diff --git a/Content/Fang/Fang_AnimBP.uasset b/Content/Fang/Fang_AnimBP.uasset index a47e18b..5f20e3f 100644 Binary files a/Content/Fang/Fang_AnimBP.uasset and b/Content/Fang/Fang_AnimBP.uasset differ diff --git a/Content/Fang/Walk_RunBS.uasset b/Content/Fang/Walk_RunBS.uasset new file mode 100644 index 0000000..997f4d8 Binary files /dev/null and b/Content/Fang/Walk_RunBS.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 92199e9..cb80001 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto6.uasset b/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto6.uasset new file mode 100644 index 0000000..9c44cd4 Binary files /dev/null and b/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto6.uasset differ diff --git a/Saved/Autosaves/Game/Fang/Walk_RunBS_Auto7.uasset b/Saved/Autosaves/Game/Fang/Walk_RunBS_Auto7.uasset new file mode 100644 index 0000000..e05417d Binary files /dev/null and b/Saved/Autosaves/Game/Fang/Walk_RunBS_Auto7.uasset differ diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 5e3154e..5b5f055 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -130,20 +130,18 @@ CurrentPosGridSize=1 LastLevel=/Game/Emmy_Testing [AssetEditorSubsystem] -<<<<<<< HEAD -CleanShutdown=True -OpenAssetsAtExit=/Game/Materials/Tür.Tür -======= CleanShutdown=False OpenAssetsAtExit=/Game/Fang/Base.Base OpenAssetsAtExit=/Game/Fang/Fang.Fang ->>>>>>> origin/main +OpenAssetsAtExit=/Game/Fang/Fang_AnimBP.Fang_AnimBP +OpenAssetsAtExit=/Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP +OpenAssetsAtExit=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D [RootWindow] ScreenPosition=X=58.400 Y=0.000 ScreenPosition=X=56.800 Y=39.200 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1334.400 Y=774.400 +WindowSize=X=1332.800 Y=772.800 None======= InitiallyMaximized=True @@ -172,7 +170,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/Materials +ContentBrowserTab1.SelectedPaths=/Game/Blueprints ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -1129,8 +1127,6 @@ MRUItem1=/Game/Map MRUItem2=/Game/Test [PlacementMode] -<<<<<<< HEAD -======= RecentlyPlaced=/Game/Fang/Fang.Fang; RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance; RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door; @@ -1139,36 +1135,18 @@ RecentlyPlaced=/Game/Materials/M_Water.M_Water; RecentlyPlaced=/Game/Materials/Treppe.Treppe; RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed; RecentlyPlaced=/Game/Materials/platform_broken.platform_broken; ->>>>>>> origin/main RecentlyPlaced=/Game/Materials/gen2.gen2; -RecentlyPlaced=/Game/Assets/wand4.wand4; -RecentlyPlaced=/Game/Blueprints/BP_Lever.BP_Lever; -RecentlyPlaced=/Game/Materials/gen.gen; RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_; +RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; +RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire; RecentlyPlaced=/Game/Assets/FeuFeu.FeuFeu; -<<<<<<< HEAD -RecentlyPlaced=/Game/Materials/M_Water.M_Water; -RecentlyPlaced=/Game/Assets/wand3.wand3; -RecentlyPlaced=/Game/Assets/wand6.wand6; -RecentlyPlaced=/Game/Assets/wand5.wand5; -RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed; -RecentlyPlaced=/Game/Assets/wand.wand; -RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; -RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; -RecentlyPlaced=/Game/Materials/Tür.Tür; -RecentlyPlaced=/Game/Assets/door_Cube.door_Cube; -RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door; -RecentlyPlaced=/Game/Materials/Treppe.Treppe; -RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed; -======= RecentlyPlaced=/Game/Shader+Effekte/Fire_Matrial.Fire_Matrial; RecentlyPlaced=/Game/Assets/Fackel3.Fackel3; RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; RecentlyPlaced=/Game/Assets/test.test; RecentlyPlaced=/Game/Materials/Lagerfeuer.Lagerfeuer; RecentlyPlaced=/Game/Assets/wand7.wand7; ->>>>>>> origin/main None======= None======= @@ -2062,6 +2040,8 @@ Fang_AnimBP_C.Default=True AnimGraphNode_Slot.Settings=True AnimStateNode.GraphNodeDetail=True AnimStateNode.Animation State=True +AnimGraphNode_SequencePlayer.Settings=True +AnimGraphNode_SequencePlayer.Relevancy=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -2185,49 +2165,26 @@ bConvertSceneUnit=False LastLogListing=LightingResults [ContentBrowserRecent] -<<<<<<< HEAD -MRUItem0=/Game/Materials/M_Water -MRUItem1=/Game/Blueprints/BP_Door -MRUItem2=/Game/Textures/Tür/Texture/DefaultMaterial_Roughness -MRUItem3=/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO -MRUItem4=/Game/Materials/Tür -MRUItem5=/Game/Map -MRUItem6=/Game/Assets/Plattform_broken__1_ -MRUItem7=/Game/Assets/Plattform_broken -MRUItem8=/Game/Materials/platform_broken -MRUItem9=/Game/Assets/FeuFeu -MRUItem10=/Game/Assets/Fackel1 -MRUItem11=/Game/Assets/Fackel3 -MRUItem12=/Game/Materials/coals -MRUItem13=/Game/Assets/Fackel2 -MRUItem14=/Game/Assets/flame -MRUItem15=/Game/Assets/holders -MRUItem16=/Game/Assets/metal -MRUItem17=/Game/Materials/Fackeln/Lagerfeuer -MRUItem18=/Game/Blueprints/BPI_JumpAndRun -MRUItem19=/Game/Blueprints/BP_Spawner -======= -MRUItem0=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem1=/Game/Fang/Fang_AnimBP -MRUItem2=/Game/Fang/Base -MRUItem3=/Game/Fang/Fang_Anim_rig_Walking -MRUItem4=/Game/Fang/Fang_Anim_rig_JumpFLYING -MRUItem5=/Game/Fang/Fang_Anim_JumpFLYING -MRUItem6=/Game/Fang/Base_Roughness -MRUItem7=/Game/Fang/Fang -MRUItem8=/Game/Assets/Plattform_broken__1_ -MRUItem9=/Game/Assets/Plattform_broken -MRUItem10=/Game/Materials/platform_broken -MRUItem11=/Game/Map -MRUItem12=/Game/Assets/FeuFeu -MRUItem13=/Game/Assets/Fackel1 -MRUItem14=/Game/Assets/Fackel3 -MRUItem15=/Game/Materials/coals -MRUItem16=/Game/Assets/Fackel2 -MRUItem17=/Game/Assets/flame -MRUItem18=/Game/Assets/holders -MRUItem19=/Game/Assets/metal ->>>>>>> origin/main +MRUItem0=/Game/Fang/Walk_RunBS +MRUItem1=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D +MRUItem2=/Game/Mannequin/Animations/ThirdPerson_AnimBP +MRUItem3=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem4=/Game/Fang/Fang_AnimBP +MRUItem5=/Game/Fang/Base +MRUItem6=/Game/Fang/Fang_Anim_rig_Walking +MRUItem7=/Game/Fang/Fang_Anim_rig_JumpFLYING +MRUItem8=/Game/Fang/Fang_Anim_JumpFLYING +MRUItem9=/Game/Fang/Base_Roughness +MRUItem10=/Game/Fang/Fang +MRUItem11=/Game/Assets/Plattform_broken__1_ +MRUItem12=/Game/Assets/Plattform_broken +MRUItem13=/Game/Materials/platform_broken +MRUItem14=/Game/Map +MRUItem15=/Game/Assets/FeuFeu +MRUItem16=/Game/Assets/Fackel1 +MRUItem17=/Game/Assets/Fackel3 +MRUItem18=/Game/Materials/coals +MRUItem19=/Game/Assets/Fackel2 [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2283,7 +2240,7 @@ None======= /Game/Blueprints/BP_GameInstance.BP_GameInstance=0 /Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP=0 /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D=0 -/Game/Materials/M_Water.M_Water=0 +/Game/Materials/M_Water.M_Water=1 /Game/Assets/Fackel2.Fackel2=0 /Game/Assets/Fackel3.Fackel3=1 /Game/Assets/door_Cube_001.door_Cube_001=1 @@ -2472,16 +2429,11 @@ PropertyWrapper=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshCompone K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD, Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment, -<<<<<<< HEAD -PreviewMeshCollection= -Actor=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, -PrimitiveComponent= -======= PreviewMeshCollection=AssetViewerSettings.Settings.Environment, CharacterMovementComponent= Fang_AnimBP_C= Character= ->>>>>>> origin/main +BlendSpace1D=BlendSpace1D.Axis Settings.Horizontal Axis, [DetailPropertyExpansion] MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" " @@ -2499,17 +2451,10 @@ GeomModifier="\"Object.Settings\" " None======= InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" " StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -<<<<<<< HEAD -MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -PrimitiveComponent= -SceneComponent= -ActorComponent= -======= MeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " PrimitiveComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SceneComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " ActorComponent="\"Object.NavMovement.NavAgentProps\" " ->>>>>>> origin/main SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " CapsuleComponent= diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 9f9fcf0..ca3a4a0 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,8 +1,4 @@ -<<<<<<< HEAD -Log file open, 07/05/24 10:09:17 -======= Log file open, 07/05/24 10:06:48 ->>>>>>> origin/main LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -14,11 +10,7 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -<<<<<<< HEAD -LogStats: Stats thread started at 0.261763 -======= LogStats: Stats thread started at 0.212929 ->>>>>>> origin/main LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting @@ -26,64 +18,6 @@ LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor -<<<<<<< HEAD -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -======= LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess @@ -125,42 +59,12 @@ LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin ->>>>>>> origin/main LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin MediaCompositing -<<<<<<< HEAD LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin WebMMedia -======= ->>>>>>> origin/main +LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin WmfMedia -<<<<<<< HEAD -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -======= LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin OpenImageDenoise @@ -178,28 +82,9 @@ LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LauncherChunkInstaller ->>>>>>> origin/main LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission -<<<<<<< HEAD -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -======= LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AudioCapture @@ -222,30 +107,17 @@ LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OnlineSubsystemNull ->>>>>>> origin/main LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PostSplashScreen -<<<<<<< HEAD -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin ProceduralMeshComponent -======= LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor ->>>>>>> origin/main LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer -<<<<<<< HEAD -LogPluginManager: Mounting plugin Takes -======= LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin Takes @@ -267,7 +139,6 @@ LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR ->>>>>>> origin/main LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource @@ -357,2283 +228,6 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -<<<<<<< HEAD -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-08.09.18:232][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-08.09.18:243][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-08.09.18:243][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-08.09.18:244][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-08.09.18:244][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-08.09.18:246][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-08.09.18:246][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-08.09.18:246][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.05-08.09.18:246][ 0]LogInit: User: bib -[2024.07.05-08.09.18:246][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-08.09.18:246][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-08.09.18:246][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-08.09.18:246][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-08.09.18:246][ 0]LogMemory: Process Physical Memory: 145.59 MB used, 145.60 MB peak -[2024.07.05-08.09.18:246][ 0]LogMemory: Process Virtual Memory: 123.98 MB used, 123.98 MB peak -[2024.07.05-08.09.18:246][ 0]LogMemory: Physical Memory: 9535.62 MB used, 6533.08 MB free, 16068.70 MB total -[2024.07.05-08.09.18:246][ 0]LogMemory: Virtual Memory: 134201680.00 MB used, 16044.90 MB free, 134217728.00 MB total -[2024.07.05-08.09.18:253][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-08.09.18:281][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-08.09.18:282][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-08.09.18:282][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-08.09.18:286][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-08.09.18:289][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-08.09.18:328][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-08.09.18:350][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-08.09.18:350][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-08.09.18:465][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-08.09.18:468][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-08.09.18:596][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-08.09.18:596][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-08.09.18:608][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-08.09.18:608][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-08.09.18:608][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-08.09.18:608][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-08.09.18:608][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-08.09.18:608][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-08.09.18:609][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-08.09.18:609][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-08.09.18:609][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-08.09.18:617][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-08.09.18:721][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-08.09.18:734][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-08.09.18:734][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-08.09.18:734][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-08.09.18:755][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-08.09.19:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-08.09.19:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-08.09.19:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-08.09.19:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-08.09.19:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-08.09.19:218][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-08.09.19:224][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-08.09.19:238][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-08.09.19:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-08.09.19:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-08.09.19:286][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-08.09.19:286][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-08.09.19:298][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-08.09.19:307][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-08.09.19:313][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-08.09.19:319][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-08.09.19:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-08.09.19:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-08.09.19:348][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-08.09.19:354][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-08.09.19:361][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-08.09.19:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-08.09.19:368][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-08.09.19:379][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-08.09.19:428][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-08.09.19:478][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-08.09.19:478][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/26892/). -[2024.07.05-08.09.19:479][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/589254F14FB41E45CC97CFA549CAC011/'. -[2024.07.05-08.09.19:480][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-08.09.19:480][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-08.09.19:480][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-08.09.20:661][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-08.09.20:798][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-08.09.20:798][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1012.18MBs, RandomWriteSpeed=119.13MBs. Assigned SpeedClass 'Local' -[2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-08.09.20:891][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-08.09.20:892][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-08.09.20:936][ 0]LogAssetRegistry: FAssetRegistry took 0.0043 seconds to start up -[2024.07.05-08.09.21:227][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-08.09.21:227][ 0]LogInit: Active device profile: [000001C9E3B34D00][000001C9DD4EFB40 49] Windows -[2024.07.05-08.09.21:227][ 0]LogInit: Profiles: [000001C9E3B34D00][000001C9DD4EFB40 49] Windows, [000001C9E3B06300][000001C9DD4F6140 49] WindowsNoEditor, [000001C9E3B35C00][000001C9DD4FA2C0 49] WindowsServer, [000001C9E3B07100][000001C9DCE64440 49] WindowsClient, [000001C9E3B36900][000001C9DD4F2580 49] IOS, [000001C9E3B05A00][000001C9DCE686C0 49] iPadAir, [000001C9E3B37E00][000001C9DCE6C800 49] iPadAir2, [000001C9E3AA5100][000001C9DCE78A80 49] IPadPro, [000001C9E3AA5200][000001C9DCE70AC0 49] iPadAir3, [000001C9E3B04C00][000001C9E485EC40 49] iPadAir4, [000001C9E3AA5E00][000001C9E4862DC0 49] iPadMini2, [000001C9E3B07300][000001C9E4866F40 49] iPadMini3, [000001C9E3AA7900][000001C9E486B0C0 49] iPadMini4, [000001C9E3B05000][000001C9E486F240 49] iPadMini5, [000001C9E3AC8900][000001C9E4877500 49] iPhone6, [000001C9E3AC8A00][000001C9E4873540 49] iPodTouch6, [000001C9E3B36E00][000001C9E487F800 49] iPhone7, [000001C9E3B36F00][000001C9E487B840 49] iPodTouch7, [000001C9E3AA7E00][000001C9E48839C0 49] iPhone5S, [000001C9E3B35100][000001C9E4887B40 49] iPhone6Plus, [000001C9E3AC8100][000001C9E488A140 49] iPhone6S, [000001C9E3AA4300][000001C9D97A42C0 49] iPhone6SPlus, [000001C9E3ACA800][000001C9D97A8440 49] iPhone7Plus, [000001C9E3AA6300][000001C9D97AC5C0 49] iPhoneSE, [000001C9E3ACA600][000001C9D97B0740 49] iPhone8, [000001C9E3AA5000][000001C9DCE74880 49] iPhone8Plus, [000001C9E3ACB100][000001C9D97B49C0 49] iPhoneX, [000001C9E3B35500][000001C9D97B8B00 49] iPhoneXS, [000001C9E3ACAB00][000001C9D97C0C80 49] iPhoneXSMax, [000001C9E3B34700][000001C9D97C4E00 49] iPhoneXR, [000001C9E3AC8700][000001C9D97C8F80 49] iPhone11, [000001C9E3B34E00][000001C9D97CD100 49] iPhone11Pro, [000001C9E3AC9A00][000001C9D97D1280 49] iPhone11ProMax, [000001C9E3B37800][000001C9D97D5400 49] iPhoneSE2, [000001C9E3ACB800][000001C9D97D9580 49] iPhone12Mini, [000001C9E3B36300][000001C9D97DD700 49] iPhone12, [000001C9E3ACA300][000001C9D93E1880 49] iPhone12Pro, [000001C9E3B34500][000001C9D93E5A00 49] iPhone12ProMax, [000001C9E3AC9500][000001C9D93E9B80 49] iPadPro105, [000001C9E3B34A00][000001C9D93EC180 49] iPadPro129, [000001C9E3ACBD00][000001C9D93F0300 49] iPadPro97, [000001C9E3B35200][000001C9D93F4480 49] iPadPro2_129, [000001C9E3ACAA00][000001C9D93F8600 49] iPad5, [000001C9E3B35D00][000001C9D93FC780 49] iPad6, [000001C9E3AC9300][000001C9D9400900 49] iPad7, [000001C9E3B37A00][000001C9D97BCA40 49] iPad8, [000001C9E3AC8300][000001C9D9404B80 49] iPadPro11, [000001C9E3B34100][000001C9D9408CC0 