diff --git a/Content/BlueprintTheo/BP_MovingPlatform.uasset b/Content/BlueprintTheo/BP_MovingPlatform.uasset index c6252be..7cb4c0a 100644 Binary files a/Content/BlueprintTheo/BP_MovingPlatform.uasset and b/Content/BlueprintTheo/BP_MovingPlatform.uasset differ diff --git a/Content/Blueprints/BP_BrokenPlattform.uasset b/Content/Blueprints/BP_BrokenPlattform.uasset index 4a18700..789b17a 100644 Binary files a/Content/Blueprints/BP_BrokenPlattform.uasset and b/Content/Blueprints/BP_BrokenPlattform.uasset differ diff --git a/Content/Blueprints/BP_Door.uasset b/Content/Blueprints/BP_Door.uasset index 38269e9..0b17981 100644 Binary files a/Content/Blueprints/BP_Door.uasset and b/Content/Blueprints/BP_Door.uasset differ diff --git a/Content/Blueprints/BP_Lever.uasset b/Content/Blueprints/BP_Lever.uasset index 653120e..31d2926 100644 Binary files a/Content/Blueprints/BP_Lever.uasset and b/Content/Blueprints/BP_Lever.uasset differ diff --git a/Content/Blueprints/BP_Spawner.uasset 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a/Content/Textures/schalter/DefaultMaterial_Mixed_AO.uasset b/Content/Textures/schalter/DefaultMaterial_Mixed_AO.uasset new file mode 100644 index 0000000..cc25f46 Binary files /dev/null and b/Content/Textures/schalter/DefaultMaterial_Mixed_AO.uasset differ diff --git a/Content/Textures/schalter/DefaultMaterial_Normal_DirectX.uasset b/Content/Textures/schalter/DefaultMaterial_Normal_DirectX.uasset new file mode 100644 index 0000000..396524e Binary files /dev/null and b/Content/Textures/schalter/DefaultMaterial_Normal_DirectX.uasset differ diff --git a/Content/Textures/schalter/DefaultMaterial_Roughness.uasset b/Content/Textures/schalter/DefaultMaterial_Roughness.uasset new file mode 100644 index 0000000..ca36149 Binary files /dev/null and b/Content/Textures/schalter/DefaultMaterial_Roughness.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 764b798..85a706a 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index c70d528..00d3ebb 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-8C5820B8437BFACBF1587085AF7BA70A/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-1A6A53304764DFAFFC5BFB9D0E928663/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-8C5820B8437BFACBF1587085AF7BA70A/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-1A6A53304764DFAFFC5BFB9D0E928663/CrashReportClient.ini diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-DA3EADE14A36182A6213D080AA9EA680/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-508D9DF247FFA50AA0314EACD1319E6F/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-DA3EADE14A36182A6213D080AA9EA680/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-508D9DF247FFA50AA0314EACD1319E6F/CrashReportClient.ini diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 7cb5508..e883260 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -127,16 +127,19 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin CurrentPosGridSize=1 [EditorStartup] -LastLevel=/Game/Emmy_Testing +LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True +OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner +OpenAssetsAtExit=/Game/Blueprints/BP_Lever.BP_Lever +OpenAssetsAtExit=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform [RootWindow] ScreenPosition=X=58.400 Y=0.000 -ScreenPosition=X=56.000 Y=39.000 +ScreenPosition=X=56.000 Y=38.400 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1334.000 Y=774.000 +WindowSize=X=1336.000 Y=776.000 None======= InitiallyMaximized=True @@ -165,7 +168,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/BlueprintTheo +ContentBrowserTab1.SelectedPaths=/Game/Assets ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -207,7 +210,7 @@ SequenceBrowser.HiddenColumns=CurveNameList SequenceBrowser.HiddenColumns=Class [Directories2] -UNR=../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content +UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/ FBX=../../../../../../Users/bib/Documents/GARGame/Content/ FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/ @@ -1117,12 +1120,17 @@ AnimationEditor.TimeStamp=2024.05.13-09.53.19 AnimationEditor.LastCompileMethod=Unknown [MRU] -MRUItem0=/Game/Emmy_Testing -MRUItem1=/Game/Map +MRUItem0=/Game/Map +MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Assets/Trap.Trap; +RecentlyPlaced=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform; +RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform; RecentlyPlaced=/Game/Blueprints/BP_Dance.BP_Dance; +RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame; +RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner; RecentlyPlaced=/Game/Fang/Fang.Fang; RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance; RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door; @@ -1137,11 +1145,6 @@ RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire; RecentlyPlaced=/Game/Assets/FeuFeu.FeuFeu; -RecentlyPlaced=/Game/Shader+Effekte/Fire_Matrial.Fire_Matrial; -RecentlyPlaced=/Game/Assets/Fackel3.Fackel3; -RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; -RecentlyPlaced=/Game/Assets/test.test; -RecentlyPlaced=/Game/Materials/Lagerfeuer.Lagerfeuer; None======= None======= @@ -2078,6 +2081,14 @@ BP_Dance_C.Input=True BP_Dance_C.TransformCommon=True EditorAnimSegment.Animation Segment=True EditorAnimSegment.Montage=True +BP_Lever_C.Default=True +BP_MovingPlatform_C.TransformCommon=True +BP_MovingPlatform_C.Rendering=True +BP_MovingPlatform_C.Replication=True +BP_MovingPlatform_C.Collision=True +BP_MovingPlatform_C.Input=True +BP_MovingPlatform_C.Actor=True +BP_MovingPlatform_C.Tick=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -2085,6 +2096,7 @@ InstalledPlugins=XRVisualization [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False bUseUnsortedMenus=False +bShowGrid=False [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True @@ -2200,26 +2212,26 @@ bConvertSceneUnit=False LastLogListing=LightingResults [ContentBrowserRecent] -MRUItem0=/Game/Fang/Fang_Dance +MRUItem0=/Game/BlueprintTheo/BP_MovingPlatform MRUItem1=/Game/Blueprints/BP_BrokenPlattform -MRUItem2=/Game/Blueprints/BPI_JumpAndRun -MRUItem3=/Game/Blueprints/BP_Dance -MRUItem4=/Game/Blueprints/BP_Deathbox -MRUItem5=/Game/Fang/Fang_Anim_rig_Walking -MRUItem6=/Game/Fang/Fang_Anim_rig_Running -MRUItem7=/Game/Fang/Fang_InteractionMon -MRUItem8=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem9=/Game/Fang/Walk_RunBS -MRUItem10=/Game/Fang/Fang_Anim_rig_JumpFLYING -MRUItem11=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -MRUItem12=/Game/Mannequin/Animations/ThirdPerson_AnimBP -MRUItem13=/Game/Fang/Fang_AnimBP -MRUItem14=/Game/Fang/Base -MRUItem15=/Game/Fang/Fang_Anim_JumpFLYING -MRUItem16=/Game/Fang/Base_Roughness -MRUItem17=/Game/Fang/Fang -MRUItem18=/Game/Assets/Plattform_broken__1_ -MRUItem19=/Game/Assets/Plattform_broken +MRUItem2=/Game/Textures/schalter/DefaultMaterial_Mixed_AO +MRUItem3=/Game/Textures/schalter/DefaultMaterial_Roughness +MRUItem4=/Game/Materials/schlatter +MRUItem5=/Game/Blueprints/BP_Lever +MRUItem6=/Game/Blueprints/BP_Door +MRUItem7=/Game/Blueprints/BP_Spawner +MRUItem8=/Game/Map +MRUItem9=/Game/Fang/Fang_Dance +MRUItem10=/Game/Blueprints/BPI_JumpAndRun +MRUItem11=/Game/Blueprints/BP_Dance +MRUItem12=/Game/Blueprints/BP_Deathbox +MRUItem13=/Game/Fang/Fang_Anim_rig_Walking +MRUItem14=/Game/Fang/Fang_Anim_rig_Running +MRUItem15=/Game/Fang/Fang_InteractionMon +MRUItem16=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem17=/Game/Fang/Walk_RunBS +MRUItem18=/Game/Fang/Fang_Anim_rig_JumpFLYING +MRUItem19=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2295,6 +2307,9 @@ None======= /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking=0 /Game/Fang/Fang_AnimBP.Fang_AnimBP=0 /Game/Fang/Fang_Dance.Fang_Dance=0 +/Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO=0 +/Game/Materials/schlatter.schlatter=0 +/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform=1 [MaterialEditor] PrimType=1 @@ -2376,7 +2391,7 @@ ShowUnusedLayers=True LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers, AssetViewerSettings=AssetViewerSettings.Settings.Environment, ThirdPersonCharacter_C= -CapsuleComponent= +CapsuleComponent=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, @@ -2477,7 +2492,7 @@ BP_Dance_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_ [DetailPropertyExpansion] MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" " MaterialExpression= -Object= +Object="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " MaterialExpressionScalarParameter="\"Object.DefaultValue\" " MaterialExpressionParameter="\"Object.DefaultValue\" " ThirdPersonCharacter_C= @@ -2490,14 +2505,14 @@ GeomModifier="\"Object.Settings\" " None======= InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" " StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -MeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -PrimitiveComponent= -SceneComponent= -ActorComponent= +MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +PrimitiveComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +SceneComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +ActorComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " CapsuleComponent= -ShapeComponent= +ShapeComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " StaticMesh= StreamableRenderAsset= SphereComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index 7922632..bf397b8 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.07.04-09.25.10.log b/Saved/Logs/DesertGame-backup-2024.07.04-09.25.10.log deleted file mode 100644 index 10a94d0..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.04-09.25.10.log +++ /dev/null @@ -1,1747 +0,0 @@ -Log file open, 07/04/24 10:31:13 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.349518 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-08.31.14:178][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-08.31.14:178][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.04-08.31.14:178][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.04-08.31.14:178][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.04-08.31.14:180][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:180][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.04-08.31.14:180][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.04-08.31.14:180][ 0]LogInit: User: bib -[2024.07.04-08.31.14:180][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.04-08.31.14:180][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.04-08.31.14:180][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.04-08.31.14:180][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.04-08.31.14:180][ 0]LogMemory: Process Physical Memory: 145.09 MB used, 145.09 MB peak -[2024.07.04-08.31.14:180][ 0]LogMemory: Process Virtual Memory: 131.91 MB used, 131.91 MB peak -[2024.07.04-08.31.14:180][ 0]LogMemory: Physical Memory: 11945.27 MB used, 4123.43 MB free, 16068.70 MB total -[2024.07.04-08.31.14:180][ 0]LogMemory: Virtual Memory: 134203304.00 MB used, 14422.52 MB free, 134217728.00 MB total -[2024.07.04-08.31.14:187][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.04-08.31.14:217][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.04-08.31.14:219][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.04-08.31.14:219][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.04-08.31.14:228][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.04-08.31.14:228][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.04-08.31.14:229][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.04-08.31.14:272][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-08.31.14:290][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.04-08.31.14:290][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.04-08.31.14:427][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.04-08.31.14:431][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.04-08.31.14:562][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.04-08.31.14:562][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-08.31.14:577][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.04-08.31.14:577][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.04-08.31.14:577][ 0]LogWindows: EnumDisplayDevices: -[2024.07.04-08.31.14:577][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.04-08.31.14:578][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-08.31.14:578][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-08.31.14:578][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-08.31.14:579][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.04-08.31.14:579][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-08.31.14:721][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.04-08.31.14:736][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.04-08.31.14:736][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.04-08.31.14:737][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.04-08.31.14:764][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.04-08.31.15:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.04-08.31.15:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.04-08.31.15:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.04-08.31.15:293][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.04-08.31.15:298][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.04-08.31.15:305][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.04-08.31.15:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.04-08.31.15:326][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.04-08.31.15:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.04-08.31.15:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.04-08.31.15:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.04-08.31.15:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.04-08.31.15:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.04-08.31.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.04-08.31.15:408][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.04-08.31.15:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.04-08.31.15:428][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.04-08.31.15:428][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.04-08.31.15:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.04-08.31.15:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.04-08.31.15:458][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.04-08.31.15:464][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.04-08.31.15:464][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.04-08.31.15:474][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.04-08.31.15:519][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.04-08.31.15:562][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/21932/). -[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/3376E3C3454A57259613078B6033A3D3/'. -[2024.07.04-08.31.15:562][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.04-08.31.16:847][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.04-08.31.16:962][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.04-08.31.16:962][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=975.54MBs, RandomWriteSpeed=131.40MBs. Assigned SpeedClass 'Local' -[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.04-08.31.17:015][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.04-08.31.17:016][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.04-08.31.17:059][ 0]LogAssetRegistry: FAssetRegistry took 0.0042 seconds to start up -[2024.07.04-08.31.17:328][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-08.31.17:328][ 0]LogInit: Active device profile: [000002067BFECD00][000002066EB39A80 49] Windows -[2024.07.04-08.31.17:328][ 0]LogInit: Profiles: [000002067BFECD00][000002066EB39A80 49] Windows, [000002067BFBE300][0000020674B0FC00 49] WindowsNoEditor, [000002067BFEDC00][0000020674B12200 49] WindowsServer, [000002067BFBF100][0000020674B16380 49] WindowsClient, [000002067BFEE900][0000020674B1A500 49] IOS, [000002067BFBDA00][0000020671A78640 49] iPadAir, [000002067BFEFE00][0000020674B1E780 49] iPadAir2, [000002067BF61100][0000020674B269C0 49] IPadPro, [000002067BF61200][0000020674B22A00 49] iPadAir3, [000002067BFBCC00][000002065C13CB80 49] iPadAir4, [000002067BF61E00][000002065C140D00 49] iPadMini2, [000002067BFBF300][000002065C144E80 49] iPadMini3, [000002067BF63900][000002065C149000 49] iPadMini4, [000002067BFBD000][000002065C14D180 49] iPadMini5, [000002067BF80900][000002065C155440 49] iPhone6, [000002067BF80A00][000002065C151480 49] iPodTouch6, [000002067BFEEE00][000002065C15D740 49] iPhone7, [000002067BFEEF00][000002065C159780 49] iPodTouch7, [000002067BF63E00][000002065C161900 49] iPhone5S, [000002067BFED100][000002065C165A80 49] iPhone6Plus, [000002067BF80100][000002065C169C00 49] iPhone6S, [000002067BF60300][000002067D0DE200 49] iPhone6SPlus, [000002067BF82800][000002067D0E2380 49] iPhone7Plus, [000002067BF62300][000002067D0E6500 49] iPhoneSE, [000002067BF82600][000002067D0EA680 49] iPhone8, [000002067BF61000][0000020674B2A7C0 49] iPhone8Plus, [000002067BF83100][000002067D0EE900 49] iPhoneX, [000002067BFED500][000002067D0F2A40 49] iPhoneXS, [000002067BF82B00][000002067D0F6B80 49] iPhoneXSMax, [000002067BFEC700][000002067D0FED00 49] iPhoneXR, [000002067BF80700][000002067D102E80 49] iPhone11, [000002067BFECE00][000002067D107000 49] iPhone11Pro, [000002067BF81A00][000002067D10B180 49] iPhone11ProMax, [000002067BFEF800][000002067D10F300 49] iPhoneSE2, [000002067BF83800][000002067D113480 49] iPhone12Mini, [000002067BFEE300][000002067D117600 49] iPhone12, [000002067BF82300][000002067D11B780 49] iPhone12Pro, [000002067BFEC500][000002067D11F900 49] iPhone12ProMax, [000002067BF81500][000002067D123A80 49] iPadPro105, [000002067BFECA00][000002067D127C00 49] iPadPro129, [000002067BF83D00][000002067D12A200 49] iPadPro97, [000002067BFED200][000002067D12E380 49] iPadPro2_129, [000002067BF82A00][000002067D132500 49] iPad5, [000002067BFEDD00][000002067D136680 49] iPad6, [000002067BF81300][000002067D13A800 49] iPad7, [000002067BFEFA00][000002067D0FA940 49] iPad8, [000002067BF80300][000002067D13EA80 49] iPadPro11, [000002067BFEC100][000002067D142BC0 49] iPadPro2_11, [000002067BF81600][000002067D146D00 49] iPadPro3_129, [000002067BFEF300][000002067D14EE80 49] iPadPro4_129, [000002067BF81000][000002067D153000 49] AppleTV, [000002067BFEDB00][000002067D157180 49] AppleTV4K, [000002067BF83200][000002067D15B300 49] TVOS, [000002067BFEFB00][000002067D15F480 49] Mac, [000002067BF83700][000002067D163600 49] MacClient, [000002067BFEFF00][000002067D167780 49] MacNoEditor, [000002067BF83000][000002067D16B900 49] MacServer, [000002067BFEEC00][000002067D16FA80 49] Linux, [000002067BF81D00][000002067D173C00 49] LinuxAArch64, [000002067BFEEA00][000002067D176200 49] LinuxNoEditor, [000002067BF83900][000002067D17A380 49] LinuxAArch64NoEditor, [000002067BFEF100][000002067D17E500 49] LinuxClient, [000002067BF82F00][000002067D182680 49] LinuxAArch64Client, [000002067BFEF200][000002067D186800 49] LinuxServer, [000002067BF83F00][000002067D18A980 49] LinuxAArch64Server, [000002067BFEC200][000002067D18EB00 49] Android, [000002067BF80500][000002067D14AC40 49] Android_Low, [000002067BFEE200][000002067D192D80 49] Android_Mid, [000002067BF83B00][000002067D196EC0 49] Android_High, [000002067BFEE000][000002067D19F040 49] Android_Default, [000002067BF83300][000002067D1A31C0 49] Android_Adreno4xx, [000002067BFEF700][000002067D1A7340 49] Android_Adreno5xx_Low, [000002067BF80B00][000002067D1AB4C0 49] Android_Adreno5xx, [000002067BFEE600][000002067D1AF640 49] Android_Adreno6xx, [000002067BFBC500][000002067D1B37C0 49] Android_Adreno6xx_Vulkan, [000002067BF61300][000002067D227940 49] Android_Mali_T6xx, [000002067BFBFB00][000002067D22BAC0 49] Android_Mali_T7xx, [000002067BF63300][000002067D23E0C0 49] Android_Mali_T8xx, [000002067BFBEE00][000002067D242240 49] Android_Mali_G71, [000002067BF62800][000002067D2463C0 49] Android_Mali_G72, [000002067BFBD400][000002067D24A540 49] Android_Mali_G72_Vulkan, [000002067BF61500][000002067D2526C0 49] Android_Mali_G76, [000002067BFBFD00][000002067D2D8840 49] Android_Mali_G76_Vulkan, [000002067BF62C00][000002067D2E89C0 49] Android_Mali_G77, [000002067BFBF600][000002067D310B40 49] Android_Mali_G77_Vulkan, [000002067BF61700][000002067D358CC0 49] Android_Mali_G78, [000002067BFBE200][000002067D19AE00 49] Android_Mali_G78_Vulkan, [000002067BF60B00][000002067AC32F40 49] Android_Mali_G710, [000002067BFBC300][000002067AC37080 49] Android_Mali_G710_Vulkan, [000002067BF60200][000002067AC3B1C0 49] Android_Vulkan_SM5, [000002067BFBC800][000002067AC43340 49] Android_PowerVR_G6xxx, [000002067BF62500][000002067AC4B4C0 49] Android_PowerVR_GT7xxx, [000002067BFBCE00][000002067AC53640 49] Android_PowerVR_GE8xxx, [000002067BF61400][000002067AC577C0 49] Android_PowerVR_GM9xxx, [000002067BFBF400][000002067AC5B940 49] Android_PowerVR_GM9xxx_Vulkan, [000002067BF60600][000002067AC5FAC0 49] Android_TegraK1, [000002067BFBDE00][000002067AC660C0 49] Android_Unknown_Vulkan, [000002067BF62100][000002067AD08240 49] Lumin, [000002067BFBD100][000002067508A3C0 49] Lumin_Desktop, [000002067BF63400][00000206750A2540 49] HoloLens, -[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.04-08.31.17:469][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.04-08.31.17:469][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.04-08.31.17:487][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.04-08.31.18:052][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.04-08.31.18:171][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.04-08.31.18:178][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.04-08.31.18:178][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.04-08.31.18:178][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.04-08.31.18:377][ 0]LogPython: Using Python 3.7.7 -[2024.07.04-08.31.18:996][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 01F069DF4DB056A57EB81DB92453F948 | Instance: 7A773764464AEC4EB58725A143F67B08 (NB-PBM2H22CST-21932). -[2024.07.04-08.31.19:178][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.04-08.31.19:185][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.04-08.31.19:339][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:339][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:343][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:353][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:359][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:361][ 0]LogUProjectInfo: Found projects: -[2024.07.04-08.31.19:523][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.04-08.31.19:653][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.04-08.31.19:703][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-08.31.19:703][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-08.31.19:830][ 0]LogCollectionManager: Loaded 0 collections in 0.001843 seconds -[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.04-08.31.19:860][ 0]LogOcInput: OculusInput pre-init called -[2024.07.04-08.31.20:246][ 0]LogEngine: Initializing Engine... -[2024.07.04-08.31.20:266][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.04-08.31.20:266][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-08.31.20:266][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.04-08.31.20:267][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.04-08.31.20:412][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.04-08.31.20:427][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.04-08.31.20:430][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.04-08.31.20:434][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.04-08.31.20:435][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.04-08.31.20:435][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.04-08.31.20:435][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.04-08.31.20:436][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.04-08.31.20:454][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-08.31.20:454][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-08.31.20:909][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.04-08.31.20:910][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.04-08.31.20:912][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.04-08.31.20:912][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.04-08.31.20:913][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.04-08.31.20:914][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.04-08.31.20:914][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.04-08.31.20:915][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.04-08.31.20:915][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.04-08.31.20:915][ 0]LogInit: FAudioDevice initialized. -[2024.07.04-08.31.20:915][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.04-08.31.20:915][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.04-08.31.20:999][ 0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-08.31.21:000][ 0]LogInit: Texture streaming: Enabled -[2024.07.04-08.31.21:014][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.04-08.31.21:018][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.04-08.31.21:018][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.04-08.31.21:020][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.04-08.31.21:048][ 0]LogInit: Transaction tracking system initialized -[2024.07.04-08.31.21:070][ 0]BlueprintLog: New page: Editor Load -[2024.07.04-08.31.21:139][ 0]LocalizationService: Localization service is disabled -[2024.07.04-08.31.21:164][ 0]TimingProfiler: Initialize -[2024.07.04-08.31.21:164][ 0]TimingProfiler: OnSessionChanged -[2024.07.04-08.31.21:164][ 0]LoadingProfiler: Initialize -[2024.07.04-08.31.21:164][ 0]LoadingProfiler: OnSessionChanged -[2024.07.04-08.31.21:164][ 0]NetworkingProfiler: Initialize -[2024.07.04-08.31.21:164][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.04-08.31.21:164][ 0]MemoryProfiler: Initialize -[2024.07.04-08.31.21:164][ 0]MemoryProfiler: OnSessionChanged -[2024.07.04-08.31.21:352][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.04-08.31.21:352][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.04-08.31.21:409][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.04-08.31.21:911][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.04-08.31.21:916][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.21:916][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.516 -[2024.07.04-08.31.21:916][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-08.31.21:917][ 0]LightingResults: New page: Lighting Build -[2024.07.04-08.31.21:919][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.04-08.31.21:919][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-08.31.21:919][ 0]MapCheck: New page: Map Check -[2024.07.04-08.31.21:919][ 0]LightingResults: New page: Lighting Build -[2024.07.04-08.31.21:928][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-08.31.21:933][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.04-08.31.23:488][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.04-08.31.23:489][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-08.31.23:575][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-08.31.23:597][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.04-08.31.23:597][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-08.31.23:598][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,404ms to complete. -[2024.07.04-08.31.23:598][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.682 -[2024.07.04-08.31.23:600][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.200 -[2024.07.04-08.31.23:895][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-08.31.23:908][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-08.31.23:915][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-08.31.23:923][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-08.31.23:988][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0189 seconds. Added 3822 classes and 928 folders. -[2024.07.04-08.31.24:011][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-08.31.24:029][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:029][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.04-08.31.24:030][ 0]LogPakFile: OnPakFileMounted2Time == 0.002429 -[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-08.31.24:038][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:038][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.04-08.31.24:038][ 0]LogPakFile: OnPakFileMounted2Time == 0.000128 -[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.04-08.31.24:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.04-08.31.24:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 -[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-08.31.24:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.04-08.31.24:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-08.31.24:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.04-08.31.24:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000086 -[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-08.31.24:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.04-08.31.24:055][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 -[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-08.31.24:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.04-08.31.24:059][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-08.31.24:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.04-08.31.24:062][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-08.31.24:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.04-08.31.24:067][ 0]LogPakFile: OnPakFileMounted2Time == 0.000118 -[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-08.31.24:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.04-08.31.24:072][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-08.31.24:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.04-08.31.24:076][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 -[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-08.31.24:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.04-08.31.24:080][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 -[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-08.31.24:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.04-08.31.24:085][ 0]LogPakFile: OnPakFileMounted2Time == 0.000089 -[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-08.31.24:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.04-08.31.24:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 -[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-08.31.24:092][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:092][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.04-08.31.24:092][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 -[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-08.31.24:095][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:095][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.04-08.31.24:095][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-08.31.24:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.04-08.31.24:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 -[2024.07.04-08.31.24:104][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-08.31.24:105][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:105][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-08.31.24:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.04-08.31.24:105][ 0]LogPakFile: OnPakFileMounted2Time == 0.000103 -[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-08.31.24:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.04-08.31.24:109][ 0]LogPakFile: OnPakFileMounted2Time == 0.000131 -[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-08.31.24:112][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:112][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.04-08.31.24:112][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 -[2024.07.04-08.31.24:116][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-08.31.24:117][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:117][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-08.31.24:117][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:117][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.04-08.31.24:117][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-08.31.24:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.04-08.31.24:121][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.04-08.31.24:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.04-08.31.24:126][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-08.31.24:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.04-08.31.24:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-08.31.24:132][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:132][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.04-08.31.24:132][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-08.31.24:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.04-08.31.24:136][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 -[2024.07.04-08.31.24:500][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.07.04-08.31.24:506][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. -[2024.07.04-08.31.24:766][ 0]LogSlate: Took 0.000476 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.04-08.31.24:770][ 0]LogSlate: Took 0.001190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.04-08.31.24:775][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.04-08.31.24:919][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.04-08.31.25:117][ 0]LogSlate: Took 0.000717 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-08.31.25:194][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.04-08.31.25:194][ 0]LogLoad: (Engine Initialization) Total time: 12.79 seconds -[2024.07.04-08.31.25:194][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.04-08.31.25:267][ 0]LogAssetRegistry: Asset discovery search completed in 8.2109 seconds -[2024.07.04-08.31.25:273][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.04-08.31.25:281][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.04-08.31.28:528][117]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.07.04-08.31.28:539][117]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-08.31.28:728][117]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.04-08.31.28:728][117]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-08.31.28:729][117]LightingResults: New page: Lighting Build -[2024.07.04-08.31.28:729][117]LoadErrors: New page: Loading map: Map.umap -[2024.07.04-08.31.28:734][117]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-08.31.28:734][117]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-08.31.28:735][117]MapCheck: New page: Map Check -[2024.07.04-08.31.28:735][117]LightingResults: New page: Lighting Build -[2024.07.04-08.31.28:750][117]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-08.31.28:756][117]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.07.04-08.31.28:757][117]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.04-08.31.28:845][117]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-08.31.28:846][117]LogAIModule: Creating AISystem for world Map -[2024.07.04-08.31.28:863][117]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.07.04-08.31.28:870][117]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-08.31.28:871][117]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,189ms to complete. -[2024.07.04-08.31.28:871][117]LogFileHelpers: Loading map 'Map' took 0.142 -[2024.07.04-08.32.02:411][329]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-08.32.09:473][622]Cmd: SELECT NONE -[2024.07.04-08.32.11:508][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.32.11:530][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-08.32.11:598][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map449732784B923D01B29A0ABE641F9AF1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.32.11:626][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.32.11:946][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55B1543646946A00102CA69A8AFF71A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.32.11:969][702]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.32.11:969][702]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.32.11:970][702]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-08.34.05:064][439]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) -[2024.07.04-08.34.11:722][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-08.42.24:479][506]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand4.fbx) -[2024.07.04-08.42.24:530][506]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand4.fbx -[2024.07.04-08.42.24:556][506]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-08.42.27:632][506]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-08.42.27:732][506]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.07.04-08.42.27:747][506]LogStaticMesh: Building static mesh wand4... -[2024.07.04-08.42.27:757][506]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand4.wand4 -[2024.07.04-08.42.27:782][506]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-08.42.27:936][506]LogSlate: Took 0.000889 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.04-08.42.29:512][531]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-08.42.29:533][531]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-08.42.34:595][617]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.42.40:622][873]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.42.53:157][440]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-08.42.54:033][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand11) -[2024.07.04-08.43.26:555][638]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.43.30:425][814]Cmd: TRANSACTION UNDO -[2024.07.04-08.43.30:426][814]LogEditorTransaction: Undo Create Actors -[2024.07.04-08.43.33:974][952]Cmd: TRANSACTION REDO -[2024.07.04-08.43.33:974][952]LogEditorTransaction: Redo Create Actors -[2024.07.04-08.43.36:076][ 6]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.43.36:628][ 25]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.44.09:658][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.04-08.44.10:207][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) -[2024.07.04-08.44.47:381][990]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.44.47:406][990]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.07.04-08.44.47:463][990]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4235C8AC4C3D5870D261D99A9E8EEB9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.44.47:488][990]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.44.47:689][990]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EEFA8A64D239F74E87B8594E18CAFD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.44.47:708][990]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.44.47:708][990]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.44.47:708][990]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-08.53.09:397][859]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand5.fbx) -[2024.07.04-08.53.09:418][859]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand5.fbx -[2024.07.04-08.53.09:430][859]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-08.53.10:706][859]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-08.53.10:763][859]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.07.04-08.53.10:768][859]LogStaticMesh: Building static mesh wand5... -[2024.07.04-08.53.10:780][859]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand5.wand5 -[2024.07.04-08.53.10:806][859]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-08.53.13:082][911]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-08.53.13:122][911]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-08.53.15:565][950]LogActorFactory: Actor Factory created wand5 -[2024.07.04-08.53.17:107][ 5]LogActorFactory: Actor Factory created wand5 -[2024.07.04-08.53.43:612][925]Cmd: DUPLICATE -[2024.07.04-08.53.43:612][925]Cmd: ACTOR DUPLICATE -[2024.07.04-08.53.59:228][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.53.59:242][420]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.04-08.53.59:295][420]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map62ED88F6484D2C91080EE0BE54026146.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.53.59:303][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.53.59:486][420]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5D6E965242A7D264CE8CBF96A187E40A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.53.59:515][420]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.53.59:515][420]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.53.59:515][420]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-08.54.57:126][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.54.57:140][714]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.04-08.54.57:193][714]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEAF681F04E9C9B4B82216E8DCCAFE1D9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.54.57:203][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.54.57:405][714]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData595315AF40FAD67EC5F4189245DE2B3A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.54.57:427][714]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.54.57:427][714]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.54.57:427][714]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-08.55.03:944][877]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.55.03:959][877]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-08.55.04:013][877]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF6958C93406F77A133A8669DE96C53A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.55.04:020][877]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.55.04:224][877]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD1DDF5474A3842F34AAD91ABF50161ED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.55.04:251][877]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.55.04:251][877]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.55.04:251][877]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.01.09:812][534]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand6.fbx) -[2024.07.04-09.01.09:822][534]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand6.fbx -[2024.07.04-09.01.09:829][534]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-09.01.11:112][534]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-09.01.11:157][534]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.07.04-09.01.11:159][534]LogStaticMesh: Building static mesh wand6... -[2024.07.04-09.01.11:168][534]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand6.wand6 -[2024.07.04-09.01.11:179][534]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-09.01.12:697][564]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-09.01.12:718][564]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-09.01.14:498][595]LogActorFactory: Actor Factory created wand6 -[2024.07.04-09.01.15:125][619]LogActorFactory: Actor Factory created wand6 -[2024.07.04-09.01.37:313][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.04-09.01.38:392][357]Cmd: DELETE -[2024.07.04-09.01.38:392][357]Cmd: ACTOR DELETE -[2024.07.04-09.01.38:412][357]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.01.38:433][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.04-09.01.38:434][357]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.07.04-09.01.39:628][398]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand9) -[2024.07.04-09.01.40:738][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) -[2024.07.04-09.01.41:873][466]Cmd: DUPLICATE -[2024.07.04-09.01.41:874][466]Cmd: ACTOR DUPLICATE -[2024.07.04-09.02.10:326][309]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.02.10:348][309]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.04-09.02.10:402][309]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8F3A19AF4C662B3343409995895B847E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.02.10:427][309]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.02.10:633][309]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData554DDD9E4B05FCD93DD8498565C14DFE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.02.10:653][309]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.02.10:653][309]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.02.10:654][309]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.02.29:781][807]LogActorFactory: Actor Factory created wand5 -[2024.07.04-09.02.30:351][822]LogActorFactory: Actor Factory created wand5 -[2024.07.04-09.02.45:516][268]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) -[2024.07.04-09.02.46:668][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.04-09.03.05:368][797]Cmd: DUPLICATE -[2024.07.04-09.03.05:368][797]Cmd: ACTOR DUPLICATE -[2024.07.04-09.03.12:743][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.04-09.03.20:147][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.04-09.03.22:363][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) -[2024.07.04-09.03.30:919][572]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) -[2024.07.04-09.03.34:906][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) -[2024.07.04-09.03.35:587][692]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) -[2024.07.04-09.03.36:695][720]Cmd: DUPLICATE -[2024.07.04-09.03.36:695][720]Cmd: ACTOR DUPLICATE -[2024.07.04-09.03.47:732][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.03.47:758][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.04-09.03.47:811][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B17F5E94517C812E9D731B9D202716E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.03.47:820][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.03.48:001][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFDE521DB4876F4E10170948AFD093DF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.03.48:028][ 8]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.03.48:028][ 8]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.03.48:028][ 8]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.04.15:520][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) -[2024.07.04-09.04.20:670][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) -[2024.07.04-09.04.21:155][851]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand64) -[2024.07.04-09.04.34:049][195]Cmd: TRANSACTION UNDO -[2024.07.04-09.04.34:049][195]LogEditorTransaction: Undo Create Actors -[2024.07.04-09.04.34:508][204]Cmd: TRANSACTION UNDO -[2024.07.04-09.04.34:508][204]LogEditorTransaction: Undo Create Actors -[2024.07.04-09.04.52:910][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.04-09.04.56:389][835]Cmd: DUPLICATE -[2024.07.04-09.04.56:389][835]Cmd: ACTOR DUPLICATE -[2024.07.04-09.05.20:592][500]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand88) -[2024.07.04-09.05.21:262][514]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand80) -[2024.07.04-09.05.21:984][529]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand87) -[2024.07.04-09.05.22:437][538]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) -[2024.07.04-09.08.04:503][166]Cmd: TRANSACTION UNDO -[2024.07.04-09.08.04:503][166]LogEditorTransaction: Undo Move Actors -[2024.07.04-09.08.05:744][207]Cmd: DUPLICATE -[2024.07.04-09.08.05:744][207]Cmd: ACTOR DUPLICATE -[2024.07.04-09.08.23:800][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.04-09.08.24:970][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.08.24:994][640]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.04-09.08.25:049][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map52DA04AB47CEEDDFA21192A7C5CEAA90.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.08.25:073][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.08.25:275][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData874DDDFA44EEA360198A38A3D509F4D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.08.25:301][640]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.08.25:301][640]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.08.25:301][640]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.09.23:707][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.09.24:318][485]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand58) -[2024.07.04-09.09.25:360][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.09.26:114][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand58) -[2024.07.04-09.09.29:403][685]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.04-09.09.30:376][712]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.09.42:806][278]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.04-09.09.43:477][305]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand21) -[2024.07.04-09.09.44:229][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.10.08:722][319]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.04-09.10.16:180][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.04-09.10.28:130][113]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.04-09.10.29:623][160]Cmd: DELETE -[2024.07.04-09.10.29:624][160]Cmd: ACTOR DELETE -[2024.07.04-09.10.29:633][160]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.10.29:657][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.04-09.10.29:659][160]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.07.04-09.10.38:320][339]LogActorFactory: Actor Factory created wand4 -[2024.07.04-09.10.39:129][370]LogActorFactory: Actor Factory created wand4 -[2024.07.04-09.11.23:375][240]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.04-09.11.24:539][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.11.26:920][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.11.26:936][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.04-09.11.26:991][369]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B4A30344C4CE9FDD5C61185806E77A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.11.27:014][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.11.27:207][369]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC3E0C92E4072CBF62D24B796BE1D2E52.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.11.27:227][369]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.11.27:227][369]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.11.27:227][369]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.11.33:330][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG4) -[2024.07.04-09.11.37:080][711]Cmd: DELETE -[2024.07.04-09.11.37:080][711]Cmd: ACTOR DELETE -[2024.07.04-09.11.37:089][711]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.11.37:120][711]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.04-09.11.37:123][711]LogEditorActor: Deleted 1 Actors (0.043 secs) -[2024.07.04-09.11.37:512][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG3) -[2024.07.04-09.11.37:613][724]Cmd: DELETE -[2024.07.04-09.11.37:613][724]Cmd: ACTOR DELETE -[2024.07.04-09.11.37:620][724]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.11.37:639][724]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.04-09.11.37:640][724]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.04-09.11.38:070][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.07.04-09.11.38:175][740]Cmd: DELETE -[2024.07.04-09.11.38:175][740]Cmd: ACTOR DELETE -[2024.07.04-09.11.38:182][740]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.11.38:199][740]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.04-09.11.38:200][740]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.04-09.11.47:896][955]LogActorFactory: Actor Factory created wand5 -[2024.07.04-09.11.49:067][991]LogActorFactory: Actor Factory created wand5 -[2024.07.04-09.12.12:051][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57) -[2024.07.04-09.12.20:558][982]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.12.27:732][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand59) -[2024.07.04-09.12.29:367][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.04-09.12.30:204][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.12.31:252][293]Cmd: DUPLICATE -[2024.07.04-09.12.31:252][293]Cmd: ACTOR DUPLICATE -[2024.07.04-09.12.41:249][546]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.12.42:896][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) -[2024.07.04-09.12.43:726][600]Cmd: DUPLICATE -[2024.07.04-09.12.43:726][600]Cmd: ACTOR DUPLICATE -[2024.07.04-09.13.06:730][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.13.08:294][343]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand144) -[2024.07.04-09.13.09:345][372]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand145) -[2024.07.04-09.13.12:005][442]Cmd: DUPLICATE -[2024.07.04-09.13.12:005][442]Cmd: ACTOR DUPLICATE -[2024.07.04-09.13.24:733][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) -[2024.07.04-09.13.25:915][950]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.13.25:937][950]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.04-09.13.25:997][950]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC89E72054C508104B9E06CB0CA81A2F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.13.26:022][950]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.13.26:225][950]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA3FDD646424AB226D158BA96A683F8D0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.13.26:251][950]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.13.26:251][950]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.13.26:251][950]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.13.36:956][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.04-09.13.37:718][424]Cmd: DELETE -[2024.07.04-09.13.37:719][424]Cmd: ACTOR DELETE -[2024.07.04-09.13.37:725][424]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.13.37:757][424]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.07.04-09.13.37:758][424]LogEditorActor: Deleted 1 Actors (0.040 secs) -[2024.07.04-09.13.45:698][723]Cmd: TRANSACTION UNDO -[2024.07.04-09.13.45:698][723]LogEditorTransaction: Undo Delete Actors -[2024.07.04-09.13.47:654][792]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.13.58:380][298]Cmd: TRANSACTION UNDO -[2024.07.04-09.13.58:380][298]LogEditorTransaction: Undo Set Scale -[2024.07.04-09.14.05:272][518]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.14.11:675][732]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.14.16:247][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.14.50:783][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) -[2024.07.04-09.14.51:609][509]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-09.14.52:257][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.14.55:471][711]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.00:795][973]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.02:192][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.03:680][ 86]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.08:616][225]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.14:068][419]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.15.14:084][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-09.15.14:141][419]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1179786F4C664BC8F7B3D0A3126E80C4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.15.14:149][419]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.15.14:335][419]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB9DAA5CC45AADD5CA7B092B4628448E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.15.14:364][419]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.15.14:364][419]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.15.14:364][419]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.15.17:047][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.17:901][583]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand145) -[2024.07.04-09.15.19:132][689]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.22:903][841]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-09.15.24:015][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.27:886][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.04-09.15.35:413][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.38:086][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.38:660][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.04-09.15.41:212][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.49:173][931]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.54:060][275]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.56:101][369]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.16.00:878][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.16.02:896][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-09.16.09:967][ 78]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.16.18:115][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.16.23:132][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.16.23:157][509]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.04-09.16.23:214][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map978B80FD4F66368FA8D37582E31F69C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.16.23:238][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.16.23:427][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData791485A141B37BA953BFD5A6BF8133D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.16.23:451][509]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.16.23:451][509]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.16.23:451][509]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.16.26:045][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.16.26:593][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-09.16.27:563][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.16.28:181][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.04-09.16.46:353][842]Cmd: DELETE -[2024.07.04-09.16.46:354][842]Cmd: ACTOR DELETE -[2024.07.04-09.16.46:362][842]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.16.46:384][842]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.07.04-09.16.46:386][842]LogEditorActor: Deleted 1 Actors (0.032 secs) -[2024.07.04-09.16.52:728][138]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) -[2024.07.04-09.16.57:641][302]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) -[2024.07.04-09.17.04:980][568]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.17.08:751][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) -[2024.07.04-09.17.12:817][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.17.12:840][798]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-09.17.12:899][798]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map72434A424D7D6E62A5300A8F7AD1F4C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.17.12:907][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.17.13:104][798]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6E3A10FF46C7534FD19DABAD84BB42D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.17.13:134][798]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.17.13:134][798]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.17.13:134][798]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.17.17:771][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) -[2024.07.04-09.17.20:384][122]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) -[2024.07.04-09.17.25:239][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) -[2024.07.04-09.17.28:012][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.17.32:914][558]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) -[2024.07.04-09.17.36:028][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) -[2024.07.04-09.17.39:107][774]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) -[2024.07.04-09.17.40:670][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.17.42:671][927]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) -[2024.07.04-09.17.44:040][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.17.48:877][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.17.48:894][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.07.04-09.17.48:950][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map67951B72404E2F449C4B7796546072BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.17.48:978][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.17.49:174][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1243A7AE447CBEE4AB88E99CA59A2906.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.17.49:198][158]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.17.49:198][158]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.17.49:198][158]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.18.12:782][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.18.12:799][822]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-09.18.12:857][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE867B48548C9DB5A8B25109DA895BA2F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.18.12:882][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.18.13:071][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF97E6AEC4595B7480FBF049B8F016790.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.18.13:095][822]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.18.13:095][822]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.18.13:096][822]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.18.52:516][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.18.52:536][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-09.18.52:591][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1EAD6B1948B897D5090353B519AA583A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.18.52:614][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.18.52:793][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData12BD711A4AFC5C0884194D941BB1EBB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.18.52:820][ 21]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.18.52:820][ 21]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.18.52:820][ 21]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.25.03:243][837]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.07.04-09.25.04:874][837]LogSlate: Window 'Save Content' being destroyed -[2024.07.04-09.25.05:031][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset" SILENT=true -[2024.07.04-09.25.05:050][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand48EAD96284813C6F2E21B65AFE3B6FC32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset' -[2024.07.04-09.25.05:092][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset" SILENT=true -[2024.07.04-09.25.05:103][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand5FD6378D04F12A3DF22BE3285C70BAE26.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset' -[2024.07.04-09.25.05:143][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset" SILENT=true -[2024.07.04-09.25.05:155][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand60EB656BD4BB6F375EC9F139F789A7EA7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset' -[2024.07.04-09.25.05:270][837]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.04-09.25.05:506][837]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand6.wand6 -[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand5.wand5 -[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand4.wand4 -[2024.07.04-09.25.05:509][838]Cmd: QUIT_EDITOR -[2024.07.04-09.25.05:509][838]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.04-09.25.05:515][838]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.04-09.25.05:519][838]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.04-09.25.05:519][838]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.04-09.25.05:519][838]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.04-09.25.05:519][838]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-09.25.05:521][838]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-09.25.05:601][838]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.04-09.25.05:601][838]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-09.25.05:616][838]LogExit: Preparing to exit. -[2024.07.04-09.25.05:913][838]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.04-09.25.06:172][838]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.04-09.25.06:173][838]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.04-09.25.06:251][838]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.04-09.25.06:277][838]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.04-09.25.06:278][838]LogExit: Editor shut down -[2024.07.04-09.25.06:281][838]LogExit: Transaction tracking system shut down -[2024.07.04-09.25.06:726][838]LogExit: Object subsystem successfully closed. -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: ================================================ -[2024.07.04-09.25.06:776][838]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (826) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (824) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (822) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMedia (812) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module TextureAlignMode (804) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module BspMode (802) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module GeometryMode (800) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (798) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (796) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (794) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module PlanarCut (784) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.04-09.25.08:209][838]MemoryProfiler: Shutdown -[2024.07.04-09.25.08:210][838]NetworkingProfiler: Shutdown -[2024.07.04-09.25.08:210][838]LoadingProfiler: Shutdown -[2024.07.04-09.25.08:210][838]TimingProfiler: Shutdown -[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.04-09.25.08:283][838]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module Synthesis (584) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module OpenXREditor (578) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module GooglePAD (574) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module EditableMesh (572) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AudioCapture (568) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (567) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module CableComponent (564) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AssetTags (562) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (560) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AppleImageUtils (558) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ScreenshotTools (554) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (544) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (542) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (540) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (538) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (536) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (534) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module PluginBrowser (532) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (530) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (528) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MediaCompositing (526) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module ImgMedia (524) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CurveEditorTools (522) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (520) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CryptoKeys (518) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (516) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (514) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (512) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (510) -[2024.07.04-09.25.08:396][838]LogOpenImageDenoise: OIDN shutting down -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (508) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MotoSynth (506) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MeshConversion (504) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module DynamicMesh (502) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (500) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometricObjects (498) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (496) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (494) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (492) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (490) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (489) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (486) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (484) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module FractureEditor (482) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (480) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosNiagara (478) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (477) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AlembicImporter (474) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AlembicLibrary (473) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCache (472) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (471) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module BackChannel (466) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (464) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AutomationUtils (462) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (460) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module PluginUtils (450) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (446) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (442) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module SourceControl (439) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.04-09.25.09:339][838]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module SoundFields (408) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (404) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.07.04-09.25.09:442][838]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (384) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (382) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (380) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (378) -[2024.07.04-09.25.09:543][838]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (376) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (374) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (372) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (370) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapController (368) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (366) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapAR (364) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (362) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (360) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module FacialAnimation (358) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (356) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module DataValidation (354) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module Niagara (350) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module SignalProcessing (349) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347) -[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module NiagaraCore (344) -[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (342) -[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module LevelEditor (341) -[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (340) -[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (338) -[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module MainFrame (336) -[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module HotReload (335) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ToolMenus (331) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ContentBrowser (329) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ContentBrowserData (328) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module TreeMap (325) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (322) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.04-09.25.09:566][838]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.04-09.25.09:566][838]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.04-09.25.09:601][838]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.04-09.25.09:630][838]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) -[2024.07.04-09.25.09:636][838]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.04-09.25.09:637][838]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.04-09.25.09:641][838]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.04-09.25.09:641][838]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.04-09.25.09:676][838]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.04-09.25.09:677][838]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.04-09.25.09:677][838]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B705F7054-4DA9-0093-DEC3-BFBB2AD1C12B%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.04-09.25.09:677][838]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.04-09.25.09:706][838]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module MLSDK (74) -[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module MagicLeap (72) -[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.07.04-09.25.09:714][838]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.04-09.25.09:720][838]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.04-09.25.09:770][838]LogD3D11RHI: Shutdown -[2024.07.04-09.25.09:770][838]LogD3D11RHI: CleanupD3DDevice -[2024.07.04-09.25.10:265][838]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.04-09.25.10:413][838]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.04-09.25.10:414][838]LogExit: Exiting. -[2024.07.04-09.25.10:564][838]Log file closed, 07/04/24 11:25:10 diff --git a/Saved/Logs/DesertGame-backup-2024.07.04-13.19.17.log b/Saved/Logs/DesertGame-backup-2024.07.04-13.19.17.log deleted file mode 100644 index fc23cec..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.04-13.19.17.log +++ /dev/null @@ -1,2765 +0,0 @@ -Log file open, 07/04/24 11:33:04 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.357224 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.04-09.33.05:280][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.04-09.33.05:280][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.04-09.33.05:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-09.33.05:280][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.04-09.33.05:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-09.33.05:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.04-09.33.05:282][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-09.33.05:282][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-09.33.05:291][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-09.33.05:293][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-09.33.05:293][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.04-09.33.05:293][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.04-09.33.05:293][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.04-09.33.05:293][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.04-09.33.05:295][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.04-09.33.05:295][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.04-09.33.05:295][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.04-09.33.05:295][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-09.33.05:295][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.04-09.33.05:295][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.04-09.33.05:295][ 0]LogInit: User: bib -[2024.07.04-09.33.05:295][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.04-09.33.05:295][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.04-09.33.05:295][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.04-09.33.05:295][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.04-09.33.05:295][ 0]LogMemory: Process Physical Memory: 146.36 MB used, 146.36 MB peak -[2024.07.04-09.33.05:295][ 0]LogMemory: Process Virtual Memory: 132.16 MB used, 132.16 MB peak -[2024.07.04-09.33.05:295][ 0]LogMemory: Physical Memory: 10963.38 MB used, 5105.33 MB free, 16068.70 MB total -[2024.07.04-09.33.05:295][ 0]LogMemory: Virtual Memory: 134204008.00 MB used, 13721.52 MB free, 134217728.00 MB total -[2024.07.04-09.33.05:302][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.04-09.33.05:333][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.04-09.33.05:334][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.04-09.33.05:334][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.04-09.33.05:338][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.04-09.33.05:338][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.04-09.33.05:340][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.04-09.33.05:381][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-09.33.05:401][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.04-09.33.05:401][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.04-09.33.05:530][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.04-09.33.05:533][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-09.33.05:533][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.04-09.33.05:533][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.04-09.33.05:535][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.04-09.33.05:667][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.04-09.33.05:667][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-09.33.05:685][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.04-09.33.05:685][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.04-09.33.05:685][ 0]LogWindows: EnumDisplayDevices: -[2024.07.04-09.33.05:685][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.04-09.33.05:685][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-09.33.05:686][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-09.33.05:686][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-09.33.05:686][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.04-09.33.05:686][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.04-09.33.05:686][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.04-09.33.05:686][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.04-09.33.05:686][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-09.33.05:837][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.04-09.33.05:854][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.04-09.33.05:854][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.04-09.33.05:854][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.04-09.33.05:855][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.04-09.33.05:855][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.04-09.33.05:855][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.04-09.33.05:884][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.04-09.33.06:351][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.04-09.33.06:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.04-09.33.06:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.04-09.33.06:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.04-09.33.06:438][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.04-09.33.06:444][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.04-09.33.06:449][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.04-09.33.06:462][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.04-09.33.06:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.04-09.33.06:474][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.04-09.33.06:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.04-09.33.06:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.04-09.33.06:520][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.04-09.33.06:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.04-09.33.06:532][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.04-09.33.06:538][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.04-09.33.06:552][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.04-09.33.06:552][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.04-09.33.06:567][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.04-09.33.06:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.04-09.33.06:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.04-09.33.06:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.04-09.33.06:585][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.04-09.33.06:595][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.04-09.33.06:640][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.04-09.33.06:684][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.04-09.33.06:684][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/25972/). -[2024.07.04-09.33.06:684][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/985682BA46BE21DFA2ACBAB96D3D9BF0/'. -[2024.07.04-09.33.06:684][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.04-09.33.06:685][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.04-09.33.06:685][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.04-09.33.07:837][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.04-09.33.07:939][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.04-09.33.07:940][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-09.33.07:940][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.04-09.33.07:948][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.04-09.33.07:948][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1169.86MBs, RandomWriteSpeed=128.80MBs. Assigned SpeedClass 'Local' -[2024.07.04-09.33.07:950][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.04-09.33.07:950][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.04-09.33.07:950][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.04-09.33.08:007][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.04-09.33.08:007][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.04-09.33.08:049][ 0]LogAssetRegistry: FAssetRegistry took 0.0040 seconds to start up -[2024.07.04-09.33.08:292][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-09.33.08:292][ 0]LogInit: Active device profile: [00000279CB1DCD00][00000279C9F26A40 49] Windows -[2024.07.04-09.33.08:292][ 0]LogInit: Profiles: [00000279CB1DCD00][00000279C9F26A40 49] Windows, [00000279CB19A300][00000279C9F74BC0 49] WindowsNoEditor, [00000279CB1DDC00][00000279C9F78D40 49] WindowsServer, [00000279CB19B100][00000279C9F7CEC0 49] WindowsClient, [00000279CB1DE900][00000279C9FDB040 49] IOS, [00000279CB199A00][00000279C9FDF1C0 49] iPadAir, [00000279CB1DFE00][00000279C9FE3340 49] iPadAir2, [00000279CBFFD100][00000279C9FEF600 49] IPadPro, [00000279CBFFD200][00000279C9FEB640 49] iPadAir3, [00000279CB198C00][00000279C9FF37C0 49] iPadAir4, [00000279CBFFDE00][00000279C9FFF940 49] iPadMini2, [00000279CB19B300][00000279CA00BAC0 49] iPadMini3, [00000279CBFFF900][00000279CA0160C0 49] iPadMini4, [00000279CB199000][00000279BF054240 49] iPadMini5, [00000279CB034900][00000279BF0B4500 49] iPhone6, [00000279CB034A00][00000279BF05C540 49] iPodTouch6, [00000279CB1DEE00][00000279C9F227C0 49] iPhone7, [00000279CB1DEF00][00000279BF0B8800 49] iPodTouch7, [00000279CBFFFE00][00000279BF0BC940 49] iPhone5S, [00000279CB1DD100][00000279BF0C0A80 49] iPhone6Plus, [00000279CB034100][00000279C4C90BC0 49] iPhone6S, [00000279CBFFC300][00000279C4C9CD40 49] iPhone6SPlus, [00000279CB036800][00000279C4CA0EC0 49] iPhone7Plus, [00000279CBFFE300][00000279C4CA5040 49] iPhoneSE, [00000279CB036600][00000279C4CA91C0 49] iPhone8, [00000279CBFFD000][00000279C4CAD340 49] iPhone8Plus, [00000279CB037100][00000279C4CB14C0 49] iPhoneX, [00000279CB1DD500][00000279C4CB5640 49] iPhoneXS, [00000279CB036B00][00000279C4CB97C0 49] iPhoneXSMax, [00000279CB1DC700][00000279C4CBD940 49] iPhoneXR, [00000279CB034700][00000279C4CC1AC0 49] iPhone11, [00000279CB1DCE00][00000279BED620C0 49] iPhone11Pro, [00000279CB035A00][00000279BED66240 49] iPhone11ProMax, [00000279CB1DF800][00000279BED6A3C0 49] iPhoneSE2, [00000279CB037800][00000279BED6E540 49] iPhone12Mini, [00000279CB1DE300][00000279BED726C0 49] iPhone12, [00000279CB036300][00000279BED76840 49] iPhone12Pro, [00000279CB1DC500][00000279C4C98980 49] iPhone12ProMax, [00000279CB035500][00000279BED7AAC0 49] iPadPro105, [00000279CB1DCA00][00000279BED7EC00 49] iPadPro129, [00000279CB037D00][00000279BED82D40 49] iPadPro97, [00000279CB1DD200][00000279BED8AEC0 49] iPadPro2_129, [00000279CB036A00][00000279BED8F040 49] iPad5, [00000279CB1DDD00][00000279BED931C0 49] iPad6, [00000279CB035300][00000279BED97340 49] iPad7, [00000279CB1DFA00][00000279CC3E94C0 49] iPad8, [00000279CB034300][00000279CC3ED640 49] iPadPro11, [00000279CB1DC100][00000279CC3F17C0 49] iPadPro2_11, [00000279CB035600][00000279CC3F5940 49] iPadPro3_129, [00000279CB1DF300][00000279CC3F9AC0 49] iPadPro4_129, [00000279CB035000][00000279CC3FC0C0 49] AppleTV, [00000279CB1DDB00][00000279CC400240 49] AppleTV4K, [00000279CB037200][00000279CC4043C0 49] TVOS, [00000279CB1DFB00][00000279CC408540 49] Mac, [00000279CB037700][00000279CC40C6C0 49] MacClient, [00000279CB1DFF00][00000279CC410840 49] MacNoEditor, [00000279CB037000][00000279CC4149C0 49] MacServer, [00000279CB1DEC00][00000279CC418B40 49] Linux, [00000279CB035D00][00000279BED86C80 49] LinuxAArch64, [00000279CB1DEA00][00000279CC41CDC0 49] LinuxNoEditor, [00000279CB037900][00000279CC420F00 49] LinuxAArch64NoEditor, [00000279CB1DF100][00000279CC429080 49] LinuxClient, [00000279CB036F00][00000279CC42D200 49] LinuxAArch64Client, [00000279CB1DF200][00000279C9F81380 49] LinuxServer, [00000279CB037F00][00000279C9F85500 49] LinuxAArch64Server, [00000279CB1DC200][00000279C9F89680 49] Android, [00000279CB034500][00000279C9F8D800 49] Android_Low, [00000279CB1DE200][00000279C9F91980 49] Android_Mid, [00000279CB037B00][00000279C9F95B00 49] Android_High, [00000279CB1DE000][00000279C9F98100 49] Android_Default, [00000279CB037300][00000279C9F9C280 49] Android_Adreno4xx, [00000279CB1DF700][00000279C9FA0400 49] Android_Adreno5xx_Low, [00000279CB034B00][00000279C9FA4580 49] Android_Adreno5xx, [00000279CB1DE600][00000279C9FA8700 49] Android_Adreno6xx, [00000279CB198500][00000279C9FAC880 49] Android_Adreno6xx_Vulkan, [00000279CBFFD300][00000279C9FB0A00 49] Android_Mali_T6xx, [00000279CB19BB00][00000279C9FB4B80 49] Android_Mali_T7xx, [00000279CBFFF300][00000279C9FB8D00 49] Android_Mali_T8xx, [00000279CB19AE00][00000279CC424E40 49] Android_Mali_G71, [00000279CBFFE800][00000279C9FBCF80 49] Android_Mali_G72, [00000279CB199400][00000279C9FC10C0 49] Android_Mali_G72_Vulkan, [00000279CBFFD500][00000279C9FC9240 49] Android_Mali_G76, [00000279CB19BD00][00000279C9FCD3C0 49] Android_Mali_G76_Vulkan, [00000279CBFFEC00][00000279C9FD1540 49] Android_Mali_G77, [00000279CB19B600][00000279C9FD56C0 49] Android_Mali_G77_Vulkan, [00000279CBFFD700][00000279CC031840 49] Android_Mali_G78, [00000279CB19A200][00000279CC0359C0 49] Android_Mali_G78_Vulkan, [00000279CBFFCB00][00000279CC039B40 49] Android_Mali_G710, [00000279CB198300][00000279CC03C140 49] Android_Mali_G710_Vulkan, [00000279CBFFC200][00000279CC0402C0 49] Android_Vulkan_SM5, [00000279CB198800][00000279CC044440 49] Android_PowerVR_G6xxx, [00000279CBFFE500][00000279CC0485C0 49] Android_PowerVR_GT7xxx, [00000279CB198E00][00000279CC04C740 49] Android_PowerVR_GE8xxx, [00000279CBFFD400][00000279CC0508C0 49] Android_PowerVR_GM9xxx, [00000279CB19B400][00000279CC054A40 49] Android_PowerVR_GM9xxx_Vulkan, [00000279CBFFC600][00000279CC058BC0 49] Android_TegraK1, [00000279CB199E00][00000279CC05CD40 49] Android_Unknown_Vulkan, [00000279CBFFE100][00000279CC060EC0 49] Lumin, [00000279CB199100][00000279C9FC5000 49] Lumin_Desktop, [00000279CBFFF400][00000279CC065140 49] HoloLens, -[2024.07.04-09.33.08:439][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.04-09.33.08:439][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.04-09.33.08:439][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.04-09.33.08:439][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.04-09.33.08:439][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.04-09.33.08:456][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.04-09.33.08:998][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.04-09.33.09:106][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.04-09.33.09:112][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.04-09.33.09:112][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.04-09.33.09:112][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.04-09.33.09:291][ 0]LogPython: Using Python 3.7.7 -[2024.07.04-09.33.09:803][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.04-09.33.09:815][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.04-09.33.10:140][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 90BCD7CE4105051100CE64AAD576BEB3 | Instance: 1404460D48F503A6E37025A898C9BE75 (NB-PBM2H22CST-25972). -[2024.07.04-09.33.10:309][ 0]SourceControl: Source control is disabled -[2024.07.04-09.33.10:309][ 0]SourceControl: Source control is disabled -[2024.07.04-09.33.10:312][ 0]SourceControl: Source control is disabled -[2024.07.04-09.33.10:315][ 0]SourceControl: Source control is disabled -[2024.07.04-09.33.10:326][ 0]SourceControl: Source control is disabled -[2024.07.04-09.33.10:332][ 0]LogUProjectInfo: Found projects: -[2024.07.04-09.33.10:499][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.04-09.33.10:548][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.04-09.33.10:562][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-09.33.10:562][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-09.33.10:794][ 0]LogOcInput: OculusInput pre-init called -[2024.07.04-09.33.11:142][ 0]LogCollectionManager: Loaded 0 collections in 0.001835 seconds -[2024.07.04-09.33.11:224][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.04-09.33.11:224][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.04-09.33.11:224][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.04-09.33.11:224][ 0]LogEngine: Initializing Engine... -[2024.07.04-09.33.11:227][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.04-09.33.11:227][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-09.33.11:227][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.04-09.33.11:228][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.04-09.33.11:379][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.04-09.33.11:388][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.04-09.33.11:397][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.04-09.33.11:401][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.04-09.33.11:402][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.04-09.33.11:404][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.04-09.33.11:404][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.04-09.33.11:404][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.04-09.33.11:405][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.04-09.33.11:405][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.04-09.33.11:405][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.04-09.33.11:405][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.04-09.33.11:427][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-09.33.11:427][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-09.33.11:905][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.04-09.33.11:909][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.04-09.33.11:911][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.04-09.33.11:911][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.04-09.33.11:912][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.04-09.33.11:912][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.04-09.33.11:912][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.04-09.33.11:914][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.04-09.33.11:914][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.04-09.33.11:914][ 0]LogInit: FAudioDevice initialized. -[2024.07.04-09.33.11:914][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.04-09.33.11:914][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.04-09.33.12:009][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-09.33.12:009][ 0]LogInit: Texture streaming: Enabled -[2024.07.04-09.33.12:025][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.04-09.33.12:029][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.04-09.33.12:029][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.04-09.33.12:032][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.04-09.33.12:068][ 0]LogInit: Transaction tracking system initialized -[2024.07.04-09.33.12:094][ 0]BlueprintLog: New page: Editor Load -[2024.07.04-09.33.12:164][ 0]LocalizationService: Localization service is disabled -[2024.07.04-09.33.12:189][ 0]TimingProfiler: Initialize -[2024.07.04-09.33.12:189][ 0]TimingProfiler: OnSessionChanged -[2024.07.04-09.33.12:189][ 0]LoadingProfiler: Initialize -[2024.07.04-09.33.12:189][ 0]LoadingProfiler: OnSessionChanged -[2024.07.04-09.33.12:189][ 0]NetworkingProfiler: Initialize -[2024.07.04-09.33.12:190][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.04-09.33.12:190][ 0]MemoryProfiler: Initialize -[2024.07.04-09.33.12:190][ 0]MemoryProfiler: OnSessionChanged -[2024.07.04-09.33.12:356][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.04-09.33.12:356][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.04-09.33.12:572][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.04-09.33.12:902][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.04-09.33.12:905][ 0]SourceControl: Source control is disabled -[2024.07.04-09.33.12:905][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.329 -[2024.07.04-09.33.12:906][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-09.33.12:906][ 0]LightingResults: New page: Lighting Build -[2024.07.04-09.33.12:907][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.04-09.33.12:907][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-09.33.12:908][ 0]MapCheck: New page: Map Check -[2024.07.04-09.33.12:908][ 0]LightingResults: New page: Lighting Build -[2024.07.04-09.33.12:918][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-09.33.12:921][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.07.04-09.33.14:014][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.04-09.33.14:015][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-09.33.14:037][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-09.33.14:064][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.07.04-09.33.14:064][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-09.33.14:065][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,261ms to complete. -[2024.07.04-09.33.14:065][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.160 -[2024.07.04-09.33.14:067][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.491 -[2024.07.04-09.33.14:240][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-09.33.14:247][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-09.33.14:254][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-09.33.14:260][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-09.33.14:277][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0112 seconds. Added 3822 classes and 928 folders. -[2024.07.04-09.33.14:280][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.04-09.33.14:282][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-09.33.14:282][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:282][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-09.33.14:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.04-09.33.14:282][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 -[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-09.33.14:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.04-09.33.14:283][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.04-09.33.14:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.04-09.33.14:283][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.04-09.33.14:284][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-09.33.14:284][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:284][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-09.33.14:284][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:284][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.04-09.33.14:284][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.04-09.33.14:285][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-09.33.14:285][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:285][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-09.33.14:285][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:285][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.04-09.33.14:285][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-09.33.14:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.04-09.33.14:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-09.33.14:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.04-09.33.14:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.04-09.33.14:287][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-09.33.14:287][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:287][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-09.33.14:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.04-09.33.14:287][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.04-09.33.14:287][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-09.33.14:288][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-09.33.14:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.04-09.33.14:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-09.33.14:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.04-09.33.14:289][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-09.33.14:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.04-09.33.14:289][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-09.33.14:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.04-09.33.14:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-09.33.14:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.04-09.33.14:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-09.33.14:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.04-09.33.14:291][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-09.33.14:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.04-09.33.14:292][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.04-09.33.14:292][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-09.33.14:292][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:292][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-09.33.14:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.04-09.33.14:292][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-09.33.14:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.04-09.33.14:293][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-09.33.14:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.04-09.33.14:293][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-09.33.14:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.04-09.33.14:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-09.33.14:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.04-09.33.14:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-09.33.14:295][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:295][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.04-09.33.14:295][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-09.33.14:295][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:295][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.04-09.33.14:295][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.04-09.33.14:296][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.04-09.33.14:296][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:296][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.04-09.33.14:296][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:296][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.04-09.33.14:296][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.04-09.33.14:296][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-09.33.14:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.04-09.33.14:297][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-09.33.14:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.04-09.33.14:297][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.04-09.33.14:298][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-09.33.14:298][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-09.33.14:298][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-09.33.14:298][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-09.33.14:298][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.04-09.33.14:298][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.04-09.33.14:348][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.04-09.33.14:349][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. -[2024.07.04-09.33.14:423][ 0]LogSlate: Took 0.000596 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.04-09.33.14:426][ 0]LogSlate: Took 0.000276 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.04-09.33.14:427][ 0]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.04-09.33.14:524][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.04-09.33.14:655][ 0]LogSlate: Took 0.000354 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-09.33.14:728][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.04-09.33.14:728][ 0]LogLoad: (Engine Initialization) Total time: 11.15 seconds -[2024.07.04-09.33.14:728][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.04-09.33.14:785][ 0]LogAssetRegistry: Asset discovery search completed in 6.7378 seconds -[2024.07.04-09.33.14:790][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.04-09.33.14:794][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.04-09.33.22:291][284]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms -[2024.07.04-09.33.22:309][284]LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-09.33.22:554][284]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.04-09.33.22:554][284]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-09.33.22:554][284]LightingResults: New page: Lighting Build -[2024.07.04-09.33.22:554][284]LoadErrors: New page: Loading map: Map.umap -[2024.07.04-09.33.22:558][284]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-09.33.22:558][284]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-09.33.22:558][284]MapCheck: New page: Map Check -[2024.07.04-09.33.22:558][284]LightingResults: New page: Lighting Build -[2024.07.04-09.33.22:571][284]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-09.33.22:577][284]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2024.07.04-09.33.22:578][284]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.04-09.33.22:656][284]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-09.33.22:656][284]LogAIModule: Creating AISystem for world Map -[2024.07.04-09.33.22:670][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.04-09.33.22:691][284]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-09.33.22:691][284]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,245ms to complete. -[2024.07.04-09.33.22:691][284]LogFileHelpers: Loading map 'Map' took 0.137 -[2024.07.04-09.55.30:493][588]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-09.55.30:510][588]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-09.55.30:510][588]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-10.01.44:400][660]LogHttp: Warning: 00000279F9EB0800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 -[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: request failed, libcurl error: 56 (Failure when receiving data from the peer) -[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x279a52efeb0 [can pipeline]) -[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 1 (Re-using existing connection! (#0) with host datarouter.ol.epicgames.com) -[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (44.206.113.143) port 443 (#0)) -[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 3 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) -[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 4 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) -[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 5 (We are completely uploaded and fine) -[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 6 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) -[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 7 (Connection died, retrying a fresh connect) -[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 8 (necessary data rewind wasn't possible) -[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 9 (Closing connection 0) -[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 10 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) -[2024.07.04-10.01.44:409][660]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream -[2024.07.04-10.04.55:034][319]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand7.fbx) -[2024.07.04-10.04.55:054][319]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand7.fbx -[2024.07.04-10.04.55:062][319]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-10.05.06:662][319]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-10.05.06:729][319]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.07.04-10.05.06:732][319]LogStaticMesh: Building static mesh wand7... -[2024.07.04-10.05.06:738][319]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand7.wand7 -[2024.07.04-10.05.06:748][319]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-10.05.06:924][319]LogSlate: Took 0.000837 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.04-10.05.08:608][365]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-10.05.08:649][365]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-10.05.11:553][429]LogActorFactory: Actor Factory created wand7 -[2024.07.04-10.05.13:257][499]LogActorFactory: Actor Factory created wand7 -[2024.07.04-10.05.21:146][626]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) -[2024.07.04-10.05.22:852][662]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) -[2024.07.04-10.05.51:785][674]Cmd: DUPLICATE -[2024.07.04-10.05.51:786][674]Cmd: ACTOR DUPLICATE -[2024.07.04-10.06.00:794][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) -[2024.07.04-10.06.01:493][997]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) -[2024.07.04-10.06.02:513][ 22]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand150) -[2024.07.04-10.06.04:931][ 99]Cmd: DUPLICATE -[2024.07.04-10.06.04:931][ 99]Cmd: ACTOR DUPLICATE -[2024.07.04-10.06.16:617][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand150) -[2024.07.04-10.06.17:515][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand151) -[2024.07.04-10.06.18:456][454]Cmd: DUPLICATE -[2024.07.04-10.06.18:456][454]Cmd: ACTOR DUPLICATE -[2024.07.04-10.06.42:111][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand151) -[2024.07.04-10.06.43:486][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) -[2024.07.04-10.06.45:390][170]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand75) -[2024.07.04-10.06.47:869][231]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) -[2024.07.04-10.06.52:698][345]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand151) -[2024.07.04-10.06.53:274][357]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand150) -[2024.07.04-10.06.53:825][369]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand149) -[2024.07.04-10.06.56:375][433]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand151) -[2024.07.04-10.06.57:145][451]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand150) -[2024.07.04-10.06.57:763][465]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand149) -[2024.07.04-10.06.58:439][479]Cmd: DUPLICATE -[2024.07.04-10.06.58:439][479]Cmd: ACTOR DUPLICATE -[2024.07.04-10.07.08:079][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand155) -[2024.07.04-10.07.08:595][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77) -[2024.07.04-10.07.12:942][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) -[2024.07.04-10.07.13:643][928]Cmd: DUPLICATE -[2024.07.04-10.07.13:643][928]Cmd: ACTOR DUPLICATE -[2024.07.04-10.07.22:713][218]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) -[2024.07.04-10.07.24:993][271]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand156) -[2024.07.04-10.07.25:757][289]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.07.25:775][289]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.07.04-10.07.25:839][289]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC7F304C044758A762727119893CB0B86.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.07.25:861][289]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.07.26:162][289]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDA04BAF2407342675FCE0694259B2A7E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.07.26:204][289]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.07.26:204][289]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.07.26:205][289]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.07.38:708][638]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.07.38:729][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.04-10.07.38:785][638]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCC6CB9C04048CEE2345B0D940FF521BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.07.38:808][638]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.07.39:001][638]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData21B4D9DF4B16B24FAE401AA9E8CE6BCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.07.39:020][638]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.07.39:020][638]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.07.39:020][638]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.08.04:845][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.08.04:856][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.04-10.08.04:914][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD850F8F8475C9D145B805F90CF30DB45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.08.04:935][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.08.05:121][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1D5A0F964704D8BA15190190B22D220E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.08.05:139][335]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.08.05:139][335]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.08.05:139][335]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.09.00:545][694]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\pillar big.fbx) -[2024.07.04-10.09.00:559][694]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\pillar big.fbx -[2024.07.04-10.09.00:568][694]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-10.09.07:151][694]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-10.09.07:200][694]LogFbx: Display: Triangulating static mesh Cylinder -[2024.07.04-10.09.07:295][694]LogStaticMesh: Building static mesh pillar_big... -[2024.07.04-10.09.07:348][694]LogStaticMesh: Built static mesh [0.05s] /Game/Assets/pillar_big.pillar_big -[2024.07.04-10.09.07:373][694]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-10.09.09:013][726]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-10.09.09:079][726]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-10.09.14:043][802]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) -[2024.07.04-10.09.16:908][889]Cmd: DELETE -[2024.07.04-10.09.16:908][889]Cmd: ACTOR DELETE -[2024.07.04-10.09.16:929][889]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.09.16:948][889]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.07.04-10.09.16:950][889]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.07.04-10.09.17:933][903]LogActorFactory: Actor Factory created pillar_big -[2024.07.04-10.09.19:209][936]LogActorFactory: Actor Factory created pillar_big -[2024.07.04-10.10.23:332][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Base_color.png) -[2024.07.04-10.10.23:505][833]LogTexture: Display: Building textures: Pillar_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.04-10.10.23:959][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-10.10.23:959][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-10.10.23:987][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Height.png) -[2024.07.04-10.10.24:058][833]LogTexture: Display: Building textures: Pillar_Height (OODLE_AutoDXT, 2048X2048) -[2024.07.04-10.10.24:323][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-10.10.24:324][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-10.10.24:379][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Normal.png) -[2024.07.04-10.10.24:830][833]LogTexture: Display: Building textures: Pillar_Normal (OODLE_BC5, 2048X2048) -[2024.07.04-10.10.25:157][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.04-10.10.25:157][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.04-10.10.25:247][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Normal_DirectX.png) -[2024.07.04-10.10.25:581][833]LogTexture: Display: Building textures: Pillar_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.04-10.10.25:797][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.04-10.10.25:797][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.04-10.10.25:851][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Roughness.png) -[2024.07.04-10.10.25:932][833]LogTexture: Display: Building textures: Pillar_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.04-10.10.26:386][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-10.10.26:386][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-10.10.37:608][ 74]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.07.04-10.10.37:628][ 74]LogContentBrowser: Creating deferred item: NewMaterial -[2024.07.04-10.10.42:180][148]LogContentBrowser: Attempting asset rename: NewMaterial -> Pillar -[2024.07.04-10.10.42:189][148]LogContentBrowser: End creating deferred item NewMaterial -[2024.07.04-10.10.43:628][168]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Pillar.Pillar -[2024.07.04-10.10.43:635][168]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 90F3F5998DE72A8ACABC41C1013B65F7998EADF4), compiling. -[2024.07.04-10.10.43:676][168]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 -[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.10.43:742][168]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.04-10.10.43:947][168]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.04-10.10.44:242][168]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 41FE5C59F9B585BEC29F04311496AC189A050B4D), compiling. -[2024.07.04-10.10.44:249][168]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 539F92256A5B74BD391AE8B631D8517852185632), compiling. -[2024.07.04-10.10.44:303][168]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.10.44:324][168]LogSlate: Took 0.002204 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: Total job queries 20, among them cache hits 0 (0.00%) -[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) -[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: ================================================ -[2024.07.04-10.10.46:470][205]LogSlate: Window 'Pillar' being destroyed -[2024.07.04-10.10.46:478][205]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-10.10.46:478][205]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-10.10.46:478][205]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-10.10.46:478][205]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-10.11.07:383][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 558687807333059DE9E6268F99D4DFE631BAB70C), compiling. -[2024.07.04-10.11.07:385][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B74AC1AACF0B0B5ACDA99C404E7D09F1851A724D), compiling. -[2024.07.04-10.11.07:389][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EF85BE7B13AE6A1838759357B119C18B9AFAADCA), compiling. -[2024.07.04-10.11.07:413][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E1919AD7495C753970EE30ECE312DBCC90A6EFB3), compiling. -[2024.07.04-10.11.07:416][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B3A07AED8C8813C152E63FD48F56915A3749047D), compiling. -[2024.07.04-10.11.07:418][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D6CB0166FA26E45EF360461B46112EEBE44757E0), compiling. -[2024.07.04-10.11.07:419][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 2623DACA3B7B48667D7CDCEA0818707D4E05DC5E), compiling. -[2024.07.04-10.11.07:427][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: D727103F1AED4A9696972A94FE83294A59A54018), compiling. -[2024.07.04-10.11.07:430][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 57059C102BBE40EA29A813DF54CEE3BC2037C6A8), compiling. -[2024.07.04-10.11.07:432][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FEE8CBFA573DB142C3ECB5638CCAD8CBD6DD6DB), compiling. -[2024.07.04-10.11.07:434][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 683C3744F43C7D93F066669BB39ECA7A11CAC0DC), compiling. -[2024.07.04-10.11.07:435][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9BA879BB843162A58806FD581242C8B8D2DF49CA), compiling. -[2024.07.04-10.11.07:444][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DB7B8BF480AFDED1096FF1FFC2CE41FE20A45B43), compiling. -[2024.07.04-10.11.07:446][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 9637FBB3B0F91409EAEEE6F3689676BA62502775), compiling. -[2024.07.04-10.11.07:448][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F6B46137E85260140F2847F06F730A9A8B77EAD), compiling. -[2024.07.04-10.11.07:450][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D90C847724B6006B6131F36BA949FABEA47F2DEE), compiling. -[2024.07.04-10.11.07:451][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 13DD124874D857C67753FE60516B344635F3A2D9), compiling. -[2024.07.04-10.11.07:452][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 223358A6ED143CB1CB68D33D6247E2E8C23CFB04), compiling. -[2024.07.04-10.11.07:461][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 25B330151BEDE24EE25D8D9A3BA508CC82C8CE71), compiling. -[2024.07.04-10.11.07:463][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 115FF6767CB454C6C3C85CBDE5D71214B0712ABF), compiling. -[2024.07.04-10.11.07:465][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BD3FD8429FA900ABFEDEC16C864D805E5018FE72), compiling. -[2024.07.04-10.11.07:466][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F58DEEBFB75C19452836CDA885C3F31E8337F45), compiling. -[2024.07.04-10.11.07:468][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: AA5C5E72294EDE073E0E0614C0E7920EDAB2A4DF), compiling. -[2024.07.04-10.11.07:469][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: E26687136FC457AC4C573D73F5B920B366826FA1), compiling. -[2024.07.04-10.11.07:471][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 24BC52673BF6AFC0B2FC855E53FFAE7F08880206), compiling. -[2024.07.04-10.11.07:478][221]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.11.07:532][222]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.07:532][222]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.11.07:532][222]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.11.07:532][222]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.07:532][222]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-10.11.07:532][222]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-10.11.07:532][222]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-10.11.07:532][222]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-10.11.07:563][223]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.07:563][223]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.07:563][223]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 -[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.08:893][287]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.04-10.11.08:893][287]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.08:941][289]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.11.08:941][289]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.17:313][788]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 32C91E133274F61DF896B02B022815E555AD4144), compiling. -[2024.07.04-10.11.17:315][788]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.11.17:352][790]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-10.11.17:352][790]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-10.11.17:352][790]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-10.11.17:352][790]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-10.11.20:807][ 27]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9AF8DA0C268D4C4E6E1E7EB8ECA919D1B4BD3587), compiling. -[2024.07.04-10.11.20:811][ 27]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.11.20:860][ 29]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-10.11.20:861][ 29]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-10.11.20:861][ 29]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-10.11.20:861][ 29]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-10.11.28:509][414]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 23AC3EA46FFF6BE885BDF04F5D5B5B31D70D3117), compiling. -[2024.07.04-10.11.28:521][414]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F6318AD06A5F40026E90464C6D4CA1C100C835FB), compiling. -[2024.07.04-10.11.28:526][414]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.11.28:527][414]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.04-10.11.28:527][414]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.28:532][415]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.28:539][416]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.11.28:539][416]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.11.28:539][416]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.28:543][416]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.11.29:690][469]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-10.11.29:690][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.04-10.11.29:691][469]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.31:014][524]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.04-10.11.31:014][524]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.04-10.11.31:014][524]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.11.31:014][524]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-10.11.31:014][524]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.04-10.11.31:014][524]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.37:071][853]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 96D650DF32965DC9B773E827C622CA0825E4A9FF), compiling. -[2024.07.04-10.11.37:074][853]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F5DE0D30B0626452DA4B1FCD4EF2C59CD9C9CD09), compiling. -[2024.07.04-10.11.37:080][853]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.11.37:080][853]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-10.11.37:080][853]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.37:085][854]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.37:091][855]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.11.37:091][855]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.11.37:091][855]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.11.40:013][974]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8F1E761C6822552E1E374DAAF3D618AB1E6C817F), compiling. -[2024.07.04-10.11.40:022][974]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A36AA9D0480B082CA2EBF647885DC15C5BC5CDA3), compiling. -[2024.07.04-10.11.40:026][974]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.11.40:026][974]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.40:026][974]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.40:032][975]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.40:040][976]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.11.40:040][976]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.11.40:040][976]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.40:040][976]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.11.41:160][ 27]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.11.41:160][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.41:161][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.42:519][100]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.11.42:519][100]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.11.42:519][100]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.11.42:519][100]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.11.42:519][100]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.42:519][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.46:234][232]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness -[2024.07.04-10.11.46:247][232]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders. -[2024.07.04-10.11.47:857][368]LogTexture: Display: Building textures: Pillar_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.04-10.11.48:192][368]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-10.11.48:192][368]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-10.11.48:202][368]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 962E09B8004B37329EB58777020F80B02174223A), compiling. -[2024.07.04-10.11.48:203][368]LogMaterial: Warning: [AssetLog] /Engine/Transient.Pillar (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-10.11.48:203][368]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness -[2024.07.04-10.11.48:218][368]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness -[2024.07.04-10.11.49:925][459]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0898D988976EDAE7B95B344AE87FE254ABE5F012), compiling. -[2024.07.04-10.11.49:926][459]LogMaterial: Warning: [AssetLog] /Engine/Transient.Pillar (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-10.11.49:926][459]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness -[2024.07.04-10.11.51:797][664]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DE49C7585C451708C1F6EFDB43670D0ACD3AD6BE), compiling. -[2024.07.04-10.11.51:800][664]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 759F6E0B17CC8191EEF67BD702FA2EA1E3C5C87D), compiling. -[2024.07.04-10.11.51:803][664]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CFCC1A3F1FACD72268E4E8B7853A0E015EFA55B8), compiling. -[2024.07.04-10.11.51:816][664]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.11.51:816][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.51:816][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.51:834][665]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.51:835][665]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.11.51:835][665]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.11.51:835][665]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.51:835][665]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.11.51:842][666]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.11.51:843][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.11.51:843][666]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.11.51:843][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.11.51:843][666]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.11.51:852][666]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.51:853][666]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.04-10.11.51:853][666]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.04-10.11.51:853][666]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.53:149][730]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.11.53:149][730]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.53:149][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.53:369][743]LogMaterialEditor: Saving and Compiling material Pillar -[2024.07.04-10.11.53:935][743]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 52A3AC3BF7F54486701A3FE8C9F311711B611B83), compiling. -[2024.07.04-10.11.53:977][743]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: BE2F5E054BCB52B574443872D208F79AEF7610A6), compiling. -[2024.07.04-10.11.54:038][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.04-10.11.54:050][743]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.04-10.11.54:050][743]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.54:581][743]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.11.54:640][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.04-10.11.54:726][743]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.11.54:773][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.04-10.11.54:786][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar544900864D879DF9AC70F4A57BEC2F5A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.04-10.11.54:837][743]AssetCheck: New page: Asset Save: Pillar -[2024.07.04-10.11.54:837][743]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.04-10.11.54:839][743]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-10.11.54:839][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.54:839][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.54:851][744]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.11.54:851][744]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.54:851][744]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.56:225][811]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-10.11.56:225][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.56:225][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.56:284][814]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.11.56:284][814]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.11.56:284][814]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.11.56:284][814]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-10.11.56:284][814]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.11.56:284][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.11.58:385][954]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Roughness306CBDB34BAEDB181A9F31BB88B31580.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Roughness.uasset' -[2024.07.04-10.11.58:408][954]AssetCheck: New page: Asset Save: Pillar_Roughness -[2024.07.04-10.11.58:408][954]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness -[2024.07.04-10.12.01:517][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand135) -[2024.07.04-10.12.02:103][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.12.02:125][169]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.07.04-10.12.02:184][169]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map94F8DD414390DB30E302C298332754D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.12.02:207][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.12.02:400][169]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF984A12C412050C2938135906CC2092F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.12.02:421][169]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.12.02:421][169]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.12.02:421][169]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.12.54:254][384]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.04-10.13.04:717][228]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A1D8A4F1CBE73A6F0866A064A4DE71693A4B0BBC), compiling. -[2024.07.04-10.13.04:723][228]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.13.04:723][228]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.04:723][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.04:782][230]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.13.04:782][230]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.13.04:782][230]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.13.04:782][230]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.04:782][230]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.04:782][230]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.07:897][372]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 27D6ADE6EC2808B118560863A668A3DB205A869E), compiling. -[2024.07.04-10.13.07:900][372]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: ACDADFED4854BD1D476BA3AE9CEB8160B4941ADE), compiling. -[2024.07.04-10.13.07:906][372]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.13.07:906][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.07:906][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.07:931][374]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.07:931][374]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.07:931][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.07:968][375]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.13.07:968][375]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.13.07:968][375]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.13.07:968][375]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.07:968][375]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.07:968][375]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.09:972][473]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0148B517C5044E7625812E84BB5948A70C04FF95), compiling. -[2024.07.04-10.13.09:983][473]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 95C15379308AAD8B7030D4EE7F139573E16C5B8C), compiling. -[2024.07.04-10.13.09:991][473]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.13.09:991][473]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.09:991][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.10:039][475]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.10:039][475]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.10:039][475]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.10:052][476]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.13.10:052][476]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.13.10:052][476]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.13.10:052][476]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.10:052][476]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.10:052][476]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.11:929][570]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 537CE113FB8A339CB6993D9134FA2C18A8765D9C), compiling. -[2024.07.04-10.13.11:931][570]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: E47C450798F451E66700CB5E2B89DA3E3BBEF756), compiling. -[2024.07.04-10.13.11:940][570]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.13.11:940][570]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.11:940][570]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.11:965][572]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.11:965][572]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.11:965][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.12:008][573]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.13.12:008][573]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.13.12:008][573]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.13.12:008][573]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.12:008][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.12:008][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.37:658][ 96]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: F840DE405992FCE201D34C88E6B9F93DFF95666C), compiling. -[2024.07.04-10.13.37:662][ 96]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B01431162BAF870F6D8034AAFD59F45CBBAF803E), compiling. -[2024.07.04-10.13.37:665][ 96]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.13.37:665][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.37:665][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.37:671][ 97]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.13.37:676][ 98]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.13.37:677][ 98]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.13.37:677][ 98]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.13.37:685][ 98]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.13.37:697][ 98]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.13.37:698][ 98]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.13.37:698][ 98]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.13.37:698][ 98]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.13.37:698][ 98]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.13.39:054][169]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.39:054][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.39:054][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.40:473][242]MaterialEditorStats: Base pass shader: 129 instructions -[2024.07.04-10.13.40:473][242]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions -[2024.07.04-10.13.40:473][242]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.13.40:473][242]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.40:473][242]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.40:473][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.41:131][276]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 263013655586BEF9E2BA0D502270CAE539E551F5), compiling. -[2024.07.04-10.13.41:136][276]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8175C892C8C30F30D133447DCBD406B52E3D9149), compiling. -[2024.07.04-10.13.41:139][276]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.13.41:139][276]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.41:139][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.41:148][277]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.13.41:154][278]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.13.41:154][278]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.13.41:154][278]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.13.41:157][278]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.13.42:313][332]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.13.42:313][332]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.42:313][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.42:898][365]LogMaterialEditor: Saving and Compiling material Pillar -[2024.07.04-10.13.43:324][365]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 7423A6DB994BE4F9AC4381CDF34ACF60ACF82CA4), compiling. -[2024.07.04-10.13.43:389][365]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 10FCDB6409405D4A71A3D43BED715DB32E51CA9A), compiling. -[2024.07.04-10.13.43:464][365]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.13.43:483][365]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.07.04-10.13.44:289][365]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.04-10.13.44:618][365]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.04-10.13.44:627][365]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/PillarA412560246330565AE10CBAC45BBBCE4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.04-10.13.44:653][365]AssetCheck: New page: Asset Save: Pillar -[2024.07.04-10.13.44:653][365]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.04-10.13.44:655][365]MaterialEditorStats: Base pass shader: 129 instructions -[2024.07.04-10.13.44:655][365]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions -[2024.07.04-10.13.44:655][365]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.13.44:655][365]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-10.13.44:655][365]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.44:655][365]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.51:316][645]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 6B3B1875AD75EEBA7D38735117A2D733B2BAA059), compiling. -[2024.07.04-10.13.51:322][645]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 1F441C0AB94A998C90474A55DC8D6221E33B113A), compiling. -[2024.07.04-10.13.51:328][645]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.13.51:328][645]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.51:328][645]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.13.51:336][646]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.13.51:341][647]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.13.51:342][647]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.13.51:342][647]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.13.51:347][647]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.13.52:145][690]LogMaterialEditor: Saving and Compiling material Pillar -[2024.07.04-10.13.52:585][690]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 12D43CF19193272F7EE9982F7036D527E3E88640), compiling. -[2024.07.04-10.13.52:641][690]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E7A25F7930429F397657CD80754EA1C3B0EE108F), compiling. -[2024.07.04-10.13.52:662][690]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.04-10.13.52:673][690]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Total job queries 325, among them cache hits 187 (57.54%) -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Tracking 96 distinct input hashes that result in 58 distinct outputs (60.42%) -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: RAM used: 0.35 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: ================================================ -[2024.07.04-10.13.53:298][690]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.04-10.13.53:298][690]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.13.53:298][690]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.13.53:298][690]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.13.53:335][690]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.04-10.13.54:055][690]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.04-10.13.54:067][690]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar7735AD4740A905E4F693B5B9C3788043.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.04-10.13.54:100][690]AssetCheck: New page: Asset Save: Pillar -[2024.07.04-10.13.54:100][690]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.04-10.13.54:102][690]MaterialEditorStats: Base pass shader: 129 instructions -[2024.07.04-10.13.54:102][690]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions -[2024.07.04-10.13.54:102][690]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.13.54:102][690]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-10.13.54:102][690]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.13.54:102][690]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.00:751][ 14]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 82C9AC3D9AAA64449CDA03D90AC1C8F456165137), compiling. -[2024.07.04-10.14.00:755][ 14]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E5D04F34151D02E6B98F22B18D28ED544229AD9B), compiling. -[2024.07.04-10.14.00:758][ 14]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.14.00:759][ 14]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.14.00:759][ 14]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.00:765][ 15]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.14.00:776][ 16]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.14.00:776][ 16]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.14.00:776][ 16]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.14.00:776][ 16]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.14.01:954][ 80]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.14.01:954][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.14.01:954][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.03:340][160]MaterialEditorStats: Base pass shader: 129 instructions -[2024.07.04-10.14.03:340][160]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions -[2024.07.04-10.14.03:340][160]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.14.03:340][160]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.14.03:340][160]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.14.03:340][160]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.04:058][203]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 174796852B34D93C63E2A0C20D1FD6D8772F11C5), compiling. -[2024.07.04-10.14.04:063][203]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 166E4DC82720C546D326A53D03F64587348B4892), compiling. -[2024.07.04-10.14.04:066][203]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.14.04:066][203]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.14.04:066][203]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.04:071][204]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.14.04:081][205]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.14.05:409][277]LogMaterialEditor: Saving and Compiling material Pillar -[2024.07.04-10.14.05:910][277]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A481BAA72C79119BE80403055DFCB355B68D686E), compiling. -[2024.07.04-10.14.05:949][277]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CB87A5D6C63BF9471B7275EDCE241FB26045A562), compiling. -[2024.07.04-10.14.05:969][277]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.07.04-10.14.05:980][277]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-10.14.06:750][277]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.07.04-10.14.07:418][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.04-10.14.07:435][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar80381A8442A64E343A4759B6AA2FAD96.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.04-10.14.07:497][277]AssetCheck: New page: Asset Save: Pillar -[2024.07.04-10.14.07:498][277]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.04-10.14.07:499][277]MaterialEditorStats: Base pass shader: 129 instructions -[2024.07.04-10.14.07:499][277]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions -[2024.07.04-10.14.07:499][277]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.14.07:499][277]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-10.14.07:499][277]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.14.07:499][277]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.21:247][920]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: D4A215E495E747D8F6E2A60097DED8CEA79CBD4E), compiling. -[2024.07.04-10.14.21:249][920]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7A17A252D96B761E2B3EEDF384E8199F8C2EEBA2), compiling. -[2024.07.04-10.14.21:250][920]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A3D4429016A57CA3492012DC76D04265C600A6C4), compiling. -[2024.07.04-10.14.21:258][920]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A1C2637E58AAC47B1667F22CE172220459E1B678), compiling. -[2024.07.04-10.14.21:259][920]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.14.21:259][920]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.14.21:259][920]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.21:305][922]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.14.21:305][922]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.14.21:305][922]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.14.21:305][922]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.14.21:305][922]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.14.21:305][922]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.22:486][992]LogMaterialEditor: Saving and Compiling material Pillar -[2024.07.04-10.14.22:901][992]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 479AEF91489AA8C59FCD5C72C5B8124292B5C035), compiling. -[2024.07.04-10.14.22:943][992]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 4C6FF860F0364640A9D7F49C41CF202353C5B4AF), compiling. -[2024.07.04-10.14.22:963][992]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2024.07.04-10.14.23:156][992]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.04-10.14.23:269][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.04-10.14.23:279][992]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/PillarD14A50BF46A1D1254CDCFC856D74A06B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.04-10.14.23:298][992]AssetCheck: New page: Asset Save: Pillar -[2024.07.04-10.14.23:298][992]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.04-10.14.23:299][992]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.14.23:299][992]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.14.23:299][992]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.14.23:299][992]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-10.14.23:299][992]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.14.23:299][992]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.14.44:297][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77) -[2024.07.04-10.14.59:452][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) -[2024.07.04-10.15.01:949][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) -[2024.07.04-10.15.05:624][494]Cmd: DUPLICATE -[2024.07.04-10.15.05:624][494]Cmd: ACTOR DUPLICATE -[2024.07.04-10.15.13:806][735]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand159) -[2024.07.04-10.15.14:643][755]Cmd: DELETE -[2024.07.04-10.15.14:643][755]Cmd: ACTOR DELETE -[2024.07.04-10.15.14:649][755]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.15.14:669][755]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2024.07.04-10.15.14:670][755]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.04-10.15.15:543][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand150) -[2024.07.04-10.15.19:191][859]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) -[2024.07.04-10.15.19:851][876]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand151) -[2024.07.04-10.15.20:285][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) -[2024.07.04-10.15.21:001][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand158) -[2024.07.04-10.15.23:522][979]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand157) -[2024.07.04-10.15.30:831][200]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand150) -[2024.07.04-10.15.32:659][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.15.32:683][243]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.04-10.15.32:748][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBBFC15A54FA3F428BA2032BC23AB5A67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.15.32:771][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.15.32:972][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF3AA65534F8D58AD7F8D80B18A2A6E13.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.15.32:998][243]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.15.32:998][243]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.15.32:998][243]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.15.39:294][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) -[2024.07.04-10.15.45:132][553]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) -[2024.07.04-10.15.45:716][565]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule20) -[2024.07.04-10.15.50:085][675]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) -[2024.07.04-10.16.04:746][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.04-10.16.13:721][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand151) -[2024.07.04-10.16.14:738][361]Cmd: DUPLICATE -[2024.07.04-10.16.14:738][361]Cmd: ACTOR DUPLICATE -[2024.07.04-10.16.21:104][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) -[2024.07.04-10.16.39:000][ 33]Cmd: TRANSACTION UNDO -[2024.07.04-10.16.39:001][ 33]LogEditorTransaction: Undo Move Actors -[2024.07.04-10.16.39:040][ 33]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0A8C30926CB2E33C9D6B0DAE658F2E89E9389C64), compiling. -[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.16.41:817][ 99]Cmd: DUPLICATE -[2024.07.04-10.16.41:817][ 99]Cmd: ACTOR DUPLICATE -[2024.07.04-10.16.44:767][201]Cmd: TRANSACTION UNDO -[2024.07.04-10.16.44:767][201]LogEditorTransaction: Undo Duplicate Actors -[2024.07.04-10.16.44:813][201]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E3C6D69CFA3E2F9FE91D55041D44E81D1288D2E3), compiling. -[2024.07.04-10.16.44:822][201]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.16.44:823][201]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.16.44:823][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.16.45:014][204]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.16.45:015][204]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.16.45:015][204]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.16.45:100][205]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.16.45:100][205]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.16.45:100][205]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.16.45:100][205]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.16.45:100][205]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.16.45:100][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.16.47:867][297]Cmd: TRANSACTION UNDO -[2024.07.04-10.16.47:868][297]LogEditorTransaction: Undo Move Actors -[2024.07.04-10.16.47:880][297]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: D9B4AF77D20F564F179358481511C3159B177C55), compiling. -[2024.07.04-10.16.48:553][314]Cmd: DUPLICATE -[2024.07.04-10.16.48:553][314]Cmd: ACTOR DUPLICATE -[2024.07.04-10.17.04:003][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand155) -[2024.07.04-10.17.05:058][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand154) -[2024.07.04-10.17.05:954][888]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand153) -[2024.07.04-10.17.07:079][915]Cmd: DUPLICATE -[2024.07.04-10.17.07:080][915]Cmd: ACTOR DUPLICATE -[2024.07.04-10.17.09:090][966]Cmd: TRANSACTION UNDO -[2024.07.04-10.17.09:090][966]LogEditorTransaction: Undo Duplicate Actors -[2024.07.04-10.17.09:172][966]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 694D764B494222AC57535891B24454824CEBC056), compiling. -[2024.07.04-10.17.09:355][968]Cmd: TRANSACTION UNDO -[2024.07.04-10.17.09:355][968]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-10.17.09:381][968]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 41925471F048C62E48BE9847FE174E88EE40E065), compiling. -[2024.07.04-10.17.09:393][968]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-10.17.09:394][968]LogShaderCompilers: Display: Total job queries 462, among them cache hits 285 (61.69%) -[2024.07.04-10.17.09:394][968]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) -[2024.07.04-10.17.09:394][968]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.04-10.17.09:394][968]LogShaderCompilers: Display: ================================================ -[2024.07.04-10.17.09:997][988]Cmd: TRANSACTION UNDO -[2024.07.04-10.17.09:997][988]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-10.17.10:026][988]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: C82420FFDDD8E9D869918A463BE92D4995057E33), compiling. -[2024.07.04-10.17.10:571][ 0]Cmd: TRANSACTION UNDO -[2024.07.04-10.17.10:572][ 0]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-10.17.10:634][ 0]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 35B144F121EB675CFC5E39F3606196C54544645B), compiling. -[2024.07.04-10.17.10:639][ 0]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.17.10:639][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.17.10:639][ 0]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.17.10:820][ 4]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.17.10:820][ 4]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.17.10:820][ 4]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.17.10:821][ 4]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.17.10:821][ 4]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.17.10:821][ 4]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.17.12:105][ 23]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand155) -[2024.07.04-10.17.13:011][ 40]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand154) -[2024.07.04-10.17.14:072][ 61]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand153) -[2024.07.04-10.17.14:903][ 82]Cmd: DUPLICATE -[2024.07.04-10.17.14:903][ 82]Cmd: ACTOR DUPLICATE -[2024.07.04-10.17.24:408][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand74) -[2024.07.04-10.17.28:145][425]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.17.28:166][425]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.04-10.17.28:226][425]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD2CC4A384EAB0BBBC8C3299D9B7F6955.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.17.28:250][425]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.17.28:445][425]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0E6737D42E5CBE4BB4422A61D13F84F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.17.28:471][425]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.17.28:471][425]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.17.28:471][425]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.17.29:004][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand160) -[2024.07.04-10.17.36:030][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand161) -[2024.07.04-10.17.45:049][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand155) -[2024.07.04-10.17.56:558][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule21) -[2024.07.04-10.18.03:709][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand157) -[2024.07.04-10.18.21:654][ 22]Cmd: DUPLICATE -[2024.07.04-10.18.21:654][ 22]Cmd: ACTOR DUPLICATE -[2024.07.04-10.18.32:399][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77) -[2024.07.04-10.18.39:619][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.18.39:636][462]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.07.04-10.18.39:697][462]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5AC3A21E4BD01DC2731F8BA201AE6D68.