diff --git a/Content/Assets/Material.uasset b/Content/Assets/Material.uasset new file mode 100644 index 0000000..e656b4a Binary files /dev/null and b/Content/Assets/Material.uasset differ diff --git a/Content/Assets/saeule.uasset b/Content/Assets/saeule.uasset new file mode 100644 index 0000000..a2d7b5f Binary files /dev/null and b/Content/Assets/saeule.uasset differ diff --git a/Content/Assets/saeule_destroyed.uasset b/Content/Assets/saeule_destroyed.uasset new file mode 100644 index 0000000..80e9629 Binary files /dev/null and b/Content/Assets/saeule_destroyed.uasset differ diff --git a/Content/Map.umap b/Content/Map.umap index 85a620d..76eac28 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 79b45c8..bd800fe 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Materials/Säule.uasset b/Content/Materials/Säule.uasset new file mode 100644 index 0000000..df50cf7 Binary files /dev/null and b/Content/Materials/Säule.uasset differ diff --git a/Content/Materials/Säule_destroyed.uasset b/Content/Materials/Säule_destroyed.uasset new file mode 100644 index 0000000..8ddd387 Binary files /dev/null and b/Content/Materials/Säule_destroyed.uasset differ diff --git a/Content/Materials/Treppe.uasset b/Content/Materials/Treppe.uasset index 630c7fb..2775172 100644 Binary files a/Content/Materials/Treppe.uasset and b/Content/Materials/Treppe.uasset differ diff --git a/Content/Materials/gen.uasset b/Content/Materials/gen.uasset new file mode 100644 index 0000000..f139a74 Binary files /dev/null and b/Content/Materials/gen.uasset differ diff --git a/Content/Materials/gen2.uasset b/Content/Materials/gen2.uasset new file mode 100644 index 0000000..92653cc Binary files /dev/null and b/Content/Materials/gen2.uasset differ diff --git a/Content/Textures/Säule/Material_Base_color.uasset b/Content/Textures/Säule/Material_Base_color.uasset new file mode 100644 index 0000000..db257c0 Binary files /dev/null and b/Content/Textures/Säule/Material_Base_color.uasset differ diff --git a/Content/Textures/Säule/Material_Height.uasset b/Content/Textures/Säule/Material_Height.uasset new file mode 100644 index 0000000..8533752 Binary files /dev/null and b/Content/Textures/Säule/Material_Height.uasset differ diff --git a/Content/Textures/Säule/Material_Mixed_AO.uasset b/Content/Textures/Säule/Material_Mixed_AO.uasset new file mode 100644 index 0000000..85411d3 Binary files /dev/null and b/Content/Textures/Säule/Material_Mixed_AO.uasset differ diff --git a/Content/Textures/Säule/Material_Normal_DirectX.uasset b/Content/Textures/Säule/Material_Normal_DirectX.uasset new file mode 100644 index 0000000..50ff845 Binary files /dev/null and b/Content/Textures/Säule/Material_Normal_DirectX.uasset differ diff --git a/Content/Textures/Säule/Material_Roughness.uasset b/Content/Textures/Säule/Material_Roughness.uasset new file mode 100644 index 0000000..4c78277 Binary files /dev/null and b/Content/Textures/Säule/Material_Roughness.uasset differ diff --git a/Content/Textures/Säule_destroyed/Material_Base_color.uasset b/Content/Textures/Säule_destroyed/Material_Base_color.uasset new file mode 100644 index 0000000..49ddddd Binary files /dev/null and b/Content/Textures/Säule_destroyed/Material_Base_color.uasset differ diff --git a/Content/Textures/Säule_destroyed/Material_Height.uasset b/Content/Textures/Säule_destroyed/Material_Height.uasset new file mode 100644 index 0000000..54e1bbd Binary files /dev/null and b/Content/Textures/Säule_destroyed/Material_Height.uasset differ diff --git a/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset b/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset new file mode 100644 index 0000000..e7c04fd Binary files /dev/null and b/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset differ diff --git a/Content/Textures/Säule_destroyed/Material_Normal_DirectX.uasset b/Content/Textures/Säule_destroyed/Material_Normal_DirectX.uasset new file mode 100644 index 0000000..3c4ccc4 Binary files /dev/null and b/Content/Textures/Säule_destroyed/Material_Normal_DirectX.uasset differ diff --git a/Content/Textures/Säule_destroyed/Material_Roughness.uasset b/Content/Textures/Säule_destroyed/Material_Roughness.uasset new file mode 100644 index 0000000..3bd6628 Binary files /dev/null and b/Content/Textures/Säule_destroyed/Material_Roughness.uasset differ diff --git a/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset b/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset index ab1c313..d2e0457 100644 Binary files a/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset and b/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset differ diff --git a/Content/Textures/gen/M_Sandstone_basecolor.uasset b/Content/Textures/gen/M_Sandstone_basecolor.uasset new file mode 100644 index 0000000..fe20ea7 Binary files /dev/null and b/Content/Textures/gen/M_Sandstone_basecolor.uasset differ diff --git a/Content/Textures/gen/M_Sandstone_height.uasset b/Content/Textures/gen/M_Sandstone_height.uasset new file mode 100644 index 0000000..b4aa764 Binary files /dev/null and b/Content/Textures/gen/M_Sandstone_height.uasset differ diff --git a/Content/Textures/gen/M_Sandstone_normal.uasset b/Content/Textures/gen/M_Sandstone_normal.uasset new file mode 100644 index 0000000..e63cc4d Binary files /dev/null and b/Content/Textures/gen/M_Sandstone_normal.uasset differ diff --git a/Content/Textures/gen/M_Sandstone_roughness.uasset b/Content/Textures/gen/M_Sandstone_roughness.uasset new file mode 100644 index 0000000..d4cd406 Binary files /dev/null and b/Content/Textures/gen/M_Sandstone_roughness.uasset differ diff --git a/Intermediate/AssetRegistryCache/85bd9ca1.bin b/Intermediate/AssetRegistryCache/85bd9ca1.bin index d84b9af..56ac72b 100644 Binary files a/Intermediate/AssetRegistryCache/85bd9ca1.bin and b/Intermediate/AssetRegistryCache/85bd9ca1.bin differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index eda2faa..2116bf6 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 6262761..b4f661a 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Autosaves/Game/Assets/saeule_Auto2.uasset b/Saved/Autosaves/Game/Assets/saeule_Auto2.uasset new file mode 100644 index 0000000..7157a45 Binary files /dev/null and b/Saved/Autosaves/Game/Assets/saeule_Auto2.uasset differ diff --git a/Saved/Autosaves/Game/Assets/saeule_destroyed_Auto2.uasset b/Saved/Autosaves/Game/Assets/saeule_destroyed_Auto2.uasset new file mode 100644 index 0000000..088c32f Binary files /dev/null and b/Saved/Autosaves/Game/Assets/saeule_destroyed_Auto2.uasset differ diff --git a/Saved/Autosaves/Game/Map_Auto1.umap b/Saved/Autosaves/Game/Map_Auto1.umap index 62fac83..0e2c9c9 100644 Binary files a/Saved/Autosaves/Game/Map_Auto1.umap and b/Saved/Autosaves/Game/Map_Auto1.umap differ diff --git a/Saved/Autosaves/Game/Map_Auto3.umap b/Saved/Autosaves/Game/Map_Auto3.umap index 532482d..ee78142 100644 Binary files a/Saved/Autosaves/Game/Map_Auto3.umap and b/Saved/Autosaves/Game/Map_Auto3.umap differ diff --git a/Saved/Autosaves/Game/Textures/Säule/Material_Base_color_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule/Material_Base_color_Auto3.uasset new file mode 100644 index 0000000..6a6e558 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule/Material_Base_color_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule/Material_Height_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule/Material_Height_Auto3.uasset new file mode 100644 index 0000000..d8fe5be Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule/Material_Height_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule/Material_Mixed_AO_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule/Material_Mixed_AO_Auto3.uasset new file mode 100644 index 0000000..641a667 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule/Material_Mixed_AO_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule/Material_Normal_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule/Material_Normal_Auto3.uasset new file mode 100644 index 0000000..6ae8ea5 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule/Material_Normal_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule/Material_Normal_DirectX_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule/Material_Normal_DirectX_Auto3.uasset new file mode 100644 index 0000000..b0a266a Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule/Material_Normal_DirectX_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule/Material_Roughness_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule/Material_Roughness_Auto3.uasset new file mode 100644 index 0000000..6dada8e Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule/Material_Roughness_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Base_color_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Base_color_Auto3.uasset new file mode 100644 index 0000000..7f5a79c Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Base_color_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Height_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Height_Auto3.uasset new file mode 100644 index 0000000..b125ba4 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Height_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Mixed_AO_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Mixed_AO_Auto3.uasset new file mode 100644 index 0000000..1e96db3 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Mixed_AO_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_Auto3.uasset new file mode 100644 index 0000000..841a4ad Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_DirectX_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_DirectX_Auto3.uasset new file mode 100644 index 0000000..87b3d2f Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_DirectX_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Roughness_Auto3.uasset b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Roughness_Auto3.uasset new file mode 100644 index 0000000..afd7082 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Roughness_Auto3.uasset differ diff --git a/Content/Textures/Treppe/Treppe_Normal.uasset b/Saved/Autosaves/Game/Textures/gen/M_Sandstone_basecolor_Auto3.uasset similarity index 50% rename from Content/Textures/Treppe/Treppe_Normal.uasset rename to Saved/Autosaves/Game/Textures/gen/M_Sandstone_basecolor_Auto3.uasset index 12c8563..99e5348 100644 Binary files a/Content/Textures/Treppe/Treppe_Normal.uasset and b/Saved/Autosaves/Game/Textures/gen/M_Sandstone_basecolor_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/gen/M_Sandstone_height_Auto3.uasset b/Saved/Autosaves/Game/Textures/gen/M_Sandstone_height_Auto3.uasset new file mode 100644 index 0000000..5e35582 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/gen/M_Sandstone_height_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/gen/M_Sandstone_normal_Auto3.uasset b/Saved/Autosaves/Game/Textures/gen/M_Sandstone_normal_Auto3.uasset new file mode 100644 index 0000000..f443fff Binary files /dev/null and b/Saved/Autosaves/Game/Textures/gen/M_Sandstone_normal_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Textures/gen/M_Sandstone_roughness_Auto3.uasset b/Saved/Autosaves/Game/Textures/gen/M_Sandstone_roughness_Auto3.uasset new file mode 100644 index 0000000..c508032 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/gen/M_Sandstone_roughness_Auto3.uasset differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-499FEF1641836D5D970BD99457E0503A/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-499FEF1641836D5D970BD99457E0503A/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-499FEF1641836D5D970BD99457E0503A/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-26C0574148A80F1241BAC28EB3C6CB42/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-6721B20F409B237FD9EC9586A83E5A1A/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-26C0574148A80F1241BAC28EB3C6CB42/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-6721B20F409B237FD9EC9586A83E5A1A/CrashReportClient.ini diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-79D584B149C1730E9F190AB1177F39E5/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-79D584B149C1730E9F190AB1177F39E5/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-79D584B149C1730E9F190AB1177F39E5/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-2C9F49DD47D362840A6E10AE2777E9D8/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-85ACC2DF4F5ECBEB010EDC890FABFAB7/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-2C9F49DD47D362840A6E10AE2777E9D8/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-85ACC2DF4F5ECBEB010EDC890FABFAB7/CrashReportClient.ini diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-415AE63A4E3C8FB8D5E861848693D8E5/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-AB1C1390466C882DFD90D08C57659F53/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-415AE63A4E3C8FB8D5E861848693D8E5/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-AB1C1390466C882DFD90D08C57659F53/CrashReportClient.ini diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-C210CBE842625951118476AF778DA2C8/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-C210CBE842625951118476AF778DA2C8/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-C210CBE842625951118476AF778DA2C8/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 9b7cff6..e60d15e 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -130,12 +130,10 @@ LastLevel=/Game/Emmy_Testing [AssetEditorSubsystem] CleanShutdown=True -OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner -OpenAssetsAtExit=/Game/Blueprints/BP_Deathbox.BP_Deathbox [RootWindow] -ScreenPosition=X=56.800 Y=39.200 -WindowSize=X=1304.000 Y=744.000 +ScreenPosition=X=58.400 Y=0.000 +WindowSize=X=1310.400 Y=750.400 InitiallyMaximized=True [SlateAdditionalLayoutConfig] @@ -163,7 +161,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/Blueprints +ContentBrowserTab1.SelectedPaths=/Game ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -181,7 +179,7 @@ AssetPropertyPicker.ThumbnailSizeScale=0.100000 AssetPropertyPicker.CurrentViewType=0 [Directories2] -UNR=../../../../../../Users/bib/Documents/GARGame/Content +UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/ FBX=../../../../../../Users/bib/Documents/GARGame/Content/ FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/ @@ -1079,13 +1077,28 @@ ExternalImagePicker.TimeStamp=2024.05.13-09.53.39 ExternalImagePicker.LastCompileMethod=Unknown StaticMeshEditor.TimeStamp=2024.05.13-09.53.46 StaticMeshEditor.LastCompileMethod=Unknown +TextureEditor.TimeStamp=2024.05.13-09.54.05 +TextureEditor.LastCompileMethod=Unknown +UATHelper.TimeStamp=2024.05.13-09.54.05 +UATHelper.LastCompileMethod=Unknown [MRU] -MRUItem0=/Game/Emmy_Testing -MRUItem1=/Game/Map +MRUItem0=/Game/Map +MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Materials/gen.gen; +RecentlyPlaced=/Game/Materials/gen2.gen2; +RecentlyPlaced=/Game/Materials/Säule.Säule; +RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed; +RecentlyPlaced=/Game/Materials/Treppe.Treppe; +RecentlyPlaced=/Game/Assets/saeule.saeule; +RecentlyPlaced=/Game/Assets/saeule_destroyed.saeule_destroyed; +RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0 +RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube; +RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001; +RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002; RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox; RecentlyPlaced=/Game/Blueprints/Elevator.Elevator; RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame; @@ -1094,18 +1107,7 @@ RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_ RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower; RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; -RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube; RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0 -RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; -RecentlyPlaced=/Game/Assets/Fackel3.Fackel3; -RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire; -RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0 -RecentlyPlaced=/Game/Assets/Vase1.Vase1; -RecentlyPlaced=/Game/Assets/Vase2.Vase2; -RecentlyPlaced=/Game/Assets/Vase3.Vase3; -RecentlyPlaced=/Game/Materials/FallenStein.FallenStein; -RecentlyPlaced=/Game/Assets/FallenKugel.FallenKugel; -RecentlyPlaced=/Game/Materials/Island.Island; [DetailCategories] Actor.TransformCommon=True @@ -1692,6 +1694,28 @@ BP_Spawner_C.Collision=True BP_Spawner_C.Actor=True BP_Spawner_C.Input=True BP_Deathbox_C.TransformCommon=True +GeomModifier_Pen.Settings=True +Texture2D.Compression=True +Texture2D.Texture=True +Texture2D.File Path=True +Texture2D.Adjustments=True +Texture2D.LevelOfDetail=True +Texture2D.Compositing=True +MaterialExpressionPanner.MaterialExpressionPanner=True +MaterialExpressionPanner.MaterialExpression=True +MaterialExpressionDivide.MaterialExpressionDivide=True +MaterialExpressionDivide.MaterialExpression=True +MaterialExpressionAdd.MaterialExpressionAdd=True +MaterialExpressionAdd.MaterialExpression=True +MaterialExpressionAppendVector.MaterialExpression=True +MaterialExpressionConstant.MaterialExpressionConstant=True +MaterialExpressionConstant.MaterialExpression=True +MaterialExpressionOneMinus.MaterialExpression=True +BP_CheckpointGame_C.TransformCommon=True +BP_CheckpointGame_C.Rendering=True +BP_CheckpointGame_C.Replication=True +BP_CheckpointGame_C.Collision=True +BP_CheckpointGame_C.Actor=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -1699,7 +1723,6 @@ InstalledPlugins=XRVisualization [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False bUseUnsortedMenus=False -bShowGrid=False [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True @@ -1815,26 +1838,26 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Blueprints/BP_Deathbox -MRUItem1=/Game/Blueprints/BP_Spawner -MRUItem2=/Game/Blueprints/Materials/grastexture -MRUItem3=/Game/Blueprints/Foliage/gras -MRUItem4=/Game/Blueprints/Elevator -MRUItem5=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem6=/Game/Blueprints/Blueprints/BP_Deathbox -MRUItem7=/Game/Emmy_Testing -MRUItem8=/Game/Assets/treppe_Cube_001 -MRUItem9=/Game/Assets/treppe_Cube -MRUItem10=/Game/Shader+Effekte/Flamethrower -MRUItem11=/Game/Shader+Effekte/FireSmall -MRUItem12=/Game/Shader+Effekte/Fire -MRUItem13=/Game/Shader+Effekte/Fire_Matrial -MRUItem14=/Game/Materials/FallenStein -MRUItem15=/Game/Materials/Island -MRUItem16=/Game/Textures/Island/Island -MRUItem17=/Game/Assets/lambert1_002 -MRUItem18=/Game/Map -MRUItem19=/Game/Materials/Treppe +MRUItem0=/Game/Textures/Treppe/Treppe_Normal_DirectX +MRUItem1=/Game/Materials/Treppe +MRUItem2=/Game/Textures/gen/M_Sandstone_normal +MRUItem3=/Game/Textures/Säule_destroyed/Material_Base_color +MRUItem4=/Game/Textures/Säule_destroyed/Material_Normal_DirectX +MRUItem5=/Game/Textures/gen/M_Sandstone_basecolor +MRUItem6=/Game/Map +MRUItem7=/Game/Materials/gen2 +MRUItem8=/Game/Materials/gen +MRUItem9=/Game/Materials/Säule_destroyed +MRUItem10=/Game/Materials/Säule +MRUItem11=/Game/Emmy_Testing +MRUItem12=/Game/Textures/gen/M_Sandstone_roughness +MRUItem13=/Game/Blueprints/BP_Deathbox +MRUItem14=/Game/Blueprints/BP_Spawner +MRUItem15=/Game/Blueprints/Materials/grastexture +MRUItem16=/Game/Blueprints/Foliage/gras +MRUItem17=/Game/Blueprints/Elevator +MRUItem18=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem19=/Game/Blueprints/Blueprints/BP_Deathbox [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -1853,6 +1876,17 @@ MRUItem19=/Game/Materials/Treppe /Game/Blueprints/Foliage/gras.gras=0 /Game/Blueprints/Materials/grastexture.grastexture=0 /Game/Blueprints/Elevator.Elevator=0 +/Game/Blueprints/BP_Spawner.BP_Spawner=1 +/Game/Blueprints/BP_Deathbox.BP_Deathbox=1 +/Game/Materials/Säule.Säule=1 +/Game/Materials/Säule_destroyed.Säule_destroyed=1 +/Game/Materials/gen.gen=1 +/Game/Materials/gen2.gen2=1 +/Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor=1 +/Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX=1 +/Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color=1 +/Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal=1 +/Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX=1 [MaterialEditor] PrimType=1 @@ -1938,7 +1972,7 @@ CapsuleComponent= [DetailPropertyExpansion] MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" " -MaterialExpression="\"Object.DefaultValue\" " +MaterialExpression= Object= MaterialExpressionScalarParameter="\"Object.DefaultValue\" " MaterialExpressionParameter="\"Object.DefaultValue\" " @@ -1946,6 +1980,9 @@ ThirdPersonCharacter_C="\"Object.Character.Mesh.Object.Rendering.CustomPrimitive Character="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" " Pawn="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" " MaterialExpressionVectorParameter="\"Object.DefaultValue\" " +GeomModifier_Pen="\"Object.Settings\" " +GeomModifier_Edit="\"Object.Settings\" " +GeomModifier="\"Object.Settings\" " [/Script/UnrealEd.EditorLoadingSavingSettings] bSCCUseGlobalSettings=False diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index 581fa6c..2dcd01a 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.06.12-12.31.43.log b/Saved/Logs/DesertGame-backup-2024.06.12-12.31.43.log deleted file mode 100644 index a344f68..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.12-12.31.43.log +++ /dev/null @@ -1,1454 +0,0 @@ -Log file open, 06/12/24 12:06:44 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.963279 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-10.06.46:329][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.12-10.06.46:329][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.12-10.06.46:329][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.12-10.06.46:331][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.12-10.06.46:331][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.12-10.06.46:331][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.12-10.06.46:331][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.12-10.06.46:331][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.12-10.06.46:338][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.12-10.06.46:338][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.12-10.06.46:338][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.12-10.06.46:338][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-10.06.46:338][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.12-10.06.46:338][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.06.12-10.06.46:339][ 0]LogInit: User: bib -[2024.06.12-10.06.46:339][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.12-10.06.46:339][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.12-10.06.46:339][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.12-10.06.46:339][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.12-10.06.46:339][ 0]LogMemory: Process Physical Memory: 146.19 MB used, 146.20 MB peak -[2024.06.12-10.06.46:339][ 0]LogMemory: Process Virtual Memory: 132.16 MB used, 132.16 MB peak -[2024.06.12-10.06.46:339][ 0]LogMemory: Physical Memory: 8901.12 MB used, 7167.58 MB free, 16068.70 MB total -[2024.06.12-10.06.46:339][ 0]LogMemory: Virtual Memory: 134207264.00 MB used, 10464.10 MB free, 134217728.00 MB total -[2024.06.12-10.06.46:343][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.12-10.06.46:674][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.12-10.06.46:676][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.12-10.06.46:676][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.12-10.06.46:686][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.12-10.06.46:688][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.12-10.06.46:688][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.12-10.06.46:729][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.12-10.06.46:763][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.12-10.06.46:856][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.12-10.06.46:856][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.12-10.06.51:595][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.12-10.06.51:600][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.12-10.06.51:600][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.12-10.06.51:600][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.12-10.06.51:600][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.12-10.06.51:678][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.12-10.06.51:679][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: Revision : 000c -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.12-10.06.51:689][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.12-10.06.51:689][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.12-10.06.51:689][ 0]LogWindows: EnumDisplayDevices: -[2024.06.12-10.06.51:689][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.12-10.06.51:690][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.12-10.06.51:690][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.12-10.06.51:690][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.12-10.06.51:690][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.12-10.06.51:690][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.12-10.06.51:690][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.12-10.06.51:690][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.12-10.06.51:690][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.12-10.06.51:771][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.12-10.06.51:771][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.12-10.06.51:771][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: Revision : 000c -[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.12-10.06.51:828][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.12-10.06.51:839][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.12-10.06.51:839][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.12-10.06.51:840][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.12-10.06.51:852][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.12-10.06.51:852][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.12-10.06.51:852][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.12-10.06.51:885][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.12-10.06.52:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.12-10.06.52:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.12-10.06.52:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.12-10.06.52:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.12-10.06.52:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.12-10.06.52:689][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.12-10.06.52:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.12-10.06.52:711][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.12-10.06.52:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.12-10.06.52:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.12-10.06.52:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.12-10.06.52:779][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.12-10.06.52:779][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.12-10.06.52:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.12-10.06.52:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.12-10.06.52:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.12-10.06.52:823][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.12-10.06.52:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.12-10.06.52:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.12-10.06.52:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.12-10.06.52:865][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.12-10.06.52:871][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.12-10.06.52:876][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.12-10.06.52:876][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.12-10.06.52:954][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.12-10.06.53:084][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.12-10.06.53:335][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.12-10.06.53:337][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/16976/). -[2024.06.12-10.06.53:337][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/D4181E8547D31FD8198000A3A842A5AB/'. -[2024.06.12-10.06.53:338][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.12-10.06.53:338][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.12-10.06.53:338][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.12-10.06.59:549][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: Loaded boot cache 0.13s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.12-10.06.59:707][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.12-10.06.59:707][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.12-10.06.59:707][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.12-10.06.59:784][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.08 seconds -[2024.06.12-10.06.59:784][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.22ms. RandomReadSpeed=13.97MBs, RandomWriteSpeed=124.22MBs. Assigned SpeedClass 'Local' -[2024.06.12-10.06.59:785][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.12-10.06.59:785][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.12-10.06.59:785][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.12-10.06.59:864][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.12-10.06.59:878][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.12-10.06.59:951][ 0]LogAssetRegistry: FAssetRegistry took 0.0081 seconds to start up -[2024.06.12-10.07.00:349][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.12-10.07.00:349][ 0]LogInit: Active device profile: [0000014A54A78B00][0000014A53924AC0 49] Windows -[2024.06.12-10.07.00:349][ 0]LogInit: Profiles: [0000014A54A78B00][0000014A53924AC0 49] Windows, [0000014A54A3A100][0000014A5392CC40 49] WindowsNoEditor, [0000014A54A79900][0000014A4FA0ADC0 49] WindowsServer, [0000014A54A3AE00][0000014A4FA0EF40 49] WindowsClient, [0000014A54A7BC00][0000014A4FA130C0 49] IOS, [0000014A54A38F00][0000014A4FA17240 49] iPadAir, [0000014A54A7BE00][0000014A55AFF3C0 49] iPadAir2, [0000014A549F0C00][0000014A55B07680 49] IPadPro, [0000014A549F0D00][0000014A55B036C0 49] iPadAir3, [0000014A54A3BB00][0000014A55B0B840 49] iPadAir4, [0000014A549F3600][0000014A55B0F9C0 49] iPadMini2, [0000014A54A3B200][0000014A55B13B40 49] iPadMini3, [0000014A549F3800][0000014A55B16140 49] iPadMini4, [0000014A54A3B800][0000014A55B1A2C0 49] iPadMini5, [0000014A54A20600][0000014A53928540 49] iPhone6, [0000014A54A20700][0000014A55B1E580 49] iPodTouch6, [0000014A54A7A900][0000014A55B267C0 49] iPhone7, [0000014A54A7A800][0000014A55B22800 49] iPodTouch7, [0000014A54A20100][0000014A55B2A940 49] iPhone5S, [0000014A549F0700][0000014A55B32AC0 49] iPhone6Plus, [0000014A54A22500][0000014A55B36C40 49] iPhone6S, [0000014A549F1300][0000014A55B3ADC0 49] iPhone6SPlus, [0000014A54A23B00][0000014A55B3EF40 49] iPhone7Plus, [0000014A549F3500][0000014A55B430C0 49] iPhoneSE, [0000014A54A7A600][0000014A55B47240 49] iPhone8, [0000014A549F0600][0000014A55B4B3C0 49] iPhone8Plus, [0000014A54A7A200][0000014A55B4F540 49] iPhoneX, [0000014A549F3300][0000014A55B536C0 49] iPhoneXS, [0000014A54A7B400][0000014A55B57840 49] iPhoneXSMax, [0000014A549F2D00][0000014A55B5B9C0 49] iPhoneXR, [0000014A54A78200][0000014A55B5FB40 49] iPhone11, [0000014A549F1E00][0000014A55B62140 49] iPhone11Pro, [0000014A54A7AA00][0000014A55B662C0 49] iPhone11ProMax, [0000014A549F3700][0000014A55B6A440 49] iPhoneSE2, [0000014A54A78D00][0000014A55B6E5C0 49] iPhone12Mini, [0000014A549F1F00][0000014A55B72740 49] iPhone12, [0000014A54A78700][0000014A55B2E880 49] iPhone12Pro, [0000014A549F1400][0000014A55B769C0 49] iPhone12ProMax, [0000014A54A78C00][0000014A55B7AB00 49] iPadPro105, [0000014A549F1700][0000014A55B82C80 49] iPadPro129, [0000014A54A78100][0000014A55B86E00 49] iPadPro97, [0000014A549F3C00][0000014A55B8AF80 49] iPadPro2_129, [0000014A54A78800][0000014A55B8F100 49] iPad5, [0000014A549F3100][0000014A55B93280 49] iPad6, [0000014A54A78500][0000014A55B97400 49] iPad7, [0000014A549F2800][0000014A55B9B580 49] iPad8, [0000014A54A79500][0000014A55B9F700 49] iPadPro11, [0000014A549F1500][0000014A55BA3880 49] iPadPro2_11, [0000014A54A78F00][0000014A55BA7A00 49] iPadPro3_129, [0000014A549F2C00][0000014A55BABB80 49] iPadPro4_129, [0000014A54A7A500][0000014A55BAE180 49] AppleTV, [0000014A549F1100][0000014A55BB2300 49] AppleTV4K, [0000014A54A78400][0000014A55BB6480 49] TVOS, [0000014A549F2600][0000014A55BBA600 49] Mac, [0000014A54A7BD00][0000014A55BBE780 49] MacClient, [0000014A549F1800][0000014A55BC2900 49] MacNoEditor, [0000014A54A7B100][0000014A55B7EA40 49] MacServer, [0000014A549F3900][0000014A55BC6B80 49] Linux, [0000014A54A78900][0000014A55BCACC0 49] LinuxAArch64, [0000014A549F3F00][0000014A55BD2E40 49] LinuxNoEditor, [0000014A54A79B00][0000014A55BD6FC0 49] LinuxAArch64NoEditor, [0000014A549F3400][0000014A55BDB140 49] LinuxClient, [0000014A54A79C00][0000014A55BDF2C0 49] LinuxAArch64Client, [0000014A549F1D00][0000014A55BE3440 49] LinuxServer, [0000014A54A7AF00][0000014A55BE75C0 49] LinuxAArch64Server, [0000014A549F0500][0000014A55BEB740 49] Android, [0000014A54A79E00][0000014A55BEF8C0 49] Android_Low, [0000014A549F3000][0000014A55BF3A40 49] Android_Mid, [0000014A54A7A400][0000014A55BF7BC0 49] Android_High, [0000014A549F0800][0000014A55BFA1C0 49] Android_Default, [0000014A54A7B200][0000014A55BFE340 49] Android_Adreno4xx, [0000014A54A3A400][0000014A55C024C0 49] Android_Adreno5xx_Low, [0000014A54A21C00][0000014A55C06640 49] Android_Adreno5xx, [0000014A54A3BD00][0000014A55C0A7C0 49] Android_Adreno6xx, [0000014A54A22B00][0000014A55C0E940 49] Android_Adreno6xx_Vulkan, [0000014A54A3BE00][0000014A55C12AC0 49] Android_Mali_T6xx, [0000014A54A20F00][0000014A55BCEC00 49] Android_Mali_T7xx, [0000014A54A39300][0000014A55C16D40 49] Android_Mali_T8xx, [0000014A54A21F00][0000014A55C1AE80 49] Android_Mali_G71, [0000014A54A39C00][0000014A55C1EFC0 49] Android_Mali_G72, [0000014A54A22400][0000014A55C27140 49] Android_Mali_G72_Vulkan, [0000014A54A3B600][0000014A55C2B2C0 49] Android_Mali_G76, [0000014A54A22100][0000014A55C2F440 49] Android_Mali_G76_Vulkan, [0000014A54A39B00][0000014A55C335C0 49] Android_Mali_G77, [0000014A54A20A00][0000014A55C37740 49] Android_Mali_G77_Vulkan, [0000014A54A3B400][0000014A55C3B8C0 49] Android_Mali_G78, [0000014A54A21300][0000014A55C3FA40 49] Android_Mali_G78_Vulkan, [0000014A54A3A900][0000014A55C43BC0 49] Android_Mali_G710, [0000014A54A23D00][0000014A55C461C0 49] Android_Mali_G710_Vulkan, [0000014A54A39E00][0000014A55C4A340 49] Android_Vulkan_SM5, [0000014A54A20900][0000014A55C4E4C0 49] Android_PowerVR_G6xxx, [0000014A54A39F00][0000014A55C52640 49] Android_PowerVR_GT7xxx, [0000014A54A22700][0000014A55C567C0 49] Android_PowerVR_GE8xxx, [0000014A54A3A300][0000014A55C5A940 49] Android_PowerVR_GM9xxx, [0000014A54A23200][0000014A55C5EAC0 49] Android_PowerVR_GM9xxx_Vulkan, [0000014A54A3B000][0000014A55C62C40 49] Android_TegraK1, [0000014A54A21700][0000014A55C22D80 49] Android_Unknown_Vulkan, [0000014A54A3B700][0000014A55C66EC0 49] Lumin, [0000014A54A20200][0000014A55C6B000 49] Lumin_Desktop, [0000014A54A3A200][0000014A55C6F140 49] HoloLens, -[2024.06.12-10.07.00:653][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.12-10.07.00:653][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.12-10.07.00:653][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.12-10.07.00:653][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.12-10.07.00:654][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.12-10.07.00:744][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.12-10.07.02:336][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.12-10.07.02:577][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.12-10.07.02:583][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.12-10.07.02:583][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.12-10.07.02:583][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.12-10.07.03:614][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 54F8B307418922228631458004D52EEA | Instance: 0D8230BE4DD737669A6EB9B513189C50 (NB-PBM2H22CWE-16976). -[2024.06.12-10.07.04:026][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.12-10.07.04:036][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.12-10.07.04:074][ 0]LogPython: Using Python 3.7.7 -[2024.06.12-10.07.05:433][ 0]SourceControl: Source control is disabled -[2024.06.12-10.07.05:433][ 0]SourceControl: Source control is disabled -[2024.06.12-10.07.05:479][ 0]SourceControl: Source control is disabled -[2024.06.12-10.07.05:489][ 0]SourceControl: Source control is disabled -[2024.06.12-10.07.05:509][ 0]SourceControl: Source control is disabled -[2024.06.12-10.07.05:515][ 0]LogUProjectInfo: Found projects: -[2024.06.12-10.07.05:749][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.12-10.07.05:767][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.12-10.07.05:767][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.12-10.07.06:208][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.12-10.07.06:594][ 0]LogCollectionManager: Loaded 0 collections in 0.002521 seconds -[2024.06.12-10.07.06:674][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.12-10.07.06:674][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.12-10.07.06:674][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.12-10.07.06:674][ 0]LogOcInput: OculusInput pre-init called -[2024.06.12-10.07.07:280][ 0]LogEngine: Initializing Engine... -[2024.06.12-10.07.07:369][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.12-10.07.07:369][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.12-10.07.07:370][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.12-10.07.07:378][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2024.06.12-10.07.07:689][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.12-10.07.07:740][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.12-10.07.07:758][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.12-10.07.07:770][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.12-10.07.07:780][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.12-10.07.07:782][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.12-10.07.07:782][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.12-10.07.07:784][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.12-10.07.07:788][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.12-10.07.07:788][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.12-10.07.07:788][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.12-10.07.07:788][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.12-10.07.07:832][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.12-10.07.07:832][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.12-10.07.08:689][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.12-10.07.08:696][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.12-10.07.08:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.12-10.07.08:723][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.12-10.07.08:726][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.12-10.07.08:726][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.12-10.07.08:727][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.12-10.07.08:728][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.12-10.07.08:728][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.12-10.07.08:728][ 0]LogInit: FAudioDevice initialized. -[2024.06.12-10.07.08:729][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.12-10.07.08:730][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.12-10.07.08:808][ 0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.12-10.07.08:809][ 0]LogInit: Texture streaming: Enabled -[2024.06.12-10.07.08:837][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.12-10.07.08:848][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.12-10.07.08:848][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.12-10.07.08:858][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.12-10.07.08:917][ 0]LogInit: Transaction tracking system initialized -[2024.06.12-10.07.08:992][ 0]BlueprintLog: New page: Editor Load -[2024.06.12-10.07.09:233][ 0]LocalizationService: Localization service is disabled -[2024.06.12-10.07.09:339][ 0]TimingProfiler: Initialize -[2024.06.12-10.07.09:342][ 0]TimingProfiler: OnSessionChanged -[2024.06.12-10.07.09:343][ 0]LoadingProfiler: Initialize -[2024.06.12-10.07.09:343][ 0]LoadingProfiler: OnSessionChanged -[2024.06.12-10.07.09:344][ 0]NetworkingProfiler: Initialize -[2024.06.12-10.07.09:345][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.12-10.07.09:345][ 0]MemoryProfiler: Initialize -[2024.06.12-10.07.09:345][ 0]MemoryProfiler: OnSessionChanged -[2024.06.12-10.07.09:891][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.12-10.07.09:891][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.12-10.07.09:891][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.12-10.07.10:610][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.12-10.07.10:620][ 0]SourceControl: Source control is disabled -[2024.06.12-10.07.10:620][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 28.753 -[2024.06.12-10.07.10:621][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.12-10.07.10:629][ 0]LightingResults: New page: Lighting Build -[2024.06.12-10.07.10:637][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.12-10.07.10:639][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.12-10.07.10:644][ 0]MapCheck: New page: Map Check -[2024.06.12-10.07.10:644][ 0]LightingResults: New page: Lighting Build -[2024.06.12-10.07.10:669][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.12-10.07.10:699][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms -[2024.06.12-10.07.10:910][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.12-10.07.10:951][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.12-10.07.10:955][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.12-10.07.10:990][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.12-10.07.11:012][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.06.12-10.07.11:014][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.12-10.07.11:015][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,752ms to complete. -[2024.06.12-10.07.11:015][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.395 -[2024.06.12-10.07.11:072][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 29.205 -[2024.06.12-10.07.11:343][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.12-10.07.11:357][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.12-10.07.11:366][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.12-10.07.11:372][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.12-10.07.11:429][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0135 seconds. Added 3822 classes and 928 folders. -[2024.06.12-10.07.11:443][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.06.12-10.07.11:462][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.12-10.07.11:462][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:462][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.12-10.07.11:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.12-10.07.11:464][ 0]LogPakFile: OnPakFileMounted2Time == 0.001161 -[2024.06.12-10.07.11:482][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.12-10.07.11:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.12-10.07.11:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.12-10.07.11:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 -[2024.06.12-10.07.11:495][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.12-10.07.11:495][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:495][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.12-10.07.11:495][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:495][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.12-10.07.11:495][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.06.12-10.07.11:510][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-10.07.11:510][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:510][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.12-10.07.11:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.12-10.07.11:510][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 -[2024.06.12-10.07.11:523][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.12-10.07.11:523][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:523][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.12-10.07.11:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.12-10.07.11:523][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2024.06.12-10.07.11:532][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.12-10.07.11:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.12-10.07.11:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:533][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.12-10.07.11:533][ 0]LogPakFile: OnPakFileMounted2Time == 0.000314 -[2024.06.12-10.07.11:541][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.12-10.07.11:541][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:541][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.12-10.07.11:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.12-10.07.11:541][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.06.12-10.07.11:552][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.12-10.07.11:552][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:552][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.12-10.07.11:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.12-10.07.11:552][ 0]LogPakFile: OnPakFileMounted2Time == 0.000116 -[2024.06.12-10.07.11:562][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.12-10.07.11:562][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:562][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.12-10.07.11:562][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:562][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.12-10.07.11:562][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 -[2024.06.12-10.07.11:571][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.12-10.07.11:571][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:571][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.12-10.07.11:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.12-10.07.11:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.12-10.07.11:577][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.12-10.07.11:577][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:577][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.12-10.07.11:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.12-10.07.11:577][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 -[2024.06.12-10.07.11:583][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.12-10.07.11:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.12-10.07.11:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.12-10.07.11:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000096 -[2024.06.12-10.07.11:591][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-10.07.11:591][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:591][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.12-10.07.11:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.12-10.07.11:591][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.12-10.07.11:597][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.12-10.07.11:597][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:597][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.12-10.07.11:597][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:597][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.12-10.07.11:597][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 -[2024.06.12-10.07.11:603][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.12-10.07.11:603][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:603][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.12-10.07.11:603][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:603][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.12-10.07.11:603][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.06.12-10.07.11:610][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.12-10.07.11:610][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:610][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.12-10.07.11:610][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:610][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.12-10.07.11:610][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 -[2024.06.12-10.07.11:617][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.12-10.07.11:617][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:617][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.12-10.07.11:617][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:617][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.12-10.07.11:617][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.06.12-10.07.11:623][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.12-10.07.11:623][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:623][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.12-10.07.11:623][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:623][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.12-10.07.11:623][ 0]LogPakFile: OnPakFileMounted2Time == 0.000112 -[2024.06.12-10.07.11:630][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-10.07.11:630][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:630][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.12-10.07.11:630][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:630][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.12-10.07.11:630][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 -[2024.06.12-10.07.11:639][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-10.07.11:640][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:640][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.12-10.07.11:640][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:640][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.12-10.07.11:640][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.12-10.07.11:646][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.12-10.07.11:646][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:646][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.12-10.07.11:646][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:646][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.12-10.07.11:646][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.12-10.07.11:652][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.12-10.07.11:652][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:652][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.12-10.07.11:652][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:653][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.12-10.07.11:653][ 0]LogPakFile: OnPakFileMounted2Time == 0.000106 -[2024.06.12-10.07.11:659][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.12-10.07.11:659][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:659][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.12-10.07.11:659][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:659][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.12-10.07.11:659][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.06.12-10.07.11:666][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.12-10.07.11:666][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:666][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.12-10.07.11:666][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:666][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.12-10.07.11:666][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.12-10.07.11:674][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-10.07.11:674][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:674][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.12-10.07.11:674][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:674][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.12-10.07.11:674][ 0]LogPakFile: OnPakFileMounted2Time == 0.000105 -[2024.06.12-10.07.11:684][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.12-10.07.11:684][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-10.07.11:684][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.12-10.07.11:684][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-10.07.11:684][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.12-10.07.11:684][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.12-10.07.11:909][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.12-10.07.11:914][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.12-10.07.12:144][ 0]LogSlate: Took 0.006128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.12-10.07.12:152][ 0]LogSlate: Took 0.004715 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.12-10.07.12:158][ 0]LogSlate: Took 0.004526 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.12-10.07.12:310][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). -[2024.06.12-10.07.12:486][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.06.12-10.07.12:486][ 0]LogLoad: (Engine Initialization) Total time: 30.62 seconds -[2024.06.12-10.07.12:487][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.12-10.07.12:546][ 0]LogAssetRegistry: Asset discovery search completed in 12.5974 seconds -[2024.06.12-10.07.12:589][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000240 seconds (updated 0 objects) -[2024.06.12-10.07.12:596][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.12-10.07.12:665][ 2]LogSlate: Took 0.007698 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.12-10.07.17:518][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.06.12-10.07.17:529][283]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.12-10.07.17:611][283]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.06.12-10.07.17:611][283]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.12-10.07.17:611][283]LightingResults: New page: Lighting Build -[2024.06.12-10.07.17:611][283]LoadErrors: New page: Loading map: Map.umap -[2024.06.12-10.07.17:613][283]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.12-10.07.17:614][283]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.12-10.07.17:614][283]MapCheck: New page: Map Check -[2024.06.12-10.07.17:614][283]LightingResults: New page: Lighting Build -[2024.06.12-10.07.17:626][283]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.12-10.07.17:632][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.12-10.07.17:632][283]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.06.12-10.07.17:679][283]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.12-10.07.17:679][283]LogAIModule: Creating AISystem for world Map -[2024.06.12-10.07.17:689][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.06.12-10.07.17:692][283]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.12-10.07.17:692][283]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,094ms to complete. -[2024.06.12-10.07.17:692][283]LogFileHelpers: Loading map 'Map' took 0.080 -[2024.06.12-10.09.21:471][638]LogActorFactory: Actor Factory created Cube -[2024.06.12-10.09.22:551][697]LogActorFactory: Actor Factory created Cube -[2024.06.12-10.09.54:312][424]Cmd: EDIT COPY -[2024.06.12-10.09.54:549][439]Cmd: EDIT PASTE -[2024.06.12-10.10.00:510][802]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.12-10.10.01:257][846]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) -[2024.06.12-10.10.02:088][896]Cmd: EDIT COPY -[2024.06.12-10.10.02:334][910]Cmd: EDIT PASTE -[2024.06.12-10.10.05:565][120]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.12-10.10.36:670][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.12-10.10.42:899][411]Cmd: EDIT COPY -[2024.06.12-10.10.43:280][437]Cmd: EDIT PASTE -[2024.06.12-10.11.10:131][ 22]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.12-10.11.11:018][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.12-10.11.31:412][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.12-10.11.32:658][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.12-10.11.41:570][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.12-10.11.43:237][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.12-10.12.22:901][593]Cmd: EDIT COPY -[2024.06.12-10.12.23:154][608]Cmd: EDIT PASTE -[2024.06.12-10.12.25:727][776]Cmd: DELETE -[2024.06.12-10.12.25:729][776]Cmd: ACTOR DELETE -[2024.06.12-10.12.25:743][776]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.12-10.12.25:754][776]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.12-10.12.25:755][776]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.06.12-10.12.31:678][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.12-10.12.32:567][238]Cmd: EDIT COPY -[2024.06.12-10.12.32:807][254]Cmd: EDIT PASTE -[2024.06.12-10.12.44:592][ 15]LogEditorViewport: Clicking Background -[2024.06.12-10.14.15:738][790]LogActorFactory: Actor Factory created Cube -[2024.06.12-10.14.16:646][859]LogActorFactory: Actor Factory created Cube -[2024.06.12-10.15.22:515][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.12-10.15.25:029][253]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.12-10.15.34:258][583]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.12-10.15.39:946][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.12-10.15.44:362][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.12-10.15.46:503][190]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.12-10.15.50:452][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.12-10.15.59:305][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.12-10.17.49:834][823]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.06.12-10.17.49:836][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.12-10.17.49:853][823]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto17F767CCF4763FEF56C6035A185A8CE7E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.06.12-10.17.49:855][823]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.033 -[2024.06.12-10.17.49:855][823]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.033 -[2024.06.12-10.27.44:134][724]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.12-10.27.44:149][724]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.12-10.27.44:159][724]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapFDD3752940C0A4714407B08CEA8D5545.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.12-10.27.44:166][724]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.12-10.27.44:189][724]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData1FFC2F2041D50CDF9EC6DBB92E444E86.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.12-10.27.44:206][724]AssetCheck: New page: Asset Save: multiple assets -[2024.06.12-10.27.44:207][724]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.12-10.27.44:208][724]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.12-12.31.35:921][195]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.12-12.31.35:939][195]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms -[2024.06.12-12.31.35:956][195]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map493F53B547EFC50BE4BBDEBC9D2CE033.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.12-12.31.35:962][195]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.12-12.31.35:977][195]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData0B448B0B4E40CB1793826D8A815D4A67.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.12-12.31.36:001][195]AssetCheck: New page: Asset Save: multiple assets -[2024.06.12-12.31.36:002][195]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.12-12.31.36:002][195]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.12-12.31.37:854][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.12-12.31.37:897][305]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.12-12.31.38:178][306]Cmd: QUIT_EDITOR -[2024.06.12-12.31.38:178][306]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.12-12.31.38:184][306]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.12-12.31.38:192][306]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.12-12.31.38:193][306]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.12-12.31.38:193][306]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.12-12.31.38:194][306]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.12-12.31.38:201][306]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.12-12.31.38:277][306]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.12-12.31.38:278][306]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.12-12.31.38:297][306]LogExit: Preparing to exit. -[2024.06.12-12.31.38:312][306]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.12-12.31.39:677][306]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.12-12.31.39:677][306]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.12-12.31.39:678][306]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.06.12-12.31.39:746][306]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.12-12.31.39:784][306]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.12-12.31.39:785][306]LogExit: Editor shut down -[2024.06.12-12.31.39:790][306]LogExit: Transaction tracking system shut down -[2024.06.12-12.31.40:549][306]LogExit: Object subsystem successfully closed. -[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: ================================================ -[2024.06.12-12.31.40:676][306]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.12-12.31.40:789][306]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.12-12.31.40:789][306]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.12-12.31.40:789][306]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.12-12.31.40:804][306]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.12-12.31.40:804][306]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.12-12.31.40:804][306]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.12-12.31.40:805][306]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module PlanarCut (846) -[2024.06.12-12.31.40:807][306]LogModuleManager: Shutting down and abandoning module CharacterAI (844) -[2024.06.12-12.31.40:807][306]LogModuleManager: Shutting down and abandoning module GooglePADEditor (842) -[2024.06.12-12.31.40:807][306]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (840) -[2024.06.12-12.31.40:807][306]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (838) -[2024.06.12-12.31.40:809][306]LogModuleManager: Shutting down and abandoning module TakeRecorder (837) -[2024.06.12-12.31.40:810][306]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (834) -[2024.06.12-12.31.40:811][306]LogModuleManager: Shutting down and abandoning module TakesCore (832) -[2024.06.12-12.31.40:811][306]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (830) -[2024.06.12-12.31.40:811][306]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (828) -[2024.06.12-12.31.40:811][306]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (826) -[2024.06.12-12.31.40:812][306]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) -[2024.06.12-12.31.40:812][306]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) -[2024.06.12-12.31.40:812][306]LogModuleManager: Shutting down and abandoning module WebMMedia (820) -[2024.06.12-12.31.40:812][306]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (818) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module SequenceRecorder (817) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (808) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (806) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (800) -[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (798) -[2024.06.12-12.31.40:814][306]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (796) -[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (794) -[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.12-12.31.40:816][306]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.12-12.31.40:816][306]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.12-12.31.40:816][306]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.12-12.31.40:816][306]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.12-12.31.40:817][306]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.12-12.31.40:817][306]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.12-12.31.40:817][306]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.12-12.31.40:818][306]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.12-12.31.40:818][306]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.12-12.31.40:822][306]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.12-12.31.40:822][306]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.12-12.31.41:659][306]MemoryProfiler: Shutdown -[2024.06.12-12.31.41:660][306]NetworkingProfiler: Shutdown -[2024.06.12-12.31.41:660][306]LoadingProfiler: Shutdown -[2024.06.12-12.31.41:661][306]TimingProfiler: Shutdown -[2024.06.12-12.31.41:663][306]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.12-12.31.41:664][306]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.12-12.31.41:664][306]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.12-12.31.41:664][306]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.12-12.31.41:664][306]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.12-12.31.41:666][306]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.12-12.31.41:666][306]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.12-12.31.41:666][306]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.12-12.31.41:667][306]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.12-12.31.41:667][306]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.12-12.31.41:667][306]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.12-12.31.41:669][306]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.12-12.31.41:703][306]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.12-12.31.41:704][306]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.12-12.31.41:705][306]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.12-12.31.41:707][306]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.12-12.31.41:707][306]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.12-12.31.41:707][306]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.12-12.31.41:708][306]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.12-12.31.41:708][306]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.12-12.31.41:711][306]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.12-12.31.41:711][306]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.12-12.31.41:712][306]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.12-12.31.41:714][306]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.12-12.31.41:715][306]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.12-12.31.41:719][306]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.12-12.31.41:719][306]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.12-12.31.41:719][306]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.12-12.31.41:720][306]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.12-12.31.41:720][306]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.12-12.31.41:720][306]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.12-12.31.41:722][306]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.12-12.31.41:722][306]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.12-12.31.41:722][306]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.12-12.31.41:740][306]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.12-12.31.41:867][306]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.12-12.31.41:868][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.12-12.31.41:868][306]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.12-12.31.41:874][306]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) -[2024.06.12-12.31.41:874][306]LogModuleManager: Shutting down and abandoning module Synthesis (588) -[2024.06.12-12.31.41:874][306]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) -[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) -[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) -[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) -[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (578) -[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module MotoSynth (576) -[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (574) -[2024.06.12-12.31.41:875][306]LogOpenImageDenoise: OIDN shutting down -[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module MeshConversion (572) -[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module DynamicMesh (570) -[2024.06.12-12.31.41:876][306]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (568) -[2024.06.12-12.31.41:876][306]LogModuleManager: Shutting down and abandoning module GeometricObjects (566) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (564) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (563) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (560) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (558) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (556) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (554) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (552) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (550) -[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module ChaosNiagara (548) -[2024.06.12-12.31.41:878][306]LogModuleManager: Shutting down and abandoning module FractureEditor (546) -[2024.06.12-12.31.41:878][306]LogModuleManager: Shutting down and abandoning module BackChannel (544) -[2024.06.12-12.31.41:878][306]LogModuleManager: Shutting down and abandoning module AlembicImporter (542) -[2024.06.12-12.31.41:878][306]LogModuleManager: Shutting down and abandoning module AlembicLibrary (541) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module GeometryCache (540) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (539) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (534) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AutomationUtils (532) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module GooglePAD (530) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module EditableMesh (528) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (527) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module CableComponent (524) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AssetTags (522) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (520) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AudioCapture (518) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (517) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (514) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AndroidPermission (512) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (510) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AppleImageUtils (508) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (506) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (504) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module TakeSequencer (502) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module TakeMovieScene (500) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ScreenshotTools (498) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module MediaCompositing (496) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ImgMedia (494) -[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module TemplateSequence (492) -[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) -[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (488) -[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (486) -[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (484) -[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (482) -[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module UObjectPlugin (480) -[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (478) -[2024.06.12-12.31.41:882][306]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (476) -[2024.06.12-12.31.41:882][306]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (474) -[2024.06.12-12.31.41:883][306]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (472) -[2024.06.12-12.31.41:883][306]LogModuleManager: Shutting down and abandoning module PluginUtils (470) -[2024.06.12-12.31.41:884][306]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (468) -[2024.06.12-12.31.41:884][306]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (466) -[2024.06.12-12.31.41:885][306]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (464) -[2024.06.12-12.31.41:886][306]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (462) -[2024.06.12-12.31.41:886][306]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (460) -[2024.06.12-12.31.41:886][306]LogModuleManager: Shutting down and abandoning module GitSourceControl (458) -[2024.06.12-12.31.41:887][306]LogModuleManager: Shutting down and abandoning module SourceControl (457) -[2024.06.12-12.31.41:888][306]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (454) -[2024.06.12-12.31.41:888][306]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452) -[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450) -[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module PluginBrowser (448) -[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446) -[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) -[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (442) -[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module CryptoKeys (440) -[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module CurveEditorTools (438) -[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (436) -[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (434) -[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (432) -[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (430) -[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (428) -[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLink (426) -[2024.06.12-12.31.42:499][306]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (424) -[2024.06.12-12.31.42:499][306]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.06.12-12.31.42:499][306]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.12-12.31.42:499][306]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.12-12.31.42:500][306]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.12-12.31.42:503][306]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.12-12.31.42:504][306]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.12-12.31.42:505][306]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.06.12-12.31.42:505][306]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.06.12-12.31.42:505][306]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (406) -[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) -[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (396) -[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) -[2024.06.12-12.31.42:507][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) -[2024.06.12-12.31.42:507][306]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (390) -[2024.06.12-12.31.42:507][306]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.06.12-12.31.42:608][306]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) -[2024.06.12-12.31.42:710][306]LogModuleManager: Shutting down and abandoning module ActorSequence (384) -[2024.06.12-12.31.42:710][306]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.12-12.31.42:710][306]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.06.12-12.31.42:711][306]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.06.12-12.31.42:711][306]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.06.12-12.31.42:712][306]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.06.12-12.31.42:714][306]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.12-12.31.42:714][306]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.06.12-12.31.42:714][306]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.06.12-12.31.42:714][306]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.06.12-12.31.42:715][306]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2024.06.12-12.31.42:719][306]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2024.06.12-12.31.42:719][306]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2024.06.12-12.31.42:722][306]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2024.06.12-12.31.42:722][306]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) -[2024.06.12-12.31.42:722][306]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) -[2024.06.12-12.31.42:723][306]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.06.12-12.31.42:723][306]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.06.12-12.31.42:723][306]LogModuleManager: Shutting down and abandoning module DataValidation (340) -[2024.06.12-12.31.42:723][306]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (338) -[2024.06.12-12.31.42:724][306]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.06.12-12.31.42:726][306]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.06.12-12.31.42:769][306]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.06.12-12.31.42:769][306]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.06.12-12.31.42:771][306]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.06.12-12.31.42:771][306]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.06.12-12.31.42:772][306]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.06.12-12.31.42:772][306]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.06.12-12.31.42:772][306]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.06.12-12.31.42:772][306]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.06.12-12.31.42:773][306]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (316) -[2024.06.12-12.31.42:774][306]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.06.12-12.31.42:774][306]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312) -[2024.06.12-12.31.42:774][306]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.12-12.31.42:775][306]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.12-12.31.42:813][306]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.12-12.31.42:814][306]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.12-12.31.42:814][306]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.12-12.31.42:814][306]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.12-12.31.42:815][306]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.12-12.31.42:820][306]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.12-12.31.42:820][306]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.12-12.31.42:823][306]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.12-12.31.42:824][306]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.12-12.31.42:827][306]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.12-12.31.42:827][306]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.12-12.31.42:828][306]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.12-12.31.42:830][306]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.12-12.31.42:830][306]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.12-12.31.42:837][306]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.12-12.31.42:838][306]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.12-12.31.42:842][306]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.12-12.31.42:842][306]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.12-12.31.42:842][306]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.12-12.31.42:844][306]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.12-12.31.42:847][306]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.12-12.31.42:850][306]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.12-12.31.42:852][306]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.12-12.31.42:868][306]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.12-12.31.42:868][306]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.12-12.31.42:869][306]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.12-12.31.42:871][306]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.12-12.31.42:871][306]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.12-12.31.42:871][306]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.12-12.31.42:871][306]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.12-12.31.42:872][306]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.12-12.31.42:874][306]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.12-12.31.42:874][306]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.12-12.31.42:875][306]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.12-12.31.42:875][306]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.12-12.31.42:876][306]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.12-12.31.42:877][306]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.12-12.31.42:878][306]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.12-12.31.42:879][306]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.12-12.31.42:879][306]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.12-12.31.42:880][306]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.12-12.31.42:880][306]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.12-12.31.42:910][306]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.12-12.31.42:916][306]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.12-12.31.42:940][306]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.12-12.31.42:940][306]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.12-12.31.42:940][306]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.12-12.31.42:941][306]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.12-12.31.42:941][306]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.12-12.31.42:947][306]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.12-12.31.42:947][306]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.12-12.31.42:949][306]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.12-12.31.42:949][306]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.12-12.31.42:949][306]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.12-12.31.42:950][306]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.12-12.31.42:951][306]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.06.12-12.31.42:951][306]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.06.12-12.31.42:951][306]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) -[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) -[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module ChaosCloth (98) -[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) -[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94) -[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.06.12-12.31.42:959][306]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.06.12-12.31.42:960][306]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.06.12-12.31.42:997][306]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.06.12-12.31.42:998][306]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.12-12.31.42:999][306]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFD1911B0-4A75-64F4-1B1D-67BA78399828%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.12-12.31.42:999][306]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.12-12.31.43:022][306]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.06.12-12.31.43:043][306]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.06.12-12.31.43:050][306]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.06.12-12.31.43:053][306]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.06.12-12.31.43:053][306]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.06.12-12.31.43:053][306]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (66) -[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module MLSDK (64) -[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) -[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) -[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module PixWinPlugin (54) -[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) -[2024.06.12-12.31.43:055][306]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.12-12.31.43:055][306]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.12-12.31.43:056][306]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.12-12.31.43:056][306]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.12-12.31.43:057][306]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.12-12.31.43:057][306]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.12-12.31.43:057][306]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.12-12.31.43:059][306]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.12-12.31.43:059][306]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2024.06.12-12.31.43:059][306]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.12-12.31.43:060][306]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.12-12.31.43:062][306]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.12-12.31.43:063][306]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.12-12.31.43:063][306]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.12-12.31.43:063][306]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.12-12.31.43:063][306]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.12-12.31.43:069][306]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.12-12.31.43:069][306]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.12-12.31.43:070][306]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.12-12.31.43:070][306]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.12-12.31.43:070][306]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.12-12.31.43:072][306]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.12-12.31.43:144][306]LogD3D11RHI: Shutdown -[2024.06.12-12.31.43:144][306]LogD3D11RHI: CleanupD3DDevice -[2024.06.12-12.31.43:201][306]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.12-12.31.43:260][306]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.12-12.31.43:262][306]LogExit: Exiting. -[2024.06.12-12.31.43:318][306]Log file closed, 06/12/24 14:31:43 diff --git a/Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log b/Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log deleted file mode 100644 index 1a3343c..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log +++ /dev/null @@ -1,2059 +0,0 @@ -Log file open, 06/21/24 13:41:41 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.410374 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.21-11.41.42:766][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.21-11.41.42:766][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.21-11.41.42:780][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.21-11.41.42:780][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.21-11.41.42:780][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.21-11.41.42:780][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.21-11.41.42:783][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.21-11.41.42:783][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.06.21-11.41.42:783][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.06.21-11.41.42:783][ 0]LogInit: User: bib -[2024.06.21-11.41.42:783][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.21-11.41.42:783][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.21-11.41.42:783][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.21-11.41.42:783][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.21-11.41.42:783][ 0]LogMemory: Process Physical Memory: 144.72 MB used, 144.73 MB peak -[2024.06.21-11.41.42:783][ 0]LogMemory: Process Virtual Memory: 131.83 MB used, 131.83 MB peak -[2024.06.21-11.41.42:783][ 0]LogMemory: Physical Memory: 13126.48 MB used, 2942.22 MB free, 16068.70 MB total -[2024.06.21-11.41.42:783][ 0]LogMemory: Virtual Memory: 134208864.00 MB used, 8866.50 MB free, 134217728.00 MB total -[2024.06.21-11.41.42:793][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.21-11.41.42:841][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.21-11.41.42:843][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.21-11.41.42:843][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.21-11.41.42:856][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.21-11.41.42:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.21-11.41.42:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.21-11.41.42:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.21-11.41.42:859][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.21-11.41.42:883][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.21-11.41.42:911][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.21-11.41.42:911][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.21-11.41.43:178][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.21-11.41.43:183][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.21-11.41.43:341][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.21-11.41.43:341][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Revision : 000c -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: AdapterLuid : 0 74162 -[2024.06.21-11.41.43:360][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.21-11.41.43:360][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.21-11.41.43:360][ 0]LogWindows: EnumDisplayDevices: -[2024.06.21-11.41.43:360][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.21-11.41.43:361][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.21-11.41.43:361][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.21-11.41.43:362][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.21-11.41.43:362][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.21-11.41.43:362][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Revision : 000c -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: AdapterLuid : 0 74162 -[2024.06.21-11.41.43:508][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.21-11.41.43:524][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.21-11.41.43:524][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.21-11.41.43:525][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.21-11.41.43:549][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.21-11.41.44:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.21-11.41.44:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.21-11.41.44:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.21-11.41.44:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.21-11.41.44:349][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.21-11.41.44:358][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.21-11.41.44:366][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.21-11.41.44:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.21-11.41.44:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.21-11.41.44:405][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.21-11.41.44:452][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.21-11.41.44:452][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.21-11.41.44:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.21-11.41.44:477][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.21-11.41.44:484][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.21-11.41.44:491][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.21-11.41.44:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.21-11.41.44:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.21-11.41.44:525][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.21-11.41.44:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.21-11.41.44:544][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.21-11.41.44:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.21-11.41.44:554][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.21-11.41.44:566][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.21-11.41.44:635][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.21-11.41.44:699][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.21-11.41.44:699][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/85096/). -[2024.06.21-11.41.44:699][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/50F0E6674519931C73C202B1BE0944D1/'. -[2024.06.21-11.41.44:700][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.21-11.41.44:700][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.21-11.41.44:700][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.21-11.41.45:869][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 106MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.21-11.41.45:957][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.21-11.41.45:958][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.21-11.41.45:958][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.21-11.41.45:966][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.21-11.41.45:966][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1617.69MBs, RandomWriteSpeed=115.59MBs. Assigned SpeedClass 'Local' -[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.21-11.41.46:021][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.21-11.41.46:021][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.21-11.41.46:048][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up -[2024.06.21-11.41.46:553][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.21-11.41.46:554][ 0]LogInit: Active device profile: [00000221F3630D00][00000221D1914640 49] Windows -[2024.06.21-11.41.46:554][ 0]LogInit: Profiles: [00000221F3630D00][00000221D1914640 49] Windows, [00000221F35F2300][00000221F12BA780 49] WindowsNoEditor, [00000221F3631C00][00000221D19188C0 49] WindowsServer, [00000221F35F3100][00000221D1920A40 49] WindowsClient, [00000221F3632900][00000221E4A2CBC0 49] IOS, [00000221F35F1A00][00000221E4A30D40 49] iPadAir, [00000221F3633E00][00000221E4A34EC0 49] iPadAir2, [00000221F357D100][00000221E4A3D180 49] IPadPro, [00000221F357D200][00000221E4A391C0 49] iPadAir3, [00000221F35F0C00][00000221E4A41340 49] iPadAir4, [00000221F357DE00][00000221F26054C0 49] iPadMini2, [00000221F35F3300][00000221F2609640 49] iPadMini3, [00000221F357F900][00000221F260D7C0 49] iPadMini4, [00000221F35F1000][00000221F2611940 49] iPadMini5, [00000221F3594900][00000221F2619C00 49] iPhone6, [00000221F3594A00][00000221F26140C0 49] iPodTouch6, [00000221F3632E00][00000221F2620380 49] iPhone7, [00000221F3632F00][00000221F261C3C0 49] iPodTouch7, [00000221F357FE00][00000221F2624540 49] iPhone5S, [00000221F3631100][00000221F26286C0 49] iPhone6Plus, [00000221F3594100][00000221D191C800 49] iPhone6S, [00000221F357C300][00000221F262C940 49] iPhone6SPlus, [00000221F3596800][00000221F2630A80 49] iPhone7Plus, [00000221F357E300][00000221F2634BC0 49] iPhoneSE, [00000221F3596600][00000221F263CD40 49] iPhone8, [00000221F357D000][00000221F2640EC0 49] iPhone8Plus, [00000221F3597100][00000221F2645040 49] iPhoneX, [00000221F3631500][00000221F26491C0 49] iPhoneXS, [00000221F3596B00][00000221F264D340 49] iPhoneXSMax, [00000221F3630700][00000221F26514C0 49] iPhoneXR, [00000221F3594700][00000221F2655640 49] iPhone11, [00000221F3630E00][00000221F26597C0 49] iPhone11Pro, [00000221F3595A00][00000221F265D940 49] iPhone11ProMax, [00000221F3633800][00000221F2661AC0 49] iPhoneSE2, [00000221F3597800][00000221F26640C0 49] iPhone12Mini, [00000221F3632300][00000221F2668240 49] iPhone12, [00000221F3596300][00000221F266C3C0 49] iPhone12Pro, [00000221F3630500][00000221F2670540 49] iPhone12ProMax, [00000221F3595500][00000221F26746C0 49] iPadPro105, [00000221F3630A00][00000221F2678840 49] iPadPro129, [00000221F3597D00][00000221F2638980 49] iPadPro97, [00000221F3631200][00000221F267CAC0 49] iPadPro2_129, [00000221F3596A00][00000221F2680C00 49] iPad5, [00000221F3631D00][00000221F2684D40 49] iPad6, [00000221F3595300][00000221F268CEC0 49] iPad7, [00000221F3633A00][00000221F2691040 49] iPad8, [00000221F3594300][00000221F26951C0 49] iPadPro11, [00000221F3630100][00000221F2699340 49] iPadPro2_11, [00000221F3595600][00000221F269D4C0 49] iPadPro3_129, [00000221F3633300][00000221F26A1640 49] iPadPro4_129, [00000221F3595000][00000221F26A57C0 49] AppleTV, [00000221F3631B00][00000221F26A9940 49] AppleTV4K, [00000221F3597200][00000221F26ADAC0 49] TVOS, [00000221F3633B00][00000221F26B00C0 49] Mac, [00000221F3597700][00000221F26B4240 49] MacClient, [00000221F3633F00][00000221F26B83C0 49] MacNoEditor, [00000221F3597000][00000221F26BC540 49] MacServer, [00000221F3632C00][00000221F26C06C0 49] Linux, [00000221F3595D00][00000221F26C4840 49] LinuxAArch64, [00000221F3632A00][00000221F26C89C0 49] LinuxNoEditor, [00000221F3597900][00000221F26CCB40 49] LinuxAArch64NoEditor, [00000221F3633100][00000221F2688C80 49] LinuxClient, [00000221F3596F00][00000221F36E0DC0 49] LinuxAArch64Client, [00000221F3633200][00000221F36E4F00 49] LinuxServer, [00000221F3597F00][00000221F36ED080 49] LinuxAArch64Server, [00000221F3630200][00000221F36F1200 49] Android, [00000221F3594500][00000221F36F5380 49] Android_Low, [00000221F3632200][00000221F36F9500 49] Android_Mid, [00000221F3597B00][00000221F36FD680 49] Android_High, [00000221F3632000][00000221F3701800 49] Android_Default, [00000221F3597300][00000221F3705980 49] Android_Adreno4xx, [00000221F3633700][00000221F3709B00 49] Android_Adreno5xx_Low, [00000221F3594B00][00000221F370C100 49] Android_Adreno5xx, [00000221F3632600][00000221F3710280 49] Android_Adreno6xx, [00000221F35F0500][00000221F3714400 49] Android_Adreno6xx_Vulkan, [00000221F357D300][00000221F3718580 49] Android_Mali_T6xx, [00000221F35F3B00][00000221F371C700 49] Android_Mali_T7xx, [00000221F357F300][00000221F3720880 49] Android_Mali_T8xx, [00000221F35F2E00][00000221F3724A00 49] Android_Mali_G71, [00000221F357E800][00000221F3728B80 49] Android_Mali_G72, [00000221F35F1400][00000221F372CD00 49] Android_Mali_G72_Vulkan, [00000221F357D500][00000221F36E8E40 49] Android_Mali_G76, [00000221F35F3D00][00000221F3730F80 49] Android_Mali_G76_Vulkan, [00000221F357EC00][00000221F37350C0 49] Android_Mali_G77, [00000221F35F3600][00000221F373D240 49] Android_Mali_G77_Vulkan, [00000221F357D700][00000221F37413C0 49] Android_Mali_G78, [00000221F35F2200][00000221F3745540 49] Android_Mali_G78_Vulkan, [00000221F357CB00][00000221F37496C0 49] Android_Mali_G710, [00000221F35F0300][00000221F374D840 49] Android_Mali_G710_Vulkan, [00000221F357C200][00000221F37519C0 49] Android_Vulkan_SM5, [00000221F35F0800][00000221F3755B40 49] Android_PowerVR_G6xxx, [00000221F357E500][00000221F3758140 49] Android_PowerVR_GT7xxx, [00000221F35F0E00][00000221F375C2C0 49] Android_PowerVR_GE8xxx, [00000221F357D400][00000221F3760440 49] Android_PowerVR_GM9xxx, [00000221F35F3400][00000221F37645C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000221F357C600][00000221F3768740 49] Android_TegraK1, [00000221F35F1E00][00000221F376C8C0 49] Android_Unknown_Vulkan, [00000221F357E100][00000221F3770A40 49] Lumin, [00000221F35F1100][00000221F3774BC0 49] Lumin_Desktop, [00000221F357F400][00000221F3778D40 49] HoloLens, -[2024.06.21-11.41.46:880][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.21-11.41.46:881][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.21-11.41.46:881][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.21-11.41.46:881][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.21-11.41.46:881][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.21-11.41.46:916][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.21-11.41.47:773][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.21-11.41.47:911][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.21-11.41.47:924][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.21-11.41.47:924][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.21-11.41.47:924][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.21-11.41.48:779][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 084B5790490CF5FE00B741A70DE1FD89 | Instance: 800D01C040D443705FEB29A1054CE452 (NB-PBM2H22CST-85096). -[2024.06.21-11.41.48:875][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.21-11.41.48:905][ 0]LogPython: Using Python 3.7.7 -[2024.06.21-11.41.49:765][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.21-11.41.49:839][ 0]SourceControl: Source control is disabled -[2024.06.21-11.41.49:839][ 0]SourceControl: Source control is disabled -[2024.06.21-11.41.49:841][ 0]SourceControl: Source control is disabled -[2024.06.21-11.41.49:848][ 0]SourceControl: Source control is disabled -[2024.06.21-11.41.49:852][ 0]LogUProjectInfo: Found projects: -[2024.06.21-11.41.49:861][ 0]SourceControl: Source control is disabled -[2024.06.21-11.41.50:075][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.21-11.41.50:083][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.21-11.41.50:097][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.21-11.41.50:097][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.21-11.41.50:197][ 0]LogCollectionManager: Loaded 0 collections in 0.001308 seconds -[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.06.21-11.41.50:218][ 0]LogOcInput: OculusInput pre-init called -[2024.06.21-11.41.50:441][ 0]LogEngine: Initializing Engine... -[2024.06.21-11.41.50:508][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.21-11.41.50:508][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.21-11.41.50:509][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.21-11.41.50:510][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.21-11.41.50:620][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.21-11.41.50:630][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.21-11.41.50:633][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.21-11.41.50:635][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.21-11.41.50:636][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.21-11.41.50:637][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.21-11.41.50:646][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.21-11.41.50:646][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.21-11.41.50:925][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.21-11.41.50:927][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.21-11.41.50:929][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.21-11.41.50:929][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.21-11.41.50:930][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.21-11.41.50:930][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.21-11.41.50:930][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.21-11.41.50:931][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.21-11.41.50:931][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.21-11.41.50:931][ 0]LogInit: FAudioDevice initialized. -[2024.06.21-11.41.50:932][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.21-11.41.50:932][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.21-11.41.51:014][ 0]LogDerivedDataCache: Saved boot cache 0.08s 106MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.21-11.41.51:015][ 0]LogInit: Texture streaming: Enabled -[2024.06.21-11.41.51:025][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.21-11.41.51:029][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.21-11.41.51:029][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.21-11.41.51:031][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.21-11.41.51:050][ 0]LogInit: Transaction tracking system initialized -[2024.06.21-11.41.51:066][ 0]BlueprintLog: New page: Editor Load -[2024.06.21-11.41.51:105][ 0]LocalizationService: Localization service is disabled -[2024.06.21-11.41.51:122][ 0]TimingProfiler: Initialize -[2024.06.21-11.41.51:122][ 0]TimingProfiler: OnSessionChanged -[2024.06.21-11.41.51:122][ 0]LoadingProfiler: Initialize -[2024.06.21-11.41.51:122][ 0]LoadingProfiler: OnSessionChanged -[2024.06.21-11.41.51:122][ 0]NetworkingProfiler: Initialize -[2024.06.21-11.41.51:122][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.21-11.41.51:122][ 0]MemoryProfiler: Initialize -[2024.06.21-11.41.51:122][ 0]MemoryProfiler: OnSessionChanged -[2024.06.21-11.41.51:241][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.06.21-11.41.51:241][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.21-11.41.51:241][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.21-11.41.51:589][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.21-11.41.51:592][ 0]SourceControl: Source control is disabled -[2024.06.21-11.41.51:592][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.078 -[2024.06.21-11.41.51:592][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.21-11.41.51:593][ 0]LightingResults: New page: Lighting Build -[2024.06.21-11.41.51:594][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.21-11.41.51:594][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-11.41.51:594][ 0]MapCheck: New page: Map Check -[2024.06.21-11.41.51:594][ 0]LightingResults: New page: Lighting Build -[2024.06.21-11.41.51:599][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.21-11.41.51:602][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.06.21-11.41.51:647][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.21-11.41.51:653][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.21-11.41.51:654][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.21-11.41.51:658][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.21-11.41.51:666][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.21-11.41.51:666][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.21-11.41.51:666][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,191ms to complete. -[2024.06.21-11.41.51:666][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.074 -[2024.06.21-11.41.51:668][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.154 -[2024.06.21-11.41.51:837][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.21-11.41.51:843][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.21-11.41.51:847][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.21-11.41.51:851][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.21-11.41.51:889][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0081 seconds. Added 3822 classes and 928 folders. -[2024.06.21-11.41.51:896][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.21-11.41.51:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.21-11.41.51:910][ 0]LogPakFile: OnPakFileMounted2Time == 0.000745 -[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.21-11.41.51:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.21-11.41.51:919][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.21-11.41.51:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.21-11.41.51:926][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.21-11.41.51:932][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:932][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.21-11.41.51:932][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.21-11.41.51:938][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:938][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.21-11.41.51:938][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.21-11.41.51:943][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:943][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.21-11.41.51:943][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.21-11.41.51:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.21-11.41.51:948][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.21-11.41.51:954][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:954][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.21-11.41.51:954][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.21-11.41.51:960][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:960][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.21-11.41.51:960][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.21-11.41.51:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.21-11.41.51:967][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.21-11.41.51:973][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:973][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.21-11.41.51:973][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.21-11.41.51:979][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:979][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.21-11.41.51:979][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.21-11.41.51:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.21-11.41.51:985][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.21-11.41.51:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.21-11.41.51:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.21-11.41.51:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.51:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.21-11.41.51:996][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.21-11.41.52:001][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.21-11.41.52:001][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:002][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.21-11.41.52:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.21-11.41.52:002][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 -[2024.06.21-11.41.52:007][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.21-11.41.52:008][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:008][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.21-11.41.52:008][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:008][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.21-11.41.52:008][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.21-11.41.52:013][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.21-11.41.52:013][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:013][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.21-11.41.52:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.21-11.41.52:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.21-11.41.52:018][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:018][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.21-11.41.52:018][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 -[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.21-11.41.52:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.21-11.41.52:027][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.21-11.41.52:033][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.21-11.41.52:033][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:033][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.21-11.41.52:033][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:033][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.21-11.41.52:033][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.21-11.41.52:039][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.21-11.41.52:039][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:039][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.21-11.41.52:039][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:039][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.21-11.41.52:039][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.21-11.41.52:044][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.21-11.41.52:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.21-11.41.52:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.21-11.41.52:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.21-11.41.52:056][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.21-11.41.52:056][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:056][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.21-11.41.52:056][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:056][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.21-11.41.52:056][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.21-11.41.52:063][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-11.41.52:063][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:063][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.21-11.41.52:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.21-11.41.52:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.21-11.41.52:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-11.41.52:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.21-11.41.52:070][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.21-11.41.52:299][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.21-11.41.52:303][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.21-11.41.52:453][ 0]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.21-11.41.52:460][ 0]LogSlate: Took 0.005443 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.21-11.41.52:461][ 0]LogSlate: Took 0.000151 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.21-11.41.52:563][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). -[2024.06.21-11.41.52:702][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.21-11.41.52:702][ 0]LogLoad: (Engine Initialization) Total time: 12.19 seconds -[2024.06.21-11.41.52:702][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.21-11.41.52:766][ 0]LogAssetRegistry: Asset discovery search completed in 6.7185 seconds -[2024.06.21-11.41.52:771][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.06.21-11.41.52:774][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.21-11.41.52:855][ 3]LogSlate: Took 0.010632 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.21-11.42.03:589][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.06.21-11.42.03:597][637]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.21-11.42.03:622][637]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.21-11.42.03:622][637]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 062C752C9BC11862CE7737D286E367C6FF1E104F), compiling. -[2024.06.21-11.42.03:654][637]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.06.21-11.42.03:658][637]LogMaterial: Display: Missing cached shadermap for Event in PCD3D_SM5, Default, SM5 (DDC key hash: C04AB715E2636705AC9B39D56BF8983F194B77D5), compiling. -[2024.06.21-11.42.03:667][637]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.06.21-11.42.03:669][637]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: CAC5CDD8A3F56032C81C13A3A6F8663ECA306E49), compiling. -[2024.06.21-11.42.03:678][637]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.06.21-11.42.03:679][637]LogStaticMesh: Building static mesh Island_ProtoType... -[2024.06.21-11.42.03:730][637]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 32 -[2024.06.21-11.42.03:730][637]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27 -[2024.06.21-11.42.03:730][637]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.21-11.42.03:730][637]LogStaticMesh: Built static mesh [0.05s] /Game/Assets/Island_ProtoType.Island_ProtoType -[2024.06.21-11.42.03:750][637]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.06.21-11.42.03:751][637]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.21-11.42.03:751][637]LightingResults: New page: Lighting Build -[2024.06.21-11.42.03:751][637]LoadErrors: New page: Loading map: Map.umap -[2024.06.21-11.42.03:752][637]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.21-11.42.03:752][637]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-11.42.03:752][637]MapCheck: New page: Map Check -[2024.06.21-11.42.03:752][637]LightingResults: New page: Lighting Build -[2024.06.21-11.42.03:760][637]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.21-11.42.03:763][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.06.21-11.42.03:764][637]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.06.21-11.42.03:849][637]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.21-11.42.03:850][637]LogAIModule: Creating AISystem for world Map -[2024.06.21-11.42.03:864][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.06.21-11.42.03:870][637]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.21-11.42.03:871][637]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,296ms to complete. -[2024.06.21-11.42.03:871][637]LogFileHelpers: Loading map 'Map' took 0.120 -[2024.06.21-11.42.06:188][672]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.21-11.42.06:189][672]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.42.06:189][672]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.21-11.42.06:189][672]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.42.06:907][683]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.21-11.42.06:907][683]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.42.06:907][683]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.21-11.42.06:907][683]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.42.07:210][684]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 18 -[2024.06.21-11.42.07:210][684]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.07:429][689]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 15 -[2024.06.21-11.42.07:430][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.07:472][689]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 -[2024.06.21-11.42.07:472][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.07:479][689]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 -[2024.06.21-11.42.07:479][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.07:642][690]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2024.06.21-11.42.07:642][690]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.08:120][698]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2024.06.21-11.42.08:121][698]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.06.21-11.42.08:121][698]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 -[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.08:584][704]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.21-11.42.08:584][704]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.38:844][129]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\stairs.fbx) -[2024.06.21-11.42.38:869][129]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\stairs.fbx -[2024.06.21-11.42.38:876][129]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-11.42.46:297][129]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.21-11.42.46:338][129]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: CD4ADF15009B23332FFF7F7845305B37EDE3F3AD), compiling. -[2024.06.21-11.42.46:341][129]LogFbx: Display: Triangulating static mesh Cube -[2024.06.21-11.42.46:360][129]LogStaticMesh: Building static mesh stairs_Cube... -[2024.06.21-11.42.46:371][129]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/stairs_Cube.stairs_Cube -[2024.06.21-11.42.46:379][129]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.06.21-11.42.46:382][129]LogStaticMesh: Building static mesh stairs_Cube_001... -[2024.06.21-11.42.46:387][129]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/stairs_Cube_001.stairs_Cube_001 -[2024.06.21-11.42.46:390][129]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.06.21-11.42.46:392][129]LogStaticMesh: Building static mesh stairs_Cube_002... -[2024.06.21-11.42.46:395][129]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/stairs_Cube_002.stairs_Cube_002 -[2024.06.21-11.42.46:408][129]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-11.42.46:523][129]LogSlate: Took 0.004810 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.21-11.42.46:692][134]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.42.46:700][134]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.47:698][146]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.21-11.42.47:698][146]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.47:954][149]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.21-11.42.47:954][149]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.42.57:717][262]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-11.42.57:723][262]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-11.43.14:178][594]LogActorFactory: Actor Factory created stairs_Cube -[2024.06.21-11.43.16:337][675]LogActorFactory: Actor Factory created stairs_Cube -[2024.06.21-11.43.17:528][708]Cmd: TRANSACTION UNDO -[2024.06.21-11.43.17:530][708]LogEditorTransaction: Undo Create Actors -[2024.06.21-11.43.19:009][759]LogActorFactory: Actor Factory created stairs_Cube_001 -[2024.06.21-11.43.19:815][784]LogActorFactory: Actor Factory created stairs_Cube_001 -[2024.06.21-11.43.20:730][798]LogActorFactory: Actor Factory created stairs_Cube_002 -[2024.06.21-11.43.22:326][845]LogActorFactory: Actor Factory created stairs_Cube_002 -[2024.06.21-11.43.23:147][868]Cmd: TRANSACTION UNDO -[2024.06.21-11.43.23:147][868]LogEditorTransaction: Undo Create Actors -[2024.06.21-11.43.23:528][878]Cmd: TRANSACTION UNDO -[2024.06.21-11.43.23:528][878]LogEditorTransaction: Undo Create Actors -[2024.06.21-11.43.38:320][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.21-11.43.47:929][305]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-11.43.47:963][305]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Material.Material -[2024.06.21-11.43.48:429][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.21-11.43.53:284][395]LogActorFactory: Actor Factory created stairs_Cube -[2024.06.21-11.43.53:285][395]LogActorFactory: Actor Factory created stairs_Cube_001 -[2024.06.21-11.43.53:285][395]LogActorFactory: Actor Factory created stairs_Cube_002 -[2024.06.21-11.43.56:464][515]LogActorFactory: Actor Factory created stairs_Cube -[2024.06.21-11.43.56:473][515]LogActorFactory: Actor Factory created stairs_Cube_001 -[2024.06.21-11.43.56:482][515]LogActorFactory: Actor Factory created stairs_Cube_002 -[2024.06.21-11.43.58:556][566]Cmd: TRANSACTION UNDO -[2024.06.21-11.43.58:556][566]LogEditorTransaction: Undo Create Actors -[2024.06.21-11.44.53:911][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.21-11.44.55:493][ 79]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-11.44.55:560][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.21-11.44.58:092][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.21-11.44.59:088][187]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-11.44.59:154][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.06.21-11.45.01:974][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.21-11.45.03:042][308]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-11.45.03:084][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.21-11.45.26:268][440]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\GAR Projekt\Treppe\treppe.fbx) -[2024.06.21-11.45.26:273][440]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\GAR Projekt\Treppe\treppe.fbx -[2024.06.21-11.45.26:278][440]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-11.45.29:107][440]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.21-11.45.29:131][440]LogStaticMesh: Building static mesh treppe_Cube... -[2024.06.21-11.45.29:141][440]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.21-11.45.29:149][440]LogStaticMesh: Building static mesh treppe_Cube_001... -[2024.06.21-11.45.29:153][440]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.06.21-11.45.29:158][440]LogStaticMesh: Building static mesh treppe_Cube_002... -[2024.06.21-11.45.29:160][440]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.06.21-11.45.29:176][440]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-11.45.31:422][487]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-11.45.31:429][487]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-11.45.51:456][905]LogActorFactory: Actor Factory created treppe_Cube_001 -[2024.06.21-11.45.51:457][905]LogActorFactory: Actor Factory created treppe_Cube_002 -[2024.06.21-11.45.51:457][905]LogActorFactory: Actor Factory created treppe_Cube -[2024.06.21-11.45.57:700][146]LogActorFactory: Actor Factory created treppe_Cube_001 -[2024.06.21-11.45.57:711][146]LogActorFactory: Actor Factory created treppe_Cube_002 -[2024.06.21-11.45.57:721][146]LogActorFactory: Actor Factory created treppe_Cube -[2024.06.21-11.45.58:994][181]Cmd: TRANSACTION UNDO -[2024.06.21-11.45.58:994][181]LogEditorTransaction: Undo Create Actors -[2024.06.21-11.47.08:641][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.21-11.47.08:648][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.21-11.47.08:697][526]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3DE320BC4BFF28A0B07A2B82639FC211.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.21-11.47.08:703][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.21-11.47.08:718][526]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5B632EE24B8E59EF451CE6A067276480.