49] iPadPro2_11, [000001C9E3AC9600][000001C9D9410E40 49] iPadPro3_129, [000001C9E3B37300][000001C9D9414FC0 49] iPadPro4_129, [000001C9E3AC9000][000001C9D9419140 49] AppleTV, [000001C9E3B35B00][000001C9D941D2C0 49] AppleTV4K, [000001C9E3ACB200][000001C9D9421440 49] TVOS, [000001C9E3B37B00][000001C9D94255C0 49] Mac, [000001C9E3ACB700][000001C9D9429740 49] MacClient, [000001C9E3B37F00][000001C9D6B878C0 49] MacNoEditor, [000001C9E3ACB000][000001C9D6B8BA40 49] MacServer, [000001C9E3B36C00][000001C9D6B8FBC0 49] Linux, [000001C9E3AC9D00][000001C9D6B921C0 49] LinuxAArch64, [000001C9E3B36A00][000001C9D6B96340 49] LinuxNoEditor, [000001C9E3ACB900][000001C9D6B9A4C0 49] LinuxAArch64NoEditor, [000001C9E3B37100][000001C9D6B9E640 49] LinuxClient, [000001C9E3ACAF00][000001C9D6BA27C0 49] LinuxAArch64Client, [000001C9E3B37200][000001C9D6BA6940 49] LinuxServer, [000001C9E3ACBF00][000001C9D6BAAAC0 49] LinuxAArch64Server, [000001C9E3B34200][000001C9D940CC00 49] Android, [000001C9E3AC8500][000001C9D6BAED40 49] Android_Low, [000001C9E3B36200][000001C9E48A0E80 49] Android_Mid, [000001C9E3ACBB00][000001C9E48A4FC0 49] Android_High, [000001C9E3B36000][000001C9E48AD140 49] Android_Default, [000001C9E3ACB300][000001C9E48B12C0 49] Android_Adreno4xx, [000001C9E3B37700][000001C9E48B5440 49] Android_Adreno5xx_Low, [000001C9E3AC8B00][000001C9E48B95C0 49] Android_Adreno5xx, [000001C9E3B36600][000001C9E48BD740 49] Android_Adreno6xx, [000001C9E3B04500][000001C9E48C18C0 49] Android_Adreno6xx_Vulkan, [000001C9E3AA5300][000001C9E48C5A40 49] Android_Mali_T6xx, [000001C9E3B07B00][000001C9E48C9BC0 49] Android_Mali_T7xx, [000001C9E3AA7300][000001C9E48CC1C0 49] Android_Mali_T8xx, [000001C9E3B06E00][000001C9E48D0340 49] Android_Mali_G71, [000001C9E3AA6800][000001C9E48D44C0 49] Android_Mali_G72, [000001C9E3B05400][000001C9E48D8640 49] Android_Mali_G72_Vulkan, [000001C9E3AA5500][000001C9E48DC7C0 49] Android_Mali_G76, [000001C9E3B07D00][000001C9E48E0940 49] Android_Mali_G76_Vulkan, [000001C9E3AA6C00][000001C9E48E4AC0 49] Android_Mali_G77, [000001C9E3B07600][000001C9E48E8C40 49] Android_Mali_G77_Vulkan, [000001C9E3AA5700][000001C9E48A8D80 49] Android_Mali_G78, [000001C9E3B06200][000001C9E48ECEC0 49] Android_Mali_G78_Vulkan, [000001C9E3AA4B00][000001C9E48F1000 49] Android_Mali_G710, [000001C9E3B04300][000001C9E48F5140 49] Android_Mali_G710_Vulkan, [000001C9E3AA4200][000001C9E48FD2C0 49] Android_Vulkan_SM5, [000001C9E3B04800][000001C9E4901440 49] Android_PowerVR_G6xxx, [000001C9E3AA6500][000001C9E49055C0 49] Android_PowerVR_GT7xxx, [000001C9E3B04E00][000001C9E4909740 49] Android_PowerVR_GE8xxx, [000001C9E3AA5400][000001C9E490D8C0 49] Android_PowerVR_GM9xxx, [000001C9E3B07400][000001C9E4911A40 49] Android_PowerVR_GM9xxx_Vulkan, [000001C9E3AA4600][000001C9E4915BC0 49] Android_TegraK1, [000001C9E3B05E00][000001C9E49181C0 49] Android_Unknown_Vulkan, [000001C9E3AA6100][000001C9E491C340 49] Lumin, [000001C9E3B05100][000001C9E49204C0 49] Lumin_Desktop, [000001C9E3AA7400][000001C9E4924640 49] HoloLens, -[2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-08.09.21:370][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-08.09.21:370][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-08.09.21:387][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-08.09.21:909][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-08.09.22:021][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-08.09.22:027][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-08.09.22:028][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-08.09.22:028][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-08.09.22:329][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-08.09.22:852][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B210D4F6452E38080B8599B2AF6A5AE8 | Instance: 5870C4A648777077513B3299CD9EF9D4 (NB-PBM2H22CST-26892). -[2024.07.05-08.09.22:907][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-08.09.22:915][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-08.09.23:183][ 0]SourceControl: Source control is disabled -[2024.07.05-08.09.23:183][ 0]SourceControl: Source control is disabled -[2024.07.05-08.09.23:188][ 0]SourceControl: Source control is disabled -[2024.07.05-08.09.23:191][ 0]SourceControl: Source control is disabled -[2024.07.05-08.09.23:194][ 0]SourceControl: Source control is disabled -[2024.07.05-08.09.23:204][ 0]LogUProjectInfo: Found projects: -[2024.07.05-08.09.23:417][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-08.09.23:506][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-08.09.23:523][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-08.09.23:523][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-08.09.23:654][ 0]LogCollectionManager: Loaded 0 collections in 0.001809 seconds -[2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-08.09.23:684][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-08.09.24:062][ 0]LogEngine: Initializing Engine... -[2024.07.05-08.09.24:064][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-08.09.24:064][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-08.09.24:065][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-08.09.24:065][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-08.09.24:209][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-08.09.24:231][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-08.09.24:232][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-08.09.24:235][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-08.09.24:236][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-08.09.24:237][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-08.09.24:251][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-08.09.24:251][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-08.09.24:279][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) -[2024.07.05-08.09.24:283][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-08.09.24:285][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-08.09.24:285][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-08.09.24:287][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-08.09.24:287][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-08.09.24:287][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-08.09.24:288][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-08.09.24:288][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-08.09.24:288][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-08.09.24:288][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-08.09.24:288][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-08.09.24:393][ 0]LogDerivedDataCache: Saved boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-08.09.24:393][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-08.09.24:416][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-08.09.24:422][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-08.09.24:422][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-08.09.24:425][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-08.09.24:460][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-08.09.24:487][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-08.09.24:551][ 0]LocalizationService: Localization service is disabled -[2024.07.05-08.09.24:576][ 0]TimingProfiler: Initialize -[2024.07.05-08.09.24:576][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-08.09.24:576][ 0]LoadingProfiler: Initialize -[2024.07.05-08.09.24:576][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-08.09.24:576][ 0]NetworkingProfiler: Initialize -[2024.07.05-08.09.24:576][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-08.09.24:576][ 0]MemoryProfiler: Initialize -[2024.07.05-08.09.24:576][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-08.09.24:749][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-08.09.24:749][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-08.09.24:993][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.05-08.09.25:314][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-08.09.25:318][ 0]SourceControl: Source control is disabled -[2024.07.05-08.09.25:318][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.633 -[2024.07.05-08.09.25:318][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-08.09.25:318][ 0]LightingResults: New page: Lighting Build -[2024.07.05-08.09.25:320][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.09.25:320][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-08.09.25:320][ 0]MapCheck: New page: Map Check -[2024.07.05-08.09.25:320][ 0]LightingResults: New page: Lighting Build -[2024.07.05-08.09.25:332][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-08.09.25:340][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms -[2024.07.05-08.09.26:442][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-08.09.26:443][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-08.09.26:464][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-08.09.26:482][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2024.07.05-08.09.26:482][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-08.09.26:483][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,26ms to complete. -[2024.07.05-08.09.26:483][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.165 -[2024.07.05-08.09.26:485][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.801 -[2024.07.05-08.09.26:649][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-08.09.26:657][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-08.09.26:664][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-08.09.26:673][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-08.09.26:689][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3822 classes and 928 folders. -[2024.07.05-08.09.26:691][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-08.09.26:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-08.09.26:693][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-08.09.26:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-08.09.26:694][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-08.09.26:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-08.09.26:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-08.09.26:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-08.09.26:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-08.09.26:697][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:697][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-08.09.26:697][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-08.09.26:698][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-08.09.26:698][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-08.09.26:699][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-08.09.26:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-08.09.26:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-08.09.26:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-08.09.26:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-08.09.26:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-08.09.26:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-08.09.26:702][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-08.09.26:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-08.09.26:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-08.09.26:704][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-08.09.26:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-08.09.26:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-08.09.26:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-08.09.26:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-08.09.26:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-08.09.26:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-08.09.26:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-08.09.26:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-08.09.26:708][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-08.09.26:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-08.09.26:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-08.09.26:709][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.05-08.09.26:760][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.05-08.09.26:762][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. -[2024.07.05-08.09.26:837][ 0]LogSlate: Took 0.000241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-08.09.26:838][ 0]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-08.09.26:839][ 0]LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-08.09.26:934][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-08.09.27:068][ 0]LogSlate: Took 0.000490 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-08.09.27:159][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.05-08.09.27:159][ 0]LogLoad: (Engine Initialization) Total time: 10.47 seconds -[2024.07.05-08.09.27:159][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-08.09.27:211][ 0]LogAssetRegistry: Asset discovery search completed in 6.2766 seconds -[2024.07.05-08.09.27:216][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.05-08.09.27:220][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-08.10.01:090][223]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. -[2024.07.05-08.10.01:090][223]LogAudioMixer: Resetting audio stream to device id -[2024.07.05-08.10.01:131][223]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-08.10.01:131][223]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-08.10.01:410][223]LogAudioMixer: Error: XAudio2 Error: XAudio2System->CreateMasteringVoice( &OutputAudioStreamMasteringVoice, AudioStreamInfo.DeviceInfo.NumChannels, AudioStreamInfo.DeviceInfo.SampleRate, 0, nullptr, nullptr, AudioCategory_GameEffects) -> 0x80070015: Das Gerät ist nicht bereit. (line: 1291) -[2024.07.05-08.10.01:774][225]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. -[2024.07.05-08.10.01:775][225]LogAudioMixer: Resetting audio stream to device id -[2024.07.05-08.10.01:784][225]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-08.10.01:784][225]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-08.10.02:390][226]LogAudioMixer: Resetting audio stream to device id -[2024.07.05-08.10.02:463][226]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-08.10.02:463][226]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-08.10.37:482][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.07.05-08.10.37:497][192]LogSlate: Took 0.000669 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-08.10.37:709][192]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.05-08.10.37:710][192]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-08.10.37:710][192]LightingResults: New page: Lighting Build -[2024.07.05-08.10.37:710][192]LoadErrors: New page: Loading map: Map.umap -[2024.07.05-08.10.37:715][192]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.10.37:715][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-08.10.37:715][192]MapCheck: New page: Map Check -[2024.07.05-08.10.37:715][192]LightingResults: New page: Lighting Build -[2024.07.05-08.10.37:737][192]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-08.10.37:748][192]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2024.07.05-08.10.37:750][192]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-08.10.38:056][192]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-08.10.38:057][192]LogAIModule: Creating AISystem for world Map -[2024.07.05-08.10.38:089][192]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms -[2024.07.05-08.10.38:125][192]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-08.10.38:126][192]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,386ms to complete. -[2024.07.05-08.10.38:126][192]LogFileHelpers: Loading map 'Map' took 0.416 -[2024.07.05-08.10.45:021][525]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-08.10.57:911][952]LogActorFactory: Actor Factory created door_Cube -[2024.07.05-08.11.01:677][166]LogActorFactory: Actor Factory created door_Cube -[2024.07.05-08.11.32:757][599]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-08.11.45:916][240]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-08.12.21:350][858]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.05-08.12.22:649][911]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.05-08.12.37:568][595]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-08.12.38:239][623]Cmd: ACTOR HIDE SELECTED -[2024.07.05-08.12.51:889][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (door_Cube) -[2024.07.05-08.12.59:095][684]Cmd: TRANSACTION UNDO -[2024.07.05-08.12.59:095][684]LogEditorTransaction: Undo Move Actors -[2024.07.05-08.13.00:281][722]Cmd: TRANSACTION UNDO -[2024.07.05-08.13.00:281][722]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-08.13.00:710][739]Cmd: TRANSACTION UNDO -[2024.07.05-08.13.00:711][739]LogEditorTransaction: Undo Hide Selected -[2024.07.05-08.13.01:119][755]Cmd: TRANSACTION UNDO -[2024.07.05-08.13.01:119][755]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-08.13.01:620][773]Cmd: TRANSACTION UNDO -[2024.07.05-08.13.01:620][773]LogEditorTransaction: Undo Move Actors -[2024.07.05-08.13.02:696][819]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-08.13.13:556][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.13.13:578][288]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms -[2024.07.05-08.13.13:648][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map255FC5724A46B4A2C8675EAC6F172855.