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.18.39:705][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.18.39:886][462]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCB14B1D8440540BC93EE948E370CC1BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.18.39:917][462]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.18.39:917][462]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.18.39:917][462]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.18.56:480][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) -[2024.07.04-10.19.06:759][291]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule20) -[2024.07.04-10.19.49:181][166]Cmd: TRANSACTION UNDO -[2024.07.04-10.19.49:182][166]LogEditorTransaction: Undo Set Scale -[2024.07.04-10.19.49:233][166]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0059208DEE60C132B5439A799390BBBCB5C40E69), compiling. -[2024.07.04-10.19.49:449][171]Cmd: TRANSACTION UNDO -[2024.07.04-10.19.49:449][171]LogEditorTransaction: Undo Set Scale -[2024.07.04-10.19.49:453][171]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: C03C79FDAC20F91D821B4F80E7C38AB9D4388CBE), compiling. -[2024.07.04-10.20.23:957][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand177) -[2024.07.04-10.20.25:219][233]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand176) -[2024.07.04-10.20.26:757][268]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand177) -[2024.07.04-10.20.35:626][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand177) -[2024.07.04-10.20.36:618][491]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand161) -[2024.07.04-10.20.37:693][515]Cmd: DUPLICATE -[2024.07.04-10.20.37:693][515]Cmd: ACTOR DUPLICATE -[2024.07.04-10.20.50:537][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.20.50:555][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.04-10.20.50:620][859]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map66D5308440A107E44A1E92BB41A2135D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.20.50:629][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.20.50:810][859]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4795B6E34621A2F3FEBBB8BDEE8F0ABE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.20.50:841][859]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.20.50:841][859]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.20.50:841][859]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.20.58:780][103]Cmd: DUPLICATE -[2024.07.04-10.20.58:780][103]Cmd: ACTOR DUPLICATE -[2024.07.04-10.21.21:839][722]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand172) -[2024.07.04-10.21.29:465][998]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand156) -[2024.07.04-10.21.49:739][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand76) -[2024.07.04-10.21.50:522][754]Cmd: TRANSACTION UNDO -[2024.07.04-10.21.50:522][754]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-10.21.50:551][754]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DF6E4E0B9D6DD99A8429A3F46262EA031F1480D5), compiling. -[2024.07.04-10.21.50:564][754]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.21.50:564][754]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.21.50:564][754]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.21.50:736][756]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-10.21.50:736][756]LogShaderCompilers: Display: Total job queries 522, among them cache hits 345 (66.09%) -[2024.07.04-10.21.50:736][756]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) -[2024.07.04-10.21.50:737][756]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.04-10.21.50:737][756]LogShaderCompilers: Display: ================================================ -[2024.07.04-10.21.50:796][757]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.21.50:796][757]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.21.50:796][757]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.21.50:877][758]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.21.50:877][758]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.21.50:877][758]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.21.50:877][758]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.21.50:878][758]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.21.50:878][758]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.21.50:943][759]Cmd: TRANSACTION UNDO -[2024.07.04-10.21.50:943][759]LogEditorTransaction: Undo Set Scale -[2024.07.04-10.21.50:947][759]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 3DB52FA66E9933C7A0851870F9415FC6C6470F88), compiling. -[2024.07.04-10.21.50:951][759]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.21.50:951][759]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.21.50:951][759]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.21.51:071][762]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.21.51:071][762]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.21.51:071][762]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.21.51:115][763]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.21.51:115][763]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.21.51:115][763]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.21.51:115][763]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.21.51:115][763]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.21.51:115][763]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.21.52:101][805]Cmd: DUPLICATE -[2024.07.04-10.21.52:101][805]Cmd: ACTOR DUPLICATE -[2024.07.04-10.22.23:657][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand172) -[2024.07.04-10.22.24:765][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand186) -[2024.07.04-10.22.31:395][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand172) -[2024.07.04-10.22.32:759][399]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand186) -[2024.07.04-10.22.33:862][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand186) -[2024.07.04-10.22.34:547][484]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.22.34:562][484]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.07.04-10.22.34:623][484]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAF73F438434283E9E0EDC6BAA12B1EEA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.22.34:645][484]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.22.34:828][484]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDEB47FD34E14B7D07F9FEA919BC120BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.22.34:855][484]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.22.34:855][484]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.22.34:855][484]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.22.40:911][673]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule20) -[2024.07.04-10.22.50:257][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) -[2024.07.04-10.23.08:278][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule21) -[2024.07.04-10.23.13:371][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.23.13:392][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.04-10.23.13:464][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF3E5B24A4C0ECAA6A40EEEB47CBDD023.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.23.13:473][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.23.13:682][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E3760D142F81EDA3154B8AD0BB15EA0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.23.13:701][693]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.23.13:701][693]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.23.13:701][693]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.23.20:206][842]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand182) -[2024.07.04-10.23.20:863][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand177) -[2024.07.04-10.23.24:076][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.23.24:098][916]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.04-10.23.24:165][916]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD2ED65414B995F73149289B9C3F18956.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.23.24:190][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.23.24:384][916]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1A6E3EC24938B8F8389BD790C0EF9638.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.23.24:402][916]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.23.24:402][916]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.23.24:402][916]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.23.42:750][399]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) -[2024.07.04-10.23.43:543][430]Cmd: DELETE -[2024.07.04-10.23.43:543][430]Cmd: ACTOR DELETE -[2024.07.04-10.23.43:550][430]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.23.43:569][430]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.04-10.23.43:571][430]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.04-10.23.50:869][792]Cmd: TRANSACTION UNDO -[2024.07.04-10.23.50:869][792]LogEditorTransaction: Undo Delete Actors -[2024.07.04-10.23.50:920][792]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 355AC285F53F763EED4E4AF33899EE81D3BF57D2), compiling. -[2024.07.04-10.23.50:934][792]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.23.50:934][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.23.50:934][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.23.51:137][795]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.23.51:137][795]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.23.51:137][795]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.23.51:137][795]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.23.51:137][795]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.23.51:137][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.24.11:004][473]Cmd: DELETE -[2024.07.04-10.24.11:004][473]Cmd: ACTOR DELETE -[2024.07.04-10.24.11:014][473]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.24.11:029][473]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-10.24.11:031][473]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.04-10.24.19:407][721]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.04-10.24.20:420][762]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.04-10.24.20:570][766]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.04-10.24.53:278][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.04-10.25.06:304][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-10.25.07:572][276]Cmd: TRANSACTION UNDO -[2024.07.04-10.25.07:572][276]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-10.25.07:599][276]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: F7B4A4CF94C5914C6CDDDF2783B943B2C9797B7E), compiling. -[2024.07.04-10.25.07:621][276]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.25.07:621][276]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.07:621][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: Total job queries 552, among them cache hits 375 (67.93%) -[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) -[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: ================================================ -[2024.07.04-10.25.07:827][279]Cmd: TRANSACTION UNDO -[2024.07.04-10.25.07:827][279]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-10.25.07:842][279]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CEA9F87E7955724F87E5D6B914CC8C4FEE8670F4), compiling. -[2024.07.04-10.25.08:021][281]Cmd: TRANSACTION UNDO -[2024.07.04-10.25.08:021][281]LogEditorTransaction: Undo Create Actors -[2024.07.04-10.25.08:033][281]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9CA32DA26A80ABA1B156E48670CD275E41F8A201), compiling. -[2024.07.04-10.25.08:176][284]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.25.08:176][284]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.08:176][284]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.08:215][285]Cmd: TRANSACTION UNDO -[2024.07.04-10.25.08:215][285]LogEditorTransaction: Undo Move Actors -[2024.07.04-10.25.08:250][285]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EB3F7D88EA0B08DC16D17CF86FFEDE7A6E2D65AE), compiling. -[2024.07.04-10.25.08:263][285]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.25.08:263][285]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.08:263][285]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.08:397][288]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.25.08:397][288]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.08:397][288]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.08:454][289]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.25.08:454][289]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.25.08:454][289]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.25.08:454][289]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.25.08:454][289]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.08:454][289]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.08:545][293]Cmd: TRANSACTION UNDO -[2024.07.04-10.25.08:545][293]LogEditorTransaction: Undo Move Actors -[2024.07.04-10.25.08:580][293]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 7B18E6C4CFF261ED452981B2381FA64CAE4DE0BD), compiling. -[2024.07.04-10.25.08:591][293]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.25.08:592][293]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.08:592][293]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.08:655][296]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.25.08:655][296]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.08:655][296]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.08:707][297]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.25.08:707][297]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.25.08:707][297]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.25.08:707][297]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.25.08:707][297]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.08:707][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.08:921][304]Cmd: TRANSACTION UNDO -[2024.07.04-10.25.08:921][304]LogEditorTransaction: Undo Move Actors -[2024.07.04-10.25.08:954][304]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E57ED15A434D253AC31F3E1A4B5BFF7B4005EFA8), compiling. -[2024.07.04-10.25.08:965][304]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.25.08:966][304]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.08:966][304]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.09:041][307]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.25.09:041][307]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.09:041][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.09:090][308]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.25.09:090][308]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.25.09:090][308]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.25.09:090][308]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.25.09:090][308]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.09:090][308]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.09:229][312]Cmd: TRANSACTION UNDO -[2024.07.04-10.25.09:229][312]LogEditorTransaction: Undo Create Actors -[2024.07.04-10.25.09:276][312]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E4DC548EB828E032A4544F80928D5D22C8C90E23), compiling. -[2024.07.04-10.25.09:283][312]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-10.25.09:284][312]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.09:284][312]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.09:444][315]Cmd: TRANSACTION UNDO -[2024.07.04-10.25.09:444][315]LogEditorTransaction: Undo Delete Actors -[2024.07.04-10.25.09:472][315]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9E91A1DFE483C0B0CA4D6C55C8008B2E56D41140), compiling. -[2024.07.04-10.25.09:668][318]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-10.25.09:668][318]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-10.25.09:668][318]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-10.25.09:668][318]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-10.25.09:668][318]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-10.25.09:668][318]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-10.25.10:945][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-10.25.11:631][377]Cmd: DELETE -[2024.07.04-10.25.11:631][377]Cmd: ACTOR DELETE -[2024.07.04-10.25.11:640][377]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.25.11:676][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.04-10.25.11:679][377]LogEditorActor: Deleted 1 Actors (0.048 secs) -[2024.07.04-10.25.16:568][476]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.04-10.25.17:234][494]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.04-10.25.42:832][228]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.25.42:852][228]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.07.04-10.25.42:914][228]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAA8AF4CF48E18C2EB73422AC72EE488F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.25.42:936][228]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.25.43:133][228]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData070A61F94534CFB4274D0A823C02783E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.25.43:150][228]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.25.43:150][228]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.25.43:150][228]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.25.43:744][240]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.04-10.26.03:204][926]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.04-10.26.25:280][672]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.26.25:303][672]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.04-10.26.25:369][672]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAF6F6EC447BDA91842EF488A71F997FD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.26.25:388][672]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.26.25:508][672]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData16284218441C866855D3E794355E0FCF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.26.25:531][672]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.26.25:531][672]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.26.25:531][672]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.27.05:085][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.27.05:097][264]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.04-10.27.05:158][264]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2FB46CDC433F4F0F82122D9824DDCB31.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.27.05:175][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.27.05:291][264]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData54E1830C4BE240A54294A1981476F786.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.27.05:317][264]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.27.05:317][264]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.27.05:317][264]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.27.14:334][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.27.14:355][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-10.27.14:415][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map01E3C66E42DB672995FCC5B910DF1A62.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.27.14:433][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.27.14:550][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5633EDE04AC55FA62103C096267E1439.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.27.14:577][487]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.27.14:577][487]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.27.14:577][487]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.28.39:023][610]LogActorFactory: Actor Factory created Fackel2 -[2024.07.04-10.28.40:013][642]LogActorFactory: Actor Factory created Fackel2 -[2024.07.04-10.28.55:656][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) -[2024.07.04-10.28.56:559][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) -[2024.07.04-10.28.57:194][159]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) -[2024.07.04-10.28.57:788][177]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) -[2024.07.04-10.28.58:159][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand44) -[2024.07.04-10.28.59:307][222]Cmd: TRANSACTION UNDO -[2024.07.04-10.28.59:307][222]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-10.28.59:336][222]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: D8FC6838C4BB0B791C0B675B3B89D06C7E3E48BD), compiling. -[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: Total job queries 650, among them cache hits 473 (72.77%) -[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) -[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: ================================================ -[2024.07.04-10.28.59:733][227]Cmd: TRANSACTION UNDO -[2024.07.04-10.28.59:734][227]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-10.28.59:757][227]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B8046151FBE25C28147B37BA919A48E56044092B), compiling. -[2024.07.04-10.29.00:766][263]Cmd: DELETE -[2024.07.04-10.29.00:767][263]Cmd: ACTOR DELETE -[2024.07.04-10.29.00:775][263]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.29.00:836][263]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.07.04-10.29.00:839][263]LogEditorActor: Deleted 1 Actors (0.072 secs) -[2024.07.04-10.29.08:676][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.29.08:694][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.04-10.29.08:755][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map531BFCD6462D2909C2EBD3B193E0039B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.29.08:774][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.29.08:932][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB12E7C87422BF0C124F9B38FAEA726E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.29.08:950][489]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.29.08:950][489]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.29.08:950][489]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.30.36:711][991]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand138) -[2024.07.04-10.30.38:970][ 45]Cmd: DELETE -[2024.07.04-10.30.38:970][ 45]Cmd: ACTOR DELETE -[2024.07.04-10.30.38:981][ 45]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.30.39:020][ 45]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.07.04-10.30.39:021][ 45]LogEditorActor: Deleted 1 Actors (0.050 secs) -[2024.07.04-10.30.39:978][ 68]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand123) -[2024.07.04-10.30.40:651][ 82]Cmd: DELETE -[2024.07.04-10.30.40:651][ 82]Cmd: ACTOR DELETE -[2024.07.04-10.30.40:661][ 82]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.30.40:677][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-10.30.40:677][ 82]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.04-10.30.41:138][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand121) -[2024.07.04-10.30.41:318][ 96]Cmd: DELETE -[2024.07.04-10.30.41:318][ 96]Cmd: ACTOR DELETE -[2024.07.04-10.30.41:328][ 96]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.30.41:344][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.04-10.30.41:345][ 96]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.04-10.30.41:806][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) -[2024.07.04-10.30.41:954][108]Cmd: DELETE -[2024.07.04-10.30.41:954][108]Cmd: ACTOR DELETE -[2024.07.04-10.30.41:963][108]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.30.41:974][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-10.30.41:974][108]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.04-10.30.50:892][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.07.04-10.30.57:831][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.04-10.31.20:986][103]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.07.04-10.31.22:948][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) -[2024.07.04-10.31.27:144][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.04-10.31.37:522][501]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) -[2024.07.04-10.32.24:285][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.32.27:443][845]LogActorFactory: Actor Factory created wand -[2024.07.04-10.32.28:294][871]LogActorFactory: Actor Factory created wand -[2024.07.04-10.32.51:997][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-10.32.53:326][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.33.12:445][225]Cmd: DELETE -[2024.07.04-10.33.12:446][225]Cmd: ACTOR DELETE -[2024.07.04-10.33.12:454][225]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.33.12:488][225]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.04-10.33.12:491][225]LogEditorActor: Deleted 1 Actors (0.045 secs) -[2024.07.04-10.33.43:571][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-10.33.44:891][190]Cmd: DELETE -[2024.07.04-10.33.44:891][190]Cmd: ACTOR DELETE -[2024.07.04-10.33.44:900][190]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.33.44:914][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.04-10.33.44:916][190]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.07.04-10.33.46:106][225]Cmd: TRANSACTION UNDO -[2024.07.04-10.33.46:106][225]LogEditorTransaction: Undo Delete Actors -[2024.07.04-10.33.46:166][225]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E994826BD0CBDAF16F5162BA116883CD8C04D3E3), compiling. -[2024.07.04-10.33.46:311][227]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-10.33.46:311][227]LogShaderCompilers: Display: Total job queries 670, among them cache hits 493 (73.58%) -[2024.07.04-10.33.46:312][227]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) -[2024.07.04-10.33.46:312][227]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.04-10.33.46:312][227]LogShaderCompilers: Display: ================================================ -[2024.07.04-10.33.47:594][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.33.49:043][294]Cmd: DELETE -[2024.07.04-10.33.49:043][294]Cmd: ACTOR DELETE -[2024.07.04-10.33.49:052][294]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.33.49:065][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.04-10.33.49:066][294]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.04-10.33.50:480][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-10.33.55:163][471]Cmd: DUPLICATE -[2024.07.04-10.33.55:163][471]Cmd: ACTOR DUPLICATE -[2024.07.04-10.34.00:081][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.34.02:792][712]Cmd: DELETE -[2024.07.04-10.34.02:792][712]Cmd: ACTOR DELETE -[2024.07.04-10.34.02:801][712]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.02:816][712]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.07.04-10.34.02:818][712]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.04-10.34.03:405][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand121) -[2024.07.04-10.34.04:022][746]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand55) -[2024.07.04-10.34.06:036][810]Cmd: DUPLICATE -[2024.07.04-10.34.06:036][810]Cmd: ACTOR DUPLICATE -[2024.07.04-10.34.11:157][958]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.34.12:108][985]Cmd: DELETE -[2024.07.04-10.34.12:108][985]Cmd: ACTOR DELETE -[2024.07.04-10.34.12:124][985]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.12:140][985]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2024.07.04-10.34.12:142][985]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.04-10.34.12:847][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) -[2024.07.04-10.34.13:522][ 28]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand123) -[2024.07.04-10.34.17:193][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand121) -[2024.07.04-10.34.22:573][349]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.34.23:736][378]Cmd: DELETE -[2024.07.04-10.34.23:736][378]Cmd: ACTOR DELETE -[2024.07.04-10.34.23:747][378]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.23:761][378]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-10.34.23:762][378]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.04-10.34.24:153][388]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.34.24:293][391]Cmd: DELETE -[2024.07.04-10.34.24:293][391]Cmd: ACTOR DELETE -[2024.07.04-10.34.24:301][391]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.24:316][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.04-10.34.24:317][391]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.07.04-10.34.24:659][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.34.24:817][403]Cmd: DELETE -[2024.07.04-10.34.24:817][403]Cmd: ACTOR DELETE -[2024.07.04-10.34.24:824][403]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.24:839][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.04-10.34.24:840][403]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.04-10.34.25:187][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.07.04-10.34.25:320][414]Cmd: DELETE -[2024.07.04-10.34.25:320][414]Cmd: ACTOR DELETE -[2024.07.04-10.34.25:329][414]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.25:342][414]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.07.04-10.34.25:343][414]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.04-10.34.27:162][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand123) -[2024.07.04-10.34.28:367][493]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand137) -[2024.07.04-10.34.29:175][514]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand121) -[2024.07.04-10.34.29:793][528]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand55) -[2024.07.04-10.34.31:515][574]Cmd: DUPLICATE -[2024.07.04-10.34.31:515][574]Cmd: ACTOR DUPLICATE -[2024.07.04-10.34.52:075][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-10.34.53:554][235]Cmd: DELETE -[2024.07.04-10.34.53:554][235]Cmd: ACTOR DELETE -[2024.07.04-10.34.53:565][235]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.53:579][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.04-10.34.53:581][235]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.04-10.34.54:021][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-10.34.54:150][250]Cmd: DELETE -[2024.07.04-10.34.54:150][250]Cmd: ACTOR DELETE -[2024.07.04-10.34.54:159][250]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.54:173][250]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.04-10.34.54:175][250]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.04-10.34.54:695][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-10.34.54:808][266]Cmd: DELETE -[2024.07.04-10.34.54:808][266]Cmd: ACTOR DELETE -[2024.07.04-10.34.54:816][266]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.54:830][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.04-10.34.54:831][266]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.07.04-10.34.55:212][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-10.34.55:359][280]Cmd: DELETE -[2024.07.04-10.34.55:359][280]Cmd: ACTOR DELETE -[2024.07.04-10.34.55:369][280]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.34.55:384][280]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.04-10.34.55:385][280]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.04-10.34.55:935][295]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand189) -[2024.07.04-10.35.01:726][442]Cmd: TRANSACTION UNDO -[2024.07.04-10.35.01:726][442]LogEditorTransaction: Undo Move Actors -[2024.07.04-10.35.01:782][442]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 1B578C0359B4A2CDB2C41A6C37145615FDDF87DD), compiling. -[2024.07.04-10.35.02:684][474]Cmd: DUPLICATE -[2024.07.04-10.35.02:684][474]Cmd: ACTOR DUPLICATE -[2024.07.04-10.35.34:916][625]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand189) -[2024.07.04-10.35.45:043][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-10.35.46:067][941]Cmd: DELETE -[2024.07.04-10.35.46:068][941]Cmd: ACTOR DELETE -[2024.07.04-10.35.46:077][941]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.35.46:094][941]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.04-10.35.46:096][941]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.04-10.35.46:722][957]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-10.35.46:952][962]Cmd: DELETE -[2024.07.04-10.35.46:952][962]Cmd: ACTOR DELETE -[2024.07.04-10.35.46:960][962]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.35.46:976][962]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-10.35.46:977][962]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.04-10.35.47:467][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-10.35.47:644][978]Cmd: DELETE -[2024.07.04-10.35.47:644][978]Cmd: ACTOR DELETE -[2024.07.04-10.35.47:652][978]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.35.47:668][978]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.04-10.35.47:669][978]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.04-10.35.48:069][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-10.35.49:041][ 12]Cmd: DELETE -[2024.07.04-10.35.49:041][ 12]Cmd: ACTOR DELETE -[2024.07.04-10.35.49:051][ 12]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-10.35.49:067][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-10.35.49:068][ 12]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.04-10.35.50:027][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) -[2024.07.04-10.35.50:995][ 59]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand192) -[2024.07.04-10.35.51:577][ 73]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand191) -[2024.07.04-10.35.52:175][ 87]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand190) -[2024.07.04-10.36.12:852][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.36.12:876][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.04-10.36.12:935][220]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7AB77CC0454E7B21025BF5B3DEEB359C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.36.12:957][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.36.13:125][220]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataACFEF1A44CDCD5A016E906A2C910FE4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.36.13:149][220]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.36.13:149][220]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.36.13:149][220]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.44.29:382][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.44.29:400][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.07.04-10.44.29:492][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map20F818A1451A4CE1BC722D96F698492A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.44.29:514][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.44.29:753][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1EF5CB714A7602C08B6679BC88E9F826.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.44.29:791][774]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.44.29:791][774]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.44.29:791][774]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.44.56:384][344]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand172) -[2024.07.04-10.44.57:250][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) -[2024.07.04-10.45.03:907][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.45.03:926][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.04-10.45.04:011][481]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB65E8708494F98969978F3B25764B811.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.45.04:037][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.45.04:277][481]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFE2DFB6B4A9859E7FE2D19BAB1B110D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.45.04:299][481]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.45.04:299][481]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.45.04:299][481]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.46.51:456][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) -[2024.07.04-10.47.10:052][964]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand167) -[2024.07.04-10.47.14:006][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-10.47.14:035][993]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2024.07.04-10.47.14:176][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEEB6834F440E201DE68AAE8594784C53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-10.47.14:219][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-10.47.14:682][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData12122AC44E6FA4B756BCB4B2DB3D1277.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-10.47.14:757][993]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-10.47.14:757][993]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-10.47.14:757][993]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-10.47.19:867][ 47]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand140) -[2024.07.04-10.47.21:523][ 63]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) -[2024.07.04-10.47.34:543][107]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-10.47.34:663][107]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-10.47.34:663][107]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-10.47.36:119][108]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-10.47.36:396][108]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-10.47.36:397][108]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-10.47.38:269][109]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-10.47.38:494][109]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-10.47.38:497][109]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-10.47.42:564][110]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-10.47.42:734][110]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-10.47.42:734][110]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-10.47.46:421][111]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-10.47.46:528][111]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-10.47.46:528][111]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-13.17.17:977][112]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization -[2024.07.04-13.17.18:615][112]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-13.17.18:716][112]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-13.17.18:716][112]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-13.17.19:885][113]LogHttp: Warning: 0000027A02180100: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 -[2024.07.04-13.17.19:885][113]LogHttp: Warning: 0000027A02180100: request failed, libcurl error: 6 (Couldn't resolve host name) -[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 0 (Connection 1 seems to be dead!) -[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 1 (Closing connection 1) -[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 2 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) -[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com) -[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 4 (Closing connection 2) -[2024.07.04-13.17.20:076][113]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 -[2024.07.04-13.17.20:076][113]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) -[2024.07.04-13.17.20:076][113]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 -[2024.07.04-13.17.20:097][113]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization -[2024.07.04-13.17.20:104][113]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-13.17.20:173][113]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-13.17.20:173][113]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-13.17.21:908][114]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 -[2024.07.04-13.17.21:908][114]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) -[2024.07.04-13.17.21:908][114]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 -[2024.07.04-13.17.21:945][114]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream -[2024.07.04-13.17.21:955][114]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization -[2024.07.04-13.17.21:963][114]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-13.17.22:068][114]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-13.17.22:068][114]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-13.17.23:450][115]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 -[2024.07.04-13.17.23:451][115]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) -[2024.07.04-13.17.23:451][115]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 -[2024.07.04-13.17.23:562][115]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization -[2024.07.04-13.17.23:577][115]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-13.17.23:698][115]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-13.17.23:703][115]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-13.17.24:895][116]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 -[2024.07.04-13.17.24:896][116]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) -[2024.07.04-13.17.24:896][116]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 -[2024.07.04-13.17.24:929][116]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization -[2024.07.04-13.17.24:973][116]LogAudioMixer: Resetting audio stream to device id -[2024.07.04-13.17.25:077][116]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-13.17.25:077][116]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-13.17.26:118][117]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 -[2024.07.04-13.17.26:118][117]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) -[2024.07.04-13.17.26:118][117]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 -[2024.07.04-13.17.26:154][118]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization -[2024.07.04-13.17.28:730][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.04-13.17.28:733][124]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.017 -[2024.07.04-13.17.28:736][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/wand7] ([1] browsable assets)... -[2024.07.04-13.17.28:770][124]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/wand7.wand7] -[2024.07.04-13.17.28:771][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/wand7] -[2024.07.04-13.17.28:771][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand7" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/wand7_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.07.04-13.17.28:786][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand7_Auto1EDFB672E435432DE7580428B30797D9C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/wand7_Auto1.uasset' -[2024.07.04-13.17.28:790][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/pillar_big] ([1] browsable assets)... -[2024.07.04-13.17.28:825][124]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/pillar_big.pillar_big] -[2024.07.04-13.17.28:825][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/pillar_big] -[2024.07.04-13.17.28:825][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/pillar_big" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/pillar_big_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.07.04-13.17.28:855][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/pillar_big_Auto108D5947E41C2F01AD97FB6B387D5678C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/pillar_big_Auto1.uasset' -[2024.07.04-13.17.28:859][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Pillar_Textures/Pillar_Base_color] ([1] browsable assets)... -[2024.07.04-13.17.28:869][124]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Pillar_Textures/Pillar_Base_color.Pillar_Base_color] -[2024.07.04-13.17.28:869][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Pillar_Textures/Pillar_Base_color] -[2024.07.04-13.17.28:953][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Base_color_Auto1FC4B7FEC483DC49F0AD4EF8F1321B439.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Base_color_Auto1.uasset' -[2024.07.04-13.17.28:956][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Pillar_Textures/Pillar_Height] ([1] browsable assets)... -[2024.07.04-13.17.28:970][124]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Pillar_Textures/Pillar_Height.Pillar_Height] -[2024.07.04-13.17.28:970][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Pillar_Textures/Pillar_Height] -[2024.07.04-13.17.29:004][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Height_Auto1F6D63BCE4FC997595533219F46997AF7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Height_Auto1.uasset' -[2024.07.04-13.17.29:006][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Pillar_Textures/Pillar_Normal] ([1] browsable assets)... -[2024.07.04-13.17.29:021][124]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Pillar_Textures/Pillar_Normal.Pillar_Normal] -[2024.07.04-13.17.29:022][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Pillar_Textures/Pillar_Normal] -[2024.07.04-13.17.29:227][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Normal_Auto14FA657E0405919C5FB9391A452F2097B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_Auto1.uasset' -[2024.07.04-13.17.29:229][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX] ([1] browsable assets)... -[2024.07.04-13.17.29:240][124]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Pillar_Textures/Pillar_Normal_DirectX.Pillar_Normal_DirectX] -[2024.07.04-13.17.29:240][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX] -[2024.07.04-13.17.29:440][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Normal_DirectX_Auto1965B49F34FC3EA338E4E6AA4FF6C7B24.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX_Auto1.uasset' -[2024.07.04-13.17.29:442][124]LogFileHelpers: Auto-saving content packages took 0.709 -[2024.07.04-13.17.50:012][615]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand140) -[2024.07.04-13.17.51:168][669]Cmd: DELETE -[2024.07.04-13.17.51:168][669]Cmd: ACTOR DELETE -[2024.07.04-13.17.51:180][669]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.17.51:192][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.07.04-13.17.51:198][669]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.04-13.17.54:805][810]LogActorFactory: Actor Factory created wand6 -[2024.07.04-13.17.58:420][ 34]LogActorFactory: Actor Factory created wand6 -[2024.07.04-13.18.55:554][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.18.55:563][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.04-13.18.55:607][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1D0ED62E4814E01D8A6DAC89C5819794.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.18.55:622][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.18.55:715][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5AAC7F843A83A2A480E32876C7B6EB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.18.55:727][185]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.18.55:727][185]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.18.55:728][185]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.19.09:377][409]LogSlate: Window 'Message' being destroyed -[2024.07.04-13.19.09:403][409]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Pillar.Pillar -(Selecting 'No' will cause all changes to be lost!) -[2024.07.04-13.19.09:887][409]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B6E86EA09510190D153252CA5F60D0F4DDB061FC), compiling. -[2024.07.04-13.19.09:923][409]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 24DEA5B77B49FADB9488696A0FEF148EB6CE6685), compiling. -[2024.07.04-13.19.09:989][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: Total job queries 706, among them cache hits 529 (74.93%) -[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) -[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.19.10:127][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.07.04-13.19.10:147][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.04-13.19.11:549][409]LogSlate: Window 'Save Content' being destroyed -[2024.07.04-13.19.11:623][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.04-13.19.11:631][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar28473716496F925FB445F3A4C25F81BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.04-13.19.11:810][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Base_color137F04E84FD16DF01BB839B86ADE252D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Base_color.uasset' -[2024.07.04-13.19.11:811][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/pillar_big" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/pillar_big.uasset" SILENT=true -[2024.07.04-13.19.11:816][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/pillar_big774AC642433EB6EACBD7D08338DE3E9A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/pillar_big.uasset' -[2024.07.04-13.19.11:816][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Pillar_Textures/Pillar_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Height.uasset" SILENT=true -[2024.07.04-13.19.11:863][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Height80E4AB5345CEE288EF385497204C5759.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Height.uasset' -[2024.07.04-13.19.11:864][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Pillar_Textures/Pillar_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Normal.uasset" SILENT=true -[2024.07.04-13.19.12:281][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Normal0717A979401AC7FF096B96BD42CA3C0F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Normal.uasset' -[2024.07.04-13.19.12:695][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Normal_DirectX6928D7094D9C2941C2884CA67196EF95.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Normal_DirectX.uasset' -[2024.07.04-13.19.12:696][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand7" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset" SILENT=true -[2024.07.04-13.19.12:698][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand7B9AE5635439DEDEFD64CD48AB7C0B954.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset' -[2024.07.04-13.19.12:826][409]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.04-13.19.12:826][409]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-13.19.12:897][409]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.04-13.19.13:175][409]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating StaticMesh /Game/Assets/pillar_big.pillar_big -[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand7.wand7 -[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Normal_DirectX.Pillar_Normal_DirectX -[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Normal.Pillar_Normal -[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Height.Pillar_Height -[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Base_color.Pillar_Base_color -[2024.07.04-13.19.13:178][410]Cmd: QUIT_EDITOR -[2024.07.04-13.19.13:178][410]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.04-13.19.13:183][410]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.04-13.19.13:192][410]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.04-13.19.13:193][410]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.04-13.19.13:193][410]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.04-13.19.13:194][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-13.19.13:198][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-13.19.13:258][410]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.04-13.19.13:258][410]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-13.19.13:278][410]LogExit: Preparing to exit. -[2024.07.04-13.19.13:732][410]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.07.04-13.19.14:007][410]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.04-13.19.14:008][410]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.04-13.19.14:234][410]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.04-13.19.14:270][410]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.04-13.19.14:273][410]LogExit: Editor shut down -[2024.07.04-13.19.14:277][410]LogExit: Transaction tracking system shut down -[2024.07.04-13.19.15:122][410]LogExit: Object subsystem successfully closed. -[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: Total job queries 706, among them cache hits 529 (74.93%) -[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) -[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.19.15:188][410]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.04-13.19.15:292][410]LogModuleManager: Shutting down and abandoning module TextureEditor (872) -[2024.07.04-13.19.15:292][410]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.04-13.19.15:292][410]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.04-13.19.15:292][410]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.04-13.19.15:306][410]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.04-13.19.15:306][410]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.04-13.19.15:306][410]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.04-13.19.15:307][410]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module TextureAlignMode (848) -[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module BspMode (846) -[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module GeometryMode (844) -[2024.07.04-13.19.15:309][410]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) -[2024.07.04-13.19.15:310][410]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) -[2024.07.04-13.19.15:311][410]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) -[2024.07.04-13.19.15:311][410]LogModuleManager: Shutting down and abandoning module TakesCore (836) -[2024.07.04-13.19.15:311][410]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) -[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) -[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) -[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (828) -[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (826) -[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (824) -[2024.07.04-13.19.15:313][410]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (822) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (820) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (818) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (816) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (814) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (812) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (810) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (808) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WebMMedia (806) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (804) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) -[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (798) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (796) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (794) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module PlanarCut (784) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.04-13.19.15:317][410]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.04-13.19.15:318][410]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.04-13.19.15:318][410]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.04-13.19.15:320][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.04-13.19.15:321][410]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.04-13.19.15:323][410]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.04-13.19.15:323][410]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.04-13.19.15:324][410]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.04-13.19.15:324][410]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.04-13.19.15:324][410]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.04-13.19.15:324][410]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.04-13.19.16:001][410]MemoryProfiler: Shutdown -[2024.07.04-13.19.16:001][410]NetworkingProfiler: Shutdown -[2024.07.04-13.19.16:001][410]LoadingProfiler: Shutdown -[2024.07.04-13.19.16:001][410]TimingProfiler: Shutdown -[2024.07.04-13.19.16:003][410]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.04-13.19.16:006][410]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.04-13.19.16:006][410]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.04-13.19.16:006][410]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.04-13.19.16:008][410]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.04-13.19.16:009][410]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.04-13.19.16:010][410]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.04-13.19.16:010][410]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.04-13.19.16:010][410]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.04-13.19.16:011][410]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.04-13.19.16:011][410]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.04-13.19.16:011][410]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.04-13.19.16:011][410]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.04-13.19.16:012][410]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.04-13.19.16:013][410]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.04-13.19.16:013][410]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.04-13.19.16:013][410]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.04-13.19.16:013][410]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.04-13.19.16:014][410]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.04-13.19.16:014][410]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.04-13.19.16:014][410]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.04-13.19.16:015][410]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.04-13.19.16:048][410]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.04-13.19.16:049][410]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.04-13.19.16:050][410]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.04-13.19.16:052][410]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.04-13.19.16:052][410]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.04-13.19.16:052][410]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.04-13.19.16:052][410]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.04-13.19.16:057][410]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.04-13.19.16:058][410]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.04-13.19.16:058][410]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.04-13.19.16:060][410]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.04-13.19.16:065][410]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.04-13.19.16:065][410]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.04-13.19.16:072][410]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.04-13.19.16:073][410]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.04-13.19.16:073][410]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.04-13.19.16:074][410]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.04-13.19.16:074][410]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.04-13.19.16:074][410]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.04-13.19.16:075][410]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.04-13.19.16:077][410]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.04-13.19.16:077][410]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.04-13.19.16:077][410]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.04-13.19.16:077][410]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.04-13.19.16:095][410]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.04-13.19.16:295][410]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (602) -[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (600) -[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module CollectionManager (597) -[2024.07.04-13.19.16:297][410]LogModuleManager: Shutting down and abandoning module OculusEditor (594) -[2024.07.04-13.19.16:300][410]LogModuleManager: Shutting down and abandoning module OculusInput (592) -[2024.07.04-13.19.16:300][410]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (590) -[2024.07.04-13.19.16:304][410]LogModuleManager: Shutting down and abandoning module PluginBrowser (588) -[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586) -[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (584) -[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (582) -[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (580) -[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module CryptoKeys (578) -[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module CurveEditorTools (576) -[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module TakeSequencer (574) -[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module TakeMovieScene (572) -[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) -[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module Synthesis (568) -[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) -[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) -[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module GooglePAD (558) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module EditableMesh (556) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module CableComponent (552) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AssetTags (550) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (548) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AudioCapture (546) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (545) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module ScreenshotTools (536) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (534) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (532) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module TemplateSequence (530) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (526) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) -[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module MediaCompositing (518) -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module ImgMedia (516) -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (514) -[2024.07.04-13.19.16:309][410]LogOpenImageDenoise: OIDN shutting down -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (512) -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module MotoSynth (510) -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module MeshConversion (508) -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module DynamicMesh (506) -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (504) -[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module GeometricObjects (502) -[2024.07.04-13.19.16:310][410]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (500) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (498) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (490) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (488) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (486) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (484) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) -[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (480) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module FractureEditor (478) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (477) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module BackChannel (474) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (472) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module AutomationUtils (470) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module AlembicImporter (466) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module GeometryCache (464) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (458) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (450) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module PluginUtils (448) -[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) -[2024.07.04-13.19.16:313][410]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) -[2024.07.04-13.19.16:314][410]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module SourceControl (441) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.04-13.19.16:990][410]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.04-13.19.16:990][410]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.04-13.19.16:990][410]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.04-13.19.16:992][410]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.04-13.19.16:993][410]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.04-13.19.16:993][410]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) -[2024.07.04-13.19.16:993][410]LogModuleManager: Shutting down and abandoning module Niagara (408) -[2024.07.04-13.19.16:995][410]LogModuleManager: Shutting down and abandoning module SignalProcessing (407) -[2024.07.04-13.19.16:995][410]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405) -[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module NiagaraCore (402) -[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module DataValidation (400) -[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (398) -[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (396) -[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module FacialAnimation (394) -[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (392) -[2024.07.04-13.19.16:997][410]LogModuleManager: Shutting down and abandoning module LevelEditor (391) -[2024.07.04-13.19.17:012][410]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (390) -[2024.07.04-13.19.17:013][410]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (388) -[2024.07.04-13.19.17:013][410]LogModuleManager: Shutting down and abandoning module MainFrame (386) -[2024.07.04-13.19.17:013][410]LogModuleManager: Shutting down and abandoning module HotReload (385) -[2024.07.04-13.19.17:014][410]LogModuleManager: Shutting down and abandoning module ToolMenus (381) -[2024.07.04-13.19.17:014][410]LogModuleManager: Shutting down and abandoning module ContentBrowser (379) -[2024.07.04-13.19.17:014][410]LogModuleManager: Shutting down and abandoning module ContentBrowserData (378) -[2024.07.04-13.19.17:014][410]LogModuleManager: Shutting down and abandoning module TreeMap (375) -[2024.07.04-13.19.17:015][410]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (372) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module SoundFields (368) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module SignificanceManager (366) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (364) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (362) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (360) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (358) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (356) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (354) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module ActorSequence (352) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (350) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (348) -[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (346) -[2024.07.04-13.19.17:017][410]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (344) -[2024.07.04-13.19.17:017][410]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.04-13.19.17:017][410]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (342) -[2024.07.04-13.19.17:017][410]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (340) -[2024.07.04-13.19.17:017][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (338) -[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (336) -[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module MagicLeapController (334) -[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (332) -[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module MagicLeapAR (330) -[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (328) -[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module UdpMessaging (326) -[2024.07.04-13.19.17:119][410]LogModuleManager: Shutting down and abandoning module TcpMessaging (324) -[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (322) -[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.04-13.19.17:221][410]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.04-13.19.17:221][410]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.04-13.19.17:264][410]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.04-13.19.17:265][410]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.04-13.19.17:265][410]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.04-13.19.17:265][410]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.04-13.19.17:265][410]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.04-13.19.17:267][410]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.04-13.19.17:267][410]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.04-13.19.17:267][410]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.04-13.19.17:268][410]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.04-13.19.17:268][410]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.04-13.19.17:268][410]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.04-13.19.17:269][410]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.04-13.19.17:269][410]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.04-13.19.17:269][410]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.04-13.19.17:272][410]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.04-13.19.17:272][410]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.04-13.19.17:274][410]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.04-13.19.17:276][410]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.04-13.19.17:279][410]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.04-13.19.17:283][410]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.04-13.19.17:283][410]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.04-13.19.17:283][410]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.04-13.19.17:283][410]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.04-13.19.17:284][410]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.04-13.19.17:284][410]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.04-13.19.17:284][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.04-13.19.17:285][410]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.04-13.19.17:285][410]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.04-13.19.17:286][410]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.04-13.19.17:286][410]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.04-13.19.17:286][410]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.04-13.19.17:287][410]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.04-13.19.17:288][410]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.04-13.19.17:289][410]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.04-13.19.17:289][410]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.04-13.19.17:290][410]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.04-13.19.17:290][410]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.04-13.19.17:290][410]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.04-13.19.17:290][410]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.04-13.19.17:318][410]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.04-13.19.17:342][410]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.04-13.19.17:342][410]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.04-13.19.17:342][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.04-13.19.17:342][410]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.04-13.19.17:343][410]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) -[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) -[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.07.04-13.19.17:344][410]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.07.04-13.19.17:344][410]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) -[2024.07.04-13.19.17:344][410]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (98) -[2024.07.04-13.19.17:344][410]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module OpenXRHMD (97) -[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) -[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) -[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) -[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) -[2024.07.04-13.19.17:350][410]LogModuleManager: Shutting down and abandoning module XMPP (79) -[2024.07.04-13.19.17:351][410]LogModuleManager: Shutting down and abandoning module WebSockets (78) -[2024.07.04-13.19.17:392][410]LogModuleManager: Shutting down and abandoning module HTTP (75) -[2024.07.04-13.19.17:392][410]LogHttp: Display: Http module shutting down, but needs to wait on 2 outstanding Http requests: -[2024.07.04-13.19.17:392][410]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.04-13.19.17:392][410]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.04-13.19.17:392][410]LogHttp: Display: cleaning up 2 outstanding Http requests. -[2024.07.04-13.19.17:419][410]LogModuleManager: Shutting down and abandoning module SSL (74) -[2024.07.04-13.19.17:422][410]LogModuleManager: Shutting down and abandoning module MLSDK (70) -[2024.07.04-13.19.17:422][410]LogModuleManager: Shutting down and abandoning module WmfMedia (68) -[2024.07.04-13.19.17:425][410]LogModuleManager: Shutting down and abandoning module Media (67) -[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module MediaInfo (66) -[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) -[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) -[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) -[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.04-13.19.17:429][410]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.04-13.19.17:429][410]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.04-13.19.17:429][410]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.04-13.19.17:431][410]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.04-13.19.17:431][410]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.04-13.19.17:432][410]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.04-13.19.17:432][410]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.04-13.19.17:432][410]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.04-13.19.17:434][410]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.04-13.19.17:435][410]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.04-13.19.17:435][410]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.04-13.19.17:435][410]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.04-13.19.17:436][410]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.04-13.19.17:494][410]LogD3D11RHI: Shutdown -[2024.07.04-13.19.17:494][410]LogD3D11RHI: CleanupD3DDevice -[2024.07.04-13.19.17:517][410]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.04-13.19.17:552][410]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.04-13.19.17:553][410]LogExit: Exiting. -[2024.07.04-13.19.17:569][410]Log file closed, 07/04/24 15:19:17 diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-12.55.32.log b/Saved/Logs/DesertGame-backup-2024.07.05-12.55.32.log new file mode 100644 index 0000000..46fbb35 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.05-12.55.32.log @@ -0,0 +1,12316 @@ +Log file open, 07/05/24 12:04:56 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.195859 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-10.04.57:252][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-10.04.57:252][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-10.04.57:252][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-10.04.57:256][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-10.04.57:256][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-10.04.57:256][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-10.04.57:256][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-10.04.57:256][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:256][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-10.04.57:257][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-10.04.57:257][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-10.04.57:257][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.05-10.04.57:257][ 0]LogInit: User: bib +[2024.07.05-10.04.57:257][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-10.04.57:257][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-10.04.57:257][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-10.04.57:257][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-10.04.57:257][ 0]LogMemory: Process Physical Memory: 142.75 MB used, 142.75 MB peak +[2024.07.05-10.04.57:257][ 0]LogMemory: Process Virtual Memory: 127.78 MB used, 127.78 MB peak +[2024.07.05-10.04.57:257][ 0]LogMemory: Physical Memory: 10282.38 MB used, 5786.32 MB free, 16068.70 MB total +[2024.07.05-10.04.57:257][ 0]LogMemory: Virtual Memory: 134202736.00 MB used, 14994.10 MB free, 134217728.00 MB total +[2024.07.05-10.04.57:261][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-10.04.57:276][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-10.04.57:276][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-10.04.57:276][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-10.04.57:278][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-10.04.57:278][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-10.04.57:279][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-10.04.57:279][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-10.04.57:279][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-10.04.57:279][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-10.04.57:279][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-10.04.57:279][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-10.04.57:279][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-10.04.57:299][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-10.04.57:310][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-10.04.57:310][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-10.04.57:387][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-10.04.57:389][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-10.04.57:389][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-10.04.57:389][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-10.04.57:389][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-10.04.57:482][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-10.04.57:482][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-10.04.57:484][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-10.04.57:484][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-10.04.57:484][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-10.04.57:485][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-10.04.57:491][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-10.04.57:491][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-10.04.57:491][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-10.04.57:492][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-10.04.57:492][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-10.04.57:492][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-10.04.57:492][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-10.04.57:492][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-10.04.57:492][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-10.04.57:492][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-10.04.57:492][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-10.04.57:492][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-10.04.57:497][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-10.04.57:567][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-10.04.57:574][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-10.04.57:574][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-10.04.57:574][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-10.04.57:574][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-10.04.57:574][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-10.04.57:574][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-10.04.57:588][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-10.04.57:816][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-10.04.57:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-10.04.57:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-10.04.57:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-10.04.57:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-10.04.57:851][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-10.04.57:854][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-10.04.57:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-10.04.57:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-10.04.57:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-10.04.57:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-10.04.57:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-10.04.57:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-10.04.57:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-10.04.57:895][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-10.04.57:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-10.04.57:900][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-10.04.57:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-10.04.57:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-10.04.57:913][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-10.04.57:916][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-10.04.57:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-10.04.57:922][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-10.04.57:922][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-10.04.57:927][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-10.04.57:949][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-10.04.57:970][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-10.04.57:971][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/32676/). +[2024.07.05-10.04.57:971][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/5FAECC9B42E13CAF213F169080F2E490/'. +[2024.07.05-10.04.57:971][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-10.04.57:971][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-10.04.57:971][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-10.04.58:539][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-10.04.58:595][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-10.04.58:595][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-10.04.58:595][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-10.04.58:595][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-10.04.58:595][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-10.04.58:595][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-10.04.58:608][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-10.04.58:608][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-10.04.58:608][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-10.04.58:616][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-10.04.58:616][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1334.99MBs, RandomWriteSpeed=150.59MBs. Assigned SpeedClass 'Local' +[2024.07.05-10.04.58:617][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-10.04.58:617][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-10.04.58:617][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-10.04.58:656][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-10.04.58:656][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-10.04.58:678][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up +[2024.07.05-10.04.58:985][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-10.04.58:986][ 0]LogInit: Active device profile: [00000206BAE60D00][00000206B3EFDB80 49] Windows +[2024.07.05-10.04.58:986][ 0]LogInit: Profiles: [00000206BAE60D00][00000206B3EFDB80 49] Windows, [00000206BAE22300][00000206B3F04180 49] WindowsNoEditor, [00000206BAE61C00][00000206B3F08300 49] WindowsServer, [00000206BAE23100][00000206B3F0C480 49] WindowsClient, [00000206BAE62900][00000206B3F005C0 49] IOS, [00000206BAE21A00][00000206BAD60700 49] iPadAir, [00000206BAE63E00][00000206BAD64840 49] iPadAir2, [00000206BCDA9100][00000206BAD70AC0 49] IPadPro, [00000206BCDA9200][00000206BAD68B00 49] iPadAir3, [00000206BAE20C00][00000206BAD74C80 49] iPadAir4, [00000206BCDA9E00][00000206BAD78E00 49] iPadMini2, [00000206BAE23300][00000206BAD7CF80 49] iPadMini3, [00000206BCDAB900][00000206BAD81100 49] iPadMini4, [00000206BAE21000][00000206BAD85280 49] iPadMini5, [00000206BCDBC900][00000206BAD8D540 49] iPhone6, [00000206BCDBCA00][00000206BAD89580 49] iPodTouch6, [00000206BAE62E00][00000206BAD95840 49] iPhone7, [00000206BAE62F00][00000206BAD91880 49] iPodTouch7, [00000206BCDABE00][00000206BAD99A00 49] iPhone5S, [00000206BAE61100][00000206BAD9DB80 49] iPhone6Plus, [00000206BCDBC100][00000206BADA0180 49] iPhone6S, [00000206BCDA8300][00000206BADA4300 49] iPhone6SPlus, [00000206BCDBE800][00000206BADA8480 49] iPhone7Plus, [00000206BCDAA300][00000206BADAC600 49] iPhoneSE, [00000206BCDBE600][00000206BAD6C740 49] iPhone8, [00000206BCDA9000][00000206BADB0880 49] iPhone8Plus, [00000206BCDBF100][00000206BADB49C0 49] iPhoneX, [00000206BAE61500][00000206BADB8B00 49] iPhoneXS, [00000206BCDBEB00][00000206BADC0C80 49] iPhoneXSMax, [00000206BAE60700][00000206BADC4E00 49] iPhoneXR, [00000206BCDBC700][00000206BADC8F80 49] iPhone11, [00000206BAE60E00][00000206BADCD100 49] iPhone11Pro, [00000206BCDBDA00][00000206BADD1280 49] iPhone11ProMax, [00000206BAE63800][00000206BADD5400 49] iPhoneSE2, [00000206BCDBF800][00000206BADD9580 49] iPhone12Mini, [00000206BAE62300][00000206BADDD700 49] iPhone12, [00000206BCDBE300][00000206A9F91880 49] iPhone12Pro, [00000206BAE60500][00000206A9F95A00 49] iPhone12ProMax, [00000206BCDBD500][00000206A9F99B80 49] iPadPro105, [00000206BAE60A00][00000206A9F9C180 49] iPadPro129, [00000206BCDBFD00][00000206A9FA0300 49] iPadPro97, [00000206BAE61200][00000206A9FA4480 49] iPadPro2_129, [00000206BCDBEA00][00000206A9FA8600 49] iPad5, [00000206BAE61D00][00000206A9FAC780 49] iPad6, [00000206BCDBD300][00000206A9FB0900 49] iPad7, [00000206BAE63A00][00000206BADBCA40 49] iPad8, [00000206BCDBC300][00000206A9FB4B80 49] iPadPro11, [00000206BAE60100][00000206A9FB8CC0 49] iPadPro2_11, [00000206BCDBD600][00000206BCDF0E40 49] iPadPro3_129, [00000206BAE63300][00000206BCDF4FC0 49] iPadPro4_129, [00000206BCDBD000][00000206BCDF9140 49] AppleTV, [00000206BAE61B00][00000206BCDFD2C0 49] AppleTV4K, [00000206BCDBF200][00000206BCE01440 49] TVOS, [00000206BAE63B00][00000206BCE055C0 49] Mac, [00000206BCDBF700][00000206BCE09740 49] MacClient, [00000206BAE63F00][00000206BCE0D8C0 49] MacNoEditor, [00000206BCDBF000][00000206BCE11A40 49] MacServer, [00000206BAE62C00][00000206BCE15BC0 49] Linux, [00000206BCDBDD00][00000206BCE181C0 49] LinuxAArch64, [00000206BAE62A00][00000206BCE1C340 49] LinuxNoEditor, [00000206BCDBF900][00000206BCE204C0 49] LinuxAArch64NoEditor, [00000206BAE63100][00000206BCE24640 49] LinuxClient, [00000206BCDBEF00][00000206BCE287C0 49] LinuxAArch64Client, [00000206BAE63200][00000206BCE2C940 49] LinuxServer, [00000206BCDBFF00][00000206BCE30AC0 49] LinuxAArch64Server, [00000206BAE60200][00000206A9FBCC00 49] Android, [00000206BCDBC500][00000206BCE34D40 49] Android_Low, [00000206BAE62200][00000206BCE38E80 49] Android_Mid, [00000206BCDBFB00][00000206BCE3CFC0 49] Android_High, [00000206BAE62000][00000206BCE45140 49] Android_Default, [00000206BCDBF300][00000206BCE492C0 49] Android_Adreno4xx, [00000206BAE63700][00000206BCE4D440 49] Android_Adreno5xx_Low, [00000206BCDBCB00][00000206BCE515C0 49] Android_Adreno5xx, [00000206BAE62600][00000206BCE55740 49] Android_Adreno6xx, [00000206BAE20500][00000206BCE598C0 49] Android_Adreno6xx_Vulkan, [00000206BCDA9300][00000206BCE5DA40 49] Android_Mali_T6xx, [00000206BAE23B00][00000206BCE61BC0 49] Android_Mali_T7xx, [00000206BCDAB300][00000206BCE641C0 49] Android_Mali_T8xx, [00000206BAE22E00][00000206BCE68340 49] Android_Mali_G71, [00000206BCDAA800][00000206BCE6C4C0 49] Android_Mali_G72, [00000206BAE21400][00000206BCE70640 49] Android_Mali_G72_Vulkan, [00000206BCDA9500][00000206BCE747C0 49] Android_Mali_G76, [00000206BAE23D00][00000206BCE78940 49] Android_Mali_G76_Vulkan, [00000206BCDAAC00][00000206BCE7CAC0 49] Android_Mali_G77, [00000206BAE23600][00000206BCE80C40 49] Android_Mali_G77_Vulkan, [00000206BCDA9700][00000206BCE40D80 49] Android_Mali_G78, [00000206BAE22200][00000206BCE84EC0 49] Android_Mali_G78_Vulkan, [00000206BCDA8B00][00000206BCE89000 49] Android_Mali_G710, [00000206BAE20300][00000206BCE8D140 49] Android_Mali_G710_Vulkan, [00000206BCDA8200][00000206BCE952C0 49] Android_Vulkan_SM5, [00000206BAE20800][00000206BCE99440 49] Android_PowerVR_G6xxx, [00000206BCDAA500][00000206BCE9D5C0 49] Android_PowerVR_GT7xxx, [00000206BAE20E00][00000206BCEA1740 49] Android_PowerVR_GE8xxx, [00000206BCDA9400][00000206BCEA58C0 49] Android_PowerVR_GM9xxx, [00000206BAE23400][00000206BCEA9A40 49] Android_PowerVR_GM9xxx_Vulkan, [00000206BCDA8600][00000206BCEADBC0 49] Android_TegraK1, [00000206BAE21E00][00000206BCEB01C0 49] Android_Unknown_Vulkan, [00000206BCDAA100][00000206BCEB4340 49] Lumin, [00000206BAE21100][00000206BCEB84C0 49] Lumin_Desktop, [00000206BCDAB400][00000206BCEBC640 49] HoloLens, +[2024.07.05-10.04.59:161][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-10.04.59:162][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-10.04.59:162][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-10.04.59:162][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-10.04.59:162][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-10.04.59:188][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-10.04.59:743][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-10.04.59:846][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-10.04.59:856][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-10.04.59:856][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-10.04.59:856][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-10.05.00:089][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-10.05.00:825][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9E298F02426A6D7CA978CAA381E18913 | Instance: 0DA7911B48387EDA5C7F0A807F7D33B4 (NB-PBM2H22CST-32676). +[2024.07.05-10.05.00:930][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-10.05.00:934][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-10.05.01:037][ 0]SourceControl: Source control is disabled +[2024.07.05-10.05.01:038][ 0]SourceControl: Source control is disabled +[2024.07.05-10.05.01:042][ 0]SourceControl: Source control is disabled +[2024.07.05-10.05.01:047][ 0]SourceControl: Source control is disabled +[2024.07.05-10.05.01:051][ 0]SourceControl: Source control is disabled +[2024.07.05-10.05.01:055][ 0]LogUProjectInfo: Found projects: +[2024.07.05-10.05.01:146][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-10.05.01:230][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-10.05.01:246][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-10.05.01:246][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-10.05.01:338][ 0]LogCollectionManager: Loaded 0 collections in 0.001127 seconds +[2024.07.05-10.05.01:357][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-10.05.01:357][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-10.05.01:357][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-10.05.01:357][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-10.05.01:548][ 0]LogEngine: Initializing Engine... +[2024.07.05-10.05.01:550][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-10.05.01:550][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-10.05.01:550][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-10.05.01:551][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-10.05.01:644][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-10.05.01:653][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-10.05.01:657][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-10.05.01:661][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-10.05.01:661][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-10.05.01:661][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-10.05.01:661][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-10.05.01:661][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.05.01:661][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.05.01:661][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.05.01:661][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.05.01:661][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.05.01:661][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.05.01:661][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.05.01:662][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.05.01:662][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.05.01:662][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.05.01:662][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.05.01:662][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.05.01:671][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.05.01:671][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.05.01:977][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-10.05.01:980][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.05.01:982][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.05.01:982][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.05.01:983][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.05.01:983][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.05.01:983][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.05.01:984][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.05.01:984][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.05.01:984][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-10.05.01:985][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-10.05.01:985][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-10.05.02:039][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-10.05.02:039][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-10.05.02:049][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-10.05.02:051][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-10.05.02:051][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-10.05.02:052][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-10.05.02:072][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-10.05.02:094][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-10.05.02:135][ 0]LocalizationService: Localization service is disabled +[2024.07.05-10.05.02:150][ 0]TimingProfiler: Initialize +[2024.07.05-10.05.02:150][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-10.05.02:150][ 0]LoadingProfiler: Initialize +[2024.07.05-10.05.02:150][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-10.05.02:150][ 0]NetworkingProfiler: Initialize +[2024.07.05-10.05.02:150][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-10.05.02:150][ 0]MemoryProfiler: Initialize +[2024.07.05-10.05.02:150][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-10.05.02:264][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-10.05.02:264][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-10.05.02:410][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.05-10.05.02:556][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-10.05.02:558][ 0]SourceControl: Source control is disabled +[2024.07.05-10.05.02:681][ 0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-10.05.09:070][ 0]LogSlate: Window 'Restore Packages' being destroyed +[2024.07.05-10.05.09:105][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.633 +[2024.07.05-10.05.09:106][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-10.05.09:108][ 0]LightingResults: New page: Lighting Build +[2024.07.05-10.05.09:109][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.05.09:109][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.05.09:109][ 0]MapCheck: New page: Map Check +[2024.07.05-10.05.09:109][ 0]LightingResults: New page: Lighting Build +[2024.07.05-10.05.09:116][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.05.09:121][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-10.05.09:126][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Emmy_Testing.umap: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:126][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Emmy_Testing.umap: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:140][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpEND': Can't find file. +[2024.07.05-10.05.09:141][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpEND': Can't find file. +[2024.07.05-10.05.09:141][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpFLYING': Can't find file. +[2024.07.05-10.05.09:141][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpFLYING': Can't find file. +[2024.07.05-10.05.09:141][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpSTART': Can't find file. +[2024.07.05-10.05.09:141][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpSTART': Can't find file. +[2024.07.05-10.05.09:141][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:142][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Running': Can't find file. +[2024.07.05-10.05.09:142][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Running': Can't find file. +[2024.07.05-10.05.09:142][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Walking': Can't find file. +[2024.07.05-10.05.09:142][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Walking': Can't find file. +[2024.07.05-10.05.09:142][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:142][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Running': Can't find file. +[2024.07.05-10.05.09:143][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Walking': Can't find file. +[2024.07.05-10.05.09:143][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:143][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:143][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Walk_RunBS.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:155][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:155][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Skeleton.Fang_Skeleton Referenced by Fang_AnimBP_C +[2024.07.05-10.05.09:155][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpEND': Can't find file. +[2024.07.05-10.05.09:155][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND Referenced by CharacterMesh0 +[2024.07.05-10.05.09:155][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpFLYING': Can't find file. +[2024.07.05-10.05.09:155][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING Referenced by CharacterMesh0 +[2024.07.05-10.05.09:155][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpSTART': Can't find file. +[2024.07.05-10.05.09:155][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART Referenced by CharacterMesh0 +[2024.07.05-10.05.09:160][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpEND': Can't find file. +[2024.07.05-10.05.09:160][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpEND Referenced by CharacterMesh0 +[2024.07.05-10.05.09:160][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpFLYING': Can't find file. +[2024.07.05-10.05.09:160][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpFLYING Referenced by CharacterMesh0 +[2024.07.05-10.05.09:160][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpSTART': Can't find file. +[2024.07.05-10.05.09:160][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpSTART Referenced by CharacterMesh0 +[2024.07.05-10.05.09:160][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:160][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Skeleton Referenced by CharacterMesh0 +[2024.07.05-10.05.09:161][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:161][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Skeleton.Fang_Skeleton Referenced by CharacterMesh0 +[2024.07.05-10.05.09:161][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpEND': Can't find file. +[2024.07.05-10.05.09:161][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND Referenced by Default__Fang_AnimBP_C +[2024.07.05-10.05.09:161][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpFLYING': Can't find file. +[2024.07.05-10.05.09:161][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING Referenced by Default__Fang_AnimBP_C +[2024.07.05-10.05.09:161][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpSTART': Can't find file. +[2024.07.05-10.05.09:161][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART Referenced by Default__Fang_AnimBP_C +[2024.07.05-10.05.09:161][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:161][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Skeleton.Fang_Skeleton Referenced by Fang_AnimBP +[2024.07.05-10.05.09:163][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpSTART': Can't find file. +[2024.07.05-10.05.09:163][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART Referenced by AnimGraphNode_SequencePlayer_1 +[2024.07.05-10.05.09:163][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpFLYING': Can't find file. +[2024.07.05-10.05.09:163][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING Referenced by AnimGraphNode_SequencePlayer_2 +[2024.07.05-10.05.09:163][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpEND': Can't find file. +[2024.07.05-10.05.09:163][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND Referenced by AnimGraphNode_SequencePlayer_3 +[2024.07.05-10.05.09:164][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:164][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle Referenced by Walk_RunBS +[2024.07.05-10.05.09:164][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Walking': Can't find file. +[2024.07.05-10.05.09:164][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking Referenced by Walk_RunBS +[2024.07.05-10.05.09:164][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_Running': Can't find file. +[2024.07.05-10.05.09:164][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running Referenced by Walk_RunBS +[2024.07.05-10.05.09:164][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Blueprints\BP_Lever.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:164][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Skeleton.Fang_Skeleton Referenced by Walk_RunBS +[2024.07.05-10.05.09:165][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_BaseColorMC': Can't find file. +[2024.07.05-10.05.09:165][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:165][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_BaseColorMC': Can't find file. +[2024.07.05-10.05.09:165][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:165][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Normal_OpenGL': Can't find file. +[2024.07.05-10.05.09:165][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:166][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Normal_OpenGL': Can't find file. +[2024.07.05-10.05.09:166][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:166][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Roughness2': Can't find file. +[2024.07.05-10.05.09:166][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:166][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Roughness2': Can't find file. +[2024.07.05-10.05.09:166][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:166][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_BaseColorMC': Can't find file. +[2024.07.05-10.05.09:166][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:166][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Normal_OpenGL': Can't find file. +[2024.07.05-10.05.09:166][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:166][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Roughness2': Can't find file. +[2024.07.05-10.05.09:166][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:167][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang.uasset: Failed to load '/Game/Fang/Fang_PhysicsAsset': Can't find file. +[2024.07.05-10.05.09:167][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:167][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang.uasset: Failed to load '/Game/Fang/Fang_PhysicsAsset': Can't find file. +[2024.07.05-10.05.09:167][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:167][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:167][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:167][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang.uasset: Failed to load '/Game/Fang/Fang_PhysicsAsset': Can't find file. +[2024.07.05-10.05.09:167][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:167][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:167][ 0]LoadErrors: Failed to load /Game/Fang/Fang.Fang Referenced by CharacterMesh0 +[2024.07.05-10.05.09:178][ 0]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: [Compiler] Fang_AnimBP - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! +[2024.07.05-10.05.09:191][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpEND': Can't find file. +[2024.07.05-10.05.09:191][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpFLYING': Can't find file. +[2024.07.05-10.05.09:191][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Anim_rig_JumpSTART': Can't find file. +[2024.07.05-10.05.09:191][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:191][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang_AnimBP.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:256][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Emmy_Testing.umap: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:257][ 0]LogLinker: Warning: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:257][ 0]LogLinker: Warning: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:263][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_BaseColorMC': Can't find file. +[2024.07.05-10.05.09:263][ 0]LoadErrors: Failed to load /Game/Fang/Base_BaseColorMC.Base_BaseColorMC Referenced by Base +[2024.07.05-10.05.09:263][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Normal_OpenGL': Can't find file. +[2024.07.05-10.05.09:263][ 0]LoadErrors: Failed to load /Game/Fang/Base_Normal_OpenGL.Base_Normal_OpenGL Referenced by Base +[2024.07.05-10.05.09:263][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Roughness2': Can't find file. +[2024.07.05-10.05.09:263][ 0]LoadErrors: Failed to load /Game/Fang/Base_Roughness2.Base_Roughness2 Referenced by Base +[2024.07.05-10.05.09:263][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_BaseColorMC': Can't find file. +[2024.07.05-10.05.09:263][ 0]LoadErrors: Failed to load /Game/Fang/Base_BaseColorMC.Base_BaseColorMC Referenced by MaterialExpressionTextureSample_0 +[2024.07.05-10.05.09:263][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Roughness2': Can't find file. +[2024.07.05-10.05.09:263][ 0]LoadErrors: Failed to load /Game/Fang/Base_Roughness2.Base_Roughness2 Referenced by MaterialExpressionTextureSample_1 +[2024.07.05-10.05.09:263][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to load '/Game/Fang/Base_Normal_OpenGL': Can't find file. +[2024.07.05-10.05.09:263][ 0]LoadErrors: Failed to load /Game/Fang/Base_Normal_OpenGL.Base_Normal_OpenGL Referenced by MaterialExpressionTextureSample_2 +[2024.07.05-10.05.09:264][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang.uasset: Failed to load '/Game/Fang/Fang_Skeleton': Can't find file. +[2024.07.05-10.05.09:264][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Skeleton.Fang_Skeleton Referenced by Fang +[2024.07.05-10.05.09:264][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Fang.uasset: Failed to load '/Game/Fang/Fang_PhysicsAsset': Can't find file. +[2024.07.05-10.05.09:264][ 0]LoadErrors: Failed to load /Game/Fang/Fang_PhysicsAsset.Fang_PhysicsAsset Referenced by Fang +[2024.07.05-10.05.09:369][ 0]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Emmy_Testing.umap: Failed to load '/Game/Fang/Fang_Anim_rig_Idle': Can't find file. +[2024.07.05-10.05.09:369][ 0]LoadErrors: Failed to load /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle Referenced by SkeletalMeshComponent0 +[2024.07.05-10.05.09:372][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 46CB627E9731BF769612098D17186AD039552A04), compiling. +[2024.07.05-10.05.09:372][ 0]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Fang\Base.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.05.09:372][ 0]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-10.05.09:565][ 0]LoadErrors: Error: The BlendSpace Walk_RunBS has sample with no animation. Recommend to remove sample point or set new animation. +[2024.07.05-10.05.09:569][ 0]LoadErrors: Error: The BlendSpace Walk_RunBS has sample with no animation. Recommend to remove sample point or set new animation. +[2024.07.05-10.05.09:572][ 0]LoadErrors: Error: The BlendSpace Walk_RunBS has sample with no animation. Recommend to remove sample point or set new animation. +[2024.07.05-10.05.09:735][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-10.05.09:736][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.05.09:745][ 0]LogMaterial: Display: Material /Game/Blueprints/Materials/grastexture.grastexture needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-10.05.09:748][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: FF586DB509B071481BF46B82D4DE578EB499F4EE), compiling. +[2024.07.05-10.05.09:840][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority +[2024.07.05-10.05.09:840][ 0]MapCheck: Warning: grastexture Material /Game/Blueprints/Materials/grastexture.grastexture was missing the usage flag bUsedWithStaticLighting. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26 +[2024.07.05-10.05.09:845][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.05.09:845][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-10.05.09:854][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.07.05-10.05.09:854][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-10.05.09:855][ 0]MapCheck: Map check complete: 0 Error(s), 1 Warning(s), took 0,213ms to complete. +[2024.07.05-10.05.09:873][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.766 +[2024.07.05-10.05.09:875][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.402 +[2024.07.05-10.05.09:961][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.05.09:969][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.05.09:977][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.05.09:985][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.05.10:000][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0102 seconds. Added 3822 classes and 928 folders. +[2024.07.05-10.05.10:002][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.05-10.05.10:003][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-10.05.10:003][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:003][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-10.05.10:003][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:003][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-10.05.10:003][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.07.05-10.05.10:004][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-10.05.10:004][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:004][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-10.05.10:004][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:004][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-10.05.10:004][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.07.05-10.05.10:004][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-10.05.10:004][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:004][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-10.05.10:004][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:004][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-10.05.10:004][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-10.05.10:005][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-10.05.10:005][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:005][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-10.05.10:005][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:005][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-10.05.10:005][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-10.05.10:006][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:006][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-10.05.10:006][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-10.05.10:006][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:006][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-10.05.10:006][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:006][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-10.05.10:006][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:006][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-10.05.10:006][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-10.05.10:007][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-10.05.10:007][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:007][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-10.05.10:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-10.05.10:007][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.05-10.05.10:007][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-10.05.10:007][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:007][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-10.05.10:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:007][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-10.05.10:007][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-10.05.10:008][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:008][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-10.05.10:008][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-10.05.10:008][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:008][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-10.05.10:008][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:008][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-10.05.10:009][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:009][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-10.05.10:009][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.05-10.05.10:009][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-10.05.10:009][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:009][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-10.05.10:009][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:009][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-10.05.10:009][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.05-10.05.10:009][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-10.05.10:009][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:009][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-10.05.10:009][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:009][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-10.05.10:009][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.05-10.05.10:010][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-10.05.10:010][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:010][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-10.05.10:010][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:010][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-10.05.10:010][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.05-10.05.10:010][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-10.05.10:010][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:010][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-10.05.10:010][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:010][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-10.05.10:010][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.07.05-10.05.10:011][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-10.05.10:011][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:011][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-10.05.10:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-10.05.10:011][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-10.05.10:011][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-10.05.10:011][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:011][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-10.05.10:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:011][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-10.05.10:011][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.05-10.05.10:012][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-10.05.10:012][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:012][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-10.05.10:012][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:012][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-10.05.10:012][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-10.05.10:012][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-10.05.10:012][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:012][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-10.05.10:012][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:012][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-10.05.10:012][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.05-10.05.10:013][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-10.05.10:013][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:013][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-10.05.10:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-10.05.10:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-10.05.10:013][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-10.05.10:013][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:013][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-10.05.10:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-10.05.10:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.05-10.05.10:014][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-10.05.10:014][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:014][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-10.05.10:014][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:014][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-10.05.10:014][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-10.05.10:015][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-10.05.10:015][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:015][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-10.05.10:015][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:015][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-10.05.10:015][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-10.05.10:015][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-10.05.10:015][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:015][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-10.05.10:015][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:015][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-10.05.10:015][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.05-10.05.10:016][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-10.05.10:016][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-10.05.10:016][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-10.05.10:016][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-10.05.10:016][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-10.05.10:016][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.05-10.05.10:065][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.07.05-10.05.10:066][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2024.07.05-10.05.10:218][ 0]LogSlate: Took 0.000617 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-10.05.10:221][ 0]LogSlate: Took 0.001059 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-10.05.10:321][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-10.05.10:475][ 0]LogSlate: Took 0.000433 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-10.05.10:568][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.05-10.05.10:568][ 0]LogLoad: (Engine Initialization) Total time: 14.10 seconds +[2024.07.05-10.05.10:568][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-10.05.10:631][ 0]LogAssetRegistry: Asset discovery search completed in 11.9532 seconds +[2024.07.05-10.05.10:639][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) +[2024.07.05-10.05.10:644][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-10.05.10:864][ 0]LogSlate: Took 0.000399 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-10.05.11:768][ 10]LogSlate: Took 0.000677 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-10.05.14:762][ 99]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 16 +[2024.07.05-10.05.14:763][ 99]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.05.16:050][139]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.05.16:050][139]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.05.17:140][172]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 +[2024.07.05-10.05.17:140][172]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.05.17:140][172]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2024.07.05-10.05.17:140][172]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.05.17:189][173]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-10.05.17:189][173]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.05.17:984][199]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.05.17:985][199]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.05-10.05.17:985][199]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.05.18:028][200]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-10.05.18:028][200]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.05.18:250][208]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.05.18:250][208]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.05.30:086][848]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-10.05.30:103][848]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-10.05.45:783][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.05-10.05.46:415][689]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.05-10.05.46:415][689]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-10.05.46:415][689]LightingResults: New page: Lighting Build +[2024.07.05-10.05.46:415][689]LoadErrors: New page: Loading map: Map.umap +[2024.07.05-10.05.46:445][689]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.05.46:446][689]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.05.46:446][689]MapCheck: New page: Map Check +[2024.07.05-10.05.46:446][689]LightingResults: New page: Lighting Build +[2024.07.05-10.05.46:455][689]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.05.46:458][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.05-10.05.46:459][689]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-10.05.46:585][689]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-10.05.46:585][689]LogAIModule: Creating AISystem for world Map +[2024.07.05-10.05.46:599][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-10.05.46:646][689]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-10.05.46:649][689]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 2,354ms to complete. +[2024.07.05-10.05.46:649][689]LogFileHelpers: Loading map 'Map' took 0.234 +[2024.07.05-10.06.56:950][855]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand78) +[2024.07.05-10.06.57:985][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.08.15:869][259]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.07.05-10.08.15:903][259]LogContentBrowser: Creating deferred item: NewMaterial +[2024.07.05-10.08.22:100][402]LogContentBrowser: Attempting asset rename: NewMaterial -> Wandgemälde +[2024.07.05-10.08.22:101][402]LogContentBrowser: End creating deferred item NewMaterial +[2024.07.05-10.08.23:566][434]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.08.23:574][434]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CC39B9DA4C1E18F5EEAAB2C8906BADE7E0E031AC), compiling. +[2024.07.05-10.08.23:580][434]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-10.08.23:582][434]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 +[2024.07.05-10.08.23:582][434]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.07.05-10.08.23:582][434]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.05-10.08.23:582][434]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.05-10.08.23:582][434]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-10.08.23:582][434]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.08.23:586][434]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-10.08.23:712][434]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-10.08.23:964][434]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7D92E4EBB6C820336D7FEC8E9D3AF5DC14082219), compiling. +[2024.07.05-10.08.23:970][434]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C5A830ED87AA499F109E7C01BAF152B6AAFDD797), compiling. +[2024.07.05-10.08.24:022][434]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.08.24:038][434]LogSlate: Took 0.001350 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-10.08.25:138][452]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.08.25:138][452]LogShaderCompilers: Display: Total job queries 126, among them cache hits 0 (0.00%) +[2024.07.05-10.08.25:138][452]LogShaderCompilers: Display: Tracking 108 distinct input hashes that result in 82 distinct outputs (75.93%) +[2024.07.05-10.08.25:138][452]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.07.05-10.08.25:138][452]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.08.25:674][468]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.08.25:931][479]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.05-10.08.25:931][479]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.05-10.08.25:932][479]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-10.08.25:932][479]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.08.29:434][616]LogSlate: Window 'Wandgemälde' being destroyed +[2024.07.05-10.08.29:445][617]LogRenderer: Reallocating scene render targets to support 1112x504 Format 10 NumSamples 1 (Frame:6397). +[2024.07.05-10.08.41:691][132]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Wandgemälde.png) +[2024.07.05-10.08.41:725][132]LogTexture: Display: Building textures: Wandgemälde (OODLE_AutoDXT, 2048X1024) +[2024.07.05-10.08.41:807][132]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-10.08.41:807][132]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-10.08.53:632][675]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D1DF5B325E208E1A4D1A30383A0137FF9EF2A6F7), compiling. +[2024.07.05-10.08.53:634][675]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 868E8BEE5EFD213357A718DD330CC66E4CCEEAC3), compiling. +[2024.07.05-10.08.53:635][675]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7542216DB8DE019776277E729A59F5551922055B), compiling. +[2024.07.05-10.08.53:646][675]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.08.53:668][676]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.08.53:668][676]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.05-10.08.53:668][676]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.05-10.08.53:668][676]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-10.08.53:668][676]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.08.53:686][677]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.08.53:687][677]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.08.53:687][677]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.08.55:675][774]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 63BEAFA0ED01BA93E16285B59D70EBF4D087FBF3), compiling. +[2024.07.05-10.08.55:684][774]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B34904924AAB595600601CD7311667BEED9617CD), compiling. +[2024.07.05-10.08.55:689][774]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.08.55:689][774]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.08.55:689][774]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.08.55:693][775]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.08.55:693][775]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.08.55:693][775]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.08.55:693][775]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.08.55:699][776]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-10.08.55:699][776]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-10.08.55:699][776]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-10.08.55:699][776]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-10.08.55:699][776]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-10.08.55:699][776]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.08.56:599][817]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.08.56:599][817]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.08.56:599][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.08.57:819][887]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-10.08.57:819][887]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-10.08.57:819][887]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.08.57:819][887]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.08.57:819][887]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.08.57:819][887]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.09.00:359][ 36]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.09.00:618][ 36]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1600EF6C1B57789517B762969047537E1B0518F6), compiling. +[2024.07.05-10.09.00:656][ 36]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B4225744773FB9FE769225E44AFA7CAAA1CF4163), compiling. +[2024.07.05-10.09.00:687][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.05-10.09.00:692][ 36]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.09.00:900][ 36]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.09.00:900][ 36]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.09.00:920][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-10.09.00:982][ 36]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.05-10.09.00:986][ 36]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.09.00:986][ 36]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.09.00:986][ 36]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.09.00:986][ 36]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-10.09.00:986][ 36]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-10.09.00:986][ 36]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.09.01:021][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.09.01:026][ 36]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeA3230C434885A73568D5BF8FA5B0041B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.09.01:042][ 36]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.09.01:042][ 36]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde 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shaders left to compile 4 +[2024.07.05-10.10.04:686][871]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-10.10.04:686][871]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-10.10.04:686][871]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.10.04:686][871]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.10.04:686][871]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.10.04:686][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.10.04:720][872]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.10.04:720][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.10.04:720][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.10.06:392][919]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.10.06:392][919]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.10.06:851][934]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-10.10.06:851][934]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.05-10.10.06:851][934]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-10.10.06:851][934]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.10.06:851][934]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.10.06:851][934]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.10.06:851][934]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.10.11:854][224]Cmd: TRANSACTION UNDO +[2024.07.05-10.10.11:855][224]LogEditorTransaction: Undo Create Actors 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Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.10.20:064][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.10.20:159][654]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-10.10.20:160][654]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.10.21:032][694]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.10.21:033][694]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.10.21:535][721]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.10.21:536][721]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.10.21:722][731]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.10.22:308][731]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.10.22:308][731]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.10.22:329][731]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 635DCEF54A7ADAF0CA822790801C3C58540FEBC1), compiling. +[2024.07.05-10.10.22:384][731]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 792165453DFD1607E71575951095D9733DB88184), compiling. +[2024.07.05-10.10.22:401][731]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-10.10.22:413][731]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.10.22:840][731]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-10.10.22:840][731]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority 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shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 35437C5FC98A42EFB9C8AE328C4ED307D3CD6E46), compiling. +[2024.07.05-10.11.18:410][647]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.11.18:410][647]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.11.18:410][647]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.11.18:531][650]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.11.18:532][650]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.11.18:532][650]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.11.18:532][650]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.11.18:532][650]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.11.18:532][650]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.11.18:532][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.12.03:771][359]Cmd: DELETE +[2024.07.05-10.12.03:771][359]Cmd: ACTOR DELETE +[2024.07.05-10.12.03:782][359]LogEditorActor: Deleted Actor: DecalActor +[2024.07.05-10.12.03:790][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-10.12.03:792][359]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.05-10.12.04:796][419]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand78) +[2024.07.05-10.12.08:750][645]LogAnimation: Warning: SkeletalMesh Fang has no skeleton. This needs to fixed before an animation can be set +[2024.07.05-10.14.06:188][948]Cmd: TRANSACTION UNDO +[2024.07.05-10.14.06:188][948]LogEditorTransaction: Undo Clicking on Actors (context menu) +[2024.07.05-10.14.06:190][948]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FC5FC98BE691D99AE77CBB5C9C9562465DDEB21F), compiling. +[2024.07.05-10.14.06:199][948]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.14.06:199][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.06:199][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.06:302][950]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.14.06:302][950]LogShaderCompilers: Display: Total job queries 468, among them cache hits 256 (54.70%) +[2024.07.05-10.14.06:302][950]LogShaderCompilers: Display: Tracking 187 distinct input hashes that result in 135 distinct outputs (72.19%) +[2024.07.05-10.14.06:302][950]LogShaderCompilers: Display: RAM used: 0.71 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.09% +[2024.07.05-10.14.06:302][950]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.14.06:338][951]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.14.06:338][951]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.14.06:338][951]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.14.06:338][951]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.14.06:338][951]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.14.06:338][951]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.06:338][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.06:592][958]Cmd: TRANSACTION UNDO +[2024.07.05-10.14.06:592][958]LogEditorTransaction: Undo Delete Actors +[2024.07.05-10.14.06:602][958]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B9218B99159386DF83226D69F58EAAAB25527D86), compiling. +[2024.07.05-10.14.06:607][958]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.14.06:607][958]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.06:607][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.06:717][961]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.14.06:717][961]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.14.06:717][961]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.14.06:717][961]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.14.06:717][961]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.14.06:717][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.06:717][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.13:056][284]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: AD46EE21214FA4BFDA24EDA623748DBADABCD145), compiling. +[2024.07.05-10.14.13:800][326]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B87A967E56E6A08D22C8CED77706C25019FAA190), compiling. +[2024.07.05-10.14.13:806][326]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 525BB56CBE31680E885886E8C24FF4EAE9C52F7B), compiling. +[2024.07.05-10.14.13:809][326]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B2925CE9465C2A3E123A43C213AC30E1D4A687F3), compiling. +[2024.07.05-10.14.13:821][326]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.14.13:821][326]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.13:821][326]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.13:836][327]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.14.13:837][327]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 27 +[2024.07.05-10.14.13:837][327]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 23 +[2024.07.05-10.14.13:837][327]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 19 +[2024.07.05-10.14.13:837][327]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 15 +[2024.07.05-10.14.13:837][327]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 +[2024.07.05-10.14.13:837][327]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 7 +[2024.07.05-10.14.13:837][327]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-10.14.13:837][327]LogShaderCompilers: Display: Started 27 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.15:839][428]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.14.16:454][428]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C437849197A4DCCC86E08FEEEE7958D699CC060D), compiling. +[2024.07.05-10.14.16:501][428]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: AB530E842BB592447ADCE2A41723DD37A380ED03), compiling. +[2024.07.05-10.14.16:523][428]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2024.07.05-10.14.16:536][428]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.14.17:353][428]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-10.14.17:353][428]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.14.17:369][428]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.05-10.14.17:506][428]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.14.17:506][428]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.14.17:506][428]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2024.07.05-10.14.17:506][428]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.14.17:506][428]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 +[2024.07.05-10.14.17:506][428]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 15 +[2024.07.05-10.14.17:506][428]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.17:571][428]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.14.17:580][428]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeA7D7E90A47630F66D0271FA65CF3E68A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.14.17:613][428]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.14.17:613][428]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.14.17:630][428]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.14.17:630][428]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.17:630][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.17:928][443]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 14 +[2024.07.05-10.14.17:928][443]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.17:973][444]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.14.17:973][444]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.17:973][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.18:036][447]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 12 +[2024.07.05-10.14.18:036][447]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.18:129][451]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 +[2024.07.05-10.14.18:130][451]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.18:608][474]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-10.14.18:608][474]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.18:933][491]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-10.14.18:933][491]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.05-10.14.18:933][491]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-10.14.18:933][491]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.19:037][496]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.05-10.14.19:037][496]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.19:381][511]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8904BFABAD4FB06EDF5B17141175B7D60CAD165C), compiling. +[2024.07.05-10.14.19:738][524]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-10.14.19:738][524]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.20:121][546]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C7945443107717906D54C276579D9CCCD2CA04FE), compiling. +[2024.07.05-10.14.20:122][546]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.14.20:122][546]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.14.20:126][546]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7DC466A5271D188812BC7E6164BC2D70E00E1068), compiling. +[2024.07.05-10.14.20:127][546]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.14.20:127][546]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.14.20:130][546]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: A5BF7003019AE8B4F7194E6278639410BE8288F0), compiling. +[2024.07.05-10.14.20:132][546]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.14.20:132][546]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.14.20:144][546]MaterialEditorStats: Error: [SM5] Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.14.20:376][556]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-10.14.20:376][556]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.14.22:237][657]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 232B8749A32F738B5702DE68967C48019DC5468B), compiling. +[2024.07.05-10.14.22:238][657]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.14.22:238][657]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.14.23:159][711]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 83D44D73CB901D0C6488D24E416B4329B4460DD1), compiling. +[2024.07.05-10.14.23:162][711]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3527A8D6D30561C49309496B6F60D997F06B9EC1), compiling. +[2024.07.05-10.14.23:165][711]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 91F5D9C384CCAEAD5B1E8DC7EB72ABBF67A115FA), compiling. +[2024.07.05-10.14.23:177][711]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.14.23:177][711]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.23:177][711]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.23:255][714]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.14.23:255][714]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.14.23:255][714]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.14.23:255][714]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.14.23:255][714]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.14.23:255][714]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.14.23:255][714]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.14.24:284][776]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.14.24:535][776]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FCC7864EF8D6DC7943B8BCC2E28E592684EC2024), compiling. +[2024.07.05-10.14.24:566][776]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4F6746779CF5068EB71688F69F78DFED95645456), compiling. +[2024.07.05-10.14.24:575][776]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-10.14.24:706][776]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-10.14.24:796][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.14.24:800][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeF133B931418515AA02E3E797998DDD5B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.14.24:812][776]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.14.24:812][776]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.14.27:089][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.14.29:183][998]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-10.15.41:927][438]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: E8F0E5D2BE21744C1E1851DC2F5A5ACBA15298DB), compiling. +[2024.07.05-10.15.44:409][579]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: BF467C18EA5B67F30E28AE770935BE5F4EA497C6), compiling. +[2024.07.05-10.15.44:419][579]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EC8E358C5B9691AFBFF59D9344509BAE548BEAE3), compiling. +[2024.07.05-10.15.44:422][579]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3F2AE8CD836104F200186426C45934DFFEA587C5), compiling. +[2024.07.05-10.15.44:425][579]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.15.44:441][580]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.15.44:450][581]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.15.45:114][617]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.15.45:114][617]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.15.45:454][632]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 697AAF6CD81AFE8589D80E90ECE0216298545606), compiling. +[2024.07.05-10.15.45:460][632]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F14A8BCBEC1083270A7C3341C2740B51C087C319), compiling. +[2024.07.05-10.15.45:465][632]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 89522F76D95504D7848E04B4084BD4DB0A8CC094), compiling. +[2024.07.05-10.15.45:472][632]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.15.45:473][632]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.15.45:473][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.15.45:548][634]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.15.45:549][634]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.15.45:549][634]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.15.45:585][635]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.15.45:586][635]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.15.45:586][635]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.15.45:586][635]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.15.45:586][635]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.15.45:586][635]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.15.45:586][635]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.15.47:723][746]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 54E8EEC70ADAEF17C62BE862F1424CD00AFC57EB), compiling. +[2024.07.05-10.15.52:593][ 33]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B932632C526AB60C788412E4C47B38155D182213), compiling. +[2024.07.05-10.15.54:606][151]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4F02B5DF1A1807A760AF5C48FD4F9AC93D10A391), compiling. +[2024.07.05-10.15.57:023][293]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B5FBCB662C461D3BA77019E19F629B4FB65D0846), compiling. +[2024.07.05-10.16.15:330][787]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 0EAFD652BECF6A6BE9B954C474D4753BF5F9F3E6), compiling. +[2024.07.05-10.16.15:333][787]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.16.15:333][787]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.16.15:333][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.16.15:368][789]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.16.15:368][789]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.16.15:368][789]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.16.15:368][789]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.16.15:368][789]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.16.15:368][789]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.16.15:368][789]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.16.20:833][107]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 963EAB86B9B6C548E88EDB091A68130C3906D150), compiling. +[2024.07.05-10.16.22:187][185]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 94A6EA0ACECAB25E4CE277BBDEBDCE3DE2946EC3), compiling. +[2024.07.05-10.16.22:193][185]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 18DB15261AD6FB65C396CCEA476593E37D81F0F6), compiling. +[2024.07.05-10.16.22:195][185]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C0EAEF326B727169EE83F3533731B73A4E21BBE4), compiling. +[2024.07.05-10.16.22:208][185]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.16.22:208][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.16.22:208][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.16.22:245][187]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.16.22:246][187]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.16.22:246][187]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.16.22:246][187]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.16.22:246][187]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.16.22:246][187]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.16.22:246][187]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.16.23:395][255]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 97F432B600C64DBA50063AE7E23D80DB23669ECD), compiling. +[2024.07.05-10.16.24:411][308]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 73B545C8DEE7BB4EB0B1126365AE4F13D96709C6), compiling. +[2024.07.05-10.16.24:414][308]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: DBC8ED007D313153F8B3AB33D32EBAB53283BC49), compiling. +[2024.07.05-10.16.24:417][308]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F2E990BB267FAC7BF37EF2C548A49A100BD4D7DA), compiling. +[2024.07.05-10.16.24:428][308]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.16.24:428][308]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.16.24:428][308]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.16.24:456][310]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-10.16.24:456][310]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.05-10.16.24:456][310]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-10.16.24:456][310]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.16.24:456][310]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.16.24:456][310]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.16.24:456][310]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.16.27:759][500]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 88EABC98842E5E25ACB0F8A65A0D0B8C1106EC86), compiling. +[2024.07.05-10.16.31:561][726]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 131B31F8AD85BA2153DE2F42EDA5E523D6894BA2), compiling. +[2024.07.05-10.16.32:776][797]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: A6FD49A02DBBB2328F75C6AE9E679868CE4D3DCD), compiling. +[2024.07.05-10.16.32:776][797]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.16.32:776][797]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.16.32:781][797]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7C3455F7312C43BF01ED5CC436D42B244B34B56F), compiling. +[2024.07.05-10.16.32:782][797]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.16.32:782][797]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.16.32:784][797]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C1C036FF57990EBAAE3B73900A382AE5F58B8908), compiling. +[2024.07.05-10.16.32:784][797]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.16.32:784][797]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.16.32:795][797]MaterialEditorStats: Error: [SM5] Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.16.36:499][ 15]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 05951071FDC76470EEF304DD1453CC1DC42FB794), compiling. +[2024.07.05-10.16.36:500][ 15]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.16.36:500][ 15]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.16.37:516][ 73]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 00A77BF0EA50039C58B8251D7639C8FE593427E4), compiling. +[2024.07.05-10.16.37:519][ 73]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 91D700394A7FFB4E8796766F3ED6BAD97DF1C6C3), compiling. +[2024.07.05-10.16.37:521][ 73]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: AB1A6E812C3CAACF7EB3655F6B96B4D879961394), compiling. +[2024.07.05-10.16.37:532][ 73]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.16.37:532][ 73]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.16.37:532][ 73]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.16.37:574][ 76]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.16.37:574][ 76]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.16.37:574][ 76]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.16.37:574][ 76]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.16.37:574][ 76]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.16.37:574][ 76]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.16.37:574][ 76]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.16.39:643][197]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.16.39:889][197]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 002A52A0EF813659F1D9C28EE56C1CCFE1D162D6), compiling. +[2024.07.05-10.16.39:925][197]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CA36B907EFD093ED876EBFBC0B048CC06AF173FF), compiling. +[2024.07.05-10.16.39:979][197]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.05-10.16.40:108][197]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-10.16.40:223][197]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.16.40:227][197]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde919A06AD4683C2BF4BF82F89E0772586.