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.21-11.47.08:733][526]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-11.47.08:733][526]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.21-11.47.08:733][526]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.21-11.47.26:420][ 23]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.21-11.47.26:445][ 23]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.21-11.47.29:973][149]LogContentBrowser: Attempting asset rename: NewFolder -> Textures -[2024.06.21-11.47.29:974][149]LogContentBrowser: End creating deferred item NewFolder -[2024.06.21-11.49.08:511][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Base_color.png) -[2024.06.21-11.49.08:644][595]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.06.21-11.49.08:889][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-11.49.08:889][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-11.49.08:912][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Height.png) -[2024.06.21-11.49.08:977][595]LogTexture: Display: Building textures: Treppe_Height (OODLE_AutoDXT, 2048X2048) -[2024.06.21-11.49.09:114][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-11.49.09:114][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-11.49.09:134][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Mixed_AO.png) -[2024.06.21-11.49.09:162][595]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.06.21-11.49.09:330][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-11.49.09:330][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-11.49.09:365][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal.png) -[2024.06.21-11.49.09:623][595]LogTexture: Display: Building textures: Treppe_Normal (OODLE_BC5, 2048X2048) -[2024.06.21-11.49.09:752][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-11.49.09:752][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-11.49.09:816][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal_DirectX.png) -[2024.06.21-11.49.10:097][595]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.06.21-11.49.10:246][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-11.49.10:246][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-11.49.10:299][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Roughness.png) -[2024.06.21-11.49.10:339][595]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.06.21-11.49.10:591][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-11.49.10:592][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-11.49.19:053][870]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.21-11.49.19:060][870]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.21-11.49.21:687][946]LogContentBrowser: Attempting asset rename: NewMaterial -> Treppe -[2024.06.21-11.49.21:689][946]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.21-11.49.23:359][985]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe -[2024.06.21-11.49.23:363][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: CB537BAEDB6DC4D77E59B4C05B3D445E4259E42D), compiling. -[2024.06.21-11.49.23:369][985]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.21-11.49.23:383][985]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.21-11.49.23:465][985]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.21-11.49.23:656][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9DD4EDF45496003D7839E1D42A423675991B9CD4), compiling. -[2024.06.21-11.49.23:660][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6DDC7024230BADBD8614B63CC69DE5079FBCD802), compiling. -[2024.06.21-11.49.23:672][985]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.49.23:676][985]LogSlate: Took 0.000567 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: Total job queries 93, among them cache hits 9 (9.68%) -[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: Tracking 65 distinct input hashes that result in 21 distinct outputs (32.31%) -[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: RAM used: 0.12 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: ================================================ -[2024.06.21-11.49.25:038][998]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.49.30:435][144]LogSlate: Window 'Treppe' being destroyed -[2024.06.21-11.49.31:667][218]LogMaterialEditor: Saving and Compiling material Treppe -[2024.06.21-11.49.31:716][218]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true -[2024.06.21-11.49.31:721][218]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe2B279D16413BC728A7ABDD92EAC4BAA4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' -[2024.06.21-11.49.31:734][218]AssetCheck: New page: Asset Save: Treppe -[2024.06.21-11.49.31:734][218]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe -[2024.06.21-11.49.45:916][ 56]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 21A58677C05BD0C5705E9A6D61A7204B6C7942D7), compiling. -[2024.06.21-11.49.45:918][ 56]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F1BE186B89DC5E6A76EF54F08D9CDC9E306DA3BB), compiling. -[2024.06.21-11.49.48:631][209]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7C1BBF6A3962D4F769130B160A324D11939D4434), compiling. -[2024.06.21-11.49.48:633][209]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C560A0BE4CE7B66A27AD4291AA71A1D01AAB6483), compiling. -[2024.06.21-11.49.48:633][209]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DB010E8A296C72A3F645394A13C52C4E99E2343B), compiling. -[2024.06.21-11.49.48:635][209]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.49.48:665][211]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.49.49:605][263]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6F7783B3B7BD103EAE7E43986EB360701B5689C1), compiling. -[2024.06.21-11.49.49:605][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BCCC9E81C8BC74C00292519BE46DFE271FC2BC46), compiling. -[2024.06.21-11.49.49:607][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 65F33A4E795ED941FDCCFB27FFBECB3208A57C82), compiling. -[2024.06.21-11.49.49:608][263]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.49.49:638][265]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.49.50:212][299]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3ADEFDFB6BF2DF770DFB22A70DBD3F525A36E6B5), compiling. -[2024.06.21-11.49.50:213][299]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 72F24D52AAD49B924F7456061E200F00F46DBB07), compiling. -[2024.06.21-11.49.50:221][299]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4A91C300B8C26E745EE882AFA29320BAA9808767), compiling. -[2024.06.21-11.49.50:223][299]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.49.50:254][301]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.50.00:399][851]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 56B6A6C72485F9F6CF1C3A9DDEC8232BA0463DFF), compiling. -[2024.06.21-11.50.00:401][851]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A98ABEB197F34F4DFF8C05EFA1B5745A2B5E916D), compiling. -[2024.06.21-11.50.00:403][851]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5887108C71861180396FE9E5A95A385DD88E8E2B), compiling. -[2024.06.21-11.50.00:405][851]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7A979382DAFD8BEC551C2BFA5BA7C18280D7DD7C), compiling. -[2024.06.21-11.50.00:409][851]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.50.00:446][852]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.50.00:446][852]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.06:180][163]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 81F8FF0C37A3314412A4E43DD018BA8408B92488), compiling. -[2024.06.21-11.50.06:181][163]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C08AFB6C2692A834987353C83483E6844380C3BE), compiling. -[2024.06.21-11.50.06:183][163]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6C0418C5D089575A247F044763EE6F298287D36D), compiling. -[2024.06.21-11.50.06:186][163]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.50.06:227][164]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.50.06:227][164]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.15:949][697]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B18271C2AC9AF601C988926159EC92E224E78CAE), compiling. -[2024.06.21-11.50.15:958][697]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D222F94E9E75344D248A3B08B40516CBB2FD931B), compiling. -[2024.06.21-11.50.15:959][697]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 04B198822397CE9AAEF08A4CC6567F1C7895A578), compiling. -[2024.06.21-11.50.15:962][697]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.50.15:991][698]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.50.19:527][897]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 2B33DB8D602982BAAD489857FD13D3FAD3447BA7), compiling. -[2024.06.21-11.50.19:528][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: FC2DC0E327C2C305B8425B0DC3FA9440540B8E7D), compiling. -[2024.06.21-11.50.19:530][897]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FD691273C73954DB7EEDBA3D9AD848A5AB23523F), compiling. -[2024.06.21-11.50.19:533][897]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.50.19:573][898]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.50.19:573][898]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.23:382][124]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 34C87E19D5499A64FFF80792127EB705ABE5A063), compiling. -[2024.06.21-11.50.23:391][124]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F2D6F7A458B1E5B3D4B133C32FF9AEC6EA64E741), compiling. -[2024.06.21-11.50.23:393][124]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7212802E1374F577049138A6EBEDDDC9F2993BA8), compiling. -[2024.06.21-11.50.23:394][124]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.50.23:426][126]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.50.34:638][734]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 69E441DBB2DEFA2788C5AB60DFE78D32A2CEB52A), compiling. -[2024.06.21-11.50.34:639][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 8F136E8A45F39E1AC2048C2E6F68F64C216A9B5E), compiling. -[2024.06.21-11.50.34:641][734]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 60A03A3716E47AAD5D5E38E54D9C24A3A266BFAB), compiling. -[2024.06.21-11.50.34:644][734]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.50.34:683][735]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-11.50.34:683][735]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.40:382][ 45]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 181EF56F59B7EC9B0083753317D7B8A90DC48D2D), compiling. -[2024.06.21-11.50.40:383][ 45]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D12ECED08FEF9063D118FD69A0A898F6F8282596), compiling. -[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.50.40:390][ 46]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.50.42:429][138]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-11.50.42:429][138]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-11.50.42:429][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.50.51:472][536]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 233D9BDAAA554D3E24EF9ECDA06302B0170981C9), compiling. -[2024.06.21-11.50.51:473][536]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: DF301AFCC876D2D099487FF2DD0F6FB69871B42E), compiling. -[2024.06.21-11.50.51:476][536]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.50.51:476][536]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-11.50.51:476][536]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.50.51:480][537]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.50.52:607][586]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-11.50.52:607][586]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-11.50.52:607][586]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass shader: 126 instructions -[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions -[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.50.53:704][648]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-11.50.53:704][648]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-11.50.53:704][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.01:852][ 50]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 67D5A63CA273AC6A75E126344B7185A08A886FE0), compiling. -[2024.06.21-11.51.01:854][ 50]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9C082408FB596D5D1D3DEFF9FF1A068B5F672C42), compiling. -[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.51.03:739][139]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-11.51.03:739][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-11.51.03:739][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.11:148][476]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 40AA58FD36FDED4803189799F01AC2EAB5311DF6), compiling. -[2024.06.21-11.51.11:158][476]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DF4565B27B2B75C656065E28A6BFB1766F48ED25), compiling. -[2024.06.21-11.51.11:185][476]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.51.11:185][476]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.11:185][476]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.51.12:123][525]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-11.51.12:123][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.12:123][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.12:626][553]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.51.12:626][553]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.12:626][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.51.13:533][600]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.51.13:533][600]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.13:533][600]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.16:188][718]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 054777F825C9E2B5EFC406EE57E8607C0DAF1957), compiling. -[2024.06.21-11.51.16:190][718]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 10CA193B4AF49C1F05921ED1CDFDBA04E0222D3C), compiling. -[2024.06.21-11.51.16:197][718]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.51.16:197][718]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.16:197][718]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.16:201][719]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.16:205][720]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.51.17:160][763]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-11.51.17:160][763]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.17:161][763]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.51.17:996][802]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.51.17:997][802]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.17:997][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.36:553][850]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 82AC5425F19E9F97332FC31FE253D1CE0E2A4733), compiling. -[2024.06.21-11.51.36:560][850]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.51.36:560][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.36:560][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.36:585][851]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1630E8D06587C582046EEA95650ACA19C160F762), compiling. -[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.51.36:589][851]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.51.36:589][851]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.36:589][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.36:599][852]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.51.38:285][938]LogEditorTransaction: Undo Material Editor: New Function Call -[2024.06.21-11.51.38:287][938]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 67DCDB0F9C83CC619A8F6021A41D701F435BA7F9), compiling. -[2024.06.21-11.51.38:292][938]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1B6D10A42705680E0278946E96B7FB4F9D818101), compiling. -[2024.06.21-11.51.38:299][938]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.51.38:299][938]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.38:299][938]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.51.38:375][940]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.51.38:375][940]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.51.38:375][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.51.57:678][ 72]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DF7AA5D638762D61900B0A435E8ED0B9FF2DEBD1), compiling. -[2024.06.21-11.51.57:733][ 73]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F55F98D63ADE49EB728BC59DAACBB747EF9C65E8), compiling. -[2024.06.21-11.51.57:743][ 74]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.51.57:756][ 75]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.52.02:954][328]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E79D33AD9510859B4E75895545CC5F9DB3FB6CAE), compiling. -[2024.06.21-11.52.02:962][328]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 15F02C46FD76A37E96FA30F8D14E0EFCC1F78D29), compiling. -[2024.06.21-11.52.02:967][328]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.52.02:967][328]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.02:967][328]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.52.02:999][330]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.52.02:999][330]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.02:999][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.05:146][430]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 54727BE49372EBB373D560506D665F55E7797641), compiling. -[2024.06.21-11.52.05:148][430]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6A0F58B64C1F77E7B8CF73A9F19E6B986A2EA6C7), compiling. -[2024.06.21-11.52.05:164][430]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.52.05:164][430]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.05:164][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.05:188][432]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-11.52.05:188][432]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.05:188][432]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.52.05:218][433]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.52.05:218][433]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.05:218][433]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.08:529][601]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B0F420AAA451A14B7E3910FA0A5B7028818788F6), compiling. -[2024.06.21-11.52.08:534][601]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.52.08:534][601]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.08:534][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.08:537][602]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.52.09:419][646]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-11.52.09:419][646]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.09:419][646]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.09:837][671]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.52.09:837][671]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.09:837][671]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.52.10:132][688]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.52.10:132][688]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.21-11.52.10:132][688]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.15:177][958]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 16F1480304E47AA31980153441D194B65BA12870), compiling. -[2024.06.21-11.52.15:178][958]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D448778F0E904E9C81142A0AF0DBF5D99A2425F), compiling. -[2024.06.21-11.52.15:186][958]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-11.52.15:186][958]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.21-11.52.15:186][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.15:190][959]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.17:824][108]LogMaterialEditor: Saving and Compiling material Treppe -[2024.06.21-11.52.18:078][108]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 962DF0002A4231C59FE371A468F77BF3FCFF936A), compiling. -[2024.06.21-11.52.18:105][108]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E8C42A8AD8B1A73474AA5637D9B8D2CA354FE53D), compiling. -[2024.06.21-11.52.18:134][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.21-11.52.18:140][108]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.52.18:455][108]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.21-11.52.18:455][108]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-11.52.18:481][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-11.52.18:527][108]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-11.52.18:547][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true -[2024.06.21-11.52.18:553][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TreppeC3BDC09949070E5A612ACA854E2404C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' -[2024.06.21-11.52.18:568][108]AssetCheck: New page: Asset Save: Treppe -[2024.06.21-11.52.18:569][108]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe -[2024.06.21-11.52.18:577][108]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.21-11.52.18:577][108]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.21-11.52.18:577][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.19:407][156]MaterialEditorStats: Texture samplers: 8/16 -[2024.06.21-11.52.19:407][156]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.21-11.52.19:407][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-11.52.19:440][158]MaterialEditorStats: Texture samplers: 8/16 -[2024.06.21-11.52.19:440][158]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.21-11.52.19:440][158]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube -[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube_001 -[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube_002 -[2024.06.21-11.52.37:825][836]LogActorFactory: Actor Factory created treppe_Cube -[2024.06.21-11.52.37:836][836]LogActorFactory: Actor Factory created treppe_Cube_001 -[2024.06.21-11.52.37:847][836]LogActorFactory: Actor Factory created treppe_Cube_002 -[2024.06.21-11.52.44:706][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.21-11.53.10:106][662]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (treppe_Cube_001) -[2024.06.21-11.53.13:459][815]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.06.21-11.53.14:579][845]Cmd: DELETE -[2024.06.21-11.53.14:586][845]Cmd: ACTOR DELETE -[2024.06.21-11.53.14:609][845]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.21-11.53.14:620][845]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.21-11.53.14:622][845]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.06.21-11.53.15:301][865]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.21-11.53.15:911][880]Cmd: DELETE -[2024.06.21-11.53.15:911][880]Cmd: ACTOR DELETE -[2024.06.21-11.53.15:917][880]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.21-11.53.15:924][880]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms -[2024.06.21-11.53.15:924][880]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.06.21-11.53.16:744][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) -[2024.06.21-11.53.17:314][917]Cmd: DELETE -[2024.06.21-11.53.17:314][917]Cmd: ACTOR DELETE -[2024.06.21-11.53.17:320][917]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.21-11.53.17:327][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-11.53.17:328][917]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.21-11.53.19:011][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.21-11.53.19:017][963]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-11.53.19:059][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map14A9548F408956E2F9C34595C991FEFE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.21-11.53.19:064][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.21-11.53.19:076][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData66264E2E4937109BAB42018357CD95B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.21-11.53.19:093][963]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-11.53.19:093][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.21-11.53.19:093][963]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.21-11.53.21:295][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.21-11.53.21:302][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.21-11.53.21:354][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD9F988C5432488569735E99C55A355BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.21-11.53.21:359][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.21-11.53.21:372][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E0AC743454FE2F874F61B934098C450.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.21-11.53.21:384][ 9]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-11.53.21:384][ 9]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.21-11.53.21:384][ 9]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.21-11.53.24:325][ 76]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.21-11.53.24:325][ 76]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-11.53.28:325][176]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.21-11.53.30:309][176]LogSlate: Window 'Save Content' being destroyed -[2024.06.21-11.53.30:346][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Base_color.uasset" SILENT=true -[2024.06.21-11.53.30:574][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Base_color6AA215D2464F90D5B1FACBAE1A1D7916.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Base_color.uasset' -[2024.06.21-11.53.30:598][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.21-11.53.30:607][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube15EE254A437D91D987327A9F240ED8B7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset' -[2024.06.21-11.53.30:630][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_001" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset" SILENT=true -[2024.06.21-11.53.30:635][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_001BEEEF5E049B99A431D57B7B05C6A47A3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset' -[2024.06.21-11.53.30:659][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true -[2024.06.21-11.53.30:665][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_0027FF0BAD84677AA3D7219A5A52EEF6347.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset' -[2024.06.21-11.53.30:669][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Height.uasset" SILENT=true -[2024.06.21-11.53.30:783][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Height2F4B01C048530646A21A4981BBB55F74.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Height.uasset' -[2024.06.21-11.53.30:788][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Mixed_AO.uasset" SILENT=true -[2024.06.21-11.53.30:837][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Mixed_AOC8DC017A49918F3637904FA564641C9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Mixed_AO.uasset' -[2024.06.21-11.53.30:842][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal.uasset" SILENT=true -[2024.06.21-11.53.31:335][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_NormalE48A135B468D6E5E6AA8F08000B738EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal.uasset' -[2024.06.21-11.53.31:340][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal_DirectX.uasset" SILENT=true -[2024.06.21-11.53.32:013][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Normal_DirectXF76CFC664F70F63773AC37BF0D49B176.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal_DirectX.uasset' -[2024.06.21-11.53.32:018][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Roughness.uasset" SILENT=true -[2024.06.21-11.53.32:083][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_RoughnessF16331FC4CD880C8AAC65F866CAEAAAF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Roughness.uasset' -[2024.06.21-11.53.32:157][176]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.21-11.53.32:281][176]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Roughness.Treppe_Roughness -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Normal_DirectX.Treppe_Normal_DirectX -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Normal.Treppe_Normal -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Mixed_AO.Treppe_Mixed_AO -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Height.Treppe_Height -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Base_color.Treppe_Base_color -[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.21-11.53.32:282][177]Cmd: QUIT_EDITOR -[2024.06.21-11.53.32:282][177]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.21-11.53.32:287][177]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.21-11.53.32:292][177]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.21-11.53.32:292][177]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.21-11.53.32:292][177]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.21-11.53.32:293][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.21-11.53.32:294][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.21-11.53.32:348][177]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.21-11.53.32:348][177]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.21-11.53.32:357][177]LogExit: Preparing to exit. -[2024.06.21-11.53.32:370][177]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.06.21-11.53.33:423][177]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.21-11.53.33:435][177]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.21-11.53.33:435][177]LogExit: Editor shut down -[2024.06.21-11.53.33:436][177]LogExit: Transaction tracking system shut down -[2024.06.21-11.53.33:699][177]LogExit: Object subsystem successfully closed. -[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: Total job queries 414, among them cache hits 228 (55.07%) -[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: Tracking 176 distinct input hashes that result in 87 distinct outputs (49.43%) -[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: RAM used: 0.51 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: ================================================ -[2024.06.21-11.53.33:734][177]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module PlanarCut (834) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (826) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMedia (816) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module CharacterAI (814) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (812) -[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.21-11.53.35:555][177]MemoryProfiler: Shutdown -[2024.06.21-11.53.35:555][177]NetworkingProfiler: Shutdown -[2024.06.21-11.53.35:556][177]LoadingProfiler: Shutdown -[2024.06.21-11.53.35:556][177]TimingProfiler: Shutdown -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.21-11.53.35:593][177]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.21-11.53.35:597][177]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.21-11.53.35:607][177]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) -[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module Synthesis (584) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module OpenXREditor (578) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module GooglePAD (572) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module EditableMesh (570) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module CableComponent (566) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AssetTags (564) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AudioCapture (562) -[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (556) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AppleImageUtils (554) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (546) -[2024.06.21-11.53.35:728][177]LogOpenImageDenoise: OIDN shutting down -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (544) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MotoSynth (542) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MeshConversion (540) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module DynamicMesh (538) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometricObjects (534) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module TemplateSequence (532) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (530) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (529) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (526) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (522) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (520) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (518) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosNiagara (516) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module FractureEditor (514) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (513) -[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module BackChannel (508) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (506) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AutomationUtils (504) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MediaCompositing (502) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AlembicImporter (500) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AlembicLibrary (499) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module GeometryCache (498) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (497) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module ImgMedia (492) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (490) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (488) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (486) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (484) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (482) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (480) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module PluginBrowser (478) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (476) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (474) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (472) -[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module CurveEditorTools (470) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (468) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module CryptoKeys (466) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (462) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (460) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (458) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (456) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (454) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (452) -[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLink (450) -[2024.06.21-11.53.36:273][177]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (448) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (446) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (444) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module UObjectPlugin (442) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (440) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (438) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module PluginUtils (436) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (434) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module GitSourceControl (432) -[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module SourceControl (431) -[2024.06.21-11.53.36:281][177]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (428) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (426) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (424) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.21-11.53.36:283][177]LogModuleManager: Shutting down and abandoning module TcpMessaging (392) -[2024.06.21-11.53.36:383][177]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (390) -[2024.06.21-11.53.36:383][177]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module ActorSequence (386) -[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) -[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (382) -[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module Niagara (380) -[2024.06.21-11.53.36:487][177]LogModuleManager: Shutting down and abandoning module SignalProcessing (379) -[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module NiagaraEditor (377) -[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module NiagaraCore (374) -[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372) -[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (370) -[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (368) -[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (366) -[2024.06.21-11.53.36:489][177]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (364) -[2024.06.21-11.53.36:490][177]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (362) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (360) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (358) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (356) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapController (354) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (352) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapAR (350) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module DataValidation (342) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (320) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module GameplayCameras (318) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (316) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.21-11.53.36:497][177]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.21-11.53.36:499][177]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.21-11.53.36:499][177]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.21-11.53.36:500][177]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.21-11.53.36:500][177]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.21-11.53.36:502][177]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.21-11.53.36:504][177]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.21-11.53.36:506][177]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.21-11.53.36:513][177]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.21-11.53.36:517][177]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.21-11.53.36:518][177]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.21-11.53.36:518][177]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.06.21-11.53.36:519][177]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.06.21-11.53.36:519][177]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) -[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) -[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) -[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.06.21-11.53.36:523][177]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.06.21-11.53.36:524][177]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.06.21-11.53.36:548][177]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.06.21-11.53.36:548][177]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.21-11.53.36:549][177]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B80069F05-421F-9AB8-5867-C59D79AF2161%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.21-11.53.36:549][177]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.21-11.53.36:559][177]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.06.21-11.53.36:559][177]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.06.21-11.53.36:563][177]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module ChaosCloth (68) -[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) -[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64) -[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module NiagaraShader (62) -[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module MLSDK (60) -[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module MagicLeap (58) -[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.21-11.53.36:568][177]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.21-11.53.36:570][177]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.21-11.53.36:602][177]LogD3D11RHI: Shutdown -[2024.06.21-11.53.36:602][177]LogD3D11RHI: CleanupD3DDevice -[2024.06.21-11.53.36:607][177]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.21-11.53.36:613][177]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.21-11.53.36:613][177]LogExit: Exiting. -[2024.06.21-11.53.36:623][177]Log file closed, 06/21/24 13:53:36 diff --git a/Saved/Logs/DesertGame-backup-2024.06.26-12.53.59.log b/Saved/Logs/DesertGame-backup-2024.06.26-12.53.59.log deleted file mode 100644 index a62bf1c..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.26-12.53.59.log +++ /dev/null @@ -1,1890 +0,0 @@ -Log file open, 06/26/24 11:35:55 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.183220 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.26-09.35.55:819][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.26-09.35.55:819][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.26-09.35.55:819][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.26-09.35.55:819][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.26-09.35.55:820][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.06.26-09.35.55:820][ 0]LogInit: User: bib -[2024.06.26-09.35.55:820][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.26-09.35.55:820][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.26-09.35.55:820][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.26-09.35.55:820][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.26-09.35.55:820][ 0]LogMemory: Process Physical Memory: 144.91 MB used, 144.92 MB peak -[2024.06.26-09.35.55:820][ 0]LogMemory: Process Virtual Memory: 129.65 MB used, 129.65 MB peak -[2024.06.26-09.35.55:820][ 0]LogMemory: Physical Memory: 9821.73 MB used, 6246.97 MB free, 16068.70 MB total -[2024.06.26-09.35.55:820][ 0]LogMemory: Virtual Memory: 134204528.00 MB used, 13198.39 MB free, 134217728.00 MB total -[2024.06.26-09.35.55:823][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.26-09.35.55:836][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.26-09.35.55:839][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.26-09.35.55:849][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.26-09.35.55:857][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.26-09.35.55:857][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.26-09.35.55:923][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.26-09.35.55:925][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: Revision : 000c -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: AdapterLuid : 0 68030 -[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.26-09.35.55:972][ 0]LogWindows: EnumDisplayDevices: -[2024.06.26-09.35.55:972][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.26-09.35.55:973][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-09.35.55:973][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-09.35.55:973][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-09.35.55:973][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.26-09.35.55:973][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Revision : 000c -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: AdapterLuid : 0 68030 -[2024.06.26-09.35.56:003][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.26-09.35.56:020][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.26-09.35.56:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.26-09.35.56:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.26-09.35.56:271][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.26-09.35.56:273][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.26-09.35.56:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.26-09.35.56:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.26-09.35.56:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.26-09.35.56:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.26-09.35.56:308][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.26-09.35.56:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.26-09.35.56:313][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.26-09.35.56:316][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.26-09.35.56:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.26-09.35.56:331][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.26-09.35.56:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.26-09.35.56:341][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.26-09.35.56:360][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.26-09.35.56:380][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/15560/). -[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/27D2D7FE48CBC8D0CDC99A8AF89D37AE/'. -[2024.06.26-09.35.56:380][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.26-09.35.56:929][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.26-09.35.56:998][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=1658.68MBs, RandomWriteSpeed=216.76MBs. Assigned SpeedClass 'Local' -[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.26-09.35.57:040][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.26-09.35.57:040][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.26-09.35.57:059][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up -[2024.06.26-09.35.57:214][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.26-09.35.57:214][ 0]LogInit: Active device profile: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows -[2024.06.26-09.35.57:214][ 0]LogInit: Profiles: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows, [0000022D7F73A100][0000022D7E0FAD40 49] WindowsNoEditor, [0000022D7F765900][0000022D7F2CEEC0 49] WindowsServer, [0000022D7F73AE00][0000022D7F2D3040 49] WindowsClient, [0000022D7F767C00][0000022D7F2D71C0 49] IOS, [0000022D7F738F00][0000022D7F2DB340 49] iPadAir, [0000022D7F767E00][0000022D7F2DF4C0 49] iPadAir2, [0000022D7F6CCC00][0000022D7F2E7780 49] IPadPro, [0000022D7F6CCD00][0000022D7F2E37C0 49] iPadAir3, [0000022D7F73BB00][0000022D7F2EB940 49] iPadAir4, [0000022D7F6CF600][0000022D7F2EFAC0 49] iPadMini2, [0000022D7F73B200][0000022D7F2F20C0 49] iPadMini3, [0000022D7F6CF800][0000022D7F2F6240 49] iPadMini4, [0000022D7F73B800][0000022D7F2FA3C0 49] iPadMini5, [0000022D7F6D4600][0000022D7E0F6640 49] iPhone6, [0000022D7F6D4700][0000022D7F2FE680 49] iPodTouch6, [0000022D7F766900][0000022D7F3068C0 49] iPhone7, [0000022D7F766800][0000022D7F302900 49] iPodTouch7, [0000022D7F6D4100][0000022D7F30EA80 49] iPhone5S, [0000022D7F6CC700][0000022D7F312C00 49] iPhone6Plus, [0000022D7F6D6500][0000022D7F316D80 49] iPhone6S, [0000022D7F6CD300][0000022D7F31AF00 49] iPhone6SPlus, [0000022D7F6D7B00][0000022D7F31F080 49] iPhone7Plus, [0000022D7F6CF500][0000022D7F323200 49] iPhoneSE, [0000022D7F766600][0000022D7F327380 49] iPhone8, [0000022D7F6CC600][0000022D7F32B500 49] iPhone8Plus, [0000022D7F766200][0000022D7F32F680 49] iPhoneX, [0000022D7F6CF300][0000022D7F333800 49] iPhoneXS, [0000022D7F767400][0000022D7F337980 49] iPhoneXSMax, [0000022D7F6CED00][0000022D7F33BB00 49] iPhoneXR, [0000022D7F764200][0000022D7F33E100 49] iPhone11, [0000022D7F6CDE00][0000022D7F342280 49] iPhone11Pro, [0000022D7F766A00][0000022D7F346400 49] iPhone11ProMax, [0000022D7F6CF700][0000022D7F34A580 49] iPhoneSE2, [0000022D7F764D00][0000022D7F34E700 49] iPhone12Mini, [0000022D7F6CDF00][0000022D7F30A840 49] iPhone12, [0000022D7F764700][0000022D7F352980 49] iPhone12Pro, [0000022D7F6CD400][0000022D7F356AC0 49] iPhone12ProMax, [0000022D7F764C00][0000022D7F35EC40 49] iPadPro105, [0000022D7F6CD700][0000022D7F362DC0 49] iPadPro129, [0000022D7F764100][0000022D7F366F40 49] iPadPro97, [0000022D7F6CFC00][0000022D7F36B0C0 49] iPadPro2_129, [0000022D7F764800][0000022D7F36F240 49] iPad5, [0000022D7F6CF100][0000022D7F3733C0 49] iPad6, [0000022D7F764500][0000022D7F377540 49] iPad7, [0000022D7F6CE800][0000022D7F37B6C0 49] iPad8, [0000022D7F765500][0000022D7F37F840 49] iPadPro11, [0000022D7F6CD500][0000022D7F3839C0 49] iPadPro2_11, [0000022D7F764F00][0000022D7F387B40 49] iPadPro3_129, [0000022D7F6CEC00][0000022D7F38A140 49] iPadPro4_129, [0000022D7F766500][0000022D7F38E2C0 49] AppleTV, [0000022D7F6CD100][0000022D7F392440 49] AppleTV4K, [0000022D7F764400][0000022D7F3965C0 49] TVOS, [0000022D7F6CE600][0000022D7F3A6740 49] Mac, [0000022D7F767D00][0000022D7F3AA8C0 49] MacClient, [0000022D7F6CD800][0000022D7F35AA00 49] MacNoEditor, [0000022D7F767100][0000022D7F402B40 49] MacServer, [0000022D7F6CF900][0000022D77F3CC80 49] Linux, [0000022D7F764900][0000022D77F40DC0 49] LinuxAArch64, [0000022D7F6CFF00][0000022D77F48F40 49] LinuxNoEditor, [0000022D7F765B00][0000022D77E9D0C0 49] LinuxAArch64NoEditor, [0000022D7F6CF400][0000022D77F85240 49] LinuxClient, [0000022D7F765C00][0000022D77F993C0 49] LinuxAArch64Client, [0000022D7F6CDD00][0000022D77F9D540 49] LinuxServer, [0000022D7F766F00][0000022D77FA16C0 49] LinuxAArch64Server, [0000022D7F6CC500][0000022D79639840 49] Android, [0000022D7F765E00][0000022D7F4F19C0 49] Android_Low, [0000022D7F6CF000][0000022D7F50DB40 49] Android_Mid, [0000022D7F766400][0000022D71F1E140 49] Android_High, [0000022D7F6CC800][0000022D71F222C0 49] Android_Default, [0000022D7F767200][0000022D71F26440 49] Android_Adreno4xx, [0000022D7F73A400][0000022D71F2A5C0 49] Android_Adreno5xx_Low, [0000022D7F6D5C00][0000022D71F3A740 49] Android_Adreno5xx, [0000022D7F73BD00][0000022D71F428C0 49] Android_Adreno6xx, [0000022D7F6D6B00][0000022D71F46A40 49] Android_Adreno6xx_Vulkan, [0000022D7F73BE00][0000022D77F44B80 49] Android_Mali_T6xx, [0000022D7F6D4F00][0000022D7966ACC0 49] Android_Mali_T7xx, [0000022D7F739300][0000022D00BB2E00 49] Android_Mali_T8xx, [0000022D7F6D5F00][0000022D00BBAF40 49] Android_Mali_G71, [0000022D7F739C00][0000022D00BEF0C0 49] Android_Mali_G72, [0000022D7F6D6400][0000022D00BFB240 49] Android_Mali_G72_Vulkan, [0000022D7F73B600][0000022D796B93C0 49] Android_Mali_G76, [0000022D7F6D6100][0000022D7F3F5540 49] Android_Mali_G76_Vulkan, [0000022D7F739B00][0000022D7F3F96C0 49] Android_Mali_G77, [0000022D7F6D4A00][0000022D77E97840 49] Android_Mali_G77_Vulkan, [0000022D7F73B400][0000022D7F3FD9C0 49] Android_Mali_G78, [0000022D7F6D5300][0000022D7F4D9B40 49] Android_Mali_G78_Vulkan, [0000022D7F73A900][0000022D7F4DC140 49] Android_Mali_G710, [0000022D7F6D7D00][0000022D7F4E02C0 49] Android_Mali_G710_Vulkan, [0000022D7F739E00][0000022D7F4E4440 49] Android_Vulkan_SM5, [0000022D7F6D4900][0000022D7F4E85C0 49] Android_PowerVR_G6xxx, [0000022D7F739F00][0000022D7F4EC740 49] Android_PowerVR_GT7xxx, [0000022D7F6D6700][0000022D7CBFC8C0 49] Android_PowerVR_GE8xxx, [0000022D7F73A300][0000022D7CC04A40 49] Android_PowerVR_GM9xxx, [0000022D7F6D7200][0000022D7CC08BC0 49] Android_PowerVR_GM9xxx_Vulkan, [0000022D7F73B000][0000022D7CC0CD40 49] Android_TegraK1, [0000022D7F6D5700][0000022D00BEAE80 49] Android_Unknown_Vulkan, [0000022D7F73B700][0000022D7CC10FC0 49] Lumin, [0000022D7F6D4200][0000022D7CC15100 49] Lumin_Desktop, [0000022D7F73A200][0000022D7CC1D280 49] HoloLens, -[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.26-09.35.57:298][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.26-09.35.57:298][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.26-09.35.57:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.26-09.35.57:581][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.26-09.35.57:644][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.26-09.35.57:649][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.26-09.35.57:649][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.26-09.35.57:649][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.26-09.35.57:871][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 324B11C14D28BF72E4DA2095A0181AFB | Instance: 8676CF104B5B818D056C02BD2D34263C (NB-PBM2H22CUN-15560). -[2024.06.26-09.35.57:894][ 0]LogPython: Using Python 3.7.7 -[2024.06.26-09.35.58:276][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.26-09.35.58:280][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:391][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:395][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:399][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:401][ 0]LogUProjectInfo: Found projects: -[2024.06.26-09.35.58:522][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.26-09.35.58:568][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.26-09.35.58:671][ 0]LogCollectionManager: Loaded 0 collections in 0.001228 seconds -[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.26-09.35.58:688][ 0]LogOcInput: OculusInput pre-init called -[2024.06.26-09.35.58:875][ 0]LogEngine: Initializing Engine... -[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.26-09.35.58:877][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.26-09.35.58:878][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.26-09.35.58:969][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.26-09.35.58:977][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.26-09.35.58:980][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.26-09.35.58:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.26-09.35.58:984][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.35.58:984][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.35.58:985][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.35.59:250][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.26-09.35.59:256][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.35.59:258][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.35.59:259][ 0]LogInit: FAudioDevice initialized. -[2024.06.26-09.35.59:259][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.26-09.35.59:259][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.26-09.35.59:308][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.26-09.35.59:308][ 0]LogInit: Texture streaming: Enabled -[2024.06.26-09.35.59:317][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.26-09.35.59:319][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.26-09.35.59:319][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.26-09.35.59:320][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.26-09.35.59:337][ 0]LogInit: Transaction tracking system initialized -[2024.06.26-09.35.59:351][ 0]BlueprintLog: New page: Editor Load -[2024.06.26-09.35.59:389][ 0]LocalizationService: Localization service is disabled -[2024.06.26-09.35.59:402][ 0]TimingProfiler: Initialize -[2024.06.26-09.35.59:403][ 0]TimingProfiler: OnSessionChanged -[2024.06.26-09.35.59:403][ 0]LoadingProfiler: Initialize -[2024.06.26-09.35.59:403][ 0]LoadingProfiler: OnSessionChanged -[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: Initialize -[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.26-09.35.59:403][ 0]MemoryProfiler: Initialize -[2024.06.26-09.35.59:403][ 0]MemoryProfiler: OnSessionChanged -[2024.06.26-09.35.59:501][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.26-09.35.59:501][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.26-09.35.59:638][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s -[2024.06.26-09.35.59:815][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.26-09.35.59:817][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.59:817][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.766 -[2024.06.26-09.35.59:818][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.26-09.35.59:818][ 0]LightingResults: New page: Lighting Build -[2024.06.26-09.35.59:819][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.35.59:819][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.35.59:819][ 0]MapCheck: New page: Map Check -[2024.06.26-09.35.59:819][ 0]LightingResults: New page: Lighting Build -[2024.06.26-09.35.59:825][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.35.59:827][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.26-09.35.59:871][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.26-09.35.59:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.26-09.35.59:874][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.26-09.35.59:878][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.26-09.35.59:885][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.26-09.35.59:885][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.26-09.35.59:885][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,151ms to complete. -[2024.06.26-09.35.59:885][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.068 -[2024.06.26-09.35.59:887][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 4.836 -[2024.06.26-09.36.00:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.36.00:006][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.36.00:010][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.36.00:016][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.36.00:027][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0076 seconds. Added 3822 classes and 928 folders. -[2024.06.26-09.36.00:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.26-09.36.00:075][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.26-09.36.00:076][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.26-09.36.00:111][ 0]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.26-09.36.00:112][ 0]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.26-09.36.00:113][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.26-09.36.00:172][ 0]LogRenderer: Reallocating scene render targets to support 964x276 Format 10 NumSamples 1 (Frame:1). -[2024.06.26-09.36.00:725][ 0]LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.26-09.36.00:781][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.26-09.36.00:781][ 0]LogLoad: (Engine Initialization) Total time: 5.73 seconds -[2024.06.26-09.36.00:781][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.26-09.36.00:941][ 0]LogAssetRegistry: Asset discovery search completed in 3.8819 seconds -[2024.06.26-09.36.00:944][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2024.06.26-09.36.00:945][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.26-09.36.16:914][773]LogRenderer: Reallocating scene render targets to support 964x292 Format 10 NumSamples 1 (Frame:1667). -[2024.06.26-09.36.16:944][774]LogRenderer: Reallocating scene render targets to support 964x304 Format 10 NumSamples 1 (Frame:1669). -[2024.06.26-09.36.16:974][775]LogRenderer: Reallocating scene render targets to support 964x320 Format 10 NumSamples 1 (Frame:1671). -[2024.06.26-09.36.17:000][776]LogRenderer: Reallocating scene render targets to support 964x340 Format 10 NumSamples 1 (Frame:1673). -[2024.06.26-09.36.17:030][777]LogRenderer: Reallocating scene render targets to support 964x348 Format 10 NumSamples 1 (Frame:1675). -[2024.06.26-09.36.17:064][778]LogRenderer: Reallocating scene render targets to support 964x368 Format 10 NumSamples 1 (Frame:1677). -[2024.06.26-09.36.17:097][779]LogRenderer: Reallocating scene render targets to support 964x380 Format 10 NumSamples 1 (Frame:1679). -[2024.06.26-09.36.17:133][780]LogRenderer: Reallocating scene render targets to support 964x392 Format 10 NumSamples 1 (Frame:1681). -[2024.06.26-09.36.17:173][781]LogRenderer: Reallocating scene render targets to support 964x400 Format 10 NumSamples 1 (Frame:1683). -[2024.06.26-09.36.17:231][783]LogRenderer: Reallocating scene render targets to support 964x408 Format 10 NumSamples 1 (Frame:1687). -[2024.06.26-09.36.17:263][784]LogRenderer: Reallocating scene render targets to support 964x412 Format 10 NumSamples 1 (Frame:1689). -[2024.06.26-09.36.26:833][666]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.06.26-09.36.26:841][666]LogSlate: Took 0.000409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.26-09.36.27:456][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:849][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:852][666]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-09.36.28:852][666]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.26-09.36.28:852][666]LightingResults: New page: Lighting Build -[2024.06.26-09.36.28:854][666]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.06.26-09.36.28:854][666]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.36.28:854][666]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.36.28:854][666]MapCheck: New page: Map Check -[2024.06.26-09.36.28:854][666]LightingResults: New page: Lighting Build -[2024.06.26-09.36.28:870][666]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.36.28:873][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.06.26-09.36.28:873][666]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.06.26-09.36.28:933][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 1.410634 sec (time since issued), 4.940475 sec (combined shader worker time). -[2024.06.26-09.36.28:958][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 1.783372 sec (time since issued), 5.652297 sec (combined shader worker time). -[2024.06.26-09.36.28:959][666]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.26-09.36.28:959][666]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.36.28:976][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.06.26-09.36.28:979][666]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.26-09.36.28:979][666]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,153ms to complete. -[2024.06.26-09.36.28:980][666]LogFileHelpers: Loading map 'Emmy_Testing' took 0.127 -[2024.06.26-09.36.30:035][712]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 1.850995 sec (time since issued), 1.177772 sec (combined shader worker time). -[2024.06.26-09.36.46:607][977]Cmd: TRANSACTION UNDO -[2024.06.26-09.36.46:607][977]LogEditorTransaction: Undo Create Actors -[2024.06.26-09.38.57:762][495]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}. -[2024.06.26-09.38.57:762][495]LogAudioMixer: Resetting audio stream to device id -[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.46.27:043][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.06.26-09.46.27:044][835]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.012 -[2024.06.26-09.47.44:320][173]LogSlate: Window 'Add Content to the Project' being destroyed -[2024.06.26-09.47.48:585][554]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-09.47.52:773][785]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-09.48.07:519][126]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.48.07:525][126]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.49.01:077][906]LogSlate: Window 'Add Content to the Project' being destroyed -[2024.06.26-09.49.32:773][ 21]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.26-09.49.32:808][ 21]LogPackFactory: Finished extracting 8 files (including 0 errors). -[2024.06.26-09.49.32:815][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/ThirdPersonOverview.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" -[2024.06.26-09.49.32:821][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" -[2024.06.26-09.49.32:827][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" -[2024.06.26-09.49.32:840][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" -[2024.06.26-09.49.32:850][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" -[2024.06.26-09.49.32:901][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/ThirdPersonOverview" FILE="../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" SILENT=true -[2024.06.26-09.49.32:911][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonOverviewA0553DF54F5BCB33EDE343AEEA548182.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset' -[2024.06.26-09.49.32:927][ 21]AssetCheck: New page: Asset Save: ThirdPersonOverview -[2024.06.26-09.49.32:927][ 21]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview -[2024.06.26-09.49.36:039][248]LogSlate: Window 'Add Content to the Project' being destroyed -[2024.06.26-09.49.40:749][682]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-09.49.42:851][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-09.49.42:868][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-09.49.46:700][246]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-09.49.52:233][601]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.49.52:239][601]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.50.27:300][ 64]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.50.27:304][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.50.27:304][ 64]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:50:27) -[2024.06.26-09.50.27:312][ 64]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.26-09.50.27:313][ 64]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.26-09.50.27:314][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.50.27:325][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011090s) -[2024.06.26-09.50.27:325][ 64]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: World Init took: (0.000880s) -[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012117s) -[2024.06.26-09.50.27:338][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.06.26-09.50.27:340][ 64]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.50.27:340][ 64]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.50.27:341][ 64]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.50.27:389][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.50.27:390][ 64]LogInit: FAudioDevice initialized. -[2024.06.26-09.50.27:390][ 64]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.06.26-09.50.27:397][ 64]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.50.27 -[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing up level for play took: 0.000860 -[2024.06.26-09.50.27:398][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_3 -[2024.06.26-09.50.27:404][ 64]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.06.26-09.50.27:406][ 64]PIE: Server logged in -[2024.06.26-09.50.27:407][ 64]PIE: Play in editor total start time 0,104 seconds. -[2024.06.26-09.51.42:615][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.51.42:615][ 24]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.51.42:615][ 24]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.51.42:622][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.51.42:631][ 24]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.51.42:634][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.51.42:645][ 24]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.51.42:645][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.51.42:647][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.51.42:651][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.51.42:653][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.06.26-09.51.42:696][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2024.06.26-09.51.43:703][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.26-09.52.00:521][ 56]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-09.52.00:596][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.26-09.52.00:694][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.26-09.52.01:024][ 56]LogSlate: Took 0.007409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.26-09.52.06:984][338]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:289). -[2024.06.26-09.52.11:743][487]LogSlate: Window 'treppe_Cube' being destroyed -[2024.06.26-09.52.28:907][191]LogStaticMesh: Building static mesh treppe_Cube_001... -[2024.06.26-09.52.28:963][191]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.06.26-09.52.28:988][191]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.06.26-09.52.35:559][436]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.52.35:559][436]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.52.57:180][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.26-09.52.57:197][801]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube4383CC0E4DAFC581BB3C499EA8785BB2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' -[2024.06.26-09.52.57:209][801]AssetCheck: New page: Asset Save: treppe_Cube -[2024.06.26-09.52.57:209][801]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-09.53.01:100][956]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.53.01:106][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.53.01:107][956]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:01) -[2024.06.26-09.53.01:107][956]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.53.01:114][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006960s) -[2024.06.26-09.53.01:114][956]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: World Init took: (0.000969s) -[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008040s) -[2024.06.26-09.53.01:152][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.06.26-09.53.01:154][956]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.53.01:155][956]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.53.01:212][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.53.01:212][956]LogInit: FAudioDevice initialized. -[2024.06.26-09.53.01:212][956]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.06.26-09.53.01:218][956]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.53.01:218][956]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.01 -[2024.06.26-09.53.01:219][956]LogWorld: Bringing up level for play took: 0.000885 -[2024.06.26-09.53.01:219][956]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2024.06.26-09.53.01:222][956]PIE: Server logged in -[2024.06.26-09.53.01:222][956]PIE: Play in editor total start time 0,117 seconds. -[2024.06.26-09.53.11:501][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.53.11:502][904]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.53.11:502][904]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.53.11:502][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.53.11:509][904]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.53.11:521][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.53.11:529][904]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.53.11:530][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.53.11:531][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.53.11:549][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.53.11:551][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.26-09.53.11:574][905]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.06.26-09.53.40:489][706]LogStaticMesh: Building static mesh treppe_Cube... -[2024.06.26-09.53.40:489][706]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-09.53.40:502][706]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-09.53.50:624][327]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.26-09.53.50:633][327]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeD48E9139444666B4728178806D34F3D8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' -[2024.06.26-09.53.50:645][327]AssetCheck: New page: Asset Save: treppe_Cube -[2024.06.26-09.53.50:645][327]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-09.53.54:649][485]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.53.54:654][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.53.54:654][485]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:54) -[2024.06.26-09.53.54:654][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.53.54:661][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006819s) -[2024.06.26-09.53.54:662][485]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: World Init took: (0.000974s) -[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007913s) -[2024.06.26-09.53.54:672][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.26-09.53.54:674][485]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.06.26-09.53.54:674][485]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.53.54:675][485]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.53.54:738][485]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.53.54:739][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.53.54:740][485]LogInit: FAudioDevice initialized. -[2024.06.26-09.53.54:740][485]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.06.26-09.53.54:754][485]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.53.54:756][485]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.54 -[2024.06.26-09.53.54:756][485]LogWorld: Bringing up level for play took: 0.001013 -[2024.06.26-09.53.54:756][485]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.06.26-09.53.54:759][485]PIE: Server logged in -[2024.06.26-09.53.54:760][485]PIE: Play in editor total start time 0,106 seconds. -[2024.06.26-09.54.00:474][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.54.00:474][ 12]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.54.00:474][ 12]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.54.00:475][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.54.00:484][ 12]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.54.00:496][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.54.00:504][ 12]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.54.00:504][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.54.00:505][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.54.00:509][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.54.00:511][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.06.26-09.54.00:589][ 14]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.06.26-09.54.56:033][943]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.54.56:038][943]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.54.56:038][943]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:54:56) -[2024.06.26-09.54.56:038][943]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.54.56:045][943]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007548s) -[2024.06.26-09.54.56:046][943]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: World Init took: (0.000944s) -[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s) -[2024.06.26-09.54.56:055][943]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.26-09.54.56:057][943]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.54.56:057][943]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.54.56:058][943]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.54.56:115][943]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.54.56:117][943]LogInit: FAudioDevice initialized. -[2024.06.26-09.54.56:117][943]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.06.26-09.54.56:125][943]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.54.56:126][943]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.54.56 -[2024.06.26-09.54.56:126][943]LogWorld: Bringing up level for play took: 0.000876 -[2024.06.26-09.54.56:126][943]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2024.06.26-09.54.56:128][943]PIE: Server logged in -[2024.06.26-09.54.56:129][943]PIE: Play in editor total start time 0,092 seconds. -[2024.06.26-09.54.58:314][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.54.58:314][135]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.54.58:314][135]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.54.58:315][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.54.58:326][135]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.54.58:338][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.54.58:345][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.54.58:346][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.54.58:347][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.54.58:351][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.26-09.54.58:379][137]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.06.26-09.55.06:811][813]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-09.55.09:221][898]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-09.55.09:238][898]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-09.55.20:661][816]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.55.20:668][816]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.55.22:087][905]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.55.22:091][905]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.55.22:091][905]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:22) -[2024.06.26-09.55.22:091][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.55.22:097][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005376s) -[2024.06.26-09.55.22:098][905]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: World Init took: (0.000817s) -[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006289s) -[2024.06.26-09.55.22:105][905]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.26-09.55.22:106][905]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.55.22:106][905]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.55.22:106][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.55.22:107][905]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.55.22:157][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.55.22:157][905]LogInit: FAudioDevice initialized. -[2024.06.26-09.55.22:157][905]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.06.26-09.55.22:167][905]LogLoad: Game class is 'GameModeBase' -[2024.06.26-09.55.22:168][905]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.22 -[2024.06.26-09.55.22:168][905]LogWorld: Bringing up level for play took: 0.000802 -[2024.06.26-09.55.22:168][905]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.06.26-09.55.22:170][905]PIE: Server logged in -[2024.06.26-09.55.22:170][905]PIE: Play in editor total start time 0,079 seconds. -[2024.06.26-09.55.25:234][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.55.25:234][192]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.55.25:235][192]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.55.25:235][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.55.25:245][192]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.55.25:257][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.55.25:266][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.55.25:266][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.55.25:267][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.55.25:272][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.26-09.55.25:357][194]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.06.26-09.55.43:626][788]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.55.43:631][788]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.55.43:631][788]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:43) -[2024.06.26-09.55.43:631][788]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.55.43:638][788]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007447s) -[2024.06.26-09.55.43:639][788]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: World Init took: (0.000957s) -[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008521s) -[2024.06.26-09.55.43:648][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.26-09.55.43:650][788]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.55.43:651][788]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.55.43:711][788]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.55.43:712][788]LogInit: FAudioDevice initialized. -[2024.06.26-09.55.43:712][788]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.26-09.55.43:722][788]LogLoad: Game class is 'GameModeBase' -[2024.06.26-09.55.43:724][788]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.43 -[2024.06.26-09.55.43:727][788]LogWorld: Bringing up level for play took: 0.004158 -[2024.06.26-09.55.43:727][788]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2024.06.26-09.55.43:729][788]PIE: Server logged in -[2024.06.26-09.55.43:729][788]PIE: Play in editor total start time 0,099 seconds. -[2024.06.26-09.55.46:765][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.55.46:765][ 77]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.55.46:765][ 77]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.55.46:765][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.55.46:779][ 77]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.55.46:807][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.55.46:815][ 77]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.55.46:815][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.55.46:816][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.55.46:820][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.55.46:822][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.26-09.55.46:850][ 78]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.06.26-09.55.52:394][229]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-09.56.01:268][469]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.56.01:313][469]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.56.02:818][511]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.56.02:825][511]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.56.02:825][511]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:56:02) -[2024.06.26-09.56.02:825][511]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.56.02:835][511]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009056s) -[2024.06.26-09.56.02:836][511]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: World Init took: (0.001278s) -[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010476s) -[2024.06.26-09.56.02:846][511]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.06.26-09.56.02:848][511]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.56.02:848][511]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.56.02:910][511]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.56.02:911][511]LogInit: FAudioDevice initialized. -[2024.06.26-09.56.02:911][511]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. -[2024.06.26-09.56.02:921][511]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.56.02:924][511]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.56.02 -[2024.06.26-09.56.02:924][511]LogWorld: Bringing up level for play took: 0.001674 -[2024.06.26-09.56.02:924][511]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.06.26-09.56.02:927][511]PIE: Server logged in -[2024.06.26-09.56.02:928][511]PIE: Play in editor total start time 0,103 seconds. -[2024.06.26-09.56.04:854][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.56.04:854][681]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.56.04:854][681]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.56.04:855][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.56.04:860][681]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.56.04:890][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.56.04:897][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.56.04:897][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.56.04:898][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.56.04:904][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.26-09.56.04:929][682]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.06.26-09.56.11:646][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.26-09.56.12:382][966]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.06.26-09.56.13:678][ 4]Cmd: DELETE -[2024.06.26-09.56.13:678][ 4]Cmd: ACTOR DELETE -[2024.06.26-09.56.13:692][ 4]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C -[2024.06.26-09.56.13:729][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.06.26-09.56.13:731][ 4]LogEditorActor: Deleted 1 Actors (0.045 secs) -[2024.06.26-09.58.10:222][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.06.26-09.58.10:225][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.26-09.58.10:253][401]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto14FC0C0FD462AC4320E7307A390026014.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap' -[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.041 -[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.041 -[2024.06.26-10.00.30:135][653]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing -[2024.06.26-10.00.30:573][653]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.06.26-10.00.31:090][653]LogSlate: Took 0.005493 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.26-10.01.58:442][ 88]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.01.58:442][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.01:758][226]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.02.01:762][226]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.02.01:762][226]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:01) -[2024.06.26-10.02.01:762][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.02.01:768][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005981s) -[2024.06.26-10.02.01:769][226]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: World Init took: (0.000910s) -[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006996s) -[2024.06.26-10.02.01:791][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.06.26-10.02.01:793][226]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.02.01:793][226]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.02.01:794][226]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.02.01:841][226]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.02.01:842][226]LogInit: FAudioDevice initialized. -[2024.06.26-10.02.01:842][226]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.06.26-10.02.01:850][226]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-10.02.01:852][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.01 -[2024.06.26-10.02.01:852][226]LogWorld: Bringing up level for play took: 0.001613 -[2024.06.26-10.02.01:852][226]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.06.26-10.02.01:855][226]PIE: Server logged in -[2024.06.26-10.02.01:856][226]PIE: Play in editor total start time 0,095 seconds. -[2024.06.26-10.02.05:683][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.02.05:683][451]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.02.05:683][451]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.02.05:684][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.05:689][451]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.02.05:712][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.05:727][451]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-10.02.05:727][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.02.05:729][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.02.05:732][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.02.05:735][451]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms -[2024.06.26-10.02.05:762][452]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.06.26-10.02.11:253][594]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-10.02.14:414][670]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-10.02.14:442][670]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-10.02.18:206][765]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-10.02.18:258][765]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-10.02.20:435][822]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.02.20:441][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.02.20:441][822]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:20) -[2024.06.26-10.02.20:441][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.02.20:450][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008912s) -[2024.06.26-10.02.20:450][822]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: World Init took: (0.001079s) -[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010105s) -[2024.06.26-10.02.20:473][822]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2024.06.26-10.02.20:477][822]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.02.20:477][822]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.02.20:534][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.02.20:535][822]LogInit: FAudioDevice initialized. -[2024.06.26-10.02.20:535][822]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. -[2024.06.26-10.02.20:546][822]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.02.20:547][822]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.20 -[2024.06.26-10.02.20:548][822]LogWorld: Bringing up level for play took: 0.001577 -[2024.06.26-10.02.20:548][822]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2024.06.26-10.02.20:550][822]PIE: Server logged in -[2024.06.26-10.02.20:550][822]PIE: Play in editor total start time 0,11 seconds. -[2024.06.26-10.02.36:133][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.02.36:133][753]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.02.36:133][753]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.02.36:134][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.36:140][753]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.02.36:163][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.36:179][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.02.36:179][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.02.36:180][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.02.36:191][753]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.06.26-10.02.36:217][754]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.06.26-10.04.47:253][975]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.04.47:259][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.04.47:259][975]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:04:47) -[2024.06.26-10.04.47:259][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.04.47:267][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007573s) -[2024.06.26-10.04.47:267][975]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: World Init took: (0.001118s) -[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008821s) -[2024.06.26-10.04.47:289][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.06.26-10.04.47:294][975]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.04.47:294][975]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.04.47:354][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.04.47:355][975]LogInit: FAudioDevice initialized. -[2024.06.26-10.04.47:355][975]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.06.26-10.04.47:366][975]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.04.47:368][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.04.47 -[2024.06.26-10.04.47:368][975]LogWorld: Bringing up level for play took: 0.001653 -[2024.06.26-10.04.47:369][975]LogOnline: OSS: Creating online subsystem instance for: :Context_18 -[2024.06.26-10.04.47:371][975]PIE: Server logged in -[2024.06.26-10.04.47:371][975]PIE: Play in editor total start time 0,114 seconds. -[2024.06.26-10.05.00:263][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.05.00:263][742]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.05.00:264][742]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.05.00:264][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.05.00:271][742]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.05.00:311][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.05.00:331][742]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-10.05.00:331][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.05.00:332][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.05.00:336][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.05.00:339][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.06.26-10.05.00:373][743]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.06.26-10.06.52:135][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.26-10.06.52:147][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube9CCF16A04002E70EB451FEA44555F6EE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' -[2024.06.26-10.06.52:170][862]AssetCheck: New page: Asset Save: treppe_Cube -[2024.06.26-10.06.52:170][862]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-10.06.55:587][963]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.06.55:592][963]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.06.55:592][963]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:06:55) -[2024.06.26-10.06.55:593][963]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.06.55:600][963]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007709s) -[2024.06.26-10.06.55:601][963]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: World Init took: (0.000967s) -[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008792s) -[2024.06.26-10.06.55:622][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.06.26-10.06.55:625][963]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.06.55:625][963]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.06.55:689][963]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.06.55:690][963]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.06.55:691][963]LogInit: FAudioDevice initialized. -[2024.06.26-10.06.55:691][963]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.06.26-10.06.55:699][963]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.06.55:700][963]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.06.55 -[2024.06.26-10.06.55:700][963]LogWorld: Bringing up level for play took: 0.001479 -[2024.06.26-10.06.55:701][963]LogOnline: OSS: Creating online subsystem instance for: :Context_19 -[2024.06.26-10.06.55:703][963]PIE: Server logged in -[2024.06.26-10.06.55:703][963]PIE: Play in editor total start time 0,112 seconds. -[2024.06.26-10.07.25:102][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.07.25:102][722]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.07.25:103][722]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.07.25:103][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.07.25:109][722]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.07.25:137][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.07.25:152][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.07.25:152][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.07.25:153][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.07.25:159][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.06.26-10.07.25:187][723]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.06.26-10.09.24:313][578]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms -[2024.06.26-10.09.24:324][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.26-10.09.24:353][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto2EE2906564601B9FBC732A8A126C1A079.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap' -[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.077 -[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.077 -[2024.06.26-10.09.24:359][578]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/treppe_Cube] ([1] browsable assets)... -[2024.06.26-10.09.24:389][578]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/treppe_Cube.treppe_Cube] -[2024.06.26-10.09.24:389][578]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/treppe_Cube] -[2024.06.26-10.09.24:389][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.26-10.09.24:399][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube_Auto22A112C7B42577DFBE33266B51D23FD92.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset' -[2024.06.26-10.09.24:399][578]LogFileHelpers: Auto-saving content packages took 0.041 -[2024.06.26-10.14.12:550][610]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.26-10.14.12:558][610]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeE4C7260A43F436CC37D8B6B0F12C4F0B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' -[2024.06.26-10.14.12:571][610]AssetCheck: New page: Asset Save: treppe_Cube -[2024.06.26-10.14.12:571][610]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-10.14.14:303][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.26-10.14.14:319][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.26-10.14.14:340][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing7DBBB99D4C5D9D5698C0049CAB175812.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.26-10.14.14:366][675]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.26-10.14.14:366][675]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-10.14.16:838][747]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.14.16:844][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.14.16:844][747]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:14:16) -[2024.06.26-10.14.16:844][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.14.16:850][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005886s) -[2024.06.26-10.14.16:851][747]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: World Init took: (0.000954s) -[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006940s) -[2024.06.26-10.14.16:867][747]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.06.26-10.14.16:868][747]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.14.16:868][747]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.14.16:922][747]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.14.16:923][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.14.16:925][747]LogInit: FAudioDevice initialized. -[2024.06.26-10.14.16:925][747]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.26-10.14.16:935][747]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.14.16:936][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.14.16 -[2024.06.26-10.14.16:937][747]LogWorld: Bringing up level for play took: 0.001458 -[2024.06.26-10.14.16:937][747]LogOnline: OSS: Creating online subsystem instance for: :Context_20 -[2024.06.26-10.14.16:939][747]PIE: Server logged in -[2024.06.26-10.14.16:939][747]PIE: Play in editor total start time 0,096 seconds. -[2024.06.26-10.14.37:532][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.14.37:532][977]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.14.37:532][977]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.14.37:533][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.14.37:546][977]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.14.37:572][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.14.37:588][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.14.37:588][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.14.37:589][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.14.37:595][977]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.06.26-10.14.37:623][978]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.06.26-10.14.38:374][999]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000 -[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000 -[2024.06.26-10.15.05:773][699]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.15.05:778][699]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.15.05:778][699]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:05) -[2024.06.26-10.15.05:778][699]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.15.05:786][699]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007625s) -[2024.06.26-10.15.05:787][699]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: World Init took: (0.000956s) -[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008689s) -[2024.06.26-10.15.05:809][699]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms -[2024.06.26-10.15.05:813][699]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.06.26-10.15.05:813][699]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.15.05:814][699]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.15.05:872][699]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.15.05:874][699]LogInit: FAudioDevice initialized. -[2024.06.26-10.15.05:874][699]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. -[2024.06.26-10.15.05:883][699]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.15.05:885][699]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.05 -[2024.06.26-10.15.05:886][699]LogWorld: Bringing up level for play took: 0.001526 -[2024.06.26-10.15.05:886][699]LogOnline: OSS: Creating online subsystem instance for: :Context_21 -[2024.06.26-10.15.05:888][699]PIE: Server logged in -[2024.06.26-10.15.05:888][699]PIE: Play in editor total start time 0,111 seconds. -[2024.06.26-10.15.16:782][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.15.16:782][347]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.15.16:782][347]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.15.16:783][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.15.16:799][347]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.15.16:811][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.15.16:829][347]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-10.15.16:829][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.15.16:830][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.15.16:833][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.15.16:835][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.06.26-10.15.16:861][348]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2024.06.26-10.15.28:542][644]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.15.28:548][644]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.15.28:548][644]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:28) -[2024.06.26-10.15.28:548][644]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.15.28:555][644]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007298s) -[2024.06.26-10.15.28:556][644]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: World Init took: (0.000957s) -[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008368s) -[2024.06.26-10.15.28:576][644]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.06.26-10.15.28:578][644]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.15.28:579][644]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.15.28:635][644]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.15.28:637][644]LogInit: FAudioDevice initialized. -[2024.06.26-10.15.28:637][644]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. -[2024.06.26-10.15.28:646][644]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.15.28:648][644]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.28 -[2024.06.26-10.15.28:648][644]LogWorld: Bringing up level for play took: 0.001430 -[2024.06.26-10.15.28:648][644]LogOnline: OSS: Creating online subsystem instance for: :Context_22 -[2024.06.26-10.15.28:650][644]PIE: Server logged in -[2024.06.26-10.15.28:651][644]PIE: Play in editor total start time 0,105 seconds. -[2024.06.26-10.16.05:931][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.16.05:931][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.16.05:931][876]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.16.05:932][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.16.05:943][876]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.16.05:953][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.16.05:968][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.16.05:968][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.16.05:969][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.16.05:975][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.06.26-10.16.05:998][877]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2024.06.26-10.16.10:023][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.26-10.16.10:043][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2024.06.26-10.16.10:075][ 31]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingED67E9E14AC46315F332FDBBBAFC7341.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.26-10.16.10:095][ 31]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.26-10.16.10:095][ 31]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-10.16.21:490][393]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.26-10.16.21:509][393]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.26-10.16.21:536][393]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9B5DC7E24BA64DA7767E64A1A44F68D1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.26-10.16.21:563][393]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.26-10.16.21:563][393]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-10.16.24:005][482]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.16.24:010][482]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.16.24:010][482]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:16:24) -[2024.06.26-10.16.24:011][482]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.16.24:018][482]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007428s) -[2024.06.26-10.16.24:019][482]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: World Init took: (0.000944s) -[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008491s) -[2024.06.26-10.16.24:039][482]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.06.26-10.16.24:040][482]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.16.24:040][482]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.16.24:101][482]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.16.24:102][482]LogInit: FAudioDevice initialized. -[2024.06.26-10.16.24:102][482]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. -[2024.06.26-10.16.24:112][482]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.16.24:114][482]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.16.24 -[2024.06.26-10.16.24:114][482]LogWorld: Bringing up level for play took: 0.001436 -[2024.06.26-10.16.24:114][482]LogOnline: OSS: Creating online subsystem instance for: :Context_23 -[2024.06.26-10.16.24:116][482]PIE: Server logged in -[2024.06.26-10.16.24:117][482]PIE: Play in editor total start time 0,107 seconds. -[2024.06.26-10.16.37:292][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.16.37:292][267]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.16.37:292][267]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.16.37:292][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.16.37:302][267]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.16.37:312][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.16.37:328][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.16.37:328][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.16.37:329][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.16.37:335][267]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.06.26-10.16.37:356][268]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2024.06.26-10.20.24:489][114]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.26-10.20.24:520][114]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.26-10.20.27:374][197]LogContentBrowser: Attempting asset rename: NewFolder -> Blueprints -[2024.06.26-10.20.27:375][197]LogContentBrowser: End creating deferred item NewFolder diff --git a/Saved/Logs/DesertGame-backup-2024.06.26-13.03.02.log b/Saved/Logs/DesertGame-backup-2024.06.26-13.03.02.log deleted file mode 100644 index bc525aa..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.26-13.03.02.log +++ /dev/null @@ -1,1691 +0,0 @@ -Log file open, 06/26/24 14:56:53 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.260685 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-12.56.54:325][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.26-12.56.54:326][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.26-12.56.54:326][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.26-12.56.54:326][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.26-12.56.54:326][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.26-12.56.54:327][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.06.26-12.56.54:327][ 0]LogInit: User: bib -[2024.06.26-12.56.54:327][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.26-12.56.54:327][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.26-12.56.54:328][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.26-12.56.54:328][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.26-12.56.54:328][ 0]LogMemory: Process Physical Memory: 146.61 MB used, 146.62 MB peak -[2024.06.26-12.56.54:328][ 0]LogMemory: Process Virtual Memory: 131.85 MB used, 131.85 MB peak -[2024.06.26-12.56.54:328][ 0]LogMemory: Physical Memory: 9543.13 MB used, 6525.57 MB free, 16068.70 MB total -[2024.06.26-12.56.54:328][ 0]LogMemory: Virtual Memory: 134205384.00 MB used, 12345.17 MB free, 134217728.00 MB total -[2024.06.26-12.56.54:332][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.26-12.56.54:352][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.26-12.56.54:353][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.26-12.56.54:353][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.26-12.56.54:355][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.26-12.56.54:357][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.26-12.56.54:371][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.26-12.56.54:385][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.26-12.56.54:385][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.26-12.56.54:490][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.26-12.56.54:493][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.26-12.56.54:493][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.26-12.56.54:493][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.26-12.56.54:493][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.26-12.56.54:567][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.26-12.56.54:567][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: Revision : 000c -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.26-12.56.54:579][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.26-12.56.54:579][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.26-12.56.54:579][ 0]LogWindows: EnumDisplayDevices: -[2024.06.26-12.56.54:579][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.26-12.56.54:579][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-12.56.54:580][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-12.56.54:580][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-12.56.54:580][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.26-12.56.54:580][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.26-12.56.54:580][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.26-12.56.54:580][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.26-12.56.54:581][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: Revision : 000c -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.26-12.56.54:642][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.26-12.56.54:665][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.26-12.56.55:028][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.26-12.56.55:065][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.26-12.56.55:066][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.26-12.56.55:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.26-12.56.55:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.26-12.56.55:084][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.26-12.56.55:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.26-12.56.55:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.26-12.56.55:100][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.26-12.56.55:104][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.26-12.56.55:127][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.26-12.56.55:127][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.26-12.56.55:139][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.26-12.56.55:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.26-12.56.55:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.26-12.56.55:151][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.26-12.56.55:160][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.26-12.56.55:160][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.26-12.56.55:168][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.26-12.56.55:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.26-12.56.55:177][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.26-12.56.55:181][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.26-12.56.55:181][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.26-12.56.55:187][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.26-12.56.55:216][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.26-12.56.55:242][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.26-12.56.55:242][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/1076/). -[2024.06.26-12.56.55:242][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/97DE783F429A9CA2F68EA592A8570A45/'. -[2024.06.26-12.56.55:242][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.26-12.56.55:242][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.26-12.56.55:242][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.26-12.56.56:052][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.26-12.56.56:129][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.26-12.56.56:150][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.26-12.56.56:150][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.26-12.56.56:150][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.26-12.56.56:157][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.26-12.56.56:157][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1500.95MBs, RandomWriteSpeed=154.83MBs. Assigned SpeedClass 'Local' -[2024.06.26-12.56.56:159][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.26-12.56.56:159][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.26-12.56.56:159][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.26-12.56.56:215][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.26-12.56.56:215][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.26-12.56.56:243][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up -[2024.06.26-12.56.56:554][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.26-12.56.56:554][ 0]LogInit: Active device profile: [000001C38F618B00][000001C3860AB9C0 49] Windows -[2024.06.26-12.56.56:554][ 0]LogInit: Profiles: [000001C38F618B00][000001C3860AB9C0 49] Windows, [000001C38F5DE100][000001C38CAB1B40 49] WindowsNoEditor, [000001C38F619900][000001C3860B2140 49] WindowsServer, [000001C38F5DEE00][000001C38DF242C0 49] WindowsClient, [000001C38F61BC00][000001C38C9F6440 49] IOS, [000001C38F5DCF00][000001C3860AE580 49] iPadAir, [000001C38F61BE00][000001C38DDC86C0 49] iPadAir2, [000001C38F598C00][000001C38CAC2900 49] IPadPro, [000001C38F598D00][000001C38DF2C940 49] iPadAir3, [000001C38F5DFB00][000001C387DDAAC0 49] iPadAir4, [000001C38F59B600][000001C38DF28C40 49] iPadMini2, [000001C38F5DF200][000001C38C990DC0 49] iPadMini3, [000001C38F59B800][000001C38C994F40 49] iPadMini4, [000001C38F5DF800][000001C38C9990C0 49] iPadMini5, [000001C38F5A0600][000001C38C9A1380 49] iPhone6, [000001C38F5A0700][000001C38C99D3C0 49] iPodTouch6, [000001C38F61A900][000001C38C9A9680 49] iPhone7, [000001C38F61A800][000001C38C9A56C0 49] iPodTouch7, [000001C38F5A0100][000001C38C9AD840 49] iPhone5S, [000001C38F598700][000001C38C9B19C0 49] iPhone6Plus, [000001C38F5A2500][000001C38C9B5B40 49] iPhone6S, [000001C38F599300][000001C38C9B8140 49] iPhone6SPlus, [000001C38F5A3B00][000001C38C9BC2C0 49] iPhone7Plus, [000001C38F59B500][000001C38C9C0440 49] iPhoneSE, [000001C38F61A600][000001C38C9C45C0 49] iPhone8, [000001C38F598600][000001C38C9C8740 49] iPhone8Plus, [000001C38F61A200][000001C382B64880 49] iPhoneX, [000001C38F59B300][000001C38C9CC9C0 49] iPhoneXS, [000001C38F61B400][000001C38C9D0B00 49] iPhoneXSMax, [000001C38F59AD00][000001C38C9D8C80 49] iPhoneXR, [000001C38F618200][000001C38C9DCE00 49] iPhone11, [000001C38F599E00][000001C38EA70F80 49] iPhone11Pro, [000001C38F61AA00][000001C38EA75100 49] iPhone11ProMax, [000001C38F59B700][000001C38EA79280 49] iPhoneSE2, [000001C38F618D00][000001C38EA7D400 49] iPhone12Mini, [000001C38F599F00][000001C38EA81580 49] iPhone12, [000001C38F618700][000001C38EA85700 49] iPhone12Pro, [000001C38F599400][000001C38EA89880 49] iPhone12ProMax, [000001C38F618C00][000001C38EA8DA00 49] iPadPro105, [000001C38F599700][000001C38EA91B80 49] iPadPro129, [000001C38F618100][000001C38EA94180 49] iPadPro97, [000001C38F59BC00][000001C38EA98300 49] iPadPro2_129, [000001C38F618800][000001C38EA9C480 49] iPad5, [000001C38F59B100][000001C38EAA0600 49] iPad6, [000001C38F618500][000001C38321C780 49] iPad7, [000001C38F59A800][000001C383220900 49] iPad8, [000001C38F619500][000001C38C9D4A40 49] iPadPro11, [000001C38F599500][000001C383224B80 49] iPadPro2_11, [000001C38F618F00][000001C383228CC0 49] iPadPro3_129, [000001C38F59AC00][000001C383230E40 49] iPadPro4_129, [000001C38F61A500][000001C383234FC0 49] AppleTV, [000001C38F599100][000001C383239140 49] AppleTV4K, [000001C38F618400][000001C3836C52C0 49] TVOS, [000001C38F59A600][000001C3836C9440 49] Mac, [000001C38F61BD00][000001C3836CD5C0 49] MacClient, [000001C38F599800][000001C3836D1740 49] MacNoEditor, [000001C38F61B100][000001C3836D58C0 49] MacServer, [000001C38F59B900][000001C3836D9A40 49] Linux, [000001C38F618900][000001C3836DDBC0 49] LinuxAArch64, [000001C38F59BF00][000001C3836E01C0 49] LinuxNoEditor, [000001C38F619B00][000001C3836E4340 49] LinuxAArch64NoEditor, [000001C38F59B400][000001C3836E84C0 49] LinuxClient, [000001C38F619C00][000001C3836EC640 49] LinuxAArch64Client, [000001C38F599D00][000001C3836F07C0 49] LinuxServer, [000001C38F61AF00][000001C3836F4940 49] LinuxAArch64Server, [000001C38F598500][000001C3836F8AC0 49] Android, [000001C38F619E00][000001C38322CC00 49] Android_Low, [000001C38F59B000][000001C3836FCD40 49] Android_Mid, [000001C38F61A400][000001C38EAA4E80 49] Android_High, [000001C38F598800][000001C38EAA8FC0 49] Android_Default, [000001C38F61B200][000001C38EAB1140 49] Android_Adreno4xx, [000001C38F5DE400][000001C38EAB52C0 49] Android_Adreno5xx_Low, [000001C38F5A1C00][000001C38EAB9440 49] Android_Adreno5xx, [000001C38F5DFD00][000001C38EABD5C0 49] Android_Adreno6xx, [000001C38F5A2B00][000001C38EAC1740 49] Android_Adreno6xx_Vulkan, [000001C38F5DFE00][000001C38EAC58C0 49] Android_Mali_T6xx, [000001C38F5A0F00][000001C38EAC9A40 49] Android_Mali_T7xx, [000001C38F5DD300][000001C38EACDBC0 49] Android_Mali_T8xx, [000001C38F5A1F00][000001C38EAD01C0 49] Android_Mali_G71, [000001C38F5DDC00][000001C38EAD4340 49] Android_Mali_G72, [000001C38F5A2400][000001C38EAD84C0 49] Android_Mali_G72_Vulkan, [000001C38F5DF600][000001C38EADC640 49] Android_Mali_G76, [000001C38F5A2100][000001C38EAE07C0 49] Android_Mali_G76_Vulkan, [000001C38F5DDB00][000001C38EAE4940 49] Android_Mali_G77, [000001C38F5A0A00][000001C38EAE8AC0 49] Android_Mali_G77_Vulkan, [000001C38F5DF400][000001C38EAECC40 49] Android_Mali_G78, [000001C38F5A1300][000001C38EAACD80 49] Android_Mali_G78_Vulkan, [000001C38F5DE900][000001C38EAF0EC0 49] Android_Mali_G710, [000001C38F5A3D00][000001C38EAF5000 49] Android_Mali_G710_Vulkan, [000001C38F5DDE00][000001C38EAF9140 49] Android_Vulkan_SM5, [000001C38F5A0900][000001C38EB012C0 49] Android_PowerVR_G6xxx, [000001C38F5DDF00][000001C38EB05440 49] Android_PowerVR_GT7xxx, [000001C38F5A2700][000001C38EB095C0 49] Android_PowerVR_GE8xxx, [000001C38F5DE300][000001C38EB0D740 49] Android_PowerVR_GM9xxx, [000001C38F5A3200][000001C38EB118C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001C38F5DF000][000001C38EB15A40 49] Android_TegraK1, [000001C38F5A1700][000001C38EB19BC0 49] Android_Unknown_Vulkan, [000001C38F5DF700][000001C38EB1C1C0 49] Lumin, [000001C38F5A0200][000001C38EB20340 49] Lumin_Desktop, [000001C38F5DE200][000001C38EB244C0 49] HoloLens, -[2024.06.26-12.56.56:693][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.26-12.56.56:693][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.26-12.56.56:693][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.26-12.56.56:693][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.26-12.56.56:693][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.26-12.56.56:708][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.26-12.56.57:101][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.26-12.56.57:178][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.26-12.56.57:183][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.26-12.56.57:183][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.26-12.56.57:183][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.26-12.56.57:435][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 296ABE3843ECD066429C6BBD3494BE33 | Instance: F85FFEF34770BB06872485B998BA5241 (NB-PBM2H22CUN-1076). -[2024.06.26-12.56.57:567][ 0]LogPython: Using Python 3.7.7 -[2024.06.26-12.56.58:087][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.26-12.56.58:097][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.26-12.56.58:223][ 0]SourceControl: Source control is disabled -[2024.06.26-12.56.58:223][ 0]SourceControl: Source control is disabled -[2024.06.26-12.56.58:231][ 0]SourceControl: Source control is disabled -[2024.06.26-12.56.58:234][ 0]SourceControl: Source control is disabled -[2024.06.26-12.56.58:243][ 0]SourceControl: Source control is disabled -[2024.06.26-12.56.58:245][ 0]LogUProjectInfo: Found projects: -[2024.06.26-12.56.58:456][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.26-12.56.58:482][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.26-12.56.58:503][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.26-12.56.58:503][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.26-12.56.58:625][ 0]LogCollectionManager: Loaded 0 collections in 0.001537 seconds -[2024.06.26-12.56.58:648][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.26-12.56.58:648][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.26-12.56.58:648][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.26-12.56.58:648][ 0]LogOcInput: OculusInput pre-init called -[2024.06.26-12.56.58:912][ 0]LogEngine: Initializing Engine... -[2024.06.26-12.56.58:914][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.26-12.56.58:915][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.26-12.56.58:915][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.26-12.56.58:916][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.26-12.56.59:048][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.26-12.56.59:059][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.26-12.56.59:060][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.26-12.56.59:064][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.26-12.56.59:064][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.26-12.56.59:065][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.26-12.56.59:065][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-12.56.59:065][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-12.56.59:066][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-12.56.59:066][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-12.56.59:066][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-12.56.59:066][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-12.56.59:074][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-12.56.59:074][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-12.56.59:406][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.26-12.56.59:409][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-12.56.59:411][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-12.56.59:411][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-12.56.59:413][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-12.56.59:413][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-12.56.59:413][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-12.56.59:414][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-12.56.59:414][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-12.56.59:414][ 0]LogInit: FAudioDevice initialized. -[2024.06.26-12.56.59:415][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.26-12.56.59:415][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.26-12.56.59:476][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.26-12.56.59:477][ 0]LogInit: Texture streaming: Enabled -[2024.06.26-12.56.59:489][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.26-12.56.59:492][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.26-12.56.59:492][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.26-12.56.59:494][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.26-12.56.59:518][ 0]LogInit: Transaction tracking system initialized -[2024.06.26-12.56.59:537][ 0]BlueprintLog: New page: Editor Load -[2024.06.26-12.56.59:591][ 0]LocalizationService: Localization service is disabled -[2024.06.26-12.56.59:612][ 0]TimingProfiler: Initialize -[2024.06.26-12.56.59:613][ 0]TimingProfiler: OnSessionChanged -[2024.06.26-12.56.59:613][ 0]LoadingProfiler: Initialize -[2024.06.26-12.56.59:613][ 0]LoadingProfiler: OnSessionChanged -[2024.06.26-12.56.59:613][ 0]NetworkingProfiler: Initialize -[2024.06.26-12.56.59:613][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.26-12.56.59:613][ 0]MemoryProfiler: Initialize -[2024.06.26-12.56.59:613][ 0]MemoryProfiler: OnSessionChanged -[2024.06.26-12.56.59:761][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.26-12.56.59:761][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.26-12.56.59:986][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.26-12.57.00:199][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.26-12.57.00:203][ 0]SourceControl: Source control is disabled -[2024.06.26-12.57.00:203][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.975 -[2024.06.26-12.57.00:204][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.26-12.57.00:204][ 0]LightingResults: New page: Lighting Build -[2024.06.26-12.57.00:206][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.26-12.57.00:206][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-12.57.00:206][ 0]MapCheck: New page: Map Check -[2024.06.26-12.57.00:206][ 0]LightingResults: New page: Lighting Build -[2024.06.26-12.57.00:212][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-12.57.00:216][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.26-12.57.00:266][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.26-12.57.00:275][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.26-12.57.00:275][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.26-12.57.00:280][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.26-12.57.00:289][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.06.26-12.57.00:289][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.26-12.57.00:290][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,171ms to complete. -[2024.06.26-12.57.00:290][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.086 -[2024.06.26-12.57.00:291][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.063 -[2024.06.26-12.57.00:423][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-12.57.00:429][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-12.57.00:435][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-12.57.00:440][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-12.57.00:455][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0104 seconds. Added 3822 classes and 928 folders. -[2024.06.26-12.57.00:472][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.26-12.57.00:473][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-12.57.00:473][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:473][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-12.57.00:473][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:473][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.26-12.57.00:473][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.26-12.57.00:474][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:474][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.26-12.57.00:474][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.26-12.57.00:474][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:474][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.26-12.57.00:474][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-12.57.00:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.26-12.57.00:475][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.26-12.57.00:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.26-12.57.00:475][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.26-12.57.00:476][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.26-12.57.00:476][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.26-12.57.00:476][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.26-12.57.00:477][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-12.57.00:477][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:477][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-12.57.00:477][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:477][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.26-12.57.00:477][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.26-12.57.00:478][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:478][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.26-12.57.00:478][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.26-12.57.00:478][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:478][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.26-12.57.00:479][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.06.26-12.57.00:479][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-12.57.00:479][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:479][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-12.57.00:479][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:479][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.26-12.57.00:479][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 -[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-12.57.00:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.26-12.57.00:480][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-12.57.00:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:481][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.26-12.57.00:481][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 -[2024.06.26-12.57.00:481][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.26-12.57.00:481][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:481][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.26-12.57.00:481][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:481][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.26-12.57.00:481][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-12.57.00:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.26-12.57.00:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.26-12.57.00:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.26-12.57.00:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.06.26-12.57.00:483][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-12.57.00:483][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:483][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-12.57.00:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.26-12.57.00:483][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-12.57.00:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.26-12.57.00:484][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-12.57.00:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.26-12.57.00:484][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.26-12.57.00:485][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-12.57.00:485][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:485][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-12.57.00:485][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:485][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.26-12.57.00:485][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-12.57.00:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.26-12.57.00:486][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.26-12.57.00:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.26-12.57.00:486][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.06.26-12.57.00:487][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-12.57.00:487][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:487][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-12.57.00:487][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:487][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.26-12.57.00:487][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-12.57.00:488][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:488][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.26-12.57.00:488][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.26-12.57.00:488][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-12.57.00:488][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.26-12.57.00:488][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.06.26-12.57.00:527][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.06.26-12.57.00:528][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. -[2024.06.26-12.57.00:564][ 0]LogSlate: Took 0.000238 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.26-12.57.00:565][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.26-12.57.00:566][ 0]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.26-12.57.00:645][ 0]LogRenderer: Reallocating scene render targets to support 868x328 Format 10 NumSamples 1 (Frame:1). -[2024.06.26-12.57.01:190][ 0]LogSlate: Took 0.000176 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.26-12.57.01:247][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.06.26-12.57.01:247][ 0]LogLoad: (Engine Initialization) Total time: 8.02 seconds -[2024.06.26-12.57.01:247][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.26-12.57.01:417][ 0]LogAssetRegistry: Asset discovery search completed in 5.1747 seconds -[2024.06.26-12.57.01:421][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2024.06.26-12.57.01:422][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.26-12.57.02:278][ 46]LogSlate: Took 0.000244 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.26-12.57.04:501][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.26-12.57.05:923][160]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-12.57.05:923][160]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.26-12.57.05:923][160]LightingResults: New page: Lighting Build -[2024.06.26-12.57.05:924][160]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.06.26-12.57.05:927][160]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.26-12.57.05:927][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-12.57.05:927][160]MapCheck: New page: Map Check -[2024.06.26-12.57.05:927][160]LightingResults: New page: Lighting Build -[2024.06.26-12.57.05:938][160]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-12.57.05:943][160]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.06.26-12.57.05:944][160]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.06.26-12.57.06:217][160]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.26-12.57.06:217][160]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-12.57.06:226][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.26-12.57.06:240][160]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.26-12.57.06:240][160]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,118ms to complete. -[2024.06.26-12.57.06:240][160]LogFileHelpers: Loading map 'Emmy_Testing' took 0.317 -[2024.06.26-12.57.08:291][267]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.06.26-12.57.09:964][327]Cmd: DELETE -[2024.06.26-12.57.09:965][327]Cmd: ACTOR DELETE -[2024.06.26-12.57.09:984][327]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C -[2024.06.26-12.57.10:005][327]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.06.26-12.57.10:007][327]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.06.26-12.57.19:723][895]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-12.57.19:927][895]LogObjectTools: Deleting 1 worlds: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap -[2024.06.26-12.57.19:927][895]LogObjectTools: Currently 3 active worlds: /Game/Emmy_Testing.Emmy_Testing, /Engine/Transient.World_0, /Engine/Transient.World_1 -[2024.06.26-12.57.19:936][895]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.26-12.57.43:706][895]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.26-12.57.53:986][468]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.26-12.57.54:146][468]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.06.26-12.57.54:643][468]LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.26-12.57.56:182][539]LogSlate: Took 0.000342 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.26-12.58.09:698][ 87]LogSlate: Window 'ThirdPersonCharacter' being destroyed -[2024.06.26-12.58.25:129][870]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-12.58.28:322][988]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-12.58.46:650][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:650][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:650][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:651][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:651][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:651][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:655][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:655][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by BP_GameInstance -[2024.06.26-12.58.46:655][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:655][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by BP_GameInstance -[2024.06.26-12.58.46:656][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:656][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_Event_0 -[2024.06.26-12.58.46:656][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:656][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:657][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_CallFunction_5 -[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:657][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableSet_0 -[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:657][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_DynamicCast_0 -[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:657][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableSet_1 -[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:658][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_Event_1 -[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:658][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableGet_0 -[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:658][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_CallFunction_6 -[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:658][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_Event_3 -[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:659][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableGet_1 -[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:659][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableSet_2 -[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:659][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableSet_3 -[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:659][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_Knot_0 -[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:660][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_Knot_1 -[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:660][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_CallFunction_8 -[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:660][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_FunctionEntry_0 -[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.58.46:660][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_FunctionResult_0 -[2024.06.26-12.58.46:661][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:661][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_FunctionResult_0 -[2024.06.26-12.58.46:661][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. -[2024.06.26-12.58.46:663][978]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Could not find a variable named "PlayerTransform" in 'BP_GameInstance'. -Make sure 'BP_GameInstance' has been compiled for Set PlayerTransform -[2024.06.26-12.58.46:663][978]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Could not find a variable named "ControlRotation" in 'BP_GameInstance'. -Make sure 'BP_GameInstance' has been compiled for Set ControlRotation -[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin Save Data no longer exists on node Get . Please refresh node or break links to remove pin. -[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin Save Data no longer exists on node Get . Please refresh node or break links to remove pin. -[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin Save Data no longer exists on node Set . Please refresh node or break links to remove pin. -[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). -[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin As BP Checkpoint no longer exists on node Bad cast node . Please refresh node or break links to remove pin. -[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin Save Data no longer exists on node Set . Please refresh node or break links to remove pin. -[2024.06.26-12.58.46:664][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Invalid pin connection from ' Return Value ' to ' Save Data '. You may have changed the type after the connections were made. -[2024.06.26-12.58.46:664][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). -[2024.06.26-12.58.46:664][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] The property associated with Control Rotation could not be found in '/Game/Blueprints/Blueprints/BP_GameInstance.BP_GameInstance_C' -[2024.06.26-12.58.46:664][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] The property associated with Player Transform could not be found in '/Game/Blueprints/Blueprints/BP_GameInstance.BP_GameInstance_C' -[2024.06.26-12.58.50:013][154]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-12.58.50:020][154]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-12.59.02:812][859]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.59.02:812][859]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.59.02:813][859]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.59.02:813][859]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.59.02:813][859]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.59.02:814][859]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. -[2024.06.26-12.59.02:814][859]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_Message_0 -[2024.06.26-12.59.02:818][859]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: [Compiler] Message node Invalid Message Node has an invalid interface. -[2024.06.26-12.59.02:818][859]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: [Compiler] In use pin no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. -[2024.06.26-12.59.02:818][859]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: [Compiler] In use pin Target no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. -[2024.06.26-12.59.02:818][859]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: [Compiler] Could not find a function named "Der Tod" in 'BP_Deathbox'. -Make sure 'BP_Deathbox' has been compiled for Invalid Message Node -[2024.06.26-12.59.02:841][859]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Blueprints/BP_Deathbox.BP_Deathbox -[2024.06.26-12.59.03:101][859]LogSlate: Took 0.004883 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.26-12.59.10:711][303]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.06.26-12.59.10:711][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-13.00.11:818][355]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to 'BlueprintGeneratedClass'"/Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C"',MemberName="Der Tod",MemberGuid=1E33548340F4C738E7BC63BC0C704233)' -[2024.06.26-13.00.11:820][355]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to 'BlueprintGeneratedClass'"/Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C"',MemberName="Get Game Data",MemberGuid=3D082826416D506263DE35B3C5C2558E)' -[2024.06.26-13.00.11:820][355]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to 'BlueprintGeneratedClass'"/Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C"',MemberName="ControlRotation",MemberGuid=B41513F54F2836B39A5EF28A2B23FC1A)' -[2024.06.26-13.00.11:821][355]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to 'BlueprintGeneratedClass'"/Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C"',MemberName="PlayerTransform",MemberGuid=D21D6ECE4EA6B80042868D8631F4637C)' -[2024.06.26-13.00.16:562][355]LogSlate: Window 'Fix Self Context Function References' being destroyed -[2024.06.26-13.00.27:545][983]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.26-13.00.27:545][983]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.06.26-13.00.27:545][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-13.00.36:974][499]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.06.26-13.00.38:426][577]Cmd: DELETE -[2024.06.26-13.00.38:426][577]Cmd: ACTOR DELETE -[2024.06.26-13.00.38:432][577]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C -[2024.06.26-13.00.38:523][577]LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms -[2024.06.26-13.00.38:526][577]LogEditorActor: Deleted 1 Actors (0.100 secs) -[2024.06.26-13.00.43:311][847]LogObjectTools: Deleting 1 worlds: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap -[2024.06.26-13.00.43:311][847]LogObjectTools: Currently 4 active worlds: /Game/Emmy_Testing.Emmy_Testing, /Engine/Transient.World_0, /Engine/Transient.World_1, /Engine/Transient.World_2 -[2024.06.26-13.00.43:347][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.06.26-13.00.44:478][847]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.26-13.00.44:576][847]LogUObjectGlobals: Force Deleting 5 Package(s): - Asset Name: /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter - Asset Name: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap - Asset Name: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.ThirdPersonExampleMap_BuiltData - Asset Name: /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode - Asset Name: /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview -[2024.06.26-13.00.45:178][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms -[2024.06.26-13.00.45:190][847]LogWorld: UWorld::CleanupWorld for ThirdPersonExampleMap, bSessionEnded=true, bCleanupResources=true -[2024.06.26-13.00.45:190][847]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-13.00.45:265][847]LogObjectTools: Warning: Detected inconsistencies between reference gathering algorithms. Switching 'Editor.UseLegacyGetReferencersForDeletion' on for the remainder of this editor session. -[2024.06.26-13.00.45:829][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.06.26-13.00.45:847][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.06.26-13.00.45:862][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.26-13.00.45:877][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.06.26-13.00.45:892][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.06.26-13.00.45:907][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.06.26-13.00.45:921][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.06.26-13.00.50:393][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.26-13.00.53:503][ 99]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.26-13.00.53:594][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.06.26-13.00.53:611][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.26-13.00.53:625][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.00.53:641][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.26-13.00.53:656][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.26-13.00.53:673][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.06.26-13.00.53:700][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.06.26-13.00.53:715][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.05:331][741]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Mannequin/Animations/ThirdPersonJump_End.ThirdPersonJump_End -[2024.06.26-13.01.05:331][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_Mask': Can't find file. -[2024.06.26-13.01.05:331][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_Mask': Can't find file. -[2024.06.26-13.01.05:331][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_N': Can't find file. -[2024.06.26-13.01.05:331][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_N': Can't find file. -[2024.06.26-13.01.05:332][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_Mask': Can't find file. -[2024.06.26-13.01.05:332][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_N': Can't find file. -[2024.06.26-13.01.05:332][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_Mask': Can't find file. -[2024.06.26-13.01.05:332][741]LoadErrors: Failed to load /Game/Mannequin/Character/Textures/T_Female_Mask.T_Female_Mask Referenced by MI_Female_Body -[2024.06.26-13.01.05:332][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_N': Can't find file. -[2024.06.26-13.01.05:332][741]LoadErrors: Failed to load /Game/Mannequin/Character/Textures/T_Female_N.T_Female_N Referenced by MI_Female_Body -[2024.06.26-13.01.05:407][741]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.06.26-13.01.11:042][741]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.26-13.01.11:133][741]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.06.26-13.01.11:149][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.26-13.01.11:165][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.26-13.01.11:181][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.26-13.01.11:196][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:211][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.26-13.01.11:226][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.26-13.01.11:240][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.06.26-13.01.11:255][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.26-13.01.11:270][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.26-13.01.11:284][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:299][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:313][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.06.26-13.01.11:334][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:348][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:363][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:377][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.06.26-13.01.11:391][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:406][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:420][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:435][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.26-13.01.11:451][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.26-13.01.11:467][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.26-13.01.11:481][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.26-13.01.11:495][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:510][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:524][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:542][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.06.26-13.01.11:556][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.01.11:580][741]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.06.26-13.01.11:595][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.26-13.01.25:925][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BPI_JumpAndRun.uasset: [Compiler] Default value '' for Checkpoint is invalid: 'PinSubCategoryObject on pin 'Checkpoint' is NULL and PinSubCategory is 'None' not 'self'' -[2024.06.26-13.01.25:928][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:928][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:928][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:928][560]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:929][560]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:929][560]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:929][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:929][560]LoadErrors: Failed to load /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C Referenced by K2Node_DynamicCast_0 -[2024.06.26-13.01.25:929][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:929][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:929][560]LoadErrors: Failed to load /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C Referenced by K2Node_CallFunction_0 -[2024.06.26-13.01.25:929][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Message node Invalid Message Node has an invalid interface. -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Target no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Player Transform no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Control Rotation no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Could not find a function named "Save Player" in 'BP_CheckpointGame'. -Make sure 'BP_CheckpointGame' has been compiled for Invalid Message Node -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin no longer exists on node Get Save Data . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin no longer exists on node Get Save Data . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Target no longer exists on node Get Save Data . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Player Transform no longer exists on node Get Save Data . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Control Rotaion no longer exists on node Get Save Data . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Could not find a function named "GetSaveData" in 'BP_CheckpointGame'. -Make sure 'BP_CheckpointGame' has been compiled for Get Save Data -[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Can't connect pins Object and Other Actor : This cast has an invalid target type (was the class deleted without a redirect?). -[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin As Third Person Character no longer exists on node Bad cast node . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Can't connect pins Other Actor and Object : This cast has an invalid target type (was the class deleted without a redirect?). -[2024.06.26-13.01.25:937][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Projectile.uasset: [Compiler] Message node Invalid Message Node has an invalid interface. -[2024.06.26-13.01.25:937][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Projectile.uasset: [Compiler] In use pin no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:937][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Projectile.uasset: [Compiler] In use pin Target no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. -[2024.06.26-13.01.25:937][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Projectile.uasset: [Compiler] Could not find a function named "Der Tod" in 'BP_Projectile'. -Make sure 'BP_Projectile' has been compiled for Invalid Message Node -[2024.06.26-13.01.25:944][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Spawn node SpawnActor NONE must have a Class specified. -[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Velocity specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. -[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Projectile Gravity Scale specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. -[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Physics specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. -[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Should Bounce specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. -[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Collision specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. -[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Should Kill specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. -[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Instigator specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. -[2024.06.26-13.01.25:951][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.26-13.01.25:951][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.26-13.01.25:951][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.26-13.01.25:952][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.26-13.01.25:952][560]LoadErrors: Failed to load /Game/Blueprints/Materials/yellowgras.yellowgras Referenced by gras -[2024.06.26-13.01.25:952][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.26-13.01.25:976][560]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms -[2024.06.26-13.01.28:730][560]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.26-13.01.28:811][560]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.06.26-13.01.28:826][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.26-13.01.28:844][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.26-13.01.28:861][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.26-13.01.28:877][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.06.26-13.01.28:893][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.06.26-13.01.28:909][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.26-13.01.28:924][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.26-13.01.28:939][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.26-13.01.28:954][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.26-13.01.28:975][560]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms -[2024.06.26-13.01.28:989][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.26-13.02.57:361][375]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.06.26-13.03.00:171][375]LogSlate: Window 'Save Content' being destroyed -[2024.06.26-13.03.00:201][375]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.26-13.03.00:215][375]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.06.26-13.03.00:235][375]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4A803F594F6F9D8905DD6B955A4C5A48.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.26-13.03.00:238][375]LogFileHelpers: Saving map 'Emmy_Testing' took 0.038 -[2024.06.26-13.03.00:297][375]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.26-13.03.00:383][375]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.26-13.03.00:383][375]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-13.03.00:384][376]Cmd: QUIT_EDITOR -[2024.06.26-13.03.00:384][376]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.26-13.03.00:386][376]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.26-13.03.00:387][376]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.26-13.03.00:387][376]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.26-13.03.00:387][376]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.06.26-13.03.00:387][376]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-13.03.00:388][376]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-13.03.00:394][376]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.26-13.03.00:394][376]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.26-13.03.00:400][376]LogExit: Preparing to exit. -[2024.06.26-13.03.01:311][376]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms -[2024.06.26-13.03.01:399][376]LogDirectoryWatcher: Display: A directory notification failed, and we were unable to create a new request. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [C:/Users/bib/Documents/GARGame/Content/] -[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:419][376]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:422][376]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.26-13.03.01:425][376]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.26-13.03.01:466][376]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.26-13.03.01:467][376]LogExit: Editor shut down -[2024.06.26-13.03.01:468][376]LogExit: Transaction tracking system shut down -[2024.06.26-13.03.01:472][376]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.26-13.03.01:699][376]LogExit: Object subsystem successfully closed. -[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: ================================================ -[2024.06.26-13.03.01:722][376]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (874) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module PlanarCut (826) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TextureAlignMode (824) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module BspMode (822) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module GeometryMode (820) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (818) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (816) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (814) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (812) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SequenceRecorder (811) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (808) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (806) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (804) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (802) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (800) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WebMMedia (798) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (796) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (794) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (792) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (790) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (788) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (786) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (784) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.26-13.03.01:849][376]MemoryProfiler: Shutdown -[2024.06.26-13.03.01:849][376]NetworkingProfiler: Shutdown -[2024.06.26-13.03.01:849][376]LoadingProfiler: Shutdown -[2024.06.26-13.03.01:849][376]TimingProfiler: Shutdown -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.26-13.03.01:895][376]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (590) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module SynthesisEditor (588) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module Synthesis (586) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (584) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (582) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module TakeSequencer (580) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module TakeMovieScene (578) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module GooglePAD (572) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ScreenshotTools (570) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module EditableMesh (568) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CableComponent (566) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AudioCapture (562) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AssetTags (558) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AndroidPermission (550) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (548) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (546) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (542) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MotoSynth (540) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (538) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536) -[2024.06.26-13.03.02:090][376]LogOpenImageDenoise: OIDN shutting down -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (534) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module PluginBrowser (532) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (530) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (528) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (526) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CryptoKeys (524) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CurveEditorTools (522) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MeshConversion (520) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module DynamicMesh (518) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (516) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module GeometricObjects (514) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (512) -[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MediaCompositing (510) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (508) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (506) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (504) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (502) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module ImgMedia (500) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (498) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (497) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (494) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (492) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (490) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (488) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module FractureEditor (486) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (484) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (482) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module ChaosNiagara (480) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (479) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module BackChannel (472) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AlembicImporter (470) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AlembicLibrary (469) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCache (468) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (467) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (462) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (460) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (458) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module UObjectPlugin (450) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (448) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module PluginUtils (442) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GitSourceControl (438) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module SourceControl (437) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (434) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (410) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module SoundFields (406) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) -[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.06.26-13.03.02:500][376]LogModuleManager: Shutting down and abandoning module ActorSequence (388) -[2024.06.26-13.03.02:500][376]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (380) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (378) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module FacialAnimation (376) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module DataValidation (374) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (372) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (370) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (368) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (366) -[2024.06.26-13.03.02:601][376]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (364) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (362) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (360) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (358) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapController (356) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (354) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapAR (352) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (350) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module Niagara (348) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module SignalProcessing (347) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module NiagaraEditor (345) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module NiagaraCore (342) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (340) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (338) -[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module LevelEditor (337) -[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (336) -[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (334) -[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module MainFrame (332) -[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module HotReload (331) -[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module ToolMenus (327) -[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module ContentBrowser (325) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module ContentBrowserData (324) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module TreeMap (321) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.26-13.03.02:607][376]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.26-13.03.02:609][376]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.26-13.03.02:610][376]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.06.26-13.03.02:611][376]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.06.26-13.03.02:611][376]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.06.26-13.03.02:630][376]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.06.26-13.03.02:630][376]LogHttp: Display: Http module shutting down, but needs to wait on 2 outstanding Http requests: -[2024.06.26-13.03.02:631][376]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1A650B54-4196-FD19-F8D0-BEAC69582644%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.26-13.03.02:631][376]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1A650B54-4196-FD19-F8D0-BEAC69582644%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.26-13.03.02:631][376]LogHttp: Display: cleaning up 2 outstanding Http requests. -[2024.06.26-13.03.02:634][376]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.06.26-13.03.02:634][376]LogModuleManager: Shutting down and abandoning module MLSDK (74) -[2024.06.26-13.03.02:634][376]LogModuleManager: Shutting down and abandoning module WmfMedia (72) -[2024.06.26-13.03.02:636][376]LogModuleManager: Shutting down and abandoning module Media (71) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module MediaInfo (70) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module MagicLeap (66) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module NiagaraShader (62) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.26-13.03.02:638][376]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.26-13.03.02:691][376]LogD3D11RHI: Shutdown -[2024.06.26-13.03.02:691][376]LogD3D11RHI: CleanupD3DDevice -[2024.06.26-13.03.02:694][376]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.26-13.03.02:696][376]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.26-13.03.02:696][376]LogExit: Exiting. -[2024.06.26-13.03.02:708][376]Log file closed, 06/26/24 15:03:02 diff --git a/Saved/Logs/DesertGame-backup-2024.06.28-08.07.33.log b/Saved/Logs/DesertGame-backup-2024.06.28-08.07.33.log new file mode 100644 index 0000000..876cb23 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.28-08.07.33.log @@ -0,0 +1,2117 @@ +Log file open, 06/27/24 10:54:08 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.241082 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.27-08.54.08:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.27-08.54.08:543][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.27-08.54.08:543][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.27-08.54.08:543][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.27-08.54.08:543][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.27-08.54.08:545][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.06.27-08.54.08:545][ 0]LogInit: User: bib +[2024.06.27-08.54.08:545][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.27-08.54.08:545][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.27-08.54.08:545][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.27-08.54.08:545][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.27-08.54.08:545][ 0]LogMemory: Process Physical Memory: 144.57 MB used, 144.57 MB peak +[2024.06.27-08.54.08:545][ 0]LogMemory: Process Virtual Memory: 129.70 MB used, 129.70 MB peak +[2024.06.27-08.54.08:545][ 0]LogMemory: Physical Memory: 10472.05 MB used, 5596.65 MB free, 16068.70 MB total +[2024.06.27-08.54.08:545][ 0]LogMemory: Virtual Memory: 134205488.00 MB used, 12239.69 MB free, 134217728.00 MB total +[2024.06.27-08.54.08:548][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.27-08.54.08:564][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.27-08.54.08:564][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.27-08.54.08:565][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.27-08.54.08:566][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.27-08.54.08:568][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.27-08.54.08:578][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.27-08.54.08:590][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.27-08.54.08:590][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.27-08.54.08:665][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.27-08.54.08:672][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.27-08.54.08:729][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.27-08.54.08:729][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Revision : 000c +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: AdapterLuid : 0 68864 +[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.27-08.54.08:737][ 0]LogWindows: EnumDisplayDevices: +[2024.06.27-08.54.08:737][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.27-08.54.08:737][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.27-08.54.08:737][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.27-08.54.08:737][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.27-08.54.08:737][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.27-08.54.08:738][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.27-08.54.08:738][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.27-08.54.08:742][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: Revision : 000c +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: AdapterLuid : 0 68864 +[2024.06.27-08.54.08:785][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.27-08.54.08:806][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.27-08.54.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.27-08.54.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.27-08.54.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.27-08.54.09:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.27-08.54.09:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.27-08.54.09:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.27-08.54.09:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.27-08.54.09:090][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.27-08.54.09:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.27-08.54.09:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.27-08.54.09:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.27-08.54.09:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.27-08.54.09:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.27-08.54.09:122][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.27-08.54.09:125][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.27-08.54.09:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.27-08.54.09:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.27-08.54.09:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.27-08.54.09:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.27-08.54.09:146][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.27-08.54.09:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.27-08.54.09:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.27-08.54.09:153][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.27-08.54.09:158][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.27-08.54.09:181][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.27-08.54.09:203][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/25296/). +[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/014AC7EF40A3DF46978E34AFD8B9275D/'. +[2024.06.27-08.54.09:204][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.27-08.54.09:928][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds +[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1721.96MBs, RandomWriteSpeed=242.28MBs. Assigned SpeedClass 'Local' +[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.27-08.54.10:053][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.27-08.54.10:054][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.27-08.54.10:080][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up +[2024.06.27-08.54.10:281][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.27-08.54.10:281][ 0]LogInit: Active device profile: [000002738FD98B00][000002738D887B00 49] Windows +[2024.06.27-08.54.10:281][ 0]LogInit: Profiles: [000002738FD98B00][000002738D887B00 49] Windows, [000002738FD5E100][000002738FB42100 49] WindowsNoEditor, [000002738FD99900][000002738FB46280 49] WindowsServer, [000002738FD5EE00][000002738FB4A400 49] WindowsClient, [000002738FD9BC00][000002738FB4E580 49] IOS, [000002738FD5CF00][00000273EF89E700 49] iPadAir, [000002738FD9BE00][000002738D88A840 49] iPadAir2, [000002738FD0CC00][00000273EF8A6A80 49] IPadPro, [000002738FD0CD00][00000273EF8A2AC0 49] iPadAir3, [000002738FD5FB00][00000273EF8AEC40 49] iPadAir4, [000002738FD0F600][00000273EF8B2DC0 49] iPadMini2, [000002738FD5F200][00000273EF8B6F40 49] iPadMini3, [000002738FD0F800][00000273EF8BB0C0 49] iPadMini4, [000002738FD5F800][00000273EF8BF240 49] iPadMini5, [000002738FD30600][00000273EF8C7500 49] iPhone6, [000002738FD30700][00000273EF8C3540 49] iPodTouch6, [000002738FD9A900][000002738FB53800 49] iPhone7, [000002738FD9A800][00000273EF8CB840 49] iPodTouch7, [000002738FD30100][000002738FB579C0 49] iPhone5S, [000002738FD0C700][000002738FB5BB40 49] iPhone6Plus, [000002738FD32500][000002738FB5E140 49] iPhone6S, [000002738FD0D300][000002738FB622C0 49] iPhone6SPlus, [000002738FD33B00][000002738FB66440 49] iPhone7Plus, [000002738FD0F500][000002738FB6A5C0 49] iPhoneSE, [000002738FD9A600][000002738FB6E740 49] iPhone8, [000002738FD0C600][000002738FB728C0 49] iPhone8Plus, [000002738FD9A200][00000273EF8AAA00 49] iPhoneX, [000002738FD0F300][000002738FB76B40 49] iPhoneXS, [000002738FD9B400][000002738FB7AC80 49] iPhoneXSMax, [000002738FD0ED00][000002738FB7EDC0 49] iPhoneXR, [000002738FD98200][000002738FB86F40 49] iPhone11, [000002738FD0DE00][000002738FB8B0C0 49] iPhone11Pro, [000002738FD9AA00][000002738FB8F240 49] iPhone11ProMax, [000002738FD0F700][000002738FB933C0 49] iPhoneSE2, [000002738FD98D00][000002738FB97540 49] iPhone12Mini, [000002738FD0DF00][000002738FB9B6C0 49] iPhone12, [000002738FD98700][000002738FB9F840 49] iPhone12Pro, [000002738FD0D400][000002738FBA39C0 49] iPhone12ProMax, [000002738FD98C00][000002738FBA7B40 49] iPadPro105, [000002738FD0D700][000002738FBAA140 49] iPadPro129, [000002738FD98100][000002738FBAE2C0 49] iPadPro97, [000002738FD0FC00][000002738FBB2440 49] iPadPro2_129, [000002738FD98800][000002738FBB65C0 49] iPad5, [000002738FD0F100][000002738FBBA740 49] iPad6, [000002738FD98500][000002738FBBE8C0 49] iPad7, [000002738FD0E800][000002738FBC2A40 49] iPad8, [000002738FD99500][000002738FB82B80 49] iPadPro11, [000002738FD0D500][000002738FBC6CC0 49] iPadPro2_11, [000002738FD98F00][000002738FBCAE00 49] iPadPro3_129, [000002738FD0EC00][000002738FBCEF40 49] iPadPro4_129, [000002738FD9A500][000002738FBD70C0 49] AppleTV, [000002738FD0D100][000002738FBDB240 49] AppleTV4K, [000002738FD98400][000002738FBDF3C0 49] TVOS, [000002738FD0E600][000002738FBE3540 49] Mac, [000002738FD9BD00][000002738FBE76C0 49] MacClient, [000002738FD0D800][000002738FBEB840 49] MacNoEditor, [000002738FD9B100][000002738FBEF9C0 49] MacServer, [000002738FD0F900][000002738FBF3B40 49] Linux, [000002738FD98900][000002738FBF6140 49] LinuxAArch64, [000002738FD0FF00][000002738FBFA2C0 49] LinuxNoEditor, [000002738FD99B00][000002738FBFE440 49] LinuxAArch64NoEditor, [000002738FD0F400][000002738FC025C0 49] LinuxClient, [000002738FD99C00][000002738FC06740 49] LinuxAArch64Client, [000002738FD0DD00][000002738FC0A8C0 49] LinuxServer, [000002738FD9AF00][000002738FC0EA40 49] LinuxAArch64Server, [000002738FD0C500][000002738FC12BC0 49] Android, [000002738FD99E00][000002738FC16D40 49] Android_Low, [000002738FD0F000][000002738FBD2E80 49] Android_Mid, [000002738FD9A400][000002738FC1AFC0 49] Android_High, [000002738FD0C800][000002738FC1F100 49] Android_Default, [000002738FD9B200][000002738FC27280 49] Android_Adreno4xx, [000002738FD5E400][000002738FC2B400 49] Android_Adreno5xx_Low, [000002738FD31C00][000002738FC2F580 49] Android_Adreno5xx, [000002738FD5FD00][000002738FC33700 49] Android_Adreno6xx, [000002738FD32B00][000002738FC37880 49] Android_Adreno6xx_Vulkan, [000002738FD5FE00][000002738FC3BA00 49] Android_Mali_T6xx, [000002738FD30F00][000002738FC3FB80 49] Android_Mali_T7xx, [000002738FD5D300][000002738FC42180 49] Android_Mali_T8xx, [000002738FD31F00][000002738FC46300 49] Android_Mali_G71, [000002738FD5DC00][000002738FC4A480 49] Android_Mali_G72, [000002738FD32400][000002738FC4E600 49] Android_Mali_G72_Vulkan, [000002738FD5F600][000002738FC52780 49] Android_Mali_G76, [000002738FD32100][000002738FC56900 49] Android_Mali_G76_Vulkan, [000002738FD5DB00][000002738FC5AA80 49] Android_Mali_G77, [000002738FD30A00][000002738FC5EC00 49] Android_Mali_G77_Vulkan, [000002738FD5F400][000002738FC62D80 49] Android_Mali_G78, [000002738FD31300][000002738FC66F00 49] Android_Mali_G78_Vulkan, [000002738FD5E900][000002738FC23040 49] Android_Mali_G710, [000002738FD33D00][000002738FC6B180 49] Android_Mali_G710_Vulkan, [000002738FD5DE00][000002738FC6F2C0 49] Android_Vulkan_SM5, [000002738FD30900][000002738FC77440 49] Android_PowerVR_G6xxx, [000002738FD5DF00][000002738FC7B5C0 49] Android_PowerVR_GT7xxx, [000002738FD32700][000002738FC7F740 49] Android_PowerVR_GE8xxx, [000002738FD5E300][000002738FC838C0 49] Android_PowerVR_GM9xxx, [000002738FD33200][000002738FC87A40 49] Android_PowerVR_GM9xxx_Vulkan, [000002738FD5F000][000002738FC8BBC0 49] Android_TegraK1, [000002738FD31700][000002738FC8E1C0 49] Android_Unknown_Vulkan, [000002738FD5F700][000002738FC92340 49] Lumin, [000002738FD30200][000002738FC964C0 49] Lumin_Desktop, [000002738FD5E200][000002738FC9A640 49] HoloLens, +[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.27-08.54.10:395][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.27-08.54.10:395][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.27-08.54.10:407][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.27-08.54.10:762][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.27-08.54.10:840][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.27-08.54.10:845][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.27-08.54.10:845][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.27-08.54.10:845][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.27-08.54.11:106][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E9859DC94A21688B25F350A37C9AFDFA | Instance: 93CA09DD45F8DF6BA851AD8A51714B99 (NB-PBM2H22CUN-25296). +[2024.06.27-08.54.11:200][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.27-08.54.11:203][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.27-08.54.11:234][ 0]LogPython: Using Python 3.7.7 +[2024.06.27-08.54.11:760][ 0]SourceControl: Source control is disabled +[2024.06.27-08.54.11:760][ 0]SourceControl: Source control is disabled +[2024.06.27-08.54.11:762][ 0]SourceControl: Source control is disabled +[2024.06.27-08.54.11:768][ 0]SourceControl: Source control is disabled +[2024.06.27-08.54.11:771][ 0]SourceControl: Source control is disabled +[2024.06.27-08.54.11:818][ 0]LogUProjectInfo: Found projects: +[2024.06.27-08.54.11:839][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.27-08.54.11:854][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.27-08.54.11:854][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.27-08.54.11:909][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.27-08.54.11:963][ 0]LogCollectionManager: Loaded 0 collections in 0.001281 seconds +[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.27-08.54.11:981][ 0]LogOcInput: OculusInput pre-init called +[2024.06.27-08.54.12:195][ 0]LogEngine: Initializing Engine... +[2024.06.27-08.54.12:243][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.27-08.54.12:244][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.27-08.54.12:244][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.27-08.54.12:245][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.27-08.54.12:339][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.27-08.54.12:349][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.27-08.54.12:355][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.27-08.54.12:358][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.27-08.54.12:359][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.27-08.54.12:359][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.27-08.54.12:366][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.27-08.54.12:366][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.27-08.54.12:664][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.27-08.54.12:667][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.27-08.54.12:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.27-08.54.12:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.27-08.54.12:672][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.27-08.54.12:672][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.27-08.54.12:672][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.27-08.54.12:673][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.27-08.54.12:673][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.27-08.54.12:673][ 0]LogInit: FAudioDevice initialized. +[2024.06.27-08.54.12:673][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.27-08.54.12:673][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.27-08.54.12:732][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.27-08.54.12:732][ 0]LogInit: Texture streaming: Enabled +[2024.06.27-08.54.12:744][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.27-08.54.12:747][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.27-08.54.12:747][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.27-08.54.12:748][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.27-08.54.12:788][ 0]LogInit: Transaction tracking system initialized +[2024.06.27-08.54.12:808][ 0]BlueprintLog: New page: Editor Load +[2024.06.27-08.54.12:850][ 0]LocalizationService: Localization service is disabled +[2024.06.27-08.54.12:867][ 0]TimingProfiler: Initialize +[2024.06.27-08.54.12:867][ 0]TimingProfiler: OnSessionChanged +[2024.06.27-08.54.12:867][ 0]LoadingProfiler: Initialize +[2024.06.27-08.54.12:867][ 0]LoadingProfiler: OnSessionChanged +[2024.06.27-08.54.12:867][ 0]NetworkingProfiler: Initialize +[2024.06.27-08.54.12:867][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.27-08.54.12:867][ 0]MemoryProfiler: Initialize +[2024.06.27-08.54.12:867][ 0]MemoryProfiler: OnSessionChanged +[2024.06.27-08.54.12:975][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.27-08.54.12:975][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.27-08.54.13:106][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.06.27-08.54.13:267][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.27-08.54.13:269][ 0]SourceControl: Source control is disabled +[2024.06.27-08.54.13:269][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.701 +[2024.06.27-08.54.13:269][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.27-08.54.13:270][ 0]LightingResults: New page: Lighting Build +[2024.06.27-08.54.13:270][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.27-08.54.13:271][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-08.54.13:271][ 0]MapCheck: New page: Map Check +[2024.06.27-08.54.13:271][ 0]LightingResults: New page: Lighting Build +[2024.06.27-08.54.13:276][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.27-08.54.13:279][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.27-08.54.13:525][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.06.27-08.54.14:731][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.06.27-08.54.14:732][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-08.54.14:953][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.27-08.54.14:967][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.06.27-08.54.14:969][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.27-08.54.14:969][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete. +[2024.06.27-08.54.14:969][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.698 +[2024.06.27-08.54.14:970][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.402 +[2024.06.27-08.54.15:137][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-08.54.15:142][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-08.54.15:147][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-08.54.15:151][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-08.54.15:186][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0077 seconds. Added 3822 classes and 928 folders. +[2024.06.27-08.54.15:203][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.27-08.54.15:218][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:218][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.27-08.54.15:218][ 0]LogPakFile: OnPakFileMounted2Time == 0.000366 +[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.27-08.54.15:229][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:229][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.27-08.54.15:229][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 +[2024.06.27-08.54.15:237][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.27-08.54.15:237][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:238][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.27-08.54.15:238][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:238][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.27-08.54.15:238][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.27-08.54.15:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.27-08.54.15:245][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.27-08.54.15:253][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:253][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.27-08.54.15:253][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.27-08.54.15:259][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:259][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.27-08.54.15:259][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.06.27-08.54.15:265][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.27-08.54.15:266][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:266][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.27-08.54.15:266][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:266][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.27-08.54.15:266][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.27-08.54.15:273][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:273][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.27-08.54.15:273][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.06.27-08.54.15:279][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.27-08.54.15:280][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:280][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.27-08.54.15:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.27-08.54.15:280][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.27-08.54.15:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.27-08.54.15:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.27-08.54.15:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.27-08.54.15:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.27-08.54.15:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.27-08.54.15:301][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.27-08.54.15:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.27-08.54.15:308][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.27-08.54.15:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.27-08.54.15:315][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.27-08.54.15:322][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:322][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.27-08.54.15:322][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.27-08.54.15:329][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:329][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.27-08.54.15:329][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.27-08.54.15:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.27-08.54.15:337][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.27-08.54.15:344][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:344][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.27-08.54.15:344][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.27-08.54.15:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.27-08.54.15:351][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.27-08.54.15:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.27-08.54.15:362][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.27-08.54.15:370][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:370][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.27-08.54.15:370][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.27-08.54.15:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.27-08.54.15:377][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.27-08.54.15:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.27-08.54.15:384][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.27-08.54.15:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.27-08.54.15:392][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.27-08.54.15:399][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:399][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.27-08.54.15:399][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.06.27-08.54.15:406][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.27-08.54.15:407][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.27-08.54.15:407][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.27-08.54.15:407][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.27-08.54.15:407][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.27-08.54.15:407][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.06.27-08.54.15:643][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.27-08.54.15:647][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.06.27-08.54.15:718][ 0]LogSlate: Took 0.000277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.27-08.54.15:728][ 0]LogSlate: Took 0.008787 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.27-08.54.15:729][ 0]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.27-08.54.15:878][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1). +[2024.06.27-08.54.16:373][ 0]LogSlate: Took 0.005720 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.27-08.54.16:424][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.27-08.54.16:424][ 0]LogLoad: (Engine Initialization) Total time: 8.86 seconds +[2024.06.27-08.54.16:424][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.27-08.54.16:584][ 0]LogAssetRegistry: Asset discovery search completed in 6.5046 seconds +[2024.06.27-08.54.16:588][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) +[2024.06.27-08.54.16:591][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.27-08.54.17:534][ 23]LogSlate: Took 0.000332 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.27-08.54.27:064][596]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Elevator.Elevator +[2024.06.27-08.54.27:753][596]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.06.27-08.54.59:134][329]LogSlate: Took 0.000300 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.27-08.54.59:194][330]LogSlate: Took 0.009345 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.27-09.08.18:629][647]LogSlate: Window 'Elevator' being destroyed +[2024.06.27-09.08.31:442][323]LogTemp: Repeating last play command: Selected Viewport +[2024.06.27-09.08.31:457][323]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.27-09.08.31:460][323]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:08:31) +[2024.06.27-09.08.31:461][323]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.06.27-09.08.31:462][323]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.06.27-09.08.31:469][323]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.08.31:476][323]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007195s) +[2024.06.27-09.08.31:477][323]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.08.31:477][323]LogPlayLevel: PIE: World Init took: (0.001016s) +[2024.06.27-09.08.31:477][323]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008358s) +[2024.06.27-09.08.31:503][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms +[2024.06.27-09.08.31:511][323]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.27-09.08.31:511][323]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.27-09.08.31:513][323]LogAudioMixer: Display: 0: FrontLeft +[2024.06.27-09.08.31:513][323]LogAudioMixer: Display: 1: FrontRight +[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.27-09.08.31:562][323]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.27-09.08.31:562][323]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.27-09.08.31:562][323]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.27-09.08.31:563][323]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.27-09.08.31:563][323]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.27-09.08.31:563][323]LogInit: FAudioDevice initialized. +[2024.06.27-09.08.31:563][323]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.06.27-09.08.31:571][323]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.06.27-09.08.31:571][323]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.06.27-09.08.31:571][323]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.06.27-09.08.31:571][323]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.08.31:574][323]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.08.31 +[2024.06.27-09.08.31:574][323]LogWorld: Bringing up level for play took: 0.001689 +[2024.06.27-09.08.31:574][323]LogOnline: OSS: Creating online subsystem instance for: :Context_4 +[2024.06.27-09.08.31:580][323]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.06.27-09.08.31:581][323]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.06.27-09.08.31:581][323]PIE: Server logged in +[2024.06.27-09.08.31:583][323]PIE: Play in editor total start time 0,131 seconds. +[2024.06.27-09.08.55:299][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.08.55:299][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.08.55:300][720]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.08.55:301][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.08.55:319][720]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.27-09.08.55:328][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.08.55:355][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.08.55:355][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.08.55:357][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.08.55:376][720]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms +[2024.06.27-09.08.55:399][721]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.06.27-09.08.59:340][902]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1). +[2024.06.27-09.09.16:426][916]BlueprintLog: New page: Compile Elevator +[2024.06.27-09.09.16:482][916]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms +[2024.06.27-09.09.16:525][916]LogSlate: Took 0.011681 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.06.27-09.09.17:917][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true +[2024.06.27-09.09.17:931][994]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ElevatorE97257A5431E47E0B3FF6A8FADDE1E83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' +[2024.06.27-09.09.17:946][994]AssetCheck: New page: Asset Save: Elevator +[2024.06.27-09.09.17:946][994]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator +[2024.06.27-09.09.21:083][157]LogTemp: Repeating last play command: Selected Viewport +[2024.06.27-09.09.21:088][157]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.27-09.09.21:088][157]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:09:21) +[2024.06.27-09.09.21:089][157]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.09.21:095][157]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006279s) +[2024.06.27-09.09.21:095][157]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.09.21:096][157]LogPlayLevel: PIE: World Init took: (0.000787s) +[2024.06.27-09.09.21:096][157]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007168s) +[2024.06.27-09.09.21:118][157]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.06.27-09.09.21:120][157]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.27-09.09.21:120][157]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.27-09.09.21:121][157]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.27-09.09.21:122][157]LogAudioMixer: Display: 0: FrontLeft +[2024.06.27-09.09.21:122][157]LogAudioMixer: Display: 1: FrontRight +[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.27-09.09.21:170][157]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.27-09.09.21:170][157]LogInit: FAudioDevice initialized. +[2024.06.27-09.09.21:170][157]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.06.27-09.09.21:179][157]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.09.21:181][157]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.09.21 +[2024.06.27-09.09.21:181][157]LogWorld: Bringing up level for play took: 0.002030 +[2024.06.27-09.09.21:181][157]LogOnline: OSS: Creating online subsystem instance for: :Context_5 +[2024.06.27-09.09.21:183][157]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE +[2024.06.27-09.09.21:183][157]PIE: Server logged in +[2024.06.27-09.09.21:184][157]PIE: Play in editor total start time 0,096 seconds. +[2024.06.27-09.09.45:565][617]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE +[2024.06.27-09.09.47:223][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.09.47:223][714]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.09.47:223][714]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.09.47:224][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.09.47:242][714]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.27-09.09.47:252][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.09.47:274][714]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.27-09.09.47:275][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.09.47:276][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.09.47:279][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.09.47:282][714]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms +[2024.06.27-09.09.47:302][715]LogPlayLevel: Display: Destroying online subsystem :Context_5 +[2024.06.27-09.09.54:971][156]BlueprintLog: New page: Compile Elevator +[2024.06.27-09.09.55:017][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.06.27-09.09.55:999][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true +[2024.06.27-09.09.56:012][200]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ElevatorD2B0109545D82CEC6C876D9AA01D086D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' +[2024.06.27-09.09.56:031][200]AssetCheck: New page: Asset Save: Elevator +[2024.06.27-09.09.56:031][200]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator +[2024.06.27-09.10.00:840][477]LogTemp: Repeating last play command: Selected Viewport +[2024.06.27-09.10.00:846][477]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.27-09.10.00:846][477]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:10:00) +[2024.06.27-09.10.00:846][477]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.10.00:854][477]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007025s) +[2024.06.27-09.10.00:854][477]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.10.00:854][477]LogPlayLevel: PIE: World Init took: (0.000903s) +[2024.06.27-09.10.00:855][477]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008039s) +[2024.06.27-09.10.00:878][477]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms +[2024.06.27-09.10.00:880][477]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.27-09.10.00:880][477]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.27-09.10.00:881][477]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.27-09.10.00:882][477]LogAudioMixer: Display: 0: FrontLeft +[2024.06.27-09.10.00:882][477]LogAudioMixer: Display: 1: FrontRight +[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.27-09.10.00:930][477]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.27-09.10.00:930][477]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.27-09.10.00:930][477]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.27-09.10.00:931][477]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.27-09.10.00:931][477]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.27-09.10.00:931][477]LogInit: FAudioDevice initialized. +[2024.06.27-09.10.00:931][477]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.06.27-09.10.00:937][477]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.10.00:938][477]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.10.00 +[2024.06.27-09.10.00:939][477]LogWorld: Bringing up level for play took: 0.001497 +[2024.06.27-09.10.00:939][477]LogOnline: OSS: Creating online subsystem instance for: :Context_6 +[2024.06.27-09.10.00:941][477]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE +[2024.06.27-09.10.00:941][477]PIE: Server logged in +[2024.06.27-09.10.00:942][477]PIE: Play in editor total start time 0,096 seconds. +[2024.06.27-09.10.15:333][335]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.10.15:333][335]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.10.15:333][335]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.10.15:334][335]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.10.15:350][335]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.27-09.10.15:361][335]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.10.15:382][335]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.10.15:382][335]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.10.15:383][335]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.10.15:390][335]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.06.27-09.10.15:406][336]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.06.27-09.10.20:738][625]BlueprintLog: New page: Compile Elevator +[2024.06.27-09.10.20:784][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms +[2024.06.27-09.10.21:397][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true +[2024.06.27-09.10.21:409][651]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Elevator35031DA24BA0F89E5F9245A656D7FA84.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' +[2024.06.27-09.10.21:427][651]AssetCheck: New page: Asset Save: Elevator +[2024.06.27-09.10.21:427][651]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator +[2024.06.27-09.10.23:885][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.27-09.10.23:909][781]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms +[2024.06.27-09.10.23:931][781]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing55218D334D6A62A6DFB4519FB4BC26BB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.27-09.10.23:950][781]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.27-09.10.23:950][781]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.27-09.11.44:148][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.27-09.11.44:149][899]LoadErrors: Failed to load /Game/Blueprints/Materials/yellowgras.yellowgras Referenced by gras +[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.27-09.11.57:082][609]Cmd: TRANSACTION UNDO +[2024.06.27-09.11.57:082][609]LogEditorTransaction: Undo Foliage Editing +[2024.06.27-09.12.02:380][900]Cmd: TRANSACTION UNDO +[2024.06.27-09.12.02:380][900]LogEditorTransaction: Undo Foliage Editing +[2024.06.27-09.12.26:889][ 19]Cmd: TRANSACTION UNDO +[2024.06.27-09.12.26:889][ 19]LogEditorTransaction: Undo Foliage Editing +[2024.06.27-09.12.27:283][ 29]Cmd: TRANSACTION UNDO +[2024.06.27-09.12.27:283][ 29]LogEditorTransaction: Undo Foliage Editing +[2024.06.27-09.12.28:132][ 72]Cmd: TRANSACTION UNDO +[2024.06.27-09.12.28:132][ 72]LogEditorTransaction: Undo Edit Max +[2024.06.27-09.12.30:420][205]Cmd: TRANSACTION UNDO +[2024.06.27-09.12.30:420][205]LogEditorTransaction: Undo Edit Min +[2024.06.27-09.12.53:777][305]Cmd: TRANSACTION UNDO +[2024.06.27-09.12.53:777][305]LogEditorTransaction: Undo Foliage Editing +[2024.06.27-09.12.57:994][533]Cmd: TRANSACTION UNDO +[2024.06.27-09.12.57:994][533]LogEditorTransaction: Undo Foliage Editing +[2024.06.27-09.12.59:319][571]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Blueprints/Foliage/gras.gras +[2024.06.27-09.12.59:354][571]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.27-09.12.59:455][571]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.27-09.12.59:983][572]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). +[2024.06.27-09.13.08:092][957]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Foliage/gras" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset" SILENT=true +[2024.06.27-09.13.08:105][957]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grasBC5EE633400DF4F3705797BF8B385E64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset' +[2024.06.27-09.13.08:122][957]AssetCheck: New page: Asset Save: gras +[2024.06.27-09.13.08:122][957]LogContentValidation: Display: Validating StaticMesh /Game/Blueprints/Foliage/gras.gras +[2024.06.27-09.13.17:239][325]Cmd: TRANSACTION UNDO +[2024.06.27-09.13.17:239][325]LogEditorTransaction: Undo StaticMesh: Material changed +[2024.06.27-09.13.20:661][446]Cmd: TRANSACTION UNDO +[2024.06.27-09.13.20:661][446]LogEditorTransaction: Undo Foliage Editing +[2024.06.27-09.13.22:996][525]Cmd: TRANSACTION UNDO +[2024.06.27-09.13.22:996][525]LogEditorTransaction: Undo Foliage Editing +[2024.06.27-09.13.35:692][973]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Foliage/gras" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset" SILENT=true +[2024.06.27-09.13.35:698][973]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grasF61B3BCB4F3CDD184EB4C58BE6479B8D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset' +[2024.06.27-09.13.35:730][973]AssetCheck: New page: Asset Save: gras +[2024.06.27-09.13.35:730][973]LogContentValidation: Display: Validating StaticMesh /Game/Blueprints/Foliage/gras.gras +[2024.06.27-09.13.45:300][369]LogTemp: Repeating last play command: Selected Viewport +[2024.06.27-09.13.45:306][369]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.27-09.13.45:306][369]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:13:45) +[2024.06.27-09.13.45:306][369]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.13.45:315][369]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009493s) +[2024.06.27-09.13.45:316][369]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.13.45:317][369]LogPlayLevel: PIE: World Init took: (0.001434s) +[2024.06.27-09.13.45:317][369]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011060s) +[2024.06.27-09.13.45:375][369]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms +[2024.06.27-09.13.45:378][369]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.27-09.13.45:378][369]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.27-09.13.45:380][369]LogAudioMixer: Display: 0: FrontLeft +[2024.06.27-09.13.45:381][369]LogAudioMixer: Display: 1: FrontRight +[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.27-09.13.45:428][369]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.27-09.13.45:428][369]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.27-09.13.45:428][369]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.27-09.13.45:429][369]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.27-09.13.45:429][369]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.27-09.13.45:429][369]LogInit: FAudioDevice initialized. +[2024.06.27-09.13.45:429][369]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.06.27-09.13.45:435][369]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.13.45:437][369]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.13.45 +[2024.06.27-09.13.45:437][369]LogWorld: Bringing up level for play took: 0.001688 +[2024.06.27-09.13.45:438][369]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2024.06.27-09.13.45:440][369]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.06.27-09.13.45:440][369]PIE: Server logged in +[2024.06.27-09.13.45:441][369]PIE: Play in editor total start time 0,136 seconds. +[2024.06.27-09.13.59:289][195]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.13.59:289][195]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.13.59:297][195]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.13.59:297][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.13.59:306][195]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.27-09.13.59:310][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.13.59:331][195]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.13.59:339][195]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.13.59:340][195]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.13.59:357][195]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2024.06.27-09.13.59:373][196]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.06.27-09.14.25:044][ 65]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Blueprints/Materials/grastexture.grastexture +[2024.06.27-09.14.25:054][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: D92D1E3C899C3B2B29A4027C1B3AB446B7722A96), compiling. +[2024.06.27-09.14.25:107][ 65]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.06.27-09.14.25:232][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: DDBE8A49C0AD9BA3D6378A0D7358D9835FE5CDB4), compiling. +[2024.06.27-09.14.25:236][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: BCAD15B30929DE5093B815D9E586C2B6F75E737E), compiling. +[2024.06.27-09.14.25:239][ 65]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AE40CFC8A2134091AF34B6DCE6B063FF415FD9B), compiling. +[2024.06.27-09.14.25:260][ 65]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.27-09.14.25:473][ 71]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Total job queries 58, among them cache hits 0 (0.00%) +[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) +[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: ================================================ +[2024.06.27-09.14.27:173][127]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.27-09.14.27:173][127]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.27-09.14.27:261][130]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 18 +[2024.06.27-09.14.27:261][130]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 15 +[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 +[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.27:785][144]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11 +[2024.06.27-09.14.27:785][144]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.27:834][145]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.28:010][150]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9 +[2024.06.27-09.14.28:010][150]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 +[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.29:251][177]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.27-09.14.29:251][177]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass vertex shader: 90 instructions +[2024.06.27-09.14.30:556][219]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.31:034][241]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 63EE4E14E38D1E6B96EEE0E24A0DFE31FC51DFCC), compiling. +[2024.06.27-09.14.31:037][241]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 60873BAD23D5F978A74E23D6F66E5FBD9F023306), compiling. +[2024.06.27-09.14.31:041][241]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.27-09.14.31:132][244]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass vertex shader: 90 instructions +[2024.06.27-09.14.31:161][245]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.32:505][293]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 45BC1E3A41A06AD575A9F192E1F8E7D45D880B49), compiling. +[2024.06.27-09.14.32:508][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 14853BDDDAB62C970B0A45C5FEA7A0B602536E59), compiling. +[2024.06.27-09.14.32:511][293]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass vertex shader: 90 instructions +[2024.06.27-09.14.32:586][296]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.33:559][335]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: E6C2675C3B25E1E69C7FC500222E85C5EC67CAF1), compiling. +[2024.06.27-09.14.33:562][335]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 58577E46BB81B03387D3F29EA212B9B41B4BCCC3), compiling. +[2024.06.27-09.14.33:568][335]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.27-09.14.33:616][337]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass vertex shader: 90 instructions +[2024.06.27-09.14.33:653][338]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.36:768][478]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: F8D14CB35AD105B01DFA9F5279CE9DD8AA685097), compiling. +[2024.06.27-09.14.36:770][478]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B3DA995C908DE2CAB044C4E061F4A1A42234E8BB), compiling. +[2024.06.27-09.14.36:774][478]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.27-09.14.36:845][481]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass vertex shader: 90 instructions +[2024.06.27-09.14.36:869][482]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.39:696][609]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C2A2482A883AD84BF69B75B213569E3B442332A5), compiling. +[2024.06.27-09.14.39:699][609]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DC6F929EA00194A95217D52865E8627B2FAAC92), compiling. +[2024.06.27-09.14.39:702][609]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.27-09.14.39:772][612]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass vertex shader: 90 instructions +[2024.06.27-09.14.39:796][613]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.41:866][706]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: A7CFA332C59454B8AA772F7AF49DBB8B710A91DA), compiling. +[2024.06.27-09.14.41:870][706]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F4CDE3DA4F4DA0E49B571A93A6917B3F0E7A287D), compiling. +[2024.06.27-09.14.41:878][706]LogSlate: Window 'Color Picker' being destroyed +[2024.06.27-09.14.41:888][706]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.27-09.14.41:940][708]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass vertex shader: 90 instructions +[2024.06.27-09.14.41:967][709]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.27-09.14.43:991][802]LogMaterialEditor: Saving and Compiling material grastexture +[2024.06.27-09.14.44:299][802]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 0F1026D1D20DB0656A94B7DAD1D21A3BB5FAA2AF), compiling. +[2024.06.27-09.14.44:330][802]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 18C15B9EBF66B52FD5A3F491D37E9FCA59109BC6), compiling. +[2024.06.27-09.14.44:432][802]LogShaderCompilers: Display: Submitted 52 shader compile jobs with 'Normal' priority +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 52 +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 45 +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 38 +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 31 +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 24 +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Started 52 'Local' shader compile jobs with 'Normal' priority +[2024.06.27-09.14.44:456][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms +[2024.06.27-09.14.47:356][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.06.27-09.14.48:506][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Materials/grastexture" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Materials/grastexture.uasset" SILENT=true +[2024.06.27-09.14.48:512][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grastextureF7D30E6C48F9EC9575D918981B3AB70F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Materials/grastexture.uasset' +[2024.06.27-09.14.48:540][802]AssetCheck: New page: Asset Save: grastexture +[2024.06.27-09.14.48:540][802]LogContentValidation: Display: Validating Material /Game/Blueprints/Materials/grastexture.grastexture +[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass vertex shader: 90 instructions +[2024.06.27-09.14.48:542][802]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.27-09.14.56:343][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.27-09.14.56:367][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.06.27-09.14.56:389][ 73]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing938C41B54D7A4881590FC18A7E3A2247.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.27-09.14.56:413][ 73]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.27-09.14.56:413][ 73]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.27-09.17.25:580][833]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.17.25:580][833]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.17.26:299][866]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.17.26:299][866]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.17.27:840][949]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.17.27:840][949]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.17.32:852][148]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.27-09.17.36:499][305]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.27-09.17.36:499][305]LogEditorClassViewer: Warning: Class /Game/Blueprints/BP_Spawner.PLACEHOLDER-CLASS__BP_Projectile_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.27-09.18.16:833][355]LogSlate: Window 'BP_Spawner' being destroyed +[2024.06.27-09.18.18:511][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.27-09.18.18:566][447]LogUObjectHash: Compacting FUObjectHashTables data took 5.00ms +[2024.06.27-09.18.18:592][447]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3EEBAC1C4DE96994999453959CFC1754.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.27-09.18.18:618][447]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.27-09.18.18:618][447]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.27-09.18.36:605][335]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) +[2024.06.27-09.18.38:395][423]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Flamethrower) +[2024.06.27-09.18.39:158][456]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) +[2024.06.27-09.18.40:095][499]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) +[2024.06.27-09.18.57:762][444]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.18.58:358][470]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.18.58:831][492]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.18.59:407][518]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.00:776][578]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.19.01:374][607]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.19.02:835][672]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.03:253][690]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.05:575][798]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.19.08:345][929]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.08:868][953]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.19.09:392][976]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.10:139][ 14]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.10:560][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.10:787][ 43]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.11:733][ 85]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.12:083][101]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.19.12:356][112]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.06.27-09.19.13:463][161]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.13:463][161]LogEditorTransaction: Undo Clicking on Actors +[2024.06.27-09.19.14:340][190]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.14:340][190]LogEditorTransaction: Undo Clicking on Actors +[2024.06.27-09.19.14:908][221]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.14:909][221]LogEditorTransaction: Undo Clicking on Actors +[2024.06.27-09.19.15:370][247]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.15:370][247]LogEditorTransaction: Undo Clicking on Actors +[2024.06.27-09.19.15:791][270]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.15:791][270]LogEditorTransaction: Undo Clicking on Actors +[2024.06.27-09.19.16:136][289]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.16:136][289]LogEditorTransaction: Undo Clicking on Actors +[2024.06.27-09.19.16:436][304]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.16:436][304]LogEditorTransaction: Undo Clicking on Actors +[2024.06.27-09.19.16:795][324]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.16:795][324]LogEditorTransaction: Undo Clicking on Actors +[2024.06.27-09.19.17:155][343]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.17:157][343]LogEditorTransaction: Undo Clicking on Actors (context menu) +[2024.06.27-09.19.17:550][361]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.17:550][361]LogEditorTransaction: Undo Clicking on Actors (context menu) +[2024.06.27-09.19.17:950][383]Cmd: TRANSACTION UNDO +[2024.06.27-09.19.17:950][383]LogEditorTransaction: Undo Clicking on Actors (context menu) +[2024.06.27-09.20.00:893][787]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.20.01:577][817]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.20.02:100][841]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.20.02:683][868]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.20.03:124][888]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.20.03:378][899]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.20.03:639][910]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.06.27-09.21.10:731][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.27-09.21.10:800][545]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms +[2024.06.27-09.21.10:843][545]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9FE292B24CBECA61E48E1795C6B82BDE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.27-09.21.10:900][545]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.27-09.21.10:901][545]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.27-09.21.12:531][619]LogTemp: Repeating last play command: Selected Viewport +[2024.06.27-09.21.12:540][619]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.27-09.21.12:540][619]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:21:12) +[2024.06.27-09.21.12:540][619]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.21.12:550][619]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010390s) +[2024.06.27-09.21.12:551][619]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.21.12:552][619]LogPlayLevel: PIE: World Init took: (0.001251s) +[2024.06.27-09.21.12:552][619]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011790s) +[2024.06.27-09.21.12:575][619]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms +[2024.06.27-09.21.12:578][619]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.27-09.21.12:578][619]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.27-09.21.12:581][619]LogAudioMixer: Display: 0: FrontLeft +[2024.06.27-09.21.12:581][619]LogAudioMixer: Display: 1: FrontRight +[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.27-09.21.12:653][619]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.27-09.21.12:653][619]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.27-09.21.12:653][619]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.27-09.21.12:654][619]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.27-09.21.12:654][619]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.27-09.21.12:654][619]LogInit: FAudioDevice initialized. +[2024.06.27-09.21.12:654][619]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.06.27-09.21.12:667][619]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.21.12:669][619]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.12 +[2024.06.27-09.21.12:670][619]LogWorld: Bringing up level for play took: 0.002385 +[2024.06.27-09.21.12:670][619]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2024.06.27-09.21.12:673][619]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE +[2024.06.27-09.21.12:674][619]PIE: Server logged in +[2024.06.27-09.21.12:675][619]PIE: Play in editor total start time 0,136 seconds. +[2024.06.27-09.21.18:909][988]LogNet: Browse: /Game/Emmy_Testing +[2024.06.27-09.21.18:909][988]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.27-09.21.18:909][988]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.21.18:911][988]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.21.18:911][988]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.21.18:940][988]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.27-09.21.18:943][988]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2024.06.27-09.21.18:945][988]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.21.18:955][988]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009808s) +[2024.06.27-09.21.18:956][988]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.21.18:957][988]LogPlayLevel: PIE: World Init took: (0.001521s) +[2024.06.27-09.21.18:957][988]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011496s) +[2024.06.27-09.21.18:957][988]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.06.27-09.21.18:957][988]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.21.18:959][988]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.18 +[2024.06.27-09.21.18:960][988]LogWorld: Bringing up level for play took: 0.001841 +[2024.06.27-09.21.18:960][988]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.27-09.21.18:962][988]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE +[2024.06.27-09.21.18:963][988]LogLoad: Took 0.053470 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.27-09.21.19:031][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.21.19:031][989]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.21.19:032][989]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.21.19:033][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.21.19:042][989]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.27-09.21.19:052][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.21.19:076][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.21.19:076][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.21.19:078][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.21.19:086][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.06.27-09.21.19:116][990]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.06.27-09.21.28:708][497]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox +[2024.06.27-09.21.44:632][378]BlueprintLog: New page: Compile BP_Deathbox +[2024.06.27-09.21.44:690][378]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms +[2024.06.27-09.21.46:454][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Deathbox" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Deathbox.uasset" SILENT=true +[2024.06.27-09.21.46:459][468]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Deathbox2C829108448F398DC5E0C88FC0883727.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Deathbox.uasset' +[2024.06.27-09.21.46:477][468]AssetCheck: New page: Asset Save: BP_Deathbox +[2024.06.27-09.21.46:478][468]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox +[2024.06.27-09.21.49:010][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.27-09.21.49:044][581]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms +[2024.06.27-09.21.49:078][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA31CD4C9457830F074D1A79D90BE4F0E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.27-09.21.49:108][581]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.27-09.21.49:108][581]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.27-09.21.52:301][673]LogTemp: Repeating last play command: Selected Viewport +[2024.06.27-09.21.52:311][673]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.27-09.21.52:312][673]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:21:52) +[2024.06.27-09.21.52:312][673]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.21.52:327][673]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014421s) +[2024.06.27-09.21.52:328][673]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.21.52:329][673]LogPlayLevel: PIE: World Init took: (0.001961s) +[2024.06.27-09.21.52:329][673]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.016644s) +[2024.06.27-09.21.52:371][673]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms +[2024.06.27-09.21.52:372][673]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.27-09.21.52:373][673]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.27-09.21.52:374][673]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.27-09.21.52:378][673]LogAudioMixer: Display: 0: FrontLeft +[2024.06.27-09.21.52:378][673]LogAudioMixer: Display: 1: FrontRight +[2024.06.27-09.21.52:500][673]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.27-09.21.52:502][673]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.27-09.21.52:502][673]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.27-09.21.52:502][673]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.27-09.21.52:503][673]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.27-09.21.52:503][673]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.27-09.21.52:503][673]LogInit: FAudioDevice initialized. +[2024.06.27-09.21.52:503][673]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.06.27-09.21.52:512][673]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.21.52:515][673]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.52 +[2024.06.27-09.21.52:516][673]LogWorld: Bringing up level for play took: 0.002527 +[2024.06.27-09.21.52:516][673]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.06.27-09.21.52:520][673]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE +[2024.06.27-09.21.52:520][673]PIE: Server logged in +[2024.06.27-09.21.52:522][673]PIE: Play in editor total start time 0,212 seconds. +[2024.06.27-09.22.09:550][658]LogNet: Browse: /Game/Emmy_Testing +[2024.06.27-09.22.09:550][658]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.27-09.22.09:550][658]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.22.09:550][658]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.22.09:551][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.22.09:580][658]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.27-09.22.09:590][658]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms +[2024.06.27-09.22.09:592][658]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.22.09:602][658]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009907s) +[2024.06.27-09.22.09:603][658]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.22.09:603][658]LogPlayLevel: PIE: World Init took: (0.001144s) +[2024.06.27-09.22.09:603][658]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011227s) +[2024.06.27-09.22.09:603][658]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.06.27-09.22.09:603][658]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.22.09:605][658]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.09 +[2024.06.27-09.22.09:606][658]LogWorld: Bringing up level for play took: 0.001737 +[2024.06.27-09.22.09:606][658]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.27-09.22.09:608][658]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE +[2024.06.27-09.22.09:608][658]LogLoad: Took 0.058033 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.27-09.22.16:071][ 38]LogNet: Browse: /Game/Emmy_Testing +[2024.06.27-09.22.16:071][ 38]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.27-09.22.16:071][ 38]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.22.16:072][ 38]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.22.16:072][ 38]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.22.16:125][ 38]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.27-09.22.16:128][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.06.27-09.22.16:129][ 38]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.22.16:138][ 38]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009084s) +[2024.06.27-09.22.16:139][ 38]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.22.16:139][ 38]LogPlayLevel: PIE: World Init took: (0.001179s) +[2024.06.27-09.22.16:139][ 38]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010464s) +[2024.06.27-09.22.16:139][ 38]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.06.27-09.22.16:140][ 38]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.22.16:142][ 38]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.16 +[2024.06.27-09.22.16:142][ 38]LogWorld: Bringing up level for play took: 0.001752 +[2024.06.27-09.22.16:143][ 38]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.27-09.22.16:144][ 38]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE +[2024.06.27-09.22.16:144][ 38]LogLoad: Took 0.072722 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.27-09.22.25:531][592]LogNet: Browse: /Game/Emmy_Testing +[2024.06.27-09.22.25:531][592]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.27-09.22.25:531][592]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.22.25:532][592]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.22.25:532][592]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.22.25:559][592]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.27-09.22.25:568][592]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms +[2024.06.27-09.22.25:570][592]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.22.25:580][592]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009939s) +[2024.06.27-09.22.25:581][592]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.27-09.22.25:581][592]LogPlayLevel: PIE: World Init took: (0.001138s) +[2024.06.27-09.22.25:581][592]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011280s) +[2024.06.27-09.22.25:581][592]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.06.27-09.22.25:581][592]LogLoad: Game class is 'GameModeBase' +[2024.06.27-09.22.25:583][592]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.25 +[2024.06.27-09.22.25:584][592]LogWorld: Bringing up level for play took: 0.001714 +[2024.06.27-09.22.25:584][592]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.27-09.22.25:585][592]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE +[2024.06.27-09.22.25:585][592]LogLoad: Took 0.053785 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.27-09.22.31:763][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.22.31:763][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.27-09.22.31:763][956]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.22.31:764][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.22.31:777][956]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.27-09.22.31:785][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.22.31:809][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.27-09.22.31:809][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.22.31:810][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.22.31:818][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms +[2024.06.27-09.22.31:847][957]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.06.27-09.22.42:091][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.27-09.22.42:121][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.06.27-09.22.42:152][431]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing00BFCDAD40E533D438A5369A0797FBB7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.27-09.22.42:177][431]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.27-09.22.42:177][431]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.27-09.22.59:791][413]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.27-09.22.59:829][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.06.27-09.22.59:862][413]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBAE89A2843E7D777B5C7C1945530E455.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.27-09.22.59:885][413]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.27-09.22.59:885][413]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.27-09.23.02:127][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.06.27-09.23.02:189][528]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.23.02:189][528]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.23.02:245][528]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.06.27-09.23.02:245][528]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.23.02:245][528]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.27-09.23.02:359][528]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.27-09.23.02:602][529]Cmd: QUIT_EDITOR +[2024.06.27-09.23.02:602][529]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.27-09.23.02:605][529]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.27-09.23.03:110][529]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.27-09.23.03:110][529]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.27-09.23.03:110][529]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. +[2024.06.27-09.23.03:110][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.23.03:112][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.27-09.23.03:166][529]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.27-09.23.03:167][529]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.27-09.23.03:179][529]LogExit: Preparing to exit. +[2024.06.27-09.23.03:213][529]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:387][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:398][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:398][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.27-09.23.04:398][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.27-09.23.04:408][529]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.27-09.23.04:435][529]LogExit: Editor shut down +[2024.06.27-09.23.04:435][529]LogExit: Transaction tracking system shut down +[2024.06.27-09.23.04:756][529]LogExit: Object subsystem successfully closed. +[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: Total job queries 653, among them cache hits 543 (83.15%) +[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: Tracking 82 distinct input hashes that result in 66 distinct outputs (80.49%) +[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: ================================================ +[2024.06.27-09.23.04:796][529]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.27-09.23.04:830][529]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (878) +[2024.06.27-09.23.04:830][529]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) +[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module Voice (874) +[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) +[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) +[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TakesCore (840) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (838) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (836) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMedia (834) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (832) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (830) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (828) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (826) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (818) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (816) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (814) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (812) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module PlanarCut (810) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module GooglePADEditor (808) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (806) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module SequenceRecorder (805) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (800) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) +[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (796) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.27-09.23.05:124][529]MemoryProfiler: Shutdown +[2024.06.27-09.23.05:124][529]NetworkingProfiler: Shutdown +[2024.06.27-09.23.05:124][529]LoadingProfiler: Shutdown +[2024.06.27-09.23.05:124][529]TimingProfiler: Shutdown +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.27-09.23.05:180][529]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.27-09.23.05:318][529]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) +[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module CollectionManager (595) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (592) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module OpenXREditor (590) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TakeSequencer (588) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MediaCompositing (584) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ImgMedia (582) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (580) +[2024.06.27-09.23.05:320][529]LogOpenImageDenoise: OIDN shutting down +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (578) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MotoSynth (576) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module Synthesis (570) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (564) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module GooglePAD (562) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module EditableMesh (560) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (558) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module CableComponent (556) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AudioCapture (554) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (553) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AssetTags (550) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (548) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (546) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AppleImageUtils (544) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AndroidPermission (542) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (540) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (538) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TemplateSequence (536) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (524) +[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (522) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (520) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (518) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (516) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PluginBrowser (514) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MeshConversion (512) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module DynamicMesh (510) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (508) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometricObjects (506) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module UObjectPlugin (504) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (496) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (494) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (492) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (490) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (488) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PluginUtils (486) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (484) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (480) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GitSourceControl (478) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SourceControl (477) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (474) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module ChaosNiagara (472) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (470) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module FractureEditor (468) +[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (467) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (464) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module BackChannel (462) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (460) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AutomationUtils (458) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AlembicImporter (456) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AlembicLibrary (455) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module GeometryCache (454) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (453) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (448) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CryptoKeys (446) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CurveEditorTools (444) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (442) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (440) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (410) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (408) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (402) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (398) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (392) +[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (390) +[2024.06.27-09.23.05:937][529]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2024.06.27-09.23.05:937][529]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) +[2024.06.27-09.23.06:037][529]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) +[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) +[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) +[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) +[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) +[2024.06.27-09.23.06:139][529]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (358) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module Niagara (354) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module SignalProcessing (353) +[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351) +[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module NiagaraCore (348) +[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) +[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) +[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (342) +[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module DataValidation (340) +[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module AnimationSharing (338) +[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) +[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.06.27-09.23.06:144][529]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.06.27-09.23.06:144][529]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.27-09.23.06:149][529]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.27-09.23.06:155][529]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.27-09.23.06:160][529]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) +[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module WmfMedia (104) +[2024.06.27-09.23.06:163][529]LogModuleManager: Shutting down and abandoning module Media (103) +[2024.06.27-09.23.06:163][529]LogModuleManager: Shutting down and abandoning module MediaInfo (102) +[2024.06.27-09.23.06:164][529]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (98) +[2024.06.27-09.23.06:164][529]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) +[2024.06.27-09.23.06:165][529]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.27-09.23.06:165][529]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95) +[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (92) +[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (88) +[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module ChunkDownloader (86) +[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) +[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) +[2024.06.27-09.23.06:167][529]LogModuleManager: Shutting down and abandoning module XMPP (75) +[2024.06.27-09.23.06:167][529]LogModuleManager: Shutting down and abandoning module WebSockets (74) +[2024.06.27-09.23.06:191][529]LogModuleManager: Shutting down and abandoning module HTTP (71) +[2024.06.27-09.23.06:191][529]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.27-09.23.06:191][529]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B40DFBD52-4EF2-7E51-1FD3-4291B09CC8EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.27-09.23.06:191][529]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.27-09.23.06:202][529]LogModuleManager: Shutting down and abandoning module SSL (70) +[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PixWinPlugin (58) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module ChaosCloth (56) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.27-09.23.06:206][529]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.27-09.23.06:242][529]LogD3D11RHI: Shutdown +[2024.06.27-09.23.06:242][529]LogD3D11RHI: CleanupD3DDevice +[2024.06.27-09.23.06:247][529]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.27-09.23.06:251][529]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.27-09.23.06:251][529]LogExit: Exiting. +[2024.06.27-09.23.06:260][529]Log file closed, 06/27/24 11:23:06 diff --git a/Saved/Logs/DesertGame-backup-2024.06.28-13.10.22.log b/Saved/Logs/DesertGame-backup-2024.06.28-13.10.22.log new file mode 100644 index 0000000..09e8763 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.28-13.10.22.log @@ -0,0 +1,6704 @@ +Log file open, 06/28/24 10:08:10 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.205761 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.28-08.08.11:317][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.28-08.08.11:317][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.28-08.08.11:318][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.28-08.08.11:318][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.28-08.08.11:319][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.28-08.08.11:319][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.28-08.08.11:319][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.28-08.08.11:319][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.08.11:319][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.06.28-08.08.11:319][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.06.28-08.08.11:319][ 0]LogInit: User: bib +[2024.06.28-08.08.11:319][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.28-08.08.11:319][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.28-08.08.11:319][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.28-08.08.11:319][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.28-08.08.11:319][ 0]LogMemory: Process Physical Memory: 144.93 MB used, 144.93 MB peak +[2024.06.28-08.08.11:319][ 0]LogMemory: Process Virtual Memory: 132.03 MB used, 132.03 MB peak +[2024.06.28-08.08.11:319][ 0]LogMemory: Physical Memory: 9032.56 MB used, 7036.14 MB free, 16068.70 MB total +[2024.06.28-08.08.11:319][ 0]LogMemory: Virtual Memory: 134200680.00 MB used, 17045.38 MB free, 134217728.00 MB total +[2024.06.28-08.08.11:323][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.28-08.08.11:342][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.28-08.08.11:343][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.28-08.08.11:343][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.28-08.08.11:349][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.28-08.08.11:349][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.28-08.08.11:350][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.28-08.08.11:365][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.28-08.08.11:373][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.28-08.08.11:373][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.28-08.08.11:468][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.28-08.08.11:470][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.28-08.08.11:470][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.28-08.08.11:470][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.28-08.08.11:470][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.28-08.08.11:547][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.28-08.08.11:547][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: Revision : 000c +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.06.28-08.08.11:557][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.28-08.08.11:557][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.28-08.08.11:557][ 0]LogWindows: EnumDisplayDevices: +[2024.06.28-08.08.11:558][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.28-08.08.11:558][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.28-08.08.11:558][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.28-08.08.11:558][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.28-08.08.11:558][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.28-08.08.11:558][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.28-08.08.11:558][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.28-08.08.11:558][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.28-08.08.11:558][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: Revision : 000c +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.06.28-08.08.11:625][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.28-08.08.11:632][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.28-08.08.11:632][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.28-08.08.11:632][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.28-08.08.11:633][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.28-08.08.11:633][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.28-08.08.11:633][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.28-08.08.11:642][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.28-08.08.11:886][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.28-08.08.11:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.28-08.08.11:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.28-08.08.11:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.28-08.08.11:931][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.28-08.08.11:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.28-08.08.11:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.28-08.08.11:946][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.28-08.08.11:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.28-08.08.11:953][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.28-08.08.11:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.28-08.08.11:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.28-08.08.11:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.28-08.08.