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.13.13:657][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.13.14:081][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData21594DCA42D8599E42EF4A9AA5C535C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.13.14:117][288]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.13.14:117][288]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.13.14:117][288]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.13.28:366][ 34]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.05-08.13.28:428][ 34]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.05-08.13.31:115][166]LogContentBrowser: Attempting asset rename: NewFolder -> Tür -[2024.07.05-08.13.31:116][166]LogContentBrowser: End creating deferred item NewFolder -[2024.07.05-08.13.47:457][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Base_color.png) -[2024.07.05-08.13.47:731][456]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-08.13.48:191][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.13.48:191][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.13.48:226][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Height.png) -[2024.07.05-08.13.48:340][456]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 2048X2048) -[2024.07.05-08.13.48:577][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.13.48:577][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.13.48:604][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Mixed_AO.png) -[2024.07.05-08.13.48:628][456]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-08.13.48:885][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.13.48:885][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.13.48:944][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Normal.png) -[2024.07.05-08.13.49:387][456]LogTexture: Display: Building textures: DefaultMaterial_Normal (OODLE_BC5, 2048X2048) -[2024.07.05-08.13.49:608][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-08.13.49:608][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-08.13.49:698][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Normal_DirectX.png) -[2024.07.05-08.13.50:106][456]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-08.13.50:360][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-08.13.50:361][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-08.13.50:432][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Roughness.png) -[2024.07.05-08.13.50:496][456]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-08.13.50:931][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.13.50:931][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.13.58:057][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.07.05-08.13.59:097][722]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-08.13.59:287][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.07.05-08.14.00:530][758]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.05-08.14.01:737][758]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-08.14.01:903][758]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.07.05-08.14.14:150][301]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.07.05-08.14.14:178][301]LogContentBrowser: Creating deferred item: NewMaterial -[2024.07.05-08.14.16:611][404]LogContentBrowser: Attempting asset rename: NewMaterial -> Tür -[2024.07.05-08.14.16:620][404]LogContentBrowser: End creating deferred item NewMaterial -[2024.07.05-08.14.21:147][527]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tür.Tür -[2024.07.05-08.14.21:149][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 4D34223142D4BED3F758833D129305FB8C20DE4B), compiling. -[2024.07.05-08.14.21:180][527]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-08.14.21:186][527]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-08.14.21:303][527]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-08.14.21:554][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 4409596BCDF06C62621413897A921674E0B5A6A7), compiling. -[2024.07.05-08.14.21:559][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: A2D1C009A54360D86A80947CE92474D7145A7E6D), compiling. -[2024.07.05-08.14.21:620][527]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.14.21:634][527]LogSlate: Took 0.002056 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-08.14.21:715][527]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.14.23:058][560]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: Total job queries 20, among them cache hits 0 (0.00%) -[2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) -[2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: ================================================ -[2024.07.05-08.14.23:587][589]LogSlate: Window 'Tür' being destroyed -[2024.07.05-08.14.23:592][589]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-08.14.24:942][679]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-08.14.24:942][679]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-08.14.24:943][679]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-08.14.24:943][679]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-08.14.26:756][812]LogMaterialEditor: Saving and Compiling material Tür -[2024.07.05-08.14.26:834][812]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true -[2024.07.05-08.14.26:842][812]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TürD43FE506496F30181D08DFAC6609EEC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' -[2024.07.05-08.14.26:869][812]AssetCheck: New page: Asset Save: Tür -[2024.07.05-08.14.26:869][812]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür -[2024.07.05-08.14.39:936][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 74353F131F8245F3D28B235C97DB87550F1DC17F), compiling. -[2024.07.05-08.14.39:939][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4C6711860A7F795D344670D6BD5591CEDD8D2B0B), compiling. -[2024.07.05-08.14.39:940][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 231F3744392A19D6479B4C7CECAB645E20222364), compiling. -[2024.07.05-08.14.39:965][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B3DADE7F601D25C6F5454DD25592E9C64C2A3F96), compiling. -[2024.07.05-08.14.39:968][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 80F191009AD97DFE51C72E3D53C5B0A3FCCD1005), compiling. -[2024.07.05-08.14.39:969][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 30AE4C4995B566024F1205E1743B8C0B1D080260), compiling. -[2024.07.05-08.14.39:970][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B2F9674CB06CECC30EED013C7A508597F6F29CB0), compiling. -[2024.07.05-08.14.39:981][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 5F26840492CF9EA0DBCA1010506EDAC540281CE6), compiling. -[2024.07.05-08.14.39:985][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 99E9C7866A2A24AEF5033EE7CAD7CB9E4C4294AD), compiling. -[2024.07.05-08.14.39:987][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BAC24BBA217FE6AF4D549C17783AF5FAC82E1841), compiling. -[2024.07.05-08.14.39:989][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 37B8691BF841558CDDD0B767371780D7782D31BF), compiling. -[2024.07.05-08.14.39:991][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 99F1EEBFC26C4065D2A8B352E9D98C296D0D937D), compiling. -[2024.07.05-08.14.40:003][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B6632219D078939AB1A13745FD1742C2CC92B098), compiling. -[2024.07.05-08.14.40:005][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 63BA8F040038FD0456E330FBEE7A2B98C7BCCE1D), compiling. -[2024.07.05-08.14.40:007][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F108ACBEAF90F59EEB74222CC80870A2E81A9C6E), compiling. -[2024.07.05-08.14.40:010][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 44AFD93FBB5F32164850A2ED7CDBD31DFA7F81EB), compiling. -[2024.07.05-08.14.40:012][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 907CD002534A43BD8F0C841DE897BF3EA3349E5D), compiling. -[2024.07.05-08.14.40:013][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 2A858FDBA57994EA2D6DB3404B3D976CA8575B55), compiling. -[2024.07.05-08.14.40:026][431]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.14.40:073][432]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-08.14.40:073][432]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.54:546][261]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 2B47A11A75A95046C0998D27EEE0C824C1C743C6), compiling. -[2024.07.05-08.14.54:550][261]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A240E97D7A9F4A3D4AE80BD5DCAF5165616F213B), compiling. -[2024.07.05-08.14.54:556][261]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.14.54:556][261]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-08.14.54:556][261]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.14.57:129][371]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 1DC1DB4D7C20F11A70A1C8DC25954A69674C23C4), compiling. -[2024.07.05-08.14.57:132][371]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 82E92AFE474FAB799761F5B2DA13F1D0B3097FB6), compiling. -[2024.07.05-08.14.57:139][371]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.14.57:139][371]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-08.14.57:139][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.14.57:146][372]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.14.59:451][469]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B7331E49B24A72FC702C2A47B1F06284D7CFC3DD), compiling. -[2024.07.05-08.14.59:454][469]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E66149466A4E8BA00595932B555F8C821A0AF3E), compiling. -[2024.07.05-08.14.59:463][469]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.14.59:463][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-08.14.59:463][469]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.14.59:469][470]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.14.59:477][471]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.15.00:589][520]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-08.15.00:589][520]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-08.15.00:589][520]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.01:999][580]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 582D98AE866500E181FD8A0F279A2F7A230CA0F5), compiling. -[2024.07.05-08.15.02:002][580]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: FE415E8CB60AD653A392C328A4AB4E66670FFDBC), compiling. -[2024.07.05-08.15.02:010][580]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.15.02:010][580]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.02:010][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.02:023][582]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.02:027][582]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.03:143][636]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-08.15.03:143][636]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.03:143][636]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.03:651][664]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.15.03:651][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.03:651][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-08.15.04:404][699]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.15.04:404][699]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.04:405][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.07:555][847]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-08.15.07:577][847]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0004 seconds. Added 1 classes and 2 folders. -[2024.07.05-08.15.09:209][982]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-08.15.09:428][982]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.15.09:428][982]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.15.09:436][982]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: EAFB1EAE5CF7D737418CEC7B20D009DB84CD17BE), compiling. -[2024.07.05-08.15.09:437][982]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-08.15.09:437][982]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-08.15.09:458][982]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-08.15.11:023][ 70]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 5A69B5278E2C98D66E2B2776378AD8285E66F795), compiling. -[2024.07.05-08.15.11:024][ 70]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-08.15.11:024][ 70]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-08.15.12:359][202]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 8B50BEB318A3906B39E44FA2D178BF80A32A7DE0), compiling. -[2024.07.05-08.15.12:361][202]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE04AB28D995F208A6BA2114A2E873C100219A), compiling. -[2024.07.05-08.15.12:364][202]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: F7EFF64082F10E702D62E76D23822A8D73A19FDD), compiling. -[2024.07.05-08.15.12:383][202]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.15.12:383][202]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.12:383][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.15.12:422][204]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.13:723][259]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-08.15.13:723][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.13:723][259]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.14:353][289]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.15.14:353][289]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.14:353][289]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.14:804][308]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-08.15.14:891][309]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-08.15.14:891][309]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-08.15.14:892][309]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-08.15.14:892][309]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.15.14:892][309]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.14:892][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.16:222][425]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-08.15.16:625][425]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.15.16:625][425]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-08.15.16:630][425]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 234858FC27C5932E6F75221F6C879113600C697B), compiling. -[2024.07.05-08.15.16:631][425]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-08.15.16:631][425]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-08.15.16:650][425]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-08.15.18:341][512]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 9A645E7A07858F5A3014E38E9D12FB53478A9E21), compiling. -[2024.07.05-08.15.18:342][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-08.15.18:342][512]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-08.15.19:957][680]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 41FC231A6B89E1189516FE1A201000EB022EC87E), compiling. -[2024.07.05-08.15.19:959][680]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 34DE7C515292E95EBC8D4E292672AA06BD249026), compiling. -[2024.07.05-08.15.19:966][680]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 449DD79E2131392592E8584053DFDD621AAA8FF5), compiling. -[2024.07.05-08.15.19:979][680]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.15.19:979][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.19:979][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.15.20:011][682]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.21:237][735]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-08.15.21:237][735]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.21:237][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.21:721][765]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.15.21:721][765]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.21:721][765]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-08.15.22:586][817]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.15.22:586][817]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.22:586][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.22:690][824]LogMaterialEditor: Saving and Compiling material Tür -[2024.07.05-08.15.23:083][824]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 1941947F82AE0D5CD84AEB654DC7E54AD621C144), compiling. -[2024.07.05-08.15.23:139][824]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 133E51991324B7B5B038943FD3487D8DD3677C4B), compiling. -[2024.07.05-08.15.23:187][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-08.15.23:199][824]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.23:718][824]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-08.15.23:719][824]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.15.23:775][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.07.05-08.15.23:900][824]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.15.23:963][824]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true -[2024.07.05-08.15.23:987][824]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Tür4461BEC94B0D6F592D4F4A9DC08CBC73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' -[2024.07.05-08.15.24:031][824]AssetCheck: New page: Asset Save: Tür -[2024.07.05-08.15.24:031][824]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür -[2024.07.05-08.15.24:033][824]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-08.15.24:033][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.24:033][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.24:058][825]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.15.24:058][825]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.24:058][825]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.25:235][881]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.05-08.15.25:235][881]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.25:235][881]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-08.15.25:307][885]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.05-08.15.25:307][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.15.25:307][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.15.44:542][734]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-08.16.10:249][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (door_Cube) -[2024.07.05-08.16.31:983][118]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-08.16.33:017][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand42) -[2024.07.05-08.16.33:610][186]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-08.16.41:979][479]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.07.05-08.16.42:295][479]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0008 seconds. Added 126 classes and 0 folders. -[2024.07.05-08.16.52:464][470]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.16.52:464][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-08.16.54:186][547]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand45) -[2024.07.05-08.16.55:205][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.16.55:268][593]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms -[2024.07.05-08.16.55:335][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB072625C471C50CE58590FAA55FF10F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.16.55:359][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.16.55:596][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B54BFD64CACCEAAFB31418892A99181.