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.16.40:242][197]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.16.40:242][197]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.17.07:650][784]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 103589246D093760B8C3498156D140096F26FE34), compiling. +[2024.07.05-10.17.07:652][784]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AA2F0E0F74C3DE7CFD8F7C23946ECC13FEAE370E), compiling. +[2024.07.05-10.17.07:660][784]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.17.07:660][784]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.07:660][784]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.07:675][786]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.17.07:686][786]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.07:687][786]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.07:687][786]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.17.07:687][786]LogShaderCompilers: Display: Total job queries 1215, among them cache hits 862 (70.95%) +[2024.07.05-10.17.07:687][786]LogShaderCompilers: Display: Tracking 261 distinct input hashes that result in 158 distinct outputs (60.54%) +[2024.07.05-10.17.07:687][786]LogShaderCompilers: Display: RAM used: 0.81 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10% +[2024.07.05-10.17.07:687][786]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.17.08:354][816]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.17.08:355][816]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.08:419][818]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.17.08:419][818]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.08:419][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.09:445][865]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.17.09:445][865]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.09:445][865]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.11:448][972]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.17.11:449][972]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.11:449][972]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.12:224][ 17]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.12:224][ 17]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.12:224][ 17]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.12:407][ 28]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.17.12:407][ 28]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.17.12:407][ 28]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.17.12:407][ 28]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.17.12:407][ 28]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.12:407][ 28]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.12:407][ 28]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.22:221][294]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 64738CF9C99B53822A9434ABA3D3AE57CD550174), compiling. +[2024.07.05-10.17.22:231][294]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 731532F340C83412BFE14E9627364325359AE29E), compiling. +[2024.07.05-10.17.22:237][294]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.17.22:237][294]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.22:237][294]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.22:255][296]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.22:275][297]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.22:821][316]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.17.22:821][316]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.22:825][316]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.17.22:825][316]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.22:825][316]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.25:969][443]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.17.25:969][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.25:969][443]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.27:560][514]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.17.28:290][514]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 2B0CE4307E31D3F963CBAF4965F2A0D765855841), compiling. +[2024.07.05-10.17.28:337][514]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 90C0DF7B851AF4D3A80494F5B62FF352644FA0C7), compiling. +[2024.07.05-10.17.28:353][514]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-10.17.28:365][514]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.28:790][514]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.17.28:790][514]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.28:804][514]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-10.17.28:957][514]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.17.28:959][514]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.17.28:959][514]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 18 +[2024.07.05-10.17.28:959][514]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.05-10.17.28:959][514]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 +[2024.07.05-10.17.28:959][514]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 15 +[2024.07.05-10.17.28:959][514]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 14 +[2024.07.05-10.17.28:959][514]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 +[2024.07.05-10.17.28:959][514]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.28:990][514]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.17.29:001][514]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeBDEF86C84873F88C64EDB79DE15B563E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.17.29:045][514]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.17.29:045][514]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.17.29:066][514]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 +[2024.07.05-10.17.29:066][514]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.29:066][514]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.29:066][514]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.29:066][514]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.29:939][549]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 +[2024.07.05-10.17.29:939][549]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.29:939][549]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 +[2024.07.05-10.17.29:939][549]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.31:111][593]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-10.17.31:111][593]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.17.31:111][593]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.31:233][596]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.05-10.17.31:233][596]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.05-10.17.31:233][596]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.32:105][618]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-10.17.32:105][618]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.33:939][663]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.17.33:940][663]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.34:915][706]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.17.34:915][706]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.17.34:915][706]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.17.34:915][706]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.17.34:915][706]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.34:915][706]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.34:915][706]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.36:717][780]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 29C01764EB615240E5E902353A855542327B025E), compiling. +[2024.07.05-10.17.36:719][780]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4748017EA0FD9FDB8B6A828C1A311C2AFCCC83BE), compiling. +[2024.07.05-10.17.36:736][780]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.17.36:736][780]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.36:736][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.36:750][782]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.36:757][782]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.37:091][790]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.17.37:091][790]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.37:145][792]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.17.37:145][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.37:145][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.41:079][ 7]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: E859F5330FB7AD93504008CA861DA7DC330D8852), compiling. +[2024.07.05-10.17.41:082][ 7]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.17.41:082][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.41:082][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.41:097][ 9]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.41:114][ 10]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.41:559][ 30]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.17.41:559][ 30]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.41:563][ 30]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.17.41:564][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.41:564][ 30]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.42:727][ 84]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.17.42:727][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.42:727][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.44:661][189]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.17.44:661][189]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.44:661][189]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.45:505][238]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.45:505][238]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.45:505][238]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.45:737][252]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.17.45:737][252]MaterialEditorStats: Base pass shader with Surface Lightmap: 116 instructions +[2024.07.05-10.17.45:737][252]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions +[2024.07.05-10.17.45:737][252]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.17.45:737][252]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.45:737][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.45:737][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.53:578][694]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3493166137700F4F8F65DC2E5AB5C31EC0345367), compiling. +[2024.07.05-10.17.53:586][694]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 34A30A5E4F3D95C6B8FE0B70955B46FE4480806D), compiling. +[2024.07.05-10.17.53:596][694]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.17.53:596][694]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.53:596][694]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.53:610][696]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.53:616][696]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.54:069][718]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.17.54:070][718]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.54:074][718]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.17.54:074][718]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.54:074][718]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.55:292][781]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.17.55:292][781]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.55:292][781]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.57:119][882]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.17.57:119][882]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.57:119][882]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.57:985][932]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.57:985][932]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.57:986][932]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.58:235][947]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.17.58:235][947]MaterialEditorStats: Base pass shader with Surface Lightmap: 116 instructions +[2024.07.05-10.17.58:235][947]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions +[2024.07.05-10.17.58:235][947]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.17.58:235][947]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.58:235][947]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.58:235][947]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.17.58:400][957]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.17.58:693][957]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: DBDBE6A4D1F30A429BCC016BDFB938427C9A66C0), compiling. +[2024.07.05-10.17.58:731][957]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4A6300032F29FCD1728E3C49CFC31F69A19DEA1E), compiling. +[2024.07.05-10.17.58:741][957]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.05-10.17.58:746][957]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.58:959][957]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.17.58:959][957]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.17.58:978][957]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-10.17.59:066][957]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.17.59:071][957]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 19 +[2024.07.05-10.17.59:071][957]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 +[2024.07.05-10.17.59:071][957]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 13 +[2024.07.05-10.17.59:071][957]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-10.17.59:071][957]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 +[2024.07.05-10.17.59:071][957]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-10.17.59:071][957]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.17.59:071][957]LogShaderCompilers: Display: Started 19 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.17.59:084][957]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.17.59:091][957]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde37BE1966476D9C99DA84A3A522E4944B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.17.59:108][957]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.17.59:108][957]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.17.59:121][957]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.17.59:121][957]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.17.59:121][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.04:442][168]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.18.04:442][168]MaterialEditorStats: Base pass shader with Surface Lightmap: 116 instructions +[2024.07.05-10.18.04:442][168]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions +[2024.07.05-10.18.04:442][168]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.18.04:442][168]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.18.04:442][168]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.04:442][168]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.43:825][844]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 0151E0DF3234B8A057A0F7AA4C7DC4DCB26783D2), compiling. +[2024.07.05-10.18.43:827][844]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7945E71BCCF50BE14352246137E3EC69E5729204), compiling. +[2024.07.05-10.18.43:832][844]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.18.43:832][844]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.43:832][844]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.43:848][846]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.18.43:858][847]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.18.44:550][873]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.18.44:550][873]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.18.44:578][874]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.18.44:578][874]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.44:578][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.47:665][106]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.18.47:665][106]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.47:665][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.48:164][134]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.18.48:164][134]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.48:164][134]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.48:400][148]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.18.48:400][148]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.18.48:400][148]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.18.48:400][148]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.18.48:400][148]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.18.48:400][148]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.48:400][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.55:327][787]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1888822D823F145917C52018626D4143182D48D9), compiling. +[2024.07.05-10.18.55:330][787]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.18.55:330][787]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.55:330][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.55:368][790]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.18.55:368][790]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.18.55:368][790]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.18.55:368][790]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.18.55:368][790]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.18.55:368][790]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.55:368][790]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.57:149][967]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.18.57:461][967]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: A4F821AED7812F27E42EDF763077F6291D80102E), compiling. +[2024.07.05-10.18.57:491][967]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C1B266E4D006029E88FFF4529932FDF30AE55248), compiling. +[2024.07.05-10.18.57:501][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.05-10.18.57:506][967]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.18.57:719][967]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.18.57:719][967]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.18.57:730][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 14 +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 15 +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.18.57:811][967]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.18.57:857][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.18.57:864][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde240FD1084860CBD2A7D3A5BB186A5E45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.18.57:889][967]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.18.57:889][967]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.18.57:907][967]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.18.57:907][967]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.18.57:907][967]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.18.59:835][ 27]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.18.59:836][ 27]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-10.18.59:836][ 27]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.18.59:855][ 27]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.18.59:855][ 27]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.19.02:178][ 94]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.19.02:178][ 94]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.19.02:179][ 94]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.19.02:179][ 94]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.19.02:179][ 94]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.19.02:179][ 94]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.02:179][ 94]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.04:188][226]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 09537B62F8E4673A83961EB6E7230ADD902AF2B2), compiling. +[2024.07.05-10.19.04:190][226]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 682CDE547FDD24DEF3BED2CA0282FD0BFEA81C90), compiling. +[2024.07.05-10.19.04:197][226]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.19.04:197][226]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.04:197][226]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.04:242][229]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.19.04:242][229]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.19.04:242][229]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.19.04:243][229]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.19.04:243][229]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.19.04:243][229]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.04:243][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.06:047][423]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.19.06:361][423]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 653FFCC5E57874E104447C9379D3B823D63F2C5F), compiling. +[2024.07.05-10.19.06:398][423]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 741307F8B2DDFA6C12B79247CAD5E1D79D81B043), compiling. +[2024.07.05-10.19.06:408][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.05-10.19.06:535][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-10.19.06:655][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.19.06:659][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeC4E0F5FF4C5FCAD2999D51BC42BCA399.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.19.06:677][423]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.19.06:677][423]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.19.12:964][918]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 53831060842BB367E4B8CC572F062DF4F8AB3873), compiling. +[2024.07.05-10.19.12:996][919]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.19.12:996][919]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.12:996][919]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.13:018][920]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.19.13:018][920]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.19.13:018][920]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.19.13:018][920]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.19.13:018][920]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.19.13:018][920]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.13:018][920]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.14:823][ 77]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 33E965597F0DCC7E4F833A05F5070DFE8D74008D), compiling. +[2024.07.05-10.19.14:825][ 77]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6016FC876A44A6E1741067360D63B665DE408C83), compiling. +[2024.07.05-10.19.14:850][ 77]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.19.14:850][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.14:850][ 77]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.14:892][ 80]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.19.14:892][ 80]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.19.14:893][ 80]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.19.14:893][ 80]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.19.14:893][ 80]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.19.14:893][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.14:893][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.15:849][130]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 817E01B3FC5CC2CB4DE60E06994EF96D6AD690F5), compiling. +[2024.07.05-10.19.15:889][130]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.19.15:889][130]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.15:889][130]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.15:919][130]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.19.15:919][130]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.19.15:919][130]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.19.15:919][130]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.19.15:919][130]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.19.15:919][130]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.19.15:919][130]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.19.15:919][130]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.19.15:920][130]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.19.15:920][130]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.19.15:920][130]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.19.16:380][152]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.19.16:380][152]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.19.16:412][153]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.19.16:413][153]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.16:413][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.16:702][166]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionOneMinus_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 86A1F7F6D84ABB6C35A313D3A6B823E7C2338558), compiling. +[2024.07.05-10.19.16:726][168]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.19.16:726][168]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.19.16:726][168]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.19.17:683][207]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.19.17:683][207]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.19.17:707][208]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.19.17:708][208]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.17:708][208]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.19:581][302]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.19.19:581][302]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.19:581][302]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.20:391][359]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.19.20:789][359]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8809CE8E8F1EE4241B60926809DACD5CA607E5DA), compiling. +[2024.07.05-10.19.20:817][359]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 961BD6F428F0FC87EF65F91A61332F202F955263), compiling. +[2024.07.05-10.19.20:828][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-10.19.20:834][359]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.19.21:150][359]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.19.21:151][359]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.19.21:174][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.05-10.19.21:248][359]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.19.21:254][359]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 19 +[2024.07.05-10.19.21:254][359]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 +[2024.07.05-10.19.21:254][359]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 13 +[2024.07.05-10.19.21:254][359]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-10.19.21:254][359]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 +[2024.07.05-10.19.21:254][359]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-10.19.21:254][359]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.19.21:254][359]LogShaderCompilers: Display: Started 19 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.19.21:266][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.19.21:271][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde6D98D30A44E90DD898CC5A841E1CE689.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.19.21:289][359]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.19.21:289][359]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.19.21:303][359]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.19.21:303][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.21:303][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.19.26:143][553]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.19.26:143][553]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.19.26:143][553]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.19.26:143][553]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.19.26:143][553]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.19.26:143][553]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.19.26:143][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.20.25:713][280]Cmd: TRANSACTION UNDO +[2024.07.05-10.20.25:713][280]LogEditorTransaction: Undo Set Vector Property +[2024.07.05-10.20.25:737][280]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D9DF79567C93A24F8E640CC5E0FF6DB46A82C26D), compiling. +[2024.07.05-10.20.25:739][280]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionOneMinus_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 03E8E95047BF7F4F87F7C33675C266AE50DD2129), compiling. +[2024.07.05-10.20.25:746][280]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.20.25:746][280]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.20.25:746][280]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.20.25:844][282]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.20.25:845][282]LogShaderCompilers: Display: Total job queries 1958, among them cache hits 1340 (68.44%) +[2024.07.05-10.20.25:845][282]LogShaderCompilers: Display: Tracking 532 distinct input hashes that result in 294 distinct outputs (55.26%) +[2024.07.05-10.20.25:845][282]LogShaderCompilers: Display: RAM used: 1.50 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.18% +[2024.07.05-10.20.25:845][282]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.20.25:879][283]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.20.25:880][283]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.20.25:880][283]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.20.25:880][283]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.20.25:880][283]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.20.25:880][283]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.20.25:880][283]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.20.34:100][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.20.34:108][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.05-10.20.34:169][765]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map66DC0C2A43BB1B40B68411AA6DE05A84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-10.20.34:183][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-10.20.34:323][765]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData630AAF864DD820A7E1AD369F9F1867D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-10.20.34:344][765]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.20.34:344][765]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-10.20.34:344][765]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-10.20.43:548][314]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.20.43:557][314]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-10.20.43:625][314]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF39EE35C45C1CB47D7AFC8AFF4B9EAD7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-10.20.43:639][314]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-10.20.43:776][314]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData65CE45A040FF093B2E4FA4BA7DEDB6AC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-10.20.43:796][314]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.20.43:796][314]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-10.20.43:797][314]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-10.20.52:143][ 13]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4FBD669F4687540829E606B6A9FAFA83DDF07CF9), compiling. +[2024.07.05-10.20.52:150][ 13]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.20.52:150][ 13]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.20.52:150][ 13]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.20.52:182][ 14]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.20.52:183][ 14]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.20.52:183][ 14]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.20.53:145][ 73]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.20.53:145][ 73]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.20.53:176][ 74]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.20.53:176][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.20.53:176][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.20.54:539][142]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.20.54:539][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.20.54:539][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.20.56:345][225]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.20.56:345][225]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.20.56:345][225]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.20.57:479][270]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.20.57:479][270]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.20.57:479][270]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.20.58:234][292]MaterialEditorStats: Base pass shader: 78 instructions +[2024.07.05-10.20.58:234][292]MaterialEditorStats: Base pass shader with Surface Lightmap: 115 instructions +[2024.07.05-10.20.58:234][292]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2024.07.05-10.20.58:234][292]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.20.58:234][292]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.20.58:234][292]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.20.58:234][292]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.10:230][583]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1AA2DBEF3B88BF460250689F94554825D58F098D), compiling. +[2024.07.05-10.21.10:239][583]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 73302685561FCF6C7AD06395EA23E0E6EDD79576), compiling. +[2024.07.05-10.21.10:245][583]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.21.10:245][583]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.10:245][583]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.10:284][586]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.21.10:284][586]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.21.10:284][586]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.21.10:284][586]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.21.10:284][586]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.21.10:284][586]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.10:284][586]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.15:307][ 40]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1BF9C3CAC427828A1C023224F911B938167D5355), compiling. +[2024.07.05-10.21.17:650][304]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D24EC7538AE219A84A2C95CD1584B72164ACBCCD), compiling. +[2024.07.05-10.21.17:651][304]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.21.17:651][304]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Wandgemälde.Wandgemälde +[2024.07.05-10.21.17:652][304]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D71B4EC7911B6D745A56B5909FA6A1BB7CF74FA3), compiling. +[2024.07.05-10.21.17:654][304]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C53673E1A0FC19A589606D15044FF840C75B18CE), compiling. +[2024.07.05-10.21.17:655][304]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.21.17:655][304]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Wandgemälde.Wandgemälde +[2024.07.05-10.21.17:665][304]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Wandgemälde.Wandgemälde +[2024.07.05-10.21.19:780][447]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D971208DABCBE321E7AC144BFD14020728FBF98B), compiling. +[2024.07.05-10.21.19:781][447]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.21.19:781][447]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Wandgemälde.Wandgemälde +[2024.07.05-10.21.20:578][519]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CFCE7DA0242911A332B1E100508A7DC9C4DC3EA6), compiling. +[2024.07.05-10.21.20:581][519]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8AC406F436EA1418EF0B2A904094060C23CFC313), compiling. +[2024.07.05-10.21.20:586][519]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 59FF072189C0055650BEEADFE9138B54CB4B2BFE), compiling. +[2024.07.05-10.21.20:597][519]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.21.20:598][519]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.20:598][519]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.20:674][521]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.21.20:674][521]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.21.20:674][521]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.21.20:674][521]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.21.20:674][521]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.21.20:674][521]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.20:674][521]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.22:221][647]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.21.22:772][647]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: E49814891D4576A08A553648D5BF83963C1A0BEE), compiling. +[2024.07.05-10.21.22:820][647]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3E50974AB0EE0A18067FF9CF3EE65CCE034257DE), compiling. +[2024.07.05-10.21.22:841][647]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.05-10.21.22:982][647]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.05-10.21.23:127][647]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.21.23:134][647]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeB2C8A4AA4ED58D3DA6F0F3B685A0469B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.21.23:150][647]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.21.23:150][647]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.21.25:661][828]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 139E7AB0E0AD2024E1738B820E796DBADE7E720C), compiling. +[2024.07.05-10.21.25:664][828]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E0FEB82F5365E50BF206621DC9B77CCB343597C), compiling. +[2024.07.05-10.21.25:691][828]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.21.25:691][828]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.25:691][828]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.25:751][831]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.21.25:751][831]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.25:751][831]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.25:766][832]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.21.25:766][832]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.21.25:766][832]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.21.25:766][832]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.21.25:766][832]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.21.25:766][832]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.25:766][832]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.26:996][954]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.21.27:365][954]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F015480E36B07573F6A48506638B67671016E307), compiling. +[2024.07.05-10.21.27:410][954]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6DDF184D6FE911730D9FCB27FCEE1CE942CE2F42), compiling. +[2024.07.05-10.21.27:421][954]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-10.21.27:426][954]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.21.27:740][954]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.21.27:741][954]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.21.27:751][954]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-10.21.27:853][954]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.21.27:857][954]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 19 +[2024.07.05-10.21.27:857][954]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 +[2024.07.05-10.21.27:857][954]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 13 +[2024.07.05-10.21.27:857][954]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-10.21.27:857][954]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 +[2024.07.05-10.21.27:857][954]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-10.21.27:857][954]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.21.27:857][954]LogShaderCompilers: Display: Started 19 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.21.27:876][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.21.27:884][954]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde8D2B57A746D2E5AFC36E44B5167C6471.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.21.27:946][954]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.21.27:946][954]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.21.27:960][954]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.21.27:960][954]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.27:960][954]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.32:925][145]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.21.32:925][145]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.21.32:925][145]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.21.32:925][145]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.21.32:925][145]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.21.32:925][145]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.32:925][145]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.47:156][242]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C2B5302E8D81D1BEDF77AE3A55EDAFC794B601CB), compiling. +[2024.07.05-10.21.49:616][520]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 923703A6E5152A46E2A9B3B98A4E0EBF24EDCA25), compiling. +[2024.07.05-10.21.49:616][520]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.21.49:616][520]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.21.49:617][520]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 197358A2DD2476095F001096DF745499275C57FF), compiling. +[2024.07.05-10.21.49:618][520]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.21.49:618][520]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.21.49:620][520]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: E5F712DD196A85FFE2FB12DCC0B6679898D3AF18), compiling. +[2024.07.05-10.21.49:620][520]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.21.49:620][520]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.21.49:632][520]MaterialEditorStats: Error: [SM5] Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.21.50:534][608]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B48A532573D8D432352E709AA3750CC01969DF78), compiling. +[2024.07.05-10.21.50:535][608]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wandgemälde (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-10.21.50:535][608]LogMaterial: Display: Material using the DeferredDecal domain need to use the BlendModel Translucent (this saves performance) +[2024.07.05-10.21.51:602][725]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6DAC6EA7D8CC09D1A3C4325125C2F97A64870CC0), compiling. +[2024.07.05-10.21.51:606][725]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 85FC1D972A2B012E79B497E4DC0B07EAAD81E28A), compiling. +[2024.07.05-10.21.51:609][725]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: A2A9E194410FB8A163D5CE9609E18838CAF2883F), compiling. +[2024.07.05-10.21.51:621][725]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.21.51:621][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.51:621][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.51:659][728]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.21.51:659][728]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.21.51:659][728]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.21.51:659][728]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.21.51:659][728]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.21.51:659][728]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.21.51:659][728]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.21.52:751][843]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.21.53:060][843]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 9F4C704648E5CE1A7CEE600EC957207E237309A6), compiling. +[2024.07.05-10.21.53:099][843]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 59D3C9C010A5E10AA05933CEB6EA09607366E378), compiling. +[2024.07.05-10.21.53:109][843]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.05-10.21.53:235][843]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.05-10.21.53:345][843]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.21.53:349][843]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde577AA72A47D1FCC78E9D62BCBFEFA9A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.21.53:364][843]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.21.53:364][843]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.22.09:008][834]Cmd: TRANSACTION UNDO +[2024.07.05-10.22.09:008][834]LogEditorTransaction: Undo Edit Fade Start Delay +[2024.07.05-10.22.09:027][834]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 824581AD329D0D0E38AD2DBF0926E24878354EED), compiling. +[2024.07.05-10.22.09:035][834]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.22.09:035][834]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.22.09:035][834]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.22.09:194][837]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.22.09:194][837]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.22.09:194][837]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.22.09:194][837]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.22.09:194][837]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.22.09:194][837]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.22.09:194][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.22.18:471][401]Cmd: TRANSACTION UNDO +[2024.07.05-10.22.18:471][401]LogEditorTransaction: Undo Edit Fade Screen Size +[2024.07.05-10.22.18:480][401]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: DAF625FC0536A8D4DAFE0642983C119309316CCC), compiling. +[2024.07.05-10.22.18:487][401]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.22.18:487][401]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.22.18:487][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.22.18:607][404]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.22.18:607][404]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.22.18:607][404]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.22.18:642][405]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.22.18:642][405]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.22.18:642][405]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.22.18:642][405]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.22.18:642][405]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.22.18:642][405]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.22.18:642][405]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.22.24:231][747]Cmd: TRANSACTION UNDO +[2024.07.05-10.22.24:231][747]LogEditorTransaction: Undo Edit Fade Start Delay +[2024.07.05-10.22.24:247][747]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C73413C1E7A6CF97B83E1C938D16A99356AE1F27), compiling. +[2024.07.05-10.22.24:256][747]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.22.24:256][747]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.22.24:256][747]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.22.24:389][750]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.22.24:389][750]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.22.24:389][750]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.22.24:389][750]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.22.24:389][750]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.22.24:389][750]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.22.24:389][750]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.28:105][930]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7B6065C6BB2CC95DAFE8E7C1775696CF877EA64A), compiling. +[2024.07.05-10.24.28:110][930]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.24.28:110][930]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.28:110][930]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.28:144][931]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.24.28:145][931]LogShaderCompilers: Display: Total job queries 2508, among them cache hits 1843 (73.48%) +[2024.07.05-10.24.28:145][931]LogShaderCompilers: Display: Tracking 579 distinct input hashes that result in 313 distinct outputs (54.06%) +[2024.07.05-10.24.28:145][931]LogShaderCompilers: Display: RAM used: 1.59 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.19% +[2024.07.05-10.24.28:145][931]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.24.28:152][932]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.24.28:152][932]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.24.28:152][932]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.24.28:152][932]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.24.28:152][932]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.28:152][932]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.28:152][932]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.32:037][247]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 2D71EACD310D6163BFCF5B33B55B8C6F648D5E5A), compiling. +[2024.07.05-10.24.32:041][247]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 139D059737293CEFB756F8E797E7C348293B5E8F), compiling. +[2024.07.05-10.24.32:045][247]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.24.32:045][247]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.32:045][247]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.32:096][250]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.32:096][250]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.32:096][250]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.32:112][251]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.24.32:112][251]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.24.32:112][251]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.24.32:112][251]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.24.32:112][251]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.32:112][251]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.32:112][251]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.33:735][388]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D14D2319F026DA7BD00D0E040F5A727DFC622A6E), compiling. +[2024.07.05-10.24.33:745][390]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.24.33:753][391]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.24.33:753][391]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.24.33:753][391]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.24.37:360][622]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B8CAACD199A59F0FB658B7C010855F6FCD3F3964), compiling. +[2024.07.05-10.24.37:363][622]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 373140BA2366D03B09B056CC364F28CACF3F3DA9), compiling. +[2024.07.05-10.24.37:365][622]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EB1FEE0587D1E04D843500C663F0AF2E85E310FD), compiling. +[2024.07.05-10.24.37:371][622]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.24.37:371][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.37:371][622]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.37:412][624]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.24.37:412][624]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.24.37:412][624]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.24.37:412][624]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.24.37:415][624]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.24.37:415][624]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.24.37:415][624]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.24.37:415][624]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.24.37:415][624]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.37:415][624]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.37:415][624]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.41:880][ 30]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1ECEEC4B8A567648FBC08B7D0FFDC526AF8D2D8C), compiling. +[2024.07.05-10.24.41:882][ 30]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9F4225A7F5E975F20CE7280A2B2AC16C1055CDB4), compiling. +[2024.07.05-10.24.41:885][ 30]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 860E86C5BF8103E475892B473B72620F536FE5E0), compiling. +[2024.07.05-10.24.43:068][153]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7BF13B790F6F1FCCDCB476F441A2EE9FDB21BDE5), compiling. +[2024.07.05-10.24.43:069][153]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D234A177957643DCF6839BE95D52930D5E5A7D74), compiling. +[2024.07.05-10.24.43:072][153]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.24.43:072][153]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.43:072][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.43:111][155]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.24.43:111][155]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.24.43:111][155]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.24.43:111][155]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.24.43:113][155]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.43:113][155]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.43:113][155]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.43:136][156]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.24.43:136][156]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.24.43:136][156]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.24.43:136][156]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.24.43:136][156]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.43:136][156]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.43:136][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.45:874][372]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8E42DE9A3F994623CB98F10DD87501C3098B8F92), compiling. +[2024.07.05-10.24.45:876][372]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D93E2CAA5F72D062C9ACEE52137B87D0D48592CA), compiling. +[2024.07.05-10.24.45:880][372]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.24.45:880][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.45:880][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.45:905][374]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.24.45:928][375]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.24.45:928][375]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.24.45:928][375]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.24.45:930][375]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.24.45:930][375]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.24.45:930][375]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.24.45:930][375]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.24.45:930][375]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.45:930][375]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.45:930][375]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.47:617][502]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 42150361351599E1041B2AFCFE161189A4676184), compiling. +[2024.07.05-10.24.47:619][502]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EF7EE57B0BF5D696196879906B062AD54935F972), compiling. +[2024.07.05-10.24.47:621][502]LogSlate: Window 'Color Picker' being destroyed +[2024.07.05-10.24.47:640][502]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.24.47:640][502]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.47:640][502]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.47:691][505]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.24.47:691][505]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.24.47:692][505]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.24.47:692][505]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.24.47:692][505]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.47:692][505]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.47:692][505]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.49:327][673]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 2006CC84DC82569F783C5772FC3B1C8781C66C19), compiling. +[2024.07.05-10.24.49:330][673]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.24.49:330][673]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.49:330][673]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.49:375][675]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.49:375][675]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.49:375][675]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.49:386][676]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.24.49:387][676]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.24.49:387][676]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.24.49:387][676]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.24.49:387][676]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.24.49:387][676]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.24.49:387][676]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.24.58:142][458]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 677239C54603CA1704DD89F99DC250EF2E5DFAAE), compiling. +[2024.07.05-10.24.58:144][458]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 101E7BF7F271EF2B7144248FACBB28C9170413E5), compiling. +[2024.07.05-10.24.58:151][458]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 00205521EA673660DAAC5B8A23BD1F0DF731968D), compiling. +[2024.07.05-10.25.00:033][587]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C2B09191FC2A5E6544E75A0799DE5304EB52BC4E), compiling. +[2024.07.05-10.25.00:035][587]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 35C4F5331C837F5B8C24E262B5EEB30A635CA5CB), compiling. +[2024.07.05-10.25.00:068][587]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.25.00:068][587]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.00:068][587]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.00:106][590]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.25.00:106][590]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.25.00:106][590]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.25.00:106][590]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.25.00:106][590]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.25.00:106][590]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.00:106][590]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.01:939][674]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8AB524B115FB74221C3B4E1C65A8D4299339671C), compiling. +[2024.07.05-10.25.01:944][674]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.25.01:944][674]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.01:944][674]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.01:960][676]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.01:962][676]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.25.02:251][684]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.25.02:251][684]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.02:273][685]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.25.02:273][685]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.02:273][685]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.06:087][966]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 0E27A13921C6C8C3FF8B4B1EAED38DCEB2F1E42D), compiling. +[2024.07.05-10.25.06:093][966]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.25.06:093][966]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.06:093][966]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.06:125][968]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.25.06:125][968]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 27 +[2024.07.05-10.25.06:125][968]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 23 +[2024.07.05-10.25.06:125][968]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 19 +[2024.07.05-10.25.06:125][968]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 +[2024.07.05-10.25.06:125][968]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.06:153][969]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-10.25.06:153][969]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.25.06:343][980]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-10.25.06:343][980]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.06:374][982]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 +[2024.07.05-10.25.06:374][982]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.06:684][995]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-10.25.06:684][995]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.07:071][ 12]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 +[2024.07.05-10.25.07:071][ 12]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.07:995][ 55]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-10.25.07:995][ 55]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.08:244][ 66]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.25.08:244][ 66]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-10.25.08:244][ 66]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.08:404][ 78]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.25.08:404][ 78]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.08:404][ 78]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.08:920][ 99]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-10.25.08:920][ 99]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.09:046][105]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.25.09:046][105]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.09:046][105]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.10:253][172]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.25.10:253][172]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.10:253][172]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.11:125][248]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.25.11:125][248]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.25.11:125][248]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.25.11:125][248]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.25.11:125][248]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.25.11:125][248]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.11:125][248]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.12:326][373]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionAdd_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C249328FDC781C45EB4F7B0AEE7F814D4BBBA699), compiling. +[2024.07.05-10.25.12:335][375]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.25.12:348][376]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.25.12:348][376]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.25.12:348][376]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.25.24:657][578]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8BBF68765B34CB0D2E8F12F891026B321E6CFD8F), compiling. +[2024.07.05-10.25.24:658][578]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionAdd_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 140A130BBBE34BB5251C5DC7E6B53933E9AA6366), compiling. +[2024.07.05-10.25.28:107][818]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1283F57603EDA3A92BB66234DC5E8A742CE6A30A), compiling. +[2024.07.05-10.25.28:108][818]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 03B95B92735FFACC3B6707D1042169D77D93E143), compiling. +[2024.07.05-10.25.28:126][818]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.25.28:126][818]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.28:126][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.28:177][821]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.25.28:177][821]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.25.28:177][821]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.25.28:177][821]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.25.28:177][821]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.25.28:177][821]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.28:177][821]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.29:684][931]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1E1DED9E71589B7E5A16CFF2DE37F069FEF5A1BF), compiling. +[2024.07.05-10.25.29:693][931]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A970B7DE5590DF24986C863EBF5524792C862FBB), compiling. +[2024.07.05-10.25.29:701][931]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.25.29:701][931]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.29:701][931]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.29:748][934]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.25.29:748][934]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.25.29:748][934]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.25.29:748][934]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.25.29:748][934]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.25.29:748][934]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.29:748][934]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.31:595][ 17]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3E9AA8FA12F4668634200B3612B9426261122039), compiling. +[2024.07.05-10.25.31:601][ 17]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.25.31:601][ 17]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.31:601][ 17]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.31:615][ 19]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.25.31:632][ 20]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.31:633][ 20]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.25.31:975][ 37]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.25.31:975][ 37]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.25.31:993][ 38]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.25.31:994][ 38]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.31:994][ 38]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.33:401][108]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.25.33:401][108]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.33:401][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.33:482][111]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionMultiply_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0780BDF8C28D6ADCA1E70C6DD57B4F4C1A1FE9CD), compiling. +[2024.07.05-10.25.33:509][113]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.25.33:510][113]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.25.33:510][113]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.25.33:510][113]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.25.35:726][224]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.25.35:727][224]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.35:727][224]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.36:495][273]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.25.36:495][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.36:495][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.25.36:811][299]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.25.36:812][299]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.25.36:812][299]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.25.36:812][299]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.25.36:812][299]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.25.36:812][299]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.25.36:812][299]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.01:367][624]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 968F46ACCDC7E8A9523B90A02E8D8A04820F433F), compiling. +[2024.07.05-10.26.01:369][624]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionMultiply_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 181CBA0B7E2D1D25E613CC19C75D7E50015BA79F), compiling. +[2024.07.05-10.26.01:372][624]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 01AF60D396B7F906C0424D0B0CBF572E7A1052EC), compiling. +[2024.07.05-10.26.01:374][624]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5D4AAC6E6376202A496DFC048F160399F40CD4D0), compiling. +[2024.07.05-10.26.03:879][803]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: BFB835822CC8D5CB40D3A8440148B119EC7278F4), compiling. +[2024.07.05-10.26.03:882][803]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionMultiply_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3ADAE41CC7377DC4B17DC10BA7385A4C686FEBF0), compiling. +[2024.07.05-10.26.03:888][803]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.26.03:888][803]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.03:888][803]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.03:902][805]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.26.03:909][805]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 25 +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 21 +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 17 +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.26.03:921][806]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.26.05:151][871]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 +[2024.07.05-10.26.05:151][871]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.26.05:177][872]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.26.05:177][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.05:177][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.05:262][876]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2024.07.05-10.26.05:262][876]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-10.26.05:262][876]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.26.05:285][877]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.26.05:285][877]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.26.06:575][940]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.05-10.26.06:575][940]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.26.06:580][940]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.26.06:580][940]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.06:580][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.06:707][947]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.26.06:707][947]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.26.07:054][964]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-10.26.07:054][964]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.26.07:054][964]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.26.07:054][964]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.26.07:083][965]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.26.07:083][965]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.07:083][965]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.08:866][ 49]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.26.08:866][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.08:866][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.09:641][104]MaterialEditorStats: Base pass shader: 78 instructions +[2024.07.05-10.26.09:641][104]MaterialEditorStats: Base pass shader with Surface Lightmap: 115 instructions +[2024.07.05-10.26.09:641][104]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2024.07.05-10.26.09:641][104]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.26.09:641][104]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.26.09:641][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.09:641][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.14:651][577]LogEditorTransaction: Undo Move Node +[2024.07.05-10.26.14:654][577]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6F504B61DB7FFD45527C52542B37FE0CF9537DD5), compiling. +[2024.07.05-10.26.14:666][577]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.26.14:666][577]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.14:666][577]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.14:744][579]MaterialEditorStats: Base pass shader: 78 instructions +[2024.07.05-10.26.14:744][579]MaterialEditorStats: Base pass shader with Surface Lightmap: 115 instructions +[2024.07.05-10.26.14:744][579]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2024.07.05-10.26.14:744][579]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.26.14:744][579]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.26.14:744][579]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.14:744][579]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.15:112][590]LogEditorTransaction: Undo Create Pin Link +[2024.07.05-10.26.15:113][590]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6EF0F04255A94E5DC5B4A73A6867A4C6F3CCAFD0), compiling. +[2024.07.05-10.26.15:115][590]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EC4686D5BBD80DA4BB3B37C1C46AAC112D3AAB9D), compiling. +[2024.07.05-10.26.15:118][590]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionMultiply_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6676529D06985B46789D497C1A0149EDF49288C7), compiling. +[2024.07.05-10.26.15:121][590]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.26.15:121][590]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.15:121][590]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.15:215][592]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.26.15:215][592]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.26.15:215][592]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.26.15:215][592]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.26.15:215][592]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.26.15:215][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.15:215][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.15:515][610]LogEditorTransaction: Undo Material Editor: New Expression +[2024.07.05-10.26.15:517][610]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 347AF8968E76D6D02EC4916C96D90A83E2A1E9CC), compiling. +[2024.07.05-10.26.15:521][610]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 268F780A0C0DD8D449EA1E2D5C41D04A0E371DD6), compiling. +[2024.07.05-10.26.15:522][610]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 667F9ACCDF20E6A7D86337BACB80DD319BAAAC73), compiling. +[2024.07.05-10.26.15:525][610]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.26.15:526][610]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.15:526][610]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.15:589][612]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.26.15:589][612]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.26.15:589][612]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.26.15:589][612]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.26.15:589][612]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.26.15:589][612]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.15:589][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.24:883][549]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D3D7EE1246C0BD76E4F735B1B67D9C02A2624138), compiling. +[2024.07.05-10.26.24:886][549]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.26.24:886][549]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.24:886][549]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.24:946][551]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.26.24:946][551]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.24:946][551]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.26.24:959][552]MaterialEditorStats: Base pass shader: 78 instructions +[2024.07.05-10.26.24:959][552]MaterialEditorStats: Base pass shader with Surface Lightmap: 115 instructions +[2024.07.05-10.26.24:959][552]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2024.07.05-10.26.24:959][552]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.26.24:959][552]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.26.24:959][552]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.26.24:959][552]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.28.43:142][358]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 25432CBAA254EDEA76DA792E8AC50565892AFEEB), compiling. +[2024.07.05-10.28.43:145][358]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.28.43:145][358]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.28.43:145][358]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.28.43:183][359]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.28.43:183][359]LogShaderCompilers: Display: Total job queries 3177, among them cache hits 2390 (75.23%) +[2024.07.05-10.28.43:183][359]LogShaderCompilers: Display: Tracking 701 distinct input hashes that result in 345 distinct outputs (49.22%) +[2024.07.05-10.28.43:183][359]LogShaderCompilers: Display: RAM used: 1.74 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.21% +[2024.07.05-10.28.43:183][359]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.28.43:188][360]MaterialEditorStats: Base pass shader: 78 instructions +[2024.07.05-10.28.43:188][360]MaterialEditorStats: Base pass shader with Surface Lightmap: 115 instructions +[2024.07.05-10.28.43:188][360]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 99 instructions +[2024.07.05-10.28.43:188][360]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.28.43:188][360]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.28.43:188][360]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.28.43:188][360]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.29.07:471][449]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/personal/Wandgemälde.png] +[2024.07.05-10.29.07:473][449]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/personal/Wandgemälde.png) +[2024.07.05-10.29.07:516][449]LogTexture: Display: Building textures: Wandgemälde (OODLE_AutoDXT, 2048X1024) +[2024.07.05-10.29.07:590][449]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-10.29.07:590][449]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-10.29.07:601][449]LogEditorFactories: -- imported successfully +[2024.07.05-10.29.19:605][ 51]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 2AC2AE861DC61F8C69679DE50CE00B4B879A1334), compiling. +[2024.07.05-10.29.19:606][ 51]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0C47C30F20FDD4BC2300313681BB4F35FF4E5EEC), compiling. +[2024.07.05-10.29.19:611][ 51]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.29.19:611][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.29.19:611][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.29.19:661][ 54]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.29.19:661][ 54]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.29.19:661][ 54]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.29.19:661][ 54]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.29.19:661][ 54]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.29.19:661][ 54]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.29.19:661][ 54]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.29.23:157][429]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.29.23:567][429]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 52160D080D3EDA113457C6E6B5F15F6FEA3820E6), compiling. +[2024.07.05-10.29.23:597][429]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CEE7E1E990FEDAD831B242260E57196C672FC96D), compiling. +[2024.07.05-10.29.23:607][429]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.07.05-10.29.23:736][429]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-10.29.23:857][429]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.29.23:862][429]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeC47FF075481B08014CA9CD824811145B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.29.23:876][429]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.29.23:876][429]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.29.29:514][824]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EA68082EA3A61927AB0F0E0E4F998348DB9C6C12), compiling. +[2024.07.05-10.29.29:516][824]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B1D161654FDFF08E9B11A97C1A0A3FF5C427693), compiling. +[2024.07.05-10.29.29:520][824]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.29.29:520][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.29.29:520][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.29.29:559][827]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.29.29:559][827]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.29.29:559][827]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.29.29:559][827]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.29.29:559][827]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.29.29:559][827]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.29.29:559][827]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.29.31:255][ 6]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.29.31:575][ 6]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7182A1184ABDE201EB937A0FC1D583D2EEE66A38), compiling. +[2024.07.05-10.29.31:610][ 6]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4ED8E6DC5155B2A1EC926220495BB6D8C094A35A), compiling. +[2024.07.05-10.29.31:620][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.05-10.29.31:750][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-10.29.31:857][ 6]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.29.31:861][ 6]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde93F3511044FD76FA84E1F5B318ED0959.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.29.31:878][ 6]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.29.31:878][ 6]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.29.51:985][671]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 52F7CEB004BC217E1B0EE7B032DDCAFB8C05C286), compiling. +[2024.07.05-10.29.51:988][671]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EE4F0126061018875900EB1B458C7355F6DCE790), compiling. +[2024.07.05-10.29.52:002][671]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.29.52:002][671]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.29.52:002][671]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.29.52:052][674]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.29.52:052][674]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.29.52:052][674]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.29.52:052][674]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.29.52:052][674]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.29.52:052][674]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.29.52:052][674]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.29.53:851][863]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.29.54:160][863]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: BDDF121BD131FB177EB8227AE2EE90BCA438D656), compiling. +[2024.07.05-10.29.54:185][863]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CE1D84458EB380634CE16EFF8F14397AE7A6546B), compiling. +[2024.07.05-10.29.54:195][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.05-10.29.54:200][863]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.29.54:513][863]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.29.54:513][863]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.29.54:524][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-10.29.54:604][863]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.29.54:613][863]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 19 +[2024.07.05-10.29.54:613][863]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 +[2024.07.05-10.29.54:613][863]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 13 +[2024.07.05-10.29.54:613][863]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-10.29.54:613][863]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 +[2024.07.05-10.29.54:613][863]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-10.29.54:613][863]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.29.54:613][863]LogShaderCompilers: Display: Started 19 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.29.54:639][863]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.29.54:646][863]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde986F332445B685A8FE72A28490E41BEA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.29.54:696][863]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.29.54:696][863]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.29.54:713][863]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.29.54:713][863]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.29.54:713][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.29.59:731][ 49]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.29.59:731][ 49]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.29.59:731][ 49]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.29.59:731][ 49]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.29.59:731][ 49]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.29.59:731][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.29.59:731][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.14:306][ 81]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B6FBB45152823FEB537A6166DABB3A5088A19892), compiling. +[2024.07.05-10.30.14:309][ 81]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 76F56B14F3988A9CAAB4F49D603016F65F30400A), compiling. +[2024.07.05-10.30.14:311][ 81]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C53B9A12F5D9F5FF091DE961A8FD4D7826F15391), compiling. +[2024.07.05-10.30.16:093][204]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 49542AA27747115A3C16DA6D227159D103FADFCD), compiling. +[2024.07.05-10.30.16:100][204]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.30.16:100][204]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.16:100][204]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.16:115][206]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.16:131][207]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.30.16:564][226]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.30.16:564][226]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.16:569][226]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.30.16:569][226]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.16:569][226]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.17:894][294]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.30.17:894][294]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.17:894][294]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.20:029][383]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FA82987F2958B609D36CD48632493B6EFB8A272D), compiling. +[2024.07.05-10.30.20:046][383]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.30.20:046][383]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.20:046][383]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.20:082][385]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 27 +[2024.07.05-10.30.20:082][385]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.30.20:082][385]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 23 +[2024.07.05-10.30.20:082][385]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 19 +[2024.07.05-10.30.20:082][385]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.20:262][393]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.30.20:262][393]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.30.20:262][393]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-10.30.20:262][393]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.07.05-10.30.20:262][393]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.20:714][419]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 10 +[2024.07.05-10.30.20:714][419]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.20:859][426]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.30.20:859][426]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.21:085][438]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.05-10.30.21:086][438]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.22:272][497]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 +[2024.07.05-10.30.22:272][497]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.22:295][498]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.30.22:295][498]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.22:295][498]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.22:451][507]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-10.30.22:451][507]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.22:702][518]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.05-10.30.22:702][518]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.22:854][524]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-10.30.22:854][524]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.23:394][549]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.30.23:394][549]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.23:672][562]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.30.23:672][562]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.23:672][562]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.24:644][614]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.30.24:644][614]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.24:644][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.25:161][646]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.30.25:161][646]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.30.25:161][646]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.30.25:161][646]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.30.25:161][646]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.30.25:161][646]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.25:161][646]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.26:752][812]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.30.27:072][812]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4FA906E64B0BA5A49264696AAF0FE3016507545C), compiling. +[2024.07.05-10.30.27:110][812]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D38B2FCC5058E14941E1D845297962BB0CF3A506), compiling. +[2024.07.05-10.30.27:120][812]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-10.30.27:125][812]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.30.27:337][812]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.30.27:337][812]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.30.27:349][812]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-10.30.27:425][812]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.30.27:428][812]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 19 +[2024.07.05-10.30.27:428][812]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 +[2024.07.05-10.30.27:428][812]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 13 +[2024.07.05-10.30.27:428][812]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-10.30.27:428][812]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 +[2024.07.05-10.30.27:428][812]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-10.30.27:428][812]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.30.27:428][812]LogShaderCompilers: Display: Started 19 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.30.27:472][812]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.30.27:479][812]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde2D87FDFE4041A3369A1A09A7938C101B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.30.27:497][812]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.30.27:497][812]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.30.27:512][812]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.30.27:512][812]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.27:512][812]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.30.31:807][993]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.30.31:807][993]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.30.31:807][993]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.30.31:807][993]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.30.31:807][993]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.30.31:807][993]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.30.31:807][993]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.31.09:558][196]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-10.31.09:562][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.05-10.31.09:606][196]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto10D6860794419F34A81A480AE46483D93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.07.05-10.31.09:607][196]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.056 +[2024.07.05-10.31.09:607][196]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.056 +[2024.07.05-10.31.09:608][196]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Wandgemälde] ([1] browsable assets)... +[2024.07.05-10.31.09:611][196]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Wandgemälde.Wandgemälde] +[2024.07.05-10.31.09:611][196]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Wandgemälde] +[2024.07.05-10.31.09:611][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Wandgemälde_Auto1.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-10.31.09:616][196]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde_Auto130ECCAC644C1C5A19202CA90EC01F2A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Wandgemälde_Auto1.uasset' +[2024.07.05-10.31.09:618][196]LogFileHelpers: Auto-saving content packages took 0.010 +[2024.07.05-10.31.31:892][774]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Wandgemälde2.png) +[2024.07.05-10.31.31:932][774]LogTexture: Display: Building textures: Wandgemälde2 (OODLE_AutoDXT, 2048X1024) +[2024.07.05-10.31.32:005][774]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-10.31.32:005][774]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-10.31.37:885][ 78]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 38F72893FE7B8C07CF7A5B297C94869822193B24), compiling. +[2024.07.05-10.31.37:888][ 78]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.31.37:888][ 78]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.31.37:888][ 78]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 27 +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 23 +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 19 +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 15 +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 7 +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-10.31.37:920][ 79]LogShaderCompilers: Display: Started 27 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.40:301][186]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 56F39CE6469641FF4133A55EAAED0F0769994B68), compiling. +[2024.07.05-10.31.40:313][186]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 20D326DEA47A5C120841B19C6B73A25239D4C43B), compiling. +[2024.07.05-10.31.40:362][188]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-10.31.40:362][188]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.40:362][188]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.31.41:385][232]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.31.41:386][232]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.31.41:905][258]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.31.41:905][258]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.31.42:135][269]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 24 +[2024.07.05-10.31.42:135][269]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.42:150][270]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 20 +[2024.07.05-10.31.42:150][270]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.42:203][274]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 17 +[2024.07.05-10.31.42:203][274]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.42:659][304]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 14 +[2024.07.05-10.31.42:659][304]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 12 +[2024.07.05-10.31.42:659][304]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.42:927][321]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 +[2024.07.05-10.31.42:927][321]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.43:192][340]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 +[2024.07.05-10.31.43:192][340]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.43:199][340]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.31.43:199][340]LogShaderCompilers: Display: Total job queries 3733, among them cache hits 2798 (74.95%) +[2024.07.05-10.31.43:199][340]LogShaderCompilers: Display: Tracking 821 distinct input hashes that result in 418 distinct outputs (50.91%) +[2024.07.05-10.31.43:199][340]LogShaderCompilers: Display: RAM used: 2.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.26% +[2024.07.05-10.31.43:199][340]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.31.43:377][353]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.05-10.31.43:378][353]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.31.44:267][409]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3A24F031E0E09FCEBE02C87457584261470987A7), compiling. +[2024.07.05-10.31.44:352][412]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.31.44:352][412]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.31.44:352][412]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.31.44:389][413]MaterialEditorStats: Base pass shader: 76 instructions +[2024.07.05-10.31.44:389][413]MaterialEditorStats: Base pass shader with Surface Lightmap: 119 instructions +[2024.07.05-10.31.44:389][413]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 103 instructions +[2024.07.05-10.31.44:389][413]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.31.44:389][413]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.31.44:389][413]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.31.44:389][413]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.31.47:644][582]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D7671FBE32A6A8BA8FC8B680CEA66AAAF213749B), compiling. +[2024.07.05-10.31.47:646][582]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 61A0BA9CCB8CB0FDB38F2A2F8C7AE5EF96CB811A), compiling. +[2024.07.05-10.31.47:652][582]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.31.47:652][582]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.31.47:652][582]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.31.47:697][585]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.31.47:697][585]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.31.47:697][585]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.31.47:697][585]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.31.47:697][585]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.31.47:697][585]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.31.47:697][585]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.31.51:463][865]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Wandgemälde.Wandgemälde +[2024.07.05-10.31.51:472][865]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders. +[2024.07.05-10.31.59:132][524]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 2071FDCF5B3B26F839E9162FE421A84B7DA44DCB), compiling. +[2024.07.05-10.31.59:134][524]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7AEB8D7FE6A649ACB8338BEDE374D330777D66B8), compiling. +[2024.07.05-10.31.59:136][524]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 9D51D940736FF186586ED6BFEB7219818B1D7B8E), compiling. +[2024.07.05-10.31.59:140][524]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.31.59:140][524]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.31.59:141][524]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.31.59:189][525]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.31.59:190][525]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.31.59:190][525]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.31.59:190][525]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.31.59:190][525]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.31.59:190][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.31.59:190][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.32.01:033][690]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.32.01:358][690]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 54BD39CD3499E2B74EEE12F4EF5A5C8CE682C694), compiling. +[2024.07.05-10.32.01:397][690]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FF361D4D5AF2CFA8850A413B65C6FA06DAC59148), compiling. +[2024.07.05-10.32.01:459][690]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.05-10.32.01:585][690]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.05-10.32.01:691][690]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.32.01:696][690]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde8415117E474031354390A18757996D9D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.32.01:713][690]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.32.01:713][690]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.32.08:962][186]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 51D8E33EA70D58A7CDD970F8EE77699326C99897), compiling. +[2024.07.05-10.32.08:964][186]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DB609AFA5F6E64EF89E118E27758C8EFEAC42809), compiling. +[2024.07.05-10.32.08:970][186]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.32.08:970][186]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.32.08:970][186]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.32.09:013][189]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.32.09:013][189]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.32.09:013][189]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.32.09:028][190]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.32.09:028][190]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.32.09:028][190]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.32.09:028][190]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.32.09:028][190]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.32.09:028][190]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.32.09:028][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.32.10:507][347]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.32.10:821][347]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F39C43512331CCD2EA0891EC15C5D7D44FA1ADEF), compiling. +[2024.07.05-10.32.10:856][347]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B46112C21D551C9E81DFAC777F099F0AA4D33F58), compiling. +[2024.07.05-10.32.10:866][347]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.05-10.32.10:995][347]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.05-10.32.11:101][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.32.11:106][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeB2244699488C741CBD3C5E8D645A5953.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.32.11:120][347]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.32.11:120][347]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.32.46:426][582]Cmd: TRANSACTION UNDO +[2024.07.05-10.32.46:427][582]LogEditorTransaction: Undo Move Actors +[2024.07.05-10.32.46:431][582]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 07C65CCBF3D10FB907001C4678595533EB0C78BA), compiling. +[2024.07.05-10.32.46:443][582]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.32.46:443][582]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.32.46:443][582]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.32.46:599][585]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.32.46:599][585]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.32.46:599][585]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.32.46:599][585]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.32.46:599][585]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.32.46:599][585]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.32.46:599][585]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.32.47:687][636]Cmd: TRANSACTION UNDO +[2024.07.05-10.32.47:687][636]LogEditorTransaction: Undo Move Actors +[2024.07.05-10.32.47:708][636]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: A8A3E6173DAD945DBA6AA1F5099CC41B75B5079F), compiling. +[2024.07.05-10.32.47:711][636]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.32.47:711][636]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.32.47:711][636]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.32.47:779][640]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.32.47:780][640]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.32.47:780][640]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.32.47:803][641]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.32.47:803][641]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.32.47:803][641]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.32.47:803][641]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.32.47:803][641]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.32.47:803][641]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.32.47:803][641]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.33.09:496][344]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\WandgemäldeAlpha.png) +[2024.07.05-10.33.09:539][344]LogTexture: Display: Building textures: WandgemäldeAlpha (OODLE_AutoDXT, 2048X1024) +[2024.07.05-10.33.09:625][344]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-10.33.09:625][344]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-10.33.18:355][725]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B0BF53F239C96F6BDA83A26C2482213C6D2F1121), compiling. +[2024.07.05-10.33.18:357][725]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F4F9A52026AD7BD50DA7341B18BB0DED6F601CF9), compiling. +[2024.07.05-10.33.18:358][725]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5C8E1CF4579F394CF882596DA3DCE38445610923), compiling. +[2024.07.05-10.33.18:358][725]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E73CA192A62DBBB5300B06689D388A784CECD314), compiling. +[2024.07.05-10.33.18:359][725]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 111D52AF3BCAB218D1E85EDE697F95D59C480D77), compiling. +[2024.07.05-10.33.18:365][725]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.33.18:365][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.33.18:365][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.33.18:391][726]LogShaderCompilers: Display: Submitted 2 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Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.33.28:275][448]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 0AF6A02B60DCC9C09B44E8EF041BCBF4726B023B), compiling. +[2024.07.05-10.33.28:276][448]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CA61714CB4B3AB065424989822E42E4D1EDDD380), compiling. +[2024.07.05-10.33.28:283][448]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.33.28:283][448]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.33.28:283][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.33.28:298][450]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.28:319][451]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority 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samplers: 0/16 +[2024.07.05-10.33.31:466][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.33.31:466][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.33.31:501][573]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.33.31:501][573]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 27 +[2024.07.05-10.33.31:501][573]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 23 +[2024.07.05-10.33.31:501][573]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.31:989][598]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.33.31:989][598]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.33.32:541][621]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 18 +[2024.07.05-10.33.32:541][621]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.32:985][641]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 +[2024.07.05-10.33.32:985][641]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 +[2024.07.05-10.33.32:985][641]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.33:003][642]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-10.33.33:003][642]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.33:124][646]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 +[2024.07.05-10.33.33:124][646]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.33:522][660]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 +[2024.07.05-10.33.33:522][660]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.33:597][661]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4BD230703C71D935600DE5A2AB285C323A11BC2D), compiling. +[2024.07.05-10.33.33:603][661]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 4B4001BB36BC1FDEAA9CBADFE59C3F9DF14CFD21), compiling. +[2024.07.05-10.33.33:613][661]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.33.33:613][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.33.33:613][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.33.33:648][663]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.33.34:728][712]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.33.34:728][712]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.33.34:912][722]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 25 +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 18 +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 15 +[2024.07.05-10.33.35:540][722]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.35:569][722]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7A061C1020FFACB49A7982950CCA6AA234F45C2A), compiling. +[2024.07.05-10.33.35:633][722]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6F31BD3B5172A8677F803F17E83A8DB4AF1181A8), compiling. +[2024.07.05-10.33.35:654][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.07.05-10.33.35:669][722]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority 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priority +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:521][722]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.33.38:522][722]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:522][722]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-10.33.38:522][722]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:522][722]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-10.33.38:522][722]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:550][722]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.05-10.33.38:681][722]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.33.38:681][722]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:681][722]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 +[2024.07.05-10.33.38:681][722]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 17 +[2024.07.05-10.33.38:681][722]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 +[2024.07.05-10.33.38:681][722]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 15 +[2024.07.05-10.33.38:681][722]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 14 +[2024.07.05-10.33.38:681][722]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.38:753][722]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.33.38:762][722]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde5A3F3FC64E17FCF3CCC87A8FB15E2839.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.33.38:787][722]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.33.38:788][722]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.33.38:812][722]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.33.38:812][722]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.33.38:812][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.33.39:050][733]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 13 +[2024.07.05-10.33.39:050][733]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 11 +[2024.07.05-10.33.39:050][733]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.39:175][738]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.33.39:175][738]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.39:175][738]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2024.07.05-10.33.39:175][738]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.39:966][768]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.05-10.33.39:966][768]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.40:087][774]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.33.40:087][774]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.40:087][774]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-10.33.40:087][774]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.40:173][778]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.05-10.33.40:173][778]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.40:748][792]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.33.40:748][792]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.40:973][796]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-10.33.40:973][796]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.33.42:859][852]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.33.42:859][852]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.33.42:859][852]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.33.42:859][852]MaterialEditorStats: Base pass vertex shader: 197 instructions 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+[2024.07.05-10.33.46:859][ 82]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.33.46:859][ 82]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.33.46:859][ 82]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.33.46:859][ 82]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.33.46:859][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.33.46:859][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.33.47:995][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.33.48:701][173]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.33.48:710][173]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.05-10.33.48:773][173]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0FFEBB8A41273F61671202A8FAEF1E77.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-10.33.48:789][173]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-10.33.48:931][173]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2C5987324610A38F201C56A337B0E432.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-10.33.48:959][173]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.33.48:959][173]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-10.33.48:959][173]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-10.34.10:759][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.34.11:488][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.34.12:295][895]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.05-10.34.12:835][922]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-10.34.17:938][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.34.17:948][213]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-10.34.18:010][213]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF793750C40E70C4DE5601B9094089C1C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-10.34.18:026][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-10.34.18:164][213]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9F7D73A34B5ADB4D51672ABAF925F137.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-10.34.18:182][213]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.34.18:182][213]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-10.34.18:182][213]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-10.34.28:116][961]MapCheck: New page: Map Check +[2024.07.05-10.34.28:133][961]LightingResults: New page: Lighting Build - 05.07.2024, 14:34:28 +[2024.07.05-10.34.28:194][961]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.05-10.34.28:241][961]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.05-10.34.28:261][961]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.05-10.34.28:799][961]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.05-10.34.28:800][961]LogSwarmInterface: [TryOpenConnection] Local Process ID is 32676 +[2024.07.05-10.34.31:346][961]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.05-10.34.31:347][961]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.05-10.34.31:347][961]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.05-10.34.31:347][961]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.05-10.34.31:347][961]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.05-10.34.31:347][961]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.05-10.34.31:544][961]LogEditorBuildUtils: Build time 0:03 +[2024.07.05-10.34.31:557][961]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 10E813E8AAB70F22295F71A034431FB6D3D603F9), compiling. +[2024.07.05-10.34.31:560][961]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:561][961]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 81DBB42EA7DE6D2D2B042F2B687430668C4E8E0C), compiling. +[2024.07.05-10.34.31:563][961]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:564][961]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: B7E01ACA35B1881D4A21993E6F0C34AFD890DF84), compiling. +[2024.07.05-10.34.31:566][961]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:568][961]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A0213E6490035E5D37F5283833A4FC4E71D36BEE), compiling. +[2024.07.05-10.34.31:570][961]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:610][961]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 +[2024.07.05-10.34.31:610][961]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-10.34.31:610][961]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.05-10.34.31:610][961]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-10.34.31:611][961]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:620][962]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 300184AF9FB342143B232B26C1CE6A728D4EA733), compiling. +[2024.07.05-10.34.31:624][962]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:625][962]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-10.34.31:625][962]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-10.34.31:625][962]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:625][962]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: AAD1015B071DDC471CF957211C2635BB1926E8E9), compiling. +[2024.07.05-10.34.31:629][962]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:678][962]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.34.31:678][962]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-10.34.31:678][962]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:690][963]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Podest in PCD3D_SM5, Default, SM5 (DDC key hash: C891DB8C9AA28B6166E0F7201CD61A2CADAFD40E), compiling. +[2024.07.05-10.34.31:694][963]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:695][963]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 5025E25A1BDEC8412898C8851A6FEA84F4B0337D), compiling. +[2024.07.05-10.34.31:699][963]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:750][964]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wings in PCD3D_SM5, Default, SM5 (DDC key hash: DE45F2CB0CC6BD03A8AB7F65B3919C727E777FAE), compiling. +[2024.07.05-10.34.31:755][964]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:758][964]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wings in PCD3D_SM5, Default, SM5 (DDC key hash: 2F3F0F07184BDF25155D743F2CC7F86A9DE01EBC), compiling. +[2024.07.05-10.34.31:764][964]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:822][965]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 1E31A2DB5DDA90EACD973BDC9C3D59EB40C006FC), compiling. +[2024.07.05-10.34.31:826][965]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:829][965]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 456A9134DD595BF60724CF350F5B5DC24DFFD7AE), compiling. +[2024.07.05-10.34.31:834][965]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:891][966]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer coals in PCD3D_SM5, Default, SM5 (DDC key hash: 6BA9FA7EBFDD6B2C9F2E14255482B3A969058DA8), compiling. +[2024.07.05-10.34.31:894][966]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:896][966]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer coals in PCD3D_SM5, Default, SM5 (DDC key hash: B6C2BFECC4F512C5D528E6AE6FF9F45EBBE321DA), compiling. +[2024.07.05-10.34.31:901][966]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:966][967]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer flame in PCD3D_SM5, Default, SM5 (DDC key hash: 2932C0899E8FCF8BD40CD002606C9BB66161A983), compiling. +[2024.07.05-10.34.31:970][967]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.31:972][967]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer flame in PCD3D_SM5, Default, SM5 (DDC key hash: 75F5ACF140100D1642D745478C614AC2CA88FE3D), compiling. +[2024.07.05-10.34.31:980][967]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.32:019][968]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer metal in PCD3D_SM5, Default, SM5 (DDC key hash: 1FC5B217E2067E9063AF70989E3775F5112A1BAD), compiling. +[2024.07.05-10.34.32:024][968]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.32:027][968]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer metal in PCD3D_SM5, Default, SM5 (DDC key hash: E5F95A682BB85027E58C4639729AE9BE7F6BBFB4), compiling. +[2024.07.05-10.34.32:032][968]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.32:075][969]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wood in PCD3D_SM5, Default, SM5 (DDC key hash: E25FFDB6C7BC4C97DAE2507E25E74A7243578783), compiling. +[2024.07.05-10.34.32:080][969]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.32:084][969]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wood in PCD3D_SM5, Default, SM5 (DDC key hash: DF24D828EDE40BE9F1F112561D804D1B2BF6FA8C), compiling. +[2024.07.05-10.34.32:089][969]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.32:135][970]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 77FB1E602436A628257A6C2A4A86DF1C16ADEC7E), compiling. +[2024.07.05-10.34.32:140][970]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.32:143][970]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 03E10DDCE39C2D425E84E99E9FC35F3BCCF0F24A), compiling. +[2024.07.05-10.34.32:149][970]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.32:193][971]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer rope in PCD3D_SM5, Default, SM5 (DDC key hash: E8E6F2A8EC7FDD746D66FBA7480561CED1CC6D98), compiling. +[2024.07.05-10.34.32:198][971]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.32:201][971]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer rope in PCD3D_SM5, Default, SM5 (DDC key hash: BA3AD9250B0E0BA0BE593F94396FF2C2EE70A401), compiling. +[2024.07.05-10.34.32:206][971]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 36 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 31 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 26 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 22 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 18 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 15 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 12 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-10.34.36:605][973]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.34.37:839][991]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.07.05-10.35.14:904][101]Job is a success! +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.048s +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: Bricks at depth +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: 1: 6.0% covering 39.1% of volume +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: 2: 93.8% covering 9.5% of volume +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: Bricks in each level +[2024.07.05-10.35.15:427][102]LogVolumetricLightmapImport: Map 417 bricks 100.0% (Persistent Level) +[2024.07.05-10.35.16:028][102]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-10.35.16:028][102]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) +[2024.07.05-10.35.16:028][102]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-10.35.16:029][102]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-10.35.16:029][102]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.05-10.35.16:029][102]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-10.35.16:029][102]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-10.35.16:029][102]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.05-10.35.16:029][102]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-10.35.16:029][102]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-10.35.16:029][102]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-10.35.16:029][102]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-10.35.16:228][102]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X1024) +[2024.07.05-10.35.16:299][102]Lightmass on NB-PBM2H22CST: 37.8 sec total, 497 ms importing, 39 ms setup, 3.50 sec photons, 33.6 sec processing, 0 ms extra exporting [378/378 mappings]. Threads: 6:09 min total, 4:19 min processing. +[2024.07.05-10.35.16:300][102]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 378 meshes in 6 LightmapResourceClusters (63.0 Meshes per cluster). +[2024.07.05-10.35.16:309][102]LogMaterial: Display: Material /Game/Materials/Tür.Tür needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-10.35.16:314][102]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: FD657850597FF12D2448A5C1D0C607ADA4D1C079), compiling. +[2024.07.05-10.35.16:340][102]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-10.35.16:341][102]LogMaterial: Display: Material /Game/Materials/Fackeln/rope.rope needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-10.35.16:342][102]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: 54D4F0BAE3DD7119A17DE653976279DAB885A4F5), compiling. +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2024.07.05-10.35.16:363][102]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-10.35.16:385][102]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-10.35.16:420][102]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-10.35.16:420][102]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.35.16:438][102]LogStaticLightingSystem: Illumination: 47.9 sec (402 ms encoding lightmaps, 221 ms encoding shadowmaps) +[2024.07.05-10.35.16:438][102]LogStaticLightingSystem: Lightmap texture memory: 6.0 MB (6.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.05-10.35.16:438][102]LogStaticLightingSystem: Shadowmap texture memory: 1.3 MB (1.3 MB streaming, 0.0 MB non-streaming), 1 textures +[2024.07.05-10.35.17:406][102]DumpUnbuiltLightIteractions +[2024.07.05-10.35.17:406][102]Lights with unbuilt interactions: 0 +[2024.07.05-10.35.17:406][102] +[2024.07.05-10.35.17:406][102]Primitives with unbuilt interactions: 0 +[2024.07.05-10.35.18:692][102]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.35.18:692][102]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 23 +[2024.07.05-10.35.18:692][102]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.18:692][102]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.35.19:723][102]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 20 +[2024.07.05-10.35.19:723][102]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.20:761][102]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.35.20:761][102]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.20:961][102]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14 +[2024.07.05-10.35.20:962][102]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.20:962][102]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.05-10.35.20:962][102]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.21:372][102]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 10 +[2024.07.05-10.35.21:372][102]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.21:793][102]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-10.35.21:793][102]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.21:793][102]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.05-10.35.21:793][102]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.22:193][102]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-10.35.22:193][102]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-10.35.22:193][102]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.22:597][102]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.35.22:597][102]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.23:217][102]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-10.35.23:217][102]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.23:218][102]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.35.23:218][102]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.24:180][102]LogShaderCompilers: Display: === FShaderJobCache stats === 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Usage: 0.30% +[2024.07.05-10.35.24:180][102]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.35.24:325][102]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.05-10.35.24:454][103]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.05-10.35.24:454][103]MapCheck: New page: Map - 05.07.2024, 14:35:24 +[2024.07.05-10.35.24:457][103]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.05-10.35.24:464][103]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.05-10.35.24:464][103]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.05-10.35.24:464][103]MapCheck: Map check complete: 0 Error(s), 3 Warning(s), took 10,213ms to complete. +[2024.07.05-10.35.38:243][955]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 848227C1E44D3BAC4F320D38E1D29E79322EA046), compiling. +[2024.07.05-10.35.38:246][955]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.35.38:246][955]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.35.38:246][955]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.35.38:261][957]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-10.35.38:282][958]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.35.38:282][958]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.35.38:282][958]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-10.35.38:282][958]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-10.35.38:282][958]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 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interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.35.40:043][ 32]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.35.40:043][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.35.40:043][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.35.41:788][119]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.35.41:788][119]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.35.41:790][119]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.35.42:728][171]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.35.42:728][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.35.42:728][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.35.42:871][181]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8C88D47946DC543E6EE52477138D8986AFE54021), compiling. +[2024.07.05-10.35.48:663][816]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 529D8C6272E935714F4F97F7C15B9B1387EF6AEE), compiling. +[2024.07.05-10.35.48:666][816]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F301BBE399D251153F94C4B7BB4C1859F5EBCFA9), compiling. +[2024.07.05-10.35.48:669][816]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5192D8BFFEE8155B7166245031F8695B03FBA0F7), compiling. +[2024.07.05-10.35.48:678][816]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.35.48:678][816]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.35.48:678][816]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.35.48:700][818]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.05-10.35.48:725][819]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.35.48:725][819]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.35.48:725][819]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.35.48:727][819]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.35.48:727][819]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.35.48:727][819]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.35.49:019][835]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.35.49:020][835]MaterialEditorStats: Base pass shader with Surface Lightmap: 116 instructions +[2024.07.05-10.35.49:020][835]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 100 instructions +[2024.07.05-10.35.49:020][835]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.35.49:020][835]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.35.49:020][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.35.49:020][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.35.56:742][121]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.35.56:997][121]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 48136264BAB384CDE1EB2A465B63F403B19B7566), compiling. +[2024.07.05-10.35.57:029][121]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4793517EF6AD235F122820A508059E2CC638C0A0), compiling. +[2024.07.05-10.35.57:085][121]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.05-10.35.57:088][121]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.35.57:300][121]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.35.57:300][121]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.35.57:319][121]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.35.57:397][121]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.35.57:442][121]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.35.57:448][121]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde254E325A4D28F02F949FB6BFA9463F96.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.35.57:464][121]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.35.57:464][121]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.35.57:475][121]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.35.57:475][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.35.57:475][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.01:528][343]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 87C13046F797195DAAEF30027E794D8E299A1FD6), compiling. +[2024.07.05-10.36.10:845][310]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 01376065D6085D443C1C93075E45FC90E7F77C40), compiling. +[2024.07.05-10.36.10:847][310]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5460163266945600C9CB99F7CB5D9F7D71AEB3A3), compiling. +[2024.07.05-10.36.10:859][310]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.36.10:859][310]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.36.10:859][310]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.10:880][312]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.05-10.36.10:940][312]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.36.10:940][312]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.36.10:940][312]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.36.10:949][313]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.36.10:949][313]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.36.10:949][313]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.11:119][321]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-10.36.11:119][321]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-10.36.11:119][321]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-10.36.11:119][321]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.36.11:119][321]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.36.11:119][321]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.36.11:119][321]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.13:475][573]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7139E5F2CB13E33C9E66099EFDF7ABF1B2DDEDDB), compiling. 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compile 7 +[2024.07.05-10.36.13:496][575]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-10.36.13:496][575]LogShaderCompilers: Display: Started 27 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.15:175][654]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.36.15:887][654]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 0F39EE76FD88D18728AF9A4525461E0CFDA034BB), compiling. +[2024.07.05-10.36.15:952][654]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3427FA8D430A17527B82EE33DA40096D59E55A9B), compiling. +[2024.07.05-10.36.15:976][654]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.07.05-10.36.15:988][654]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.36.17:110][654]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-10.36.17:110][654]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.36.17:129][654]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.05-10.36.17:294][654]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-10.36.17:294][654]LogShaderCompilers: Display: Submitted 19 shader compile jobs with 'Normal' priority +[2024.07.05-10.36.17:294][654]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2024.07.05-10.36.17:294][654]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-10.36.17:294][654]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 +[2024.07.05-10.36.17:294][654]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 15 +[2024.07.05-10.36.17:294][654]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority 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Worker (1/9): shaders left to compile 14 +[2024.07.05-10.36.17:668][668]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.17:700][669]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.36.17:700][669]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.36.17:700][669]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.17:798][673]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2024.07.05-10.36.17:798][673]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.17:845][675]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.05-10.36.17:845][675]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.18:581][702]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-10.36.18:581][702]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.18:831][712]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-10.36.18:832][712]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.18:908][715]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-10.36.18:909][715]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.18:909][715]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-10.36.18:909][715]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.18:988][718]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.05-10.36.18:988][718]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.19:744][744]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.36.19:744][744]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.20:569][774]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.36.20:569][774]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.22:254][818]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-10.36.22:254][818]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-10.36.22:254][818]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-10.36.22:254][818]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.36.22:254][818]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.36.22:254][818]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.36.22:254][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.33:435][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.36.33:978][ 63]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.36.33:989][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.05-10.36.34:063][ 63]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7020DE474DA13B801D4AE4880F501F71.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-10.36.34:080][ 63]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-10.36.34:248][ 63]LogSavePackage: Moving 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(2/9): shaders left to compile 24 +[2024.07.05-10.36.58:603][974]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 20 +[2024.07.05-10.36.58:603][974]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 +[2024.07.05-10.36.58:603][974]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 +[2024.07.05-10.36.58:603][974]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-10.36.58:603][974]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-10.36.58:603][974]LogShaderCompilers: Display: Started 28 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.36.59:582][ 26]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.37.00:192][ 26]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5A1A200730D2C98BE14B0A76831E12D8FEFB5B10), compiling. +[2024.07.05-10.37.00:245][ 26]LogMaterial: Display: 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26]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.37.02:373][ 26]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.37.02:373][ 26]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.37.02:373][ 26]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.37.02:407][ 27]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 15 +[2024.07.05-10.37.02:407][ 27]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.02:414][ 27]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.37.02:414][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.37.02:414][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.37.02:484][ 30]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 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+[2024.07.05-10.37.03:489][ 77]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-10.37.03:489][ 77]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.04:267][ 96]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.37.04:267][ 96]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.04:781][108]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-10.37.04:782][108]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.05:061][116]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-10.37.05:061][116]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.06:669][174]MaterialEditorStats: Base pass shader: 81 instructions 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compile 17 +[2024.07.05-10.37.15:810][877]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.37.15:810][877]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.37.15:810][877]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.15:810][877]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.37.16:299][906]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.37.16:911][906]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.37.16:911][906]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.37.16:911][906]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.16:911][906]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.37.16:911][906]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.16:938][906]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 303586FFE7850D55A2161E63DCBEE3FD3F7F32B3), compiling. +[2024.07.05-10.37.17:003][906]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 865AEE509224D60CAC656B830589B86AD253B176), compiling. +[2024.07.05-10.37.17:019][906]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.05-10.37.17:028][906]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.37.19:170][906]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.37.19:171][906]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.37.19:171][906]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.05-10.37.19:171][906]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.37.19:171][906]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.19:171][906]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.37.19:171][906]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.19:183][906]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 19 +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 17 +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 14 +[2024.07.05-10.37.19:286][906]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.19:338][906]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.37.19:346][906]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.37.19:346][906]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority 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Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.19:754][921]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2024.07.05-10.37.19:754][921]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.20:477][950]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.05-10.37.20:478][950]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.20:526][952]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-10.37.20:527][952]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.37.20:627][957]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-10.37.20:627][957]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority 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40]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.37.23:433][ 40]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.37.23:433][ 40]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.37.23:434][ 40]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.37.52:282][868]Cmd: TRANSACTION UNDO +[2024.07.05-10.37.52:282][868]LogEditorTransaction: Undo Set Vector Property +[2024.07.05-10.37.52:318][868]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4D6F3A5CACE1B90BA50ABB3DF8A605DD87158458), compiling. +[2024.07.05-10.37.52:327][868]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.37.52:327][868]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.37.52:328][868]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) 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Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.38.30:565][302]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.38.30:565][302]LogShaderCompilers: Display: Total job queries 5062, among them cache hits 3585 (70.82%) +[2024.07.05-10.38.30:565][302]LogShaderCompilers: Display: Tracking 1236 distinct input hashes that result in 535 distinct outputs (43.28%) +[2024.07.05-10.38.30:565][302]LogShaderCompilers: Display: RAM used: 2.70 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. 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Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.38.32:567][453]MaterialEditorStats: Base pass shader: 81 instructions +[2024.07.05-10.38.32:567][453]MaterialEditorStats: Base pass shader with Surface Lightmap: 124 instructions +[2024.07.05-10.38.32:567][453]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 108 instructions +[2024.07.05-10.38.32:567][453]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.38.32:567][453]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.38.32:567][453]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.38.32:567][453]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.38.54:972][558]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) +[2024.07.05-10.39.07:737][515]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C4156924F4033C1EE5FE69F82C115A13302E393E), compiling. +[2024.07.05-10.39.07:741][515]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: DBE17F007CDBCEEAD82EF9BEA7E0B4A9B371E26D), compiling. +[2024.07.05-10.39.07:762][517]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.07:767][517]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.39.07:783][517]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.39.07:783][517]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.39.07:783][517]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.08:521][569]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.39.09:155][569]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.39.09:155][569]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.39.09:155][569]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.09:155][569]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.39.09:155][569]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.09:195][569]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 423ED6C22053E2D3BFF43169FCEE4B1DD94DD26F), compiling. +[2024.07.05-10.39.09:256][569]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FAB4AD69771EA1D3A0AE2677D66E7CE7F7C8D58D), compiling. +[2024.07.05-10.39.09:277][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.05-10.39.09:290][569]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.39.11:735][569]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.39.11:735][569]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.39.11:735][569]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.05-10.39.11:735][569]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.39.11:735][569]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.11:735][569]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.39.11:735][569]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.11:748][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-10.39.11:852][569]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.39.11:862][569]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-10.39.11:862][569]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.39.11:862][569]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-10.39.11:862][569]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-10.39.11:862][569]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.39.11:862][569]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.39.11:862][569]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.39.11:862][569]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.11:920][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.39.11:929][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde4B4FCEBA4E175E280E9007ACD0408FCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.39.11:965][569]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.39.11:965][569]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.39.11:967][569]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.39.11:967][569]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.39.11:967][569]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.11:989][570]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.39.11:989][570]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) 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compiling. +[2024.07.05-10.39.20:848][122]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D3A438A767F30907D92D028A191E6712A56D4842), compiling. +[2024.07.05-10.39.20:853][122]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.39.20:853][122]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.39.20:853][122]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.20:867][124]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.20:872][124]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.39.21:314][143]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.05-10.39.21:314][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.21:314][143]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-10.39.21:314][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.21:357][145]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.39.21:357][145]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.39.21:357][145]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.21:662][159]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.39.21:662][159]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.22:192][183]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.39.22:192][183]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.22:543][201]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.39.22:543][201]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.22:571][202]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.39.22:571][202]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.39.22:571][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.23:335][237]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.39.23:966][237]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FA772720FBFB1B7FCD91AC375D065EFD40022A14), compiling. +[2024.07.05-10.39.24:029][237]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 612403A669DD23F8FB167AE011FA0D844D066633), compiling. +[2024.07.05-10.39.24:054][237]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms 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+[2024.07.05-10.39.25:126][237]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.39.25:126][237]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.39.25:126][237]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.39.25:126][237]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.25:154][237]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.39.25:161][237]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeF3072E474784F8E94AEF38AFE3DBC9DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.39.25:179][237]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.39.25:179][237]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.39.25:181][237]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.39.25:181][237]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.39.25:181][237]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.25:201][238]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.39.25:201][238]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.39.25:201][238]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.30:068][416]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.39.30:068][416]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.39.30:068][416]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.39.30:068][416]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.39.30:068][416]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.39.30:068][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.39.30:068][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.51:910][ 97]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 7E7E254EDD35AC15A91731DF16C9FFD5DA589711), compiling. +[2024.07.05-10.39.51:920][ 97]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CF6556E65DAAFDF8FA234D729BBE073BEA00C253), compiling. +[2024.07.05-10.39.51:921][ 97]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 44A86F70CA58C91F0148D03B90688A559B57E349), compiling. +[2024.07.05-10.39.54:583][341]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 17E0A904F318885A9FFF668CD932C75E8C6D6B14), compiling. +[2024.07.05-10.39.54:586][341]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: AF6EB45654904394EDB109E1E05085702988E972), compiling. +[2024.07.05-10.39.56:072][426]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 23E7AB75E5FB438032FDB3A930B517F1F4198BB6), compiling. +[2024.07.05-10.39.56:082][426]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.39.56:082][426]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.39.56:082][426]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.56:097][428]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.56:109][429]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.39.56:884][475]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.39.56:884][475]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.39.56:884][475]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.56:916][476]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.39.56:916][476]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.39.56:916][476]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.39.56:939][477]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.39.57:555][477]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.39.57:555][477]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.57:581][477]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: A9C02D9D893B831FCE985D49E1EBA8A609A17CA9), compiling. +[2024.07.05-10.39.57:641][477]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8C11FF9E8D16B4A3AB3E57F93D1A801D95ECB2BE), compiling. +[2024.07.05-10.39.57:661][477]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms +[2024.07.05-10.39.57:672][477]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.39.59:815][477]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.39.59:815][477]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.39.59:815][477]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.05-10.39.59:815][477]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.39.59:815][477]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.59:815][477]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.39.59:815][477]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.59:827][477]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 19 +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 17 +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 14 +[2024.07.05-10.39.59:954][477]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.39.59:980][477]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-10.39.59:980][477]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.00:009][477]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.40.00:018][477]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeD4E884A54E1655FA1F9C00BAC4F38984.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.40.00:063][477]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.40.00:063][477]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.40.00:093][478]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.40.00:093][478]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.00:093][478]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.00:472][494]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 11 +[2024.07.05-10.40.00:472][494]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.00:473][494]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 +[2024.07.05-10.40.00:473][494]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2024.07.05-10.40.00:473][494]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.01:250][518]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.07.05-10.40.01:250][518]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.01:373][522]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-10.40.01:373][522]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.01:406][523]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-10.40.01:406][523]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.01:576][528]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-10.40.01:577][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.02:427][550]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.40.02:427][550]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.04:316][613]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.40.04:316][613]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.40.04:316][613]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.40.04:316][613]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.40.04:316][613]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.40.04:316][613]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.04:316][613]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.10:347][ 64]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 38705800C1A760DA6FB13F7AD1006D4A81B832A3), compiling. +[2024.07.05-10.40.10:351][ 64]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 61E9A4B535017DBA63FD5D6A5F505F735AFB7CFB), compiling. +[2024.07.05-10.40.10:354][ 64]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.40.10:354][ 64]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.10:354][ 64]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.10:374][ 66]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.10:392][ 67]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.40.10:871][ 94]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.40.10:871][ 94]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.40.10:871][ 94]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.10:908][ 95]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.40.10:908][ 95]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.10:909][ 95]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.11:208][107]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.40.11:208][107]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.11:759][133]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.40.11:759][133]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.12:119][150]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.40.12:119][150]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.12:150][151]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.40.12:150][151]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.12:150][151]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.12:188][153]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.40.12:824][153]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: AEBB4B1B63F633129734311E064873CF0D055E64), compiling. +[2024.07.05-10.40.12:884][153]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 645F7E4553CE1F5A51615CADE42D55DE2D7F9CC4), compiling. +[2024.07.05-10.40.12:906][153]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.05-10.40.12:925][153]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.40.14:262][153]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.40.14:262][153]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.40.14:274][153]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.05-10.40.14:380][153]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.40.14:382][153]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-10.40.14:382][153]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.40.14:382][153]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-10.40.14:382][153]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-10.40.14:382][153]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.40.14:382][153]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.40.14:382][153]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.40.14:382][153]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.14:430][153]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.40.14:439][153]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeD02D13454B81A96A2E4FCCAF072B3748.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.40.14:458][153]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.40.14:458][153]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.40.14:459][153]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.40.14:459][153]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.14:459][153]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.14:486][154]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.40.14:486][154]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.14:486][154]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.19:484][342]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.40.19:484][342]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.40.19:484][342]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.40.19:484][342]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.40.19:484][342]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.40.19:484][342]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.19:484][342]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.31:829][286]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6C59075BA35D183A8DF57271623F829A781CD537), compiling. +[2024.07.05-10.40.31:832][286]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.40.31:832][286]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.31:832][286]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.31:870][287]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.40.32:334][311]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.05-10.40.32:334][311]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.32:334][311]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-10.40.32:334][311]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.32:337][311]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.40.32:337][311]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.32:337][311]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.32:606][323]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.40.32:606][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.33:209][348]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-10.40.33:209][348]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.33:532][365]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-10.40.33:532][365]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.33:563][366]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.40.33:563][366]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.33:563][366]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.34:100][391]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.40.34:732][391]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 56FF7D6E623A96DF201FDE360AEAAA15D5C931DE), compiling. +[2024.07.05-10.40.34:780][391]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 4D294BD72A29603E0964C99479D2CCCF102882E6), compiling. +[2024.07.05-10.40.34:797][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.05-10.40.34:805][391]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.40.35:837][391]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.40.35:837][391]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.40.35:848][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-10.40.35:954][391]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.40.35:958][391]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-10.40.35:958][391]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.40.35:958][391]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-10.40.35:958][391]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-10.40.35:958][391]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.40.35:958][391]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.40.35:958][391]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.40.35:958][391]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.40.36:008][391]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.40.36:017][391]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde786CF4C6410940EF15E18AA281A7BD74.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.40.36:037][391]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.40.36:037][391]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.40.36:039][391]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.40.36:039][391]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.36:039][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.36:063][392]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.40.36:063][392]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.36:063][392]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) 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MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7EDB04610DB8773250262D5D0510522904526523), compiling. +[2024.07.05-10.40.49:902][ 84]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.40.49:902][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.49:902][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.49:946][ 87]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.40.49:946][ 87]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.40.49:947][ 87]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.40.49:947][ 87]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.40.49:947][ 87]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.40.49:947][ 87]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.49:947][ 87]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.51:170][211]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.40.51:490][211]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 66F9E4AC97C68BDFD2A49BDBB133DE172F222978), compiling. +[2024.07.05-10.40.51:532][211]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: A9BC05FD86487562F5F212A3C689146E973E48F7), compiling. +[2024.07.05-10.40.51:541][211]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-10.40.51:669][211]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.05-10.40.51:776][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.40.51:781][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde5CF34096416A2C547BF61ABA460D8E63.