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.28-08.08.11:993][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.28-08.08.11:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.28-08.08.12:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.28-08.08.12:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.28-08.08.12:010][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.28-08.08.12:013][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.28-08.08.12:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.28-08.08.12:020][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.28-08.08.12:020][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.28-08.08.12:025][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.28-08.08.12:047][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.28-08.08.12:068][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.28-08.08.12:069][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/23352/). +[2024.06.28-08.08.12:069][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/0237225F446FC84597899381B10474EF/'. +[2024.06.28-08.08.12:069][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.28-08.08.12:069][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.28-08.08.12:069][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.28-08.08.12:676][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.28-08.08.12:752][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.28-08.08.12:752][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.28-08.08.12:752][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.28-08.08.12:762][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.06.28-08.08.12:762][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1640.53MBs, RandomWriteSpeed=102.46MBs. Assigned SpeedClass 'Local' +[2024.06.28-08.08.12:764][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.28-08.08.12:764][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.28-08.08.12:764][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.28-08.08.12:806][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.28-08.08.12:807][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.28-08.08.12:829][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up +[2024.06.28-08.08.13:152][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.28-08.08.13:152][ 0]LogInit: Active device profile: [0000026E065DCD00][0000026E7E736340 49] Windows +[2024.06.28-08.08.13:152][ 0]LogInit: Profiles: [0000026E065DCD00][0000026E7E736340 49] Windows, [0000026E065AA300][0000026E7E73E4C0 49] WindowsNoEditor, [0000026E065DDC00][0000026E7E73A600 49] WindowsServer, [0000026E065AB100][0000026E7E742740 49] WindowsClient, [0000026E065DE900][0000026E7E746880 49] IOS, [0000026E065A9A00][0000026E7E74A9C0 49] iPadAir, [0000026E065DFE00][0000026E7E752B40 49] iPadAir2, [0000026E06561100][0000026E7E75AE00 49] IPadPro, [0000026E06561200][0000026E7E756E40 49] iPadAir3, [0000026E065A8C00][0000026E654C2FC0 49] iPadAir4, [0000026E06561E00][0000026E654C7140 49] iPadMini2, [0000026E065AB300][0000026E654CB2C0 49] iPadMini3, [0000026E06563900][0000026E654CF440 49] iPadMini4, [0000026E065A9000][0000026E654D35C0 49] iPadMini5, [0000026E06568900][0000026E654DB880 49] iPhone6, [0000026E06568A00][0000026E654D78C0 49] iPodTouch6, [0000026E065DEE00][0000026E654E3B80 49] iPhone7, [0000026E065DEF00][0000026E654DFBC0 49] iPodTouch7, [0000026E06563E00][0000026E654E61C0 49] iPhone5S, [0000026E065DD100][0000026E654EA340 49] iPhone6Plus, [0000026E06568100][0000026E654EE4C0 49] iPhone6S, [0000026E06560300][0000026E06740640 49] iPhone6SPlus, [0000026E0656A800][0000026E7E74E780 49] iPhone7Plus, [0000026E06562300][0000026E067448C0 49] iPhoneSE, [0000026E0656A600][0000026E06748A00 49] iPhone8, [0000026E06561000][0000026E0674CB40 49] iPhone8Plus, [0000026E0656B100][0000026E06754CC0 49] iPhoneX, [0000026E065DD500][0000026E06758E40 49] iPhoneXS, [0000026E0656AB00][0000026E0675CFC0 49] iPhoneXSMax, [0000026E065DC700][0000026E06761140 49] iPhoneXR, [0000026E06568700][0000026E067652C0 49] iPhone11, [0000026E065DCE00][0000026E06769440 49] iPhone11Pro, [0000026E06569A00][0000026E0676D5C0 49] iPhone11ProMax, [0000026E065DF800][0000026E06771740 49] iPhoneSE2, [0000026E0656B800][0000026E067758C0 49] iPhone12Mini, [0000026E065DE300][0000026E06779A40 49] iPhone12, [0000026E0656A300][0000026E0677DBC0 49] iPhone12Pro, [0000026E065DC500][0000026E067801C0 49] iPhone12ProMax, [0000026E06569500][0000026E06784340 49] iPadPro105, [0000026E065DCA00][0000026E067884C0 49] iPadPro129, [0000026E0656BD00][0000026E0678C640 49] iPadPro97, [0000026E065DD200][0000026E067907C0 49] iPadPro2_129, [0000026E0656AA00][0000026E06794940 49] iPad5, [0000026E065DDD00][0000026E06750A80 49] iPad6, [0000026E06569300][0000026E06798BC0 49] iPad7, [0000026E065DFA00][0000026E0679CD00 49] iPad8, [0000026E06568300][0000026E067A4E80 49] iPadPro11, [0000026E065DC100][0000026E067A9000 49] iPadPro2_11, [0000026E06569600][0000026E067AD180 49] iPadPro3_129, [0000026E065DF300][0000026E067B1300 49] iPadPro4_129, [0000026E06569000][0000026E067B5480 49] AppleTV, [0000026E065DDB00][0000026E067B9600 49] AppleTV4K, [0000026E0656B200][0000026E067BD780 49] TVOS, [0000026E065DFB00][0000026E067C1900 49] Mac, [0000026E0656B700][0000026E067C5A80 49] MacClient, [0000026E065DFF00][0000026E067C9C00 49] MacNoEditor, [0000026E0656B000][0000026E067CC200 49] MacServer, [0000026E065DEC00][0000026E067D0380 49] Linux, [0000026E06569D00][0000026E067D4500 49] LinuxAArch64, [0000026E065DEA00][0000026E067D8680 49] LinuxNoEditor, [0000026E0656B900][0000026E067DC800 49] LinuxAArch64NoEditor, [0000026E065DF100][0000026E067E0980 49] LinuxClient, [0000026E0656AF00][0000026E067E4B00 49] LinuxAArch64Client, [0000026E065DF200][0000026E067A0C40 49] LinuxServer, [0000026E0656BF00][0000026E067E8D80 49] LinuxAArch64Server, [0000026E065DC200][0000026E067ECEC0 49] Android, [0000026E06568500][0000026E067F5040 49] Android_Low, [0000026E065DE200][0000026E067F91C0 49] Android_Mid, [0000026E0656BB00][0000026E067FD340 49] Android_High, [0000026E065DE000][0000026E068014C0 49] Android_Default, [0000026E0656B300][0000026E06805640 49] Android_Adreno4xx, [0000026E065DF700][0000026E068097C0 49] Android_Adreno5xx_Low, [0000026E06568B00][0000026E0680D940 49] Android_Adreno5xx, [0000026E065DE600][0000026E06811AC0 49] Android_Adreno6xx, [0000026E065A8500][0000026E068140C0 49] Android_Adreno6xx_Vulkan, [0000026E06561300][0000026E06818240 49] Android_Mali_T6xx, [0000026E065ABB00][0000026E0681C3C0 49] Android_Mali_T7xx, [0000026E06563300][0000026E06820540 49] Android_Mali_T8xx, [0000026E065AAE00][0000026E068246C0 49] Android_Mali_G71, [0000026E06562800][0000026E06828840 49] Android_Mali_G72, [0000026E065A9400][0000026E0682C9C0 49] Android_Mali_G72_Vulkan, [0000026E06561500][0000026E06830B40 49] Android_Mali_G76, [0000026E065ABD00][0000026E06834CC0 49] Android_Mali_G76_Vulkan, [0000026E06562C00][0000026E067F0E00 49] Android_Mali_G77, [0000026E065AB600][0000026E06838F40 49] Android_Mali_G77_Vulkan, [0000026E06561700][0000026E0683D080 49] Android_Mali_G78, [0000026E065AA200][0000026E068411C0 49] Android_Mali_G78_Vulkan, [0000026E06560B00][0000026E06849340 49] Android_Mali_G710, [0000026E065A8300][0000026E0684D4C0 49] Android_Mali_G710_Vulkan, [0000026E06560200][0000026E06851640 49] Android_Vulkan_SM5, [0000026E065A8800][0000026E068557C0 49] Android_PowerVR_G6xxx, [0000026E06562500][0000026E06859940 49] Android_PowerVR_GT7xxx, [0000026E065A8E00][0000026E0685DAC0 49] Android_PowerVR_GE8xxx, [0000026E06561400][0000026E068600C0 49] Android_PowerVR_GM9xxx, [0000026E065AB400][0000026E06864240 49] Android_PowerVR_GM9xxx_Vulkan, [0000026E06560600][0000026E068683C0 49] Android_TegraK1, [0000026E065A9E00][0000026E0686C540 49] Android_Unknown_Vulkan, [0000026E06562100][0000026E068706C0 49] Lumin, [0000026E065A9100][0000026E06874840 49] Lumin_Desktop, [0000026E06563400][0000026E068789C0 49] HoloLens, +[2024.06.28-08.08.13:353][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.28-08.08.13:353][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.28-08.08.13:353][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.28-08.08.13:353][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.28-08.08.13:353][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.28-08.08.13:378][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.28-08.08.14:127][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.28-08.08.14:281][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.28-08.08.14:294][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.28-08.08.14:294][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.28-08.08.14:294][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.28-08.08.14:685][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D2B2BF02425F2B338D7702BF23E3F38B | Instance: 2D8BB8644FAF9639B63812877C4D9F01 (NB-PBM2H22CST-23352). +[2024.06.28-08.08.15:272][ 0]LogPython: Using Python 3.7.7 +[2024.06.28-08.08.16:554][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.28-08.08.16:564][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.28-08.08.16:947][ 0]SourceControl: Source control is disabled +[2024.06.28-08.08.16:947][ 0]SourceControl: Source control is disabled +[2024.06.28-08.08.16:959][ 0]SourceControl: Source control is disabled +[2024.06.28-08.08.16:973][ 0]SourceControl: Source control is disabled +[2024.06.28-08.08.16:979][ 0]LogUProjectInfo: Found projects: +[2024.06.28-08.08.17:042][ 0]SourceControl: Source control is disabled +[2024.06.28-08.08.17:406][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.28-08.08.17:454][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.28-08.08.17:484][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.28-08.08.17:484][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.28-08.08.17:706][ 0]LogCollectionManager: Loaded 0 collections in 0.002185 seconds +[2024.06.28-08.08.17:754][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.06.28-08.08.17:754][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.06.28-08.08.17:754][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.06.28-08.08.17:754][ 0]LogOcInput: OculusInput pre-init called +[2024.06.28-08.08.18:172][ 0]LogEngine: Initializing Engine... +[2024.06.28-08.08.18:292][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.28-08.08.18:293][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.28-08.08.18:293][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.28-08.08.18:295][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.28-08.08.18:527][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.28-08.08.18:548][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.28-08.08.18:550][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.28-08.08.18:558][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.28-08.08.18:560][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.28-08.08.18:561][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.28-08.08.18:561][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.08.18:561][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.08.18:562][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.08.18:562][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.08.18:562][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.08.18:562][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.08.18:589][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.08.18:589][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.08.19:237][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.28-08.08.19:241][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.08.19:246][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.08.19:246][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.08.19:248][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.08.19:248][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.08.19:248][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.08.19:250][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.08.19:250][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.08.19:250][ 0]LogInit: FAudioDevice initialized. +[2024.06.28-08.08.19:250][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.28-08.08.19:250][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.28-08.08.19:338][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.28-08.08.19:339][ 0]LogInit: Texture streaming: Enabled +[2024.06.28-08.08.19:364][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.28-08.08.19:369][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.28-08.08.19:370][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.28-08.08.19:371][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.28-08.08.19:416][ 0]LogInit: Transaction tracking system initialized +[2024.06.28-08.08.19:454][ 0]BlueprintLog: New page: Editor Load +[2024.06.28-08.08.19:555][ 0]LocalizationService: Localization service is disabled +[2024.06.28-08.08.19:601][ 0]TimingProfiler: Initialize +[2024.06.28-08.08.19:601][ 0]TimingProfiler: OnSessionChanged +[2024.06.28-08.08.19:601][ 0]LoadingProfiler: Initialize +[2024.06.28-08.08.19:602][ 0]LoadingProfiler: OnSessionChanged +[2024.06.28-08.08.19:602][ 0]NetworkingProfiler: Initialize +[2024.06.28-08.08.19:602][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.28-08.08.19:602][ 0]MemoryProfiler: Initialize +[2024.06.28-08.08.19:602][ 0]MemoryProfiler: OnSessionChanged +[2024.06.28-08.08.19:876][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.28-08.08.19:876][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.28-08.08.20:195][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.06.28-08.08.20:503][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.28-08.08.20:508][ 0]SourceControl: Source control is disabled +[2024.06.28-08.08.20:508][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.103 +[2024.06.28-08.08.20:509][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.28-08.08.20:509][ 0]LightingResults: New page: Lighting Build +[2024.06.28-08.08.20:512][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.08.20:512][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.08.20:512][ 0]MapCheck: New page: Map Check +[2024.06.28-08.08.20:512][ 0]LightingResults: New page: Lighting Build +[2024.06.28-08.08.20:521][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.08.20:525][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.06.28-08.08.20:663][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.06.28-08.08.21:322][ 0]LogTexture: Display: Building textures: perlin_9_-_128x128 (OODLE_AutoDXT, 128X128) +[2024.06.28-08.08.21:322][ 0]LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 256X256) +[2024.06.28-08.08.21:322][ 0]LogMaterial: Display: Missing cached shadermap for Fire_Matrial in PCD3D_SM5, Default, SM5 (DDC key hash: 7BE705F2E753387015779FC41631829AD565B5CF), compiling. +[2024.06.28-08.08.21:394][ 0]LogShaderCompilers: Display: Submitted 36 shader compile jobs with 'Low' priority +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 36 +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31 +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 26 +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Started 36 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.08.21:785][ 0]LogStaticMesh: Building static mesh gras... +[2024.06.28-08.08.21:798][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Blueprints/Foliage/gras.gras +[2024.06.28-08.08.21:813][ 0]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9F4859990FF619B1342A5BDE6D9417EEB61B7186), compiling. Is special engine material. +[2024.06.28-08.08.22:088][ 0]LogShaderCompilers: Display: Submitted 110 shader compile jobs with 'High' priority +[2024.06.28-08.08.22:649][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 110 +[2024.06.28-08.08.22:649][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 100 +[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 90 +[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 80 +[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.27:084][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 70 +[2024.06.28-08.08.27:084][ 0]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.28:123][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 62 +[2024.06.28-08.08.28:123][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 55 +[2024.06.28-08.08.28:123][ 0]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.28:791][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 48 +[2024.06.28-08.08.28:791][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 42 +[2024.06.28-08.08.28:791][ 0]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 36 +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31 +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 23 +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 19 +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.32:700][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 14 +[2024.06.28-08.08.32:700][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.32:700][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 12 +[2024.06.28-08.08.32:700][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 +[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 8 +[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 +[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 3 +[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.34:362][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-08.08.34:362][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority +[2024.06.28-08.08.34:771][ 0]LogStaticMesh: Building static mesh treppe_Cube... +[2024.06.28-08.08.34:791][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.28-08.08.34:796][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 18C15B9EBF66B52FD5A3F491D37E9FCA59109BC6), compiling. +[2024.06.28-08.08.34:849][ 0]LogShaderCompilers: Display: Submitted 80 shader compile jobs with 'Low' priority +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 80 +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 71 +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 62 +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 53 +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 44 +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 35 +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 26 +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 +[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 8 +[2024.06.28-08.08.35:757][ 0]LogShaderCompilers: Display: Started 80 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.08.35:757][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.35:773][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.35:811][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.35:831][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.35:870][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.35:887][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.35:898][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.35:928][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.36:728][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.36:745][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.36:778][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.36:793][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.36:826][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.36:843][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:657][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:674][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:711][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:731][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:768][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:781][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:791][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:814][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-08.08.37:817][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.06.28-08.08.37:819][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.08.37:923][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.28-08.08.39:070][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms +[2024.06.28-08.08.39:071][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.28-08.08.39:072][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,4ms to complete. +[2024.06.28-08.08.39:072][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 18.564 +[2024.06.28-08.08.39:076][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 28.671 +[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 22 +[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 19 +[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 +[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 14 +[2024.06.28-08.08.39:144][ 0]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.39:372][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.08.39:394][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.08.39:407][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.08.39:418][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.08.39:480][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0208 seconds. Added 3822 classes and 928 folders. +[2024.06.28-08.08.39:490][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. +[2024.06.28-08.08.39:514][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.28-08.08.39:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:514][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.28-08.08.39:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.28-08.08.39:514][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 +[2024.06.28-08.08.39:537][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.28-08.08.39:537][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:537][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.28-08.08.39:537][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:537][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.28-08.08.39:537][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.06.28-08.08.39:553][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.28-08.08.39:553][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:553][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.28-08.08.39:553][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:553][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.28-08.08.39:553][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 +[2024.06.28-08.08.39:570][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.08.39:570][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:570][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.28-08.08.39:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.28-08.08.39:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000108 +[2024.06.28-08.08.39:588][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.28-08.08.39:588][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:589][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.28-08.08.39:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.28-08.08.39:589][ 0]LogPakFile: OnPakFileMounted2Time == 0.000107 +[2024.06.28-08.08.39:605][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.28-08.08.39:605][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:605][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.28-08.08.39:605][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:605][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.28-08.08.39:605][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 +[2024.06.28-08.08.39:621][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.28-08.08.39:621][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:621][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.28-08.08.39:621][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:621][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.28-08.08.39:622][ 0]LogPakFile: OnPakFileMounted2Time == 0.000153 +[2024.06.28-08.08.39:640][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.28-08.08.39:640][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:640][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.28-08.08.39:640][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:640][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.28-08.08.39:640][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.06.28-08.08.39:656][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.28-08.08.39:656][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:656][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.28-08.08.39:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.28-08.08.39:656][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 +[2024.06.28-08.08.39:674][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.28-08.08.39:674][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:674][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.28-08.08.39:674][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:674][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.28-08.08.39:674][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2024.06.28-08.08.39:690][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.28-08.08.39:690][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:690][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.28-08.08.39:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.28-08.08.39:690][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 +[2024.06.28-08.08.39:706][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.28-08.08.39:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.28-08.08.39:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.28-08.08.39:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085 +[2024.06.28-08.08.39:752][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.08.39:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.28-08.08.39:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.28-08.08.39:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 +[2024.06.28-08.08.39:768][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.28-08.08.39:768][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:768][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.28-08.08.39:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.28-08.08.39:768][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 +[2024.06.28-08.08.39:782][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.28-08.08.39:782][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:782][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.28-08.08.39:782][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:782][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.28-08.08.39:782][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 +[2024.06.28-08.08.39:799][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.28-08.08.39:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.28-08.08.39:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.28-08.08.39:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 +[2024.06.28-08.08.39:818][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.28-08.08.39:818][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:818][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.28-08.08.39:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.28-08.08.39:818][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 +[2024.06.28-08.08.39:838][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.28-08.08.39:838][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:838][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.28-08.08.39:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.28-08.08.39:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000125 +[2024.06.28-08.08.39:855][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.08.39:855][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:855][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.28-08.08.39:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.28-08.08.39:855][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 +[2024.06.28-08.08.39:875][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.08.39:875][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:875][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.28-08.08.39:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.28-08.08.39:875][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085 +[2024.06.28-08.08.39:891][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.28-08.08.39:891][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:891][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.28-08.08.39:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.28-08.08.39:891][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 +[2024.06.28-08.08.39:907][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.28-08.08.39:907][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:907][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.28-08.08.39:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.28-08.08.39:907][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.06.28-08.08.39:922][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 12 +[2024.06.28-08.08.39:924][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.39:924][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.06.28-08.08.39:924][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.39:924][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.28-08.08.39:924][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:924][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.28-08.08.39:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.28-08.08.39:924][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 +[2024.06.28-08.08.39:940][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.28-08.08.39:940][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:940][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.28-08.08.39:940][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:940][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.28-08.08.39:940][ 0]LogPakFile: OnPakFileMounted2Time == 0.000100 +[2024.06.28-08.08.39:957][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.08.39:957][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:957][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.28-08.08.39:957][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:957][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.28-08.08.39:957][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085 +[2024.06.28-08.08.39:974][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.28-08.08.39:974][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.08.39:974][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.28-08.08.39:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.08.39:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.28-08.08.39:974][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 +[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 +[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.40:524][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.06.28-08.08.40:528][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. +[2024.06.28-08.08.40:811][ 0]LogSlate: Took 0.000338 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.28-08.08.40:834][ 0]LogSlate: Took 0.020324 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.28-08.08.40:839][ 0]LogSlate: Took 0.000427 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 2 +[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.41:110][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). +[2024.06.28-08.08.41:505][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-08.08.41:505][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.08.41:505][ 0]LogSlate: Took 0.014350 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.28-08.08.41:599][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. +[2024.06.28-08.08.41:599][ 0]LogLoad: (Engine Initialization) Total time: 31.19 seconds +[2024.06.28-08.08.41:599][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.28-08.08.41:679][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.28-08.08.41:735][ 1]LogAssetRegistry: Asset discovery search completed in 28.9077 seconds +[2024.06.28-08.08.41:750][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) +[2024.06.28-08.08.42:155][ 3]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 5.308290 sec (time since issued), 35.138992 sec (combined shader worker time). +[2024.06.28-08.08.42:213][ 3]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 6.277969 sec (time since issued), 32.408218 sec (combined shader worker time). +[2024.06.28-08.08.42:215][ 3]LogNiagara: Niagara Effect stalled GT for 0.2469 ms. Component(NiagaraComponent /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.FireSmall_2.NiagaraComponent0) System(NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall) +[2024.06.28-08.08.42:367][ 4]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 7.440255 sec (time since issued), 50.054459 sec (combined shader worker time). +[2024.06.28-08.08.43:015][ 6]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.28-08.08.54:119][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.06.28-08.08.54:329][237]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.06.28-08.08.54:329][237]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_BaseColor (OODLE_AutoDXT, 1024X1024) +[2024.06.28-08.08.54:329][237]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-08.08.54:329][237]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-08.08.54:329][237]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_Normal (OODLE_BC5, 1024X1024) +[2024.06.28-08.08.54:329][237]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-08.08.54:329][237]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 4F2303F68E3A6BFF456B2C13845B5C70C10D0227), compiling. +[2024.06.28-08.08.54:344][237]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.08.54:347][237]LogStaticMesh: Building static mesh Final_Island... +[2024.06.28-08.08.54:516][237]LogStaticMesh: Built static mesh [0.17s] /Game/Assets/Final_Island.Final_Island +[2024.06.28-08.08.54:593][237]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.06.28-08.08.54:594][237]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.28-08.08.54:594][237]LightingResults: New page: Lighting Build +[2024.06.28-08.08.54:594][237]LoadErrors: New page: Loading map: Map.umap +[2024.06.28-08.08.54:599][237]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.08.54:599][237]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.08.54:600][237]MapCheck: New page: Map Check +[2024.06.28-08.08.54:600][237]LightingResults: New page: Lighting Build +[2024.06.28-08.08.54:617][237]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.08.54:623][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.06.28-08.08.54:625][237]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.06.28-08.08.54:770][237]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.28-08.08.54:770][237]LogAIModule: Creating AISystem for world Map +[2024.06.28-08.08.54:795][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.06.28-08.08.54:819][237]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.28-08.08.54:820][237]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,476ms to complete. +[2024.06.28-08.08.54:820][237]LogFileHelpers: Loading map 'Map' took 0.226 +[2024.06.28-08.09.16:250][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) +[2024.06.28-08.09.17:698][862]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) +[2024.06.28-08.09.35:400][327]LogActorFactory: Actor Factory created treppe_Cube_002 +[2024.06.28-08.09.35:403][327]LogActorFactory: Actor Factory created treppe_Cube_001 +[2024.06.28-08.09.35:403][327]LogActorFactory: Actor Factory created treppe_Cube +[2024.06.28-08.09.41:495][542]LogActorFactory: Actor Factory created treppe_Cube_002 +[2024.06.28-08.09.41:507][542]LogActorFactory: Actor Factory created treppe_Cube_001 +[2024.06.28-08.09.41:516][542]LogActorFactory: Actor Factory created treppe_Cube +[2024.06.28-08.10.26:698][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.10.54:832][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (TreppeEingang) +[2024.06.28-08.10.55:795][682]Cmd: DELETE +[2024.06.28-08.10.55:795][682]Cmd: ACTOR DELETE +[2024.06.28-08.10.55:814][682]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.10.55:827][682]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.06.28-08.10.55:829][682]LogEditorActor: Deleted 1 Actors (0.022 secs) +[2024.06.28-08.10.59:684][807]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) +[2024.06.28-08.11.00:827][838]Cmd: DELETE +[2024.06.28-08.11.00:827][838]Cmd: ACTOR DELETE +[2024.06.28-08.11.00:831][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.11.00:846][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.06.28-08.11.00:847][838]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.06.28-08.11.01:485][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) +[2024.06.28-08.11.01:687][862]Cmd: DELETE +[2024.06.28-08.11.01:687][862]Cmd: ACTOR DELETE +[2024.06.28-08.11.01:691][862]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.11.01:704][862]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.06.28-08.11.01:705][862]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.06.28-08.11.02:251][877]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) +[2024.06.28-08.11.02:485][884]Cmd: DELETE +[2024.06.28-08.11.02:485][884]Cmd: ACTOR DELETE +[2024.06.28-08.11.02:489][884]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.11.02:503][884]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.06.28-08.11.02:504][884]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.28-08.11.03:007][898]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) +[2024.06.28-08.11.03:348][908]Cmd: DELETE +[2024.06.28-08.11.03:348][908]Cmd: ACTOR DELETE +[2024.06.28-08.11.03:353][908]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.11.03:367][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.06.28-08.11.03:368][908]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.06.28-08.11.03:911][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.11.04:481][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Draußen) +[2024.06.28-08.11.04:883][951]Cmd: DELETE +[2024.06.28-08.11.04:883][951]Cmd: ACTOR DELETE +[2024.06.28-08.11.04:888][951]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.11.04:902][951]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.06.28-08.11.04:902][951]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.28-08.11.08:205][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.06.28-08.11.47:682][127]Cmd: TRANSACTION UNDO +[2024.06.28-08.11.47:684][127]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.13.40:991][708]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.13.41:004][708]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.06.28-08.13.41:056][708]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDC0FC39F49F079415C5AE292969BB8CB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.13.41:072][708]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.13.41:088][708]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBE41DDB44C04455F3B9BFDB4064FF0EB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.13.41:115][708]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.13.41:115][708]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.13.41:115][708]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.14.05:812][423]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (treppe_Cube_002) +[2024.06.28-08.15.56:960][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.16.00:115][800]Cmd: DELETE +[2024.06.28-08.16.00:115][800]Cmd: ACTOR DELETE +[2024.06.28-08.16.00:119][800]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.16.00:166][800]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms +[2024.06.28-08.16.00:167][800]LogEditorActor: Deleted 1 Actors (0.052 secs) +[2024.06.28-08.16.01:310][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.16.02:160][859]Cmd: DELETE +[2024.06.28-08.16.02:160][859]Cmd: ACTOR DELETE +[2024.06.28-08.16.02:163][859]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.16.02:177][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.06.28-08.16.02:178][859]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.06.28-08.16.06:740][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.16.08:929][ 63]Cmd: DELETE +[2024.06.28-08.16.08:929][ 63]Cmd: ACTOR DELETE +[2024.06.28-08.16.08:933][ 63]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.16.08:947][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.06.28-08.16.08:948][ 63]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.06.28-08.16.09:407][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.16.10:371][106]Cmd: DELETE +[2024.06.28-08.16.10:372][106]Cmd: ACTOR DELETE +[2024.06.28-08.16.10:376][106]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.16.10:389][106]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.06.28-08.16.10:390][106]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.06.28-08.16.31:356][564]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.17.07:072][656]Cmd: TRANSACTION UNDO +[2024.06.28-08.17.07:072][656]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.17.11:677][802]Cmd: TRANSACTION UNDO +[2024.06.28-08.17.11:677][802]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.17.54:804][705]LogSlate: Took 0.006879 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.28-08.18.00:168][991]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.18.00:729][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.18.03:915][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.18.09:587][360]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.18.12:665][493]Cmd: TRANSACTION UNDO +[2024.06.28-08.18.12:665][493]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.18.37:544][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.18.38:508][551]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.18.39:699][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.18.40:691][641]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.19.07:485][680]Cmd: TRANSACTION UNDO +[2024.06.28-08.19.07:485][680]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.19.09:124][740]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.19.09:743][763]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.19.14:282][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 54C49F6AB8986CAE3FDE93F5CDCA679F15645CEF), compiling. +[2024.06.28-08.19.14:290][973]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:295][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 397DA19F1C61E7A44C80DDDD630A4BF63D1C236F), compiling. +[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:314][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7EDD25116D33F2F475FBC7885D056C639F1B6DD7), compiling. +[2024.06.28-08.19.14:330][973]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 28 +[2024.06.28-08.19.14:330][973]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 24 +[2024.06.28-08.19.14:330][973]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:330][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:339][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 11D19227065D1DA1DD89BECDADF41F209ED22EC3), compiling. +[2024.06.28-08.19.14:356][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:362][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_4 in PCD3D_SM5, Default, SM5 (DDC key hash: D5E76CB9A5FE108D53AD50103CEB1B6AA10A59E9), compiling. +[2024.06.28-08.19.14:377][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:384][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 7799CE7CE7512E3B375C877731B2093B60E98D5A), compiling. +[2024.06.28-08.19.14:400][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:409][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 364EBDC5F4EB70670AE9B724A432B68386B99F4E), compiling. +[2024.06.28-08.19.14:423][973]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:455][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_7 in PCD3D_SM5, Default, SM5 (DDC key hash: ABB8DE0F94200D2EF3D9926928A42DFE65A148A1), compiling. +[2024.06.28-08.19.14:475][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:478][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 127A0B1A4E733BBCC50D32C390F8BA240A5246C0), compiling. +[2024.06.28-08.19.14:495][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:500][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 4015C321CB7CD77CD61FDA871D6BCD17135E2951), compiling. +[2024.06.28-08.19.14:521][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:526][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_10 in PCD3D_SM5, Default, SM5 (DDC key hash: 6D32BAF37B0C3F124D6BD98AAE7A4BBE37A4F9AD), compiling. +[2024.06.28-08.19.14:549][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:560][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_11 in PCD3D_SM5, Default, SM5 (DDC key hash: 9233789D418573C9FE0842D26FF83A458ABBFD56), compiling. +[2024.06.28-08.19.14:585][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:590][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_12 in PCD3D_SM5, Default, SM5 (DDC key hash: 852C9CA525EEF115A2221B2D737444F63D8131DC), compiling. +[2024.06.28-08.19.14:617][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:622][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_14 in PCD3D_SM5, Default, SM5 (DDC key hash: AA3D483B2B2FD789CE026E73BABD0C50EA06AEF5), compiling. +[2024.06.28-08.19.14:650][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority +[2024.06.28-08.19.14:660][973]LogTexture: Display: Building textures: Texture2D_2 (G8, 128X128) +[2024.06.28-08.19.15:161][981]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 344 +[2024.06.28-08.19.15:161][981]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.15:193][981]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-08.19.15:194][981]LogShaderCompilers: Display: Total job queries 635, among them cache hits 3 (0.47%) +[2024.06.28-08.19.15:194][981]LogShaderCompilers: Display: Tracking 265 distinct input hashes that result in 157 distinct outputs (59.25%) +[2024.06.28-08.19.15:194][981]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.06.28-08.19.15:194][981]LogShaderCompilers: Display: ================================================ +[2024.06.28-08.19.15:754][991]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 334 +[2024.06.28-08.19.15:754][991]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.15:892][992]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 324 +[2024.06.28-08.19.15:892][992]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.16:017][993]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 314 +[2024.06.28-08.19.16:017][993]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 304 +[2024.06.28-08.19.16:017][993]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.16:050][994]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 294 +[2024.06.28-08.19.16:050][994]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 284 +[2024.06.28-08.19.16:050][994]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.16:708][ 17]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 274 +[2024.06.28-08.19.16:708][ 17]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.19:653][119]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 264 +[2024.06.28-08.19.19:653][119]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.20:710][138]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 254 +[2024.06.28-08.19.20:710][138]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.21:056][146]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 244 +[2024.06.28-08.19.21:056][146]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.21:287][150]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 234 +[2024.06.28-08.19.21:287][150]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.21:401][151]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 224 +[2024.06.28-08.19.21:401][151]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.21:910][172]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 214 +[2024.06.28-08.19.21:910][172]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.22:290][191]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 204 +[2024.06.28-08.19.22:290][191]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.22:562][201]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 194 +[2024.06.28-08.19.22:562][201]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.23:243][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.19.25:381][250]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 184 +[2024.06.28-08.19.25:381][250]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.26:133][264]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 174 +[2024.06.28-08.19.26:133][264]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.26:466][270]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 164 +[2024.06.28-08.19.26:466][270]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.26:612][273]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 154 +[2024.06.28-08.19.26:612][273]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.26:683][274]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 144 +[2024.06.28-08.19.26:683][274]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.27:068][281]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 134 +[2024.06.28-08.19.27:068][281]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.27:595][291]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 124 +[2024.06.28-08.19.27:596][291]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.28:653][310]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 114 +[2024.06.28-08.19.28:653][310]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.30:712][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 104 +[2024.06.28-08.19.30:712][344]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.31:084][351]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 94 +[2024.06.28-08.19.31:084][351]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.31:943][368]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 84 +[2024.06.28-08.19.31:943][368]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.31:989][369]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 74 +[2024.06.28-08.19.31:989][369]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.32:030][370]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 64 +[2024.06.28-08.19.32:030][370]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.32:530][380]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 +[2024.06.28-08.19.32:530][380]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.33:382][396]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 48 +[2024.06.28-08.19.33:382][396]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.34:159][408]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 41 +[2024.06.28-08.19.34:159][408]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.35:001][419]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 35 +[2024.06.28-08.19.35:001][419]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.35:215][422]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.19.36:495][442]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 30 +[2024.06.28-08.19.36:495][442]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.36:502][442]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 26 +[2024.06.28-08.19.36:502][442]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.36:842][447]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 22 +[2024.06.28-08.19.36:842][447]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.37:060][450]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 19 +[2024.06.28-08.19.37:060][450]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.37:165][452]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 +[2024.06.28-08.19.37:165][452]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.37:360][455]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 +[2024.06.28-08.19.37:361][455]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.37:536][458]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.06.28-08.19.37:536][458]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.38:364][473]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 +[2024.06.28-08.19.38:364][473]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2024.06.28-08.19.38:364][473]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.38:496][476]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 +[2024.06.28-08.19.38:496][476]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.38:573][478]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.06.28-08.19.38:573][478]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.38:654][480]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.06.28-08.19.38:654][480]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-08.19.38:654][480]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.38:952][487]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-08.19.38:952][487]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.06.28-08.19.51:318][950]LogActorFactory: Actor Factory created Cube +[2024.06.28-08.19.53:053][ 11]LogActorFactory: Actor Factory created Cube +[2024.06.28-08.20.00:320][246]Cmd: DELETE +[2024.06.28-08.20.00:320][246]Cmd: ACTOR DELETE +[2024.06.28-08.20.00:324][246]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.20.00:372][246]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.06.28-08.20.00:374][246]LogEditorActor: Deleted 1 Actors (0.055 secs) +[2024.06.28-08.20.03:860][339]LogActorFactory: Actor Factory created Cube +[2024.06.28-08.20.04:608][357]LogActorFactory: Actor Factory created Cube +[2024.06.28-08.21.17:001][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.21.17:861][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.21.36:846][285]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.28-08.22.26:034][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.22.34:051][814]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.28-08.22.44:245][190]Cmd: DELETE +[2024.06.28-08.22.44:245][190]Cmd: ACTOR DELETE +[2024.06.28-08.22.44:249][190]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.22.44:278][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.06.28-08.22.44:281][190]LogEditorActor: Deleted 1 Actors (0.035 secs) +[2024.06.28-08.23.39:177][658]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.06.28-08.23.39:179][658]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.28-08.23.39:215][658]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto1208CE38C4B41B02CCE23079D084D3539.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.06.28-08.23.39:216][658]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.052 +[2024.06.28-08.23.39:216][658]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.052 +[2024.06.28-08.24.05:796][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.24.09:601][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) +[2024.06.28-08.24.10:558][395]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.24.27:091][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.06.28-08.24.54:593][929]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.25.00:490][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.06.28-08.25.38:464][134]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.25.39:326][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.06.28-08.25.40:739][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.25.49:877][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.06.28-08.26.57:695][796]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.26.58:365][813]LogEditorViewport: Clicking Background +[2024.06.28-08.27.38:112][733]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.27.45:603][988]Cmd: TRANSACTION UNDO +[2024.06.28-08.27.45:603][988]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.27.49:492][125]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.27.50:214][149]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.27.50:922][173]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.27.52:497][226]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.27.53:954][273]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.28.14:431][846]Cmd: TRANSACTION UNDO +[2024.06.28-08.28.14:431][846]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.28.35:680][543]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.29.09:987][611]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.29.14:024][722]Cmd: DELETE +[2024.06.28-08.29.14:024][722]Cmd: ACTOR DELETE +[2024.06.28-08.29.14:029][722]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.29.14:044][722]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.06.28-08.29.14:048][722]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.06.28-08.29.14:540][735]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.29.14:647][736]Cmd: DELETE +[2024.06.28-08.29.14:647][736]Cmd: ACTOR DELETE +[2024.06.28-08.29.14:652][736]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.29.14:662][736]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.06.28-08.29.14:663][736]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.06.28-08.29.15:256][753]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.29.15:364][754]Cmd: DELETE +[2024.06.28-08.29.15:364][754]Cmd: ACTOR DELETE +[2024.06.28-08.29.15:369][754]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.29.15:380][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.06.28-08.29.15:381][754]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.06.28-08.29.18:899][853]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.29.28:164][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.29.45:098][876]LogEditorViewport: Clicking Background +[2024.06.28-08.29.47:470][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.29.52:004][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.29.52:845][111]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.29.53:634][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.30.06:555][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.30.14:039][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.30.28:058][522]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.30.32:849][759]Cmd: TRANSACTION UNDO +[2024.06.28-08.30.32:849][759]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.30.39:106][ 81]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.30.42:586][256]Cmd: DUPLICATE +[2024.06.28-08.30.42:586][256]Cmd: ACTOR DUPLICATE +[2024.06.28-08.31.14:069][774]Cmd: TRANSACTION UNDO +[2024.06.28-08.31.14:069][774]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.31.16:949][895]Cmd: TRANSACTION UNDO +[2024.06.28-08.31.16:950][895]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.31.35:463][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.31.36:129][782]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) +[2024.06.28-08.31.37:041][829]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-08.31.46:938][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.31.50:058][379]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.31.52:618][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.31.57:882][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.31.58:145][672]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.31.58:771][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-08.32.07:290][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) +[2024.06.28-08.32.16:258][325]Cmd: DELETE +[2024.06.28-08.32.16:258][325]Cmd: ACTOR DELETE +[2024.06.28-08.32.16:263][325]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.32.16:278][325]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms +[2024.06.28-08.32.16:281][325]LogEditorActor: Deleted 1 Actors (0.022 secs) +[2024.06.28-08.32.19:386][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.28-08.32.19:814][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-08.32.44:240][368]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.32.50:286][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.32.51:207][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.32.53:064][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.32.53:614][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-08.32.54:855][749]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.33.18:239][452]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.33.32:936][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.33.39:280][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.33.43:119][205]Cmd: DUPLICATE +[2024.06.28-08.33.43:119][205]Cmd: ACTOR DUPLICATE +[2024.06.28-08.33.59:195][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-08.33.59:918][734]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.34.05:251][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.34.09:199][999]Cmd: DUPLICATE +[2024.06.28-08.34.09:199][999]Cmd: ACTOR DUPLICATE +[2024.06.28-08.34.18:885][282]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.34.19:760][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) +[2024.06.28-08.34.23:438][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) +[2024.06.28-08.34.23:951][425]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.34.24:507][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.34.25:415][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.34.25:428][465]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.06.28-08.34.25:469][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC637DA674A838C1E6B58C5836607AC82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.34.25:484][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.34.25:496][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5FB826514E907C6C10F1C8A7DF4495C6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.34.25:513][465]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.34.25:514][465]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.34.25:514][465]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.34.49:904][963]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.34.55:534][ 85]Cmd: TRANSACTION UNDO +[2024.06.28-08.34.55:534][ 85]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.35.15:986][693]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) +[2024.06.28-08.35.22:052][827]LogEditorViewport: Clicking Background +[2024.06.28-08.35.22:389][839]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) +[2024.06.28-08.35.26:136][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) +[2024.06.28-08.35.30:506][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) +[2024.06.28-08.35.32:633][185]LogEditorViewport: Clicking Background +[2024.06.28-08.35.40:359][427]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-08.35.40:837][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-08.35.57:992][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.35.58:003][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.06.28-08.35.58:042][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map529428C444A97DCEA3B8C991E4763339.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.35.58:055][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.35.58:066][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6CEB0BA74B1C4F919E3195928812CB34.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.35.58:082][784]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.35.58:082][784]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.35.58:082][784]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.36.58:552][263]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\saeule.fbx) +[2024.06.28-08.36.58:580][263]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\saeule.fbx +[2024.06.28-08.36.58:588][263]LogFbx: FBX Scene Loaded Succesfully +[2024.06.28-08.37.01:944][263]LogSlate: Window 'FBX Import Options' being destroyed +[2024.06.28-08.37.01:988][263]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: AA1C8BFFCDFE46DC270B4EA707CE13E068E9144B), compiling. +[2024.06.28-08.37.01:992][263]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.06.28-08.37.02:004][263]LogStaticMesh: Building static mesh saeule... +[2024.06.28-08.37.02:010][263]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule.saeule +[2024.06.28-08.37.02:018][263]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.06.28-08.37.02:112][263]LogSlate: Took 0.005018 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.06.28-08.37.02:314][268]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-08.37.02:317][268]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-08.37.02:317][268]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-08.37.02:317][268]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-08.37.02:322][268]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.37.03:524][277]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: Total job queries 651, among them cache hits 3 (0.46%) +[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: Tracking 633 distinct input hashes that result in 303 distinct outputs (47.87%) +[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: RAM used: 1.76 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.21% +[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: ================================================ +[2024.06.28-08.37.03:574][278]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-08.37.03:574][278]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-08.37.07:370][375]LogSlate: Window 'Message Log' being destroyed +[2024.06.28-08.37.07:377][375]LogSlate: Window 'Message Log' being destroyed +[2024.06.28-08.37.09:874][427]LogActorFactory: Actor Factory created saeule +[2024.06.28-08.37.17:130][661]LogActorFactory: Actor Factory created saeule +[2024.06.28-08.37.34:040][161]Cmd: TRANSACTION UNDO +[2024.06.28-08.37.34:040][161]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.37.34:701][184]Cmd: TRANSACTION UNDO +[2024.06.28-08.37.34:701][184]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.39.28:739][591]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.39.30:413][637]Cmd: DELETE +[2024.06.28-08.39.30:413][637]Cmd: ACTOR DELETE +[2024.06.28-08.39.30:426][637]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.39.30:463][637]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2024.06.28-08.39.30:467][637]LogEditorActor: Deleted 1 Actors (0.054 secs) +[2024.06.28-08.39.31:009][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) +[2024.06.28-08.39.31:288][659]Cmd: DELETE +[2024.06.28-08.39.31:288][659]Cmd: ACTOR DELETE +[2024.06.28-08.39.31:295][659]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.39.31:309][659]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.06.28-08.39.31:310][659]LogEditorActor: Deleted 1 Actors (0.022 secs) +[2024.06.28-08.39.32:014][679]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) +[2024.06.28-08.39.32:183][683]Cmd: DELETE +[2024.06.28-08.39.32:183][683]Cmd: ACTOR DELETE +[2024.06.28-08.39.32:189][683]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.39.32:203][683]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.06.28-08.39.32:204][683]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.06.28-08.39.32:929][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.39.36:697][825]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.39.37:280][842]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.39.40:917][948]Cmd: DUPLICATE +[2024.06.28-08.39.40:917][948]Cmd: ACTOR DUPLICATE +[2024.06.28-08.39.52:544][286]LogEditorViewport: Clicking Background +[2024.06.28-08.39.53:416][314]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.39.57:093][418]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.06.28-08.40.30:899][307]Cmd: DUPLICATE +[2024.06.28-08.40.30:899][307]Cmd: ACTOR DUPLICATE +[2024.06.28-08.40.59:403][ 88]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.41.01:199][134]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) +[2024.06.28-08.41.10:780][385]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.28-08.41.24:282][696]Cmd: TRANSACTION UNDO +[2024.06.28-08.41.24:282][696]LogEditorTransaction: Undo Set Location +[2024.06.28-08.41.37:690][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.41.40:682][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) +[2024.06.28-08.41.44:257][189]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.41.55:663][558]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.41.55:674][558]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.06.28-08.41.55:720][558]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map75E356B5422D5E114F95C89F9EBDAB13.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.41.55:733][558]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.41.55:746][558]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData99FD5D5848866D2A55C5B7A7549A3C56.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.41.55:758][558]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.41.55:758][558]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.41.55:758][558]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.42.17:248][204]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.06.28-08.42.33:408][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.42.33:419][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.06.28-08.42.33:461][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9E2CAB02479808C05CBD0D862306381F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.42.33:475][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.42.33:493][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48DFFABB4166200C87D1078DFAB23484.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.42.33:515][705]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.42.33:515][705]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.42.33:515][705]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.42.34:232][726]LogEditorViewport: Clicking Background +[2024.06.28-08.42.52:251][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.43.09:584][622]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. +[2024.06.28-08.43.09:593][622]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-08.43.09:664][622]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.43.09:664][622]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.43.10:017][632]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. +[2024.06.28-08.43.10:033][632]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-08.43.10:557][632]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.43.10:557][632]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.43.37:317][ 89]Cmd: DUPLICATE +[2024.06.28-08.43.37:317][ 89]Cmd: ACTOR DUPLICATE +[2024.06.28-08.43.48:982][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) +[2024.06.28-08.43.51:596][553]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.43.52:883][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) +[2024.06.28-08.43.53:482][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.43.57:522][737]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) +[2024.06.28-08.43.58:690][769]Cmd: DELETE +[2024.06.28-08.43.58:690][769]Cmd: ACTOR DELETE +[2024.06.28-08.43.58:697][769]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.43.58:712][769]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.06.28-08.43.58:714][769]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.06.28-08.43.59:144][781]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG6) +[2024.06.28-08.43.59:691][795]Cmd: DELETE +[2024.06.28-08.43.59:691][795]Cmd: ACTOR DELETE +[2024.06.28-08.43.59:697][795]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.43.59:710][795]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.06.28-08.43.59:711][795]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.06.28-08.44.00:148][806]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG7) +[2024.06.28-08.44.00:328][811]Cmd: DELETE +[2024.06.28-08.44.00:328][811]Cmd: ACTOR DELETE +[2024.06.28-08.44.00:334][811]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-08.44.00:347][811]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.06.28-08.44.00:348][811]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.06.28-08.44.05:311][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.44.05:321][962]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.06.28-08.44.05:363][962]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4911A94347ADDAA6643E03A6E3856CB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.44.05:368][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.44.05:380][962]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData45067DAA40D4F99B7F702C9352459E60.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.44.05:400][962]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.44.05:400][962]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.44.05:400][962]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.44.06:087][983]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.44.18:296][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) +[2024.06.28-08.44.22:380][439]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) +[2024.06.28-08.44.27:348][569]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (WandOG1) +[2024.06.28-08.44.28:695][640]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.44.29:870][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) +[2024.06.28-08.44.32:484][740]Cmd: DUPLICATE +[2024.06.28-08.44.32:484][740]Cmd: ACTOR DUPLICATE +[2024.06.28-08.44.54:059][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.45.02:313][744]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.45.17:865][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.45.29:256][358]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.29:256][358]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.29:406][361]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.29:406][361]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.29:563][363]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.29:564][363]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.45.29:741][367]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.29:741][367]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.29:898][372]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.29:898][372]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.30:338][397]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.30:338][397]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.30:618][404]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.30:618][404]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.30:916][412]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.30:916][412]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.45.31:352][423]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.31:352][423]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.45.31:601][429]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.31:601][429]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.45.31:968][438]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.31:968][438]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.45.32:418][449]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.32:418][449]LogEditorTransaction: Undo Duplicate Actors +[2024.06.28-08.45.32:873][459]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.32:873][459]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.33:556][475]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.33:556][475]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.34:780][506]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.34:780][506]LogEditorTransaction: Undo Clicking on Actors (context menu) +[2024.06.28-08.45.35:000][511]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.35:000][511]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.45.35:190][514]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.35:190][514]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.35:479][521]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.35:479][521]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.45.35:733][527]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.35:733][527]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.45.36:135][536]Cmd: TRANSACTION UNDO +[2024.06.28-08.45.36:135][536]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.45.37:306][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.45.37:318][564]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.06.28-08.45.37:360][564]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map158E5AFB4CB9C778F5603495248476DC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.45.37:364][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.45.37:376][564]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData05CDD381435517BE876722BA03978CA3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.45.37:390][564]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.45.37:390][564]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.45.37:390][564]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.45.48:912][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) +[2024.06.28-08.45.56:063][117]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.46.03:171][316]Cmd: DUPLICATE +[2024.06.28-08.46.03:171][316]Cmd: ACTOR DUPLICATE +[2024.06.28-08.46.20:131][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.46.22:633][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) +[2024.06.28-08.46.27:088][ 4]Cmd: TRANSACTION UNDO +[2024.06.28-08.46.27:088][ 4]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.46.32:696][180]Cmd: TRANSACTION UNDO +[2024.06.28-08.46.32:696][180]LogEditorTransaction: Undo Set Scale +[2024.06.28-08.46.42:756][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) +[2024.06.28-08.46.44:457][532]Cmd: DUPLICATE +[2024.06.28-08.46.44:457][532]Cmd: ACTOR DUPLICATE +[2024.06.28-08.46.57:125][889]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.47.01:573][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG6) +[2024.06.28-08.47.09:701][253]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) +[2024.06.28-08.47.15:242][379]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-08.47.19:511][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.47.19:524][495]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.06.28-08.47.19:567][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1A649E064AD37F6C9AD6739172839FD8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.47.19:572][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.47.19:587][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9284516F4A520BE3CAF08D807FAB157E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.47.19:600][495]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.47.19:600][495]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.47.19:600][495]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.47.20:755][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) +[2024.06.28-08.47.27:608][709]Cmd: DUPLICATE +[2024.06.28-08.47.27:608][709]Cmd: ACTOR DUPLICATE +[2024.06.28-08.47.41:168][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-08.47.41:907][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG6) +[2024.06.28-08.47.46:508][166]LogEditorViewport: Clicking Background +[2024.06.28-08.47.46:995][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG10) +[2024.06.28-08.47.54:774][408]Cmd: DUPLICATE +[2024.06.28-08.47.54:774][408]Cmd: ACTOR DUPLICATE +[2024.06.28-08.48.10:643][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) +[2024.06.28-08.50.14:058][932]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (DeckeOG1) +[2024.06.28-08.50.15:252][994]LogEditorViewport: Clicking Background +[2024.06.28-08.50.19:628][124]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.28-08.50.20:554][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG15) +[2024.06.28-08.50.22:625][223]Cmd: DUPLICATE +[2024.06.28-08.50.22:625][223]Cmd: ACTOR DUPLICATE +[2024.06.28-08.50.40:126][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG15) +[2024.06.28-08.50.42:761][667]LogEditorViewport: Clicking Background +[2024.06.28-08.50.44:051][716]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG17) +[2024.06.28-08.50.47:941][848]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG16) +[2024.06.28-08.50.50:405][923]Cmd: DUPLICATE +[2024.06.28-08.50.50:405][923]Cmd: ACTOR DUPLICATE +[2024.06.28-08.51.04:959][479]Cmd: TRANSACTION UNDO +[2024.06.28-08.51.04:959][479]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.51.05:264][486]Cmd: TRANSACTION UNDO +[2024.06.28-08.51.05:264][486]LogEditorTransaction: Undo Move Actors +[2024.06.28-08.51.11:563][711]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Feuerraum) +[2024.06.28-08.51.14:918][822]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG18) +[2024.06.28-08.51.24:749][206]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG14) +[2024.06.28-08.51.25:228][223]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG13) +[2024.06.28-08.51.25:638][237]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG12) +[2024.06.28-08.51.27:358][299]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG12) +[2024.06.28-08.51.27:972][321]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG15) +[2024.06.28-08.51.33:170][500]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG17) +[2024.06.28-08.51.34:761][559]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (DeckeOG17) +[2024.06.28-08.51.35:664][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG17) +[2024.06.28-08.51.37:188][665]Cmd: TRANSACTION UNDO +[2024.06.28-08.51.37:188][665]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-08.51.41:994][834]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-08.51.46:838][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.51.46:850][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.06.28-08.51.46:894][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map88B96E1F4B7364B617D922AC6DFAFD45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.51.46:900][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.51.46:912][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData96E2CA504F7926AFAE09379E2C789842.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.51.46:928][989]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.51.46:929][989]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.51.46:929][989]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.52.06:970][626]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) +[2024.06.28-08.52.43:956][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-08.53.35:260][201]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.53.35:271][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.06.28-08.53.35:315][201]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD14A7F094EA21E6A8E350985B9B38C8F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-08.53.35:320][201]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-08.53.35:331][201]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAEF8043644101AFC50A490BD1D40A2D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-08.53.35:347][201]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-08.53.35:347][201]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-08.53.35:347][201]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-08.54.04:528][857]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\saeule_destroyed.fbx) +[2024.06.28-08.54.04:536][857]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\saeule_destroyed.fbx +[2024.06.28-08.54.04:540][857]LogFbx: FBX Scene Loaded Succesfully +[2024.06.28-08.54.07:579][857]LogSlate: Window 'FBX Import Options' being destroyed +[2024.06.28-08.54.07:591][857]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.06.28-08.54.07:601][857]LogStaticMesh: Building static mesh saeule_destroyed... +[2024.06.28-08.54.07:608][857]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.06.28-08.54.07:614][857]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.06.28-08.54.09:130][894]LogSlate: Window 'Message Log' being destroyed +[2024.06.28-08.54.09:135][894]LogSlate: Window 'Message Log' being destroyed +[2024.06.28-08.54.11:096][943]LogActorFactory: Actor Factory created saeule_destroyed +[2024.06.28-08.54.13:279][ 42]LogActorFactory: Actor Factory created saeule_destroyed +[2024.06.28-09.01.13:886][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.28-09.01.14:609][ 99]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.06.28-09.01.15:254][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG) +[2024.06.28-09.01.16:611][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.06.28-09.01.20:513][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG) +[2024.06.28-09.01.21:531][327]Cmd: DELETE +[2024.06.28-09.01.21:531][327]Cmd: ACTOR DELETE +[2024.06.28-09.01.21:537][327]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.01.21:568][327]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.06.28-09.01.21:572][327]LogEditorActor: Deleted 1 Actors (0.040 secs) +[2024.06.28-09.01.22:170][349]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.06.28-09.01.28:440][530]Cmd: TRANSACTION UNDO +[2024.06.28-09.01.28:440][530]LogEditorTransaction: Undo Set Rotation +[2024.06.28-09.01.44:038][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.01.45:154][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.06.28-09.01.48:764][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.01.53:437][308]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.06.28-09.01.58:015][492]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.01.58:026][492]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.06.28-09.01.58:071][492]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map359DFCF145B806A10FDB2DBA6E5738F4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.01.58:085][492]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.01.58:099][492]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4B2D069C4E80F7586EF101A6987782D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.01.58:112][492]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.01.58:112][492]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.01.58:112][492]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.02.14:201][580]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.02.15:897][585]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.06.28-09.02.27:584][619]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.02.30:084][619]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.07.40:231][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-09.07.41:073][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.06.28-09.07.57:555][862]Cmd: TRANSACTION UNDO +[2024.06.28-09.07.57:555][862]LogEditorTransaction: Undo Move Actors +[2024.06.28-09.08.00:087][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.08.00:105][936]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2024.06.28-09.08.00:163][936]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7084F1F54271729C7968BFBABCD2C52C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.08.00:182][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.08.00:198][936]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDB2980B64CDA55A4C3E5CAB41CB8C455.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.08.00:214][936]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.08.00:214][936]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.08.00:214][936]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.08.05:563][146]Cmd: DUPLICATE +[2024.06.28-09.08.05:563][146]Cmd: ACTOR DUPLICATE +[2024.06.28-09.09.04:942][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG4) +[2024.06.28-09.09.07:665][480]Cmd: DELETE +[2024.06.28-09.09.07:665][480]Cmd: ACTOR DELETE +[2024.06.28-09.09.07:672][480]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.09.07:688][480]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.06.28-09.09.07:690][480]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.06.28-09.09.11:955][684]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) +[2024.06.28-09.09.18:953][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.09.20:043][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.09.20:055][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.06.28-09.09.20:101][ 46]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5E9FBB5045310714907DC2B0FB049F4B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.09.20:115][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.09.20:129][ 46]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDAF8BA9D43D3A0CCA894DA8A43DCEC17.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.09.20:142][ 46]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.09.20:142][ 46]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.09.20:142][ 46]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.09.30:593][293]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG3) +[2024.06.28-09.09.36:502][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) +[2024.06.28-09.09.39:201][595]Cmd: DUPLICATE +[2024.06.28-09.09.39:201][595]Cmd: ACTOR DUPLICATE +[2024.06.28-09.09.51:620][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG3) +[2024.06.28-09.09.52:984][103]Cmd: DELETE +[2024.06.28-09.09.52:984][103]Cmd: ACTOR DELETE +[2024.06.28-09.09.52:991][103]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.09.53:014][103]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.06.28-09.09.53:019][103]LogEditorActor: Deleted 1 Actors (0.036 secs) +[2024.06.28-09.09.53:610][133]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) +[2024.06.28-09.10.10:399][682]Cmd: DUPLICATE +[2024.06.28-09.10.10:399][682]Cmd: ACTOR DUPLICATE +[2024.06.28-09.10.27:825][401]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2) +[2024.06.28-09.10.28:808][444]Cmd: DELETE +[2024.06.28-09.10.28:808][444]Cmd: ACTOR DELETE +[2024.06.28-09.10.28:815][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.10.28:831][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.06.28-09.10.28:833][444]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.06.28-09.10.29:432][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) +[2024.06.28-09.10.45:995][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.10.47:718][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) +[2024.06.28-09.10.55:446][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.10.58:762][565]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) +[2024.06.28-09.11.02:323][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.11.02:335][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.06.28-09.11.02:381][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7ABCD0E64518123C2CFE6FB548AF3EC0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.11.02:395][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.11.02:410][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF5677A154402C1E573E362AFFED0A66A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.11.02:424][693]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.11.02:424][693]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.11.02:424][693]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.11.04:596][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) +[2024.06.28-09.11.10:451][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) +[2024.06.28-09.11.17:479][140]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) +[2024.06.28-09.11.18:212][169]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.11.19:068][199]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.11.19:080][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.06.28-09.11.19:125][199]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map16FD141B4C2B0A4E2C3DA499EDE4614A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.11.19:130][199]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.11.19:142][199]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData082C61E84BA68280B3CF4F9EC6AE8EF5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.11.19:155][199]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.11.19:155][199]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.11.19:155][199]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.11.59:921][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.12.29:019][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.12.38:599][439]Cmd: DUPLICATE +[2024.06.28-09.12.38:599][439]Cmd: ACTOR DUPLICATE +[2024.06.28-09.13.11:393][384]Cmd: TRANSACTION UNDO +[2024.06.28-09.13.11:393][384]LogEditorTransaction: Undo Move Actors +[2024.06.28-09.13.11:896][398]Cmd: TRANSACTION UNDO +[2024.06.28-09.13.11:896][398]LogEditorTransaction: Undo Move Actors +[2024.06.28-09.13.14:620][512]Cmd: DELETE +[2024.06.28-09.13.14:620][512]Cmd: ACTOR DELETE +[2024.06.28-09.13.14:627][512]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.13.14:641][512]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.06.28-09.13.14:644][512]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.06.28-09.13.15:865][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.13.25:280][816]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.13.26:051][836]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.13.32:233][998]Cmd: DUPLICATE +[2024.06.28-09.13.32:233][998]Cmd: ACTOR DUPLICATE +[2024.06.28-09.13.53:423][468]Cmd: TRANSACTION UNDO +[2024.06.28-09.13.53:423][468]LogEditorTransaction: Undo Set Scale +[2024.06.28-09.14.06:215][760]Cmd: TRANSACTION UNDO +[2024.06.28-09.14.06:215][760]LogEditorTransaction: Undo Set Scale +[2024.06.28-09.14.13:706][952]Cmd: TRANSACTION UNDO +[2024.06.28-09.14.13:706][952]LogEditorTransaction: Undo Set Scale +[2024.06.28-09.14.40:401][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.14.46:360][811]Cmd: TRANSACTION UNDO +[2024.06.28-09.14.46:360][811]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-09.15.19:606][713]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.15.20:434][736]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.15.20:770][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.06.28-09.15.31:313][ 77]Cmd: TRANSACTION UNDO +[2024.06.28-09.15.31:313][ 77]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-09.15.31:765][ 89]Cmd: TRANSACTION UNDO +[2024.06.28-09.15.31:765][ 89]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-09.15.32:257][138]Cmd: TRANSACTION UNDO +[2024.06.28-09.15.32:258][138]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-09.16.15:278][289]Cmd: TRANSACTION UNDO +[2024.06.28-09.16.15:278][289]LogEditorTransaction: Undo Set Location +[2024.06.28-09.16.18:351][421]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.06.28-09.16.19:848][466]Cmd: TRANSACTION UNDO +[2024.06.28-09.16.19:848][466]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-09.16.39:070][912]Cmd: TRANSACTION UNDO +[2024.06.28-09.16.39:070][912]LogEditorTransaction: Undo Set Location +[2024.06.28-09.17.13:281][722]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.17.13:917][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.06.28-09.17.15:502][786]Cmd: TRANSACTION UNDO +[2024.06.28-09.17.15:502][786]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-09.17.15:964][798]Cmd: TRANSACTION UNDO +[2024.06.28-09.17.15:964][798]LogEditorTransaction: Undo Clicking on Actors +[2024.06.28-09.17.34:567][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.17.35:247][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) +[2024.06.28-09.18.00:435][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.18.03:252][ 77]Cmd: DUPLICATE +[2024.06.28-09.18.03:252][ 77]Cmd: ACTOR DUPLICATE +[2024.06.28-09.18.28:634][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) +[2024.06.28-09.18.29:495][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.06.28-09.18.51:338][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.18.52:016][870]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.06.28-09.18.58:777][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.06.28-09.19.00:499][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.06.28-09.19.02:180][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.06.28-09.19.03:608][167]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.06.28-09.19.05:724][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.19.06:626][271]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.06.28-09.19.19:409][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.19.20:362][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.06.28-09.19.28:790][825]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.06.28-09.19.31:428][903]Cmd: DUPLICATE +[2024.06.28-09.19.31:428][903]Cmd: ACTOR DUPLICATE +[2024.06.28-09.19.47:932][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.19.48:467][481]LogEditorViewport: Clicking Background +[2024.06.28-09.19.49:429][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.19.49:441][513]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.06.28-09.19.49:488][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC2DF72B84D6FCAA2AE14C6BBC30F954D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.19.49:494][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.19.49:509][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9D20D83D417622C9D22907A60483B646.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.19.49:526][513]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.19.49:526][513]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.19.49:526][513]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.20.14:944][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.20.14:959][259]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.06.28-09.20.15:003][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4690F8504FD3FE4FC7621E82B485E876.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.20.15:008][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.20.15:020][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BB682874870DD5CAEA7308013A93DBB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.20.15:037][259]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.20.15:037][259]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.20.15:037][259]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.20.28:358][625]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG3) +[2024.06.28-09.20.29:884][665]Cmd: ACTOR HIDE SELECTED +[2024.06.28-09.20.30:443][680]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG4) +[2024.06.28-09.20.30:620][684]Cmd: ACTOR HIDE SELECTED +[2024.06.28-09.20.33:192][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG3) +[2024.06.28-09.20.33:979][770]Cmd: ACTOR HIDE SELECTED +[2024.06.28-09.20.34:508][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.06.28-09.20.34:914][794]Cmd: ACTOR HIDE SELECTED +[2024.06.28-09.20.35:795][818]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.06.28-09.20.36:207][828]Cmd: ACTOR HIDE SELECTED +[2024.06.28-09.20.57:045][345]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.21.00:722][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.21.33:182][255]Cmd: TRANSACTION UNDO +[2024.06.28-09.21.33:182][255]LogEditorTransaction: Undo Move Actors +[2024.06.28-09.21.40:088][502]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.21.43:354][618]Cmd: DUPLICATE +[2024.06.28-09.21.43:354][618]Cmd: ACTOR DUPLICATE +[2024.06.28-09.21.49:589][764]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.21.49:602][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.06.28-09.21.49:657][764]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map48FA1C95461DDC3FE8C413982F3CAC63.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.21.49:671][764]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.21.49:683][764]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B0AB90A4BA19895DA9C79A489D9B6E1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.21.49:694][764]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.21.49:694][764]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.21.49:694][764]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.22.03:214][887]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.22.11:941][913]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.25.07:396][435]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.25.20:804][475]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.26.10:068][622]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.26.21:210][655]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.27.33:235][869]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.27.54:711][933]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.27.56:379][938]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.28.28:262][ 33]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.30.08:163][331]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.30.37:319][418]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.31.50:357][634]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.06.28-09.31.50:361][634]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.034 +[2024.06.28-09.31.50:366][634]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/saeule] ([1] browsable assets)... +[2024.06.28-09.31.50:427][634]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/saeule.saeule] +[2024.06.28-09.31.50:427][634]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/saeule] +[2024.06.28-09.31.50:427][634]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/saeule_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.06.28-09.31.50:467][634]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_Auto28CDA8E614A4606EEC33A048598AAB173.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/saeule_Auto2.uasset' +[2024.06.28-09.31.50:470][634]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/saeule_destroyed] ([1] browsable assets)... +[2024.06.28-09.31.50:512][634]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed] +[2024.06.28-09.31.50:512][634]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/saeule_destroyed] +[2024.06.28-09.31.50:530][634]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed_Auto294E6BD7F4491D6ECC032C9836BC8942B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/saeule_destroyed_Auto2.uasset' +[2024.06.28-09.31.50:533][634]LogFileHelpers: Auto-saving content packages took 0.171 +[2024.06.28-09.32.32:973][762]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.32.40:018][783]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.33.06:648][862]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. +[2024.06.28-09.33.06:648][862]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-09.33.07:506][862]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-09.33.07:506][862]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-09.33.08:069][863]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-09.33.08:126][863]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-09.33.08:126][863]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-09.37.57:647][866]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-09.37.57:902][866]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-09.37.57:902][866]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-09.37.58:375][867]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-09.37.58:434][867]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-09.37.58:434][867]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-09.39.52:559][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.40.05:666][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule2) +[2024.06.28-09.40.15:475][979]Cmd: DELETE +[2024.06.28-09.40.15:475][979]Cmd: ACTOR DELETE +[2024.06.28-09.40.15:484][979]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.40.15:522][979]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.06.28-09.40.15:532][979]LogEditorActor: Deleted 1 Actors (0.057 secs) +[2024.06.28-09.40.16:977][ 11]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) +[2024.06.28-09.40.19:462][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.40.19:490][ 62]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.28-09.40.19:551][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0CB888A24F7ABAA152370A894C4A2B3F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.40.19:574][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.40.19:594][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0F83D5F54623656288906ABD21A92E39.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.40.19:627][ 62]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.40.19:627][ 62]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.40.19:627][ 62]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.41.38:865][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.28-09.41.46:692][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.41.53:505][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) +[2024.06.28-09.41.57:239][492]LogActorFactory: Actor Factory created saeule +[2024.06.28-09.41.58:428][518]LogActorFactory: Actor Factory created saeule +[2024.06.28-09.44.13:368][867]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (DeckeOG17) +[2024.06.28-09.44.14:775][934]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) +[2024.06.28-09.44.57:314][848]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG17) +[2024.06.28-09.45.18:538][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) +[2024.06.28-09.45.25:624][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) +[2024.06.28-09.45.26:674][367]Cmd: DELETE +[2024.06.28-09.45.26:674][367]Cmd: ACTOR DELETE +[2024.06.28-09.45.26:684][367]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.45.26:726][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.06.28-09.45.26:736][367]LogEditorActor: Deleted 1 Actors (0.061 secs) +[2024.06.28-09.45.31:150][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) +[2024.06.28-09.45.32:661][489]Cmd: DUPLICATE +[2024.06.28-09.45.32:661][489]Cmd: ACTOR DUPLICATE +[2024.06.28-09.45.44:648][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) +[2024.06.28-09.45.45:704][683]Cmd: DELETE +[2024.06.28-09.45.45:704][683]Cmd: ACTOR DELETE +[2024.06.28-09.45.45:714][683]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.45.45:745][683]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms +[2024.06.28-09.45.45:747][683]LogEditorActor: Deleted 1 Actors (0.043 secs) +[2024.06.28-09.45.50:748][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) +[2024.06.28-09.45.51:988][792]Cmd: DUPLICATE +[2024.06.28-09.45.51:989][792]Cmd: ACTOR DUPLICATE +[2024.06.28-09.46.00:237][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) +[2024.06.28-09.46.01:217][937]Cmd: DELETE +[2024.06.28-09.46.01:217][937]Cmd: ACTOR DELETE +[2024.06.28-09.46.01:225][937]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.46.01:257][937]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms +[2024.06.28-09.46.01:266][937]LogEditorActor: Deleted 1 Actors (0.048 secs) +[2024.06.28-09.46.05:814][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) +[2024.06.28-09.46.13:800][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.28-09.46.15:190][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.46.16:257][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule4) +[2024.06.28-09.46.18:941][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) +[2024.06.28-09.46.29:434][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule5) +[2024.06.28-09.46.33:966][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.46.33:993][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.06.28-09.46.34:055][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0B49CD4E4291BD96B00AE9AC38D10678.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.46.34:063][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.46.34:083][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFA51162B468D172BE14F2CB479A20A9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.46.34:106][487]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.46.34:106][487]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.46.34:106][487]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.46.41:854][608]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) +[2024.06.28-09.46.43:282][629]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule4) +[2024.06.28-09.46.45:939][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) +[2024.06.28-09.46.47:362][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenBalkon) +[2024.06.28-09.46.48:402][702]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (saeule4) +[2024.06.28-09.46.49:495][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.46.53:526][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule5) +[2024.06.28-09.46.56:049][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.46.56:625][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) +[2024.06.28-09.46.59:150][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.28-09.46.59:692][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenBalkon) +[2024.06.28-09.47.04:053][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.47.04:084][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.06.28-09.47.04:146][983]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map01B5393B4069F22E888CB8B2D4527354.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.47.04:169][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.47.04:193][983]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD5C6C56547C29C4C93F489A27D9CBBD5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.47.04:227][983]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.47.04:227][983]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.47.04:227][983]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.47.25:007][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.47.25:036][277]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.06.28-09.47.25:106][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B2B52BF42ED4146F79666819C52A0FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.47.25:113][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.47.25:132][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA92E29D43E60235E48C2BB969D4DC54.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.47.25:159][277]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.47.25:159][277]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.47.25:159][277]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.47.32:378][391]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.47.41:357][540]LogActorFactory: Actor Factory created saeule +[2024.06.28-09.47.42:268][556]LogActorFactory: Actor Factory created saeule +[2024.06.28-09.48.10:370][ 95]Cmd: TRANSACTION UNDO +[2024.06.28-09.48.10:370][ 95]LogEditorTransaction: Undo Set Location +[2024.06.28-09.48.53:589][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.48.54:624][921]Cmd: DELETE +[2024.06.28-09.48.54:624][921]Cmd: ACTOR DELETE +[2024.06.28-09.48.54:632][921]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.48.54:706][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.06.28-09.48.54:710][921]LogEditorActor: Deleted 1 Actors (0.086 secs) +[2024.06.28-09.48.55:316][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule6) +[2024.06.28-09.49.03:317][ 67]Cmd: DUPLICATE +[2024.06.28-09.49.03:317][ 67]Cmd: ACTOR DUPLICATE +[2024.06.28-09.49.17:191][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.49.18:000][294]Cmd: DELETE +[2024.06.28-09.49.18:001][294]Cmd: ACTOR DELETE +[2024.06.28-09.49.18:010][294]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.49.18:035][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.06.28-09.49.18:037][294]LogEditorActor: Deleted 1 Actors (0.036 secs) +[2024.06.28-09.49.18:718][311]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule7) +[2024.06.28-09.49.24:097][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.49.24:130][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.06.28-09.49.24:193][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map87292601480719100F335CB8E22DB49E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.49.24:218][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.49.24:247][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0363F60045BFA11E98D00595FDCDBE66.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.49.24:274][423]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.49.24:274][423]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.49.24:274][423]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.49.29:712][516]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.49.30:588][537]Cmd: DELETE +[2024.06.28-09.49.30:588][537]Cmd: ACTOR DELETE +[2024.06.28-09.49.30:595][537]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.49.30:642][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.06.28-09.49.30:644][537]LogEditorActor: Deleted 1 Actors (0.056 secs) +[2024.06.28-09.49.33:718][604]LogActorFactory: Actor Factory created saeule +[2024.06.28-09.49.34:409][630]LogActorFactory: Actor Factory created saeule +[2024.06.28-09.50.50:276][693]Cmd: DUPLICATE +[2024.06.28-09.50.50:277][693]Cmd: ACTOR DUPLICATE +[2024.06.28-09.51.08:418][129]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.51.09:422][149]Cmd: DELETE +[2024.06.28-09.51.09:422][149]Cmd: ACTOR DELETE +[2024.06.28-09.51.09:435][149]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.51.09:482][149]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms +[2024.06.28-09.51.09:488][149]LogEditorActor: Deleted 1 Actors (0.065 secs) +[2024.06.28-09.51.09:945][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule9) +[2024.06.28-09.51.16:433][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule8) +[2024.06.28-09.51.20:568][352]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) +[2024.06.28-09.51.21:157][359]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.51.22:034][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.51.22:055][373]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.06.28-09.51.22:124][373]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6F3300494A5D3B011DA5EAA29216369E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.51.22:132][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.51.22:155][373]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5AA91E9846D662F66003BBAC5D9519A1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.51.22:180][373]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.51.22:181][373]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.51.22:181][373]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.51.34:630][575]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) +[2024.06.28-09.51.38:046][647]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.51.38:072][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.06.28-09.51.38:132][647]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map149215BA47C4FA6DA756F69F1240152E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.51.38:152][647]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.51.38:175][647]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5B79254747F3FE20F51867BBD1F05E4B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.51.38:204][647]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.51.38:204][647]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.51.38:204][647]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.51.42:545][721]LogActorFactory: Actor Factory created saeule +[2024.06.28-09.51.44:370][761]LogActorFactory: Actor Factory created saeule +[2024.06.28-09.52.47:427][810]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) +[2024.06.28-09.52.49:695][865]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule10) +[2024.06.28-09.53.22:506][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) +[2024.06.28-09.53.24:940][556]Cmd: DELETE +[2024.06.28-09.53.24:940][556]Cmd: ACTOR DELETE +[2024.06.28-09.53.24:948][556]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.53.25:007][556]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2024.06.28-09.53.25:010][556]LogEditorActor: Deleted 1 Actors (0.069 secs) +[2024.06.28-09.53.33:229][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule10) +[2024.06.28-09.53.50:026][967]Cmd: DUPLICATE +[2024.06.28-09.53.50:026][967]Cmd: ACTOR DUPLICATE +[2024.06.28-09.53.53:526][ 16]Cmd: TRANSACTION UNDO +[2024.06.28-09.53.53:526][ 16]LogEditorTransaction: Undo Move Actors +[2024.06.28-09.54.12:421][422]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) +[2024.06.28-09.54.14:190][455]Cmd: DELETE +[2024.06.28-09.54.14:191][455]Cmd: ACTOR DELETE +[2024.06.28-09.54.14:199][455]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.54.14:241][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.06.28-09.54.14:243][455]LogEditorActor: Deleted 1 Actors (0.053 secs) +[2024.06.28-09.54.15:108][471]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) +[2024.06.28-09.54.19:204][548]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule10) +[2024.06.28-09.54.21:418][588]Cmd: DUPLICATE +[2024.06.28-09.54.21:418][588]Cmd: ACTOR DUPLICATE +[2024.06.28-09.54.36:832][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) +[2024.06.28-09.54.37:722][872]Cmd: DELETE +[2024.06.28-09.54.37:722][872]Cmd: ACTOR DELETE +[2024.06.28-09.54.37:730][872]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.54.37:761][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.06.28-09.54.37:764][872]LogEditorActor: Deleted 1 Actors (0.042 secs) +[2024.06.28-09.54.40:956][939]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) +[2024.06.28-09.54.41:901][960]Cmd: DELETE +[2024.06.28-09.54.41:901][960]Cmd: ACTOR DELETE +[2024.06.28-09.54.41:911][960]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.54.41:939][960]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.06.28-09.54.41:941][960]LogEditorActor: Deleted 1 Actors (0.039 secs) +[2024.06.28-09.54.52:069][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.54.52:097][169]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.28-09.54.52:168][169]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2DC758EB45D3595FA60FDA8296CAB8AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.54.52:176][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.54.52:195][169]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEECC8A8242D73D5FF36083BDA9671720.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.54.52:234][169]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.54.52:234][169]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.54.52:234][169]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.55.04:502][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.55.04:534][349]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.06.28-09.55.04:602][349]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFDF47AAE4476F603A52FD69129525630.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.55.04:609][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.55.04:628][349]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0B4D69C8445D6A681ECA15BB3C8ACC94.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.55.04:659][349]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.55.04:659][349]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.55.04:659][349]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-09.55.16:177][543]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.55.17:676][579]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule9) +[2024.06.28-09.55.18:991][613]Cmd: DUPLICATE +[2024.06.28-09.55.18:991][613]Cmd: ACTOR DUPLICATE +[2024.06.28-09.55.32:046][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.55.32:806][954]Cmd: DELETE +[2024.06.28-09.55.32:806][954]Cmd: ACTOR DELETE +[2024.06.28-09.55.32:814][954]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.55.32:844][954]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.06.28-09.55.32:846][954]LogEditorActor: Deleted 1 Actors (0.040 secs) +[2024.06.28-09.55.33:515][973]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule14) +[2024.06.28-09.55.40:212][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) +[2024.06.28-09.55.41:000][139]Cmd: DELETE +[2024.06.28-09.55.41:000][139]Cmd: ACTOR DELETE +[2024.06.28-09.55.41:008][139]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.28-09.55.41:040][139]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.06.28-09.55.41:042][139]LogEditorActor: Deleted 1 Actors (0.041 secs) +[2024.06.28-09.55.42:221][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule14) +[2024.06.28-09.55.44:098][196]Cmd: DUPLICATE +[2024.06.28-09.55.44:098][196]Cmd: ACTOR DUPLICATE +[2024.06.28-09.56.14:797][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) +[2024.06.28-09.56.49:555][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) +[2024.06.28-09.57.00:060][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.06.28-09.57.01:463][662]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden OG3) +[2024.06.28-09.57.02:921][736]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.57.14:588][938]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.06.28-09.57.19:951][ 23]LogMaterial: Display: Missing cached shadermap for DefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 670FF5131947B2F0C3D8ED8EDD56AE09E1DDC3CB), compiling. +[2024.06.28-09.57.20:062][ 23]LogShaderCompilers: Display: Submitted 48 shader compile jobs with 'Low' priority +[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 48 +[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 41 +[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 34 +[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 +[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 +[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Started 48 'Local' shader compile jobs with 'Low' priority +[2024.06.28-09.57.21:667][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.28-09.57.28:603][145]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-09.57.28:603][145]LogShaderCompilers: Display: Total job queries 699, among them cache hits 3 (0.43%) +[2024.06.28-09.57.28:603][145]LogShaderCompilers: Display: Tracking 655 distinct input hashes that result in 304 distinct outputs (46.41%) +[2024.06.28-09.57.28:604][145]LogShaderCompilers: Display: RAM used: 1.77 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.06.28-09.57.28:604][145]LogShaderCompilers: Display: ================================================ +[2024.06.28-09.57.39:676][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) +[2024.06.28-09.57.43:223][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.57.48:343][522]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) +[2024.06.28-09.58.06:895][882]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-09.58.14:480][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.28-09.58.24:893][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-09.58.26:377][253]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.28-09.58.27:295][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-09.58.30:029][330]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.28-09.58.46:615][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.59.16:792][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.28-09.59.31:717][659]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-09.59.35:103][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.59.35:138][721]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.06.28-09.59.35:203][721]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAC05E9094D21DE126E02D9A34BE6D9C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-09.59.35:226][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-09.59.35:247][721]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData662BA2714991D7FD667899BB8F4FE5F5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-09.59.35:275][721]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-09.59.35:275][721]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-09.59.35:275][721]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.00.37:639][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.00.37:660][751]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.06.28-10.00.37:726][751]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map547712E542D8C663A45AF2B9A784C92A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.00.37:733][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.00.37:754][751]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5237AE114B4C8BC87B8FDABE8BF1EC87.