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.16.55:625][593]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.16.55:625][593]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.16.55:625][593]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.17.41:360][286]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-08.17.42:461][339]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-08.17.46:918][569]Cmd: TRANSACTION UNDO -[2024.07.05-08.17.46:918][569]LogEditorTransaction: Undo Move Actors -[2024.07.05-08.17.46:945][569]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 103B644F6943A3083778E2AAF25565A0305F1600), compiling. -[2024.07.05-08.17.46:957][569]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.17.46:957][569]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.17.46:957][569]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: Total job queries 182, among them cache hits 84 (46.15%) -[2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: Tracking 88 distinct input hashes that result in 44 distinct outputs (50.00%) -[2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: RAM used: 0.27 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: ================================================ -[2024.07.05-08.17.47:129][572]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-08.17.47:129][572]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-08.17.47:129][572]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-08.17.47:129][572]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.17.47:130][572]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.17.47:130][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.17.50:746][751]Cmd: DELETE -[2024.07.05-08.17.50:746][751]Cmd: ACTOR DELETE -[2024.07.05-08.17.50:754][751]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.17.50:801][751]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms -[2024.07.05-08.17.50:807][751]LogEditorActor: Deleted 1 Actors (0.060 secs) -[2024.07.05-08.17.51:437][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.17.51:471][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.05-08.17.51:533][788]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0A8AB5CC400C8291540553AAA65331EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.17.51:541][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.17.51:816][788]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData000F5D7E4CE0181688CDBD8F32F477E4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.17.51:844][788]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.17.51:844][788]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.17.51:844][788]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.18.20:494][420]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-08.18.22:510][534]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-08.18.35:730][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.18.36:387][193]Cmd: DELETE -[2024.07.05-08.18.36:387][193]Cmd: ACTOR DELETE -[2024.07.05-08.18.36:394][193]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.18.36:440][193]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2024.07.05-08.18.36:447][193]LogEditorActor: Deleted 1 Actors (0.060 secs) -[2024.07.05-08.18.37:456][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-08.19.14:244][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.19.15:119][899]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-08.19.16:264][953]Cmd: DUPLICATE -[2024.07.05-08.19.16:264][953]Cmd: ACTOR DUPLICATE -[2024.07.05-08.19.29:271][467]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-08.19.31:923][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.19.32:609][623]Cmd: DELETE -[2024.07.05-08.19.32:609][623]Cmd: ACTOR DELETE -[2024.07.05-08.19.32:624][623]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.19.32:662][623]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms -[2024.07.05-08.19.32:669][623]LogEditorActor: Deleted 1 Actors (0.059 secs) -[2024.07.05-08.19.35:638][768]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3) -[2024.07.05-08.19.39:089][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-08.20.27:413][925]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.20.27:454][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.05-08.20.27:526][925]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map11E5BCFF42F805679C0E0A9A1C78DBC3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.20.27:549][925]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.20.27:795][925]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData64EEC6E5476B4CED4475519A355B0B87.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.20.27:819][925]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.20.27:819][925]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.20.27:819][925]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.20.53:227][981]LogStaticMesh: Building static mesh Fackel1... -[2024.07.05-08.20.53:345][981]LogStaticMesh: Built static mesh [0.12s] /Game/Assets/Fackel1.Fackel1 -[2024.07.05-08.20.53:373][981]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: FDBCF3220EE4C7EBE2BEBABDD1DA52D2E7C5C1B1), compiling. -[2024.07.05-08.20.53:391][981]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.07.05-08.20.53:634][987]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-08.20.54:988][ 39]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: Total job queries 198, among them cache hits 84 (42.42%) -[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: Tracking 89 distinct input hashes that result in 45 distinct outputs (50.56%) -[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: ================================================ -[2024.07.05-08.21.32:030][657]Cmd: DUPLICATE -[2024.07.05-08.21.32:030][657]Cmd: ACTOR DUPLICATE -[2024.07.05-08.22.01:910][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel1) -[2024.07.05-08.22.09:391][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) -[2024.07.05-08.22.36:122][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.22.36:170][449]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms -[2024.07.05-08.22.36:249][449]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5B060286442C9B0782733E8C01F55172.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.22.36:270][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.22.36:521][449]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9D94303F467916D618DB27A68CDCDE58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.22.36:548][449]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.22.36:548][449]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.22.36:548][449]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.22.41:107][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.22.41:147][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-08.22.41:214][689]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0E7FCF1B489512CA1D525B90BE0CE708.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.22.41:235][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.22.41:483][689]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData41779DA141F3B19562CE85ADA5CCF532.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.22.41:509][689]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.22.41:509][689]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.22.41:509][689]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.23.08:700][774]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.07.05-08.23.14:108][ 31]Cmd: TRANSACTION UNDO -[2024.07.05-08.23.14:108][ 31]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-08.23.14:134][ 31]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 3B5F2BA5C8B6ED965ADBBC3314B1D986C1BC21C6), compiling. -[2024.07.05-08.23.14:150][ 31]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.23.14:150][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.23.14:150][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.23.14:279][ 33]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.23.15:548][ 68]Cmd: DELETE -[2024.07.05-08.23.15:549][ 68]Cmd: ACTOR DELETE -[2024.07.05-08.23.15:556][ 68]LogEditorActor: Deleted Actor: NiagaraActor -[2024.07.05-08.23.15:614][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms -[2024.07.05-08.23.15:623][ 68]LogEditorActor: Deleted 1 Actors (0.074 secs) -[2024.07.05-08.23.24:625][488]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-08.23.27:903][613]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel1) -[2024.07.05-08.23.28:754][642]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire5) -[2024.07.05-08.23.34:750][922]Cmd: DUPLICATE -[2024.07.05-08.23.34:750][922]Cmd: ACTOR DUPLICATE -[2024.07.05-08.23.51:830][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.23.51:879][621]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.07.05-08.23.51:948][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD6A5B3C644FCFF8B538861973F5C5ABC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.23.51:971][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.23.52:212][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2F515C474553ED4EB1CDA8A3C6E39C2E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.23.52:245][621]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.23.52:245][621]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.23.52:245][621]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.23.52:755][639]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) -[2024.07.05-08.23.57:111][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) -[2024.07.05-08.25.00:361][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-08.25.26:327][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.25.28:211][747]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-08.25.29:065][787]Cmd: DUPLICATE -[2024.07.05-08.25.29:065][787]Cmd: ACTOR DUPLICATE -[2024.07.05-08.25.32:521][957]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.25.33:138][983]Cmd: DELETE -[2024.07.05-08.25.33:138][983]Cmd: ACTOR DELETE -[2024.07.05-08.25.33:145][983]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.25.33:196][983]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms -[2024.07.05-08.25.33:206][983]LogEditorActor: Deleted 1 Actors (0.067 secs) -[2024.07.05-08.25.33:979][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) -[2024.07.05-08.25.38:128][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.25.41:246][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) -[2024.07.05-08.25.42:002][399]Cmd: DUPLICATE -[2024.07.05-08.25.42:002][399]Cmd: ACTOR DUPLICATE -[2024.07.05-08.25.48:054][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.25.48:740][693]Cmd: DELETE -[2024.07.05-08.25.48:740][693]Cmd: ACTOR DELETE -[2024.07.05-08.25.48:747][693]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.25.48:788][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms -[2024.07.05-08.25.48:791][693]LogEditorActor: Deleted 1 Actors (0.051 secs) -[2024.07.05-08.25.53:087][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.25.53:688][931]Cmd: DELETE -[2024.07.05-08.25.53:688][931]Cmd: ACTOR DELETE -[2024.07.05-08.25.53:695][931]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.25.53:731][931]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.07.05-08.25.53:733][931]LogEditorActor: Deleted 1 Actors (0.045 secs) -[2024.07.05-08.25.54:172][952]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) -[2024.07.05-08.25.54:813][980]Cmd: DUPLICATE -[2024.07.05-08.25.54:813][980]Cmd: ACTOR DUPLICATE -[2024.07.05-08.26.02:514][330]Cmd: DUPLICATE -[2024.07.05-08.26.02:515][330]Cmd: ACTOR DUPLICATE -[2024.07.05-08.26.10:104][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) -[2024.07.05-08.26.21:018][150]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-08.26.22:689][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) -[2024.07.05-08.26.25:598][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.26.26:258][394]Cmd: DELETE -[2024.07.05-08.26.26:258][394]Cmd: ACTOR DELETE -[2024.07.05-08.26.26:266][394]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.26.26:306][394]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms -[2024.07.05-08.26.26:313][394]LogEditorActor: Deleted 1 Actors (0.054 secs) -[2024.07.05-08.26.29:393][536]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_7) -[2024.07.05-08.26.29:997][558]Cmd: DUPLICATE -[2024.07.05-08.26.29:997][558]Cmd: ACTOR DUPLICATE -[2024.07.05-08.26.34:717][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.26.35:279][788]Cmd: DELETE -[2024.07.05-08.26.35:280][788]Cmd: ACTOR DELETE -[2024.07.05-08.26.35:309][788]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.26.35:344][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms -[2024.07.05-08.26.35:346][788]LogEditorActor: Deleted 1 Actors (0.067 secs) -[2024.07.05-08.26.35:799][807]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) -[2024.07.05-08.26.41:473][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Bodenfliegend) -[2024.07.05-08.26.42:177][ 28]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Sphere2) -[2024.07.05-08.26.43:928][100]LogEditorViewport: Clicking Background -[2024.07.05-08.26.46:686][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.26.46:730][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.05-08.26.46:800][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map830437894DCD0604E283E88F1BD81E7E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.26.46:821][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.26.47:068][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE0DEB60E41F93744BD1948A4A29B168F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.26.47:094][215]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.26.47:095][215]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.26.47:095][215]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.27.46:542][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Bodenfliegend) -[2024.07.05-08.27.50:656][778]Cmd: DELETE -[2024.07.05-08.27.50:656][778]Cmd: ACTOR DELETE -[2024.07.05-08.27.50:662][778]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.27.50:717][778]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms -[2024.07.05-08.27.50:724][778]LogEditorActor: Deleted 1 Actors (0.068 secs) -[2024.07.05-08.28.02:003][ 64]LogActorFactory: Actor Factory created wand -[2024.07.05-08.28.02:803][107]LogActorFactory: Actor Factory created wand -[2024.07.05-08.28.27:500][230]LogActorFactory: Actor Factory created wand -[2024.07.05-08.28.28:518][269]LogActorFactory: Actor Factory created wand -[2024.07.05-08.28.29:237][300]Cmd: TRANSACTION UNDO -[2024.07.05-08.28.29:237][300]LogEditorTransaction: Undo Create Actors -[2024.07.05-08.28.29:282][300]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 0689BE69E8F02946D3F7A0594A7EF89669FC2829), compiling. -[2024.07.05-08.28.29:294][300]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.28.29:294][300]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.28.29:294][300]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.28.29:435][302]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: Total job queries 218, among them cache hits 104 (47.71%) -[2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: Tracking 104 distinct input hashes that result in 55 distinct outputs (52.88%) -[2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: ================================================ -[2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-08.28.29:480][303]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-08.28.29:480][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-08.28.29:480][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.28.30:568][345]Cmd: DUPLICATE -[2024.07.05-08.28.30:568][345]Cmd: ACTOR DUPLICATE -[2024.07.05-08.28.41:378][882]Cmd: DUPLICATE -[2024.07.05-08.28.41:378][882]Cmd: ACTOR DUPLICATE -[2024.07.05-08.28.51:527][343]Cmd: DUPLICATE -[2024.07.05-08.28.51:527][343]Cmd: ACTOR DUPLICATE -[2024.07.05-08.29.37:900][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) -[2024.07.05-08.29.38:804][908]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand80) -[2024.07.05-08.29.39:977][968]Cmd: DUPLICATE -[2024.07.05-08.29.39:977][968]Cmd: ACTOR DUPLICATE -[2024.07.05-08.29.56:984][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.05-08.30.10:775][234]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.05-08.30.13:526][400]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.05-08.30.18:802][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) -[2024.07.05-08.30.30:748][ 57]LogActorFactory: Actor Factory created wand5 -[2024.07.05-08.30.31:423][ 80]LogActorFactory: Actor Factory created wand5 -[2024.07.05-08.30.48:459][854]Cmd: DUPLICATE -[2024.07.05-08.30.48:459][854]Cmd: ACTOR DUPLICATE -[2024.07.05-08.31.02:733][420]LogActorFactory: Actor Factory created wand6 -[2024.07.05-08.31.05:624][601]LogActorFactory: Actor Factory created wand6 -[2024.07.05-08.31.10:108][828]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.05-08.31.10:811][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) -[2024.07.05-08.31.11:666][891]Cmd: DUPLICATE -[2024.07.05-08.31.11:666][891]Cmd: ACTOR DUPLICATE -[2024.07.05-08.31.25:481][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.31.25:514][540]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2024.07.05-08.31.25:591][540]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6C77D36B45F99FD7CAC632AF5DF065E1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.31.25:613][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.31.25:861][540]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EAEAB104FB93CD9696A80929AC51C5A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.31.25:888][540]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.31.25:888][540]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.31.25:888][540]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.31.29:322][713]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere2) -[2024.07.05-08.35.47:337][916]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-08.36.41:973][ 79]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-08.38.33:344][411]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-08.39.34:709][594]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-08.40.02:521][677]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-08.41.25:970][924]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms -[2024.07.05-08.41.25:984][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.05-08.41.26:051][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto18A5ABF544027A099D8F6C28061847F2E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.07.05-08.41.26:052][924]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.125 -[2024.07.05-08.41.26:052][924]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.125 -[2024.07.05-08.41.26:054][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Base_color] ([1] browsable assets)... -[2024.07.05-08.41.26:061][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Base_color.DefaultMaterial_Base_color] -[2024.07.05-08.41.26:061][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Base_color] -[2024.07.05-08.41.26:076][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color_Auto1E318199B4DBB9D86F0EE4F8242C54D9A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Base_color_Auto1.uasset' -[2024.07.05-08.41.26:077][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX] ([1] browsable assets)... -[2024.07.05-08.41.26:084][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX] -[2024.07.05-08.41.26:084][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX] -[2024.07.05-08.41.26:136][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX_AD1AA6E7E4C6AF04776840E87D84198B2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX_Auto1.uasset' -[2024.07.05-08.41.26:137][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO] ([1] browsable assets)... -[2024.07.05-08.41.26:145][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO] -[2024.07.05-08.41.26:145][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO] -[2024.07.05-08.41.26:151][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AO_Auto10DC4B35E4AE3D22C5725A5A4E5ECC23B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO_Auto1.uasset' -[2024.07.05-08.41.26:152][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Roughness] ([1] browsable assets)... -[2024.07.05-08.41.26:159][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness] -[2024.07.05-08.41.26:159][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Roughness] -[2024.07.05-08.41.26:168][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness_Auto1648AE482488987EC7DF30FA1440B9CD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Roughness_Auto1.uasset' -[2024.07.05-08.41.26:169][924]LogFileHelpers: Auto-saving content packages took 0.115 -[2024.07.05-08.41.31:082][940]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-08.42.14:105][760]LogActorFactory: Actor Factory created wand3 -[2024.07.05-08.42.14:842][795]LogActorFactory: Actor Factory created wand3 -[2024.07.05-08.42.36:932][810]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) -[2024.07.05-08.42.37:942][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) -[2024.07.05-08.42.38:765][878]Cmd: DUPLICATE -[2024.07.05-08.42.38:765][878]Cmd: ACTOR DUPLICATE -[2024.07.05-08.42.44:859][ 91]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.42.44:896][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.07.05-08.42.44:973][ 91]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB134E4B145E8279689F5039182CF1DE2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.42.44:997][ 91]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.42.45:228][ 91]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9A568A804C6FDF702E6E48AE0DC54581.