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.40.51:797][211]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.40.51:798][211]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.40.51:799][211]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.40.51:799][211]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.51:799][211]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.51:816][212]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.40.51:816][212]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.51:816][212]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.51:835][213]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.40.51:835][213]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.40.51:835][213]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.40.51:835][213]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.40.51:835][213]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.40.51:835][213]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.40.51:835][213]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.40.57:607][585]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) +[2024.07.05-10.40.58:406][626]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-10.41.06:881][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.41.08:426][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.05-10.41.17:021][775]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-10.41.34:677][244]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8F9EAF4883897E0D9E72F62FE19C3621F94BFA63), compiling. +[2024.07.05-10.41.34:689][244]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F6EFEA7B25A0548C68171A4C8346747705D1F075), compiling. +[2024.07.05-10.41.34:710][246]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-10.41.34:728][247]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.34:729][247]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.41.34:765][249]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.41.34:765][249]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.41.34:765][249]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.41.35:578][296]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.41.35:579][296]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.41.35:579][296]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.35:589][296]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.41.35:589][296]LogShaderCompilers: Display: Total job queries 5968, among them cache hits 4098 (68.67%) +[2024.07.05-10.41.35:589][296]LogShaderCompilers: Display: Tracking 1483 distinct input hashes that result in 659 distinct outputs (44.44%) +[2024.07.05-10.41.35:589][296]LogShaderCompilers: Display: RAM used: 3.30 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.40% +[2024.07.05-10.41.35:589][296]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.41.35:611][297]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.41.35:611][297]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.41.35:611][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.41.35:947][310]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.41.35:947][310]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.36:690][329]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.41.36:690][329]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.37:260][346]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.41.37:260][346]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.37:337][347]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-10.41.37:337][347]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.41.37:337][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.41.38:377][389]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.41.38:377][389]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.41.38:377][389]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.41.38:467][394]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.41.39:040][394]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: BE24F89EC1028FAC67F4BA64387BAF4352B95B24), compiling. 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Worker (2/9): shaders left to compile 19 +[2024.07.05-10.41.39:862][394]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 +[2024.07.05-10.41.39:862][394]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 17 +[2024.07.05-10.41.39:862][394]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 +[2024.07.05-10.41.39:862][394]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 15 +[2024.07.05-10.41.39:862][394]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 14 +[2024.07.05-10.41.39:862][394]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 +[2024.07.05-10.41.39:862][394]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.39:914][394]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true 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(6/9): shaders left to compile 4 +[2024.07.05-10.41.41:076][428]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.41:115][429]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.05-10.41.41:115][429]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.41:200][433]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-10.41.41:200][433]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.43:042][489]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.41.43:042][489]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.41.44:038][528]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.41.44:039][528]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.41.44:039][528]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.41.44:039][528]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.41.44:039][528]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.41.44:039][528]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.41.44:039][528]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.41.57:958][351]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.05-10.41.59:185][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.42.31:169][632]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: AB0817114E14F7A4433C10A148E667031AD06ECD), compiling. +[2024.07.05-10.42.31:171][632]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CABD733A9776A56D71F0ABA05BF8F9D0E63B93E2), compiling. +[2024.07.05-10.42.31:172][632]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 227D1D26E44CEF48D3410A098E69A8EB17D28098), compiling. +[2024.07.05-10.42.31:203][633]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.42.31:203][633]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.42.31:203][633]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.31:225][634]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.42.31:225][634]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.42.31:225][634]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.42.31:225][634]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.42.31:225][634]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.42.31:225][634]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.42.31:225][634]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.37:349][218]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: AFD5BBA0C53BEF723603F1A234642E205AD633D3), compiling. +[2024.07.05-10.42.37:351][218]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.42.37:351][218]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.42.37:351][218]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.37:396][220]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.42.37:396][220]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.42.37:396][220]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.37:406][221]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.42.37:406][221]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.42.37:406][221]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.42.37:406][221]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.42.37:406][221]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.42.37:406][221]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.42.37:406][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.49:892][626]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: E0581D5891A4E2067714C4609C4A5B365D59B97E), compiling. +[2024.07.05-10.42.49:894][626]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: DC098E272E88DFDF621E93C31F8CF9AB580DE362), compiling. +[2024.07.05-10.42.49:895][626]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 250DEFFD1BEFC275E278A8FAF6D08981CA47F005), compiling. +[2024.07.05-10.42.49:916][627]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.42.49:916][627]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.42.49:916][627]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.49:937][628]MaterialEditorStats: Base pass shader: 83 instructions +[2024.07.05-10.42.49:937][628]MaterialEditorStats: Base pass shader with Surface Lightmap: 126 instructions +[2024.07.05-10.42.49:937][628]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 110 instructions +[2024.07.05-10.42.49:937][628]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.42.49:937][628]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.42.49:937][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-10.42.49:937][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.54:276][912]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 9A3454F3B676B976EADAF910B8226926DA7475B0), compiling. +[2024.07.05-10.42.54:292][912]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.42.54:292][912]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.42.54:292][912]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.54:306][914]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority 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'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.42.55:082][951]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.42.55:082][951]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.42.55:082][951]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.42.55:087][951]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.42.55:088][951]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.42.55:088][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.55:565][970]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.42.55:566][970]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.42.56:124][995]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.42.56:124][995]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.42.56:365][ 7]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.42.56:365][ 7]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.42.56:382][ 7]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.42.56:382][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.42.56:382][ 7]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.57:541][ 57]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F23C13CDE8A30107A2C225702B9257F112A5B625), compiling. +[2024.07.05-10.42.57:546][ 57]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.42.57:546][ 57]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) 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+[2024.07.05-10.42.59:110][127]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.42.59:301][135]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-10.42.59:301][135]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.42.59:639][153]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-10.42.59:639][153]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.42.59:982][180]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 +[2024.07.05-10.42.59:983][180]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.00:816][241]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-10.43.00:816][241]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-10.43.00:816][241]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.00:977][253]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.05-10.43.00:977][253]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.01:026][256]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-10.43.01:026][256]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.01:194][263]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CE1762C054EBA2C6DDAA676D42A661D7D9A63DFC), compiling. +[2024.07.05-10.43.01:201][263]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C7A86FAAA4409D2F428C42DFB46F5CB00AE6CA28), compiling. +[2024.07.05-10.43.01:205][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: AA8CA0352EC657E6FCB3D13E7B201F088B0AE4AB), compiling. +[2024.07.05-10.43.01:217][263]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.43.01:217][263]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.01:217][263]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.01:285][264]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.05-10.43.01:327][265]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.43.01:327][265]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.01:327][265]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.01:672][278]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 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priority +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.03:286][335]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.43.03:707][353]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.43.03:707][353]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.43.03:707][353]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.03:738][354]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.43.03:738][354]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.03:738][354]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.04:009][365]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.43.04:010][365]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.04:673][394]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 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compiling. +[2024.07.05-10.43.06:074][453]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.43.06:074][453]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.06:074][453]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.06:097][454]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-10.43.06:213][459]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.43.06:213][459]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.43.06:231][460]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.43.06:231][460]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.43.06:437][471]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 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+[2024.07.05-10.43.07:344][507]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.07:373][508]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 15 +[2024.07.05-10.43.07:373][508]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.07:636][521]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.43.07:637][521]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.07:957][533]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 +[2024.07.05-10.43.07:957][533]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.08:337][544]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 38AD7C52465A7EAA9367EC9381060A408B47569B), compiling. 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+[2024.07.05-10.43.08:913][571]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.43.09:183][582]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 22 +[2024.07.05-10.43.09:183][582]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.09:197][582]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.43.09:197][582]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.09:197][582]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.09:527][594]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 19 +[2024.07.05-10.43.09:527][594]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.09:823][607]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.07.05-10.43.09:823][607]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.10:229][627]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.07.05-10.43.10:229][627]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.10:273][629]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 +[2024.07.05-10.43.10:273][629]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.10:364][633]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.43.11:015][633]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D7CFD4BAC48146CF902165D56F84C4A991E706C8), compiling. +[2024.07.05-10.43.11:073][633]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 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FUObjectHashTables data took 0.68ms +[2024.07.05-10.43.11:801][633]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.05-10.43.11:802][633]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.11:863][633]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-10.43.11:863][633]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.11:918][633]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.43.11:998][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.43.12:012][633]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde3073D6E943FFCB3AC7B658912D7009A6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.43.12:067][633]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.43.12:067][633]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.43.12:099][634]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.43.12:099][634]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.12:099][634]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.12:182][637]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23 +[2024.07.05-10.43.12:182][637]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.12:863][666]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 20 +[2024.07.05-10.43.12:863][666]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.12:863][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 17 +[2024.07.05-10.43.12:863][666]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.12:907][667]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.43.12:907][667]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.12:907][667]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.12:943][668]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 14 +[2024.07.05-10.43.12:943][668]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.13:019][671]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 12 +[2024.07.05-10.43.13:019][671]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority 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37]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.43.36:777][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.36:777][ 37]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.37:249][ 62]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.43.37:249][ 62]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.43.37:249][ 62]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.37:254][ 62]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.43.37:254][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.37:254][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.37:507][ 73]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.43.37:507][ 73]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.37:862][ 88]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.43.38:494][ 88]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.43.38:494][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.38:494][ 88]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.43.38:494][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.38:534][ 88]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F8D981F86C1EA1F87C4995E10D559BD18F897966), compiling. +[2024.07.05-10.43.38:596][ 88]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: CA1E304DF2EA814DA9DFC4D6550D9AAD0DA279AB), compiling. +[2024.07.05-10.43.38:613][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.05-10.43.38:626][ 88]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.43.40:374][ 88]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.43.40:374][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.43.40:399][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-10.43.40:507][ 88]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.43.40:510][ 88]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-10.43.40:510][ 88]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.43.40:510][ 88]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-10.43.40:510][ 88]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-10.43.40:510][ 88]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.43.40:510][ 88]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.43.40:510][ 88]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.43.40:510][ 88]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.40:558][ 88]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.43.40:565][ 88]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeE120FB834C12B14D7802D79170838056.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.43.40:584][ 88]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.43.40:585][ 88]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.43.40:612][ 89]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.43.40:612][ 89]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.40:612][ 89]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.42:570][158]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1B8FD62BC4B459C16A4F8EF7CD4B4C706F525A82), compiling. +[2024.07.05-10.43.42:580][158]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.43.42:580][158]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.42:580][158]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.42:649][161]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.43.42:649][161]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.42:649][161]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.42:681][162]MaterialEditorStats: Base pass shader: 85 instructions +[2024.07.05-10.43.42:682][162]MaterialEditorStats: Base pass shader with Surface Lightmap: 128 instructions +[2024.07.05-10.43.42:682][162]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 112 instructions +[2024.07.05-10.43.42:682][162]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.43.42:682][162]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.43.42:682][162]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.42:682][162]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.43:776][229]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.43.44:187][229]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 82C4FCDE1808CAA3788180A66C36F9CD4C1316E5), compiling. +[2024.07.05-10.43.44:225][229]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 102330979A64B009E412937144384ECCF7EA36B5), compiling. +[2024.07.05-10.43.44:236][229]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-10.43.44:241][229]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.43.44:558][229]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.43.44:558][229]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.43.44:572][229]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.05-10.43.44:657][229]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.43.44:661][229]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-10.43.44:661][229]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.43.44:661][229]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-10.43.44:661][229]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-10.43.44:661][229]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.43.44:661][229]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.43.44:661][229]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.43.44:661][229]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.43.44:679][229]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.43.44:686][229]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde4FB74421423C044A47CD7780DC43F0A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.43.44:706][229]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.43.44:706][229]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.43.44:708][229]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.43.44:708][229]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.44:708][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.44:727][230]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.43.44:727][230]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.44:727][230]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.49:337][403]MaterialEditorStats: Base pass shader: 85 instructions +[2024.07.05-10.43.49:337][403]MaterialEditorStats: Base pass shader with Surface Lightmap: 128 instructions +[2024.07.05-10.43.49:337][403]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 112 instructions +[2024.07.05-10.43.49:337][403]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.43.49:337][403]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.43.49:337][403]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.43.49:337][403]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.44.05:996][489]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5CC8FD8CD7DAEE4DAA87611F06B264144ED70512), compiling. +[2024.07.05-10.44.06:008][489]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.44.06:008][489]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.44.06:008][489]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.44.06:049][492]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-10.44.06:050][492]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-10.44.06:050][492]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-10.44.06:050][492]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.44.06:050][492]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.44.06:050][492]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.44.06:050][492]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) 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Game/Saved/WandgemäldeBCF60F6B4CE816CC0C4D99834992C813.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.44.08:029][628]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.44.08:029][628]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.44.08:030][628]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.44.08:030][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.44.08:030][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.44.08:052][629]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.44.08:052][629]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.44.08:052][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.44.08:070][630]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-10.44.08:070][630]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-10.44.08:070][630]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-10.44.08:070][630]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.44.08:070][630]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.44.08:071][630]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.44.08:071][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.44.25:106][730]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-10.44.32:542][189]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-10.44.55:674][993]LogActorFactory: Actor Factory created Fackel2 +[2024.07.05-10.44.56:815][ 60]LogActorFactory: Actor Factory created Fackel2 +[2024.07.05-10.45.36:915][147]Cmd: DUPLICATE +[2024.07.05-10.45.36:916][147]Cmd: ACTOR DUPLICATE +[2024.07.05-10.46.08:409][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-10.46.09:642][831]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall3) +[2024.07.05-10.46.34:821][276]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.46.34:831][276]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2024.07.05-10.46.34:892][276]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3FC42644487AE33858ED2EA7867EF09D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-10.46.34:908][276]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-10.46.35:064][276]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9CDF66804F3E0A22CA2EE8962821D922.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-10.46.35:088][276]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.46.35:088][276]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-10.46.35:088][276]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-10.46.35:722][305]LogEditorViewport: Clicking Background +[2024.07.05-10.46.48:384][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.05-10.48.20:879][884]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-10.54.47:621][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Wandgemälde2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Wandgemälde2.uasset" SILENT=true +[2024.07.05-10.54.47:679][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde22BB7DD3940ED779B8D9394AF7095E15F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Wandgemälde2.uasset' +[2024.07.05-10.54.47:697][993]AssetCheck: New page: Asset Save: Wandgemälde2 +[2024.07.05-10.54.47:697][993]LogContentValidation: Display: Validating Texture2D /Game/Textures/Wandgemälde2.Wandgemälde2 +[2024.07.05-10.54.49:664][121]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.05-10.54.52:761][121]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-10.54.56:170][401]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 929777D770C56C3F6B52456E813742B5523767F5), compiling. +[2024.07.05-10.54.56:174][401]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.54.56:174][401]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.54.56:174][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.54.56:208][402]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-10.54.56:208][402]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-10.54.56:208][402]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.54.56:208][402]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-10.54.56:208][402]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-10.54.56:208][402]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-10.54.56:208][402]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-10.54.56:209][402]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-10.54.56:209][402]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-10.54.56:209][402]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.54.56:209][402]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.54.57:109][457]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-10.54.57:109][457]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-10.54.57:109][457]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.54.57:109][457]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.54.57:109][457]LogShaderCompilers: Display: Total job queries 6838, among them cache hits 4585 (67.05%) +[2024.07.05-10.54.57:109][457]LogShaderCompilers: Display: Tracking 1754 distinct input hashes that result in 772 distinct outputs (44.01%) +[2024.07.05-10.54.57:109][457]LogShaderCompilers: Display: RAM used: 3.88 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.47% +[2024.07.05-10.54.57:109][457]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.54.57:138][458]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.54.57:138][458]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.54.57:138][458]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.54.57:450][471]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-10.54.57:450][471]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.54.58:034][498]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-10.54.58:034][498]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.54.58:122][501]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 58FDA3C79B22C68DC478BA82E6F742B6C8DDA60E), compiling. +[2024.07.05-10.54.58:127][501]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.54.58:127][501]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.54.58:127][501]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.54.58:176][502]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.05-10.54.58:199][503]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-10.54.58:200][503]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.54.58:200][503]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.54.58:356][511]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.54.58:356][511]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.54.58:382][512]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-10.54.58:383][512]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.54.58:383][512]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.54.59:711][571]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.54.59:712][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.54.59:712][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.55.00:340][606]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: DF6BCD1EFA2D20E23324066B2B32C92BB811C199), compiling. +[2024.07.05-10.55.00:345][606]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.55.00:345][606]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.55.00:345][606]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.55.00:429][608]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.55.00:429][608]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.55.00:429][608]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.55.01:631][695]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-10.55.01:631][695]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-10.55.01:631][695]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-10.55.01:631][695]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.55.01:631][695]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.55.01:631][695]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.55.01:631][695]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.55.20:539][146]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-10.55.20:862][146]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B77CAF41277A83C4024D720001FA09A6A2AC2E1E), compiling. +[2024.07.05-10.55.20:909][146]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 420B69ED9F4E2F63B47673BE720C809E24305865), compiling. +[2024.07.05-10.55.20:919][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-10.55.20:925][146]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.55.21:341][146]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-10.55.21:342][146]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-10.55.21:362][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.05-10.55.21:437][146]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-10.55.21:445][146]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-10.55.21:445][146]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-10.55.21:445][146]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-10.55.21:445][146]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-10.55.21:445][146]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-10.55.21:445][146]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-10.55.21:445][146]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-10.55.21:445][146]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-10.55.21:485][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-10.55.21:491][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeECF61825483769784B92D3B02861F44E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-10.55.21:534][146]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-10.55.21:534][146]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-10.55.21:549][146]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.55.21:549][146]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.55.21:549][146]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.55.26:838][407]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-10.55.26:838][407]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-10.55.26:838][407]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-10.55.26:838][407]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-10.55.26:838][407]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-10.55.26:838][407]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-10.55.26:838][407]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.55.52:315][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Wandgemälde2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Wandgemälde2.uasset" SILENT=true +[2024.07.05-10.55.52:321][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde2CFC21E5F4D89C9F5F20588BCDE4C1CD2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Wandgemälde2.uasset' +[2024.07.05-10.55.52:335][374]AssetCheck: New page: Asset Save: Wandgemälde2 +[2024.07.05-10.55.52:335][374]LogContentValidation: Display: Validating Texture2D /Game/Textures/Wandgemälde2.Wandgemälde2 +[2024.07.05-10.55.56:296][619]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-10.55.58:635][619]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-10.55.58:681][619]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Textures/Wandgemälde2.Wandgemälde2 +[2024.07.05-10.55.59:625][619]LogObjectTools: Warning: Detected inconsistencies between reference gathering algorithms. Switching 'Editor.UseLegacyGetReferencersForDeletion' on for the remainder of this editor session. +[2024.07.05-10.55.59:674][619]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-10.55.59:683][619]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.05-10.55.59:689][619]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.05-10.56.03:168][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.05-10.56.04:551][870]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-10.56.04:639][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-10.56.06:130][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.56.06:140][954]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-10.56.06:204][954]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map615D40A749600C05A8D4B09E4BD81CDB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-10.56.06:220][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-10.56.06:376][954]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData41FB880248FD22E5A8273BB9A0909605.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-10.56.06:396][954]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.56.06:396][954]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-10.56.06:396][954]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-10.56.18:743][715]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.56.18:752][715]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-10.56.18:820][715]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEDBA39CC4A640C78A1A164A75A4DC87B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-10.56.18:837][715]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-10.56.18:987][715]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5CAD96BE40C0C5106CC6A7884573003E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-10.56.19:009][715]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.56.19:009][715]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-10.56.19:009][715]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-10.56.51:477][434]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-10.56.53:569][603]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-10.56.59:270][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump7) +[2024.07.05-10.57.00:128][ 20]Cmd: DELETE +[2024.07.05-10.57.00:128][ 20]Cmd: ACTOR DELETE +[2024.07.05-10.57.00:141][ 20]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-10.57.00:154][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.05-10.57.00:156][ 20]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.05-10.57.00:956][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_26) +[2024.07.05-10.57.04:269][290]Cmd: DUPLICATE +[2024.07.05-10.57.04:269][290]Cmd: ACTOR DUPLICATE +[2024.07.05-10.57.21:463][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump6) +[2024.07.05-10.57.22:269][497]Cmd: DELETE +[2024.07.05-10.57.22:270][497]Cmd: ACTOR DELETE +[2024.07.05-10.57.22:280][497]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-10.57.22:292][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.05-10.57.22:294][497]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-10.57.23:168][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_27) +[2024.07.05-10.57.45:425][ 43]Cmd: DUPLICATE +[2024.07.05-10.57.45:425][ 43]Cmd: ACTOR DUPLICATE +[2024.07.05-10.57.59:757][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump5) +[2024.07.05-10.58.00:495][994]Cmd: DELETE +[2024.07.05-10.58.00:495][994]Cmd: ACTOR DELETE +[2024.07.05-10.58.00:505][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-10.58.00:517][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.07.05-10.58.00:519][994]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-10.58.10:253][700]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_28) +[2024.07.05-10.58.10:923][742]Cmd: DUPLICATE +[2024.07.05-10.58.10:923][742]Cmd: ACTOR DUPLICATE +[2024.07.05-10.58.23:807][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump4) +[2024.07.05-10.58.24:692][538]Cmd: DELETE +[2024.07.05-10.58.24:692][538]Cmd: ACTOR DELETE +[2024.07.05-10.58.24:701][538]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-10.58.24:714][538]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms +[2024.07.05-10.58.24:716][538]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-10.58.26:484][662]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_29) +[2024.07.05-10.58.27:072][695]Cmd: DUPLICATE +[2024.07.05-10.58.27:072][695]Cmd: ACTOR DUPLICATE +[2024.07.05-10.58.36:814][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump2) +[2024.07.05-10.58.37:526][364]Cmd: DELETE +[2024.07.05-10.58.37:526][364]Cmd: ACTOR DELETE +[2024.07.05-10.58.37:536][364]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-10.58.37:548][364]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-10.58.37:549][364]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-10.58.40:963][606]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump13) +[2024.07.05-10.58.44:730][823]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_30) +[2024.07.05-10.58.45:272][857]Cmd: DUPLICATE +[2024.07.05-10.58.45:272][857]Cmd: ACTOR DUPLICATE +[2024.07.05-10.58.51:944][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump13) +[2024.07.05-10.58.53:037][339]Cmd: DELETE +[2024.07.05-10.58.53:037][339]Cmd: ACTOR DELETE +[2024.07.05-10.58.53:047][339]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-10.58.53:059][339]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms +[2024.07.05-10.58.53:061][339]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-10.58.59:953][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_30) +[2024.07.05-10.59.01:390][906]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_28) +[2024.07.05-10.59.07:266][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_26) +[2024.07.05-10.59.11:288][515]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_30) +[2024.07.05-10.59.14:697][725]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_31) +[2024.07.05-10.59.18:505][957]Cmd: DUPLICATE +[2024.07.05-10.59.18:506][957]Cmd: ACTOR DUPLICATE +[2024.07.05-10.59.27:189][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump14) +[2024.07.05-10.59.27:896][529]Cmd: DELETE +[2024.07.05-10.59.27:896][529]Cmd: ACTOR DELETE +[2024.07.05-10.59.27:905][529]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-10.59.27:916][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-10.59.27:918][529]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.07.05-10.59.30:617][707]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_32) +[2024.07.05-10.59.36:618][ 87]Cmd: DUPLICATE +[2024.07.05-10.59.36:618][ 87]Cmd: ACTOR DUPLICATE +[2024.07.05-10.59.45:128][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump12) +[2024.07.05-10.59.45:659][659]Cmd: DELETE +[2024.07.05-10.59.45:659][659]Cmd: ACTOR DELETE +[2024.07.05-10.59.45:672][659]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-10.59.45:682][659]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-10.59.45:684][659]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-10.59.53:438][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_33) +[2024.07.05-10.59.54:079][243]Cmd: DUPLICATE +[2024.07.05-10.59.54:079][243]Cmd: ACTOR DUPLICATE +[2024.07.05-11.00.06:123][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump11) +[2024.07.05-11.00.06:751][971]Cmd: DELETE +[2024.07.05-11.00.06:752][971]Cmd: ACTOR DELETE +[2024.07.05-11.00.06:762][971]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.00.06:775][971]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.05-11.00.06:776][971]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-11.00.10:229][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_34) +[2024.07.05-11.00.10:778][244]Cmd: DUPLICATE +[2024.07.05-11.00.10:778][244]Cmd: ACTOR DUPLICATE +[2024.07.05-11.00.22:625][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump10) +[2024.07.05-11.00.23:324][ 1]Cmd: DELETE +[2024.07.05-11.00.23:324][ 1]Cmd: ACTOR DELETE +[2024.07.05-11.00.23:334][ 1]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.00.23:347][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.05-11.00.23:349][ 1]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.05-11.00.29:367][420]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_35) +[2024.07.05-11.00.31:041][521]Cmd: DUPLICATE +[2024.07.05-11.00.31:041][521]Cmd: ACTOR DUPLICATE +[2024.07.05-11.00.39:186][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump9) +[2024.07.05-11.00.39:828][ 59]Cmd: DELETE +[2024.07.05-11.00.39:828][ 59]Cmd: ACTOR DELETE +[2024.07.05-11.00.39:839][ 59]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.00.39:851][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2024.07.05-11.00.39:853][ 59]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-11.00.46:474][497]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_36) +[2024.07.05-11.00.46:956][518]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_35) +[2024.07.05-11.00.52:119][834]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_36) +[2024.07.05-11.00.55:805][ 88]Cmd: TRANSACTION UNDO +[2024.07.05-11.00.55:805][ 88]LogEditorTransaction: Undo Move Actors +[2024.07.05-11.00.55:821][ 88]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F0FA68DB2FD196CF18E86A24DF99D8F52A0E2DD5), compiling. +[2024.07.05-11.00.55:833][ 88]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.00.55:833][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.00.55:833][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.00.55:956][ 90]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.00.55:957][ 90]LogShaderCompilers: Display: Total job queries 7026, among them cache hits 4708 (67.01%) +[2024.07.05-11.00.55:957][ 90]LogShaderCompilers: Display: Tracking 1801 distinct input hashes that result in 774 distinct outputs (42.98%) +[2024.07.05-11.00.55:957][ 90]LogShaderCompilers: Display: RAM used: 3.89 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.47% +[2024.07.05-11.00.55:957][ 90]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.00.55:992][ 91]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-11.00.55:992][ 91]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-11.00.55:992][ 91]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-11.00.55:992][ 91]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.00.55:992][ 91]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.00.55:992][ 91]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.00.55:992][ 91]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.01.01:598][424]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.01.01:606][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.05-11.01.01:670][424]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map544B5EC245E4E695BF7D48933CEF51EC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.01.01:688][424]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.01.01:839][424]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9EE0064F4E9BB8875285C890350E74A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.01.01:863][424]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.01.01:863][424]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.01.01:863][424]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.01.33:488][727]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.01.33:497][727]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.05-11.01.33:561][727]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map092E272C47A2C10A274C4AB88DD44504.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.01.33:577][727]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.01.33:725][727]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData07721BFA45D1C0B75ECA78B71C389898.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.01.33:752][727]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.01.33:752][727]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.01.33:752][727]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.01.43:252][287]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.05-11.01.43:807][312]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.05-11.01.54:897][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.01.54:905][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-11.01.54:968][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3D72E6CC4D5283E9880DD38755670CDC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.01.54:982][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.01.55:133][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFFD9589F4502016E4E785DA97FC56580.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.01.55:157][989]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.01.55:157][989]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.01.55:157][989]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.03.33:047][900]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.03.33:057][900]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.05-11.03.33:121][900]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6D5FAC234685DF167A29C78D9A4F3D51.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.03.33:137][900]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.03.33:287][900]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData223069254453752B4CCA34A13F86A540.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.03.33:311][900]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.03.33:312][900]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.03.33:312][900]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.03.33:854][933]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-11.03.34:713][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand117) +[2024.07.05-11.04.58:183][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.04.58:191][139]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.05-11.04.58:237][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map03F6CC3F4A1106BB379681918286370E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.04.58:250][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.04.58:361][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF2AC8B264F8AFB57B58134A4A705629D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.04.58:379][139]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.04.58:379][139]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.04.58:379][139]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.07.35:456][562]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Trap.fbx) +[2024.07.05-11.07.35:491][562]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Trap.fbx +[2024.07.05-11.07.35:505][562]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-11.07.36:625][562]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-11.07.36:781][562]LogTexture: Display: Building textures: Stone_face_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-11.07.36:962][562]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.07.36:962][562]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.07.37:005][562]LogTexture: Display: Building textures: Stone_face_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-11.07.37:206][562]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.07.37:206][562]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.07.37:211][562]LogMaterial: Display: Missing cached shadermap for color in PCD3D_SM5, Default, SM5 (DDC key hash: 946252A25F222DDD92AAE708C91D8566FDBA7651), compiling. +[2024.07.05-11.07.37:217][562]LogFbx: Display: Triangulating static mesh BSurfaceMesh +[2024.07.05-11.07.37:248][562]LogStaticMesh: Building static mesh Trap... +[2024.07.05-11.07.37:269][562]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Trap.Trap +[2024.07.05-11.07.37:287][562]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-11.07.37:761][567]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.07.37:768][567]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-11.07.37:768][567]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-11.07.37:768][567]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.07.37:770][567]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-11.07.37:789][567]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-11.07.37:789][567]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.07.05-11.07.37:789][567]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-11.07.37:789][567]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-11.07.37:789][567]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.05-11.07.37:789][567]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-11.07.37:789][567]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.07.38:936][598]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-11.07.38:953][598]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-11.07.39:205][603]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-11.07.39:206][603]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.07.39:206][603]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.07.39:206][603]LogShaderCompilers: Display: Total job queries 7042, among them cache hits 4708 (66.86%) +[2024.07.05-11.07.39:206][603]LogShaderCompilers: Display: Tracking 1802 distinct input hashes that result in 775 distinct outputs (43.01%) +[2024.07.05-11.07.39:206][603]LogShaderCompilers: Display: RAM used: 3.89 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.47% +[2024.07.05-11.07.39:206][603]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.07.39:584][609]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-11.07.39:585][609]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.07.46:767][760]LogActorFactory: Actor Factory created Trap +[2024.07.05-11.07.48:804][878]LogActorFactory: Actor Factory created Trap +[2024.07.05-11.08.44:673][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-11.08.46:531][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand100) +[2024.07.05-11.08.59:881][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed7) +[2024.07.05-11.09.00:508][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-11.09.01:724][364]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand86) +[2024.07.05-11.09.03:313][457]Cmd: DUPLICATE +[2024.07.05-11.09.03:313][457]Cmd: ACTOR DUPLICATE +[2024.07.05-11.09.17:573][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed7) +[2024.07.05-11.09.18:202][284]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-11.09.24:784][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed7) +[2024.07.05-11.09.30:699][ 22]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand108) +[2024.07.05-11.09.31:860][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand109) +[2024.07.05-11.09.33:238][161]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand108) +[2024.07.05-11.09.34:079][209]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand_destroyed5) +[2024.07.05-11.09.34:929][258]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand110) +[2024.07.05-11.09.35:776][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed5) +[2024.07.05-11.09.36:384][340]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand110) +[2024.07.05-11.09.36:995][375]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand109) +[2024.07.05-11.09.37:401][397]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand108) +[2024.07.05-11.09.38:144][439]Cmd: DUPLICATE +[2024.07.05-11.09.38:144][439]Cmd: ACTOR DUPLICATE +[2024.07.05-11.09.56:552][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand115) +[2024.07.05-11.09.57:729][526]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) +[2024.07.05-11.09.58:119][545]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand100) +[2024.07.05-11.10.00:716][689]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand99) +[2024.07.05-11.10.01:434][727]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand116) +[2024.07.05-11.10.02:381][780]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand114) +[2024.07.05-11.10.06:566][ 16]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand112) +[2024.07.05-11.10.06:924][ 34]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand119) +[2024.07.05-11.10.07:429][ 59]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand97) +[2024.07.05-11.10.08:006][ 87]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand122) +[2024.07.05-11.10.08:634][118]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand102) +[2024.07.05-11.10.30:938][448]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.10.30:949][448]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-11.10.31:015][448]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDF4BB4D44F589A260C8931866544745E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.10.31:031][448]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.10.31:180][448]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4865BFA94FE9BB30BB7FD7AA157F2DC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.10.31:202][448]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.10.31:202][448]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.10.31:202][448]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.11.08:911][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand245) +[2024.07.05-11.11.09:540][607]Cmd: DELETE +[2024.07.05-11.11.09:540][607]Cmd: ACTOR DELETE +[2024.07.05-11.11.09:554][607]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.11.09:565][607]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.05-11.11.09:566][607]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-11.11.10:535][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand246) +[2024.07.05-11.11.11:237][704]Cmd: DELETE +[2024.07.05-11.11.11:237][704]Cmd: ACTOR DELETE +[2024.07.05-11.11.11:247][704]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.11.11:259][704]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.05-11.11.11:262][704]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.05-11.11.13:592][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand247) +[2024.07.05-11.11.14:195][878]Cmd: DELETE +[2024.07.05-11.11.14:195][878]Cmd: ACTOR DELETE +[2024.07.05-11.11.14:207][878]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.11.14:218][878]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.05-11.11.14:220][878]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.05-11.11.14:912][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand248) +[2024.07.05-11.11.15:826][978]Cmd: DELETE +[2024.07.05-11.11.15:826][978]Cmd: ACTOR DELETE +[2024.07.05-11.11.15:837][978]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.11.15:848][978]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.05-11.11.15:850][978]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.05-11.11.16:685][ 33]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand249) +[2024.07.05-11.11.17:264][ 68]Cmd: DELETE +[2024.07.05-11.11.17:264][ 68]Cmd: ACTOR DELETE +[2024.07.05-11.11.17:276][ 68]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.11.17:287][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.05-11.11.17:297][ 68]LogEditorActor: Deleted 1 Actors (0.031 secs) +[2024.07.05-11.11.36:515][346]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.11.36:525][346]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.07.05-11.11.36:598][346]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC04254394326DB6BB74C8B9DDB66176C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.11.36:615][346]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.11.36:777][346]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9E4A73B3450CA41256DCD29ED11FC908.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.11.36:803][346]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.11.36:803][346]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.11.36:803][346]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.11.44:702][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) +[2024.07.05-11.11.46:992][ 35]Cmd: DELETE +[2024.07.05-11.11.46:992][ 35]Cmd: ACTOR DELETE +[2024.07.05-11.11.47:002][ 35]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.11.47:020][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.05-11.11.47:023][ 35]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.05-11.11.47:844][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand122) +[2024.07.05-11.11.48:615][140]Cmd: DUPLICATE +[2024.07.05-11.11.48:615][140]Cmd: ACTOR DUPLICATE +[2024.07.05-11.12.06:384][157]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand112) +[2024.07.05-11.12.06:979][190]Cmd: DELETE +[2024.07.05-11.12.06:979][190]Cmd: ACTOR DELETE +[2024.07.05-11.12.06:993][190]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.12.07:007][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.05-11.12.07:008][190]LogEditorActor: Deleted 1 Actors (0.029 secs) +[2024.07.05-11.12.08:117][253]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand114) +[2024.07.05-11.12.08:747][286]Cmd: DELETE +[2024.07.05-11.12.08:747][286]Cmd: ACTOR DELETE +[2024.07.05-11.12.08:758][286]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.12.08:771][286]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.07.05-11.12.08:775][286]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.07.05-11.12.09:792][347]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand115) +[2024.07.05-11.12.10:531][388]Cmd: DELETE +[2024.07.05-11.12.10:531][388]Cmd: ACTOR DELETE +[2024.07.05-11.12.10:542][388]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.12.10:554][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.05-11.12.10:557][388]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.05-11.12.11:652][453]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand245) +[2024.07.05-11.12.12:473][497]Cmd: DUPLICATE +[2024.07.05-11.12.12:473][497]Cmd: ACTOR DUPLICATE +[2024.07.05-11.12.21:679][ 14]Cmd: DUPLICATE +[2024.07.05-11.12.21:679][ 14]Cmd: ACTOR DUPLICATE +[2024.07.05-11.12.30:634][520]Cmd: DUPLICATE +[2024.07.05-11.12.30:634][520]Cmd: ACTOR DUPLICATE +[2024.07.05-11.12.37:797][927]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.12.37:806][927]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-11.12.37:867][927]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBE9D95854FB5D086F20F54851586AA75.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.12.37:883][927]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.12.38:032][927]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9300349F4B626891F79169BE2E6FF39A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.12.38:060][927]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.12.38:060][927]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.12.38:060][927]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.12.46:605][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand97) +[2024.07.05-11.12.47:338][486]Cmd: DELETE +[2024.07.05-11.12.47:339][486]Cmd: ACTOR DELETE +[2024.07.05-11.12.47:350][486]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.12.47:365][486]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.07.05-11.12.47:366][486]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.07.05-11.12.48:418][554]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand99) +[2024.07.05-11.12.49:205][601]Cmd: DELETE +[2024.07.05-11.12.49:205][601]Cmd: ACTOR DELETE +[2024.07.05-11.12.49:215][601]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.12.49:231][601]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.05-11.12.49:232][601]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.05-11.12.50:264][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand100) +[2024.07.05-11.12.50:836][702]Cmd: DELETE +[2024.07.05-11.12.50:836][702]Cmd: ACTOR DELETE +[2024.07.05-11.12.50:847][702]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.12.50:857][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-11.12.50:858][702]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.07.05-11.12.54:128][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand119) +[2024.07.05-11.12.55:565][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand122) +[2024.07.05-11.12.56:402][ 34]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand119) +[2024.07.05-11.12.57:568][104]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand116) +[2024.07.05-11.12.58:362][149]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand119) +[2024.07.05-11.12.59:316][203]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) +[2024.07.05-11.13.01:951][367]Cmd: DUPLICATE +[2024.07.05-11.13.01:951][367]Cmd: ACTOR DUPLICATE +[2024.07.05-11.13.26:665][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.13.26:674][793]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.05-11.13.26:742][793]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD9A1F9E44AB90E9579988F8951F550E0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.13.26:758][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.13.26:911][793]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData492D17D94C89BDE4B48A3690B81B8819.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.13.26:928][793]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.13.26:928][793]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.13.26:928][793]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.13.27:608][825]LogEditorViewport: Clicking Background +[2024.07.05-11.16.04:700][673]LogEditorViewport: Clicking Background +[2024.07.05-11.16.21:857][773]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 33FEBDC0CBF6FCBE81722C8F870D3020BD6228B3), compiling. +[2024.07.05-11.16.21:859][773]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 799801008CC85E0D7953398673FBD27BE00F2E52), compiling. +[2024.07.05-11.16.21:875][773]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.16.21:875][773]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.21:876][773]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.21:890][775]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-11.16.21:896][775]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 21 +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.21:900][776]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.16.22:701][814]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.05-11.16.22:701][814]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.22:720][814]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.16.22:720][814]LogShaderCompilers: Display: Total job queries 7072, among them cache hits 4708 (66.57%) +[2024.07.05-11.16.22:720][814]LogShaderCompilers: Display: Tracking 1818 distinct input hashes that result in 787 distinct outputs (43.29%) +[2024.07.05-11.16.22:720][814]LogShaderCompilers: Display: RAM used: 3.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.48% +[2024.07.05-11.16.22:720][814]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.16.22:747][814]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 +[2024.07.05-11.16.22:747][814]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.22:989][825]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-11.16.22:989][825]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.23:069][828]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2024.07.05-11.16.23:069][828]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.23:179][831]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.05-11.16.23:179][831]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.23:719][852]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 09186091F06BE2527E6AA85B1983265A012CA014), compiling. +[2024.07.05-11.16.23:731][852]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 49DD64A5C10B47221262E4D818138B16F03C6EC8), compiling. +[2024.07.05-11.16.23:782][854]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.05-11.16.23:842][855]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.23:842][855]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.23:842][855]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.24:226][874]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-11.16.24:227][874]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.16.24:546][892]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-11.16.24:546][892]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.16.25:054][922]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-11.16.25:054][922]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-11.16.25:054][922]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-11.16.25:054][922]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.16.25:054][922]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.25:054][922]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.25:054][922]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.25:076][924]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-11.16.25:708][924]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6AF33334D50C97A9889064AC95373CE3477344E3), compiling. +[2024.07.05-11.16.25:758][924]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 113804516F13A0B53CBD2D0FB38A6C428F464495), compiling. +[2024.07.05-11.16.25:879][924]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.07.05-11.16.26:019][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.05-11.16.26:118][924]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.05-11.16.26:118][924]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-11.16.26:118][924]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-11.16.26:118][924]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.26:167][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-11.16.26:173][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde85E6881A46A91415D5FDCD9BD53C12E4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-11.16.26:191][924]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-11.16.26:191][924]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-11.16.26:218][924]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.26:218][924]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.26:218][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.26:433][935]MaterialEditorStats: Base pass shader: 80 instructions +[2024.07.05-11.16.26:433][935]MaterialEditorStats: Base pass shader with Surface Lightmap: 123 instructions +[2024.07.05-11.16.26:433][935]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 107 instructions +[2024.07.05-11.16.26:433][935]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.16.26:433][935]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.26:433][935]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.26:433][935]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.35:737][640]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: C71686675312E284FE63353EC55ADF542864A7F4), compiling. +[2024.07.05-11.16.35:740][640]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.16.35:740][640]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.35:740][640]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.35:758][642]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.05-11.16.35:758][642]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-11.16.35:758][642]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.35:788][643]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.35:788][643]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.35:788][643]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.36:019][658]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-11.16.36:019][658]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-11.16.36:019][658]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-11.16.36:019][658]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.16.36:019][658]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.36:019][658]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.36:019][658]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.37:106][768]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-11.16.37:426][768]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 2AF2AF216C5EB0B07C269A2F100D255417760460), compiling. +[2024.07.05-11.16.37:455][768]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8EEB6067534BF4797C250D9385A8F3C37BE2A79B), compiling. +[2024.07.05-11.16.37:465][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.05-11.16.37:595][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-11.16.37:670][768]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.05-11.16.37:675][768]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-11.16.37:675][768]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.37:705][768]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-11.16.37:709][768]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde9AD2A16243EAC615335943BDFF4B8080.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-11.16.37:725][768]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-11.16.37:725][768]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-11.16.37:744][768]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.37:744][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.37:744][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.37:925][777]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-11.16.37:926][777]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-11.16.37:926][777]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-11.16.37:926][777]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.16.37:926][777]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.37:926][777]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.37:926][777]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.48:051][416]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B1C3CFFCDC791D04E0CAFEC3EF4560234122FC03), compiling. +[2024.07.05-11.16.48:069][416]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.16.48:069][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.48:069][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.48:105][419]MaterialEditorStats: Base pass shader: 79 instructions +[2024.07.05-11.16.48:105][419]MaterialEditorStats: Base pass shader with Surface Lightmap: 122 instructions +[2024.07.05-11.16.48:105][419]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 106 instructions +[2024.07.05-11.16.48:105][419]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.16.48:105][419]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.48:106][419]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.48:106][419]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.49:800][491]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6B89B75DAD600BBB725E30F087F74AE79D266210), compiling. +[2024.07.05-11.16.49:808][491]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.16.49:808][491]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.49:809][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.49:823][493]LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'Normal' priority +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.49:840][494]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.16.50:214][515]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-11.16.50:214][515]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.16.50:229][516]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-11.16.50:229][516]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.50:229][516]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.51:583][574]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: B9B8AC128BB0BAD561A558C966E8FE029E50833F), compiling. +[2024.07.05-11.16.51:591][574]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.16.51:591][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.51:591][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.51:678][577]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.51:678][577]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.51:678][577]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.51:711][578]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-11.16.51:711][578]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-11.16.51:711][578]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-11.16.51:711][578]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.16.51:711][578]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.16.51:711][578]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.16.51:711][578]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.52:777][637]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-11.16.53:366][637]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 66B6490756B604E9EE965DDE507172F6C11294CF), compiling. +[2024.07.05-11.16.53:421][637]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 09350A6EDD44FD63A52A5322205A77C03EBBA381), compiling. +[2024.07.05-11.16.53:441][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.05-11.16.53:590][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.05-11.16.53:826][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-11.16.53:834][637]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde049156EF41BCD6CEAD66858247F9923F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-11.16.53:854][637]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-11.16.53:854][637]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-11.17.07:402][437]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-11.17.51:183][573]Cmd: TRANSACTION UNDO +[2024.07.05-11.17.51:183][573]LogEditorTransaction: Undo Set Vector Property +[2024.07.05-11.17.51:203][573]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D66A92357B4D722567503E2A471DB19A2D00DADF), compiling. +[2024.07.05-11.17.51:215][573]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.17.51:215][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.17.51:215][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.17.51:348][576]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.17.51:348][576]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.17.51:348][576]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.17.51:399][577]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-11.17.51:399][577]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-11.17.51:399][577]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-11.17.51:399][577]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.17.51:399][577]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.17.51:399][577]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.17.51:399][577]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.17.55:346][769]Cmd: TRANSACTION UNDO +[2024.07.05-11.17.55:346][769]LogEditorTransaction: Undo Set Vector Property +[2024.07.05-11.17.55:374][769]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 2ED597EB353988C8588AC240AE994105605059CE), compiling. +[2024.07.05-11.17.55:383][769]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.17.55:383][769]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.17.55:383][769]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.17.55:528][772]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-11.17.55:528][772]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-11.17.55:528][772]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-11.17.55:528][772]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.17.55:528][772]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.17.55:528][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.17.55:528][772]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.18.15:598][901]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.18.15:606][901]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.05-11.18.15:667][901]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA90E6DBB41F65BE11CA707A58550E6A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.18.15:688][901]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.18.15:835][901]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5BF81F3143DD1F85F73E1CA6AA144701.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.18.15:854][901]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.18.15:854][901]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.18.15:854][901]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.18.16:768][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.07.05-11.18.37:729][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap) +[2024.07.05-11.19.08:018][225]Cmd: DUPLICATE +[2024.07.05-11.19.08:018][225]Cmd: ACTOR DUPLICATE +[2024.07.05-11.19.45:894][281]Cmd: DUPLICATE +[2024.07.05-11.19.45:894][281]Cmd: ACTOR DUPLICATE +[2024.07.05-11.19.46:983][338]Cmd: TRANSACTION UNDO +[2024.07.05-11.19.46:983][338]LogEditorTransaction: Undo Duplicate Actors +[2024.07.05-11.19.47:017][338]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F980FBA07899EF4A2654A450ABE80C5F0839EFE6), compiling. +[2024.07.05-11.19.47:027][338]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.19.47:027][338]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.19.47:027][338]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.19.47:156][340]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.19.47:156][340]LogShaderCompilers: Display: Total job queries 7543, among them cache hits 5146 (68.22%) +[2024.07.05-11.19.47:156][340]LogShaderCompilers: Display: Tracking 1875 distinct input hashes that result in 808 distinct outputs (43.09%) +[2024.07.05-11.19.47:156][340]LogShaderCompilers: Display: RAM used: 4.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.50% +[2024.07.05-11.19.47:156][340]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.19.47:193][341]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-11.19.47:193][341]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-11.19.47:193][341]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-11.19.47:193][341]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-11.19.47:193][341]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-11.19.47:193][341]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-11.19.47:193][341]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.19.49:082][418]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap) +[2024.07.05-11.19.49:848][459]Cmd: DUPLICATE +[2024.07.05-11.19.49:848][459]Cmd: ACTOR DUPLICATE +[2024.07.05-11.20.07:559][313]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Trap.Trap +[2024.07.05-11.20.07:895][313]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-11.20.07:895][313]LogSlate: Took 0.007485 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-11.20.19:549][115]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.20.19:549][115]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.20.37:074][124]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap2) +[2024.07.05-11.20.48:197][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.20.48:212][723]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-11.20.48:275][723]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3782AB984B0DA403634684A45DDE392B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.20.48:292][723]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.20.48:441][723]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFA67929A4F2532556B33A89AFF55DB9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.20.48:463][723]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.20.48:463][723]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.20.48:463][723]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.20.55:843][119]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.20.55:853][119]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-11.20.55:913][119]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0144B62140550735B126B98867FF61F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.20.55:929][119]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.20.56:077][119]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48B9F18A454E94590F8C94B20C2E0DB4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.20.56:101][119]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.20.56:102][119]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.20.56:102][119]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.20.58:453][236]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_31) +[2024.07.05-11.21.30:917][ 34]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.21.30:926][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.05-11.21.30:989][ 34]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6AA627C24495E4A38AAC82815EFAEBC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.21.31:005][ 34]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.21.31:153][ 34]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData957AF26745A43FC95F515CBBA2BC915C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.21.31:173][ 34]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.21.31:173][ 34]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.21.31:173][ 34]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.21.49:665][641]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.05-11.21.49:688][641]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.05-11.21.57:027][ 45]LogContentBrowser: Attempting asset rename: NewFolder -> Trap +[2024.07.05-11.21.57:035][ 45]LogContentBrowser: End creating deferred item NewFolder +[2024.07.05-11.22.32:994][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Trap/Stone_face_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Trap/Stone_face_Base_color.uasset" SILENT=true +[2024.07.05-11.22.33:141][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Stone_face_Base_color0DFF46754BE16754BE8215AFD2AB3E9C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Trap/Stone_face_Base_color.uasset' +[2024.07.05-11.22.33:146][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Trap/Stone_face_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Trap/Stone_face_Roughness.uasset" SILENT=true +[2024.07.05-11.22.33:195][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Stone_face_Roughness178780CD4E6B64A127564EAAA820C2E9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Trap/Stone_face_Roughness.uasset' +[2024.07.05-11.22.33:347][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-11.22.33:360][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-11.22.33:381][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-11.22.33:388][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.05-11.22.33:444][774]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.22.33:444][774]LogContentValidation: Display: Validating Texture2D /Game/Textures/Trap/Stone_face_Roughness.Stone_face_Roughness +[2024.07.05-11.22.33:444][774]LogContentValidation: Display: Validating Texture2D /Game/Textures/Trap/Stone_face_Base_color.Stone_face_Base_color +[2024.07.05-11.23.18:424][652]LogContentBrowser: Attempting asset rename: color -> M_Trap +[2024.07.05-11.23.18:528][652]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Trap" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Trap.uasset" SILENT=true +[2024.07.05-11.23.18:535][652]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Trap8756F78B4F948873B9FCFBBBA78653CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Trap.uasset' +[2024.07.05-11.23.18:667][652]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.05-11.23.18:687][652]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-11.23.18:695][652]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.05-11.23.18:735][652]AssetCheck: New page: Asset Save: M_Trap +[2024.07.05-11.23.18:735][652]LogContentValidation: Display: Validating Material /Game/Assets/M_Trap.M_Trap +[2024.07.05-11.23.25:792][811]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/Material.Material +[2024.07.05-11.23.25:793][811]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 97209E45F3E8D09EB4AF808D310766AA95D76FD2), compiling. +[2024.07.05-11.23.25:801][811]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-11.23.25:857][811]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 29E3552B552B37A96D1B6633F49EC38CA2D63872), compiling. +[2024.07.05-11.23.25:860][811]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 4C1BFCE095EF658DD85F47902E4211F5F41512A4), compiling. +[2024.07.05-11.23.25:862][811]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9EF2B5DA43F2B4F509751F69A7FEA750B30A5231), compiling. +[2024.07.05-11.23.25:887][811]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.23.25:963][812]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.23.25:964][812]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-11.23.25:964][812]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-11.23.25:964][812]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.23.25:964][812]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-11.23.26:007][813]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.23.27:671][880]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.23.27:671][880]LogShaderCompilers: Display: Total job queries 7565, among them cache hits 5146 (68.02%) +[2024.07.05-11.23.27:671][880]LogShaderCompilers: Display: Tracking 1877 distinct input hashes that result in 808 distinct outputs (43.05%) +[2024.07.05-11.23.27:671][880]LogShaderCompilers: Display: RAM used: 4.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.50% +[2024.07.05-11.23.27:671][880]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.23.27:842][886]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-11.23.28:927][944]MaterialEditorStats: Base pass shader: 119 instructions +[2024.07.05-11.23.28:927][944]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.07.05-11.23.28:927][944]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-11.23.28:927][944]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-11.23.37:199][294]LogSlate: Window 'Message' being destroyed +[2024.07.05-11.23.37:225][294]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Assets/Material.Material +(Selecting 'No' will cause all changes to be lost!) +<<<<<<< HEAD +[2024.07.05-11.23.37:243][294]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.23.37:243][294]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.23.47:533][866]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Trap" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Trap.uasset" SILENT=true +[2024.07.05-11.23.47:539][866]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Trap17018C2B447DABDE7D552386CA060CAF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Trap.uasset' +[2024.07.05-11.23.47:653][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.05-11.23.47:671][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.07.05-11.23.47:680][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.05-11.23.47:736][866]AssetCheck: New page: Asset Save: M_Trap +[2024.07.05-11.23.47:736][866]LogContentValidation: Display: Validating Material /Game/Materials/M_Trap.M_Trap +[2024.07.05-11.23.51:508][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.05-11.23.56:512][ 85]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-11.23.57:164][ 85]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Assets/Material.Material +[2024.07.05-11.23.57:379][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.05-11.23.57:391][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.05-11.23.57:397][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.05-11.25.21:837][698]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.25.21:847][698]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.05-11.25.21:915][698]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4D799C3C46AC5ECF91ABA1A4BBA4A1A8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.25.21:931][698]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.25.22:080][698]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData94DA1BA447705476C15E4E98904576FE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.25.22:106][698]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.25.22:106][698]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.25.22:106][698]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.26.37:212][846]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-11.26.59:303][ 54]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.26.59:315][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.07.05-11.26.59:380][ 54]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map759661B64A5A6E52ECC85A99BBDAAD7B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.26.59:396][ 54]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.26.59:544][ 54]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2FAC9400443224646585C7800E024614.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.26.59:565][ 54]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.26.59:565][ 54]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.26.59:565][ 54]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.28.07:051][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.28.07:060][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.05-11.28.07:133][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA5D99B1F4DCC7CDFEB0392AEDA5A543C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.28.07:151][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.28.07:305][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD2B23050495613DB5AF9AE8DC4F60EB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.28.07:324][832]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.28.07:324][832]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.28.07:324][832]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.28.20:732][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.28.20:740][565]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-11.28.20:803][565]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9B133E054C56F6249A3139938CD2C469.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.28.20:818][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.28.20:967][565]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData355421364D9D4215899BC7A8A8DDBD43.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.28.20:989][565]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.28.20:989][565]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.28.20:989][565]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.38.20:903][760]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.05-11.38.20:905][760]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.012 +[2024.07.05-11.38.20:906][760]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/Tür] ([1] browsable assets)... +[2024.07.05-11.38.20:942][760]OBJ SavePackage: Rendered thumbnail for [Material /Game/Materials/Tür.Tür] +[2024.07.05-11.38.20:943][760]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/Tür] +[2024.07.05-11.38.20:943][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Materials/Tür_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-11.38.20:948][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Tür_Auto253BB93924E5DFE30098436B109A5A0B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Materials/Tür_Auto2.uasset' +[2024.07.05-11.38.20:951][760]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/Fackeln/rope] ([1] browsable assets)... +[2024.07.05-11.38.20:978][760]OBJ SavePackage: Rendered thumbnail for [Material /Game/Materials/Fackeln/rope.rope] +[2024.07.05-11.38.20:978][760]OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/Fackeln/rope] +[2024.07.05-11.38.20:978][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/rope" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Materials/Fackeln/rope_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-11.38.20:983][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/rope_Auto20CF204D84924A63ED84BE1A73295999E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Materials/Fackeln/rope_Auto2.uasset' +[2024.07.05-11.38.20:984][760]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Plattform_broken__1_] ([1] browsable assets)... +[2024.07.05-11.38.21:008][760]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Plattform_broken__1_.Plattform_broken__1_] +[2024.07.05-11.38.21:008][760]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Plattform_broken__1_] +[2024.07.05-11.38.21:016][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken__1__Auto2879B043F456B6B044E304E9434A0C67A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Plattform_broken__1__Auto2.uasset' +[2024.07.05-11.38.21:017][760]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/WandgemäldeAlpha] ([1] browsable assets)... +[2024.07.05-11.38.21:020][760]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/WandgemäldeAlpha.WandgemäldeAlpha] +[2024.07.05-11.38.21:020][760]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/WandgemäldeAlpha] +[2024.07.05-11.38.21:045][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeAlpha_Auto202D6F13A4E3D57AEB6CE2A8C361CC538.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/WandgemäldeAlpha_Auto2.uasset' +[2024.07.05-11.38.21:046][760]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Trap] ([1] browsable assets)... +[2024.07.05-11.38.21:067][760]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Trap.Trap] +[2024.07.05-11.38.21:067][760]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Trap] +[2024.07.05-11.38.21:068][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Trap" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Trap_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-11.38.21:077][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Trap_Auto264C9BD804A763BA94551B4B8C1143F14.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Trap_Auto2.uasset' +[2024.07.05-11.38.21:078][760]LogFileHelpers: Auto-saving content packages took 0.172 +[2024.07.05-11.46.24:537][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) +[2024.07.05-11.46.31:460][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.46.31:471][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.05-11.46.31:550][737]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map699A88BA47D6EE57EB4394875A17D42A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.46.31:567][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.46.31:763][737]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE8C2FD59478FB2CAD2F82C9AABE5A754.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.46.31:783][737]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.46.31:783][737]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.46.31:783][737]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-11.48.18:982][488]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Cactis\Cacti1.fbx) +[2024.07.05-11.48.18:995][488]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Cactis\Cacti1.fbx +[2024.07.05-11.48.19:001][488]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-11.48.22:420][488]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-11.48.22:466][488]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-11.48.22:505][488]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.48.22:506][488]LogMaterial: Display: Missing cached shadermap for Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E8E7FDBDF2D6085B77CD299E772B7CFA39D468F6), compiling. +[2024.07.05-11.48.22:512][488]LogFbx: Display: Triangulating static mesh cacti 1 +[2024.07.05-11.48.22:565][488]LogStaticMesh: Building static mesh Cacti1... +[2024.07.05-11.48.22:592][488]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Cacti1.Cacti1 +[2024.07.05-11.48.22:606][488]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-11.48.22:683][488]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Cactis\Cacti2.fbx) +[2024.07.05-11.48.22:698][488]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Cactis\Cacti2.fbx +[2024.07.05-11.48.22:704][488]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-11.48.24:840][488]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-11.48.24:896][488]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-11.48.24:932][488]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.48.24:933][488]LogMaterial: Display: Missing cached shadermap for Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 115CB98E8CC819EA04531822D8639EF961092444), compiling. +[2024.07.05-11.48.24:936][488]LogFbx: Display: Triangulating static mesh cacti 2 +[2024.07.05-11.48.24:954][488]LogStaticMesh: Building static mesh Cacti2... +[2024.07.05-11.48.24:963][488]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Cacti2.Cacti2 +[2024.07.05-11.48.24:970][488]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-11.48.24:981][488]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Cactis\Cacti3.fbx) +[2024.07.05-11.48.25:010][488]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Cactis\Cacti3.fbx +[2024.07.05-11.48.25:017][488]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-11.48.25:058][488]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-11.48.25:093][488]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.48.25:097][488]LogMaterial: Display: Missing cached shadermap for Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8822CCF004083B4793EF2A54B92279F507F71579), compiling. +[2024.07.05-11.48.25:100][488]LogFbx: Display: Triangulating static mesh cacti 3 +[2024.07.05-11.48.25:159][488]LogStaticMesh: Building static mesh Cacti3... +[2024.07.05-11.48.25:187][488]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Cacti3.Cacti3 +[2024.07.05-11.48.25:205][488]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-11.48.25:221][488]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Cactis\Cacti4.fbx) +[2024.07.05-11.48.25:229][488]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Cactis\Cacti4.fbx +[2024.07.05-11.48.25:242][488]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-11.48.25:267][488]LogTexture: Display: Building textures: Cacti_4_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-11.48.25:307][488]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.48.25:311][488]LogMaterial: Display: Missing cached shadermap for Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 577EBDDAC08E05CD3D98668B17DFF04051F18173), compiling. +[2024.07.05-11.48.25:314][488]LogFbx: Display: Triangulating static mesh cacti 4 +[2024.07.05-11.48.25:420][488]LogStaticMesh: Building static mesh Cacti4... +[2024.07.05-11.48.25:474][488]LogStaticMesh: Built static mesh [0.05s] /Game/Assets/Cacti4.Cacti4 +[2024.07.05-11.48.25:499][488]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-11.48.25:518][488]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Cactis\Cacti5.fbx) +[2024.07.05-11.48.25:526][488]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Cactis\Cacti5.fbx +[2024.07.05-11.48.25:532][488]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-11.48.25:555][488]LogTexture: Display: Building textures: Cacti_5_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-11.48.25:593][488]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-11.48.25:594][488]LogMaterial: Display: Missing cached shadermap for Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 4ED12B73B3113DEF501A522E376245BDC6CDD718), compiling. +[2024.07.05-11.48.25:597][488]LogFbx: Display: Triangulating static mesh cacti 5 +[2024.07.05-11.48.25:627][488]LogStaticMesh: Building static mesh Cacti5... +[2024.07.05-11.48.25:641][488]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Cacti5.Cacti5 +[2024.07.05-11.48.25:651][488]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-11.48.25:700][490]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-11.48.25:723][491]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.27:231][518]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-11.48.27:231][518]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.27:231][518]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-11.48.27:245][518]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-11.48.27:257][518]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.48.27:258][518]LogShaderCompilers: Display: Total job queries 7585, among them cache hits 5150 (67.90%) +[2024.07.05-11.48.27:258][518]LogShaderCompilers: Display: Tracking 1888 distinct input hashes that result in 809 distinct outputs (42.85%) +[2024.07.05-11.48.27:258][518]LogShaderCompilers: Display: RAM used: 4.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.50% +[2024.07.05-11.48.27:258][518]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.48.27:915][530]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-11.48.27:915][530]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.30:066][564]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.30:066][564]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-11.48.30:066][564]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-11.48.30:066][564]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.30:066][564]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-11.48.30:068][564]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-11.48.30:068][564]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.07.05-11.48.30:068][564]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-11.48.30:068][564]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-11.48.30:068][564]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.05-11.48.30:068][564]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-11.48.30:068][564]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.30:093][564]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.30:107][564]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-11.48.30:137][564]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.30:150][564]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-11.48.30:223][565]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.30:223][565]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-11.48.31:247][575]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-11.48.31:247][575]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.31:549][578]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.07.05-11.48.31:549][578]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.31:702][578]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-11.48.31:702][578]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.32:347][584]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.05-11.48.32:347][584]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.32:735][590]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-11.48.32:735][590]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-11.48.32:735][590]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-11.48.32:822][591]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 44 +[2024.07.05-11.48.32:823][591]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.32:923][592]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 38 +[2024.07.05-11.48.32:923][592]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.33:064][594]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 33 +[2024.07.05-11.48.33:064][594]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.33:291][595]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 28 +[2024.07.05-11.48.33:292][595]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.33:472][598]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 24 +[2024.07.05-11.48.33:472][598]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.33:879][603]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 +[2024.07.05-11.48.33:879][603]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 +[2024.07.05-11.48.33:879][603]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.34:283][607]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14 +[2024.07.05-11.48.34:283][607]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.38:002][645]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 +[2024.07.05-11.48.38:002][645]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.38:015][645]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-11.48.38:015][645]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.38:142][645]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-11.48.38:142][645]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.38:832][664]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.05-11.48.38:832][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.38:993][669]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-11.48.38:993][669]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.39:828][701]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-11.48.39:828][701]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.05-11.48.39:828][701]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-11.48.39:828][701]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.39:898][704]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-11.48.39:898][704]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-11.48.42:145][789]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_1.uasset" SILENT=true +[2024.07.05-11.48.42:157][789]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_12B91424D4D96F05DFE9C2C93BC5585A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_1.uasset' +[2024.07.05-11.48.42:283][789]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.05-11.48.42:305][789]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.05-11.48.42:314][789]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.07.05-11.48.42:379][789]AssetCheck: New page: Asset Save: Cacti_1 +[2024.07.05-11.48.42:379][789]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_1.Cacti_1 +[2024.07.05-11.48.47:940][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_4.uasset" SILENT=true +[2024.07.05-11.48.47:952][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_4A52ED72A4CFE85B158E3E59218ACAAAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_4.uasset' +[2024.07.05-11.48.48:081][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.05-11.48.48:096][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-11.48.48:104][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.05-11.48.48:160][967]AssetCheck: New page: Asset Save: Cacti_4 +[2024.07.05-11.48.48:160][967]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_4.Cacti_4 +[2024.07.05-11.48.52:357][134]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_2.uasset" SILENT=true +[2024.07.05-11.48.52:362][134]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_21D2C27E2461242A05684E8A96ACBD2C8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_2.uasset' +[2024.07.05-11.48.52:493][134]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.05-11.48.52:508][134]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.05-11.48.52:515][134]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.05-11.48.52:566][134]AssetCheck: New page: Asset Save: Cacti_2 +[2024.07.05-11.48.52:566][134]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_2.Cacti_2 +[2024.07.05-11.48.56:170][266]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_3.uasset" SILENT=true +[2024.07.05-11.48.56:175][266]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_39002E2D34E1358AEF8A5C48616069567.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_3.uasset' +[2024.07.05-11.48.56:314][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.05-11.48.56:335][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.05-11.48.56:342][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.05-11.48.56:401][266]AssetCheck: New page: Asset Save: Cacti_3 +[2024.07.05-11.48.56:401][266]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_3.Cacti_3 +[2024.07.05-11.48.59:869][389]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_5.uasset" SILENT=true +[2024.07.05-11.48.59:873][389]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_5F12E1B0C4195C3B6BEB0758BA2F53B04.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_5.uasset' +[2024.07.05-11.48.59:976][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-11.48.59:989][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-11.48.59:997][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-11.49.00:056][389]AssetCheck: New page: Asset Save: Cacti_5 +[2024.07.05-11.49.00:056][389]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_5.Cacti_5 +[2024.07.05-11.49.08:007][679]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.05-11.49.08:045][679]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.05-11.49.11:314][866]LogContentBrowser: Attempting asset rename: NewFolder -> Cacti +[2024.07.05-11.49.11:315][866]LogContentBrowser: End creating deferred item NewFolder +[2024.07.05-11.49.30:629][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Cacti/Cacti_4_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Cacti/Cacti_4_Base_color.uasset" SILENT=true +[2024.07.05-11.49.30:671][497]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_4_Base_color7B3F879F402C6A1A8A3CBB8BE97F1D0F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Cacti/Cacti_4_Base_color.uasset' +[2024.07.05-11.49.30:676][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Cacti/Cacti_5_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Cacti/Cacti_5_Base_color.uasset" SILENT=true +[2024.07.05-11.49.30:713][497]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_5_Base_colorE68047614BAEB8622158EC974B39DC27.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Cacti/Cacti_5_Base_color.uasset' +[2024.07.05-11.49.30:762][497]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color42E5B50F4D66F728AD329F83B6882716.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Cacti/DefaultMaterial_Base_color.uasset' +[2024.07.05-11.49.30:932][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.05-11.49.30:942][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.05-11.49.30:949][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.05-11.49.30:965][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.05-11.49.30:973][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.05-11.49.30:992][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_4.uasset" SILENT=true +[2024.07.05-11.49.30:993][497]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_43549C16E4F9EEC5918015383D9172FA2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_4.uasset' +[2024.07.05-11.49.30:994][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_5.uasset" SILENT=true +[2024.07.05-11.49.30:995][497]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_5730E12A64B3015436C225AA382BBE3E0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_5.uasset' +[2024.07.05-11.49.30:996][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_1.uasset" SILENT=true +[2024.07.05-11.49.30:997][497]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_10D4D949E4193C4BDCADEA3934A037101.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_1.uasset' +[2024.07.05-11.49.30:998][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_3.uasset" SILENT=true +[2024.07.05-11.49.31:000][497]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_35088424447B377E591ABD1A0AEB4914D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_3.uasset' +[2024.07.05-11.49.31:001][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_2.uasset" SILENT=true +[2024.07.05-11.49.31:003][497]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_27911AEF04C0D908EEE5E8596C7256377.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_2.uasset' +[2024.07.05-11.49.31:066][497]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.49.31:066][497]LogContentValidation: Display: Validating Texture2D /Game/Textures/Cacti/Cacti_5_Base_color.Cacti_5_Base_color +[2024.07.05-11.49.31:066][497]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_5.Cacti_5 +[2024.07.05-11.49.31:066][497]LogContentValidation: Display: Validating Texture2D /Game/Textures/Cacti/Cacti_4_Base_color.Cacti_4_Base_color +[2024.07.05-11.49.31:066][497]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_4.Cacti_4 +[2024.07.05-11.49.31:066][497]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_3.Cacti_3 +[2024.07.05-11.49.31:066][497]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_2.Cacti_2 +[2024.07.05-11.49.31:066][497]LogContentValidation: Display: Validating Texture2D /Game/Textures/Cacti/DefaultMaterial_Base_color.DefaultMaterial_Base_color +[2024.07.05-11.49.31:066][497]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_1.Cacti_1 +[2024.07.05-11.49.37:891][746]LogActorFactory: Actor Factory created Cacti1 +[2024.07.05-11.49.39:234][809]LogActorFactory: Actor Factory created Cacti1 +[2024.07.05-11.49.40:239][833]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.49.42:481][948]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.49.43:558][979]LogActorFactory: Actor Factory created Cacti3 +[2024.07.05-11.49.44:601][ 27]LogActorFactory: Actor Factory created Cacti3 +[2024.07.05-11.49.52:756][412]LogActorFactory: Actor Factory created Cacti5 +[2024.07.05-11.49.53:741][460]LogActorFactory: Actor Factory created Cacti5 +[2024.07.05-11.49.54:749][484]LogActorFactory: Actor Factory created Cacti4 +[2024.07.05-11.49.55:564][525]LogActorFactory: Actor Factory created Cacti4 +[2024.07.05-11.49.56:773][562]LogActorFactory: Actor Factory created Cacti5 +[2024.07.05-11.50.00:975][770]LogActorFactory: Actor Factory created Cacti5 +[2024.07.05-11.50.01:951][794]LogActorFactory: Actor Factory created Cacti1 +[2024.07.05-11.50.05:516][972]LogActorFactory: Actor Factory created Cacti1 +[2024.07.05-11.50.06:502][997]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.50.07:973][ 73]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.50.13:357][324]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-11.50.13:863][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti6) +[2024.07.05-11.50.24:413][897]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti2) +[2024.07.05-11.50.27:765][ 33]LogActorFactory: Actor Factory created Cacti3 +[2024.07.05-11.50.29:578][125]LogActorFactory: Actor Factory created Cacti3 +[2024.07.05-11.50.33:855][309]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.50.34:735][351]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.50.37:230][447]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.50.38:425][509]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.50.39:319][531]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.50.40:789][607]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.50.52:163][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti4) +[2024.07.05-11.50.53:133][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti9) +[2024.07.05-11.50.53:869][254]Cmd: DELETE +[2024.07.05-11.50.53:869][254]Cmd: ACTOR DELETE +[2024.07.05-11.50.53:880][254]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.50.53:895][254]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.07.05-11.50.53:905][254]LogEditorActor: Deleted 1 Actors (0.036 secs) +[2024.07.05-11.50.55:159][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti4) +[2024.07.05-11.50.59:687][535]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-11.51.02:361][622]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.51.03:557][680]LogActorFactory: Actor Factory created Cacti2 +[2024.07.05-11.51.22:280][632]LogActorFactory: Actor Factory created Cacti3 +[2024.07.05-11.51.24:961][779]LogActorFactory: Actor Factory created Cacti3 +[2024.07.05-11.51.34:453][284]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti1) +[2024.07.05-11.51.38:933][495]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti2) +[2024.07.05-11.51.44:961][781]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti6) +[2024.07.05-11.51.57:374][368]LogEditorViewport: Clicking Background +[2024.07.05-11.52.01:849][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti10) +[2024.07.05-11.52.02:781][626]Cmd: DELETE +[2024.07.05-11.52.02:782][626]Cmd: ACTOR DELETE +[2024.07.05-11.52.02:795][626]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-11.52.02:811][626]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.07.05-11.52.02:814][626]LogEditorActor: Deleted 1 Actors (0.033 secs) +[2024.07.05-11.52.04:026][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti1) +[2024.07.05-11.52.09:754][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-11.52.10:423][ 1]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cacti2) +[2024.07.05-11.52.14:176][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.52.14:185][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-11.52.14:257][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map587B1AEB4D5E5FC1045FDA8208B163D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-11.52.14:274][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-11.52.14:424][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB0F997D475147C80069B18A90218933.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-11.52.14:450][185]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.52.14:450][185]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-11.52.14:450][185]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-12.02.14:249][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms +[2024.07.05-12.02.14:254][693]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.014 +[2024.07.05-12.02.14:254][693]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Cacti1] ([1] browsable assets)... +[2024.07.05-12.02.14:278][693]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Cacti1.Cacti1] +[2024.07.05-12.02.14:279][693]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Cacti1] +[2024.07.05-12.02.14:279][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti1_Auto3.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-12.02.14:294][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti1_Auto353D67B304B9A1D3C75311C8A9D6DC4D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti1_Auto3.uasset' +[2024.07.05-12.02.14:294][693]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Cacti2] ([1] browsable assets)... +[2024.07.05-12.02.14:315][693]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Cacti2.Cacti2] +[2024.07.05-12.02.14:315][693]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Cacti2] +[2024.07.05-12.02.14:315][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti2_Auto3.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-12.02.14:324][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti2_Auto3EAE01BA84F7A5DAB8CA4CDA90F2DCA6B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti2_Auto3.uasset' +[2024.07.05-12.02.14:325][693]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Cacti3] ([1] browsable assets)... +[2024.07.05-12.02.14:346][693]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Cacti3.Cacti3] +[2024.07.05-12.02.14:346][693]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Cacti3] +[2024.07.05-12.02.14:346][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti3_Auto3.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-12.02.14:361][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti3_Auto3093046C34A14F5DEEFFE35B777DCD097.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti3_Auto3.uasset' +[2024.07.05-12.02.14:362][693]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Cacti4] ([1] browsable assets)... +[2024.07.05-12.02.14:383][693]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Cacti4.Cacti4] +[2024.07.05-12.02.14:383][693]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Cacti4] +[2024.07.05-12.02.14:383][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti4_Auto3.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-12.02.14:406][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti4_Auto33AA6A5E646EA042CEAEB418DCC8D47C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti4_Auto3.uasset' +[2024.07.05-12.02.14:406][693]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Cacti5] ([1] browsable assets)... +[2024.07.05-12.02.14:426][693]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Cacti5.Cacti5] +[2024.07.05-12.02.14:426][693]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Cacti5] +[2024.07.05-12.02.14:426][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti5_Auto3.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-12.02.14:436][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti5_Auto3D782CD444D5C23C73B74DC9E2C06EEA0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/Cacti5_Auto3.uasset' +[2024.07.05-12.02.14:437][693]LogFileHelpers: Auto-saving content packages took 0.182 +[2024.07.05-12.50.26:874][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.50.26:884][581]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-12.50.26:968][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8BBF6ED1430D82857A5F03AB8B81E72B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-12.50.26:987][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-12.50.27:180][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData77C441214F5143640265F98D15763B61.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-12.50.27:208][581]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.50.27:209][581]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-12.50.27:209][581]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-12.50.35:457][860]LogSlate: Window 'Message' being destroyed +[2024.07.05-12.50.35:479][860]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Wandgemälde.Wandgemälde +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-12.50.35:775][860]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8F643265FE8899127B6CB542D83C10850C689293), compiling. +[2024.07.05-12.50.35:816][860]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 21A11DA90750A2A5D7968D21A011700F08350BDF), compiling. +[2024.07.05-12.50.35:826][860]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.05-12.50.35:948][860]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-12.50.35:948][860]LogShaderCompilers: Display: Total job queries 7681, among them cache hits 5182 (67.47%) +[2024.07.05-12.50.35:948][860]LogShaderCompilers: Display: Tracking 1967 distinct input hashes that result in 809 distinct outputs (41.13%) +[2024.07.05-12.50.35:948][860]LogShaderCompilers: Display: RAM used: 4.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.50% +[2024.07.05-12.50.35:948][860]LogShaderCompilers: Display: ================================================ +[2024.07.05-12.50.35:959][860]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.05-12.50.35:977][860]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-12.50.37:583][860]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-12.50.37:642][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti1.uasset" SILENT=true +[2024.07.05-12.50.37:649][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti102C4FC6C406EB3E8B040648CB0348B58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti1.uasset' +[2024.07.05-12.50.37:650][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti2.uasset" SILENT=true +[2024.07.05-12.50.37:654][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti25481D32646BE1CE62C01EA90786F258F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti2.uasset' +[2024.07.05-12.50.37:655][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti3.uasset" SILENT=true +[2024.07.05-12.50.37:663][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti375C21D02463370F6C0868BBAF6F74767.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti3.uasset' +[2024.07.05-12.50.37:664][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti4.uasset" SILENT=true +[2024.07.05-12.50.37:680][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti4B0A4F6AF401C2928FD80E5BD466CEED5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti4.uasset' +[2024.07.05-12.50.37:681][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Cacti5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti5.uasset" SILENT=true +[2024.07.05-12.50.37:687][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti5CD9FC90E42CEC242C386EE86E3D77DDE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Cacti5.uasset' +[2024.07.05-12.50.37:688][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken__1_" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken__1_.uasset" SILENT=true +[2024.07.05-12.50.37:691][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken__1_F8B6DA5C405C1F0B6EA39391B429B4E4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken__1_.uasset' +[2024.07.05-12.50.37:693][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/rope" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/rope.uasset" SILENT=true +[2024.07.05-12.50.37:694][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/rope04F19CB74109262021C5C9BF1BAEFFD0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/rope.uasset' +[2024.07.05-12.50.37:695][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Trap" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Trap.uasset" SILENT=true +[2024.07.05-12.50.37:700][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Trap63EA509D436EAA5B6E9CD2A4CF5AB2A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Trap.uasset' +[2024.07.05-12.50.37:701][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true +[2024.07.05-12.50.37:703][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Tür50E9EFD54120CA39C4150C970BD0BC23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' +[2024.07.05-12.50.37:802][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-12.50.37:807][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeBC2149794185EB7DF6F49AB204F57C29.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-12.50.37:808][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/WandgemäldeAlpha" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/WandgemäldeAlpha.uasset" SILENT=true +[2024.07.05-12.50.37:870][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeAlphaFAE84FB94DA0CE4959E2B69BF9E9DF02.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/WandgemäldeAlpha.uasset' +[2024.07.05-12.50.37:926][860]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.37:926][860]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.50.37:993][860]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-12.50.38:334][860]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/rope.rope +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Cacti5.Cacti5 +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Cacti4.Cacti4 +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Trap.Trap +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Cacti3.Cacti3 +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating Texture2D /Game/Textures/WandgemäldeAlpha.WandgemäldeAlpha +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Cacti2.Cacti2 +[2024.07.05-12.50.38:334][860]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Cacti1.Cacti1 +[2024.07.05-12.50.38:354][861]Cmd: QUIT_EDITOR +[2024.07.05-12.50.38:354][861]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-12.50.38:364][861]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-12.50.38:390][861]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-12.50.38:391][861]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-12.50.38:391][861]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.05-12.50.38:396][861]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.50.38:403][861]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.50.38:458][861]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-12.50.38:459][861]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-12.50.38:477][861]LogExit: Preparing to exit. +[2024.07.05-12.50.39:355][861]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.07.05-12.50.39:574][861]LogDirectoryWatcher: Display: A directory notification failed, and we were unable to create a new request. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [C:/Users/bib/Documents/GAR/Dino Game/Content/] +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:602][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:602][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:603][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-12.50.39:604][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:631][861]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-12.50.39:664][861]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.50.39:674][861]LogExit: Editor shut down +[2024.07.05-12.50.39:681][861]LogExit: Transaction tracking system shut down +[2024.07.05-12.50.40:277][861]LogExit: Object subsystem successfully closed. +[2024.07.05-12.50.40:314][861]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-12.50.40:314][861]LogShaderCompilers: Display: Total job queries 7728, among them cache hits 5229 (67.66%) +[2024.07.05-12.50.40:314][861]LogShaderCompilers: Display: Tracking 1967 distinct input hashes that result in 809 distinct outputs (41.13%) +[2024.07.05-12.50.40:314][861]LogShaderCompilers: Display: RAM used: 4.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.50% +[2024.07.05-12.50.40:314][861]LogShaderCompilers: Display: ================================================ +[2024.07.05-12.50.40:339][861]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-12.50.40:500][861]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (874) +[2024.07.05-12.50.40:500][861]LogModuleManager: Shutting down and abandoning module TextureEditor (872) +[2024.07.05-12.50.40:501][861]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-12.50.40:501][861]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-12.50.40:501][861]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-12.50.40:508][861]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-12.50.40:508][861]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-12.50.40:508][861]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-12.50.40:508][861]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-12.50.40:509][861]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-12.50.40:509][861]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-12.50.40:510][861]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-12.50.40:510][861]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-12.50.40:510][861]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) +[2024.07.05-12.50.40:510][861]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) +[2024.07.05-12.50.40:512][861]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) +[2024.07.05-12.50.40:513][861]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) +[2024.07.05-12.50.40:513][861]LogModuleManager: Shutting down and abandoning module TakesCore (840) +[2024.07.05-12.50.40:514][861]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.05-12.50.40:514][861]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.05-12.50.40:514][861]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.05-12.50.40:515][861]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (832) +[2024.07.05-12.50.40:515][861]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (830) +[2024.07.05-12.50.40:515][861]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828) +[2024.07.05-12.50.40:516][861]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (826) +[2024.07.05-12.50.40:517][861]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) +[2024.07.05-12.50.40:517][861]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) +[2024.07.05-12.50.40:517][861]LogModuleManager: Shutting down and abandoning module WebMMedia (820) +[2024.07.05-12.50.40:518][861]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (818) +[2024.07.05-12.50.40:520][861]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.05-12.50.40:521][861]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.05-12.50.40:522][861]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.05-12.50.40:523][861]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.05-12.50.40:523][861]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.05-12.50.40:523][861]LogModuleManager: Shutting down and abandoning module TextureAlignMode (790) +[2024.07.05-12.50.40:523][861]LogModuleManager: Shutting down and abandoning module BspMode (788) +[2024.07.05-12.50.40:524][861]LogModuleManager: Shutting down and abandoning module GeometryMode (786) +[2024.07.05-12.50.40:524][861]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.05-12.50.40:524][861]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.05-12.50.40:524][861]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.05-12.50.40:525][861]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-12.50.40:525][861]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-12.50.40:525][861]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-12.50.40:526][861]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-12.50.40:526][861]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-12.50.40:527][861]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-12.50.40:529][861]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-12.50.40:530][861]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-12.50.40:530][861]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-12.50.40:530][861]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-12.50.40:530][861]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-12.50.40:530][861]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-12.50.40:530][861]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-12.50.40:533][861]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-12.50.40:533][861]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-12.50.40:537][861]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-12.50.40:538][861]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-12.50.40:539][861]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-12.50.40:539][861]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-12.50.40:540][861]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-12.50.40:540][861]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-12.50.41:081][861]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-12.50.41:081][861]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-12.50.41:081][861]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-12.50.41:081][861]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-12.50.41:081][861]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-12.50.41:088][861]MemoryProfiler: Shutdown +[2024.07.05-12.50.41:088][861]NetworkingProfiler: Shutdown +[2024.07.05-12.50.41:088][861]LoadingProfiler: Shutdown +[2024.07.05-12.50.41:089][861]TimingProfiler: Shutdown +[2024.07.05-12.50.41:092][861]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-12.50.41:093][861]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-12.50.41:093][861]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-12.50.41:093][861]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-12.50.41:094][861]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-12.50.41:095][861]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-12.50.41:098][861]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-12.50.41:098][861]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-12.50.41:098][861]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-12.50.41:099][861]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-12.50.41:099][861]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-12.50.41:099][861]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-12.50.41:099][861]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-12.50.41:100][861]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-12.50.41:100][861]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-12.50.41:102][861]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-12.50.41:102][861]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-12.50.41:102][861]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-12.50.41:103][861]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-12.50.41:104][861]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-12.50.41:104][861]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-12.50.41:105][861]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-12.50.41:139][861]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-12.50.41:139][861]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-12.50.41:139][861]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-12.50.41:145][861]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-12.50.41:145][861]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-12.50.41:145][861]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-12.50.41:145][861]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-12.50.41:147][861]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-12.50.41:149][861]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-12.50.41:149][861]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-12.50.41:149][861]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-12.50.41:153][861]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-12.50.41:153][861]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-12.50.41:154][861]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-12.50.41:154][861]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-12.50.41:154][861]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-12.50.41:155][861]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-12.50.41:155][861]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-12.50.41:163][861]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-12.50.41:164][861]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-12.50.41:164][861]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-12.50.41:164][861]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-12.50.41:164][861]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-12.50.41:164][861]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-12.50.41:165][861]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-12.50.41:165][861]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-12.50.41:167][861]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-12.50.41:167][861]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-12.50.41:167][861]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-12.50.41:167][861]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-12.50.41:167][861]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-12.50.41:167][861]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-12.50.41:167][861]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-12.50.41:168][861]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-12.50.41:168][861]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-12.50.41:168][861]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-12.50.41:168][861]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-12.50.41:179][861]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-12.50.41:364][861]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-12.50.41:366][861]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-12.50.41:366][861]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.05-12.50.41:371][861]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.05-12.50.41:371][861]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.05-12.50.41:371][861]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.05-12.50.41:371][861]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.05-12.50.41:371][861]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.05-12.50.41:372][861]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) +[2024.07.05-12.50.41:372][861]LogModuleManager: Shutting down and abandoning module Synthesis (588) +[2024.07.05-12.50.41:373][861]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) +[2024.07.05-12.50.41:373][861]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) +[2024.07.05-12.50.41:373][861]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) +[2024.07.05-12.50.41:373][861]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) +[2024.07.05-12.50.41:373][861]LogModuleManager: Shutting down and abandoning module TakeSequencer (578) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module TakeMovieScene (576) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module EditableMesh (570) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module CableComponent (568) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (566) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module AudioCapture (564) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (563) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module AssetTags (560) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (556) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module AppleImageUtils (554) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) +[2024.07.05-12.50.41:374][861]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module MediaCompositing (544) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module ImgMedia (542) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (540) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (538) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (536) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (534) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (532) +[2024.07.05-12.50.41:375][861]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (530) +[2024.07.05-12.50.41:379][861]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (528) +[2024.07.05-12.50.41:379][861]LogModuleManager: Shutting down and abandoning module PluginBrowser (526) +[2024.07.05-12.50.41:380][861]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (524) +[2024.07.05-12.50.41:381][861]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (522) +[2024.07.05-12.50.41:381][861]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (520) +[2024.07.05-12.50.41:381][861]LogModuleManager: Shutting down and abandoning module CryptoKeys (518) +[2024.07.05-12.50.41:381][861]LogModuleManager: Shutting down and abandoning module CurveEditorTools (516) +[2024.07.05-12.50.41:383][861]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (514) +[2024.07.05-12.50.41:383][861]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (512) +[2024.07.05-12.50.41:384][861]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (510) +[2024.07.05-12.50.41:384][861]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-12.50.41:384][861]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (508) +[2024.07.05-12.50.41:384][861]LogModuleManager: Shutting down and abandoning module MotoSynth (506) +[2024.07.05-12.50.41:384][861]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (504) +[2024.07.05-12.50.41:384][861]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (503) +[2024.07.05-12.50.41:384][861]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (500) +[2024.07.05-12.50.41:385][861]LogModuleManager: Shutting down and abandoning module MeshConversion (498) +[2024.07.05-12.50.41:385][861]LogModuleManager: Shutting down and abandoning module DynamicMesh (496) +[2024.07.05-12.50.41:385][861]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (494) +[2024.07.05-12.50.41:386][861]LogModuleManager: Shutting down and abandoning module GeometricObjects (492) +[2024.07.05-12.50.41:386][861]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (490) +[2024.07.05-12.50.41:386][861]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (488) +[2024.07.05-12.50.41:386][861]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (486) +[2024.07.05-12.50.41:386][861]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (484) +[2024.07.05-12.50.41:386][861]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) +[2024.07.05-12.50.41:386][861]LogModuleManager: Shutting down and abandoning module FractureEditor (480) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (479) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (476) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module BackChannel (474) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (472) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module AutomationUtils (470) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module AlembicImporter (468) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module AlembicLibrary (467) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module GeometryCache (466) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (465) +[2024.07.05-12.50.41:387][861]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (460) +[2024.07.05-12.50.41:388][861]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) +[2024.07.05-12.50.41:388][861]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) +[2024.07.05-12.50.41:388][861]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454) +[2024.07.05-12.50.41:389][861]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2024.07.05-12.50.41:389][861]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) +[2024.07.05-12.50.41:391][861]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.05-12.50.41:391][861]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.05-12.50.41:393][861]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (444) +[2024.07.05-12.50.41:394][861]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) +[2024.07.05-12.50.41:395][861]LogModuleManager: Shutting down and abandoning module SourceControl (441) +[2024.07.05-12.50.41:395][861]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) +[2024.07.05-12.50.41:395][861]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.07.05-12.50.41:395][861]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.07.05-12.50.41:396][861]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.07.05-12.50.41:396][861]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.07.05-12.50.41:396][861]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.07.05-12.50.41:396][861]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.07.05-12.50.41:396][861]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.07.05-12.50.41:927][861]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.05-12.50.41:927][861]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-12.50.41:927][861]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-12.50.41:927][861]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-12.50.41:929][861]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-12.50.41:929][861]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-12.50.41:930][861]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.05-12.50.41:930][861]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.07.05-12.50.41:930][861]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.05-12.50.41:930][861]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.05-12.50.41:930][861]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.05-12.50.41:931][861]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.05-12.50.41:931][861]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.05-12.50.41:931][861]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.05-12.50.41:931][861]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) +[2024.07.05-12.50.42:032][861]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.07.05-12.50.42:134][861]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.07.05-12.50.42:134][861]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.07.05-12.50.42:135][861]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.07.05-12.50.42:135][861]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.07.05-12.50.42:135][861]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.07.05-12.50.42:135][861]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.07.05-12.50.42:135][861]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) +[2024.07.05-12.50.42:135][861]LogModuleManager: Shutting down and abandoning module Niagara (358) +[2024.07.05-12.50.42:136][861]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) +[2024.07.05-12.50.42:136][861]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) +[2024.07.05-12.50.42:137][861]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) +[2024.07.05-12.50.42:137][861]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (350) +[2024.07.05-12.50.42:138][861]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) +[2024.07.05-12.50.42:138][861]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) +[2024.07.05-12.50.42:138][861]LogModuleManager: Shutting down and abandoning module DataValidation (344) +[2024.07.05-12.50.42:138][861]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (342) +[2024.07.05-12.50.42:139][861]LogModuleManager: Shutting down and abandoning module LevelEditor (341) +[2024.07.05-12.50.42:143][861]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (340) +[2024.07.05-12.50.42:144][861]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (338) +[2024.07.05-12.50.42:144][861]LogModuleManager: Shutting down and abandoning module MainFrame (336) +[2024.07.05-12.50.42:145][861]LogModuleManager: Shutting down and abandoning module HotReload (335) +[2024.07.05-12.50.42:145][861]LogModuleManager: Shutting down and abandoning module ToolMenus (331) +[2024.07.05-12.50.42:145][861]LogModuleManager: Shutting down and abandoning module ContentBrowser (329) +[2024.07.05-12.50.42:146][861]LogModuleManager: Shutting down and abandoning module ContentBrowserData (328) +[2024.07.05-12.50.42:146][861]LogModuleManager: Shutting down and abandoning module TreeMap (325) +[2024.07.05-12.50.42:146][861]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (322) +[2024.07.05-12.50.42:146][861]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.05-12.50.42:146][861]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.05-12.50.42:146][861]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.05-12.50.42:146][861]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.05-12.50.42:146][861]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-12.50.42:148][861]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-12.50.42:148][861]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.05-12.50.42:150][861]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.05-12.50.42:150][861]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-12.50.42:150][861]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-12.50.42:150][861]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-12.50.42:150][861]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-12.50.42:151][861]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-12.50.42:151][861]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-12.50.42:151][861]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-12.50.42:151][861]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-12.50.42:152][861]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-12.50.42:153][861]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-12.50.42:153][861]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-12.50.42:154][861]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-12.50.42:154][861]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-12.50.42:155][861]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-12.50.42:157][861]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-12.50.42:157][861]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-12.50.42:158][861]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-12.50.42:158][861]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-12.50.42:162][861]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-12.50.42:162][861]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-12.50.42:162][861]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-12.50.42:162][861]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-12.50.42:162][861]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-12.50.42:162][861]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-12.50.42:162][861]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-12.50.42:162][861]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-12.50.42:163][861]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-12.50.42:163][861]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-12.50.42:163][861]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-12.50.42:163][861]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-12.50.42:163][861]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-12.50.42:164][861]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-12.50.42:165][861]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-12.50.42:168][861]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-12.50.42:168][861]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-12.50.42:168][861]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-12.50.42:168][861]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-12.50.42:169][861]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-12.50.42:169][861]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-12.50.42:169][861]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-12.50.42:169][861]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-12.50.42:171][861]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-12.50.42:172][861]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-12.50.42:172][861]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-12.50.42:172][861]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-12.50.42:172][861]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-12.50.42:173][861]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-12.50.42:173][861]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-12.50.42:175][861]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-12.50.42:175][861]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-12.50.42:176][861]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-12.50.42:176][861]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-12.50.42:176][861]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-12.50.42:176][861]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-12.50.42:176][861]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-12.50.42:176][861]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-12.50.42:176][861]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-12.50.42:177][861]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-12.50.42:182][861]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-12.50.42:182][861]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-12.50.42:182][861]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-12.50.42:182][861]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-12.50.42:182][861]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-12.50.42:201][861]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-12.50.42:209][861]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-12.50.42:260][861]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-12.50.42:260][861]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-12.50.42:260][861]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-12.50.42:260][861]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-12.50.42:261][861]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-12.50.42:269][861]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-12.50.42:269][861]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-12.50.42:270][861]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-12.50.42:270][861]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-12.50.42:270][861]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-12.50.42:270][861]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-12.50.42:270][861]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-12.50.42:270][861]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-12.50.42:271][861]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-12.50.42:271][861]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-12.50.42:271][861]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) +[2024.07.05-12.50.42:271][861]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) +[2024.07.05-12.50.42:272][861]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-12.50.42:272][861]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.07.05-12.50.42:272][861]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.07.05-12.50.42:272][861]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.07.05-12.50.42:276][861]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.05-12.50.42:276][861]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.05-12.50.42:276][861]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2024.07.05-12.50.42:276][861]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.05-12.50.42:276][861]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.05-12.50.42:281][861]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.05-12.50.42:282][861]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.05-12.50.42:310][861]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.05-12.50.42:310][861]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.05-12.50.42:310][861]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BB36DC738-4BB8-31F6-442A-B4B5DC03D61E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-12.50.42:310][861]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.05-12.50.42:315][861]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.05-12.50.42:323][861]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.05-12.50.42:326][861]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.05-12.50.42:327][861]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.05-12.50.42:327][861]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.05-12.50.42:328][861]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.05-12.50.42:328][861]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.07.05-12.50.42:328][861]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.05-12.50.42:328][861]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.05-12.50.42:328][861]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) +[2024.07.05-12.50.42:328][861]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) +[2024.07.05-12.50.42:328][861]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.05-12.50.42:329][861]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.05-12.50.42:329][861]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-12.50.42:329][861]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-12.50.42:329][861]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.05-12.50.42:330][861]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.05-12.50.42:330][861]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.05-12.50.42:330][861]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.05-12.50.42:330][861]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-12.50.42:331][861]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-12.50.42:331][861]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-12.50.42:332][861]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-12.50.42:335][861]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-12.50.42:336][861]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-12.50.42:337][861]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-12.50.42:337][861]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-12.50.42:337][861]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-12.50.42:344][861]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-12.50.42:345][861]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-12.50.42:345][861]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-12.50.42:345][861]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-12.50.42:345][861]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-12.50.42:346][861]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-12.50.42:346][861]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-12.50.42:346][861]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-12.50.42:346][861]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-12.50.42:346][861]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-12.50.42:347][861]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-12.50.42:410][861]LogD3D11RHI: Shutdown +[2024.07.05-12.50.42:410][861]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-12.50.42:446][861]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-12.50.42:482][861]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-12.50.42:483][861]LogExit: Exiting. +[2024.07.05-12.50.42:516][861]Log file closed, 07/05/24 14:50:42 +======= +[2024.07.05-08.44.39:244][210]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 599E4B4FB500F64207FB8D8D18E66376BA663E1A), compiling. +[2024.07.05-08.44.39:267][210]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: E228F1CA5C1B0BA5FE436B1D95CFE0888EB2B524), compiling. +[2024.07.05-08.44.39:275][210]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.05-08.44.39:410][210]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.05-08.44.39:432][210]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.44.39:432][210]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.44.51:382][526]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_JumpFLYING.Fang_Anim_JumpFLYING +[2024.07.05-08.44.51:386][526]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_29:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-08.44.51:707][526]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-08.44.58:930][757]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING +[2024.07.05-08.44.59:069][757]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.44.59:069][757]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.45.04:360][ 68]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.45.04:360][ 68]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.45.04:376][ 68]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.45.04:376][ 68]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.45.04:421][ 68]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.45.04:421][ 68]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.45.27:541][936]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.05-08.45.28:659][936]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-08.45.28:708][936]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-08.45.42:251][263]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-08.45.42:254][263]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-08.45.42:541][263]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-08.45.49:795][690]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.45.49:796][690]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.45.49:812][690]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.45.49:813][690]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.45.49:853][690]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.45.49:853][690]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.45.58:145][101]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.05-08.45.59:338][101]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-08.45.59:390][101]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.05-08.46.04:326][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-08.46.05:347][275]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-08.46.05:391][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.05-08.46.12:244][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-08.46.13:879][510]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-08.46.13:925][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-08.46.26:688][826]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.46.26:697][826]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.05-08.46.26:731][826]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing16E86F6D4B174BC8589065BD0F84FFB4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-08.46.26:764][826]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.07.05-08.46.26:764][826]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-08.47.13:197][606]Cmd: TRANSACTION UNDO +[2024.07.05-08.47.13:198][606]LogEditorTransaction: Undo Create Actors +[2024.07.05-08.47.13:287][606]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-08.47.15:807][721]Cmd: TRANSACTION UNDO +[2024.07.05-08.47.15:807][721]LogEditorTransaction: Undo Create Actors +[2024.07.05-08.47.15:852][721]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-08.49.41:565][ 44]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-08.49.41:575][ 44]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-08.49.41:575][ 44]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 12:49:41) +[2024.07.05-08.49.41:580][ 44]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.05-08.49.41:583][ 44]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.05-08.49.41:591][ 44]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.49.41:599][ 44]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007930s) +[2024.07.05-08.49.41:600][ 44]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.49.41:601][ 44]LogPlayLevel: PIE: World Init took: (0.002035s) +[2024.07.05-08.49.41:601][ 44]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010241s) +[2024.07.05-08.49.41:609][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.07.05-08.49.41:614][ 44]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.05-08.49.41:615][ 44]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-08.49.41:615][ 44]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-08.49.41:615][ 44]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-08.49.41:615][ 44]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-08.49.41:615][ 44]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-08.49.41:615][ 44]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-08.49.41:615][ 44]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-08.49.41:615][ 44]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-08.49.41:615][ 44]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-08.49.41:615][ 44]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-08.49.41:615][ 44]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-08.49.41:615][ 44]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-08.49.41:617][ 44]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.49.41:617][ 44]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.49.41:661][ 44]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-08.49.41:661][ 44]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-08.49.41:662][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-08.49.41:662][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-08.49.41:662][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-08.49.41:662][ 44]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-08.49.41:662][ 44]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-08.49.41:663][ 44]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-08.49.41:663][ 44]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-08.49.41:663][ 44]LogInit: FAudioDevice initialized. +[2024.07.05-08.49.41:663][ 44]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.05-08.49.41:673][ 44]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-08.49.41:673][ 44]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-08.49.41:673][ 44]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.05-08.49.41:673][ 44]LogLoad: Game class is 'GameModeBase' +[2024.07.05-08.49.41:675][ 44]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-10.49.41 +[2024.07.05-08.49.41:677][ 44]LogWorld: Bringing up level for play took: 0.003507 +[2024.07.05-08.49.41:677][ 44]LogOnline: OSS: Creating online subsystem instance for: :Context_37 +[2024.07.05-08.49.41:690][ 44]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.07.05-08.49.41:694][ 44]PIE: Server logged in +[2024.07.05-08.49.41:696][ 44]PIE: Play in editor total start time 0,126 seconds. +[2024.07.05-08.49.45:419][257]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-08.49.45:419][257]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-08.49.45:419][257]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.49.45:421][257]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.49.45:422][257]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.49.45:432][257]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-08.49.45:435][257]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.05-08.49.45:437][257]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.49.45:444][257]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007366s) +[2024.07.05-08.49.45:445][257]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.49.45:445][257]LogPlayLevel: PIE: World Init took: (0.001048s) +[2024.07.05-08.49.45:445][257]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008524s) +[2024.07.05-08.49.45:445][257]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.05-08.49.45:446][257]LogLoad: Game class is 'GameModeBase' +[2024.07.05-08.49.45:447][257]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-10.49.45 +[2024.07.05-08.49.45:448][257]LogWorld: Bringing up level for play took: 0.001484 +[2024.07.05-08.49.45:448][257]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-08.49.45:449][257]LogLoad: Took 0.029717 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-08.49.49:059][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.49.49:059][470]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.49.49:059][470]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.49.49:060][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.49.49:068][470]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-08.49.49:079][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.49.49:085][470]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-08.49.49:087][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.49.49:088][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.49.49:092][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.49.49:093][470]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.05-08.49.49:116][471]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2024.07.05-08.49.56:034][863]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-08.49.56:040][863]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-08.49.56:040][863]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 12:49:56) +[2024.07.05-08.49.56:040][863]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.49.56:049][863]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008272s) +[2024.07.05-08.49.56:049][863]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.49.56:050][863]LogPlayLevel: PIE: World Init took: (0.000951s) +[2024.07.05-08.49.56:050][863]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009338s) +[2024.07.05-08.49.56:064][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-08.49.56:066][863]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.05-08.49.56:066][863]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-08.49.56:066][863]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-08.49.56:066][863]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-08.49.56:066][863]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-08.49.56:066][863]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-08.49.56:066][863]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-08.49.56:066][863]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-08.49.56:066][863]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-08.49.56:066][863]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-08.49.56:066][863]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-08.49.56:066][863]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-08.49.56:066][863]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-08.49.56:068][863]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.49.56:068][863]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.49.56:122][863]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-08.49.56:122][863]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-08.49.56:122][863]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-08.49.56:122][863]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-08.49.56:122][863]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-08.49.56:122][863]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-08.49.56:122][863]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-08.49.56:123][863]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-08.49.56:123][863]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-08.49.56:123][863]LogInit: FAudioDevice initialized. +[2024.07.05-08.49.56:123][863]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.07.05-08.49.56:134][863]LogLoad: Game class is 'GameModeBase' +[2024.07.05-08.49.56:136][863]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-10.49.56 +[2024.07.05-08.49.56:137][863]LogWorld: Bringing up level for play took: 0.001826 +[2024.07.05-08.49.56:137][863]LogOnline: OSS: Creating online subsystem instance for: :Context_38 +[2024.07.05-08.49.56:139][863]PIE: Server logged in +[2024.07.05-08.49.56:140][863]PIE: Play in editor total start time 0,101 seconds. +[2024.07.05-08.50.30:091][897]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.50.30:091][897]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.50.30:091][897]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.50.30:093][897]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.50.30:101][897]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-08.50.30:112][897]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.50.30:119][897]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.50.30:119][897]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.50.30:120][897]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.50.30:125][897]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.05-08.50.30:181][899]LogPlayLevel: Display: Destroying online subsystem :Context_38 +[2024.07.05-08.50.34:508][ 37]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Fang/Base.Base +[2024.07.05-08.50.34:510][ 37]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: F645CEA65306791030D369B3A47767F03C2BC1B0), compiling. +[2024.07.05-08.50.34:535][ 37]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-08.50.34:535][ 37]LogShaderCompilers: Display: Total job queries 1323, among them cache hits 928 (70.14%) +[2024.07.05-08.50.34:535][ 37]LogShaderCompilers: Display: Tracking 380 distinct input hashes that result in 206 distinct outputs (54.21%) +[2024.07.05-08.50.34:535][ 37]LogShaderCompilers: Display: RAM used: 1.31 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.16% +[2024.07.05-08.50.34:535][ 37]LogShaderCompilers: Display: ================================================ +[2024.07.05-08.50.34:636][ 37]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 043D44CDC926061D6BF2A191DAD79CDF730153C5), compiling. +[2024.07.05-08.50.34:638][ 37]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 0A27052252216A88068298F38DBFE10DE31E3C8B), compiling. +[2024.07.05-08.50.34:639][ 37]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 751E56CAF293FE45E847626D25ED3A55BD9FAF80), compiling. +[2024.07.05-08.50.34:640][ 37]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionOneMinus_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E5AE564D21BD11EEA7102C7EBCA84503A47ACB5), compiling. +[2024.07.05-08.50.34:641][ 37]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 02EE98F9C57381690F92A63485675F23B8971DE3), compiling. +[2024.07.05-08.50.34:642][ 37]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F0A39DF5DE9545A5D65E921F2572323CE16DF392), compiling. +[2024.07.05-08.50.34:671][ 37]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.50.34:671][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.34:671][ 37]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Submitted 18 shader compile jobs with 'Normal' priority +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 15 +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.05-08.50.34:759][ 38]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.50.34:817][ 39]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.34:817][ 39]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.34:846][ 40]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.36:016][ 96]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-08.50.36:016][ 96]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.36:284][109]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-08.50.36:285][109]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.36:313][110]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.50.36:313][110]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.36:313][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.50.37:132][141]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-08.50.37:132][141]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.37:317][150]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-08.50.37:317][150]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.37:600][166]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.50.37:600][166]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.37:826][177]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-08.50.37:826][177]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.50.38:738][222]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.50.38:738][222]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.05-08.50.38:738][222]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.50.38:738][222]MaterialEditorStats: Base pass vertex shader: 98 instructions +[2024.07.05-08.50.38:738][222]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.50.38:738][222]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.38:738][222]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.50.49:159][828]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: A21E8B31CBE9291AD8B087C06D4AB03742E42BE3), compiling. +[2024.07.05-08.50.49:164][828]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.50.49:164][828]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.49:164][828]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.50.49:192][829]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.50.49:192][829]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.05-08.50.49:192][829]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.50.49:192][829]MaterialEditorStats: Base pass vertex shader: 98 instructions +[2024.07.05-08.50.49:192][829]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.50.49:192][829]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.49:192][829]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.50.54:977][173]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 3B1A1DE825190577C57577340871FAD512214329), compiling. +[2024.07.05-08.50.54:983][173]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.50.54:983][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.54:983][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.50.55:010][174]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.50.55:010][174]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.05-08.50.55:010][174]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.50.55:010][174]MaterialEditorStats: Base pass vertex shader: 98 instructions +[2024.07.05-08.50.55:010][174]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.50.55:010][174]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.55:010][174]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.50.56:326][251]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 033A91A61486B403D3CF719B50A8CAB7AC15FDDE), compiling. +[2024.07.05-08.50.56:331][251]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.50.56:331][251]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.56:331][251]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.50.56:359][252]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.50.56:359][252]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.05-08.50.56:359][252]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.50.56:359][252]MaterialEditorStats: Base pass vertex shader: 98 instructions +[2024.07.05-08.50.56:359][252]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.50.56:359][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.50.56:359][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.51.07:904][913]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: A3013D5A5A66B8AB3B39283BF37ABBC344CEBC8D), compiling. +[2024.07.05-08.51.07:907][913]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 30E9C99F590524205A9348CD8970FD36DBF33F7E), compiling. +[2024.07.05-08.51.07:909][913]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 785DCCAFA3B0196BD1F7CD3ABE9C16E8E7DF6099), compiling. +[2024.07.05-08.51.07:911][913]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.51.07:911][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.51.07:911][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 26 +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 24 +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 23 +[2024.07.05-08.51.07:932][914]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.08:657][948]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-08.51.08:657][948]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.08:860][956]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-08.51.08:860][956]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.09:111][967]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 +[2024.07.05-08.51.09:112][967]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.09:153][969]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-08.51.09:154][969]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.09:239][973]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 14 +[2024.07.05-08.51.09:239][973]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.09:396][981]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.05-08.51.09:396][981]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.09:401][981]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.51.09:402][981]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.51.09:402][981]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.51.09:662][992]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 +[2024.07.05-08.51.09:663][992]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.09:692][993]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-08.51.09:692][993]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.09:745][995]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-08.51.09:745][995]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.09:980][ 5]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.07.05-08.51.09:980][ 5]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.10:380][ 15]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-08.51.10:380][ 15]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.10:613][ 25]LogMaterialEditor: Saving and Compiling material Base +[2024.07.05-08.51.11:146][ 25]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-08.51.11:146][ 25]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.11:146][ 25]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-08.51.11:146][ 25]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.11:146][ 25]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-08.51.11:146][ 25]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.11:175][ 25]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 367325C720A46F6810053648A690ACE12386A13F), compiling. +[2024.07.05-08.51.11:207][ 25]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: C0F854655A7A9F5F9E84D661C924998B5EE0F686), compiling. +[2024.07.05-08.51.11:286][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.07.05-08.51.11:294][ 25]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.11:716][ 25]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-08.51.11:716][ 25]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.11:759][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.05-08.51.11:838][ 25]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-08.51.11:838][ 25]LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Normal' priority +[2024.07.05-08.51.11:838][ 25]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-08.51.11:838][ 25]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9 +[2024.07.05-08.51.11:838][ 25]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-08.51.11:838][ 25]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-08.51.11:838][ 25]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-08.51.11:838][ 25]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.11:865][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Base" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset" SILENT=true +[2024.07.05-08.51.11:876][ 25]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Base8DA067F241B81DFF59A01B9F45028E91.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset' +[2024.07.05-08.51.11:905][ 25]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-08.51.11:905][ 25]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.11:905][ 25]AssetCheck: New page: Asset Save: Base +[2024.07.05-08.51.11:905][ 25]LogContentValidation: Display: Validating Material /Game/Fang/Base.Base +[2024.07.05-08.51.12:231][ 35]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-08.51.12:231][ 35]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.12:333][ 38]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.05-08.51.12:333][ 38]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.12:333][ 38]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.51.12:333][ 38]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.12:408][ 40]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-08.51.12:408][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.13:339][ 70]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.51.13:339][ 70]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.51.13:339][ 70]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.51.13:418][ 74]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-08.51.13:418][ 74]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-08.51.13:418][ 74]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.51.13:418][ 74]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-08.51.13:418][ 74]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.51.13:418][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.51.13:418][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.51.14:085][111]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-08.51.14:092][111]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-08.51.14:092][111]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 12:51:14) +[2024.07.05-08.51.14:092][111]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.51.14:101][111]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008730s) +[2024.07.05-08.51.14:102][111]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.51.14:102][111]LogPlayLevel: PIE: World Init took: (0.000964s) +[2024.07.05-08.51.14:102][111]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009810s) +[2024.07.05-08.51.14:110][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.05-08.51.14:111][111]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.05-08.51.14:111][111]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-08.51.14:111][111]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-08.51.14:111][111]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-08.51.14:111][111]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-08.51.14:111][111]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-08.51.14:111][111]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-08.51.14:111][111]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-08.51.14:111][111]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-08.51.14:112][111]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-08.51.14:112][111]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-08.51.14:112][111]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-08.51.14:112][111]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-08.51.14:114][111]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.51.14:114][111]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.51.14:178][111]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-08.51.14:178][111]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-08.51.14:178][111]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-08.51.14:178][111]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-08.51.14:179][111]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-08.51.14:179][111]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-08.51.14:179][111]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-08.51.14:180][111]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-08.51.14:180][111]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-08.51.14:180][111]LogInit: FAudioDevice initialized. +[2024.07.05-08.51.14:180][111]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.07.05-08.51.14:190][111]LogLoad: Game class is 'GameModeBase' +[2024.07.05-08.51.14:192][111]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-10.51.14 +[2024.07.05-08.51.14:193][111]LogWorld: Bringing up level for play took: 0.002015 +[2024.07.05-08.51.14:193][111]LogOnline: OSS: Creating online subsystem instance for: :Context_40 +[2024.07.05-08.51.14:195][111]PIE: Server logged in +[2024.07.05-08.51.14:196][111]PIE: Play in editor total start time 0,105 seconds. +[2024.07.05-08.51.42:653][813]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.51.42:653][813]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.51.42:653][813]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.51.42:654][813]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.51.42:663][813]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-08.51.42:674][813]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.51.42:680][813]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.51.42:680][813]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.51.42:681][813]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.51.42:685][813]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.05-08.51.42:746][815]LogPlayLevel: Display: Destroying online subsystem :Context_40 +[2024.07.05-08.52.02:904][998]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-08.52.02:911][998]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-08.52.02:911][998]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 12:52:02) +[2024.07.05-08.52.02:941][998]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.52.02:948][998]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007145s) +[2024.07.05-08.52.02:949][998]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.52.02:949][998]LogPlayLevel: PIE: World Init took: (0.000850s) +[2024.07.05-08.52.02:949][998]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008131s) +[2024.07.05-08.52.02:956][998]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-08.52.02:957][998]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.05-08.52.02:957][998]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-08.52.02:957][998]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-08.52.02:957][998]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-08.52.02:957][998]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-08.52.02:957][998]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-08.52.02:957][998]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-08.52.02:957][998]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-08.52.02:957][998]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-08.52.02:958][998]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-08.52.02:958][998]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-08.52.02:958][998]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-08.52.02:958][998]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-08.52.02:959][998]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.52.02:959][998]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.52.03:009][998]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-08.52.03:009][998]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-08.52.03:009][998]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-08.52.03:009][998]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-08.52.03:010][998]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-08.52.03:010][998]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-08.52.03:010][998]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-08.52.03:011][998]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-08.52.03:011][998]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-08.52.03:011][998]LogInit: FAudioDevice initialized. +[2024.07.05-08.52.03:011][998]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.05-08.52.03:023][998]LogLoad: Game class is 'GameModeBase' +[2024.07.05-08.52.03:025][998]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-10.52.03 +[2024.07.05-08.52.03:025][998]LogWorld: Bringing up level for play took: 0.001719 +[2024.07.05-08.52.03:025][998]LogOnline: OSS: Creating online subsystem instance for: :Context_41 +[2024.07.05-08.52.03:027][998]PIE: Server logged in +[2024.07.05-08.52.03:028][998]PIE: Play in editor total start time 0,117 seconds. +[2024.07.05-08.52.23:322][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.52.23:322][211]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.52.23:322][211]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.52.23:322][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.52.23:330][211]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-08.52.23:342][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.52.23:348][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.52.23:349][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.52.23:350][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.52.23:354][211]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.05-08.52.23:390][213]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2024.07.05-08.52.32:674][733]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-08.52.32:680][733]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-08.52.32:680][733]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 12:52:32) +[2024.07.05-08.52.32:701][733]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.52.32:708][733]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007472s) +[2024.07.05-08.52.32:709][733]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.52.32:709][733]LogPlayLevel: PIE: World Init took: (0.001028s) +[2024.07.05-08.52.32:709][733]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008640s) +[2024.07.05-08.52.32:717][733]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-08.52.32:718][733]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.05-08.52.32:718][733]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-08.52.32:718][733]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-08.52.32:718][733]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-08.52.32:718][733]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-08.52.32:718][733]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-08.52.32:718][733]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-08.52.32:718][733]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-08.52.32:718][733]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-08.52.32:719][733]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-08.52.32:719][733]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-08.52.32:719][733]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-08.52.32:719][733]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-08.52.32:720][733]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.52.32:720][733]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.52.32:770][733]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-08.52.32:770][733]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-08.52.32:770][733]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-08.52.32:770][733]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-08.52.32:771][733]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-08.52.32:771][733]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-08.52.32:771][733]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-08.52.32:772][733]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-08.52.32:772][733]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-08.52.32:772][733]LogInit: FAudioDevice initialized. +[2024.07.05-08.52.32:772][733]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.07.05-08.52.32:783][733]LogLoad: Game class is 'GameModeBase' +[2024.07.05-08.52.32:785][733]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-10.52.32 +[2024.07.05-08.52.32:785][733]LogWorld: Bringing up level for play took: 0.001863 +[2024.07.05-08.52.32:785][733]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2024.07.05-08.52.32:787][733]PIE: Server logged in +[2024.07.05-08.52.32:788][733]PIE: Play in editor total start time 0,108 seconds. +[2024.07.05-08.52.43:531][374]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.52.43:532][374]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.52.43:532][374]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.52.43:532][374]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.52.43:545][374]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-08.52.43:556][374]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.52.43:563][374]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.52.43:563][374]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.52.43:564][374]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.52.43:569][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.05-08.52.43:624][376]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2024.07.05-08.52.47:047][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.52.47:054][578]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.05-08.52.47:080][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingB223EB324153969D6BBE5AA0C21F85AD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-08.52.47:098][578]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.07.05-08.52.47:098][578]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-08.52.50:526][764]MapCheck: New page: Map Check +[2024.07.05-08.52.50:541][764]LightingResults: New page: Lighting Build - 05.07.2024, 12:52:50 +[2024.07.05-08.52.50:585][764]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.05-08.52.50:618][764]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.05-08.52.50:634][764]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.05-08.52.51:156][764]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.05-08.52.51:156][764]LogSwarmInterface: [TryOpenConnection] Local Process ID is 15596 +[2024.07.05-08.52.53:627][764]LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. +[2024.07.05-08.52.53:627][764]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.05-08.52.53:627][764]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.05-08.52.53:627][764]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.05-08.52.53:627][764]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.05-08.52.53:627][764]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.05-08.52.53:751][764]LogEditorBuildUtils: Build time 0:03 +[2024.07.05-08.52.53:772][764]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer LandscapeMaterialInstanceConstant_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BA5610E8717FD6BFC9306DDB12AD440A578E5E2E), compiling. Is special engine material. +[2024.07.05-08.52.53:775][764]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:777][764]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.52.53:777][764]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.52.53:777][764]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:777][764]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer LandscapeMaterialInstanceConstant_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 2366FD42F975EAFF4CD8A6FF8FFAE58310B5983E), compiling. Is special engine material. +[2024.07.05-08.52.53:781][764]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:813][765]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-08.52.53:813][765]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-08.52.53:813][765]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:899][766]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer WorldGridMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 09BE4C7A08E9CF5953A86E83F05117832C1466B9), compiling. Is special engine material. +[2024.07.05-08.52.53:903][766]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:907][766]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-08.52.53:907][766]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-08.52.53:907][766]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:907][766]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer WorldGridMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: A2E71CE4DF26E5630E073D9FE8BE1AFD709D796A), compiling. Is special engine material. +[2024.07.05-08.52.53:912][766]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:949][766]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-08.52.53:949][766]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-08.52.53:949][766]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:966][767]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 476BBB644284A7C5AD8C5A0C6C09E6FD0AF85853), compiling. +[2024.07.05-08.52.53:970][767]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-08.52.53:973][767]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: F75972FB0E8480D4DAB72D6E11AACE5DC0F427E7), compiling. +[2024.07.05-08.52.53:978][767]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-08.52.55:178][768]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.05-08.52.55:178][768]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.52.55:178][768]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-08.52.55:178][768]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.52.55:178][768]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-08.52.55:178][768]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.52.55:178][768]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-08.52.55:178][768]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.52.55:956][796]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-08.53.09:257][366]Job is a success! +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.095s +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: BrickData (all levels) 3.4Mb +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: Bricks at depth +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: 0: 1.1% covering 100.0% of volume +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: 1: 6.7% covering 9.6% of volume +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: 2: 92.2% covering 2.1% of volume +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: Bricks in each level +[2024.07.05-08.53.09:508][367]LogVolumetricLightmapImport: Emmy_Testing 733 bricks 100.0% (Persistent Level) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 512X512) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 512X512) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 256X256) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 256X256) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 256X256) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 256X256) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: LQ_Lightmap_0_5 (OODLE_DXT1, 128X128) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: HQ_Lightmap0_5 (OODLE_AutoDXT, 128X128) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: HQ_Lightmap0_4 (OODLE_AutoDXT, 128X128) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (OODLE_DXT1, 128X128) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 128X64) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 128X64) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 256X64) +[2024.07.05-08.53.09:576][367]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (BGRA8, 256X64) +[2024.07.05-08.53.09:610][367]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (BGRA8, 1024X64) +[2024.07.05-08.53.09:692][367]Lightmass on NB-PBM2H22CUN: 13.0 sec total, 249 ms importing, 77 ms setup, 2.79 sec photons, 9.70 sec processing, 0 ms extra exporting [27/27 mappings]. Threads: 1:46 min total, 28.1 sec processing. +[2024.07.05-08.53.09:699][367]LogStaticLightingSystem: Emmy_Testing_BuiltData storing lightmap data for 19 meshes in 5 LightmapResourceClusters (3.8 Meshes per cluster). +[2024.07.05-08.53.09:707][367]LogMaterial: Display: Material /Game/Blueprints/Materials/grastexture.grastexture needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-08.53.09:712][367]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling. +[2024.07.05-08.53.09:807][367]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 +[2024.07.05-08.53.09:818][367]LogShaderCompilers: Display: Started 80 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.09:818][367]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.07.05-08.53.09:855][367]LogStaticLightingSystem: Illumination: 19.2 sec (30 ms encoding lightmaps, 53 ms encoding shadowmaps) +[2024.07.05-08.53.09:855][367]LogStaticLightingSystem: Lightmap texture memory: 0.8 MB (0.8 MB streaming, 0.0 MB non-streaming), 10 textures +[2024.07.05-08.53.09:855][367]LogStaticLightingSystem: Shadowmap texture memory: 0.5 MB (0.5 MB streaming, 0.0 MB non-streaming), 5 textures +[2024.07.05-08.53.10:648][367]DumpUnbuiltLightIteractions +[2024.07.05-08.53.10:648][367]Lights with unbuilt interactions: 0 +[2024.07.05-08.53.10:648][367] +[2024.07.05-08.53.10:648][367]Primitives with unbuilt interactions: 0 +[2024.07.05-08.53.15:556][367]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 26 +[2024.07.05-08.53.15:556][367]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.16:368][367]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 22 +[2024.07.05-08.53.16:368][367]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.16:572][367]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 19 +[2024.07.05-08.53.16:572][367]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.16:774][367]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 +[2024.07.05-08.53.16:774][367]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.16:984][367]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.05-08.53.16:984][367]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.16:984][367]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 +[2024.07.05-08.53.16:984][367]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.17:388][367]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 +[2024.07.05-08.53.17:388][367]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.17:592][367]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.07.05-08.53.17:592][367]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.17:998][367]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 +[2024.07.05-08.53.17:998][367]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.18:201][367]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-08.53.18:201][367]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.18:404][367]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-08.53.18:404][367]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.18:404][367]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.05-08.53.18:404][367]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.18:404][367]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-08.53.18:404][367]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.18:607][367]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.53.18:607][367]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.53.19:022][368]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.05-08.53.19:023][368]MapCheck: New page: Emmy_Testing - 05.07.2024, 12:53:19 +[2024.07.05-08.53.19:024][368]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1,839ms to complete. +[2024.07.05-08.53.22:590][575]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-08.53.22:603][575]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-08.53.25:157][720]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-08.53.25:162][720]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-08.53.25:162][720]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 12:53:25) +[2024.07.05-08.53.25:163][720]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.53.25:179][720]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016704s) +[2024.07.05-08.53.25:180][720]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.53.25:180][720]LogPlayLevel: PIE: World Init took: (0.000998s) +[2024.07.05-08.53.25:180][720]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.017813s) +[2024.07.05-08.53.25:189][720]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-08.53.25:190][720]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.05-08.53.25:190][720]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-08.53.25:190][720]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-08.53.25:191][720]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-08.53.25:191][720]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-08.53.25:191][720]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-08.53.25:191][720]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-08.53.25:191][720]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-08.53.25:191][720]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-08.53.25:191][720]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-08.53.25:191][720]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-08.53.25:191][720]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-08.53.25:191][720]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-08.53.25:193][720]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.53.25:193][720]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.53.25:243][720]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-08.53.25:243][720]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-08.53.25:243][720]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-08.53.25:243][720]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-08.53.25:243][720]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-08.53.25:244][720]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-08.53.25:244][720]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-08.53.25:245][720]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-08.53.25:245][720]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-08.53.25:245][720]LogInit: FAudioDevice initialized. +[2024.07.05-08.53.25:245][720]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.07.05-08.53.25:253][720]LogLoad: Game class is 'GameModeBase' +[2024.07.05-08.53.25:255][720]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-10.53.25 +[2024.07.05-08.53.25:256][720]LogWorld: Bringing up level for play took: 0.001881 +[2024.07.05-08.53.25:256][720]LogOnline: OSS: Creating online subsystem instance for: :Context_43 +[2024.07.05-08.53.25:258][720]PIE: Server logged in +[2024.07.05-08.53.25:259][720]PIE: Play in editor total start time 0,097 seconds. +[2024.07.05-08.54.07:781][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.54.07:781][266]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.54.07:781][266]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.54.07:782][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.54.07:791][266]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-08.54.07:803][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.54.07:809][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.54.07:809][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.54.07:810][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.54.07:815][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-08.54.07:866][268]LogPlayLevel: Display: Destroying online subsystem :Context_43 +[2024.07.05-08.54.08:766][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.54.08:773][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-08.54.08:799][321]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE854E1DB42C28B69DE35919F2AA1E8AD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-08.54.08:816][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-08.54.08:856][321]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataD242446A44B546C18D5665B083A99CAB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-08.54.08:870][321]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.54.08:870][321]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-08.54.08:870][321]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-08.54.18:487][766]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.07.05-08.54.46:620][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.54.46:630][639]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.05-08.54.46:662][639]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing835307E14EF6243B5771FD82B4E7B455.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-08.54.46:680][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-08.54.46:727][639]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataD478FB8049A13CBBBD612699C69BF099.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-08.54.46:739][639]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.54.46:739][639]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-08.54.46:739][639]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-08.54.49:186][762]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-08.54.49:193][762]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-08.54.49:194][762]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 12:54:49) +[2024.07.05-08.54.49:194][762]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.54.49:204][762]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009705s) +[2024.07.05-08.54.49:204][762]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.54.49:205][762]LogPlayLevel: PIE: World Init took: (0.001042s) +[2024.07.05-08.54.49:205][762]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010908s) +[2024.07.05-08.54.49:214][762]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.05-08.54.49:215][762]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.05-08.54.49:215][762]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-08.54.49:215][762]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-08.54.49:215][762]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-08.54.49:215][762]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-08.54.49:215][762]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-08.54.49:215][762]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-08.54.49:215][762]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-08.54.49:215][762]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-08.54.49:215][762]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-08.54.49:215][762]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-08.54.49:215][762]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-08.54.49:215][762]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-08.54.49:217][762]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.54.49:217][762]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.54.49:279][762]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-08.54.49:280][762]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-08.54.49:280][762]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-08.54.49:280][762]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-08.54.49:280][762]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-08.54.49:280][762]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-08.54.49:280][762]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-08.54.49:282][762]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-08.54.49:282][762]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-08.54.49:282][762]LogInit: FAudioDevice initialized. +[2024.07.05-08.54.49:282][762]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. +[2024.07.05-08.54.49:294][762]LogLoad: Game class is 'GameModeBase' +[2024.07.05-08.54.49:297][762]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-10.54.49 +[2024.07.05-08.54.49:298][762]LogWorld: Bringing up level for play took: 0.002773 +[2024.07.05-08.54.49:298][762]LogOnline: OSS: Creating online subsystem instance for: :Context_44 +[2024.07.05-08.54.49:302][762]PIE: Server logged in +[2024.07.05-08.54.49:302][762]PIE: Play in editor total start time 0,111 seconds. +[2024.07.05-08.55.15:272][315]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.55.15:272][315]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-08.55.15:272][315]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.55.15:272][315]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.55.15:284][315]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-08.55.15:295][315]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.55.15:302][315]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-08.55.15:302][315]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.55.15:303][315]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.55.15:306][315]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.55.15:308][315]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-08.55.15:348][317]LogPlayLevel: Display: Destroying online subsystem :Context_44 +[2024.07.05-08.55.21:169][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.55.21:177][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-08.55.21:203][606]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing21EAB53640CC9F9F7F9033BCC8DB0334.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-08.55.21:219][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-08.55.21:260][606]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData1D3A0BD44824AB110ECC25922B9C02ED.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-08.55.21:274][606]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.55.21:274][606]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-08.55.21:275][606]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-08.57.46:103][346]LogContentBrowser: Verbose: The majority of assets in the view are of type: Skeleton +[2024.07.05-08.58.11:754][346]LogSlate: Window 'Create Animation Blueprint' being destroyed +[2024.07.05-08.58.11:760][346]LogContentBrowser: Deferred new asset file creation: NewAnimBlueprint +[2024.07.05-08.58.11:769][346]LogContentBrowser: Creating deferred item: NewAnimBlueprint +[2024.07.05-08.58.19:849][542]LogContentBrowser: Attempting asset rename: NewAnimBlueprint -> Fang_AnimBP +[2024.07.05-08.58.19:871][542]LogContentBrowser: End creating deferred item NewAnimBlueprint +[2024.07.05-08.58.22:510][609]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-08.58.22:518][609]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-08.58.22:650][609]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0006 seconds. Added 126 classes and 0 folders. +[2024.07.05-08.59.29:547][725]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-08.59.45:875][577]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.05-08.59.45:901][577]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.07.05-09.00.01:245][116]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-09.00.01:315][116]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.05-09.03.35:869][821]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-09.03.35:885][821]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] This blueprint (self) is not a CharacterMovementComponent, therefore ' Target ' must have a connection. +[2024.07.05-09.03.35:885][821]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Variable node Set MaxWalkSpeed uses an invalid target. It may depend on a node that is not connected to the execution chain, and got purged. +[2024.07.05-09.03.35:930][821]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.07.05-09.03.36:405][838]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter2B1CC74B4DEBAD28D10FADAB2C5D6454.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-09.03.36:424][838]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-09.03.36:424][838]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-09.03.45:802][237]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-09.03.45:848][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2024.07.05-09.03.46:408][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter56404D4B447CDE433F7A60B6C19D73F4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-09.03.46:420][263]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-09.03.46:421][263]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-09.04.02:418][664]LogWorld: UWorld::CleanupWorld for World_42, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.04.02:418][664]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.05.54:116][167]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms +[2024.07.05-09.05.54:118][167]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.05-09.05.54:140][167]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto33358AACD423373698ED0879668C547D1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap' +[2024.07.05-09.05.54:141][167]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.046 +[2024.07.05-09.05.54:141][167]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.046 +[2024.07.05-09.05.54:141][167]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/Materials/grastexture] ([1] browsable assets)... +[2024.07.05-09.05.54:178][167]OBJ SavePackage: Rendered thumbnail for [Material /Game/Blueprints/Materials/grastexture.grastexture] +[2024.07.05-09.05.54:178][167]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Materials/grastexture] +[2024.07.05-09.05.54:184][167]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grastexture_Auto3C00ACB3943F508B1721AC9BB4C2EFA0B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/Materials/grastexture_Auto3.uasset' +[2024.07.05-09.05.54:184][167]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Fang/Base_Roughness2] ([1] browsable assets)... +[2024.07.05-09.05.54:188][167]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Fang/Base_Roughness2.Base_Roughness2] +[2024.07.05-09.05.54:188][167]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/Base_Roughness2] +[2024.07.05-09.05.54:188][167]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Base_Roughness2" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Base_Roughness2_Auto3.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-09.05.54:194][167]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Base_Roughness2_Auto320E97DF342529137112BC3B70F42640B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Base_Roughness2_Auto3.uasset' +[2024.07.05-09.05.54:194][167]LogFileHelpers: Auto-saving content packages took 0.053 +[2024.07.05-09.10.50:267][982]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.10.50:312][982]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms +[2024.07.05-09.10.50:987][ 6]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.10.51:002][ 6]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP15504D174079D3BE99D24FB3E4F28990.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.10.51:018][ 6]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.10.51:018][ 6]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.16.40:523][947]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.07.05-09.16.40:525][947]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.025 +[2024.07.05-09.16.40:525][947]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Fang/Fang_AnimBP] ([2] browsable assets)... +[2024.07.05-09.16.40:553][947]OBJ SavePackage: Rendered thumbnail for [AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP] +[2024.07.05-09.16.40:553][947]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/Fang_AnimBP] +[2024.07.05-09.16.40:553][947]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto4.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-09.16.40:563][947]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP_Auto4C015CA774886D77873A121B79AA10D1D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto4.uasset' +[2024.07.05-09.16.40:564][947]LogFileHelpers: Auto-saving content packages took 0.039 +[2024.07.05-09.17.46:440][750]LogVSAccessor: Warning: Couldn't open file 'C:/Program Files/Epic Games/UE_4.27/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h'. +[2024.07.05-09.17.46:440][750]LogVSAccessor: Warning: Couldn't access Visual Studio +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:448][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:449][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:450][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:451][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:452][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:453][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:454][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:456][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:458][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:459][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:460][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:460][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:460][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:460][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:488][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:522][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:524][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:529][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:547][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:651][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:655][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:664][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:665][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:665][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:665][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:666][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:667][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:667][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:667][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:668][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:668][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:668][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.17.46:668][750]LogVSAccessor: Warning: Couldn't access module table +[2024.07.05-09.20.00:224][187]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.20.00:271][187]LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms +[2024.07.05-09.20.01:044][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.20.01:058][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP9934115E4C15DFBB3A5A5DA70E6DF37F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.20.01:072][215]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.20.01:072][215]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.21.22:808][641]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.21.22:816][641]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Entry node Locomotion SM is not connected to state +[2024.07.05-09.21.22:816][641]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] There was no entry state connection in Locomotion SM +[2024.07.05-09.21.22:852][641]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-09.21.23:544][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.21.23:557][664]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP7A8738714B5FD7533B258886AE0236A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.21.23:577][664]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.21.23:577][664]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.26.41:278][807]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2024.07.05-09.26.41:280][807]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.022 +[2024.07.05-09.26.41:280][807]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Fang/Fang_AnimBP] ([2] browsable assets)... +[2024.07.05-09.26.41:310][807]OBJ SavePackage: Rendered thumbnail for [AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP] +[2024.07.05-09.26.41:310][807]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/Fang_AnimBP] +[2024.07.05-09.26.41:310][807]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto5.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-09.26.41:330][807]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP_Auto54E03BF014B612E2D6407279E7D37629E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto5.uasset' +[2024.07.05-09.26.41:331][807]LogFileHelpers: Auto-saving content packages took 0.050 +[2024.07.05-09.29.39:193][719]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.29.39:195][719]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.29.39:232][719]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.05-09.29.40:359][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.29.40:380][770]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP9BAA7F5C4578889023C253B0F728EA92.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.29.40:392][770]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.29.40:392][770]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.29.48:630][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.29.48:649][236]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms +[2024.07.05-09.29.48:682][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingD9CFB1964995CF6F606CF19FBFC5CD7E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-09.29.48:698][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-09.29.48:745][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData2E2E484F476B0B6BCD293C9BBBDD2D29.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-09.29.48:761][236]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.29.48:761][236]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-09.29.48:761][236]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-09.40.20:238][512]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-09.40.20:243][512]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-09.40.20:243][512]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 13:40:20) +[2024.07.05-09.40.20:243][512]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.20:251][512]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007310s) +[2024.07.05-09.40.20:252][512]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.20:252][512]LogPlayLevel: PIE: World Init took: (0.000997s) +[2024.07.05-09.40.20:252][512]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008450s) +[2024.07.05-09.40.20:274][512]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-09.40.20:276][512]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-09.40.20:276][512]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-09.40.20:277][512]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-09.40.20:277][512]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-09.40.20:277][512]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-09.40.20:277][512]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-09.40.20:286][512]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-09.40.20:286][512]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-09.40.20:333][512]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-09.40.20:333][512]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-09.40.20:333][512]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-09.40.20:333][512]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-09.40.20:334][512]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-09.40.20:334][512]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-09.40.20:334][512]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-09.40.20:335][512]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-09.40.20:335][512]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-09.40.20:335][512]LogInit: FAudioDevice initialized. +[2024.07.05-09.40.20:335][512]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.20:348][512]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.20:349][512]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.20 +[2024.07.05-09.40.20:350][512]LogWorld: Bringing up level for play took: 0.002080 +[2024.07.05-09.40.20:350][512]LogOnline: OSS: Creating online subsystem instance for: :Context_52 +[2024.07.05-09.40.20:352][512]PIE: Server logged in +[2024.07.05-09.40.20:353][512]PIE: Play in editor total start time 0,11 seconds. +[2024.07.05-09.40.24:082][733]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.24:082][733]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.24:082][733]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.24:083][733]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.24:083][733]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.24:123][733]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.24:126][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.05-09.40.24:127][733]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.24:134][733]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006431s) +[2024.07.05-09.40.24:134][733]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.24:134][733]LogPlayLevel: PIE: World Init took: (0.000800s) +[2024.07.05-09.40.24:135][733]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007369s) +[2024.07.05-09.40.24:135][733]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.24:135][733]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.24:137][733]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.24 +[2024.07.05-09.40.24:138][733]LogWorld: Bringing up level for play took: 0.001808 +[2024.07.05-09.40.24:138][733]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.24:139][733]LogLoad: Took 0.056476 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.34:995][382]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.34:995][382]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.34:995][382]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.34:996][382]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.34:996][382]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.35:013][382]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.35:015][382]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.07.05-09.40.35:016][382]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.35:023][382]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006756s) +[2024.07.05-09.40.35:023][382]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.35:023][382]LogPlayLevel: PIE: World Init took: (0.000744s) +[2024.07.05-09.40.35:023][382]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007617s) +[2024.07.05-09.40.35:023][382]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.35:024][382]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.35:025][382]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.35 +[2024.07.05-09.40.35:026][382]LogWorld: Bringing up level for play took: 0.001440 +[2024.07.05-09.40.35:026][382]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.35:027][382]LogLoad: Took 0.031799 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.41:837][790]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.41:837][790]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.41:837][790]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.41:837][790]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.41:837][790]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.41:855][790]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.41:857][790]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-09.40.41:860][790]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.41:866][790]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006713s) +[2024.07.05-09.40.41:867][790]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.41:867][790]LogPlayLevel: PIE: World Init took: (0.000821s) +[2024.07.05-09.40.41:867][790]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007679s) +[2024.07.05-09.40.41:867][790]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.41:867][790]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.41:870][790]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.41 +[2024.07.05-09.40.41:871][790]LogWorld: Bringing up level for play took: 0.002230 +[2024.07.05-09.40.41:872][790]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.41:873][790]LogLoad: Took 0.035612 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.45:487][ 6]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.45:487][ 6]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.45:487][ 6]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.45:487][ 6]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.45:487][ 6]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.45:505][ 6]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.45:507][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-09.40.45:508][ 6]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.45:514][ 6]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006317s) +[2024.07.05-09.40.45:515][ 6]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.45:515][ 6]LogPlayLevel: PIE: World Init took: (0.000745s) +[2024.07.05-09.40.45:515][ 6]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007171s) +[2024.07.05-09.40.45:515][ 6]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.45:515][ 6]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.45:517][ 6]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.45 +[2024.07.05-09.40.45:518][ 6]LogWorld: Bringing up level for play took: 0.001956 +[2024.07.05-09.40.45:518][ 6]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.45:519][ 6]LogLoad: Took 0.032101 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.49:202][226]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.49:202][226]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.49:202][226]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.49:202][226]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.49:203][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.49:219][226]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.49:221][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.07.05-09.40.49:222][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.49:228][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006060s) +[2024.07.05-09.40.49:229][226]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.49:229][226]LogPlayLevel: PIE: World Init took: (0.000768s) +[2024.07.05-09.40.49:229][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006948s) +[2024.07.05-09.40.49:229][226]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.49:229][226]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.49:231][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.49 +[2024.07.05-09.40.49:232][226]LogWorld: Bringing up level for play took: 0.001515 +[2024.07.05-09.40.49:232][226]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.49:232][226]LogLoad: Took 0.030440 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.52:880][444]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.52:880][444]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.52:880][444]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.52:880][444]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.52:880][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.52:930][444]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.52:932][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-09.40.52:933][444]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.52:940][444]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006300s) +[2024.07.05-09.40.52:940][444]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.52:941][444]LogPlayLevel: PIE: World Init took: (0.000729s) +[2024.07.05-09.40.52:941][444]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007138s) +[2024.07.05-09.40.52:941][444]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.52:941][444]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.52:942][444]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.52 +[2024.07.05-09.40.52:943][444]LogWorld: Bringing up level for play took: 0.001499 +[2024.07.05-09.40.52:943][444]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.52:944][444]LogLoad: Took 0.063974 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.00:209][879]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.41.00:209][879]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.41.00:209][879]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.00:210][879]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.00:210][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.00:228][879]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.00:230][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.07.05-09.41.00:231][879]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.00:238][879]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006534s) +[2024.07.05-09.41.00:238][879]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.41.00:239][879]LogPlayLevel: PIE: World Init took: (0.000780s) +[2024.07.05-09.41.00:239][879]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007431s) +[2024.07.05-09.41.00:239][879]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.41.00:239][879]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.41.00:240][879]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.41.00 +[2024.07.05-09.41.00:241][879]LogWorld: Bringing up level for play took: 0.001470 +[2024.07.05-09.41.00:241][879]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.41.00:242][879]LogLoad: Took 0.032503 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.08:003][344]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.41.08:003][344]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.41.08:003][344]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.08:003][344]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.08:003][344]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.08:055][344]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.08:058][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.07.05-09.41.08:059][344]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.08:065][344]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006101s) +[2024.07.05-09.41.08:066][344]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.41.08:066][344]LogPlayLevel: PIE: World Init took: (0.000775s) +[2024.07.05-09.41.08:066][344]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007018s) +[2024.07.05-09.41.08:066][344]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.41.08:066][344]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.41.08:068][344]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.41.08 +[2024.07.05-09.41.08:069][344]LogWorld: Bringing up level for play took: 0.001583 +[2024.07.05-09.41.08:070][344]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.41.08:070][344]LogLoad: Took 0.067464 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.13:768][685]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.41.13:768][685]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.41.13:768][685]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.13:769][685]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.13:769][685]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.13:786][685]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.13:789][685]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.05-09.41.13:790][685]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.13:796][685]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005945s) +[2024.07.05-09.41.13:796][685]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.41.13:797][685]LogPlayLevel: PIE: World Init took: (0.000734s) +[2024.07.05-09.41.13:797][685]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006802s) +[2024.07.05-09.41.13:797][685]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.41.13:797][685]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.41.13:799][685]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.41.13 +[2024.07.05-09.41.13:799][685]LogWorld: Bringing up level for play took: 0.001522 +[2024.07.05-09.41.13:800][685]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.41.13:800][685]LogLoad: Took 0.031826 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.27:839][525]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.41.27:839][525]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.41.27:839][525]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.27:839][525]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.27:840][525]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.27:857][525]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.27:859][525]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-09.41.27:860][525]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.27:867][525]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s) +[2024.07.05-09.41.27:867][525]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.41.27:868][525]LogPlayLevel: PIE: World Init took: (0.000767s) +[2024.07.05-09.41.27:868][525]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007496s) +[2024.07.05-09.41.27:868][525]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.41.27:868][525]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.41.27:870][525]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.41.27 +[2024.07.05-09.41.27:870][525]LogWorld: Bringing up level for play took: 0.001536 +[2024.07.05-09.41.27:871][525]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.41.27:871][525]LogLoad: Took 0.032947 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.28:367][552]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-09.41.28:367][552]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.28:368][552]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.28:368][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.28:379][552]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-09.41.28:392][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.28:409][552]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.28:409][552]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-09.41.28:410][552]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-09.41.28:414][552]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-09.41.28:416][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.05-09.41.28:456][554]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2024.07.05-09.44.59:755][243]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-09.44.59:758][243]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.030 +[2024.07.05-09.44.59:759][243]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Fang/Fang_AnimBP] ([2] browsable assets)... +[2024.07.05-09.44.59:780][243]OBJ SavePackage: Rendered thumbnail for [AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP] +[2024.07.05-09.44.59:780][243]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/Fang_AnimBP] +[2024.07.05-09.44.59:780][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto6.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-09.44.59:798][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP_Auto6DE7B43F54805CCF8AC3FB1A28B559A8D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto6.uasset' +[2024.07.05-09.44.59:799][243]LogFileHelpers: Auto-saving content packages took 0.040 +[2024.07.05-09.45.38:981][440]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.39:029][440]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.05-09.45.39:765][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.45.39:782][468]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP28D9CE2448136AE913232285ADA1BCF6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.45.39:800][468]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.45.39:800][468]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.45.59:397][468]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP +[2024.07.05-09.45.59:403][468]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_47:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-09.46.21:679][696]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D +[2024.07.05-09.46.21:682][696]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_49:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-09.46.21:969][696]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-09.50.46:800][ 89]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-09.50.58:377][489]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.50.58:382][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:382][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:383][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:383][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:383][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:383][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:433][489]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms +[2024.07.05-09.51.23:959][596]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.24:002][596]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.05-09.51.26:878][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.51.26:900][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP06A39A7848235DC81290AEA89C0653FE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.51.26:914][746]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.51.26:914][746]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.53.04:099][515]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.53.04:103][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:103][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:103][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:103][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:104][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:104][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:104][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:145][515]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-09.53.04:880][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.53.04:904][540]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP67CFFFCA453D0582CE0B4AB93AA0B0B2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.53.04:918][540]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.53.04:918][540]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.53.56:496][924]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.53.56:500][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:500][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:501][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:501][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:501][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:501][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:502][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:542][924]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-09.53.57:366][953]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.53.57:388][953]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPFAAB7BA24894491465B8C1A1EFF1D0C7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.53.57:401][953]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.53.57:401][953]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.54.34:342][449]LogSlate: Window 'Pick Skeleton' being destroyed +[2024.07.05-09.54.34:356][449]LogContentBrowser: Deferred new asset file creation: NewBlendSpace1D +[2024.07.05-09.54.34:372][449]LogContentBrowser: Creating deferred item: NewBlendSpace1D +[2024.07.05-09.54.48:018][960]LogContentBrowser: Attempting asset rename: NewBlendSpace1D -> Walk_RunBS +[2024.07.05-09.54.48:031][960]LogContentBrowser: End creating deferred item NewBlendSpace1D +[2024.07.05-09.54.49:420][990]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-09.54.49:423][990]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_51:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-09.54.49:893][990]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-09.56.40:688][530]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.56.40:692][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:692][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:692][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:692][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:693][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:734][530]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.07.05-09.56.41:672][561]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.56.41:693][561]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPFDFE439D40BF6199DDDEC699E7B33324.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.56.41:707][561]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.56.41:707][561]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.57.11:406][228]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Walk_RunBS" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset" SILENT=true +[2024.07.05-09.57.11:411][228]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Walk_RunBSD1EA89604FFE6FEFAC121B9A6948EBAC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset' +[2024.07.05-09.57.11:429][228]AssetCheck: New page: Asset Save: Walk_RunBS +[2024.07.05-09.57.11:429][228]LogContentValidation: Display: Validating BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-09.57.33:097][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Walk_RunBS" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset" SILENT=true +[2024.07.05-09.57.33:108][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Walk_RunBS296EA4B04FED6E5C89D130B2E8DB05B5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset' +[2024.07.05-09.57.33:123][799]AssetCheck: New page: Asset Save: Walk_RunBS +[2024.07.05-09.57.33:123][799]LogContentValidation: Display: Validating BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-09.58.23:490][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.07.05-09.58.23:493][708]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.025 +[2024.07.05-09.58.23:493][708]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Fang/Walk_RunBS] ([1] browsable assets)... +[2024.07.05-09.58.23:510][708]OBJ SavePackage: Rendered thumbnail for [BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS] +[2024.07.05-09.58.23:510][708]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/Walk_RunBS] +[2024.07.05-09.58.23:510][708]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Walk_RunBS" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Walk_RunBS_Auto7.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-09.58.23:514][708]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Walk_RunBS_Auto78CCFE01D47D71C83F4194BA7387DBC36.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Walk_RunBS_Auto7.uasset' +[2024.07.05-09.58.23:515][708]LogFileHelpers: Auto-saving content packages took 0.022 +[2024.07.05-10.00.21:683][902]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Walk_RunBS" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset" SILENT=true +[2024.07.05-10.00.21:689][902]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Walk_RunBS3A70807146B093B7B8000C8D1C6145DD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset' +[2024.07.05-10.00.21:702][902]AssetCheck: New page: Asset Save: Walk_RunBS +[2024.07.05-10.00.21:702][902]LogContentValidation: Display: Validating BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-10.00.31:516][348]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.00.31:523][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:524][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:525][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:525][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:526][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:572][348]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms +[2024.07.05-10.00.32:381][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.00.32:405][370]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP8731B5BA44C38581AB7A5B87CBEEE4E1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.00.32:418][370]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.00.32:418][370]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.00.51:066][786]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.00.51:073][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:074][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:074][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:074][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:075][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:123][786]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms +[2024.07.05-10.00.52:081][812]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.00.52:103][812]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP9CAE895D46CBE85A196E19817BC74031.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.00.52:119][812]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.00.52:119][812]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.02.16:336][886]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.02.16:344][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:345][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:345][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jump_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:345][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:346][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:402][886]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2024.07.05-10.02.16:844][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.02.16:871][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPBB561578463D797E3CF4EFB9FD5B474B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.02.16:886][888]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.02.16:886][888]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.02.17:639][919]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.02.17:661][919]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP2334E38D4E9CF06E544ABA958A8B272C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.02.17:680][919]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.02.17:680][919]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.03.20:569][685]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.03.20:581][685]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.03.20:582][685]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jump_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.03.20:582][685]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.03.20:583][685]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.03.20:635][685]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.05-10.03.21:437][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.03.21:461][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP3A266B8245F61A42ACC74A8F13081ACF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.03.21:476][705]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.03.21:476][705]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.05.36:485][819]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.05.36:493][819]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jump_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.05.36:493][819]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.05.36:493][819]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.05.36:554][819]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms +[2024.07.05-10.05.37:444][840]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.05.37:471][840]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP8FC6A72246E424F38CFD82993376250C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.05.37:489][840]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.05.37:489][840]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.06.22:146][ 31]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.06.22:155][ 31]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.06.22:156][ 31]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.06.22:215][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.07.05-10.06.23:081][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.06.23:117][ 49]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP9B49E52A4CA8576C1CE1168B76FE580C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.06.23:132][ 49]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.06.23:132][ 49]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.06.52:093][130]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.06.52:102][130]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.06.52:157][130]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.07.05-10.06.53:015][150]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.06.53:046][150]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP43176C82443D7FD4186F9CAF3A489C69.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.06.53:058][150]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.06.53:058][150]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.07.18:020][981]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.07.18:083][981]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.05-10.07.19:214][ 14]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.07.19:240][ 14]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPFB29544D430643AB6AE7C0A25ED71C86.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.07.19:253][ 14]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.07.19:253][ 14]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.07.22:584][158]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.07.22:590][158]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.07.22:590][158]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:07:22) +[2024.07.05-10.07.22:590][158]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.07.22:599][158]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008159s) +[2024.07.05-10.07.22:599][158]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.07.22:600][158]LogPlayLevel: PIE: World Init took: (0.001074s) +[2024.07.05-10.07.22:600][158]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009364s) +[2024.07.05-10.07.22:623][158]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.05-10.07.22:626][158]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.05-10.07.22:626][158]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.07.22:626][158]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.07.22:626][158]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.07.22:626][158]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.07.22:626][158]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.07.22:626][158]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.07.22:626][158]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.07.22:626][158]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.07.22:626][158]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.07.22:626][158]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.07.22:626][158]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.07.22:626][158]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.07.22:628][158]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.07.22:628][158]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.07.22:683][158]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.07.22:683][158]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.07.22:684][158]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.07.22:684][158]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.07.22:684][158]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.07.22:684][158]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.07.22:684][158]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.07.22:685][158]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.07.22:685][158]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.07.22:685][158]LogInit: FAudioDevice initialized. +[2024.07.05-10.07.22:685][158]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. +[2024.07.05-10.07.22:694][158]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.07.22:696][158]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.07.22 +[2024.07.05-10.07.22:698][158]LogWorld: Bringing up level for play took: 0.002286 +[2024.07.05-10.07.22:698][158]LogOnline: OSS: Creating online subsystem instance for: :Context_62 +[2024.07.05-10.07.22:700][158]PIE: Server logged in +[2024.07.05-10.07.22:701][158]PIE: Play in editor total start time 0,111 seconds. +[2024.07.05-10.08.01:857][500]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.08.01:857][500]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.08.01:857][500]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.01:858][500]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.01:868][500]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.08.01:880][500]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.01:899][500]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.08.01:900][500]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.08.01:902][500]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.08.01:905][500]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.08.01:907][500]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-10.08.01:932][501]LogPlayLevel: Display: Destroying online subsystem :Context_62 +[2024.07.05-10.08.06:060][697]LogWorld: UWorld::CleanupWorld for World_47, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.06:060][697]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.06:078][697]LogWorld: UWorld::CleanupWorld for World_46, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.06:078][697]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.06:157][697]LogWorld: UWorld::CleanupWorld for World_48, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.06:157][697]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.25:297][657]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING +[2024.07.05-10.08.28:020][778]LogWorld: UWorld::CleanupWorld for World_51, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.28:020][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.28:049][778]LogWorld: UWorld::CleanupWorld for World_53, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.28:049][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.28:101][778]LogWorld: UWorld::CleanupWorld for World_52, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.28:101][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.39:497][420]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.08.39:548][420]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-10.08.40:264][442]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.08.40:287][442]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP477AAEEE4A67ED1B091ECFB6CB7910DD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.08.40:300][442]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.08.40:300][442]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.08.42:243][534]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.08.42:250][534]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.08.42:250][534]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:08:42) +[2024.07.05-10.08.42:250][534]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.08.42:259][534]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008934s) +[2024.07.05-10.08.42:260][534]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.08.42:260][534]LogPlayLevel: PIE: World Init took: (0.000900s) +[2024.07.05-10.08.42:260][534]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009953s) +[2024.07.05-10.08.42:284][534]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms +[2024.07.05-10.08.42:286][534]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.05-10.08.42:286][534]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.08.42:286][534]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.08.42:286][534]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.08.42:286][534]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.08.42:286][534]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.08.42:286][534]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.08.42:286][534]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.08.42:286][534]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.08.42:286][534]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.08.42:286][534]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.08.42:286][534]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.08.42:286][534]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.08.42:288][534]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.08.42:288][534]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.08.42:341][534]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.08.42:341][534]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.08.42:342][534]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.08.42:342][534]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.08.42:342][534]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.08.42:342][534]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.08.42:342][534]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.08.42:343][534]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.08.42:343][534]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.08.42:343][534]LogInit: FAudioDevice initialized. +[2024.07.05-10.08.42:343][534]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.07.05-10.08.42:353][534]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.08.42:355][534]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.08.42 +[2024.07.05-10.08.42:356][534]LogWorld: Bringing up level for play took: 0.002106 +[2024.07.05-10.08.42:356][534]LogOnline: OSS: Creating online subsystem instance for: :Context_64 +[2024.07.05-10.08.42:358][534]PIE: Server logged in +[2024.07.05-10.08.42:359][534]PIE: Play in editor total start time 0,11 seconds. +[2024.07.05-10.08.49:716][973]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.08.49:716][973]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.08.49:716][973]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.08.49:717][973]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.49:717][973]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.49:763][973]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.08.49:765][973]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-10.08.49:766][973]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.08.49:773][973]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006630s) +[2024.07.05-10.08.49:774][973]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.08.49:774][973]LogPlayLevel: PIE: World Init took: (0.000923s) +[2024.07.05-10.08.49:774][973]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007694s) +[2024.07.05-10.08.49:774][973]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.07.05-10.08.49:774][973]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.08.49:776][973]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.08.49 +[2024.07.05-10.08.49:777][973]LogWorld: Bringing up level for play took: 0.001854 +[2024.07.05-10.08.49:778][973]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.08.49:778][973]LogLoad: Took 0.062481 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.08.53:796][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.08.53:796][211]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.08.53:796][211]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.08.53:797][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.53:805][211]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.08.53:817][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.08.53:834][211]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.08.53:835][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.08.53:835][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.08.53:839][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.08.53:841][211]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.05-10.08.53:870][212]LogPlayLevel: Display: Destroying online subsystem :Context_64 +[2024.07.05-10.09.04:700][794]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.09.04:746][794]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.07.05-10.09.05:500][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.09.05:522][818]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP9658F1F5431398A69B548BA701FD069A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.09.05:535][818]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.09.05:535][818]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.09.08:558][970]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.09.08:565][970]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.09.08:565][970]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:09:08) +[2024.07.05-10.09.08:565][970]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.09.08:573][970]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008325s) +[2024.07.05-10.09.08:574][970]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.09.08:574][970]LogPlayLevel: PIE: World Init took: (0.001082s) +[2024.07.05-10.09.08:574][970]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009538s) +[2024.07.05-10.09.08:597][970]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.05-10.09.08:599][970]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.05-10.09.08:599][970]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.09.08:599][970]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.09.08:599][970]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.09.08:599][970]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.09.08:599][970]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.09.08:599][970]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.09.08:599][970]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.09.08:599][970]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.09.08:599][970]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.09.08:599][970]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.09.08:599][970]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.09.08:599][970]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.09.08:601][970]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.09.08:601][970]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.09.08:658][970]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.09.08:659][970]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.09.08:659][970]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.09.08:659][970]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.09.08:659][970]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.09.08:659][970]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.09.08:659][970]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.09.08:660][970]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.09.08:660][970]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.09.08:660][970]LogInit: FAudioDevice initialized. +[2024.07.05-10.09.08:660][970]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. +[2024.07.05-10.09.08:672][970]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.09.08:674][970]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.09.08 +[2024.07.05-10.09.08:674][970]LogWorld: Bringing up level for play took: 0.002132 +[2024.07.05-10.09.08:675][970]LogOnline: OSS: Creating online subsystem instance for: :Context_65 +[2024.07.05-10.09.08:677][970]PIE: Server logged in +[2024.07.05-10.09.08:677][970]PIE: Play in editor total start time 0,114 seconds. +[2024.07.05-10.09.15:086][350]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.09.15:086][350]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.09.15:087][350]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.09.15:087][350]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.09.15:096][350]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.09.15:108][350]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.09.15:125][350]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.09.15:126][350]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.09.15:127][350]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.09.15:130][350]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.09.15:132][350]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-10.09.15:156][351]LogPlayLevel: Display: Destroying online subsystem :Context_65 +[2024.07.05-10.09.21:933][713]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.09.21:977][713]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-10.09.22:766][738]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.09.22:789][738]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP1D44EB954A2BDFF1C63428A1526D943B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.09.22:802][738]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.09.22:802][738]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.09.24:618][827]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.09.24:624][827]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.09.24:624][827]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:09:24) +[2024.07.05-10.09.24:624][827]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.09.24:633][827]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008891s) +[2024.07.05-10.09.24:633][827]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.09.24:634][827]LogPlayLevel: PIE: World Init took: (0.000958s) +[2024.07.05-10.09.24:634][827]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009971s) +[2024.07.05-10.09.24:657][827]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms +[2024.07.05-10.09.24:659][827]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.05-10.09.24:659][827]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.09.24:659][827]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.09.24:659][827]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.09.24:659][827]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.09.24:659][827]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.09.24:659][827]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.09.24:659][827]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.09.24:659][827]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.09.24:659][827]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.09.24:659][827]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.09.24:659][827]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.09.24:659][827]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.09.24:661][827]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.09.24:661][827]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.09.24:718][827]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.09.24:718][827]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.09.24:718][827]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.09.24:718][827]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.09.24:718][827]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.09.24:719][827]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.09.24:719][827]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.09.24:720][827]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.09.24:720][827]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.09.24:720][827]LogInit: FAudioDevice initialized. +[2024.07.05-10.09.24:720][827]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-10.09.24:726][827]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.09.24:727][827]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.09.24 +[2024.07.05-10.09.24:728][827]LogWorld: Bringing up level for play took: 0.002198 +[2024.07.05-10.09.24:728][827]LogOnline: OSS: Creating online subsystem instance for: :Context_66 +[2024.07.05-10.09.24:731][827]PIE: Server logged in +[2024.07.05-10.09.24:732][827]PIE: Play in editor total start time 0,109 seconds. +[2024.07.05-10.09.57:263][774]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.09.57:263][774]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.09.57:263][774]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.09.57:264][774]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.09.57:264][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.09.57:281][774]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.09.57:283][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.05-10.09.57:286][774]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.09.57:292][774]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006531s) +[2024.07.05-10.09.57:293][774]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.09.57:293][774]LogPlayLevel: PIE: World Init took: (0.000806s) +[2024.07.05-10.09.57:293][774]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007446s) +[2024.07.05-10.09.57:293][774]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-10.09.57:293][774]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.09.57:295][774]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.09.57 +[2024.07.05-10.09.57:295][774]LogWorld: Bringing up level for play took: 0.001606 +[2024.07.05-10.09.57:296][774]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.09.57:297][774]LogLoad: Took 0.033825 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.10.01:899][ 49]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.10.01:899][ 49]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.10.01:899][ 49]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.01:900][ 49]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.10.01:900][ 49]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.10.01:941][ 49]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.10.01:943][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-10.10.01:945][ 49]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.01:951][ 49]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006430s) +[2024.07.05-10.10.01:952][ 49]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.10.01:952][ 49]LogPlayLevel: PIE: World Init took: (0.000745s) +[2024.07.05-10.10.01:952][ 49]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007293s) +[2024.07.05-10.10.01:952][ 49]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-10.10.01:952][ 49]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.10.01:954][ 49]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.10.01 +[2024.07.05-10.10.01:955][ 49]LogWorld: Bringing up level for play took: 0.001812 +[2024.07.05-10.10.01:955][ 49]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.10.01:956][ 49]LogLoad: Took 0.057310 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.10.09:887][523]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.10.09:887][523]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.10.09:887][523]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.09:887][523]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.10.09:887][523]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.10.09:905][523]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.10.09:907][523]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-10.10.09:908][523]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.09:915][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006751s) +[2024.07.05-10.10.09:916][523]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.10.09:916][523]LogPlayLevel: PIE: World Init took: (0.000773s) +[2024.07.05-10.10.09:916][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007645s) +[2024.07.05-10.10.09:916][523]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-10.10.09:916][523]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.10.09:918][523]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.10.09 +[2024.07.05-10.10.09:919][523]LogWorld: Bringing up level for play took: 0.001569 +[2024.07.05-10.10.09:919][523]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.10.09:920][523]LogLoad: Took 0.033389 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.10.15:885][879]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.10.15:885][879]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.10.15:885][879]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.15:886][879]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.10.15:886][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.10.15:903][879]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.10.15:906][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.05-10.10.15:907][879]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.15:914][879]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006743s) +[2024.07.05-10.10.15:915][879]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.10.15:915][879]LogPlayLevel: PIE: World Init took: (0.000844s) +[2024.07.05-10.10.15:915][879]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007708s) +[2024.07.05-10.10.15:915][879]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-10.10.15:915][879]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.10.15:917][879]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.10.15 +[2024.07.05-10.10.15:917][879]LogWorld: Bringing up level for play took: 0.001649 +[2024.07.05-10.10.15:918][879]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.10.15:919][879]LogLoad: Took 0.033245 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.10.25:625][460]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.10.25:625][460]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.10.25:625][460]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.25:625][460]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.10.25:626][460]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.10.25:643][460]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.10.25:645][460]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.07.05-10.10.25:649][460]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.25:656][460]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006596s) +[2024.07.05-10.10.25:657][460]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.10.25:657][460]LogPlayLevel: PIE: World Init took: (0.000788s) +[2024.07.05-10.10.25:657][460]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007512s) +[2024.07.05-10.10.25:657][460]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-10.10.25:657][460]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.10.25:659][460]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.10.25 +[2024.07.05-10.10.25:659][460]LogWorld: Bringing up level for play took: 0.001549 +[2024.07.05-10.10.25:660][460]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.10.25:660][460]LogLoad: Took 0.035798 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.10.39:734][302]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.10.39:734][302]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.10.39:734][302]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.39:734][302]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.10.39:735][302]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.10.39:751][302]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.10.39:753][302]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.07.05-10.10.39:755][302]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.39:761][302]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006490s) +[2024.07.05-10.10.39:762][302]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.10.39:762][302]LogPlayLevel: PIE: World Init took: (0.000770s) +[2024.07.05-10.10.39:762][302]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007378s) +[2024.07.05-10.10.39:762][302]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-10.10.39:762][302]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.10.39:764][302]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.10.39 +[2024.07.05-10.10.39:765][302]LogWorld: Bringing up level for play took: 0.001596 +[2024.07.05-10.10.39:765][302]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.10.39:766][302]LogLoad: Took 0.032483 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.10.56:117][282]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.10.56:117][282]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.10.56:117][282]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.56:118][282]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.10.56:118][282]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.10.56:136][282]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.10.56:138][282]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.05-10.10.56:140][282]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.10.56:147][282]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006920s) +[2024.07.05-10.10.56:148][282]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.10.56:148][282]LogPlayLevel: PIE: World Init took: (0.000785s) +[2024.07.05-10.10.56:148][282]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007827s) +[2024.07.05-10.10.56:148][282]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-10.10.56:148][282]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.10.56:150][282]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.10.56 +[2024.07.05-10.10.56:151][282]LogWorld: Bringing up level for play took: 0.001623 +[2024.07.05-10.10.56:151][282]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.10.56:152][282]LogLoad: Took 0.035398 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.11.17:186][541]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.11.17:186][541]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.11.17:186][541]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.11.17:187][541]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.11.17:198][541]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.11.17:211][541]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.11.17:234][541]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.11.17:234][541]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.11.17:235][541]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.11.17:240][541]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.11.17:242][541]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.05-10.11.17:267][542]LogPlayLevel: Display: Destroying online subsystem :Context_66 +[2024.07.05-10.11.29:385][220]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-10.11.29:388][220]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_54:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.11.29:793][220]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-10.16.33:950][293]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.16.33:955][293]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.16.33:955][293]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:16:33) +[2024.07.05-10.16.33:956][293]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.16.33:963][293]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006934s) +[2024.07.05-10.16.33:963][293]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.16.33:964][293]LogPlayLevel: PIE: World Init took: (0.001062s) +[2024.07.05-10.16.33:964][293]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008109s) +[2024.07.05-10.16.33:991][293]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-10.16.33:996][293]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.05-10.16.33:996][293]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.16.33:996][293]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.16.33:996][293]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.16.33:996][293]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.16.33:996][293]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.16.33:996][293]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.16.33:996][293]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.16.33:996][293]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.16.33:997][293]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.16.33:997][293]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.16.33:997][293]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.16.33:997][293]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.16.33:998][293]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.16.33:998][293]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.16.34:042][293]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.16.34:043][293]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.16.34:043][293]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.16.34:043][293]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.16.34:043][293]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.16.34:044][293]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.16.34:044][293]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.16.34:045][293]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.16.34:045][293]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.16.34:045][293]LogInit: FAudioDevice initialized. +[2024.07.05-10.16.34:045][293]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.07.05-10.16.34:051][293]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.16.34:053][293]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.16.34 +[2024.07.05-10.16.34:054][293]LogWorld: Bringing up level for play took: 0.002192 +[2024.07.05-10.16.34:054][293]LogOnline: OSS: Creating online subsystem instance for: :Context_69 +[2024.07.05-10.16.34:056][293]PIE: Server logged in +[2024.07.05-10.16.34:057][293]PIE: Play in editor total start time 0,102 seconds. +[2024.07.05-10.17.02:457][993]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.17.02:458][993]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.17.02:458][993]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.02:458][993]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.17.02:458][993]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.17.02:502][993]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.17.02:504][993]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.07.05-10.17.02:506][993]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.02:512][993]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006498s) +[2024.07.05-10.17.02:513][993]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.17.02:513][993]LogPlayLevel: PIE: World Init took: (0.000778s) +[2024.07.05-10.17.02:513][993]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007395s) +[2024.07.05-10.17.02:513][993]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.07.05-10.17.02:513][993]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.17.02:514][993]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.17.02 +[2024.07.05-10.17.02:516][993]LogWorld: Bringing up level for play took: 0.001617 +[2024.07.05-10.17.02:516][993]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.17.02:517][993]LogLoad: Took 0.058335 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.17.06:125][208]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.17.06:125][208]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.17.06:125][208]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.06:126][208]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.17.06:126][208]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.17.06:145][208]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.17.06:148][208]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.07.05-10.17.06:149][208]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.06:156][208]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006929s) +[2024.07.05-10.17.06:157][208]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.17.06:157][208]LogPlayLevel: PIE: World Init took: (0.000807s) +[2024.07.05-10.17.06:157][208]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007855s) +[2024.07.05-10.17.06:157][208]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.07.05-10.17.06:157][208]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.17.06:159][208]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.17.06 +[2024.07.05-10.17.06:160][208]LogWorld: Bringing up level for play took: 0.001695 +[2024.07.05-10.17.06:160][208]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.17.06:161][208]LogLoad: Took 0.035858 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.17.09:815][426]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.17.09:815][426]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.17.09:815][426]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.09:816][426]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.17.09:816][426]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.17.09:838][426]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.17.09:844][426]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms +[2024.07.05-10.17.09:845][426]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.09:853][426]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008062s) +[2024.07.05-10.17.09:854][426]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.17.09:854][426]LogPlayLevel: PIE: World Init took: (0.001055s) +[2024.07.05-10.17.09:854][426]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009302s) +[2024.07.05-10.17.09:854][426]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.07.05-10.17.09:854][426]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.17.09:857][426]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.17.09 +[2024.07.05-10.17.09:857][426]LogWorld: Bringing up level for play took: 0.002391 +[2024.07.05-10.17.09:858][426]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.17.09:859][426]LogLoad: Took 0.043743 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.17.13:521][644]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.17.13:521][644]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.17.13:521][644]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.13:521][644]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.17.13:522][644]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.17.13:547][644]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.17.13:549][644]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-10.17.13:550][644]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.13:559][644]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007841s) +[2024.07.05-10.17.13:559][644]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.17.13:560][644]LogPlayLevel: PIE: World Init took: (0.000850s) +[2024.07.05-10.17.13:560][644]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008834s) +[2024.07.05-10.17.13:560][644]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.07.05-10.17.13:560][644]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.17.13:562][644]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.17.13 +[2024.07.05-10.17.13:563][644]LogWorld: Bringing up level for play took: 0.002341 +[2024.07.05-10.17.13:564][644]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.17.13:565][644]LogLoad: Took 0.043755 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.17.13:855][658]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.17.13:855][658]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.17.13:855][658]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.17.13:855][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.17.13:867][658]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.17.13:879][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.17.13:896][658]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.17.13:896][658]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.17.13:897][658]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.17.13:905][658]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.17.13:907][658]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-10.17.13:936][659]LogPlayLevel: Display: Destroying online subsystem :Context_69 +[2024.07.05-10.19.35:290][966]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.20.01:681][508]LogWorld: UWorld::CleanupWorld for World_49, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.20.01:681][508]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.20.01:736][508]LogWorld: UWorld::CleanupWorld for World_50, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.20.01:736][508]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.22.58:528][869]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.22.58:587][869]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.07.05-10.22.59:874][923]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter7F7605C04A49E659001CFFAACEDB420E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.22.59:889][923]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.22.59:889][923]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.23.03:898][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.23.03:923][124]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms +[2024.07.05-10.23.03:951][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing562EEFE347C8FBAD191359939B386383.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.23.03:969][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.23.04:018][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData89DB635A49741A7942DA14AE2DF36FCA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.23.04:032][124]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.23.04:032][124]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.23.04:032][124]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.23.05:508][197]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.23.05:515][197]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.23.05:515][197]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:23:05) +[2024.07.05-10.23.05:515][197]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.23.05:524][197]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008886s) +[2024.07.05-10.23.05:525][197]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.23.05:525][197]LogPlayLevel: PIE: World Init took: (0.001167s) +[2024.07.05-10.23.05:525][197]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010191s) +[2024.07.05-10.23.05:549][197]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-10.23.05:550][197]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.07.05-10.23.05:550][197]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.23.05:550][197]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.23.05:550][197]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.23.05:550][197]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.23.05:550][197]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.23.05:550][197]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.23.05:550][197]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.23.05:550][197]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.23.05:550][197]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.23.05:550][197]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.23.05:550][197]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.23.05:550][197]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.23.05:553][197]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.23.05:553][197]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.23.05:607][197]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.23.05:608][197]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.23.05:608][197]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.23.05:608][197]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.23.05:609][197]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.23.05:609][197]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.23.05:609][197]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.23.05:610][197]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.23.05:610][197]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.23.05:610][197]LogInit: FAudioDevice initialized. +[2024.07.05-10.23.05:610][197]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. +[2024.07.05-10.23.05:618][197]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.23.05:620][197]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.23.05 +[2024.07.05-10.23.05:621][197]LogWorld: Bringing up level for play took: 0.002205 +[2024.07.05-10.23.05:621][197]LogOnline: OSS: Creating online subsystem instance for: :Context_71 +[2024.07.05-10.23.05:623][197]PIE: Server logged in +[2024.07.05-10.23.05:624][197]PIE: Play in editor total start time 0,11 seconds. +[2024.07.05-10.23.20:586][ 90]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.23.20:586][ 90]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.23.20:587][ 90]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.23.20:587][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.23.20:599][ 90]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.23.20:611][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.23.20:630][ 90]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.23.20:630][ 90]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.23.20:632][ 90]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.23.20:650][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.05-10.23.20:675][ 91]LogPlayLevel: Display: Destroying online subsystem :Context_71 +[2024.07.05-10.26.16:453][850]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.26.16:506][850]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.05-10.26.17:552][890]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterF18956AE48075CC9118296BA228F9415.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.26.17:565][890]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.26.17:565][890]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.26.20:287][ 33]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.26.20:309][ 33]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms +[2024.07.05-10.26.20:331][ 33]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing036B47AC4B8D89C80AED9A9F85D5E9FF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.26.20:346][ 33]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.26.20:383][ 33]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataCAB374F047102E6E1BF191AB96250BB1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.26.20:395][ 33]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.26.20:395][ 33]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.26.20:395][ 33]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.26.21:571][ 95]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.26.21:576][ 95]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.26.21:576][ 95]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:26:21) +[2024.07.05-10.26.21:576][ 95]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.26.21:583][ 95]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006658s) +[2024.07.05-10.26.21:584][ 95]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.26.21:584][ 95]LogPlayLevel: PIE: World Init took: (0.000891s) +[2024.07.05-10.26.21:584][ 95]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007653s) +[2024.07.05-10.26.21:604][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.07.05-10.26.21:605][ 95]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.07.05-10.26.21:605][ 95]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.26.21:605][ 95]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.26.21:605][ 95]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.26.21:605][ 95]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.26.21:605][ 95]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.26.21:605][ 95]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.26.21:605][ 95]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.26.21:605][ 95]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.26.21:605][ 95]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.26.21:605][ 95]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.26.21:605][ 95]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.26.21:605][ 95]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.26.21:607][ 95]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.26.21:607][ 95]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.26.21:653][ 95]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.26.21:653][ 95]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.26.21:653][ 95]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.26.21:653][ 95]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.26.21:654][ 95]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.26.21:654][ 95]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.26.21:654][ 95]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.26.21:654][ 95]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.26.21:654][ 95]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.26.21:654][ 95]LogInit: FAudioDevice initialized. +[2024.07.05-10.26.21:654][ 95]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. +[2024.07.05-10.26.21:661][ 95]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.26.21:664][ 95]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.26.21 +[2024.07.05-10.26.21:665][ 95]LogWorld: Bringing up level for play took: 0.001991 +[2024.07.05-10.26.21:665][ 95]LogOnline: OSS: Creating online subsystem instance for: :Context_72 +[2024.07.05-10.26.21:667][ 95]PIE: Server logged in +[2024.07.05-10.26.21:667][ 95]PIE: Play in editor total start time 0,091 seconds. +[2024.07.05-10.26.30:405][614]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.26.30:405][614]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.26.30:405][614]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.26.30:406][614]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.26.30:413][614]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.26.30:425][614]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.26.30:443][614]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.26.30:444][614]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.26.30:445][614]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.26.30:450][614]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.05-10.26.30:474][615]LogPlayLevel: Display: Destroying online subsystem :Context_72 +[2024.07.05-10.28.14:724][742]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.28.14:773][742]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.05-10.28.15:622][770]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterD118757E40CBF5C340959387C468A242.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.28.15:634][770]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.28.15:634][770]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.28.16:898][842]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.28.16:919][842]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.05-10.28.16:939][842]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingAF03AC67471F93A78D14739D1FC29D23.