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.00.37:785][751]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.00.37:785][751]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.00.37:785][751]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.00.46:568][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.00.46:602][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.06.28-10.00.46:671][899]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9615C7014709F882444CC5B6613D03E3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.00.46:693][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.00.46:714][899]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1B7640354D66FD0E4EBEDDBF902DC4D2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.00.46:746][899]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.00.46:746][899]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.00.46:746][899]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.01.02:372][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.06.28-10.01.06:635][298]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.28-10.01.08:127][298]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0296 seconds. Added 126 classes and 0 folders. +[2024.06.28-10.01.10:445][298]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox +[2024.06.28-10.01.10:871][298]LogSlate: Took 0.009126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.28-10.01.14:935][377]LogSlate: Window 'BP_Deathbox' being destroyed +[2024.06.28-10.01.14:977][377]LogSlate: Window 'BP_Deathbox' being destroyed +[2024.06.28-10.01.14:984][377]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.01.14:986][377]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.01.15:058][377]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.06.28-10.01.15:058][377]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.01.15:058][377]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.01.41:232][197]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. +[2024.06.28-10.01.41:241][197]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-10.01.41:443][197]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.01.41:443][197]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.01.41:851][208]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. +[2024.06.28-10.01.41:866][208]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-10.01.42:646][208]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.01.42:646][208]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.01.50:380][631]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.28-10.01.50:395][631]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.28-10.02.09:231][284]LogContentBrowser: Attempting asset rename: NewFolder -> Säule +[2024.06.28-10.02.09:239][284]LogContentBrowser: End creating deferred item NewFolder +[2024.06.28-10.03.08:973][641]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) +[2024.06.28-10.03.18:741][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-10.03.27:409][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.06.28-10.03.34:450][317]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.03.34:616][317]LogUObjectHash: Compacting FUObjectHashTables data took 6.64ms +[2024.06.28-10.03.34:695][317]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC297CF7A42412314B5EB6E9DB3A3AFCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.03.34:702][317]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.03.34:723][317]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1B98113D47DD99046D33FCAFF5F15FB2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.03.34:750][317]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.03.34:750][317]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.03.34:750][317]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.03.42:628][537]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.06.28-10.03.42:700][537]LogContentBrowser: Creating deferred item: NewMaterial +[2024.06.28-10.03.55:671][772]LogContentBrowser: Attempting asset rename: NewMaterial -> Säule +[2024.06.28-10.03.55:675][772]LogContentBrowser: End creating deferred item NewMaterial +[2024.06.28-10.03.57:763][799]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule.Säule +[2024.06.28-10.03.57:767][799]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: D0701716B6B7FB884BC2BB854984DA7C963715CB), compiling. +[2024.06.28-10.03.57:778][799]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.28-10.03.57:810][799]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.28-10.03.57:962][799]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.28-10.03.58:301][799]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: CD0646DDCFDBE3721BF5E68F02868C22E9F431FC), compiling. +[2024.06.28-10.03.58:307][799]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 65FBF9056648332FFB947732D6FC0EF69820E2C3), compiling. +[2024.06.28-10.03.58:332][799]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.03.58:479][800]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.03.58:479][800]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.03.58:479][800]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: Total job queries 726, among them cache hits 10 (1.38%) +[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: Tracking 697 distinct input hashes that result in 312 distinct outputs (44.76%) +[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: RAM used: 1.82 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.03.59:914][818]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.04.01:122][836]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.04.01:122][836]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.04.01:122][836]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.04.01:122][836]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.05.45:838][372]LogSlate: Window 'Säule' being destroyed +[2024.06.28-10.05.54:755][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Base_color.png) +[2024.06.28-10.05.55:057][564]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.05.55:790][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.05.55:790][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.05.55:838][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Height.png) +[2024.06.28-10.05.55:979][564]LogTexture: Display: Building textures: Material_Height (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.05.56:268][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.05.56:268][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.05.56:305][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Mixed_AO.png) +[2024.06.28-10.05.56:363][564]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.05.56:745][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.05.56:745][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.05.56:812][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Normal.png) +[2024.06.28-10.05.57:374][564]LogTexture: Display: Building textures: Material_Normal (OODLE_BC5, 2048X2048) +[2024.06.28-10.05.57:662][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.05.57:663][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.05.57:791][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Normal_DirectX.png) +[2024.06.28-10.05.58:303][564]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.06.28-10.05.58:619][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.05.58:619][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.05.58:680][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Roughness.png) +[2024.06.28-10.05.58:736][564]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.05.59:222][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.05.59:223][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.06.05:821][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) +[2024.06.28-10.06.14:645][821]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.06.28-10.06.24:001][542]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 2364676C8DF1697E57197A7998939C5B64EB3971), compiling. +[2024.06.28-10.06.24:005][542]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E2DBCFBDFD1AFE092DD93EBCE92780898267C620), compiling. +[2024.06.28-10.06.24:010][542]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.06.24:087][544]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.06.24:087][544]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.06.24:087][544]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.06.24:087][544]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.06.29:063][818]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: E400D0AAE4179ED3E16421C8F1F496B0C2D8968D), compiling. +[2024.06.28-10.06.29:069][818]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B7DB07CD5BD4A585183413394AA1F7B3E4F6FEA), compiling. +[2024.06.28-10.06.29:071][818]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 37E3037594D41ECB162A9D56712AA73424A8107E), compiling. +[2024.06.28-10.06.29:076][818]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.06.29:124][820]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.06.29:125][820]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.06.29:125][820]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.06.29:125][820]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.06.30:662][889]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 2321CBB003A538A9285CFDA4E9D97D6023FBAA22), compiling. +[2024.06.28-10.06.30:667][889]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C9EAB20713345EC97BB8840024B1B52D1726266A), compiling. +[2024.06.28-10.06.30:669][889]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D4ED336A564BB99B15BFCBBC4853E749ED34EE86), compiling. +[2024.06.28-10.06.30:673][889]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.06.30:727][891]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.06.30:727][891]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.06.30:728][891]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.06.30:728][891]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.06.32:376][988]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 95406E5D966D31DE61CF43C39891314BDF95C9E5), compiling. +[2024.06.28-10.06.32:381][988]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 93C53D5B86766B265A88D949EFE65994CE45BC44), compiling. +[2024.06.28-10.06.32:389][988]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C73B6796006B4F65DADF5434B9F4D4C18E1BEAE1), compiling. +[2024.06.28-10.06.32:391][988]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.06.32:438][990]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.06.32:438][990]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.06.32:438][990]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.06.32:438][990]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.16:456][525]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: E4EC32B27BC652038F3EC7743BBA4F8199FF3863), compiling. +[2024.06.28-10.07.16:459][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 683DFC77A2B3381E6E48C4EA88A9DD5FF8826303), compiling. +[2024.06.28-10.07.16:460][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: E5176D3FA047FC7D74775D3BE069C757736BDA53), compiling. +[2024.06.28-10.07.16:463][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 101EA0B81B52A6C6283962C6D98C97528D5B87F9), compiling. +[2024.06.28-10.07.16:464][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 895162962DDCD1C4EDEF7CCEFE94C3F4601F8EB1), compiling. +[2024.06.28-10.07.16:465][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F7647DDE07E976B364642E207853CD7086231F32), compiling. +[2024.06.28-10.07.16:467][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4724FBD112FED8560B735BB96FA93CB413B4BF72), compiling. +[2024.06.28-10.07.16:468][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 48B59883CA9EEAA3BED768493928326232475D08), compiling. +[2024.06.28-10.07.16:472][525]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: Total job queries 782, among them cache hits 64 (8.18%) +[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: Tracking 706 distinct input hashes that result in 318 distinct outputs (45.04%) +[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: RAM used: 1.86 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.23% +[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.07.16:506][526]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.07.16:506][526]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.07.16:506][526]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.07.16:506][526]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.16:527][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.07.16:527][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.07.16:527][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.20:853][780]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 0B1E7500A7357A23418CCD29E3617E3CE76918E0), compiling. +[2024.06.28-10.07.20:856][780]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.07.20:892][782]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.07.20:892][782]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.07.20:892][782]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.07.20:892][782]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.26:502][ 52]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: C6F43E9EE271ADEE490DEF97B6EE97E4D0723139), compiling. +[2024.06.28-10.07.26:511][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 83960B8117A83A967E7767FAD991C1A943977552), compiling. +[2024.06.28-10.07.26:513][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: AC7CF38CCB8BA8B4B5C476518107AF6DABBA4C26), compiling. +[2024.06.28-10.07.26:515][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: BCD9D33C073C27E0A0793B7BEA9B29B287FB9A86), compiling. +[2024.06.28-10.07.26:521][ 52]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.07.26:551][ 53]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.26:551][ 53]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.07.26:551][ 53]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.07.26:551][ 53]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.07.26:551][ 53]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.30:854][218]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: ACF54BF0B805EC1539F74FD7FECC11BCF86B7BE8), compiling. +[2024.06.28-10.07.30:856][218]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 129D2682A94797629B8E60FCD9A430FBF385D9B8), compiling. +[2024.06.28-10.07.30:864][218]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 98E3CEA94DB74AC83AAF90F710D01861CD6D34E0), compiling. +[2024.06.28-10.07.30:865][218]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: DA49E3397C521AD9CF2845731505C00C3A5B0966), compiling. +[2024.06.28-10.07.30:867][218]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 405C6FEBBA74AFE2FE6228F95B288224F104FEF6), compiling. +[2024.06.28-10.07.30:872][218]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.07.30:904][219]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.07.30:904][219]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.07.30:904][219]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.07.30:904][219]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.30:920][220]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.30:920][220]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.07.30:920][220]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.07.30:921][220]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.35:132][385]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 55B4BCEACD7F5C8D7EE9F71A09EA7ACC18BCDA9A), compiling. +[2024.06.28-10.07.35:136][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_7 in PCD3D_SM5, Default, SM5 (DDC key hash: D64E98134F5BB12B09F3DE16300982AE91CEA0C9), compiling. +[2024.06.28-10.07.35:137][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 697A4CF91B9E562EC1305D09248489FCF04FEB3E), compiling. +[2024.06.28-10.07.35:139][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: F37DB13D79B4EDD40240E8D3FB49C446F569601A), compiling. +[2024.06.28-10.07.35:141][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 57EFA883D33054DACC0D6DBA5AA42211D311E5AE), compiling. +[2024.06.28-10.07.35:143][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_7 in PCD3D_SM5, Default, SM5 (DDC key hash: 1F843C74D252401984DD9F9322033D660BF5CE47), compiling. +[2024.06.28-10.07.35:151][385]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.07.35:187][386]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.07.35:187][386]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.07.35:187][386]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.07.35:187][386]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.35:201][387]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.35:210][388]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.07.35:210][388]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.07.35:210][388]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.41:122][664]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 1CFB762D84F8368EF48CBFDABB5BC9486756E9A5), compiling. +[2024.06.28-10.07.41:125][664]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.07.41:175][666]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.07.41:175][666]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.07.41:175][666]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.07.41:175][666]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.45:277][843]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 99F6B7875598307A9B11092BE9598601F89EF62F), compiling. +[2024.06.28-10.07.45:281][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: C8266BD240C251A266F99A74D4BDA33218154919), compiling. +[2024.06.28-10.07.45:283][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 9AB2C9217934DF30ABDE62946A564F98954DE685), compiling. +[2024.06.28-10.07.45:284][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 3BD38AD66EC239091D9B9B35F64EB55A02185CF3), compiling. +[2024.06.28-10.07.45:285][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 262DEA6514108B4DCD8EB01A09BB845D934D4330), compiling. +[2024.06.28-10.07.45:287][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 2D920014762E68F21E836BB0F296EFC8605CAFF1), compiling. +[2024.06.28-10.07.45:290][843]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.07.45:321][844]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.07.45:321][844]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.07.45:321][844]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.07.45:321][844]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.45:336][845]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.45:348][846]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.07.45:348][846]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.07.45:348][846]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.49:610][ 24]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B648467B6BE1D41113DF7A6CAE6944FF6D25802B), compiling. +[2024.06.28-10.07.49:613][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: C3E18117C7B11E3B3B7BDD0994CBDF93A5702213), compiling. +[2024.06.28-10.07.49:615][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 2B40874E7540CE41507597785D0B39DBBD43477A), compiling. +[2024.06.28-10.07.49:616][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: C51AE756772C428556DCFEB6F2ED7C98EF6D7B54), compiling. +[2024.06.28-10.07.49:618][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: E90E67551DF03B0A4EA3B73CA0EF88E2126A3487), compiling. +[2024.06.28-10.07.49:620][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 82715F810CC05CADF43BB8FB14D2D64F1BF68BFE), compiling. +[2024.06.28-10.07.49:622][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 355576F7FB4908E11B48A33275564CFC70669268), compiling. +[2024.06.28-10.07.49:646][ 24]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.07.49:680][ 25]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.07.49:680][ 25]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.07.49:680][ 25]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.07.49:680][ 25]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.07.49:699][ 26]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.07.49:711][ 27]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.07.49:711][ 27]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.07.49:711][ 27]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.08.12:971][305]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 633B8D98E47FAEC63B3100E62C7530EBE664DB70), compiling. +[2024.06.28-10.08.12:974][305]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: DFF64AEF89CE359C60541623F4E13A4A94BBFE86), compiling. +[2024.06.28-10.08.12:978][305]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.08.12:978][305]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.08.12:978][305]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.08.12:985][306]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.08.12:992][307]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.08.15:039][400]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.08.15:039][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.08.15:039][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.08.15:608][428]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.28-10.08.15:608][428]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.28-10.08.15:608][428]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.08.15:608][428]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.08.15:608][428]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.08.15:608][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.08.30:188][185]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F345481BD5AB3DB0F370D56B3D7EB38638FF71EC), compiling. +[2024.06.28-10.08.30:191][185]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: AC37A903ECFE6A53732896333F9F65A8727D8098), compiling. +[2024.06.28-10.08.30:197][185]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.08.30:197][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.08.30:197][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.08.30:204][186]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.08.30:210][187]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.08.30:211][187]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.08.30:211][187]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.08.30:212][187]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.08.31:387][244]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.08.31:388][244]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.08.31:388][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.08.31:995][275]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.08.31:995][275]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.08.31:995][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.08.32:540][282]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.28-10.08.32:540][282]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions +[2024.06.28-10.08.32:541][282]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.08.32:541][282]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.08.32:541][282]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.08.32:541][282]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.05:859][848]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.06.28-10.09.05:861][848]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9434C18F28085E8E1C884DB390DF4D552C29AEF3), compiling. +[2024.06.28-10.09.05:880][848]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.28-10.09.05:935][848]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 599E3FD9E7BFA4036BDEA0382A6A1B1DCCD558B7), compiling. +[2024.06.28-10.09.05:939][848]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0F3EB5463B5E7927A2D8BCF7F6148B9960F8D3E5), compiling. +[2024.06.28-10.09.05:941][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 75BE0544158E76C88EA4789B7B1EB69647A3A42F), compiling. +[2024.06.28-10.09.05:943][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5225C351C7BFC968B8FC3819AA82173B6E4ADAE5), compiling. +[2024.06.28-10.09.05:944][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: B82922A14A53B29B056866E12D61080B5CB3CA5A), compiling. +[2024.06.28-10.09.05:946][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 4A3AD1CED5211869A6BEBEB25F32023B7497DDA5), compiling. +[2024.06.28-10.09.05:947][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: E4BC9F68113CE5520660BE822DB2580BA4AB27F4), compiling. +[2024.06.28-10.09.05:959][848]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.09.05:960][848]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.09.05:960][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.09.06:045][850]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.09.06:046][850]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.09.06:046][850]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.09.06:046][850]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.09.06:046][850]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.09.07:166][918]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.07:166][918]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.09.07:166][918]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.09.07:166][918]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.07:168][918]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.07:176][918]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.07:279][923]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.07:411][929]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.06.28-10.09.07:411][929]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.07:450][931]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.07:531][936]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 +[2024.06.28-10.09.07:532][936]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.07:556][937]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.09.07:556][937]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.09.07:556][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.08:544][984]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.06.28-10.09.08:546][984]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.08:577][985]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.09.08:577][985]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.09.08:577][985]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.08:682][991]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.06.28-10.09.08:682][991]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.06.28-10.09.08:682][991]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.09.08:682][991]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.08:717][993]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.09.08:718][993]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.08:718][993]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.09.08:718][993]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.09:126][ 13]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.09.09:126][ 13]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.09.09:127][ 13]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.09.09:127][ 13]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.09.09:127][ 13]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.09.09:127][ 13]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.44:476][259]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: CFED0F551A89423CC44768C0543DDD4985177271), compiling. +[2024.06.28-10.09.44:479][259]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 6F3CA79A169B05BC422A8FC50DBCEDC32948A29F), compiling. +[2024.06.28-10.09.44:481][259]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 5537A5C67AA9F9AE58A3F82D158391AA755FBD0C), compiling. +[2024.06.28-10.09.44:554][260]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C5A108970C53B027456960257CF193C4DE5B10BD), compiling. +[2024.06.28-10.09.44:582][262]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.44:584][262]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.47:987][406]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 08C24543BACCCE26C02A7972C35BD3C4CA97EDA5), compiling. +[2024.06.28-10.09.47:989][406]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: CC6DAC058A1643D11659D7B374EEF7D4E523008F), compiling. +[2024.06.28-10.09.47:995][406]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.09.47:995][406]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.09.47:995][406]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.48:027][408]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.09.48:027][408]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.09.48:027][408]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.48:058][409]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.28-10.09.48:058][409]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions +[2024.06.28-10.09.48:058][409]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.09.48:058][409]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.09.48:058][409]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.09.48:058][409]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.57:573][921]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B219A6D0C63AEEB90D691A00E37D9E44B00F561A), compiling. +[2024.06.28-10.09.57:606][921]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.09.57:606][921]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.09.57:606][921]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.59:525][994]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 0BD6BFF5827DA3E9154A4EDB2EDEAC3B6A95EA3E), compiling. +[2024.06.28-10.09.59:530][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 1B7CA6C7CB05C44D42A9A7A5DBAE3E7FF1794BB3), compiling. +[2024.06.28-10.09.59:536][994]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.09.59:536][994]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.09.59:536][994]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.09.59:543][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.59:543][995]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.09.59:543][995]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.09.59:543][995]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.10.00:731][ 51]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.10.00:731][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.10.00:731][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.10.01:230][ 78]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.10.01:230][ 78]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.10.01:230][ 78]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.10.02:148][126]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.10.02:148][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.10.02:148][126]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.10.02:149][126]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.10.02:149][126]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.10.02:149][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.10.02:414][140]LogMaterialEditor: Saving and Compiling material Säule +[2024.06.28-10.10.08:175][140]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 2AF97B75D7DC3A2366804054313F5FA1BB0DB437), compiling. +[2024.06.28-10.10.08:257][140]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 66096859E447D4C91A729A37AE36BBCA2C465173), compiling. +[2024.06.28-10.10.08:311][140]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms +[2024.06.28-10.10.08:336][140]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.10.08:959][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.10.08:959][140]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.10.09:065][140]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms +[2024.06.28-10.10.09:164][140]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.10.09:213][140]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.06.28-10.10.09:248][140]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule35133A5A4AD9641CA365A3B5A3FEAACD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.06.28-10.10.09:324][140]AssetCheck: New page: Asset Save: Säule +[2024.06.28-10.10.09:324][140]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.06.28-10.10.09:332][140]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.10.09:333][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.10.09:333][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.10.10:605][196]MaterialEditorStats: Texture samplers: 8/16 +[2024.06.28-10.10.10:605][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.10.10:605][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.10.10:702][200]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.10.10:702][200]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.10.10:702][200]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.10.10:702][200]MaterialEditorStats: Texture samplers: 8/16 +[2024.06.28-10.10.10:702][200]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.10.10:702][200]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.10.28:721][286]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: C741C453C9BC8AFEF27B3BA6A278B506DC8C5922), compiling. +[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: Total job queries 1075, among them cache hits 263 (24.47%) +[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: Tracking 792 distinct input hashes that result in 357 distinct outputs (45.08%) +[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: RAM used: 2.09 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.26% +[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.10.34:638][646]LogMaterialEditor: Saving and Compiling material Säule +[2024.06.28-10.10.34:689][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.06.28-10.10.34:691][646]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule0646427F4F9C6CFBC3778EA0F10ED4C4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.06.28-10.10.34:718][646]AssetCheck: New page: Asset Save: Säule +[2024.06.28-10.10.34:718][646]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.06.28-10.10.43:337][ 16]LogSlate: Window 'Warning: No Preview Mesh Found' being destroyed +[2024.06.28-10.11.56:495][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.11.56:530][158]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.06.28-10.11.56:595][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9A99F0FA4C69D8A174F628977D776EA6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.11.56:603][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.11.56:624][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BD27C1740D5787AD62652B2B33C4977.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.11.56:646][158]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.11.56:646][158]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.11.56:646][158]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.12.12:292][507]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.06.28-10.12.12:358][507]LogContentBrowser: Creating deferred item: NewMaterial +[2024.06.28-10.12.23:856][926]LogContentBrowser: Attempting asset rename: NewMaterial -> Säule_destroyed +[2024.06.28-10.12.23:857][926]LogContentBrowser: End creating deferred item NewMaterial +[2024.06.28-10.12.31:339][200]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.28-10.12.31:370][200]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.28-10.12.39:371][467]LogContentBrowser: Attempting asset rename: NewFolder -> Säule_destroyed +[2024.06.28-10.12.39:377][467]LogContentBrowser: End creating deferred item NewFolder +[2024.06.28-10.12.51:088][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Base_color.png) +[2024.06.28-10.12.51:291][577]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.12.51:815][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.12.51:815][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.12.51:842][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Height.png) +[2024.06.28-10.12.51:971][577]LogTexture: Display: Building textures: Material_Height (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.12.52:288][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.12.52:288][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.12.52:319][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Mixed_AO.png) +[2024.06.28-10.12.52:371][577]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.12.52:808][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.12.52:808][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.12.52:867][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Normal.png) +[2024.06.28-10.12.53:398][577]LogTexture: Display: Building textures: Material_Normal (OODLE_BC5, 2048X2048) +[2024.06.28-10.12.53:669][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.12.53:669][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.12.53:774][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Normal_DirectX.png) +[2024.06.28-10.12.54:155][577]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.06.28-10.12.54:425][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.12.54:425][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.12.54:472][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Roughness.png) +[2024.06.28-10.12.54:525][577]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.12.55:048][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.12.55:048][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.13.08:790][803]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule_destroyed.Säule_destroyed +[2024.06.28-10.13.08:797][803]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: CD22717F36275D142EB8CBD383303F1C6807A37F), compiling. +[2024.06.28-10.13.08:812][803]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.28-10.13.08:860][803]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: A65D1D910D7EAFD95D4A493F31D5F999A729FCF8), compiling. +[2024.06.28-10.13.08:863][803]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 26F6EE640C06C7785785EA6539FE9403704C6FAB), compiling. +[2024.06.28-10.13.08:894][803]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.13.10:526][894]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.13.11:938][934]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.13.11:938][934]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.13.11:938][934]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.13.11:938][934]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.13.29:386][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 80FC9314E359E28585B01075F1C9EE0B6E04A59D), compiling. +[2024.06.28-10.13.29:388][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4646EEBC80C044273801026C04C9D747D43D6A36), compiling. +[2024.06.28-10.13.29:390][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4B6367AB2A5EE3F7B89328831108C08538C93882), compiling. +[2024.06.28-10.13.29:411][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 388855F5D8717CEF00B4019DF242EDC84297B49F), compiling. +[2024.06.28-10.13.29:413][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5CF88B40AD8892AE3055A1F9BF530C87732AB1B9), compiling. +[2024.06.28-10.13.29:414][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B500F5B24E3828A936B3180FA8648B24BF0431D0), compiling. +[2024.06.28-10.13.29:416][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D223456A284BEEFB1AF69C4815ABACA9312B6438), compiling. +[2024.06.28-10.13.29:424][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 33F56CB931D8A39BEDA0935EC5CD62DC45A5F7DF), compiling. +[2024.06.28-10.13.29:427][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 430D24A8BC244D965F5B99CBDF16A7E1D4073832), compiling. +[2024.06.28-10.13.29:428][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F7764A09FB193AA2929D4A030FE279F416379D2D), compiling. +[2024.06.28-10.13.29:430][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D975B373BA9E4C60DF8BE51440599929FE2FEA1A), compiling. +[2024.06.28-10.13.29:432][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6A2A7FB3AAF2ECA0C97591FE532F74535762CC22), compiling. +[2024.06.28-10.13.29:440][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: E143225410583279BABF4CB2B510C9D8037A4EE5), compiling. +[2024.06.28-10.13.29:442][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5DA3EFC3FD29544D1F245BA3EB8DEC9C28E2A27B), compiling. +[2024.06.28-10.13.29:444][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E2E91CDF125C49FAE460F1166C8ABAE3B7C1BA2E), compiling. +[2024.06.28-10.13.29:445][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C366497232EE489A8DF586AE85017EBD2B8472C), compiling. +[2024.06.28-10.13.29:446][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 56D39FD2F35BBDD005FFE56AE632A8A0C3DB90EF), compiling. +[2024.06.28-10.13.29:448][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 676020AAFD3EB0F40F8B8693DABF5C0E147790AA), compiling. +[2024.06.28-10.13.29:456][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 80BE622B50C166A67978E12DC0F486B0C0803525), compiling. +[2024.06.28-10.13.29:458][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 60A14CEEE931315F4C6B687A11397A35F2F8A42B), compiling. +[2024.06.28-10.13.29:460][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1D8EF63062F65438B1995B939770F98122983F83), compiling. +[2024.06.28-10.13.29:461][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F4CDE52313927A5B3C8831F8DAB32211EEC4ED09), compiling. +[2024.06.28-10.13.29:463][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 619765E5BBB9272B7A2129206A32479805DBCE5B), compiling. +[2024.06.28-10.13.29:464][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C4A9285080923A757A36BB8315C3B60D5C36C25), compiling. +[2024.06.28-10.13.29:465][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BE46CF3ABCC21DC6BCAEC152827B23DC4B7C03B7), compiling. +[2024.06.28-10.13.29:474][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 47C95D89CBDC15603C92E8F45AEE7D931E109E11), compiling. +[2024.06.28-10.13.29:476][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 8112608E713DFB15CCF2753BB9089262A1A2B064), compiling. +[2024.06.28-10.13.29:478][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E4F310A337F56E23021DFD56DAFAF533C8F8E261), compiling. +[2024.06.28-10.13.29:480][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E65D6A3DCADD21E0AF993907199FA80EF6C7EDF), compiling. +[2024.06.28-10.13.29:481][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9AF41881244B3FE02E04FC0F89D287F9D17DC6EC), compiling. +[2024.06.28-10.13.29:482][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 60CE6E1A9833328F7738563E0862067E51D0F3A2), compiling. +[2024.06.28-10.13.29:483][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BA1126EF0C43A2A3B6BBD2FC06B6F5FDD799181F), compiling. +[2024.06.28-10.13.29:484][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 390910EAE909ADBB17291E06668B96AF4BEDF96D), compiling. +[2024.06.28-10.13.29:490][592]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: Total job queries 1127, among them cache hits 295 (26.18%) +[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: Tracking 802 distinct input hashes that result in 357 distinct outputs (44.51%) +[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: RAM used: 2.09 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.26% +[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.13.29:517][593]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.13.29:517][593]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.13.29:517][593]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.13.29:517][593]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.29:538][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.29:542][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.29:547][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.30:635][643]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.13.30:635][643]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.30:635][643]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.13.30:635][643]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.40:443][141]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 693F57D230CBAF7A240FDA856FE4361DB00FE23D), compiling. +[2024.06.28-10.13.40:445][141]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7902E8FD368129A59001B3A5242B937C03789789), compiling. +[2024.06.28-10.13.40:479][141]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.13.40:479][141]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.13.40:479][141]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.13.41:644][196]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.13.41:644][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.13.41:644][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.13.42:775][260]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.28-10.13.42:775][260]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.28-10.13.42:775][260]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.13.42:775][260]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.13.42:775][260]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.13.42:775][260]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.13.49:096][622]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: AA8408A422DBDC82513427FC42017039FD90F262), compiling. +[2024.06.28-10.13.49:103][622]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.13.49:103][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.13.49:103][622]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.13.49:160][624]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.28-10.13.49:160][624]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.28-10.13.49:160][624]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.13.49:160][624]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.13.49:160][624]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.13.49:160][624]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.13.57:343][121]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 78F6DFE192AF75493BA08272A3CE3BA35ECCFF3F), compiling. +[2024.06.28-10.13.57:351][121]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CC38E5F700B0DF3CA2718DEDF68F5024C128C1E), compiling. +[2024.06.28-10.13.57:378][121]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.13.57:378][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.13.57:378][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.13.57:414][121]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.13.58:602][180]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.13.58:602][180]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.13.58:602][180]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.00:752][310]MaterialEditorStats: Base pass shader: 122 instructions +[2024.06.28-10.14.00:752][310]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.06.28-10.14.00:752][310]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.14.00:752][310]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.14.00:752][310]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.14.00:752][310]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.03:750][474]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 2C19E0E874290F8FE63FB1C31B559ECE970B5DF9), compiling. +[2024.06.28-10.14.03:754][474]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 0BEEF5250AA493096C2B3700BDA31773D86706C0), compiling. +[2024.06.28-10.14.03:762][474]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.14.03:763][474]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.28-10.14.03:763][474]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.14.05:424][556]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.28-10.14.05:424][556]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.28-10.14.05:424][556]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.06:602][630]MaterialEditorStats: Base pass shader: 122 instructions +[2024.06.28-10.14.06:602][630]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions +[2024.06.28-10.14.06:602][630]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.14.06:602][630]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.28-10.14.06:602][630]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.28-10.14.06:603][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.19:559][693]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 9BFDDBC5DCD67D8FEFB194FCD75740A5D0473D39), compiling. +[2024.06.28-10.14.19:563][693]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 4A55AD3D9E38D6EB2EFEC75EAFFB3EB721300C6E), compiling. +[2024.06.28-10.14.19:565][693]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BB12F3E3415A2677826D9B959A25BDFD1E198312), compiling. +[2024.06.28-10.14.22:085][812]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: FEA4CB75B4D1C6FA4A86D7EE00D06430EE3F0692), compiling. +[2024.06.28-10.14.22:087][812]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FAA4A3FBD677450F3CA1320908BFD8DBDB86E3EA), compiling. +[2024.06.28-10.14.22:092][812]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.14.22:092][812]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.28-10.14.22:092][812]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.22:119][814]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.14.22:119][814]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.28-10.14.22:119][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.22:146][815]MaterialEditorStats: Base pass shader: 122 instructions +[2024.06.28-10.14.22:146][815]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions +[2024.06.28-10.14.22:147][815]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.14.22:147][815]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.28-10.14.22:147][815]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.28-10.14.22:147][815]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.24:670][932]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 2B52D6989C913EA4FA41A0A16B5A5706390F1762), compiling. +[2024.06.28-10.14.24:677][932]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.14.24:677][932]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.14.24:677][932]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.24:684][933]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.14.25:864][983]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.14.25:864][983]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.14.25:864][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.26:269][ 1]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.14.26:269][ 1]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.14.26:269][ 1]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.26:822][ 31]LogMaterialEditor: Saving and Compiling material Säule_destroyed +[2024.06.28-10.14.27:301][ 31]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: A9AE5F86AFA86911611C092F77ABDB11E9963636), compiling. +[2024.06.28-10.14.27:356][ 31]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 45E3D9777203B577562372E437DD894FD1E392AE), compiling. +[2024.06.28-10.14.27:420][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms +[2024.06.28-10.14.27:438][ 31]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.14.28:053][ 31]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.14.28:053][ 31]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.14.28:141][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.06.28-10.14.28:213][ 31]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.14.28:278][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset" SILENT=true +[2024.06.28-10.14.28:290][ 31]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule_destroyed4373F9A7438D0EE00CB1A39B4F842432.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset' +[2024.06.28-10.14.28:317][ 31]AssetCheck: New page: Asset Save: Säule_destroyed +[2024.06.28-10.14.28:317][ 31]LogContentValidation: Display: Validating Material /Game/Materials/Säule_destroyed.Säule_destroyed +[2024.06.28-10.14.28:318][ 31]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.28-10.14.28:318][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.14.28:318][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.28:334][ 32]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.14.28:334][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.14.28:334][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.29:381][ 84]MaterialEditorStats: Texture samplers: 8/16 +[2024.06.28-10.14.29:381][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.14.29:381][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Texture samplers: 8/16 +[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.15.25:803][474]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.15.25:853][474]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.06.28-10.15.25:919][474]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map251EE6614B216041D000D693D6C3C314.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.15.25:927][474]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.15.25:948][474]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData12C64D5541A84B449849E88C772A00A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.15.25:974][474]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.15.25:974][474]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.15.25:974][474]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.15.48:229][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-10.15.48:615][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-10.15.55:536][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-10.15.56:271][122]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-10.16.54:011][252]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.06.28-10.16.54:029][252]LogContentBrowser: Creating deferred item: NewMaterial +[2024.06.28-10.16.56:563][320]LogContentBrowser: Attempting asset rename: NewMaterial -> gen +[2024.06.28-10.16.56:565][320]LogContentBrowser: End creating deferred item NewMaterial +[2024.06.28-10.16.58:423][360]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen.gen +[2024.06.28-10.16.58:424][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 48F14DC114A826CF46681208178E6FEFCC81D6DB), compiling. +[2024.06.28-10.16.58:435][360]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.28-10.16.58:490][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DFBA9640DF7D1F148AF59AADA231E6D43154F9AD), compiling. +[2024.06.28-10.16.58:492][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 335406A6BA3C157C7C0E86E5FD70DC32C853438A), compiling. +[2024.06.28-10.16.58:506][360]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.16.58:625][362]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.16.58:626][362]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.16.58:626][362]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.16.58:626][362]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.16.58:626][362]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: Total job queries 1296, among them cache hits 388 (29.94%) +[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: Tracking 859 distinct input hashes that result in 375 distinct outputs (43.66%) +[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: RAM used: 2.21 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.27% +[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.17.00:086][439]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.17.01:562][536]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.17.01:562][536]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.17.01:562][536]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.17.01:562][536]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.17.52:038][763]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.28-10.17.52:056][763]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.28-10.17.54:495][828]LogContentBrowser: Attempting asset rename: NewFolder -> gen +[2024.06.28-10.17.54:496][828]LogContentBrowser: End creating deferred item NewFolder +[2024.06.28-10.18.04:017][ 27]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\M_Sandstone\M_Sandstone_basecolor.png) +[2024.06.28-10.18.04:298][ 27]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.18.05:017][ 27]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.18.05:017][ 27]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.18.05:034][ 27]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\M_Sandstone\M_Sandstone_height.png) +[2024.06.28-10.18.05:107][ 27]LogTexture: Display: Building textures: M_Sandstone_height (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.18.05:357][ 27]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.18.05:357][ 27]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.18.05:464][ 27]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\M_Sandstone\M_Sandstone_normal.png) +[2024.06.28-10.18.06:447][ 27]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) +[2024.06.28-10.18.06:717][ 27]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.18.06:717][ 27]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.28-10.18.06:781][ 27]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\M_Sandstone\M_Sandstone_roughness.png) +[2024.06.28-10.18.06:974][ 27]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) +[2024.06.28-10.18.07:326][ 27]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.18.07:326][ 27]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.28-10.18.09:029][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.18.09:065][ 61]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms +[2024.06.28-10.18.09:133][ 61]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map247F67804E72F93ACAB674A8D1D0CDA8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.18.09:140][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.18.09:159][ 61]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData71EB999F45C4CDE83517D0A9D4BF8A40.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.18.09:183][ 61]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.18.09:183][ 61]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.18.09:183][ 61]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.18.20:197][457]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A7B4D2FFA555395E798437106AB6A38FDF1866A9), compiling. +[2024.06.28-10.18.20:200][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CD06A0F0F6304818F59028B300ACC9652C5038F), compiling. +[2024.06.28-10.18.20:202][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D78BFC45A6B8A30542C1A86DECCBAA23DEADA488), compiling. +[2024.06.28-10.18.20:236][457]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: FCF53AD54C8E428C6304558D89468D2745B7A0C6), compiling. +[2024.06.28-10.18.20:238][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EFC91181F984470BBA2A42CA507E4331FA0FD455), compiling. +[2024.06.28-10.18.20:240][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 02090D8D79BB8D0F4ED1A6EA72BA57AEB0127388), compiling. +[2024.06.28-10.18.20:241][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BFA110FA3C06D5A91147CC838175B18DC31CD1C4), compiling. +[2024.06.28-10.18.20:251][457]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 18D817B2080538148A2B674DB2CBE959C1AD8CE8), compiling. +[2024.06.28-10.18.20:254][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D7A82CE58C7B0912F975E7883889FCA7EA504838), compiling. +[2024.06.28-10.18.20:256][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 37E149DB2C0644A316D62E94F966504D2469BE7F), compiling. +[2024.06.28-10.18.20:258][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D1122B7F3DA3A99C21BBCE0D54124A0AFA5C5325), compiling. +[2024.06.28-10.18.20:260][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: BB377F67EC46468A363AF3387808E1F4D8C3958F), compiling. +[2024.06.28-10.18.20:270][457]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9D8C079F5994018632172EAE9EAB0A8983E753D6), compiling. +[2024.06.28-10.18.20:272][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: AB88987E4234E4C8B90C71EA2711CD4C148F16DA), compiling. +[2024.06.28-10.18.20:273][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0532024E148A05C2F029C5FD2422C1E27FEF2E8E), compiling. +[2024.06.28-10.18.20:275][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 47750729F75127C401BB28E400C35915AAE0846B), compiling. +[2024.06.28-10.18.20:276][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3797BED2A14566D4D0D80F5EF008E3A060A1CB8A), compiling. +[2024.06.28-10.18.20:277][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: F02DF1C0529A5BD2C17C5875ED648C529DAE42A0), compiling. +[2024.06.28-10.18.20:284][457]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.18.20:322][458]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.28-10.18.20:322][458]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.28-10.18.20:322][458]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.28-10.18.20:322][458]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.28-10.18.20:348][459]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.18.20:349][459]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.18.20:349][459]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.18.31:544][ 36]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3173B1DD1B9634D2F4D6446C861E21F1755CA710), compiling. +[2024.06.28-10.18.31:548][ 36]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 974ACE431DC9F151FB8494236123B257D413CED8), compiling. +[2024.06.28-10.18.31:553][ 36]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.18.31:553][ 36]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.18.31:553][ 36]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.18.31:559][ 37]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.18.31:560][ 37]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.18.31:560][ 37]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.18.31:560][ 37]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.18.31:567][ 38]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.18.32:687][ 87]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.18.32:687][ 87]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.18.32:687][ 87]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.18.34:762][202]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.28-10.18.34:762][202]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.28-10.18.34:762][202]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.18.34:762][202]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.28-10.18.34:762][202]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.28-10.18.34:762][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.18.46:962][904]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D8C4F5D84F896B1B2D8ED42CE91D51306AD67B48), compiling. +[2024.06.28-10.18.46:964][904]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 72AA17FF2A5E1D1752682393EB6F9BF8F0FA0A73), compiling. +[2024.06.28-10.18.46:975][904]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.18.46:975][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.18.46:975][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.18.48:144][954]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.18.48:144][954]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.18.48:144][954]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.18.51:454][127]MaterialEditorStats: Base pass shader: 122 instructions +[2024.06.28-10.18.51:454][127]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.06.28-10.18.51:454][127]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.18.51:454][127]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.18.51:454][127]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.18.51:454][127]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.12:680][785]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 06F5D1A7671B153D29F55A909D09D9E34237765E), compiling. +[2024.06.28-10.19.12:684][785]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9A025C0EFA437F9E41C190146D6AE4223533BBD6), compiling. +[2024.06.28-10.19.12:686][785]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F633E2F8B537ECEB601C452428D2C33500F29331), compiling. +[2024.06.28-10.19.15:701][939]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E2635E82CA81C225F6639D276383C63E4262269B), compiling. +[2024.06.28-10.19.15:704][939]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5A986E0D47057EC7761145A1DEE3AF983797C95D), compiling. +[2024.06.28-10.19.15:707][939]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.19.15:707][939]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.19.15:707][939]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.15:732][941]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.19.15:732][941]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.19.15:732][941]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.15:758][942]MaterialEditorStats: Base pass shader: 122 instructions +[2024.06.28-10.19.15:758][942]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.06.28-10.19.15:758][942]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.19.15:758][942]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.19.15:758][942]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.28-10.19.15:758][942]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.20:061][116]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9085C415DB7154419D17FD55FA94EDA61245FF08), compiling. +[2024.06.28-10.19.20:078][116]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.19.20:078][116]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.20:078][116]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.20:085][117]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.19.20:089][118]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.19.20:089][118]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.19.20:089][118]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.19.20:093][118]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.19.20:110][119]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.19.20:110][119]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.19.20:110][119]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.19.20:110][119]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.19.20:111][119]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.19.21:596][196]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.19.21:596][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.21:596][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.23:070][273]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.19.23:070][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.19.23:070][273]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.19.23:070][273]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.19.23:070][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.23:070][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.28:162][533]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.19.28:583][533]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 88ADDFB9568EB1CDA2EE9820856E841E9F600563), compiling. +[2024.06.28-10.19.28:645][533]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 6BA1F7B80400A860A97D7B4EB92CC6712EFB380A), compiling. +[2024.06.28-10.19.28:699][533]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.06.28-10.19.28:714][533]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.19.29:229][533]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.19.29:229][533]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.19.29:284][533]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.28-10.19.29:372][533]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.19.29:428][533]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.19.29:438][533]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/genD78DF01B460E98A82264D1884C84F546.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.19.29:480][533]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.19.29:480][533]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.19.29:480][533]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.19.29:480][533]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.29:480][533]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.29:497][534]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.19.29:497][534]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.29:497][534]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.30:765][604]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.19.30:765][604]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.30:765][604]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.30:887][611]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.19.30:887][611]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.19.30:887][611]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.19.30:887][611]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.19.30:887][611]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.30:887][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.35:275][870]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.19.35:684][870]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D0200AE16F861F5FE8064F9B62C5806580E077E4), compiling. +[2024.06.28-10.19.35:740][870]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 52E25313C8F52FCAE4BDD9594CC4A75CF64F899C), compiling. +[2024.06.28-10.19.35:780][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.06.28-10.19.36:014][870]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.06.28-10.19.36:171][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.19.36:189][870]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen9F4C3B2E4D4C8382705434A6BFDD03C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.19.36:244][870]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.19.36:246][870]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.19.36:246][870]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.28-10.19.36:246][870]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.36:246][870]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.36:282][871]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.19.36:282][871]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.36:282][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.19.36:330][872]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.19.36:330][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.19.36:330][872]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.19.36:330][872]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.19.36:330][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.19.36:330][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.24.23:909][ 37]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 80A95816C6FC912E4A1B0F4176DA90C936DDFE74), compiling. +[2024.06.28-10.24.23:913][ 37]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.24.23:914][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.24.23:914][ 37]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.24.23:921][ 38]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.24.23:927][ 39]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.24.23:927][ 39]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.24.23:927][ 39]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.24.23:927][ 39]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: Total job queries 1463, among them cache hits 505 (34.52%) +[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: Tracking 909 distinct input hashes that result in 388 distinct outputs (42.68%) +[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: RAM used: 2.29 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.28% +[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.24.25:380][112]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.24.25:380][112]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.24.25:380][112]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.24.25:491][118]LogMaterialEditor: Saving and Compiling material Säule +[2024.06.28-10.24.25:944][118]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 8020FA7FD7FEEEAA200825053E96B74238749FE6), compiling. +[2024.06.28-10.24.25:984][118]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: CFC38D148DCE9A1D02C9AAE7162821B1D64FDB44), compiling. +[2024.06.28-10.24.26:025][118]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms +[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.24.26:730][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.06.28-10.24.27:290][118]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.06.28-10.24.27:303][118]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule2D68CCE44EFEDC485D3FE1A0419A2155.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.06.28-10.24.27:328][118]AssetCheck: New page: Asset Save: Säule +[2024.06.28-10.24.27:328][118]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.06.28-10.24.27:329][118]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.24.27:329][118]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.24.27:329][118]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.24.27:329][118]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.24.27:329][118]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.24.27:329][118]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.24.45:828][544]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 62A6E2BC6457CE2272D34865A056210F4FDB1A60), compiling. +[2024.06.28-10.24.45:831][544]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CEA163A69F3F70EA5C3655B51C96396DAEE23E0), compiling. +[2024.06.28-10.24.45:835][544]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.24.45:835][544]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.24.45:835][544]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.24.45:861][546]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.24.45:861][546]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.24.45:861][546]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.24.45:887][547]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.24.45:887][547]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.24.45:887][547]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.24.45:887][547]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.24.45:887][547]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.24.45:887][547]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.24.46:984][623]LogMaterialEditor: Saving and Compiling material Säule +[2024.06.28-10.24.47:406][623]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F3691656C14E4591972D111BB6C7EA49A7CFDED6), compiling. +[2024.06.28-10.24.47:452][623]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: FE1205F1F0A9B6D450CDB7BC0472031D0BDE0CC8), compiling. +[2024.06.28-10.24.47:493][623]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.06.28-10.24.47:695][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.28-10.24.47:796][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.06.28-10.24.47:807][623]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule224B273F4B50FE217543CDA3641E4D7B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.06.28-10.24.47:832][623]AssetCheck: New page: Asset Save: Säule +[2024.06.28-10.24.47:832][623]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.06.28-10.24.47:833][623]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.24.47:833][623]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.24.47:833][623]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.24.47:833][623]MaterialEditorStats: Texture samplers: 8/16 +[2024.06.28-10.24.47:833][623]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.24.47:833][623]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.25.04:562][635]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/gen/M_Sandstone_roughness.M_Sandstone_roughness +[2024.06.28-10.25.04:650][635]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0007 seconds. Added 1 classes and 2 folders. +[2024.06.28-10.25.27:977][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.25.28:069][292]LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms +[2024.06.28-10.25.28:138][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBBC0816A455B26DA36C39A8AC3C96760.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.25.28:163][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.25.28:190][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData92CFF5E3414DE4A559C5C2A06838F85A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.25.28:218][292]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.25.28:218][292]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.25.28:218][292]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.25.58:998][800]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A9EFCCCC210928A3AAB695C4912BF7DFC32360D0), compiling. +[2024.06.28-10.25.59:020][801]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.25.59:020][801]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.25.59:020][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.25.59:043][802]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.25.59:043][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.25.59:043][802]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.25.59:043][802]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.25.59:043][802]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.25.59:043][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.03:107][ 15]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B6465C5B9A87B1552C78DF71216DC947F88B437A), compiling. +[2024.06.28-10.26.03:110][ 15]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F0ADB4E0490E0E8236945C364EB9BE65405752F3), compiling. +[2024.06.28-10.26.03:120][ 15]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.26.03:120][ 15]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.03:120][ 15]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.04:824][ 97]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: AD595D697F8ABCA329BEA79C86CABF8B95808040), compiling. +[2024.06.28-10.26.04:826][ 97]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: D722BF489989E05DB45863C639F672B462888A4B), compiling. +[2024.06.28-10.26.04:833][ 97]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.26.04:833][ 97]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.04:833][ 97]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.04:865][ 99]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.04:865][ 99]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.04:865][ 99]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.04:898][100]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.26.04:898][100]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.26.04:898][100]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.26.04:898][100]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.04:898][100]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.04:898][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.06:858][195]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CD34E1C2EF16BFFCCDF336E88D983A35AFC7CC11), compiling. +[2024.06.28-10.26.06:868][195]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D0138FD5AA13A19E15E433CF70A75E5518D628B), compiling. +[2024.06.28-10.26.06:873][195]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.26.06:873][195]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.06:873][195]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.06:900][197]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.06:900][197]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.06:900][197]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.06:930][198]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.26.06:930][198]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.26.06:930][198]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.26.06:930][198]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.06:930][198]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.06:930][198]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.08:955][294]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2C6CFFDA8E138F009DFB689072AF4EE9B6FBF989), compiling. +[2024.06.28-10.26.08:959][294]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CA2AF7C25AC3D5CE2AF1989C2AE175EEBB7DE251), compiling. +[2024.06.28-10.26.08:972][294]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.26.08:972][294]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.08:974][294]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.09:009][296]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.09:009][296]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.09:009][296]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.09:056][297]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.26.09:056][297]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.26.09:056][297]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.26.09:057][297]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.09:057][297]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.09:057][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.15:001][699]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 1103A9C6A977BF0F37DFD0C929203A086FD37F59), compiling. +[2024.06.28-10.26.15:004][699]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D2B8DFD3BBC02F3ADDDEE468BAE2252891C0D1CC), compiling. +[2024.06.28-10.26.15:007][699]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.26.15:007][699]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.15:007][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.15:014][700]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.15:023][701]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.26.15:023][701]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.26.15:023][701]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.15:023][701]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.15:049][702]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.26.15:050][702]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.26.15:050][702]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.26.15:050][702]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.26.15:050][702]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.16:544][788]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.16:544][788]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.16:544][788]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.16:611][789]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 94C4521357AB1C62F02BC0266B7717D987E85E35), compiling. +[2024.06.28-10.26.16:624][789]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: C74641275077ECC5AE8F0358F3B17FF0526CCD75), compiling. +[2024.06.28-10.26.16:637][790]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.16:638][790]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.26.16:638][790]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.26.16:638][790]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.16:647][791]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.16:647][791]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 8 +[2024.06.28-10.26.16:647][791]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.06.28-10.26.16:647][791]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.16:664][791]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.26.16:664][791]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.16:664][791]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.17:132][818]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-10.26.17:132][818]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.17:373][829]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A2FC04E0F9E6576DBD0DD942F1D2F7F5AB0B3996), compiling. +[2024.06.28-10.26.17:384][829]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DB1612D3750A061F0A271B50C696A771A45DF188), compiling. +[2024.06.28-10.26.17:400][830]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.17:410][831]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.17:467][832]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.26.17:467][832]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.17:526][835]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.26.17:526][835]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.17:665][842]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.06.28-10.26.17:665][842]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.18:053][862]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.06.28-10.26.18:053][862]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.06.28-10.26.18:053][862]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.18:665][892]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.06.28-10.26.18:667][892]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.18:787][898]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.06.28-10.26.18:788][898]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.18:790][898]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.26.18:790][898]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.18:790][898]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.18:790][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.18:790][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.19:028][909]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.26.19:029][909]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.20:018][965]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.26.20:416][965]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 5EE4EE5F224290BD9EBBB17E8745B060C2A67C04), compiling. +[2024.06.28-10.26.20:479][965]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A25C3E71FEFC8E476176B28CDFBF1EA0A75C8EA0), compiling. +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.20:587][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.26.20:587][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.20:587][965]LogUObjectHash: Compacting FUObjectHashTables data took 6.00ms +[2024.06.28-10.26.21:410][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.28-10.26.21:846][965]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.26.21:861][965]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen1F5E54614E1F34C1E268F0A4D7D02FCD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.26.21:891][965]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.26.21:891][965]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.26.21:901][965]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.26.21:901][965]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.26.21:901][965]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.26.21:901][965]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.26.21:901][965]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.21:902][965]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.57:280][872]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D094BB8929BD8B99AE5DAC0AE155E028F461EA96), compiling. +[2024.06.28-10.26.57:290][872]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A135B3004023382D114F57703D8F501A6B1454D9), compiling. +[2024.06.28-10.26.57:303][873]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.57:303][873]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.26.57:303][873]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.26.57:303][873]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.57:310][874]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.57:334][875]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.26.57:334][875]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.26.57:334][875]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.26.57:335][875]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.26.57:335][875]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.26.57:350][876]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.26.57:350][876]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.57:350][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.58:678][952]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.26.58:678][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.58:678][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.59:919][ 16]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 7C7A2027AD1CF8508692FAE6DB2AB8189EBF6899), compiling. +[2024.06.28-10.26.59:923][ 16]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 62E1633C2730758D899791A4072DE81E24A5B80D), compiling. +[2024.06.28-10.26.59:926][ 16]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.26.59:926][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.26.59:926][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.26.59:939][ 18]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.59:939][ 18]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.26.59:939][ 18]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.26.59:939][ 18]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.00:692][ 56]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.27.01:139][ 56]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 706965F00ED693A7522E7D6F41BDC8C80E3DBA78), compiling. +[2024.06.28-10.27.01:184][ 56]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D421E203AA9F7984CB85FA281C2DD075BAEFE4B7), compiling. +[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.01:220][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 3.61ms +[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.02:243][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.06.28-10.27.02:384][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.27.02:393][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen07E633E5432BE6E9A54AA69BB797E1F0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.27.02:422][ 56]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.27.02:422][ 56]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.27.29:857][952]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: BAF11D9014C6A21C92BC5CE376B296711EA70557), compiling. +[2024.06.28-10.27.29:861][952]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 0EA73389AF06B9183D93FC8891E50FCC4AD69B21), compiling. +[2024.06.28-10.27.29:863][952]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.27.29:863][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.29:863][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.27.29:869][953]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.27.29:873][954]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.27.29:873][954]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.27.29:873][954]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.27.29:877][954]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: Total job queries 1743, among them cache hits 683 (39.19%) +[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: Tracking 984 distinct input hashes that result in 430 distinct outputs (43.70%) +[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: RAM used: 2.57 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.31% +[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.27.31:354][ 46]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.27.31:354][ 46]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.31:354][ 46]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.27.32:732][138]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.27.32:733][138]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.27.32:733][138]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.27.32:733][138]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.27.32:733][138]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.32:733][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.27.34:133][236]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 55FC80B1574E3B0733DC5E117CD4922AB3A1A43F), compiling. +[2024.06.28-10.27.34:138][236]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B211FA9EBF721F4B1833F36B51521FD06EC6294B), compiling. +[2024.06.28-10.27.34:140][236]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.27.34:140][236]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.34:140][236]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.27.34:146][237]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.27.34:153][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.27.34:153][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.27.34:153][238]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.27.34:156][238]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.34:771][274]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.27.35:294][274]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 5C57DE4424B17FB176D70A092C77EAB25E37D775), compiling. +[2024.06.28-10.27.35:345][274]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 7BA2FEA7F86F0DD16D35E9232E044081008D79CF), compiling. +[2024.06.28-10.27.35:390][274]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.35:391][274]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.36:617][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.06.28-10.27.36:921][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.27.36:931][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen9CAB00CF4A980960358AA58AD07ECD49.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.27.36:957][274]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.27.36:957][274]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.27.36:958][274]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.27.36:958][274]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.27.36:958][274]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.27.36:958][274]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.27.36:958][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.36:958][274]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.27.49:951][805]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A639E4F24243BCDFF0287AD01B1823A2063AABCA), compiling. +[2024.06.28-10.27.49:955][805]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 0703ECCEEF452FB4EE0886C31C0A72AE8D8ED534), compiling. +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.27.50:034][811]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.27.50:034][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.50:034][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.27.50:626][844]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4A2B7A96B30C16FD9F2CF2F54B02C4FBE2DCA914), compiling. +[2024.06.28-10.27.50:632][844]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CBE64F73D5CA7049E00503E4C81FB75260915431), compiling. +[2024.06.28-10.27.50:719][847]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.27.50:719][847]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.27.50:719][847]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.27.50:719][847]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.27.50:719][847]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.50:719][847]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.27.51:326][885]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.27.51:861][885]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9FA6FEBE77761FE0C49FD67A67FEA285B91CA852), compiling. +[2024.06.28-10.27.51:898][885]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DDB9605210A4D497635299C94D11B791847C6762), compiling. +[2024.06.28-10.27.51:935][885]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.06.28-10.27.52:109][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.28-10.27.52:208][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.27.52:219][885]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen37D054EF447D24D5A9B133A62D68CA61.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.27.52:248][885]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.27.52:249][885]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.27.52:251][885]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.27.52:251][885]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.27.52:251][885]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.27.52:251][885]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.27.52:251][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.27.52:251][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.01:360][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CAE8DB37725DBFDC650C457F176B175C753D9309), compiling. +[2024.06.28-10.28.01:364][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 58BACE4A004EB3242A4241C14CCD7D76D804F001), compiling. +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.01:424][363]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.28.01:424][363]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.01:425][363]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.02:558][430]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.28.02:558][430]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.02:558][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.03:510][491]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A70C40F9717B335AC5B988C1744A309205F6E92D), compiling. +[2024.06.28-10.28.03:514][491]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 29B58B8B27731E7E553DEDDCFB6CCC68903A7D45), compiling. +[2024.06.28-10.28.03:516][491]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.28.03:516][491]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.03:516][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.03:528][493]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.28.03:528][493]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.28.03:528][493]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.28.03:528][493]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.04:137][529]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.28.04:622][529]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4B3A315FB4AE7656FC627C70CCAE3B6DFE03D7B7), compiling. +[2024.06.28-10.28.04:679][529]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 52B69CCE067DB7550FEE0D27734CD212C3673A5F), compiling. +[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.04:712][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.06:126][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.06.28-10.28.06:398][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.28.06:410][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen07C4A6214AAA8C1F50EF69AF09C731BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.28.06:435][529]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.28.06:435][529]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.28.06:436][529]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.28.06:436][529]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.28.06:436][529]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.28.06:436][529]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.28.06:436][529]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.06:436][529]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.35:955][138]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 76AF14ABBFF17D41CCA8CA7172CE1E17AF4AD65F), compiling. +[2024.06.28-10.28.35:994][139]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.28.35:994][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.35:994][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.36:015][140]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.28.36:015][140]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.28.36:016][140]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.28.36:016][140]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.28.36:016][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.36:016][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.39:362][328]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 6D280D6F2590359B7D79C07F9A49AE0340765228), compiling. +[2024.06.28-10.28.39:367][328]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.28.39:367][328]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.39:367][328]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.39:389][330]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.28.39:389][330]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.39:389][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.39:420][331]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.28.39:420][331]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.28.39:420][331]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.28.39:420][331]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.28.39:420][331]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.39:420][331]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.45:980][666]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 27AAB0CBD203423239B462317EB26EF138CB9ED8), compiling. +[2024.06.28-10.28.45:983][666]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.28.45:983][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.45:983][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.46:036][668]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.28.46:036][668]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.28.46:036][668]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.28.46:036][668]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.28.46:036][668]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.46:037][668]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.28.53:005][104]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 23D88D59F86864990FCDB6F4909CCE431CF8B5CC), compiling. +[2024.06.28-10.28.53:016][104]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3B87C377EADDD5282944DE6D2EA17116FF9B3932), compiling. +[2024.06.28-10.28.53:025][105]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.28.53:029][106]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.28.53:029][106]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.28.53:029][106]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.28.53:034][106]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.53:073][107]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.28.53:073][107]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.53:073][107]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.28.53:641][142]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.28.54:097][142]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DBCD56599E375275AC5B2D421ACC1D6552503D6B), compiling. +[2024.06.28-10.28.54:142][142]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 384DAD484DB813CC0515196770E4C38761086570), compiling. +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.28.54:181][142]LogUObjectHash: Compacting FUObjectHashTables data took 3.61ms +[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.28.55:076][142]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.06.28-10.28.55:940][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.28.55:968][142]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen7B0036E1491C3E1AD836EA852E97E6AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.28.56:016][142]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.28.56:016][142]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.28.56:019][142]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.28.56:019][142]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.28.56:019][142]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.28.56:019][142]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.28.56:019][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.28.56:019][142]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.29.24:104][977]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: C43D38881EB21E0A6DAF51FBC0B5C8EF2C771D0C), compiling. +[2024.06.28-10.29.24:107][977]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2A5853D15D396DF1BC9ABFF25CFA0D11A9AB1FF2), compiling. +[2024.06.28-10.29.24:111][977]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.29.24:111][977]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.29.24:111][977]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.29.24:132][979]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.29.24:132][979]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.29.24:132][979]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.29.24:160][980]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.29.24:160][980]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.29.24:160][980]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.29.24:160][980]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.29.24:160][980]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.29.24:160][980]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.29.29:874][355]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3477918FE30E50CBEA75CEBFFF4573AD2345172D), compiling. +[2024.06.28-10.29.29:878][355]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 11DC6F422595D7C84E1780212B669FA06C943574), compiling. +[2024.06.28-10.29.29:896][356]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.29.29:896][356]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.29.29:896][356]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.29.29:896][356]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.29.29:904][357]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.29:945][359]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.29.29:945][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.29.29:945][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.29.31:282][437]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: F6D47C5C2C87B6413F134C043AF800389AD0BBBD), compiling. +[2024.06.28-10.29.31:286][437]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 815374A6DF0721F0EB5BADC6DCD53597C84C4E82), compiling. +[2024.06.28-10.29.31:298][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.29.31:298][438]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.29.31:298][438]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.29.31:298][438]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.29.31:313][439]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.29.31:313][439]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 +[2024.06.28-10.29.31:313][439]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.31:435][445]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.06.28-10.29.31:435][445]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.32:419][492]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.06.28-10.29.32:419][492]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.06.28-10.29.32:419][492]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.06.28-10.29.32:419][492]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.32:457][494]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.29.32:929][494]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.29.32:929][494]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.29.32:929][494]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.32:952][494]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3FF5F67D807AF6F30EBC79A89028375641E77727), compiling. +[2024.06.28-10.29.33:007][494]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 89D2C741F0674F1154298132E3A1F13F24272459), compiling. +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.29.33:061][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.06.28-10.29.34:220][494]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.29.34:278][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.06.28-10.29.35:252][494]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.29.35:260][494]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen15C6DB7C46AD328F2BB204B682BC7ACE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.29.35:292][494]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.29.35:292][494]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.29.35:293][494]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.29.35:293][494]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.29.35:293][494]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.29.35:293][494]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.29.35:293][494]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.29.35:293][494]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.30.00:459][327]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E2F0E82F49561F58618999F1234C125349629B51), compiling. +[2024.06.28-10.30.00:463][327]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 27BE1DEB72CEE47F94C39093298BE88267580D14), compiling. +[2024.06.28-10.30.00:481][328]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.30.00:481][328]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.30.00:482][328]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.30.00:482][328]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.30.00:482][328]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.00:534][333]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.30.00:534][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.00:534][333]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.30.01:971][418]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.30.01:971][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.01:971][418]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.30.02:202][429]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2CA683940F212D1A289B0F6D8E5084E8DBEAA4AF), compiling. +[2024.06.28-10.30.02:213][429]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DE929D6823667D08D20525A7F1144CEA892AC228), compiling. +[2024.06.28-10.30.02:218][429]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.30.02:218][429]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.02:218][429]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.30.02:245][431]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.30.02:245][431]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.02:245][431]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.30.02:271][432]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.30.02:271][432]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.30.02:271][432]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.30.02:271][432]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.30.02:271][432]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.02:271][432]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.30.03:452][493]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 85CFF8D11652CC9617583E01307D23494BEA9BC2), compiling. +[2024.06.28-10.30.03:456][493]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: AB972E0A8A35E1AB53B8F8940022DA260A980B6B), compiling. +[2024.06.28-10.30.03:466][494]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.30.03:472][495]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.30.03:472][495]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.30.03:472][495]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.30.03:474][495]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.03:527][498]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.30.03:528][498]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.03:528][498]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.30.04:083][529]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.30.04:578][529]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4BD38AEFD31D721BCA032258C6263711DA2CA1BE), compiling. +[2024.06.28-10.30.04:627][529]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: EDC1079286146F9271C2C7132C8843580F39D43E), compiling. +[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.30.04:665][529]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.05:477][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.06.28-10.30.06:097][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.30.06:106][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen46CB8ADE414E9652B347DC9DBEE49908.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.30.06:137][529]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.30.06:137][529]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.30.06:140][529]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.30.06:140][529]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions +[2024.06.28-10.30.06:140][529]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.30.06:140][529]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.30.06:140][529]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.06:140][529]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.30.14:145][857]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: FF86F770F43B81D015607D2A0CD8C1F9CB0B8135), compiling. +[2024.06.28-10.30.14:158][857]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: BBC5806185CD5D2726EBC4C365DD654F4DBBC02A), compiling. +[2024.06.28-10.30.14:173][858]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.30.14:173][858]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.30.14:173][858]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.30.14:173][858]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.30.14:180][859]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.30.14:218][860]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.30.14:218][860]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.14:218][860]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.30.15:333][921]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.30.15:333][921]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.15:333][921]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.30.15:963][953]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4A8ECC5F929B9D1545515122FFD9A64482D92F25), compiling. +[2024.06.28-10.30.15:971][953]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 034A183F7D14769488FBD21536CA2C70655C2903), compiling. +[2024.06.28-10.30.15:975][953]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.30.15:976][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.15:976][953]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.30.16:008][955]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.30.16:008][955]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.16:008][955]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.30.16:036][956]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.30.16:036][956]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.30.16:036][956]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.30.16:036][956]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.30.16:036][956]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.16:036][956]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.30.17:065][ 13]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.30.17:499][ 13]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 13BB28AF37C84F5A9E1911E82CE0483DD2D3B2D3), compiling. +[2024.06.28-10.30.17:555][ 13]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 494688C55E7067D771EAE9B5BBF706A125160790), compiling. +[2024.06.28-10.30.17:602][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.06.28-10.30.17:821][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.06.28-10.30.17:929][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.30.17:939][ 13]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen53FC9C7E430FE3E3802B6682D7BE91B1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.30.17:961][ 13]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.30.17:961][ 13]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.30.17:963][ 13]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.30.17:963][ 13]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.30.17:964][ 13]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.30.17:964][ 13]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.30.17:964][ 13]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.30.17:964][ 13]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.31.02:002][133]LogContentBrowser: Deferred new asset file creation: gen1 +[2024.06.28-10.31.02:085][133]LogContentBrowser: Creating deferred item: gen1 +[2024.06.28-10.31.52:164][917]LogContentBrowser: Attempting asset rename: gen1 -> gen2 +[2024.06.28-10.31.52:175][917]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6B95BFFF7E25D134F2D728480F31FB140A6DBA7E), compiling. +[2024.06.28-10.31.52:200][917]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.06.28-10.31.52:207][917]LogContentBrowser: End creating deferred item gen1 +[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority +[2024.06.28-10.31.54:051][941]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.31.54:051][941]LogShaderCompilers: Display: Total job queries 2157, among them cache hits 871 (40.38%) +[2024.06.28-10.31.54:051][941]LogShaderCompilers: Display: Tracking 1124 distinct input hashes that result in 524 distinct outputs (46.62%) +[2024.06.28-10.31.54:052][941]LogShaderCompilers: Display: RAM used: 3.22 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.39% +[2024.06.28-10.31.54:052][941]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.32.17:694][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.06.28-10.32.18:636][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-10.32.45:649][614]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 1775C22F3E2712FD232CAC1D72AB3E807F143329), compiling. +[2024.06.28-10.32.45:657][614]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: F4BAC9FC31C70E22EFA9685408C6A01B7E405A35), compiling. +[2024.06.28-10.32.45:660][614]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.32.45:660][614]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.32.45:660][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.32.45:685][616]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.32.45:685][616]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.32.45:685][616]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.32.45:712][617]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.32.45:712][617]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.32.45:712][617]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.32.45:713][617]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.32.45:713][617]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.32.45:713][617]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.32.50:404][919]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D6AC4AB98239C4B5CB5D6C7D8F08DCAE415D284A), compiling. +[2024.06.28-10.32.50:408][919]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 116C64B3F3E2014191CD3A3A4FC3133121741773), compiling. +[2024.06.28-10.32.50:410][919]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.32.50:410][919]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.32.50:410][919]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.32.50:415][920]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.32.50:423][921]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.32.51:891][ 9]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.32.51:891][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.32.51:891][ 9]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.32.53:534][101]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 502A35E11AFD2B55755E814EC6924850163626CB), compiling. +[2024.06.28-10.32.53:538][101]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 75E040A3C16C6215AD2141212B8992A9D50FBC6F), compiling. +[2024.06.28-10.32.53:541][101]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.32.53:541][101]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.32.53:541][101]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.32.53:547][102]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.32.53:554][103]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.32.53:554][103]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.32.53:554][103]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.32.53:557][103]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.32.54:282][142]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.32.54:754][142]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 41D00904CE3E98D29F5C18182E4E85F0FC4271DF), compiling. +[2024.06.28-10.32.54:798][142]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 977044826607B17D4FB34B42FDE2D28F43E49567), compiling. +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.32.54:836][142]LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms +[2024.06.28-10.32.56:006][142]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-10.32.56:006][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.32.56:006][142]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.32.56:006][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.32.56:068][142]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.28-10.32.56:212][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.32.56:224][142]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/genD3C222EB4F43AE16D0FA039E490C376E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.32.56:252][142]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.32.56:252][142]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.32.56:253][142]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.32.56:253][142]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.32.56:253][142]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.32.56:253][142]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.32.56:253][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.32.56:253][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.33.09:723][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-10.33.17:347][689]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen2.gen2 +[2024.06.28-10.33.17:349][689]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 825F27901DE38E6300E9B86AB11C8B8139875B62), compiling. +[2024.06.28-10.33.17:429][689]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5201914699994D3AF24DA418ED934A924E30072E), compiling. +[2024.06.28-10.33.17:432][689]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B6A4A80FE1D46306EA61D89C5455961C195EFB3B), compiling. +[2024.06.28-10.33.17:435][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7656966FD2354B2B377CE37229BFC7BBFDE8AD2B), compiling. +[2024.06.28-10.33.17:436][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 30A6E30DCA758BDBDD3CD2DB5726361361D13155), compiling. +[2024.06.28-10.33.17:438][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 569788DFFD7FC80EA7DC1A4E63824CA5753BA5A3), compiling. +[2024.06.28-10.33.17:440][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B2C0A20BDB20AF297F37715EFE28D6C9BB5CD906), compiling. +[2024.06.28-10.33.17:451][689]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.33.17:451][689]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.33.17:451][689]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.33.18:462][738]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.18:463][738]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.33.18:463][738]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.33.18:463][738]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.18:465][738]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.18:472][738]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.18:556][741]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.18:945][761]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.06.28-10.33.18:945][761]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.19:174][775]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.28-10.33.19:174][775]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.19:198][776]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.33.19:198][776]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.33.19:198][776]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.33.20:064][817]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-10.33.20:065][817]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.33.20:065][817]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.20:097][819]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.33.20:097][819]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.20:268][828]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.33.20:268][828]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.33.20:729][858]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.33.20:729][858]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.33.20:729][858]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.33.20:729][858]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.33.20:729][858]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.33.20:729][858]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.33.21:204][898]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.33.21:272][898]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.33.21:283][898]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen233E6ADAD48749B549263CD85AC409A9B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.33.21:318][898]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.33.21:318][898]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.36.07:214][743]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B5BCF7A4614AF2996BAE886063C7662E95828154), compiling. +[2024.06.28-10.36.07:217][743]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: BA7EF94BBCA3ED79CB95AE3ECF2027A63039EE62), compiling. +[2024.06.28-10.36.07:220][743]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A1F81CFBD39BEE28A26A2209D1AA38AD74615426), compiling. +[2024.06.28-10.36.07:226][743]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.36.07:226][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.07:226][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: Total job queries 2267, among them cache hits 919 (40.54%) +[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: Tracking 1183 distinct input hashes that result in 544 distinct outputs (45.98%) +[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: RAM used: 3.36 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.41% +[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.36.07:277][745]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.36.07:277][745]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.36.07:278][745]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.36.07:281][745]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.36.07:281][745]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.36.07:281][745]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.36.07:281][745]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.36.07:281][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.07:281][745]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.09:969][860]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3463D8B39755710D9E59090B35FC57AD716650BF), compiling. +[2024.06.28-10.36.10:006][860]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.36.10:006][860]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.10:006][860]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:118][917]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.36.11:118][917]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.11:118][917]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.11:302][926]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.36.11:741][926]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D344293A1E8F96C150E489F6C2575846F7B08DAD), compiling. +[2024.06.28-10.36.11:784][926]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B17B2CFAE8CD9AAAC738701D92C3E578B8C9B4F3), compiling. +[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:831][926]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.28-10.36.11:831][926]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.36.11:831][926]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.36.11:831][926]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:833][926]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:836][926]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:843][926]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.06.28-10.36.11:843][926]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.36.11:860][926]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms +[2024.06.28-10.36.12:711][926]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.36.12:711][926]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.36.12:761][926]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.06.28-10.36.12:960][926]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.36.12:971][926]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen353F644B43FDFC90655E6EAF0EA9E8EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.36.13:013][926]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.36.13:013][926]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.36.13:014][926]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.36.13:014][926]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.36.13:014][926]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.36.13:014][926]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.36.13:014][926]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.13:014][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.28:094][607]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 06A7BCBAE28EB512556066F38FCC58506CB48D5A), compiling. +[2024.06.28-10.36.28:097][607]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: F19A723E5E145991D4A2C3AD75E91C0434466B8E), compiling. +[2024.06.28-10.36.28:100][607]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.36.28:100][607]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.28:100][607]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.28:106][608]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.36.28:115][609]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.36.28:115][609]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.36.28:115][609]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.36.28:115][609]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.36.29:334][675]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.36.29:334][675]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.29:334][675]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.30:700][752]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.36.30:700][752]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.36.30:700][752]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.36.30:700][752]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.36.30:700][752]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.30:700][752]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.35:340][935]LogMaterialEditor: Applying material gen +[2024.06.28-10.36.35:730][935]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D9C7EF3E3BEA18646A4618D8E08DF72AE5C4B30E), compiling. +[2024.06.28-10.36.35:769][935]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3896F0D6F6355AABDFEFA6EB25CDF38DE6DE9695), compiling. +[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.36.35:814][935]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.36.36:633][935]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.06.28-10.36.36:652][935]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.36.36:652][935]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.36:652][935]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.36:936][946]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.36.36:936][946]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.36:937][946]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.37:029][950]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.36.37:029][950]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.36.37:029][950]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.36.37:029][950]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.36.37:029][950]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.36.37:029][950]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.36.37:396][972]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.36.37:497][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.36.37:508][972]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen85B154674374A98E8E999185394C76DF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.36.37:533][972]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.36.37:534][972]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.36.48:703][306]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG) +[2024.06.28-10.37.01:246][982]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 5926E1A13C39CC986ED19CC027FEAA21C09C9F28), compiling. +[2024.06.28-10.37.01:253][982]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4EE37F8B5AFAD9AC6A5C3B335A254DAE3A5ABDDD), compiling. +[2024.06.28-10.37.01:268][983]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.01:278][984]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.37.01:278][984]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.37.01:278][984]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.01:278][984]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.37.01:296][984]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.37.01:296][984]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.01:296][984]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.37.03:376][101]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A65BBB67D9E221547B9950BBC7784E4189F9D2F6), compiling. +[2024.06.28-10.37.03:381][101]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D3429E401A85B51B826E732D112A44AAC2FD78E7), compiling. +[2024.06.28-10.37.03:391][102]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.03:392][102]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.37.03:392][102]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.37.03:392][102]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.03:416][103]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.37.04:445][156]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.37.05:109][156]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 6C9CC424F1472310190A63AB5CAC6ADE822B6A2A), compiling. +[2024.06.28-10.37.05:172][156]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D0895DCD9A9EDFE11F31766480990A0D9CE4BF50), compiling. +[2024.06.28-10.37.05:221][156]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.05:222][156]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.05:222][156]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.37.05:222][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.37.06:607][156]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.06.28-10.37.06:848][156]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.06.28-10.37.06:848][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.37.06:848][156]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.06.28-10.37.06:848][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.37.07:056][156]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.37.07:056][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.37.07:056][156]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.37.07:056][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.37.08:202][156]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.37.08:224][156]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen39EF3C344C2783F8A1DB9F9F543B7613.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.37.08:255][156]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.37.08:255][156]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.37.08:256][156]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.37.08:256][156]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.37.08:256][156]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.37.08:256][156]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.37.08:256][156]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.08:256][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.37.42:298][849]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: EBAE6555CF1AFAB2A0A661A4396CB82234C5116C), compiling. +[2024.06.28-10.37.42:308][849]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 13B3A5940B81A930861E110598D1B1B32D70FFB8), compiling. +[2024.06.28-10.37.46:928][ 77]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C3A9C2D2733BF0A2237C2D10A541109202A01F07), compiling. +[2024.06.28-10.37.46:932][ 77]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B64F16A9711D86BA0B254DD7D67F050453DA694), compiling. +[2024.06.28-10.37.46:938][ 77]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.37.46:938][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.46:938][ 77]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.48:674][176]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 32BAD99557077515D44D02E14D8A8151AA83B5FC), compiling. +[2024.06.28-10.37.48:685][176]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7790176103C7F80052FE79C128284BEF75E77B72), compiling. +[2024.06.28-10.37.48:688][176]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.37.48:688][176]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.48:688][176]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.48:728][178]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.37.48:728][178]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.37.48:728][178]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.37.48:728][178]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.48:728][178]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.48:728][178]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.51:114][303]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B580AE9381575837C53FA4934D72DF470553F5E), compiling. +[2024.06.28-10.37.51:118][303]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: AED5A21572BB6C2DDB05CD29DFA8AFFA0F088944), compiling. +[2024.06.28-10.37.51:121][303]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.37.51:121][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.51:121][303]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.51:146][305]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.51:146][305]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.51:146][305]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.51:173][306]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.37.51:173][306]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.37.51:173][306]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.37.51:173][306]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.51:173][306]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.51:173][306]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.52:263][369]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 017DF6ED21619298882FB0A7C2A0E47A229AC5D7), compiling. +[2024.06.28-10.37.52:271][369]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: BB45996650CC09BFB73E8454FD3FB7F611F6AB5C), compiling. +[2024.06.28-10.37.52:275][369]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.37.52:275][369]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.52:275][369]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.52:300][371]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.52:300][371]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.52:300][371]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.52:329][372]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.37.52:329][372]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.37.52:329][372]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.37.52:329][372]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.52:329][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.52:329][372]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.53:152][415]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 75AFC5E535AD05B781B846E61EFAC38308709C4D), compiling. +[2024.06.28-10.37.53:158][415]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A0AF2C3ED318A7397F4D29955DC03FD1B2854641), compiling. +[2024.06.28-10.37.53:161][415]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.37.53:161][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.53:161][415]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.53:185][417]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.53:185][417]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.53:185][417]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.53:209][418]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.37.53:209][418]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.37.53:209][418]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.37.53:209][418]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.53:209][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.53:209][418]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.56:032][583]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 691CA28E092F01E49ED2DBEE0F3AB10A86E46311), compiling. +[2024.06.28-10.37.56:035][583]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.37.56:035][583]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.56:035][583]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.37.56:086][585]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.37.56:086][585]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.37.56:086][585]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.37.56:086][585]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.37.56:086][585]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.37.56:086][585]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.38.21:308][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.06.28-10.38.21:323][733]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.28-10.38.21:441][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto32104C6C2449F05B028B339BB0864B047.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto3.umap' +[2024.06.28-10.38.21:445][733]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.189 +[2024.06.28-10.38.21:445][733]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.189 +[2024.06.28-10.38.21:446][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Base_color] ([1] browsable assets)... +[2024.06.28-10.38.21:457][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Base_color.Material_Base_color] +[2024.06.28-10.38.21:457][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Base_color] +[2024.06.28-10.38.21:475][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_color_Auto378902C7F49D221F29F77B79A65529B1F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Base_color_Auto3.uasset' +[2024.06.28-10.38.21:476][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Height] ([1] browsable assets)... +[2024.06.28-10.38.21:483][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Height.Material_Height] +[2024.06.28-10.38.21:483][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Height] +[2024.06.28-10.38.21:493][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Height_Auto3F0A073784A0401C13E020B8763D88087.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Height_Auto3.uasset' +[2024.06.28-10.38.21:494][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Mixed_AO] ([1] browsable assets)... +[2024.06.28-10.38.21:500][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO] +[2024.06.28-10.38.21:500][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Mixed_AO] +[2024.06.28-10.38.21:509][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AO_Auto316E1C99C48812C048117FFAB4530F8F9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Mixed_AO_Auto3.uasset' +[2024.06.28-10.38.21:510][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Normal] ([1] browsable assets)... +[2024.06.28-10.38.21:517][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Normal.Material_Normal] +[2024.06.28-10.38.21:517][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Normal] +[2024.06.28-10.38.21:575][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_Auto3DF02E47D46912B6F08F6B9BED697A1D9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Normal_Auto3.uasset' +[2024.06.28-10.38.21:575][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Normal_DirectX] ([1] browsable assets)... +[2024.06.28-10.38.21:582][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Normal_DirectX.Material_Normal_DirectX] +[2024.06.28-10.38.21:582][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Normal_DirectX] +[2024.06.28-10.38.21:642][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectX_Auto395A95E4041B7C7D6F1E428ABFB2ADA56.