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.42.45:254][ 91]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.42.45:254][ 91]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.42.45:254][ 91]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.43.33:209][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.43.33:243][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-08.43.33:319][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map219C5B6E4D46735420FC8A99A237D2C4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.43.33:341][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.43.33:584][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData47FAD8D7493720D02B5A268C3EF0FFAE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.43.33:609][579]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.43.33:609][579]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.43.33:609][579]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.44.43:791][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere2) -[2024.07.05-08.44.44:966][255]Cmd: DELETE -[2024.07.05-08.44.44:966][255]Cmd: ACTOR DELETE -[2024.07.05-08.44.44:975][255]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.44.45:021][255]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-08.44.45:029][255]LogEditorActor: Deleted 1 Actors (0.062 secs) -[2024.07.05-08.44.51:856][488]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-08.44.53:565][576]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-08.45.17:778][573]LogEditorViewport: Clicking Background -[2024.07.05-08.45.20:861][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu5) -[2024.07.05-08.45.42:050][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.45.42:089][640]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.07.05-08.45.42:166][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map790F37DC4AA0A0DFA0F03ABA2D247A14.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.45.42:189][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.45.42:427][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2D1C736047918573923A0B8B58E01A02.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.45.42:455][640]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.45.42:455][640]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.45.42:455][640]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.45.42:788][651]LogEditorViewport: Clicking Background -[2024.07.05-08.46.01:269][611]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.05-08.46.06:722][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.05-08.46.22:650][489]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) -[2024.07.05-08.46.24:975][566]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand88) -[2024.07.05-08.46.52:370][694]LogEditorViewport: Clicking Background -[2024.07.05-08.46.56:255][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.46.56:298][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms -[2024.07.05-08.46.56:372][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map57A62D4644A3E4374ADAE285F1CA234F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.46.56:395][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.46.56:635][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9830312241DC78D0EA6888A1C1792046.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.46.56:663][862]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.46.56:663][862]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.46.56:663][862]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.47.04:929][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.47.05:551][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) -[2024.07.05-08.47.07:602][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_7) -[2024.07.05-08.47.09:542][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-08.47.10:479][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) -[2024.07.05-08.47.15:716][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) -[2024.07.05-08.47.18:520][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-08.47.19:139][860]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) -[2024.07.05-08.47.24:800][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) -[2024.07.05-08.47.31:021][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-08.47.31:657][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-08.47.39:263][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.47.39:313][617]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms -[2024.07.05-08.47.39:390][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC315D14B43A41258A533B898DDF0F52D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.47.39:412][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.47.39:663][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4351078E473C22CADE8AA5851EDA79F4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.47.39:685][617]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.47.39:685][617]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.47.39:685][617]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.48.08:393][931]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.48.19:880][219]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-08.48.21:065][277]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-08.48.29:537][631]Cmd: DUPLICATE -[2024.07.05-08.48.29:537][631]Cmd: ACTOR DUPLICATE -[2024.07.05-08.48.40:504][ 59]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_9) -[2024.07.05-08.48.43:852][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) -[2024.07.05-08.48.47:825][344]Cmd: DUPLICATE -[2024.07.05-08.48.47:825][344]Cmd: ACTOR DUPLICATE -[2024.07.05-08.49.06:761][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.49.10:463][144]Cmd: DELETE -[2024.07.05-08.49.10:463][144]Cmd: ACTOR DELETE -[2024.07.05-08.49.10:470][144]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.49.10:521][144]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.05-08.49.10:534][144]LogEditorActor: Deleted 1 Actors (0.071 secs) -[2024.07.05-08.49.11:426][180]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.49.11:455][180]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-08.49.11:535][180]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0938DFCF426DAC246897C3AC9D71A8DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.49.11:545][180]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.49.11:810][180]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B1CC2C8405FF9B581B0B1A2CCADE6AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.49.11:833][180]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.49.11:833][180]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.49.11:833][180]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.50.02:635][677]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.50.02:668][677]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms -[2024.07.05-08.50.02:743][677]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF09EB66646EDA4A26CCF1992B474740B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.50.02:752][677]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.50.03:011][677]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData16F9F2A843353090078276ABE6DCE256.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.50.03:032][677]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.50.03:032][677]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.50.03:032][677]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.51.20:439][897]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Water.M_Water -[2024.07.05-08.51.20:442][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 90F4AC0BE58582C43F613F07C3A02FA759239C27), compiling. -[2024.07.05-08.51.20:473][897]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.07.05-08.51.20:527][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 21E84A77E62C51EE14993DF0B25AFE6CF1BDDAA4), compiling. -[2024.07.05-08.51.20:531][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 4699C79B7B036E547C623F93E464477FDAD7DDA2), compiling. -[2024.07.05-08.51.20:535][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 53AD4EA5C9DA537137C92D0A6F663A56D886A007), compiling. -[2024.07.05-08.51.20:537][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 49C4D5C76835EF46007B77A9B3635FCE2A958575), compiling. -[2024.07.05-08.51.20:538][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5418A7CAB04650E321B80F141286954A23C301EF), compiling. -[2024.07.05-08.51.20:559][897]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-08.51.20:559][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-08.51.20:559][897]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.51.20:659][898]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 -[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 -[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.51.21:607][943]LogSlate: Took 0.003543 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-08.51.22:511][979]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: Total job queries 244, among them cache hits 104 (42.62%) -[2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: Tracking 106 distinct input hashes that result in 55 distinct outputs (51.89%) -[2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: ================================================ -[2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.51.24:025][ 40]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-08.51.24:025][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-08.51.27:208][201]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-08.51.27:209][201]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-08.51.27:209][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.51.32:603][459]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-08.51.32:603][459]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-08.51.32:603][459]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader: 619 instructions -[2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader with Surface Lightmap: 639 instructions -[2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 684 instructions -[2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-08.51.32:843][470]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-08.51.32:843][470]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-08.51.32:843][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-08.53.45:277][275]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.53.45:277][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-08.53.53:140][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11) -[2024.07.05-08.53.54:380][742]Cmd: DUPLICATE -[2024.07.05-08.53.54:380][742]Cmd: ACTOR DUPLICATE -[2024.07.05-08.54.02:504][102]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.54.03:146][127]Cmd: DELETE -[2024.07.05-08.54.03:146][127]Cmd: ACTOR DELETE -[2024.07.05-08.54.03:158][127]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.54.03:198][127]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms -[2024.07.05-08.54.03:210][127]LogEditorActor: Deleted 1 Actors (0.064 secs) -[2024.07.05-08.54.06:150][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) -[2024.07.05-08.54.06:947][297]Cmd: DUPLICATE -[2024.07.05-08.54.06:947][297]Cmd: ACTOR DUPLICATE -[2024.07.05-08.54.12:526][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.54.13:204][551]Cmd: DELETE -[2024.07.05-08.54.13:204][551]Cmd: ACTOR DELETE -[2024.07.05-08.54.13:212][551]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.54.13:244][551]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.07.05-08.54.13:248][551]LogEditorActor: Deleted 1 Actors (0.043 secs) -[2024.07.05-08.54.14:042][585]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13) -[2024.07.05-08.54.18:186][760]Cmd: DUPLICATE -[2024.07.05-08.54.18:186][760]Cmd: ACTOR DUPLICATE -[2024.07.05-08.54.24:301][ 19]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.54.26:668][139]Cmd: DELETE -[2024.07.05-08.54.26:668][139]Cmd: ACTOR DELETE -[2024.07.05-08.54.26:677][139]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.54.26:703][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.07.05-08.54.26:707][139]LogEditorActor: Deleted 1 Actors (0.038 secs) -[2024.07.05-08.54.28:396][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14) -[2024.07.05-08.54.29:019][247]Cmd: DUPLICATE -[2024.07.05-08.54.29:019][247]Cmd: ACTOR DUPLICATE -[2024.07.05-08.54.37:875][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.54.38:520][681]Cmd: DELETE -[2024.07.05-08.54.38:520][681]Cmd: ACTOR DELETE -[2024.07.05-08.54.38:528][681]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.54.38:553][681]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2024.07.05-08.54.38:556][681]LogEditorActor: Deleted 1 Actors (0.037 secs) -[2024.07.05-08.54.39:315][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_15) -[2024.07.05-08.54.43:175][919]Cmd: DUPLICATE -[2024.07.05-08.54.43:175][919]Cmd: ACTOR DUPLICATE -[2024.07.05-08.54.48:528][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.54.49:683][177]Cmd: DELETE -[2024.07.05-08.54.49:683][177]Cmd: ACTOR DELETE -[2024.07.05-08.54.49:690][177]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.54.49:726][177]LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms -[2024.07.05-08.54.49:729][177]LogEditorActor: Deleted 1 Actors (0.045 secs) -[2024.07.05-08.54.50:654][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16) -[2024.07.05-08.55.31:940][518]Cmd: DUPLICATE -[2024.07.05-08.55.31:940][518]Cmd: ACTOR DUPLICATE -[2024.07.05-08.55.39:207][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.05-08.55.39:862][862]Cmd: DELETE -[2024.07.05-08.55.39:862][862]Cmd: ACTOR DELETE -[2024.07.05-08.55.39:874][862]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.55.39:910][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.07.05-08.55.39:918][862]LogEditorActor: Deleted 1 Actors (0.056 secs) -[2024.07.05-08.55.43:244][ 23]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34) -[2024.07.05-08.55.44:470][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) -[2024.07.05-08.55.45:385][113]Cmd: DUPLICATE -[2024.07.05-08.55.45:385][113]Cmd: ACTOR DUPLICATE -[2024.07.05-08.55.55:915][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16) -[2024.07.05-08.55.58:762][672]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) -[2024.07.05-08.55.59:765][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) -[2024.07.05-08.56.06:214][ 32]Cmd: DUPLICATE -[2024.07.05-08.56.06:214][ 32]Cmd: ACTOR DUPLICATE -[2024.07.05-08.56.13:680][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.07.05-08.56.14:459][389]Cmd: DELETE -[2024.07.05-08.56.14:459][389]Cmd: ACTOR DELETE -[2024.07.05-08.56.14:466][389]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.56.14:503][389]LogUObjectHash: Compacting FUObjectHashTables data took 4.20ms -[2024.07.05-08.56.14:509][389]LogEditorActor: Deleted 1 Actors (0.049 secs) -[2024.07.05-08.56.22:406][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) -[2024.07.05-08.56.23:990][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) -[2024.07.05-08.56.30:879][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) -[2024.07.05-08.56.32:185][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) -[2024.07.05-08.56.40:775][653]Cmd: DUPLICATE -[2024.07.05-08.56.40:775][653]Cmd: ACTOR DUPLICATE -[2024.07.05-08.57.23:959][113]Cmd: DELETE -[2024.07.05-08.57.23:959][113]Cmd: ACTOR DELETE -[2024.07.05-08.57.23:965][113]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.57.23:998][113]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.05-08.57.24:006][113]LogEditorActor: Deleted 1 Actors (0.046 secs) -[2024.07.05-08.57.24:785][140]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) -[2024.07.05-08.57.56:113][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.57.56:154][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.05-08.57.56:237][695]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map057AC09E414E1292394D1AA4AED22082.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.57.56:260][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.57.56:433][695]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData57C69CEB451D0FB50E475FBE827F2814.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.57.56:453][695]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.57.56:453][695]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.57.56:453][695]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.58.14:374][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19) -[2024.07.05-08.58.15:104][653]Cmd: DUPLICATE -[2024.07.05-08.58.15:104][653]Cmd: ACTOR DUPLICATE -[2024.07.05-08.58.31:698][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) -[2024.07.05-08.58.32:621][433]Cmd: DELETE -[2024.07.05-08.58.32:622][433]Cmd: ACTOR DELETE -[2024.07.05-08.58.32:629][433]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.58.32:677][433]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.07.05-08.58.32:684][433]LogEditorActor: Deleted 1 Actors (0.063 secs) -[2024.07.05-08.58.36:203][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.05-08.58.36:861][627]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_20) -[2024.07.05-08.58.38:242][695]Cmd: DUPLICATE -[2024.07.05-08.58.38:242][695]Cmd: ACTOR DUPLICATE -[2024.07.05-08.58.59:225][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) -[2024.07.05-08.59.00:130][648]Cmd: DELETE -[2024.07.05-08.59.00:130][648]Cmd: ACTOR DELETE -[2024.07.05-08.59.00:139][648]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-08.59.00:172][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2024.07.05-08.59.00:177][648]LogEditorActor: Deleted 1 Actors (0.046 secs) -[2024.07.05-08.59.00:606][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_21) -[2024.07.05-08.59.02:923][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.59.02:959][760]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.05-08.59.03:028][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEB07C9F7452CB36843EE8C863D155B5C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.59.03:046][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.59.03:212][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7E9F65FF4B105EE4B0701EA6445D7945.