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.28.16:955][842]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.28.16:991][842]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData84C6A60B48B9100AB66131BAE262237C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.28.17:004][842]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.28.17:004][842]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.28.17:004][842]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.28.18:623][928]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.28.18:628][928]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.28.18:628][928]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:28:18) +[2024.07.05-10.28.18:628][928]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.28.18:635][928]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006933s) +[2024.07.05-10.28.18:636][928]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.28.18:636][928]LogPlayLevel: PIE: World Init took: (0.000948s) +[2024.07.05-10.28.18:636][928]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008002s) +[2024.07.05-10.28.18:655][928]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.05-10.28.18:656][928]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.07.05-10.28.18:656][928]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.28.18:656][928]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.28.18:656][928]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.28.18:656][928]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.28.18:656][928]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.28.18:656][928]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.28.18:656][928]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.28.18:656][928]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.28.18:657][928]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.28.18:657][928]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.28.18:657][928]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.28.18:657][928]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.28.18:658][928]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.28.18:658][928]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.28.18:701][928]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.28.18:701][928]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.28.18:701][928]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.28.18:701][928]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.28.18:702][928]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.28.18:702][928]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.28.18:702][928]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.28.18:703][928]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.28.18:703][928]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.28.18:703][928]LogInit: FAudioDevice initialized. +[2024.07.05-10.28.18:703][928]LogAudio: Display: Audio Device (ID: 17) registered with world 'Emmy_Testing'. +[2024.07.05-10.28.18:710][928]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.28.18:711][928]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.28.18 +[2024.07.05-10.28.18:712][928]LogWorld: Bringing up level for play took: 0.002108 +[2024.07.05-10.28.18:712][928]LogOnline: OSS: Creating online subsystem instance for: :Context_73 +[2024.07.05-10.28.18:714][928]PIE: Server logged in +[2024.07.05-10.28.18:715][928]PIE: Play in editor total start time 0,088 seconds. +[2024.07.05-10.28.45:674][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.28.45:675][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.28.45:675][538]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.28.45:675][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.28.45:682][538]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.28.45:695][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.28.45:718][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.28.45:719][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.28.45:720][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.28.45:726][538]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-10.28.45:753][539]LogPlayLevel: Display: Destroying online subsystem :Context_73 +[2024.07.05-10.30.02:829][483]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.30.02:879][483]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-10.30.03:709][507]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter6183EC324D14D23B0CB7569BFBC5F1A5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.30.03:721][507]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.30.03:721][507]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.30.04:761][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.30.04:782][564]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-10.30.04:805][564]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing81164DF94FC1CC57430174AD1CDA5AA7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.30.04:820][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.30.04:858][564]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData23B16E0242962CD71AEACC826EC32CF6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.30.04:870][564]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.30.04:870][564]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.30.04:870][564]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.30.06:187][630]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.30.06:193][630]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.30.06:193][630]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:30:06) +[2024.07.05-10.30.06:193][630]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.30.06:199][630]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006672s) +[2024.07.05-10.30.06:200][630]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.30.06:200][630]LogPlayLevel: PIE: World Init took: (0.000798s) +[2024.07.05-10.30.06:200][630]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007575s) +[2024.07.05-10.30.06:220][630]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-10.30.06:220][630]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.07.05-10.30.06:220][630]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.30.06:220][630]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.30.06:220][630]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.30.06:220][630]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.30.06:220][630]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.30.06:220][630]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.30.06:220][630]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.30.06:221][630]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.30.06:221][630]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.30.06:221][630]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.30.06:221][630]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.30.06:221][630]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.30.06:222][630]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.30.06:222][630]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.30.06:266][630]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.30.06:266][630]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.30.06:266][630]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.30.06:266][630]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.30.06:267][630]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.30.06:267][630]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.30.06:267][630]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.30.06:268][630]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.30.06:268][630]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.30.06:268][630]LogInit: FAudioDevice initialized. +[2024.07.05-10.30.06:268][630]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. +[2024.07.05-10.30.06:278][630]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.30.06:280][630]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.30.06 +[2024.07.05-10.30.06:280][630]LogWorld: Bringing up level for play took: 0.001992 +[2024.07.05-10.30.06:280][630]LogOnline: OSS: Creating online subsystem instance for: :Context_74 +[2024.07.05-10.30.06:283][630]PIE: Server logged in +[2024.07.05-10.30.06:283][630]PIE: Play in editor total start time 0,091 seconds. +[2024.07.05-10.30.14:035][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.30.14:035][ 91]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.30.14:035][ 91]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.30.14:036][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.30.14:045][ 91]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.30.14:058][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.30.14:077][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.30.14:077][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.30.14:079][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.30.14:084][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.05-10.30.14:109][ 92]LogPlayLevel: Display: Destroying online subsystem :Context_74 +[2024.07.05-10.34.40:323][425]LogContentBrowser: Deferred new asset file creation: Fang_Anim_rig_Interaction_Montage +[2024.07.05-10.34.40:348][425]LogContentBrowser: Creating deferred item: Fang_Anim_rig_Interaction_Montage +[2024.07.05-10.34.52:126][708]LogContentBrowser: Attempting asset rename: Fang_Anim_rig_Interaction_Montage -> Fang_InteractionMon +[2024.07.05-10.34.52:131][708]LogContentBrowser: End creating deferred item Fang_Anim_rig_Interaction_Montage +[2024.07.05-10.35.33:058][439]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.35.33:110][439]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2024.07.05-10.35.34:020][470]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter2C8E88D84E690158B97FBCB6230C53FD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.35.34:040][470]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.35.34:040][470]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.35.40:443][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.35.40:474][827]LogUObjectHash: Compacting FUObjectHashTables data took 2.26ms +[2024.07.05-10.35.40:502][827]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingB22BD51B4709AAA780434FB72FB6FF22.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.35.40:519][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.35.40:567][827]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData8A7F68544943B324618319A9FE5EA04F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.35.40:583][827]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.35.40:583][827]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.35.40:583][827]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.35.41:688][884]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.35.41:695][884]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.35.41:695][884]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:35:41) +[2024.07.05-10.35.41:695][884]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.35.41:704][884]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008893s) +[2024.07.05-10.35.41:705][884]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.35.41:705][884]LogPlayLevel: PIE: World Init took: (0.001022s) +[2024.07.05-10.35.41:705][884]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010044s) +[2024.07.05-10.35.41:728][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-10.35.41:729][884]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2024.07.05-10.35.41:729][884]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.35.41:729][884]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.35.41:729][884]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.35.41:729][884]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.35.41:729][884]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.35.41:729][884]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.35.41:729][884]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.35.41:729][884]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.35.41:729][884]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.35.41:729][884]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.35.41:729][884]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.35.41:729][884]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.35.41:731][884]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.35.41:731][884]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.35.41:785][884]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.35.41:786][884]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.35.41:786][884]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.35.41:786][884]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.35.41:786][884]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.35.41:786][884]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.35.41:786][884]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.35.41:787][884]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.35.41:787][884]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.35.41:787][884]LogInit: FAudioDevice initialized. +[2024.07.05-10.35.41:787][884]LogAudio: Display: Audio Device (ID: 19) registered with world 'Emmy_Testing'. +[2024.07.05-10.35.41:793][884]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.35.41:795][884]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.35.41 +[2024.07.05-10.35.41:795][884]LogWorld: Bringing up level for play took: 0.002277 +[2024.07.05-10.35.41:796][884]LogOnline: OSS: Creating online subsystem instance for: :Context_75 +[2024.07.05-10.35.41:798][884]PIE: Server logged in +[2024.07.05-10.35.41:799][884]PIE: Play in editor total start time 0,105 seconds. +[2024.07.05-10.36.05:614][308]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.36.05:614][308]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.36.05:614][308]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.36.05:615][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.36.05:626][308]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.36.05:638][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.36.05:658][308]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.36.05:659][308]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.36.05:660][308]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.36.05:666][308]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.05-10.36.05:691][309]LogPlayLevel: Display: Destroying online subsystem :Context_75 +[2024.07.05-10.36.11:296][546]LogAssetEditorSubsystem: Opening Asset editor for AnimMontage /Game/Fang/Fang_InteractionMon.Fang_InteractionMon +[2024.07.05-10.36.19:413][999]LogWorld: UWorld::CleanupWorld for World_54, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.36.19:413][999]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.36.19:484][999]LogWorld: UWorld::CleanupWorld for World_55, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.36.19:484][999]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.36.25:959][283]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.36.26:007][283]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.05-10.36.26:759][306]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.36.26:786][306]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPCDC188A34FD43F8847900A93D2AA14ED.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.36.26:799][306]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.36.26:799][306]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.36.29:006][414]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.36.29:012][414]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.36.29:012][414]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:36:29) +[2024.07.05-10.36.29:013][414]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.36.29:021][414]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008385s) +[2024.07.05-10.36.29:022][414]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.36.29:022][414]LogPlayLevel: PIE: World Init took: (0.000934s) +[2024.07.05-10.36.29:022][414]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009445s) +[2024.07.05-10.36.29:047][414]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms +[2024.07.05-10.36.29:048][414]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2024.07.05-10.36.29:048][414]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.36.29:048][414]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.36.29:048][414]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.36.29:048][414]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.36.29:048][414]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.36.29:048][414]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.36.29:048][414]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.36.29:048][414]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.36.29:049][414]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.36.29:049][414]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.36.29:049][414]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.36.29:049][414]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.36.29:057][414]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.36.29:057][414]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.36.29:110][414]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.36.29:110][414]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.36.29:110][414]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.36.29:110][414]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.36.29:111][414]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.36.29:111][414]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.36.29:111][414]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.36.29:112][414]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.36.29:112][414]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.36.29:112][414]LogInit: FAudioDevice initialized. +[2024.07.05-10.36.29:112][414]LogAudio: Display: Audio Device (ID: 20) registered with world 'Emmy_Testing'. +[2024.07.05-10.36.29:120][414]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.36.29:122][414]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.36.29 +[2024.07.05-10.36.29:123][414]LogWorld: Bringing up level for play took: 0.002170 +[2024.07.05-10.36.29:123][414]LogOnline: OSS: Creating online subsystem instance for: :Context_76 +[2024.07.05-10.36.29:125][414]PIE: Server logged in +[2024.07.05-10.36.29:126][414]PIE: Play in editor total start time 0,114 seconds. +[2024.07.05-10.36.33:565][675]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.36.33:565][675]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.36.33:565][675]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.36.33:565][675]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.36.33:575][675]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.36.33:588][675]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.36.33:606][675]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.36.33:606][675]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.36.33:607][675]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.36.33:611][675]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.36.33:613][675]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.07.05-10.36.33:634][676]LogPlayLevel: Display: Destroying online subsystem :Context_76 +[2024.07.05-10.36.37:360][876]Cmd: TRANSACTION UNDO +[2024.07.05-10.36.37:360][876]LogEditorTransaction: Undo Create Pin Link +[2024.07.05-10.36.37:525][876]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.36.37:535][876]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 546F79E77EE9BE805F0173DD97714C7D4AB2C961), compiling. +[2024.07.05-10.36.37:543][876]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.36.37:634][876]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.36.37:634][876]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.36.37:634][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.37:991][878]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.36.37:991][878]LogShaderCompilers: Display: Total job queries 1696, among them cache hits 1102 (64.98%) +[2024.07.05-10.36.37:991][878]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-10.36.37:991][878]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-10.36.37:991][878]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.36.37:993][878]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.36.37:993][878]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.36.37:993][878]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.36.37:993][878]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.36.37:993][878]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.36.37:993][878]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.36.37:993][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.38:479][904]Cmd: TRANSACTION UNDO +[2024.07.05-10.36.38:479][904]LogEditorTransaction: Undo Delete current selection +[2024.07.05-10.36.38:627][904]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.36.38:630][904]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 91E43B7FBF5181F7EA034F09E4C6E1EC8D2D4B2B), compiling. +[2024.07.05-10.36.38:633][904]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.36.38:674][904]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.36.38:674][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.36.38:674][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.38:968][906]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.36.38:968][906]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.36.38:968][906]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.36.41:290][ 33]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.36.41:342][ 33]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.05-10.36.42:090][ 53]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.36.42:113][ 53]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPDF2DF1D6411A89F02A687597F4BF6E43.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.36.42:125][ 53]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.36.42:125][ 53]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.37.34:794][159]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.37.34:856][159]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2024.07.05-10.37.35:679][181]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter2FDF5B9146CF54A8AE3A43810C1F6B7F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.37.35:693][181]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.37.35:693][181]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.37.36:831][237]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.37.36:860][237]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.07.05-10.37.36:894][237]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCF7F2C0446BE9FDD6FF3F597FEC8D997.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.37.36:912][237]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.37.36:967][237]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataE17A0C8849B02987BB842BABC86F32FD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.37.36:983][237]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.37.36:983][237]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.37.36:983][237]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.37.40:476][399]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.37.40:482][399]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.37.40:482][399]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:37:40) +[2024.07.05-10.37.40:482][399]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.37.40:491][399]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008762s) +[2024.07.05-10.37.40:492][399]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.37.40:493][399]LogPlayLevel: PIE: World Init took: (0.001595s) +[2024.07.05-10.37.40:493][399]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010501s) +[2024.07.05-10.37.40:517][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.07.05-10.37.40:518][399]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2024.07.05-10.37.40:518][399]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.37.40:518][399]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.37.40:518][399]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.37.40:518][399]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.37.40:518][399]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.37.40:518][399]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.37.40:518][399]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.37.40:518][399]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.37.40:519][399]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.37.40:519][399]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.37.40:519][399]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.37.40:519][399]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.37.40:521][399]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.37.40:521][399]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.37.40:578][399]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.37.40:578][399]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.37.40:578][399]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.37.40:578][399]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.37.40:579][399]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.37.40:579][399]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.37.40:579][399]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.37.40:580][399]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.37.40:580][399]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.37.40:580][399]LogInit: FAudioDevice initialized. +[2024.07.05-10.37.40:580][399]LogAudio: Display: Audio Device (ID: 21) registered with world 'Emmy_Testing'. +[2024.07.05-10.37.40:588][399]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.37.40:591][399]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.37.40 +[2024.07.05-10.37.40:592][399]LogWorld: Bringing up level for play took: 0.002738 +[2024.07.05-10.37.40:592][399]LogOnline: OSS: Creating online subsystem instance for: :Context_77 +[2024.07.05-10.37.40:594][399]PIE: Server logged in +[2024.07.05-10.37.40:595][399]PIE: Play in editor total start time 0,114 seconds. +[2024.07.05-10.37.54:004][858]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.37.54:004][858]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.37.54:004][858]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.37.54:005][858]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.37.54:017][858]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.37.54:031][858]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.37.54:052][858]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.37.54:053][858]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.37.54:054][858]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.37.54:060][858]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.07.05-10.37.54:097][859]LogPlayLevel: Display: Destroying online subsystem :Context_77 +[2024.07.05-10.38.08:048][638]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.38.08:054][638]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.38.08:054][638]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:38:08) +[2024.07.05-10.38.08:054][638]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.38.08:063][638]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009079s) +[2024.07.05-10.38.08:064][638]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.38.08:065][638]LogPlayLevel: PIE: World Init took: (0.001547s) +[2024.07.05-10.38.08:065][638]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010776s) +[2024.07.05-10.38.08:089][638]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2024.07.05-10.38.08:091][638]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2024.07.05-10.38.08:091][638]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.38.08:091][638]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.38.08:091][638]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.38.08:091][638]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.38.08:091][638]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.38.08:091][638]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.38.08:091][638]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.38.08:091][638]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.38.08:092][638]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.38.08:092][638]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.38.08:092][638]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.38.08:092][638]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.38.08:094][638]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.38.08:094][638]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.38.08:150][638]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.38.08:150][638]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.38.08:150][638]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.38.08:150][638]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.38.08:151][638]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.38.08:151][638]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.38.08:151][638]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.38.08:152][638]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.38.08:152][638]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.38.08:152][638]LogInit: FAudioDevice initialized. +[2024.07.05-10.38.08:152][638]LogAudio: Display: Audio Device (ID: 22) registered with world 'Emmy_Testing'. +[2024.07.05-10.38.08:165][638]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.38.08:167][638]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.38.08 +[2024.07.05-10.38.08:168][638]LogWorld: Bringing up level for play took: 0.002272 +[2024.07.05-10.38.08:168][638]LogOnline: OSS: Creating online subsystem instance for: :Context_78 +[2024.07.05-10.38.08:170][638]PIE: Server logged in +[2024.07.05-10.38.08:171][638]PIE: Play in editor total start time 0,117 seconds. +[2024.07.05-10.38.28:954][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.38.28:954][378]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.38.28:954][378]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.38.28:954][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.38.28:966][378]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.38.28:982][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.38.29:004][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.38.29:004][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.38.29:006][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.38.29:012][378]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-10.38.29:044][379]LogPlayLevel: Display: Destroying online subsystem :Context_78 +[2024.07.05-10.38.30:099][427]LogRenderer: Reallocating scene render targets to support 1088x668 Format 10 NumSamples 1 (Frame:35080). +[2024.07.05-10.38.55:952][825]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter3127901648EE2771E9773D8F7E149E34.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.38.55:966][825]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.38.55:966][825]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.38.56:615][863]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.38.56:673][863]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-10.38.57:432][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter404E1CC74090E4B92A0B42BFE2DB07F0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.38.57:445][886]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.38.57:445][886]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.38.58:432][933]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.38.58:458][933]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms +[2024.07.05-10.38.58:487][933]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing236160C945B932761562AFBBB8FB3AAA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.38.58:505][933]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.38.58:551][933]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF82B82B94611DCA4DC3F5B982AC78165.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.38.58:565][933]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.38.58:565][933]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.38.58:565][933]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.39.00:057][989]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.39.00:065][989]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.39.00:065][989]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:39:00) +[2024.07.05-10.39.00:065][989]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.39.00:074][989]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008662s) +[2024.07.05-10.39.00:074][989]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.39.00:075][989]LogPlayLevel: PIE: World Init took: (0.001722s) +[2024.07.05-10.39.00:075][989]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010540s) +[2024.07.05-10.39.00:108][989]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-10.39.00:109][989]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2024.07.05-10.39.00:109][989]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.39.00:109][989]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.39.00:109][989]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.39.00:109][989]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.39.00:109][989]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.39.00:109][989]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.39.00:109][989]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.39.00:109][989]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.39.00:109][989]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.39.00:109][989]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.39.00:109][989]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.39.00:109][989]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.39.00:111][989]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.39.00:111][989]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.39.00:168][989]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.39.00:168][989]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.39.00:168][989]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.39.00:168][989]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.39.00:169][989]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.39.00:169][989]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.39.00:169][989]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.39.00:170][989]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.39.00:170][989]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.39.00:170][989]LogInit: FAudioDevice initialized. +[2024.07.05-10.39.00:170][989]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.07.05-10.39.00:177][989]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.39.00:179][989]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.39.00 +[2024.07.05-10.39.00:180][989]LogWorld: Bringing up level for play took: 0.002204 +[2024.07.05-10.39.00:180][989]LogOnline: OSS: Creating online subsystem instance for: :Context_79 +[2024.07.05-10.39.00:182][989]PIE: Server logged in +[2024.07.05-10.39.00:183][989]PIE: Play in editor total start time 0,119 seconds. +[2024.07.05-10.39.14:774][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.39.14:774][473]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.39.14:774][473]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.39.14:775][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.39.14:785][473]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.39.14:800][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.39.14:821][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.39.14:821][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.39.14:822][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.39.14:828][473]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-10.39.14:860][474]LogPlayLevel: Display: Destroying online subsystem :Context_79 +[2024.07.05-10.39.38:000][794]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.39.38:000][794]LogShaderCompilers: Display: Total job queries 16686, among them cache hits 16092 (96.44%) +[2024.07.05-10.39.38:000][794]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-10.39.38:000][794]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-10.39.38:000][794]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.40.06:869][329]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.40.06:920][329]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-10.40.07:717][353]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter3D602FD74AB732671B92E0AF77171079.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.40.07:730][353]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.40.07:731][353]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.40.08:802][405]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.40.08:828][405]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms +[2024.07.05-10.40.08:857][405]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE968656243A1933C81BE0CADB3D225FB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.40.08:874][405]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.40.08:920][405]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData891ABE1249C31665AD03C78E8D555A21.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.40.08:934][405]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.40.08:934][405]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.40.08:934][405]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.40.10:216][455]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.40.10:224][455]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.40.10:225][455]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:40:10) +[2024.07.05-10.40.10:225][455]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.40.10:233][455]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008677s) +[2024.07.05-10.40.10:234][455]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.40.10:235][455]LogPlayLevel: PIE: World Init took: (0.001597s) +[2024.07.05-10.40.10:235][455]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010417s) +[2024.07.05-10.40.10:259][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.05-10.40.10:260][455]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2024.07.05-10.40.10:260][455]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.40.10:260][455]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.40.10:260][455]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.40.10:260][455]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.40.10:260][455]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.40.10:260][455]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.40.10:260][455]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.40.10:260][455]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.40.10:261][455]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.40.10:261][455]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.40.10:261][455]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.40.10:261][455]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.40.10:263][455]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.40.10:263][455]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.40.10:316][455]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.40.10:317][455]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.40.10:317][455]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.40.10:317][455]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.40.10:317][455]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.40.10:317][455]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.40.10:317][455]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.40.10:318][455]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.40.10:318][455]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.40.10:318][455]LogInit: FAudioDevice initialized. +[2024.07.05-10.40.10:318][455]LogAudio: Display: Audio Device (ID: 24) registered with world 'Emmy_Testing'. +[2024.07.05-10.40.10:326][455]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.40.10:328][455]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.40.10 +[2024.07.05-10.40.10:329][455]LogWorld: Bringing up level for play took: 0.002136 +[2024.07.05-10.40.10:329][455]LogOnline: OSS: Creating online subsystem instance for: :Context_80 +[2024.07.05-10.40.10:331][455]PIE: Server logged in +[2024.07.05-10.40.10:332][455]PIE: Play in editor total start time 0,108 seconds. +[2024.07.05-10.40.41:947][468]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.40.41:947][468]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.40.41:947][468]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.40.41:948][468]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.40.41:948][468]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.40.41:994][468]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.40.41:997][468]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.05-10.40.41:998][468]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.40.42:006][468]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007941s) +[2024.07.05-10.40.42:007][468]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.40.42:008][468]LogPlayLevel: PIE: World Init took: (0.001577s) +[2024.07.05-10.40.42:008][468]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009675s) +[2024.07.05-10.40.42:008][468]LogAudio: Display: Audio Device (ID: 24) registered with world 'Emmy_Testing'. +[2024.07.05-10.40.42:008][468]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.40.42:011][468]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.40.42 +[2024.07.05-10.40.42:011][468]LogWorld: Bringing up level for play took: 0.002161 +[2024.07.05-10.40.42:012][468]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.40.42:013][468]LogLoad: Took 0.064783 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.40.45:696][590]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.40.45:696][590]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.40.45:696][590]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.40.45:697][590]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.40.45:698][590]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.40.45:721][590]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.40.45:725][590]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-10.40.45:726][590]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.40.45:734][590]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008349s) +[2024.07.05-10.40.45:734][590]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.40.45:735][590]LogPlayLevel: PIE: World Init took: (0.001639s) +[2024.07.05-10.40.45:735][590]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010143s) +[2024.07.05-10.40.45:735][590]LogAudio: Display: Audio Device (ID: 24) registered with world 'Emmy_Testing'. +[2024.07.05-10.40.45:736][590]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.40.45:738][590]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.40.45 +[2024.07.05-10.40.45:738][590]LogWorld: Bringing up level for play took: 0.001922 +[2024.07.05-10.40.45:739][590]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.40.45:740][590]LogLoad: Took 0.043776 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.41.08:894][363]LogCharacterMovement: ThirdPersonCharacter_2 is stuck and failed to move! Velocity: X=-565.27 Y=-201.17 Z=0.00 Location: X=960.77 Y=572.70 Z=196.73 Normal: X=0.71 Y=0.00 Z=-0.71 PenetrationDepth:31.950 Actor:BP_Projectile_C_22 Component:Ball BoneName:None (0 other events since notify) +[2024.07.05-10.41.10:914][432]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-10.41.10:914][432]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-10.41.10:914][432]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.41.10:914][432]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.41.10:915][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.41.10:939][432]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-10.41.10:941][432]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-10.41.10:944][432]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.41.10:953][432]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008403s) +[2024.07.05-10.41.10:953][432]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.41.10:954][432]LogPlayLevel: PIE: World Init took: (0.001636s) +[2024.07.05-10.41.10:954][432]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010203s) +[2024.07.05-10.41.10:954][432]LogAudio: Display: Audio Device (ID: 24) registered with world 'Emmy_Testing'. +[2024.07.05-10.41.10:955][432]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.41.10:957][432]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.41.10 +[2024.07.05-10.41.10:957][432]LogWorld: Bringing up level for play took: 0.001918 +[2024.07.05-10.41.10:958][432]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-10.41.10:959][432]LogLoad: Took 0.044540 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-10.41.12:233][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.41.12:233][473]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.41.12:233][473]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.41.12:234][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.41.12:243][473]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.41.12:257][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.41.12:279][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.41.12:280][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.41.12:281][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.41.12:287][473]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-10.41.12:319][474]LogPlayLevel: Display: Destroying online subsystem :Context_80 +[2024.07.05-10.41.13:913][543]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-10.41.48:623][244]LogEditorTransaction: Undo Modify Component Scale +[2024.07.05-10.41.48:794][244]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.41.48:798][244]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 87BE1F7D4A17FBAE5F35633F26D7156EE12BBEF7), compiling. +[2024.07.05-10.41.48:800][244]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.41.48:852][244]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.41.48:852][244]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.41.48:852][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.41.49:039][247]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.41.49:039][247]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.41.49:039][247]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.41.49:039][247]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.41.49:039][247]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.41.49:039][247]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.41.49:039][247]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.24:898][251]LogEditorTransaction: Undo Modify Component Scale +[2024.07.05-10.42.25:060][251]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.42.25:064][251]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 17A5920550D6D15139451744586D4BD83B5401B1), compiling. +[2024.07.05-10.42.25:066][251]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.42.25:110][251]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.42.25:110][251]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.42.25:110][251]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.25:206][253]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.42.25:206][253]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.42.25:206][253]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.25:256][254]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.42.25:256][254]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.42.25:256][254]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.42.25:256][254]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.42.25:256][254]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.42.25:256][254]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.42.25:256][254]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.34:122][710]LogEditorTransaction: Undo Modify Component Scale +[2024.07.05-10.42.34:296][710]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.42.34:300][710]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 323571F826FFC976362432F2011C7C4591C8600C), compiling. +[2024.07.05-10.42.34:303][710]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.42.34:351][710]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.42.34:351][710]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.42.34:351][710]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.34:522][713]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.42.34:522][713]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.42.34:522][713]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.42.34:522][713]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.42.34:522][713]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.42.34:522][713]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.42.34:522][713]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.51:555][577]LogEditorTransaction: Undo Edit Capsule Half Height +[2024.07.05-10.42.51:716][577]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.42.51:720][577]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: B31BC17822BDD9C6AD85D4742FB54AB80E9AE702), compiling. +[2024.07.05-10.42.51:722][577]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.42.51:769][577]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.42.51:769][577]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.42.51:769][577]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.42.51:862][579]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.42.51:862][579]LogShaderCompilers: Display: Total job queries 26370, among them cache hits 25776 (97.75%) +[2024.07.05-10.42.51:862][579]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-10.42.51:862][579]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-10.42.51:862][579]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.42.51:890][580]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.42.51:890][580]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.42.51:890][580]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.42.51:890][580]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.42.51:890][580]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.42.51:890][580]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.42.51:890][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.19:598][174]LogEditorTransaction: Undo Modify Component Scale +[2024.07.05-10.43.19:776][174]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.43.19:779][174]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: C6CC178C5760A8D81DFF9CB042F13FCC57353BCA), compiling. +[2024.07.05-10.43.19:783][174]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.43.19:828][174]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.43.19:828][174]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.43.19:829][174]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.19:941][177]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.43.19:941][177]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.43.19:941][177]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.43.19:941][177]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.43.19:941][177]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.43.19:941][177]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.43.19:941][177]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.25:097][438]LogEditorTransaction: Undo Edit Capsule Radius +[2024.07.05-10.43.25:257][438]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.43.25:260][438]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: EAD8F04D48419922FF47076C2ADBF379AC175360), compiling. +[2024.07.05-10.43.25:263][438]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.43.25:308][438]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.43.25:308][438]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.43.25:308][438]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.25:392][440]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.43.25:392][440]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.43.25:392][440]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.25:440][441]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.43.25:440][441]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.43.25:440][441]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.43.25:440][441]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.43.25:440][441]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.43.25:440][441]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.43.25:440][441]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.26:327][483]LogEditorTransaction: Undo Edit Capsule Half Height +[2024.07.05-10.43.26:487][483]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.43.26:490][483]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 989B941BBF8CC2B04AD3E319D068D4214BA43170), compiling. +[2024.07.05-10.43.26:492][483]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.43.26:535][483]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.43.26:535][483]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.43.26:535][483]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.26:619][486]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.43.26:619][486]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.43.26:619][486]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.43.26:619][486]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.43.26:619][486]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.43.26:619][486]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.43.26:619][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.43.30:804][711]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.05-10.43.30:836][711]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.07.05-10.48.28:996][734]LogEditorTransaction: Undo Reset to Default +[2024.07.05-10.48.29:167][734]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.29:172][734]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 37B07B6546706E453CEDD4460CDF9D66FE4C985F), compiling. +[2024.07.05-10.48.29:175][734]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.29:182][734]LogEditorTransaction: Undo Reset to Default +[2024.07.05-10.48.29:340][734]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.29:342][734]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: F1C1A2E2A24FBA3E6EF7E3163A8C5247C3D332C0), compiling. +[2024.07.05-10.48.29:345][734]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.29:426][734]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.29:426][734]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.29:426][734]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.29:550][736]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.48.29:550][736]LogShaderCompilers: Display: Total job queries 26492, among them cache hits 25898 (97.76%) +[2024.07.05-10.48.29:550][736]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-10.48.29:550][736]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-10.48.29:550][736]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.48.29:558][737]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.48.29:558][737]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.48.29:558][737]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.48.29:558][737]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.48.29:558][737]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.29:558][737]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.29:558][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.30:158][768]LogEditorTransaction: Undo Edit Capsule Half Height +[2024.07.05-10.48.30:336][768]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.30:341][768]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 467D5520BF0F79C85DEF39B051F9F2AE1D499110), compiling. +[2024.07.05-10.48.30:343][768]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.30:384][768]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.30:384][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.30:384][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.30:486][771]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.48.30:486][771]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.48.30:486][771]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.48.30:486][771]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.48.30:486][771]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.30:486][771]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.30:486][771]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.30:564][775]LogEditorTransaction: Undo Edit Capsule Half Height +[2024.07.05-10.48.30:727][775]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.30:732][775]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 193AC8A85FAAC76C222B94DE9209B2F705B5D591), compiling. +[2024.07.05-10.48.30:734][775]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.30:776][775]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.30:776][775]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.30:776][775]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.30:794][776]LogEditorTransaction: Undo Edit Capsule Radius +[2024.07.05-10.48.30:943][776]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.30:947][776]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 11DADB9ACC924A5534DAA342F1124F57A9DE489D), compiling. +[2024.07.05-10.48.30:954][776]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.31:022][777]LogEditorTransaction: Undo Edit Capsule Half Height +[2024.07.05-10.48.31:166][777]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.31:170][777]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: D27991A5A73957BB702546F36BD74976BCDBD642), compiling. +[2024.07.05-10.48.31:172][777]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.31:317][780]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.48.31:318][780]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.48.31:318][780]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.48.31:318][780]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.48.31:318][780]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.31:318][780]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.31:318][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.31:405][785]LogEditorTransaction: Undo Edit Editable when Inherited +[2024.07.05-10.48.31:557][785]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.31:560][785]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: A244076E021D710397ADCA619B3A2AE878BC3AF3), compiling. +[2024.07.05-10.48.31:562][785]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.31:611][785]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.31:611][785]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.31:611][785]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.31:719][788]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.48.31:719][788]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.48.31:719][788]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.48.31:719][788]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.48.31:719][788]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.31:719][788]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.31:719][788]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.32:174][814]LogEditorTransaction: Undo Edit Editable when Inherited +[2024.07.05-10.48.32:322][814]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.32:325][814]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 47E4C7EE924C47E72BCD1EE0D1F4C6F1A7C88E64), compiling. +[2024.07.05-10.48.32:328][814]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.32:369][814]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.32:369][814]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.32:369][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.32:422][817]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.32:422][817]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.32:422][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.32:462][819]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.48.32:462][819]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.48.32:462][819]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.48.32:462][819]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.48.32:462][819]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.32:462][819]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.32:462][819]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.33:290][868]LogEditorTransaction: Undo Edit Mobility +[2024.07.05-10.48.33:451][868]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.33:454][868]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 994FA5DEA27373DABE9989EC1D8E442730A12135), compiling. +[2024.07.05-10.48.33:456][868]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.33:499][868]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.33:499][868]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.33:499][868]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.33:576][871]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.33:576][871]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.33:576][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.33:595][872]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.48.33:595][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.48.33:595][872]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.48.33:595][872]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.48.33:595][872]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.33:595][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.33:595][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.34:632][932]LogEditorTransaction: Undo Edit Mobility +[2024.07.05-10.48.34:817][932]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.34:821][932]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: F702C41BCFD531953E10F1EFEA88D5E960D51CE7), compiling. +[2024.07.05-10.48.34:824][932]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.34:872][932]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.34:872][932]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.34:872][932]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.34:928][935]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.34:928][935]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.34:928][935]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.34:979][937]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.48.34:979][937]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.48.34:979][937]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.48.34:979][937]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.48.34:979][937]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.34:980][937]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.34:980][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.35:542][969]LogEditorTransaction: Undo Edit Mobility +[2024.07.05-10.48.35:704][969]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.35:707][969]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 1751DB18616D5E13AEB0E1D255E301BB45E5C9EE), compiling. +[2024.07.05-10.48.35:710][969]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.35:755][969]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.35:755][969]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.35:755][969]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.35:809][972]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.35:809][972]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.35:809][972]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.36:369][ 2]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-10.48.36:530][ 2]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.36:533][ 2]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 468A12747CAA48D4AAF629383CF717B513C2B274), compiling. +[2024.07.05-10.48.36:536][ 2]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.48.36:581][ 2]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.48.36:581][ 2]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.36:581][ 2]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.36:665][ 5]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.36:665][ 5]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.36:665][ 5]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.48.36:687][ 6]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.48.36:687][ 6]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.48.36:687][ 6]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.48.36:687][ 6]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.48.36:687][ 6]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.48.36:687][ 6]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.48.36:687][ 6]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.49.35:958][507]LogEditorTransaction: Undo Edit Capsule Half Height +[2024.07.05-10.49.36:151][507]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.49.36:155][507]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 02CB94887DA55C5F9397666FD7B8D1CB3B6644CB), compiling. +[2024.07.05-10.49.36:158][507]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.49.36:210][507]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.49.36:210][507]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.49.36:210][507]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.49.36:321][509]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.49.36:321][509]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.49.36:321][509]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.49.36:372][510]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.49.36:372][510]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.49.36:372][510]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.49.36:372][510]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.49.36:372][510]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.49.36:372][510]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.49.36:372][510]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.49.50:403][325]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.49.50:541][325]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.05-10.49.51:337][346]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter34F2512441B41F0BF101A9854D139BB2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.49.51:352][346]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.49.51:353][346]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.50.37:743][ 72]LogEditorTransaction: Undo Edit Capsule Half Height +[2024.07.05-10.50.37:917][ 72]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.50.37:920][ 72]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 10A51D32452DC9ACC2076F731FDBB390D93933D3), compiling. +[2024.07.05-10.50.37:923][ 72]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.50.37:976][ 72]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.50.37:976][ 72]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.50.37:976][ 72]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.50.38:141][ 75]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.50.38:141][ 75]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.50.38:141][ 75]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.50.38:141][ 75]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.50.38:141][ 75]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.50.38:141][ 75]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.50.38:141][ 75]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.51.06:903][565]LogEditorTransaction: Undo Add Component +[2024.07.05-10.51.07:107][565]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.51.07:111][565]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: CE41FD02251600F2CF935CC03526A0BACA073398), compiling. +[2024.07.05-10.51.07:114][565]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.51.07:166][565]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.51.07:166][565]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.51.07:166][565]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.51.07:294][567]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.51.07:294][567]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.51.07:294][567]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.51.07:343][568]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.51.07:343][568]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.51.07:343][568]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.51.07:343][568]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.51.07:343][568]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.51.07:343][568]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.51.07:343][568]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.51.34:590][832]LogEditorTransaction: Undo Add Component +[2024.07.05-10.51.34:772][832]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.51.34:776][832]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: E450B6D2CCE1481C9A33DAA3294F1C01758D069D), compiling. +[2024.07.05-10.51.34:779][832]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-10.51.34:829][832]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-10.51.34:829][832]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.51.34:829][832]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.51.34:868][833]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-10.51.34:868][833]LogShaderCompilers: Display: Total job queries 26968, among them cache hits 26374 (97.80%) +[2024.07.05-10.51.34:868][833]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-10.51.34:868][833]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-10.51.34:868][833]LogShaderCompilers: Display: ================================================ +[2024.07.05-10.51.34:913][834]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.51.34:913][834]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.51.34:913][834]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.51.34:959][835]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-10.51.34:959][835]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-10.51.34:959][835]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-10.51.34:959][835]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-10.51.34:959][835]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-10.51.34:959][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-10.51.34:959][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-10.52.19:061][241]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.52.19:134][241]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.07.05-10.52.20:018][264]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterA33FACE74E0F67EF123FB29A066133CB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.52.20:032][264]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.52.20:032][264]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.52.21:894][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.52.21:918][352]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2024.07.05-10.52.21:948][352]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing86132511410D7766A75AE69E98481959.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.52.21:954][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.52.21:998][352]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData907AB2B14680855EBA1649B69179FD4F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.52.22:013][352]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.52.22:013][352]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.52.22:014][352]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.52.24:214][450]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.52.24:221][450]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.52.24:221][450]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:52:24) +[2024.07.05-10.52.24:230][450]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.52.24:240][450]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009373s) +[2024.07.05-10.52.24:245][450]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.52.24:245][450]LogPlayLevel: PIE: World Init took: (0.005043s) +[2024.07.05-10.52.24:245][450]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.014616s) +[2024.07.05-10.52.24:270][450]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.07.05-10.52.24:271][450]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2024.07.05-10.52.24:271][450]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.52.24:271][450]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.52.24:271][450]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.52.24:271][450]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.52.24:271][450]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.52.24:271][450]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.52.24:271][450]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.52.24:271][450]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.52.24:272][450]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.52.24:272][450]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.52.24:272][450]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.52.24:272][450]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.52.24:274][450]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.52.24:274][450]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.52.24:337][450]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.52.24:337][450]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.52.24:337][450]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.52.24:337][450]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.52.24:339][450]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.52.24:339][450]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.52.24:339][450]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.52.24:340][450]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.52.24:340][450]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.52.24:340][450]LogInit: FAudioDevice initialized. +[2024.07.05-10.52.24:340][450]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. +[2024.07.05-10.52.24:349][450]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.52.24:351][450]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.52.24 +[2024.07.05-10.52.24:352][450]LogWorld: Bringing up level for play took: 0.002641 +[2024.07.05-10.52.24:352][450]LogOnline: OSS: Creating online subsystem instance for: :Context_82 +[2024.07.05-10.52.24:355][450]PIE: Server logged in +[2024.07.05-10.52.24:356][450]PIE: Play in editor total start time 0,136 seconds. +[2024.07.05-10.52.39:632][362]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.52.39:632][362]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.52.39:632][362]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.52.39:633][362]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.52.39:643][362]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.52.39:656][362]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.52.39:676][362]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.52.39:676][362]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.52.39:677][362]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.52.39:683][362]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.07.05-10.52.39:750][364]LogPlayLevel: Display: Destroying online subsystem :Context_82 +[2024.07.05-10.52.45:960][635]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.52.45:965][635]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.52.45:965][635]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:52:45) +[2024.07.05-10.52.45:965][635]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.52.45:974][635]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008471s) +[2024.07.05-10.52.45:975][635]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.52.45:975][635]LogPlayLevel: PIE: World Init took: (0.000902s) +[2024.07.05-10.52.45:975][635]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009498s) +[2024.07.05-10.52.45:997][635]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.07.05-10.52.46:000][635]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True +[2024.07.05-10.52.46:000][635]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.52.46:000][635]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.52.46:000][635]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.52.46:000][635]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.52.46:000][635]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.52.46:000][635]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.52.46:000][635]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.52.46:000][635]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.52.46:001][635]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.52.46:001][635]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.52.46:001][635]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.52.46:001][635]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.52.46:002][635]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.52.46:002][635]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.52.46:059][635]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.52.46:059][635]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.52.46:059][635]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.52.46:059][635]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.52.46:059][635]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.52.46:060][635]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.52.46:060][635]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.52.46:061][635]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.52.46:061][635]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.52.46:061][635]LogInit: FAudioDevice initialized. +[2024.07.05-10.52.46:061][635]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'. +[2024.07.05-10.52.46:068][635]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.52.46:070][635]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.52.46 +[2024.07.05-10.52.46:071][635]LogWorld: Bringing up level for play took: 0.002446 +[2024.07.05-10.52.46:071][635]LogOnline: OSS: Creating online subsystem instance for: :Context_83 +[2024.07.05-10.52.46:073][635]PIE: Server logged in +[2024.07.05-10.52.46:074][635]PIE: Play in editor total start time 0,11 seconds. +[2024.07.05-10.52.59:053][408]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.52.59:053][408]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.52.59:053][408]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.52.59:053][408]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.52.59:063][408]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.52.59:075][408]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.52.59:093][408]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.52.59:093][408]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.52.59:094][408]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.52.59:099][408]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-10.52.59:125][409]LogPlayLevel: Display: Destroying online subsystem :Context_83 +[2024.07.05-10.55.44:119][861]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-10.55.44:177][861]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-10.55.44:983][884]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter32BF84F44FEEAE1EC8455DAB83BD9C07.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-10.55.44:996][884]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-10.55.44:996][884]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-10.55.46:085][938]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.55.46:107][938]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms +[2024.07.05-10.55.46:129][938]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing942C482042A6D98D55D67EA2CB63FC90.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.55.46:146][938]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.55.46:183][938]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData67D6492D4A7BEAC23DAE2D8A0F90C16B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.55.46:197][938]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.55.46:197][938]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.55.46:197][938]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-10.55.47:350][985]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-10.55.47:358][985]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-10.55.47:358][985]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 14:55:47) +[2024.07.05-10.55.47:358][985]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.55.47:367][985]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008837s) +[2024.07.05-10.55.47:367][985]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-10.55.47:368][985]LogPlayLevel: PIE: World Init took: (0.000986s) +[2024.07.05-10.55.47:368][985]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009947s) +[2024.07.05-10.55.47:391][985]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-10.55.47:392][985]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True +[2024.07.05-10.55.47:392][985]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-10.55.47:392][985]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-10.55.47:392][985]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-10.55.47:392][985]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-10.55.47:392][985]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-10.55.47:392][985]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-10.55.47:392][985]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-10.55.47:392][985]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-10.55.47:393][985]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-10.55.47:393][985]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-10.55.47:393][985]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-10.55.47:393][985]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-10.55.47:395][985]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-10.55.47:395][985]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-10.55.47:452][985]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-10.55.47:452][985]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-10.55.47:452][985]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-10.55.47:452][985]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-10.55.47:453][985]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-10.55.47:453][985]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-10.55.47:453][985]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-10.55.47:454][985]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-10.55.47:454][985]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-10.55.47:454][985]LogInit: FAudioDevice initialized. +[2024.07.05-10.55.47:454][985]LogAudio: Display: Audio Device (ID: 27) registered with world 'Emmy_Testing'. +[2024.07.05-10.55.47:464][985]LogLoad: Game class is 'GameModeBase' +[2024.07.05-10.55.47:467][985]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-12.55.47 +[2024.07.05-10.55.47:467][985]LogWorld: Bringing up level for play took: 0.002372 +[2024.07.05-10.55.47:467][985]LogOnline: OSS: Creating online subsystem instance for: :Context_84 +[2024.07.05-10.55.47:476][985]PIE: Server logged in +[2024.07.05-10.55.47:477][985]PIE: Play in editor total start time 0,12 seconds. +[2024.07.05-10.55.53:662][352]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.55.53:662][352]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-10.55.53:662][352]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-10.55.53:663][352]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.55.53:669][352]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-10.55.53:682][352]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-10.55.53:701][352]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-10.55.53:701][352]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.55.53:702][352]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-10.55.53:708][352]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-10.55.53:747][354]LogPlayLevel: Display: Destroying online subsystem :Context_84 +[2024.07.05-10.55.55:086][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-10.55.55:110][410]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.07.05-10.55.55:138][410]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingB9BA946944BDF2C36F15B8919CD9E2E1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-10.55.55:145][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-10.55.55:193][410]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData602E9299484596773191E8A391FCFC6B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-10.55.55:205][410]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-10.55.55:205][410]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-10.55.55:205][410]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.01.18:936][283]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Pictures\Dino Game\Base_Normal.png) +[2024.07.05-11.01.19:099][283]LogTexture: Display: Building textures: Base_Normal (OODLE_BC5, 2048X2048) +[2024.07.05-11.01.19:208][283]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-11.01.19:208][283]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-11.01.40:256][285]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 7E9A2EFAF5CEDE72B77A7328748EF09B3026F244), compiling. +[2024.07.05-11.01.40:259][285]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4F0D9323C88098A7427A03CB92BF6ABB782AA16F), compiling. +[2024.07.05-11.01.40:261][285]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 3B5F518A26D66DD8D629F6BCD6B7EF63ED28F095), compiling. +[2024.07.05-11.01.40:266][285]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.01.40:266][285]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.01.40:266][285]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.01.40:341][286]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.01.40:341][286]LogShaderCompilers: Display: Total job queries 27030, among them cache hits 26436 (97.80%) +[2024.07.05-11.01.40:341][286]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-11.01.40:341][286]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-11.01.40:341][286]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.01.40:342][286]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.01.40:342][286]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.01.40:342][286]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.01.40:343][286]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.01.40:343][286]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.01.40:343][286]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.01.40:343][286]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.01.42:829][420]LogMaterialEditor: Saving and Compiling material Base +[2024.07.05-11.01.46:001][420]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 4D55A869B34CCB0ADA2363655D467AA211D1DB30), compiling. +[2024.07.05-11.01.46:035][420]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 18D04F673B47F89FAC3BE439F173CB18F2111754), compiling. +[2024.07.05-11.01.46:061][420]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2024.07.05-11.01.46:233][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.05-11.01.46:310][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Base" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset" SILENT=true +[2024.07.05-11.01.46:314][420]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Base717D11FB4891F5785541468ABDF80304.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset' +[2024.07.05-11.01.46:329][420]AssetCheck: New page: Asset Save: Base +[2024.07.05-11.01.46:329][420]LogContentValidation: Display: Validating Material /Game/Fang/Base.Base +[2024.07.05-11.01.46:345][420]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.01.46:345][420]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.01.46:345][420]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.01.46:345][420]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.01.46:345][420]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-11.01.46:345][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.01.46:345][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.01.49:112][536]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.01.49:119][536]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.01.49:120][536]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:01:49) +[2024.07.05-11.01.49:120][536]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.01.49:129][536]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009314s) +[2024.07.05-11.01.49:130][536]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.01.49:130][536]LogPlayLevel: PIE: World Init took: (0.001351s) +[2024.07.05-11.01.49:130][536]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010809s) +[2024.07.05-11.01.49:155][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.05-11.01.49:157][536]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True +[2024.07.05-11.01.49:157][536]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.01.49:157][536]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.01.49:157][536]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.01.49:157][536]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.01.49:157][536]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.01.49:157][536]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.01.49:157][536]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.01.49:157][536]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.01.49:157][536]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.01.49:157][536]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.01.49:157][536]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.01.49:157][536]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.01.49:160][536]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.01.49:160][536]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.01.49:218][536]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.01.49:218][536]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.01.49:218][536]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.01.49:218][536]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.01.49:225][536]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.01.49:225][536]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.01.49:225][536]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.01.49:227][536]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.01.49:227][536]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.01.49:227][536]LogInit: FAudioDevice initialized. +[2024.07.05-11.01.49:227][536]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'. +[2024.07.05-11.01.49:234][536]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.01.49:235][536]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.01.49 +[2024.07.05-11.01.49:237][536]LogWorld: Bringing up level for play took: 0.002268 +[2024.07.05-11.01.49:237][536]LogOnline: OSS: Creating online subsystem instance for: :Context_85 +[2024.07.05-11.01.49:239][536]PIE: Server logged in +[2024.07.05-11.01.49:240][536]PIE: Play in editor total start time 0,121 seconds. +[2024.07.05-11.01.52:829][748]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.01.52:830][748]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.01.52:830][748]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.01.52:830][748]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.01.52:830][748]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.01.52:873][748]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.01.52:876][748]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-11.01.52:877][748]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.01.52:884][748]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006589s) +[2024.07.05-11.01.52:884][748]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.01.52:884][748]LogPlayLevel: PIE: World Init took: (0.000760s) +[2024.07.05-11.01.52:884][748]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007457s) +[2024.07.05-11.01.52:884][748]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'. +[2024.07.05-11.01.52:885][748]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.01.52:886][748]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.01.52 +[2024.07.05-11.01.52:887][748]LogWorld: Bringing up level for play took: 0.001585 +[2024.07.05-11.01.52:887][748]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.01.52:888][748]LogLoad: Took 0.058756 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.02.18:982][310]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.02.18:982][310]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.02.18:982][310]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.02.18:983][310]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.02.18:988][310]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.02.19:002][310]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.02.19:022][310]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.02.19:022][310]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.02.19:023][310]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.02.19:029][310]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.07.05-11.02.19:062][311]LogPlayLevel: Display: Destroying online subsystem :Context_85 +[2024.07.05-11.02.23:789][563]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 64CF128A0CD5540C62CBA5D54894EBFEFFD45385), compiling. +[2024.07.05-11.02.23:791][563]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B1A76FA9648B462FADF6F28DD5BD36332DB5CA78), compiling. +[2024.07.05-11.02.23:795][563]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: FFF44F10E686F141FF799540DC3FA85F4B433767), compiling. +[2024.07.05-11.02.23:801][563]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.02.23:801][563]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.02.23:801][563]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.02.23:854][564]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.02.23:854][564]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.02.23:854][564]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.02.23:854][564]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.02.23:854][564]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.02.23:854][564]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.02.23:854][564]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.02.25:417][654]LogMaterialEditor: Saving and Compiling material Base +[2024.07.05-11.02.25:710][654]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 1323FC6D4F2C8F1207B65005EE91D170112707ED), compiling. +[2024.07.05-11.02.25:739][654]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: D3AF838B158402BFDCEAA139DDD23922E30454F4), compiling. +[2024.07.05-11.02.25:761][654]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.07.05-11.02.25:918][654]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.05-11.02.25:998][654]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Base" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset" SILENT=true +[2024.07.05-11.02.26:003][654]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BaseCA33EA66484970AE8CF1759117D9A415.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset' +[2024.07.05-11.02.26:016][654]AssetCheck: New page: Asset Save: Base +[2024.07.05-11.02.26:016][654]LogContentValidation: Display: Validating Material /Game/Fang/Base.Base +[2024.07.05-11.02.26:031][654]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.02.26:031][654]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.02.26:031][654]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.02.26:031][654]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.02.26:031][654]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-11.02.26:031][654]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.02.26:031][654]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.02.30:249][868]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.02.30:254][868]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.02.30:255][868]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:02:30) +[2024.07.05-11.02.30:255][868]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.02.30:263][868]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008561s) +[2024.07.05-11.02.30:264][868]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.02.30:264][868]LogPlayLevel: PIE: World Init took: (0.001018s) +[2024.07.05-11.02.30:264][868]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009713s) +[2024.07.05-11.02.30:288][868]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2024.07.05-11.02.30:290][868]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True +[2024.07.05-11.02.30:290][868]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.02.30:290][868]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.02.30:290][868]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.02.30:290][868]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.02.30:290][868]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.02.30:290][868]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.02.30:290][868]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.02.30:290][868]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.02.30:290][868]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.02.30:290][868]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.02.30:290][868]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.02.30:290][868]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.02.30:293][868]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.02.30:293][868]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.02.30:347][868]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.02.30:348][868]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.02.30:348][868]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.02.30:348][868]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.02.30:348][868]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.02.30:348][868]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.02.30:348][868]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.02.30:349][868]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.02.30:349][868]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.02.30:349][868]LogInit: FAudioDevice initialized. +[2024.07.05-11.02.30:349][868]LogAudio: Display: Audio Device (ID: 29) registered with world 'Emmy_Testing'. +[2024.07.05-11.02.30:361][868]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.02.30:363][868]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.02.30 +[2024.07.05-11.02.30:364][868]LogWorld: Bringing up level for play took: 0.002378 +[2024.07.05-11.02.30:364][868]LogOnline: OSS: Creating online subsystem instance for: :Context_86 +[2024.07.05-11.02.30:367][868]PIE: Server logged in +[2024.07.05-11.02.30:367][868]PIE: Play in editor total start time 0,113 seconds. +[2024.07.05-11.02.48:841][972]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.02.48:842][972]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.02.48:842][972]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.02.48:842][972]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.02.48:852][972]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.02.48:865][972]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.02.48:883][972]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.02.48:883][972]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.02.48:885][972]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.02.48:890][972]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-11.02.48:957][974]LogPlayLevel: Display: Destroying online subsystem :Context_86 +[2024.07.05-11.06.46:954][591]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms +[2024.07.05-11.06.46:958][591]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.033 +[2024.07.05-11.06.46:960][591]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Fang/Base_Normal] ([1] browsable assets)... +[2024.07.05-11.06.46:965][591]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Fang/Base_Normal.Base_Normal] +[2024.07.05-11.06.46:965][591]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/Base_Normal] +[2024.07.05-11.06.46:965][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Base_Normal" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Base_Normal_Auto8.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-11.06.46:999][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Base_Normal_Auto8B6F36A9541770BD10E3DDC8B2545579E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Base_Normal_Auto8.uasset' +[2024.07.05-11.06.47:000][591]LogFileHelpers: Auto-saving content packages took 0.042 +[2024.07.05-11.09.50:820][444]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Pictures\Dino Game\Dino Game Texturen\directx\MCBakingTest_Low_Base_Normal.png) +[2024.07.05-11.09.50:922][444]LogTexture: Display: Building textures: MCBakingTest_Low_Base_Normal (OODLE_BC5, 2048X2048) +[2024.07.05-11.09.51:022][444]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-11.09.51:022][444]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-11.10.12:951][433]LogRenderer: Reallocating scene render targets to support 1088x672 Format 10 NumSamples 1 (Frame:43273). +[2024.07.05-11.10.17:324][663]Cmd: TRANSACTION UNDO +[2024.07.05-11.10.17:325][663]LogEditorTransaction: Undo Edit Texture +[2024.07.05-11.10.17:328][663]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: C5F9921CA41FD734EB52D61338E8DE2B18CDF284), compiling. +[2024.07.05-11.10.17:580][663]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.10.17:600][663]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 6DE7E056FD77C07406CE9E13B296CF933BACDBC6), compiling. +[2024.07.05-11.10.17:602][663]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 91AFF47C875662D584545E3DA078D3E83047572B), compiling. +[2024.07.05-11.10.17:639][663]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_39:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.10.18:071][663]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.10.18:071][663]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.10.18:071][663]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.10.18:109][664]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.10.18:109][664]LogShaderCompilers: Display: Total job queries 27208, among them cache hits 26614 (97.82%) +[2024.07.05-11.10.18:109][664]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-11.10.18:109][664]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-11.10.18:109][664]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.10.18:111][664]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.10.18:111][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.10.18:111][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.10.18:206][665]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.10.18:206][665]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.10.18:206][665]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.10.18:206][665]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.10.18:206][665]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.10.18:206][665]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.10.18:206][665]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.10.27:902][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.10.27:936][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms +[2024.07.05-11.10.27:976][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingF33FA10D423424D37E6DD18DC60094EE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.10.27:993][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.10.28:046][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData6A8E639C441039A20468869162EA127F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.10.28:060][ 8]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.10.28:060][ 8]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.10.28:061][ 8]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.10.30:086][109]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang.uasset" SILENT=true +[2024.07.05-11.10.30:138][109]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang1229E1454A2B9F15BCDBECA25EFA2A38.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang.uasset' +[2024.07.05-11.10.30:156][109]AssetCheck: New page: Asset Save: Fang +[2024.07.05-11.10.30:156][109]LogContentValidation: Display: Validating SkeletalMesh /Game/Fang/Fang.Fang +[2024.07.05-11.10.31:183][160]LogMaterialEditor: Saving and Compiling material Base +[2024.07.05-11.10.31:601][160]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 05B316CB7A265C9536353E45FE8B43DD596E9765), compiling. +[2024.07.05-11.10.31:625][160]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 8007264784A8757E02181E2B80B8212E814F97FD), compiling. +[2024.07.05-11.10.31:651][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.05-11.10.31:827][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.05-11.10.31:895][160]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Base" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset" SILENT=true +[2024.07.05-11.10.31:900][160]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Base914162A34EA02FAE75FF1B811ED1F6D2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset' +[2024.07.05-11.10.31:912][160]AssetCheck: New page: Asset Save: Base +[2024.07.05-11.10.31:912][160]LogContentValidation: Display: Validating Material /Game/Fang/Base.Base +[2024.07.05-11.10.31:928][160]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.10.31:928][160]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.10.31:928][160]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.10.31:928][160]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.10.31:928][160]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-11.10.31:928][160]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.10.31:928][160]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.10.33:084][217]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-11.10.33:191][217]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.07.05-11.10.33:954][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-11.10.33:986][242]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP1274E82F4496DA135CCA4794847558D1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-11.10.34:000][242]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-11.10.34:000][242]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-11.10.36:233][365]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-11.10.36:309][365]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms +[2024.07.05-11.10.37:182][388]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterECC97CE346DCED92F2CD839711678C86.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-11.10.37:194][388]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-11.10.37:194][388]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-11.10.39:337][506]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.10.39:343][506]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.10.39:343][506]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:10:39) +[2024.07.05-11.10.39:380][506]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.10.39:388][506]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007817s) +[2024.07.05-11.10.39:390][506]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.10.39:391][506]LogPlayLevel: PIE: World Init took: (0.001843s) +[2024.07.05-11.10.39:391][506]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009876s) +[2024.07.05-11.10.39:417][506]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-11.10.39:419][506]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True +[2024.07.05-11.10.39:419][506]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.10.39:419][506]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.10.39:419][506]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.10.39:419][506]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.10.39:419][506]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.10.39:419][506]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.10.39:419][506]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.10.39:419][506]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.10.39:419][506]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.10.39:419][506]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.10.39:419][506]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.10.39:419][506]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.10.39:422][506]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.10.39:422][506]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.10.39:478][506]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.10.39:478][506]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.10.39:478][506]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.10.39:478][506]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.10.39:479][506]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.10.39:479][506]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.10.39:479][506]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.10.39:480][506]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.10.39:480][506]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.10.39:480][506]LogInit: FAudioDevice initialized. +[2024.07.05-11.10.39:480][506]LogAudio: Display: Audio Device (ID: 30) registered with world 'Emmy_Testing'. +[2024.07.05-11.10.39:492][506]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.10.39:495][506]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.10.39 +[2024.07.05-11.10.39:495][506]LogWorld: Bringing up level for play took: 0.002806 +[2024.07.05-11.10.39:496][506]LogOnline: OSS: Creating online subsystem instance for: :Context_87 +[2024.07.05-11.10.39:498][506]PIE: Server logged in +[2024.07.05-11.10.39:499][506]PIE: Play in editor total start time 0,157 seconds. +[2024.07.05-11.10.42:401][676]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.10.42:401][676]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.10.42:401][676]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.10.42:401][676]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.10.42:420][676]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.10.42:433][676]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.10.42:451][676]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.10.42:451][676]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.10.42:453][676]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.10.42:456][676]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.10.42:459][676]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.07.05-11.10.42:487][677]LogPlayLevel: Display: Destroying online subsystem :Context_87 +[2024.07.05-11.10.44:688][773]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.10.44:712][773]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2024.07.05-11.10.44:749][773]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4F0B069142C7509F7C40B2B9D3B69B49.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.10.44:765][773]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.10.44:809][773]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData0371A10F472EEBF8795F6080A43CC397.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.10.44:822][773]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.10.44:822][773]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.10.44:822][773]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.10.53:447][206]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 327D889104C43D9F775FC23862B51841B154C6FB), compiling. +[2024.07.05-11.10.53:449][206]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9F424CF367A5D4DF059221228556F47CE649A22B), compiling. +[2024.07.05-11.10.53:452][206]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 5C632F90CD2F427B17DA2AFE505E634B5F956226), compiling. +[2024.07.05-11.10.53:462][206]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.10.53:462][206]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.10.53:462][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.10.53:546][207]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.10.53:546][207]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.10.53:546][207]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.10.53:546][207]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.10.53:546][207]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.10.53:546][207]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.10.53:546][207]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.10.56:135][359]LogMaterialEditor: Saving and Compiling material Base +[2024.07.05-11.10.56:426][359]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: E2E7C14B2D63333D29BB5EB6F0CC44670C516E40), compiling. +[2024.07.05-11.10.56:458][359]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 4FEF14FF75801F4746BD6775BF1B9D880ECB86F3), compiling. +[2024.07.05-11.10.56:480][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.05-11.10.56:637][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.05-11.10.56:711][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Base" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset" SILENT=true +[2024.07.05-11.10.56:716][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Base47F15CDA46D10FEC94180381D6562B38.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset' +[2024.07.05-11.10.56:729][359]AssetCheck: New page: Asset Save: Base +[2024.07.05-11.10.56:729][359]LogContentValidation: Display: Validating Material /Game/Fang/Base.Base +[2024.07.05-11.10.56:744][359]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.10.56:744][359]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.10.56:744][359]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.10.56:744][359]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.10.56:744][359]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-11.10.56:744][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.10.56:744][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.10.59:034][456]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.10.59:039][456]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.10.59:040][456]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:10:59) +[2024.07.05-11.10.59:042][456]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.10.59:050][456]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008946s) +[2024.07.05-11.10.59:051][456]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.10.59:051][456]LogPlayLevel: PIE: World Init took: (0.000973s) +[2024.07.05-11.10.59:051][456]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010073s) +[2024.07.05-11.10.59:077][456]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.07.05-11.10.59:079][456]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True +[2024.07.05-11.10.59:079][456]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.10.59:079][456]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.10.59:079][456]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.10.59:079][456]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.10.59:079][456]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.10.59:079][456]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.10.59:079][456]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.10.59:079][456]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.10.59:079][456]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.10.59:079][456]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.10.59:079][456]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.10.59:079][456]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.10.59:081][456]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.10.59:081][456]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.10.59:136][456]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.10.59:137][456]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.10.59:137][456]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.10.59:137][456]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.10.59:137][456]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.10.59:137][456]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.10.59:137][456]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.10.59:139][456]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.10.59:139][456]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.10.59:139][456]LogInit: FAudioDevice initialized. +[2024.07.05-11.10.59:139][456]LogAudio: Display: Audio Device (ID: 31) registered with world 'Emmy_Testing'. +[2024.07.05-11.10.59:149][456]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.10.59:150][456]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.10.59 +[2024.07.05-11.10.59:152][456]LogWorld: Bringing up level for play took: 0.002268 +[2024.07.05-11.10.59:152][456]LogOnline: OSS: Creating online subsystem instance for: :Context_88 +[2024.07.05-11.10.59:153][456]PIE: Server logged in +[2024.07.05-11.10.59:155][456]PIE: Play in editor total start time 0,116 seconds. +[2024.07.05-11.11.04:079][748]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.11.04:079][748]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.11.04:079][748]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.11.04:079][748]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.11.04:079][748]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.11.04:137][748]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.11.04:139][748]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-11.11.04:141][748]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.11.04:147][748]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006352s) +[2024.07.05-11.11.04:148][748]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.11.04:148][748]LogPlayLevel: PIE: World Init took: (0.000768s) +[2024.07.05-11.11.04:148][748]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007231s) +[2024.07.05-11.11.04:148][748]LogAudio: Display: Audio Device (ID: 31) registered with world 'Emmy_Testing'. +[2024.07.05-11.11.04:148][748]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.11.04:151][748]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.11.04 +[2024.07.05-11.11.04:151][748]LogWorld: Bringing up level for play took: 0.001879 +[2024.07.05-11.11.04:152][748]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.11.04:152][748]LogLoad: Took 0.073634 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.11.53:791][717]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.11.53:791][717]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.11.53:791][717]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.11.53:792][717]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.11.53:805][717]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.11.53:817][717]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.11.53:836][717]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.11.53:836][717]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.11.53:837][717]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.11.53:843][717]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.07.05-11.11.53:871][718]LogPlayLevel: Display: Destroying online subsystem :Context_88 +[2024.07.05-11.14.02:456][455]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.14.02:461][455]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.14.02:461][455]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:14:02) +[2024.07.05-11.14.02:468][455]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.14.02:475][455]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006835s) +[2024.07.05-11.14.02:476][455]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.14.02:476][455]LogPlayLevel: PIE: World Init took: (0.000867s) +[2024.07.05-11.14.02:476][455]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007862s) +[2024.07.05-11.14.02:497][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-11.14.02:501][455]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True +[2024.07.05-11.14.02:501][455]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.14.02:501][455]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.14.02:501][455]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.14.02:501][455]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.14.02:501][455]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.14.02:502][455]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.14.02:502][455]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.14.02:502][455]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.14.02:502][455]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.14.02:502][455]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.14.02:502][455]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.14.02:502][455]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.14.02:504][455]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.14.02:504][455]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.14.02:550][455]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.14.02:550][455]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.14.02:550][455]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.14.02:550][455]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.14.02:551][455]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.14.02:551][455]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.14.02:551][455]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.14.02:552][455]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.14.02:552][455]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.14.02:552][455]LogInit: FAudioDevice initialized. +[2024.07.05-11.14.02:552][455]LogAudio: Display: Audio Device (ID: 32) registered with world 'Emmy_Testing'. +[2024.07.05-11.14.02:561][455]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.14.02:563][455]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.14.02 +[2024.07.05-11.14.02:563][455]LogWorld: Bringing up level for play took: 0.001930 +[2024.07.05-11.14.02:564][455]LogOnline: OSS: Creating online subsystem instance for: :Context_89 +[2024.07.05-11.14.02:566][455]PIE: Server logged in +[2024.07.05-11.14.02:566][455]PIE: Play in editor total start time 0,105 seconds. +[2024.07.05-11.14.28:432][ 1]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.14.28:432][ 1]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.14.28:432][ 1]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.14.28:432][ 1]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.14.28:450][ 1]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.14.28:462][ 1]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.14.28:481][ 1]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.14.28:481][ 1]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.14.28:482][ 1]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.14.28:485][ 1]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.14.28:488][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.05-11.14.28:510][ 2]LogPlayLevel: Display: Destroying online subsystem :Context_89 +[2024.07.05-11.16.29:308][949]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: ABBA4C719D39DE0CBB05BB4599FE15313FB1E9D1), compiling. +[2024.07.05-11.16.29:315][949]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.16.29:315][949]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.16.29:315][949]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.29:351][950]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.16.29:351][950]LogShaderCompilers: Display: Total job queries 27448, among them cache hits 26854 (97.84%) +[2024.07.05-11.16.29:351][950]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-11.16.29:351][950]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-11.16.29:351][950]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.16.29:352][950]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.16.29:352][950]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.16.29:352][950]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.16.29:352][950]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.16.29:352][950]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.16.29:352][950]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.16.29:352][950]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.31:861][ 93]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: BD4DD6F0246B7F72E74D6AFBB55B7511C989BD9A), compiling. +[2024.07.05-11.16.31:866][ 93]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.16.31:866][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.16.31:866][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.31:903][ 94]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.16.31:903][ 94]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.16.31:903][ 94]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.16.31:903][ 94]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.16.31:903][ 94]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.16.31:903][ 94]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.16.31:903][ 94]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.36:956][390]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: B3989A47F9367F0C8BB910464B095D64CBFD91E0), compiling. +[2024.07.05-11.16.36:962][390]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.16.36:962][390]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.16.36:962][390]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.16.37:002][391]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.16.37:002][391]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.16.37:002][391]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.16.37:002][391]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.16.37:002][391]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.16.37:002][391]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.16.37:002][391]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.22.05:536][172]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.05-11.22.05:544][172]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.032 +[2024.07.05-11.22.05:545][172]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Fang/MCBakingTest_Low_Base_Normal] ([1] browsable assets)... +[2024.07.05-11.22.05:550][172]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Fang/MCBakingTest_Low_Base_Normal.MCBakingTest_Low_Base_Normal] +[2024.07.05-11.22.05:550][172]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/MCBakingTest_Low_Base_Normal] +[2024.07.05-11.22.05:561][172]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MCBakingTest_Low_Base_Normal_Aut4C36C16E45006AD211CC4F9477F17529.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/MCBakingTest_Low_Base_Normal_Auto9.uasset' +[2024.07.05-11.22.05:561][172]LogFileHelpers: Auto-saving content packages took 0.017 +[2024.07.05-11.23.25:057][840]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Pictures/Dino Game/Dino Game Texturen/Neue Normal/NormalNew.png) +[2024.07.05-11.23.25:162][840]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048) +[2024.07.05-11.23.25:252][840]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-11.23.25:252][840]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-11.23.40:514][447]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: CD28AA535AA78986DA6A79F15EF4429CEF8FD258), compiling. +[2024.07.05-11.23.40:517][447]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: ACE33FAD22E86BB03988F5A74F563D2922EC6F36), compiling. +[2024.07.05-11.23.40:521][447]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 02173A6C81E312F12B9F6E08F42A3F7E6EA8B4CB), compiling. +[2024.07.05-11.23.40:527][447]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.23.40:527][447]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.23.40:527][447]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.23.40:581][448]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.23.40:581][448]LogShaderCompilers: Display: Total job queries 27540, among them cache hits 26946 (97.84%) +[2024.07.05-11.23.40:581][448]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-11.23.40:581][448]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-11.23.40:581][448]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.23.40:582][448]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.23.40:583][448]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.23.40:583][448]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.23.40:583][448]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.23.40:583][448]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.23.40:583][448]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.23.40:583][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.23.43:017][592]LogMaterialEditor: Saving and Compiling material Base +[2024.07.05-11.23.43:414][592]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: CDA5A3352E57DE5AE950EA981F462BFA3F9107E8), compiling. +[2024.07.05-11.23.43:436][592]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: FE2585CD49365CDBA303E4898E60435372965E87), compiling. +[2024.07.05-11.23.43:461][592]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.07.05-11.23.43:692][592]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.05-11.23.43:763][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Base" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset" SILENT=true +[2024.07.05-11.23.43:767][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Base865B9436498B363BC9193990B5957554.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Base.uasset' +[2024.07.05-11.23.43:782][592]AssetCheck: New page: Asset Save: Base +[2024.07.05-11.23.43:782][592]LogContentValidation: Display: Validating Material /Game/Fang/Base.Base +[2024.07.05-11.23.43:801][592]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.23.43:801][592]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.23.43:801][592]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.23.43:802][592]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.23.43:802][592]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-11.23.43:802][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.23.43:802][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.23.58:909][398]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.23.58:915][398]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.23.58:915][398]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:23:58) +[2024.07.05-11.23.58:917][398]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.23.58:927][398]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009499s) +[2024.07.05-11.23.58:928][398]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.23.58:928][398]LogPlayLevel: PIE: World Init took: (0.001453s) +[2024.07.05-11.23.58:928][398]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011111s) +[2024.07.05-11.23.58:953][398]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2024.07.05-11.23.58:956][398]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True +[2024.07.05-11.23.58:956][398]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.23.58:956][398]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.23.58:956][398]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.23.58:956][398]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.23.58:957][398]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.23.58:957][398]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.23.58:957][398]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.23.58:957][398]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.23.58:957][398]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.23.58:957][398]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.23.58:957][398]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.23.58:957][398]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.23.58:960][398]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.23.58:960][398]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.23.59:025][398]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.23.59:025][398]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.23.59:026][398]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.23.59:026][398]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.23.59:027][398]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.23.59:027][398]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.23.59:027][398]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.23.59:028][398]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.23.59:028][398]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.23.59:028][398]LogInit: FAudioDevice initialized. +[2024.07.05-11.23.59:028][398]LogAudio: Display: Audio Device (ID: 33) registered with world 'Emmy_Testing'. +[2024.07.05-11.23.59:040][398]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.23.59:042][398]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.23.59 +[2024.07.05-11.23.59:043][398]LogWorld: Bringing up level for play took: 0.002694 +[2024.07.05-11.23.59:043][398]LogOnline: OSS: Creating online subsystem instance for: :Context_90 +[2024.07.05-11.23.59:046][398]PIE: Server logged in +[2024.07.05-11.23.59:047][398]PIE: Play in editor total start time 0,132 seconds. +[2024.07.05-11.25.05:137][357]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.25.05:137][357]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.25.05:137][357]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.25.05:138][357]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.25.05:138][357]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.25.05:177][357]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.25.05:180][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-11.25.05:182][357]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.25.05:188][357]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006439s) +[2024.07.05-11.25.05:189][357]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.25.05:189][357]LogPlayLevel: PIE: World Init took: (0.000932s) +[2024.07.05-11.25.05:189][357]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007481s) +[2024.07.05-11.25.05:189][357]LogAudio: Display: Audio Device (ID: 33) registered with world 'Emmy_Testing'. +[2024.07.05-11.25.05:189][357]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.25.05:191][357]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.25.05 +[2024.07.05-11.25.05:191][357]LogWorld: Bringing up level for play took: 0.001561 +[2024.07.05-11.25.05:192][357]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.25.05:193][357]LogLoad: Took 0.056454 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.25.32:360][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.25.32:360][982]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.25.32:360][982]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.25.32:361][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.25.32:376][982]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.25.32:395][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.25.32:417][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.25.32:418][982]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.25.32:420][982]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.25.32:426][982]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2024.07.05-11.25.32:455][983]LogPlayLevel: Display: Destroying online subsystem :Context_90 +[2024.07.05-11.26.08:002][820]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-11.26.08:015][820]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_58:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.26.08:715][820]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-11.27.11:524][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Walking" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset" SILENT=true +[2024.07.05-11.27.11:539][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_WalkingF6C76A254C82ECEB66BB7ABA942DBD7D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset' +[2024.07.05-11.27.11:562][779]AssetCheck: New page: Asset Save: Fang_Anim_rig_Walking +[2024.07.05-11.27.11:562][779]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-11.27.13:821][858]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-11.27.14:049][858]LogWorld: UWorld::CleanupWorld for World_60, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.27.14:049][858]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.27.20:581][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Running" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset" SILENT=true +[2024.07.05-11.27.20:595][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_RunningAEC901F947D6610EF29AD583279A4291.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset' +[2024.07.05-11.27.20:610][190]AssetCheck: New page: Asset Save: Fang_Anim_rig_Running +[2024.07.05-11.27.20:610][190]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-11.27.23:761][323]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.27.23:768][323]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.27.23:768][323]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:27:23) +[2024.07.05-11.27.23:770][323]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.27.23:780][323]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009123s) +[2024.07.05-11.27.23:780][323]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.27.23:781][323]LogPlayLevel: PIE: World Init took: (0.001225s) +[2024.07.05-11.27.23:781][323]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010671s) +[2024.07.05-11.27.23:812][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms +[2024.07.05-11.27.23:818][323]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True +[2024.07.05-11.27.23:818][323]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.27.23:818][323]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.27.23:818][323]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.27.23:818][323]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.27.23:818][323]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.27.23:818][323]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.27.23:818][323]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.27.23:818][323]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.27.23:818][323]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.27.23:818][323]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.27.23:818][323]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.27.23:818][323]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.27.23:821][323]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.27.23:821][323]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.27.23:877][323]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.27.23:877][323]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.27.23:877][323]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.27.23:877][323]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.27.23:878][323]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.27.23:879][323]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.27.23:879][323]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.27.23:880][323]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.27.23:880][323]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.27.23:880][323]LogInit: FAudioDevice initialized. +[2024.07.05-11.27.23:880][323]LogAudio: Display: Audio Device (ID: 34) registered with world 'Emmy_Testing'. +[2024.07.05-11.27.23:889][323]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.27.23:891][323]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.27.23 +[2024.07.05-11.27.23:892][323]LogWorld: Bringing up level for play took: 0.002883 +[2024.07.05-11.27.23:892][323]LogOnline: OSS: Creating online subsystem instance for: :Context_95 +[2024.07.05-11.27.23:894][323]PIE: Server logged in +[2024.07.05-11.27.23:895][323]PIE: Play in editor total start time 0,128 seconds. +[2024.07.05-11.27.39:077][227]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.27.39:077][227]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.27.39:077][227]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.27.39:078][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.27.39:086][227]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.27.39:100][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.27.39:119][227]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.27.39:120][227]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.27.39:121][227]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.27.39:124][227]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.27.39:127][227]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.05-11.27.39:149][228]LogPlayLevel: Display: Destroying online subsystem :Context_95 +[2024.07.05-11.27.48:890][672]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Running" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset" SILENT=true +[2024.07.05-11.27.48:894][672]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Running05EC190946C1A0A894A23CABBD817FEC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset' +[2024.07.05-11.27.48:908][672]AssetCheck: New page: Asset Save: Fang_Anim_rig_Running +[2024.07.05-11.27.48:908][672]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-11.27.51:601][781]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.27.51:607][781]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.27.51:607][781]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:27:51) +[2024.07.05-11.27.51:614][781]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.27.51:623][781]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009152s) +[2024.07.05-11.27.51:624][781]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.27.51:624][781]LogPlayLevel: PIE: World Init took: (0.000951s) +[2024.07.05-11.27.51:624][781]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010274s) +[2024.07.05-11.27.51:649][781]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.05-11.27.51:651][781]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True +[2024.07.05-11.27.51:652][781]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.27.51:652][781]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.27.51:652][781]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.27.51:652][781]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.27.51:652][781]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.27.51:652][781]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.27.51:652][781]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.27.51:652][781]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.27.51:652][781]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.27.51:652][781]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.27.51:652][781]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.27.51:652][781]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.27.51:654][781]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.27.51:654][781]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.27.51:708][781]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.27.51:709][781]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.27.51:709][781]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.27.51:709][781]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.27.51:709][781]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.27.51:709][781]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.27.51:709][781]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.27.51:710][781]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.27.51:711][781]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.27.51:711][781]LogInit: FAudioDevice initialized. +[2024.07.05-11.27.51:711][781]LogAudio: Display: Audio Device (ID: 35) registered with world 'Emmy_Testing'. +[2024.07.05-11.27.51:720][781]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.27.51:722][781]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.27.51 +[2024.07.05-11.27.51:723][781]LogWorld: Bringing up level for play took: 0.002359 +[2024.07.05-11.27.51:723][781]LogOnline: OSS: Creating online subsystem instance for: :Context_96 +[2024.07.05-11.27.51:726][781]PIE: Server logged in +[2024.07.05-11.27.51:727][781]PIE: Play in editor total start time 0,121 seconds. +[2024.07.05-11.27.55:387][997]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.27.55:387][997]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.27.55:387][997]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.27.55:387][997]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.27.55:387][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.27.55:411][997]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.27.55:413][997]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.07.05-11.27.55:415][997]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.27.55:421][997]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006596s) +[2024.07.05-11.27.55:422][997]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.27.55:422][997]LogPlayLevel: PIE: World Init took: (0.000791s) +[2024.07.05-11.27.55:422][997]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007503s) +[2024.07.05-11.27.55:422][997]LogAudio: Display: Audio Device (ID: 35) registered with world 'Emmy_Testing'. +[2024.07.05-11.27.55:422][997]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.27.55:424][997]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.27.55 +[2024.07.05-11.27.55:425][997]LogWorld: Bringing up level for play took: 0.001625 +[2024.07.05-11.27.55:425][997]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.27.55:426][997]LogLoad: Took 0.039513 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.27.58:792][197]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.27.58:792][197]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.27.58:792][197]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.27.58:792][197]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.27.58:793][197]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.27.58:838][197]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.27.58:840][197]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.07.05-11.27.58:842][197]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.27.58:848][197]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006596s) +[2024.07.05-11.27.58:849][197]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.27.58:849][197]LogPlayLevel: PIE: World Init took: (0.000891s) +[2024.07.05-11.27.58:849][197]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007616s) +[2024.07.05-11.27.58:849][197]LogAudio: Display: Audio Device (ID: 35) registered with world 'Emmy_Testing'. +[2024.07.05-11.27.58:850][197]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.27.58:851][197]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.27.58 +[2024.07.05-11.27.58:852][197]LogWorld: Bringing up level for play took: 0.001561 +[2024.07.05-11.27.58:852][197]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.27.58:854][197]LogLoad: Took 0.061701 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.28.08:381][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.28.08:381][764]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.28.08:381][764]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.28.08:381][764]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.28.08:394][764]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.28.08:408][764]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.28.08:427][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.28.08:428][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.28.08:429][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.28.08:435][764]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.05-11.28.08:462][765]LogPlayLevel: Display: Destroying online subsystem :Context_96 +[2024.07.05-11.29.31:345][606]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-11.29.33:761][724]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Running" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset" SILENT=true +[2024.07.05-11.29.33:765][724]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Running02C684B44632C50232FBE99CE1569A59.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset' +[2024.07.05-11.29.33:780][724]AssetCheck: New page: Asset Save: Fang_Anim_rig_Running +[2024.07.05-11.29.33:780][724]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-11.29.34:761][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Running" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset" SILENT=true +[2024.07.05-11.29.34:765][770]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Running312EFBBE472C6BCC9FE9B2913E41E618.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset' +[2024.07.05-11.29.34:778][770]AssetCheck: New page: Asset Save: Fang_Anim_rig_Running +[2024.07.05-11.29.34:778][770]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-11.29.37:210][875]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.29.37:216][875]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.29.37:216][875]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:29:37) +[2024.07.05-11.29.37:223][875]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.29.37:231][875]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008561s) +[2024.07.05-11.29.37:232][875]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.29.37:232][875]LogPlayLevel: PIE: World Init took: (0.000927s) +[2024.07.05-11.29.37:232][875]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009656s) +[2024.07.05-11.29.37:261][875]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.07.05-11.29.37:273][875]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True +[2024.07.05-11.29.37:273][875]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.29.37:273][875]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.29.37:273][875]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.29.37:273][875]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.29.37:273][875]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.29.37:273][875]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.29.37:273][875]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.29.37:273][875]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.29.37:274][875]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.29.37:274][875]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.29.37:274][875]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.29.37:274][875]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.29.37:275][875]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.29.37:275][875]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.29.37:329][875]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.29.37:329][875]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.29.37:329][875]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.29.37:329][875]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.29.37:330][875]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.29.37:330][875]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.29.37:330][875]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.29.37:331][875]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.29.37:332][875]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.29.37:332][875]LogInit: FAudioDevice initialized. +[2024.07.05-11.29.37:332][875]LogAudio: Display: Audio Device (ID: 36) registered with world 'Emmy_Testing'. +[2024.07.05-11.29.37:344][875]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.29.37:346][875]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.29.37 +[2024.07.05-11.29.37:347][875]LogWorld: Bringing up level for play took: 0.002054 +[2024.07.05-11.29.37:347][875]LogOnline: OSS: Creating online subsystem instance for: :Context_97 +[2024.07.05-11.29.37:350][875]PIE: Server logged in +[2024.07.05-11.29.37:350][875]PIE: Play in editor total start time 0,135 seconds. +[2024.07.05-11.29.51:609][727]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.29.51:609][727]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.29.51:609][727]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.29.51:610][727]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.29.51:610][727]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.29.51:638][727]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.29.51:640][727]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.07.05-11.29.51:643][727]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.29.51:651][727]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007864s) +[2024.07.05-11.29.51:651][727]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.29.51:652][727]LogPlayLevel: PIE: World Init took: (0.000918s) +[2024.07.05-11.29.51:652][727]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008927s) +[2024.07.05-11.29.51:652][727]LogAudio: Display: Audio Device (ID: 36) registered with world 'Emmy_Testing'. +[2024.07.05-11.29.51:652][727]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.29.51:654][727]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.29.51 +[2024.07.05-11.29.51:655][727]LogWorld: Bringing up level for play took: 0.002388 +[2024.07.05-11.29.51:656][727]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.29.51:657][727]LogLoad: Took 0.047658 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.29.52:029][745]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.29.52:029][745]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.29.52:029][745]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.29.52:030][745]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.29.52:041][745]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.29.52:061][745]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.29.52:080][745]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.29.52:081][745]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.29.52:082][745]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.29.52:086][745]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.29.52:090][745]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-11.29.52:122][746]LogPlayLevel: Display: Destroying online subsystem :Context_97 +[2024.07.05-11.29.56:641][910]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.29.56:648][910]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.29.56:648][910]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:29:56) +[2024.07.05-11.29.56:650][910]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.29.56:659][910]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009219s) +[2024.07.05-11.29.56:660][910]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.29.56:660][910]LogPlayLevel: PIE: World Init took: (0.001304s) +[2024.07.05-11.29.56:660][910]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010695s) +[2024.07.05-11.29.56:687][910]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.05-11.29.56:688][910]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True +[2024.07.05-11.29.56:688][910]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.29.56:688][910]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.29.56:688][910]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.29.56:688][910]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.29.56:688][910]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.29.56:688][910]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.29.56:688][910]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.29.56:688][910]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.29.56:689][910]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.29.56:689][910]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.29.56:689][910]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.29.56:689][910]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.29.56:691][910]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.29.56:691][910]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.29.56:746][910]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.29.56:746][910]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.29.56:747][910]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.29.56:747][910]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.29.56:747][910]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.29.56:747][910]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.29.56:747][910]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.29.56:748][910]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.29.56:748][910]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.29.56:748][910]LogInit: FAudioDevice initialized. +[2024.07.05-11.29.56:748][910]LogAudio: Display: Audio Device (ID: 37) registered with world 'Emmy_Testing'. +[2024.07.05-11.29.56:760][910]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.29.56:763][910]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.29.56 +[2024.07.05-11.29.56:764][910]LogWorld: Bringing up level for play took: 0.002081 +[2024.07.05-11.29.56:764][910]LogOnline: OSS: Creating online subsystem instance for: :Context_98 +[2024.07.05-11.29.56:767][910]PIE: Server logged in +[2024.07.05-11.29.56:768][910]PIE: Play in editor total start time 0,121 seconds. +[2024.07.05-11.30.04:378][358]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.30.04:378][358]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.30.04:378][358]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.04:379][358]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.30.04:379][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.04:400][358]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.30.04:402][358]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-11.30.04:403][358]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.04:410][358]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006709s) +[2024.07.05-11.30.04:411][358]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.30.04:411][358]LogPlayLevel: PIE: World Init took: (0.000827s) +[2024.07.05-11.30.04:411][358]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007652s) +[2024.07.05-11.30.04:411][358]LogAudio: Display: Audio Device (ID: 37) registered with world 'Emmy_Testing'. +[2024.07.05-11.30.04:411][358]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.30.04:413][358]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.30.04 +[2024.07.05-11.30.04:414][358]LogWorld: Bringing up level for play took: 0.001633 +[2024.07.05-11.30.04:414][358]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.30.04:415][358]LogLoad: Took 0.036355 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.30.08:931][627]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.30.08:932][627]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.30.08:932][627]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.08:932][627]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.30.08:932][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.08:992][627]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.30.08:994][627]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.07.05-11.30.08:997][627]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.09:003][627]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006338s) +[2024.07.05-11.30.09:004][627]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.30.09:004][627]LogPlayLevel: PIE: World Init took: (0.000839s) +[2024.07.05-11.30.09:004][627]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007303s) +[2024.07.05-11.30.09:004][627]LogAudio: Display: Audio Device (ID: 37) registered with world 'Emmy_Testing'. +[2024.07.05-11.30.09:004][627]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.30.09:006][627]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.30.09 +[2024.07.05-11.30.09:007][627]LogWorld: Bringing up level for play took: 0.001534 +[2024.07.05-11.30.09:007][627]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.30.09:008][627]LogLoad: Took 0.076394 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.30.14:690][966]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.30.14:690][966]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.30.14:690][966]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.14:690][966]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.30.14:691][966]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.14:710][966]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.30.14:712][966]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-11.30.14:714][966]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.14:720][966]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006705s) +[2024.07.05-11.30.14:721][966]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.30.14:721][966]LogPlayLevel: PIE: World Init took: (0.000836s) +[2024.07.05-11.30.14:721][966]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007662s) +[2024.07.05-11.30.14:721][966]LogAudio: Display: Audio Device (ID: 37) registered with world 'Emmy_Testing'. +[2024.07.05-11.30.14:721][966]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.30.14:723][966]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.30.14 +[2024.07.05-11.30.14:724][966]LogWorld: Bringing up level for play took: 0.001564 +[2024.07.05-11.30.14:724][966]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.30.14:725][966]LogLoad: Took 0.034882 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.30.18:856][212]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.30.18:856][212]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.30.18:856][212]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.18:856][212]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.30.18:863][212]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.18:907][212]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.30.18:909][212]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.05-11.30.18:912][212]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.18:918][212]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006276s) +[2024.07.05-11.30.18:919][212]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.30.18:919][212]LogPlayLevel: PIE: World Init took: (0.000785s) +[2024.07.05-11.30.18:919][212]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007221s) +[2024.07.05-11.30.18:919][212]LogAudio: Display: Audio Device (ID: 37) registered with world 'Emmy_Testing'. +[2024.07.05-11.30.18:919][212]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.30.18:921][212]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.30.18 +[2024.07.05-11.30.18:922][212]LogWorld: Bringing up level for play took: 0.001679 +[2024.07.05-11.30.18:922][212]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.30.18:923][212]LogLoad: Took 0.067410 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.30.28:035][755]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.30.28:035][755]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.30.28:035][755]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.28:035][755]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.30.28:036][755]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.28:077][755]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.30.28:079][755]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.05-11.30.28:081][755]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.28:088][755]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006256s) +[2024.07.05-11.30.28:088][755]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.30.28:089][755]LogPlayLevel: PIE: World Init took: (0.000753s) +[2024.07.05-11.30.28:089][755]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007128s) +[2024.07.05-11.30.28:089][755]LogAudio: Display: Audio Device (ID: 37) registered with world 'Emmy_Testing'. +[2024.07.05-11.30.28:089][755]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.30.28:091][755]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.30.28 +[2024.07.05-11.30.28:091][755]LogWorld: Bringing up level for play took: 0.001664 +[2024.07.05-11.30.28:092][755]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.30.28:092][755]LogLoad: Took 0.057150 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.30.31:571][962]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.30.31:571][962]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.30.31:571][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.31:572][962]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.30.31:572][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.31:590][962]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.30.31:592][962]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-11.30.31:593][962]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.31:599][962]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006295s) +[2024.07.05-11.30.31:600][962]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.30.31:600][962]LogPlayLevel: PIE: World Init took: (0.000754s) +[2024.07.05-11.30.31:600][962]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007153s) +[2024.07.05-11.30.31:600][962]LogAudio: Display: Audio Device (ID: 37) registered with world 'Emmy_Testing'. +[2024.07.05-11.30.31:607][962]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.30.31:608][962]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.30.31 +[2024.07.05-11.30.31:609][962]LogWorld: Bringing up level for play took: 0.001773 +[2024.07.05-11.30.31:609][962]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.30.31:610][962]LogLoad: Took 0.039384 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.30.33:629][ 79]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.30.33:630][ 79]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.30.33:630][ 79]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.30.33:630][ 79]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.33:643][ 79]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.30.33:661][ 79]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.33:678][ 79]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.30.33:679][ 79]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.30.33:680][ 79]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.30.33:686][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-11.30.33:717][ 80]LogPlayLevel: Display: Destroying online subsystem :Context_98 +[2024.07.05-11.30.35:948][137]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-11.30.36:228][137]LogWorld: UWorld::CleanupWorld for World_61, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.30.36:228][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.30.54:373][873]LogOutputDevice: Warning: + +Script Stack (0 frames): + +[2024.07.05-11.30.54:471][873]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.096 s +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: === Handled ensure: === +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: Ensure condition failed: Interval == SequenceLength/NumFrames [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp] [Line: 1976] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: Stack: +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc38da8669 UE4Editor-Engine.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc3750a7da UE4Editor-Engine.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc374e09d9 UE4Editor-Engine.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffcdf1815b5 UE4Editor-Persona.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffcdf146864 UE4Editor-Persona.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d941b55 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d948370 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d91c587 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d9ba6fe UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d9d280e UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d949ae5 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d82421e UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d89e104 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d887097 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffc7d879b62 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffce83dc025 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffce83c92b7 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffce83de465 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffce83c4410 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffd43f4ef5c USER32.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffd43f4e684 USER32.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffce83dfcd4 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ff6bdbc7621 UE4Editor.exe!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ff6bdbe0fcc UE4Editor.exe!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ff6bdbe10ba UE4Editor.exe!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ff6bdbe40dd UE4Editor.exe!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ff6bdbf5984 UE4Editor.exe!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ff6bdbf853a UE4Editor.exe!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffd43cd7344 KERNEL32.DLL!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: [Callstack] 0x00007ffd459dcc91 ntdll.dll!UnknownFunction [] +[2024.07.05-11.30.54:471][873]LogOutputDevice: Error: +[2024.07.05-11.30.54:476][873]LogStats: SubmitErrorReport - 0.000 s +[2024.07.05-11.30.56:925][873]LogStats: SendNewReport - 2.449 s +[2024.07.05-11.30.56:925][873]LogStats: FDebug::EnsureFailed - 2.553 s +[2024.07.05-11.30.56:933][873]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-11.30.56:934][873]LogAudioMixer: Resetting audio stream to device id +[2024.07.05-11.30.56:970][873]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.30.56:970][873]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.31.01:948][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Walking" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset" SILENT=true +[2024.07.05-11.31.01:952][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Walking21EF415C48E947518F2E13A9E1DE0B13.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset' +[2024.07.05-11.31.01:965][108]AssetCheck: New page: Asset Save: Fang_Anim_rig_Walking +[2024.07.05-11.31.01:965][108]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-11.31.04:678][212]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.31.04:685][212]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.31.04:685][212]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:31:04) +[2024.07.05-11.31.04:693][212]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.31.04:703][212]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009768s) +[2024.07.05-11.31.04:703][212]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.31.04:704][212]LogPlayLevel: PIE: World Init took: (0.000904s) +[2024.07.05-11.31.04:704][212]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010877s) +[2024.07.05-11.31.04:730][212]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.05-11.31.04:736][212]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True +[2024.07.05-11.31.04:737][212]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.31.04:737][212]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.31.04:737][212]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.31.04:737][212]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.31.04:737][212]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.31.04:737][212]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.31.04:737][212]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.31.04:737][212]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.31.04:737][212]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.31.04:737][212]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.31.04:737][212]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.31.04:737][212]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.31.04:739][212]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.31.04:739][212]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.31.04:794][212]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.31.04:794][212]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.31.04:794][212]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.31.04:794][212]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.31.04:796][212]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.31.04:796][212]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.31.04:796][212]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.31.04:797][212]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.31.04:797][212]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.31.04:797][212]LogInit: FAudioDevice initialized. +[2024.07.05-11.31.04:797][212]LogAudio: Display: Audio Device (ID: 38) registered with world 'Emmy_Testing'. +[2024.07.05-11.31.04:804][212]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.31.04:807][212]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.31.04 +[2024.07.05-11.31.04:808][212]LogWorld: Bringing up level for play took: 0.002578 +[2024.07.05-11.31.04:808][212]LogOnline: OSS: Creating online subsystem instance for: :Context_100 +[2024.07.05-11.31.04:810][212]PIE: Server logged in +[2024.07.05-11.31.04:811][212]PIE: Play in editor total start time 0,127 seconds. +[2024.07.05-11.31.29:486][690]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.31.29:486][690]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.31.29:486][690]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.31.29:486][690]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.31.29:487][690]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.31.29:505][690]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.31.29:507][690]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.05-11.31.29:510][690]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.31.29:517][690]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006632s) +[2024.07.05-11.31.29:518][690]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.31.29:518][690]LogPlayLevel: PIE: World Init took: (0.000855s) +[2024.07.05-11.31.29:518][690]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007612s) +[2024.07.05-11.31.29:518][690]LogAudio: Display: Audio Device (ID: 38) registered with world 'Emmy_Testing'. +[2024.07.05-11.31.29:518][690]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.31.29:520][690]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.31.29 +[2024.07.05-11.31.29:521][690]LogWorld: Bringing up level for play took: 0.001638 +[2024.07.05-11.31.29:521][690]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.31.29:522][690]LogLoad: Took 0.035721 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.31.33:356][918]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.31.33:357][918]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.31.33:357][918]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.31.33:357][918]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.31.33:357][918]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.31.33:403][918]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.31.33:405][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-11.31.33:408][918]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.31.33:415][918]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007064s) +[2024.07.05-11.31.33:415][918]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.31.33:416][918]LogPlayLevel: PIE: World Init took: (0.000823s) +[2024.07.05-11.31.33:416][918]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008032s) +[2024.07.05-11.31.33:416][918]LogAudio: Display: Audio Device (ID: 38) registered with world 'Emmy_Testing'. +[2024.07.05-11.31.33:416][918]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.31.33:418][918]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.31.33 +[2024.07.05-11.31.33:419][918]LogWorld: Bringing up level for play took: 0.001907 +[2024.07.05-11.31.33:419][918]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.31.33:420][918]LogLoad: Took 0.063687 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.31.56:290][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.31.56:290][284]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.31.56:290][284]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.31.56:291][284]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.31.56:295][284]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.31.56:308][284]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.31.56:326][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.31.56:326][284]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.31.56:327][284]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.31.56:333][284]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.05-11.31.56:360][285]LogPlayLevel: Display: Destroying online subsystem :Context_100 +[2024.07.05-11.34.52:442][476]LogWorld: UWorld::CleanupWorld for World_58, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.34.52:442][476]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.34.52:476][476]LogWorld: UWorld::CleanupWorld for World_62, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.34.52:476][476]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.34.52:539][476]LogWorld: UWorld::CleanupWorld for World_59, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.34.52:539][476]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.34.56:534][681]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.34.56:540][681]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.34.56:540][681]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:34:56) +[2024.07.05-11.34.56:547][681]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.34.56:554][681]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006899s) +[2024.07.05-11.34.56:554][681]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.34.56:555][681]LogPlayLevel: PIE: World Init took: (0.000867s) +[2024.07.05-11.34.56:555][681]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007903s) +[2024.07.05-11.34.56:581][681]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.05-11.34.56:588][681]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True +[2024.07.05-11.34.56:588][681]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.34.56:588][681]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.34.56:588][681]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.34.56:588][681]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.34.56:588][681]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.34.56:588][681]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.34.56:588][681]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.34.56:588][681]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.34.56:588][681]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.34.56:588][681]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.34.56:588][681]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.34.56:588][681]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.34.56:590][681]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.34.56:590][681]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.34.56:638][681]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.34.56:638][681]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.34.56:638][681]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.34.56:639][681]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.34.56:639][681]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.34.56:639][681]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.34.56:639][681]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.34.56:640][681]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.34.56:640][681]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.34.56:640][681]LogInit: FAudioDevice initialized. +[2024.07.05-11.34.56:640][681]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.34.56:645][681]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.34.56:647][681]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.34.56 +[2024.07.05-11.34.56:648][681]LogWorld: Bringing up level for play took: 0.001977 +[2024.07.05-11.34.56:648][681]LogOnline: OSS: Creating online subsystem instance for: :Context_101 +[2024.07.05-11.34.56:650][681]PIE: Server logged in +[2024.07.05-11.34.56:651][681]PIE: Play in editor total start time 0,112 seconds. +[2024.07.05-11.35.18:355][980]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.35.18:355][980]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.35.18:355][980]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.35.18:355][980]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.35.18:356][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.35.18:400][980]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.35.18:403][980]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-11.35.18:405][980]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.35.18:413][980]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008257s) +[2024.07.05-11.35.18:413][980]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.35.18:414][980]LogPlayLevel: PIE: World Init took: (0.000795s) +[2024.07.05-11.35.18:414][980]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009168s) +[2024.07.05-11.35.18:414][980]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.35.18:414][980]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.35.18:416][980]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.35.18 +[2024.07.05-11.35.18:416][980]LogWorld: Bringing up level for play took: 0.001695 +[2024.07.05-11.35.18:417][980]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.35.18:418][980]LogLoad: Took 0.062644 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.35.22:080][198]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.35.22:080][198]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.35.22:080][198]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.35.22:081][198]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.35.22:081][198]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.35.22:139][198]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.35.22:142][198]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-11.35.22:145][198]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.35.22:152][198]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007738s) +[2024.07.05-11.35.22:153][198]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.35.22:153][198]LogPlayLevel: PIE: World Init took: (0.000912s) +[2024.07.05-11.35.22:153][198]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008791s) +[2024.07.05-11.35.22:153][198]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.35.22:154][198]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.35.22:156][198]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.35.22 +[2024.07.05-11.35.22:157][198]LogWorld: Bringing up level for play took: 0.002363 +[2024.07.05-11.35.22:157][198]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.35.22:158][198]LogLoad: Took 0.076780 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.35.27:784][534]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.35.27:784][534]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.35.27:784][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.35.27:784][534]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.35.27:784][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.35.27:833][534]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.35.27:835][534]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.05-11.35.27:837][534]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.35.27:844][534]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006239s) +[2024.07.05-11.35.27:844][534]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.35.27:844][534]LogPlayLevel: PIE: World Init took: (0.000782s) +[2024.07.05-11.35.27:844][534]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007172s) +[2024.07.05-11.35.27:845][534]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.35.27:845][534]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.35.27:846][534]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.35.27 +[2024.07.05-11.35.27:847][534]LogWorld: Bringing up level for play took: 0.001541 +[2024.07.05-11.35.27:848][534]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.35.27:848][534]LogLoad: Took 0.064380 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.35.55:001][160]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.35.55:001][160]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.35.55:001][160]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.35.55:001][160]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.35.55:002][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.35.55:046][160]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.35.55:049][160]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-11.35.55:050][160]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.35.55:056][160]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006387s) +[2024.07.05-11.35.55:057][160]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.35.55:057][160]LogPlayLevel: PIE: World Init took: (0.000780s) +[2024.07.05-11.35.55:057][160]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007295s) +[2024.07.05-11.35.55:057][160]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.35.55:057][160]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.35.55:059][160]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.35.55 +[2024.07.05-11.35.55:060][160]LogWorld: Bringing up level for play took: 0.001970 +[2024.07.05-11.35.55:061][160]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.35.55:062][160]LogLoad: Took 0.060443 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.36.02:400][599]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.36.02:400][599]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.36.02:400][599]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.02:401][599]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.36.02:401][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.36.02:420][599]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.36.02:422][599]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.07.05-11.36.02:424][599]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.02:430][599]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006687s) +[2024.07.05-11.36.02:431][599]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.36.02:431][599]LogPlayLevel: PIE: World Init took: (0.000768s) +[2024.07.05-11.36.02:431][599]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007569s) +[2024.07.05-11.36.02:431][599]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.36.02:431][599]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.36.02:433][599]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.36.02 +[2024.07.05-11.36.02:434][599]LogWorld: Bringing up level for play took: 0.001690 +[2024.07.05-11.36.02:434][599]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.36.02:436][599]LogLoad: Took 0.035273 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.36.11:022][113]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.36.11:023][113]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.36.11:023][113]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.11:023][113]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.36.11:023][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.36.11:076][113]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.36.11:078][113]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.07.05-11.36.11:080][113]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.11:086][113]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006318s) +[2024.07.05-11.36.11:087][113]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.36.11:087][113]LogPlayLevel: PIE: World Init took: (0.000764s) +[2024.07.05-11.36.11:087][113]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007196s) +[2024.07.05-11.36.11:087][113]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.36.11:087][113]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.36.11:089][113]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.36.11 +[2024.07.05-11.36.11:090][113]LogWorld: Bringing up level for play took: 0.001556 +[2024.07.05-11.36.11:090][113]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.36.11:091][113]LogLoad: Took 0.068628 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.36.17:514][497]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.36.17:514][497]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.36.17:514][497]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.17:514][497]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.36.17:515][497]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.36.17:557][497]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.36.17:559][497]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2024.07.05-11.36.17:560][497]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.17:567][497]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006482s) +[2024.07.05-11.36.17:568][497]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.36.17:568][497]LogPlayLevel: PIE: World Init took: (0.000847s) +[2024.07.05-11.36.17:568][497]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007480s) +[2024.07.05-11.36.17:568][497]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.36.17:568][497]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.36.17:570][497]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.36.17 +[2024.07.05-11.36.17:572][497]LogWorld: Bringing up level for play took: 0.001900 +[2024.07.05-11.36.17:572][497]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.36.17:572][497]LogLoad: Took 0.059098 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.36.23:310][840]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.36.23:310][840]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.36.23:310][840]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.23:310][840]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.36.23:311][840]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.36.23:329][840]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.36.23:331][840]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-11.36.23:332][840]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.23:339][840]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006572s) +[2024.07.05-11.36.23:340][840]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.36.23:340][840]LogPlayLevel: PIE: World Init took: (0.000767s) +[2024.07.05-11.36.23:340][840]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007455s) +[2024.07.05-11.36.23:340][840]LogAudio: Display: Audio Device (ID: 39) registered with world 'Emmy_Testing'. +[2024.07.05-11.36.23:340][840]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.36.23:342][840]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.36.23 +[2024.07.05-11.36.23:343][840]LogWorld: Bringing up level for play took: 0.001625 +[2024.07.05-11.36.23:343][840]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.36.23:344][840]LogLoad: Took 0.034171 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.36.25:010][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.36.25:010][937]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.36.25:010][937]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.36.25:010][937]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.36.25:019][937]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.36.25:033][937]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.36.25:051][937]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.36.25:051][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.36.25:052][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.36.25:055][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.36.25:058][937]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.05-11.36.25:085][938]LogPlayLevel: Display: Destroying online subsystem :Context_101 +[2024.07.05-11.36.26:545][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.36.26:569][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms +[2024.07.05-11.36.26:611][ 12]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBE775794462FF0E06B18EBB037E84FA6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.36.26:628][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.36.26:687][ 12]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData4AE32D974453FF941ECD5E869A35DD1F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.36.26:702][ 12]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.36.26:702][ 12]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.36.26:702][ 12]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.41.56:522][364]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox +[2024.07.05-11.42.15:810][106]LogSlate: Window 'Pick Parent Class' being destroyed +[2024.07.05-11.42.15:822][106]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2024.07.05-11.42.15:861][106]LogContentBrowser: Creating deferred item: NewBlueprint +[2024.07.05-11.42.25:822][320]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Dance +[2024.07.05-11.42.25:887][320]LogContentBrowser: End creating deferred item NewBlueprint +[2024.07.05-11.42.27:805][360]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.42.54:292][872]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.42.54:347][872]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms +[2024.07.05-11.44.33:093][316]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.44.33:132][316]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-11.44.33:893][360]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.44.33:898][360]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance384C083541A9B10089EFB7ACE6A3A73B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.44.33:911][360]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.44.33:911][360]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.46.26:880][326]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms +[2024.07.05-11.46.26:882][326]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.033 +[2024.07.05-11.46.26:883][326]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Fang/NormalNew] ([1] browsable assets)... +[2024.07.05-11.46.26:887][326]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Fang/NormalNew.NormalNew] +[2024.07.05-11.46.26:887][326]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/NormalNew] +[2024.07.05-11.46.26:887][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/NormalNew" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/NormalNew_Auto0.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-11.46.26:897][326]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/NormalNew_Auto0907EC03943C596016A1621B2C19C08F1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/NormalNew_Auto0.uasset' +[2024.07.05-11.46.26:898][326]LogFileHelpers: Auto-saving content packages took 0.016 +[2024.07.05-11.48.01:500][ 19]LogWorld: UWorld::CleanupWorld for World_39, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.48.01:501][ 19]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.48.01:523][ 19]LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.48.01:523][ 19]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.48.01:943][ 19]LogWorld: UWorld::CleanupWorld for World_40, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.48.01:943][ 19]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.48.11:966][587]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun +[2024.07.05-11.48.16:937][865]LogWorld: UWorld::CleanupWorld for World_65, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.48.16:937][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.48.30:671][337]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-11.50.02:170][368]LogEditorTransaction: Undo Create Pin Link +[2024.07.05-11.50.02:287][368]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.50.02:303][368]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 967401566A3DCD04674E71A84A69FD637F506B57), compiling. +[2024.07.05-11.50.02:410][368]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.50.02:410][368]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.02:410][368]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.02:522][370]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.50.02:522][370]LogShaderCompilers: Display: Total job queries 27642, among them cache hits 27048 (97.85%) +[2024.07.05-11.50.02:522][370]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-11.50.02:522][370]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-11.50.02:522][370]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.50.02:556][371]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.50.02:556][371]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.50.02:556][371]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.50.02:556][371]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.50.02:556][371]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.50.02:556][371]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.02:556][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.03:270][405]LogEditorTransaction: Undo Create Pin Link +[2024.07.05-11.50.03:360][405]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.50.03:365][405]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: A2F393CED83ED7305EE02E5D74D3BEF1992C9F9C), compiling. +[2024.07.05-11.50.03:395][405]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.50.03:395][405]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.03:395][405]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.03:498][409]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.50.03:498][409]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.50.03:498][409]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.50.03:498][409]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.50.03:498][409]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.50.03:498][409]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.03:498][409]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.04:318][458]LogEditorTransaction: Undo Move Node +[2024.07.05-11.50.04:412][458]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.50.04:415][458]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 6493A220A05D585C7FF6969641F619F88FC13464), compiling. +[2024.07.05-11.50.04:447][458]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.50.04:447][458]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.04:447][458]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.04:530][461]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.50.04:530][461]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.04:530][461]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.04:546][462]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.50.04:546][462]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.50.04:546][462]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.50.04:546][462]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.50.04:546][462]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.50.04:546][462]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.04:546][462]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.05:669][529]LogEditorTransaction: Undo Add Node +[2024.07.05-11.50.05:757][529]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.50.05:768][529]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 36B2F530EF92624D6F83A846D9B9D914149EA686), compiling. +[2024.07.05-11.50.05:800][529]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.50.05:800][529]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.05:800][529]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.05:858][531]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.50.05:858][531]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.05:858][531]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.05:898][533]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.50.05:898][533]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.50.05:898][533]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.50.05:898][533]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.50.05:898][533]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.50.05:898][533]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.50.05:898][533]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.50.08:320][671]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.07.05-11.50.08:388][671]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms +[2024.07.05-11.50.08:926][694]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.05-11.50.08:943][694]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform1BE80ADD4F608B6AC103E4BECE582E92.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.05-11.50.08:958][694]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.05-11.50.08:959][694]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-11.50.09:974][750]LogWorld: UWorld::CleanupWorld for World_66, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.50.09:974][750]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.50.35:688][138]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.50.35:691][138]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Dance.uasset: [Compiler] The type of Object is undetermined. Connect something to Cast To ThirdPersonCharacter to imply a specific type. +[2024.07.05-11.50.35:691][138]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Dance.uasset: [Compiler] The current value of the ' Object ' pin is invalid: Unsupported type Object Wildcard on pin Object +[2024.07.05-11.50.35:734][138]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.07.05-11.50.44:403][629]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.50.44:440][629]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms +[2024.07.05-11.50.45:175][671]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.50.45:179][671]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceC1B0A7F04FA71798AF531A9D8D66DB8C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.50.45:191][671]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.50.45:191][671]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.50.46:724][759]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.50.46:745][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-11.50.46:770][759]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA832E7C6460594BB58A06E9329972932.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.50.46:785][759]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.50.46:821][759]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData031142DC4297EC42DD339680542BC178.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.50.46:833][759]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.50.46:833][759]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.50.46:833][759]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.51.05:358][711]LogEditorTransaction: Undo Modify Component(s) +[2024.07.05-11.51.05:444][711]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.51.05:448][711]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 15F77801DF2F06F6CC2CD780B0ADDAF988DFAA18), compiling. +[2024.07.05-11.51.05:483][711]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.51.05:483][711]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.51.05:483][711]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.51.05:626][714]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.51.05:626][714]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.51.05:626][714]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.51.05:626][714]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.51.05:626][714]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.51.05:626][714]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.51.05:626][714]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.51.09:754][948]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.51.09:802][948]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-11.51.10:241][969]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.51.10:245][969]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance778FC3704082AC0C4F0A61941C426570.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.51.10:257][969]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.51.10:257][969]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.51.11:741][ 53]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.51.11:761][ 53]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.07.05-11.51.11:784][ 53]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing6D9309FA4294F1922766A2AE2E8C9655.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.51.11:800][ 53]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.51.11:837][ 53]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataE337C8734ECAA83F8226E588A03345BA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.51.11:849][ 53]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.51.11:849][ 53]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.51.11:849][ 53]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.51.15:273][230]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.51.15:280][230]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.51.15:280][230]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:51:15) +[2024.07.05-11.51.15:280][230]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.51.15:288][230]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007169s) +[2024.07.05-11.51.15:288][230]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.51.15:289][230]LogPlayLevel: PIE: World Init took: (0.000853s) +[2024.07.05-11.51.15:289][230]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008144s) +[2024.07.05-11.51.15:308][230]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-11.51.15:311][230]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True +[2024.07.05-11.51.15:311][230]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.51.15:311][230]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.51.15:311][230]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.51.15:311][230]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.51.15:311][230]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.51.15:311][230]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.51.15:311][230]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.51.15:311][230]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.51.15:311][230]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.51.15:311][230]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.51.15:311][230]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.51.15:311][230]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.51.15:313][230]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.51.15:313][230]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.51.15:360][230]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.51.15:360][230]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.51.15:360][230]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.51.15:360][230]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.51.15:362][230]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.51.15:362][230]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.51.15:362][230]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.51.15:363][230]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.51.15:363][230]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.51.15:363][230]LogInit: FAudioDevice initialized. +[2024.07.05-11.51.15:363][230]LogAudio: Display: Audio Device (ID: 40) registered with world 'Emmy_Testing'. +[2024.07.05-11.51.15:370][230]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.51.15:372][230]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.51.15 +[2024.07.05-11.51.15:373][230]LogWorld: Bringing up level for play took: 0.002773 +[2024.07.05-11.51.15:373][230]LogOnline: OSS: Creating online subsystem instance for: :Context_106 +[2024.07.05-11.51.15:375][230]PIE: Server logged in +[2024.07.05-11.51.15:376][230]PIE: Play in editor total start time 0,099 seconds. +[2024.07.05-11.52.01:588][996]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.52.01:588][996]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.52.01:595][996]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.52.01:595][996]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.52.01:606][996]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.52.01:612][996]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.52.01:632][996]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.52.01:632][996]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.52.01:633][996]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.52.01:639][996]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-11.52.01:657][997]LogPlayLevel: Display: Destroying online subsystem :Context_106 +[2024.07.05-11.52.23:210][222]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.52.23:252][222]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-11.52.23:793][248]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.52.23:797][248]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceD697224C423D9D51F879F9B6044BDCA0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.52.23:818][248]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.52.23:818][248]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.52.34:879][890]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.52.34:922][890]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.05-11.52.35:410][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.52.35:415][915]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance9069FADD40E50AFED942269C845AF950.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.52.35:426][915]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.52.35:426][915]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.52.36:594][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.52.36:614][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-11.52.36:636][984]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingC12B2AC04DF99A27D096AC88680784A5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.52.36:653][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.52.36:690][984]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataAE45D4CB45D96C85AA065386C877E1C1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.52.36:703][984]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.52.36:703][984]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.52.36:703][984]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.52.38:423][ 83]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.52.38:429][ 83]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.52.38:429][ 83]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:52:38) +[2024.07.05-11.52.38:429][ 83]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.52.38:436][ 83]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006596s) +[2024.07.05-11.52.38:437][ 83]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.52.38:437][ 83]LogPlayLevel: PIE: World Init took: (0.000974s) +[2024.07.05-11.52.38:437][ 83]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007704s) +[2024.07.05-11.52.38:457][ 83]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.07.05-11.52.38:458][ 83]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True +[2024.07.05-11.52.38:458][ 83]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.52.38:458][ 83]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.52.38:458][ 83]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.52.38:458][ 83]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.52.38:458][ 83]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.52.38:458][ 83]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.52.38:458][ 83]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.52.38:458][ 83]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.52.38:459][ 83]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.52.38:459][ 83]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.52.38:459][ 83]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.52.38:459][ 83]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.52.38:460][ 83]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.52.38:460][ 83]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.52.38:505][ 83]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.52.38:506][ 83]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.52.38:506][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.52.38:506][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.52.38:507][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.52.38:508][ 83]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.52.38:508][ 83]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.52.38:509][ 83]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.52.38:509][ 83]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.52.38:509][ 83]LogInit: FAudioDevice initialized. +[2024.07.05-11.52.38:509][ 83]LogAudio: Display: Audio Device (ID: 41) registered with world 'Emmy_Testing'. +[2024.07.05-11.52.38:524][ 83]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.52.38:526][ 83]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.52.38 +[2024.07.05-11.52.38:527][ 83]LogWorld: Bringing up level for play took: 0.001990 +[2024.07.05-11.52.38:527][ 83]LogOnline: OSS: Creating online subsystem instance for: :Context_107 +[2024.07.05-11.52.38:529][ 83]PIE: Server logged in +[2024.07.05-11.52.38:530][ 83]PIE: Play in editor total start time 0,102 seconds. +[2024.07.05-11.52.42:324][309]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-11.52.42:324][309]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-11.52.42:324][309]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.52.42:325][309]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.52.42:325][309]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.52.42:367][309]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-11.52.42:369][309]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.07.05-11.52.42:370][309]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.52.42:377][309]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006236s) +[2024.07.05-11.52.42:377][309]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.52.42:377][309]LogPlayLevel: PIE: World Init took: (0.000783s) +[2024.07.05-11.52.42:377][309]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007123s) +[2024.07.05-11.52.42:377][309]LogAudio: Display: Audio Device (ID: 41) registered with world 'Emmy_Testing'. +[2024.07.05-11.52.42:378][309]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.52.42:380][309]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.52.42 +[2024.07.05-11.52.42:380][309]LogWorld: Bringing up level for play took: 0.001708 +[2024.07.05-11.52.42:380][309]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-11.52.42:381][309]LogLoad: Took 0.056849 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-11.52.55:559][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.52.55:559][ 97]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.52.55:559][ 97]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.52.55:559][ 97]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.52.55:570][ 97]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.52.55:576][ 97]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.52.55:596][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.52.55:597][ 97]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.52.55:598][ 97]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.52.55:604][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-11.52.55:639][ 99]LogPlayLevel: Display: Destroying online subsystem :Context_107 +[2024.07.05-11.52.59:453][318]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.52.59:458][318]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.52.59:458][318]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:52:59) +[2024.07.05-11.52.59:470][318]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.52.59:477][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006611s) +[2024.07.05-11.52.59:477][318]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.52.59:477][318]LogPlayLevel: PIE: World Init took: (0.000795s) +[2024.07.05-11.52.59:477][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007549s) +[2024.07.05-11.52.59:499][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.07.05-11.52.59:500][318]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True +[2024.07.05-11.52.59:500][318]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.52.59:500][318]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.52.59:500][318]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.52.59:500][318]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.52.59:500][318]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.52.59:500][318]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.52.59:500][318]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.52.59:500][318]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.52.59:501][318]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.52.59:501][318]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.52.59:501][318]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.52.59:501][318]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.52.59:502][318]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.52.59:502][318]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.52.59:547][318]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.52.59:548][318]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.52.59:548][318]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.52.59:548][318]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.52.59:548][318]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.52.59:548][318]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.52.59:548][318]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.52.59:549][318]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.52.59:549][318]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.52.59:549][318]LogInit: FAudioDevice initialized. +[2024.07.05-11.52.59:549][318]LogAudio: Display: Audio Device (ID: 42) registered with world 'Emmy_Testing'. +[2024.07.05-11.52.59:555][318]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.52.59:557][318]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.52.59 +[2024.07.05-11.52.59:557][318]LogWorld: Bringing up level for play took: 0.001933 +[2024.07.05-11.52.59:557][318]LogOnline: OSS: Creating online subsystem instance for: :Context_108 +[2024.07.05-11.52.59:559][318]PIE: Server logged in +[2024.07.05-11.52.59:560][318]PIE: Play in editor total start time 0,102 seconds. +[2024.07.05-11.53.32:919][312]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.53.32:919][312]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.53.32:919][312]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.53.32:919][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.53.32:929][312]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.53.32:934][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.53.32:954][312]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.53.32:954][312]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.53.32:956][312]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.53.32:962][312]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-11.53.32:984][313]LogPlayLevel: Display: Destroying online subsystem :Context_108 +[2024.07.05-11.53.40:211][715]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.53.40:251][715]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-11.53.40:697][739]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.53.40:701][739]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance361759674A1B123C427B07B3B68311E1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.53.40:712][739]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.53.40:712][739]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.53.41:746][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.53.41:768][799]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.05-11.53.41:791][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing11EFADB641A99C820DD9AEB98A083090.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.53.41:807][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.53.41:842][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData7428DEB141EDAB92E15BF0A0C3E1F6E9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.53.41:854][799]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.53.41:855][799]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.53.41:855][799]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.53.42:841][855]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.53.42:846][855]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.53.42:846][855]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:53:42) +[2024.07.05-11.53.42:852][855]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.53.42:859][855]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006637s) +[2024.07.05-11.53.42:859][855]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.53.42:860][855]LogPlayLevel: PIE: World Init took: (0.000847s) +[2024.07.05-11.53.42:860][855]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007635s) +[2024.07.05-11.53.42:880][855]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.07.05-11.53.42:881][855]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True +[2024.07.05-11.53.42:881][855]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.53.42:881][855]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.53.42:881][855]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.53.42:881][855]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.53.42:881][855]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.53.42:881][855]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.53.42:881][855]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.53.42:881][855]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.53.42:881][855]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.53.42:881][855]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.53.42:881][855]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.53.42:881][855]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.53.42:883][855]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.53.42:883][855]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.53.42:926][855]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.53.42:927][855]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.53.42:927][855]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.53.42:927][855]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.53.42:927][855]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.53.42:927][855]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.53.42:928][855]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.53.42:928][855]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.53.42:928][855]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.53.42:928][855]LogInit: FAudioDevice initialized. +[2024.07.05-11.53.42:928][855]LogAudio: Display: Audio Device (ID: 43) registered with world 'Emmy_Testing'. +[2024.07.05-11.53.42:934][855]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.53.42:936][855]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.53.42 +[2024.07.05-11.53.42:936][855]LogWorld: Bringing up level for play took: 0.001925 +[2024.07.05-11.53.42:936][855]LogOnline: OSS: Creating online subsystem instance for: :Context_109 +[2024.07.05-11.53.42:940][855]PIE: Server logged in +[2024.07.05-11.53.42:940][855]PIE: Play in editor total start time 0,095 seconds. +[2024.07.05-11.54.12:568][630]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.54.12:568][630]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.54.12:568][630]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.54.12:568][630]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.54.12:578][630]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.54.12:584][630]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.54.12:605][630]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.54.12:605][630]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.54.12:606][630]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.54.12:612][630]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.07.05-11.54.12:667][632]LogPlayLevel: Display: Destroying online subsystem :Context_109 +[2024.07.05-11.55.25:367][845]LogEditorTransaction: Undo Delete current selection +[2024.07.05-11.55.25:453][845]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-11.55.25:456][845]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12398450FD9B486DC8B57EB633A493715AE5F9AB), compiling. +[2024.07.05-11.55.25:495][845]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-11.55.25:495][845]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.55.25:495][845]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.55.25:575][847]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-11.55.25:575][847]LogShaderCompilers: Display: Total job queries 27796, among them cache hits 27202 (97.86%) +[2024.07.05-11.55.25:575][847]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-11.55.25:575][847]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-11.55.25:575][847]LogShaderCompilers: Display: ================================================ +[2024.07.05-11.55.25:616][848]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-11.55.25:616][848]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-11.55.25:616][848]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-11.55.25:616][848]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-11.55.25:616][848]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-11.55.25:616][848]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-11.55.25:616][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-11.55.47:999][ 70]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.55.48:039][ 70]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.07.05-11.55.49:253][138]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.55.49:258][138]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceADEACE27440BF358AF3CC2A58915AB37.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.55.49:269][138]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.55.49:269][138]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.55.50:668][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.55.50:689][215]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-11.55.50:711][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing08141A7E46D1A1F690F0068066FF121A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.55.50:725][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.55.50:762][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData41A1F1DC4A7BE5CFEE0148B2BE523569.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.55.50:778][215]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.55.50:778][215]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.55.50:778][215]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.55.52:031][285]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.55.52:036][285]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.55.52:036][285]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:55:52) +[2024.07.05-11.55.52:067][285]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.55.52:073][285]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006557s) +[2024.07.05-11.55.52:074][285]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.55.52:074][285]LogPlayLevel: PIE: World Init took: (0.000833s) +[2024.07.05-11.55.52:074][285]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007535s) +[2024.07.05-11.55.52:095][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-11.55.52:096][285]LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True +[2024.07.05-11.55.52:096][285]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.55.52:096][285]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.55.52:096][285]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.55.52:096][285]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.55.52:096][285]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.55.52:096][285]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.55.52:096][285]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.55.52:096][285]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.55.52:096][285]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.55.52:096][285]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.55.52:096][285]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.55.52:096][285]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.55.52:098][285]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.55.52:098][285]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.55.52:142][285]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.55.52:142][285]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.55.52:142][285]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.55.52:142][285]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.55.52:143][285]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.55.52:143][285]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.55.52:143][285]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.55.52:144][285]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.55.52:144][285]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.55.52:144][285]LogInit: FAudioDevice initialized. +[2024.07.05-11.55.52:144][285]LogAudio: Display: Audio Device (ID: 44) registered with world 'Emmy_Testing'. +[2024.07.05-11.55.52:151][285]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.55.52:153][285]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.55.52 +[2024.07.05-11.55.52:153][285]LogWorld: Bringing up level for play took: 0.002046 +[2024.07.05-11.55.52:153][285]LogOnline: OSS: Creating online subsystem instance for: :Context_110 +[2024.07.05-11.55.52:155][285]PIE: Server logged in +[2024.07.05-11.55.52:156][285]PIE: Play in editor total start time 0,121 seconds. +[2024.07.05-11.56.08:269][246]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.56.08:269][246]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.56.08:269][246]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.56.08:270][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.56.08:288][246]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.56.08:294][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.56.08:313][246]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.56.08:314][246]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.56.08:315][246]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.56.08:336][246]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-11.56.08:354][247]LogPlayLevel: Display: Destroying online subsystem :Context_110 +[2024.07.05-11.56.26:553][304]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.56.26:558][304]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance117BF731458A5B84611AE68FF9506478.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.56.26:569][304]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.56.26:569][304]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.56.27:413][352]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-11.56.27:457][352]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-11.56.27:953][376]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-11.56.27:956][376]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceB3A093714FB4A1D5ABF2DBBC5C83F128.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-11.56.27:976][376]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-11.56.27:976][376]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-11.56.29:236][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-11.56.29:261][449]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.07.05-11.56.29:283][449]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing5D23ABFA4A1C3BA61B6396A786D47BBD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-11.56.29:296][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-11.56.29:332][449]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataC5A85C414F66B97C248B2D83F1ADB506.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-11.56.29:344][449]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-11.56.29:344][449]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-11.56.29:344][449]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-11.56.31:376][566]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.56.31:381][566]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.56.31:381][566]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:56:31) +[2024.07.05-11.56.31:382][566]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.56.31:388][566]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006803s) +[2024.07.05-11.56.31:389][566]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.56.31:389][566]LogPlayLevel: PIE: World Init took: (0.000797s) +[2024.07.05-11.56.31:389][566]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007708s) +[2024.07.05-11.56.31:411][566]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.05-11.56.31:412][566]LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True +[2024.07.05-11.56.31:412][566]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.56.31:412][566]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.56.31:412][566]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.56.31:412][566]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.56.31:412][566]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.56.31:412][566]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.56.31:412][566]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.56.31:412][566]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.56.31:412][566]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.56.31:412][566]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.56.31:412][566]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.56.31:412][566]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.56.31:414][566]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.56.31:414][566]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.56.31:458][566]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.56.31:458][566]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.56.31:458][566]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.56.31:458][566]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.56.31:459][566]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.56.31:459][566]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.56.31:459][566]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.56.31:460][566]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.56.31:460][566]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.56.31:460][566]LogInit: FAudioDevice initialized. +[2024.07.05-11.56.31:460][566]LogAudio: Display: Audio Device (ID: 45) registered with world 'Emmy_Testing'. +[2024.07.05-11.56.31:468][566]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.56.31:469][566]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.56.31 +[2024.07.05-11.56.31:470][566]LogWorld: Bringing up level for play took: 0.002323 +[2024.07.05-11.56.31:471][566]LogOnline: OSS: Creating online subsystem instance for: :Context_111 +[2024.07.05-11.56.31:473][566]PIE: Server logged in +[2024.07.05-11.56.31:473][566]PIE: Play in editor total start time 0,093 seconds. +[2024.07.05-11.57.26:418][857]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.57.26:418][857]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.57.26:418][857]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.57.26:419][857]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.57.26:432][857]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.57.26:439][857]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.57.26:460][857]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.57.26:460][857]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.57.26:462][857]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.57.26:468][857]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.05-11.57.26:491][858]LogPlayLevel: Display: Destroying online subsystem :Context_111 +[2024.07.05-11.57.41:047][711]LogEditorViewport: Clicking on Actor (LMB): SkeletalMeshActor (Fang) +[2024.07.05-11.57.41:948][761]Cmd: DELETE +[2024.07.05-11.57.41:949][761]Cmd: ACTOR DELETE +[2024.07.05-11.57.41:971][761]LogEditorActor: Deleted Actor: SkeletalMeshActor +[2024.07.05-11.57.41:999][761]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2024.07.05-11.57.42:003][761]LogEditorActor: Deleted 1 Actors (0.043 secs) +[2024.07.05-11.58.46:288][590]Cmd: SELECT NONE +[2024.07.05-11.58.48:834][729]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-11.58.48:840][729]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-11.58.48:840][729]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 15:58:48) +[2024.07.05-11.58.48:840][729]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.58.48:849][729]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008441s) +[2024.07.05-11.58.48:850][729]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-11.58.48:850][729]LogPlayLevel: PIE: World Init took: (0.000956s) +[2024.07.05-11.58.48:850][729]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009515s) +[2024.07.05-11.58.48:878][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-11.58.48:883][729]LogAudio: Display: Creating Audio Device: Id: 46, Scope: Unique, Realtime: True +[2024.07.05-11.58.48:883][729]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-11.58.48:883][729]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-11.58.48:883][729]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-11.58.48:883][729]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-11.58.48:883][729]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-11.58.48:883][729]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-11.58.48:883][729]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-11.58.48:883][729]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-11.58.48:883][729]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-11.58.48:883][729]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-11.58.48:883][729]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-11.58.48:883][729]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-11.58.48:885][729]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-11.58.48:885][729]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-11.58.48:939][729]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-11.58.48:939][729]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-11.58.48:939][729]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-11.58.48:939][729]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-11.58.48:941][729]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-11.58.48:941][729]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-11.58.48:941][729]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-11.58.48:942][729]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-11.58.48:942][729]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-11.58.48:942][729]LogInit: FAudioDevice initialized. +[2024.07.05-11.58.48:943][729]LogAudio: Display: Audio Device (ID: 46) registered with world 'Emmy_Testing'. +[2024.07.05-11.58.48:950][729]LogLoad: Game class is 'GameModeBase' +[2024.07.05-11.58.48:952][729]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-13.58.48 +[2024.07.05-11.58.48:953][729]LogWorld: Bringing up level for play took: 0.001803 +[2024.07.05-11.58.48:953][729]LogOnline: OSS: Creating online subsystem instance for: :Context_112 +[2024.07.05-11.58.48:955][729]PIE: Server logged in +[2024.07.05-11.58.48:956][729]PIE: Play in editor total start time 0,117 seconds. +[2024.07.05-11.59.41:298][863]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.59.41:298][863]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-11.59.41:299][863]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-11.59.41:299][863]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.59.41:306][863]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-11.59.41:310][863]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-11.59.41:328][863]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-11.59.41:328][863]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.59.41:330][863]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-11.59.41:335][863]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.07.05-11.59.41:367][865]LogPlayLevel: Display: Destroying online subsystem :Context_112 +[2024.07.05-12.00.03:073][ 95]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.00.03:118][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-12.00.03:778][133]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.00.03:782][133]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceAA7D2CCD4924771CB4F25D8D308A44C5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.00.03:803][133]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.00.03:803][133]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.00.41:724][306]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.00.41:762][306]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms +[2024.07.05-12.00.42:262][333]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.00.42:266][333]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceC6C4D9A94853364667E21CA71AF8C656.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.00.42:285][333]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.00.42:285][333]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.00.43:685][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.00.43:706][408]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2024.07.05-12.00.43:727][408]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing50F2B2BF44A01ED278F2AABB651DB508.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.00.43:732][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.00.43:769][408]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData255F9EBA43D339A2C1785B9BB89557CD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.00.43:781][408]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.00.43:781][408]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.00.43:781][408]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.00.44:953][474]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-12.00.44:958][474]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-12.00.44:959][474]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 16:00:44) +[2024.07.05-12.00.44:966][474]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.00.44:973][474]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007106s) +[2024.07.05-12.00.44:974][474]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-12.00.44:974][474]LogPlayLevel: PIE: World Init took: (0.000869s) +[2024.07.05-12.00.44:974][474]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008113s) +[2024.07.05-12.00.44:995][474]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-12.00.44:995][474]LogAudio: Display: Creating Audio Device: Id: 47, Scope: Unique, Realtime: True +[2024.07.05-12.00.44:995][474]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-12.00.44:995][474]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-12.00.44:995][474]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-12.00.44:996][474]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-12.00.44:996][474]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-12.00.44:996][474]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-12.00.44:996][474]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-12.00.44:996][474]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-12.00.44:996][474]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-12.00.44:996][474]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-12.00.44:996][474]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-12.00.44:996][474]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-12.00.44:997][474]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-12.00.44:998][474]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-12.00.45:042][474]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-12.00.45:043][474]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-12.00.45:043][474]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-12.00.45:043][474]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-12.00.45:043][474]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-12.00.45:043][474]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-12.00.45:043][474]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-12.00.45:044][474]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-12.00.45:044][474]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-12.00.45:044][474]LogInit: FAudioDevice initialized. +[2024.07.05-12.00.45:045][474]LogAudio: Display: Audio Device (ID: 47) registered with world 'Emmy_Testing'. +[2024.07.05-12.00.45:055][474]LogLoad: Game class is 'GameModeBase' +[2024.07.05-12.00.45:057][474]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-14.00.45 +[2024.07.05-12.00.45:057][474]LogWorld: Bringing up level for play took: 0.001813 +[2024.07.05-12.00.45:057][474]LogOnline: OSS: Creating online subsystem instance for: :Context_113 +[2024.07.05-12.00.45:059][474]PIE: Server logged in +[2024.07.05-12.00.45:060][474]PIE: Play in editor total start time 0,102 seconds. +[2024.07.05-12.00.48:369][668]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.00.48:369][668]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.00.48:369][668]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.00.48:370][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.00.48:379][668]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-12.00.48:381][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.00.48:402][668]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.00.48:402][668]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.00.48:403][668]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.00.48:409][668]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.05-12.00.48:429][669]LogPlayLevel: Display: Destroying online subsystem :Context_113 +[2024.07.05-12.00.50:999][819]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-12.00.51:004][819]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-12.00.51:004][819]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 16:00:51) +[2024.07.05-12.00.51:004][819]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.00.51:011][819]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006902s) +[2024.07.05-12.00.51:012][819]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-12.00.51:012][819]LogPlayLevel: PIE: World Init took: (0.000795s) +[2024.07.05-12.00.51:012][819]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007800s) +[2024.07.05-12.00.51:032][819]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.07.05-12.00.51:033][819]LogAudio: Display: Creating Audio Device: Id: 48, Scope: Unique, Realtime: True +[2024.07.05-12.00.51:033][819]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-12.00.51:033][819]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-12.00.51:033][819]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-12.00.51:033][819]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-12.00.51:033][819]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-12.00.51:033][819]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-12.00.51:033][819]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-12.00.51:033][819]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-12.00.51:033][819]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-12.00.51:033][819]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-12.00.51:033][819]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-12.00.51:033][819]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-12.00.51:035][819]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-12.00.51:035][819]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-12.00.51:079][819]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-12.00.51:079][819]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-12.00.51:079][819]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-12.00.51:079][819]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-12.00.51:080][819]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-12.00.51:080][819]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-12.00.51:080][819]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-12.00.51:081][819]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-12.00.51:081][819]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-12.00.51:081][819]LogInit: FAudioDevice initialized. +[2024.07.05-12.00.51:081][819]LogAudio: Display: Audio Device (ID: 48) registered with world 'Emmy_Testing'. +[2024.07.05-12.00.51:089][819]LogLoad: Game class is 'GameModeBase' +[2024.07.05-12.00.51:091][819]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-14.00.51 +[2024.07.05-12.00.51:091][819]LogWorld: Bringing up level for play took: 0.001674 +[2024.07.05-12.00.51:091][819]LogOnline: OSS: Creating online subsystem instance for: :Context_114 +[2024.07.05-12.00.51:093][819]PIE: Server logged in +[2024.07.05-12.00.51:094][819]PIE: Play in editor total start time 0,09 seconds. +[2024.07.05-12.00.59:207][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.00.59:207][303]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.00.59:207][303]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.00.59:208][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.00.59:218][303]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-12.00.59:221][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.00.59:244][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.00.59:244][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.00.59:247][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.00.59:253][303]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-12.00.59:279][304]LogPlayLevel: Display: Destroying online subsystem :Context_114 +[2024.07.05-12.01.08:961][862]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.01.08:997][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.07.05-12.01.09:512][890]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.01.09:516][890]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceA5CFCA2B438F83FF083BB0BCFE79A6A0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.01.09:529][890]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.01.09:529][890]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.01.10:280][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.01.10:284][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance39C0163142BCB7C2CF03A1A8370B2674.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.01.10:296][934]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.01.10:296][934]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.01.24:595][772]LogEditorTransaction: Undo Paste clipboard contents +[2024.07.05-12.01.24:685][772]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-12.01.24:688][772]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 7F44038E0D51E70A4A95C6D50D974AD0A9C53585), compiling. +[2024.07.05-12.01.24:728][772]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-12.01.24:728][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-12.01.24:728][772]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-12.01.24:788][774]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-12.01.24:788][774]LogShaderCompilers: Display: Total job queries 27826, among them cache hits 27232 (97.87%) +[2024.07.05-12.01.24:788][774]LogShaderCompilers: Display: Tracking 566 distinct input hashes that result in 306 distinct outputs (54.06%) +[2024.07.05-12.01.24:788][774]LogShaderCompilers: Display: RAM used: 1.79 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% +[2024.07.05-12.01.24:788][774]LogShaderCompilers: Display: ================================================ +[2024.07.05-12.01.24:813][775]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.05-12.01.24:813][775]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.05-12.01.24:813][775]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-12.01.24:813][775]MaterialEditorStats: Base pass vertex shader: 158 instructions +[2024.07.05-12.01.24:813][775]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-12.01.24:813][775]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-12.01.24:813][775]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-12.01.52:746][271]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.01.52:748][271]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Dance.uasset: [Compiler] The type of Object is undetermined. Connect something to Cast To ThirdPersonCharacter to imply a specific type. +[2024.07.05-12.01.52:748][271]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Dance.uasset: [Compiler] The current value of the ' Object ' pin is invalid: Unsupported type Wildcard on pin Object +[2024.07.05-12.01.52:780][271]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms +[2024.07.05-12.01.57:330][514]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.01.57:364][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.05-12.01.57:981][547]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.01.57:987][547]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceCED28A5741B1CEF7F803E785A0D3C1F1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.01.57:998][547]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.01.57:998][547]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.01.59:198][615]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.01.59:219][615]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.05-12.01.59:241][615]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBD7875C24121E0F230B93AA63C11020A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.01.59:258][615]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.01.59:295][615]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData01873C0A46214B4F98FC288AE8BEBB43.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.01.59:309][615]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.01.59:309][615]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.01.59:309][615]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.02.00:220][664]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-12.02.00:226][664]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-12.02.00:226][664]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 16:02:00) +[2024.07.05-12.02.00:226][664]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.02.00:234][664]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007570s) +[2024.07.05-12.02.00:235][664]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-12.02.00:235][664]LogPlayLevel: PIE: World Init took: (0.000881s) +[2024.07.05-12.02.00:235][664]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008614s) +[2024.07.05-12.02.00:256][664]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.05-12.02.00:257][664]LogAudio: Display: Creating Audio Device: Id: 49, Scope: Unique, Realtime: True +[2024.07.05-12.02.00:257][664]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-12.02.00:257][664]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-12.02.00:257][664]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-12.02.00:257][664]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-12.02.00:257][664]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-12.02.00:257][664]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-12.02.00:257][664]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-12.02.00:257][664]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-12.02.00:258][664]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-12.02.00:258][664]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-12.02.00:258][664]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-12.02.00:258][664]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-12.02.00:259][664]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-12.02.00:259][664]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-12.02.00:305][664]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-12.02.00:305][664]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-12.02.00:305][664]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-12.02.00:305][664]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-12.02.00:306][664]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-12.02.00:306][664]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-12.02.00:306][664]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-12.02.00:307][664]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-12.02.00:307][664]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-12.02.00:307][664]LogInit: FAudioDevice initialized. +[2024.07.05-12.02.00:307][664]LogAudio: Display: Audio Device (ID: 49) registered with world 'Emmy_Testing'. +[2024.07.05-12.02.00:315][664]LogLoad: Game class is 'GameModeBase' +[2024.07.05-12.02.00:317][664]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-14.02.00 +[2024.07.05-12.02.00:318][664]LogWorld: Bringing up level for play took: 0.001671 +[2024.07.05-12.02.00:318][664]LogOnline: OSS: Creating online subsystem instance for: :Context_115 +[2024.07.05-12.02.00:320][664]PIE: Server logged in +[2024.07.05-12.02.00:321][664]PIE: Play in editor total start time 0,096 seconds. +[2024.07.05-12.02.31:547][533]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.02.31:547][533]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.02.31:547][533]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.02.31:547][533]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.02.31:558][533]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-12.02.31:561][533]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.02.31:580][533]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.02.31:580][533]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.02.31:581][533]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.02.31:587][533]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-12.02.31:635][535]LogPlayLevel: Display: Destroying online subsystem :Context_115 +[2024.07.05-12.03.40:033][255]LogContentBrowser: Deferred new asset file creation: Fang_Anim_rig_Dance_Montage +[2024.07.05-12.03.40:059][255]LogContentBrowser: Creating deferred item: Fang_Anim_rig_Dance_Montage +[2024.07.05-12.03.45:115][535]LogContentBrowser: Attempting asset rename: Fang_Anim_rig_Dance_Montage -> Fang_Dance +[2024.07.05-12.03.45:123][535]LogContentBrowser: End creating deferred item Fang_Anim_rig_Dance_Montage +[2024.07.05-12.03.47:588][663]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.03.47:615][663]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-12.03.47:646][663]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingC489E72A481B0ED7E11418BF1A1E60A7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.03.47:663][663]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.03.47:713][663]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData49069739408B10DA925C04AE637DC592.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.03.47:726][663]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.03.47:726][663]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.03.47:726][663]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.04.33:853][203]LogAssetEditorSubsystem: Opening Asset editor for AnimMontage /Game/Fang/Fang_Dance.Fang_Dance +[2024.07.05-12.04.33:856][203]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_67:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-12.04.44:428][799]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-12.05.39:489][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Dance.uasset" SILENT=true +[2024.07.05-12.05.39:494][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Dance98EC80F04AC9955B5954A2B565AB1C02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Dance.uasset' +[2024.07.05-12.05.39:508][621]AssetCheck: New page: Asset Save: Fang_Dance +[2024.07.05-12.05.39:508][621]LogContentValidation: Display: Validating AnimMontage /Game/Fang/Fang_Dance.Fang_Dance +[2024.07.05-12.05.42:006][758]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.05.42:041][758]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.07.05-12.05.42:740][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.05.42:745][793]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance489987944EAA528C80382FA34DAB502A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.05.42:757][793]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.05.42:757][793]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.06.04:091][ 18]LogWorld: UWorld::CleanupWorld for World_67, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.06.04:091][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.06.04:152][ 18]LogWorld: UWorld::CleanupWorld for World_69, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.06.04:152][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.06.04:162][ 18]LogWorld: UWorld::CleanupWorld for World_68, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.06.04:162][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.06.21:856][905]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.06.21:898][905]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.07.05-12.06.22:459][932]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.06.22:464][932]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance7657158449115CAA46F519971ED08752.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.06.22:478][932]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.06.22:478][932]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.06.23:691][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.06.23:712][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.05-12.06.23:735][ 1]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4E84ABF4454BB0286A5421AE2BBF32D7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.06.23:749][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.06.23:785][ 1]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData11154D6D4E1368EAD4CE389DCCABAC89.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.06.23:798][ 1]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.06.23:798][ 1]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.06.23:798][ 1]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.06.25:311][ 85]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-12.06.25:317][ 85]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-12.06.25:317][ 85]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 16:06:25) +[2024.07.05-12.06.25:317][ 85]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.06.25:324][ 85]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006864s) +[2024.07.05-12.06.25:324][ 85]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-12.06.25:325][ 85]LogPlayLevel: PIE: World Init took: (0.000855s) +[2024.07.05-12.06.25:325][ 85]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007824s) +[2024.07.05-12.06.25:345][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-12.06.25:345][ 85]LogAudio: Display: Creating Audio Device: Id: 50, Scope: Unique, Realtime: True +[2024.07.05-12.06.25:345][ 85]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-12.06.25:345][ 85]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-12.06.25:345][ 85]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-12.06.25:345][ 85]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-12.06.25:345][ 85]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-12.06.25:345][ 85]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-12.06.25:345][ 85]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-12.06.25:345][ 85]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-12.06.25:346][ 85]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-12.06.25:346][ 85]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-12.06.25:346][ 85]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-12.06.25:346][ 85]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-12.06.25:348][ 85]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-12.06.25:348][ 85]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-12.06.25:393][ 85]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-12.06.25:393][ 85]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-12.06.25:393][ 85]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-12.06.25:393][ 85]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-12.06.25:393][ 85]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-12.06.25:394][ 85]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-12.06.25:394][ 85]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-12.06.25:394][ 85]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-12.06.25:394][ 85]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-12.06.25:394][ 85]LogInit: FAudioDevice initialized. +[2024.07.05-12.06.25:394][ 85]LogAudio: Display: Audio Device (ID: 50) registered with world 'Emmy_Testing'. +[2024.07.05-12.06.25:405][ 85]LogLoad: Game class is 'GameModeBase' +[2024.07.05-12.06.25:406][ 85]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-14.06.25 +[2024.07.05-12.06.25:407][ 85]LogWorld: Bringing up level for play took: 0.001933 +[2024.07.05-12.06.25:407][ 85]LogOnline: OSS: Creating online subsystem instance for: :Context_119 +[2024.07.05-12.06.25:409][ 85]PIE: Server logged in +[2024.07.05-12.06.25:410][ 85]PIE: Play in editor total start time 0,094 seconds. +[2024.07.05-12.06.43:458][164]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.06.43:458][164]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.06.43:458][164]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.06.43:459][164]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.06.43:467][164]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-12.06.43:469][164]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.06.43:489][164]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.06.43:489][164]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.06.43:491][164]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.06.43:496][164]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.05-12.06.43:544][166]LogPlayLevel: Display: Destroying online subsystem :Context_119 +[2024.07.05-12.06.45:997][308]LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape) +[2024.07.05-12.06.48:958][483]LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape) +[2024.07.05-12.06.49:481][514]LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape) +[2024.07.05-12.06.49:946][541]LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape) +[2024.07.05-12.06.50:322][563]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) +[2024.07.05-12.06.58:159][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.06.58:181][995]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-12.06.58:208][995]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing372737E2437B5856B561B1BDA9D32A6D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.06.58:225][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.06.58:265][995]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataE3B4065A4225F732BE534F9DDD1F367F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.06.58:278][995]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.06.58:278][995]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.06.58:278][995]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.06.59:751][ 72]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-12.06.59:759][ 72]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-12.06.59:759][ 72]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 16:06:59) +[2024.07.05-12.06.59:760][ 72]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.06.59:767][ 72]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007771s) +[2024.07.05-12.06.59:768][ 72]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-12.06.59:769][ 72]LogPlayLevel: PIE: World Init took: (0.001158s) +[2024.07.05-12.06.59:769][ 72]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009041s) +[2024.07.05-12.06.59:790][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.05-12.06.59:791][ 72]LogAudio: Display: Creating Audio Device: Id: 51, Scope: Unique, Realtime: True +[2024.07.05-12.06.59:791][ 72]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-12.06.59:791][ 72]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-12.06.59:791][ 72]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-12.06.59:791][ 72]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-12.06.59:791][ 72]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-12.06.59:792][ 72]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-12.06.59:792][ 72]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-12.06.59:792][ 72]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-12.06.59:792][ 72]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-12.06.59:792][ 72]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-12.06.59:792][ 72]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-12.06.59:792][ 72]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-12.06.59:794][ 72]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-12.06.59:794][ 72]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-12.06.59:844][ 72]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-12.06.59:845][ 72]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-12.06.59:845][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-12.06.59:845][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-12.06.59:845][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-12.06.59:845][ 72]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-12.06.59:845][ 72]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-12.06.59:847][ 72]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-12.06.59:847][ 72]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-12.06.59:847][ 72]LogInit: FAudioDevice initialized. +[2024.07.05-12.06.59:847][ 72]LogAudio: Display: Audio Device (ID: 51) registered with world 'Emmy_Testing'. +[2024.07.05-12.06.59:858][ 72]LogLoad: Game class is 'GameModeBase' +[2024.07.05-12.06.59:859][ 72]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-14.06.59 +[2024.07.05-12.06.59:860][ 72]LogWorld: Bringing up level for play took: 0.001648 +[2024.07.05-12.06.59:860][ 72]LogOnline: OSS: Creating online subsystem instance for: :Context_120 +[2024.07.05-12.06.59:862][ 72]PIE: Server logged in +[2024.07.05-12.06.59:862][ 72]PIE: Play in editor total start time 0,103 seconds. +[2024.07.05-12.07.05:528][407]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.07.05:528][407]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.07.05:528][407]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.07.05:529][407]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.07.05:537][407]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-12.07.05:543][407]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.07.05:569][407]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.07.05:569][407]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.07.05:570][407]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.07.05:577][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.07.05-12.07.05:600][408]LogPlayLevel: Display: Destroying online subsystem :Context_120 +[2024.07.05-12.07.10:794][674]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.07.10:821][674]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.07.05-12.07.10:849][674]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing79B5D559401F019B5DB871AD2BC491AE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.07.10:865][674]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.07.10:911][674]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData7D4A69EB4FCE507EBD47969141EE2C54.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.07.10:926][674]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.07.10:926][674]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.07.10:926][674]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.07.19:972][197]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.07.20:019][197]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms +[2024.07.05-12.07.20:561][225]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.07.20:566][225]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance15ACA6134B8DA3B15ECD31B3ED23DAB8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.07.20:578][225]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.07.20:578][225]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.07.21:445][272]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.07.21:471][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-12.07.21:506][272]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingF909DF9A4834713DC1AB6BA7A968F049.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.07.21:512][272]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.07.21:558][272]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData96B308B042E7070B3B47229F15D06075.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.07.21:573][272]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.07.21:573][272]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.07.21:573][272]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.07.22:917][344]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-12.07.22:922][344]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-12.07.22:922][344]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 16:07:22) +[2024.07.05-12.07.22:923][344]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.07.22:930][344]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007578s) +[2024.07.05-12.07.22:931][344]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-12.07.22:931][344]LogPlayLevel: PIE: World Init took: (0.000874s) +[2024.07.05-12.07.22:931][344]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008572s) +[2024.07.05-12.07.22:955][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-12.07.22:956][344]LogAudio: Display: Creating Audio Device: Id: 52, Scope: Unique, Realtime: True +[2024.07.05-12.07.22:956][344]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-12.07.22:956][344]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-12.07.22:956][344]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-12.07.22:956][344]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-12.07.22:956][344]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-12.07.22:956][344]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-12.07.22:956][344]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-12.07.22:956][344]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-12.07.22:956][344]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-12.07.22:956][344]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-12.07.22:956][344]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-12.07.22:956][344]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-12.07.22:958][344]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-12.07.22:958][344]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-12.07.23:009][344]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-12.07.23:009][344]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-12.07.23:009][344]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-12.07.23:009][344]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-12.07.23:010][344]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-12.07.23:010][344]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-12.07.23:010][344]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-12.07.23:011][344]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-12.07.23:011][344]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-12.07.23:011][344]LogInit: FAudioDevice initialized. +[2024.07.05-12.07.23:011][344]LogAudio: Display: Audio Device (ID: 52) registered with world 'Emmy_Testing'. +[2024.07.05-12.07.23:024][344]LogLoad: Game class is 'GameModeBase' +[2024.07.05-12.07.23:025][344]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-14.07.23 +[2024.07.05-12.07.23:026][344]LogWorld: Bringing up level for play took: 0.001760 +[2024.07.05-12.07.23:026][344]LogOnline: OSS: Creating online subsystem instance for: :Context_121 +[2024.07.05-12.07.23:028][344]PIE: Server logged in +[2024.07.05-12.07.23:029][344]PIE: Play in editor total start time 0,107 seconds. +[2024.07.05-12.07.31:737][862]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.07.31:738][862]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.07.31:738][862]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.07.31:738][862]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.07.31:747][862]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-12.07.31:753][862]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.07.31:772][862]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.07.31:772][862]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.07.31:773][862]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.07.31:779][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-12.07.31:837][864]LogPlayLevel: Display: Destroying online subsystem :Context_121 +[2024.07.05-12.07.41:106][399]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.07.41:145][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.07.05-12.07.41:627][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.07.41:632][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DanceEED505C64234BAF41A5768BB006591AE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.07.41:647][421]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.07.41:647][421]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.07.42:761][485]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.07.42:782][485]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.07.05-12.07.42:804][485]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing5B26C8004583A69D80AF9A9E5D9EBDCF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.07.42:821][485]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.07.42:858][485]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData2BDABA834BF08E8663BCC2BBB091CC9D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.07.42:873][485]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.07.42:873][485]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.07.42:873][485]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.07.44:234][563]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-12.07.44:240][563]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-12.07.44:240][563]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 16:07:44) +[2024.07.05-12.07.44:266][563]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.07.44:272][563]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006579s) +[2024.07.05-12.07.44:273][563]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-12.07.44:273][563]LogPlayLevel: PIE: World Init took: (0.000725s) +[2024.07.05-12.07.44:273][563]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007446s) +[2024.07.05-12.07.44:293][563]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-12.07.44:294][563]LogAudio: Display: Creating Audio Device: Id: 53, Scope: Unique, Realtime: True +[2024.07.05-12.07.44:294][563]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-12.07.44:294][563]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-12.07.44:294][563]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-12.07.44:294][563]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-12.07.44:294][563]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-12.07.44:294][563]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-12.07.44:294][563]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-12.07.44:294][563]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-12.07.44:294][563]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-12.07.44:294][563]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-12.07.44:294][563]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-12.07.44:294][563]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-12.07.44:296][563]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-12.07.44:296][563]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-12.07.44:340][563]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-12.07.44:340][563]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-12.07.44:340][563]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-12.07.44:340][563]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-12.07.44:341][563]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-12.07.44:341][563]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-12.07.44:341][563]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-12.07.44:342][563]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-12.07.44:342][563]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-12.07.44:342][563]LogInit: FAudioDevice initialized. +[2024.07.05-12.07.44:342][563]LogAudio: Display: Audio Device (ID: 53) registered with world 'Emmy_Testing'. +[2024.07.05-12.07.44:351][563]LogLoad: Game class is 'GameModeBase' +[2024.07.05-12.07.44:352][563]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-14.07.44 +[2024.07.05-12.07.44:353][563]LogWorld: Bringing up level for play took: 0.001632 +[2024.07.05-12.07.44:353][563]LogOnline: OSS: Creating online subsystem instance for: :Context_122 +[2024.07.05-12.07.44:355][563]PIE: Server logged in +[2024.07.05-12.07.44:356][563]PIE: Play in editor total start time 0,117 seconds. +[2024.07.05-12.08.09:807][ 85]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.08.09:807][ 85]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-12.08.09:807][ 85]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.08.09:807][ 85]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.08.09:826][ 85]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-12.08.09:833][ 85]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.08.09:853][ 85]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-12.08.09:854][ 85]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.08.09:855][ 85]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-12.08.09:867][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.05-12.08.09:891][ 86]LogPlayLevel: Display: Destroying online subsystem :Context_122 +[2024.07.05-12.08.25:295][942]LogAssetEditorSubsystem: Opening Asset editor for AnimMontage /Game/Fang/Fang_Dance.Fang_Dance +[2024.07.05-12.08.25:298][942]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_70:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-12.08.34:062][417]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Dance.uasset" SILENT=true +[2024.07.05-12.08.34:067][417]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Dance02D3A37D4C2A3773FD1EC2B6E830A2A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Dance.uasset' +[2024.07.05-12.08.34:080][417]AssetCheck: New page: Asset Save: Fang_Dance +[2024.07.05-12.08.34:080][417]LogContentValidation: Display: Validating AnimMontage /Game/Fang/Fang_Dance.Fang_Dance +[2024.07.05-12.08.36:580][556]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Dance.uasset" SILENT=true +[2024.07.05-12.08.36:582][556]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_DanceE6091E5E4757C9D5F8E252A6825ADF20.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Dance.uasset' +[2024.07.05-12.08.36:593][556]AssetCheck: New page: Asset Save: Fang_Dance +[2024.07.05-12.08.36:593][556]LogContentValidation: Display: Validating AnimMontage /Game/Fang/Fang_Dance.Fang_Dance +[2024.07.05-12.08.39:062][684]BlueprintLog: New page: Compile BP_Dance +[2024.07.05-12.08.39:111][684]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.07.05-12.08.39:594][708]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset" SILENT=true +[2024.07.05-12.08.39:599][708]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Dance0593A42E4CD2FBB88282EDB99BAFC697.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Dance.uasset' +[2024.07.05-12.08.39:618][708]AssetCheck: New page: Asset Save: BP_Dance +[2024.07.05-12.08.39:618][708]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Dance.BP_Dance +[2024.07.05-12.08.41:800][822]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-12.08.41:800][822]LogWorld: UWorld::CleanupWorld for World_63, bSessionEnded=true, bCleanupResources=true +[2024.07.05-12.08.41:800][822]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-12.08.43:060][889]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-12.08.43:134][889]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.05-12.08.43:637][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter5C236DA541A0B5CBB409578BE8F06CB7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-12.08.43:650][907]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-12.08.43:650][907]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-12.08.46:999][ 75]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.08.47:025][ 75]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms +[2024.07.05-12.08.47:055][ 75]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing428CED9B43C7346065E5F5B3410FA5E3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.08.47:072][ 75]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.08.47:116][ 75]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData0DF4451F407E0E358DB767BA25A4D147.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.08.47:129][ 75]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.08.47:129][ 75]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.08.47:129][ 75]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.09.15:814][314]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-12.09.15:832][314]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.05-12.09.15:856][314]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing20824F5349B158F4594307A4C04F6F84.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-12.09.15:873][314]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-12.09.15:909][314]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataCD57E85D44E7269D578F639712D9AB79.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-12.09.15:924][314]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-12.09.15:924][314]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-12.09.15:924][314]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-12.19.23:028][669]LogAudioMixer: Resetting audio stream to device id +[2024.07.05-12.19.23:116][669]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-12.19.23:116][669]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-12.19.23:441][670]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B17BEE325-4FD4-36FF-742A-8DB6054D963E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: request failed, libcurl error: 56 (Failure when receiving data from the peer) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1b9c89b0730 [can pipeline]) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 1 (Re-using existing connection! (#5) with host datarouter.ol.epicgames.com) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (54.174.218.74) port 443 (#5)) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 3 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 4 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 5 (We are completely uploaded and fine) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 6 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 7 (Connection died, retrying a fresh connect) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 8 (necessary data rewind wasn't possible) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 9 (Closing connection 5) +[2024.07.05-12.52.02:012][866]LogHttp: Warning: 000001BB24094F00: libcurl info message cache 10 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) +[2024.07.05-12.52.02:346][867]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B17BEE325-4FD4-36FF-742A-8DB6054D963E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream +>>>>>>> origin/main diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-13.32.33.log b/Saved/Logs/DesertGame-backup-2024.07.05-13.32.33.log new file mode 100644 index 0000000..0c3cb57 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.05-13.32.33.log @@ -0,0 +1,1538 @@ +Log file open, 07/05/24 15:27:53 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.514181 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-13.27.54:908][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-13.27.54:908][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-13.27.54:908][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-13.27.54:908][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-13.27.54:909][ 0]LogInit: Computer: NB-PBM2H22CAH +[2024.07.05-13.27.54:909][ 0]LogInit: User: bib +[2024.07.05-13.27.54:909][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-13.27.54:909][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-13.27.54:909][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-13.27.54:910][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-13.27.54:910][ 0]LogMemory: Process Physical Memory: 145.49 MB used, 145.49 MB peak +[2024.07.05-13.27.54:910][ 0]LogMemory: Process Virtual Memory: 121.95 MB used, 121.95 MB peak +[2024.07.05-13.27.54:910][ 0]LogMemory: Physical Memory: 12017.58 MB used, 4051.12 MB free, 16068.70 MB total +[2024.07.05-13.27.54:910][ 0]LogMemory: Virtual Memory: 134194896.00 MB used, 22831.60 MB free, 134217728.00 MB total +[2024.07.05-13.27.54:923][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-13.27.54:964][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-13.27.54:965][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-13.27.54:965][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-13.27.54:970][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-13.27.54:971][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-13.27.54:971][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-13.27.54:971][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-13.27.55:069][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-13.27.55:116][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-13.27.55:116][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-13.27.55:230][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-13.27.55:234][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-13.27.55:358][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-13.27.55:358][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: AdapterLuid : 0 73202 +[2024.07.05-13.27.55:369][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-13.27.55:369][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-13.27.55:369][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-13.27.55:369][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-13.27.55:369][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.27.55:370][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.27.55:370][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.27.55:370][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-13.27.55:370][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: AdapterLuid : 0 73202 +[2024.07.05-13.27.55:442][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-13.27.55:472][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-13.27.55:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-13.27.55:904][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-13.27.55:904][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-13.27.55:913][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-13.27.55:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-13.27.55:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-13.27.55:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-13.27.55:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-13.27.55:940][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-13.27.55:957][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-13.27.56:000][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-13.27.56:000][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-13.27.56:008][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-13.27.56:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-13.27.56:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-13.27.56:021][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-13.27.56:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-13.27.56:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-13.27.56:037][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-13.27.56:041][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-13.27.56:044][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-13.27.56:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-13.27.56:048][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-13.27.56:054][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-13.27.56:079][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-13.27.56:105][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (../../../../../../Users/bib/Documents/GameDesign/Dino Game/Intermediate/Shaders/WorkingDirectory/30804/). +[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/E0DD11904D9FE2419C7496B8E608E306/'. +[2024.07.05-13.27.56:105][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-13.27.56:745][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GameDesign/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GameDesign/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-13.27.56:847][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-13.27.56:847][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1576.01MBs, RandomWriteSpeed=117.94MBs. Assigned SpeedClass 'Local' +[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-13.27.56:896][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-13.27.56:897][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-13.27.56:936][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up +[2024.07.05-13.27.57:314][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-13.27.57:314][ 0]LogInit: Active device profile: [000001E4FE6A4B00][000001E4FCFFA680 49] Windows +[2024.07.05-13.27.57:315][ 0]LogInit: Profiles: [000001E4FE6A4B00][000001E4FCFFA680 49] Windows, [000001E4FE672100][000001E4FE2E67C0 49] WindowsNoEditor, [000001E4FE6A5900][000001E4FE342900 49] WindowsServer, [000001E4FE672E00][000001E4FE34AA80 49] WindowsClient, [000001E4FE6A7C00][000001E4FE34EC00 49] IOS, [000001E4FE670F00][000001E4FE352D80 49] iPadAir, [000001E4FE6A7E00][000001E4FE356F00 49] iPadAir2, [000001E4FE54CD00][000001E4FE35F1C0 49] IPadPro, [000001E4FE54CE00][000001E4FE35B200 49] iPadAir3, [000001E4FE673B00][000001E4FE363380 49] iPadAir4, [000001E4FE54F700][000001E4FE367500 49] iPadMini2, [000001E4FE673100][000001E4FE36B680 49] iPadMini3, [000001E4FE54F900][000001E4FE36F800 49] iPadMini4, [000001E4FE673500][000001E4FE373980 49] iPadMini5, [000001E4FE554600][000001E4FE37A0C0 49] iPhone6, [000001E4FE554700][000001E4FE376100 49] iPodTouch6, [000001E4FE6A6600][000001E4FE3DE3C0 49] iPhone7, [000001E4FE6A6800][000001E4FE3DA400 49] iPodTouch7, [000001E4FE554100][000001E4FE3E6580 49] iPhone5S, [000001E4FE54C700][000001E4FE3EA700 49] iPhone6Plus, [000001E4FE556500][000001E4FE346840 49] iPhone6S, [000001E4FE54D400][000001E4FE3EE980 49] iPhone6SPlus, [000001E4FE557B00][000001E4FE3F2AC0 49] iPhone7Plus, [000001E4FE54F600][000001E4FE3FAC40 49] iPhoneSE, [000001E4FE6A6C00][000001E4FE3FEDC0 49] iPhone8, [000001E4FE54C600][000001E4FE402F40 49] iPhone8Plus, [000001E4FE6A6100][000001E4FE4070C0 49] iPhoneX, [000001E4FE54E900][000001E4FE40B240 49] iPhoneXS, [000001E4FE6A7D00][000001E4FF4853C0 49] iPhoneXSMax, [000001E4FE54EE00][000001E4F27B9540 49] iPhoneXR, [000001E4FE6A7F00][000001E4F27BD6C0 49] iPhone11, [000001E4FE54DF00][000001E4F27C1840 49] iPhone11Pro, [000001E4FE6A4600][000001E4F27D59C0 49] iPhone11ProMax, [000001E4FE54E000][000001E4F27F1B40 49] iPhoneSE2, [000001E4FE6A7A00][000001E4F27FC140 49] iPhone12Mini, [000001E4FE54E700][000001E4F28082C0 49] iPhone12, [000001E4FE6A6A00][000001E4F2810440 49] iPhone12Pro, [000001E4FE54C500][000001E4F28145C0 49] iPhone12ProMax, [000001E4FE6A7900][000001E4F2818740 49] iPadPro105, [000001E4FE54D800][000001E4F281C8C0 49] iPadPro129, [000001E4FE6A4C00][000001E4FE3F6A00 49] iPadPro97, [000001E4FE54E400][000001E4F2820B40 49] iPadPro2_129, [000001E4FE6A4800][000001E4F2824C80 49] iPad5, [000001E4FE54C400][000001E4F268EDC0 49] iPad6, [000001E4FE6A5B00][000001E4F2696F40 49] iPad7, [000001E4FE54F500][000001E4F269B0C0 49] iPad8, [000001E4FE6A5F00][000001E4F269F240 49] iPadPro11, [000001E4FE54DA00][000001E4F27133C0 49] iPadPro2_11, [000001E4FE6A6500][000001E4F2717540 49] iPadPro3_129, [000001E4FE54E200][000001E4F271B6C0 49] iPadPro4_129, [000001E4FE6A5600][000001E4F2E5D840 49] AppleTV, [000001E4FE54FD00][000001E4F2E619C0 49] AppleTV4K, [000001E4FE6A5A00][000001E4F2E65B40 49] TVOS, [000001E4FE54CA00][000001E4F2E68140 49] Mac, [000001E4FE6A6400][000001E4F2E6C2C0 49] MacClient, [000001E4FE54EC00][000001E4F2E70440 49] MacNoEditor, [000001E4FE6A7500][000001E4F2E745C0 49] MacServer, [000001E4FE54E300][000001E4F2E7C740 49] Linux, [000001E4FE6A4300][000001E4F2E888C0 49] LinuxAArch64, [000001E4FE54E100][000001E4F2E8CA40 49] LinuxNoEditor, [000001E4FE6A6300][000001E4F2692B80 49] LinuxAArch64NoEditor, [000001E4FE54FC00][000001E4F2E90CC0 49] LinuxClient, [000001E4FE6A4F00][000001E4F2EBEE00 49] LinuxAArch64Client, [000001E4FE54D200][000001E4FF4FEF40 49] LinuxServer, [000001E4FE6A7000][000001E4FF5150C0 49] LinuxAArch64Server, [000001E4FE54D600][000001E4FF519240 49] Android, [000001E4FE6A5200][000001E4FF5453C0 49] Android_Low, [000001E4FE54FE00][000001E4FF549540 49] Android_Mid, [000001E4FE6A4100][000001E4FF54D6C0 49] Android_High, [000001E4FE54EA00][000001E4FF579840 49] Android_Default, [000001E4FE6A5300][000001E4FF57D9C0 49] Android_Adreno4xx, [000001E4FE672300][000001E4FF581B40 49] Android_Adreno5xx_Low, [000001E4FE555C00][000001E4FF584140 49] Android_Adreno5xx, [000001E4FE673E00][000001E4FF5882C0 49] Android_Adreno6xx, [000001E4FE556700][000001E4FF590440 49] Android_Adreno6xx_Vulkan, [000001E4FE673600][000001E4F27365C0 49] Android_Mali_T6xx, [000001E4FE554F00][000001E4F2740740 49] Android_Mali_T7xx, [000001E4FE671B00][000001E4F275E8C0 49] Android_Mali_T8xx, [000001E4FE555F00][000001E4F2762A40 49] Android_Mali_G71, [000001E4FE672C00][000001E4F2766BC0 49] Android_Mali_G72, [000001E4FE556F00][000001E4F276AD40 49] Android_Mali_G72_Vulkan, [000001E4FE672500][000001E4FF510E80 49] Android_Mali_G76, [000001E4FE556200][000001E4F276EFC0 49] Android_Mali_G76_Vulkan, [000001E4FE670E00][000001E4F27A3100 49] Android_Mali_G77, [000001E4FE555400][000001E4F27AB280 49] Android_Mali_G77_Vulkan, [000001E4FE673700][000001E4FF679400 49] Android_Mali_G78, [000001E4FE555300][000001E4FF6AD580 49] Android_Mali_G78_Vulkan, [000001E4FE671500][000001E4FF6B5700 49] Android_Mali_G710, [000001E4FE557D00][000001E4FF6B9880 49] Android_Mali_G710_Vulkan, [000001E4FE670700][000001E4FF6BDA00 49] Android_Vulkan_SM5, [000001E4FE555B00][000001E4FF6C1B80 49] Android_PowerVR_G6xxx, [000001E4FE670A00][000001E4FF6D0180 49] Android_PowerVR_GT7xxx, [000001E4FE554200][000001E4FF6D4300 49] Android_PowerVR_GE8xxx, [000001E4FE673800][000001E4FF6D8480 49] Android_PowerVR_GM9xxx, [000001E4FE554A00][000001E4FF6E8600 49] Android_PowerVR_GM9xxx_Vulkan, [000001E4FE671000][000001E4FF6F6780 49] Android_TegraK1, [000001E4FE555700][000001E4FF6FE900 49] Android_Unknown_Vulkan, [000001E4FE671800][000001E4FF706A80 49] Lumin, [000001E4FE557C00][000001E4FF758C00 49] Lumin_Desktop, [000001E4FE671600][000001E4FF77CD80 49] HoloLens, +[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-13.27.57:517][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-13.27.57:517][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-13.27.57:534][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-13.27.58:115][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-13.27.58:208][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-13.27.58:215][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-13.27.58:215][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-13.27.58:215][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-13.27.58:510][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-13.27.58:924][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 72D699834AAE3651A9A17BA1DA4DDC2C | Instance: E930AE11468CD4562BF2D88DD1719BE9 (NB-PBM2H22CAH-30804). +[2024.07.05-13.27.59:090][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-13.27.59:094][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-13.27.59:209][ 0]SourceControl: Source control is disabled +[2024.07.05-13.27.59:209][ 0]SourceControl: Source control is disabled +[2024.07.05-13.27.59:218][ 0]SourceControl: Source control is disabled +[2024.07.05-13.27.59:221][ 0]SourceControl: Source control is disabled +[2024.07.05-13.27.59:228][ 0]LogUProjectInfo: Found projects: +[2024.07.05-13.27.59:245][ 0]SourceControl: Source control is disabled +[2024.07.05-13.27.59:426][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-13.27.59:472][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-13.27.59:480][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-13.27.59:480][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-13.27.59:592][ 0]LogCollectionManager: Loaded 0 collections in 0.001305 seconds +[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-13.27.59:613][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-13.27.59:938][ 0]LogEngine: Initializing Engine... +[2024.07.05-13.27.59:941][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-13.27.59:941][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-13.27.59:941][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-13.27.59:942][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-13.28.00:085][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-13.28.00:095][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-13.28.00:103][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-13.28.00:106][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-13.28.00:107][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-13.28.00:107][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-13.28.00:107][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.28.00:107][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.28.00:108][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.28.00:120][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.28.00:120][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.28.00:213][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.28.00:216][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.28.00:218][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.28.00:218][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.28.00:219][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.28.00:219][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.28.00:219][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.28.00:220][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.28.00:221][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.28.00:221][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-13.28.00:221][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-13.28.00:221][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-13.28.00:284][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-13.28.00:285][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-13.28.00:308][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-13.28.00:314][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-13.28.00:314][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-13.28.00:318][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-13.28.00:353][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-13.28.00:373][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-13.28.00:426][ 0]LocalizationService: Localization service is disabled +[2024.07.05-13.28.00:446][ 0]TimingProfiler: Initialize +[2024.07.05-13.28.00:446][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-13.28.00:446][ 0]LoadingProfiler: Initialize +[2024.07.05-13.28.00:446][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-13.28.00:446][ 0]NetworkingProfiler: Initialize +[2024.07.05-13.28.00:446][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-13.28.00:446][ 0]MemoryProfiler: Initialize +[2024.07.05-13.28.00:446][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-13.28.00:582][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-13.28.00:582][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-13.28.00:784][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/' took 0.00s +[2024.07.05-13.28.01:105][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-13.28.01:109][ 0]SourceControl: Source control is disabled +[2024.07.05-13.28.01:109][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.380 +[2024.07.05-13.28.01:109][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-13.28.01:109][ 0]LightingResults: New page: Lighting Build +[2024.07.05-13.28.01:110][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.28.01:110][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.28.01:111][ 0]MapCheck: New page: Map Check +[2024.07.05-13.28.01:111][ 0]LightingResults: New page: Lighting Build +[2024.07.05-13.28.01:117][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.28.01:120][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: Base_Roughness2 (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: Base_BaseColorMC (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048) +[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.28.02:014][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-13.28.02:014][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-13.28.02:014][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling. +[2024.07.05-13.28.02:293][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26 +[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.02:513][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12C0EAA51FCB41320FAF6047E2862771B469622E), compiling. +[2024.07.05-13.28.02:570][ 0]LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority +[2024.07.05-13.28.03:153][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-13.28.03:155][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-13.28.03:205][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-13.28.03:231][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 5.21ms +[2024.07.05-13.28.03:234][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-13.28.03:235][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,645ms to complete. +[2024.07.05-13.28.03:235][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.127 +[2024.07.05-13.28.03:242][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.513 +[2024.07.05-13.28.03:419][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.28.03:428][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.28.03:441][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.28.03:451][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.28.03:485][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0222 seconds. Added 3822 classes and 928 folders. +[2024.07.05-13.28.03:493][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.28.03:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-13.28.03:498][ 0]LogPakFile: OnPakFileMounted2Time == 0.000113 +[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-13.28.03:501][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:501][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-13.28.03:501][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-13.28.03:503][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:503][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-13.28.03:503][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.28.03:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-13.28.03:507][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 +[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-13.28.03:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-13.28.03:510][ 0]LogPakFile: OnPakFileMounted2Time == 0.000101 +[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-13.28.03:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-13.28.03:513][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.07.05-13.28.03:515][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-13.28.03:516][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:516][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-13.28.03:516][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:516][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-13.28.03:516][ 0]LogPakFile: OnPakFileMounted2Time == 0.000089 +[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-13.28.03:518][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:519][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-13.28.03:519][ 0]LogPakFile: OnPakFileMounted2Time == 0.000093 +[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.28.03:521][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:521][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-13.28.03:522][ 0]LogPakFile: OnPakFileMounted2Time == 0.000101 +[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-13.28.03:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-13.28.03:526][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 +[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-13.28.03:529][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:529][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-13.28.03:529][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 +[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.28.03:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-13.28.03:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 +[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.28.03:535][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:535][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-13.28.03:536][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 +[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.28.03:538][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:538][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-13.28.03:538][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 +[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-13.28.03:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-13.28.03:541][ 0]LogPakFile: OnPakFileMounted2Time == 0.000094 +[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.28.03:545][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:545][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-13.28.03:545][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 +[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-13.28.03:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-13.28.03:548][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 +[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.28.03:555][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:555][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-13.28.03:555][ 0]LogPakFile: OnPakFileMounted2Time == 0.000295 +[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.28.03:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-13.28.03:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000142 +[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.28.03:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-13.28.03:567][ 0]LogPakFile: OnPakFileMounted2Time == 0.000114 +[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.28.03:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-13.28.03:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 +[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.28.03:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-13.28.03:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000142 +[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-13.28.03:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-13.28.03:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000136 +[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.28.03:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-13.28.03:592][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 +[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.28.03:599][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:600][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-13.28.03:600][ 0]LogPakFile: OnPakFileMounted2Time == 0.000190 +[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-13.28.03:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.28.03:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-13.28.03:608][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 +[2024.07.05-13.28.03:778][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.28.03:780][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders. +[2024.07.05-13.28.03:833][ 0]LogSlate: Took 0.000413 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-13.28.03:835][ 0]LogSlate: Took 0.000980 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-13.28.03:839][ 0]LogSlate: Took 0.001075 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-13.28.04:011][ 0]LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-13.28.10:341][ 0]LogSlate: Took 0.001013 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-13.28.10:424][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.28.10:424][ 0]LogLoad: (Engine Initialization) Total time: 17.70 seconds +[2024.07.05-13.28.10:424][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-13.28.10:501][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction +[2024.07.05-13.28.10:501][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance +[2024.07.05-13.28.10:501][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-13.28.10:520][ 1]LogAssetRegistry: Asset discovery search completed in 13.5859 seconds +[2024.07.05-13.28.10:530][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000008 seconds (updated 0 objects) +[2024.07.05-13.28.11:886][ 13]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING +[2024.07.05-13.28.12:197][ 14]LogSlate: Took 0.000371 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-13.28.12:303][ 15]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-13.28.12:303][ 15]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.28.12:351][ 16]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART +[2024.07.05-13.28.12:413][ 19]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle +[2024.07.05-13.28.12:769][ 36]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-13.28.14:694][ 98]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-13.28.14:694][ 98]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.28.16:961][182]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-13.28.16:961][182]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.28.17:398][197]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-13.28.17:398][197]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.28.18:168][226]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-13.28.18:168][226]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.28.18:516][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 53 +[2024.07.05-13.28.18:516][238]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.19:022][255]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 46 +[2024.07.05-13.28.19:022][255]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.19:217][262]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 40 +[2024.07.05-13.28.19:217][262]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 34 +[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 29 +[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 24 +[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Started 15 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.21:903][355]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 19 +[2024.07.05-13.28.21:903][355]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 +[2024.07.05-13.28.21:904][355]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.25:500][479]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 +[2024.07.05-13.28.25:500][479]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 +[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.27:020][530]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 +[2024.07.05-13.28.27:020][530]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.28:340][576]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-13.28.28:340][576]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.28:468][581]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-13.28.28:468][581]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.28.34:990][899]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.28.34:999][899]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.28.34:999][899]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 17:28:34) +[2024.07.05-13.28.35:001][899]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.05-13.28.35:002][899]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.05-13.28.35:010][899]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-13.28.35:022][899]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012040s) +[2024.07.05-13.28.35:023][899]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-13.28.35:023][899]LogPlayLevel: PIE: World Init took: (0.001023s) +[2024.07.05-13.28.35:023][899]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.013270s) +[2024.07.05-13.28.35:040][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-13.28.35:042][899]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.05-13.28.35:042][899]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.28.35:042][899]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.28.35:043][899]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.28.35:051][899]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.28.35:051][899]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.28.35:134][899]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.28.35:136][899]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.28.35:136][899]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.28.35:137][899]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.28.35:137][899]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.28.35:137][899]LogInit: FAudioDevice initialized. +[2024.07.05-13.28.35:137][899]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.05-13.28.35:150][899]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-13.28.35:150][899]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-13.28.35:150][899]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.05-13.28.35:150][899]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.28.35:153][899]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-15.28.35 +[2024.07.05-13.28.35:154][899]LogWorld: Bringing up level for play took: 0.002757 +[2024.07.05-13.28.35:154][899]LogOnline: OSS: Creating online subsystem instance for: :Context_1 +[2024.07.05-13.28.35:160][899]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.07.05-13.28.35:162][899]PIE: Server logged in +[2024.07.05-13.28.35:164][899]PIE: Play in editor total start time 0,167 seconds. +[2024.07.05-13.28.39:172][121]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-13.28.39:173][121]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-13.28.39:173][121]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-13.28.39:177][121]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.28.39:178][121]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.28.39:195][121]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.28.39:197][121]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.05-13.28.39:199][121]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-13.28.39:210][121]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010922s) +[2024.07.05-13.28.39:211][121]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-13.28.39:212][121]LogPlayLevel: PIE: World Init took: (0.001180s) +[2024.07.05-13.28.39:212][121]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012301s) +[2024.07.05-13.28.39:212][121]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.05-13.28.39:212][121]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.28.39:215][121]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-15.28.39 +[2024.07.05-13.28.39:216][121]LogWorld: Bringing up level for play took: 0.002866 +[2024.07.05-13.28.39:217][121]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-13.28.39:220][121]LogLoad: Took 0.046404 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-13.29.22:177][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.29.22:177][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-13.29.22:178][538]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.29.22:178][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.29.22:191][538]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.29.22:194][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.29.22:211][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.29.22:212][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.29.22:213][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.29.22:221][538]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms +[2024.07.05-13.29.22:249][539]LogPlayLevel: Display: Destroying online subsystem :Context_1 +[2024.07.05-13.31.25:653][262]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.31.25:667][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.05-13.31.25:717][262]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing943D5EC34B325DC2AE3A7F8067EEBEA2.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap' +[2024.07.05-13.31.25:725][262]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-13.31.25:806][262]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing_BuiltDataE97B3394425EEE092E18E3874CC83F6C.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-13.31.25:838][262]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.31.25:838][262]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-13.31.25:838][262]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-13.31.30:299][440]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.31.30:316][440]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.05-13.31.30:345][440]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_TestingBF6D38AC421DBF5DB493A2A888A92659.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap' +[2024.07.05-13.31.30:350][440]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-13.31.30:403][440]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing_BuiltData018BBA6249DA5D1CB9574EBCFE0E9E9F.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-13.31.30:436][440]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.31.30:436][440]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-13.31.30:436][440]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-13.31.38:982][877]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.05-13.31.39:082][877]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-13.31.39:245][878]Cmd: QUIT_EDITOR +[2024.07.05-13.31.39:245][878]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-13.31.39:248][878]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-13.31.39:273][878]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-13.31.39:273][878]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-13.31.39:273][878]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. +[2024.07.05-13.31.39:273][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.31.39:274][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.31.39:284][878]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-13.31.39:285][878]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-13.31.39:304][878]LogExit: Preparing to exit. +[2024.07.05-13.31.40:341][878]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms +[2024.07.05-13.31.40:705][878]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-13.31.40:718][878]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.31.40:719][878]LogExit: Editor shut down +[2024.07.05-13.31.40:720][878]LogExit: Transaction tracking system shut down +[2024.07.05-13.31.41:032][878]LogExit: Object subsystem successfully closed. +[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: Total job queries 154, among them cache hits 6 (3.90%) +[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: Tracking 148 distinct input hashes that result in 113 distinct outputs (76.35%) +[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: ================================================ +[2024.07.05-13.31.41:065][878]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-13.31.41:114][878]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) +[2024.07.05-13.31.41:114][878]LogModuleManager: Shutting down and abandoning module Voice (872) +[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakesCore (840) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (834) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMedia (818) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (816) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (814) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (812) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (790) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module PlanarCut (788) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module CharacterAI (786) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module TextureAlignMode (784) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module BspMode (782) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module GeometryMode (780) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-13.31.41:605][878]MemoryProfiler: Shutdown +[2024.07.05-13.31.41:605][878]NetworkingProfiler: Shutdown +[2024.07.05-13.31.41:605][878]LoadingProfiler: Shutdown +[2024.07.05-13.31.41:605][878]TimingProfiler: Shutdown +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-13.31.41:659][878]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-13.31.41:801][878]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ScreenshotTools (590) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module OpenXREditor (588) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module Synthesis (580) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (578) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module GooglePAD (570) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module EditableMesh (566) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module CableComponent (564) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (562) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AppleImageUtils (560) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AudioCapture (558) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AssetTags (554) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) +[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (550) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (548) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (546) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ImgMedia (538) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MediaCompositing (536) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (534) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (532) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (530) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (528) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) +[2024.07.05-13.31.41:804][878]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (524) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MotoSynth (522) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (520) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (518) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (516) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MeshConversion (514) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module DynamicMesh (512) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (510) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometricObjects (508) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (506) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (505) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (502) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module FractureEditor (500) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module AlembicImporter (494) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module AlembicLibrary (493) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCache (492) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (491) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (486) +[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module BackChannel (484) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (482) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AutomationUtils (480) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (478) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PluginBrowser (476) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (474) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (470) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (468) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module UObjectPlugin (466) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (462) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (460) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CryptoKeys (458) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PluginUtils (450) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (444) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (442) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) +[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SourceControl (439) +[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module SoundFields (408) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.05-13.31.42:295][878]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) +[2024.07.05-13.31.42:397][878]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386) +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.07.05-13.31.42:497][878]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module Niagara (358) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) +[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module GameplayCameras (350) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (348) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (340) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) +[2024.07.05-13.31.42:504][878]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) +[2024.07.05-13.31.42:506][878]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-13.31.42:517][878]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-13.31.42:522][878]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (104) +[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) +[2024.07.05-13.31.42:524][878]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-13.31.42:524][878]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) +[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98) +[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) +[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.05-13.31.42:527][878]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.05-13.31.42:527][878]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.05-13.31.42:556][878]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.05-13.31.42:556][878]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.05-13.31.42:556][878]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B543D22DE-42A6-CA1D-5CCC-3DA706054547%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=a2d47d3747d42a6520fea9a7805a038f%7Cae6b7fa58e8d47bc84c811dc40d30227%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-13.31.42:556][878]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.05-13.31.42:589][878]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.05-13.31.42:591][878]LogModuleManager: Shutting down and abandoning module MLSDK (74) +[2024.07.05-13.31.42:592][878]LogModuleManager: Shutting down and abandoning module WmfMedia (72) +[2024.07.05-13.31.42:596][878]LogModuleManager: Shutting down and abandoning module Media (71) +[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module MediaInfo (70) +[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) +[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-13.31.42:601][878]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-13.31.42:649][878]LogD3D11RHI: Shutdown +[2024.07.05-13.31.42:649][878]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-13.31.42:656][878]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-13.31.42:659][878]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-13.31.42:660][878]LogExit: Exiting. +[2024.07.05-13.31.42:672][878]Log file closed, 07/05/24 15:31:42 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 0c3cb57..71cc5f4 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/05/24 15:27:53 +Log file open, 07/05/24 15:34:33 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,136 +10,136 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.514181 +LogStats: Stats thread started at 0.187710 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. @@ -210,7 +210,7 @@ LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] @@ -228,1311 +228,2671 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-13.27.54:908][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-13.27.54:908][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-13.27.54:908][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-13.27.54:908][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-13.27.54:909][ 0]LogInit: Computer: NB-PBM2H22CAH -[2024.07.05-13.27.54:909][ 0]LogInit: User: bib -[2024.07.05-13.27.54:909][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-13.27.54:909][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-13.27.54:909][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-13.27.54:910][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-13.27.54:910][ 0]LogMemory: Process Physical Memory: 145.49 MB used, 145.49 MB peak -[2024.07.05-13.27.54:910][ 0]LogMemory: Process Virtual Memory: 121.95 MB used, 121.95 MB peak -[2024.07.05-13.27.54:910][ 0]LogMemory: Physical Memory: 12017.58 MB used, 4051.12 MB free, 16068.70 MB total -[2024.07.05-13.27.54:910][ 0]LogMemory: Virtual Memory: 134194896.00 MB used, 22831.60 MB free, 134217728.00 MB total -[2024.07.05-13.27.54:923][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-13.27.54:964][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-13.27.54:965][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-13.27.54:965][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-13.27.54:971][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-13.27.54:971][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-13.27.54:971][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-13.27.55:069][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-13.27.55:116][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-13.27.55:116][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-13.27.55:230][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-13.27.55:234][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-13.27.55:358][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-13.27.55:358][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: AdapterLuid : 0 73202 -[2024.07.05-13.27.55:369][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-13.27.55:369][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-13.27.55:369][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-13.27.55:369][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-13.27.55:369][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.27.55:370][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.27.55:370][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.27.55:370][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-13.27.55:370][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: AdapterLuid : 0 73202 -[2024.07.05-13.27.55:442][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-13.27.55:472][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-13.27.55:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-13.27.55:904][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-13.27.55:904][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-13.27.55:913][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-13.27.55:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-13.27.55:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-13.27.55:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-13.27.55:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-13.27.55:940][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-13.27.55:957][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-13.27.56:000][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-13.27.56:000][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-13.27.56:008][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-13.27.56:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-13.27.56:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-13.27.56:021][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-13.27.56:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-13.27.56:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-13.27.56:037][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-13.27.56:041][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-13.27.56:044][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-13.27.56:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-13.27.56:048][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-13.27.56:054][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-13.27.56:079][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-13.27.56:105][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (../../../../../../Users/bib/Documents/GameDesign/Dino Game/Intermediate/Shaders/WorkingDirectory/30804/). -[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/E0DD11904D9FE2419C7496B8E608E306/'. -[2024.07.05-13.27.56:105][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-13.27.56:745][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GameDesign/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GameDesign/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-13.27.56:847][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-13.27.56:847][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1576.01MBs, RandomWriteSpeed=117.94MBs. Assigned SpeedClass 'Local' -[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-13.27.56:896][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-13.27.56:897][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-13.27.56:936][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up -[2024.07.05-13.27.57:314][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-13.27.57:314][ 0]LogInit: Active device profile: [000001E4FE6A4B00][000001E4FCFFA680 49] Windows -[2024.07.05-13.27.57:315][ 0]LogInit: Profiles: [000001E4FE6A4B00][000001E4FCFFA680 49] Windows, [000001E4FE672100][000001E4FE2E67C0 49] WindowsNoEditor, [000001E4FE6A5900][000001E4FE342900 49] WindowsServer, [000001E4FE672E00][000001E4FE34AA80 49] WindowsClient, [000001E4FE6A7C00][000001E4FE34EC00 49] IOS, [000001E4FE670F00][000001E4FE352D80 49] iPadAir, [000001E4FE6A7E00][000001E4FE356F00 49] iPadAir2, [000001E4FE54CD00][000001E4FE35F1C0 49] IPadPro, [000001E4FE54CE00][000001E4FE35B200 49] iPadAir3, [000001E4FE673B00][000001E4FE363380 49] iPadAir4, [000001E4FE54F700][000001E4FE367500 49] iPadMini2, [000001E4FE673100][000001E4FE36B680 49] iPadMini3, [000001E4FE54F900][000001E4FE36F800 49] iPadMini4, [000001E4FE673500][000001E4FE373980 49] iPadMini5, [000001E4FE554600][000001E4FE37A0C0 49] iPhone6, [000001E4FE554700][000001E4FE376100 49] iPodTouch6, [000001E4FE6A6600][000001E4FE3DE3C0 49] iPhone7, [000001E4FE6A6800][000001E4FE3DA400 49] iPodTouch7, [000001E4FE554100][000001E4FE3E6580 49] iPhone5S, [000001E4FE54C700][000001E4FE3EA700 49] iPhone6Plus, [000001E4FE556500][000001E4FE346840 49] iPhone6S, [000001E4FE54D400][000001E4FE3EE980 49] iPhone6SPlus, [000001E4FE557B00][000001E4FE3F2AC0 49] iPhone7Plus, [000001E4FE54F600][000001E4FE3FAC40 49] iPhoneSE, [000001E4FE6A6C00][000001E4FE3FEDC0 49] iPhone8, [000001E4FE54C600][000001E4FE402F40 49] iPhone8Plus, [000001E4FE6A6100][000001E4FE4070C0 49] iPhoneX, [000001E4FE54E900][000001E4FE40B240 49] iPhoneXS, [000001E4FE6A7D00][000001E4FF4853C0 49] iPhoneXSMax, [000001E4FE54EE00][000001E4F27B9540 49] iPhoneXR, [000001E4FE6A7F00][000001E4F27BD6C0 49] iPhone11, [000001E4FE54DF00][000001E4F27C1840 49] iPhone11Pro, [000001E4FE6A4600][000001E4F27D59C0 49] iPhone11ProMax, [000001E4FE54E000][000001E4F27F1B40 49] iPhoneSE2, [000001E4FE6A7A00][000001E4F27FC140 49] iPhone12Mini, [000001E4FE54E700][000001E4F28082C0 49] iPhone12, [000001E4FE6A6A00][000001E4F2810440 49] iPhone12Pro, [000001E4FE54C500][000001E4F28145C0 49] iPhone12ProMax, [000001E4FE6A7900][000001E4F2818740 49] iPadPro105, [000001E4FE54D800][000001E4F281C8C0 49] iPadPro129, [000001E4FE6A4C00][000001E4FE3F6A00 49] iPadPro97, [000001E4FE54E400][000001E4F2820B40 49] iPadPro2_129, [000001E4FE6A4800][000001E4F2824C80 49] iPad5, [000001E4FE54C400][000001E4F268EDC0 49] iPad6, [000001E4FE6A5B00][000001E4F2696F40 49] iPad7, [000001E4FE54F500][000001E4F269B0C0 49] iPad8, [000001E4FE6A5F00][000001E4F269F240 49] iPadPro11, [000001E4FE54DA00][000001E4F27133C0 49] iPadPro2_11, [000001E4FE6A6500][000001E4F2717540 49] iPadPro3_129, [000001E4FE54E200][000001E4F271B6C0 49] iPadPro4_129, [000001E4FE6A5600][000001E4F2E5D840 49] AppleTV, [000001E4FE54FD00][000001E4F2E619C0 49] AppleTV4K, [000001E4FE6A5A00][000001E4F2E65B40 49] TVOS, [000001E4FE54CA00][000001E4F2E68140 49] Mac, [000001E4FE6A6400][000001E4F2E6C2C0 49] MacClient, [000001E4FE54EC00][000001E4F2E70440 49] MacNoEditor, [000001E4FE6A7500][000001E4F2E745C0 49] MacServer, [000001E4FE54E300][000001E4F2E7C740 49] Linux, [000001E4FE6A4300][000001E4F2E888C0 49] LinuxAArch64, [000001E4FE54E100][000001E4F2E8CA40 49] LinuxNoEditor, [000001E4FE6A6300][000001E4F2692B80 49] LinuxAArch64NoEditor, [000001E4FE54FC00][000001E4F2E90CC0 49] LinuxClient, [000001E4FE6A4F00][000001E4F2EBEE00 49] LinuxAArch64Client, [000001E4FE54D200][000001E4FF4FEF40 49] LinuxServer, [000001E4FE6A7000][000001E4FF5150C0 49] LinuxAArch64Server, [000001E4FE54D600][000001E4FF519240 49] Android, [000001E4FE6A5200][000001E4FF5453C0 49] Android_Low, [000001E4FE54FE00][000001E4FF549540 49] Android_Mid, [000001E4FE6A4100][000001E4FF54D6C0 49] Android_High, [000001E4FE54EA00][000001E4FF579840 49] Android_Default, [000001E4FE6A5300][000001E4FF57D9C0 49] Android_Adreno4xx, [000001E4FE672300][000001E4FF581B40 49] Android_Adreno5xx_Low, [000001E4FE555C00][000001E4FF584140 49] Android_Adreno5xx, [000001E4FE673E00][000001E4FF5882C0 49] Android_Adreno6xx, [000001E4FE556700][000001E4FF590440 49] Android_Adreno6xx_Vulkan, [000001E4FE673600][000001E4F27365C0 49] Android_Mali_T6xx, [000001E4FE554F00][000001E4F2740740 49] Android_Mali_T7xx, [000001E4FE671B00][000001E4F275E8C0 49] Android_Mali_T8xx, [000001E4FE555F00][000001E4F2762A40 49] Android_Mali_G71, [000001E4FE672C00][000001E4F2766BC0 49] Android_Mali_G72, [000001E4FE556F00][000001E4F276AD40 49] Android_Mali_G72_Vulkan, [000001E4FE672500][000001E4FF510E80 49] Android_Mali_G76, [000001E4FE556200][000001E4F276EFC0 49] Android_Mali_G76_Vulkan, [000001E4FE670E00][000001E4F27A3100 49] Android_Mali_G77, [000001E4FE555400][000001E4F27AB280 49] Android_Mali_G77_Vulkan, [000001E4FE673700][000001E4FF679400 49] Android_Mali_G78, [000001E4FE555300][000001E4FF6AD580 49] Android_Mali_G78_Vulkan, [000001E4FE671500][000001E4FF6B5700 49] Android_Mali_G710, [000001E4FE557D00][000001E4FF6B9880 49] Android_Mali_G710_Vulkan, [000001E4FE670700][000001E4FF6BDA00 49] Android_Vulkan_SM5, [000001E4FE555B00][000001E4FF6C1B80 49] Android_PowerVR_G6xxx, [000001E4FE670A00][000001E4FF6D0180 49] Android_PowerVR_GT7xxx, [000001E4FE554200][000001E4FF6D4300 49] Android_PowerVR_GE8xxx, [000001E4FE673800][000001E4FF6D8480 49] Android_PowerVR_GM9xxx, [000001E4FE554A00][000001E4FF6E8600 49] Android_PowerVR_GM9xxx_Vulkan, [000001E4FE671000][000001E4FF6F6780 49] Android_TegraK1, [000001E4FE555700][000001E4FF6FE900 49] Android_Unknown_Vulkan, [000001E4FE671800][000001E4FF706A80 49] Lumin, [000001E4FE557C00][000001E4FF758C00 49] Lumin_Desktop, [000001E4FE671600][000001E4FF77CD80 49] HoloLens, -[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-13.27.57:517][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-13.27.57:517][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-13.27.57:534][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-13.27.58:115][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-13.27.58:208][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-13.27.58:215][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-13.27.58:215][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-13.27.58:215][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-13.27.58:510][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-13.27.58:924][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 72D699834AAE3651A9A17BA1DA4DDC2C | Instance: E930AE11468CD4562BF2D88DD1719BE9 (NB-PBM2H22CAH-30804). -[2024.07.05-13.27.59:090][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-13.27.59:094][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-13.27.59:209][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:209][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:218][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:221][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:228][ 0]LogUProjectInfo: Found projects: -[2024.07.05-13.27.59:245][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:426][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-13.27.59:472][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-13.27.59:480][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-13.27.59:480][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-13.27.59:592][ 0]LogCollectionManager: Loaded 0 collections in 0.001305 seconds -[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-13.27.59:613][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-13.27.59:938][ 0]LogEngine: Initializing Engine... -[2024.07.05-13.27.59:941][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-13.27.59:941][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-13.27.59:941][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-13.27.59:942][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-13.28.00:085][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-13.28.00:095][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-13.28.00:103][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-13.28.00:106][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-13.28.00:107][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-13.28.00:107][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-13.28.00:107][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.28.00:107][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.28.00:108][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.28.00:120][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.28.00:120][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.28.00:213][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.28.00:216][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.28.00:218][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.28.00:218][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.28.00:219][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.28.00:219][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.28.00:219][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.28.00:220][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.28.00:221][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.28.00:221][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-13.28.00:221][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-13.28.00:221][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-13.28.00:284][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-13.28.00:285][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-13.28.00:308][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-13.28.00:314][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-13.28.00:314][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-13.28.00:318][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-13.28.00:353][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-13.28.00:373][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-13.28.00:426][ 0]LocalizationService: Localization service is disabled -[2024.07.05-13.28.00:446][ 0]TimingProfiler: Initialize -[2024.07.05-13.28.00:446][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-13.28.00:446][ 0]LoadingProfiler: Initialize -[2024.07.05-13.28.00:446][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-13.28.00:446][ 0]NetworkingProfiler: Initialize -[2024.07.05-13.28.00:446][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-13.28.00:446][ 0]MemoryProfiler: Initialize -[2024.07.05-13.28.00:446][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-13.28.00:582][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-13.28.00:582][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-13.28.00:784][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/' took 0.00s -[2024.07.05-13.28.01:105][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-13.28.01:109][ 0]SourceControl: Source control is disabled -[2024.07.05-13.28.01:109][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.380 -[2024.07.05-13.28.01:109][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-13.28.01:109][ 0]LightingResults: New page: Lighting Build -[2024.07.05-13.28.01:110][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.28.01:110][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.28.01:111][ 0]MapCheck: New page: Map Check -[2024.07.05-13.28.01:111][ 0]LightingResults: New page: Lighting Build -[2024.07.05-13.28.01:117][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.28.01:120][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: Base_Roughness2 (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: Base_BaseColorMC (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048) -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.28.02:014][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-13.28.02:014][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking -[2024.07.05-13.28.02:014][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling. -[2024.07.05-13.28.02:293][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.02:513][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12C0EAA51FCB41320FAF6047E2862771B469622E), compiling. -[2024.07.05-13.28.02:570][ 0]LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority -[2024.07.05-13.28.03:153][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-13.28.03:155][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-13.28.03:205][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-13.28.03:231][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 5.21ms -[2024.07.05-13.28.03:234][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-13.28.03:235][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,645ms to complete. -[2024.07.05-13.28.03:235][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.127 -[2024.07.05-13.28.03:242][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.513 -[2024.07.05-13.28.03:419][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.28.03:428][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.28.03:441][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.28.03:451][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.28.03:485][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0222 seconds. Added 3822 classes and 928 folders. -[2024.07.05-13.28.03:493][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.28.03:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-13.28.03:498][ 0]LogPakFile: OnPakFileMounted2Time == 0.000113 -[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-13.28.03:501][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:501][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-13.28.03:501][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-13.28.03:503][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:503][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-13.28.03:503][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.28.03:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-13.28.03:507][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 -[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-13.28.03:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-13.28.03:510][ 0]LogPakFile: OnPakFileMounted2Time == 0.000101 -[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-13.28.03:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-13.28.03:513][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.07.05-13.28.03:515][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-13.28.03:516][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:516][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-13.28.03:516][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:516][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-13.28.03:516][ 0]LogPakFile: OnPakFileMounted2Time == 0.000089 -[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-13.28.03:518][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:519][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-13.28.03:519][ 0]LogPakFile: OnPakFileMounted2Time == 0.000093 -[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.28.03:521][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:521][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-13.28.03:522][ 0]LogPakFile: OnPakFileMounted2Time == 0.000101 -[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-13.28.03:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-13.28.03:526][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 -[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-13.28.03:529][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:529][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-13.28.03:529][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 -[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.28.03:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-13.28.03:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.28.03:535][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:535][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-13.28.03:536][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 -[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.28.03:538][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:538][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-13.28.03:538][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-13.28.03:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-13.28.03:541][ 0]LogPakFile: OnPakFileMounted2Time == 0.000094 -[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.28.03:545][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:545][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-13.28.03:545][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 -[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-13.28.03:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-13.28.03:548][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 -[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.28.03:555][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:555][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-13.28.03:555][ 0]LogPakFile: OnPakFileMounted2Time == 0.000295 -[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.28.03:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-13.28.03:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000142 -[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.28.03:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-13.28.03:567][ 0]LogPakFile: OnPakFileMounted2Time == 0.000114 -[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.28.03:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-13.28.03:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 -[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.28.03:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-13.28.03:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000142 -[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-13.28.03:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-13.28.03:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000136 -[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.28.03:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-13.28.03:592][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 -[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.28.03:599][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:600][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-13.28.03:600][ 0]LogPakFile: OnPakFileMounted2Time == 0.000190 -[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-13.28.03:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-13.28.03:608][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 -[2024.07.05-13.28.03:778][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.28.03:780][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders. -[2024.07.05-13.28.03:833][ 0]LogSlate: Took 0.000413 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-13.28.03:835][ 0]LogSlate: Took 0.000980 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-13.28.03:839][ 0]LogSlate: Took 0.001075 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-13.28.04:011][ 0]LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-13.28.10:341][ 0]LogSlate: Took 0.001013 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-13.28.10:424][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.28.10:424][ 0]LogLoad: (Engine Initialization) Total time: 17.70 seconds -[2024.07.05-13.28.10:424][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-13.28.10:501][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction -[2024.07.05-13.28.10:501][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance -[2024.07.05-13.28.10:501][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-13.28.10:520][ 1]LogAssetRegistry: Asset discovery search completed in 13.5859 seconds -[2024.07.05-13.28.10:530][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000008 seconds (updated 0 objects) -[2024.07.05-13.28.11:886][ 13]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING -[2024.07.05-13.28.12:197][ 14]LogSlate: Took 0.000371 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-13.28.12:303][ 15]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 -[2024.07.05-13.28.12:303][ 15]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.12:351][ 16]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART -[2024.07.05-13.28.12:413][ 19]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle -[2024.07.05-13.28.12:769][ 36]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running -[2024.07.05-13.28.14:694][ 98]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.05-13.28.14:694][ 98]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.16:961][182]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.07.05-13.28.16:961][182]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.17:398][197]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-13.28.17:398][197]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.18:168][226]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-13.28.18:168][226]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.18:516][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 53 -[2024.07.05-13.28.18:516][238]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.19:022][255]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 46 -[2024.07.05-13.28.19:022][255]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.19:217][262]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 40 -[2024.07.05-13.28.19:217][262]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 34 -[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 29 -[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 24 -[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Started 15 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.21:903][355]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 19 -[2024.07.05-13.28.21:903][355]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 -[2024.07.05-13.28.21:904][355]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.25:500][479]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 -[2024.07.05-13.28.25:500][479]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 -[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.27:020][530]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 -[2024.07.05-13.28.27:020][530]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.28:340][576]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-13.28.28:340][576]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.28:468][581]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-13.28.28:468][581]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.34:990][899]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.28.34:999][899]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.28.34:999][899]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 17:28:34) -[2024.07.05-13.28.35:001][899]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.05-13.28.35:002][899]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.05-13.28.35:010][899]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-13.28.35:022][899]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012040s) -[2024.07.05-13.28.35:023][899]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-13.28.35:023][899]LogPlayLevel: PIE: World Init took: (0.001023s) -[2024.07.05-13.28.35:023][899]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.013270s) -[2024.07.05-13.28.35:040][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.05-13.28.35:042][899]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.05-13.28.35:042][899]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.28.35:042][899]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.28.35:043][899]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.28.35:051][899]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.28.35:051][899]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.28.35:134][899]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.28.35:136][899]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.28.35:136][899]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.28.35:137][899]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.28.35:137][899]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.28.35:137][899]LogInit: FAudioDevice initialized. -[2024.07.05-13.28.35:137][899]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.05-13.28.35:150][899]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-13.28.35:150][899]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-13.28.35:150][899]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.05-13.28.35:150][899]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.28.35:153][899]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-15.28.35 -[2024.07.05-13.28.35:154][899]LogWorld: Bringing up level for play took: 0.002757 -[2024.07.05-13.28.35:154][899]LogOnline: OSS: Creating online subsystem instance for: :Context_1 -[2024.07.05-13.28.35:160][899]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.07.05-13.28.35:162][899]PIE: Server logged in -[2024.07.05-13.28.35:164][899]PIE: Play in editor total start time 0,167 seconds. -[2024.07.05-13.28.39:172][121]LogNet: Browse: /Game/Emmy_Testing -[2024.07.05-13.28.39:173][121]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.05-13.28.39:173][121]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-13.28.39:177][121]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.28.39:178][121]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.28.39:195][121]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.28.39:197][121]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.05-13.28.39:199][121]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-13.28.39:210][121]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010922s) -[2024.07.05-13.28.39:211][121]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-13.28.39:212][121]LogPlayLevel: PIE: World Init took: (0.001180s) -[2024.07.05-13.28.39:212][121]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012301s) -[2024.07.05-13.28.39:212][121]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.05-13.28.39:212][121]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.28.39:215][121]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-15.28.39 -[2024.07.05-13.28.39:216][121]LogWorld: Bringing up level for play took: 0.002866 -[2024.07.05-13.28.39:217][121]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-13.28.39:220][121]LogLoad: Took 0.046404 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.05-13.29.22:177][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.29.22:177][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-13.29.22:178][538]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.29.22:178][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.29.22:191][538]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.29.22:194][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.29.22:211][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.29.22:212][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.29.22:213][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.29.22:221][538]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.05-13.29.22:249][539]LogPlayLevel: Display: Destroying online subsystem :Context_1 -[2024.07.05-13.31.25:653][262]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.31.25:667][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-13.31.25:717][262]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing943D5EC34B325DC2AE3A7F8067EEBEA2.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap' -[2024.07.05-13.31.25:725][262]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-13.31.25:806][262]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing_BuiltDataE97B3394425EEE092E18E3874CC83F6C.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-13.31.25:838][262]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.31.25:838][262]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-13.31.25:838][262]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-13.31.30:299][440]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.31.30:316][440]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.07.05-13.31.30:345][440]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_TestingBF6D38AC421DBF5DB493A2A888A92659.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap' -[2024.07.05-13.31.30:350][440]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-13.31.30:403][440]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing_BuiltData018BBA6249DA5D1CB9574EBCFE0E9E9F.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-13.31.30:436][440]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.31.30:436][440]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-13.31.30:436][440]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-13.31.38:982][877]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.05-13.31.39:082][877]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-13.31.39:245][878]Cmd: QUIT_EDITOR -[2024.07.05-13.31.39:245][878]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-13.31.39:248][878]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-13.31.39:273][878]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-13.31.39:273][878]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-13.31.39:273][878]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.07.05-13.31.39:273][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.31.39:274][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.31.39:284][878]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-13.31.39:285][878]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-13.31.39:304][878]LogExit: Preparing to exit. -[2024.07.05-13.31.40:341][878]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms -[2024.07.05-13.31.40:705][878]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-13.31.40:718][878]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.31.40:719][878]LogExit: Editor shut down -[2024.07.05-13.31.40:720][878]LogExit: Transaction tracking system shut down -[2024.07.05-13.31.41:032][878]LogExit: Object subsystem successfully closed. -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: Total job queries 154, among them cache hits 6 (3.90%) -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: Tracking 148 distinct input hashes that result in 113 distinct outputs (76.35%) -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: ================================================ -[2024.07.05-13.31.41:065][878]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-13.31.41:114][878]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) -[2024.07.05-13.31.41:114][878]LogModuleManager: Shutting down and abandoning module Voice (872) -[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakesCore (840) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (834) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (816) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (814) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (812) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (790) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module PlanarCut (788) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module CharacterAI (786) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module TextureAlignMode (784) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module BspMode (782) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module GeometryMode (780) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-13.31.41:605][878]MemoryProfiler: Shutdown -[2024.07.05-13.31.41:605][878]NetworkingProfiler: Shutdown -[2024.07.05-13.31.41:605][878]LoadingProfiler: Shutdown -[2024.07.05-13.31.41:605][878]TimingProfiler: Shutdown -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-13.31.41:659][878]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-13.31.41:801][878]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ScreenshotTools (590) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module OpenXREditor (588) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module Synthesis (580) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (578) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module GooglePAD (570) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module EditableMesh (566) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module CableComponent (564) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (562) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AppleImageUtils (560) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AudioCapture (558) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AssetTags (554) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (550) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (548) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (546) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ImgMedia (538) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MediaCompositing (536) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (534) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (532) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (530) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (528) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) -[2024.07.05-13.31.41:804][878]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (524) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MotoSynth (522) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (520) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (518) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (516) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MeshConversion (514) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module DynamicMesh (512) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (510) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometricObjects (508) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (506) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (505) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (502) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module FractureEditor (500) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module AlembicImporter (494) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module AlembicLibrary (493) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCache (492) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (491) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (486) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module BackChannel (484) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (482) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AutomationUtils (480) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (478) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PluginBrowser (476) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (474) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (470) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (468) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module UObjectPlugin (466) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (462) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (460) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CryptoKeys (458) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PluginUtils (450) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (444) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (442) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SourceControl (439) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLink (424) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module SoundFields (408) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.05-13.31.42:295][878]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) -[2024.07.05-13.31.42:397][878]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module ActorSequence (388) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.07.05-13.31.42:497][878]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module Niagara (358) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module GameplayCameras (350) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (348) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (340) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module DataValidation (338) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) -[2024.07.05-13.31.42:504][878]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) -[2024.07.05-13.31.42:506][878]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-13.31.42:517][878]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-13.31.42:522][878]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (104) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) -[2024.07.05-13.31.42:524][878]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-13.31.42:524][878]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.05-13.31.42:527][878]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.05-13.31.42:527][878]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.05-13.31.42:556][878]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.05-13.31.42:556][878]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.05-13.31.42:556][878]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B543D22DE-42A6-CA1D-5CCC-3DA706054547%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=a2d47d3747d42a6520fea9a7805a038f%7Cae6b7fa58e8d47bc84c811dc40d30227%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-13.31.42:556][878]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.05-13.31.42:589][878]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.05-13.31.42:591][878]LogModuleManager: Shutting down and abandoning module MLSDK (74) -[2024.07.05-13.31.42:592][878]LogModuleManager: Shutting down and abandoning module WmfMedia (72) -[2024.07.05-13.31.42:596][878]LogModuleManager: Shutting down and abandoning module Media (71) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module MediaInfo (70) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-13.31.42:601][878]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-13.31.42:649][878]LogD3D11RHI: Shutdown -[2024.07.05-13.31.42:649][878]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-13.31.42:656][878]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-13.31.42:659][878]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-13.31.42:660][878]LogExit: Exiting. -[2024.07.05-13.31.42:672][878]Log file closed, 07/05/24 15:31:42 +[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-13.34.34:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-13.34.34:084][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-13.34.34:084][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-13.34.34:084][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-13.34.34:084][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-13.34.34:085][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.05-13.34.34:085][ 0]LogInit: User: bib +[2024.07.05-13.34.34:085][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-13.34.34:085][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-13.34.34:085][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-13.34.34:085][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-13.34.34:085][ 0]LogMemory: Process Physical Memory: 145.73 MB used, 145.73 MB peak +[2024.07.05-13.34.34:085][ 0]LogMemory: Process Virtual Memory: 123.88 MB used, 123.88 MB peak +[2024.07.05-13.34.34:085][ 0]LogMemory: Physical Memory: 10431.42 MB used, 5637.29 MB free, 16068.70 MB total +[2024.07.05-13.34.34:085][ 0]LogMemory: Virtual Memory: 134204632.00 MB used, 13097.60 MB free, 134217728.00 MB total +[2024.07.05-13.34.34:089][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-13.34.34:104][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-13.34.34:109][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-13.34.34:127][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-13.34.34:137][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-13.34.34:137][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-13.34.34:213][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-13.34.34:215][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-13.34.34:337][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-13.34.34:337][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-13.34.34:338][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.34.34:338][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.34.34:338][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.34.34:338][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-13.34.34:338][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-13.34.34:433][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-13.34.34:457][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-13.34.34:708][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-13.34.34:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-13.34.34:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-13.34.34:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-13.34.34:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-13.34.34:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-13.34.34:764][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-13.34.34:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-13.34.34:792][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-13.34.34:796][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-13.34.34:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-13.34.34:803][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-13.34.34:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-13.34.34:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-13.34.34:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-13.34.34:832][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-13.34.34:853][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-13.34.34:873][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/12316/). +[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/DAD5B9E1493FDB9AE5C8BCB876739E5E/'. +[2024.07.05-13.34.34:873][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-13.34.35:438][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1473.36MBs, RandomWriteSpeed=193.83MBs. Assigned SpeedClass 'Local' +[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-13.34.35:566][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-13.34.35:567][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-13.34.35:594][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up +[2024.07.05-13.34.35:917][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-13.34.35:917][ 0]LogInit: Active device profile: [000001E4F7D48D00][000001E4D792A140 49] Windows +[2024.07.05-13.34.35:917][ 0]LogInit: Profiles: [000001E4F7D48D00][000001E4D792A140 49] Windows, [000001E4F7D0E300][000001E4D79322C0 49] WindowsNoEditor, [000001E4F7D49C00][000001E4D7936440 49] WindowsServer, [000001E4F7D0F100][000001E4D792E580 49] WindowsClient, [000001E4F7D4A900][000001E4D793A6C0 49] IOS, [000001E4F7D0DA00][000001E4D793E800 49] iPadAir, [000001E4F7D4BE00][000001E4D7942940 49] iPadAir2, [000001E4F7CC1100][000001E4D794EC00 49] IPadPro, [000001E4F7CC1200][000001E4D794AC40 49] iPadAir3, [000001E4F7D0CC00][000001E4F89D2DC0 49] iPadAir4, [000001E4F7CC1E00][000001E4F89D6F40 49] iPadMini2, [000001E4F7D0F300][000001E4F89DB0C0 49] iPadMini3, [000001E4F7CC3900][000001E4F89DF240 49] iPadMini4, [000001E4F7D0D000][000001E4F89E33C0 49] iPadMini5, [000001E4F7CE0900][000001E4F89EB680 49] iPhone6, [000001E4F7CE0A00][000001E4F89E76C0 49] iPodTouch6, [000001E4F7D4AE00][000001E4F89F3980 49] iPhone7, [000001E4F7D4AF00][000001E4F89EF9C0 49] iPodTouch7, [000001E4F7CC3E00][000001E4F89F7B40 49] iPhone5S, [000001E4F7D49100][000001E4F89FA140 49] iPhone6Plus, [000001E4F7CE0100][000001E4F89FE2C0 49] iPhone6S, [000001E4F7CC0300][000001E4F8A02440 49] iPhone6SPlus, [000001E4F7CE2800][000001E4F8A065C0 49] iPhone7Plus, [000001E4F7CC2300][000001E4F8A0A740 49] iPhoneSE, [000001E4F7CE2600][000001E4D7946880 49] iPhone8, [000001E4F7CC1000][000001E4F8A0E9C0 49] iPhone8Plus, [000001E4F7CE3100][000001E4F8A12B00 49] iPhoneX, [000001E4F7D49500][000001E4F8A1AC80 49] iPhoneXS, [000001E4F7CE2B00][000001E4F8A1EE00 49] iPhoneXSMax, [000001E4F7D48700][000001E4F8A22F80 49] iPhoneXR, [000001E4F7CE0700][000001E4F8A27100 49] iPhone11, [000001E4F7D48E00][000001E4F8A2B280 49] iPhone11Pro, [000001E4F7CE1A00][000001E4F8A2F400 49] iPhone11ProMax, [000001E4F7D4B800][000001E4F8A33580 49] iPhoneSE2, [000001E4F7CE3800][000001E4F8A37700 49] iPhone12Mini, [000001E4F7D4A300][000001E4F8A3B880 49] iPhone12, [000001E4F7CE2300][000001E4F8A3FA00 49] iPhone12Pro, [000001E4F7D48500][000001E4F8A43B80 49] iPhone12ProMax, [000001E4F7CE1500][000001E4F8A46180 49] iPadPro105, [000001E4F7D48A00][000001E4F8A4A300 49] iPadPro129, [000001E4F7CE3D00][000001E4F8A4E480 49] iPadPro97, [000001E4F7D49200][000001E4F8A52600 49] iPadPro2_129, [000001E4F7CE2A00][000001E4F8A56780 49] iPad5, [000001E4F7D49D00][000001E4F8A5A900 49] iPad6, [000001E4F7CE1300][000001E4F8A16A40 49] iPad7, [000001E4F7D4BA00][000001E4F8A5EB80 49] iPad8, [000001E4F7CE0300][000001E4F8A62CC0 49] iPadPro11, [000001E4F7D48100][000001E4F8A6AE40 49] iPadPro2_11, [000001E4F7CE1600][000001E4F8A6EFC0 49] iPadPro3_129, [000001E4F7D4B300][000001E4F8A73140 49] iPadPro4_129, [000001E4F7CE1000][000001E4F8A772C0 49] AppleTV, [000001E4F7D49B00][000001E4F8A7B440 49] AppleTV4K, [000001E4F7CE3200][000001E4F8A7F5C0 49] TVOS, [000001E4F7D4BB00][000001E4F8A83740 49] Mac, [000001E4F7CE3700][000001E4F8A878C0 49] MacClient, [000001E4F7D4BF00][000001E4F8A8BA40 49] MacNoEditor, [000001E4F7CE3000][000001E4F8A8FBC0 49] MacServer, [000001E4F7D4AC00][000001E4F8A921C0 49] Linux, [000001E4F7CE1D00][000001E4F8A96340 49] LinuxAArch64, [000001E4F7D4AA00][000001E4F8A9A4C0 49] LinuxNoEditor, [000001E4F7CE3900][000001E4F8A9E640 49] LinuxAArch64NoEditor, [000001E4F7D4B100][000001E4F8AA27C0 49] LinuxClient, [000001E4F7CE2F00][000001E4F8AA6940 49] LinuxAArch64Client, [000001E4F7D4B200][000001E4F8AAAAC0 49] LinuxServer, [000001E4F7CE3F00][000001E4F8A66C00 49] LinuxAArch64Server, [000001E4F7D48200][000001E4F8AAED40 49] Android, [000001E4F7CE0500][000001E4F8AB2E80 49] Android_Low, [000001E4F7D4A200][000001E4F8AB6FC0 49] Android_Mid, [000001E4F7CE3B00][000001E4F8ABF140 49] Android_High, [000001E4F7D4A000][000001E4F8AC32C0 49] Android_Default, [000001E4F7CE3300][000001E4F8AC7440 49] Android_Adreno4xx, [000001E4F7D4B700][000001E4F8ACB5C0 49] Android_Adreno5xx_Low, [000001E4F7CE0B00][000001E4F8ACF740 49] Android_Adreno5xx, [000001E4F7D4A600][000001E4F8AD38C0 49] Android_Adreno6xx, [000001E4F7D0C500][000001E4F8AD7A40 49] Android_Adreno6xx_Vulkan, [000001E4F7CC1300][000001E4F8ADBBC0 49] Android_Mali_T6xx, [000001E4F7D0FB00][000001E4F8ADE1C0 49] Android_Mali_T7xx, [000001E4F7CC3300][000001E4F8AE2340 49] Android_Mali_T8xx, [000001E4F7D0EE00][000001E4F8AE64C0 49] Android_Mali_G71, [000001E4F7CC2800][000001E4F8AEA640 49] Android_Mali_G72, [000001E4F7D0D400][000001E4F8AEE7C0 49] Android_Mali_G72_Vulkan, [000001E4F7CC1500][000001E4F8AF2940 49] Android_Mali_G76, [000001E4F7D0FD00][000001E4F8AF6AC0 49] Android_Mali_G76_Vulkan, [000001E4F7CC2C00][000001E4F8AFAC40 49] Android_Mali_G77, [000001E4F7D0F600][000001E4F8ABAD80 49] Android_Mali_G77_Vulkan, [000001E4F7CC1700][000001E4F8AFEEC0 49] Android_Mali_G78, [000001E4F7D0E200][000001E4F8B03000 49] Android_Mali_G78_Vulkan, [000001E4F7CC0B00][000001E4F8B07140 49] Android_Mali_G710, [000001E4F7D0C300][000001E4F8B0F2C0 49] Android_Mali_G710_Vulkan, [000001E4F7CC0200][000001E4F8B13440 49] Android_Vulkan_SM5, [000001E4F7D0C800][000001E4F8B175C0 49] Android_PowerVR_G6xxx, [000001E4F7CC2500][000001E4F8B1B740 49] Android_PowerVR_GT7xxx, [000001E4F7D0CE00][000001E4F8B1F8C0 49] Android_PowerVR_GE8xxx, [000001E4F7CC1400][000001E4F8B23A40 49] Android_PowerVR_GM9xxx, [000001E4F7D0F400][000001E4F8B27BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E4F7CC0600][000001E4F8B2A1C0 49] Android_TegraK1, [000001E4F7D0DE00][000001E4F8B2E340 49] Android_Unknown_Vulkan, [000001E4F7CC2100][000001E4F8B324C0 49] Lumin, [000001E4F7D0D100][000001E4F8B36640 49] Lumin_Desktop, [000001E4F7CC3400][000001E4F8B3A7C0 49] HoloLens, +[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-13.34.36:086][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-13.34.36:086][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-13.34.36:109][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-13.34.36:605][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-13.34.36:703][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-13.34.36:714][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-13.34.36:714][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-13.34.36:714][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-13.34.37:102][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-13.34.37:855][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-13.34.37:861][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-13.34.37:908][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5B6082E74838FDC940FD8CB9E0F80460 | Instance: BC12DF714D7818925FD4F2938F0AF3C5 (NB-PBM2H22CST-12316). +[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:067][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:069][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:071][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:077][ 0]LogUProjectInfo: Found projects: +[2024.07.05-13.34.38:160][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-13.34.38:200][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-13.34.38:318][ 0]LogCollectionManager: Loaded 0 collections in 0.001082 seconds +[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-13.34.38:337][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-13.34.38:526][ 0]LogEngine: Initializing Engine... +[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-13.34.38:528][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-13.34.38:529][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-13.34.38:626][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-13.34.38:635][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-13.34.38:641][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-13.34.38:644][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-13.34.38:644][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.34.38:715][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.34.38:720][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.34.38:724][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.34.38:725][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-13.34.38:725][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-13.34.38:726][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-13.34.38:782][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-13.34.38:782][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-13.34.38:795][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-13.34.38:797][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-13.34.38:797][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-13.34.38:798][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-13.34.38:818][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-13.34.38:836][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-13.34.38:884][ 0]LocalizationService: Localization service is disabled +[2024.07.05-13.34.38:901][ 0]TimingProfiler: Initialize +[2024.07.05-13.34.38:902][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-13.34.38:902][ 0]LoadingProfiler: Initialize +[2024.07.05-13.34.38:902][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: Initialize +[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-13.34.38:902][ 0]MemoryProfiler: Initialize +[2024.07.05-13.34.38:902][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-13.34.39:007][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-13.34.39:007][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-13.34.39:142][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.05-13.34.39:288][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-13.34.39:291][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.39:291][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.052 +[2024.07.05-13.34.39:291][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-13.34.39:291][ 0]LightingResults: New page: Lighting Build +[2024.07.05-13.34.39:292][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.34.39:292][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.34.39:292][ 0]MapCheck: New page: Map Check +[2024.07.05-13.34.39:292][ 0]LightingResults: New page: Lighting Build +[2024.07.05-13.34.39:297][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.34.39:300][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING +[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_Roughness2 (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_BaseColorMC (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.34.39:748][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling. +[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.34.39:922][ 0]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048) +[2024.07.05-13.34.39:922][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority +[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 +[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.34.40:140][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12C0EAA51FCB41320FAF6047E2862771B469622E), compiling. +[2024.07.05-13.34.40:169][ 0]LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority +[2024.07.05-13.34.40:547][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-13.34.40:549][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-13.34.40:613][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-13.34.40:631][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.07.05-13.34.40:638][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-13.34.40:638][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,278ms to complete. +[2024.07.05-13.34.40:638][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.348 +[2024.07.05-13.34.40:642][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.404 +[2024.07.05-13.34.40:783][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.34.40:791][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.34.40:799][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.34.40:806][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.34.40:825][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0122 seconds. Added 3822 classes and 928 folders. +[2024.07.05-13.34.40:830][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-13.34.40:834][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 +[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-13.34.40:835][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-13.34.40:836][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-13.34.40:837][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-13.34.40:839][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-13.34.40:840][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-13.34.40:842][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-13.34.40:843][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-13.34.40:845][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-13.34.40:848][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-13.34.40:849][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 +[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-13.34.40:850][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-13.34.40:932][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.34.40:935][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0008 seconds. Added 2 classes and 0 folders. +[2024.07.05-13.34.41:200][ 0]LogSlate: Took 0.000481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-13.34.41:201][ 0]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-13.34.41:204][ 0]LogSlate: Took 0.000881 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-13.34.41:329][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-13.34.41:497][ 0]LogSlate: Took 0.000398 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-13.34.41:595][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total time: 8.36 seconds +[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction +[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-13.34.41:658][ 0]LogAssetRegistry: Asset discovery search completed in 6.0661 seconds +[2024.07.05-13.34.41:664][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.05-13.34.41:668][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-13.34.42:069][ 11]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance +[2024.07.05-13.34.42:355][ 25]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-13.34.42:850][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART +[2024.07.05-13.34.42:901][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle +[2024.07.05-13.34.48:500][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.05-13.34.48:520][238]LogSlate: Took 0.000347 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 58 +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 50 +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 43 +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 36 +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.49:682][238]LogStaticMesh: Building static mesh Plattform_broken__1_... +[2024.07.05-13.34.49:695][238]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31 +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23 +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.50:607][238]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.05-13.34.50:608][238]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-13.34.50:608][238]LightingResults: New page: Lighting Build +[2024.07.05-13.34.50:608][238]LoadErrors: New page: Loading map: Map.umap +[2024.07.05-13.34.50:618][238]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.34.50:619][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.34.50:619][238]MapCheck: New page: Map Check +[2024.07.05-13.34.50:619][238]LightingResults: New page: Lighting Build +[2024.07.05-13.34.50:639][238]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.34.50:650][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-13.34.50:652][238]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-13.34.50:943][238]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-13.34.50:943][238]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.50:970][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.07.05-13.34.50:977][238]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-13.34.50:978][238]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,522ms to complete. +[2024.07.05-13.34.50:978][238]LogFileHelpers: Loading map 'Map' took 0.371 +[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 +[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.54:230][335]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-13.34.54:231][335]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.35.54:292][709]LogEditorViewport: Clicking on Actor (LMB): Character (Character) +[2024.07.05-13.35.58:876][979]Cmd: TRANSACTION UNDO +[2024.07.05-13.35.58:876][979]LogEditorTransaction: Undo Move Actors +[2024.07.05-13.36.02:007][141]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.36.02:014][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.36.02:014][141]PIE: New page: PIE session: Map (05.07.2024, 17:36:02) +[2024.07.05-13.36.02:015][141]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.05-13.36.02:017][141]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.05-13.36.02:022][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.36.02:034][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011726s) +[2024.07.05-13.36.02:036][141]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: World Init took: (0.002687s) +[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015029s) +[2024.07.05-13.36.02:046][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.05-13.36.02:052][141]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.36.02:052][141]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.36.02:053][141]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.36.02:108][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.36.02:109][141]LogInit: FAudioDevice initialized. +[2024.07.05-13.36.02:109][141]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-13.36.02:124][141]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.05-13.36.02:124][141]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.36.02:136][141]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.02 +[2024.07.05-13.36.02:142][141]LogWorld: Bringing up level for play took: 0.011495 +[2024.07.05-13.36.02:142][141]LogOnline: OSS: Creating online subsystem instance for: :Context_6 +[2024.07.05-13.36.02:149][141]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.07.05-13.36.02:154][141]PIE: Server logged in +[2024.07.05-13.36.02:155][141]PIE: Play in editor total start time 0,144 seconds. +[2024.07.05-13.36.19:126][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.36.19:126][146]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.36.19:127][146]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.36.19:128][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.36.19:135][146]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.36.19:159][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.36.19:166][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.36.19:167][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.36.19:168][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.36.19:176][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-13.36.19:201][147]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.07.05-13.36.23:278][370]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.36.23:284][370]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.36.23:285][370]PIE: New page: PIE session: Map (05.07.2024, 17:36:23) +[2024.07.05-13.36.23:285][370]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.36.23:299][370]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014365s) +[2024.07.05-13.36.23:300][370]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: World Init took: (0.000925s) +[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015425s) +[2024.07.05-13.36.23:309][370]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-13.36.23:310][370]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.36.23:310][370]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.36.23:311][370]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.36.23:371][370]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.36.23:372][370]LogInit: FAudioDevice initialized. +[2024.07.05-13.36.23:372][370]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.05-13.36.23:383][370]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.36.23:388][370]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.23 +[2024.07.05-13.36.23:389][370]LogWorld: Bringing up level for play took: 0.005387 +[2024.07.05-13.36.23:389][370]LogOnline: OSS: Creating online subsystem instance for: :Context_7 +[2024.07.05-13.36.23:391][370]PIE: Server logged in +[2024.07.05-13.36.23:392][370]PIE: Play in editor total start time 0,108 seconds. +[2024.07.05-13.36.34:294][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.36.34:294][ 20]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.36.34:295][ 20]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.36.34:296][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.36.34:303][ 20]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.36.34:327][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.36.34:335][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.36.34:335][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.36.34:337][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.36.34:342][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-13.36.34:394][ 22]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.07.05-13.36.37:297][185]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) +[2024.07.05-13.36.52:625][ 64]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.36.52:631][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.36.52:632][ 64]PIE: New page: PIE session: Map (05.07.2024, 17:36:52) +[2024.07.05-13.36.52:632][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.36.52:647][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014957s) +[2024.07.05-13.36.52:647][ 64]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: World Init took: (0.000961s) +[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016056s) +[2024.07.05-13.36.52:658][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.05-13.36.52:660][ 64]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.36.52:660][ 64]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.36.52:661][ 64]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.36.52:727][ 64]LogInit: FAudioDevice initialized. +[2024.07.05-13.36.52:727][ 64]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. +[2024.07.05-13.36.52:736][ 64]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.36.52:741][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.52 +[2024.07.05-13.36.52:742][ 64]LogWorld: Bringing up level for play took: 0.005487 +[2024.07.05-13.36.52:742][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_8 +[2024.07.05-13.36.52:745][ 64]PIE: Server logged in +[2024.07.05-13.36.52:745][ 64]PIE: Play in editor total start time 0,115 seconds. +[2024.07.05-13.37.16:535][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.37.16:535][487]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.37.16:535][487]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.37.16:537][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.37.16:546][487]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.37.16:553][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.37.16:562][487]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.37.16:562][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.37.16:564][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.37.16:568][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.37.16:572][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.07.05-13.37.16:627][489]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.07.05-13.37.24:017][925]Cmd: TRANSACTION UNDO +[2024.07.05-13.37.24:017][925]LogEditorTransaction: Undo Move Actors +[2024.07.05-13.37.29:221][187]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.37.29:230][187]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.37.29:231][187]PIE: New page: PIE session: Map (05.07.2024, 17:37:29) +[2024.07.05-13.37.29:231][187]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.37.29:252][187]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021563s) +[2024.07.05-13.37.29:253][187]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: World Init took: (0.001167s) +[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022905s) +[2024.07.05-13.37.29:264][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.05-13.37.29:266][187]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.37.29:266][187]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.37.29:267][187]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.37.29:347][187]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.37.29:348][187]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.37.29:349][187]LogInit: FAudioDevice initialized. +[2024.07.05-13.37.29:350][187]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. +[2024.07.05-13.37.29:362][187]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.37.29:368][187]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.37.29 +[2024.07.05-13.37.29:369][187]LogWorld: Bringing up level for play took: 0.006799 +[2024.07.05-13.37.29:370][187]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.07.05-13.37.29:372][187]PIE: Server logged in +[2024.07.05-13.37.29:373][187]PIE: Play in editor total start time 0,144 seconds. +[2024.07.05-13.37.49:766][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.37.49:766][404]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.37.49:766][404]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.37.49:767][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.37.49:775][404]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.37.49:780][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.37.49:790][404]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.37.49:790][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.37.49:791][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.37.49:795][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.37.49:797][404]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.05-13.37.49:852][406]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.07.05-13.38.08:957][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.38.08:967][482]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-13.38.09:026][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map43BB258F4B7B8492716BC499178ADCC7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.38.09:041][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.38.09:301][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2A333D694645403C2292D6AECDC9A14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.38.09:325][482]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.38.09:325][482]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.38.09:326][482]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.38.15:733][855]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.38.15:739][855]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.38.15:739][855]PIE: New page: PIE session: Map (05.07.2024, 17:38:15) +[2024.07.05-13.38.15:739][855]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.38.15:756][855]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016212s) +[2024.07.05-13.38.15:756][855]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: World Init took: (0.001019s) +[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017386s) +[2024.07.05-13.38.15:766][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-13.38.15:768][855]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.38.15:768][855]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.38.15:837][855]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.38.15:838][855]LogInit: FAudioDevice initialized. +[2024.07.05-13.38.15:838][855]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.05-13.38.15:844][855]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.38.15:849][855]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.38.15 +[2024.07.05-13.38.15:850][855]LogWorld: Bringing up level for play took: 0.005553 +[2024.07.05-13.38.15:850][855]LogOnline: OSS: Creating online subsystem instance for: :Context_10 +[2024.07.05-13.38.15:852][855]PIE: Server logged in +[2024.07.05-13.38.15:853][855]PIE: Play in editor total start time 0,115 seconds. +[2024.07.05-13.38.25:585][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.38.25:585][434]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.38.25:586][434]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.38.25:587][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.38.25:593][434]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.38.25:598][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.38.25:608][434]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.38.25:608][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.38.25:610][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.38.25:614][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.38.25:616][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-13.38.25:670][436]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.07.05-13.38.39:343][167]Cmd: DUPLICATE +[2024.07.05-13.38.39:344][167]Cmd: ACTOR DUPLICATE +[2024.07.05-13.38.59:321][311]Cmd: DUPLICATE +[2024.07.05-13.38.59:321][311]Cmd: ACTOR DUPLICATE +[2024.07.05-13.39.24:263][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.39.24:275][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.05-13.39.24:351][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1B3EC2ED4F02C34FCB65F197FDF3B975.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.39.24:366][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.39.24:522][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFE6542BA492656F675D32E8E9AF8EEB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.39.24:542][757]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.39.26:978][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.39.26:988][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.07.05-13.39.27:064][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map31EA482943BA2C88DB4E01887C6EC99F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.39.27:078][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.39.27:234][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData043B125143214647DC30509A8CC971A8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.39.27:255][896]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.39.39:559][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.39.39:567][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.05-13.39.39:622][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0A23AE1C44E485AD24E875886086C9A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.39.39:635][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.39.39:779][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E31DAEF4A2661906F23C1B47508BAEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.39.39:796][612]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.39.46:977][ 34]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.39.46:983][ 34]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.39.46:983][ 34]PIE: New page: PIE session: Map (05.07.2024, 17:39:46) +[2024.07.05-13.39.46:983][ 34]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.39.46:999][ 34]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015418s) +[2024.07.05-13.39.46:999][ 34]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: World Init took: (0.000991s) +[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016551s) +[2024.07.05-13.39.47:009][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.05-13.39.47:010][ 34]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.39.47:010][ 34]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.39.47:011][ 34]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.39.47:077][ 34]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.39.47:078][ 34]LogInit: FAudioDevice initialized. +[2024.07.05-13.39.47:078][ 34]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.05-13.39.47:090][ 34]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.39.47:094][ 34]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.39.47 +[2024.07.05-13.39.47:095][ 34]LogWorld: Bringing up level for play took: 0.005577 +[2024.07.05-13.39.47:095][ 34]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2024.07.05-13.39.47:098][ 34]PIE: Server logged in +[2024.07.05-13.39.47:098][ 34]PIE: Play in editor total start time 0,116 seconds. +[2024.07.05-13.40.10:244][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.40.10:244][415]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.40.10:245][415]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.40.10:246][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.40.10:256][415]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.40.10:261][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.40.10:271][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.40.10:272][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.40.10:273][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.40.10:279][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-13.40.10:328][417]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.07.05-13.40.27:748][392]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.40.27:889][392]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders. +[2024.07.05-13.40.28:612][392]LogSlate: Took 0.000704 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-13.40.28:718][393]LogSlate: Took 0.006014 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-13.40.35:775][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.40.35:791][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF654AF8E42188420AC0EB5980E83CBD5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.40.35:807][799]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.40.35:807][799]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.40.40:872][ 76]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.40.40:877][ 76]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF332C0BF40AA9D49818325B31B74D63B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.40.40:889][ 76]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.40.40:889][ 76]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.40.41:447][110]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.40.41:500][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.07.05-13.40.43:205][207]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.40.43:211][207]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB9E5DE984C7B5059321C369767716DE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.40.43:224][207]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.40.43:224][207]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.40.46:341][383]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.40.46:348][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.40.46:348][383]PIE: New page: PIE session: Map (05.07.2024, 17:40:46) +[2024.07.05-13.40.46:383][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.40.46:398][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014428s) +[2024.07.05-13.40.46:399][383]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: World Init took: (0.001086s) +[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015696s) +[2024.07.05-13.40.46:420][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.07.05-13.40.46:421][383]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.40.46:421][383]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.40.46:422][383]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.40.46:493][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.40.46:494][383]LogInit: FAudioDevice initialized. +[2024.07.05-13.40.46:494][383]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.05-13.40.46:505][383]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.40.46:511][383]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.40.46 +[2024.07.05-13.40.46:512][383]LogWorld: Bringing up level for play took: 0.005605 +[2024.07.05-13.40.46:512][383]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.07.05-13.40.46:514][383]PIE: Server logged in +[2024.07.05-13.40.46:515][383]PIE: Play in editor total start time 0,167 seconds. +[2024.07.05-13.40.57:295][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.40.57:295][ 25]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.40.57:295][ 25]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.40.57:296][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.40.57:309][ 25]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.40.57:316][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.40.57:337][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.40.57:337][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.40.57:338][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.40.57:345][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-13.40.57:366][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.07.05-13.41.05:913][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.41.05:919][523]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB32747504DA2CFDDE98EF5BBAA9AC402.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.41.05:930][523]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.41.05:930][523]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.41.09:320][712]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.41.09:362][712]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-13.41.10:060][749]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.41.10:065][749]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner2727C7314461DE1094C83598229CAA1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.41.10:078][749]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.41.10:078][749]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.41.17:503][183]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.41.17:510][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.41.17:510][183]PIE: New page: PIE session: Map (05.07.2024, 17:41:17) +[2024.07.05-13.41.17:534][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.41.17:549][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014934s) +[2024.07.05-13.41.17:550][183]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: World Init took: (0.000991s) +[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016105s) +[2024.07.05-13.41.17:574][183]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms +[2024.07.05-13.41.17:575][183]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.41.17:575][183]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.41.17:638][183]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.41.17:639][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.41.17:640][183]LogInit: FAudioDevice initialized. +[2024.07.05-13.41.17:640][183]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.05-13.41.17:652][183]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.41.17:658][183]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.17 +[2024.07.05-13.41.17:659][183]LogWorld: Bringing up level for play took: 0.005936 +[2024.07.05-13.41.17:659][183]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2024.07.05-13.41.17:661][183]PIE: Server logged in +[2024.07.05-13.41.17:662][183]PIE: Play in editor total start time 0,154 seconds. +[2024.07.05-13.41.30:655][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.41.30:655][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.41.30:655][956]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.41.30:656][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.41.30:665][956]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.41.30:671][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.41.30:692][956]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.41.30:692][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.41.30:693][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.41.30:697][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.41.30:700][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.05-13.41.30:722][957]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.07.05-13.41.39:422][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.41.39:427][456]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8D469A094935C96CE3B98C97866C9441.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.41.39:444][456]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.41.39:444][456]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.41.42:324][629]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.41.42:367][629]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms +[2024.07.05-13.41.45:560][796]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.41.45:565][796]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.41.45:565][796]PIE: New page: PIE session: Map (05.07.2024, 17:41:45) +[2024.07.05-13.41.45:565][796]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.41.45:578][796]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012521s) +[2024.07.05-13.41.45:578][796]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: World Init took: (0.000821s) +[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013462s) +[2024.07.05-13.41.45:598][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.07.05-13.41.45:599][796]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.41.45:599][796]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.41.45:652][796]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.41.45:653][796]LogInit: FAudioDevice initialized. +[2024.07.05-13.41.45:653][796]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. +[2024.07.05-13.41.45:661][796]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.41.45:666][796]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.45 +[2024.07.05-13.41.45:667][796]LogWorld: Bringing up level for play took: 0.005510 +[2024.07.05-13.41.45:668][796]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2024.07.05-13.41.45:671][796]PIE: Server logged in +[2024.07.05-13.41.45:672][796]PIE: Play in editor total start time 0,107 seconds. +[2024.07.05-13.42.14:815][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.42.14:815][540]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.42.14:815][540]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.42.14:816][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.42.14:824][540]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.42.14:830][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.42.14:852][540]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.42.14:852][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.42.14:853][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.42.14:857][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.42.14:860][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-13.42.14:883][541]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.07.05-13.42.29:435][380]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.42.29:441][380]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerA08418A64E23F84EF3D423ACC24A08D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.42.29:452][380]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.42.29:452][380]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.42.30:643][452]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.42.30:684][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-13.42.33:153][587]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.42.33:158][587]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.42.33:158][587]PIE: New page: PIE session: Map (05.07.2024, 17:42:33) +[2024.07.05-13.42.33:158][587]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.42.33:170][587]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012536s) +[2024.07.05-13.42.33:171][587]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: World Init took: (0.000943s) +[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013601s) +[2024.07.05-13.42.33:190][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.05-13.42.33:190][587]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.42.33:190][587]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.42.33:191][587]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.42.33:247][587]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.42.33:248][587]LogInit: FAudioDevice initialized. +[2024.07.05-13.42.33:248][587]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.05-13.42.33:255][587]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.42.33:261][587]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.42.33 +[2024.07.05-13.42.33:262][587]LogWorld: Bringing up level for play took: 0.005506 +[2024.07.05-13.42.33:262][587]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.07.05-13.42.33:264][587]PIE: Server logged in +[2024.07.05-13.42.33:265][587]PIE: Play in editor total start time 0,108 seconds. +[2024.07.05-13.42.48:735][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.42.48:735][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.42.48:735][512]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.42.48:736][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.42.48:749][512]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.42.48:758][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.42.48:778][512]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.42.48:778][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.42.48:779][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.42.48:784][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.42.48:788][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms +[2024.07.05-13.42.48:812][513]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.07.05-13.42.57:475][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.42.57:480][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerFD41B80C4646A3DDEECFD28BBED894AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.42.57:494][ 20]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.42.57:494][ 20]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.03:132][347]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.43.03:172][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.05-13.43.05:942][489]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.43.05:947][489]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.43.05:947][489]PIE: New page: PIE session: Map (05.07.2024, 17:43:05) +[2024.07.05-13.43.05:947][489]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.43.05:959][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012370s) +[2024.07.05-13.43.05:960][489]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.43.05:960][489]LogPlayLevel: PIE: World Init took: (0.000976s) +[2024.07.05-13.43.05:961][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013476s) +[2024.07.05-13.43.05:979][489]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms +[2024.07.05-13.43.05:980][489]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.43.05:980][489]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.43.05:980][489]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.43.05:981][489]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.43.06:034][489]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.43.06:035][489]LogInit: FAudioDevice initialized. +[2024.07.05-13.43.06:035][489]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. +[2024.07.05-13.43.06:044][489]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.43.06:049][489]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.06 +[2024.07.05-13.43.06:050][489]LogWorld: Bringing up level for play took: 0.005256 +[2024.07.05-13.43.06:050][489]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2024.07.05-13.43.06:052][489]PIE: Server logged in +[2024.07.05-13.43.06:053][489]PIE: Play in editor total start time 0,106 seconds. +[2024.07.05-13.43.16:254][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.43.16:254][ 95]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.43.16:256][ 95]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.43.16:256][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.43.16:264][ 95]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.43.16:272][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.43.16:291][ 95]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.43.16:291][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.43.16:293][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.43.16:296][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.43.16:299][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.07.05-13.43.16:320][ 96]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.07.05-13.43.25:266][615]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.43.25:271][615]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8DDB3A284FEA04C8C7A8DE90593B4804.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.43.25:285][615]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.43.25:285][615]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.26:543][689]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.43.26:583][689]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-13.43.32:230][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.43.32:236][ 16]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerCFE1AF0541157345AD8670A6A9333D46.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.43.32:248][ 16]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.43.32:248][ 16]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.33:557][ 92]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.43.33:598][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-13.43.35:804][201]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.43.35:810][201]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.43.35:810][201]PIE: New page: PIE session: Map (05.07.2024, 17:43:35) +[2024.07.05-13.43.35:810][201]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.43.35:823][201]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013275s) +[2024.07.05-13.43.35:824][201]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: World Init took: (0.000992s) +[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.014426s) +[2024.07.05-13.43.35:844][201]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.07.05-13.43.35:845][201]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.43.35:845][201]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.43.35:898][201]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.43.35:899][201]LogInit: FAudioDevice initialized. +[2024.07.05-13.43.35:899][201]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.05-13.43.35:911][201]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.43.35:916][201]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.35 +[2024.07.05-13.43.35:917][201]LogWorld: Bringing up level for play took: 0.005094 +[2024.07.05-13.43.35:917][201]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2024.07.05-13.43.35:920][201]PIE: Server logged in +[2024.07.05-13.43.35:920][201]PIE: Play in editor total start time 0,111 seconds. +[2024.07.05-13.43.46:525][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.43.46:525][834]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.43.46:526][834]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.43.46:527][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.43.46:535][834]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.43.46:540][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.43.46:560][834]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.43.46:560][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.43.46:561][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.43.46:564][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.43.46:567][834]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-13.43.46:589][835]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.07.05-13.43.52:790][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.43.52:795][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner1608D2E04681EC189C054E83CF70ABF4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.43.52:812][190]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.43.52:812][190]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.56:804][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.43.56:810][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner09A950F843A75175AB4DEF9C9770F603.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.43.56:824][421]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.43.56:824][421]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.58:593][526]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.43.58:635][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-13.44.00:906][647]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.44.00:911][647]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.44.00:911][647]PIE: New page: PIE session: Map (05.07.2024, 17:44:00) +[2024.07.05-13.44.00:911][647]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.44.00:924][647]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012450s) +[2024.07.05-13.44.00:925][647]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: World Init took: (0.000903s) +[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013477s) +[2024.07.05-13.44.00:945][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms +[2024.07.05-13.44.00:945][647]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.44.00:945][647]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.44.00:946][647]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.44.00:999][647]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.44.01:000][647]LogInit: FAudioDevice initialized. +[2024.07.05-13.44.01:000][647]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.05-13.44.01:007][647]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.44.01:012][647]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.44.01 +[2024.07.05-13.44.01:013][647]LogWorld: Bringing up level for play took: 0.005063 +[2024.07.05-13.44.01:013][647]LogOnline: OSS: Creating online subsystem instance for: :Context_19 +[2024.07.05-13.44.01:016][647]PIE: Server logged in +[2024.07.05-13.44.01:017][647]PIE: Play in editor total start time 0,105 seconds. +[2024.07.05-13.44.12:285][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.44.12:285][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.44.12:285][318]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.44.12:287][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.44.12:295][318]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.44.12:301][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.44.12:321][318]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.44.12:322][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.44.12:323][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.44.12:326][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.44.12:329][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.05-13.44.12:356][319]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.07.05-13.44.20:297][791]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-13.44.22:766][866]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-13.44.25:495][ 11]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-13.45.01:304][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.07.05-13.45.01:312][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Door1A93E5F647885975C1E51AB56845A993.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset' +[2024.07.05-13.45.01:325][617]AssetCheck: New page: Asset Save: BP_Door +[2024.07.05-13.45.01:325][617]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-13.45.04:240][773]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.45.04:240][773]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.45.20:579][561]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-13.47.00:674][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Base_color.png) +[2024.07.05-13.47.00:789][ 15]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:055][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Height.png) +[2024.07.05-13.47.01:115][ 15]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:282][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Mixed_AO.png) +[2024.07.05-13.47.01:303][ 15]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:503][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Normal_DirectX.png) +[2024.07.05-13.47.01:734][ 15]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.47.01:894][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Roughness.png) +[2024.07.05-13.47.01:927][ 15]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.12:245][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms +[2024.07.05-13.47.13:508][512]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-13.47.13:625][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms +[2024.07.05-13.47.27:933][118]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.05-13.47.27:984][118]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.05-13.47.29:588][151]LogContentBrowser: Attempting asset rename: NewFolder -> NewFolder +[2024.07.05-13.47.29:589][151]LogContentBrowser: End creating deferred item NewFolder +[2024.07.05-13.47.36:724][406]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.07.05-13.47.36:747][406]LogContentBrowser: Creating deferred item: NewMaterial +[2024.07.05-13.47.41:447][659]LogContentBrowser: Attempting asset rename: NewMaterial -> schlaterr +[2024.07.05-13.47.41:448][659]LogContentBrowser: End creating deferred item NewMaterial +[2024.07.05-13.47.49:668][907]LogContentBrowser: Attempting asset rename: schlaterr -> schlatter +[2024.07.05-13.47.49:790][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true +[2024.07.05-13.47.49:795][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter74CC4A2241C0F73E81C0CC926837B17D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' +[2024.07.05-13.47.49:910][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.07.05-13.47.49:961][907]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.05-13.47.49:993][907]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.05-13.47.50:050][907]AssetCheck: New page: Asset Save: schlatter +[2024.07.05-13.47.50:050][907]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter +[2024.07.05-13.48.17:837][264]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/schlatter.schlatter +[2024.07.05-13.48.17:838][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 631CEA6EE80B048C03591D1BBBB1FF2CCDD0185D), compiling. +[2024.07.05-13.48.17:846][264]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-13.48.17:850][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-13.48.17:945][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-13.48.18:147][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 609FA648DBB827D964699956FE1599B85FA72666), compiling. +[2024.07.05-13.48.18:150][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A214F8065773DB880ABA64CA1CE2E1AD0A47498A), compiling. +[2024.07.05-13.48.18:178][264]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.18:256][264]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Total job queries 168, among them cache hits 0 (0.00%) +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Tracking 149 distinct input hashes that result in 114 distinct outputs (76.51%) +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: ================================================ +[2024.07.05-13.48.20:035][293]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-13.48.21:065][325]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-13.48.21:992][373]LogSlate: Window 'schlatter' being destroyed +[2024.07.05-13.48.35:002][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: D4ACF83C00076704C00438256672266792947031), compiling. +[2024.07.05-13.48.35:005][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B89AB0127A71158040685DA399E455921FA0CAB5), compiling. +[2024.07.05-13.48.35:006][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3E7BCADBE2E12AEF87AA097C573FFDC55536F678), compiling. +[2024.07.05-13.48.35:012][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 6726F14FDC2A951F632F90A7C5D6267B94B4466F), compiling. +[2024.07.05-13.48.35:014][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1708D84B7FFBD78B88F64368BDE3E331A8EFFA43), compiling. +[2024.07.05-13.48.35:015][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0894EB4DE4A805203E56C4586671068A95C904BC), compiling. +[2024.07.05-13.48.35:016][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A87DCA2B57FAD23D486A4FEBAFCC4878CF97B091), compiling. +[2024.07.05-13.48.35:021][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 869B6DEB52F2E778D0D820C78F33A9F357F265F1), compiling. +[2024.07.05-13.48.35:023][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: C7B845852C9C293F02558E3CC2B06EE86848BE23), compiling. +[2024.07.05-13.48.35:024][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 144F999BCC4F7348A640AD889DEB11609E9D3735), compiling. +[2024.07.05-13.48.35:025][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EB28D4C188C73D42E94D3E5B704CC9382D38D49C), compiling. +[2024.07.05-13.48.35:026][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A61DE093A6643A1143167B1D4DC30D6C7ACBD5AD), compiling. +[2024.07.05-13.48.35:031][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 7D94BE312D14588466ABF565F05A161B59E01717), compiling. +[2024.07.05-13.48.35:032][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: BC8894C24FC2C3FAE44DF924240EDAB6DCFDC62A), compiling. +[2024.07.05-13.48.35:033][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E2CA8CB8B849E9398C191055567624BF1B8DEFF), compiling. +[2024.07.05-13.48.35:034][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CF4BF48A21684C7799920EBA01E0C8DD2FB11CB9), compiling. +[2024.07.05-13.48.35:035][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B7D6CE402B330D7A77CC888DDD7CB51C14269AEF), compiling. +[2024.07.05-13.48.35:036][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7202C1A36EEA1DFA6C86C2B7D232129A6B77A543), compiling. +[2024.07.05-13.48.35:041][994]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.35:065][995]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-13.48.35:066][995]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.41:391][324]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 38C5E69361D85964F672DE0F939A95443534387D), compiling. +[2024.07.05-13.48.41:393][324]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C28E68CDC7EF5B1B2B3770E91DA10015619C3540), compiling. +[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.41:397][324]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.41:402][325]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.41:408][326]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.42:316][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.43:258][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.43:972][438]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-13.48.43:990][438]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders. +[2024.07.05-13.48.45:618][514]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.48.45:858][514]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.48.45:859][514]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.48.50:670][767]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E08DDF1666ABB0C9085331E2647BDEF93F50F1D5), compiling. +[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.50:677][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.50:707][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.53:081][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 5F5FA60DA7D762BD64735C71069A538FC9A1D3C7), compiling. +[2024.07.05-13.48.53:083][910]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FA31C429699A1D7504207AC217A6EEDCE249353), compiling. +[2024.07.05-13.48.53:085][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9591B2320696170966BF859B308BBCABD151E23A), compiling. +[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.53:095][910]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.53:112][912]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.53:124][912]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.56:069][ 69]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-13.48.57:164][131]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.48.58:229][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AOE699D9334C169BF956994C82A1B6C413.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Mixed_AO.uasset' +[2024.07.05-13.48.58:248][177]AssetCheck: New page: Asset Save: DefaultMaterial_Mixed_AO +[2024.07.05-13.48.58:248][177]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-13.49.01:031][333]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A92FCEC2B4006DAEDC31EDBCCF841A8BD813DDB4), compiling. +[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.01:041][333]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.01:069][334]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.04:261][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: CF06FA0035AD3E0FC7B41DF97D3647F0736DA9C5), compiling. +[2024.07.05-13.49.04:262][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4F628EA5FAC43531888D25C80A4BA4AE22259031), compiling. +[2024.07.05-13.49.04:264][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 967F41D1EEE4D558FFD29D27F8D091AD2AD96D8E), compiling. +[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.04:274][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.04:281][526]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.04:298][527]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.06:131][628]LogMaterialEditor: Saving and Compiling material schlatter +[2024.07.05-13.49.06:390][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 19717EBACFA97243EF98280C8EA7A5F33D6B1EB5), compiling. +[2024.07.05-13.49.06:424][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9260CBED5E42B6D98DA1043C7F363EA59959257B), compiling. +[2024.07.05-13.49.06:478][628]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms +[2024.07.05-13.49.06:484][628]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.06:854][628]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms +[2024.07.05-13.49.06:894][628]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.06:922][628]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true +[2024.07.05-13.49.06:929][628]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatterDF80734F4FB742FA9F9BC3AFDB06D8C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' +[2024.07.05-13.49.06:964][628]AssetCheck: New page: Asset Save: schlatter +[2024.07.05-13.49.06:964][628]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter +[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.06:968][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.06:984][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.07:823][665]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.07:860][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.21:118][303]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 85C36B6F464B65C0BB8A0F7657306615CCBD3681), compiling. +[2024.07.05-13.49.21:120][303]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FDD957F762E66DFD7C9F9A5AF3F60DD6A250AEF), compiling. +[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-13.49.21:124][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.21:128][304]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-13.49.22:089][344]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader: 122 instructions +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-13.49.23:034][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.25:039][470]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 07D81C86ED25F55DD0A5BAD842C76E43672ED317), compiling. +[2024.07.05-13.49.25:041][470]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FA7673FC01A101004043C7D37B2DF3685C7EBCC3), compiling. +[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-13.49.25:046][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.25:050][471]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.25:992][515]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-13.49.25:993][515]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-13.49.25:993][515]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-13.49.26:886][560]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.31:395][726]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 3B57809B2A3C41BFAA146C2AED0A144270D0E5F9), compiling. +[2024.07.05-13.49.31:397][726]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F21837A1704974708111CC531BF6655A3255C35E), compiling. +[2024.07.05-13.49.31:417][726]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.31:418][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.31:418][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.31:422][727]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.32:380][772]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.32:818][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.33:270][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.34:796][913]LogMaterialEditor: Saving and Compiling material schlatter +[2024.07.05-13.49.35:041][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9FA6ABFD1138513BECB9ABB36365404AC51E72F3), compiling. +[2024.07.05-13.49.35:082][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling. +[2024.07.05-13.49.35:116][913]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.05-13.49.35:120][913]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.35:475][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.05-13.49.35:520][913]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.35:542][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true +[2024.07.05-13.49.35:548][913]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter47BDB2764D46615AB0B943921BCF1633.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' +[2024.07.05-13.49.35:570][913]AssetCheck: New page: Asset Save: schlatter +[2024.07.05-13.49.35:570][913]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter +[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.35:573][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.35:586][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.36:380][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.36:396][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.40:845][224]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.49.40:845][224]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.50.02:031][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-13.50.02:045][997]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever2951FEFC4636335D257B559EEEE0205F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-13.50.02:062][997]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-13.50.02:062][997]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-13.50.41:301][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-13.50.41:311][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever4E75B62546C6BAC23373ABA8FC0F6C1D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-13.50.41:326][347]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-13.50.41:326][347]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-13.50.43:463][471]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-13.50.44:403][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.05-13.50.50:593][890]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule13) +[2024.07.05-13.50.51:120][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) +[2024.07.05-13.51.46:863][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.51.46:904][792]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms +[2024.07.05-13.51.46:962][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F16EA0E441229E9DC475A9F93726DD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.51.46:977][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.51.47:116][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData18932CE040F9E18B0AB86EB1DE51A48E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.51.47:138][792]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.51.51:093][ 9]Cmd: DUPLICATE +[2024.07.05-13.51.51:094][ 9]Cmd: ACTOR DUPLICATE +[2024.07.05-13.51.54:318][200]Cmd: TRANSACTION UNDO +[2024.07.05-13.51.54:320][200]LogEditorTransaction: Undo Rotate Actors +[2024.07.05-13.52.17:735][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.52.17:774][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.05-13.52.17:830][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFD9D9E3A49188E2C0D9759BF0B96790C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.52.17:844][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.52.17:982][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDC6BDC3740D5EFE718C4158BFAE4A955.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.52.18:003][509]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.52.35:454][538]Cmd: DUPLICATE +[2024.07.05-13.52.35:454][538]Cmd: ACTOR DUPLICATE +[2024.07.05-13.53.23:462][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.53.23:501][249]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms +[2024.07.05-13.53.23:560][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8F702C6546036EA9F2F9D3A828E34AD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.53.23:574][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.53.23:721][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData009249BA4F8CB893D9A504A5B8900EAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.53.23:744][249]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.53.28:474][526]Cmd: DUPLICATE +[2024.07.05-13.53.28:474][526]Cmd: ACTOR DUPLICATE +[2024.07.05-13.53.57:072][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.53.57:118][ 93]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms +[2024.07.05-13.53.57:189][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB49F549C45A8ADFB6E6F68806D727672.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.53.57:205][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.53.57:365][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8BEBBCEB40B7F1A0BB052498F89706CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.53.57:390][ 93]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.54.07:247][675]Cmd: DUPLICATE +[2024.07.05-13.54.07:247][675]Cmd: ACTOR DUPLICATE +[2024.07.05-13.54.50:018][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.54.50:058][101]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms +[2024.07.05-13.54.50:117][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7087D2164A4E03BB677118BF6921995F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.54.50:131][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.54.50:277][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA01B76248E22201BFE24E9E59C7A8F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.54.50:298][101]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.55.15:241][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Podest) +[2024.07.05-13.55.23:112][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.55.23:811][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.55.24:341][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.55.24:868][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand207) +[2024.07.05-13.55.25:831][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) +[2024.07.05-13.55.38:375][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.55.38:989][910]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) +[2024.07.05-13.56.48:801][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) +[2024.07.05-13.56.48:934][965]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-13.56.50:023][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.53:049][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.53:549][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.54:111][260]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.54:806][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.55:385][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.56:312][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.56:774][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.57:200][442]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.57:511][460]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-13.56.58:321][507]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-13.56.58:823][536]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-13.57.00:866][657]Cmd: TRANSACTION UNDO +[2024.07.05-13.57.00:866][657]LogEditorTransaction: Undo Move Components +[2024.07.05-13.57.03:397][790]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195) +[2024.07.05-13.57.07:535][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210) +[2024.07.05-13.57.08:298][ 79]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) +[2024.07.05-13.57.14:768][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.57.14:805][454]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms +[2024.07.05-13.57.14:865][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map95EB97E5453A97E1A793AFBF4961A92D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.57.14:880][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.57.15:019][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE7106E5C4DE241F0EB4583B0F9303CCA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.57.15:043][454]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.57.16:133][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand208) +[2024.07.05-13.57.24:092][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-13.57.33:861][359]Cmd: DELETE +[2024.07.05-13.57.33:861][359]Cmd: ACTOR DELETE +[2024.07.05-13.57.33:870][359]LogEditorActor: Deleted Actor: BP_BrokenPlattform_C +[2024.07.05-13.57.33:912][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms +[2024.07.05-13.57.33:915][359]LogEditorActor: Deleted 1 Actors (0.054 secs) +[2024.07.05-13.57.36:113][438]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-13.58.07:503][736]LogEditorTransaction: Undo Modify Component Scale +[2024.07.05-13.59.09:347][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.05-13.59.09:357][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformE663071648D79571E2E681A920DB0ADA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.05-13.59.09:376][238]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.05-13.59.09:376][238]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-13.59.10:569][307]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.07.05-13.59.10:651][307]LogUObjectHash: Compacting FUObjectHashTables data took 3.46ms +[2024.07.05-13.59.23:725][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.05-13.59.23:736][827]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattform11A32F1741162E5BB2168986F8C12D1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.05-13.59.23:756][827]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.05-13.59.23:756][827]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-13.59.28:039][ 81]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.05-13.59.28:045][ 81]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformB71AD43B492E0E2ADE131C9D0DB57C4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.05-13.59.28:060][ 81]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.05-13.59.28:060][ 81]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-13.59.32:045][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-13.59.34:671][463]Cmd: DELETE +[2024.07.05-13.59.34:671][463]Cmd: ACTOR DELETE +[2024.07.05-13.59.34:676][463]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-13.59.34:718][463]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms +[2024.07.05-13.59.34:719][463]LogEditorActor: Deleted 1 Actors (0.048 secs) +[2024.07.05-14.00.34:750][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) +[2024.07.05-14.00.35:552][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.00.35:596][881]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.07.05-14.00.35:653][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5A2C2CB741FE5A6478EEF9A58C456A07.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-14.00.35:667][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.00.35:809][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4F8978CC4B41043C52253C8CB30FEF67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-14.00.35:832][881]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.00.58:051][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.05-14.01.12:506][901]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.01.20:831][259]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.01.20:869][259]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.01.20:871][259]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.01.20:871][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.02.20:158][682]Cmd: TRANSACTION UNDO +[2024.07.05-14.02.20:158][682]LogEditorTransaction: Undo Move Actors +[2024.07.05-14.03.47:070][752]Cmd: TRANSACTION UNDO +[2024.07.05-14.03.47:070][752]LogEditorTransaction: Undo Move Actors +[2024.07.05-14.04.37:287][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.04.37:342][592]LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms +[2024.07.05-14.04.37:404][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDE25EC1B4EEA2FFB8CF681B3D43FE4B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-14.04.37:419][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.04.37:558][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8B3435B24A6DC82A86CDE88FAADAE16A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-14.04.37:583][592]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.04.47:451][142]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.04.54:374][485]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.04.54:391][485]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.04.54:395][485]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.04.54:395][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.04.57:904][676]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.04.57:910][676]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.04.57:911][676]PIE: New page: PIE session: Map (05.07.2024, 18:04:57) +[2024.07.05-14.04.57:953][676]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-14.04.57:969][676]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015769s) +[2024.07.05-14.04.57:969][676]LogAIModule: Creating AISystem for world Map +[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: World Init took: (0.000985s) +[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016972s) +[2024.07.05-14.04.58:018][676]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.05-14.04.58:021][676]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.04.58:021][676]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.04.58:022][676]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.04.58:093][676]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.04.58:095][676]LogInit: FAudioDevice initialized. +[2024.07.05-14.04.58:095][676]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. +[2024.07.05-14.04.58:102][676]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.04.58:108][676]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.04.58 +[2024.07.05-14.04.58:109][676]LogWorld: Bringing up level for play took: 0.005782 +[2024.07.05-14.04.58:109][676]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2024.07.05-14.04.58:113][676]PIE: Server logged in +[2024.07.05-14.04.58:114][676]PIE: Play in editor total start time 0,204 seconds. +[2024.07.05-14.05.22:354][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.05.22:355][125]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-14.05.22:355][125]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.05.22:356][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.05.22:367][125]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.05.22:377][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.05.22:413][125]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.05.22:413][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.05.22:414][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.05.22:417][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.05.22:422][125]LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms +[2024.07.05-14.05.22:448][126]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.07.05-14.05.34:466][778]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.06.03:169][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.05-14.06.03:193][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7C053A1948C9F016C602B99A2AF04913.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.05-14.06.03:222][513]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.05-14.06.03:222][513]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.06.04:031][542]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.05-14.06.04:137][542]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms +[2024.07.05-14.06.05:599][594]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.06.05:630][594]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.06.05:637][594]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.06.05:637][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.06.18:986][369]Cmd: TRANSACTION UNDO +[2024.07.05-14.06.18:986][369]LogEditorTransaction: Undo Move Actors +[2024.07.05-14.06.21:300][466]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.06.30:684][798]LogEditorTransaction: Undo Modify Component Scale +[2024.07.05-14.06.46:052][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.05-14.06.46:068][386]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform0FEFF5AF449D629E136CC8BEFB42E2D0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.05-14.06.46:090][386]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.05-14.06.46:091][386]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.07.11:091][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.05-14.07.11:107][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7968CBAB407447B4C357949E60C009BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.05-14.07.11:125][139]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.05-14.07.11:125][139]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.07.12:780][207]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.05-14.07.12:878][207]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms +[2024.07.05-14.07.14:550][274]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.07.14:591][274]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.07.14:594][274]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.07.14:594][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.07.22:590][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.05-14.07.44:725][915]LogActorFactory: Actor Factory created Trap +[2024.07.05-14.07.45:700][960]LogActorFactory: Actor Factory created Trap +[2024.07.05-14.08.41:221][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.08.41:266][108]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms +[2024.07.05-14.08.41:331][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map234F48C3473AC89A02A63FA593EECE33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-14.08.41:346][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.08.41:489][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEC184B4C4A5B9934D837E3B308CBE1A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-14.08.41:514][108]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.08.41:985][128]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand167) +[2024.07.05-14.08.45:242][311]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) +[2024.07.05-14.08.46:236][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4) +[2024.07.05-14.09.02:128][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.09.02:186][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 5.34ms +[2024.07.05-14.09.02:305][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map71F897D3478DFC67D5686BAF0ACE10CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-14.09.02:324][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.09.02:527][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAE25BF3A485F4F372590AD977A3143D4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-14.09.02:558][ 32]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.09.29:135][518]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.07.05-14.09.31:095][518]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-14.09.31:377][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color607A7F084EE0C5D1CBAC2A81E1643CA0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Base_color.uasset' +[2024.07.05-14.09.31:982][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX92D9758A479D7A73CF49AF9F230A0461.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Normal_DirectX.uasset' +[2024.07.05-14.09.32:048][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_RoughnessBFAAF92C477FF4DFFC7FF3937378C9E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Roughness.uasset' +[2024.07.05-14.09.32:095][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.09.32:095][518]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.32:096][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.09.32:137][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.09.32:137][518]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.32:137][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.09.32:174][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.09.32:174][518]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.32:174][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.09.32:236][518]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-14.09.32:388][518]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Base_color.DefaultMaterial_Base_color +[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX +[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-14.09.32:390][519]Cmd: QUIT_EDITOR +[2024.07.05-14.09.32:390][519]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-14.09.32:392][519]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-14.09.32:924][519]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-14.09.32:924][519]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-14.09.32:924][519]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.05-14.09.32:924][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.09.32:926][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.09.32:943][519]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-14.09.32:944][519]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-14.09.32:951][519]LogExit: Preparing to exit. +[2024.07.05-14.09.33:137][519]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms +[2024.07.05-14.09.33:289][519]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:293][519]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:296][519]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:300][519]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:303][519]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:306][519]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:309][519]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:312][519]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:386][519]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-14.09.33:395][519]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:396][519]LogExit: Editor shut down +[2024.07.05-14.09.33:396][519]LogExit: Transaction tracking system shut down +[2024.07.05-14.09.33:658][519]LogExit: Object subsystem successfully closed. +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Total job queries 356, among them cache hits 124 (34.83%) +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Tracking 222 distinct input hashes that result in 164 distinct outputs (73.87%) +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: RAM used: 0.84 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10% +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: ================================================ +[2024.07.05-14.09.33:686][519]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module TextureEditor (880) +[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (878) +[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module BlueprintGraph (876) +[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) +[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module Voice (872) +[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (840) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (838) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenXRInput (836) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (834) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (832) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMedia (830) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (828) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (818) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (816) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (814) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (812) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (804) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-14.09.34:196][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-14.09.34:197][519]MemoryProfiler: Shutdown +[2024.07.05-14.09.34:197][519]NetworkingProfiler: Shutdown +[2024.07.05-14.09.34:197][519]LoadingProfiler: Shutdown +[2024.07.05-14.09.34:197][519]TimingProfiler: Shutdown +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-14.09.34:260][519]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-14.09.34:278][519]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (586) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module Synthesis (582) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ScreenshotTools (580) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MediaCompositing (570) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ImgMedia (568) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module GooglePAD (566) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module EditableMesh (564) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CableComponent (560) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCapture (558) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AssetTags (554) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (552) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AndroidPermission (546) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (544) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (542) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (538) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (536) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (524) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynth (522) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (520) +[2024.07.05-14.09.34:445][519]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MeshConversion (518) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FractureEditor (492) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (491) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module BackChannel (488) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (482) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicImporter (480) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCache (478) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (472) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (470) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module UObjectPlugin (468) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (466) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginUtils (464) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GitSourceControl (458) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SourceControl (457) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (454) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (450) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginBrowser (446) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Niagara (408) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module SignalProcessing (407) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module NiagaraCore (402) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SoundFields (400) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SignificanceManager (398) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (396) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (392) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (390) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (384) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (382) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module UdpMessaging (380) +[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module ActorSequence (378) +[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module TcpMessaging (376) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (374) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (372) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (370) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (368) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (366) +[2024.07.05-14.09.35:404][519]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (364) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (362) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (360) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (358) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapController (356) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (354) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapAR (352) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module DataValidation (342) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (340) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimation (338) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-14.09.35:409][519]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-14.09.35:421][519]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-14.09.35:430][519]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WmfMedia (104) +[2024.07.05-14.09.35:432][519]LogModuleManager: Shutting down and abandoning module Media (103) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module MediaInfo (102) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRAR (96) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module AugmentedReality (95) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (92) +[2024.07.05-14.09.35:433][519]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHMD (91) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ChunkDownloader (84) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (82) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (78) +[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module XMPP (73) +[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module WebSockets (72) +[2024.07.05-14.09.35:444][519]LogModuleManager: Shutting down and abandoning module HTTP (69) +[2024.07.05-14.09.35:444][519]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.05-14.09.35:444][519]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFF370830-41D2-46B6-09D5-27872A9B70EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-14.09.35:444][519]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.05-14.09.35:461][519]LogModuleManager: Shutting down and abandoning module SSL (68) +[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (64) +[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62) +[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module DatasmithContent (60) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MLSDK (58) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MagicLeap (56) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-14.09.35:467][519]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-14.09.35:495][519]LogD3D11RHI: Shutdown +[2024.07.05-14.09.35:495][519]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-14.09.35:505][519]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-14.09.35:512][519]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-14.09.35:512][519]LogExit: Exiting. +[2024.07.05-14.09.35:518][519]Log file closed, 07/05/24 16:09:35