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Normal_DirectX_Auto3.uasset' +[2024.06.28-10.38.21:644][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Roughness] ([1] browsable assets)... +[2024.06.28-10.38.21:651][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Roughness.Material_Roughness] +[2024.06.28-10.38.21:651][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Roughness] +[2024.06.28-10.38.21:661][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness_Auto3563F232646DBC077A2B6C39AC7AED6CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Roughness_Auto3.uasset' +[2024.06.28-10.38.21:663][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Base_color] ([1] browsable assets)... +[2024.06.28-10.38.21:669][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color] +[2024.06.28-10.38.21:669][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Base_color] +[2024.06.28-10.38.21:688][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_color_Auto3867A0C34471549C92A706E9A83AEEFFD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Base_color_Auto3.uasset' +[2024.06.28-10.38.21:689][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Height] ([1] browsable assets)... +[2024.06.28-10.38.21:696][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Height.Material_Height] +[2024.06.28-10.38.21:696][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Height] +[2024.06.28-10.38.21:707][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Height_Auto31D647A944617DC401E6A8A91371D227B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Height_Auto3.uasset' +[2024.06.28-10.38.21:708][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Mixed_AO] ([1] browsable assets)... +[2024.06.28-10.38.21:714][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO] +[2024.06.28-10.38.21:714][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Mixed_AO] +[2024.06.28-10.38.21:721][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AO_Auto3F4CA0EBA4D91A4A972EC19B791918614.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Mixed_AO_Auto3.uasset' +[2024.06.28-10.38.21:723][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Normal] ([1] browsable assets)... +[2024.06.28-10.38.21:730][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Normal.Material_Normal] +[2024.06.28-10.38.21:730][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Normal] +[2024.06.28-10.38.21:786][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_Auto3068494054B95A0B863B56EB2785EA138.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_Auto3.uasset' +[2024.06.28-10.38.21:787][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Normal_DirectX] ([1] browsable assets)... +[2024.06.28-10.38.21:794][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX] +[2024.06.28-10.38.21:794][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Normal_DirectX] +[2024.06.28-10.38.21:848][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectX_Auto3F98AD9F242086BD16FCF58B91CCB62D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_DirectX_Auto3.uasset' +[2024.06.28-10.38.21:850][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Roughness] ([1] browsable assets)... +[2024.06.28-10.38.21:856][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness] +[2024.06.28-10.38.21:856][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Roughness] +[2024.06.28-10.38.21:867][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness_Auto3CFB1B6564C633A7DBFD098892006A2D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Roughness_Auto3.uasset' +[2024.06.28-10.38.21:869][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/gen/M_Sandstone_basecolor] ([1] browsable assets)... +[2024.06.28-10.38.21:877][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor] +[2024.06.28-10.38.21:877][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/gen/M_Sandstone_basecolor] +[2024.06.28-10.38.21:895][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_basecolor_Auto35C3E0DE646D5F40B3671BF9DDD850052.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/gen/M_Sandstone_basecolor_Auto3.uasset' +[2024.06.28-10.38.21:896][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/gen/M_Sandstone_height] ([1] browsable assets)... +[2024.06.28-10.38.21:902][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/gen/M_Sandstone_height.M_Sandstone_height] +[2024.06.28-10.38.21:903][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/gen/M_Sandstone_height] +[2024.06.28-10.38.21:911][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_height_Auto34A87E314462638B3EC24C09AA28119CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/gen/M_Sandstone_height_Auto3.uasset' +[2024.06.28-10.38.21:912][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/gen/M_Sandstone_normal] ([1] browsable assets)... +[2024.06.28-10.38.21:918][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal] +[2024.06.28-10.38.21:919][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/gen/M_Sandstone_normal] +[2024.06.28-10.38.21:977][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_normal_Auto3DC5DA9CD4C2AAB87E8157B909505F095.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/gen/M_Sandstone_normal_Auto3.uasset' +[2024.06.28-10.38.21:978][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/gen/M_Sandstone_roughness] ([1] browsable assets)... +[2024.06.28-10.38.21:986][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/gen/M_Sandstone_roughness.M_Sandstone_roughness] +[2024.06.28-10.38.21:986][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/gen/M_Sandstone_roughness] +[2024.06.28-10.38.21:998][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_roughness_Auto372ABBF2943D39EAB9946F9AD43CD1824.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/gen/M_Sandstone_roughness_Auto3.uasset' +[2024.06.28-10.38.21:999][733]LogFileHelpers: Auto-saving content packages took 0.554 +[2024.06.28-10.38.56:255][ 45]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 93FDC9D55EA92587C153B5922785023E61EADD65), compiling. +[2024.06.28-10.38.56:258][ 45]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3ECB3463A48A81F090B3A1BD80962BA6D8A61051), compiling. +[2024.06.28-10.38.56:295][ 46]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.38.56:295][ 46]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.38.56:295][ 46]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.38.58:663][139]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: D6C19D128431FA834CF74752C1D6A0D32CDA48E8), compiling. +[2024.06.28-10.38.58:667][139]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6061351748BB34D16C986857310E3E957DED60B0), compiling. +[2024.06.28-10.38.58:702][139]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.38.58:702][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.38.58:702][139]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.38.58:732][141]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.38.58:794][144]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.38.58:794][144]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.38.58:794][144]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.00:507][217]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.00:507][217]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.00:508][217]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.03:237][327]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: BF62E89E7858A47F12A9AE6A01D414CAFA3F01EB), compiling. +[2024.06.28-10.39.03:240][327]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: AAD4D309F9AF716427C02041943E3FA57B49778D), compiling. +[2024.06.28-10.39.03:251][327]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.03:251][327]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.03:251][327]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.39.03:297][329]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.03:297][329]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.39.03:297][329]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.39.03:297][329]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.05:395][407]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A5EC129B1AC5F1619D5F17B8BE961B0BF080E314), compiling. +[2024.06.28-10.39.05:398][407]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5C4DC4FD926A9B8436AAC59765713B0A8716E539), compiling. +[2024.06.28-10.39.05:428][409]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.05:428][409]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.39.05:429][409]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.39.05:429][409]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.39.05:450][409]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.05:463][410]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.06.28-10.39.05:463][410]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.05:657][418]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.39.05:657][418]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.06:760][468]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.06:760][468]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.06:760][468]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: Total job queries 2551, among them cache hits 1077 (42.22%) +[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: Tracking 1275 distinct input hashes that result in 593 distinct outputs (46.51%) +[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: RAM used: 3.69 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.45% +[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.39.09:066][563]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1FD37A216109DAEBF54C7DA0CACCE0EBE565FED0), compiling. +[2024.06.28-10.39.09:068][563]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F9F1C4FB9E60FC1047BF1B6E6DB7D8FB0CE3B376), compiling. +[2024.06.28-10.39.09:079][563]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.09:079][563]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.09:079][563]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.09:090][565]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.09:092][565]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.39.09:092][565]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.39.09:092][565]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.09:098][565]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.39.09:117][565]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.09:133][566]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.39.09:133][566]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.39.09:133][566]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.10:428][616]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.10:428][616]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.10:428][616]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.11:755][680]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.39.11:755][680]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.39.11:755][680]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.39.11:755][680]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.11:755][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.11:755][680]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.14:516][825]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 082DF3A2CDEF05B35D41A06ADA0A72A74755D665), compiling. +[2024.06.28-10.39.14:526][825]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4782FEAC134F93FA3A4FF85710B4274E835EA68E), compiling. +[2024.06.28-10.39.14:530][825]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.14:530][825]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.14:530][825]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.14:537][826]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.39.15:727][891]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.15:727][891]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.15:727][891]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.17:045][967]MaterialEditorStats: Base pass shader: 136 instructions +[2024.06.28-10.39.17:045][967]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 210 instructions +[2024.06.28-10.39.17:045][967]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.39.17:045][967]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.17:045][967]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.17:045][967]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.24:384][372]LogEditorTransaction: Undo Edit Speed X +[2024.06.28-10.39.24:387][372]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3F72DB88F6792412C884F09E35C54AA6249AB9CD), compiling. +[2024.06.28-10.39.24:397][372]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: D4B0790F855D6955F446AD2DC1208F6A2AA85AFB), compiling. +[2024.06.28-10.39.24:403][372]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: DA4C0D353B1A3970F89176E15410163597265D4C), compiling. +[2024.06.28-10.39.24:414][372]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: E8FE4B647D3165FABF999D627C3704C672EA4F73), compiling. +[2024.06.28-10.39.24:424][372]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D018D229D78A2E50CAD784CB0D09CB9E07B9646A), compiling. +[2024.06.28-10.39.24:430][372]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B64A80799B1E3693CE1DF8EA9D58BDB4DE769F3C), compiling. +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.24:585][373]LogEditorTransaction: Undo Create Pin Link +[2024.06.28-10.39.24:588][373]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3EC1454BCF44E234C276851C68FFF9658934B544), compiling. +[2024.06.28-10.39.24:590][373]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 94E67A33F54FB87AEC0F9F6E1F73BB27CE105217), compiling. +[2024.06.28-10.39.24:594][373]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 381307301CEAA75F5AEDFEA7C18265F605461C43), compiling. +[2024.06.28-10.39.24:597][373]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: ADA840F2B4E2ACF015CDEC81ED85F13096B687FF), compiling. +[2024.06.28-10.39.24:599][373]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E441EBB9417432ABE547A53F2C785A3F885342B3), compiling. +[2024.06.28-10.39.24:602][373]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 719964FA139CA51102A65A1F11886D87C690B1C7), compiling. +[2024.06.28-10.39.24:605][373]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5EF96B7C965B210375B78A56E6BF9F68067F416D), compiling. +[2024.06.28-10.39.24:738][375]LogEditorTransaction: Undo Create Pin Link +[2024.06.28-10.39.24:746][375]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 34F9E5F6B9DB3E4208358EEF9A47A6C37FAF23B7), compiling. +[2024.06.28-10.39.24:750][375]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8772259F28C6542579375B6EC8DE12802D6811C6), compiling. +[2024.06.28-10.39.24:754][375]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 7D2110F65C6025447DA2CF5044083083F96AC76B), compiling. +[2024.06.28-10.39.24:758][375]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 18778363EA900B86CF8EAD3E843D30E4D3C897F8), compiling. +[2024.06.28-10.39.24:762][375]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E5C90162AAA627EF351D703314717417A2EFE599), compiling. +[2024.06.28-10.39.24:765][375]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6CE8E34BE80A577D242AD74BA5EE56C86B1B8868), compiling. +[2024.06.28-10.39.24:767][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B2779388F3B0119FF83453271C3A9BC741029A31), compiling. +[2024.06.28-10.39.24:878][376]LogEditorTransaction: Undo Create Pin Link +[2024.06.28-10.39.24:880][376]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C6051F05944650A9FDC4947E6F51CA8FB55B670D), compiling. +[2024.06.28-10.39.24:882][376]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: A4AE8F22DBCA80D1380ACD917F1285ED50254D55), compiling. +[2024.06.28-10.39.24:890][376]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F077E4017912239F16F638BD006A10EB175E4F8E), compiling. +[2024.06.28-10.39.24:893][376]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 4A20B5BBEC4CBB03A6163CF0989CAEE5467BBB15), compiling. +[2024.06.28-10.39.24:895][376]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 0CD43297330DC5C7F562FA47CDFB09234D41A4F7), compiling. +[2024.06.28-10.39.24:898][376]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: E3951CA15A2D3C1504F166761F2C0090D3A4C991), compiling. +[2024.06.28-10.39.24:899][376]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A4D870523D7A2BB1E4B78D9854023A0A806AFA56), compiling. +[2024.06.28-10.39.24:980][378]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.39.24:980][378]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.39.24:980][378]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.39.24:980][378]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.24:980][378]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.24:980][378]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.25:028][379]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:028][379]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:028][379]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:028][379]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:028][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:028][379]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:028][379]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:028][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:028][379]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:053][380]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:053][380]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:053][380]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:053][380]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:053][380]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:053][380]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:053][380]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:053][380]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:053][380]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:078][381]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:078][381]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:078][381]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:326][395]LogEditorTransaction: Undo Create Pin Link +[2024.06.28-10.39.25:328][395]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: E0DDC505224E91C29A43E3E279399DB18CCD4D9F), compiling. +[2024.06.28-10.39.25:330][395]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1E92C19C0F57C5D0D91837C985EEF109C609CE77), compiling. +[2024.06.28-10.39.25:334][395]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 931AFDAEEE7A6A471A031206746D89D1DB310B82), compiling. +[2024.06.28-10.39.25:345][395]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: ABFD2D719F540D7A4C5DEEE991B7E4727DA27762), compiling. +[2024.06.28-10.39.25:348][395]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9B2B86784A82F6C74D6A6C3E900CBAAF4764AA72), compiling. +[2024.06.28-10.39.25:352][395]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C4BA3043CFAFD357CC4A9C391E6A8CFA1366C022), compiling. +[2024.06.28-10.39.25:354][395]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 49E0EA2D70F1AAA678FAB4D4860516D57AF6E283), compiling. +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.25:396][397]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.39.25:396][397]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.39.25:396][397]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.39.25:396][397]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:396][397]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:396][397]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.25:454][398]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:454][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:454][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:478][399]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:478][399]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:478][399]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:478][399]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:478][399]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:478][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:478][399]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:478][399]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:478][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:502][400]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:503][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:503][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:503][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:523][401]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.39.25:523][401]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.39.25:523][401]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:523][401]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:523][401]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:523][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:775][416]LogEditorTransaction: Undo Material Editor: New Expression +[2024.06.28-10.39.25:779][416]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 62F982D7FFA6119E96F753F984F1FA0626280FBB), compiling. +[2024.06.28-10.39.25:782][416]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7A1756D301D48A17BFE02D7E15D9681F800E2E8F), compiling. +[2024.06.28-10.39.25:793][416]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 97A01EE86A36904601822486DE1BC81642685333), compiling. +[2024.06.28-10.39.25:797][416]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 89E983D15C788A84766418EEE97537EBEA8515D4), compiling. +[2024.06.28-10.39.25:800][416]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D7EA99992D2132B9DCB691507CF8CD291BBCB011), compiling. +[2024.06.28-10.39.25:803][416]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5BF6C750ACF73F7ACD5CD4F36A2CF1EF5E662AEE), compiling. +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:808][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:808][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:808][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:808][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.25:809][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:809][416]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.25:877][418]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.39.25:877][418]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.39.25:877][418]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.39.25:877][418]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:877][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:877][418]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.25:924][419]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:925][419]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:925][419]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:950][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:950][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:950][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:976][421]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.39.25:977][421]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.39.25:977][421]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:977][421]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.39.25:977][421]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.39.25:977][421]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:977][421]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:977][421]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:977][421]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.25:995][422]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.39.25:995][422]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.39.25:995][422]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.39.25:995][422]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.25:995][422]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.25:995][422]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.39.50:315][871]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 23031543FB20DAA57A321F71D7680753E71A7153), compiling. +[2024.06.28-10.39.50:319][871]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A399FBE0BFD1C837CE233534E3B90092048FE0D3), compiling. +[2024.06.28-10.39.50:354][872]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.39.50:354][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.50:354][872]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.39.50:377][873]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.39.50:377][873]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.39.50:377][873]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.39.50:377][873]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.39.50:377][873]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.39.50:377][873]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.00:957][301]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: DBD98CE7941D37CDF09465B4AB74055802556655), compiling. +[2024.06.28-10.40.00:960][301]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 624FBE4F0BE21A9401EB5DE1BE99131B63ED6EC2), compiling. +[2024.06.28-10.40.00:992][302]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.00:993][302]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.00:993][302]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.01:016][303]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.40.01:016][303]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.40.01:016][303]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.40.01:016][303]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.40.01:016][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.01:016][303]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.03:323][411]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B9BACF073F7A634EA8C2017338BACB44ECEA2AF9), compiling. +[2024.06.28-10.40.03:324][411]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.06.28-10.40.03:324][411]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A +[2024.06.28-10.40.03:325][411]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0A21F9D83A5842D20FDC1035BCE085C6924F0B06), compiling. +[2024.06.28-10.40.03:329][411]MaterialEditorStats: Error: [SM5] (Node AppendVector) Missing AppendVector input A +[2024.06.28-10.40.06:423][541]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3D0F97BC3F656394FF4CC6811E9345B1BA168891), compiling. +[2024.06.28-10.40.06:424][541]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.06.28-10.40.06:424][541]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A +[2024.06.28-10.40.06:425][541]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C8EEF32D3E00CE9D33333129C4B2F1434E8854E9), compiling. +[2024.06.28-10.40.08:473][633]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2FDC2BEC7D46B37415524703AE3F8FB9A04C0AC6), compiling. +[2024.06.28-10.40.08:474][633]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.06.28-10.40.08:474][633]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A +[2024.06.28-10.40.08:476][633]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: BCA6817F1913800091C3C947CF849DF6813AC68E), compiling. +[2024.06.28-10.40.11:661][769]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5BD49A537A176E83E8AA4FDBF1F974FF9D7C5725), compiling. +[2024.06.28-10.40.11:662][769]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.06.28-10.40.11:662][769]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A +[2024.06.28-10.40.11:663][769]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BB6D5C8F227B786513FCFD3D2F78E5D42E61FE46), compiling. +[2024.06.28-10.40.15:457][978]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3EBE0C4348F7F75895D94C2D160174D4E99DDC17), compiling. +[2024.06.28-10.40.15:458][978]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.06.28-10.40.15:458][978]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A +[2024.06.28-10.40.16:107][ 16]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 65367C0BCCD034EFD1FAE173866196E49F661658), compiling. +[2024.06.28-10.40.16:108][ 16]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.06.28-10.40.16:108][ 16]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A +[2024.06.28-10.40.19:803][205]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: EB1C17F3C2F6AD273D46EE7848A4B8B781509150), compiling. +[2024.06.28-10.40.19:803][205]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.06.28-10.40.19:803][205]LogMaterial: Display: (Node AppendVector) Missing AppendVector input B +[2024.06.28-10.40.19:808][205]MaterialEditorStats: Error: [SM5] (Node AppendVector) Missing AppendVector input B +[2024.06.28-10.40.21:242][274]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 29826EE2F9EB390F90F9313309847FD9AF4DF76C), compiling. +[2024.06.28-10.40.21:249][274]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.21:250][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.21:250][274]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.21:309][276]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.40.21:309][276]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.40.21:309][276]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.40.21:310][276]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.40.21:310][276]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.22:668][338]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.40.22:668][338]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.22:668][338]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.23:837][393]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.40.23:837][393]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.40.23:837][393]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.40.23:837][393]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.40.23:837][393]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.23:837][393]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.25:124][468]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3734452E78C797381017B252802DB648BD133BBF), compiling. +[2024.06.28-10.40.25:129][468]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 56F69BC169E3F6EE341E11BA2859BA9DC71AE541), compiling. +[2024.06.28-10.40.25:133][468]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.25:133][468]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.25:133][468]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.25:139][469]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.40.25:146][470]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.40.25:146][470]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.40.25:146][470]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.40.25:148][470]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.26:325][532]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.40.26:326][532]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.26:326][532]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.27:631][597]LogEditorTransaction: Undo Edit Value +[2024.06.28-10.40.27:633][597]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 27B0F029F6AB863078D3F2A18511E7AF0272FE45), compiling. +[2024.06.28-10.40.27:644][597]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0CAC3193FE24ADA5F9D4A197DCB17BD3793CD7DD), compiling. +[2024.06.28-10.40.27:647][597]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: E513343911A0FFF4564D341E7EEF4C75E8F648C0), compiling. +[2024.06.28-10.40.27:651][597]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 445A16225436B4BB145E8157726DD36441A43B80), compiling. +[2024.06.28-10.40.27:654][597]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: FBF1DE375CC14126D0B158CFCFCCEF0E3BE93BE1), compiling. +[2024.06.28-10.40.27:662][597]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AC05CF1437823591800EFD69921B1950D38988B), compiling. +[2024.06.28-10.40.27:672][597]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.27:672][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.40.27:672][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:672][597]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.40.27:673][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.40.27:673][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.27:673][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.27:673][597]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.27:770][599]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.40.27:770][599]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.40.27:770][599]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.40.27:770][599]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.40.27:770][599]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.27:770][599]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.27:863][601]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.40.27:863][601]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.40.27:863][601]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.40.27:863][601]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.40.27:863][601]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.40.27:863][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:863][601]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.40.27:863][601]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.40.27:863][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:931][602]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.40.27:931][602]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.40.27:931][602]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:931][602]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.40.27:931][602]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.40.27:931][602]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.40.27:931][602]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.40.27:931][602]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.40.27:932][602]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:998][603]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.40.27:999][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.40.27:999][603]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.27:999][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.40.28:943][643]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.40.29:405][643]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8CB9D88421ACDB45F9A106E1BFC904F00BBA598F), compiling. +[2024.06.28-10.40.29:469][643]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1BD5B6E624064DA57BA02AA9204514BEDE616585), compiling. +[2024.06.28-10.40.29:518][643]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.29:518][643]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.40.29:518][643]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.29:518][643]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.30:234][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.06.28-10.40.30:586][643]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.40.30:596][643]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2D1690BF14F779A0349EA8686E07487A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.40.30:626][643]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.40.30:626][643]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.40.30:628][643]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.40.30:628][643]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.40.30:628][643]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.40.30:628][643]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.40.30:628][643]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.30:628][643]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.50:745][721]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E7D498D429B238C00AF6B7256EA9CFD7FEE1681), compiling. +[2024.06.28-10.40.50:748][721]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9DB26B1D38722B36EF5EA6DF9D7143E3672E8589), compiling. +[2024.06.28-10.40.50:757][722]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.40.50:757][722]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.40.50:757][722]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.40.50:757][722]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.40.50:765][723]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.50:803][724]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.40.50:803][724]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.50:803][724]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.52:167][799]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.40.52:167][799]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.52:167][799]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.40.52:458][816]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.40.52:891][816]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A2CD3C61F0EA91826181E63AFFA0878BD3529E7), compiling. +[2024.06.28-10.40.52:938][816]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7737BC3B1AC8BB5F810317490F423ECDCF49C4B2), compiling. +[2024.06.28-10.40.52:968][816]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.40.53:605][816]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.53:605][816]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.40.53:605][816]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.40.53:605][816]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.40.53:666][816]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.28-10.40.54:200][816]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.40.54:212][816]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2FDB1F79D4CCB0BFCF790ACB06A608331.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.40.54:236][816]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.40.54:236][816]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.40.54:238][816]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.40.54:238][816]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.40.54:238][816]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.40.54:238][816]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.40.54:238][816]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.40.54:238][816]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.02:279][199]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C2B24E6F52F3D16D346638E739BED497E9C4CC9), compiling. +[2024.06.28-10.41.02:283][199]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: CBC6D70C5BAC655EAE02A4773F57C6E92C010320), compiling. +[2024.06.28-10.41.02:295][200]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.41.02:295][200]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.41.02:295][200]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.41.02:295][200]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.02:309][200]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.41.02:309][200]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.02:309][200]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.02:937][233]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.41.03:397][233]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 11192EF9188D8FF646056DC96710B2B62F95AF29), compiling. +[2024.06.28-10.41.03:446][233]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6C9293EC61B27DC11727DC480C1A4E8480546BD3), compiling. +[2024.06.28-10.41.03:475][233]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.04:263][233]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.06.28-10.41.04:828][233]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.41.04:840][233]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen23886D5FE43C218294FCDD1BD9008FF1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.41.04:888][233]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.41.04:888][233]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.41.04:889][233]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.41.04:889][233]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.41.04:889][233]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.41.04:889][233]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.41.04:889][233]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.04:889][233]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.10:710][503]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 79F66DA94BF2E098F826DCED5C3C26074C3724C8), compiling. +[2024.06.28-10.41.10:714][503]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B79909678E56765A510C9ED579775CBFBB0635CA), compiling. +[2024.06.28-10.41.10:717][503]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.41.10:717][503]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.10:717][503]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.10:741][505]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.41.10:741][505]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.10:741][505]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.10:766][506]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.41.10:766][506]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.41.10:766][506]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.41.10:766][506]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.41.10:766][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.10:766][506]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.14:350][708]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 505597B6433D40D2292F2B8BD1A17F55FD6F3463), compiling. +[2024.06.28-10.41.14:360][708]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: DC3E1B0327C7D5040D8BC6DAC6FC9811AF0FF325), compiling. +[2024.06.28-10.41.14:363][708]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.41.14:363][708]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.14:363][708]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.14:369][709]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.41.15:561][771]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.41.15:561][771]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.15:561][771]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.15:858][788]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.41.16:307][788]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4960FBAD4ADEF001FA88D243E4BCD0ADA73900BA), compiling. +[2024.06.28-10.41.16:372][788]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F4A46E15B31217AAED95BF7CD846B79DB70D6955), compiling. +[2024.06.28-10.41.16:404][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.17:195][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.06.28-10.41.17:547][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.41.17:558][788]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen29555DB8F4C048E7C3C510DBC17082761.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.41.17:585][788]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.41.17:585][788]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.41.17:586][788]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.41.17:586][788]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.41.17:586][788]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.41.17:586][788]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.41.17:586][788]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.17:586][788]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.26:398][215]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1C7012E72257CAFF1964361D3E63178B3AFA21E8), compiling. +[2024.06.28-10.41.26:405][215]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: E37EA51F5DB12B885BCDF65FC0D9DC07044BB4C8), compiling. +[2024.06.28-10.41.26:418][216]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.41.26:418][216]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.41.26:418][216]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.41.26:418][216]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.41.26:426][217]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.26:451][217]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.41.26:451][217]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.26:451][217]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.26:979][245]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.41.27:421][245]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B6BC75E0C7B26B756D9195E6D867925390BA56DA), compiling. +[2024.06.28-10.41.27:474][245]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 78C1A4DF61BD763682D2D9BF357C6EFAF27055EB), compiling. +[2024.06.28-10.41.27:513][245]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.28:605][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.06.28-10.41.28:980][245]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.41.28:995][245]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen23E66876F44D65673A818AFA1AB7E1494.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.41.29:029][245]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.41.29:029][245]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.41.29:033][245]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.41.29:033][245]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.41.29:033][245]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.41.29:033][245]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.41.29:033][245]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.29:033][245]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.47:421][706]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. +[2024.06.28-10.41.47:467][706]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-10.41.48:363][706]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.41.48:363][706]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.41.48:547][707]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-10.41.48:640][707]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.41.48:641][707]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.41.59:168][196]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 38FABAD5C2305D0BAC21D41DC63E6B1276ABFC0D), compiling. +[2024.06.28-10.41.59:172][196]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 22113054BE182AE65C263F118E583E5F2AA4291D), compiling. +[2024.06.28-10.41.59:176][196]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.41.59:176][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.41.59:176][196]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.41.59:182][197]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.41.59:188][198]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.41.59:188][198]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.41.59:188][198]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.41.59:191][198]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.41.59:876][238]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.42.00:357][238]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: DC6038782A69EE4F3619174D3592FEAC4735DDBD), compiling. +[2024.06.28-10.42.00:420][238]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A94FE7D69A01EF9CAA10BEF019BC7DE0DE6CC60A), compiling. +[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.00:456][238]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.06.28-10.42.01:593][238]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.01:652][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.06.28-10.42.02:352][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.42.02:365][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen21CF446EC489140E1A38009A37A886AD1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.42.02:393][238]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.42.02:394][238]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.42.02:395][238]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.02:395][238]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.02:395][238]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.02:395][238]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.42.02:395][238]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.02:396][238]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.03:063][269]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B5692B8EE4FC038E337DB8D6506D4C9341B83F0C), compiling. +[2024.06.28-10.42.08:958][573]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B9C9B79C74017713CEF2025257681634A15DAC75), compiling. +[2024.06.28-10.42.08:964][573]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F52C354D44E51B35933D60A2A5AA5E1DF453A5C1), compiling. +[2024.06.28-10.42.08:968][573]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.08:968][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.08:968][573]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.08:976][574]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.08:982][575]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.08:982][575]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.08:982][575]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.08:985][575]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: Total job queries 3268, among them cache hits 1600 (48.96%) +[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: Tracking 1408 distinct input hashes that result in 675 distinct outputs (47.94%) +[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: RAM used: 4.22 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.52% +[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.42.10:182][632]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.10:182][632]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.10:182][632]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.11:691][708]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.11:691][708]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.11:691][708]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.11:691][708]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.11:691][708]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.11:691][708]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.11:953][720]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1B99965D3FCADECD58D7BE6C14CC1A505BC241AD), compiling. +[2024.06.28-10.42.11:964][720]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 649442E7FB6EE1A3188AB179A5FDB77276146F6E), compiling. +[2024.06.28-10.42.11:974][720]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.11:974][720]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.11:974][720]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.13:243][780]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.13:243][780]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.13:243][780]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.14:349][829]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B4BC231FC8469B2DD1288911EDBA26A16D1667D6), compiling. +[2024.06.28-10.42.14:361][829]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 53CE3CB1AC0C41663D64D6FEDC7C977B3EBE89CD), compiling. +[2024.06.28-10.42.14:373][829]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.14:373][829]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.14:373][829]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.14:384][830]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.14:384][830]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.14:384][830]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.14:384][830]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.15:487][880]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.15:487][880]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.15:487][880]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.16:747][948]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.16:747][948]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.16:747][948]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.16:747][948]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.16:747][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.16:747][948]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.21:606][154]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.42.22:004][154]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 63A848E9FAD62EB8266057FEB559B9C84C072AAC), compiling. +[2024.06.28-10.42.22:064][154]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F6EE06E56979CDF8E7343142C1F1B21ACC81FB14), compiling. +[2024.06.28-10.42.22:118][154]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.22:120][154]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.22:123][154]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.22:133][154]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.28-10.42.22:133][154]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.42.22:133][154]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.22:153][154]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.06.28-10.42.22:842][154]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.28-10.42.23:232][154]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.42.23:241][154]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen291AE5DCA4A8FDA7888DDAD8960381F0E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.42.23:265][154]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.42.23:266][154]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.42.23:266][154]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.23:266][154]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.23:266][154]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.23:266][154]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.42.23:267][154]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.23:267][154]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.33:529][594]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 0237DABE0AC807F7C5E6F9F3D2E4A2D1063D0152), compiling. +[2024.06.28-10.42.33:533][594]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6F53F743BAE0E6146AB9A212646836B193AB217D), compiling. +[2024.06.28-10.42.33:540][594]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.33:540][594]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.33:540][594]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.34:741][656]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.34:741][656]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.34:741][656]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.36:184][739]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.36:184][739]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.36:184][739]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.36:184][739]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.36:184][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.36:184][739]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.36:510][758]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 51E28C5F278B7F166CF58B2EE4A35D27D665AA48), compiling. +[2024.06.28-10.42.36:514][758]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 169A794791E065E81C4723825E7A0DD9CF29184B), compiling. +[2024.06.28-10.42.36:517][758]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.36:517][758]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.36:517][758]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.36:540][760]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.36:540][760]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.36:540][760]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.36:571][761]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.36:571][761]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.36:571][761]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.36:571][761]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.36:571][761]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.36:571][761]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.43:001][123]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FB3E8F55E1C16C37AAE6B0BB5C33F441C5CD232), compiling. +[2024.06.28-10.42.43:007][123]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: CFD8691C2B727BD064087DF85F9B28129726536D), compiling. +[2024.06.28-10.42.43:013][123]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.43:013][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.43:013][123]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.43:020][124]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.43:033][125]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.43:033][125]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.43:033][125]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.44:138][173]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.44:138][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.44:138][173]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.45:138][225]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CB21E1187ED296F8E7FDDAC17B455646B041691), compiling. +[2024.06.28-10.42.45:142][225]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 63EAAF45FADF9FF0C9A615B2440269E73ABE8A16), compiling. +[2024.06.28-10.42.45:145][225]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.45:145][225]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.45:145][225]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.45:153][226]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.45:154][226]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.45:154][226]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.45:154][226]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.46:281][285]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.46:281][285]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.46:281][285]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.48:062][379]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 24674B2F2EB17CC23DE3FB59C5EE9CA45CA740B4), compiling. +[2024.06.28-10.42.48:073][379]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E85A229CF55FBF81A88B208804F75D7D3BD7379), compiling. +[2024.06.28-10.42.48:077][379]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.48:077][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.48:077][379]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.48:089][380]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.48:089][380]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.48:089][380]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.48:089][380]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.48:106][381]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.48:106][381]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.48:107][381]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.48:107][381]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.42.48:107][381]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.42.48:107][381]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.49:269][443]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.49:269][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.49:269][443]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.51:033][542]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C19B672F138467FCF531CC2AD71201832CAFC008), compiling. +[2024.06.28-10.42.51:039][542]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 47CCA7442A1E27F90C813570B885CBB12B597282), compiling. +[2024.06.28-10.42.51:045][542]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.51:045][542]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.51:045][542]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.51:056][543]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.51:064][544]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.51:064][544]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.51:064][544]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.51:064][544]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.52:223][600]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.52:224][600]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.52:224][600]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.53:621][667]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.53:621][667]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.53:621][667]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.53:621][667]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.53:621][667]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.53:621][667]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.55:848][790]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: D5990D1DA02ED283D8A4D4C9B5C419E94620B97B), compiling. +[2024.06.28-10.42.55:853][790]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 13D22B10492B9D11964771679D0D10B7D2BC86F5), compiling. +[2024.06.28-10.42.55:856][790]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.42.55:856][790]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.55:856][790]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.55:868][791]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.55:868][791]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.42.55:868][791]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.42.55:868][791]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.42.55:875][792]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.57:001][844]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.57:002][844]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.57:002][844]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.58:173][910]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.58:173][910]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.58:173][910]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.58:173][910]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.42.58:173][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.58:173][910]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.42.58:340][920]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.42.58:767][920]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 925EE7DE92BD2693E17D5D992AE4A72D830423CC), compiling. +[2024.06.28-10.42.58:815][920]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4BB612C58DE9A7BA7FE5AC8098EBA524970585FF), compiling. +[2024.06.28-10.42.58:862][920]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.58:862][920]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.06.28-10.42.58:863][920]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.42.58:863][920]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-10.42.58:863][920]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.58:863][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.42.59:545][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.28-10.42.59:960][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.42.59:970][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2917B697B4B7E3446A96F38A57BE0BD41.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.42.59:996][920]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.42.59:996][920]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.42.59:997][920]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.42.59:997][920]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.42.59:997][920]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.42.59:997][920]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.42.59:997][920]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.42.59:997][920]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.43.08:263][291]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F5FD591FA26AB2DC3972B44C037A3167C63B18B9), compiling. +[2024.06.28-10.43.08:268][291]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1EC4EBA64A082E88248AD823D56DD301CCC3D805), compiling. +[2024.06.28-10.43.08:278][292]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.43.08:283][293]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.43.08:283][293]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.43.08:283][293]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.43.08:318][293]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.43.08:318][293]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.43.08:318][293]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.43.08:901][323]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.43.09:370][323]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F7B6464DF2FD7E9B5094F41D4463B02F52CAF94), compiling. +[2024.06.28-10.43.09:424][323]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 62B466CC309EE0496BB043ECF853BD153EC2D48A), compiling. +[2024.06.28-10.43.09:462][323]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.09:462][323]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.43.09:462][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.43.09:462][323]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.09:462][323]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.43.10:521][323]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-10.43.10:521][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.43.10:521][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.43.10:568][323]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.06.28-10.43.10:805][323]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.43.10:815][323]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen220203BB54E528617720B009E6A80597D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.43.10:840][323]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.43.10:840][323]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.43.10:843][323]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.43.10:843][323]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.43.10:843][323]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.43.10:843][323]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.43.10:843][323]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.43.10:843][323]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.43.20:428][747]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 726E0B9C238B86D0C60C20A138A46CC2F9A62194), compiling. +[2024.06.28-10.43.20:438][747]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 17B2A32ED9C3D5F2366AB6E050C9AAD01E4CBB69), compiling. +[2024.06.28-10.43.20:440][747]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.43.20:440][747]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.43.20:440][747]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.43.20:446][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.43.20:454][749]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.43.20:454][749]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.43.20:454][749]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.43.20:457][749]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.43.21:652][811]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.43.21:652][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.43.21:652][811]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.43.21:736][815]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.43.22:180][815]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 21592EE1B90A2403A8E33F88D3A1876884776005), compiling. +[2024.06.28-10.43.22:232][815]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 14E19E5F16DFFF5055523C91C3E54C32492CA5A7), compiling. +[2024.06.28-10.43.22:272][815]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.22:273][815]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.43.22:273][815]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.43.22:273][815]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.22:273][815]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.43.22:273][815]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.43.23:004][815]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms +[2024.06.28-10.43.23:398][815]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.43.23:407][815]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2C3720E2A469AF3D64DF974A3433629C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.43.23:432][815]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.43.23:433][815]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.43.23:435][815]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.43.23:435][815]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.43.23:435][815]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.43.23:435][815]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.43.23:435][815]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.43.23:435][815]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.44.06:994][644]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A09B34AA1AEE10C8147D87A0895F506ADEB2E499), compiling. +[2024.06.28-10.44.07:007][644]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.44.07:007][644]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.44.07:007][644]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.44.07:020][646]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.44.07:020][646]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.44.07:027][646]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.06.28-10.44.07:027][646]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.28-10.44.07:027][646]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.28-10.44.07:027][646]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority +[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 23 +[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 +[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 14 +[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 10 +[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Started 15 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.44.08:437][711]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.28-10.44.08:437][711]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.44.08:717][725]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.44.08:718][725]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.44.08:746][726]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.44.08:746][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.44.08:746][726]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.44.09:007][738]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.44.09:007][738]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.44.09:055][741]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.06.28-10.44.09:055][741]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.44.09:120][743]LogEditorTransaction: Undo Create Pin Link +[2024.06.28-10.44.09:123][743]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: D036D93A8D4814303752AC85250697CF593C3568), compiling. +[2024.06.28-10.44.09:128][743]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B4A50ABB27BBF024D6A474BCC3DCFD31A201B450), compiling. +[2024.06.28-10.44.09:133][743]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B357D40D72CEEDEFCDD8BCF1E0BE9021E7420EFC), compiling. +[2024.06.28-10.44.09:138][743]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 774848F829A43DBB6D4D0498157C5BADA7D8BB30), compiling. +[2024.06.28-10.44.09:142][743]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: EE4FC6B98B6407E23DD1454E6518CA99667C7F1E), compiling. +[2024.06.28-10.44.09:155][743]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 019B456AF1CB98A999B1996DF2DC5F1CD61B1BB0), compiling. +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.44.09:280][745]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.44.09:280][745]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.44.09:280][745]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.44.09:280][745]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.44.09:280][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.44.09:280][745]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.44.10:980][822]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.44.10:980][822]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.44.10:980][822]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.44.10:980][822]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.44.10:980][822]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.44.10:980][822]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.11:008][823]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.44.11:008][823]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.44.11:008][823]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.11:008][823]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.44.11:008][823]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.44.11:008][823]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.44.11:008][823]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.44.11:008][823]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.44.11:008][823]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.44.11:032][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.44.11:032][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-10.44.11:032][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.44.19:521][161]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.28-10.45.10:320][481]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9C70C5B0DACFA7A3B9E0D5DC4B6EA925767DABA3), compiling. +[2024.06.28-10.45.10:323][481]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DAB45DA9FF5B3A28117C57571C3BA557CA64DE0D), compiling. +[2024.06.28-10.45.10:361][481]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.45.10:361][481]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.10:361][481]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.45.10:373][482]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.10:373][482]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.45.10:373][482]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.45.10:373][482]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: Total job queries 3616, among them cache hits 1760 (48.67%) +[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: Tracking 1563 distinct input hashes that result in 781 distinct outputs (49.97%) +[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: RAM used: 4.91 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.60% +[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.45.13:244][612]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: EEBA48DB19A91602137A9FF1E28FCDE5844879BE), compiling. +[2024.06.28-10.45.13:248][612]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C36ED83130F44A669942B4FFECDED6F438DB96BF), compiling. +[2024.06.28-10.45.13:261][613]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.13:267][614]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.45.13:267][614]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.45.13:267][614]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.13:273][614]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.15:674][704]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 743FCBCAA3193CBF6E3C2EAD1384C47B431EBB67), compiling. +[2024.06.28-10.45.15:677][704]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6FA3F5E86AC41CA8BEAFB72938E1D6C73FFCBABD), compiling. +[2024.06.28-10.45.15:694][705]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.15:701][706]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.45.15:701][706]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.45.15:701][706]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.15:701][706]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.18:302][808]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: E51E6FEA8A0AA231E8C694807A1A2A9E0EA8BC2B), compiling. +[2024.06.28-10.45.18:306][808]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8745DBB10A812C1EC7E7E61EDE41337D9F74B6FC), compiling. +[2024.06.28-10.45.18:370][810]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.45.18:370][810]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.18:370][810]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.45.18:402][811]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.45.18:402][811]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.45.18:402][811]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.45.18:402][811]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.45.18:402][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.18:402][811]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.45.19:584][872]LogMaterialEditor: Saving and Compiling material gen2 +[2024.06.28-10.45.20:003][872]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A6DB59C7F7775A5F8D5EC7D89C5CDB4FCC059821), compiling. +[2024.06.28-10.45.20:043][872]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4FB8C09F4E5318ACF13E28F2277C2DA1955422E9), compiling. +[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.20:082][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.20:758][872]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.28-10.45.21:169][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-10.45.21:178][872]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2A9C020D4472205987D6190AA247FEFE2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-10.45.21:200][872]AssetCheck: New page: Asset Save: gen2 +[2024.06.28-10.45.21:200][872]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-10.45.21:201][872]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.45.21:201][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.45.21:201][872]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.45.21:201][872]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.45.21:201][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.21:201][872]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.45.28:143][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.Säule:MaterialGraph_0.MaterialGraphNode_9 or MaterialGraphNode /Engine/Transient.gen2:MaterialGraph_0.MaterialGraphNode_9 +[2024.06.28-10.45.28:144][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.Säule:MaterialGraph_0.MaterialGraphNode_9 or MaterialGraphNode /Engine/Transient.gen:MaterialGraph_0.MaterialGraphNode_9 +[2024.06.28-10.45.28:150][138]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionAppendVector'"MaterialGraphNode_9.MaterialExpressionAppendVector_0"')' +[2024.06.28-10.45.28:151][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.Säule:MaterialGraph_0.MaterialGraphNode_10 or MaterialGraphNode /Engine/Transient.gen2:MaterialGraph_0.MaterialGraphNode_10 +[2024.06.28-10.45.28:151][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.Säule:MaterialGraph_0.MaterialGraphNode_10 or MaterialGraphNode /Engine/Transient.gen:MaterialGraph_0.MaterialGraphNode_10 +[2024.06.28-10.45.28:151][138]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialGraphNode_10.MaterialExpressionConstant_0"')' +[2024.06.28-10.45.28:151][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.gen2:MaterialGraph_0.MaterialGraphNode_11 or MaterialGraphNode /Engine/Transient.gen:MaterialGraph_0.MaterialGraphNode_11 +[2024.06.28-10.45.28:151][138]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialGraphNode_11.MaterialExpressionConstant_1"')' +[2024.06.28-10.45.28:158][138]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E3C39AFC80A987F9AE620A390693ACA1C39530C7), compiling. +[2024.06.28-10.45.28:161][138]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.45.28:161][138]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.28:161][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.45.28:198][140]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.45.28:198][140]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.45.28:198][140]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.45.28:198][140]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.45.28:198][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.28:198][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.45.32:555][345]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B42076709D84B2B91FE5AF150C30E75CF64158F1), compiling. +[2024.06.28-10.45.32:564][345]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.45.32:564][345]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.32:564][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.45.32:588][347]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.45.32:588][347]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.32:588][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.45.32:615][348]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.45.32:615][348]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.45.32:615][348]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.45.32:615][348]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.45.32:615][348]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.32:615][348]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.45.34:420][426]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 7AB18074A06D778EFD3F5D5F145532615185B514), compiling. +[2024.06.28-10.45.34:424][426]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 44E0875D70AB770E2DCCBEAA46D8F7E609054CD9), compiling. +[2024.06.28-10.45.34:431][426]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.45.34:431][426]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.34:431][426]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.45.34:437][427]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.34:446][428]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.45.34:446][428]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.45.34:446][428]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.34:446][428]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.34:465][428]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.34:484][429]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.45.34:484][429]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.45.34:484][429]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.37:113][533]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 16BD0E26B3720D53AF9ADD2C87B1AE96A4827617), compiling. +[2024.06.28-10.45.37:117][533]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A401B841AA4A4E2EE83B76B0652955524E82BF6A), compiling. +[2024.06.28-10.45.37:138][534]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.37:145][535]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.45.37:145][535]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.45.37:145][535]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.37:145][535]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.37:163][535]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.37:177][536]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.45.37:177][536]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.45.37:177][536]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.39:516][620]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 25683C8417D6723D25482F621D19A583F5743A18), compiling. +[2024.06.28-10.45.39:519][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 86731C9C637F470B1CD374453CFE51349F51BDC5), compiling. +[2024.06.28-10.45.39:537][622]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.39:537][622]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.45.39:537][622]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.45.39:537][622]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.39:544][622]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.39:555][622]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.39:601][624]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.45.39:601][624]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.45.39:601][624]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.42:455][740]MaterialEditorStats: Base pass shader: 136 instructions +[2024.06.28-10.45.42:455][740]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 210 instructions +[2024.06.28-10.45.42:455][740]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.45.42:455][740]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.45.42:455][740]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.42:455][740]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.45.45:482][868]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B7D08A50F520FC3C2A6DC84D4FF8232B9A566D38), compiling. +[2024.06.28-10.45.45:485][868]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 563FDD63BA3A51102A7B884879780B3E9FF2FCC6), compiling. +[2024.06.28-10.45.45:510][868]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-10.45.45:510][868]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.45:510][868]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.45.45:518][869]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.45:562][871]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.28-10.45.45:562][871]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.28-10.45.45:562][871]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-10.45.46:604][917]LogMaterialEditor: Saving and Compiling material gen +[2024.06.28-10.45.47:042][917]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 8B685C8FA894CB548A585E248D02BE8D043CB024), compiling. +[2024.06.28-10.45.47:101][917]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9367C2581FF18AAEDFD29366EB42DB827D38A795), compiling. +[2024.06.28-10.45.47:141][917]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.06.28-10.45.47:904][917]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.47:904][917]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-10.45.47:904][917]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-10.45.47:904][917]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-10.45.47:982][917]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.06.28-10.45.48:439][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-10.45.48:449][917]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen75A7660C4D9C58EA8CC24BB75B336C26.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-10.45.48:477][917]AssetCheck: New page: Asset Save: gen +[2024.06.28-10.45.48:477][917]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-10.45.48:478][917]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.45.48:478][917]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.45.48:478][917]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.45.48:478][917]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-10.45.48:478][917]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.45.48:478][917]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.46.22:849][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.46.22:888][879]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.06.28-10.46.22:952][879]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map863D478046AB3B560517099E199B5097.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.46.22:962][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.46.22:981][879]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData08CC6094413CA311F633A9894D508500.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.46.23:009][879]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.46.23:009][879]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.46.23:009][879]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.50.08:390][117]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.50.08:434][117]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.06.28-10.50.08:502][117]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map685D12F248B7070C314DF3AE1EE40883.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.50.08:509][117]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.50.08:529][117]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData476913014C4441F27EBB49B2600E637C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.50.08:553][117]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.50.08:553][117]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.50.08:553][117]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.51.31:849][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.28-10.51.32:844][769]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Final_Island) +[2024.06.28-10.51.33:779][851]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.06.28-10.52.14:171][654]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.52.14:188][654]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.06.28-10.52.14:236][654]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEBEABDD7478A3861BCDEAE82CB3E7120.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.52.14:242][654]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.52.14:255][654]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData90AE3BBD437A7002E610ADB062F8F7C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.52.14:277][654]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.52.14:277][654]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.52.14:277][654]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.53.17:527][188]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden Feuerraum) +[2024.06.28-10.57.29:009][489]Cmd: TRANSACTION UNDO +[2024.06.28-10.57.29:009][489]LogEditorTransaction: Undo Create Actors +[2024.06.28-10.57.29:041][489]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B03C39AD1DF2D62A527DF407AF125DE9A54740FD), compiling. +[2024.06.28-10.57.29:049][489]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: CDAB034C28CA83A1A37AA41F756A0C141089DC2A), compiling. +[2024.06.28-10.57.29:051][489]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: C304E28CA9BF2DF56C4F342B545BF5C623A1AC20), compiling. +[2024.06.28-10.57.29:054][489]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2A44939D7189BFEE6B865AF8F34198187F16272A), compiling. +[2024.06.28-10.57.29:058][489]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B3CB2A4053426740D55DE9CC2A0C13F4FCFB6395), compiling. +[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: Total job queries 3860, among them cache hits 1908 (49.43%) +[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: Tracking 1653 distinct input hashes that result in 833 distinct outputs (50.39%) +[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: RAM used: 5.32 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.65% +[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: ================================================ +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.57.30:087][544]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass shader: 135 instructions +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-10.57.30:087][544]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.28-10.57.30:087][544]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.06.28-10.58.06:401][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.58.06:422][549]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.06.28-10.58.06:469][549]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map652FC754496694303B9D59B078F9202B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.58.06:484][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.58.06:497][549]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE11F2EE445B436D0488A829574E75EEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.58.06:517][549]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.58.06:517][549]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.58.06:517][549]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-10.58.18:199][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG7) +[2024.06.28-10.58.19:189][858]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.28-10.58.20:075][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) +[2024.06.28-10.58.21:261][906]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG7) +[2024.06.28-10.58.23:197][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.58.23:212][949]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.06.28-10.58.23:258][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5306EE9A4597AA089AC8288B97D70DAB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.28-10.58.23:263][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.28-10.58.23:276][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBD4CDC264464FC022573D6931EBC97B2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.28-10.58.23:292][949]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-10.58.23:292][949]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.28-10.58.23:292][949]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.28-11.58.04:798][499]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) +[2024.06.28-11.59.31:371][446]Cmd: TRANSACTION UNDO +[2024.06.28-11.59.31:372][446]LogEditorTransaction: Undo Set Scale +[2024.06.28-11.59.31:432][446]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FA546A3E5AFB313C910CBC7ECC7470DF48C1D87F), compiling. +[2024.06.28-11.59.31:474][446]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F19BD42559C28349AB93AE08C9CBE8DAD4C7C838), compiling. +[2024.06.28-11.59.31:480][446]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 6EA3B679008E6E5D8D21F14279296D4C30968569), compiling. +[2024.06.28-11.59.31:486][446]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9E543081E412AD2457D0AAD01F6CDD327DDF561E), compiling. +[2024.06.28-11.59.31:492][446]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6CBD0E21485A9F13877DCBA4CC88E3C3557F91DD), compiling. +[2024.06.28-11.59.31:683][448]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-11.59.31:684][448]LogShaderCompilers: Display: Total job queries 3910, among them cache hits 1958 (50.08%) +[2024.06.28-11.59.31:684][448]LogShaderCompilers: Display: Tracking 1653 distinct input hashes that result in 833 distinct outputs (50.39%) +[2024.06.28-11.59.31:684][448]LogShaderCompilers: Display: RAM used: 5.32 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.65% +[2024.06.28-11.59.31:684][448]LogShaderCompilers: Display: ================================================ +[2024.06.28-12.01.01:144][126]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-12.01.17:508][414]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-12.02.05:450][572]LogUObjectHash: Compacting FUObjectHashTables data took 49.62ms +[2024.06.28-12.02.05:735][572]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.671 +[2024.06.28-12.03.29:139][822]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-12.04.19:716][973]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-12.08.15:341][337]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 376DAE1A90C9863024F7C02501F6ABF583A5B95B), compiling. +[2024.06.28-12.08.15:350][337]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 8F25184D1C7ABEF4718E7390189333421B7579C0), compiling. +[2024.06.28-12.08.15:354][337]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 48D0134C832A1C32E1CD0593565F9BFEFF661D07), compiling. +[2024.06.28-12.08.15:384][338]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-12.08.15:385][338]LogShaderCompilers: Display: Total job queries 3912, among them cache hits 1960 (50.10%) +[2024.06.28-12.08.15:385][338]LogShaderCompilers: Display: Tracking 1653 distinct input hashes that result in 833 distinct outputs (50.39%) +[2024.06.28-12.08.15:385][338]LogShaderCompilers: Display: RAM used: 5.32 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.65% +[2024.06.28-12.08.15:385][338]LogShaderCompilers: Display: ================================================ +[2024.06.28-12.08.15:426][339]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-12.08.15:426][339]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.15:426][339]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.15:462][340]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-12.08.15:462][340]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-12.08.15:463][340]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-12.08.15:463][340]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-12.08.15:463][340]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.15:463][340]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.17:737][474]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: A3B30EE9508140004D333721DAD5CA93BA63594D), compiling. +[2024.06.28-12.08.17:745][474]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-12.08.17:745][474]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.17:745][474]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.17:753][475]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.28-12.08.17:753][475]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.28-12.08.17:753][475]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.28-12.08.17:753][475]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.28-12.08.17:757][476]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-12.08.21:322][723]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-12.08.21:322][723]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.21:322][723]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.21:683][725]LogMaterialEditor: Saving and Compiling material Säule +[2024.06.28-12.08.24:917][725]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: C4850566ECA33513D4CA2D745079E549E12A4F77), compiling. +[2024.06.28-12.08.25:001][725]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 9754C79DE66E8A542BD9B5A8377B8B84FA7F2D7E), compiling. +[2024.06.28-12.08.25:053][725]LogUObjectHash: Compacting FUObjectHashTables data took 3.82ms +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-12.08.25:664][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.06.28-12.08.25:815][725]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.06.28-12.08.25:847][725]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/SäuleCAA1048D459F0A3D3EC52FA250F08272.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.06.28-12.08.26:033][725]AssetCheck: New page: Asset Save: Säule +[2024.06.28-12.08.26:033][725]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.06.28-12.08.26:036][725]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-12.08.26:037][725]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-12.08.26:037][725]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-12.08.26:037][725]MaterialEditorStats: Texture samplers: 8/16 +[2024.06.28-12.08.26:037][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.26:037][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.54:605][923]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 570D866087D49315484913F224A3297A57967DC2), compiling. +[2024.06.28-12.08.54:609][923]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: D68DAA3CB5348DBC2B81E6AE65DD2F39C276CF91), compiling. +[2024.06.28-12.08.54:614][923]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-12.08.54:614][923]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.54:614][923]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.54:642][925]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.28-12.08.54:642][925]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.54:642][925]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.54:660][926]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-12.08.54:660][926]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-12.08.54:660][926]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-12.08.54:660][926]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-12.08.54:660][926]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.54:660][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.56:299][ 82]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 23B7E201026DB98A18D124E0311CC79B5A676A54), compiling. +[2024.06.28-12.08.56:301][ 82]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.28-12.08.56:301][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.56:301][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.28-12.12.06:415][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.06.28-12.12.06:422][151]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.034 +[2024.06.28-12.22.06:800][942]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.28-12.22.06:801][942]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.022 +[2024.06.28-12.32.07:228][733]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.06.28-12.32.07:229][733]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.029 +[2024.06.28-12.42.07:876][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.28-12.42.07:877][525]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.027 +[2024.06.28-12.52.08:434][317]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.06.28-12.52.08:436][317]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.024 +[2024.06.28-13.02.09:063][109]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.06.28-13.02.09:065][109]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.023 +[2024.06.28-13.09.58:122][504]LogSlate: Window 'Message' being destroyed +[2024.06.28-13.09.58:142][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Säule.Säule +(Selecting 'No' will cause all changes to be lost!) +[2024.06.28-13.09.58:453][504]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B8CE5DD69E775C303C63C2D15F3E9130A91EA185), compiling. +[2024.06.28-13.09.58:487][504]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B55A596E37ADFDB1BAE75D60877916C2B88FA516), compiling. +[2024.06.28-13.09.58:505][504]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: Total job queries 4032, among them cache hits 2064 (51.19%) +[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: Tracking 1669 distinct input hashes that result in 846 distinct outputs (50.69%) +[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: RAM used: 5.40 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.66% +[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: ================================================ +[2024.06.28-13.09.59:038][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.28-13.10.01:430][504]LogSlate: Window 'Message' being destroyed +[2024.06.28-13.10.01:454][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Treppe.Treppe +(Selecting 'No' will cause all changes to be lost!) +[2024.06.28-13.10.01:716][504]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 04FFE5DF7DE6A1D175EEBA7F97D6F858CA1A0868), compiling. +[2024.06.28-13.10.01:761][504]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 28D8EF4ED29CF01C1665E6294A66DAFE8452859A), compiling. +[2024.06.28-13.10.01:778][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority +[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.06.28-13.10.02:458][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.28-13.10.03:417][504]LogSlate: Window 'Message' being destroyed +[2024.06.28-13.10.03:431][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Säule_destroyed.Säule_destroyed +(Selecting 'No' will cause all changes to be lost!) +[2024.06.28-13.10.03:681][504]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 6C283DE9A3420FA25940991015560D93101482C7), compiling. +[2024.06.28-13.10.03:719][504]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 7832A5FDFDB317E65028330D8A5A70A6DABE2C07), compiling. +[2024.06.28-13.10.03:736][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.06.28-13.10.03:917][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.28-13.10.05:244][504]LogSlate: Window 'Message' being destroyed +[2024.06.28-13.10.05:265][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/gen.gen +(Selecting 'No' will cause all changes to be lost!) +[2024.06.28-13.10.05:530][504]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 7BD88437A61B9C46AF17676E21A02BE61C76D585), compiling. +[2024.06.28-13.10.05:567][504]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DC585FE4D3D00E596E880B7A4E98ED0DA6EBDF9C), compiling. +[2024.06.28-13.10.05:584][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.06.28-13.10.05:756][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.06.28-13.10.07:256][504]LogSlate: Window 'Message' being destroyed +[2024.06.28-13.10.07:277][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/gen2.gen2 +(Selecting 'No' will cause all changes to be lost!) +[2024.06.28-13.10.07:538][504]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 36086F0081AF0814EA662B4014041D820F7E28C1), compiling. +[2024.06.28-13.10.07:566][504]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C09A81199430D19FF60FE783603E0DDAB80A97C7), compiling. +[2024.06.28-13.10.07:584][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.06.28-13.10.07:762][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.06.28-13.10.07:792][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.28-13.10.09:312][504]LogSlate: Window 'Save Content' being destroyed +[2024.06.28-13.10.09:406][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.06.28-13.10.09:412][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen88C240DA4F001BF051A477A8580C4E1E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.06.28-13.10.09:444][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.06.28-13.10.09:451][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2416E24E94708199D759E689826D72F00.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.06.28-13.10.09:452][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/gen/M_Sandstone_basecolor" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_basecolor.uasset" SILENT=true +[2024.06.28-13.10.09:745][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_basecolor7595DAD341EEBA00D0A4EC83323CA50E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_basecolor.uasset' +[2024.06.28-13.10.09:748][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/gen/M_Sandstone_height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_height.uasset" SILENT=true +[2024.06.28-13.10.09:805][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_height91C2B0CF4693A8E00B41DC885FB7D1CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_height.uasset' +[2024.06.28-13.10.09:805][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/gen/M_Sandstone_normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_normal.uasset" SILENT=true +[2024.06.28-13.10.10:674][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_normalE9D1CD3B4634E84603CADAA831A62E49.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_normal.uasset' +[2024.06.28-13.10.10:675][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/gen/M_Sandstone_roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_roughness.uasset" SILENT=true +[2024.06.28-13.10.10:924][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_roughness6702CB5241EBAB103730198CED946D17.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_roughness.uasset' +[2024.06.28-13.10.10:954][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true +[2024.06.28-13.10.10:963][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material12782F9B42E5DA5813AF9987BC678CEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' +[2024.06.28-13.10.10:964][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Base_color.uasset" SILENT=true +[2024.06.28-13.10.11:238][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_color18B29201424F4630A5AB8B983A82AC18.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Base_color.uasset' +[2024.06.28-13.10.11:509][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_colorB1C9A07440A2C216224F928F88EE9650.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Base_color.uasset' +[2024.06.28-13.10.11:510][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Height.uasset" SILENT=true +[2024.06.28-13.10.11:690][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Height1DD0C7EC46F810F791C07AA259D26837.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Height.uasset' +[2024.06.28-13.10.11:691][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule_destroyed/Material_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Height.uasset" SILENT=true +[2024.06.28-13.10.11:832][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_HeightBA3463854764382BB910F8A1D19648A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Height.uasset' +[2024.06.28-13.10.11:833][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Mixed_AO.uasset" SILENT=true +[2024.06.28-13.10.11:900][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AO1E1C74B94F5B210D46681991F0819BB9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Mixed_AO.uasset' +[2024.06.28-13.10.11:969][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AODFE6A1414408A51C83AB26A44ACB938F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset' +[2024.06.28-13.10.11:970][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal.uasset" SILENT=true +[2024.06.28-13.10.12:648][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_NormalD2527E204292B7BC8EDC5AB217AB93D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal.uasset' +[2024.06.28-13.10.12:649][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule_destroyed/Material_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Normal.uasset" SILENT=true +[2024.06.28-13.10.13:295][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal0126E8E644D848FAC50E14BE85F7B3D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Normal.uasset' +[2024.06.28-13.10.14:009][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectXA133B1684BFC29CFBA9525857C0AC8B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Normal_DirectX.uasset' +[2024.06.28-13.10.14:009][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal_DirectX.uasset" SILENT=true +[2024.06.28-13.10.14:730][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectX05B00A9A434C0A7A5C04069675D56410.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal_DirectX.uasset' +[2024.06.28-13.10.14:731][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Roughness.uasset" SILENT=true +[2024.06.28-13.10.14:809][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness1C4C8E454B7B40FB54522C81529D234B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Roughness.uasset' +[2024.06.28-13.10.14:889][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessD4192CDF40C4C15A4E2A0E85AF23F843.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Roughness.uasset' +[2024.06.28-13.10.14:890][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset" SILENT=true +[2024.06.28-13.10.14:906][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule7C7973EA47F3AA58C1E7679604D1CC45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset' +[2024.06.28-13.10.14:906][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true +[2024.06.28-13.10.14:911][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed81AEF0FC46B22A1A51E103BD977E5561.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' +[2024.06.28-13.10.14:938][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.06.28-13.10.14:943][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/SäuleD6787D624C7F6A6EF21988B4285F4ED4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.06.28-13.10.14:970][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset" SILENT=true +[2024.06.28-13.10.14:976][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule_destroyed20331BA14D2073982030E2BCA8BE0602.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset' +[2024.06.28-13.10.15:001][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.06.28-13.10.15:025][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe3343218E4E2860C7DC1E5389EC5AA81E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.06.28-13.10.15:220][504]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.15:222][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-13.10.15:383][504]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.15:383][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-13.10.15:482][504]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.15:482][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-13.10.15:572][504]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.15:573][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-13.10.15:679][504]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.15:679][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-13.10.15:761][504]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.28-13.10.16:244][504]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material +[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule.saeule +[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/gen/M_Sandstone_roughness.M_Sandstone_roughness +[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/gen/M_Sandstone_height.M_Sandstone_height +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Roughness.Material_Roughness +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Normal_DirectX.Material_Normal_DirectX +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Normal.Material_Normal +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Height.Material_Height +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Base_color.Material_Base_color +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Normal.Material_Normal +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Height.Material_Height +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/Säule_destroyed.Säule_destroyed +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.06.28-13.10.16:252][505]Cmd: QUIT_EDITOR +[2024.06.28-13.10.16:253][505]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.28-13.10.16:260][505]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.28-13.10.16:273][505]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.28-13.10.16:273][505]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.28-13.10.16:273][505]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.06.28-13.10.16:278][505]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-13.10.16:283][505]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-13.10.16:399][505]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.28-13.10.16:401][505]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.28-13.10.16:426][505]LogExit: Preparing to exit. +[2024.06.28-13.10.17:026][505]LogUObjectHash: Compacting FUObjectHashTables data took 3.69ms +[2024.06.28-13.10.17:670][505]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.17:672][505]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.17:673][505]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.17:675][505]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.17:677][505]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.17:945][505]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.28-13.10.18:058][505]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.28-13.10.18:071][505]LogExit: Editor shut down +[2024.06.28-13.10.18:079][505]LogExit: Transaction tracking system shut down +[2024.06.28-13.10.19:801][505]LogExit: Object subsystem successfully closed. +[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: Total job queries 4136, among them cache hits 2162 (52.27%) +[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: Tracking 1675 distinct input hashes that result in 848 distinct outputs (50.63%) +[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: RAM used: 5.41 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.66% +[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: ================================================ +[2024.06.28-13.10.19:895][505]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.28-13.10.20:098][505]LogModuleManager: Shutting down and abandoning module TextureEditor (876) +[2024.06.28-13.10.20:099][505]LogModuleManager: Shutting down and abandoning module BlueprintGraph (874) +[2024.06.28-13.10.20:099][505]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) +[2024.06.28-13.10.20:100][505]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.28-13.10.20:100][505]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.28-13.10.20:100][505]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.28-13.10.20:126][505]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.28-13.10.20:126][505]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.28-13.10.20:126][505]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.28-13.10.20:127][505]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.28-13.10.20:128][505]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.28-13.10.20:128][505]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.28-13.10.20:130][505]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.28-13.10.20:130][505]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.28-13.10.20:130][505]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.06.28-13.10.20:133][505]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.06.28-13.10.20:135][505]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.06.28-13.10.20:139][505]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) +[2024.06.28-13.10.20:141][505]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) +[2024.06.28-13.10.20:141][505]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module PlanarCut (826) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (820) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (818) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (816) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (814) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (812) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WebMMedia (810) +[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (808) +[2024.06.28-13.10.20:145][505]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (806) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module SequenceRecorder (805) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (802) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (800) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (798) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (796) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (794) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (792) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (790) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module TextureAlignMode (788) +[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module BspMode (786) +[2024.06.28-13.10.20:147][505]LogModuleManager: Shutting down and abandoning module GeometryMode (784) +[2024.06.28-13.10.20:147][505]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.06.28-13.10.20:147][505]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.28-13.10.20:148][505]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.28-13.10.20:148][505]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.28-13.10.20:148][505]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.28-13.10.20:149][505]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.28-13.10.20:149][505]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.28-13.10.20:149][505]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.28-13.10.20:154][505]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.28-13.10.20:155][505]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.28-13.10.20:156][505]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.28-13.10.20:157][505]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.28-13.10.20:158][505]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.28-13.10.20:158][505]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.28-13.10.20:159][505]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.28-13.10.20:159][505]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.28-13.10.20:791][505]MemoryProfiler: Shutdown +[2024.06.28-13.10.20:791][505]NetworkingProfiler: Shutdown +[2024.06.28-13.10.20:792][505]LoadingProfiler: Shutdown +[2024.06.28-13.10.20:793][505]TimingProfiler: Shutdown +[2024.06.28-13.10.20:796][505]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.28-13.10.20:798][505]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.28-13.10.20:798][505]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.28-13.10.20:798][505]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.28-13.10.20:799][505]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.28-13.10.20:800][505]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.28-13.10.20:801][505]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.28-13.10.20:802][505]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.28-13.10.20:802][505]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.28-13.10.20:802][505]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.28-13.10.20:803][505]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.28-13.10.20:804][505]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.28-13.10.20:804][505]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.28-13.10.20:804][505]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.28-13.10.20:805][505]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.28-13.10.20:806][505]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.28-13.10.20:806][505]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.28-13.10.20:806][505]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.28-13.10.20:807][505]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.28-13.10.20:808][505]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.28-13.10.20:808][505]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.28-13.10.20:808][505]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.28-13.10.20:843][505]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.28-13.10.20:844][505]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.28-13.10.20:846][505]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.28-13.10.20:848][505]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.28-13.10.20:849][505]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.28-13.10.20:849][505]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.28-13.10.20:850][505]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.28-13.10.20:851][505]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.28-13.10.20:853][505]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.28-13.10.20:853][505]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.28-13.10.20:854][505]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.28-13.10.20:879][505]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.28-13.10.20:879][505]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.28-13.10.20:879][505]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.28-13.10.20:880][505]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.28-13.10.20:884][505]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.28-13.10.20:884][505]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.28-13.10.20:884][505]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.28-13.10.20:893][505]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.28-13.10.21:106][505]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.28-13.10.21:107][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.28-13.10.21:107][505]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.28-13.10.21:115][505]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.06.28-13.10.21:115][505]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.06.28-13.10.21:115][505]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) +[2024.06.28-13.10.21:115][505]LogModuleManager: Shutting down and abandoning module Synthesis (584) +[2024.06.28-13.10.21:116][505]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) +[2024.06.28-13.10.21:116][505]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) +[2024.06.28-13.10.21:116][505]LogModuleManager: Shutting down and abandoning module OpenXREditor (578) +[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) +[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module GooglePAD (574) +[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module EditableMesh (572) +[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) +[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module CableComponent (568) +[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module AssetTags (566) +[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module AudioCapture (564) +[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (563) +[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (560) +[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) +[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) +[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module AndroidPermission (554) +[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module ScreenshotTools (552) +[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (544) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (542) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MotoSynth (540) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (538) +[2024.06.28-13.10.21:119][505]LogOpenImageDenoise: OIDN shutting down +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (536) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (534) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (532) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (530) +[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MeshConversion (528) +[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module DynamicMesh (526) +[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (524) +[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module GeometricObjects (522) +[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module MediaCompositing (520) +[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module ImgMedia (518) +[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (516) +[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module PluginBrowser (514) +[2024.06.28-13.10.21:122][505]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (512) +[2024.06.28-13.10.21:122][505]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (510) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (508) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module CryptoKeys (506) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module CurveEditorTools (504) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (490) +[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module FractureEditor (488) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module BackChannel (480) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module AlembicImporter (478) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module AlembicLibrary (477) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module GeometryCache (476) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (475) +[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (470) +[2024.06.28-13.10.21:126][505]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (468) +[2024.06.28-13.10.21:127][505]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (466) +[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module AutomationUtils (464) +[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (462) +[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module UObjectPlugin (460) +[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) +[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (456) +[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (454) +[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (452) +[2024.06.28-13.10.21:130][505]LogModuleManager: Shutting down and abandoning module PluginUtils (450) +[2024.06.28-13.10.21:130][505]LogModuleManager: Shutting down and abandoning module GitSourceControl (448) +[2024.06.28-13.10.21:130][505]LogModuleManager: Shutting down and abandoning module SourceControl (447) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (444) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (442) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (440) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (432) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (430) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module Paper2DEditor (428) +[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (426) +[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (424) +[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (422) +[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (420) +[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (418) +[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLink (416) +[2024.06.28-13.10.21:593][505]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.28-13.10.21:593][505]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.28-13.10.21:595][505]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.06.28-13.10.21:595][505]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (408) +[2024.06.28-13.10.21:597][505]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.06.28-13.10.21:597][505]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) +[2024.06.28-13.10.21:597][505]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.06.28-13.10.21:597][505]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.06.28-13.10.21:598][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.06.28-13.10.21:598][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.06.28-13.10.21:599][505]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.06.28-13.10.21:599][505]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.06.28-13.10.21:699][505]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.06.28-13.10.21:801][505]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (386) +[2024.06.28-13.10.21:802][505]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.06.28-13.10.21:802][505]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.06.28-13.10.21:802][505]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.06.28-13.10.21:802][505]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.06.28-13.10.21:803][505]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.06.28-13.10.21:803][505]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.28-13.10.21:803][505]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.06.28-13.10.21:803][505]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.06.28-13.10.21:803][505]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (360) +[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (358) +[2024.06.28-13.10.21:807][505]LogModuleManager: Shutting down and abandoning module FacialAnimation (356) +[2024.06.28-13.10.21:807][505]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (354) +[2024.06.28-13.10.21:807][505]LogModuleManager: Shutting down and abandoning module DataValidation (352) +[2024.06.28-13.10.21:807][505]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (350) +[2024.06.28-13.10.21:808][505]LogModuleManager: Shutting down and abandoning module LevelEditor (349) +[2024.06.28-13.10.21:820][505]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (348) +[2024.06.28-13.10.21:821][505]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (346) +[2024.06.28-13.10.21:822][505]LogModuleManager: Shutting down and abandoning module MainFrame (344) +[2024.06.28-13.10.21:823][505]LogModuleManager: Shutting down and abandoning module HotReload (343) +[2024.06.28-13.10.21:825][505]LogModuleManager: Shutting down and abandoning module ToolMenus (339) +[2024.06.28-13.10.21:825][505]LogModuleManager: Shutting down and abandoning module TreeMap (337) +[2024.06.28-13.10.21:825][505]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) +[2024.06.28-13.10.21:825][505]LogModuleManager: Shutting down and abandoning module Niagara (332) +[2024.06.28-13.10.21:827][505]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) +[2024.06.28-13.10.21:828][505]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) +[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) +[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) +[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) +[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.06.28-13.10.21:832][505]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.06.28-13.10.21:832][505]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.28-13.10.21:834][505]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.28-13.10.21:834][505]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.28-13.10.21:834][505]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.28-13.10.21:834][505]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.28-13.10.21:835][505]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.28-13.10.21:838][505]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.28-13.10.21:838][505]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.28-13.10.21:839][505]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.28-13.10.21:839][505]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.28-13.10.21:840][505]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.28-13.10.21:843][505]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.28-13.10.21:843][505]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.28-13.10.21:846][505]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.28-13.10.21:846][505]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.28-13.10.21:849][505]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.28-13.10.21:849][505]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.28-13.10.21:856][505]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.28-13.10.21:858][505]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.28-13.10.21:860][505]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.28-13.10.21:870][505]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.28-13.10.21:871][505]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.28-13.10.21:871][505]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.28-13.10.21:872][505]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.28-13.10.21:873][505]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.28-13.10.21:873][505]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.28-13.10.21:873][505]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.28-13.10.21:874][505]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.28-13.10.21:877][505]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.28-13.10.21:877][505]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.28-13.10.21:877][505]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.28-13.10.21:877][505]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.28-13.10.21:878][505]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.28-13.10.21:880][505]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.28-13.10.21:881][505]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.28-13.10.21:882][505]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.28-13.10.21:882][505]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.28-13.10.21:883][505]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.28-13.10.21:884][505]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.28-13.10.21:884][505]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.28-13.10.21:885][505]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.28-13.10.21:885][505]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.28-13.10.21:885][505]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.28-13.10.21:886][505]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.28-13.10.21:889][505]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.28-13.10.21:889][505]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.28-13.10.21:889][505]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.28-13.10.21:890][505]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.28-13.10.21:890][505]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.28-13.10.21:890][505]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.28-13.10.21:891][505]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.28-13.10.21:891][505]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.28-13.10.21:891][505]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.28-13.10.21:892][505]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.28-13.10.21:955][505]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.28-13.10.21:955][505]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.28-13.10.21:957][505]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.28-13.10.21:957][505]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.28-13.10.21:974][505]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.28-13.10.22:026][505]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.28-13.10.22:026][505]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.28-13.10.22:026][505]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.28-13.10.22:026][505]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.28-13.10.22:027][505]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.28-13.10.22:029][505]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.28-13.10.22:029][505]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.28-13.10.22:029][505]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.28-13.10.22:030][505]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.28-13.10.22:030][505]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.28-13.10.22:031][505]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.06.28-13.10.22:032][505]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.28-13.10.22:032][505]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.06.28-13.10.22:032][505]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.06.28-13.10.22:033][505]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.06.28-13.10.22:033][505]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.06.28-13.10.22:038][505]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.06.28-13.10.22:038][505]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.06.28-13.10.22:038][505]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.06.28-13.10.22:038][505]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) +[2024.06.28-13.10.22:043][505]LogModuleManager: Shutting down and abandoning module XMPP (85) +[2024.06.28-13.10.22:044][505]LogModuleManager: Shutting down and abandoning module WebSockets (84) +[2024.06.28-13.10.22:090][505]LogModuleManager: Shutting down and abandoning module HTTP (81) +[2024.06.28-13.10.22:090][505]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.28-13.10.22:091][505]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BF42F8DAA-4A29-777B-FDB4-18A87DAA72B6%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.28-13.10.22:091][505]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.28-13.10.22:110][505]LogModuleManager: Shutting down and abandoning module SSL (80) +[2024.06.28-13.10.22:130][505]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) +[2024.06.28-13.10.22:130][505]LogModuleManager: Shutting down and abandoning module MLSDK (74) +[2024.06.28-13.10.22:130][505]LogModuleManager: Shutting down and abandoning module WmfMedia (72) +[2024.06.28-13.10.22:132][505]LogModuleManager: Shutting down and abandoning module Media (71) +[2024.06.28-13.10.22:135][505]LogModuleManager: Shutting down and abandoning module MediaInfo (70) +[2024.06.28-13.10.22:135][505]LogModuleManager: Shutting down and abandoning module MagicLeap (66) +[2024.06.28-13.10.22:135][505]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) +[2024.06.28-13.10.22:135][505]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) +[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) +[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) +[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module PixWinPlugin (56) +[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.28-13.10.22:137][505]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.06.28-13.10.22:139][505]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.06.28-13.10.22:140][505]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.06.28-13.10.22:140][505]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.06.28-13.10.22:140][505]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.28-13.10.22:141][505]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.28-13.10.22:141][505]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.28-13.10.22:141][505]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.28-13.10.22:148][505]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.28-13.10.22:150][505]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.28-13.10.22:151][505]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.28-13.10.22:151][505]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.28-13.10.22:151][505]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.28-13.10.22:157][505]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.28-13.10.22:157][505]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.28-13.10.22:158][505]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.28-13.10.22:158][505]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.28-13.10.22:158][505]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.28-13.10.22:159][505]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.28-13.10.22:159][505]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.28-13.10.22:159][505]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.28-13.10.22:159][505]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.28-13.10.22:161][505]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.28-13.10.22:161][505]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.28-13.10.22:220][505]LogD3D11RHI: Shutdown +[2024.06.28-13.10.22:221][505]LogD3D11RHI: CleanupD3DDevice +[2024.06.28-13.10.22:263][505]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.28-13.10.22:285][505]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.28-13.10.22:285][505]LogExit: Exiting. +[2024.06.28-13.10.22:328][505]Log file closed, 06/28/24 15:10:22 diff --git a/Saved/Logs/DesertGame-backup-2024.07.01-09.52.38.log b/Saved/Logs/DesertGame-backup-2024.07.01-09.52.38.log new file mode 100644 index 0000000..078634b --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.01-09.52.38.log @@ -0,0 +1,1696 @@ +Log file open, 07/01/24 11:34:58 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.417546 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-09.34.59:439][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-09.34.59:439][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.01-09.34.59:439][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.01-09.34.59:439][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.01-09.34.59:441][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.01-09.34.59:441][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.01-09.34.59:441][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.01-09.34.59:441][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.34.59:441][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.01-09.34.59:441][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.01-09.34.59:441][ 0]LogInit: User: bib +[2024.07.01-09.34.59:441][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.01-09.34.59:441][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.01-09.34.59:441][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.01-09.34.59:441][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.01-09.34.59:441][ 0]LogMemory: Process Physical Memory: 143.93 MB used, 143.93 MB peak +[2024.07.01-09.34.59:441][ 0]LogMemory: Process Virtual Memory: 120.82 MB used, 120.82 MB peak +[2024.07.01-09.34.59:441][ 0]LogMemory: Physical Memory: 13955.70 MB used, 2113.00 MB free, 16068.70 MB total +[2024.07.01-09.34.59:441][ 0]LogMemory: Virtual Memory: 134207648.00 MB used, 10080.89 MB free, 134217728.00 MB total +[2024.07.01-09.34.59:448][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.01-09.34.59:483][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.01-09.34.59:485][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.01-09.34.59:486][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.01-09.34.59:497][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.01-09.34.59:498][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.01-09.34.59:498][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.01-09.34.59:498][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.01-09.34.59:498][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.01-09.34.59:499][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.01-09.34.59:499][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.01-09.34.59:499][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.01-09.34.59:501][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.01-09.34.59:573][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-09.34.59:639][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.01-09.34.59:639][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.01-09.34.59:874][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.01-09.34.59:878][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-09.34.59:878][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.01-09.34.59:878][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.01-09.34.59:878][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.01-09.35.00:007][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.01-09.35.00:007][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-09.35.00:035][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.01-09.35.00:035][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.01-09.35.00:035][ 0]LogWindows: EnumDisplayDevices: +[2024.07.01-09.35.00:035][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.01-09.35.00:036][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-09.35.00:036][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-09.35.00:036][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-09.35.00:036][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.01-09.35.00:036][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.01-09.35.00:036][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.01-09.35.00:036][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.01-09.35.00:036][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-09.35.00:150][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.01-09.35.00:161][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.01-09.35.00:161][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.01-09.35.00:162][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.01-09.35.00:163][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.01-09.35.00:163][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.01-09.35.00:163][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.01-09.35.00:175][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.01-09.35.00:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.01-09.35.00:763][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.01-09.35.00:763][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.01-09.35.00:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.01-09.35.00:784][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.01-09.35.00:792][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.01-09.35.00:799][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.01-09.35.00:812][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.01-09.35.00:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.01-09.35.00:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.01-09.35.00:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.01-09.35.00:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.01-09.35.00:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.01-09.35.00:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.01-09.35.00:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.01-09.35.00:916][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.01-09.35.00:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.01-09.35.00:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.01-09.35.00:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.01-09.35.00:960][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.01-09.35.00:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.01-09.35.00:974][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.01-09.35.00:974][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.01-09.35.00:989][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.01-09.35.01:046][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.01-09.35.01:104][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.01-09.35.01:104][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/15448/). +[2024.07.01-09.35.01:105][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/DBB5461F40A9746A5512E4A539BB9680/'. +[2024.07.01-09.35.01:105][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.01-09.35.01:105][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.01-09.35.01:105][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.01-09.35.02:293][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.01-09.35.02:419][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.01-09.35.02:419][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-09.35.02:419][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.01-09.35.02:428][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.01-09.35.02:428][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1313.12MBs, RandomWriteSpeed=128.48MBs. Assigned SpeedClass 'Local' +[2024.07.01-09.35.02:429][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.01-09.35.02:430][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.01-09.35.02:430][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.01-09.35.02:482][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.01-09.35.02:483][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.01-09.35.02:515][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up +[2024.07.01-09.35.02:806][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-09.35.02:806][ 0]LogInit: Active device profile: [0000021F67769400][0000021F5D486980 49] Windows +[2024.07.01-09.35.02:806][ 0]LogInit: Profiles: [0000021F67769400][0000021F5D486980 49] Windows, [0000021F6770A600][0000021F61FE2B00 49] WindowsNoEditor, [0000021F6776B400][0000021F61FE6C80 49] WindowsServer, [0000021F676EFF00][0000021F61FEAE00 49] WindowsClient, [0000021F6770B800][0000021F61FEEF80 49] IOS, [0000021F676EF100][0000021F61FF3100 49] iPadAir, [0000021F6770AB00][0000021F61FF7280 49] iPadAir2, [0000021F676AC700][0000021F61FFF540 49] IPadPro, [0000021F676AC800][0000021F61FFB580 49] iPadAir3, [0000021F676EDD00][0000021F68649700 49] iPadAir4, [0000021F676AD600][0000021F6864D880 49] iPadMini2, [0000021F676EC700][0000021F68651A00 49] iPadMini3, [0000021F676AE200][0000021F68655B80 49] iPadMini4, [0000021F676EE900][0000021F68658180 49] iPadMini5, [0000021F67769100][0000021F68660440 49] iPhone6, [0000021F6776A400][0000021F6865C480 49] iPodTouch6, [0000021F68AA7F00][0000021F68668740 49] iPhone7, [0000021F68AA7E00][0000021F68664780 49] iPodTouch7, [0000021F676AED00][0000021F5D48A8C0 49] iPhone5S, [0000021F68AA7200][0000021F6866CA00 49] iPhone6Plus, [0000021F676ADD00][0000021F68670B40 49] iPhone6S, [0000021F68AA5400][0000021F68678CC0 49] iPhone6SPlus, [0000021F676AF400][0000021F6867CE40 49] iPhone7Plus, [0000021F68AA5200][0000021F68680FC0 49] iPhoneSE, [0000021F676AE700][0000021F68685140 49] iPhone8, [0000021F68AA6000][0000021F686892C0 49] iPhone8Plus, [0000021F6776A500][0000021F6868D440 49] iPhoneX, [0000021F68AA4200][0000021F686915C0 49] iPhoneXS, [0000021F6776AD00][0000021F68695740 49] iPhoneXSMax, [0000021F68AA6A00][0000021F686998C0 49] iPhoneXR, [0000021F67769E00][0000021F6869DA40 49] iPhone11, [0000021F68AA4800][0000021F6709DBC0 49] iPhone11Pro, [0000021F67768400][0000021F670A01C0 49] iPhone11ProMax, [0000021F68AA7C00][0000021F670A4340 49] iPhoneSE2, [0000021F67769B00][0000021F670A84C0 49] iPhone12Mini, [0000021F68AA5B00][0000021F670AC640 49] iPhone12, [0000021F67769300][0000021F670B07C0 49] iPhone12Pro, [0000021F68AA7D00][0000021F670B4940 49] iPhone12ProMax, [0000021F67769C00][0000021F68674A80 49] iPadPro105, [0000021F68AA6F00][0000021F670B8BC0 49] iPadPro129, [0000021F67768600][0000021F670BCD00 49] iPadPro97, [0000021F68AA5C00][0000021F670C4E80 49] iPadPro2_129, [0000021F6776A600][0000021F670C9000 49] iPad5, [0000021F68AA6D00][0000021F670CD180 49] iPad6, [0000021F6776B200][0000021F670D1300 49] iPad7, [0000021F68AA6100][0000021F670D5480 49] iPad8, [0000021F67769900][0000021F670D9600 49] iPadPro11, [0000021F68AA4600][0000021F670DD780 49] iPadPro2_11, [0000021F67768800][0000021F670E1900 49] iPadPro3_129, [0000021F68AA6E00][0000021F670E5A80 49] iPadPro4_129, [0000021F67768A00][0000021F670E9C00 49] AppleTV, [0000021F68AA4F00][0000021F670EC200 49] AppleTV4K, [0000021F67769600][0000021F670F0380 49] TVOS, [0000021F68AA7900][0000021F670F4500 49] Mac, [0000021F6776B100][0000021F670F8680 49] MacClient, [0000021F68AA6300][0000021F670FC800 49] MacNoEditor, [0000021F6776AA00][0000021F67100980 49] MacServer, [0000021F68AA5E00][0000021F67104B00 49] Linux, [0000021F6776AF00][0000021F670C0C40 49] LinuxAArch64, [0000021F68AA6C00][0000021F696B0D80 49] LinuxNoEditor, [0000021F6776B000][0000021F696B4EC0 49] LinuxAArch64NoEditor, [0000021F68AA5800][0000021F696BD040 49] LinuxClient, [0000021F6776A900][0000021F696C11C0 49] LinuxAArch64Client, [0000021F68AA7700][0000021F696C5340 49] LinuxServer, [0000021F6776A300][0000021F696C94C0 49] LinuxAArch64Server, [0000021F68AA5900][0000021F696CD640 49] Android, [0000021F67769800][0000021F696D17C0 49] Android_Low, [0000021F68AA6800][0000021F696D5940 49] Android_Mid, [0000021F67708300][0000021F696D9AC0 49] Android_High, [0000021F676AC100][0000021F696DC0C0 49] Android_Default, [0000021F6770A100][0000021F696E0240 49] Android_Adreno4xx, [0000021F676ADC00][0000021F696E43C0 49] Android_Adreno5xx_Low, [0000021F67709D00][0000021F696E8540 49] Android_Adreno5xx, [0000021F676AFA00][0000021F696EC6C0 49] Android_Adreno6xx, [0000021F6770BB00][0000021F696F0840 49] Android_Adreno6xx_Vulkan, [0000021F676AFE00][0000021F696F49C0 49] Android_Mali_T6xx, [0000021F6770B300][0000021F696F8B40 49] Android_Mali_T7xx, [0000021F676AC200][0000021F696FCCC0 49] Android_Mali_T8xx, [0000021F67709200][0000021F696B8E00 49] Android_Mali_G71, [0000021F676AE900][0000021F69700F40 49] Android_Mali_G72, [0000021F6770B400][0000021F69705080 49] Android_Mali_G72_Vulkan, [0000021F676AFF00][0000021F697091C0 49] Android_Mali_G76, [0000021F67708B00][0000021F69711340 49] Android_Mali_G76_Vulkan, [0000021F676AD000][0000021F697154C0 49] Android_Mali_G77, [0000021F67709300][0000021F69719640 49] Android_Mali_G77_Vulkan, [0000021F676AD300][0000021F6971D7C0 49] Android_Mali_G78, [0000021F67709A00][0000021F69721940 49] Android_Mali_G78_Vulkan, [0000021F676ADB00][0000021F69725AC0 49] Android_Mali_G710, [0000021F6770BE00][0000021F697280C0 49] Android_Mali_G710_Vulkan, [0000021F676AF800][0000021F6972C240 49] Android_Vulkan_SM5, [0000021F6770A000][0000021F697303C0 49] Android_PowerVR_G6xxx, [0000021F676AC500][0000021F69734540 49] Android_PowerVR_GT7xxx, [0000021F67708800][0000021F697386C0 49] Android_PowerVR_GE8xxx, [0000021F68AA5600][0000021F6973C840 49] Android_PowerVR_GM9xxx, [0000021F6770AC00][0000021F697409C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000021F68AA7B00][0000021F69744B40 49] Android_TegraK1, [0000021F6770AF00][0000021F69748CC0 49] Android_Unknown_Vulkan, [0000021F68AA5000][0000021F6974CE40 49] Lumin, [0000021F6770AE00][0000021F6970CF80 49] Lumin_Desktop, [0000021F68AA4B00][0000021F697510C0 49] HoloLens, +[2024.07.01-09.35.02:975][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.01-09.35.02:975][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.01-09.35.02:975][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.01-09.35.02:975][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.01-09.35.02:975][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.01-09.35.02:995][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.01-09.35.03:459][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.01-09.35.03:595][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.01-09.35.03:605][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.01-09.35.03:605][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.01-09.35.03:605][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.01-09.35.04:207][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 51BFA43A42300ECDAB3D6580656AC893 | Instance: 4027D2164355C0C5ECC17F92033B7E7F (NB-PBM2H22CST-15448). +[2024.07.01-09.35.04:253][ 0]LogPython: Using Python 3.7.7 +[2024.07.01-09.35.04:970][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.01-09.35.04:996][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.01-09.35.05:290][ 0]SourceControl: Source control is disabled +[2024.07.01-09.35.05:290][ 0]SourceControl: Source control is disabled +[2024.07.01-09.35.05:294][ 0]SourceControl: Source control is disabled +[2024.07.01-09.35.05:298][ 0]SourceControl: Source control is disabled +[2024.07.01-09.35.05:305][ 0]SourceControl: Source control is disabled +[2024.07.01-09.35.05:316][ 0]LogUProjectInfo: Found projects: +[2024.07.01-09.35.05:579][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.01-09.35.05:633][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.01-09.35.05:657][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-09.35.05:657][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-09.35.05:831][ 0]LogCollectionManager: Loaded 0 collections in 0.001390 seconds +[2024.07.01-09.35.05:856][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.01-09.35.05:856][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.01-09.35.05:856][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.01-09.35.05:856][ 0]LogOcInput: OculusInput pre-init called +[2024.07.01-09.35.06:127][ 0]LogEngine: Initializing Engine... +[2024.07.01-09.35.06:237][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.01-09.35.06:238][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-09.35.06:238][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.01-09.35.06:240][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.01-09.35.06:447][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.01-09.35.06:463][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.01-09.35.06:466][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.01-09.35.06:473][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.01-09.35.06:474][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.01-09.35.06:477][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.01-09.35.06:477][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-09.35.06:477][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-09.35.06:478][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-09.35.06:478][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-09.35.06:478][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-09.35.06:478][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-09.35.06:496][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-09.35.06:496][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-09.35.06:938][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-09.35.06:958][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-09.35.06:964][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-09.35.06:964][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-09.35.06:967][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-09.35.06:967][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-09.35.06:967][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-09.35.06:971][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-09.35.06:972][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-09.35.06:972][ 0]LogInit: FAudioDevice initialized. +[2024.07.01-09.35.06:973][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.01-09.35.06:973][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.01-09.35.07:082][ 0]LogDerivedDataCache: Saved boot cache 0.11s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-09.35.07:082][ 0]LogInit: Texture streaming: Enabled +[2024.07.01-09.35.07:102][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.01-09.35.07:106][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.01-09.35.07:106][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.01-09.35.07:110][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.01-09.35.07:145][ 0]LogInit: Transaction tracking system initialized +[2024.07.01-09.35.07:173][ 0]BlueprintLog: New page: Editor Load +[2024.07.01-09.35.07:266][ 0]LocalizationService: Localization service is disabled +[2024.07.01-09.35.07:304][ 0]TimingProfiler: Initialize +[2024.07.01-09.35.07:305][ 0]TimingProfiler: OnSessionChanged +[2024.07.01-09.35.07:305][ 0]LoadingProfiler: Initialize +[2024.07.01-09.35.07:305][ 0]LoadingProfiler: OnSessionChanged +[2024.07.01-09.35.07:305][ 0]NetworkingProfiler: Initialize +[2024.07.01-09.35.07:305][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.01-09.35.07:305][ 0]MemoryProfiler: Initialize +[2024.07.01-09.35.07:305][ 0]MemoryProfiler: OnSessionChanged +[2024.07.01-09.35.07:577][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.01-09.35.07:577][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.01-09.35.07:814][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.01-09.35.08:063][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.01-09.35.08:068][ 0]SourceControl: Source control is disabled +[2024.07.01-09.35.08:068][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.748 +[2024.07.01-09.35.08:068][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-09.35.08:078][ 0]LightingResults: New page: Lighting Build +[2024.07.01-09.35.08:080][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.35.08:080][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.35.08:080][ 0]MapCheck: New page: Map Check +[2024.07.01-09.35.08:080][ 0]LightingResults: New page: Lighting Build +[2024.07.01-09.35.08:087][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-09.35.08:095][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.07.01-09.35.08:475][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.07.01-09.35.10:459][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-09.35.10:460][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-09.35.10:828][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-09.35.10:840][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.01-09.35.10:840][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-09.35.10:841][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,173ms to complete. +[2024.07.01-09.35.10:841][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.773 +[2024.07.01-09.35.10:842][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.522 +[2024.07.01-09.35.11:145][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.35.11:151][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.35.11:157][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.35.11:163][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.35.11:207][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0096 seconds. Added 3822 classes and 928 folders. +[2024.07.01-09.35.11:217][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-09.35.11:238][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-09.35.11:238][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:238][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-09.35.11:239][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:239][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.01-09.35.11:239][ 0]LogPakFile: OnPakFileMounted2Time == 0.000911 +[2024.07.01-09.35.11:251][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-09.35.11:251][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:251][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-09.35.11:251][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:251][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.01-09.35.11:251][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.01-09.35.11:260][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.01-09.35.11:260][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:260][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.01-09.35.11:260][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:260][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.01-09.35.11:260][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.01-09.35.11:268][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.35.11:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-09.35.11:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.01-09.35.11:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 +[2024.07.01-09.35.11:280][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-09.35.11:280][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:280][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-09.35.11:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.01-09.35.11:280][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-09.35.11:290][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-09.35.11:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-09.35.11:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.01-09.35.11:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.01-09.35.11:297][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-09.35.11:297][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:297][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-09.35.11:298][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:298][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.01-09.35.11:298][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-09.35.11:311][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-09.35.11:311][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:311][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-09.35.11:311][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:311][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.01-09.35.11:311][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.01-09.35.11:321][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-09.35.11:321][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:321][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-09.35.11:321][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:321][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.01-09.35.11:321][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.01-09.35.11:330][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-09.35.11:330][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:330][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-09.35.11:330][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:330][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.01-09.35.11:330][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.07.01-09.35.11:337][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-09.35.11:337][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-09.35.11:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.01-09.35.11:337][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.01-09.35.11:345][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-09.35.11:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-09.35.11:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.01-09.35.11:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.01-09.35.11:354][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.35.11:354][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:354][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-09.35.11:354][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:354][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.01-09.35.11:354][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 +[2024.07.01-09.35.11:364][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-09.35.11:364][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:364][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-09.35.11:364][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:364][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.01-09.35.11:364][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.01-09.35.11:371][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-09.35.11:372][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:372][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-09.35.11:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.01-09.35.11:372][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.01-09.35.11:379][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-09.35.11:379][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:379][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-09.35.11:379][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:379][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.01-09.35.11:379][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.01-09.35.11:388][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-09.35.11:388][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:388][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-09.35.11:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.01-09.35.11:388][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.07.01-09.35.11:398][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-09.35.11:398][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:398][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-09.35.11:398][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:398][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.01-09.35.11:398][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.01-09.35.11:405][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.35.11:405][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:405][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-09.35.11:406][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:406][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.01-09.35.11:406][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.01-09.35.11:416][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.35.11:416][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:416][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-09.35.11:416][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:416][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.01-09.35.11:416][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.01-09.35.11:424][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-09.35.11:424][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:424][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-09.35.11:424][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:425][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.01-09.35.11:425][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2024.07.01-09.35.11:435][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-09.35.11:435][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:435][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-09.35.11:435][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:435][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.01-09.35.11:435][ 0]LogPakFile: OnPakFileMounted2Time == 0.000076 +[2024.07.01-09.35.11:451][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.01-09.35.11:452][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:452][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.01-09.35.11:452][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:452][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.01-09.35.11:452][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.07.01-09.35.11:461][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-09.35.11:462][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:462][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-09.35.11:462][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:462][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.01-09.35.11:462][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.01-09.35.11:471][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.35.11:471][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:471][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-09.35.11:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.01-09.35.11:472][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.01-09.35.11:482][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-09.35.11:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.35.11:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-09.35.11:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.35.11:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.01-09.35.11:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.01-09.35.11:832][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.01-09.35.11:838][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 2 classes and 0 folders. +[2024.07.01-09.35.12:087][ 0]LogSlate: Took 0.000630 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.01-09.35.12:098][ 0]LogSlate: Took 0.007879 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.01-09.35.12:100][ 0]LogSlate: Took 0.000382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.01-09.35.12:341][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). +[2024.07.01-09.35.12:661][ 0]LogSlate: Took 0.011692 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-09.35.12:730][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.07.01-09.35.12:730][ 0]LogLoad: (Engine Initialization) Total time: 15.41 seconds +[2024.07.01-09.35.12:730][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.01-09.35.12:799][ 0]LogAssetRegistry: Asset discovery search completed in 10.2848 seconds +[2024.07.01-09.35.12:808][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000008 seconds (updated 0 objects) +[2024.07.01-09.35.12:814][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.01-09.35.13:874][ 24]LogSlate: Took 0.000440 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-09.35.21:482][448]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.01-09.35.21:831][448]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.01-09.35.21:831][448]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-09.35.21:831][448]LightingResults: New page: Lighting Build +[2024.07.01-09.35.21:831][448]LoadErrors: New page: Loading map: Map.umap +[2024.07.01-09.35.21:835][448]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.35.21:835][448]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.35.21:835][448]MapCheck: New page: Map Check +[2024.07.01-09.35.21:835][448]LightingResults: New page: Lighting Build +[2024.07.01-09.35.21:842][448]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-09.35.21:845][448]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.01-09.35.21:845][448]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.01-09.35.21:907][448]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-09.35.21:907][448]LogAIModule: Creating AISystem for world Map +[2024.07.01-09.35.21:916][448]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.01-09.35.21:919][448]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-09.35.21:920][448]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,121ms to complete. +[2024.07.01-09.35.21:920][448]LogFileHelpers: Loading map 'Map' took 0.088 +[2024.07.01-09.35.34:120][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube22) +[2024.07.01-09.35.35:110][791]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24) +[2024.07.01-09.36.31:428][679]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.36.33:930][679]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.39.10:753][143]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.01-09.39.13:946][152]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.39.28:681][196]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.39.29:181][196]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.40.02:969][305]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.01-09.40.57:099][466]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.01-09.41.26:120][552]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.01-09.41.39:188][591]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.01-09.41.46:073][611]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.41.55:778][640]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.42.02:227][648]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.44.14:189][ 41]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.44.24:262][ 71]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.45.49:391][311]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.01-09.46.29:840][430]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.46.39:957][460]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.47.56:497][675]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.01-09.49.10:950][896]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.49.11:450][896]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.49.18:238][905]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.01-09.49.49:028][996]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. +[2024.07.01-09.49.49:028][996]LogAudioMixer: Resetting audio stream to device id +[2024.07.01-09.49.49:215][996]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-09.49.49:215][996]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-09.49.50:223][999]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{96a4eef6-8530-4379-aa93-e8cb1032d020}. +[2024.07.01-09.49.50:223][999]LogAudioMixer: Resetting audio stream to device id +[2024.07.01-09.49.50:270][999]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-09.49.50:270][999]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-09.51.17:286][469]LogUObjectHash: Compacting FUObjectHashTables data took 11.30ms +[2024.07.01-09.51.27:407][637]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.01-09.51.28:086][637]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing +[2024.07.01-09.51.28:088][637]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-09.51.28:089][637]LightingResults: New page: Lighting Build +[2024.07.01-09.51.28:090][637]LoadErrors: New page: Loading map: Emmy_Testing.umap +[2024.07.01-09.51.28:124][637]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.51.28:127][637]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.51.28:129][637]MapCheck: New page: Map Check +[2024.07.01-09.51.28:129][637]LightingResults: New page: Lighting Build +[2024.07.01-09.51.28:137][637]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-09.51.28:177][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.01-09.51.28:187][637]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-09.51.28:298][637]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-09.51.28:298][637]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-09.51.28:317][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.01-09.51.28:338][637]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-09.51.28:338][637]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,212ms to complete. +[2024.07.01-09.51.28:338][637]LogFileHelpers: Loading map 'Emmy_Testing' took 0.251 +[2024.07.01-09.51.36:061][ 46]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-09.51.36:086][ 46]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-09.51.36:088][ 46]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 13:51:36) +[2024.07.01-09.51.36:104][ 46]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.01-09.51.36:109][ 46]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.01-09.51.36:151][ 46]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-09.51.36:165][ 46]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014125s) +[2024.07.01-09.51.36:167][ 46]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-09.51.36:168][ 46]LogPlayLevel: PIE: World Init took: (0.002521s) +[2024.07.01-09.51.36:168][ 46]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.017998s) +[2024.07.01-09.51.36:177][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.01-09.51.36:189][ 46]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-09.51.36:190][ 46]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-09.51.36:194][ 46]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-09.51.36:194][ 46]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-09.51.36:194][ 46]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-09.51.36:194][ 46]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-09.51.36:198][ 46]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-09.51.36:198][ 46]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-09.51.36:207][ 46]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) +[2024.07.01-09.51.36:207][ 46]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-09.51.36:207][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-09.51.36:208][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-09.51.36:214][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-09.51.36:214][ 46]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-09.51.36:214][ 46]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-09.51.36:216][ 46]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-09.51.36:216][ 46]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-09.51.36:216][ 46]LogInit: FAudioDevice initialized. +[2024.07.01-09.51.36:216][ 46]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.01-09.51.36:249][ 46]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.01-09.51.36:250][ 46]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.01-09.51.36:250][ 46]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.01-09.51.36:250][ 46]LogLoad: Game class is 'GameModeBase' +[2024.07.01-09.51.36:259][ 46]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.07.01-11.51.36 +[2024.07.01-09.51.36:263][ 46]LogWorld: Bringing up level for play took: 0.005895 +[2024.07.01-09.51.36:264][ 46]LogOnline: OSS: Creating online subsystem instance for: :Context_3 +[2024.07.01-09.51.36:292][ 46]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0038 seconds. Added 20 classes and 0 folders. +[2024.07.01-09.51.36:303][ 46]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.07.01-09.51.36:305][ 46]PIE: Server logged in +[2024.07.01-09.51.36:434][ 46]PIE: Play in editor total start time 0,353 seconds. +[2024.07.01-09.51.51:349][968]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.07.01-09.51.52:729][ 60]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.07.01-09.51.53:582][104]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.51.53:582][104]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-09.51.53:583][104]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.51.53:586][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.51.53:603][104]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-09.51.53:606][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.51.53:614][104]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-09.51.53:617][104]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-09.51.53:619][104]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-09.51.53:623][104]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.51.53:627][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.01-09.51.53:650][105]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2024.07.01-09.51.55:902][237]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame) +[2024.07.01-09.52.00:021][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule.Säule +[2024.07.01-09.52.00:040][435]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: D088F2E2F3AF93BDA3A0545521A6289F0A905687), compiling. +[2024.07.01-09.52.00:089][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.00:118][435]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.01-09.52.00:286][435]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.01-09.52.00:567][435]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 9B10A73DEC07FC2C8C0F5D1043C89020283F39CD), compiling. +[2024.07.01-09.52.00:573][435]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: D4F9551272770D9E30A8F55030E7073DF2D3F7DC), compiling. +[2024.07.01-09.52.00:581][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 4D4E19B2307C572D297C92C5E2EFE063729F1D9C), compiling. +[2024.07.01-09.52.00:583][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 0F301CE25199A2930CE154E5DACE02F698EA2C63), compiling. +[2024.07.01-09.52.00:584][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: B6DBD76426912644557B7DFEF2F8B46ADC5831AB), compiling. +[2024.07.01-09.52.00:586][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 46BB71E0EBF22DB2E8ABBB194D778F4A88B1591F), compiling. +[2024.07.01-09.52.00:588][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 04E3F3D996BAC88BDAC1BC2BD1E4CCE5D792F612), compiling. +[2024.07.01-09.52.00:636][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.07.01-09.52.00:638][435]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1EC4A09D721F8B570DA9884B4AC962A3A42D5312), compiling. +[2024.07.01-09.52.00:647][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.00:724][435]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 09927A755DE67E7536E5FC0D5D15D4D78119F38C), compiling. +[2024.07.01-09.52.00:726][435]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C34C8BCEFC9CD9E47BA5C2FCF32D3AB5F852423D), compiling. +[2024.07.01-09.52.00:729][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A0F8CFA311A414D5EEA6CD80772C6B0D05FE2523), compiling. +[2024.07.01-09.52.00:732][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7AF21BFE9B7EAC82BDA920832A9868065CF88C16), compiling. +[2024.07.01-09.52.00:733][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 2A6DC9B43EBC69423985D1B8FD9E8CCF75DA3662), compiling. +[2024.07.01-09.52.00:734][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E919CB9A2B34F210627B683C329E37A9805D3F6F), compiling. +[2024.07.01-09.52.00:735][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: E0036E94350865309D1B8A7A4CF5EDD97AF45EC0), compiling. +[2024.07.01-09.52.00:778][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule_destroyed.Säule_destroyed +[2024.07.01-09.52.00:780][435]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 48F2D0D92D2948B6B2A48ACB15699C77F2AE70AE), compiling. +[2024.07.01-09.52.00:788][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.00:863][435]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: F3D99D9A5A29EA40EB087805BF992370288AA87A), compiling. +[2024.07.01-09.52.00:867][435]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: EA4B16417060E0DAE7E70A823A3656E2AF69AB21), compiling. +[2024.07.01-09.52.00:870][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A4F7424AE098EE1124DBFD0F95030D1B3BA3D155), compiling. +[2024.07.01-09.52.00:872][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D1B38E62F1D527FFD74F1D38CAA5BF52EB7E3797), compiling. +[2024.07.01-09.52.00:875][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: C0EAC00A3459D6EEB96EC7FAB443DF45BBCD589A), compiling. +[2024.07.01-09.52.00:876][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A19FCD915E81B10C4CAC017FAE548C264B0F0C3), compiling. +[2024.07.01-09.52.00:878][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 694A744256AFD98927C31B452586DE1FCED8F0C5), compiling. +[2024.07.01-09.52.00:920][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen.gen +[2024.07.01-09.52.00:922][435]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B275F8764C1B08F88BF489BE082C367EDDDB6F5D), compiling. +[2024.07.01-09.52.00:931][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.01:145][435]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 822DF6F403F5A53FCC806457442C99742149F687), compiling. +[2024.07.01-09.52.01:149][435]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2D313E396ED084AFACF4D1F23274F1596B34593D), compiling. +[2024.07.01-09.52.01:152][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 92DB7C5229BF6AF65F58238F6CECA79251EEDD8E), compiling. +[2024.07.01-09.52.01:155][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 911837F101B9E3389C5067905D40F072615B3D81), compiling. +[2024.07.01-09.52.01:156][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0495A95F543076463D9CD8CA8DBC071796A94018), compiling. +[2024.07.01-09.52.01:159][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6D37ED555E4C9A20F1E6FAD4944863D68EC2E8A3), compiling. +[2024.07.01-09.52.01:203][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen2.gen2 +[2024.07.01-09.52.01:206][435]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C47D8D0C4DE6E47F701C821849222136FDD42C3), compiling. +[2024.07.01-09.52.01:218][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.01:298][435]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B87D40C7389914E5A8EA37DB16F633CDB44A016A), compiling. +[2024.07.01-09.52.01:303][435]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 10D0EDFDE2E7348DD69497227D5AEDE61F5C3091), compiling. +[2024.07.01-09.52.01:306][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E5E25D878B09F6F383C779ADF75F4F5177614440), compiling. +[2024.07.01-09.52.01:309][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: CEE663484780F56F9F72BB39A44755598BD62AF5), compiling. +[2024.07.01-09.52.01:311][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F95DA7A0535AFAA142611D4667A48E8FD40E1A05), compiling. +[2024.07.01-09.52.01:314][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 29026C161945A1C37F5323C0D184E3BECA966C84), compiling. +[2024.07.01-09.52.01:341][435]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.01-09.52.01:341][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-09.52.01:341][435]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-09.52.01:342][435]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-09.52.01:342][435]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.01-09.52.01:342][435]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.01-09.52.01:342][435]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.01-09.52.01:348][435]LogSlate: Took 0.000965 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.01-09.52.01:558][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.01-09.52.01:558][435]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.01:558][435]LogSlate: Took 0.010733 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.01:753][437]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.01-09.52.02:200][440]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.02:201][440]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.02:206][440]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.04:384][495]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 12 +[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 +[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 +[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.04:404][495]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.01-09.52.04:405][495]LogShaderCompilers: Display: Total job queries 106, among them cache hits 0 (0.00%) +[2024.07.01-09.52.04:405][495]LogShaderCompilers: Display: Tracking 4 distinct input hashes that result in 4 distinct outputs (100.00%) +[2024.07.01-09.52.04:405][495]LogShaderCompilers: Display: RAM used: 0.02 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.01-09.52.04:405][495]LogShaderCompilers: Display: ================================================ +[2024.07.01-09.52.04:425][496]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.01-09.52.04:427][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-09.52.04:427][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.04:427][496]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.01-09.52.04:427][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.01-09.52.04:427][496]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.01-09.52.05:267][516]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.07.01-09.52.05:267][516]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.01-09.52.05:267][516]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.01-09.52.05:267][516]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.05:333][517]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.01-09.52.05:333][517]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-09.52.05:333][517]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.05:683][528]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.01-09.52.05:683][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.05:727][529]MaterialEditorStats: Base pass shader: 134 instructions +[2024.07.01-09.52.05:727][529]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.07.01-09.52.05:727][529]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.01-09.52.05:727][529]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.01-09.52.05:727][529]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-09.52.05:727][529]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.06:659][552]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.01-09.52.06:659][552]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 32 +[2024.07.01-09.52.06:659][552]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27 +[2024.07.01-09.52.06:659][552]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.06:660][552]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-09.52.06:977][553]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 22 +[2024.07.01-09.52.06:977][553]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 19 +[2024.07.01-09.52.06:978][553]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.07:007][553]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 +[2024.07.01-09.52.07:007][553]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.07:166][553]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.07:166][553]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.52.07:215][553]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.01-09.52.07:216][553]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.01-09.52.07:216][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.07:251][554]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.01-09.52.07:251][554]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.07:251][554]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.01-09.52.07:251][554]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-09.52.07:252][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-09.52.07:323][556]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 11 +[2024.07.01-09.52.07:323][556]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.07:599][564]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 +[2024.07.01-09.52.07:600][564]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.08:679][593]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.08:679][593]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.52.09:390][614]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.09:391][614]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.52.09:781][619]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.01-09.52.09:781][619]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.10:162][629]LogSlate: Window 'gen2' being destroyed +[2024.07.01-09.52.11:636][629]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.01-09.52.11:636][629]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.11:636][629]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.01-09.52.11:636][629]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.11:636][629]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.11:636][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.52.11:913][633]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.01-09.52.11:913][633]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.11:940][634]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.01-09.52.11:940][634]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.01-09.52.11:940][634]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.12:208][642]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.01-09.52.12:208][642]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-09.52.14:595][737]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.01-09.52.14:658][737]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.01-09.52.14:658][737]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-09.52.14:658][737]LightingResults: New page: Lighting Build +[2024.07.01-09.52.14:658][737]LoadErrors: New page: Loading map: Map.umap +[2024.07.01-09.52.14:666][737]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.14:666][737]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.52.14:666][737]MapCheck: New page: Map Check +[2024.07.01-09.52.14:666][737]LightingResults: New page: Lighting Build +[2024.07.01-09.52.14:676][737]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-09.52.14:681][737]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.07.01-09.52.14:682][737]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.01-09.52.14:825][737]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-09.52.14:825][737]LogAIModule: Creating AISystem for world Map +[2024.07.01-09.52.14:847][737]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.01-09.52.14:857][737]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-09.52.14:858][737]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,648ms to complete. +[2024.07.01-09.52.14:858][737]LogFileHelpers: Loading map 'Map' took 0.200 +[2024.07.01-09.52.21:101][840]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.01-09.52.31:663][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.07.01-09.52.31:730][ 52]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.31:730][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.52.31:795][ 52]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.01-09.52.32:328][ 53]Cmd: QUIT_EDITOR +[2024.07.01-09.52.32:328][ 53]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.01-09.52.32:336][ 53]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.01-09.52.33:236][ 53]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.01-09.52.33:236][ 53]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.01-09.52.33:236][ 53]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.01-09.52.33:236][ 53]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-09.52.33:239][ 53]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-09.52.33:276][ 53]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.01-09.52.33:277][ 53]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-09.52.33:292][ 53]LogExit: Preparing to exit. +[2024.07.01-09.52.33:849][ 53]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.01-09.52.34:394][ 53]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.34:394][ 53]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.34:619][ 53]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.01-09.52.34:657][ 53]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.52.34:658][ 53]LogExit: Editor shut down +[2024.07.01-09.52.34:668][ 53]LogExit: Transaction tracking system shut down +[2024.07.01-09.52.35:284][ 53]LogExit: Object subsystem successfully closed. +[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: Total job queries 111, among them cache hits 5 (4.50%) +[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: Tracking 56 distinct input hashes that result in 27 distinct outputs (48.21%) +[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: RAM used: 0.17 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: ================================================ +[2024.07.01-09.52.35:394][ 53]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.01-09.52.35:602][ 53]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) +[2024.07.01-09.52.35:602][ 53]LogModuleManager: Shutting down and abandoning module Voice (872) +[2024.07.01-09.52.35:603][ 53]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.01-09.52.35:603][ 53]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.01-09.52.35:603][ 53]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.01-09.52.35:617][ 53]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.01-09.52.35:617][ 53]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.01-09.52.35:617][ 53]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.01-09.52.35:617][ 53]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.01-09.52.35:618][ 53]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.01-09.52.35:618][ 53]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.01-09.52.35:619][ 53]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.01-09.52.35:619][ 53]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.01-09.52.35:619][ 53]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.01-09.52.35:622][ 53]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.01-09.52.35:625][ 53]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.01-09.52.35:625][ 53]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.01-09.52.35:626][ 53]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.01-09.52.35:626][ 53]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.01-09.52.35:626][ 53]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.01-09.52.35:627][ 53]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.01-09.52.35:630][ 53]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.01-09.52.35:630][ 53]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.07.01-09.52.35:632][ 53]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) +[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) +[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WebMMedia (818) +[2024.07.01-09.52.35:635][ 53]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.01-09.52.35:636][ 53]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2024.07.01-09.52.35:637][ 53]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2024.07.01-09.52.35:637][ 53]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.01-09.52.35:637][ 53]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.01-09.52.35:637][ 53]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module PlanarCut (804) +[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802) +[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800) +[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798) +[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796) +[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module CharacterAI (794) +[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) +[2024.07.01-09.52.35:639][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) +[2024.07.01-09.52.35:639][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) +[2024.07.01-09.52.35:639][ 53]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.01-09.52.35:639][ 53]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.01-09.52.35:640][ 53]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.01-09.52.35:640][ 53]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.01-09.52.35:641][ 53]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.01-09.52.35:641][ 53]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.01-09.52.35:641][ 53]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.01-09.52.35:642][ 53]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.01-09.52.35:642][ 53]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.01-09.52.35:643][ 53]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.01-09.52.35:649][ 53]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.01-09.52.35:650][ 53]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.01-09.52.35:652][ 53]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.01-09.52.35:653][ 53]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.01-09.52.35:653][ 53]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.01-09.52.35:653][ 53]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.01-09.52.35:654][ 53]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.01-09.52.35:654][ 53]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.01-09.52.37:238][ 53]MemoryProfiler: Shutdown +[2024.07.01-09.52.37:239][ 53]NetworkingProfiler: Shutdown +[2024.07.01-09.52.37:239][ 53]LoadingProfiler: Shutdown +[2024.07.01-09.52.37:239][ 53]TimingProfiler: Shutdown +[2024.07.01-09.52.37:241][ 53]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.01-09.52.37:242][ 53]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.01-09.52.37:242][ 53]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.01-09.52.37:242][ 53]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.01-09.52.37:243][ 53]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.01-09.52.37:244][ 53]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.01-09.52.37:245][ 53]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.01-09.52.37:245][ 53]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.01-09.52.37:245][ 53]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.01-09.52.37:246][ 53]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.01-09.52.37:246][ 53]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.01-09.52.37:246][ 53]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.01-09.52.37:246][ 53]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.01-09.52.37:247][ 53]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.01-09.52.37:248][ 53]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.01-09.52.37:248][ 53]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.01-09.52.37:248][ 53]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.01-09.52.37:249][ 53]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.01-09.52.37:249][ 53]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.01-09.52.37:250][ 53]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.01-09.52.37:250][ 53]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.01-09.52.37:251][ 53]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.01-09.52.37:283][ 53]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.01-09.52.37:284][ 53]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.01-09.52.37:284][ 53]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.01-09.52.37:286][ 53]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.01-09.52.37:286][ 53]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.01-09.52.37:286][ 53]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.01-09.52.37:287][ 53]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.01-09.52.37:289][ 53]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.01-09.52.37:291][ 53]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.01-09.52.37:291][ 53]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.01-09.52.37:291][ 53]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.01-09.52.37:294][ 53]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.01-09.52.37:294][ 53]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.01-09.52.37:294][ 53]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.01-09.52.37:295][ 53]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.01-09.52.37:295][ 53]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.01-09.52.37:295][ 53]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.01-09.52.37:295][ 53]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.01-09.52.37:297][ 53]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.01-09.52.37:297][ 53]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.01-09.52.37:297][ 53]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.01-09.52.37:298][ 53]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.01-09.52.37:298][ 53]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.01-09.52.37:298][ 53]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.01-09.52.37:299][ 53]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.01-09.52.37:299][ 53]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.01-09.52.37:312][ 53]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.01-09.52.37:494][ 53]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.01-09.52.37:495][ 53]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.01-09.52.37:495][ 53]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) +[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) +[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.01-09.52.37:502][ 53]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (590) +[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (588) +[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) +[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) +[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) +[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module Synthesis (580) +[2024.07.01-09.52.37:504][ 53]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) +[2024.07.01-09.52.37:504][ 53]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) +[2024.07.01-09.52.37:504][ 53]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) +[2024.07.01-09.52.37:504][ 53]LogModuleManager: Shutting down and abandoning module OpenXREditor (572) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module GooglePAD (566) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module EditableMesh (564) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module CableComponent (562) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AssetTags (560) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AudioCapture (558) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) +[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) +[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) +[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) +[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module MediaCompositing (540) +[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module ImgMedia (538) +[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (536) +[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module MotoSynth (534) +[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (532) +[2024.07.01-09.52.37:506][ 53]LogOpenImageDenoise: OIDN shutting down +[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module MeshConversion (530) +[2024.07.01-09.52.37:507][ 53]LogModuleManager: Shutting down and abandoning module DynamicMesh (528) +[2024.07.01-09.52.37:507][ 53]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (526) +[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometricObjects (524) +[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (522) +[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (520) +[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (518) +[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (516) +[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (514) +[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (513) +[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (510) +[2024.07.01-09.52.37:509][ 53]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (508) +[2024.07.01-09.52.37:509][ 53]LogModuleManager: Shutting down and abandoning module FractureEditor (506) +[2024.07.01-09.52.37:509][ 53]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (504) +[2024.07.01-09.52.37:509][ 53]LogModuleManager: Shutting down and abandoning module ChaosNiagara (502) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (501) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module AlembicImporter (498) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module AlembicLibrary (497) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module GeometryCache (496) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (495) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module BackChannel (490) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (488) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module AutomationUtils (486) +[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (484) +[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (482) +[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (480) +[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (478) +[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (476) +[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (474) +[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) +[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (470) +[2024.07.01-09.52.37:515][ 53]LogModuleManager: Shutting down and abandoning module PluginBrowser (468) +[2024.07.01-09.52.37:517][ 53]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (466) +[2024.07.01-09.52.37:517][ 53]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) +[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) +[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) +[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (458) +[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) +[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) +[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module UObjectPlugin (452) +[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) +[2024.07.01-09.52.37:520][ 53]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.01-09.52.37:521][ 53]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) +[2024.07.01-09.52.37:523][ 53]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) +[2024.07.01-09.52.37:525][ 53]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) +[2024.07.01-09.52.37:526][ 53]LogModuleManager: Shutting down and abandoning module SourceControl (441) +[2024.07.01-09.52.37:526][ 53]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) +[2024.07.01-09.52.37:526][ 53]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) +[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.01-09.52.37:528][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.01-09.52.37:528][ 53]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.01-09.52.37:958][ 53]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.01-09.52.37:958][ 53]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.01-09.52.37:959][ 53]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.01-09.52.37:961][ 53]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.01-09.52.37:961][ 53]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.01-09.52.37:962][ 53]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.01-09.52.37:963][ 53]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.07.01-09.52.37:963][ 53]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.01-09.52.37:963][ 53]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.01-09.52.37:964][ 53]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.01-09.52.37:964][ 53]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.01-09.52.37:964][ 53]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.01-09.52.37:966][ 53]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.01-09.52.37:968][ 53]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.01-09.52.37:968][ 53]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.07.01-09.52.38:070][ 53]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.07.01-09.52.38:172][ 53]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.01-09.52.38:172][ 53]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) +[2024.07.01-09.52.38:172][ 53]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (382) +[2024.07.01-09.52.38:172][ 53]LogModuleManager: Shutting down and abandoning module Niagara (380) +[2024.07.01-09.52.38:175][ 53]LogModuleManager: Shutting down and abandoning module SignalProcessing (379) +[2024.07.01-09.52.38:175][ 53]LogModuleManager: Shutting down and abandoning module NiagaraEditor (377) +[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module NiagaraCore (374) +[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372) +[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (370) +[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (368) +[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (366) +[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (364) +[2024.07.01-09.52.38:178][ 53]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.01-09.52.38:178][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (362) +[2024.07.01-09.52.38:178][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (360) +[2024.07.01-09.52.38:178][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (358) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (356) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapController (354) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (352) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapAR (350) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module DataValidation (348) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (342) +[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.01-09.52.38:180][ 53]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.01-09.52.38:185][ 53]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.01-09.52.38:186][ 53]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.01-09.52.38:186][ 53]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.01-09.52.38:188][ 53]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) +[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) +[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) +[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.01-09.52.38:191][ 53]LogModuleManager: Shutting down and abandoning module Paper2D (312) +[2024.07.01-09.52.38:191][ 53]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) +[2024.07.01-09.52.38:192][ 53]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.01-09.52.38:212][ 53]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.01-09.52.38:212][ 53]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.01-09.52.38:213][ 53]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.01-09.52.38:213][ 53]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.01-09.52.38:213][ 53]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.01-09.52.38:215][ 53]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.01-09.52.38:215][ 53]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.01-09.52.38:216][ 53]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.01-09.52.38:217][ 53]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.01-09.52.38:217][ 53]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.01-09.52.38:220][ 53]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.01-09.52.38:220][ 53]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.01-09.52.38:222][ 53]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.01-09.52.38:222][ 53]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.01-09.52.38:225][ 53]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.01-09.52.38:225][ 53]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.01-09.52.38:228][ 53]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.01-09.52.38:229][ 53]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.01-09.52.38:231][ 53]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.01-09.52.38:235][ 53]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.01-09.52.38:235][ 53]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.01-09.52.38:235][ 53]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.01-09.52.38:236][ 53]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.01-09.52.38:236][ 53]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.01-09.52.38:236][ 53]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.01-09.52.38:236][ 53]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.01-09.52.38:237][ 53]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.01-09.52.38:237][ 53]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.01-09.52.38:238][ 53]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.01-09.52.38:238][ 53]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.01-09.52.38:238][ 53]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.01-09.52.38:239][ 53]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.01-09.52.38:240][ 53]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.01-09.52.38:241][ 53]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.01-09.52.38:241][ 53]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.01-09.52.38:242][ 53]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.01-09.52.38:242][ 53]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.01-09.52.38:244][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.01-09.52.38:245][ 53]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.01-09.52.38:245][ 53]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.01-09.52.38:245][ 53]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.01-09.52.38:245][ 53]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.01-09.52.38:246][ 53]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.01-09.52.38:246][ 53]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.01-09.52.38:246][ 53]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.01-09.52.38:247][ 53]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.01-09.52.38:247][ 53]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.01-09.52.38:265][ 53]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.01-09.52.38:266][ 53]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.01-09.52.38:266][ 53]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.01-09.52.38:266][ 53]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.01-09.52.38:266][ 53]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.01-09.52.38:298][ 53]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.01-09.52.38:299][ 53]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.01-09.52.38:299][ 53]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.01-09.52.38:299][ 53]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.01-09.52.38:317][ 53]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.01-09.52.38:493][ 53]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.01-09.52.38:493][ 53]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.01-09.52.38:493][ 53]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.01-09.52.38:493][ 53]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.01-09.52.38:494][ 53]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.01-09.52.38:494][ 53]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.01-09.52.38:495][ 53]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.01-09.52.38:495][ 53]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.01-09.52.38:495][ 53]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.01-09.52.38:495][ 53]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.01-09.52.38:496][ 53]LogModuleManager: Shutting down and abandoning module DatasmithContent (108) +[2024.07.01-09.52.38:496][ 53]LogModuleManager: Shutting down and abandoning module VariantManagerContent (106) +[2024.07.01-09.52.38:496][ 53]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104) +[2024.07.01-09.52.38:498][ 53]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.01-09.52.38:498][ 53]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) +[2024.07.01-09.52.38:498][ 53]LogModuleManager: Shutting down and abandoning module OpenXRAR (100) +[2024.07.01-09.52.38:498][ 53]LogModuleManager: Shutting down and abandoning module AugmentedReality (99) +[2024.07.01-09.52.38:498][ 53]LogModuleManager: Shutting down and abandoning module OpenXRHMD (96) +[2024.07.01-09.52.38:504][ 53]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) +[2024.07.01-09.52.38:504][ 53]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) +[2024.07.01-09.52.38:505][ 53]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2024.07.01-09.52.38:505][ 53]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) +[2024.07.01-09.52.38:505][ 53]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) +[2024.07.01-09.52.38:508][ 53]LogModuleManager: Shutting down and abandoning module XMPP (79) +[2024.07.01-09.52.38:509][ 53]LogModuleManager: Shutting down and abandoning module WebSockets (78) +[2024.07.01-09.52.38:559][ 53]LogModuleManager: Shutting down and abandoning module HTTP (75) +[2024.07.01-09.52.38:559][ 53]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.01-09.52.38:559][ 53]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B510C7D7E-4885-B2AA-CEAB-92ABC161A0C8%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.01-09.52.38:559][ 53]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.01-09.52.38:593][ 53]LogModuleManager: Shutting down and abandoning module SSL (74) +[2024.07.01-09.52.38:608][ 53]LogModuleManager: Shutting down and abandoning module WmfMedia (70) +[2024.07.01-09.52.38:613][ 53]LogModuleManager: Shutting down and abandoning module Media (69) +[2024.07.01-09.52.38:616][ 53]LogModuleManager: Shutting down and abandoning module MediaInfo (68) +[2024.07.01-09.52.38:616][ 53]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) +[2024.07.01-09.52.38:617][ 53]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) +[2024.07.01-09.52.38:618][ 53]LogModuleManager: Shutting down and abandoning module MLSDK (60) +[2024.07.01-09.52.38:618][ 53]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) +[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) +[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module MagicLeap (54) +[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.01-09.52.38:620][ 53]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.01-09.52.38:621][ 53]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.01-09.52.38:621][ 53]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.01-09.52.38:621][ 53]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.01-09.52.38:623][ 53]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.01-09.52.38:623][ 53]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.01-09.52.38:624][ 53]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.01-09.52.38:630][ 53]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.01-09.52.38:634][ 53]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.01-09.52.38:636][ 53]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.01-09.52.38:636][ 53]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.01-09.52.38:636][ 53]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.01-09.52.38:641][ 53]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.01-09.52.38:642][ 53]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.01-09.52.38:643][ 53]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.01-09.52.38:643][ 53]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.01-09.52.38:643][ 53]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.01-09.52.38:644][ 53]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.01-09.52.38:644][ 53]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.01-09.52.38:644][ 53]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.01-09.52.38:645][ 53]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.01-09.52.38:645][ 53]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.01-09.52.38:647][ 53]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.01-09.52.38:692][ 53]LogD3D11RHI: Shutdown +[2024.07.01-09.52.38:692][ 53]LogD3D11RHI: CleanupD3DDevice +[2024.07.01-09.52.38:740][ 53]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.01-09.52.38:776][ 53]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.01-09.52.38:777][ 53]LogExit: Exiting. +[2024.07.01-09.52.38:796][ 53]Log file closed, 07/01/24 11:52:38 diff --git a/Saved/Logs/DesertGame-backup-2024.07.01-10.07.35.log b/Saved/Logs/DesertGame-backup-2024.07.01-10.07.35.log new file mode 100644 index 0000000..a7c25d6 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.01-10.07.35.log @@ -0,0 +1,1525 @@ +Log file open, 07/01/24 11:53:58 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.181783 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.53.58:749][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.01-09.53.58:749][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.01-09.53.58:750][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.53.58:750][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.53.58:754][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-09.53.58:754][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-09.53.58:755][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-09.53.58:755][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.01-09.53.58:755][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.01-09.53.58:755][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-09.53.58:755][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.01-09.53.58:756][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.01-09.53.58:756][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.01-09.53.58:756][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.01-09.53.58:756][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-09.53.58:756][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.01-09.53.58:756][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.01-09.53.58:756][ 0]LogInit: User: bib +[2024.07.01-09.53.58:756][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.01-09.53.58:756][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.01-09.53.58:756][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.01-09.53.58:756][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.01-09.53.58:756][ 0]LogMemory: Process Physical Memory: 146.30 MB used, 146.30 MB peak +[2024.07.01-09.53.58:756][ 0]LogMemory: Process Virtual Memory: 132.00 MB used, 132.00 MB peak +[2024.07.01-09.53.58:756][ 0]LogMemory: Physical Memory: 10705.10 MB used, 5363.60 MB free, 16068.70 MB total +[2024.07.01-09.53.58:756][ 0]LogMemory: Virtual Memory: 134205048.00 MB used, 12676.16 MB free, 134217728.00 MB total +[2024.07.01-09.53.58:759][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.01-09.53.58:773][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.01-09.53.58:774][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.01-09.53.58:774][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.01-09.53.58:776][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.01-09.53.58:776][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.01-09.53.58:776][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.01-09.53.58:776][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.01-09.53.58:776][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.01-09.53.58:777][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.01-09.53.58:777][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.01-09.53.58:777][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.01-09.53.58:777][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.01-09.53.58:791][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-09.53.58:801][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.01-09.53.58:801][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.01-09.53.58:887][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.01-09.53.58:890][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-09.53.58:890][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.01-09.53.58:890][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.01-09.53.58:890][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.01-09.53.58:966][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.01-09.53.58:966][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-09.53.58:967][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-09.53.58:974][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.01-09.53.58:974][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.01-09.53.58:974][ 0]LogWindows: EnumDisplayDevices: +[2024.07.01-09.53.58:974][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.01-09.53.58:974][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-09.53.58:974][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-09.53.58:975][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-09.53.58:975][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.01-09.53.58:975][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.01-09.53.58:975][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.01-09.53.58:975][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.01-09.53.58:975][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-09.53.58:980][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-09.53.59:041][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.01-09.53.59:048][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.01-09.53.59:048][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.01-09.53.59:049][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.01-09.53.59:049][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.01-09.53.59:049][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.01-09.53.59:049][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.01-09.53.59:059][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.01-09.53.59:286][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.01-09.53.59:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.01-09.53.59:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.01-09.53.59:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.01-09.53.59:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.01-09.53.59:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.01-09.53.59:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.01-09.53.59:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.01-09.53.59:302][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.01-09.53.59:302][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.01-09.53.59:302][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.01-09.53.59:314][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.01-09.53.59:314][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.01-09.53.59:320][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.01-09.53.59:324][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.01-09.53.59:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.01-09.53.59:329][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.01-09.53.59:336][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.01-09.53.59:339][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.01-09.53.59:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.01-09.53.59:358][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.01-09.53.59:358][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.01-09.53.59:363][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.01-09.53.59:366][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.01-09.53.59:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.01-09.53.59:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.01-09.53.59:378][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.01-09.53.59:378][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.01-09.53.59:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.01-09.53.59:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.01-09.53.59:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.01-09.53.59:393][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.01-09.53.59:393][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.01-09.53.59:398][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.01-09.53.59:421][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.01-09.53.59:443][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.01-09.53.59:443][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/24452/). +[2024.07.01-09.53.59:444][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/B06E5E18494240091F0EF0B665470A79/'. +[2024.07.01-09.53.59:444][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.01-09.53.59:444][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.01-09.53.59:444][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.01-09.54.00:016][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.01-09.54.00:080][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-09.54.00:080][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.01-09.54.00:080][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.01-09.54.00:080][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.01-09.54.00:080][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-09.54.00:080][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.01-09.54.00:094][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.01-09.54.00:094][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-09.54.00:094][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.01-09.54.00:101][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.01-09.54.00:101][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1742.29MBs, RandomWriteSpeed=170.14MBs. Assigned SpeedClass 'Local' +[2024.07.01-09.54.00:102][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.01-09.54.00:102][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.01-09.54.00:102][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.01-09.54.00:138][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.01-09.54.00:138][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.01-09.54.00:158][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up +[2024.07.01-09.54.00:332][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-09.54.00:332][ 0]LogInit: Active device profile: [000001F61F8F0D00][000001F61D052980 49] Windows +[2024.07.01-09.54.00:332][ 0]LogInit: Profiles: [000001F61F8F0D00][000001F61D052980 49] Windows, [000001F61F8A6300][000001F61D23CB00 49] WindowsNoEditor, [000001F61F8F1C00][000001F61D240C80 49] WindowsServer, [000001F61F8A7100][000001F61D244E00 49] WindowsClient, [000001F61F8F2900][000001F61D248F80 49] IOS, [000001F61F8A5A00][000001F61D24D100 49] iPadAir, [000001F61F8F3E00][000001F61D251280 49] iPadAir2, [000001F61F859100][000001F61D259540 49] IPadPro, [000001F61F859200][000001F61D255580 49] iPadAir3, [000001F61F8A4C00][000001F61D25D700 49] iPadAir4, [000001F61F859E00][000001F61F623880 49] iPadMini2, [000001F61F8A7300][000001F61F627A00 49] iPadMini3, [000001F61F85B900][000001F61F62BB80 49] iPadMini4, [000001F61F8A5000][000001F61F62E180 49] iPadMini5, [000001F61F860900][000001F61F636440 49] iPhone6, [000001F61F860A00][000001F61F632480 49] iPodTouch6, [000001F61F8F2E00][000001F61F63E740 49] iPhone7, [000001F61F8F2F00][000001F61F63A780 49] iPodTouch7, [000001F61F85BE00][000001F61D2388C0 49] iPhone5S, [000001F61F8F1100][000001F61F642A00 49] iPhone6Plus, [000001F61F860100][000001F61F646B40 49] iPhone6S, [000001F61F858300][000001F61F64ECC0 49] iPhone6SPlus, [000001F61F862800][000001F61F652E40 49] iPhone7Plus, [000001F61F85A300][000001F61F656FC0 49] iPhoneSE, [000001F61F862600][000001F61F65B140 49] iPhone8, [000001F61F859000][000001F61F65F2C0 49] iPhone8Plus, [000001F61F863100][000001F61F663440 49] iPhoneX, [000001F61F8F1500][000001F61F6675C0 49] iPhoneXS, [000001F61F862B00][000001F61F66B740 49] iPhoneXSMax, [000001F61F8F0700][000001F6206CB8C0 49] iPhoneXR, [000001F61F860700][000001F620729A40 49] iPhone11, [000001F61F8F0E00][000001F62072DBC0 49] iPhone11Pro, [000001F61F861A00][000001F62079C1C0 49] iPhone11ProMax, [000001F61F8F3800][000001F6207B0340 49] iPhoneSE2, [000001F61F863800][000001F62083C4C0 49] iPhone12Mini, [000001F61F8F2300][000001F620860640 49] iPhone12, [000001F61F862300][000001F6209287C0 49] iPhone12Pro, [000001F61F8F0500][000001F613ECA940 49] iPhone12ProMax, [000001F61F861500][000001F61F64AA80 49] iPadPro105, [000001F61F8F0A00][000001F613EE6BC0 49] iPadPro129, [000001F61F863D00][000001F613EEAD00 49] iPadPro97, [000001F61F8F1200][000001F620A7AE80 49] iPadPro2_129, [000001F61F862A00][000001F613EEF000 49] iPad5, [000001F61F8F1D00][000001F613EF3180 49] iPad6, [000001F61F861300][000001F613EFB300 49] iPad7, [000001F61F8F3A00][000001F613F03480 49] iPad8, [000001F61F860300][000001F613F07600 49] iPadPro11, [000001F61F8F0100][000001F613F0B780 49] iPadPro2_11, [000001F61F861600][000001F613F0F900 49] iPadPro3_129, [000001F61F8F3300][000001F613F39A80 49] iPadPro4_129, [000001F61F861000][000001F6206CFC00 49] AppleTV, [000001F61F8F1B00][000001F6134E6200 49] AppleTV4K, [000001F61F863200][000001F6134F2380 49] TVOS, [000001F61F8F3B00][000001F62071A500 49] Mac, [000001F61F863700][000001F613D6A680 49] MacClient, [000001F61F8F3F00][000001F613DA8800 49] MacNoEditor, [000001F61F863000][000001F613DAC980 49] MacServer, [000001F61F8F2C00][000001F620780B00 49] Linux, [000001F61F861D00][000001F620A76C40 49] LinuxAArch64, [000001F61F8F2A00][000001F620822D80 49] LinuxNoEditor, [000001F61F863900][000001F620826EC0 49] LinuxAArch64NoEditor, [000001F61F8F3100][000001F620785040 49] LinuxClient, [000001F61F862F00][000001F6207891C0 49] LinuxAArch64Client, [000001F61F8F3200][000001F62078D340 49] LinuxServer, [000001F61F863F00][000001F6207914C0 49] LinuxAArch64Server, [000001F61F8F0200][000001F620795640 49] Android, [000001F61F860500][000001F6207997C0 49] Android_Low, [000001F61F8F2200][000001F620B27940 49] Android_Mid, [000001F61F863B00][000001F620B2BAC0 49] Android_High, [000001F61F8F2000][000001F620B2E0C0 49] Android_Default, [000001F61F863300][000001F620B32240 49] Android_Adreno4xx, [000001F61F8F3700][000001F620B3E3C0 49] Android_Adreno5xx_Low, [000001F61F860B00][000001F620B42540 49] Android_Adreno5xx, [000001F61F8F2600][000001F620B466C0 49] Android_Adreno6xx, [000001F61F8A4500][000001F620B4A840 49] Android_Adreno6xx_Vulkan, [000001F61F859300][000001F613E829C0 49] Android_Mali_T6xx, [000001F61F8A7B00][000001F613E90B40 49] Android_Mali_T7xx, [000001F61F85B300][000001F613E94CC0 49] Android_Mali_T8xx, [000001F61F8A6E00][000001F62082AE00 49] Android_Mali_G71, [000001F61F85A800][000001F620A46F40 49] Android_Mali_G72, [000001F61F8A5400][000001F620A4B080 49] Android_Mali_G72_Vulkan, [000001F61F859500][000001F620A531C0 49] Android_Mali_G76, [000001F61F8A7D00][000001F620A5B340 49] Android_Mali_G76_Vulkan, [000001F61F85AC00][000001F620A694C0 49] Android_Mali_G77, [000001F61F8A7600][000001F620A6D640 49] Android_Mali_G77_Vulkan, [000001F61F859700][000001F620A717C0 49] Android_Mali_G78, [000001F61F8A6200][000001F613E99940 49] Android_Mali_G78_Vulkan, [000001F61F858B00][000001F613E9DAC0 49] Android_Mali_G710, [000001F61F8A4300][000001F613EA00C0 49] Android_Mali_G710_Vulkan, [000001F61F858200][000001F613EA4240 49] Android_Vulkan_SM5, [000001F61F8A4800][000001F613EA83C0 49] Android_PowerVR_G6xxx, [000001F61F85A500][000001F613EAC540 49] Android_PowerVR_GT7xxx, [000001F61F8A4E00][000001F613EB06C0 49] Android_PowerVR_GE8xxx, [000001F61F859400][000001F620730840 49] Android_PowerVR_GM9xxx, [000001F61F8A7400][000001F6207709C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001F61F858600][000001F620778B40 49] Android_TegraK1, [000001F61F8A5E00][000001F62077CCC0 49] Android_Unknown_Vulkan, [000001F61F85A100][000001F617744E40 49] Lumin, [000001F61F8A5100][000001F620A56F80 49] Lumin_Desktop, [000001F61F85B400][000001F6177490C0 49] HoloLens, +[2024.07.01-09.54.00:422][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.01-09.54.00:422][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.01-09.54.00:422][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.01-09.54.00:422][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.01-09.54.00:422][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.01-09.54.00:432][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.01-09.54.00:707][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.01-09.54.00:778][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.01-09.54.00:782][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.01-09.54.00:782][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.01-09.54.00:782][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.01-09.54.00:963][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F5B870B94B2F3EA7023EE7A85DA239C3 | Instance: F9D1531B41D4DD4A5A17859A482C7D27 (NB-PBM2H22CST-24452). +[2024.07.01-09.54.01:000][ 0]LogPython: Using Python 3.7.7 +[2024.07.01-09.54.01:418][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.01-09.54.01:422][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.01-09.54.01:658][ 0]SourceControl: Source control is disabled +[2024.07.01-09.54.01:658][ 0]SourceControl: Source control is disabled +[2024.07.01-09.54.01:660][ 0]SourceControl: Source control is disabled +[2024.07.01-09.54.01:662][ 0]SourceControl: Source control is disabled +[2024.07.01-09.54.01:664][ 0]SourceControl: Source control is disabled +[2024.07.01-09.54.01:674][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.01-09.54.01:678][ 0]LogUProjectInfo: Found projects: +[2024.07.01-09.54.01:714][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.01-09.54.01:723][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-09.54.01:723][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-09.54.01:812][ 0]LogCollectionManager: Loaded 0 collections in 0.001156 seconds +[2024.07.01-09.54.01:832][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.01-09.54.01:832][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.01-09.54.01:832][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.01-09.54.01:832][ 0]LogOcInput: OculusInput pre-init called +[2024.07.01-09.54.02:013][ 0]LogEngine: Initializing Engine... +[2024.07.01-09.54.02:017][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.01-09.54.02:018][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-09.54.02:018][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.01-09.54.02:018][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.01-09.54.02:122][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.01-09.54.02:128][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.01-09.54.02:128][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.01-09.54.02:130][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.01-09.54.02:131][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.01-09.54.02:131][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.01-09.54.02:131][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.01-09.54.02:131][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-09.54.02:131][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-09.54.02:131][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-09.54.02:131][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-09.54.02:131][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-09.54.02:131][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-09.54.02:131][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-09.54.02:131][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-09.54.02:131][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-09.54.02:131][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-09.54.02:131][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-09.54.02:131][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-09.54.02:140][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-09.54.02:140][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-09.54.02:151][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) +[2024.07.01-09.54.02:156][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-09.54.02:158][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-09.54.02:158][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-09.54.02:159][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-09.54.02:159][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-09.54.02:159][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-09.54.02:159][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-09.54.02:159][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-09.54.02:159][ 0]LogInit: FAudioDevice initialized. +[2024.07.01-09.54.02:160][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.01-09.54.02:160][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.01-09.54.02:207][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-09.54.02:207][ 0]LogInit: Texture streaming: Enabled +[2024.07.01-09.54.02:217][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.01-09.54.02:219][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.01-09.54.02:219][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.01-09.54.02:220][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.01-09.54.02:239][ 0]LogInit: Transaction tracking system initialized +[2024.07.01-09.54.02:255][ 0]BlueprintLog: New page: Editor Load +[2024.07.01-09.54.02:295][ 0]LocalizationService: Localization service is disabled +[2024.07.01-09.54.02:311][ 0]TimingProfiler: Initialize +[2024.07.01-09.54.02:311][ 0]TimingProfiler: OnSessionChanged +[2024.07.01-09.54.02:311][ 0]LoadingProfiler: Initialize +[2024.07.01-09.54.02:311][ 0]LoadingProfiler: OnSessionChanged +[2024.07.01-09.54.02:311][ 0]NetworkingProfiler: Initialize +[2024.07.01-09.54.02:311][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.01-09.54.02:311][ 0]MemoryProfiler: Initialize +[2024.07.01-09.54.02:311][ 0]MemoryProfiler: OnSessionChanged +[2024.07.01-09.54.02:421][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.01-09.54.02:422][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.01-09.54.02:439][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.01-09.54.02:730][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.01-09.54.02:732][ 0]SourceControl: Source control is disabled +[2024.07.01-09.54.02:732][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.786 +[2024.07.01-09.54.02:732][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-09.54.02:732][ 0]LightingResults: New page: Lighting Build +[2024.07.01-09.54.02:733][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.54.02:733][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.54.02:733][ 0]MapCheck: New page: Map Check +[2024.07.01-09.54.02:733][ 0]LightingResults: New page: Lighting Build +[2024.07.01-09.54.02:744][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-09.54.02:746][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.01-09.54.02:826][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.07.01-09.54.03:565][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-09.54.03:566][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-09.54.03:580][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-09.54.03:592][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.07.01-09.54.03:592][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-09.54.03:592][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,24ms to complete. +[2024.07.01-09.54.03:592][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.860 +[2024.07.01-09.54.03:595][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.649 +[2024.07.01-09.54.03:742][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.54.03:747][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.54.03:751][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.54.03:756][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-09.54.03:772][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. +[2024.07.01-09.54.03:777][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.01-09.54.03:780][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-09.54.03:780][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:780][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-09.54.03:780][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:780][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.01-09.54.03:780][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 +[2024.07.01-09.54.03:781][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-09.54.03:781][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:781][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-09.54.03:781][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:781][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.01-09.54.03:781][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.01-09.54.03:783][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.01-09.54.03:783][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:783][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.01-09.54.03:783][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:783][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.01-09.54.03:783][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2024.07.01-09.54.03:784][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.54.03:785][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:785][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-09.54.03:785][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:785][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.01-09.54.03:785][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.01-09.54.03:786][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-09.54.03:786][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:786][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-09.54.03:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.01-09.54.03:786][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-09.54.03:788][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-09.54.03:788][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:788][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-09.54.03:788][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:788][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.01-09.54.03:788][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.01-09.54.03:790][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-09.54.03:790][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:790][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-09.54.03:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.01-09.54.03:790][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.01-09.54.03:791][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-09.54.03:791][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:791][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-09.54.03:791][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:791][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.01-09.54.03:791][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.01-09.54.03:793][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-09.54.03:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-09.54.03:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.01-09.54.03:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-09.54.03:795][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-09.54.03:795][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:795][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-09.54.03:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.01-09.54.03:795][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.01-09.54.03:796][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-09.54.03:796][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:796][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-09.54.03:796][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:796][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.01-09.54.03:796][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.01-09.54.03:798][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-09.54.03:798][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:798][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-09.54.03:798][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:798][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.01-09.54.03:798][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.01-09.54.03:799][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.54.03:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-09.54.03:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.01-09.54.03:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-09.54.03:801][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-09.54.03:801][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:801][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-09.54.03:801][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:801][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.01-09.54.03:801][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.01-09.54.03:802][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-09.54.03:802][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:802][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-09.54.03:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.01-09.54.03:802][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.01-09.54.03:804][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-09.54.03:804][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:804][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-09.54.03:804][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:804][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.01-09.54.03:804][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2024.07.01-09.54.03:806][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-09.54.03:806][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:806][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-09.54.03:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.01-09.54.03:806][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2024.07.01-09.54.03:808][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-09.54.03:808][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:808][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-09.54.03:808][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:808][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.01-09.54.03:808][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.07.01-09.54.03:810][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.54.03:810][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:810][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-09.54.03:810][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:810][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.01-09.54.03:810][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.01-09.54.03:811][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.54.03:811][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:811][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-09.54.03:811][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:811][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.01-09.54.03:811][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-09.54.03:813][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-09.54.03:813][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:813][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-09.54.03:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.01-09.54.03:813][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-09.54.03:814][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-09.54.03:814][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:814][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-09.54.03:814][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:814][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.01-09.54.03:814][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.01-09.54.03:816][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.01-09.54.03:816][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:816][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.01-09.54.03:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.01-09.54.03:816][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.01-09.54.03:818][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-09.54.03:818][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:818][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-09.54.03:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.01-09.54.03:818][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.01-09.54.03:820][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-09.54.03:820][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:820][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-09.54.03:820][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:820][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.01-09.54.03:820][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.07.01-09.54.03:821][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-09.54.03:822][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-09.54.03:822][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-09.54.03:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-09.54.03:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.01-09.54.03:822][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.01-09.54.03:937][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-09.54.03:938][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.01-09.54.04:004][ 0]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.01-09.54.04:005][ 0]LogSlate: Took 0.000620 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.01-09.54.04:007][ 0]LogSlate: Took 0.000353 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.01-09.54.04:075][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). +[2024.07.01-09.54.04:150][ 0]LogSlate: Took 0.000762 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-09.54.04:200][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.01-09.54.04:200][ 0]LogLoad: (Engine Initialization) Total time: 6.25 seconds +[2024.07.01-09.54.04:200][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.01-09.54.04:238][ 0]LogAssetRegistry: Asset discovery search completed in 4.0802 seconds +[2024.07.01-09.54.04:242][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.01-09.54.04:245][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.01-09.54.05:255][ 45]LogSlate: Took 0.000355 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-09.56.01:222][921]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor +[2024.07.01-09.56.01:231][921]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders. +[2024.07.01-09.56.07:777][322]LogSlate: Window 'M_Sandstone_basecolor' being destroyed +[2024.07.01-09.56.07:785][322]LogSlate: Window 'M_Sandstone_basecolor' being destroyed +[2024.07.01-09.58.05:798][483]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms +[2024.07.01-09.58.05:881][483]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.01-09.58.05:882][483]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-09.58.05:882][483]LightingResults: New page: Lighting Build +[2024.07.01-09.58.05:882][483]LoadErrors: New page: Loading map: Map.umap +[2024.07.01-09.58.05:914][483]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-09.58.05:914][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-09.58.05:914][483]MapCheck: New page: Map Check +[2024.07.01-09.58.05:914][483]LightingResults: New page: Lighting Build +[2024.07.01-09.58.05:924][483]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-09.58.05:927][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.01-09.58.05:927][483]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.01-09.58.05:978][483]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-09.58.05:978][483]LogAIModule: Creating AISystem for world Map +[2024.07.01-09.58.05:986][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.01-09.58.05:989][483]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-09.58.05:989][483]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,124ms to complete. +[2024.07.01-09.58.05:989][483]LogFileHelpers: Loading map 'Map' took 0.108 +[2024.07.01-09.58.28:390][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.01-09.58.30:268][236]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.01-09.58.30:493][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.01-09.58.30:509][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.01-09.58.30:516][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.01-09.58.54:866][554]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Adobe/Adobe Substance 3D Painter/export/saeule_destroyed/Material_Normal_DirectX.png] +[2024.07.01-09.58.54:882][554]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Adobe/Adobe Substance 3D Painter/export/saeule_destroyed/Material_Normal_DirectX.png) +[2024.07.01-09.58.55:014][554]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.01-09.58.55:116][554]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.01-09.58.55:116][554]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.01-09.58.55:127][554]LogEditorFactories: -- imported successfully +[2024.07.01-09.59.51:032][583]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor +[2024.07.01-10.00.29:360][550]LogSlate: Window 'M_Sandstone_basecolor' being destroyed +[2024.07.01-10.00.29:381][550]LogSlate: Window 'M_Sandstone_basecolor' being destroyed +[2024.07.01-10.02.23:590][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.01-10.02.25:756][421]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.01-10.02.26:039][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.01-10.02.26:061][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.01-10.02.26:067][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.07.01-10.02.34:894][655]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Adobe/Adobe Substance 3D Painter/export/saeule/Material_Normal_DirectX.png] +[2024.07.01-10.02.34:911][655]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Adobe/Adobe Substance 3D Painter/export/saeule/Material_Normal_DirectX.png) +[2024.07.01-10.02.35:041][655]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.01-10.02.35:148][655]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.01-10.02.35:148][655]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.01-10.02.35:159][655]LogEditorFactories: -- imported successfully +[2024.07.01-10.02.45:173][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.01-10.02.46:210][ 50]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.01-10.02.46:352][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.01-10.02.46:364][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.01-10.02.46:370][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.01-10.02.51:050][191]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Adobe/Adobe Substance 3D Painter/export/Treppe_Normal_DirectX.png] +[2024.07.01-10.02.51:067][191]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Adobe/Adobe Substance 3D Painter/export/Treppe_Normal_DirectX.png) +[2024.07.01-10.02.51:195][191]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.01-10.02.51:303][191]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.01-10.02.51:303][191]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.01-10.02.51:314][191]LogEditorFactories: -- imported successfully +[2024.07.01-10.03.35:735][ 12]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX +[2024.07.01-10.03.39:695][136]LogSlate: Window 'Material_Normal_DirectX' being destroyed +[2024.07.01-10.03.39:720][136]LogSlate: Window 'Material_Normal_DirectX' being destroyed +[2024.07.01-10.03.43:553][402]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color +[2024.07.01-10.03.45:281][449]LogSlate: Window 'Material_Base_color' being destroyed +[2024.07.01-10.03.45:289][449]LogSlate: Window 'Material_Base_color' being destroyed +[2024.07.01-10.03.52:063][858]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal +[2024.07.01-10.03.53:877][917]LogSlate: Window 'M_Sandstone_normal' being destroyed +[2024.07.01-10.03.53:886][917]LogSlate: Window 'M_Sandstone_normal' being destroyed +[2024.07.01-10.03.58:300][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.01-10.03.58:333][177]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal_DirectX.uasset" SILENT=true +[2024.07.01-10.03.58:675][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectXA622989A40E3A405D99DA2AB42461DAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal_DirectX.uasset' +[2024.07.01-10.03.59:023][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectXA0D70C614B42D4B181ACE99255D35122.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Normal_DirectX.uasset' +[2024.07.01-10.03.59:036][177]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset" SILENT=true +[2024.07.01-10.03.59:369][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Normal_DirectXB8FEC3BA4E363382DB0238ADCE5CAC0A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset' +[2024.07.01-10.03.59:382][177]AssetCheck: New page: Asset Save: multiple assets +[2024.07.01-10.03.59:382][177]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX +[2024.07.01-10.03.59:382][177]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX +[2024.07.01-10.03.59:382][177]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Normal_DirectX.Material_Normal_DirectX +[2024.07.01-10.05.20:580][635]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.07.01-10.05.20:581][635]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 144180B7C76C4F898B23AE8AA89FFC25AF22357B), compiling. +[2024.07.01-10.05.20:599][635]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.01-10.05.20:603][635]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.01-10.05.20:675][635]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.01-10.05.20:784][635]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 15DCF28F3E6AAA20DEC906442BDB799A678642C3), compiling. +[2024.07.01-10.05.20:785][635]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5456C493CEB73F9EA05B064E1E89C5E6E5D3B1A5), compiling. +[2024.07.01-10.05.20:787][635]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C1E2D039D4BF914245465CD60B9D2F2328A574A), compiling. +[2024.07.01-10.05.20:788][635]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 991624496EFB3396C39DA0AEDAC9A9D101F9F651), compiling. +[2024.07.01-10.05.20:789][635]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 537A79D8E94895DAEBF2732B4C7CB9E29D7C03B7), compiling. +[2024.07.01-10.05.20:790][635]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: AF66F2E460EB44626C835D5848131CE0C5CFB57E), compiling. +[2024.07.01-10.05.20:790][635]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FB46EFA624F9DD8140B615D2A9360A96F2165E24), compiling. +[2024.07.01-10.05.20:800][635]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.01-10.05.20:800][635]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-10.05.20:800][635]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-10.05.20:802][635]LogSlate: Took 0.000247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.01-10.05.20:852][635]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.20:852][635]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.01-10.05.20:853][635]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.01-10.05.20:853][635]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.20:853][635]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.01-10.05.20:853][635]LogSlate: Took 0.000270 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.01-10.05.20:899][636]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.01-10.05.20:899][636]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.01-10.05.20:899][636]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.01-10.05.20:899][636]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.01-10.05.20:899][636]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.01-10.05.21:756][683]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.01-10.05.21:756][683]LogShaderCompilers: Display: Total job queries 20, among them cache hits 0 (0.00%) +[2024.07.01-10.05.21:756][683]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) +[2024.07.01-10.05.21:756][683]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.01-10.05.21:757][683]LogShaderCompilers: Display: ================================================ +[2024.07.01-10.05.22:002][696]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.01-10.05.22:002][696]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-10.05.22:002][696]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-10.05.22:469][727]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.01-10.05.22:470][727]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-10.05.22:470][727]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-10.05.22:553][734]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:553][734]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.01-10.05.22:553][734]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.01-10.05.22:553][734]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:555][734]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:557][734]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.01-10.05.22:557][734]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.01-10.05.22:557][734]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:559][734]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:625][737]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.01-10.05.22:625][737]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:625][737]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.01-10.05.22:625][737]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:836][751]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:836][751]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.01-10.05.22:836][751]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:855][752]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:888][753]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.01-10.05.22:888][753]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.22:918][754]MaterialEditorStats: Base pass shader: 134 instructions +[2024.07.01-10.05.22:918][754]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.07.01-10.05.22:918][754]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.01-10.05.22:918][754]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.01-10.05.22:918][754]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.01-10.05.22:918][754]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.01-10.05.23:322][772]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.01-10.05.23:322][772]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.23:524][781]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.01-10.05.23:524][781]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.01-10.05.25:244][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.07.01-10.05.27:566][ 7]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX +[2024.07.01-10.05.32:227][160]LogSlate: Window 'Treppe_Normal_DirectX' being destroyed +[2024.07.01-10.05.32:236][160]LogSlate: Window 'Treppe_Normal_DirectX' being destroyed +[2024.07.01-10.07.31:855][264]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.01-10.07.32:883][309]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.01-10.07.32:904][309]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.01-10.07.32:905][309]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-10.07.32:943][309]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.01-10.07.33:030][310]Cmd: QUIT_EDITOR +[2024.07.01-10.07.33:030][310]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.01-10.07.33:033][310]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.01-10.07.33:037][310]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.01-10.07.33:037][310]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.01-10.07.33:037][310]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.01-10.07.33:037][310]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-10.07.33:038][310]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-10.07.33:042][310]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.01-10.07.33:042][310]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-10.07.33:046][310]LogExit: Preparing to exit. +[2024.07.01-10.07.33:871][310]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.07.01-10.07.33:972][310]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.01-10.07.33:972][310]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.01-10.07.33:995][310]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.01-10.07.34:002][310]LogExit: Editor shut down +[2024.07.01-10.07.34:002][310]LogExit: Transaction tracking system shut down +[2024.07.01-10.07.34:145][310]LogExit: Object subsystem successfully closed. +[2024.07.01-10.07.34:160][310]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.01-10.07.34:160][310]LogShaderCompilers: Display: Total job queries 34, among them cache hits 4 (11.76%) +[2024.07.01-10.07.34:160][310]LogShaderCompilers: Display: Tracking 20 distinct input hashes that result in 11 distinct outputs (55.00%) +[2024.07.01-10.07.34:160][310]LogShaderCompilers: Display: RAM used: 0.06 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.07.01-10.07.34:160][310]LogShaderCompilers: Display: ================================================ +[2024.07.01-10.07.34:173][310]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module TextureEditor (872) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2024.07.01-10.07.34:199][310]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module WebMMedia (818) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (804) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (802) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.01-10.07.34:200][310]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.01-10.07.34:814][310]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.01-10.07.34:814][310]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.01-10.07.34:814][310]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.01-10.07.34:814][310]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.01-10.07.34:814][310]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.01-10.07.34:814][310]MemoryProfiler: Shutdown +[2024.07.01-10.07.34:814][310]NetworkingProfiler: Shutdown +[2024.07.01-10.07.34:814][310]LoadingProfiler: Shutdown +[2024.07.01-10.07.34:814][310]TimingProfiler: Shutdown +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.01-10.07.34:815][310]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.01-10.07.34:816][310]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.01-10.07.34:816][310]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.01-10.07.34:816][310]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.01-10.07.34:816][310]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.01-10.07.34:816][310]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.01-10.07.34:816][310]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.01-10.07.34:816][310]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.01-10.07.34:849][310]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.01-10.07.34:850][310]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.01-10.07.34:851][310]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.01-10.07.34:862][310]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.01-10.07.34:868][310]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.01-10.07.34:868][310]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module Synthesis (582) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module EditableMesh (570) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module CableComponent (568) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (566) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (564) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module AssetTags (562) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module AudioCapture (560) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (556) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module AppleImageUtils (554) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MediaCompositing (544) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module ImgMedia (542) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (540) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (538) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (536) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (534) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (532) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (530) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (528) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module UObjectPlugin (526) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524) +[2024.07.01-10.07.34:869][310]LogOpenImageDenoise: OIDN shutting down +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MotoSynth (520) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (518) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (516) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (514) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (512) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module PluginUtils (510) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module MeshConversion (508) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module DynamicMesh (506) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (504) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module GeometricObjects (502) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module GitSourceControl (500) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module SourceControl (499) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (496) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (494) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (492) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (491) +[2024.07.01-10.07.34:869][310]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (488) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (486) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (484) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (482) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (480) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module FractureEditor (478) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module ChaosNiagara (476) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (475) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (472) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module BackChannel (470) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (468) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module AutomationUtils (466) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module AlembicImporter (464) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module AlembicLibrary (463) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module GeometryCache (462) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (461) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (456) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (454) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (452) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (448) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module CurveEditorTools (446) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module PluginBrowser (444) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (442) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.07.01-10.07.34:870][310]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.01-10.07.34:959][310]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.01-10.07.34:960][310]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.01-10.07.34:960][310]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.01-10.07.34:960][310]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.07.01-10.07.35:061][310]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.07.01-10.07.35:161][310]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (360) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (358) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module AnimationSharing (356) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (354) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module Niagara (352) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module SignalProcessing (351) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module NiagaraEditor (349) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module NiagaraCore (346) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (340) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.07.01-10.07.35:161][310]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.01-10.07.35:163][310]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.01-10.07.35:164][310]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.01-10.07.35:164][310]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.01-10.07.35:164][310]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.01-10.07.35:164][310]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.01-10.07.35:164][310]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.01-10.07.35:164][310]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.01-10.07.35:164][310]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.01-10.07.35:165][310]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.01-10.07.35:166][310]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.01-10.07.35:167][310]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.01-10.07.35:168][310]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.01-10.07.35:169][310]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.01-10.07.35:170][310]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.01-10.07.35:173][310]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.01-10.07.35:173][310]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.01-10.07.35:173][310]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.01-10.07.35:173][310]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.01-10.07.35:173][310]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.01-10.07.35:174][310]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) +[2024.07.01-10.07.35:174][310]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104) +[2024.07.01-10.07.35:174][310]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.01-10.07.35:175][310]LogModuleManager: Shutting down and abandoning module OpenXRHMD (103) +[2024.07.01-10.07.35:175][310]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2024.07.01-10.07.35:175][310]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.01-10.07.35:175][310]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.01-10.07.35:175][310]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.07.01-10.07.35:175][310]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) +[2024.07.01-10.07.35:177][310]LogModuleManager: Shutting down and abandoning module XMPP (85) +[2024.07.01-10.07.35:177][310]LogModuleManager: Shutting down and abandoning module WebSockets (84) +[2024.07.01-10.07.35:193][310]LogModuleManager: Shutting down and abandoning module HTTP (81) +[2024.07.01-10.07.35:193][310]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.01-10.07.35:193][310]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1C7A458B-4D8C-7D79-20AE-51A90F53ADE4%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.01-10.07.35:193][310]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.01-10.07.35:204][310]LogModuleManager: Shutting down and abandoning module SSL (80) +[2024.07.01-10.07.35:205][310]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) +[2024.07.01-10.07.35:205][310]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.01-10.07.35:208][310]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module PixWinPlugin (62) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module ChaosCloth (60) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.01-10.07.35:210][310]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.01-10.07.35:211][310]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.01-10.07.35:211][310]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.01-10.07.35:242][310]LogD3D11RHI: Shutdown +[2024.07.01-10.07.35:242][310]LogD3D11RHI: CleanupD3DDevice +[2024.07.01-10.07.35:247][310]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.01-10.07.35:250][310]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.01-10.07.35:250][310]LogExit: Exiting. +[2024.07.01-10.07.35:259][310]Log file closed, 07/01/24 12:07:35 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 876cb23..a9d695c 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 06/27/24 10:54:08 +Log file open, 07/01/24 12:12:47 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,114 +10,62 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.241082 +LogStats: Stats thread started at 0.198507 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin ProxyLODPlugin @@ -125,21 +73,73 @@ LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. @@ -210,7 +210,7 @@ LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] @@ -228,1890 +228,1156 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.27-08.54.08:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.27-08.54.08:543][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.27-08.54.08:543][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.27-08.54.08:543][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.27-08.54.08:543][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.27-08.54.08:545][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.06.27-08.54.08:545][ 0]LogInit: User: bib -[2024.06.27-08.54.08:545][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.27-08.54.08:545][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.27-08.54.08:545][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.27-08.54.08:545][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.27-08.54.08:545][ 0]LogMemory: Process Physical Memory: 144.57 MB used, 144.57 MB peak -[2024.06.27-08.54.08:545][ 0]LogMemory: Process Virtual Memory: 129.70 MB used, 129.70 MB peak -[2024.06.27-08.54.08:545][ 0]LogMemory: Physical Memory: 10472.05 MB used, 5596.65 MB free, 16068.70 MB total -[2024.06.27-08.54.08:545][ 0]LogMemory: Virtual Memory: 134205488.00 MB used, 12239.69 MB free, 134217728.00 MB total -[2024.06.27-08.54.08:548][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.27-08.54.08:564][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.27-08.54.08:564][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.27-08.54.08:565][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.27-08.54.08:566][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.27-08.54.08:568][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.27-08.54.08:578][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.27-08.54.08:590][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.27-08.54.08:590][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.27-08.54.08:665][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.27-08.54.08:672][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.27-08.54.08:729][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.27-08.54.08:729][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Revision : 000c -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.27-08.54.08:737][ 0]LogWindows: EnumDisplayDevices: -[2024.06.27-08.54.08:737][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.27-08.54.08:737][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.27-08.54.08:737][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.27-08.54.08:737][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.27-08.54.08:737][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.27-08.54.08:738][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.27-08.54.08:738][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.27-08.54.08:742][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: Revision : 000c -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.27-08.54.08:785][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.27-08.54.08:806][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.27-08.54.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.27-08.54.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.27-08.54.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.27-08.54.09:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.27-08.54.09:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.27-08.54.09:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.27-08.54.09:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.27-08.54.09:090][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.27-08.54.09:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.27-08.54.09:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.27-08.54.09:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.27-08.54.09:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.27-08.54.09:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.27-08.54.09:122][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.27-08.54.09:125][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.27-08.54.09:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.27-08.54.09:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.27-08.54.09:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.27-08.54.09:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.27-08.54.09:146][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.27-08.54.09:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.27-08.54.09:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.27-08.54.09:153][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.27-08.54.09:158][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.27-08.54.09:181][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.27-08.54.09:203][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/25296/). -[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/014AC7EF40A3DF46978E34AFD8B9275D/'. -[2024.06.27-08.54.09:204][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.27-08.54.09:928][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1721.96MBs, RandomWriteSpeed=242.28MBs. Assigned SpeedClass 'Local' -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.27-08.54.10:053][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.27-08.54.10:054][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.27-08.54.10:080][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up -[2024.06.27-08.54.10:281][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.27-08.54.10:281][ 0]LogInit: Active device profile: [000002738FD98B00][000002738D887B00 49] Windows -[2024.06.27-08.54.10:281][ 0]LogInit: Profiles: [000002738FD98B00][000002738D887B00 49] Windows, [000002738FD5E100][000002738FB42100 49] WindowsNoEditor, [000002738FD99900][000002738FB46280 49] WindowsServer, [000002738FD5EE00][000002738FB4A400 49] WindowsClient, [000002738FD9BC00][000002738FB4E580 49] IOS, [000002738FD5CF00][00000273EF89E700 49] iPadAir, [000002738FD9BE00][000002738D88A840 49] iPadAir2, [000002738FD0CC00][00000273EF8A6A80 49] IPadPro, [000002738FD0CD00][00000273EF8A2AC0 49] iPadAir3, [000002738FD5FB00][00000273EF8AEC40 49] iPadAir4, [000002738FD0F600][00000273EF8B2DC0 49] iPadMini2, [000002738FD5F200][00000273EF8B6F40 49] iPadMini3, [000002738FD0F800][00000273EF8BB0C0 49] iPadMini4, [000002738FD5F800][00000273EF8BF240 49] iPadMini5, [000002738FD30600][00000273EF8C7500 49] iPhone6, [000002738FD30700][00000273EF8C3540 49] iPodTouch6, [000002738FD9A900][000002738FB53800 49] iPhone7, [000002738FD9A800][00000273EF8CB840 49] iPodTouch7, [000002738FD30100][000002738FB579C0 49] iPhone5S, [000002738FD0C700][000002738FB5BB40 49] iPhone6Plus, [000002738FD32500][000002738FB5E140 49] iPhone6S, [000002738FD0D300][000002738FB622C0 49] iPhone6SPlus, [000002738FD33B00][000002738FB66440 49] iPhone7Plus, [000002738FD0F500][000002738FB6A5C0 49] iPhoneSE, [000002738FD9A600][000002738FB6E740 49] iPhone8, [000002738FD0C600][000002738FB728C0 49] iPhone8Plus, [000002738FD9A200][00000273EF8AAA00 49] iPhoneX, [000002738FD0F300][000002738FB76B40 49] iPhoneXS, [000002738FD9B400][000002738FB7AC80 49] iPhoneXSMax, [000002738FD0ED00][000002738FB7EDC0 49] iPhoneXR, [000002738FD98200][000002738FB86F40 49] iPhone11, [000002738FD0DE00][000002738FB8B0C0 49] iPhone11Pro, [000002738FD9AA00][000002738FB8F240 49] iPhone11ProMax, [000002738FD0F700][000002738FB933C0 49] iPhoneSE2, [000002738FD98D00][000002738FB97540 49] iPhone12Mini, [000002738FD0DF00][000002738FB9B6C0 49] iPhone12, [000002738FD98700][000002738FB9F840 49] iPhone12Pro, [000002738FD0D400][000002738FBA39C0 49] iPhone12ProMax, [000002738FD98C00][000002738FBA7B40 49] iPadPro105, [000002738FD0D700][000002738FBAA140 49] iPadPro129, [000002738FD98100][000002738FBAE2C0 49] iPadPro97, [000002738FD0FC00][000002738FBB2440 49] iPadPro2_129, [000002738FD98800][000002738FBB65C0 49] iPad5, [000002738FD0F100][000002738FBBA740 49] iPad6, [000002738FD98500][000002738FBBE8C0 49] iPad7, [000002738FD0E800][000002738FBC2A40 49] iPad8, [000002738FD99500][000002738FB82B80 49] iPadPro11, [000002738FD0D500][000002738FBC6CC0 49] iPadPro2_11, [000002738FD98F00][000002738FBCAE00 49] iPadPro3_129, [000002738FD0EC00][000002738FBCEF40 49] iPadPro4_129, [000002738FD9A500][000002738FBD70C0 49] AppleTV, [000002738FD0D100][000002738FBDB240 49] AppleTV4K, [000002738FD98400][000002738FBDF3C0 49] TVOS, [000002738FD0E600][000002738FBE3540 49] Mac, [000002738FD9BD00][000002738FBE76C0 49] MacClient, [000002738FD0D800][000002738FBEB840 49] MacNoEditor, [000002738FD9B100][000002738FBEF9C0 49] MacServer, [000002738FD0F900][000002738FBF3B40 49] Linux, [000002738FD98900][000002738FBF6140 49] LinuxAArch64, [000002738FD0FF00][000002738FBFA2C0 49] LinuxNoEditor, [000002738FD99B00][000002738FBFE440 49] LinuxAArch64NoEditor, [000002738FD0F400][000002738FC025C0 49] LinuxClient, [000002738FD99C00][000002738FC06740 49] LinuxAArch64Client, [000002738FD0DD00][000002738FC0A8C0 49] LinuxServer, [000002738FD9AF00][000002738FC0EA40 49] LinuxAArch64Server, [000002738FD0C500][000002738FC12BC0 49] Android, [000002738FD99E00][000002738FC16D40 49] Android_Low, [000002738FD0F000][000002738FBD2E80 49] Android_Mid, [000002738FD9A400][000002738FC1AFC0 49] Android_High, [000002738FD0C800][000002738FC1F100 49] Android_Default, [000002738FD9B200][000002738FC27280 49] Android_Adreno4xx, [000002738FD5E400][000002738FC2B400 49] Android_Adreno5xx_Low, [000002738FD31C00][000002738FC2F580 49] Android_Adreno5xx, [000002738FD5FD00][000002738FC33700 49] Android_Adreno6xx, [000002738FD32B00][000002738FC37880 49] Android_Adreno6xx_Vulkan, [000002738FD5FE00][000002738FC3BA00 49] Android_Mali_T6xx, [000002738FD30F00][000002738FC3FB80 49] Android_Mali_T7xx, [000002738FD5D300][000002738FC42180 49] Android_Mali_T8xx, [000002738FD31F00][000002738FC46300 49] Android_Mali_G71, [000002738FD5DC00][000002738FC4A480 49] Android_Mali_G72, [000002738FD32400][000002738FC4E600 49] Android_Mali_G72_Vulkan, [000002738FD5F600][000002738FC52780 49] Android_Mali_G76, [000002738FD32100][000002738FC56900 49] Android_Mali_G76_Vulkan, [000002738FD5DB00][000002738FC5AA80 49] Android_Mali_G77, [000002738FD30A00][000002738FC5EC00 49] Android_Mali_G77_Vulkan, [000002738FD5F400][000002738FC62D80 49] Android_Mali_G78, [000002738FD31300][000002738FC66F00 49] Android_Mali_G78_Vulkan, [000002738FD5E900][000002738FC23040 49] Android_Mali_G710, [000002738FD33D00][000002738FC6B180 49] Android_Mali_G710_Vulkan, [000002738FD5DE00][000002738FC6F2C0 49] Android_Vulkan_SM5, [000002738FD30900][000002738FC77440 49] Android_PowerVR_G6xxx, [000002738FD5DF00][000002738FC7B5C0 49] Android_PowerVR_GT7xxx, [000002738FD32700][000002738FC7F740 49] Android_PowerVR_GE8xxx, [000002738FD5E300][000002738FC838C0 49] Android_PowerVR_GM9xxx, [000002738FD33200][000002738FC87A40 49] Android_PowerVR_GM9xxx_Vulkan, [000002738FD5F000][000002738FC8BBC0 49] Android_TegraK1, [000002738FD31700][000002738FC8E1C0 49] Android_Unknown_Vulkan, [000002738FD5F700][000002738FC92340 49] Lumin, [000002738FD30200][000002738FC964C0 49] Lumin_Desktop, [000002738FD5E200][000002738FC9A640 49] HoloLens, -[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.27-08.54.10:395][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.27-08.54.10:395][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.27-08.54.10:407][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.27-08.54.10:762][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.27-08.54.10:840][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.27-08.54.10:845][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.27-08.54.10:845][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.27-08.54.10:845][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.27-08.54.11:106][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E9859DC94A21688B25F350A37C9AFDFA | Instance: 93CA09DD45F8DF6BA851AD8A51714B99 (NB-PBM2H22CUN-25296). -[2024.06.27-08.54.11:200][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.27-08.54.11:203][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.27-08.54.11:234][ 0]LogPython: Using Python 3.7.7 -[2024.06.27-08.54.11:760][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:760][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:762][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:768][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:771][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:818][ 0]LogUProjectInfo: Found projects: -[2024.06.27-08.54.11:839][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.27-08.54.11:854][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.27-08.54.11:854][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.27-08.54.11:909][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.27-08.54.11:963][ 0]LogCollectionManager: Loaded 0 collections in 0.001281 seconds -[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.27-08.54.11:981][ 0]LogOcInput: OculusInput pre-init called -[2024.06.27-08.54.12:195][ 0]LogEngine: Initializing Engine... -[2024.06.27-08.54.12:243][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.27-08.54.12:244][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.27-08.54.12:244][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.27-08.54.12:245][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.27-08.54.12:339][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.27-08.54.12:349][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.27-08.54.12:355][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.27-08.54.12:358][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-08.54.12:366][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-08.54.12:366][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-08.54.12:664][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-08.54.12:667][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-08.54.12:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-08.54.12:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-08.54.12:672][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-08.54.12:672][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-08.54.12:672][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-08.54.12:673][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-08.54.12:673][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-08.54.12:673][ 0]LogInit: FAudioDevice initialized. -[2024.06.27-08.54.12:673][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.27-08.54.12:673][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.27-08.54.12:732][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.27-08.54.12:732][ 0]LogInit: Texture streaming: Enabled -[2024.06.27-08.54.12:744][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.27-08.54.12:747][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.27-08.54.12:747][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.27-08.54.12:748][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.27-08.54.12:788][ 0]LogInit: Transaction tracking system initialized -[2024.06.27-08.54.12:808][ 0]BlueprintLog: New page: Editor Load -[2024.06.27-08.54.12:850][ 0]LocalizationService: Localization service is disabled -[2024.06.27-08.54.12:867][ 0]TimingProfiler: Initialize -[2024.06.27-08.54.12:867][ 0]TimingProfiler: OnSessionChanged -[2024.06.27-08.54.12:867][ 0]LoadingProfiler: Initialize -[2024.06.27-08.54.12:867][ 0]LoadingProfiler: OnSessionChanged -[2024.06.27-08.54.12:867][ 0]NetworkingProfiler: Initialize -[2024.06.27-08.54.12:867][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.27-08.54.12:867][ 0]MemoryProfiler: Initialize -[2024.06.27-08.54.12:867][ 0]MemoryProfiler: OnSessionChanged -[2024.06.27-08.54.12:975][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.27-08.54.12:975][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.27-08.54.13:106][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.27-08.54.13:267][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.27-08.54.13:269][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.13:269][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.701 -[2024.06.27-08.54.13:269][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.27-08.54.13:270][ 0]LightingResults: New page: Lighting Build -[2024.06.27-08.54.13:270][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.27-08.54.13:271][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-08.54.13:271][ 0]MapCheck: New page: Map Check -[2024.06.27-08.54.13:271][ 0]LightingResults: New page: Lighting Build -[2024.06.27-08.54.13:276][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-08.54.13:279][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.27-08.54.13:525][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.27-08.54.14:731][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.06.27-08.54.14:732][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-08.54.14:953][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.27-08.54.14:967][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.27-08.54.14:969][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.27-08.54.14:969][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete. -[2024.06.27-08.54.14:969][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.698 -[2024.06.27-08.54.14:970][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.402 -[2024.06.27-08.54.15:137][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-08.54.15:142][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-08.54.15:147][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-08.54.15:151][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-08.54.15:186][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0077 seconds. Added 3822 classes and 928 folders. -[2024.06.27-08.54.15:203][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.27-08.54.15:218][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:218][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.27-08.54.15:218][ 0]LogPakFile: OnPakFileMounted2Time == 0.000366 -[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.27-08.54.15:229][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:229][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.27-08.54.15:229][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 -[2024.06.27-08.54.15:237][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.27-08.54.15:237][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:238][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.27-08.54.15:238][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:238][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.27-08.54.15:238][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.27-08.54.15:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.27-08.54.15:245][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.27-08.54.15:253][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:253][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.27-08.54.15:253][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.27-08.54.15:259][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:259][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.27-08.54.15:259][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.06.27-08.54.15:265][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.27-08.54.15:266][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:266][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.27-08.54.15:266][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:266][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.27-08.54.15:266][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.27-08.54.15:273][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:273][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.27-08.54.15:273][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.27-08.54.15:279][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.27-08.54.15:280][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:280][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.27-08.54.15:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.27-08.54.15:280][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.27-08.54.15:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.27-08.54.15:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.27-08.54.15:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.27-08.54.15:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.27-08.54.15:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.27-08.54.15:301][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.27-08.54.15:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.27-08.54.15:308][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.27-08.54.15:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.27-08.54.15:315][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.27-08.54.15:322][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:322][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.27-08.54.15:322][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.27-08.54.15:329][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:329][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.27-08.54.15:329][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.27-08.54.15:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.27-08.54.15:337][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.27-08.54.15:344][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:344][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.27-08.54.15:344][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.27-08.54.15:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.27-08.54.15:351][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.27-08.54.15:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.27-08.54.15:362][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.27-08.54.15:370][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:370][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.27-08.54.15:370][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.27-08.54.15:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.27-08.54.15:377][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.27-08.54.15:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.27-08.54.15:384][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.27-08.54.15:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.27-08.54.15:392][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.27-08.54.15:399][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:399][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.27-08.54.15:399][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.27-08.54.15:406][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.27-08.54.15:407][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:407][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.27-08.54.15:407][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:407][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.27-08.54.15:407][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.27-08.54.15:643][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.27-08.54.15:647][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.27-08.54.15:718][ 0]LogSlate: Took 0.000277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.27-08.54.15:728][ 0]LogSlate: Took 0.008787 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.27-08.54.15:729][ 0]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.27-08.54.15:878][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1). -[2024.06.27-08.54.16:373][ 0]LogSlate: Took 0.005720 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.27-08.54.16:424][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.27-08.54.16:424][ 0]LogLoad: (Engine Initialization) Total time: 8.86 seconds -[2024.06.27-08.54.16:424][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.27-08.54.16:584][ 0]LogAssetRegistry: Asset discovery search completed in 6.5046 seconds -[2024.06.27-08.54.16:588][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2024.06.27-08.54.16:591][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.27-08.54.17:534][ 23]LogSlate: Took 0.000332 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.27-08.54.27:064][596]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Elevator.Elevator -[2024.06.27-08.54.27:753][596]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.06.27-08.54.59:134][329]LogSlate: Took 0.000300 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.27-08.54.59:194][330]LogSlate: Took 0.009345 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.27-09.08.18:629][647]LogSlate: Window 'Elevator' being destroyed -[2024.06.27-09.08.31:442][323]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.08.31:457][323]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.08.31:460][323]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:08:31) -[2024.06.27-09.08.31:461][323]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.27-09.08.31:462][323]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.27-09.08.31:469][323]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.08.31:476][323]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007195s) -[2024.06.27-09.08.31:477][323]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.08.31:477][323]LogPlayLevel: PIE: World Init took: (0.001016s) -[2024.06.27-09.08.31:477][323]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008358s) -[2024.06.27-09.08.31:503][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms -[2024.06.27-09.08.31:511][323]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.08.31:511][323]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.08.31:513][323]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.08.31:513][323]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.08.31:562][323]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.08.31:562][323]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.08.31:562][323]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.08.31:563][323]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.08.31:563][323]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.08.31:563][323]LogInit: FAudioDevice initialized. -[2024.06.27-09.08.31:563][323]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.06.27-09.08.31:571][323]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.06.27-09.08.31:571][323]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.06.27-09.08.31:571][323]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.06.27-09.08.31:571][323]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.08.31:574][323]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.08.31 -[2024.06.27-09.08.31:574][323]LogWorld: Bringing up level for play took: 0.001689 -[2024.06.27-09.08.31:574][323]LogOnline: OSS: Creating online subsystem instance for: :Context_4 -[2024.06.27-09.08.31:580][323]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.06.27-09.08.31:581][323]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.06.27-09.08.31:581][323]PIE: Server logged in -[2024.06.27-09.08.31:583][323]PIE: Play in editor total start time 0,131 seconds. -[2024.06.27-09.08.55:299][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.08.55:299][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.08.55:300][720]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.08.55:301][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.08.55:319][720]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.08.55:328][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.08.55:355][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.08.55:355][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.08.55:357][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.08.55:376][720]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms -[2024.06.27-09.08.55:399][721]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.06.27-09.08.59:340][902]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1). -[2024.06.27-09.09.16:426][916]BlueprintLog: New page: Compile Elevator -[2024.06.27-09.09.16:482][916]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.06.27-09.09.16:525][916]LogSlate: Took 0.011681 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.27-09.09.17:917][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true -[2024.06.27-09.09.17:931][994]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ElevatorE97257A5431E47E0B3FF6A8FADDE1E83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' -[2024.06.27-09.09.17:946][994]AssetCheck: New page: Asset Save: Elevator -[2024.06.27-09.09.17:946][994]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator -[2024.06.27-09.09.21:083][157]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.09.21:088][157]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.09.21:088][157]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:09:21) -[2024.06.27-09.09.21:089][157]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.09.21:095][157]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006279s) -[2024.06.27-09.09.21:095][157]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.09.21:096][157]LogPlayLevel: PIE: World Init took: (0.000787s) -[2024.06.27-09.09.21:096][157]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007168s) -[2024.06.27-09.09.21:118][157]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.06.27-09.09.21:120][157]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.09.21:120][157]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.09.21:121][157]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.09.21:122][157]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.09.21:122][157]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.09.21:170][157]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.09.21:170][157]LogInit: FAudioDevice initialized. -[2024.06.27-09.09.21:170][157]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.06.27-09.09.21:179][157]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.09.21:181][157]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.09.21 -[2024.06.27-09.09.21:181][157]LogWorld: Bringing up level for play took: 0.002030 -[2024.06.27-09.09.21:181][157]LogOnline: OSS: Creating online subsystem instance for: :Context_5 -[2024.06.27-09.09.21:183][157]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE -[2024.06.27-09.09.21:183][157]PIE: Server logged in -[2024.06.27-09.09.21:184][157]PIE: Play in editor total start time 0,096 seconds. -[2024.06.27-09.09.45:565][617]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE -[2024.06.27-09.09.47:223][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.09.47:223][714]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.09.47:223][714]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.09.47:224][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.09.47:242][714]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.09.47:252][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.09.47:274][714]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.09.47:275][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.09.47:276][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.09.47:279][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.09.47:282][714]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms -[2024.06.27-09.09.47:302][715]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.06.27-09.09.54:971][156]BlueprintLog: New page: Compile Elevator -[2024.06.27-09.09.55:017][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.06.27-09.09.55:999][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true -[2024.06.27-09.09.56:012][200]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ElevatorD2B0109545D82CEC6C876D9AA01D086D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' -[2024.06.27-09.09.56:031][200]AssetCheck: New page: Asset Save: Elevator -[2024.06.27-09.09.56:031][200]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator -[2024.06.27-09.10.00:840][477]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.10.00:846][477]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.10.00:846][477]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:10:00) -[2024.06.27-09.10.00:846][477]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.10.00:854][477]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007025s) -[2024.06.27-09.10.00:854][477]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.10.00:854][477]LogPlayLevel: PIE: World Init took: (0.000903s) -[2024.06.27-09.10.00:855][477]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008039s) -[2024.06.27-09.10.00:878][477]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.06.27-09.10.00:880][477]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.10.00:880][477]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.10.00:881][477]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.10.00:882][477]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.10.00:882][477]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.10.00:930][477]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.10.00:930][477]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.10.00:930][477]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.10.00:931][477]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.10.00:931][477]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.10.00:931][477]LogInit: FAudioDevice initialized. -[2024.06.27-09.10.00:931][477]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.06.27-09.10.00:937][477]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.10.00:938][477]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.10.00 -[2024.06.27-09.10.00:939][477]LogWorld: Bringing up level for play took: 0.001497 -[2024.06.27-09.10.00:939][477]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2024.06.27-09.10.00:941][477]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE -[2024.06.27-09.10.00:941][477]PIE: Server logged in -[2024.06.27-09.10.00:942][477]PIE: Play in editor total start time 0,096 seconds. -[2024.06.27-09.10.15:333][335]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.10.15:333][335]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.10.15:333][335]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.10.15:334][335]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.10.15:350][335]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.10.15:361][335]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.10.15:382][335]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.10.15:382][335]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.10.15:383][335]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.10.15:390][335]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms -[2024.06.27-09.10.15:406][336]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.06.27-09.10.20:738][625]BlueprintLog: New page: Compile Elevator -[2024.06.27-09.10.20:784][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.06.27-09.10.21:397][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true -[2024.06.27-09.10.21:409][651]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Elevator35031DA24BA0F89E5F9245A656D7FA84.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' -[2024.06.27-09.10.21:427][651]AssetCheck: New page: Asset Save: Elevator -[2024.06.27-09.10.21:427][651]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator -[2024.06.27-09.10.23:885][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.10.23:909][781]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms -[2024.06.27-09.10.23:931][781]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing55218D334D6A62A6DFB4519FB4BC26BB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.10.23:950][781]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.10.23:950][781]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.11.44:148][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.44:149][899]LoadErrors: Failed to load /Game/Blueprints/Materials/yellowgras.yellowgras Referenced by gras -[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.57:082][609]Cmd: TRANSACTION UNDO -[2024.06.27-09.11.57:082][609]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.02:380][900]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.02:380][900]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.26:889][ 19]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.26:889][ 19]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.27:283][ 29]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.27:283][ 29]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.28:132][ 72]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.28:132][ 72]LogEditorTransaction: Undo Edit Max -[2024.06.27-09.12.30:420][205]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.30:420][205]LogEditorTransaction: Undo Edit Min -[2024.06.27-09.12.53:777][305]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.53:777][305]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.57:994][533]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.57:994][533]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.59:319][571]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Blueprints/Foliage/gras.gras -[2024.06.27-09.12.59:354][571]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.27-09.12.59:455][571]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.27-09.12.59:983][572]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). -[2024.06.27-09.13.08:092][957]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Foliage/gras" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset" SILENT=true -[2024.06.27-09.13.08:105][957]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grasBC5EE633400DF4F3705797BF8B385E64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset' -[2024.06.27-09.13.08:122][957]AssetCheck: New page: Asset Save: gras -[2024.06.27-09.13.08:122][957]LogContentValidation: Display: Validating StaticMesh /Game/Blueprints/Foliage/gras.gras -[2024.06.27-09.13.17:239][325]Cmd: TRANSACTION UNDO -[2024.06.27-09.13.17:239][325]LogEditorTransaction: Undo StaticMesh: Material changed -[2024.06.27-09.13.20:661][446]Cmd: TRANSACTION UNDO -[2024.06.27-09.13.20:661][446]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.13.22:996][525]Cmd: TRANSACTION UNDO -[2024.06.27-09.13.22:996][525]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.13.35:692][973]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Foliage/gras" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset" SILENT=true -[2024.06.27-09.13.35:698][973]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grasF61B3BCB4F3CDD184EB4C58BE6479B8D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset' -[2024.06.27-09.13.35:730][973]AssetCheck: New page: Asset Save: gras -[2024.06.27-09.13.35:730][973]LogContentValidation: Display: Validating StaticMesh /Game/Blueprints/Foliage/gras.gras -[2024.06.27-09.13.45:300][369]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.13.45:306][369]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.13.45:306][369]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:13:45) -[2024.06.27-09.13.45:306][369]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.13.45:315][369]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009493s) -[2024.06.27-09.13.45:316][369]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.13.45:317][369]LogPlayLevel: PIE: World Init took: (0.001434s) -[2024.06.27-09.13.45:317][369]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011060s) -[2024.06.27-09.13.45:375][369]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms -[2024.06.27-09.13.45:378][369]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.13.45:378][369]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.13.45:380][369]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.13.45:381][369]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.13.45:428][369]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.13.45:428][369]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.13.45:428][369]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.13.45:429][369]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.13.45:429][369]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.13.45:429][369]LogInit: FAudioDevice initialized. -[2024.06.27-09.13.45:429][369]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.06.27-09.13.45:435][369]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.13.45:437][369]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.13.45 -[2024.06.27-09.13.45:437][369]LogWorld: Bringing up level for play took: 0.001688 -[2024.06.27-09.13.45:438][369]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2024.06.27-09.13.45:440][369]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE -[2024.06.27-09.13.45:440][369]PIE: Server logged in -[2024.06.27-09.13.45:441][369]PIE: Play in editor total start time 0,136 seconds. -[2024.06.27-09.13.59:289][195]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.13.59:289][195]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.13.59:297][195]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.13.59:297][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.13.59:306][195]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.13.59:310][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.13.59:331][195]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.13.59:339][195]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.13.59:340][195]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.13.59:357][195]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2024.06.27-09.13.59:373][196]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.06.27-09.14.25:044][ 65]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Blueprints/Materials/grastexture.grastexture -[2024.06.27-09.14.25:054][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: D92D1E3C899C3B2B29A4027C1B3AB446B7722A96), compiling. -[2024.06.27-09.14.25:107][ 65]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority -[2024.06.27-09.14.25:232][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: DDBE8A49C0AD9BA3D6378A0D7358D9835FE5CDB4), compiling. -[2024.06.27-09.14.25:236][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: BCAD15B30929DE5093B815D9E586C2B6F75E737E), compiling. -[2024.06.27-09.14.25:239][ 65]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AE40CFC8A2134091AF34B6DCE6B063FF415FD9B), compiling. -[2024.06.27-09.14.25:260][ 65]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.25:473][ 71]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Total job queries 58, among them cache hits 0 (0.00%) -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: ================================================ -[2024.06.27-09.14.27:173][127]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.27-09.14.27:173][127]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.27:261][130]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 18 -[2024.06.27-09.14.27:261][130]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 15 -[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 -[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.27:785][144]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11 -[2024.06.27-09.14.27:785][144]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.27:834][145]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.28:010][150]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9 -[2024.06.27-09.14.28:010][150]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.29:251][177]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.27-09.14.29:251][177]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.30:556][219]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.31:034][241]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 63EE4E14E38D1E6B96EEE0E24A0DFE31FC51DFCC), compiling. -[2024.06.27-09.14.31:037][241]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 60873BAD23D5F978A74E23D6F66E5FBD9F023306), compiling. -[2024.06.27-09.14.31:041][241]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.31:132][244]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.31:161][245]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.32:505][293]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 45BC1E3A41A06AD575A9F192E1F8E7D45D880B49), compiling. -[2024.06.27-09.14.32:508][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 14853BDDDAB62C970B0A45C5FEA7A0B602536E59), compiling. -[2024.06.27-09.14.32:511][293]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.32:586][296]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.33:559][335]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: E6C2675C3B25E1E69C7FC500222E85C5EC67CAF1), compiling. -[2024.06.27-09.14.33:562][335]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 58577E46BB81B03387D3F29EA212B9B41B4BCCC3), compiling. -[2024.06.27-09.14.33:568][335]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.33:616][337]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.33:653][338]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.36:768][478]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: F8D14CB35AD105B01DFA9F5279CE9DD8AA685097), compiling. -[2024.06.27-09.14.36:770][478]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B3DA995C908DE2CAB044C4E061F4A1A42234E8BB), compiling. -[2024.06.27-09.14.36:774][478]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.36:845][481]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.36:869][482]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.39:696][609]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C2A2482A883AD84BF69B75B213569E3B442332A5), compiling. -[2024.06.27-09.14.39:699][609]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DC6F929EA00194A95217D52865E8627B2FAAC92), compiling. -[2024.06.27-09.14.39:702][609]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.39:772][612]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.39:796][613]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.41:866][706]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: A7CFA332C59454B8AA772F7AF49DBB8B710A91DA), compiling. -[2024.06.27-09.14.41:870][706]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F4CDE3DA4F4DA0E49B571A93A6917B3F0E7A287D), compiling. -[2024.06.27-09.14.41:878][706]LogSlate: Window 'Color Picker' being destroyed -[2024.06.27-09.14.41:888][706]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.41:940][708]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.41:967][709]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.43:991][802]LogMaterialEditor: Saving and Compiling material grastexture -[2024.06.27-09.14.44:299][802]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 0F1026D1D20DB0656A94B7DAD1D21A3BB5FAA2AF), compiling. -[2024.06.27-09.14.44:330][802]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 18C15B9EBF66B52FD5A3F491D37E9FCA59109BC6), compiling. -[2024.06.27-09.14.44:432][802]LogShaderCompilers: Display: Submitted 52 shader compile jobs with 'Normal' priority -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 52 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 45 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 38 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 31 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 24 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Started 52 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.44:456][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms -[2024.06.27-09.14.47:356][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.06.27-09.14.48:506][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Materials/grastexture" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Materials/grastexture.uasset" SILENT=true -[2024.06.27-09.14.48:512][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grastextureF7D30E6C48F9EC9575D918981B3AB70F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Materials/grastexture.uasset' -[2024.06.27-09.14.48:540][802]AssetCheck: New page: Asset Save: grastexture -[2024.06.27-09.14.48:540][802]LogContentValidation: Display: Validating Material /Game/Blueprints/Materials/grastexture.grastexture -[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.48:542][802]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.27-09.14.56:343][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.14.56:367][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.27-09.14.56:389][ 73]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing938C41B54D7A4881590FC18A7E3A2247.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.14.56:413][ 73]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.14.56:413][ 73]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.17.25:580][833]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.17.25:580][833]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.17.26:299][866]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.17.26:299][866]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.17.27:840][949]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.17.27:840][949]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.17.32:852][148]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.27-09.17.36:499][305]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.27-09.17.36:499][305]LogEditorClassViewer: Warning: Class /Game/Blueprints/BP_Spawner.PLACEHOLDER-CLASS__BP_Projectile_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.27-09.18.16:833][355]LogSlate: Window 'BP_Spawner' being destroyed -[2024.06.27-09.18.18:511][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.18.18:566][447]LogUObjectHash: Compacting FUObjectHashTables data took 5.00ms -[2024.06.27-09.18.18:592][447]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3EEBAC1C4DE96994999453959CFC1754.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.18.18:618][447]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.18.18:618][447]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.18.36:605][335]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) -[2024.06.27-09.18.38:395][423]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Flamethrower) -[2024.06.27-09.18.39:158][456]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) -[2024.06.27-09.18.40:095][499]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) -[2024.06.27-09.18.57:762][444]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.18.58:358][470]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.18.58:831][492]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.18.59:407][518]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.00:776][578]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.01:374][607]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.02:835][672]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.03:253][690]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.05:575][798]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.08:345][929]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.08:868][953]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.09:392][976]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.10:139][ 14]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.10:560][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.10:787][ 43]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.11:733][ 85]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.12:083][101]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.12:356][112]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.13:463][161]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.13:463][161]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.14:340][190]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.14:340][190]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.14:908][221]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.14:909][221]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.15:370][247]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.15:370][247]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.15:791][270]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.15:791][270]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.16:136][289]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.16:136][289]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.16:436][304]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.16:436][304]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.16:795][324]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.16:795][324]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.17:155][343]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.17:157][343]LogEditorTransaction: Undo Clicking on Actors (context menu) -[2024.06.27-09.19.17:550][361]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.17:550][361]LogEditorTransaction: Undo Clicking on Actors (context menu) -[2024.06.27-09.19.17:950][383]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.17:950][383]LogEditorTransaction: Undo Clicking on Actors (context menu) -[2024.06.27-09.20.00:893][787]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.01:577][817]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.02:100][841]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.02:683][868]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.03:124][888]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.03:378][899]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.03:639][910]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.21.10:731][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.21.10:800][545]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms -[2024.06.27-09.21.10:843][545]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9FE292B24CBECA61E48E1795C6B82BDE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.21.10:900][545]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.21.10:901][545]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.21.12:531][619]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.21.12:540][619]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.21.12:540][619]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:21:12) -[2024.06.27-09.21.12:540][619]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.12:550][619]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010390s) -[2024.06.27-09.21.12:551][619]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.21.12:552][619]LogPlayLevel: PIE: World Init took: (0.001251s) -[2024.06.27-09.21.12:552][619]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011790s) -[2024.06.27-09.21.12:575][619]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms -[2024.06.27-09.21.12:578][619]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.21.12:578][619]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.21.12:581][619]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.21.12:581][619]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.21.12:653][619]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.21.12:653][619]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.21.12:653][619]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.21.12:654][619]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.21.12:654][619]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.21.12:654][619]LogInit: FAudioDevice initialized. -[2024.06.27-09.21.12:654][619]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.06.27-09.21.12:667][619]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.21.12:669][619]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.12 -[2024.06.27-09.21.12:670][619]LogWorld: Bringing up level for play took: 0.002385 -[2024.06.27-09.21.12:670][619]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.06.27-09.21.12:673][619]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.06.27-09.21.12:674][619]PIE: Server logged in -[2024.06.27-09.21.12:675][619]PIE: Play in editor total start time 0,136 seconds. -[2024.06.27-09.21.18:909][988]LogNet: Browse: /Game/Emmy_Testing -[2024.06.27-09.21.18:909][988]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.27-09.21.18:909][988]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.18:911][988]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.21.18:911][988]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.21.18:940][988]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.21.18:943][988]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms -[2024.06.27-09.21.18:945][988]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.18:955][988]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009808s) -[2024.06.27-09.21.18:956][988]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.21.18:957][988]LogPlayLevel: PIE: World Init took: (0.001521s) -[2024.06.27-09.21.18:957][988]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011496s) -[2024.06.27-09.21.18:957][988]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.06.27-09.21.18:957][988]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.21.18:959][988]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.18 -[2024.06.27-09.21.18:960][988]LogWorld: Bringing up level for play took: 0.001841 -[2024.06.27-09.21.18:960][988]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.27-09.21.18:962][988]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.06.27-09.21.18:963][988]LogLoad: Took 0.053470 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.27-09.21.19:031][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.21.19:031][989]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.19:032][989]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.21.19:033][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.21.19:042][989]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.21.19:052][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.21.19:076][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.21.19:076][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.21.19:078][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.21.19:086][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms -[2024.06.27-09.21.19:116][990]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.06.27-09.21.28:708][497]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox -[2024.06.27-09.21.44:632][378]BlueprintLog: New page: Compile BP_Deathbox -[2024.06.27-09.21.44:690][378]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms -[2024.06.27-09.21.46:454][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Deathbox" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Deathbox.uasset" SILENT=true -[2024.06.27-09.21.46:459][468]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Deathbox2C829108448F398DC5E0C88FC0883727.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Deathbox.uasset' -[2024.06.27-09.21.46:477][468]AssetCheck: New page: Asset Save: BP_Deathbox -[2024.06.27-09.21.46:478][468]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox -[2024.06.27-09.21.49:010][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.21.49:044][581]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.06.27-09.21.49:078][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA31CD4C9457830F074D1A79D90BE4F0E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.21.49:108][581]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.21.49:108][581]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.21.52:301][673]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.21.52:311][673]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.21.52:312][673]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:21:52) -[2024.06.27-09.21.52:312][673]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.52:327][673]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014421s) -[2024.06.27-09.21.52:328][673]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.21.52:329][673]LogPlayLevel: PIE: World Init took: (0.001961s) -[2024.06.27-09.21.52:329][673]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.016644s) -[2024.06.27-09.21.52:371][673]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms -[2024.06.27-09.21.52:372][673]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.21.52:373][673]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.21.52:374][673]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.21.52:378][673]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.21.52:378][673]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.21.52:500][673]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.21.52:502][673]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.21.52:502][673]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.21.52:502][673]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.21.52:503][673]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.21.52:503][673]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.21.52:503][673]LogInit: FAudioDevice initialized. -[2024.06.27-09.21.52:503][673]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.27-09.21.52:512][673]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.21.52:515][673]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.52 -[2024.06.27-09.21.52:516][673]LogWorld: Bringing up level for play took: 0.002527 -[2024.06.27-09.21.52:516][673]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.06.27-09.21.52:520][673]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.27-09.21.52:520][673]PIE: Server logged in -[2024.06.27-09.21.52:522][673]PIE: Play in editor total start time 0,212 seconds. -[2024.06.27-09.22.09:550][658]LogNet: Browse: /Game/Emmy_Testing -[2024.06.27-09.22.09:550][658]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.27-09.22.09:550][658]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.09:550][658]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.22.09:551][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.09:580][658]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.22.09:590][658]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms -[2024.06.27-09.22.09:592][658]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.09:602][658]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009907s) -[2024.06.27-09.22.09:603][658]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.22.09:603][658]LogPlayLevel: PIE: World Init took: (0.001144s) -[2024.06.27-09.22.09:603][658]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011227s) -[2024.06.27-09.22.09:603][658]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.27-09.22.09:603][658]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.22.09:605][658]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.09 -[2024.06.27-09.22.09:606][658]LogWorld: Bringing up level for play took: 0.001737 -[2024.06.27-09.22.09:606][658]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.27-09.22.09:608][658]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.27-09.22.09:608][658]LogLoad: Took 0.058033 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.27-09.22.16:071][ 38]LogNet: Browse: /Game/Emmy_Testing -[2024.06.27-09.22.16:071][ 38]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.27-09.22.16:071][ 38]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.16:072][ 38]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.22.16:072][ 38]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.16:125][ 38]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.22.16:128][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2024.06.27-09.22.16:129][ 38]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.16:138][ 38]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009084s) -[2024.06.27-09.22.16:139][ 38]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.22.16:139][ 38]LogPlayLevel: PIE: World Init took: (0.001179s) -[2024.06.27-09.22.16:139][ 38]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010464s) -[2024.06.27-09.22.16:139][ 38]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.27-09.22.16:140][ 38]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.22.16:142][ 38]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.16 -[2024.06.27-09.22.16:142][ 38]LogWorld: Bringing up level for play took: 0.001752 -[2024.06.27-09.22.16:143][ 38]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.27-09.22.16:144][ 38]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.27-09.22.16:144][ 38]LogLoad: Took 0.072722 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.27-09.22.25:531][592]LogNet: Browse: /Game/Emmy_Testing -[2024.06.27-09.22.25:531][592]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.27-09.22.25:531][592]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.25:532][592]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.22.25:532][592]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.25:559][592]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.22.25:568][592]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms -[2024.06.27-09.22.25:570][592]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.25:580][592]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009939s) -[2024.06.27-09.22.25:581][592]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.22.25:581][592]LogPlayLevel: PIE: World Init took: (0.001138s) -[2024.06.27-09.22.25:581][592]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011280s) -[2024.06.27-09.22.25:581][592]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.27-09.22.25:581][592]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.22.25:583][592]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.25 -[2024.06.27-09.22.25:584][592]LogWorld: Bringing up level for play took: 0.001714 -[2024.06.27-09.22.25:584][592]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.27-09.22.25:585][592]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.27-09.22.25:585][592]LogLoad: Took 0.053785 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.27-09.22.31:763][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.22.31:763][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.31:763][956]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.22.31:764][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.31:777][956]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.22.31:785][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.31:809][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.22.31:809][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.22.31:810][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.22.31:818][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms -[2024.06.27-09.22.31:847][957]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.06.27-09.22.42:091][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.22.42:121][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.06.27-09.22.42:152][431]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing00BFCDAD40E533D438A5369A0797FBB7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.22.42:177][431]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.22.42:177][431]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.22.59:791][413]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.22.59:829][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.27-09.22.59:862][413]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBAE89A2843E7D777B5C7C1945530E455.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.22.59:885][413]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.22.59:885][413]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.23.02:127][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.06.27-09.23.02:189][528]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.02:189][528]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.23.02:245][528]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.27-09.23.02:245][528]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.02:245][528]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.23.02:359][528]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.27-09.23.02:602][529]Cmd: QUIT_EDITOR -[2024.06.27-09.23.02:602][529]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.27-09.23.02:605][529]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.27-09.23.03:110][529]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.27-09.23.03:110][529]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.27-09.23.03:110][529]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.06.27-09.23.03:110][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.23.03:112][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.23.03:166][529]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.27-09.23.03:167][529]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.27-09.23.03:179][529]LogExit: Preparing to exit. -[2024.06.27-09.23.03:213][529]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:398][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:398][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:398][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:408][529]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.27-09.23.04:435][529]LogExit: Editor shut down -[2024.06.27-09.23.04:435][529]LogExit: Transaction tracking system shut down -[2024.06.27-09.23.04:756][529]LogExit: Object subsystem successfully closed. -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: Total job queries 653, among them cache hits 543 (83.15%) -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: Tracking 82 distinct input hashes that result in 66 distinct outputs (80.49%) -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: ================================================ -[2024.06.27-09.23.04:796][529]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.27-09.23.04:830][529]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (878) -[2024.06.27-09.23.04:830][529]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module Voice (874) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TakesCore (840) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (838) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (836) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMedia (834) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (832) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (830) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (828) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (826) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (818) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (816) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (814) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (812) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module PlanarCut (810) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module GooglePADEditor (808) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (806) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module SequenceRecorder (805) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (800) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (796) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.27-09.23.05:124][529]MemoryProfiler: Shutdown -[2024.06.27-09.23.05:124][529]NetworkingProfiler: Shutdown -[2024.06.27-09.23.05:124][529]LoadingProfiler: Shutdown -[2024.06.27-09.23.05:124][529]TimingProfiler: Shutdown -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.27-09.23.05:180][529]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.27-09.23.05:318][529]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module CollectionManager (595) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (592) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module OpenXREditor (590) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TakeSequencer (588) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MediaCompositing (584) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ImgMedia (582) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (580) -[2024.06.27-09.23.05:320][529]LogOpenImageDenoise: OIDN shutting down -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (578) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MotoSynth (576) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module Synthesis (570) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (564) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module GooglePAD (562) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module EditableMesh (560) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (558) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module CableComponent (556) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AudioCapture (554) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (553) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AssetTags (550) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (548) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (546) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AppleImageUtils (544) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AndroidPermission (542) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (540) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (538) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TemplateSequence (536) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (524) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (522) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (520) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (518) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (516) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PluginBrowser (514) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MeshConversion (512) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module DynamicMesh (510) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (508) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometricObjects (506) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module UObjectPlugin (504) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (496) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (494) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (492) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (490) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (488) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PluginUtils (486) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (484) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (480) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GitSourceControl (478) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SourceControl (477) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (474) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module ChaosNiagara (472) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (470) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module FractureEditor (468) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (467) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (464) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module BackChannel (462) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (460) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AutomationUtils (458) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AlembicImporter (456) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AlembicLibrary (455) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module GeometryCache (454) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (453) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (448) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CryptoKeys (446) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CurveEditorTools (444) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (442) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (440) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (410) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (408) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module SoundFields (406) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (402) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (398) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (392) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (390) -[2024.06.27-09.23.05:937][529]LogModuleManager: Shutting down and abandoning module ActorSequence (388) -[2024.06.27-09.23.05:937][529]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) -[2024.06.27-09.23.06:037][529]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) -[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.06.27-09.23.06:139][529]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (358) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module Niagara (354) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module SignalProcessing (353) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module NiagaraCore (348) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (342) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module DataValidation (340) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module AnimationSharing (338) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.06.27-09.23.06:144][529]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.27-09.23.06:144][529]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.27-09.23.06:149][529]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.27-09.23.06:155][529]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.27-09.23.06:160][529]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module WmfMedia (104) -[2024.06.27-09.23.06:163][529]LogModuleManager: Shutting down and abandoning module Media (103) -[2024.06.27-09.23.06:163][529]LogModuleManager: Shutting down and abandoning module MediaInfo (102) -[2024.06.27-09.23.06:164][529]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (98) -[2024.06.27-09.23.06:164][529]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) -[2024.06.27-09.23.06:165][529]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.27-09.23.06:165][529]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (92) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (88) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module ChunkDownloader (86) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) -[2024.06.27-09.23.06:167][529]LogModuleManager: Shutting down and abandoning module XMPP (75) -[2024.06.27-09.23.06:167][529]LogModuleManager: Shutting down and abandoning module WebSockets (74) -[2024.06.27-09.23.06:191][529]LogModuleManager: Shutting down and abandoning module HTTP (71) -[2024.06.27-09.23.06:191][529]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.27-09.23.06:191][529]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B40DFBD52-4EF2-7E51-1FD3-4291B09CC8EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.27-09.23.06:191][529]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.27-09.23.06:202][529]LogModuleManager: Shutting down and abandoning module SSL (70) -[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PixWinPlugin (58) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module ChaosCloth (56) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.27-09.23.06:206][529]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.27-09.23.06:242][529]LogD3D11RHI: Shutdown -[2024.06.27-09.23.06:242][529]LogD3D11RHI: CleanupD3DDevice -[2024.06.27-09.23.06:247][529]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.27-09.23.06:251][529]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.27-09.23.06:251][529]LogExit: Exiting. -[2024.06.27-09.23.06:260][529]Log file closed, 06/27/24 11:23:06 +[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-10.12.47:432][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-10.12.47:432][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.01-10.12.47:432][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.01-10.12.47:432][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.01-10.12.47:433][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.01-10.12.47:433][ 0]LogInit: User: bib +[2024.07.01-10.12.47:433][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.01-10.12.47:433][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.01-10.12.47:433][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.01-10.12.47:433][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.01-10.12.47:433][ 0]LogMemory: Process Physical Memory: 145.10 MB used, 145.10 MB peak +[2024.07.01-10.12.47:433][ 0]LogMemory: Process Virtual Memory: 132.06 MB used, 132.06 MB peak +[2024.07.01-10.12.47:433][ 0]LogMemory: Physical Memory: 10523.82 MB used, 5544.89 MB free, 16068.70 MB total +[2024.07.01-10.12.47:433][ 0]LogMemory: Virtual Memory: 134205112.00 MB used, 12613.15 MB free, 134217728.00 MB total +[2024.07.01-10.12.47:436][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.01-10.12.47:455][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.01-10.12.47:458][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.01-10.12.47:474][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-10.12.47:484][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.01-10.12.47:484][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.01-10.12.47:567][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.01-10.12.47:570][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.01-10.12.47:665][ 0]LogWindows: EnumDisplayDevices: +[2024.07.01-10.12.47:665][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.01-10.12.47:666][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-10.12.47:666][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-10.12.47:666][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-10.12.47:666][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.01-10.12.47:666][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-10.12.47:742][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.01-10.12.47:761][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.01-10.12.48:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.01-10.12.48:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.01-10.12.48:043][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.01-10.12.48:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.01-10.12.48:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.01-10.12.48:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.01-10.12.48:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.01-10.12.48:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.01-10.12.48:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.01-10.12.48:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.01-10.12.48:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.01-10.12.48:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.01-10.12.48:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.01-10.12.48:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.01-10.12.48:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.01-10.12.48:123][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.01-10.12.48:147][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.01-10.12.48:169][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/19784/). +[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/75AAC7344AA136302D9B9594F8DD9C59/'. +[2024.07.01-10.12.48:170][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.01-10.12.48:765][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1518.35MBs, RandomWriteSpeed=75.66MBs. Assigned SpeedClass 'Local' +[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.01-10.12.48:918][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.01-10.12.48:919][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.01-10.12.48:945][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up +[2024.07.01-10.12.49:121][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-10.12.49:121][ 0]LogInit: Active device profile: [000001F88F7FCD00][000001F88D037880 49] Windows +[2024.07.01-10.12.49:121][ 0]LogInit: Profiles: [000001F88F7FCD00][000001F88D037880 49] Windows, [000001F88F7C6300][000001F88F3ADA00 49] WindowsNoEditor, [000001F88F7FDC00][000001F88F3B1B80 49] WindowsServer, [000001F88F7C7100][000001F88F3B4180 49] WindowsClient, [000001F88F7FE900][000001F88F3B8300 49] IOS, [000001F88F7C5A00][000001F88F3BC480 49] iPadAir, [000001F88F7FFE00][000001F88F3A85C0 49] iPadAir2, [000001F88F775100][000001F88F3C4800 49] IPadPro, [000001F88F775200][000001F88F3C0840 49] iPadAir3, [000001F88F7C4C00][000001F88F3C8980 49] iPadAir4, [000001F88F775E00][000001F88F3D0B00 49] iPadMini2, [000001F88F7C7300][000001F88F3D4C80 49] iPadMini3, [000001F88F777900][000001F88F3D8E00 49] iPadMini4, [000001F88F7C5000][000001F88F426F80 49] iPadMini5, [000001F88F794900][000001F88F489240 49] iPhone6, [000001F88F794A00][000001F88F42B280 49] iPodTouch6, [000001F88F7FEE00][000001F88F501540 49] iPhone7, [000001F88F7FEF00][000001F88F4F9580 49] iPodTouch7, [000001F88F777E00][000001F88F58D700 49] iPhone5S, [000001F88F7FD100][000001F8909F1880 49] iPhone6Plus, [000001F88F794100][000001F890A0DA00 49] iPhone6S, [000001F88F774300][000001F88B191B80 49] iPhone6SPlus, [000001F88F796800][000001F88B1AC180 49] iPhone7Plus, [000001F88F776300][000001F88B1B0300 49] iPhoneSE, [000001F88F796600][000001F88B1B4480 49] iPhone8, [000001F88F775000][000001F88B1B8600 49] iPhone8Plus, [000001F88F797100][000001F88F3CC740 49] iPhoneX, [000001F88F7FD500][000001F88B1CC880 49] iPhoneXS, [000001F88F796B00][000001F88B1D09C0 49] iPhoneXSMax, [000001F88F7FC700][000001F88B1D4B00 49] iPhoneXR, [000001F88F794700][000001F88B1DCC80 49] iPhone11, [000001F88F7FCE00][000001F88B1E0E00 49] iPhone11Pro, [000001F88F795A00][000001F88B1E4F80 49] iPhone11ProMax, [000001F88F7FF800][000001F88B1F1100 49] iPhoneSE2, [000001F88F797800][000001F88F485280 49] iPhone12Mini, [000001F88F7FE300][000001F88B1FD400 49] iPhone12, [000001F88F796300][000001F88B201580 49] iPhone12Pro, [000001F88F7FC500][000001F890DAF700 49] iPhone12ProMax, [000001F88F795500][000001F890DB3880 49] iPadPro105, [000001F88F7FCA00][000001F890DD7A00 49] iPadPro129, [000001F88F797D00][000001F890DDBB80 49] iPadPro97, [000001F88F7FD200][000001F88F57E180 49] iPadPro2_129, [000001F88F796A00][000001F88F582300 49] iPad5, [000001F88F7FDD00][000001F88F586480 49] iPad6, [000001F88F795300][000001F890DDE600 49] iPad7, [000001F88F7FFA00][000001F890DE2780 49] iPad8, [000001F88F794300][000001F890DE6900 49] iPadPro11, [000001F88F7FC100][000001F88B1D8A40 49] iPadPro2_11, [000001F88F795600][000001F890DEAB80 49] iPadPro3_129, [000001F88F7FF300][000001F88F4DCCC0 49] iPadPro4_129, [000001F88F795000][000001F88F4ECE40 49] AppleTV, [000001F88F7FDB00][000001F8909D8FC0 49] AppleTV4K, [000001F88F797200][000001F8909DD140 49] TVOS, [000001F88F7FFB00][000001F88F4F12C0 49] Mac, [000001F88F797700][000001F88F4F5440 49] MacClient, [000001F88F7FFF00][000001F88861F5C0 49] MacNoEditor, [000001F88F797000][000001F888623740 49] MacServer, [000001F88F7FEC00][000001F8886318C0 49] Linux, [000001F88F795D00][000001F888635A40 49] LinuxAArch64, [000001F88F7FEA00][000001F888639BC0 49] LinuxNoEditor, [000001F88F797900][000001F88863C1C0 49] LinuxAArch64NoEditor, [000001F88F7FF100][000001F888640340 49] LinuxClient, [000001F88F796F00][000001F8886444C0 49] LinuxAArch64Client, [000001F88F7FF200][000001F88865C640 49] LinuxServer, [000001F88F797F00][000001F8886687C0 49] LinuxAArch64Server, [000001F88F7FC200][000001F88F4D6940 49] Android, [000001F88F794500][000001F88F548AC0 49] Android_Low, [000001F88F7FE200][000001F88F4E8C00 49] Android_Mid, [000001F88F797B00][000001F88F550D40 49] Android_High, [000001F88F7FE000][000001F88F554E80 49] Android_Default, [000001F88F797300][000001F88F558FC0 49] Android_Adreno4xx, [000001F88F7FF700][000001F88F561140 49] Android_Adreno5xx_Low, [000001F88F794B00][000001F88F5692C0 49] Android_Adreno5xx, [000001F88F7FE600][000001F88F56D440 49] Android_Adreno6xx, [000001F88F7C4500][000001F88F5715C0 49] Android_Adreno6xx_Vulkan, [000001F88F775300][000001F88F579740 49] Android_Mali_T6xx, [000001F88F7C7B00][000001F88D13F8C0 49] Android_Mali_T7xx, [000001F88F777300][000001F88D143A40 49] Android_Mali_T8xx, [000001F88F7C6E00][000001F88D147BC0 49] Android_Mali_G71, [000001F88F776800][000001F88D14A1C0 49] Android_Mali_G72, [000001F88F7C5400][000001F890DB6340 49] Android_Mali_G72_Vulkan, [000001F88F775500][000001F890DBA4C0 49] Android_Mali_G76, [000001F88F7C7D00][000001F890DBE640 49] Android_Mali_G76_Vulkan, [000001F88F776C00][000001F890DCE7C0 49] Android_Mali_G77, [000001F88F7C7600][000001F890DD2940 49] Android_Mali_G77_Vulkan, [000001F88F775700][000001F88F574AC0 49] Android_Mali_G78, [000001F88F7C6200][000001F890C90C40 49] Android_Mali_G78_Vulkan, [000001F88F774B00][000001F88F55CD80 49] Android_Mali_G710, [000001F88F7C4300][000001F890C94EC0 49] Android_Mali_G710_Vulkan, [000001F88F774200][000001F890C99000 49] Android_Vulkan_SM5, [000001F88F7C4800][000001F890C9D140 49] Android_PowerVR_G6xxx, [000001F88F776500][000001F88B1532C0 49] Android_PowerVR_GT7xxx, [000001F88F7C4E00][000001F88F4E5440 49] Android_PowerVR_GE8xxx, [000001F88F775400][000001F88F4E15C0 49] Android_PowerVR_GM9xxx, [000001F88F7C7400][000001F88B1E9740 49] Android_PowerVR_GM9xxx_Vulkan, [000001F88F774600][000001F88F54D8C0 49] Android_TegraK1, [000001F88F7C5E00][000001F88F565A40 49] Android_Unknown_Vulkan, [000001F88F776100][000001F88B157BC0 49] Lumin, [000001F88F7C5100][000001F88B15A1C0 49] Lumin_Desktop, [000001F88F777400][000001F88B15E340 49] HoloLens, +[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.01-10.12.49:216][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.01-10.12.49:216][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.01-10.12.49:227][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.01-10.12.49:529][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.01-10.12.49:604][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.01-10.12.49:609][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.01-10.12.49:609][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.01-10.12.49:609][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.01-10.12.49:818][ 0]LogPython: Using Python 3.7.7 +[2024.07.01-10.12.50:163][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 815F87C7447C210DCEEFE9ADE8C4DFA9 | Instance: E73B09844911445271A24DA6B586CAEF (NB-PBM2H22CST-19784). +[2024.07.01-10.12.50:282][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.01-10.12.50:285][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:446][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:448][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:452][ 0]LogUProjectInfo: Found projects: +[2024.07.01-10.12.50:454][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:556][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.01-10.12.50:596][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-10.12.50:722][ 0]LogCollectionManager: Loaded 0 collections in 0.001319 seconds +[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.01-10.12.50:744][ 0]LogOcInput: OculusInput pre-init called +[2024.07.01-10.12.50:939][ 0]LogEngine: Initializing Engine... +[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-10.12.50:940][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.01-10.12.50:941][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.01-10.12.51:043][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.01-10.12.51:053][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.01-10.12.51:057][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.01-10.12.51:062][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-10.12.51:063][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-10.12.51:063][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-10.12.51:085][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) +[2024.07.01-10.12.51:088][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-10.12.51:091][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-10.12.51:094][ 0]LogInit: FAudioDevice initialized. +[2024.07.01-10.12.51:094][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.01-10.12.51:094][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.01-10.12.51:148][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-10.12.51:148][ 0]LogInit: Texture streaming: Enabled +[2024.07.01-10.12.51:159][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.01-10.12.51:161][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.01-10.12.51:161][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.01-10.12.51:162][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.01-10.12.51:183][ 0]LogInit: Transaction tracking system initialized +[2024.07.01-10.12.51:199][ 0]BlueprintLog: New page: Editor Load +[2024.07.01-10.12.51:242][ 0]LocalizationService: Localization service is disabled +[2024.07.01-10.12.51:258][ 0]TimingProfiler: Initialize +[2024.07.01-10.12.51:258][ 0]TimingProfiler: OnSessionChanged +[2024.07.01-10.12.51:258][ 0]LoadingProfiler: Initialize +[2024.07.01-10.12.51:258][ 0]LoadingProfiler: OnSessionChanged +[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: Initialize +[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.01-10.12.51:258][ 0]MemoryProfiler: Initialize +[2024.07.01-10.12.51:258][ 0]MemoryProfiler: OnSessionChanged +[2024.07.01-10.12.51:372][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.01-10.12.51:372][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.01-10.12.51:526][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.01-10.12.51:679][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.01-10.12.51:681][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.51:681][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.102 +[2024.07.01-10.12.51:682][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-10.12.51:682][ 0]LightingResults: New page: Lighting Build +[2024.07.01-10.12.51:683][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.01-10.12.51:683][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-10.12.51:683][ 0]MapCheck: New page: Map Check +[2024.07.01-10.12.51:683][ 0]LightingResults: New page: Lighting Build +[2024.07.01-10.12.51:687][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-10.12.51:690][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.01-10.12.51:739][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.07.01-10.12.52:392][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-10.12.52:392][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-10.12.52:406][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-10.12.52:414][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.01-10.12.52:414][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-10.12.52:415][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,182ms to complete. +[2024.07.01-10.12.52:415][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.733 +[2024.07.01-10.12.52:416][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.837 +[2024.07.01-10.12.52:546][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-10.12.52:551][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-10.12.52:560][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-10.12.52:564][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-10.12.52:575][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3822 classes and 928 folders. +[2024.07.01-10.12.52:577][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:618][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-10.12.52:619][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.01-10.12.52:672][ 0]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.01-10.12.52:673][ 0]LogSlate: Took 0.000364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.01-10.12.52:675][ 0]LogSlate: Took 0.000306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.01-10.12.52:738][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). +[2024.07.01-10.12.52:803][ 0]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-10.12.52:862][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total time: 6.28 seconds +[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.01-10.12.52:908][ 0]LogAssetRegistry: Asset discovery search completed in 3.9642 seconds +[2024.07.01-10.12.52:912][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.07.01-10.12.52:915][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.01-10.12.53:931][ 43]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Running AutomationTool... +[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Parsing command line: ZipProjectUp -nocompileeditor -project="C:/Users/bib/Documents/GAR/Dino Game/" -install="C:/Users/bib/Documents/Unreal Projects/DesertGame.zip" +[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Started zipping project up +[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Project directory: C:\Users\bib\Documents\GAR\Dino Game +[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Install directory: C:/Users/bib/Documents/Unreal Projects/DesertGame.zip +[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Packaging up the project... +[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): Completed zipping project up +[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): BUILD SUCCESSFUL +[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): AutomationTool exiting with ExitCode=0 (Success) +[2024.07.01-10.15.59:915][434]LogSlate: Took 0.015054 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.01-10.17.27:331][213]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.07.01-10.17.27:374][213]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.01-10.17.27:457][214]Cmd: QUIT_EDITOR +[2024.07.01-10.17.27:457][214]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.01-10.17.27:459][214]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.01-10.17.27:460][214]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.01-10.17.27:460][214]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.01-10.17.27:460][214]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. +[2024.07.01-10.17.27:460][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-10.17.27:461][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-10.17.27:466][214]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.01-10.17.27:466][214]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-10.17.27:470][214]LogExit: Preparing to exit. +[2024.07.01-10.17.28:452][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.01-10.17.28:591][214]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.01-10.17.28:596][214]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.01-10.17.28:597][214]LogExit: Editor shut down +[2024.07.01-10.17.28:597][214]LogExit: Transaction tracking system shut down +[2024.07.01-10.17.28:731][214]LogExit: Object subsystem successfully closed. +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: ================================================ +[2024.07.01-10.17.28:760][214]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module UATHelper (872) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SequenceRecorder (825) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (822) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (820) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMedia (812) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.01-10.17.29:455][214]MemoryProfiler: Shutdown +[2024.07.01-10.17.29:455][214]NetworkingProfiler: Shutdown +[2024.07.01-10.17.29:455][214]LoadingProfiler: Shutdown +[2024.07.01-10.17.29:455][214]TimingProfiler: Shutdown +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.01-10.17.29:508][214]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (590) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (588) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ScreenshotTools (582) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module SynthesisEditor (580) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module Synthesis (578) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenXREditor (572) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GooglePAD (568) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module EditableMesh (566) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCapture (562) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AssetTags (558) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CableComponent (554) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MediaCompositing (540) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ImgMedia (538) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (536) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (534) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (532) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (530) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (528) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524) +[2024.07.01-10.17.29:736][214]LogOpenImageDenoise: OIDN shutting down +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynth (520) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MeshConversion (518) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (504) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (503) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (500) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (498) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosNiagara (496) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FractureEditor (494) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (490) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (488) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtils (486) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module BackChannel (484) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCache (480) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (474) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module UObjectPlugin (472) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (470) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (466) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginUtils (464) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (458) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (456) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GitSourceControl (454) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SourceControl (453) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (446) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginBrowser (442) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CurveEditorTools (436) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.07.01-10.17.30:608][214]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.07.01-10.17.30:708][214]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module Niagara (358) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (340) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module Paper2D (312) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.01-10.17.30:719][214]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.01-10.17.30:721][214]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DatasmithContent (106) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (104) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRAR (100) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module AugmentedReality (99) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) +[2024.07.01-10.17.30:722][214]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) +[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90) +[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) +[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) +[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module XMPP (79) +[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module WebSockets (78) +[2024.07.01-10.17.30:738][214]LogModuleManager: Shutting down and abandoning module HTTP (75) +[2024.07.01-10.17.30:738][214]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.01-10.17.30:738][214]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BA50E1989-49EC-60BA-6ACC-5480966C28F1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.01-10.17.30:739][214]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.01-10.17.30:760][214]LogModuleManager: Shutting down and abandoning module SSL (74) +[2024.07.01-10.17.30:762][214]LogModuleManager: Shutting down and abandoning module WmfMedia (70) +[2024.07.01-10.17.30:764][214]LogModuleManager: Shutting down and abandoning module Media (69) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MediaInfo (68) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MLSDK (62) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MagicLeap (60) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.01-10.17.30:766][214]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.01-10.17.30:766][214]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.01-10.17.30:780][214]LogD3D11RHI: Shutdown +[2024.07.01-10.17.30:780][214]LogD3D11RHI: CleanupD3DDevice +[2024.07.01-10.17.30:781][214]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.01-10.17.30:784][214]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.01-10.17.30:784][214]LogExit: Exiting. +[2024.07.01-10.17.30:800][214]Log file closed, 07/01/24 12:17:30 diff --git a/Saved/SaveGames/1.sav b/Saved/SaveGames/1.sav index 91448f3..255f74a 100644 Binary files a/Saved/SaveGames/1.sav and b/Saved/SaveGames/1.sav differ