Blockout Teil 4 - Anbau für OG2

This commit is contained in:
2024-06-13 12:04:44 +02:00
parent fbd070155a
commit 7ee736e9af
10 changed files with 1027 additions and 10 deletions

View File

@@ -129,11 +129,11 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
LastLevel=/Game/Map
[AssetEditorSubsystem]
CleanShutdown=False
CleanShutdown=True
[RootWindow]
ScreenPosition=X=320.000 Y=154.400
WindowSize=X=1288.000 Y=728.000
WindowSize=X=1289.600 Y=729.600
InitiallyMaximized=True
[SlateAdditionalLayoutConfig]
@@ -1073,6 +1073,7 @@ MRUItem0=/Game/Map
MRUItem1=/Game/Test
[PlacementMode]
RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_0
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/Assets/Island_ProtoType.Island_ProtoType;
RecentlyPlaced=/Script/Engine.Actor;/Engine/Transient.ActorFactoryEmptyActor_0
@@ -1198,6 +1199,46 @@ StaticMeshComponent.Navigation=True
StaticMeshComponent.VirtualTexture=True
StaticMeshComponent.Tags=True
StaticMeshComponent.Cooking=True
Character.TransformCommon=True
Character.Animation=True
Character.Mesh=True
Character.Clothing=True
Character.Physics=True
Character.Collision=True
Character.MasterPoseComponent=True
Character.Lighting=True
Character.ClothingSimulation=True
Character.Rendering=True
Character.SkinWeights=True
Character.Navigation=True
Character.VirtualTexture=True
Character.Tags=True
Character.Activation=True
Character.Cooking=True
Character.Character Movement (General Settings)=True
Character.Character Movement: Walking=True
Character.Character Movement: Jumping / Falling=True
Character.Character Movement (Networking)=True
Character.Character Movement: Swimming=True
Character.Character Movement: Flying=True
Character.Character Movement: Custom Movement=True
Character.Character Movement (Rotation Settings)=True
Character.Character Movement: Physics Interaction=True
Character.Character Movement=True
Character.Character Movement: Avoidance=True
Character.RootMotion=True
Character.Character Movement: NavMesh Movement=True
Character.NavMovement=True
Character.Velocity=True
Character.PlanarMovement=True
Character.MovementComponent=True
Character.Shape=True
Character.Character=True
Character.Camera=True
Character.Pawn=True
Character.Replication=True
Character.Input=True
Character.Actor=True
[PluginBrowser]
InstalledPlugins=XRVisualization

View File

@@ -55,11 +55,3 @@ TunnelMulticastEndpoint=
[/Script/LuminPlatformEditor.MagicLeapSDKSettings]
MLSDKPath=(Path="")
[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True