Fackeln
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Content/Assets/Fackel1.uasset
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Content/Assets/Fackel1.uasset
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Content/Assets/Fackel2.uasset
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Content/Assets/Fackel2.uasset
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Content/Assets/Fackel3.uasset
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Content/Assets/Fackel3.uasset
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Content/Map.umap
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Content/Map.umap
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Content/Materials/Fackeln/coals.uasset
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Content/Materials/Fackeln/coals.uasset
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Content/Materials/Fackeln/flame.uasset
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Content/Materials/Fackeln/flame.uasset
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Content/Materials/Fackeln/holders.uasset
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Content/Materials/Fackeln/holders.uasset
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Content/Materials/Fackeln/metal.uasset
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Content/Materials/Fackeln/metal.uasset
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Content/Materials/Fackeln/rope.uasset
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Content/Materials/Fackeln/rope.uasset
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Content/Materials/Fackeln/wood.uasset
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Content/Materials/Fackeln/wood.uasset
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Intermediate/AssetRegistryCache/c90e3f55.bin
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Intermediate/AssetRegistryCache/c90e3f55.bin
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@ -0,0 +1,5 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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@ -129,8 +129,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
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LastLevel=/Game/Map
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LastLevel=/Game/Map
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[AssetEditorSubsystem]
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[AssetEditorSubsystem]
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CleanShutdown=True
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CleanShutdown=False
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OpenAssetsAtExit=/Game/Materials/Treppe.Treppe
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[RootWindow]
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[RootWindow]
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ScreenPosition=X=320.000 Y=154.400
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ScreenPosition=X=320.000 Y=154.400
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@ -1076,6 +1075,8 @@ MRUItem0=/Game/Map
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MRUItem1=/Game/Test
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MRUItem1=/Game/Test
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[PlacementMode]
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[PlacementMode]
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RecentlyPlaced=/Game/Fackel1.Fackel1;
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RecentlyPlaced=/Game/Fackel2.Fackel2;
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RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002;
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RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002;
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RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001;
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RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001;
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RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
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RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
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@ -1383,8 +1384,8 @@ bConvertSceneUnit=False
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LastLogListing=FBXImport
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LastLogListing=FBXImport
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[ContentBrowserRecent]
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[ContentBrowserRecent]
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MRUItem0=/Game/Materials/Treppe
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MRUItem0=/Game/Map
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MRUItem1=/Game/Map
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MRUItem1=/Game/Materials/Treppe
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MRUItem2=/Game/Materials/Tuer
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MRUItem2=/Game/Materials/Tuer
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MRUItem3=/Game/Materials/Watercolor
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MRUItem3=/Game/Materials/Watercolor
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MRUItem4=/Engine/BasicShapes/BasicShapeMaterial
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MRUItem4=/Engine/BasicShapes/BasicShapeMaterial
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@ -58,3 +58,11 @@ MLSDKPath=(Path="")
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[/Script/UnrealEd.EditorEngine]
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[/Script/UnrealEd.EditorEngine]
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FlipNormalMapGreenChannel=False
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FlipNormalMapGreenChannel=False
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[WindowsApplication.Accessibility]
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StickyKeysHotkey=False
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ToggleKeysHotkey=True
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FilterKeysHotkey=True
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StickyKeysConfirmation=True
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ToggleKeysConfirmation=True
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FilterKeysConfirmation=True
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Saved/Logs/DesertGame-backup-2024.06.21-12.30.50.log
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Saved/Logs/DesertGame-backup-2024.06.21-12.30.50.log
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