Send help
This commit is contained in:
parent
724fc27522
commit
83d60d35bd
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Fang/Base_BaseColorMC.uasset
Normal file
BIN
Content/Fang/Base_BaseColorMC.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Base_Normal.uasset
Normal file
BIN
Content/Fang/Base_Normal.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Base_Normal_OpenGL.uasset
Normal file
BIN
Content/Fang/Base_Normal_OpenGL.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Base_Roughness2.uasset
Normal file
BIN
Content/Fang/Base_Roughness2.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_Anim_rig_Dance.uasset
Normal file
BIN
Content/Fang/Fang_Anim_rig_Dance.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_Anim_rig_Idle.uasset
Normal file
BIN
Content/Fang/Fang_Anim_rig_Idle.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_Anim_rig_Interaction.uasset
Normal file
BIN
Content/Fang/Fang_Anim_rig_Interaction.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_Anim_rig_JumpEND.uasset
Normal file
BIN
Content/Fang/Fang_Anim_rig_JumpEND.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_Anim_rig_JumpFLYING.uasset
Normal file
BIN
Content/Fang/Fang_Anim_rig_JumpFLYING.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_Anim_rig_JumpSTART.uasset
Normal file
BIN
Content/Fang/Fang_Anim_rig_JumpSTART.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_InteractionMon.uasset
Normal file
BIN
Content/Fang/Fang_InteractionMon.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_PhysicsAsset.uasset
Normal file
BIN
Content/Fang/Fang_PhysicsAsset.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/Fang_Skeleton.uasset
Normal file
BIN
Content/Fang/Fang_Skeleton.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/MCBakingTest_Low_Base_Normal.uasset
Normal file
BIN
Content/Fang/MCBakingTest_Low_Base_Normal.uasset
Normal file
Binary file not shown.
BIN
Content/Fang/NormalNew.uasset
Normal file
BIN
Content/Fang/NormalNew.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 77 KiB After Width: | Height: | Size: 39 KiB |
File diff suppressed because one or more lines are too long
@ -127,20 +127,15 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
|
|||||||
CurrentPosGridSize=1
|
CurrentPosGridSize=1
|
||||||
|
|
||||||
[EditorStartup]
|
[EditorStartup]
|
||||||
LastLevel=/Game/Map
|
LastLevel=/Game/Emmy_Testing
|
||||||
|
|
||||||
[AssetEditorSubsystem]
|
[AssetEditorSubsystem]
|
||||||
<<<<<<< HEAD
|
|
||||||
CleanShutdown=True
|
CleanShutdown=True
|
||||||
OpenAssetsAtExit=/Game/Materials/Wandgemälde.Wandgemälde
|
|
||||||
=======
|
|
||||||
CleanShutdown=False
|
|
||||||
OpenAssetsAtExit=/Game/Fang/Base.Base
|
OpenAssetsAtExit=/Game/Fang/Base.Base
|
||||||
OpenAssetsAtExit=/Game/Fang/Fang.Fang
|
OpenAssetsAtExit=/Game/Fang/Fang.Fang
|
||||||
OpenAssetsAtExit=/Game/Fang/Fang_Dance.Fang_Dance
|
OpenAssetsAtExit=/Game/Fang/Fang_Dance.Fang_Dance
|
||||||
OpenAssetsAtExit=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
|
OpenAssetsAtExit=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
|
||||||
OpenAssetsAtExit=/Game/Blueprints/BP_Dance.BP_Dance
|
OpenAssetsAtExit=/Game/Blueprints/BP_Dance.BP_Dance
|
||||||
>>>>>>> origin/main
|
|
||||||
|
|
||||||
[RootWindow]
|
[RootWindow]
|
||||||
ScreenPosition=X=58.400 Y=0.000
|
ScreenPosition=X=58.400 Y=0.000
|
||||||
@ -175,7 +170,7 @@ ContentBrowserTab1.ActiveTypeFilters=
|
|||||||
ContentBrowserTab1.EnabledTypeFilters=
|
ContentBrowserTab1.EnabledTypeFilters=
|
||||||
ContentBrowserTab1.ActiveFrontendFilters=
|
ContentBrowserTab1.ActiveFrontendFilters=
|
||||||
ContentBrowserTab1.EnabledFrontendFilters=
|
ContentBrowserTab1.EnabledFrontendFilters=
|
||||||
ContentBrowserTab1.SelectedPaths=/Game/Assets
|
ContentBrowserTab1.SelectedPaths=/Game
|
||||||
ContentBrowserTab1.PluginFilters=
|
ContentBrowserTab1.PluginFilters=
|
||||||
ContentBrowserTab1.Favorites.SelectedPaths=
|
ContentBrowserTab1.Favorites.SelectedPaths=
|
||||||
FavoritePaths=
|
FavoritePaths=
|
||||||
@ -217,12 +212,12 @@ SequenceBrowser.HiddenColumns=CurveNameList
|
|||||||
SequenceBrowser.HiddenColumns=Class
|
SequenceBrowser.HiddenColumns=Class
|
||||||
|
|
||||||
[Directories2]
|
[Directories2]
|
||||||
UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
|
UNR=../../../../../../Users/bib/Documents/GARGame/Content
|
||||||
BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
|
BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
|
||||||
FBX=../../../../../../Users/bib/Documents/GARGame/Content/
|
FBX=../../../../../../Users/bib/Documents/GARGame/Content/
|
||||||
FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
|
FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
|
||||||
GenericImport=../../../../../../Users/bib/Documents/Fackel1.fbx
|
GenericImport=../../../../../../Users/bib/Pictures/Dino Game/Dino Game Texturen/Neue Normal/NormalNew.png
|
||||||
GenericExport=C:/Users/bib/Documents/Unreal Projects/Backup_Desert_Game/Content
|
GenericExport=C:/Users/bib/Documents/Unreal Projects/Migraine/Content
|
||||||
GenericOpen=../../../../../../Users/bib/Documents/GARGame/Content/
|
GenericOpen=../../../../../../Users/bib/Documents/GARGame/Content/
|
||||||
GenericSave=../../../../../../Users/bib/Documents/GARGame/Content/
|
GenericSave=../../../../../../Users/bib/Documents/GARGame/Content/
|
||||||
MeshImportExport=../../../../../../Users/bib/Documents/GARGame/Content/
|
MeshImportExport=../../../../../../Users/bib/Documents/GARGame/Content/
|
||||||
@ -1127,37 +1122,21 @@ AnimationEditor.TimeStamp=2024.05.13-09.53.19
|
|||||||
AnimationEditor.LastCompileMethod=Unknown
|
AnimationEditor.LastCompileMethod=Unknown
|
||||||
|
|
||||||
[MRU]
|
[MRU]
|
||||||
MRUItem0=/Game/Map
|
MRUItem0=/Game/Emmy_Testing
|
||||||
MRUItem1=/Game/Emmy_Testing
|
MRUItem1=/Game/Map
|
||||||
MRUItem2=/Game/Test
|
MRUItem2=/Game/Test
|
||||||
|
|
||||||
[PlacementMode]
|
[PlacementMode]
|
||||||
<<<<<<< HEAD
|
|
||||||
RecentlyPlaced=/Game/Assets/Cacti3.Cacti3;
|
|
||||||
RecentlyPlaced=/Game/Assets/Cacti2.Cacti2;
|
|
||||||
RecentlyPlaced=/Game/Assets/Cacti1.Cacti1;
|
|
||||||
RecentlyPlaced=/Game/Assets/Cacti5.Cacti5;
|
|
||||||
RecentlyPlaced=/Game/Assets/Cacti4.Cacti4;
|
|
||||||
RecentlyPlaced=/Game/Assets/Trap.Trap;
|
|
||||||
RecentlyPlaced=/Game/Materials/gen.gen;
|
|
||||||
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
|
|
||||||
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
|
|
||||||
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
|
|
||||||
RecentlyPlaced=/Game/Materials/Wandgemälde.Wandgemälde;
|
|
||||||
RecentlyPlaced=/Script/Engine.DecalActor;/Engine/Transient.ActorFactoryDeferredDecal_0
|
|
||||||
=======
|
|
||||||
RecentlyPlaced=/Game/Blueprints/BP_Dance.BP_Dance;
|
RecentlyPlaced=/Game/Blueprints/BP_Dance.BP_Dance;
|
||||||
>>>>>>> origin/main
|
|
||||||
RecentlyPlaced=/Game/Fang/Fang.Fang;
|
RecentlyPlaced=/Game/Fang/Fang.Fang;
|
||||||
RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance;
|
RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance;
|
||||||
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
|
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
|
||||||
|
RecentlyPlaced=/Game/Materials/gen.gen;
|
||||||
RecentlyPlaced=/Game/Materials/M_Water.M_Water;
|
RecentlyPlaced=/Game/Materials/M_Water.M_Water;
|
||||||
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
|
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
|
||||||
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
|
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
|
||||||
RecentlyPlaced=/Game/Materials/platform_broken.platform_broken;
|
RecentlyPlaced=/Game/Materials/platform_broken.platform_broken;
|
||||||
RecentlyPlaced=/Game/Materials/gen2.gen2;
|
RecentlyPlaced=/Game/Materials/gen2.gen2;
|
||||||
<<<<<<< HEAD
|
|
||||||
=======
|
|
||||||
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
|
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
|
||||||
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
|
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
|
||||||
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
|
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
|
||||||
@ -1168,7 +1147,6 @@ RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
|
|||||||
RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
|
RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
|
||||||
RecentlyPlaced=/Game/Assets/test.test;
|
RecentlyPlaced=/Game/Assets/test.test;
|
||||||
RecentlyPlaced=/Game/Materials/Lagerfeuer.Lagerfeuer;
|
RecentlyPlaced=/Game/Materials/Lagerfeuer.Lagerfeuer;
|
||||||
>>>>>>> origin/main
|
|
||||||
None=======
|
None=======
|
||||||
None=======
|
None=======
|
||||||
|
|
||||||
@ -2064,13 +2042,6 @@ AnimStateNode.GraphNodeDetail=True
|
|||||||
AnimStateNode.Animation State=True
|
AnimStateNode.Animation State=True
|
||||||
AnimGraphNode_SequencePlayer.Settings=True
|
AnimGraphNode_SequencePlayer.Settings=True
|
||||||
AnimGraphNode_SequencePlayer.Relevancy=True
|
AnimGraphNode_SequencePlayer.Relevancy=True
|
||||||
<<<<<<< HEAD
|
|
||||||
DecalActor.TransformCommon=True
|
|
||||||
DecalActor.Decal=True
|
|
||||||
DecalActor.Rendering=True
|
|
||||||
DecalActor.Tags=True
|
|
||||||
DecalActor.Cooking=True
|
|
||||||
=======
|
|
||||||
BoneProxy.Transform=True
|
BoneProxy.Transform=True
|
||||||
BoneProxy.Bone=True
|
BoneProxy.Bone=True
|
||||||
BoneProxy.Reference Transform=True
|
BoneProxy.Reference Transform=True
|
||||||
@ -2112,7 +2083,6 @@ BP_Dance_C.Input=True
|
|||||||
BP_Dance_C.TransformCommon=True
|
BP_Dance_C.TransformCommon=True
|
||||||
EditorAnimSegment.Animation Segment=True
|
EditorAnimSegment.Animation Segment=True
|
||||||
EditorAnimSegment.Montage=True
|
EditorAnimSegment.Montage=True
|
||||||
>>>>>>> origin/main
|
|
||||||
|
|
||||||
[PluginBrowser]
|
[PluginBrowser]
|
||||||
InstalledPlugins=XRVisualization
|
InstalledPlugins=XRVisualization
|
||||||
@ -2232,31 +2202,9 @@ bForceFrontXAxis=False
|
|||||||
bConvertSceneUnit=False
|
bConvertSceneUnit=False
|
||||||
|
|
||||||
[MessageLog]
|
[MessageLog]
|
||||||
LastLogListing=FBXImport
|
LastLogListing=LightingResults
|
||||||
|
|
||||||
[ContentBrowserRecent]
|
[ContentBrowserRecent]
|
||||||
<<<<<<< HEAD
|
|
||||||
MRUItem0=/Game/Assets/Material
|
|
||||||
MRUItem1=/Game/Assets/Trap
|
|
||||||
MRUItem2=/Game/Textures/Wandgemälde
|
|
||||||
MRUItem3=/Game/Materials/Wandgemälde
|
|
||||||
MRUItem4=/Game/Map
|
|
||||||
MRUItem5=/Game/Fang/Walk_RunBS
|
|
||||||
MRUItem6=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
|
|
||||||
MRUItem7=/Game/Mannequin/Animations/ThirdPerson_AnimBP
|
|
||||||
MRUItem8=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
|
|
||||||
MRUItem9=/Game/Fang/Fang_AnimBP
|
|
||||||
MRUItem10=/Game/Fang/Base
|
|
||||||
MRUItem11=/Game/Fang/Fang_Anim_rig_Walking
|
|
||||||
MRUItem12=/Game/Fang/Fang_Anim_rig_JumpFLYING
|
|
||||||
MRUItem13=/Game/Fang/Fang_Anim_JumpFLYING
|
|
||||||
MRUItem14=/Game/Fang/Base_Roughness
|
|
||||||
MRUItem15=/Game/Fang/Fang
|
|
||||||
MRUItem16=/Game/Assets/Plattform_broken__1_
|
|
||||||
MRUItem17=/Game/Assets/Plattform_broken
|
|
||||||
MRUItem18=/Game/Materials/platform_broken
|
|
||||||
MRUItem19=/Game/Assets/FeuFeu
|
|
||||||
=======
|
|
||||||
MRUItem0=/Game/Fang/Fang_Dance
|
MRUItem0=/Game/Fang/Fang_Dance
|
||||||
MRUItem1=/Game/Blueprints/BP_BrokenPlattform
|
MRUItem1=/Game/Blueprints/BP_BrokenPlattform
|
||||||
MRUItem2=/Game/Blueprints/BPI_JumpAndRun
|
MRUItem2=/Game/Blueprints/BPI_JumpAndRun
|
||||||
@ -2277,7 +2225,6 @@ MRUItem16=/Game/Fang/Base_Roughness
|
|||||||
MRUItem17=/Game/Fang/Fang
|
MRUItem17=/Game/Fang/Fang
|
||||||
MRUItem18=/Game/Assets/Plattform_broken__1_
|
MRUItem18=/Game/Assets/Plattform_broken__1_
|
||||||
MRUItem19=/Game/Assets/Plattform_broken
|
MRUItem19=/Game/Assets/Plattform_broken
|
||||||
>>>>>>> origin/main
|
|
||||||
|
|
||||||
[AssetEditorToolkitTabLocation]
|
[AssetEditorToolkitTabLocation]
|
||||||
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
|
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
|
||||||
@ -2350,14 +2297,9 @@ None=======
|
|||||||
/Game/Assets/Plattform_broken.Plattform_broken=1
|
/Game/Assets/Plattform_broken.Plattform_broken=1
|
||||||
/Game/Fang/Base_Roughness.Base_Roughness=0
|
/Game/Fang/Base_Roughness.Base_Roughness=0
|
||||||
/Game/Fang/Base.Base=0
|
/Game/Fang/Base.Base=0
|
||||||
<<<<<<< HEAD
|
|
||||||
/Game/Textures/Wandgemälde.Wandgemälde=0
|
|
||||||
/Game/Assets/Material.Material=0
|
|
||||||
=======
|
|
||||||
/Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking=0
|
/Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking=0
|
||||||
/Game/Fang/Fang_AnimBP.Fang_AnimBP=0
|
/Game/Fang/Fang_AnimBP.Fang_AnimBP=0
|
||||||
/Game/Fang/Fang_Dance.Fang_Dance=0
|
/Game/Fang/Fang_Dance.Fang_Dance=0
|
||||||
>>>>>>> origin/main
|
|
||||||
|
|
||||||
[MaterialEditor]
|
[MaterialEditor]
|
||||||
PrimType=1
|
PrimType=1
|
||||||
@ -2518,7 +2460,7 @@ TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Binding
|
|||||||
TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||||
UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||||
WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||||
SceneComponent=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
SceneComponent=
|
||||||
BP_Door_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
BP_Door_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
K2Node_VariableGet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
K2Node_VariableGet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
||||||
BP_Lever_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
BP_Lever_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
@ -2530,7 +2472,7 @@ PropertyWrapper=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshCompone
|
|||||||
K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
||||||
Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment,
|
PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment,
|
||||||
PreviewMeshCollection=AssetViewerSettings.Settings.Environment,
|
PreviewMeshCollection=
|
||||||
CharacterMovementComponent=
|
CharacterMovementComponent=
|
||||||
Fang_AnimBP_C=
|
Fang_AnimBP_C=
|
||||||
Character=
|
Character=
|
||||||
@ -2554,13 +2496,13 @@ None=======
|
|||||||
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
||||||
StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
MeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
MeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
PrimitiveComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
PrimitiveComponent=
|
||||||
SceneComponent=
|
SceneComponent=
|
||||||
ActorComponent=
|
ActorComponent=
|
||||||
SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
CapsuleComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
CapsuleComponent=
|
||||||
ShapeComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
ShapeComponent=
|
||||||
StaticMesh=
|
StaticMesh=
|
||||||
StreamableRenderAsset=
|
StreamableRenderAsset=
|
||||||
SphereComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
SphereComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
@ -2591,6 +2533,79 @@ CryptoKeysSettings=True
|
|||||||
GeneralProjectSettings=True
|
GeneralProjectSettings=True
|
||||||
GameMapsSettings=True
|
GameMapsSettings=True
|
||||||
InputSettings=True
|
InputSettings=True
|
||||||
|
GameplayTagsSettings=True
|
||||||
|
MoviePlayerSettings=True
|
||||||
|
ProjectPackagingSettings=True
|
||||||
|
HardwareTargetingSettings=True
|
||||||
|
AssetManagerSettings=True
|
||||||
|
AssetToolsSettings=True
|
||||||
|
AISystem=True
|
||||||
|
AnimationSettings=True
|
||||||
|
AudioSettings=True
|
||||||
|
ChaosSolverSettings=True
|
||||||
|
CollisionProfile=True
|
||||||
|
ConsoleSettings=True
|
||||||
|
CookerSettings=True
|
||||||
|
CrowdManager=True
|
||||||
|
DataDrivenConsoleVariableSettings=True
|
||||||
|
DebugCameraControllerSettings=True
|
||||||
|
GameplayDebuggerConfig=True
|
||||||
|
GarbageCollectionSettings=True
|
||||||
|
Engine=True
|
||||||
|
HierarchicalLODSettings=True
|
||||||
|
LandscapeSettings=True
|
||||||
|
LevelSequenceProjectSettings=True
|
||||||
|
RecastNavMesh=True
|
||||||
|
NavigationSystemV1=True
|
||||||
|
NetworkSettings=True
|
||||||
|
PhysicsSettings=True
|
||||||
|
RendererSettings=True
|
||||||
|
RendererOverrideSettings=True
|
||||||
|
SlateSettings=True
|
||||||
|
StreamingSettings=True
|
||||||
|
TutorialSettings=True
|
||||||
|
UserInterfaceSettings=True
|
||||||
|
LevelEditor2DSettings=True
|
||||||
|
EditorProjectAppearanceSettings=True
|
||||||
|
BlueprintEditorProjectSettings=True
|
||||||
|
ClassViewerProjectSettings=True
|
||||||
|
DDCProjectSettings=True
|
||||||
|
ProxyLODMeshSimplificationSettings=True
|
||||||
|
MovieSceneToolsProjectSettings=True
|
||||||
|
MeshSimplificationSettings=True
|
||||||
|
PaperImporterSettings=True
|
||||||
|
SkeletalMeshSimplificationSettings=True
|
||||||
|
StructViewerProjectSettings=True
|
||||||
|
TextureImportSettings=True
|
||||||
|
UMGEditorProjectSettings=True
|
||||||
|
AndroidRuntimeSettings=True
|
||||||
|
ShaderPlatformQualitySettings=True
|
||||||
|
AndroidSDKSettings=True
|
||||||
|
IOSRuntimeSettings=True
|
||||||
|
LinuxTargetSettings=True
|
||||||
|
MacTargetSettings=True
|
||||||
|
LuminRuntimeSettings=True
|
||||||
|
MagicLeapSDKSettings=True
|
||||||
|
WindowsTargetSettings=True
|
||||||
|
AvfMediaSettings=True
|
||||||
|
GooglePADRuntimeSettings=True
|
||||||
|
ImgMediaSettings=True
|
||||||
|
LevelSequenceEditorSettings=True
|
||||||
|
LiveLinkSettings=True
|
||||||
|
LiveLinkComponentSettings=True
|
||||||
|
LiveLinkSequencerSettings=True
|
||||||
|
MagicLeapSettings=True
|
||||||
|
MagicLeapARPinSettings=True
|
||||||
|
NiagaraSettings=True
|
||||||
|
NiagaraEditorSettings=True
|
||||||
|
OculusHMDRuntimeSettings=True
|
||||||
|
PaperRuntimeSettings=True
|
||||||
|
PythonScriptPluginSettings=True
|
||||||
|
SteamVREditorSettings=True
|
||||||
|
TakeRecorderProjectSettings=True
|
||||||
|
TcpMessagingSettings=True
|
||||||
|
UdpMessagingSettings=True
|
||||||
|
WmfMediaSettings=True
|
||||||
|
|
||||||
[/Script/BlueprintGraph.BlueprintEditorSettings]
|
[/Script/BlueprintGraph.BlueprintEditorSettings]
|
||||||
bDrawMidpointArrowsInBlueprints=False
|
bDrawMidpointArrowsInBlueprints=False
|
||||||
@ -2630,7 +2645,6 @@ NodeTemplateCacheCapMB=20.000000
|
|||||||
|
|
||||||
[SelectionDetails]
|
[SelectionDetails]
|
||||||
PreserveScaleRatio=True
|
PreserveScaleRatio=True
|
||||||
DecalSize_PreserveScaleRatio=False
|
|
||||||
|
|
||||||
[FoliageEdit]
|
[FoliageEdit]
|
||||||
Radius=27.397949
|
Radius=27.397949
|
||||||
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user