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.59.03:238][760]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.59.03:238][760]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.59.03:238][760]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-08.59.22:203][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-08.59.22:244][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms -[2024.07.05-08.59.22:316][583]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6453D72746317B9192BDAB93243EECB5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-08.59.22:335][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-08.59.22:497][583]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData74FAC82D425B934202DFCFBA2E8A83A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-08.59.22:522][583]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.59.22:522][583]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-08.59.22:522][583]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.01.29:267][991]Cmd: DUPLICATE -[2024.07.05-09.01.29:267][991]Cmd: ACTOR DUPLICATE -[2024.07.05-09.01.44:099][584]Cmd: DUPLICATE -[2024.07.05-09.01.44:099][584]Cmd: ACTOR DUPLICATE -[2024.07.05-09.01.58:035][181]Cmd: DUPLICATE -[2024.07.05-09.01.58:035][181]Cmd: ACTOR DUPLICATE -[2024.07.05-09.02.14:665][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.02.14:709][837]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms -[2024.07.05-09.02.14:792][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map75E9500748C251AE66DB30A579C6A965.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.02.14:810][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.02.15:003][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE0C99482479AD94A0F7F14B3AB548EA9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.02.15:026][837]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.02.15:026][837]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.02.15:026][837]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.02.20:504][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) -[2024.07.05-09.02.21:337][120]Cmd: DELETE -[2024.07.05-09.02.21:337][120]Cmd: ACTOR DELETE -[2024.07.05-09.02.21:346][120]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-09.02.21:379][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.05-09.02.21:381][120]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.07.05-09.02.22:112][159]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_24) -[2024.07.05-09.02.25:695][308]Cmd: DUPLICATE -[2024.07.05-09.02.25:695][308]Cmd: ACTOR DUPLICATE -[2024.07.05-09.02.29:820][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) -[2024.07.05-09.02.30:549][500]Cmd: DELETE -[2024.07.05-09.02.30:549][500]Cmd: ACTOR DELETE -[2024.07.05-09.02.30:564][500]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-09.02.30:603][500]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.07.05-09.02.30:606][500]LogEditorActor: Deleted 1 Actors (0.056 secs) -[2024.07.05-09.02.31:213][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_25) -[2024.07.05-09.02.41:483][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.02.41:514][993]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.05-09.02.41:584][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8E978C5D40B4E031B0C188B2BE76919C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.02.41:603][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.02.41:791][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0400E4394C09328EBC167CAE12084AE6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.02.41:813][993]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.02.41:813][993]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.02.41:813][993]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.06.20:429][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.06.20:475][832]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms -[2024.07.05-09.06.20:561][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map253E8C954D0C189777B6B392A3909353.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.06.20:581][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.06.20:778][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2E3406F3466388AF43E974AD51494B62.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.06.20:808][832]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.06.20:808][832]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.06.20:808][832]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.06.37:455][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.06.37:501][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.05-09.06.37:580][570]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF84A3FE544CF68F29FC7B9A1D2785E6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.06.37:600][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.06.37:837][570]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6AC3DC5F429DE1247EE210BE643E615D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.06.37:866][570]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.06.37:867][570]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.06.37:867][570]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.08.02:975][520]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-09.08.02:997][520]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever30ECBBB54F014948C9D38A9B536BD8C8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-09.08.03:014][520]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-09.08.03:015][520]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-09.08.44:532][991]LogActorFactory: Actor Factory created wand4 -[2024.07.05-09.08.45:823][ 92]LogActorFactory: Actor Factory created wand4 -[2024.07.05-09.08.52:405][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand53) -[2024.07.05-09.08.53:293][613]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) -[2024.07.05-09.09.23:687][764]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand48) -[2024.07.05-09.09.34:863][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) -[2024.07.05-09.09.36:319][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) -[2024.07.05-09.09.38:188][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) -[2024.07.05-09.09.39:641][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) -[2024.07.05-09.09.40:223][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) -[2024.07.05-09.09.42:480][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) -[2024.07.05-09.09.44:985][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) -[2024.07.05-09.09.45:589][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) -[2024.07.05-09.09.47:020][433]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) -[2024.07.05-09.09.57:475][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) -[2024.07.05-09.10.04:016][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.10.04:039][584]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2024.07.05-09.10.04:107][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEA30150D4CF568EBFEF70E84E5F9AAA5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.10.04:123][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.10.04:258][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCE9B8B7E41197E884A97BDBF86FC3FF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.10.04:279][584]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.10.04:279][584]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.10.04:279][584]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.10.06:653][755]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand53) -[2024.07.05-09.10.07:453][800]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand54) -[2024.07.05-09.10.13:584][224]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.05-09.10.13:978][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) -[2024.07.05-09.10.14:662][289]Cmd: DUPLICATE -[2024.07.05-09.10.14:663][289]Cmd: ACTOR DUPLICATE -[2024.07.05-09.10.22:194][799]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) -[2024.07.05-09.10.22:686][833]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece17) -[2024.07.05-09.10.29:300][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand243) -[2024.07.05-09.10.31:225][450]Cmd: DUPLICATE -[2024.07.05-09.10.31:225][450]Cmd: ACTOR DUPLICATE -[2024.07.05-09.10.40:336][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.10.40:357][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2024.07.05-09.10.40:420][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE9D0F510432A3043824ADD9F68B5FA79.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.10.40:435][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.10.40:574][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD7438B5E4569B4FC016F08B5EF5CAA2A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.10.40:593][ 82]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.10.40:593][ 82]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.10.40:593][ 82]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.10.46:184][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.10.46:205][490]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.05-09.10.46:264][490]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5095404E4A914C587C01348FC6E925E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.10.46:280][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.10.46:414][490]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA62DA1014E54B21313BEF090DCCEA82F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.10.46:435][490]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.10.46:435][490]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.10.46:435][490]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.11.12:511][889]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.11.12:532][889]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.05-09.11.12:594][889]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4DAD9B87470F14F9AD3737BFB2F0D339.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.11.12:609][889]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.11.12:746][889]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9B60D5F2441AEB4B331D18A8440E02FB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.11.12:763][889]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.11.12:763][889]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.11.12:763][889]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.11.28:687][942]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.11.28:706][942]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.05-09.11.28:763][942]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0DB921484E86E9A78DB21CAB689F12A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.11.28:778][942]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.11.28:916][942]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5CEB2ED24EF3AEEEBAF238ABA4A8AE93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.11.28:937][942]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.11.28:937][942]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.11.28:937][942]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.11.51:053][620]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.05-09.13.15:234][897]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.13.15:255][897]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-09.13.15:323][897]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map212E81174BCB58A96657898CDBD900B8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.13.15:339][897]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.13.15:482][897]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData861AA23248B56D750B6A35BE8708689D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.13.15:502][897]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.13.15:502][897]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.13.15:502][897]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.13.33:273][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) -[2024.07.05-09.13.34:029][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand140) -[2024.07.05-09.13.58:987][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-09.13.59:008][787]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.05-09.13.59:074][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7AF13A764D04B413AFA77E838055C2E3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-09.13.59:089][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-09.13.59:227][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData26F888E249B4E1F08AAFB69811F09460.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-09.13.59:245][787]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.13.59:245][787]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-09.13.59:245][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-09.14.35:869][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.07.05-09.14.35:875][123]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2D4B2004845B6F1A47275C09CF17C35EC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.07.05-09.14.35:890][123]AssetCheck: New page: Asset Save: gen2 -[2024.07.05-09.14.35:891][123]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.07.05-09.14.46:553][692]LogSlate: Window 'Message' being destroyed -[2024.07.05-09.14.46:571][692]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Tür.Tür -(Selecting 'No' will cause all changes to be lost!) -[2024.07.05-09.14.46:833][692]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: BC4B0C3E512432360D68E812E7F0F978A7DA8A14), compiling. -[2024.07.05-09.14.46:857][692]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 2D7D8AA34D24485E218A23DBE40277A4F6CF1462), compiling. -[2024.07.05-09.14.46:877][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: Total job queries 279, among them cache hits 135 (48.39%) -[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: Tracking 122 distinct input hashes that result in 65 distinct outputs (53.28%) -[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: RAM used: 0.48 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: ================================================ -[2024.07.05-09.14.47:026][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.05-09.14.47:054][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.05-09.14.48:360][692]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-09.14.48:611][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color5AC620334942E941923EDD9710EE6F54.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Base_color.uasset' -[2024.07.05-09.14.48:646][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AOFD4B62A442FEBE594FEC728A184D8FE8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.uasset' -[2024.07.05-09.14.49:280][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX1E1AA664481900089DB8CF84AE75A2AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.uasset' -[2024.07.05-09.14.49:344][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness2FEDA0CC42AC561C90D8BF9B58EB0B0B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Roughness.uasset' -[2024.07.05-09.14.49:385][692]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true -[2024.07.05-09.14.49:390][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TürF0565289469835B975F39F9D7796982D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' -[2024.07.05-09.14.49:451][692]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.49:451][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-09.14.49:499][692]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-09.14.49:624][692]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX -[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Base_color.DefaultMaterial_Base_color -[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür -[2024.07.05-09.14.49:627][693]Cmd: QUIT_EDITOR -[2024.07.05-09.14.49:627][693]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-09.14.49:629][693]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-09.14.49:630][693]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-09.14.49:630][693]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-09.14.49:630][693]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.05-09.14.49:631][693]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-09.14.49:632][693]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-09.14.49:686][693]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-09.14.49:687][693]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-09.14.49:699][693]LogExit: Preparing to exit. -[2024.07.05-09.14.50:524][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2024.07.05-09.14.50:629][693]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.50:631][693]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.50:633][693]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.50:634][693]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.50:635][693]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.50:636][693]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.50:638][693]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.50:697][693]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-09.14.50:707][693]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-09.14.50:707][693]LogExit: Editor shut down -[2024.07.05-09.14.50:708][693]LogExit: Transaction tracking system shut down -[2024.07.05-09.14.51:049][693]LogExit: Object subsystem successfully closed. -[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: Total job queries 279, among them cache hits 135 (48.39%) -[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: Tracking 122 distinct input hashes that result in 65 distinct outputs (53.28%) -[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: RAM used: 0.48 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: ================================================ -[2024.07.05-09.14.51:086][693]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module BlueprintGraph (874) -[2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module TextureEditor (872) -[2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-09.14.51:116][693]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (834) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (826) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (824) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (822) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (814) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (812) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMedia (810) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-09.14.53:048][693]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-09.14.53:049][693]MemoryProfiler: Shutdown -[2024.07.05-09.14.53:049][693]NetworkingProfiler: Shutdown -[2024.07.05-09.14.53:049][693]LoadingProfiler: Shutdown -[2024.07.05-09.14.53:049][693]TimingProfiler: Shutdown -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-09.14.53:108][693]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-09.14.53:131][693]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module Synthesis (582) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) -[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GooglePAD (572) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module EditableMesh (568) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AudioCapture (566) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module CableComponent (562) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AssetTags (560) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AndroidPermission (558) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (544) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (540) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (538) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (536) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (534) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (532) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (530) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ImgMedia (528) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MediaCompositing (526) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524) -[2024.07.05-09.14.53:134][693]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MotoSynth (520) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MeshConversion (518) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) -[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module FractureEditor (496) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (490) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (488) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module BackChannel (482) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AlembicImporter (480) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCache (478) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (472) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (468) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (462) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (460) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CryptoKeys (458) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (454) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module UObjectPlugin (450) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (444) -[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PluginUtils (442) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module SourceControl (439) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (434) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module SoundFields (408) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (390) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (388) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (386) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (384) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (382) -[2024.07.05-09.14.53:588][693]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (380) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (378) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (376) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (374) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapController (372) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (370) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapAR (368) -[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module TcpMessaging (366) -[2024.07.05-09.14.53:689][693]LogModuleManager: Shutting down and abandoning module UdpMessaging (364) -[2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (362) -[2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module Niagara (360) -[2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module SignalProcessing (359) -[2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module NiagaraEditor (357) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module NiagaraCore (354) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (352) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module DataValidation (348) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (340) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (338) -[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module LevelEditor (337) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (336) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (334) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module MainFrame (332) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module HotReload (331) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ToolMenus (327) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ContentBrowser (325) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ContentBrowserData (324) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module TreeMap (321) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-09.14.53:794][693]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-09.14.53:815][693]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-09.14.53:834][693]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.07.05-09.14.53:835][693]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) -[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) -[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) -[2024.07.05-09.14.53:836][693]LogModuleManager: Shutting down and abandoning module XMPP (85) -[2024.07.05-09.14.53:836][693]LogModuleManager: Shutting down and abandoning module WebSockets (84) -[2024.07.05-09.14.53:860][693]LogModuleManager: Shutting down and abandoning module HTTP (81) -[2024.07.05-09.14.53:860][693]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.05-09.14.53:860][693]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B586A3CB5-484A-2333-CD0E-12AC1B87125C%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-09.14.53:860][693]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.05-09.14.53:872][693]LogModuleManager: Shutting down and abandoning module SSL (80) -[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) -[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module MLSDK (74) -[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module MagicLeap (72) -[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (70) -[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module NiagaraShader (68) -[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module VariantManagerContent (66) -[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module WmfMedia (64) -[2024.07.05-09.14.53:876][693]LogModuleManager: Shutting down and abandoning module Media (63) -[2024.07.05-09.14.53:877][693]LogModuleManager: Shutting down and abandoning module MediaInfo (62) -[2024.07.05-09.14.53:877][693]LogModuleManager: Shutting down and abandoning module DatasmithContent (58) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (56) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-09.14.53:880][693]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-09.14.53:904][693]LogD3D11RHI: Shutdown -[2024.07.05-09.14.53:904][693]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-09.14.53:914][693]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-09.14.53:922][693]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-09.14.53:922][693]LogExit: Exiting. -[2024.07.05-09.14.53:930][693]Log file closed, 07/05/24 11:14:53 -======= [2024.07.05-08.06.49:319][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.07.05-08.06.49:319][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.07.05-08.06.49:319][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] @@ -18080,4 +15674,394 @@ LogConfig: Setting CVar [[r.setres:1280x720]] [2024.07.05-09.29.48:761][236]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.29.48:761][236]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.05-09.29.48:761][236]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData ->>>>>>> origin/main +[2024.07.05-09.40.20:238][512]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-09.40.20:243][512]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-09.40.20:243][512]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 13:40:20) +[2024.07.05-09.40.20:243][512]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.20:251][512]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007310s) +[2024.07.05-09.40.20:252][512]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.20:252][512]LogPlayLevel: PIE: World Init took: (0.000997s) +[2024.07.05-09.40.20:252][512]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008450s) +[2024.07.05-09.40.20:274][512]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-09.40.20:276][512]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-09.40.20:276][512]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-09.40.20:276][512]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-09.40.20:277][512]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-09.40.20:277][512]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-09.40.20:277][512]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-09.40.20:277][512]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-09.40.20:286][512]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-09.40.20:286][512]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-09.40.20:333][512]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-09.40.20:333][512]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-09.40.20:333][512]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-09.40.20:333][512]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-09.40.20:334][512]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-09.40.20:334][512]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-09.40.20:334][512]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-09.40.20:335][512]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-09.40.20:335][512]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-09.40.20:335][512]LogInit: FAudioDevice initialized. +[2024.07.05-09.40.20:335][512]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.20:348][512]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.20:349][512]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.20 +[2024.07.05-09.40.20:350][512]LogWorld: Bringing up level for play took: 0.002080 +[2024.07.05-09.40.20:350][512]LogOnline: OSS: Creating online subsystem instance for: :Context_52 +[2024.07.05-09.40.20:352][512]PIE: Server logged in +[2024.07.05-09.40.20:353][512]PIE: Play in editor total start time 0,11 seconds. +[2024.07.05-09.40.24:082][733]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.24:082][733]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.24:082][733]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.24:083][733]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.24:083][733]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.24:123][733]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.24:126][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.05-09.40.24:127][733]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.24:134][733]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006431s) +[2024.07.05-09.40.24:134][733]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.24:134][733]LogPlayLevel: PIE: World Init took: (0.000800s) +[2024.07.05-09.40.24:135][733]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007369s) +[2024.07.05-09.40.24:135][733]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.24:135][733]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.24:137][733]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.24 +[2024.07.05-09.40.24:138][733]LogWorld: Bringing up level for play took: 0.001808 +[2024.07.05-09.40.24:138][733]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.24:139][733]LogLoad: Took 0.056476 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.34:995][382]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.34:995][382]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.34:995][382]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.34:996][382]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.34:996][382]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.35:013][382]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.35:015][382]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.07.05-09.40.35:016][382]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.35:023][382]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006756s) +[2024.07.05-09.40.35:023][382]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.35:023][382]LogPlayLevel: PIE: World Init took: (0.000744s) +[2024.07.05-09.40.35:023][382]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007617s) +[2024.07.05-09.40.35:023][382]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.35:024][382]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.35:025][382]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.35 +[2024.07.05-09.40.35:026][382]LogWorld: Bringing up level for play took: 0.001440 +[2024.07.05-09.40.35:026][382]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.35:027][382]LogLoad: Took 0.031799 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.41:837][790]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.41:837][790]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.41:837][790]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.41:837][790]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.41:837][790]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.41:855][790]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.41:857][790]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-09.40.41:860][790]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.41:866][790]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006713s) +[2024.07.05-09.40.41:867][790]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.41:867][790]LogPlayLevel: PIE: World Init took: (0.000821s) +[2024.07.05-09.40.41:867][790]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007679s) +[2024.07.05-09.40.41:867][790]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.41:867][790]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.41:870][790]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.41 +[2024.07.05-09.40.41:871][790]LogWorld: Bringing up level for play took: 0.002230 +[2024.07.05-09.40.41:872][790]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.41:873][790]LogLoad: Took 0.035612 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.45:487][ 6]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.45:487][ 6]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.45:487][ 6]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.45:487][ 6]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.45:487][ 6]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.45:505][ 6]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.45:507][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-09.40.45:508][ 6]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.45:514][ 6]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006317s) +[2024.07.05-09.40.45:515][ 6]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.45:515][ 6]LogPlayLevel: PIE: World Init took: (0.000745s) +[2024.07.05-09.40.45:515][ 6]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007171s) +[2024.07.05-09.40.45:515][ 6]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.45:515][ 6]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.45:517][ 6]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.45 +[2024.07.05-09.40.45:518][ 6]LogWorld: Bringing up level for play took: 0.001956 +[2024.07.05-09.40.45:518][ 6]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.45:519][ 6]LogLoad: Took 0.032101 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.49:202][226]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.49:202][226]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.49:202][226]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.49:202][226]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.49:203][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.49:219][226]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.49:221][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.07.05-09.40.49:222][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.49:228][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006060s) +[2024.07.05-09.40.49:229][226]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.49:229][226]LogPlayLevel: PIE: World Init took: (0.000768s) +[2024.07.05-09.40.49:229][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006948s) +[2024.07.05-09.40.49:229][226]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.49:229][226]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.49:231][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.49 +[2024.07.05-09.40.49:232][226]LogWorld: Bringing up level for play took: 0.001515 +[2024.07.05-09.40.49:232][226]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.49:232][226]LogLoad: Took 0.030440 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.40.52:880][444]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.40.52:880][444]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.40.52:880][444]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.52:880][444]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.40.52:880][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.40.52:930][444]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.40.52:932][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-09.40.52:933][444]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.40.52:940][444]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006300s) +[2024.07.05-09.40.52:940][444]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.40.52:941][444]LogPlayLevel: PIE: World Init took: (0.000729s) +[2024.07.05-09.40.52:941][444]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007138s) +[2024.07.05-09.40.52:941][444]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.40.52:941][444]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.40.52:942][444]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.40.52 +[2024.07.05-09.40.52:943][444]LogWorld: Bringing up level for play took: 0.001499 +[2024.07.05-09.40.52:943][444]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.40.52:944][444]LogLoad: Took 0.063974 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.00:209][879]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.41.00:209][879]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.41.00:209][879]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.00:210][879]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.00:210][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.00:228][879]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.00:230][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.07.05-09.41.00:231][879]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.00:238][879]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006534s) +[2024.07.05-09.41.00:238][879]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.41.00:239][879]LogPlayLevel: PIE: World Init took: (0.000780s) +[2024.07.05-09.41.00:239][879]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007431s) +[2024.07.05-09.41.00:239][879]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.41.00:239][879]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.41.00:240][879]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.41.00 +[2024.07.05-09.41.00:241][879]LogWorld: Bringing up level for play took: 0.001470 +[2024.07.05-09.41.00:241][879]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.41.00:242][879]LogLoad: Took 0.032503 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.08:003][344]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.41.08:003][344]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.41.08:003][344]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.08:003][344]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.08:003][344]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.08:055][344]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.08:058][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.07.05-09.41.08:059][344]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.08:065][344]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006101s) +[2024.07.05-09.41.08:066][344]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.41.08:066][344]LogPlayLevel: PIE: World Init took: (0.000775s) +[2024.07.05-09.41.08:066][344]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007018s) +[2024.07.05-09.41.08:066][344]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.41.08:066][344]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.41.08:068][344]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.41.08 +[2024.07.05-09.41.08:069][344]LogWorld: Bringing up level for play took: 0.001583 +[2024.07.05-09.41.08:070][344]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.41.08:070][344]LogLoad: Took 0.067464 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.13:768][685]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.41.13:768][685]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.41.13:768][685]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.13:769][685]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.13:769][685]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.13:786][685]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.13:789][685]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.05-09.41.13:790][685]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.13:796][685]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005945s) +[2024.07.05-09.41.13:796][685]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.41.13:797][685]LogPlayLevel: PIE: World Init took: (0.000734s) +[2024.07.05-09.41.13:797][685]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006802s) +[2024.07.05-09.41.13:797][685]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.41.13:797][685]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.41.13:799][685]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.41.13 +[2024.07.05-09.41.13:799][685]LogWorld: Bringing up level for play took: 0.001522 +[2024.07.05-09.41.13:800][685]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.41.13:800][685]LogLoad: Took 0.031826 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.27:839][525]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-09.41.27:839][525]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-09.41.27:839][525]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.27:839][525]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.27:840][525]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.27:857][525]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.27:859][525]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-09.41.27:860][525]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.27:867][525]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s) +[2024.07.05-09.41.27:867][525]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-09.41.27:868][525]LogPlayLevel: PIE: World Init took: (0.000767s) +[2024.07.05-09.41.27:868][525]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007496s) +[2024.07.05-09.41.27:868][525]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-09.41.27:868][525]LogLoad: Game class is 'GameModeBase' +[2024.07.05-09.41.27:870][525]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-11.41.27 +[2024.07.05-09.41.27:870][525]LogWorld: Bringing up level for play took: 0.001536 +[2024.07.05-09.41.27:871][525]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-09.41.27:871][525]LogLoad: Took 0.032947 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-09.41.28:367][552]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-09.41.28:367][552]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-09.41.28:368][552]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.41.28:368][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.28:379][552]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-09.41.28:392][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.41.28:409][552]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-09.41.28:409][552]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-09.41.28:410][552]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-09.41.28:414][552]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-09.41.28:416][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.05-09.41.28:456][554]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2024.07.05-09.44.59:755][243]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-09.44.59:758][243]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.030 +[2024.07.05-09.44.59:759][243]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Fang/Fang_AnimBP] ([2] browsable assets)... +[2024.07.05-09.44.59:780][243]OBJ SavePackage: Rendered thumbnail for [AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP] +[2024.07.05-09.44.59:780][243]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/Fang_AnimBP] +[2024.07.05-09.44.59:780][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto6.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-09.44.59:798][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP_Auto6DE7B43F54805CCF8AC3FB1A28B559A8D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Fang_AnimBP_Auto6.uasset' +[2024.07.05-09.44.59:799][243]LogFileHelpers: Auto-saving content packages took 0.040 +[2024.07.05-09.45.38:981][440]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.38:984][440]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.45.39:029][440]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.05-09.45.39:765][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.45.39:782][468]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP28D9CE2448136AE913232285ADA1BCF6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.45.39:800][468]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.45.39:800][468]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.45.59:397][468]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP +[2024.07.05-09.45.59:403][468]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_47:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-09.46.21:679][696]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D +[2024.07.05-09.46.21:682][696]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_49:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-09.46.21:969][696]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-09.50.46:800][ 89]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-09.50.58:377][489]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.50.58:382][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:382][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:383][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:383][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:383][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:383][489]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.50.58:433][489]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms +[2024.07.05-09.51.23:959][596]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.23:963][596]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.51.24:002][596]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.05-09.51.26:878][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.51.26:900][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP06A39A7848235DC81290AEA89C0653FE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.51.26:914][746]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.51.26:914][746]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.53.04:099][515]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.53.04:103][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:103][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:103][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:103][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:104][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:104][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:104][515]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.04:145][515]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-09.53.04:880][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.53.04:904][540]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP67CFFFCA453D0582CE0B4AB93AA0B0B2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.53.04:918][540]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.53.04:918][540]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.53.56:496][924]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.53.56:500][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:500][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Walk/Run to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:501][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:501][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:501][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:501][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:502][924]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.53.56:542][924]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-09.53.57:366][953]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.53.57:388][953]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPFAAB7BA24894491465B8C1A1EFF1D0C7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.53.57:401][953]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.53.57:401][953]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.54.34:342][449]LogSlate: Window 'Pick Skeleton' being destroyed +[2024.07.05-09.54.34:356][449]LogContentBrowser: Deferred new asset file creation: NewBlendSpace1D +[2024.07.05-09.54.34:372][449]LogContentBrowser: Creating deferred item: NewBlendSpace1D +[2024.07.05-09.54.48:018][960]LogContentBrowser: Attempting asset rename: NewBlendSpace1D -> Walk_RunBS +[2024.07.05-09.54.48:031][960]LogContentBrowser: End creating deferred item NewBlendSpace1D +[2024.07.05-09.54.49:420][990]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-09.54.49:423][990]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_51:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-09.54.49:893][990]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-09.56.40:688][530]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-09.56.40:692][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:692][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:692][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:692][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:693][530]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-09.56.40:734][530]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.07.05-09.56.41:672][561]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-09.56.41:693][561]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPFDFE439D40BF6199DDDEC699E7B33324.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-09.56.41:707][561]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-09.56.41:707][561]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-09.57.11:406][228]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Walk_RunBS" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset" SILENT=true +[2024.07.05-09.57.11:411][228]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Walk_RunBSD1EA89604FFE6FEFAC121B9A6948EBAC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset' +[2024.07.05-09.57.11:429][228]AssetCheck: New page: Asset Save: Walk_RunBS +[2024.07.05-09.57.11:429][228]LogContentValidation: Display: Validating BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-09.57.33:097][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Walk_RunBS" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset" SILENT=true +[2024.07.05-09.57.33:108][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Walk_RunBS296EA4B04FED6E5C89D130B2E8DB05B5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset' +[2024.07.05-09.57.33:123][799]AssetCheck: New page: Asset Save: Walk_RunBS +[2024.07.05-09.57.33:123][799]LogContentValidation: Display: Validating BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-09.58.23:490][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.07.05-09.58.23:493][708]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.025 +[2024.07.05-09.58.23:493][708]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Fang/Walk_RunBS] ([1] browsable assets)... +[2024.07.05-09.58.23:510][708]OBJ SavePackage: Rendered thumbnail for [BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS] +[2024.07.05-09.58.23:510][708]OBJ SavePackage: Finished generating thumbnails for package [/Game/Fang/Walk_RunBS] +[2024.07.05-09.58.23:510][708]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Walk_RunBS" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Walk_RunBS_Auto7.uasset" SILENT=false AUTOSAVING=true +[2024.07.05-09.58.23:514][708]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Walk_RunBS_Auto78CCFE01D47D71C83F4194BA7387DBC36.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Fang/Walk_RunBS_Auto7.uasset' +[2024.07.05-09.58.23:515][708]LogFileHelpers: Auto-saving content packages took 0.022 +[2024.07.05-10.00.21:683][902]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Walk_RunBS" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset" SILENT=true +[2024.07.05-10.00.21:689][902]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Walk_RunBS3A70807146B093B7B8000C8D1C6145DD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Walk_RunBS.uasset' +[2024.07.05-10.00.21:702][902]AssetCheck: New page: Asset Save: Walk_RunBS +[2024.07.05-10.00.21:702][902]LogContentValidation: Display: Validating BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-10.00.31:516][348]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.00.31:523][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:524][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:525][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:525][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:526][348]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.31:572][348]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms +[2024.07.05-10.00.32:381][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.00.32:405][370]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP8731B5BA44C38581AB7A5B87CBEEE4E1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.00.32:418][370]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.00.32:418][370]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.00.51:066][786]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.00.51:073][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:074][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:074][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jumo_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:074][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jumo_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:075][786]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.00.51:123][786]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms +[2024.07.05-10.00.52:081][812]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.00.52:103][812]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP9CAE895D46CBE85A196E19817BC74031.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.00.52:119][812]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.00.52:119][812]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.02.16:336][886]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.02.16:344][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Jump_Start will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:345][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:345][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jump_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:345][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:346][886]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.02.16:402][886]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2024.07.05-10.02.16:844][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.02.16:871][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBPBB561578463D797E3CF4EFB9FD5B474B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.02.16:886][888]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.02.16:886][888]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.02.17:639][919]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.02.17:661][919]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP2334E38D4E9CF06E544ABA958A8B272C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.02.17:680][919]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.02.17:680][919]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-10.03.20:569][685]BlueprintLog: New page: Compile Fang_AnimBP +[2024.07.05-10.03.20:581][685]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Start to Jump_Loop will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.03.20:582][685]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_Loop to Jump_End will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.03.20:582][685]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Jump_End to Idle/Walk/Run will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.03.20:583][685]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Fang\Fang_AnimBP.uasset: [Compiler] Idle/Walk/Run to Dance will never be taken, please connect something to Can Enter Transition +[2024.07.05-10.03.20:635][685]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.05-10.03.21:437][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-10.03.21:461][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP3A266B8245F61A42ACC74A8F13081ACF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-10.03.21:476][705]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-10.03.21:476][705]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP