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om3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=0.030000,AutoExposureMaxBrightness=8.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=True,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,RayTracingGIType=Disabled,RayTracingGIMaxBounces=1,RayTracingGISamplesPerPixel=4,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.500000,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=6500.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,ReflectionsType=RayTracing,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,RayTracingReflectionsMaxRoughness=0.600000,RayTracingReflectionsMaxBounces=1,RayTracingReflectionsSamplesPerPixel=1,RayTracingReflectionsShadows=Hard_shadows,RayTracingReflectionsTranslucency=False,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=16384,PathTracingFilterWidth=3.000000,PathTracingEnableEmissive=True,PathTracingMaxPathExposure=30.000000,PathTracingEnableDenoiser=True,LPVFadeRange=0.000000,LPVDirectionalOcclusionFadeRange=0.000000,ScreenPercentage=100.000000,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-39.999866,Yaw=-0.000000,Roll=0.000000)) 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_LPVSecondaryBounceIntensity=False,bOverride_LPVGeometryVolumeBias=False,bOverride_LPVVplInjectionBias=False,bOverride_LPVEmissiveInjectionIntensity=False,bOverride_LPVFadeRange=False,bOverride_LPVDirectionalOcclusionFadeRange=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=True,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_ReflectionsType=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingFilterWidth=False,bOverride_PathTracingEnableEmissive=False,bOverride_PathTracingMaxPathExposure=False,bOverride_PathTracingEnableDenoiser=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,FilmWhitePoint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTintBlend=0.500000,FilmShadowTintAmount=0.000000,FilmSaturation=1.000000,FilmChannelMixerRed=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),FilmChannelMixerGreen=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),FilmChannelMixerBlue=(R=0.000000,G=0.000000,B=1.000000,A=1.000000),FilmContrast=0.030000,FilmToeAmount=1.000000,FilmHealAmount=1.000000,FilmDynamicRange=4.000000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=True,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=0.030000,AutoExposureMaxBrightness=8.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=True,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,RayTracingGIType=Disabled,RayTracingGIMaxBounces=1,RayTracingGISamplesPerPixel=4,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.500000,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=6500.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,ReflectionsType=RayTracing,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,RayTracingReflectionsMaxRoughness=0.600000,RayTracingReflectionsMaxBounces=1,RayTracingReflectionsSamplesPerPixel=1,RayTracingReflectionsShadows=Hard_shadows,RayTracingReflectionsTranslucency=False,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=16384,PathTracingFilterWidth=3.000000,PathTracingEnableEmissive=True,PathTracingMaxPathExposure=30.000000,PathTracingEnableDenoiser=True,LPVFadeRange=0.000000,LPVDirectionalOcclusionFadeRange=0.000000,ScreenPercentage=100.000000,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-39.999866,Yaw=-0.000000,Roll=0.000000)) diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index e883260..710e6cf 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -127,13 +127,10 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin CurrentPosGridSize=1 [EditorStartup] -LastLevel=/Game/Map +LastLevel=/Game/Emmy_Testing [AssetEditorSubsystem] -CleanShutdown=True -OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner -OpenAssetsAtExit=/Game/Blueprints/BP_Lever.BP_Lever -OpenAssetsAtExit=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +CleanShutdown=False [RootWindow] ScreenPosition=X=58.400 Y=0.000 @@ -1120,8 +1117,8 @@ AnimationEditor.TimeStamp=2024.05.13-09.53.19 AnimationEditor.LastCompileMethod=Unknown [MRU] -MRUItem0=/Game/Map -MRUItem1=/Game/Emmy_Testing +MRUItem0=/Game/Emmy_Testing +MRUItem1=/Game/Map MRUItem2=/Game/Test [PlacementMode] @@ -2089,6 +2086,29 @@ BP_MovingPlatform_C.Collision=True BP_MovingPlatform_C.Input=True BP_MovingPlatform_C.Actor=True BP_MovingPlatform_C.Tick=True +SoundCue.Memory=True +SoundCue.Sound=True +SoundCue.Attenuation=True +SoundCue.Effects=True +SoundCue.Developer=True +SoundCue.Voice Management=True +SoundNodeRandom.Random=True +SoundNodeModulator.Modulation=True +EditorNotifyObject.AnimNotify=True +EditorNotifyObject.Trigger Settings=True +EditorNotifyObject.Category=True +SoundWave.Format=True +SoundWave.Playback=True +SoundWave.Sound=True +SoundWave.Loading=True +SoundWave.Subtitles=True +SoundWave.Analysis=True +SoundWave.Info=True +SoundWave.File Path=True +SoundWave.Developer=True +SoundWave.Voice Management=True +SoundWave.Effects=True +SoundWave.Attenuation=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -2212,26 +2232,26 @@ bConvertSceneUnit=False LastLogListing=LightingResults [ContentBrowserRecent] -MRUItem0=/Game/BlueprintTheo/BP_MovingPlatform -MRUItem1=/Game/Blueprints/BP_BrokenPlattform -MRUItem2=/Game/Textures/schalter/DefaultMaterial_Mixed_AO -MRUItem3=/Game/Textures/schalter/DefaultMaterial_Roughness -MRUItem4=/Game/Materials/schlatter -MRUItem5=/Game/Blueprints/BP_Lever -MRUItem6=/Game/Blueprints/BP_Door -MRUItem7=/Game/Blueprints/BP_Spawner -MRUItem8=/Game/Map -MRUItem9=/Game/Fang/Fang_Dance -MRUItem10=/Game/Blueprints/BPI_JumpAndRun -MRUItem11=/Game/Blueprints/BP_Dance -MRUItem12=/Game/Blueprints/BP_Deathbox -MRUItem13=/Game/Fang/Fang_Anim_rig_Walking -MRUItem14=/Game/Fang/Fang_Anim_rig_Running -MRUItem15=/Game/Fang/Fang_InteractionMon -MRUItem16=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem17=/Game/Fang/Walk_RunBS -MRUItem18=/Game/Fang/Fang_Anim_rig_JumpFLYING -MRUItem19=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D +MRUItem0=/Game/Blueprints/BP_Projectile +MRUItem1=/Game/Sounds/level_sound/level_sound/door +MRUItem2=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem3=/Game/Blueprints/BP_Lever +MRUItem4=/Game/Blueprints/BP_Door +MRUItem5=/Game/Fang/Fang_Anim_rig_JumpEND +MRUItem6=/Game/Sounds/Dino_sounds/Dino-things_landing +MRUItem7=/Game/Fang/Walk_RunBS +MRUItem8=/Game/Fang/Fang_AnimBP +MRUItem9=/Game/Sounds/steps/steps/Fang_Steps +MRUItem10=/Game/BlueprintTheo/BP_MovingPlatform +MRUItem11=/Game/Blueprints/BP_BrokenPlattform +MRUItem12=/Game/Textures/schalter/DefaultMaterial_Mixed_AO +MRUItem13=/Game/Textures/schalter/DefaultMaterial_Roughness +MRUItem14=/Game/Materials/schlatter +MRUItem15=/Game/Blueprints/BP_Spawner +MRUItem16=/Game/Map +MRUItem17=/Game/Fang/Fang_Dance +MRUItem18=/Game/Blueprints/BPI_JumpAndRun +MRUItem19=/Game/Blueprints/BP_Dance [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2310,6 +2330,10 @@ None======= /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO=0 /Game/Materials/schlatter.schlatter=0 /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform=1 +/Game/Sounds/steps/steps/Fang_Steps.Fang_Steps=1 +/Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing=0 +/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance=0 +/Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND=0 [MaterialEditor] PrimType=1 @@ -2390,8 +2414,8 @@ ShowUnusedLayers=True [DetailCustomWidgetExpansion] LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers, AssetViewerSettings=AssetViewerSettings.Settings.Environment, -ThirdPersonCharacter_C= -CapsuleComponent=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, +ThirdPersonCharacter_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, +CapsuleComponent= CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, @@ -2471,9 +2495,9 @@ TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettin UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, SceneComponent= -BP_Door_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, +BP_Door_C=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Physics.ConstraintsGroup, K2Node_VariableGet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD, -BP_Lever_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, +BP_Lever_C= BP_Spawner_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, StaticMeshComponent=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Physics.ConstraintsGroup, BP_Projectile_C=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD, @@ -2492,7 +2516,7 @@ BP_Dance_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_ [DetailPropertyExpansion] MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" " MaterialExpression= -Object="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +Object= MaterialExpressionScalarParameter="\"Object.DefaultValue\" " MaterialExpressionParameter="\"Object.DefaultValue\" " ThirdPersonCharacter_C= @@ -2506,13 +2530,13 @@ None======= InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" " StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -PrimitiveComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -SceneComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -ActorComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +PrimitiveComponent= +SceneComponent= +ActorComponent= SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " CapsuleComponent= -ShapeComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +ShapeComponent= StaticMesh= StreamableRenderAsset= SphereComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " diff --git a/Saved/Config/Windows/Engine.ini b/Saved/Config/Windows/Engine.ini index 8a35cc7..30f983d 100644 --- a/Saved/Config/Windows/Engine.ini +++ b/Saved/Config/Windows/Engine.ini @@ -58,3 +58,11 @@ MLSDKPath=(Path="") [/Script/UnrealEd.EditorEngine] FlipNormalMapGreenChannel=False +[WindowsApplication.Accessibility] +StickyKeysHotkey=True +ToggleKeysHotkey=True +FilterKeysHotkey=True +StickyKeysConfirmation=True +ToggleKeysConfirmation=True +FilterKeysConfirmation=True + diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-21.15.46.log b/Saved/Logs/DesertGame-backup-2024.07.03-21.15.46.log deleted file mode 100644 index 23985b6..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.03-21.15.46.log +++ /dev/null @@ -1,1786 +0,0 @@ -Log file open, 07/03/24 22:57:54 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.200932 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-20.57.54:979][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-20.57.54:979][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.03-20.57.54:979][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.03-20.57.54:979][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.03-20.57.54:980][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.03-20.57.54:980][ 0]LogInit: User: bib -[2024.07.03-20.57.54:980][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.03-20.57.54:980][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.03-20.57.54:980][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.03-20.57.54:980][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.03-20.57.54:980][ 0]LogMemory: Process Physical Memory: 144.97 MB used, 144.98 MB peak -[2024.07.03-20.57.54:980][ 0]LogMemory: Process Virtual Memory: 131.90 MB used, 131.90 MB peak -[2024.07.03-20.57.54:980][ 0]LogMemory: Physical Memory: 9114.77 MB used, 6953.93 MB free, 16068.70 MB total -[2024.07.03-20.57.54:980][ 0]LogMemory: Virtual Memory: 134203632.00 MB used, 14092.71 MB free, 134217728.00 MB total -[2024.07.03-20.57.54:984][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.03-20.57.55:000][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.03-20.57.55:000][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.03-20.57.55:000][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.03-20.57.55:002][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.03-20.57.55:004][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.03-20.57.55:021][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.03-20.57.55:038][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.03-20.57.55:038][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.03-20.57.55:115][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.03-20.57.55:117][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-20.57.55:117][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.03-20.57.55:117][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.03-20.57.55:117][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.03-20.57.55:199][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.03-20.57.55:199][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.03-20.57.55:200][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.03-20.57.55:200][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.03-20.57.55:207][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.03-20.57.55:208][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.03-20.57.55:208][ 0]LogWindows: EnumDisplayDevices: -[2024.07.03-20.57.55:208][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.03-20.57.55:208][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-20.57.55:208][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-20.57.55:208][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-20.57.55:208][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.03-20.57.55:208][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.03-20.57.55:208][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.03-20.57.55:208][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.03-20.57.55:208][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.03-20.57.55:279][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.03-20.57.55:286][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.03-20.57.55:304][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.03-20.57.55:540][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.03-20.57.55:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.03-20.57.55:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.03-20.57.55:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.03-20.57.55:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.03-20.57.55:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.03-20.57.55:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.03-20.57.55:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.03-20.57.55:591][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.03-20.57.55:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.03-20.57.55:610][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.03-20.57.55:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.03-20.57.55:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.03-20.57.55:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.03-20.57.55:621][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.03-20.57.55:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.03-20.57.55:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.03-20.57.55:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.03-20.57.55:639][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.03-20.57.55:643][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.03-20.57.55:646][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.03-20.57.55:649][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.03-20.57.55:649][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.03-20.57.55:652][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.03-20.57.55:673][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.03-20.57.55:694][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.03-20.57.55:694][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/3420/). -[2024.07.03-20.57.55:694][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/11B21CA740F6B0A294982198D3434EDD/'. -[2024.07.03-20.57.55:694][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.03-20.57.55:694][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.03-20.57.55:694][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.03-20.57.56:240][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.03-20.57.56:308][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.03-20.57.56:309][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-20.57.56:309][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.03-20.57.56:316][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.03-20.57.56:316][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2027.67MBs, RandomWriteSpeed=141.10MBs. Assigned SpeedClass 'Local' -[2024.07.03-20.57.56:317][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.03-20.57.56:317][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.03-20.57.56:317][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.03-20.57.56:355][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.03-20.57.56:355][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.03-20.57.56:377][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up -[2024.07.03-20.57.56:536][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-20.57.56:536][ 0]LogInit: Active device profile: [0000011B631FCD00][0000011B5A35A7C0 49] Windows -[2024.07.03-20.57.56:536][ 0]LogInit: Profiles: [0000011B631FCD00][0000011B5A35A7C0 49] Windows, [0000011B631C6300][0000011B5A35E900 49] WindowsNoEditor, [0000011B631FDC00][0000011B61ABEA80 49] WindowsServer, [0000011B631C7100][0000011B61AC2C00 49] WindowsClient, [0000011B631FE900][0000011B61AC6D80 49] IOS, [0000011B631C5A00][0000011B61ACAF00 49] iPadAir, [0000011B631FFE00][0000011B61ACF080 49] iPadAir2, [0000011B63171100][0000011B61AD7340 49] IPadPro, [0000011B63171200][0000011B61AD3380 49] iPadAir3, [0000011B631C4C00][0000011B61ADB500 49] iPadAir4, [0000011B63171E00][0000011B61ADF680 49] iPadMini2, [0000011B631C7300][0000011B61AE3800 49] iPadMini3, [0000011B63173900][0000011B61AE7980 49] iPadMini4, [0000011B631C5000][0000011B61AEBB00 49] iPadMini5, [0000011B63190900][0000011B61AF2240 49] iPhone6, [0000011B63190A00][0000011B61AEE280 49] iPodTouch6, [0000011B631FEE00][0000011B61AFA540 49] iPhone7, [0000011B631FEF00][0000011B61AF6580 49] iPodTouch7, [0000011B63173E00][0000011B61AFE700 49] iPhone5S, [0000011B631FD100][0000011B61ABA840 49] iPhone6Plus, [0000011B63190100][0000011B61B02980 49] iPhone6S, [0000011B63170300][0000011B61B06AC0 49] iPhone6SPlus, [0000011B63192800][0000011B61B0EC40 49] iPhone7Plus, [0000011B63172300][0000011B61B12DC0 49] iPhoneSE, [0000011B63192600][0000011B61B16F40 49] iPhone8, [0000011B63171000][0000011B61B1B0C0 49] iPhone8Plus, [0000011B63193100][0000011B61B1F240 49] iPhoneX, [0000011B631FD500][0000011B61B233C0 49] iPhoneXS, [0000011B63192B00][0000011B61B27540 49] iPhoneXSMax, [0000011B631FC700][0000011B61B2B6C0 49] iPhoneXR, [0000011B63190700][0000011B61B2F840 49] iPhone11, [0000011B631FCE00][0000011B61B339C0 49] iPhone11Pro, [0000011B63191A00][0000011B61B37B40 49] iPhone11ProMax, [0000011B631FF800][0000011B61B3A140 49] iPhoneSE2, [0000011B63193800][0000011B62D0E2C0 49] iPhone12Mini, [0000011B631FE300][0000011B62D12440 49] iPhone12, [0000011B63192300][0000011B62D305C0 49] iPhone12Pro, [0000011B631FC500][0000011B62D34740 49] iPhone12ProMax, [0000011B63191500][0000011B62D388C0 49] iPadPro105, [0000011B631FCA00][0000011B61B0AA00 49] iPadPro129, [0000011B63193D00][0000011B62D3CB40 49] iPadPro97, [0000011B631FD200][0000011B62D40C80 49] iPadPro2_129, [0000011B63192A00][0000011B62D44DC0 49] iPad5, [0000011B631FDD00][0000011B62D4CF40 49] iPad6, [0000011B63191300][0000011B62D510C0 49] iPad7, [0000011B631FFA00][0000011B62D55240 49] iPad8, [0000011B63190300][0000011B62D593C0 49] iPadPro11, [0000011B631FC100][0000011B62D5D540 49] iPadPro2_11, [0000011B63191600][0000011B62D616C0 49] iPadPro3_129, [0000011B631FF300][0000011B62D65840 49] iPadPro4_129, [0000011B63191000][0000011B62D699C0 49] AppleTV, [0000011B631FDB00][0000011B62D6DB40 49] AppleTV4K, [0000011B63193200][0000011B62DB8140 49] TVOS, [0000011B631FFB00][0000011B62DBC2C0 49] Mac, [0000011B63193700][0000011B62E18440 49] MacClient, [0000011B631FFF00][0000011B62E845C0 49] MacNoEditor, [0000011B63193000][0000011B62E88740 49] MacServer, [0000011B631FEC00][0000011B62E8C8C0 49] Linux, [0000011B63191D00][0000011B62F12A40 49] LinuxAArch64, [0000011B631FEA00][0000011B62D48B80 49] LinuxNoEditor, [0000011B63193900][0000011B5BD40CC0 49] LinuxAArch64NoEditor, [0000011B631FF100][0000011B5B702E00 49] LinuxClient, [0000011B63192F00][0000011B5B7A0F40 49] LinuxAArch64Client, [0000011B631FF200][0000011B5B7A90C0 49] LinuxServer, [0000011B63193F00][0000011B5B7AD240 49] LinuxAArch64Server, [0000011B631FC200][0000011B5B7B13C0 49] Android, [0000011B63190500][0000011B5E7E1540 49] Android_Low, [0000011B631FE200][0000011B5757D6C0 49] Android_Mid, [0000011B63193B00][0000011B57581840 49] Android_High, [0000011B631FE000][0000011B575AB9C0 49] Android_Default, [0000011B63193300][0000011B575AFB40 49] Android_Adreno4xx, [0000011B631FF700][0000011B575B6140 49] Android_Adreno5xx_Low, [0000011B63190B00][0000011B62D882C0 49] Android_Adreno5xx, [0000011B631FE600][0000011B62D9C440 49] Android_Adreno6xx, [0000011B631C4500][0000011B62DAA5C0 49] Android_Adreno6xx_Vulkan, [0000011B63171300][0000011B62DAE740 49] Android_Mali_T6xx, [0000011B631C7B00][0000011B62DB28C0 49] Android_Mali_T7xx, [0000011B63173300][0000011B64356A40 49] Android_Mali_T8xx, [0000011B631C6E00][0000011B6435ABC0 49] Android_Mali_G71, [0000011B63172800][0000011B62F06D40 49] Android_Mali_G72, [0000011B631C5400][0000011B5B7A4E80 49] Android_Mali_G72_Vulkan, [0000011B63171500][0000011B62F0AFC0 49] Android_Mali_G76, [0000011B631C7D00][0000011B5B79D100 49] Android_Mali_G76_Vulkan, [0000011B63172C00][0000011B5E865280 49] Android_Mali_G77, [0000011B631C7600][0000011B5E869400 49] Android_Mali_G77_Vulkan, [0000011B63171700][0000011B5E86D580 49] Android_Mali_G78, [0000011B631C6200][0000011B5BD23700 49] Android_Mali_G78_Vulkan, [0000011B63170B00][0000011B5BD37880 49] Android_Mali_G710, [0000011B631C4300][0000011B5BD3BA00 49] Android_Mali_G710_Vulkan, [0000011B63170200][0000011B64091B80 49] Android_Vulkan_SM5, [0000011B631C4800][0000011B640A0180 49] Android_PowerVR_G6xxx, [0000011B63172500][0000011B640BC300 49] Android_PowerVR_GT7xxx, [0000011B631C4E00][0000011B6449C480 49] Android_PowerVR_GE8xxx, [0000011B63171400][0000011B644AA600 49] Android_PowerVR_GM9xxx, [0000011B631C7400][0000011B645C8780 49] Android_PowerVR_GM9xxx_Vulkan, [0000011B63170600][0000011B645CC900 49] Android_TegraK1, [0000011B631C5E00][0000011B645DAA80 49] Android_Unknown_Vulkan, [0000011B63172100][0000011B645DEC00 49] Lumin, [0000011B631C5100][0000011B645E2D80 49] Lumin_Desktop, [0000011B63173400][0000011B645E6F00 49] HoloLens, -[2024.07.03-20.57.56:630][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.03-20.57.56:630][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.03-20.57.56:630][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.03-20.57.56:630][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.03-20.57.56:630][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.03-20.57.56:643][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.03-20.57.56:946][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.03-20.57.57:023][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.03-20.57.57:028][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.03-20.57.57:029][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.03-20.57.57:029][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.03-20.57.57:240][ 0]LogPython: Using Python 3.7.7 -[2024.07.03-20.57.57:566][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.03-20.57.57:568][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.03-20.57.57:685][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4563997D47FC4504631DE0986396AD67 | Instance: EF87B44D4011B5D2F1586CB66D86B8C4 (NB-PBM2H22CST-3420). -[2024.07.03-20.57.57:842][ 0]SourceControl: Source control is disabled -[2024.07.03-20.57.57:842][ 0]SourceControl: Source control is disabled -[2024.07.03-20.57.57:844][ 0]SourceControl: Source control is disabled -[2024.07.03-20.57.57:849][ 0]SourceControl: Source control is disabled -[2024.07.03-20.57.57:851][ 0]SourceControl: Source control is disabled -[2024.07.03-20.57.57:870][ 0]LogUProjectInfo: Found projects: -[2024.07.03-20.57.57:946][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.03-20.57.57:965][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.03-20.57.57:977][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-20.57.57:977][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-20.57.58:089][ 0]LogCollectionManager: Loaded 0 collections in 0.001113 seconds -[2024.07.03-20.57.58:107][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.03-20.57.58:107][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.03-20.57.58:107][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.03-20.57.58:107][ 0]LogOcInput: OculusInput pre-init called -[2024.07.03-20.57.58:296][ 0]LogEngine: Initializing Engine... -[2024.07.03-20.57.58:297][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.03-20.57.58:297][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-20.57.58:297][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.03-20.57.58:298][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.03-20.57.58:393][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.03-20.57.58:401][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.03-20.57.58:405][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.03-20.57.58:408][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.03-20.57.58:408][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-20.57.58:409][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-20.57.58:419][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-20.57.58:419][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-20.57.58:709][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.03-20.57.58:712][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-20.57.58:714][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-20.57.58:714][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-20.57.58:715][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-20.57.58:715][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-20.57.58:715][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-20.57.58:716][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-20.57.58:716][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-20.57.58:716][ 0]LogInit: FAudioDevice initialized. -[2024.07.03-20.57.58:716][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.03-20.57.58:716][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.03-20.57.58:771][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-20.57.58:772][ 0]LogInit: Texture streaming: Enabled -[2024.07.03-20.57.58:781][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.03-20.57.58:783][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.03-20.57.58:783][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.03-20.57.58:784][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.03-20.57.58:804][ 0]LogInit: Transaction tracking system initialized -[2024.07.03-20.57.58:819][ 0]BlueprintLog: New page: Editor Load -[2024.07.03-20.57.58:859][ 0]LocalizationService: Localization service is disabled -[2024.07.03-20.57.58:875][ 0]TimingProfiler: Initialize -[2024.07.03-20.57.58:875][ 0]TimingProfiler: OnSessionChanged -[2024.07.03-20.57.58:875][ 0]LoadingProfiler: Initialize -[2024.07.03-20.57.58:875][ 0]LoadingProfiler: OnSessionChanged -[2024.07.03-20.57.58:875][ 0]NetworkingProfiler: Initialize -[2024.07.03-20.57.58:876][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.03-20.57.58:876][ 0]MemoryProfiler: Initialize -[2024.07.03-20.57.58:876][ 0]MemoryProfiler: OnSessionChanged -[2024.07.03-20.57.58:986][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.03-20.57.58:986][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.03-20.57.59:127][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.03-20.57.59:275][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.03-20.57.59:278][ 0]SourceControl: Source control is disabled -[2024.07.03-20.57.59:278][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.110 -[2024.07.03-20.57.59:278][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-20.57.59:278][ 0]LightingResults: New page: Lighting Build -[2024.07.03-20.57.59:279][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.03-20.57.59:279][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-20.57.59:279][ 0]MapCheck: New page: Map Check -[2024.07.03-20.57.59:279][ 0]LightingResults: New page: Lighting Build -[2024.07.03-20.57.59:284][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-20.57.59:287][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.03-20.57.59:960][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.03-20.57.59:961][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-20.57.59:982][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-20.57.59:991][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.03-20.57.59:991][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-20.57.59:991][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,171ms to complete. -[2024.07.03-20.57.59:991][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.713 -[2024.07.03-20.57.59:992][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.824 -[2024.07.03-20.58.00:126][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-20.58.00:130][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-20.58.00:135][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-20.58.00:139][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-20.58.00:149][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0066 seconds. Added 3822 classes and 928 folders. -[2024.07.03-20.58.00:151][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-20.58.00:152][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-20.58.00:152][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:152][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-20.58.00:152][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:152][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.03-20.58.00:152][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-20.58.00:153][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:153][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.03-20.58.00:153][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.03-20.58.00:153][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:153][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.03-20.58.00:153][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.03-20.58.00:154][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.03-20.58.00:154][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.03-20.58.00:154][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.03-20.58.00:155][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.03-20.58.00:155][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.03-20.58.00:155][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.03-20.58.00:156][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.03-20.58.00:156][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.03-20.58.00:156][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.03-20.58.00:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.03-20.58.00:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.03-20.58.00:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.03-20.58.00:158][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.03-20.58.00:158][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.03-20.58.00:158][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.03-20.58.00:159][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.03-20.58.00:159][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.03-20.58.00:159][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-20.58.00:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.03-20.58.00:160][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.03-20.58.00:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.03-20.58.00:160][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.03-20.58.00:161][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.03-20.58.00:161][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.03-20.58.00:161][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.03-20.58.00:191][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-20.58.00:192][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.03-20.58.00:253][ 0]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.03-20.58.00:254][ 0]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.03-20.58.00:255][ 0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.03-20.58.00:317][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.03-20.58.00:397][ 0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-20.58.00:443][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-20.58.00:444][ 0]LogLoad: (Engine Initialization) Total time: 6.28 seconds -[2024.07.03-20.58.00:444][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.03-20.58.00:481][ 0]LogAssetRegistry: Asset discovery search completed in 4.1048 seconds -[2024.07.03-20.58.00:485][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) -[2024.07.03-20.58.00:488][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.03-20.58.05:965][325]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.07.03-20.58.05:981][325]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-20.58.06:061][325]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.03-20.58.06:061][325]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-20.58.06:061][325]LightingResults: New page: Lighting Build -[2024.07.03-20.58.06:061][325]LoadErrors: New page: Loading map: Map.umap -[2024.07.03-20.58.06:064][325]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-20.58.06:064][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-20.58.06:064][325]MapCheck: New page: Map Check -[2024.07.03-20.58.06:064][325]LightingResults: New page: Lighting Build -[2024.07.03-20.58.06:072][325]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-20.58.06:078][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.03-20.58.06:079][325]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.03-20.58.06:137][325]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-20.58.06:137][325]LogAIModule: Creating AISystem for world Map -[2024.07.03-20.58.06:148][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.03-20.58.06:151][325]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-20.58.06:152][325]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,169ms to complete. -[2024.07.03-20.58.06:152][325]LogFileHelpers: Loading map 'Map' took 0.090 -[2024.07.03-20.58.30:050][ 64]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand2.fbx) -[2024.07.03-20.58.30:074][ 64]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand2.fbx -[2024.07.03-20.58.30:083][ 64]LogFbx: FBX Scene Loaded Succesfully -[2024.07.03-20.58.31:590][ 64]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.03-20.58.31:625][ 64]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.07.03-20.58.31:632][ 64]LogStaticMesh: Building static mesh wand2... -[2024.07.03-20.58.31:636][ 64]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand2.wand2 -[2024.07.03-20.58.31:648][ 64]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.03-20.58.31:769][ 64]LogSlate: Took 0.005527 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.03-20.58.33:361][133]LogSlate: Window 'Message Log' being destroyed -[2024.07.03-20.58.33:374][133]LogSlate: Window 'Message Log' being destroyed -[2024.07.03-20.58.35:779][211]LogActorFactory: Actor Factory created wand2 -[2024.07.03-20.58.36:998][289]LogActorFactory: Actor Factory created wand2 -[2024.07.03-20.58.58:828][401]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.58.59:657][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) -[2024.07.03-20.59.03:585][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.59.05:536][799]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.59.06:196][838]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.59.07:248][901]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) -[2024.07.03-20.59.08:108][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.59.09:317][ 24]Cmd: DUPLICATE -[2024.07.03-20.59.09:317][ 24]Cmd: ACTOR DUPLICATE -[2024.07.03-20.59.24:444][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.59.24:957][901]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) -[2024.07.03-20.59.25:550][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127) -[2024.07.03-20.59.34:428][491]Cmd: DUPLICATE -[2024.07.03-20.59.34:428][491]Cmd: ACTOR DUPLICATE -[2024.07.03-20.59.41:521][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127) -[2024.07.03-20.59.46:274][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.59.46:999][326]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand128) -[2024.07.03-20.59.55:736][583]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand3.fbx) -[2024.07.03-20.59.55:741][583]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand3.fbx -[2024.07.03-20.59.55:745][583]LogFbx: FBX Scene Loaded Succesfully -[2024.07.03-20.59.56:868][583]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.03-20.59.56:905][583]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.07.03-20.59.56:906][583]LogStaticMesh: Building static mesh wand3... -[2024.07.03-20.59.56:908][583]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand3.wand3 -[2024.07.03-20.59.56:912][583]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.03-20.59.58:863][689]LogSlate: Window 'Message Log' being destroyed -[2024.07.03-20.59.58:876][689]LogSlate: Window 'Message Log' being destroyed -[2024.07.03-21.00.00:450][756]LogActorFactory: Actor Factory created wand3 -[2024.07.03-21.00.02:331][891]LogActorFactory: Actor Factory created wand3 -[2024.07.03-21.00.19:374][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) -[2024.07.03-21.00.20:205][ 48]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand129) -[2024.07.03-21.00.27:748][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-21.00.28:978][542]Cmd: DELETE -[2024.07.03-21.00.28:978][542]Cmd: ACTOR DELETE -[2024.07.03-21.00.28:991][542]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.00.29:003][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.07.03-21.00.29:006][542]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.03-21.00.29:560][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand129) -[2024.07.03-21.00.30:592][628]Cmd: DUPLICATE -[2024.07.03-21.00.30:592][628]Cmd: ACTOR DUPLICATE -[2024.07.03-21.00.52:495][820]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127) -[2024.07.03-21.00.55:237][984]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand130) -[2024.07.03-21.00.56:279][ 46]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand127) -[2024.07.03-21.00.57:427][117]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand128) -[2024.07.03-21.00.58:200][164]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand129) -[2024.07.03-21.01.00:168][273]Cmd: DUPLICATE -[2024.07.03-21.01.00:168][273]Cmd: ACTOR DUPLICATE -[2024.07.03-21.01.28:562][747]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-21.01.28:570][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.03-21.01.28:613][747]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map09E3BC5F44960A10C75D23AF03BCD95B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-21.01.28:628][747]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-21.01.28:808][747]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5517E734A4BE7C4B6DF3EAB35E382A4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-21.01.28:824][747]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-21.01.28:824][747]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-21.01.28:825][747]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-21.01.35:927][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand69) -[2024.07.03-21.01.41:081][414]Cmd: DELETE -[2024.07.03-21.01.41:081][414]Cmd: ACTOR DELETE -[2024.07.03-21.01.41:090][414]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.01.41:105][414]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.03-21.01.41:107][414]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-21.01.42:119][475]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand72) -[2024.07.03-21.01.42:527][497]Cmd: DELETE -[2024.07.03-21.01.42:527][497]Cmd: ACTOR DELETE -[2024.07.03-21.01.42:535][497]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.01.42:545][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.03-21.01.42:546][497]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-21.01.43:193][536]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.03-21.01.53:553][155]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.03-21.02.24:316][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.07.03-21.02.25:983][102]Cmd: DELETE -[2024.07.03-21.02.25:984][102]Cmd: ACTOR DELETE -[2024.07.03-21.02.25:991][102]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.02.26:001][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.03-21.02.26:003][102]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-21.02.26:554][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.03-21.02.27:852][210]Cmd: DUPLICATE -[2024.07.03-21.02.27:852][210]Cmd: ACTOR DUPLICATE -[2024.07.03-21.02.46:640][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.03-21.02.47:552][295]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-21.02.47:561][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-21.02.47:606][295]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6BE284424DEAF90DBDD3BAA2A4DAF829.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-21.02.47:624][295]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-21.02.47:729][295]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData99480FA64DFEE35B456B77B52ED25C6E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-21.02.47:751][295]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-21.02.47:752][295]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-21.02.47:752][295]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-21.03.08:499][393]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) -[2024.07.03-21.03.12:599][647]Cmd: DELETE -[2024.07.03-21.03.12:599][647]Cmd: ACTOR DELETE -[2024.07.03-21.03.12:607][647]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.03.12:622][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.03-21.03.12:624][647]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.07.03-21.03.18:263][ 39]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand2) -[2024.07.03-21.03.20:544][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.03-21.03.21:958][270]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand) -[2024.07.03-21.03.22:711][334]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) -[2024.07.03-21.03.24:249][432]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand2) -[2024.07.03-21.03.25:575][516]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece4) -[2024.07.03-21.03.26:084][547]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-21.03.46:569][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) -[2024.07.03-21.03.49:034][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) -[2024.07.03-21.03.49:818][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) -[2024.07.03-21.03.50:417][904]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand74) -[2024.07.03-21.03.52:708][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand71) -[2024.07.03-21.03.53:472][ 52]Cmd: DELETE -[2024.07.03-21.03.53:472][ 52]Cmd: ACTOR DELETE -[2024.07.03-21.03.53:478][ 52]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.03.53:492][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.03-21.03.53:495][ 52]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.03-21.03.57:710][278]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-21.03.57:718][278]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-21.03.57:759][278]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1927D386408BBA6BB4B6ACA3DC6D730E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-21.03.57:774][278]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-21.03.57:872][278]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEA67E639431DE7E1F433EA990BC7DE85.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-21.03.57:895][278]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-21.03.57:895][278]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-21.03.57:895][278]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-21.04.12:762][124]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) -[2024.07.03-21.04.18:643][291]LogActorFactory: Actor Factory created wand -[2024.07.03-21.04.19:242][328]LogActorFactory: Actor Factory created wand -[2024.07.03-21.04.45:143][815]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) -[2024.07.03-21.04.47:069][931]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Feuersäule) -[2024.07.03-21.04.47:848][979]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand76) -[2024.07.03-21.04.48:265][ 3]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand75) -[2024.07.03-21.04.50:670][138]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand77) -[2024.07.03-21.04.51:305][163]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand74) -[2024.07.03-21.05.07:968][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand75) -[2024.07.03-21.05.09:231][232]Cmd: DUPLICATE -[2024.07.03-21.05.09:231][232]Cmd: ACTOR DUPLICATE -[2024.07.03-21.05.26:645][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) -[2024.07.03-21.05.27:257][200]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand74) -[2024.07.03-21.05.28:450][279]Cmd: DUPLICATE -[2024.07.03-21.05.28:450][279]Cmd: ACTOR DUPLICATE -[2024.07.03-21.05.38:293][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-21.05.38:303][911]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.03-21.05.38:345][911]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5BC24E4B4A6EE4EDB466DBB9750E105D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-21.05.38:360][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-21.05.38:460][911]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData58A4892A46B85A168494FA99732BDD3C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-21.05.38:480][911]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-21.05.38:480][911]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-21.05.38:480][911]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-21.05.52:076][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand69) -[2024.07.03-21.08.00:090][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.03-21.08.31:280][538]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand105) -[2024.07.03-21.08.33:236][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) -[2024.07.03-21.08.33:996][665]Cmd: DELETE -[2024.07.03-21.08.33:996][665]Cmd: ACTOR DELETE -[2024.07.03-21.08.34:003][665]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.08.34:013][665]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.03-21.08.34:018][665]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.07.03-21.08.39:841][873]LogActorFactory: Actor Factory created wand2 -[2024.07.03-21.08.40:408][911]LogActorFactory: Actor Factory created wand2 -[2024.07.03-21.09.07:088][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand99) -[2024.07.03-21.09.07:841][600]Cmd: DELETE -[2024.07.03-21.09.07:841][600]Cmd: ACTOR DELETE -[2024.07.03-21.09.07:846][600]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.09.07:860][600]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.07.03-21.09.07:862][600]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.03-21.09.08:863][668]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) -[2024.07.03-21.09.09:541][710]Cmd: DELETE -[2024.07.03-21.09.09:542][710]Cmd: ACTOR DELETE -[2024.07.03-21.09.09:547][710]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.09.09:559][710]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.03-21.09.09:560][710]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-21.09.11:824][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) -[2024.07.03-21.09.12:566][922]Cmd: DELETE -[2024.07.03-21.09.12:566][922]Cmd: ACTOR DELETE -[2024.07.03-21.09.12:571][922]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.09.12:582][922]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.03-21.09.12:583][922]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-21.09.17:114][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) -[2024.07.03-21.09.18:709][372]Cmd: DUPLICATE -[2024.07.03-21.09.18:709][372]Cmd: ACTOR DUPLICATE -[2024.07.03-21.09.32:093][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) -[2024.07.03-21.09.32:816][242]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand71) -[2024.07.03-21.09.34:769][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand100) -[2024.07.03-21.09.35:492][422]Cmd: DELETE -[2024.07.03-21.09.35:492][422]Cmd: ACTOR DELETE -[2024.07.03-21.09.35:499][422]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.09.35:509][422]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.07.03-21.09.35:511][422]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-21.09.36:078][461]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand97) -[2024.07.03-21.09.36:197][467]Cmd: DELETE -[2024.07.03-21.09.36:197][467]Cmd: ACTOR DELETE -[2024.07.03-21.09.36:204][467]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.09.36:213][467]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.03-21.09.36:214][467]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-21.09.38:009][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand71) -[2024.07.03-21.09.40:342][733]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand70) -[2024.07.03-21.09.42:131][856]Cmd: DUPLICATE -[2024.07.03-21.09.42:131][856]Cmd: ACTOR DUPLICATE -[2024.07.03-21.10.00:172][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-21.10.00:950][ 34]Cmd: DELETE -[2024.07.03-21.10.00:950][ 34]Cmd: ACTOR DELETE -[2024.07.03-21.10.00:955][ 34]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.10.00:967][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-21.10.00:968][ 34]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-21.10.01:468][ 72]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) -[2024.07.03-21.10.05:669][380]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) -[2024.07.03-21.10.28:789][768]LogActorFactory: Actor Factory created wand3 -[2024.07.03-21.10.29:161][790]LogActorFactory: Actor Factory created wand3 -[2024.07.03-21.10.52:223][245]Cmd: TRANSACTION UNDO -[2024.07.03-21.10.52:223][245]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.11.10:510][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) -[2024.07.03-21.11.12:417][428]Cmd: DELETE -[2024.07.03-21.11.12:417][428]Cmd: ACTOR DELETE -[2024.07.03-21.11.12:424][428]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.11.12:440][428]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.07.03-21.11.12:444][428]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-21.11.13:018][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand92) -[2024.07.03-21.11.13:219][466]Cmd: DELETE -[2024.07.03-21.11.13:219][466]Cmd: ACTOR DELETE -[2024.07.03-21.11.13:225][466]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.11.13:234][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-21.11.13:235][466]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-21.11.16:041][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) -[2024.07.03-21.11.16:925][636]Cmd: DELETE -[2024.07.03-21.11.16:925][636]Cmd: ACTOR DELETE -[2024.07.03-21.11.16:930][636]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.11.16:939][636]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.03-21.11.16:941][636]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-21.11.23:440][902]LogActorFactory: Actor Factory created wand2 -[2024.07.03-21.11.24:322][955]LogActorFactory: Actor Factory created wand2 -[2024.07.03-21.12.00:996][788]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand90) -[2024.07.03-21.12.02:397][864]Cmd: DUPLICATE -[2024.07.03-21.12.02:398][864]Cmd: ACTOR DUPLICATE -[2024.07.03-21.12.14:601][493]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand83) -[2024.07.03-21.12.17:505][625]Cmd: DELETE -[2024.07.03-21.12.17:505][625]Cmd: ACTOR DELETE -[2024.07.03-21.12.17:511][625]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.12.17:529][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.07.03-21.12.17:532][625]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-21.12.17:989][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand84) -[2024.07.03-21.12.18:203][657]Cmd: DELETE -[2024.07.03-21.12.18:203][657]Cmd: ACTOR DELETE -[2024.07.03-21.12.18:209][657]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.12.18:218][657]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.03-21.12.18:219][657]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-21.12.30:567][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-21.13.25:803][959]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.25:803][959]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.26:048][964]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.26:049][964]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.26:525][979]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.26:525][979]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.26:692][986]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.26:692][986]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.26:880][994]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.26:880][994]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.27:029][ 0]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.27:029][ 0]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.27:181][ 6]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.27:181][ 6]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.27:341][ 12]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.27:341][ 12]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.27:448][ 16]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.27:448][ 16]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.27:613][ 23]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.27:613][ 23]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.27:746][ 28]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.27:746][ 28]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.27:881][ 33]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.27:881][ 33]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.28:923][ 74]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.28:923][ 74]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.29:077][ 79]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.29:077][ 79]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.29:179][ 83]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.29:179][ 83]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.29:308][ 88]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.29:308][ 88]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.29:458][ 94]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.29:458][ 94]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.29:592][ 99]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.29:592][ 99]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.29:732][105]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.29:732][105]LogEditorTransaction: Undo Delete Actors -[2024.07.03-21.13.29:865][107]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.29:865][107]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.30:048][115]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.30:048][115]LogEditorTransaction: Undo Delete Actors -[2024.07.03-21.13.30:237][121]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.30:237][121]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.30:376][126]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.30:376][126]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.30:527][131]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.30:527][131]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.30:697][138]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.30:697][138]LogEditorTransaction: Undo Duplicate Actors -[2024.07.03-21.13.30:827][141]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.30:827][141]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.30:974][146]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.30:974][146]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.31:105][150]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.31:105][150]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.31:262][157]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.31:262][157]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.31:416][163]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.31:416][163]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.31:539][168]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.31:539][168]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.31:686][174]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.31:687][174]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.31:833][180]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.31:833][180]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.31:959][185]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.31:959][185]LogEditorTransaction: Undo Rotate Actors -[2024.07.03-21.13.32:094][189]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.32:094][189]LogEditorTransaction: Undo Rotate Actors -[2024.07.03-21.13.32:235][195]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.32:235][195]LogEditorTransaction: Undo Create Actors -[2024.07.03-21.13.32:399][201]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.32:399][201]LogEditorTransaction: Undo Delete Actors -[2024.07.03-21.13.32:548][204]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.32:548][204]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.32:704][210]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.32:704][210]LogEditorTransaction: Undo Delete Actors -[2024.07.03-21.13.32:828][212]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.32:828][212]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.32:961][218]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.32:961][218]LogEditorTransaction: Undo Delete Actors -[2024.07.03-21.13.33:113][222]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.33:113][222]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-21.13.33:276][227]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.33:276][227]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.33:455][233]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.33:455][233]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.33:615][239]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.33:615][239]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.34:040][257]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.34:040][257]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.34:319][269]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.34:320][269]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.34:532][278]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.34:532][278]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.34:740][287]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.34:740][287]LogEditorTransaction: Undo Move Actors -[2024.07.03-21.13.35:141][304]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.35:141][304]LogEditorTransaction: Undo Rotate Actors -[2024.07.03-21.13.35:586][322]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.35:586][322]LogEditorTransaction: Undo Create Actors -[2024.07.03-21.13.36:030][339]Cmd: TRANSACTION UNDO -[2024.07.03-21.13.36:030][339]LogEditorTransaction: Undo Set Actor Visibility -[2024.07.03-21.13.42:064][611]Cmd: TRANSACTION REDO -[2024.07.03-21.13.42:064][611]LogEditorTransaction: Redo Set Actor Visibility -[2024.07.03-21.13.44:955][725]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) -[2024.07.03-21.13.46:158][792]Cmd: DUPLICATE -[2024.07.03-21.13.46:158][792]Cmd: ACTOR DUPLICATE -[2024.07.03-21.13.57:198][417]Cmd: DELETE -[2024.07.03-21.13.57:198][417]Cmd: ACTOR DELETE -[2024.07.03-21.13.57:205][417]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-21.13.57:222][417]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.03-21.13.57:225][417]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-21.13.59:354][480]LogActorFactory: Actor Factory created wand2 -[2024.07.03-21.14.00:331][534]LogActorFactory: Actor Factory created wand2 -[2024.07.03-21.14.16:892][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) -[2024.07.03-21.14.17:508][498]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-21.14.20:228][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) -[2024.07.03-21.15.33:527][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-21.15.33:534][633]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.03-21.15.33:574][633]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDBC90C624EB3B0A02206A38702ED78B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-21.15.33:589][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-21.15.33:687][633]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD4CF46674B2F8B07EDA9B3BEB2780C06.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-21.15.33:705][633]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-21.15.33:705][633]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-21.15.33:705][633]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-21.15.39:243][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-21.15.39:252][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.03-21.15.39:294][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE9F7D9924B497A242C3FC4A87B29C087.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-21.15.39:309][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-21.15.39:408][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4E44F13441F115EC6BAC529ECBCD1A0A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-21.15.39:426][852]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-21.15.39:426][852]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-21.15.39:426][852]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-21.15.41:729][971]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms -[2024.07.03-21.15.41:774][971]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset" SILENT=true -[2024.07.03-21.15.41:780][971]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand243C7B21C42D096F2497066AA2B4B8262.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset' -[2024.07.03-21.15.41:799][971]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset" SILENT=true -[2024.07.03-21.15.41:803][971]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand3E485EB7A455DAE23E09DB9A555F71B29.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset' -[2024.07.03-21.15.41:818][971]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-21.15.41:819][971]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand3.wand3 -[2024.07.03-21.15.41:819][971]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand2.wand2 -[2024.07.03-21.15.42:411][997]LogSlate: Took 0.017542 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.03-21.15.43:502][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.03-21.15.43:546][ 49]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.03-21.15.43:653][ 50]Cmd: QUIT_EDITOR -[2024.07.03-21.15.43:653][ 50]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.03-21.15.43:656][ 50]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.03-21.15.43:659][ 50]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.03-21.15.43:659][ 50]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.03-21.15.43:659][ 50]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.03-21.15.43:659][ 50]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-21.15.43:662][ 50]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-21.15.43:712][ 50]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.03-21.15.43:718][ 50]LogExit: Preparing to exit. -[2024.07.03-21.15.44:184][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-21.15.44:294][ 50]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.03-21.15.44:294][ 50]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.03-21.15.44:324][ 50]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.03-21.15.44:331][ 50]LogExit: Editor shut down -[2024.07.03-21.15.44:332][ 50]LogExit: Transaction tracking system shut down -[2024.07.03-21.15.44:480][ 50]LogExit: Object subsystem successfully closed. -[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: ================================================ -[2024.07.03-21.15.44:510][ 50]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.03-21.15.44:535][ 50]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.03-21.15.44:535][ 50]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.03-21.15.44:535][ 50]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (840) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (838) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (836) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (834) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WebMMedia (832) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (830) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module OpenXRInput (828) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (818) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (816) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (814) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (812) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (804) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (802) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.03-21.15.45:539][ 50]MemoryProfiler: Shutdown -[2024.07.03-21.15.45:539][ 50]NetworkingProfiler: Shutdown -[2024.07.03-21.15.45:539][ 50]LoadingProfiler: Shutdown -[2024.07.03-21.15.45:539][ 50]TimingProfiler: Shutdown -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.03-21.15.45:572][ 50]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.03-21.15.45:572][ 50]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.03-21.15.45:573][ 50]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.03-21.15.45:573][ 50]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.03-21.15.45:573][ 50]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.03-21.15.45:592][ 50]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.03-21.15.45:666][ 50]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.03-21.15.45:666][ 50]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.03-21.15.45:666][ 50]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.03-21.15.45:666][ 50]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (590) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module TakeSequencer (588) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ScreenshotTools (584) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module Synthesis (580) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MediaCompositing (572) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ImgMedia (570) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (568) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module GooglePAD (566) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module EditableMesh (562) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module CableComponent (560) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AudioCapture (556) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (555) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AssetTags (552) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AndroidPermission (546) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (544) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (542) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (538) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (536) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (534) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (532) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (530) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (528) -[2024.07.03-21.15.45:667][ 50]LogOpenImageDenoise: OIDN shutting down -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (526) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MotoSynth (524) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MeshConversion (522) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module DynamicMesh (520) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (518) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module GeometricObjects (516) -[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (514) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (513) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (510) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (508) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (506) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (504) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (502) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module FractureEditor (500) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module BackChannel (492) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (490) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AutomationUtils (488) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (486) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (484) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCache (480) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module UObjectPlugin (474) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (472) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (470) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (468) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module PluginUtils (466) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (464) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GitSourceControl (462) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module SourceControl (461) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (458) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (456) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (454) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (452) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module PluginBrowser (448) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (446) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module Niagara (408) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module SignalProcessing (407) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module NiagaraCore (402) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module SignificanceManager (400) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module SoundFields (398) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (396) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (394) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (392) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (388) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (386) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (384) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (382) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module ActorSequence (380) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (378) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (376) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (374) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (372) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (370) -[2024.07.03-21.15.46:387][ 50]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (368) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (366) -[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (364) -[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (362) -[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapController (360) -[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (358) -[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapAR (356) -[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module UdpMessaging (354) -[2024.07.03-21.15.46:489][ 50]LogModuleManager: Shutting down and abandoning module TcpMessaging (352) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module FacialAnimation (340) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module DataValidation (338) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.07.03-21.15.46:592][ 50]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.07.03-21.15.46:592][ 50]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.07.03-21.15.46:592][ 50]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.07.03-21.15.46:592][ 50]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.03-21.15.46:599][ 50]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.03-21.15.46:601][ 50]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) -[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module WmfMedia (104) -[2024.07.03-21.15.46:603][ 50]LogModuleManager: Shutting down and abandoning module Media (103) -[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module MediaInfo (102) -[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (98) -[2024.07.03-21.15.46:604][ 50]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (96) -[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module OpenXRAR (94) -[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module AugmentedReality (93) -[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module OpenXRHMD (90) -[2024.07.03-21.15.46:605][ 50]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88) -[2024.07.03-21.15.46:605][ 50]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) -[2024.07.03-21.15.46:605][ 50]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) -[2024.07.03-21.15.46:606][ 50]LogModuleManager: Shutting down and abandoning module XMPP (77) -[2024.07.03-21.15.46:606][ 50]LogModuleManager: Shutting down and abandoning module WebSockets (76) -[2024.07.03-21.15.46:617][ 50]LogModuleManager: Shutting down and abandoning module HTTP (73) -[2024.07.03-21.15.46:617][ 50]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.03-21.15.46:617][ 50]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2A0EFF63-4BA2-0F21-5800-3580A8F64335%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.03-21.15.46:617][ 50]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module SSL (72) -[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (68) -[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module ChunkDownloader (66) -[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (64) -[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module MLSDK (62) -[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module MagicLeap (60) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PixWinPlugin (56) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.03-21.15.46:633][ 50]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.03-21.15.46:650][ 50]LogD3D11RHI: Shutdown -[2024.07.03-21.15.46:650][ 50]LogD3D11RHI: CleanupD3DDevice -[2024.07.03-21.15.46:653][ 50]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.03-21.15.46:655][ 50]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.03-21.15.46:655][ 50]LogExit: Exiting. -[2024.07.03-21.15.46:659][ 50]Log file closed, 07/03/24 23:15:46 diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-14.10.36.log b/Saved/Logs/DesertGame-backup-2024.07.05-14.10.36.log new file mode 100644 index 0000000..71cc5f4 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.05-14.10.36.log @@ -0,0 +1,2898 @@ +Log file open, 07/05/24 15:34:33 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.187710 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-13.34.34:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-13.34.34:084][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-13.34.34:084][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-13.34.34:084][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-13.34.34:084][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-13.34.34:085][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.05-13.34.34:085][ 0]LogInit: User: bib +[2024.07.05-13.34.34:085][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-13.34.34:085][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-13.34.34:085][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-13.34.34:085][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-13.34.34:085][ 0]LogMemory: Process Physical Memory: 145.73 MB used, 145.73 MB peak +[2024.07.05-13.34.34:085][ 0]LogMemory: Process Virtual Memory: 123.88 MB used, 123.88 MB peak +[2024.07.05-13.34.34:085][ 0]LogMemory: Physical Memory: 10431.42 MB used, 5637.29 MB free, 16068.70 MB total +[2024.07.05-13.34.34:085][ 0]LogMemory: Virtual Memory: 134204632.00 MB used, 13097.60 MB free, 134217728.00 MB total +[2024.07.05-13.34.34:089][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-13.34.34:104][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-13.34.34:109][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-13.34.34:127][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-13.34.34:137][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-13.34.34:137][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-13.34.34:213][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-13.34.34:215][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-13.34.34:337][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-13.34.34:337][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-13.34.34:338][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.34.34:338][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.34.34:338][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-13.34.34:338][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-13.34.34:338][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-13.34.34:433][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-13.34.34:457][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-13.34.34:708][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-13.34.34:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-13.34.34:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-13.34.34:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-13.34.34:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-13.34.34:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-13.34.34:764][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-13.34.34:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-13.34.34:792][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-13.34.34:796][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-13.34.34:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-13.34.34:803][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-13.34.34:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-13.34.34:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-13.34.34:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-13.34.34:832][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-13.34.34:853][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-13.34.34:873][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/12316/). +[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/DAD5B9E1493FDB9AE5C8BCB876739E5E/'. +[2024.07.05-13.34.34:873][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-13.34.35:438][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1473.36MBs, RandomWriteSpeed=193.83MBs. Assigned SpeedClass 'Local' +[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-13.34.35:566][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-13.34.35:567][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-13.34.35:594][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up +[2024.07.05-13.34.35:917][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-13.34.35:917][ 0]LogInit: Active device profile: [000001E4F7D48D00][000001E4D792A140 49] Windows +[2024.07.05-13.34.35:917][ 0]LogInit: Profiles: [000001E4F7D48D00][000001E4D792A140 49] Windows, [000001E4F7D0E300][000001E4D79322C0 49] WindowsNoEditor, [000001E4F7D49C00][000001E4D7936440 49] WindowsServer, [000001E4F7D0F100][000001E4D792E580 49] WindowsClient, [000001E4F7D4A900][000001E4D793A6C0 49] IOS, [000001E4F7D0DA00][000001E4D793E800 49] iPadAir, [000001E4F7D4BE00][000001E4D7942940 49] iPadAir2, [000001E4F7CC1100][000001E4D794EC00 49] IPadPro, [000001E4F7CC1200][000001E4D794AC40 49] iPadAir3, [000001E4F7D0CC00][000001E4F89D2DC0 49] iPadAir4, [000001E4F7CC1E00][000001E4F89D6F40 49] iPadMini2, [000001E4F7D0F300][000001E4F89DB0C0 49] iPadMini3, [000001E4F7CC3900][000001E4F89DF240 49] iPadMini4, [000001E4F7D0D000][000001E4F89E33C0 49] iPadMini5, [000001E4F7CE0900][000001E4F89EB680 49] iPhone6, [000001E4F7CE0A00][000001E4F89E76C0 49] iPodTouch6, [000001E4F7D4AE00][000001E4F89F3980 49] iPhone7, [000001E4F7D4AF00][000001E4F89EF9C0 49] iPodTouch7, [000001E4F7CC3E00][000001E4F89F7B40 49] iPhone5S, [000001E4F7D49100][000001E4F89FA140 49] iPhone6Plus, [000001E4F7CE0100][000001E4F89FE2C0 49] iPhone6S, [000001E4F7CC0300][000001E4F8A02440 49] iPhone6SPlus, [000001E4F7CE2800][000001E4F8A065C0 49] iPhone7Plus, [000001E4F7CC2300][000001E4F8A0A740 49] iPhoneSE, [000001E4F7CE2600][000001E4D7946880 49] iPhone8, [000001E4F7CC1000][000001E4F8A0E9C0 49] iPhone8Plus, [000001E4F7CE3100][000001E4F8A12B00 49] iPhoneX, [000001E4F7D49500][000001E4F8A1AC80 49] iPhoneXS, [000001E4F7CE2B00][000001E4F8A1EE00 49] iPhoneXSMax, [000001E4F7D48700][000001E4F8A22F80 49] iPhoneXR, [000001E4F7CE0700][000001E4F8A27100 49] iPhone11, [000001E4F7D48E00][000001E4F8A2B280 49] iPhone11Pro, [000001E4F7CE1A00][000001E4F8A2F400 49] iPhone11ProMax, [000001E4F7D4B800][000001E4F8A33580 49] iPhoneSE2, [000001E4F7CE3800][000001E4F8A37700 49] iPhone12Mini, [000001E4F7D4A300][000001E4F8A3B880 49] iPhone12, [000001E4F7CE2300][000001E4F8A3FA00 49] iPhone12Pro, [000001E4F7D48500][000001E4F8A43B80 49] iPhone12ProMax, [000001E4F7CE1500][000001E4F8A46180 49] iPadPro105, [000001E4F7D48A00][000001E4F8A4A300 49] iPadPro129, [000001E4F7CE3D00][000001E4F8A4E480 49] iPadPro97, [000001E4F7D49200][000001E4F8A52600 49] iPadPro2_129, [000001E4F7CE2A00][000001E4F8A56780 49] iPad5, [000001E4F7D49D00][000001E4F8A5A900 49] iPad6, [000001E4F7CE1300][000001E4F8A16A40 49] iPad7, [000001E4F7D4BA00][000001E4F8A5EB80 49] iPad8, [000001E4F7CE0300][000001E4F8A62CC0 49] iPadPro11, [000001E4F7D48100][000001E4F8A6AE40 49] iPadPro2_11, [000001E4F7CE1600][000001E4F8A6EFC0 49] iPadPro3_129, [000001E4F7D4B300][000001E4F8A73140 49] iPadPro4_129, [000001E4F7CE1000][000001E4F8A772C0 49] AppleTV, [000001E4F7D49B00][000001E4F8A7B440 49] AppleTV4K, [000001E4F7CE3200][000001E4F8A7F5C0 49] TVOS, [000001E4F7D4BB00][000001E4F8A83740 49] Mac, [000001E4F7CE3700][000001E4F8A878C0 49] MacClient, [000001E4F7D4BF00][000001E4F8A8BA40 49] MacNoEditor, [000001E4F7CE3000][000001E4F8A8FBC0 49] MacServer, [000001E4F7D4AC00][000001E4F8A921C0 49] Linux, [000001E4F7CE1D00][000001E4F8A96340 49] LinuxAArch64, [000001E4F7D4AA00][000001E4F8A9A4C0 49] LinuxNoEditor, [000001E4F7CE3900][000001E4F8A9E640 49] LinuxAArch64NoEditor, [000001E4F7D4B100][000001E4F8AA27C0 49] LinuxClient, [000001E4F7CE2F00][000001E4F8AA6940 49] LinuxAArch64Client, [000001E4F7D4B200][000001E4F8AAAAC0 49] LinuxServer, [000001E4F7CE3F00][000001E4F8A66C00 49] LinuxAArch64Server, [000001E4F7D48200][000001E4F8AAED40 49] Android, [000001E4F7CE0500][000001E4F8AB2E80 49] Android_Low, [000001E4F7D4A200][000001E4F8AB6FC0 49] Android_Mid, [000001E4F7CE3B00][000001E4F8ABF140 49] Android_High, [000001E4F7D4A000][000001E4F8AC32C0 49] Android_Default, [000001E4F7CE3300][000001E4F8AC7440 49] Android_Adreno4xx, [000001E4F7D4B700][000001E4F8ACB5C0 49] Android_Adreno5xx_Low, [000001E4F7CE0B00][000001E4F8ACF740 49] Android_Adreno5xx, [000001E4F7D4A600][000001E4F8AD38C0 49] Android_Adreno6xx, [000001E4F7D0C500][000001E4F8AD7A40 49] Android_Adreno6xx_Vulkan, [000001E4F7CC1300][000001E4F8ADBBC0 49] Android_Mali_T6xx, [000001E4F7D0FB00][000001E4F8ADE1C0 49] Android_Mali_T7xx, [000001E4F7CC3300][000001E4F8AE2340 49] Android_Mali_T8xx, [000001E4F7D0EE00][000001E4F8AE64C0 49] Android_Mali_G71, [000001E4F7CC2800][000001E4F8AEA640 49] Android_Mali_G72, [000001E4F7D0D400][000001E4F8AEE7C0 49] Android_Mali_G72_Vulkan, [000001E4F7CC1500][000001E4F8AF2940 49] Android_Mali_G76, [000001E4F7D0FD00][000001E4F8AF6AC0 49] Android_Mali_G76_Vulkan, [000001E4F7CC2C00][000001E4F8AFAC40 49] Android_Mali_G77, [000001E4F7D0F600][000001E4F8ABAD80 49] Android_Mali_G77_Vulkan, [000001E4F7CC1700][000001E4F8AFEEC0 49] Android_Mali_G78, [000001E4F7D0E200][000001E4F8B03000 49] Android_Mali_G78_Vulkan, [000001E4F7CC0B00][000001E4F8B07140 49] Android_Mali_G710, [000001E4F7D0C300][000001E4F8B0F2C0 49] Android_Mali_G710_Vulkan, [000001E4F7CC0200][000001E4F8B13440 49] Android_Vulkan_SM5, [000001E4F7D0C800][000001E4F8B175C0 49] Android_PowerVR_G6xxx, [000001E4F7CC2500][000001E4F8B1B740 49] Android_PowerVR_GT7xxx, [000001E4F7D0CE00][000001E4F8B1F8C0 49] Android_PowerVR_GE8xxx, [000001E4F7CC1400][000001E4F8B23A40 49] Android_PowerVR_GM9xxx, [000001E4F7D0F400][000001E4F8B27BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E4F7CC0600][000001E4F8B2A1C0 49] Android_TegraK1, [000001E4F7D0DE00][000001E4F8B2E340 49] Android_Unknown_Vulkan, [000001E4F7CC2100][000001E4F8B324C0 49] Lumin, [000001E4F7D0D100][000001E4F8B36640 49] Lumin_Desktop, [000001E4F7CC3400][000001E4F8B3A7C0 49] HoloLens, +[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-13.34.36:086][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-13.34.36:086][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-13.34.36:109][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-13.34.36:605][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-13.34.36:703][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-13.34.36:714][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-13.34.36:714][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-13.34.36:714][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-13.34.37:102][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-13.34.37:855][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-13.34.37:861][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-13.34.37:908][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5B6082E74838FDC940FD8CB9E0F80460 | Instance: BC12DF714D7818925FD4F2938F0AF3C5 (NB-PBM2H22CST-12316). +[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:067][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:069][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:071][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.38:077][ 0]LogUProjectInfo: Found projects: +[2024.07.05-13.34.38:160][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-13.34.38:200][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-13.34.38:318][ 0]LogCollectionManager: Loaded 0 collections in 0.001082 seconds +[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-13.34.38:337][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-13.34.38:526][ 0]LogEngine: Initializing Engine... +[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-13.34.38:528][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-13.34.38:529][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-13.34.38:626][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-13.34.38:635][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-13.34.38:641][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-13.34.38:644][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-13.34.38:644][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.34.38:715][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.34.38:720][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.34.38:724][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.34.38:725][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-13.34.38:725][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-13.34.38:726][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-13.34.38:782][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-13.34.38:782][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-13.34.38:795][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-13.34.38:797][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-13.34.38:797][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-13.34.38:798][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-13.34.38:818][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-13.34.38:836][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-13.34.38:884][ 0]LocalizationService: Localization service is disabled +[2024.07.05-13.34.38:901][ 0]TimingProfiler: Initialize +[2024.07.05-13.34.38:902][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-13.34.38:902][ 0]LoadingProfiler: Initialize +[2024.07.05-13.34.38:902][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: Initialize +[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-13.34.38:902][ 0]MemoryProfiler: Initialize +[2024.07.05-13.34.38:902][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-13.34.39:007][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-13.34.39:007][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-13.34.39:142][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.05-13.34.39:288][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-13.34.39:291][ 0]SourceControl: Source control is disabled +[2024.07.05-13.34.39:291][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.052 +[2024.07.05-13.34.39:291][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-13.34.39:291][ 0]LightingResults: New page: Lighting Build +[2024.07.05-13.34.39:292][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.34.39:292][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.34.39:292][ 0]MapCheck: New page: Map Check +[2024.07.05-13.34.39:292][ 0]LightingResults: New page: Lighting Build +[2024.07.05-13.34.39:297][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.34.39:300][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING +[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_Roughness2 (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_BaseColorMC (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.34.39:748][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling. +[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.34.39:922][ 0]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048) +[2024.07.05-13.34.39:922][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority +[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 +[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26 +[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.34.40:140][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12C0EAA51FCB41320FAF6047E2862771B469622E), compiling. +[2024.07.05-13.34.40:169][ 0]LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority +[2024.07.05-13.34.40:547][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-13.34.40:549][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-13.34.40:613][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-13.34.40:631][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.07.05-13.34.40:638][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-13.34.40:638][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,278ms to complete. +[2024.07.05-13.34.40:638][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.348 +[2024.07.05-13.34.40:642][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.404 +[2024.07.05-13.34.40:783][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.34.40:791][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.34.40:799][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.34.40:806][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.34.40:825][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0122 seconds. Added 3822 classes and 928 folders. +[2024.07.05-13.34.40:830][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-13.34.40:834][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 +[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-13.34.40:835][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-13.34.40:836][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-13.34.40:837][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-13.34.40:839][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-13.34.40:840][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-13.34.40:842][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-13.34.40:843][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-13.34.40:845][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-13.34.40:848][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-13.34.40:849][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 +[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-13.34.40:850][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-13.34.40:932][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.34.40:935][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0008 seconds. Added 2 classes and 0 folders. +[2024.07.05-13.34.41:200][ 0]LogSlate: Took 0.000481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-13.34.41:201][ 0]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-13.34.41:204][ 0]LogSlate: Took 0.000881 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-13.34.41:329][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-13.34.41:497][ 0]LogSlate: Took 0.000398 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-13.34.41:595][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. +[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total time: 8.36 seconds +[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction +[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-13.34.41:658][ 0]LogAssetRegistry: Asset discovery search completed in 6.0661 seconds +[2024.07.05-13.34.41:664][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.05-13.34.41:668][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-13.34.42:069][ 11]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance +[2024.07.05-13.34.42:355][ 25]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-13.34.42:850][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART +[2024.07.05-13.34.42:901][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle +[2024.07.05-13.34.48:500][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.05-13.34.48:520][238]LogSlate: Took 0.000347 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 58 +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 50 +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 43 +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 36 +[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.49:682][238]LogStaticMesh: Building static mesh Plattform_broken__1_... +[2024.07.05-13.34.49:695][238]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31 +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23 +[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.50:607][238]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.05-13.34.50:608][238]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-13.34.50:608][238]LightingResults: New page: Lighting Build +[2024.07.05-13.34.50:608][238]LoadErrors: New page: Loading map: Map.umap +[2024.07.05-13.34.50:618][238]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.34.50:619][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.34.50:619][238]MapCheck: New page: Map Check +[2024.07.05-13.34.50:619][238]LightingResults: New page: Lighting Build +[2024.07.05-13.34.50:639][238]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.34.50:650][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-13.34.50:652][238]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-13.34.50:943][238]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-13.34.50:943][238]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.50:970][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.07.05-13.34.50:977][238]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-13.34.50:978][238]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,522ms to complete. +[2024.07.05-13.34.50:978][238]LogFileHelpers: Loading map 'Map' took 0.371 +[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 +[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.54:230][335]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-13.34.54:231][335]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-13.35.54:292][709]LogEditorViewport: Clicking on Actor (LMB): Character (Character) +[2024.07.05-13.35.58:876][979]Cmd: TRANSACTION UNDO +[2024.07.05-13.35.58:876][979]LogEditorTransaction: Undo Move Actors +[2024.07.05-13.36.02:007][141]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.36.02:014][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.36.02:014][141]PIE: New page: PIE session: Map (05.07.2024, 17:36:02) +[2024.07.05-13.36.02:015][141]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.05-13.36.02:017][141]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.05-13.36.02:022][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.36.02:034][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011726s) +[2024.07.05-13.36.02:036][141]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: World Init took: (0.002687s) +[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015029s) +[2024.07.05-13.36.02:046][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.05-13.36.02:052][141]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.36.02:052][141]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.36.02:053][141]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.36.02:108][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.36.02:109][141]LogInit: FAudioDevice initialized. +[2024.07.05-13.36.02:109][141]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-13.36.02:124][141]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.05-13.36.02:124][141]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.36.02:136][141]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.02 +[2024.07.05-13.36.02:142][141]LogWorld: Bringing up level for play took: 0.011495 +[2024.07.05-13.36.02:142][141]LogOnline: OSS: Creating online subsystem instance for: :Context_6 +[2024.07.05-13.36.02:149][141]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.07.05-13.36.02:154][141]PIE: Server logged in +[2024.07.05-13.36.02:155][141]PIE: Play in editor total start time 0,144 seconds. +[2024.07.05-13.36.19:126][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.36.19:126][146]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.36.19:127][146]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.36.19:128][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.36.19:135][146]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.36.19:159][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.36.19:166][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.36.19:167][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.36.19:168][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.36.19:176][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-13.36.19:201][147]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.07.05-13.36.23:278][370]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.36.23:284][370]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.36.23:285][370]PIE: New page: PIE session: Map (05.07.2024, 17:36:23) +[2024.07.05-13.36.23:285][370]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.36.23:299][370]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014365s) +[2024.07.05-13.36.23:300][370]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: World Init took: (0.000925s) +[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015425s) +[2024.07.05-13.36.23:309][370]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-13.36.23:310][370]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.36.23:310][370]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.36.23:311][370]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.36.23:371][370]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.36.23:372][370]LogInit: FAudioDevice initialized. +[2024.07.05-13.36.23:372][370]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.05-13.36.23:383][370]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.36.23:388][370]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.23 +[2024.07.05-13.36.23:389][370]LogWorld: Bringing up level for play took: 0.005387 +[2024.07.05-13.36.23:389][370]LogOnline: OSS: Creating online subsystem instance for: :Context_7 +[2024.07.05-13.36.23:391][370]PIE: Server logged in +[2024.07.05-13.36.23:392][370]PIE: Play in editor total start time 0,108 seconds. +[2024.07.05-13.36.34:294][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.36.34:294][ 20]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.36.34:295][ 20]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.36.34:296][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.36.34:303][ 20]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.36.34:327][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.36.34:335][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.36.34:335][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.36.34:337][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.36.34:342][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-13.36.34:394][ 22]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.07.05-13.36.37:297][185]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) +[2024.07.05-13.36.52:625][ 64]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.36.52:631][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.36.52:632][ 64]PIE: New page: PIE session: Map (05.07.2024, 17:36:52) +[2024.07.05-13.36.52:632][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.36.52:647][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014957s) +[2024.07.05-13.36.52:647][ 64]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: World Init took: (0.000961s) +[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016056s) +[2024.07.05-13.36.52:658][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.05-13.36.52:660][ 64]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.36.52:660][ 64]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.36.52:661][ 64]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.36.52:727][ 64]LogInit: FAudioDevice initialized. +[2024.07.05-13.36.52:727][ 64]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. +[2024.07.05-13.36.52:736][ 64]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.36.52:741][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.52 +[2024.07.05-13.36.52:742][ 64]LogWorld: Bringing up level for play took: 0.005487 +[2024.07.05-13.36.52:742][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_8 +[2024.07.05-13.36.52:745][ 64]PIE: Server logged in +[2024.07.05-13.36.52:745][ 64]PIE: Play in editor total start time 0,115 seconds. +[2024.07.05-13.37.16:535][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.37.16:535][487]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.37.16:535][487]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.37.16:537][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.37.16:546][487]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.37.16:553][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.37.16:562][487]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.37.16:562][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.37.16:564][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.37.16:568][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.37.16:572][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.07.05-13.37.16:627][489]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.07.05-13.37.24:017][925]Cmd: TRANSACTION UNDO +[2024.07.05-13.37.24:017][925]LogEditorTransaction: Undo Move Actors +[2024.07.05-13.37.29:221][187]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.37.29:230][187]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.37.29:231][187]PIE: New page: PIE session: Map (05.07.2024, 17:37:29) +[2024.07.05-13.37.29:231][187]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.37.29:252][187]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021563s) +[2024.07.05-13.37.29:253][187]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: World Init took: (0.001167s) +[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022905s) +[2024.07.05-13.37.29:264][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.05-13.37.29:266][187]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.37.29:266][187]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.37.29:267][187]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.37.29:347][187]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.37.29:348][187]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.37.29:349][187]LogInit: FAudioDevice initialized. +[2024.07.05-13.37.29:350][187]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. +[2024.07.05-13.37.29:362][187]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.37.29:368][187]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.37.29 +[2024.07.05-13.37.29:369][187]LogWorld: Bringing up level for play took: 0.006799 +[2024.07.05-13.37.29:370][187]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.07.05-13.37.29:372][187]PIE: Server logged in +[2024.07.05-13.37.29:373][187]PIE: Play in editor total start time 0,144 seconds. +[2024.07.05-13.37.49:766][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.37.49:766][404]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.37.49:766][404]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.37.49:767][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.37.49:775][404]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.37.49:780][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.37.49:790][404]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.37.49:790][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.37.49:791][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.37.49:795][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.37.49:797][404]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.05-13.37.49:852][406]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.07.05-13.38.08:957][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.38.08:967][482]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-13.38.09:026][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map43BB258F4B7B8492716BC499178ADCC7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.38.09:041][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.38.09:301][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2A333D694645403C2292D6AECDC9A14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.38.09:325][482]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.38.09:325][482]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.38.09:326][482]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.38.15:733][855]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.38.15:739][855]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.38.15:739][855]PIE: New page: PIE session: Map (05.07.2024, 17:38:15) +[2024.07.05-13.38.15:739][855]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.38.15:756][855]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016212s) +[2024.07.05-13.38.15:756][855]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: World Init took: (0.001019s) +[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017386s) +[2024.07.05-13.38.15:766][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-13.38.15:768][855]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.38.15:768][855]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.38.15:837][855]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.38.15:838][855]LogInit: FAudioDevice initialized. +[2024.07.05-13.38.15:838][855]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.05-13.38.15:844][855]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.38.15:849][855]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.38.15 +[2024.07.05-13.38.15:850][855]LogWorld: Bringing up level for play took: 0.005553 +[2024.07.05-13.38.15:850][855]LogOnline: OSS: Creating online subsystem instance for: :Context_10 +[2024.07.05-13.38.15:852][855]PIE: Server logged in +[2024.07.05-13.38.15:853][855]PIE: Play in editor total start time 0,115 seconds. +[2024.07.05-13.38.25:585][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.38.25:585][434]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.38.25:586][434]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.38.25:587][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.38.25:593][434]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.38.25:598][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.38.25:608][434]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.38.25:608][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.38.25:610][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.38.25:614][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.38.25:616][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-13.38.25:670][436]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.07.05-13.38.39:343][167]Cmd: DUPLICATE +[2024.07.05-13.38.39:344][167]Cmd: ACTOR DUPLICATE +[2024.07.05-13.38.59:321][311]Cmd: DUPLICATE +[2024.07.05-13.38.59:321][311]Cmd: ACTOR DUPLICATE +[2024.07.05-13.39.24:263][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.39.24:275][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.05-13.39.24:351][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1B3EC2ED4F02C34FCB65F197FDF3B975.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.39.24:366][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.39.24:522][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFE6542BA492656F675D32E8E9AF8EEB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.39.24:542][757]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.39.26:978][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.39.26:988][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.07.05-13.39.27:064][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map31EA482943BA2C88DB4E01887C6EC99F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.39.27:078][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.39.27:234][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData043B125143214647DC30509A8CC971A8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.39.27:255][896]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.39.39:559][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.39.39:567][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.05-13.39.39:622][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0A23AE1C44E485AD24E875886086C9A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.39.39:635][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.39.39:779][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E31DAEF4A2661906F23C1B47508BAEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.39.39:796][612]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.39.46:977][ 34]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.39.46:983][ 34]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.39.46:983][ 34]PIE: New page: PIE session: Map (05.07.2024, 17:39:46) +[2024.07.05-13.39.46:983][ 34]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.39.46:999][ 34]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015418s) +[2024.07.05-13.39.46:999][ 34]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: World Init took: (0.000991s) +[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016551s) +[2024.07.05-13.39.47:009][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.05-13.39.47:010][ 34]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.39.47:010][ 34]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.39.47:011][ 34]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.39.47:077][ 34]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.39.47:078][ 34]LogInit: FAudioDevice initialized. +[2024.07.05-13.39.47:078][ 34]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.05-13.39.47:090][ 34]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.39.47:094][ 34]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.39.47 +[2024.07.05-13.39.47:095][ 34]LogWorld: Bringing up level for play took: 0.005577 +[2024.07.05-13.39.47:095][ 34]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2024.07.05-13.39.47:098][ 34]PIE: Server logged in +[2024.07.05-13.39.47:098][ 34]PIE: Play in editor total start time 0,116 seconds. +[2024.07.05-13.40.10:244][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.40.10:244][415]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.40.10:245][415]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.40.10:246][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.40.10:256][415]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.40.10:261][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.40.10:271][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.40.10:272][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.40.10:273][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.40.10:279][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-13.40.10:328][417]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.07.05-13.40.27:748][392]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.40.27:889][392]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders. +[2024.07.05-13.40.28:612][392]LogSlate: Took 0.000704 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-13.40.28:718][393]LogSlate: Took 0.006014 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-13.40.35:775][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.40.35:791][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF654AF8E42188420AC0EB5980E83CBD5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.40.35:807][799]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.40.35:807][799]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.40.40:872][ 76]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.40.40:877][ 76]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF332C0BF40AA9D49818325B31B74D63B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.40.40:889][ 76]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.40.40:889][ 76]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.40.41:447][110]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.40.41:500][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.07.05-13.40.43:205][207]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.40.43:211][207]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB9E5DE984C7B5059321C369767716DE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.40.43:224][207]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.40.43:224][207]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.40.46:341][383]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.40.46:348][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.40.46:348][383]PIE: New page: PIE session: Map (05.07.2024, 17:40:46) +[2024.07.05-13.40.46:383][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.40.46:398][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014428s) +[2024.07.05-13.40.46:399][383]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: World Init took: (0.001086s) +[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015696s) +[2024.07.05-13.40.46:420][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.07.05-13.40.46:421][383]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.40.46:421][383]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.40.46:422][383]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.40.46:493][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.40.46:494][383]LogInit: FAudioDevice initialized. +[2024.07.05-13.40.46:494][383]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.05-13.40.46:505][383]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.40.46:511][383]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.40.46 +[2024.07.05-13.40.46:512][383]LogWorld: Bringing up level for play took: 0.005605 +[2024.07.05-13.40.46:512][383]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.07.05-13.40.46:514][383]PIE: Server logged in +[2024.07.05-13.40.46:515][383]PIE: Play in editor total start time 0,167 seconds. +[2024.07.05-13.40.57:295][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.40.57:295][ 25]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.40.57:295][ 25]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.40.57:296][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.40.57:309][ 25]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.40.57:316][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.40.57:337][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.40.57:337][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.40.57:338][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.40.57:345][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-13.40.57:366][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.07.05-13.41.05:913][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.41.05:919][523]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB32747504DA2CFDDE98EF5BBAA9AC402.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.41.05:930][523]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.41.05:930][523]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.41.09:320][712]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.41.09:362][712]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-13.41.10:060][749]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.41.10:065][749]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner2727C7314461DE1094C83598229CAA1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.41.10:078][749]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.41.10:078][749]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.41.17:503][183]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.41.17:510][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.41.17:510][183]PIE: New page: PIE session: Map (05.07.2024, 17:41:17) +[2024.07.05-13.41.17:534][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.41.17:549][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014934s) +[2024.07.05-13.41.17:550][183]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: World Init took: (0.000991s) +[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016105s) +[2024.07.05-13.41.17:574][183]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms +[2024.07.05-13.41.17:575][183]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.41.17:575][183]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.41.17:638][183]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.41.17:639][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.41.17:640][183]LogInit: FAudioDevice initialized. +[2024.07.05-13.41.17:640][183]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.05-13.41.17:652][183]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.41.17:658][183]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.17 +[2024.07.05-13.41.17:659][183]LogWorld: Bringing up level for play took: 0.005936 +[2024.07.05-13.41.17:659][183]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2024.07.05-13.41.17:661][183]PIE: Server logged in +[2024.07.05-13.41.17:662][183]PIE: Play in editor total start time 0,154 seconds. +[2024.07.05-13.41.30:655][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.41.30:655][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.41.30:655][956]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.41.30:656][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.41.30:665][956]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.41.30:671][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.41.30:692][956]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.41.30:692][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.41.30:693][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.41.30:697][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.41.30:700][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.05-13.41.30:722][957]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.07.05-13.41.39:422][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.41.39:427][456]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8D469A094935C96CE3B98C97866C9441.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.41.39:444][456]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.41.39:444][456]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.41.42:324][629]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.41.42:367][629]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms +[2024.07.05-13.41.45:560][796]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.41.45:565][796]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.41.45:565][796]PIE: New page: PIE session: Map (05.07.2024, 17:41:45) +[2024.07.05-13.41.45:565][796]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.41.45:578][796]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012521s) +[2024.07.05-13.41.45:578][796]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: World Init took: (0.000821s) +[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013462s) +[2024.07.05-13.41.45:598][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.07.05-13.41.45:599][796]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.41.45:599][796]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.41.45:652][796]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.41.45:653][796]LogInit: FAudioDevice initialized. +[2024.07.05-13.41.45:653][796]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. +[2024.07.05-13.41.45:661][796]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.41.45:666][796]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.45 +[2024.07.05-13.41.45:667][796]LogWorld: Bringing up level for play took: 0.005510 +[2024.07.05-13.41.45:668][796]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2024.07.05-13.41.45:671][796]PIE: Server logged in +[2024.07.05-13.41.45:672][796]PIE: Play in editor total start time 0,107 seconds. +[2024.07.05-13.42.14:815][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.42.14:815][540]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.42.14:815][540]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.42.14:816][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.42.14:824][540]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.42.14:830][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.42.14:852][540]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.42.14:852][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.42.14:853][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.42.14:857][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.42.14:860][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-13.42.14:883][541]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.07.05-13.42.29:435][380]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.42.29:441][380]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerA08418A64E23F84EF3D423ACC24A08D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.42.29:452][380]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.42.29:452][380]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.42.30:643][452]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.42.30:684][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-13.42.33:153][587]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.42.33:158][587]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.42.33:158][587]PIE: New page: PIE session: Map (05.07.2024, 17:42:33) +[2024.07.05-13.42.33:158][587]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.42.33:170][587]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012536s) +[2024.07.05-13.42.33:171][587]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: World Init took: (0.000943s) +[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013601s) +[2024.07.05-13.42.33:190][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.05-13.42.33:190][587]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.42.33:190][587]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.42.33:191][587]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.42.33:247][587]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.42.33:248][587]LogInit: FAudioDevice initialized. +[2024.07.05-13.42.33:248][587]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.05-13.42.33:255][587]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.42.33:261][587]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.42.33 +[2024.07.05-13.42.33:262][587]LogWorld: Bringing up level for play took: 0.005506 +[2024.07.05-13.42.33:262][587]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.07.05-13.42.33:264][587]PIE: Server logged in +[2024.07.05-13.42.33:265][587]PIE: Play in editor total start time 0,108 seconds. +[2024.07.05-13.42.48:735][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.42.48:735][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.42.48:735][512]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.42.48:736][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.42.48:749][512]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.42.48:758][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.42.48:778][512]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.42.48:778][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.42.48:779][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.42.48:784][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.42.48:788][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms +[2024.07.05-13.42.48:812][513]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.07.05-13.42.57:475][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.42.57:480][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerFD41B80C4646A3DDEECFD28BBED894AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.42.57:494][ 20]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.42.57:494][ 20]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.03:132][347]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.43.03:172][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.05-13.43.05:942][489]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.43.05:947][489]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.43.05:947][489]PIE: New page: PIE session: Map (05.07.2024, 17:43:05) +[2024.07.05-13.43.05:947][489]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.43.05:959][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012370s) +[2024.07.05-13.43.05:960][489]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.43.05:960][489]LogPlayLevel: PIE: World Init took: (0.000976s) +[2024.07.05-13.43.05:961][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013476s) +[2024.07.05-13.43.05:979][489]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms +[2024.07.05-13.43.05:980][489]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.43.05:980][489]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.43.05:980][489]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.43.05:981][489]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.43.06:034][489]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.43.06:035][489]LogInit: FAudioDevice initialized. +[2024.07.05-13.43.06:035][489]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. +[2024.07.05-13.43.06:044][489]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.43.06:049][489]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.06 +[2024.07.05-13.43.06:050][489]LogWorld: Bringing up level for play took: 0.005256 +[2024.07.05-13.43.06:050][489]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2024.07.05-13.43.06:052][489]PIE: Server logged in +[2024.07.05-13.43.06:053][489]PIE: Play in editor total start time 0,106 seconds. +[2024.07.05-13.43.16:254][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.43.16:254][ 95]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.43.16:256][ 95]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.43.16:256][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.43.16:264][ 95]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.43.16:272][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.43.16:291][ 95]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.43.16:291][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.43.16:293][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.43.16:296][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.43.16:299][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.07.05-13.43.16:320][ 96]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.07.05-13.43.25:266][615]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.43.25:271][615]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8DDB3A284FEA04C8C7A8DE90593B4804.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.43.25:285][615]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.43.25:285][615]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.26:543][689]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.43.26:583][689]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-13.43.32:230][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.43.32:236][ 16]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerCFE1AF0541157345AD8670A6A9333D46.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.43.32:248][ 16]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.43.32:248][ 16]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.33:557][ 92]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.43.33:598][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-13.43.35:804][201]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.43.35:810][201]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.43.35:810][201]PIE: New page: PIE session: Map (05.07.2024, 17:43:35) +[2024.07.05-13.43.35:810][201]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.43.35:823][201]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013275s) +[2024.07.05-13.43.35:824][201]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: World Init took: (0.000992s) +[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.014426s) +[2024.07.05-13.43.35:844][201]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.07.05-13.43.35:845][201]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.43.35:845][201]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.43.35:898][201]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.43.35:899][201]LogInit: FAudioDevice initialized. +[2024.07.05-13.43.35:899][201]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.05-13.43.35:911][201]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.43.35:916][201]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.35 +[2024.07.05-13.43.35:917][201]LogWorld: Bringing up level for play took: 0.005094 +[2024.07.05-13.43.35:917][201]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2024.07.05-13.43.35:920][201]PIE: Server logged in +[2024.07.05-13.43.35:920][201]PIE: Play in editor total start time 0,111 seconds. +[2024.07.05-13.43.46:525][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.43.46:525][834]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.43.46:526][834]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.43.46:527][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.43.46:535][834]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.43.46:540][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.43.46:560][834]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.43.46:560][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.43.46:561][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.43.46:564][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.43.46:567][834]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-13.43.46:589][835]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.07.05-13.43.52:790][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.43.52:795][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner1608D2E04681EC189C054E83CF70ABF4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.43.52:812][190]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.43.52:812][190]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.56:804][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.05-13.43.56:810][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner09A950F843A75175AB4DEF9C9770F603.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.05-13.43.56:824][421]AssetCheck: New page: Asset Save: BP_Spawner +[2024.07.05-13.43.56:824][421]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.05-13.43.58:593][526]BlueprintLog: New page: Compile BP_Spawner +[2024.07.05-13.43.58:635][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-13.44.00:906][647]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-13.44.00:911][647]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-13.44.00:911][647]PIE: New page: PIE session: Map (05.07.2024, 17:44:00) +[2024.07.05-13.44.00:911][647]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-13.44.00:924][647]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012450s) +[2024.07.05-13.44.00:925][647]LogAIModule: Creating AISystem for world Map +[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: World Init took: (0.000903s) +[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013477s) +[2024.07.05-13.44.00:945][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms +[2024.07.05-13.44.00:945][647]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-13.44.00:945][647]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-13.44.00:946][647]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-13.44.00:999][647]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-13.44.01:000][647]LogInit: FAudioDevice initialized. +[2024.07.05-13.44.01:000][647]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.05-13.44.01:007][647]LogLoad: Game class is 'GameModeBase' +[2024.07.05-13.44.01:012][647]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.44.01 +[2024.07.05-13.44.01:013][647]LogWorld: Bringing up level for play took: 0.005063 +[2024.07.05-13.44.01:013][647]LogOnline: OSS: Creating online subsystem instance for: :Context_19 +[2024.07.05-13.44.01:016][647]PIE: Server logged in +[2024.07.05-13.44.01:017][647]PIE: Play in editor total start time 0,105 seconds. +[2024.07.05-13.44.12:285][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.44.12:285][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-13.44.12:285][318]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.44.12:287][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.44.12:295][318]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-13.44.12:301][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.44.12:321][318]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-13.44.12:322][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.44.12:323][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-13.44.12:326][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-13.44.12:329][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.05-13.44.12:356][319]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.07.05-13.44.20:297][791]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-13.44.22:766][866]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-13.44.25:495][ 11]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-13.45.01:304][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.07.05-13.45.01:312][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Door1A93E5F647885975C1E51AB56845A993.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset' +[2024.07.05-13.45.01:325][617]AssetCheck: New page: Asset Save: BP_Door +[2024.07.05-13.45.01:325][617]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-13.45.04:240][773]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.45.04:240][773]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.45.20:579][561]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-13.47.00:674][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Base_color.png) +[2024.07.05-13.47.00:789][ 15]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:055][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Height.png) +[2024.07.05-13.47.01:115][ 15]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:282][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Mixed_AO.png) +[2024.07.05-13.47.01:303][ 15]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.01:503][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Normal_DirectX.png) +[2024.07.05-13.47.01:734][ 15]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-13.47.01:894][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Roughness.png) +[2024.07.05-13.47.01:927][ 15]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.47.12:245][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms +[2024.07.05-13.47.13:508][512]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-13.47.13:625][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms +[2024.07.05-13.47.27:933][118]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.05-13.47.27:984][118]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.05-13.47.29:588][151]LogContentBrowser: Attempting asset rename: NewFolder -> NewFolder +[2024.07.05-13.47.29:589][151]LogContentBrowser: End creating deferred item NewFolder +[2024.07.05-13.47.36:724][406]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.07.05-13.47.36:747][406]LogContentBrowser: Creating deferred item: NewMaterial +[2024.07.05-13.47.41:447][659]LogContentBrowser: Attempting asset rename: NewMaterial -> schlaterr +[2024.07.05-13.47.41:448][659]LogContentBrowser: End creating deferred item NewMaterial +[2024.07.05-13.47.49:668][907]LogContentBrowser: Attempting asset rename: schlaterr -> schlatter +[2024.07.05-13.47.49:790][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true +[2024.07.05-13.47.49:795][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter74CC4A2241C0F73E81C0CC926837B17D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' +[2024.07.05-13.47.49:910][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.07.05-13.47.49:961][907]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.05-13.47.49:993][907]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.05-13.47.50:050][907]AssetCheck: New page: Asset Save: schlatter +[2024.07.05-13.47.50:050][907]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter +[2024.07.05-13.48.17:837][264]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/schlatter.schlatter +[2024.07.05-13.48.17:838][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 631CEA6EE80B048C03591D1BBBB1FF2CCDD0185D), compiling. +[2024.07.05-13.48.17:846][264]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-13.48.17:850][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-13.48.17:945][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-13.48.18:147][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 609FA648DBB827D964699956FE1599B85FA72666), compiling. +[2024.07.05-13.48.18:150][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A214F8065773DB880ABA64CA1CE2E1AD0A47498A), compiling. +[2024.07.05-13.48.18:178][264]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.18:256][264]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Total job queries 168, among them cache hits 0 (0.00%) +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Tracking 149 distinct input hashes that result in 114 distinct outputs (76.51%) +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: ================================================ +[2024.07.05-13.48.20:035][293]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-13.48.21:065][325]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-13.48.21:992][373]LogSlate: Window 'schlatter' being destroyed +[2024.07.05-13.48.35:002][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: D4ACF83C00076704C00438256672266792947031), compiling. +[2024.07.05-13.48.35:005][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B89AB0127A71158040685DA399E455921FA0CAB5), compiling. +[2024.07.05-13.48.35:006][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3E7BCADBE2E12AEF87AA097C573FFDC55536F678), compiling. +[2024.07.05-13.48.35:012][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 6726F14FDC2A951F632F90A7C5D6267B94B4466F), compiling. +[2024.07.05-13.48.35:014][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1708D84B7FFBD78B88F64368BDE3E331A8EFFA43), compiling. +[2024.07.05-13.48.35:015][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0894EB4DE4A805203E56C4586671068A95C904BC), compiling. +[2024.07.05-13.48.35:016][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A87DCA2B57FAD23D486A4FEBAFCC4878CF97B091), compiling. +[2024.07.05-13.48.35:021][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 869B6DEB52F2E778D0D820C78F33A9F357F265F1), compiling. +[2024.07.05-13.48.35:023][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: C7B845852C9C293F02558E3CC2B06EE86848BE23), compiling. +[2024.07.05-13.48.35:024][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 144F999BCC4F7348A640AD889DEB11609E9D3735), compiling. +[2024.07.05-13.48.35:025][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EB28D4C188C73D42E94D3E5B704CC9382D38D49C), compiling. +[2024.07.05-13.48.35:026][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A61DE093A6643A1143167B1D4DC30D6C7ACBD5AD), compiling. +[2024.07.05-13.48.35:031][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 7D94BE312D14588466ABF565F05A161B59E01717), compiling. +[2024.07.05-13.48.35:032][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: BC8894C24FC2C3FAE44DF924240EDAB6DCFDC62A), compiling. +[2024.07.05-13.48.35:033][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E2CA8CB8B849E9398C191055567624BF1B8DEFF), compiling. +[2024.07.05-13.48.35:034][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CF4BF48A21684C7799920EBA01E0C8DD2FB11CB9), compiling. +[2024.07.05-13.48.35:035][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B7D6CE402B330D7A77CC888DDD7CB51C14269AEF), compiling. +[2024.07.05-13.48.35:036][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7202C1A36EEA1DFA6C86C2B7D232129A6B77A543), compiling. +[2024.07.05-13.48.35:041][994]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.35:065][995]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-13.48.35:066][995]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.41:391][324]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 38C5E69361D85964F672DE0F939A95443534387D), compiling. +[2024.07.05-13.48.41:393][324]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C28E68CDC7EF5B1B2B3770E91DA10015619C3540), compiling. +[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.41:397][324]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.41:402][325]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.41:408][326]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.42:316][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.43:258][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.43:972][438]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-13.48.43:990][438]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders. +[2024.07.05-13.48.45:618][514]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.48.45:858][514]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.48.45:859][514]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.48.50:670][767]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E08DDF1666ABB0C9085331E2647BDEF93F50F1D5), compiling. +[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.50:677][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.50:707][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.53:081][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 5F5FA60DA7D762BD64735C71069A538FC9A1D3C7), compiling. +[2024.07.05-13.48.53:083][910]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FA31C429699A1D7504207AC217A6EEDCE249353), compiling. +[2024.07.05-13.48.53:085][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9591B2320696170966BF859B308BBCABD151E23A), compiling. +[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.53:095][910]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.53:112][912]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.48.53:124][912]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.48.56:069][ 69]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-13.48.57:164][131]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-13.48.58:229][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AOE699D9334C169BF956994C82A1B6C413.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Mixed_AO.uasset' +[2024.07.05-13.48.58:248][177]AssetCheck: New page: Asset Save: DefaultMaterial_Mixed_AO +[2024.07.05-13.48.58:248][177]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-13.49.01:031][333]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A92FCEC2B4006DAEDC31EDBCCF841A8BD813DDB4), compiling. +[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.01:041][333]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.01:069][334]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.04:261][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: CF06FA0035AD3E0FC7B41DF97D3647F0736DA9C5), compiling. +[2024.07.05-13.49.04:262][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4F628EA5FAC43531888D25C80A4BA4AE22259031), compiling. +[2024.07.05-13.49.04:264][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 967F41D1EEE4D558FFD29D27F8D091AD2AD96D8E), compiling. +[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.04:274][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.04:281][526]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.04:298][527]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.06:131][628]LogMaterialEditor: Saving and Compiling material schlatter +[2024.07.05-13.49.06:390][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 19717EBACFA97243EF98280C8EA7A5F33D6B1EB5), compiling. +[2024.07.05-13.49.06:424][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9260CBED5E42B6D98DA1043C7F363EA59959257B), compiling. +[2024.07.05-13.49.06:478][628]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms +[2024.07.05-13.49.06:484][628]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.06:854][628]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms +[2024.07.05-13.49.06:894][628]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.06:922][628]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true +[2024.07.05-13.49.06:929][628]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatterDF80734F4FB742FA9F9BC3AFDB06D8C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' +[2024.07.05-13.49.06:964][628]AssetCheck: New page: Asset Save: schlatter +[2024.07.05-13.49.06:964][628]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter +[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.06:968][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.06:984][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.07:823][665]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-13.49.07:860][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.21:118][303]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 85C36B6F464B65C0BB8A0F7657306615CCBD3681), compiling. +[2024.07.05-13.49.21:120][303]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FDD957F762E66DFD7C9F9A5AF3F60DD6A250AEF), compiling. +[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-13.49.21:124][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.21:128][304]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-13.49.22:089][344]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader: 122 instructions +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-13.49.23:034][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.25:039][470]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 07D81C86ED25F55DD0A5BAD842C76E43672ED317), compiling. +[2024.07.05-13.49.25:041][470]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FA7673FC01A101004043C7D37B2DF3685C7EBCC3), compiling. +[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-13.49.25:046][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.25:050][471]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.25:992][515]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-13.49.25:993][515]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-13.49.25:993][515]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-13.49.26:886][560]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.31:395][726]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 3B57809B2A3C41BFAA146C2AED0A144270D0E5F9), compiling. +[2024.07.05-13.49.31:397][726]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F21837A1704974708111CC531BF6655A3255C35E), compiling. +[2024.07.05-13.49.31:417][726]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-13.49.31:418][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.31:418][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.31:422][727]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.32:380][772]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.32:818][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.33:270][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.34:796][913]LogMaterialEditor: Saving and Compiling material schlatter +[2024.07.05-13.49.35:041][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9FA6ABFD1138513BECB9ABB36365404AC51E72F3), compiling. +[2024.07.05-13.49.35:082][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling. +[2024.07.05-13.49.35:116][913]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.05-13.49.35:120][913]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-13.49.35:475][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.05-13.49.35:520][913]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-13.49.35:542][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true +[2024.07.05-13.49.35:548][913]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter47BDB2764D46615AB0B943921BCF1633.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' +[2024.07.05-13.49.35:570][913]AssetCheck: New page: Asset Save: schlatter +[2024.07.05-13.49.35:570][913]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter +[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.35:573][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.35:586][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.36:380][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-13.49.36:396][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-13.49.40:845][224]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.05-13.49.40:845][224]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-13.50.02:031][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-13.50.02:045][997]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever2951FEFC4636335D257B559EEEE0205F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-13.50.02:062][997]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-13.50.02:062][997]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-13.50.41:301][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-13.50.41:311][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever4E75B62546C6BAC23373ABA8FC0F6C1D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-13.50.41:326][347]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-13.50.41:326][347]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-13.50.43:463][471]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-13.50.44:403][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.05-13.50.50:593][890]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule13) +[2024.07.05-13.50.51:120][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) +[2024.07.05-13.51.46:863][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.51.46:904][792]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms +[2024.07.05-13.51.46:962][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F16EA0E441229E9DC475A9F93726DD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.51.46:977][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.51.47:116][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData18932CE040F9E18B0AB86EB1DE51A48E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.51.47:138][792]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.51.51:093][ 9]Cmd: DUPLICATE +[2024.07.05-13.51.51:094][ 9]Cmd: ACTOR DUPLICATE +[2024.07.05-13.51.54:318][200]Cmd: TRANSACTION UNDO +[2024.07.05-13.51.54:320][200]LogEditorTransaction: Undo Rotate Actors +[2024.07.05-13.52.17:735][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.52.17:774][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.05-13.52.17:830][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFD9D9E3A49188E2C0D9759BF0B96790C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.52.17:844][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.52.17:982][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDC6BDC3740D5EFE718C4158BFAE4A955.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.52.18:003][509]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.52.35:454][538]Cmd: DUPLICATE +[2024.07.05-13.52.35:454][538]Cmd: ACTOR DUPLICATE +[2024.07.05-13.53.23:462][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.53.23:501][249]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms +[2024.07.05-13.53.23:560][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8F702C6546036EA9F2F9D3A828E34AD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.53.23:574][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.53.23:721][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData009249BA4F8CB893D9A504A5B8900EAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.53.23:744][249]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.53.28:474][526]Cmd: DUPLICATE +[2024.07.05-13.53.28:474][526]Cmd: ACTOR DUPLICATE +[2024.07.05-13.53.57:072][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.53.57:118][ 93]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms +[2024.07.05-13.53.57:189][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB49F549C45A8ADFB6E6F68806D727672.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.53.57:205][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.53.57:365][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8BEBBCEB40B7F1A0BB052498F89706CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.53.57:390][ 93]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.54.07:247][675]Cmd: DUPLICATE +[2024.07.05-13.54.07:247][675]Cmd: ACTOR DUPLICATE +[2024.07.05-13.54.50:018][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.54.50:058][101]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms +[2024.07.05-13.54.50:117][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7087D2164A4E03BB677118BF6921995F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.54.50:131][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.54.50:277][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA01B76248E22201BFE24E9E59C7A8F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.54.50:298][101]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.55.15:241][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Podest) +[2024.07.05-13.55.23:112][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.55.23:811][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.55.24:341][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.55.24:868][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand207) +[2024.07.05-13.55.25:831][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) +[2024.07.05-13.55.38:375][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.55.38:989][910]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) +[2024.07.05-13.56.48:801][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) +[2024.07.05-13.56.48:934][965]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-13.56.50:023][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.53:049][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.53:549][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.54:111][260]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.54:806][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.55:385][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.56:312][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.56:774][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.57:200][442]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.05-13.56.57:511][460]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-13.56.58:321][507]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-13.56.58:823][536]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-13.57.00:866][657]Cmd: TRANSACTION UNDO +[2024.07.05-13.57.00:866][657]LogEditorTransaction: Undo Move Components +[2024.07.05-13.57.03:397][790]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195) +[2024.07.05-13.57.07:535][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210) +[2024.07.05-13.57.08:298][ 79]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) +[2024.07.05-13.57.14:768][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-13.57.14:805][454]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms +[2024.07.05-13.57.14:865][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map95EB97E5453A97E1A793AFBF4961A92D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-13.57.14:880][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-13.57.15:019][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE7106E5C4DE241F0EB4583B0F9303CCA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-13.57.15:043][454]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-13.57.16:133][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand208) +[2024.07.05-13.57.24:092][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-13.57.33:861][359]Cmd: DELETE +[2024.07.05-13.57.33:861][359]Cmd: ACTOR DELETE +[2024.07.05-13.57.33:870][359]LogEditorActor: Deleted Actor: BP_BrokenPlattform_C +[2024.07.05-13.57.33:912][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms +[2024.07.05-13.57.33:915][359]LogEditorActor: Deleted 1 Actors (0.054 secs) +[2024.07.05-13.57.36:113][438]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-13.58.07:503][736]LogEditorTransaction: Undo Modify Component Scale +[2024.07.05-13.59.09:347][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.05-13.59.09:357][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformE663071648D79571E2E681A920DB0ADA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.05-13.59.09:376][238]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.05-13.59.09:376][238]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-13.59.10:569][307]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.07.05-13.59.10:651][307]LogUObjectHash: Compacting FUObjectHashTables data took 3.46ms +[2024.07.05-13.59.23:725][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.05-13.59.23:736][827]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattform11A32F1741162E5BB2168986F8C12D1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.05-13.59.23:756][827]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.05-13.59.23:756][827]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-13.59.28:039][ 81]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.05-13.59.28:045][ 81]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformB71AD43B492E0E2ADE131C9D0DB57C4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.05-13.59.28:060][ 81]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.05-13.59.28:060][ 81]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.05-13.59.32:045][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-13.59.34:671][463]Cmd: DELETE +[2024.07.05-13.59.34:671][463]Cmd: ACTOR DELETE +[2024.07.05-13.59.34:676][463]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-13.59.34:718][463]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms +[2024.07.05-13.59.34:719][463]LogEditorActor: Deleted 1 Actors (0.048 secs) +[2024.07.05-14.00.34:750][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) +[2024.07.05-14.00.35:552][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.00.35:596][881]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.07.05-14.00.35:653][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5A2C2CB741FE5A6478EEF9A58C456A07.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-14.00.35:667][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.00.35:809][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4F8978CC4B41043C52253C8CB30FEF67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-14.00.35:832][881]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.00.58:051][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.05-14.01.12:506][901]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.01.20:831][259]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.01.20:869][259]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.01.20:871][259]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.01.20:871][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.02.20:158][682]Cmd: TRANSACTION UNDO +[2024.07.05-14.02.20:158][682]LogEditorTransaction: Undo Move Actors +[2024.07.05-14.03.47:070][752]Cmd: TRANSACTION UNDO +[2024.07.05-14.03.47:070][752]LogEditorTransaction: Undo Move Actors +[2024.07.05-14.04.37:287][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.04.37:342][592]LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms +[2024.07.05-14.04.37:404][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDE25EC1B4EEA2FFB8CF681B3D43FE4B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-14.04.37:419][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.04.37:558][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8B3435B24A6DC82A86CDE88FAADAE16A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-14.04.37:583][592]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.04.47:451][142]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.04.54:374][485]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.04.54:391][485]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.04.54:395][485]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.04.54:395][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.04.57:904][676]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.04.57:910][676]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.04.57:911][676]PIE: New page: PIE session: Map (05.07.2024, 18:04:57) +[2024.07.05-14.04.57:953][676]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-14.04.57:969][676]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015769s) +[2024.07.05-14.04.57:969][676]LogAIModule: Creating AISystem for world Map +[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: World Init took: (0.000985s) +[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016972s) +[2024.07.05-14.04.58:018][676]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.05-14.04.58:021][676]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.04.58:021][676]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.04.58:022][676]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.04.58:093][676]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.04.58:095][676]LogInit: FAudioDevice initialized. +[2024.07.05-14.04.58:095][676]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. +[2024.07.05-14.04.58:102][676]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.04.58:108][676]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.04.58 +[2024.07.05-14.04.58:109][676]LogWorld: Bringing up level for play took: 0.005782 +[2024.07.05-14.04.58:109][676]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2024.07.05-14.04.58:113][676]PIE: Server logged in +[2024.07.05-14.04.58:114][676]PIE: Play in editor total start time 0,204 seconds. +[2024.07.05-14.05.22:354][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.05.22:355][125]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-14.05.22:355][125]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.05.22:356][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.05.22:367][125]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.05.22:377][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.05.22:413][125]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.05.22:413][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.05.22:414][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.05.22:417][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.05.22:422][125]LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms +[2024.07.05-14.05.22:448][126]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.07.05-14.05.34:466][778]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.06.03:169][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.05-14.06.03:193][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7C053A1948C9F016C602B99A2AF04913.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.05-14.06.03:222][513]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.05-14.06.03:222][513]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.06.04:031][542]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.05-14.06.04:137][542]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms +[2024.07.05-14.06.05:599][594]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.06.05:630][594]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.06.05:637][594]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.06.05:637][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.06.18:986][369]Cmd: TRANSACTION UNDO +[2024.07.05-14.06.18:986][369]LogEditorTransaction: Undo Move Actors +[2024.07.05-14.06.21:300][466]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.06.30:684][798]LogEditorTransaction: Undo Modify Component Scale +[2024.07.05-14.06.46:052][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.05-14.06.46:068][386]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform0FEFF5AF449D629E136CC8BEFB42E2D0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.05-14.06.46:090][386]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.05-14.06.46:091][386]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.07.11:091][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.05-14.07.11:107][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7968CBAB407447B4C357949E60C009BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.05-14.07.11:125][139]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.05-14.07.11:125][139]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-14.07.12:780][207]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.05-14.07.12:878][207]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms +[2024.07.05-14.07.14:550][274]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.07.14:591][274]LogSlate: Window 'BP_MovingPlatform' being destroyed +[2024.07.05-14.07.14:594][274]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.07.14:594][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.07.22:590][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.05-14.07.44:725][915]LogActorFactory: Actor Factory created Trap +[2024.07.05-14.07.45:700][960]LogActorFactory: Actor Factory created Trap +[2024.07.05-14.08.41:221][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.08.41:266][108]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms +[2024.07.05-14.08.41:331][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map234F48C3473AC89A02A63FA593EECE33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-14.08.41:346][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.08.41:489][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEC184B4C4A5B9934D837E3B308CBE1A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-14.08.41:514][108]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.08.41:985][128]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand167) +[2024.07.05-14.08.45:242][311]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) +[2024.07.05-14.08.46:236][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4) +[2024.07.05-14.09.02:128][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.09.02:186][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 5.34ms +[2024.07.05-14.09.02:305][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map71F897D3478DFC67D5686BAF0ACE10CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-14.09.02:324][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.09.02:527][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAE25BF3A485F4F372590AD977A3143D4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-14.09.02:558][ 32]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.09.29:135][518]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.07.05-14.09.31:095][518]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-14.09.31:377][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color607A7F084EE0C5D1CBAC2A81E1643CA0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Base_color.uasset' +[2024.07.05-14.09.31:982][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX92D9758A479D7A73CF49AF9F230A0461.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Normal_DirectX.uasset' +[2024.07.05-14.09.32:048][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_RoughnessBFAAF92C477FF4DFFC7FF3937378C9E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Roughness.uasset' +[2024.07.05-14.09.32:095][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.09.32:095][518]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.32:096][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.09.32:137][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.09.32:137][518]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.32:137][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.09.32:174][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.09.32:174][518]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.32:174][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.09.32:236][518]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-14.09.32:388][518]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Base_color.DefaultMaterial_Base_color +[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX +[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-14.09.32:390][519]Cmd: QUIT_EDITOR +[2024.07.05-14.09.32:390][519]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-14.09.32:392][519]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-14.09.32:924][519]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-14.09.32:924][519]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-14.09.32:924][519]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.05-14.09.32:924][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.09.32:926][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.09.32:943][519]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-14.09.32:944][519]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-14.09.32:951][519]LogExit: Preparing to exit. +[2024.07.05-14.09.33:137][519]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms +[2024.07.05-14.09.33:289][519]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:293][519]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:296][519]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:300][519]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:303][519]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:306][519]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:309][519]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:312][519]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:386][519]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-14.09.33:395][519]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.09.33:396][519]LogExit: Editor shut down +[2024.07.05-14.09.33:396][519]LogExit: Transaction tracking system shut down +[2024.07.05-14.09.33:658][519]LogExit: Object subsystem successfully closed. +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Total job queries 356, among them cache hits 124 (34.83%) +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Tracking 222 distinct input hashes that result in 164 distinct outputs (73.87%) +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: RAM used: 0.84 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10% +[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: ================================================ +[2024.07.05-14.09.33:686][519]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module TextureEditor (880) +[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (878) +[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module BlueprintGraph (876) +[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) +[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module Voice (872) +[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (840) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (838) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenXRInput (836) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (834) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (832) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMedia (830) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (828) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (818) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (816) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (814) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (812) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (804) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-14.09.34:196][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-14.09.34:197][519]MemoryProfiler: Shutdown +[2024.07.05-14.09.34:197][519]NetworkingProfiler: Shutdown +[2024.07.05-14.09.34:197][519]LoadingProfiler: Shutdown +[2024.07.05-14.09.34:197][519]TimingProfiler: Shutdown +[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-14.09.34:260][519]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-14.09.34:278][519]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (586) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module Synthesis (582) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ScreenshotTools (580) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MediaCompositing (570) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ImgMedia (568) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module GooglePAD (566) +[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module EditableMesh (564) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CableComponent (560) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCapture (558) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AssetTags (554) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (552) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AndroidPermission (546) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (544) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (542) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (538) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (536) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) +[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (524) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynth (522) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (520) +[2024.07.05-14.09.34:445][519]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MeshConversion (518) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FractureEditor (492) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (491) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module BackChannel (488) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (482) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicImporter (480) +[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCache (478) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (472) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (470) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module UObjectPlugin (468) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (466) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginUtils (464) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GitSourceControl (458) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SourceControl (457) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (454) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (450) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginBrowser (446) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) +[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Niagara (408) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module SignalProcessing (407) +[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module NiagaraCore (402) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SoundFields (400) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SignificanceManager (398) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (396) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (392) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (390) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (384) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (382) +[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module UdpMessaging (380) +[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module ActorSequence (378) +[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module TcpMessaging (376) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (374) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (372) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (370) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (368) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (366) +[2024.07.05-14.09.35:404][519]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (364) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (362) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (360) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (358) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapController (356) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (354) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapAR (352) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module DataValidation (342) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (340) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimation (338) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-14.09.35:409][519]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-14.09.35:421][519]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-14.09.35:430][519]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) +[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WmfMedia (104) +[2024.07.05-14.09.35:432][519]LogModuleManager: Shutting down and abandoning module Media (103) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module MediaInfo (102) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRAR (96) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module AugmentedReality (95) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (92) +[2024.07.05-14.09.35:433][519]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHMD (91) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ChunkDownloader (84) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (82) +[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (78) +[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module XMPP (73) +[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module WebSockets (72) +[2024.07.05-14.09.35:444][519]LogModuleManager: Shutting down and abandoning module HTTP (69) +[2024.07.05-14.09.35:444][519]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.05-14.09.35:444][519]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFF370830-41D2-46B6-09D5-27872A9B70EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-14.09.35:444][519]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.05-14.09.35:461][519]LogModuleManager: Shutting down and abandoning module SSL (68) +[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (64) +[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62) +[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module DatasmithContent (60) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MLSDK (58) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MagicLeap (56) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-14.09.35:467][519]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-14.09.35:495][519]LogD3D11RHI: Shutdown +[2024.07.05-14.09.35:495][519]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-14.09.35:505][519]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-14.09.35:512][519]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-14.09.35:512][519]LogExit: Exiting. +[2024.07.05-14.09.35:518][519]Log file closed, 07/05/24 16:09:35 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 71cc5f4..f940937 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/05/24 15:34:33 +Log file open, 07/05/24 16:11:07 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,131 +10,131 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.187710 +LogStats: Stats thread started at 0.195764 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource @@ -210,7 +210,7 @@ LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] @@ -228,2671 +228,2111 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-13.34.34:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-13.34.34:084][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-13.34.34:084][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-13.34.34:084][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-13.34.34:084][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-13.34.34:085][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.05-13.34.34:085][ 0]LogInit: User: bib -[2024.07.05-13.34.34:085][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-13.34.34:085][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-13.34.34:085][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-13.34.34:085][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-13.34.34:085][ 0]LogMemory: Process Physical Memory: 145.73 MB used, 145.73 MB peak -[2024.07.05-13.34.34:085][ 0]LogMemory: Process Virtual Memory: 123.88 MB used, 123.88 MB peak -[2024.07.05-13.34.34:085][ 0]LogMemory: Physical Memory: 10431.42 MB used, 5637.29 MB free, 16068.70 MB total -[2024.07.05-13.34.34:085][ 0]LogMemory: Virtual Memory: 134204632.00 MB used, 13097.60 MB free, 134217728.00 MB total -[2024.07.05-13.34.34:089][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-13.34.34:104][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-13.34.34:109][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-13.34.34:127][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-13.34.34:137][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-13.34.34:137][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-13.34.34:213][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-13.34.34:215][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-13.34.34:337][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-13.34.34:337][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-13.34.34:338][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.34.34:338][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.34.34:338][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.34.34:338][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-13.34.34:338][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-13.34.34:433][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-13.34.34:457][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-13.34.34:708][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-13.34.34:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-13.34.34:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-13.34.34:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-13.34.34:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-13.34.34:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-13.34.34:764][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-13.34.34:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-13.34.34:792][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-13.34.34:796][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-13.34.34:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-13.34.34:803][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-13.34.34:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-13.34.34:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-13.34.34:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-13.34.34:832][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-13.34.34:853][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-13.34.34:873][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/12316/). -[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/DAD5B9E1493FDB9AE5C8BCB876739E5E/'. -[2024.07.05-13.34.34:873][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-13.34.35:438][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1473.36MBs, RandomWriteSpeed=193.83MBs. Assigned SpeedClass 'Local' -[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-13.34.35:566][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-13.34.35:567][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-13.34.35:594][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up -[2024.07.05-13.34.35:917][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-13.34.35:917][ 0]LogInit: Active device profile: [000001E4F7D48D00][000001E4D792A140 49] Windows -[2024.07.05-13.34.35:917][ 0]LogInit: Profiles: [000001E4F7D48D00][000001E4D792A140 49] Windows, [000001E4F7D0E300][000001E4D79322C0 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[000001E4F7CC3300][000001E4F8AE2340 49] Android_Mali_T8xx, [000001E4F7D0EE00][000001E4F8AE64C0 49] Android_Mali_G71, [000001E4F7CC2800][000001E4F8AEA640 49] Android_Mali_G72, [000001E4F7D0D400][000001E4F8AEE7C0 49] Android_Mali_G72_Vulkan, [000001E4F7CC1500][000001E4F8AF2940 49] Android_Mali_G76, [000001E4F7D0FD00][000001E4F8AF6AC0 49] Android_Mali_G76_Vulkan, [000001E4F7CC2C00][000001E4F8AFAC40 49] Android_Mali_G77, [000001E4F7D0F600][000001E4F8ABAD80 49] Android_Mali_G77_Vulkan, [000001E4F7CC1700][000001E4F8AFEEC0 49] Android_Mali_G78, [000001E4F7D0E200][000001E4F8B03000 49] Android_Mali_G78_Vulkan, [000001E4F7CC0B00][000001E4F8B07140 49] Android_Mali_G710, [000001E4F7D0C300][000001E4F8B0F2C0 49] Android_Mali_G710_Vulkan, [000001E4F7CC0200][000001E4F8B13440 49] Android_Vulkan_SM5, [000001E4F7D0C800][000001E4F8B175C0 49] Android_PowerVR_G6xxx, [000001E4F7CC2500][000001E4F8B1B740 49] Android_PowerVR_GT7xxx, [000001E4F7D0CE00][000001E4F8B1F8C0 49] Android_PowerVR_GE8xxx, [000001E4F7CC1400][000001E4F8B23A40 49] Android_PowerVR_GM9xxx, [000001E4F7D0F400][000001E4F8B27BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E4F7CC0600][000001E4F8B2A1C0 49] Android_TegraK1, [000001E4F7D0DE00][000001E4F8B2E340 49] Android_Unknown_Vulkan, [000001E4F7CC2100][000001E4F8B324C0 49] Lumin, [000001E4F7D0D100][000001E4F8B36640 49] Lumin_Desktop, [000001E4F7CC3400][000001E4F8B3A7C0 49] HoloLens, -[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-13.34.36:086][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-13.34.36:086][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-13.34.36:109][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-13.34.36:605][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-13.34.36:703][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-13.34.36:714][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-13.34.36:714][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-13.34.36:714][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-13.34.37:102][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-13.34.37:855][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-13.34.37:861][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-13.34.37:908][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5B6082E74838FDC940FD8CB9E0F80460 | Instance: BC12DF714D7818925FD4F2938F0AF3C5 (NB-PBM2H22CST-12316). -[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:067][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:069][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:071][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:077][ 0]LogUProjectInfo: Found projects: -[2024.07.05-13.34.38:160][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-13.34.38:200][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-13.34.38:318][ 0]LogCollectionManager: Loaded 0 collections in 0.001082 seconds -[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-13.34.38:337][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-13.34.38:526][ 0]LogEngine: Initializing Engine... -[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-13.34.38:528][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-13.34.38:529][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-13.34.38:626][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-13.34.38:635][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-13.34.38:641][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-13.34.38:644][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-13.34.38:644][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.34.38:715][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.34.38:720][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.34.38:724][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.34.38:725][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-13.34.38:725][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-13.34.38:726][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-13.34.38:782][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-13.34.38:782][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-13.34.38:795][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-13.34.38:797][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-13.34.38:797][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-13.34.38:798][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-13.34.38:818][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-13.34.38:836][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-13.34.38:884][ 0]LocalizationService: Localization service is disabled -[2024.07.05-13.34.38:901][ 0]TimingProfiler: Initialize -[2024.07.05-13.34.38:902][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-13.34.38:902][ 0]LoadingProfiler: Initialize -[2024.07.05-13.34.38:902][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: Initialize -[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-13.34.38:902][ 0]MemoryProfiler: Initialize -[2024.07.05-13.34.38:902][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-13.34.39:007][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-13.34.39:007][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-13.34.39:142][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.05-13.34.39:288][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-13.34.39:291][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.39:291][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.052 -[2024.07.05-13.34.39:291][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-13.34.39:291][ 0]LightingResults: New page: Lighting Build -[2024.07.05-13.34.39:292][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.34.39:292][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.34.39:292][ 0]MapCheck: New page: Map Check -[2024.07.05-13.34.39:292][ 0]LightingResults: New page: Lighting Build -[2024.07.05-13.34.39:297][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.34.39:300][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING -[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running -[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_Roughness2 (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_BaseColorMC (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.34.39:748][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling. -[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.34.39:922][ 0]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048) -[2024.07.05-13.34.39:922][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority -[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 -[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.34.40:140][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12C0EAA51FCB41320FAF6047E2862771B469622E), compiling. -[2024.07.05-13.34.40:169][ 0]LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority -[2024.07.05-13.34.40:547][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-13.34.40:549][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-13.34.40:613][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-13.34.40:631][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.07.05-13.34.40:638][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-13.34.40:638][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,278ms to complete. -[2024.07.05-13.34.40:638][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.348 -[2024.07.05-13.34.40:642][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.404 -[2024.07.05-13.34.40:783][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.34.40:791][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.34.40:799][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.34.40:806][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.34.40:825][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0122 seconds. Added 3822 classes and 928 folders. -[2024.07.05-13.34.40:830][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-13.34.40:834][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 -[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-13.34.40:835][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 -[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-13.34.40:836][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-13.34.40:837][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-13.34.40:839][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-13.34.40:840][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-13.34.40:842][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-13.34.40:843][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-13.34.40:845][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-13.34.40:848][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-13.34.40:849][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 -[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-13.34.40:850][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-13.34.40:932][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.34.40:935][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0008 seconds. Added 2 classes and 0 folders. -[2024.07.05-13.34.41:200][ 0]LogSlate: Took 0.000481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-13.34.41:201][ 0]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-13.34.41:204][ 0]LogSlate: Took 0.000881 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-13.34.41:329][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-13.34.41:497][ 0]LogSlate: Took 0.000398 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-13.34.41:595][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total time: 8.36 seconds -[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction -[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-13.34.41:658][ 0]LogAssetRegistry: Asset discovery search completed in 6.0661 seconds -[2024.07.05-13.34.41:664][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.05-13.34.41:668][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-13.34.42:069][ 11]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance -[2024.07.05-13.34.42:355][ 25]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking -[2024.07.05-13.34.42:850][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART -[2024.07.05-13.34.42:901][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle -[2024.07.05-13.34.48:500][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.07.05-13.34.48:520][238]LogSlate: Took 0.000347 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 58 -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 50 -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 43 -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 36 -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.49:682][238]LogStaticMesh: Building static mesh Plattform_broken__1_... -[2024.07.05-13.34.49:695][238]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31 -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23 -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.50:607][238]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.05-13.34.50:608][238]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-13.34.50:608][238]LightingResults: New page: Lighting Build -[2024.07.05-13.34.50:608][238]LoadErrors: New page: Loading map: Map.umap -[2024.07.05-13.34.50:618][238]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.34.50:619][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.34.50:619][238]MapCheck: New page: Map Check -[2024.07.05-13.34.50:619][238]LightingResults: New page: Lighting Build -[2024.07.05-13.34.50:639][238]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.34.50:650][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms -[2024.07.05-13.34.50:652][238]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-13.34.50:943][238]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-13.34.50:943][238]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 -[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.50:970][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.05-13.34.50:977][238]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-13.34.50:978][238]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,522ms to complete. -[2024.07.05-13.34.50:978][238]LogFileHelpers: Loading map 'Map' took 0.371 -[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 -[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 -[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 -[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.54:230][335]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-13.34.54:231][335]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.35.54:292][709]LogEditorViewport: Clicking on Actor (LMB): Character (Character) -[2024.07.05-13.35.58:876][979]Cmd: TRANSACTION UNDO -[2024.07.05-13.35.58:876][979]LogEditorTransaction: Undo Move Actors -[2024.07.05-13.36.02:007][141]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.36.02:014][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.36.02:014][141]PIE: New page: PIE session: Map (05.07.2024, 17:36:02) -[2024.07.05-13.36.02:015][141]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.05-13.36.02:017][141]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.05-13.36.02:022][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.36.02:034][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011726s) -[2024.07.05-13.36.02:036][141]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: World Init took: (0.002687s) -[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015029s) -[2024.07.05-13.36.02:046][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.07.05-13.36.02:052][141]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.36.02:052][141]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.36.02:053][141]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.36.02:108][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.36.02:109][141]LogInit: FAudioDevice initialized. -[2024.07.05-13.36.02:109][141]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. -[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-13.36.02:124][141]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.05-13.36.02:124][141]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.36.02:136][141]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.02 -[2024.07.05-13.36.02:142][141]LogWorld: Bringing up level for play took: 0.011495 -[2024.07.05-13.36.02:142][141]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2024.07.05-13.36.02:149][141]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.07.05-13.36.02:154][141]PIE: Server logged in -[2024.07.05-13.36.02:155][141]PIE: Play in editor total start time 0,144 seconds. -[2024.07.05-13.36.19:126][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.36.19:126][146]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.36.19:127][146]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.36.19:128][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.36.19:135][146]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.36.19:159][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.36.19:166][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.36.19:167][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.36.19:168][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.36.19:176][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-13.36.19:201][147]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.07.05-13.36.23:278][370]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.36.23:284][370]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.36.23:285][370]PIE: New page: PIE session: Map (05.07.2024, 17:36:23) -[2024.07.05-13.36.23:285][370]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.36.23:299][370]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014365s) -[2024.07.05-13.36.23:300][370]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: World Init took: (0.000925s) -[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015425s) -[2024.07.05-13.36.23:309][370]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.05-13.36.23:310][370]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.36.23:310][370]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.36.23:311][370]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.36.23:371][370]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.36.23:372][370]LogInit: FAudioDevice initialized. -[2024.07.05-13.36.23:372][370]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. -[2024.07.05-13.36.23:383][370]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.36.23:388][370]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.23 -[2024.07.05-13.36.23:389][370]LogWorld: Bringing up level for play took: 0.005387 -[2024.07.05-13.36.23:389][370]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.07.05-13.36.23:391][370]PIE: Server logged in -[2024.07.05-13.36.23:392][370]PIE: Play in editor total start time 0,108 seconds. -[2024.07.05-13.36.34:294][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.36.34:294][ 20]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.36.34:295][ 20]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.36.34:296][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.36.34:303][ 20]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.36.34:327][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.36.34:335][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.36.34:335][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.36.34:337][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.36.34:342][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-13.36.34:394][ 22]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.07.05-13.36.37:297][185]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.05-13.36.52:625][ 64]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.36.52:631][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.36.52:632][ 64]PIE: New page: PIE session: Map (05.07.2024, 17:36:52) -[2024.07.05-13.36.52:632][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.36.52:647][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014957s) -[2024.07.05-13.36.52:647][ 64]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: World Init took: (0.000961s) -[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016056s) -[2024.07.05-13.36.52:658][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.07.05-13.36.52:660][ 64]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.36.52:660][ 64]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.36.52:661][ 64]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.36.52:727][ 64]LogInit: FAudioDevice initialized. -[2024.07.05-13.36.52:727][ 64]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. -[2024.07.05-13.36.52:736][ 64]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.36.52:741][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.52 -[2024.07.05-13.36.52:742][ 64]LogWorld: Bringing up level for play took: 0.005487 -[2024.07.05-13.36.52:742][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2024.07.05-13.36.52:745][ 64]PIE: Server logged in -[2024.07.05-13.36.52:745][ 64]PIE: Play in editor total start time 0,115 seconds. -[2024.07.05-13.37.16:535][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.37.16:535][487]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.37.16:535][487]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.37.16:537][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.37.16:546][487]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.37.16:553][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.37.16:562][487]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.37.16:562][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.37.16:564][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.37.16:568][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.37.16:572][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.07.05-13.37.16:627][489]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.07.05-13.37.24:017][925]Cmd: TRANSACTION UNDO -[2024.07.05-13.37.24:017][925]LogEditorTransaction: Undo Move Actors -[2024.07.05-13.37.29:221][187]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.37.29:230][187]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.37.29:231][187]PIE: New page: PIE session: Map (05.07.2024, 17:37:29) -[2024.07.05-13.37.29:231][187]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.37.29:252][187]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021563s) -[2024.07.05-13.37.29:253][187]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: World Init took: (0.001167s) -[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022905s) -[2024.07.05-13.37.29:264][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-13.37.29:266][187]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.37.29:266][187]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.37.29:267][187]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.37.29:347][187]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.37.29:348][187]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.37.29:349][187]LogInit: FAudioDevice initialized. -[2024.07.05-13.37.29:350][187]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. -[2024.07.05-13.37.29:362][187]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.37.29:368][187]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.37.29 -[2024.07.05-13.37.29:369][187]LogWorld: Bringing up level for play took: 0.006799 -[2024.07.05-13.37.29:370][187]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.07.05-13.37.29:372][187]PIE: Server logged in -[2024.07.05-13.37.29:373][187]PIE: Play in editor total start time 0,144 seconds. -[2024.07.05-13.37.49:766][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.37.49:766][404]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.37.49:766][404]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.37.49:767][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.37.49:775][404]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.37.49:780][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.37.49:790][404]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.37.49:790][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.37.49:791][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.37.49:795][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.37.49:797][404]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-13.37.49:852][406]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.07.05-13.38.08:957][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.38.08:967][482]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.05-13.38.09:026][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map43BB258F4B7B8492716BC499178ADCC7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.38.09:041][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.38.09:301][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2A333D694645403C2292D6AECDC9A14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.38.09:325][482]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.38.09:325][482]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.38.09:326][482]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.38.15:733][855]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.38.15:739][855]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.38.15:739][855]PIE: New page: PIE session: Map (05.07.2024, 17:38:15) -[2024.07.05-13.38.15:739][855]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.38.15:756][855]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016212s) -[2024.07.05-13.38.15:756][855]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: World Init took: (0.001019s) -[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017386s) -[2024.07.05-13.38.15:766][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.05-13.38.15:768][855]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.38.15:768][855]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.38.15:837][855]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.38.15:838][855]LogInit: FAudioDevice initialized. -[2024.07.05-13.38.15:838][855]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. -[2024.07.05-13.38.15:844][855]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.38.15:849][855]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.38.15 -[2024.07.05-13.38.15:850][855]LogWorld: Bringing up level for play took: 0.005553 -[2024.07.05-13.38.15:850][855]LogOnline: OSS: Creating online subsystem instance for: :Context_10 -[2024.07.05-13.38.15:852][855]PIE: Server logged in -[2024.07.05-13.38.15:853][855]PIE: Play in editor total start time 0,115 seconds. -[2024.07.05-13.38.25:585][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.38.25:585][434]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.38.25:586][434]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.38.25:587][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.38.25:593][434]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.38.25:598][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.38.25:608][434]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.38.25:608][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.38.25:610][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.38.25:614][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.38.25:616][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.05-13.38.25:670][436]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.07.05-13.38.39:343][167]Cmd: DUPLICATE -[2024.07.05-13.38.39:344][167]Cmd: ACTOR DUPLICATE -[2024.07.05-13.38.59:321][311]Cmd: DUPLICATE -[2024.07.05-13.38.59:321][311]Cmd: ACTOR DUPLICATE -[2024.07.05-13.39.24:263][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.39.24:275][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.05-13.39.24:351][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1B3EC2ED4F02C34FCB65F197FDF3B975.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.39.24:366][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.39.24:522][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFE6542BA492656F675D32E8E9AF8EEB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.39.24:542][757]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.39.26:978][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.39.26:988][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.05-13.39.27:064][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map31EA482943BA2C88DB4E01887C6EC99F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.39.27:078][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.39.27:234][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData043B125143214647DC30509A8CC971A8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.39.27:255][896]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.39.39:559][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.39.39:567][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-13.39.39:622][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0A23AE1C44E485AD24E875886086C9A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.39.39:635][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.39.39:779][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E31DAEF4A2661906F23C1B47508BAEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.39.39:796][612]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.39.46:977][ 34]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.39.46:983][ 34]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.39.46:983][ 34]PIE: New page: PIE session: Map (05.07.2024, 17:39:46) -[2024.07.05-13.39.46:983][ 34]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.39.46:999][ 34]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015418s) -[2024.07.05-13.39.46:999][ 34]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: World Init took: (0.000991s) -[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016551s) -[2024.07.05-13.39.47:009][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.07.05-13.39.47:010][ 34]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.39.47:010][ 34]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.39.47:011][ 34]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.39.47:077][ 34]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.39.47:078][ 34]LogInit: FAudioDevice initialized. -[2024.07.05-13.39.47:078][ 34]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. -[2024.07.05-13.39.47:090][ 34]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.39.47:094][ 34]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.39.47 -[2024.07.05-13.39.47:095][ 34]LogWorld: Bringing up level for play took: 0.005577 -[2024.07.05-13.39.47:095][ 34]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2024.07.05-13.39.47:098][ 34]PIE: Server logged in -[2024.07.05-13.39.47:098][ 34]PIE: Play in editor total start time 0,116 seconds. -[2024.07.05-13.40.10:244][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.40.10:244][415]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.40.10:245][415]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.40.10:246][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.40.10:256][415]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.40.10:261][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.40.10:271][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.40.10:272][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.40.10:273][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.40.10:279][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-13.40.10:328][417]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.07.05-13.40.27:748][392]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.40.27:889][392]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders. -[2024.07.05-13.40.28:612][392]LogSlate: Took 0.000704 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-13.40.28:718][393]LogSlate: Took 0.006014 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-13.40.35:775][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.40.35:791][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF654AF8E42188420AC0EB5980E83CBD5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.40.35:807][799]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.40.35:807][799]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.40.40:872][ 76]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.40.40:877][ 76]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF332C0BF40AA9D49818325B31B74D63B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.40.40:889][ 76]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.40.40:889][ 76]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.40.41:447][110]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.40.41:500][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.07.05-13.40.43:205][207]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.40.43:211][207]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB9E5DE984C7B5059321C369767716DE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.40.43:224][207]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.40.43:224][207]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.40.46:341][383]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.40.46:348][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.40.46:348][383]PIE: New page: PIE session: Map (05.07.2024, 17:40:46) -[2024.07.05-13.40.46:383][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.40.46:398][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014428s) -[2024.07.05-13.40.46:399][383]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: World Init took: (0.001086s) -[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015696s) -[2024.07.05-13.40.46:420][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms -[2024.07.05-13.40.46:421][383]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.40.46:421][383]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.40.46:422][383]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.40.46:493][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.40.46:494][383]LogInit: FAudioDevice initialized. -[2024.07.05-13.40.46:494][383]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. -[2024.07.05-13.40.46:505][383]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.40.46:511][383]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.40.46 -[2024.07.05-13.40.46:512][383]LogWorld: Bringing up level for play took: 0.005605 -[2024.07.05-13.40.46:512][383]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.07.05-13.40.46:514][383]PIE: Server logged in -[2024.07.05-13.40.46:515][383]PIE: Play in editor total start time 0,167 seconds. -[2024.07.05-13.40.57:295][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.40.57:295][ 25]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.40.57:295][ 25]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.40.57:296][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.40.57:309][ 25]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.40.57:316][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.40.57:337][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.40.57:337][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.40.57:338][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.40.57:345][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.07.05-13.40.57:366][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.07.05-13.41.05:913][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.41.05:919][523]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB32747504DA2CFDDE98EF5BBAA9AC402.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.41.05:930][523]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.41.05:930][523]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.41.09:320][712]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.41.09:362][712]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2024.07.05-13.41.10:060][749]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.41.10:065][749]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner2727C7314461DE1094C83598229CAA1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.41.10:078][749]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.41.10:078][749]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.41.17:503][183]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.41.17:510][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.41.17:510][183]PIE: New page: PIE session: Map (05.07.2024, 17:41:17) -[2024.07.05-13.41.17:534][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.41.17:549][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014934s) -[2024.07.05-13.41.17:550][183]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: World Init took: (0.000991s) -[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016105s) -[2024.07.05-13.41.17:574][183]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.07.05-13.41.17:575][183]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.41.17:575][183]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.41.17:638][183]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.41.17:639][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.41.17:640][183]LogInit: FAudioDevice initialized. -[2024.07.05-13.41.17:640][183]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. -[2024.07.05-13.41.17:652][183]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.41.17:658][183]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.17 -[2024.07.05-13.41.17:659][183]LogWorld: Bringing up level for play took: 0.005936 -[2024.07.05-13.41.17:659][183]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.07.05-13.41.17:661][183]PIE: Server logged in -[2024.07.05-13.41.17:662][183]PIE: Play in editor total start time 0,154 seconds. -[2024.07.05-13.41.30:655][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.41.30:655][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.41.30:655][956]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.41.30:656][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.41.30:665][956]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.41.30:671][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.41.30:692][956]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.41.30:692][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.41.30:693][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.41.30:697][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.41.30:700][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.07.05-13.41.30:722][957]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.07.05-13.41.39:422][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.41.39:427][456]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8D469A094935C96CE3B98C97866C9441.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.41.39:444][456]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.41.39:444][456]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.41.42:324][629]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.41.42:367][629]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms -[2024.07.05-13.41.45:560][796]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.41.45:565][796]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.41.45:565][796]PIE: New page: PIE session: Map (05.07.2024, 17:41:45) -[2024.07.05-13.41.45:565][796]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.41.45:578][796]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012521s) -[2024.07.05-13.41.45:578][796]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: World Init took: (0.000821s) -[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013462s) -[2024.07.05-13.41.45:598][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.07.05-13.41.45:599][796]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.41.45:599][796]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.41.45:652][796]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.41.45:653][796]LogInit: FAudioDevice initialized. -[2024.07.05-13.41.45:653][796]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. -[2024.07.05-13.41.45:661][796]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.41.45:666][796]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.45 -[2024.07.05-13.41.45:667][796]LogWorld: Bringing up level for play took: 0.005510 -[2024.07.05-13.41.45:668][796]LogOnline: OSS: Creating online subsystem instance for: :Context_15 -[2024.07.05-13.41.45:671][796]PIE: Server logged in -[2024.07.05-13.41.45:672][796]PIE: Play in editor total start time 0,107 seconds. -[2024.07.05-13.42.14:815][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.42.14:815][540]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.42.14:815][540]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.42.14:816][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.42.14:824][540]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.42.14:830][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.42.14:852][540]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.42.14:852][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.42.14:853][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.42.14:857][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.42.14:860][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.07.05-13.42.14:883][541]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.07.05-13.42.29:435][380]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.42.29:441][380]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerA08418A64E23F84EF3D423ACC24A08D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.42.29:452][380]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.42.29:452][380]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.42.30:643][452]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.42.30:684][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.05-13.42.33:153][587]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.42.33:158][587]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.42.33:158][587]PIE: New page: PIE session: Map (05.07.2024, 17:42:33) -[2024.07.05-13.42.33:158][587]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.42.33:170][587]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012536s) -[2024.07.05-13.42.33:171][587]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: World Init took: (0.000943s) -[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013601s) -[2024.07.05-13.42.33:190][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2024.07.05-13.42.33:190][587]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.42.33:190][587]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.42.33:191][587]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.42.33:247][587]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.42.33:248][587]LogInit: FAudioDevice initialized. -[2024.07.05-13.42.33:248][587]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. -[2024.07.05-13.42.33:255][587]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.42.33:261][587]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.42.33 -[2024.07.05-13.42.33:262][587]LogWorld: Bringing up level for play took: 0.005506 -[2024.07.05-13.42.33:262][587]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.07.05-13.42.33:264][587]PIE: Server logged in -[2024.07.05-13.42.33:265][587]PIE: Play in editor total start time 0,108 seconds. -[2024.07.05-13.42.48:735][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.42.48:735][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.42.48:735][512]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.42.48:736][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.42.48:749][512]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.42.48:758][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.42.48:778][512]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.42.48:778][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.42.48:779][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.42.48:784][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.42.48:788][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms -[2024.07.05-13.42.48:812][513]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.07.05-13.42.57:475][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.42.57:480][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerFD41B80C4646A3DDEECFD28BBED894AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.42.57:494][ 20]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.42.57:494][ 20]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.03:132][347]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.43.03:172][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.05-13.43.05:942][489]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.43.05:947][489]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.43.05:947][489]PIE: New page: PIE session: Map (05.07.2024, 17:43:05) -[2024.07.05-13.43.05:947][489]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.43.05:959][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012370s) -[2024.07.05-13.43.05:960][489]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.43.05:960][489]LogPlayLevel: PIE: World Init took: (0.000976s) -[2024.07.05-13.43.05:961][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013476s) -[2024.07.05-13.43.05:979][489]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms -[2024.07.05-13.43.05:980][489]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.43.05:980][489]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.43.05:980][489]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.43.05:981][489]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.43.06:034][489]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.43.06:035][489]LogInit: FAudioDevice initialized. -[2024.07.05-13.43.06:035][489]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. -[2024.07.05-13.43.06:044][489]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.43.06:049][489]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.06 -[2024.07.05-13.43.06:050][489]LogWorld: Bringing up level for play took: 0.005256 -[2024.07.05-13.43.06:050][489]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2024.07.05-13.43.06:052][489]PIE: Server logged in -[2024.07.05-13.43.06:053][489]PIE: Play in editor total start time 0,106 seconds. -[2024.07.05-13.43.16:254][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.43.16:254][ 95]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.43.16:256][ 95]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.43.16:256][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.43.16:264][ 95]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.43.16:272][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.43.16:291][ 95]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.43.16:291][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.43.16:293][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.43.16:296][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.43.16:299][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.07.05-13.43.16:320][ 96]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.07.05-13.43.25:266][615]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.43.25:271][615]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8DDB3A284FEA04C8C7A8DE90593B4804.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.43.25:285][615]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.43.25:285][615]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.26:543][689]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.43.26:583][689]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.07.05-13.43.32:230][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.43.32:236][ 16]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerCFE1AF0541157345AD8670A6A9333D46.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.43.32:248][ 16]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.43.32:248][ 16]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.33:557][ 92]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.43.33:598][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.05-13.43.35:804][201]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.43.35:810][201]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.43.35:810][201]PIE: New page: PIE session: Map (05.07.2024, 17:43:35) -[2024.07.05-13.43.35:810][201]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.43.35:823][201]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013275s) -[2024.07.05-13.43.35:824][201]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: World Init took: (0.000992s) -[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.014426s) -[2024.07.05-13.43.35:844][201]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.07.05-13.43.35:845][201]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.43.35:845][201]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.43.35:898][201]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.43.35:899][201]LogInit: FAudioDevice initialized. -[2024.07.05-13.43.35:899][201]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. -[2024.07.05-13.43.35:911][201]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.43.35:916][201]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.35 -[2024.07.05-13.43.35:917][201]LogWorld: Bringing up level for play took: 0.005094 -[2024.07.05-13.43.35:917][201]LogOnline: OSS: Creating online subsystem instance for: :Context_18 -[2024.07.05-13.43.35:920][201]PIE: Server logged in -[2024.07.05-13.43.35:920][201]PIE: Play in editor total start time 0,111 seconds. -[2024.07.05-13.43.46:525][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.43.46:525][834]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.43.46:526][834]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.43.46:527][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.43.46:535][834]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.43.46:540][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.43.46:560][834]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.43.46:560][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.43.46:561][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.43.46:564][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.43.46:567][834]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.07.05-13.43.46:589][835]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.07.05-13.43.52:790][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.43.52:795][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner1608D2E04681EC189C054E83CF70ABF4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.43.52:812][190]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.43.52:812][190]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.56:804][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.43.56:810][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner09A950F843A75175AB4DEF9C9770F603.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.43.56:824][421]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.43.56:824][421]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.58:593][526]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.43.58:635][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.07.05-13.44.00:906][647]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.44.00:911][647]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.44.00:911][647]PIE: New page: PIE session: Map (05.07.2024, 17:44:00) -[2024.07.05-13.44.00:911][647]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.44.00:924][647]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012450s) -[2024.07.05-13.44.00:925][647]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: World Init took: (0.000903s) -[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013477s) -[2024.07.05-13.44.00:945][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.05-13.44.00:945][647]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.44.00:945][647]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.44.00:946][647]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.44.00:999][647]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.44.01:000][647]LogInit: FAudioDevice initialized. -[2024.07.05-13.44.01:000][647]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. -[2024.07.05-13.44.01:007][647]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.44.01:012][647]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.44.01 -[2024.07.05-13.44.01:013][647]LogWorld: Bringing up level for play took: 0.005063 -[2024.07.05-13.44.01:013][647]LogOnline: OSS: Creating online subsystem instance for: :Context_19 -[2024.07.05-13.44.01:016][647]PIE: Server logged in -[2024.07.05-13.44.01:017][647]PIE: Play in editor total start time 0,105 seconds. -[2024.07.05-13.44.12:285][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.44.12:285][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.44.12:285][318]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.44.12:287][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.44.12:295][318]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.44.12:301][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.44.12:321][318]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.44.12:322][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.44.12:323][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.44.12:326][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.44.12:329][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2024.07.05-13.44.12:356][319]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.07.05-13.44.20:297][791]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-13.44.22:766][866]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.07.05-13.44.25:495][ 11]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-13.45.01:304][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.07.05-13.45.01:312][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Door1A93E5F647885975C1E51AB56845A993.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset' -[2024.07.05-13.45.01:325][617]AssetCheck: New page: Asset Save: BP_Door -[2024.07.05-13.45.01:325][617]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.07.05-13.45.04:240][773]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.45.04:240][773]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.45.20:579][561]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-13.47.00:674][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Base_color.png) -[2024.07.05-13.47.00:789][ 15]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:055][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Height.png) -[2024.07.05-13.47.01:115][ 15]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:282][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Mixed_AO.png) -[2024.07.05-13.47.01:303][ 15]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:503][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Normal_DirectX.png) -[2024.07.05-13.47.01:734][ 15]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.47.01:894][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Roughness.png) -[2024.07.05-13.47.01:927][ 15]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.12:245][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms -[2024.07.05-13.47.13:508][512]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-13.47.13:625][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms -[2024.07.05-13.47.27:933][118]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.05-13.47.27:984][118]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.05-13.47.29:588][151]LogContentBrowser: Attempting asset rename: NewFolder -> NewFolder -[2024.07.05-13.47.29:589][151]LogContentBrowser: End creating deferred item NewFolder -[2024.07.05-13.47.36:724][406]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.07.05-13.47.36:747][406]LogContentBrowser: Creating deferred item: NewMaterial -[2024.07.05-13.47.41:447][659]LogContentBrowser: Attempting asset rename: NewMaterial -> schlaterr -[2024.07.05-13.47.41:448][659]LogContentBrowser: End creating deferred item NewMaterial -[2024.07.05-13.47.49:668][907]LogContentBrowser: Attempting asset rename: schlaterr -> schlatter -[2024.07.05-13.47.49:790][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true -[2024.07.05-13.47.49:795][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter74CC4A2241C0F73E81C0CC926837B17D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' -[2024.07.05-13.47.49:910][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2024.07.05-13.47.49:961][907]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.07.05-13.47.49:993][907]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.05-13.47.50:050][907]AssetCheck: New page: Asset Save: schlatter -[2024.07.05-13.47.50:050][907]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter -[2024.07.05-13.48.17:837][264]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/schlatter.schlatter -[2024.07.05-13.48.17:838][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 631CEA6EE80B048C03591D1BBBB1FF2CCDD0185D), compiling. -[2024.07.05-13.48.17:846][264]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-13.48.17:850][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-13.48.17:945][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-13.48.18:147][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 609FA648DBB827D964699956FE1599B85FA72666), compiling. -[2024.07.05-13.48.18:150][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A214F8065773DB880ABA64CA1CE2E1AD0A47498A), compiling. -[2024.07.05-13.48.18:178][264]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.18:256][264]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Total job queries 168, among them cache hits 0 (0.00%) -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Tracking 149 distinct input hashes that result in 114 distinct outputs (76.51%) -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: ================================================ -[2024.07.05-13.48.20:035][293]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-13.48.21:065][325]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-13.48.21:992][373]LogSlate: Window 'schlatter' being destroyed -[2024.07.05-13.48.35:002][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: D4ACF83C00076704C00438256672266792947031), compiling. -[2024.07.05-13.48.35:005][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B89AB0127A71158040685DA399E455921FA0CAB5), compiling. -[2024.07.05-13.48.35:006][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3E7BCADBE2E12AEF87AA097C573FFDC55536F678), compiling. -[2024.07.05-13.48.35:012][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 6726F14FDC2A951F632F90A7C5D6267B94B4466F), compiling. -[2024.07.05-13.48.35:014][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1708D84B7FFBD78B88F64368BDE3E331A8EFFA43), compiling. -[2024.07.05-13.48.35:015][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0894EB4DE4A805203E56C4586671068A95C904BC), compiling. -[2024.07.05-13.48.35:016][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A87DCA2B57FAD23D486A4FEBAFCC4878CF97B091), compiling. -[2024.07.05-13.48.35:021][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 869B6DEB52F2E778D0D820C78F33A9F357F265F1), compiling. -[2024.07.05-13.48.35:023][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: C7B845852C9C293F02558E3CC2B06EE86848BE23), compiling. -[2024.07.05-13.48.35:024][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 144F999BCC4F7348A640AD889DEB11609E9D3735), compiling. -[2024.07.05-13.48.35:025][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EB28D4C188C73D42E94D3E5B704CC9382D38D49C), compiling. -[2024.07.05-13.48.35:026][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A61DE093A6643A1143167B1D4DC30D6C7ACBD5AD), compiling. -[2024.07.05-13.48.35:031][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 7D94BE312D14588466ABF565F05A161B59E01717), compiling. -[2024.07.05-13.48.35:032][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: BC8894C24FC2C3FAE44DF924240EDAB6DCFDC62A), compiling. -[2024.07.05-13.48.35:033][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E2CA8CB8B849E9398C191055567624BF1B8DEFF), compiling. -[2024.07.05-13.48.35:034][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CF4BF48A21684C7799920EBA01E0C8DD2FB11CB9), compiling. -[2024.07.05-13.48.35:035][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B7D6CE402B330D7A77CC888DDD7CB51C14269AEF), compiling. -[2024.07.05-13.48.35:036][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7202C1A36EEA1DFA6C86C2B7D232129A6B77A543), compiling. -[2024.07.05-13.48.35:041][994]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.35:065][995]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-13.48.35:066][995]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.41:391][324]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 38C5E69361D85964F672DE0F939A95443534387D), compiling. -[2024.07.05-13.48.41:393][324]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C28E68CDC7EF5B1B2B3770E91DA10015619C3540), compiling. -[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.41:397][324]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.41:402][325]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.41:408][326]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.42:316][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.43:258][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.43:972][438]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-13.48.43:990][438]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders. -[2024.07.05-13.48.45:618][514]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.48.45:858][514]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.48.45:859][514]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.48.50:670][767]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E08DDF1666ABB0C9085331E2647BDEF93F50F1D5), compiling. -[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.50:677][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.50:707][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.53:081][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 5F5FA60DA7D762BD64735C71069A538FC9A1D3C7), compiling. -[2024.07.05-13.48.53:083][910]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FA31C429699A1D7504207AC217A6EEDCE249353), compiling. -[2024.07.05-13.48.53:085][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9591B2320696170966BF859B308BBCABD151E23A), compiling. -[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.53:095][910]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.53:112][912]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.53:124][912]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.56:069][ 69]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-13.48.57:164][131]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.48.58:229][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AOE699D9334C169BF956994C82A1B6C413.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Mixed_AO.uasset' -[2024.07.05-13.48.58:248][177]AssetCheck: New page: Asset Save: DefaultMaterial_Mixed_AO -[2024.07.05-13.48.58:248][177]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-13.49.01:031][333]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A92FCEC2B4006DAEDC31EDBCCF841A8BD813DDB4), compiling. -[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.01:041][333]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.01:069][334]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.04:261][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: CF06FA0035AD3E0FC7B41DF97D3647F0736DA9C5), compiling. -[2024.07.05-13.49.04:262][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4F628EA5FAC43531888D25C80A4BA4AE22259031), compiling. -[2024.07.05-13.49.04:264][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 967F41D1EEE4D558FFD29D27F8D091AD2AD96D8E), compiling. -[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.04:274][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.04:281][526]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.04:298][527]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.06:131][628]LogMaterialEditor: Saving and Compiling material schlatter -[2024.07.05-13.49.06:390][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 19717EBACFA97243EF98280C8EA7A5F33D6B1EB5), compiling. -[2024.07.05-13.49.06:424][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9260CBED5E42B6D98DA1043C7F363EA59959257B), compiling. -[2024.07.05-13.49.06:478][628]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms -[2024.07.05-13.49.06:484][628]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.06:854][628]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.07.05-13.49.06:894][628]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.06:922][628]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true -[2024.07.05-13.49.06:929][628]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatterDF80734F4FB742FA9F9BC3AFDB06D8C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' -[2024.07.05-13.49.06:964][628]AssetCheck: New page: Asset Save: schlatter -[2024.07.05-13.49.06:964][628]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter -[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture samplers: 1/16 -[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.06:968][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.06:984][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.07:823][665]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.07:860][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.21:118][303]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 85C36B6F464B65C0BB8A0F7657306615CCBD3681), compiling. -[2024.07.05-13.49.21:120][303]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FDD957F762E66DFD7C9F9A5AF3F60DD6A250AEF), compiling. -[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-13.49.21:124][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.21:128][304]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-13.49.22:089][344]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-13.49.23:034][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.25:039][470]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 07D81C86ED25F55DD0A5BAD842C76E43672ED317), compiling. -[2024.07.05-13.49.25:041][470]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FA7673FC01A101004043C7D37B2DF3685C7EBCC3), compiling. -[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-13.49.25:046][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.25:050][471]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.25:992][515]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-13.49.25:993][515]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-13.49.25:993][515]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-13.49.26:886][560]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.31:395][726]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 3B57809B2A3C41BFAA146C2AED0A144270D0E5F9), compiling. -[2024.07.05-13.49.31:397][726]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F21837A1704974708111CC531BF6655A3255C35E), compiling. -[2024.07.05-13.49.31:417][726]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.31:418][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.31:418][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.31:422][727]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.32:380][772]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.32:818][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.33:270][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.34:796][913]LogMaterialEditor: Saving and Compiling material schlatter -[2024.07.05-13.49.35:041][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9FA6ABFD1138513BECB9ABB36365404AC51E72F3), compiling. -[2024.07.05-13.49.35:082][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling. -[2024.07.05-13.49.35:116][913]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.07.05-13.49.35:120][913]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.35:475][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.07.05-13.49.35:520][913]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.35:542][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true -[2024.07.05-13.49.35:548][913]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter47BDB2764D46615AB0B943921BCF1633.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' -[2024.07.05-13.49.35:570][913]AssetCheck: New page: Asset Save: schlatter -[2024.07.05-13.49.35:570][913]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter -[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.35:573][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.35:586][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.36:380][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.36:396][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.40:845][224]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.49.40:845][224]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.50.02:031][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-13.50.02:045][997]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever2951FEFC4636335D257B559EEEE0205F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-13.50.02:062][997]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-13.50.02:062][997]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-13.50.41:301][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-13.50.41:311][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever4E75B62546C6BAC23373ABA8FC0F6C1D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-13.50.41:326][347]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-13.50.41:326][347]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-13.50.43:463][471]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-13.50.44:403][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) -[2024.07.05-13.50.50:593][890]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule13) -[2024.07.05-13.50.51:120][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.05-13.51.46:863][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.51.46:904][792]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms -[2024.07.05-13.51.46:962][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F16EA0E441229E9DC475A9F93726DD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.51.46:977][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.51.47:116][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData18932CE040F9E18B0AB86EB1DE51A48E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.51.47:138][792]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.51.51:093][ 9]Cmd: DUPLICATE -[2024.07.05-13.51.51:094][ 9]Cmd: ACTOR DUPLICATE -[2024.07.05-13.51.54:318][200]Cmd: TRANSACTION UNDO -[2024.07.05-13.51.54:320][200]LogEditorTransaction: Undo Rotate Actors -[2024.07.05-13.52.17:735][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.52.17:774][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.05-13.52.17:830][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFD9D9E3A49188E2C0D9759BF0B96790C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.52.17:844][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.52.17:982][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDC6BDC3740D5EFE718C4158BFAE4A955.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.52.18:003][509]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.52.35:454][538]Cmd: DUPLICATE -[2024.07.05-13.52.35:454][538]Cmd: ACTOR DUPLICATE -[2024.07.05-13.53.23:462][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.53.23:501][249]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms -[2024.07.05-13.53.23:560][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8F702C6546036EA9F2F9D3A828E34AD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.53.23:574][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.53.23:721][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData009249BA4F8CB893D9A504A5B8900EAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.53.23:744][249]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.53.28:474][526]Cmd: DUPLICATE -[2024.07.05-13.53.28:474][526]Cmd: ACTOR DUPLICATE -[2024.07.05-13.53.57:072][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.53.57:118][ 93]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms -[2024.07.05-13.53.57:189][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB49F549C45A8ADFB6E6F68806D727672.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.53.57:205][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.53.57:365][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8BEBBCEB40B7F1A0BB052498F89706CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.53.57:390][ 93]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.54.07:247][675]Cmd: DUPLICATE -[2024.07.05-13.54.07:247][675]Cmd: ACTOR DUPLICATE -[2024.07.05-13.54.50:018][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.54.50:058][101]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms -[2024.07.05-13.54.50:117][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7087D2164A4E03BB677118BF6921995F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.54.50:131][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.54.50:277][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA01B76248E22201BFE24E9E59C7A8F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.54.50:298][101]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.55.15:241][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Podest) -[2024.07.05-13.55.23:112][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.55.23:811][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.55.24:341][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.55.24:868][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand207) -[2024.07.05-13.55.25:831][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) -[2024.07.05-13.55.38:375][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.55.38:989][910]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) -[2024.07.05-13.56.48:801][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) -[2024.07.05-13.56.48:934][965]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-13.56.50:023][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.53:049][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.53:549][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.54:111][260]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.54:806][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.55:385][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.56:312][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.56:774][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.57:200][442]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.57:511][460]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-13.56.58:321][507]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-13.56.58:823][536]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-13.57.00:866][657]Cmd: TRANSACTION UNDO -[2024.07.05-13.57.00:866][657]LogEditorTransaction: Undo Move Components -[2024.07.05-13.57.03:397][790]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195) -[2024.07.05-13.57.07:535][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210) -[2024.07.05-13.57.08:298][ 79]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) -[2024.07.05-13.57.14:768][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.57.14:805][454]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.07.05-13.57.14:865][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map95EB97E5453A97E1A793AFBF4961A92D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.57.14:880][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.57.15:019][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE7106E5C4DE241F0EB4583B0F9303CCA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.57.15:043][454]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.57.16:133][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand208) -[2024.07.05-13.57.24:092][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-13.57.33:861][359]Cmd: DELETE -[2024.07.05-13.57.33:861][359]Cmd: ACTOR DELETE -[2024.07.05-13.57.33:870][359]LogEditorActor: Deleted Actor: BP_BrokenPlattform_C -[2024.07.05-13.57.33:912][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms -[2024.07.05-13.57.33:915][359]LogEditorActor: Deleted 1 Actors (0.054 secs) -[2024.07.05-13.57.36:113][438]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.07.05-13.58.07:503][736]LogEditorTransaction: Undo Modify Component Scale -[2024.07.05-13.59.09:347][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.07.05-13.59.09:357][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformE663071648D79571E2E681A920DB0ADA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.07.05-13.59.09:376][238]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.07.05-13.59.09:376][238]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.07.05-13.59.10:569][307]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.07.05-13.59.10:651][307]LogUObjectHash: Compacting FUObjectHashTables data took 3.46ms -[2024.07.05-13.59.23:725][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.07.05-13.59.23:736][827]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattform11A32F1741162E5BB2168986F8C12D1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.07.05-13.59.23:756][827]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.07.05-13.59.23:756][827]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.07.05-13.59.28:039][ 81]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.07.05-13.59.28:045][ 81]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformB71AD43B492E0E2ADE131C9D0DB57C4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.07.05-13.59.28:060][ 81]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.07.05-13.59.28:060][ 81]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.07.05-13.59.32:045][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-13.59.34:671][463]Cmd: DELETE -[2024.07.05-13.59.34:671][463]Cmd: ACTOR DELETE -[2024.07.05-13.59.34:676][463]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-13.59.34:718][463]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms -[2024.07.05-13.59.34:719][463]LogEditorActor: Deleted 1 Actors (0.048 secs) -[2024.07.05-14.00.34:750][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.05-14.00.35:552][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.00.35:596][881]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.07.05-14.00.35:653][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5A2C2CB741FE5A6478EEF9A58C456A07.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-14.00.35:667][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.00.35:809][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4F8978CC4B41043C52253C8CB30FEF67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-14.00.35:832][881]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.00.58:051][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.05-14.01.12:506][901]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.01.20:831][259]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.01.20:869][259]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.01.20:871][259]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.01.20:871][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.02.20:158][682]Cmd: TRANSACTION UNDO -[2024.07.05-14.02.20:158][682]LogEditorTransaction: Undo Move Actors -[2024.07.05-14.03.47:070][752]Cmd: TRANSACTION UNDO -[2024.07.05-14.03.47:070][752]LogEditorTransaction: Undo Move Actors -[2024.07.05-14.04.37:287][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.04.37:342][592]LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms -[2024.07.05-14.04.37:404][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDE25EC1B4EEA2FFB8CF681B3D43FE4B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-14.04.37:419][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.04.37:558][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8B3435B24A6DC82A86CDE88FAADAE16A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-14.04.37:583][592]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.04.47:451][142]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.04.54:374][485]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.04.54:391][485]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.04.54:395][485]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.04.54:395][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.04.57:904][676]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.04.57:910][676]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.04.57:911][676]PIE: New page: PIE session: Map (05.07.2024, 18:04:57) -[2024.07.05-14.04.57:953][676]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-14.04.57:969][676]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015769s) -[2024.07.05-14.04.57:969][676]LogAIModule: Creating AISystem for world Map -[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: World Init took: (0.000985s) -[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016972s) -[2024.07.05-14.04.58:018][676]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.05-14.04.58:021][676]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.04.58:021][676]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.04.58:022][676]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.04.58:093][676]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.04.58:095][676]LogInit: FAudioDevice initialized. -[2024.07.05-14.04.58:095][676]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. -[2024.07.05-14.04.58:102][676]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.04.58:108][676]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.04.58 -[2024.07.05-14.04.58:109][676]LogWorld: Bringing up level for play took: 0.005782 -[2024.07.05-14.04.58:109][676]LogOnline: OSS: Creating online subsystem instance for: :Context_29 -[2024.07.05-14.04.58:113][676]PIE: Server logged in -[2024.07.05-14.04.58:114][676]PIE: Play in editor total start time 0,204 seconds. -[2024.07.05-14.05.22:354][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.05.22:355][125]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-14.05.22:355][125]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.05.22:356][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.05.22:367][125]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.05.22:377][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.05.22:413][125]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.05.22:413][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.05.22:414][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.05.22:417][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.05.22:422][125]LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms -[2024.07.05-14.05.22:448][126]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2024.07.05-14.05.34:466][778]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.06.03:169][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true -[2024.07.05-14.06.03:193][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7C053A1948C9F016C602B99A2AF04913.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' -[2024.07.05-14.06.03:222][513]AssetCheck: New page: Asset Save: BP_MovingPlatform -[2024.07.05-14.06.03:222][513]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.06.04:031][542]BlueprintLog: New page: Compile BP_MovingPlatform -[2024.07.05-14.06.04:137][542]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms -[2024.07.05-14.06.05:599][594]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.06.05:630][594]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.06.05:637][594]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.06.05:637][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.06.18:986][369]Cmd: TRANSACTION UNDO -[2024.07.05-14.06.18:986][369]LogEditorTransaction: Undo Move Actors -[2024.07.05-14.06.21:300][466]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.06.30:684][798]LogEditorTransaction: Undo Modify Component Scale -[2024.07.05-14.06.46:052][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true -[2024.07.05-14.06.46:068][386]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform0FEFF5AF449D629E136CC8BEFB42E2D0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' -[2024.07.05-14.06.46:090][386]AssetCheck: New page: Asset Save: BP_MovingPlatform -[2024.07.05-14.06.46:091][386]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.07.11:091][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true -[2024.07.05-14.07.11:107][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7968CBAB407447B4C357949E60C009BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' -[2024.07.05-14.07.11:125][139]AssetCheck: New page: Asset Save: BP_MovingPlatform -[2024.07.05-14.07.11:125][139]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.07.12:780][207]BlueprintLog: New page: Compile BP_MovingPlatform -[2024.07.05-14.07.12:878][207]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms -[2024.07.05-14.07.14:550][274]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.07.14:591][274]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.07.14:594][274]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.07.14:594][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.07.22:590][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.05-14.07.44:725][915]LogActorFactory: Actor Factory created Trap -[2024.07.05-14.07.45:700][960]LogActorFactory: Actor Factory created Trap -[2024.07.05-14.08.41:221][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.08.41:266][108]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms -[2024.07.05-14.08.41:331][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map234F48C3473AC89A02A63FA593EECE33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-14.08.41:346][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.08.41:489][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEC184B4C4A5B9934D837E3B308CBE1A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-14.08.41:514][108]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.08.41:985][128]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand167) -[2024.07.05-14.08.45:242][311]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) -[2024.07.05-14.08.46:236][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4) -[2024.07.05-14.09.02:128][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.09.02:186][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 5.34ms -[2024.07.05-14.09.02:305][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map71F897D3478DFC67D5686BAF0ACE10CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-14.09.02:324][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.09.02:527][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAE25BF3A485F4F372590AD977A3143D4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-14.09.02:558][ 32]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.09.29:135][518]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.07.05-14.09.31:095][518]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-14.09.31:377][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color607A7F084EE0C5D1CBAC2A81E1643CA0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Base_color.uasset' -[2024.07.05-14.09.31:982][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX92D9758A479D7A73CF49AF9F230A0461.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Normal_DirectX.uasset' -[2024.07.05-14.09.32:048][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_RoughnessBFAAF92C477FF4DFFC7FF3937378C9E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Roughness.uasset' -[2024.07.05-14.09.32:095][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.09.32:095][518]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.32:096][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.09.32:137][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.09.32:137][518]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.32:137][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.09.32:174][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.09.32:174][518]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.32:174][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.09.32:236][518]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-14.09.32:388][518]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Base_color.DefaultMaterial_Base_color -[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX -[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-14.09.32:390][519]Cmd: QUIT_EDITOR -[2024.07.05-14.09.32:390][519]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-14.09.32:392][519]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-14.09.32:924][519]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-14.09.32:924][519]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-14.09.32:924][519]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.05-14.09.32:924][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.09.32:926][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.09.32:943][519]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-14.09.32:944][519]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-14.09.32:951][519]LogExit: Preparing to exit. -[2024.07.05-14.09.33:137][519]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms -[2024.07.05-14.09.33:289][519]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:293][519]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:296][519]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:300][519]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:303][519]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:306][519]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:309][519]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:312][519]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:386][519]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-14.09.33:395][519]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:396][519]LogExit: Editor shut down -[2024.07.05-14.09.33:396][519]LogExit: Transaction tracking system shut down -[2024.07.05-14.09.33:658][519]LogExit: Object subsystem successfully closed. -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Total job queries 356, among them cache hits 124 (34.83%) -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Tracking 222 distinct input hashes that result in 164 distinct outputs (73.87%) -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: RAM used: 0.84 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10% -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: ================================================ -[2024.07.05-14.09.33:686][519]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module TextureEditor (880) -[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (878) -[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module BlueprintGraph (876) -[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) -[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module Voice (872) -[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (840) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (838) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenXRInput (836) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (834) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (832) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMedia (830) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (828) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (818) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (816) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (814) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (812) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (804) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-14.09.34:196][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-14.09.34:197][519]MemoryProfiler: Shutdown -[2024.07.05-14.09.34:197][519]NetworkingProfiler: Shutdown -[2024.07.05-14.09.34:197][519]LoadingProfiler: Shutdown -[2024.07.05-14.09.34:197][519]TimingProfiler: Shutdown -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-14.09.34:260][519]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-14.09.34:278][519]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (586) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module Synthesis (582) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ScreenshotTools (580) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MediaCompositing (570) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ImgMedia (568) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module GooglePAD (566) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module EditableMesh (564) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CableComponent (560) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCapture (558) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AssetTags (554) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (552) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AndroidPermission (546) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (544) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (542) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (538) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (536) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (524) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynth (522) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (520) -[2024.07.05-14.09.34:445][519]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MeshConversion (518) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FractureEditor (492) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (491) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module BackChannel (488) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (482) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicImporter (480) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCache (478) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (472) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (470) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module UObjectPlugin (468) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (466) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginUtils (464) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GitSourceControl (458) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SourceControl (457) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (454) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (450) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginBrowser (446) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Niagara (408) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module SignalProcessing (407) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module NiagaraCore (402) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SoundFields (400) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SignificanceManager (398) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (396) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (392) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (390) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (384) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (382) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module UdpMessaging (380) -[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module ActorSequence (378) -[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module TcpMessaging (376) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (374) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (372) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (370) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (368) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (366) -[2024.07.05-14.09.35:404][519]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (364) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (362) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (360) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (358) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapController (356) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (354) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapAR (352) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module DataValidation (342) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (340) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimation (338) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-14.09.35:409][519]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-14.09.35:421][519]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-14.09.35:430][519]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WmfMedia (104) -[2024.07.05-14.09.35:432][519]LogModuleManager: Shutting down and abandoning module Media (103) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module MediaInfo (102) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRAR (96) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module AugmentedReality (95) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (92) -[2024.07.05-14.09.35:433][519]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHMD (91) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ChunkDownloader (84) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (82) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (78) -[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module XMPP (73) -[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module WebSockets (72) -[2024.07.05-14.09.35:444][519]LogModuleManager: Shutting down and abandoning module HTTP (69) -[2024.07.05-14.09.35:444][519]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.05-14.09.35:444][519]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFF370830-41D2-46B6-09D5-27872A9B70EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-14.09.35:444][519]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.05-14.09.35:461][519]LogModuleManager: Shutting down and abandoning module SSL (68) -[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (64) -[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62) -[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module DatasmithContent (60) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MLSDK (58) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MagicLeap (56) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-14.09.35:467][519]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-14.09.35:495][519]LogD3D11RHI: Shutdown -[2024.07.05-14.09.35:495][519]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-14.09.35:505][519]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-14.09.35:512][519]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-14.09.35:512][519]LogExit: Exiting. -[2024.07.05-14.09.35:518][519]Log file closed, 07/05/24 16:09:35 +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:088][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-14.11.08:093][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-14.11.08:093][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-14.11.08:093][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-14.11.08:093][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.07.05-14.11.08:094][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.07.05-14.11.08:094][ 0]LogInit: User: bib +[2024.07.05-14.11.08:094][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-14.11.08:094][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-14.11.08:094][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-14.11.08:094][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-14.11.08:094][ 0]LogMemory: Process Physical Memory: 145.34 MB used, 145.34 MB peak +[2024.07.05-14.11.08:094][ 0]LogMemory: Process Virtual Memory: 130.14 MB used, 130.14 MB peak +[2024.07.05-14.11.08:094][ 0]LogMemory: Physical Memory: 9335.71 MB used, 6732.99 MB free, 16068.70 MB total +[2024.07.05-14.11.08:094][ 0]LogMemory: Virtual Memory: 134202032.00 MB used, 15694.32 MB free, 134217728.00 MB total +[2024.07.05-14.11.08:098][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-14.11.08:115][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-14.11.08:115][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-14.11.08:115][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-14.11.08:118][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-14.11.08:134][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-14.11.08:149][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-14.11.08:149][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-14.11.08:225][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-14.11.08:228][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-14.11.08:289][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-14.11.08:289][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: AdapterLuid : 0 68046 +[2024.07.05-14.11.08:298][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-14.11.08:298][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-14.11.08:298][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-14.11.08:299][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-14.11.08:299][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-14.11.08:299][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-14.11.08:299][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-14.11.08:299][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-14.11.08:299][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: AdapterLuid : 0 68046 +[2024.07.05-14.11.08:350][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-14.11.08:358][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-14.11.08:367][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-14.11.08:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-14.11.08:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-14.11.08:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-14.11.08:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-14.11.08:636][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-14.11.08:639][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-14.11.08:643][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-14.11.08:650][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-14.11.08:653][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-14.11.08:656][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-14.11.08:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-14.11.08:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-14.11.08:678][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-14.11.08:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-14.11.08:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-14.11.08:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-14.11.08:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-14.11.08:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-14.11.08:700][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-14.11.08:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-14.11.08:706][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-14.11.08:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-14.11.08:710][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-14.11.08:716][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-14.11.08:739][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-14.11.08:761][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/19920/). +[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/9C1C13D04947A351B1A6CBAFD6223DF6/'. +[2024.07.05-14.11.08:762][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-14.11.09:341][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-14.11.09:429][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds +[2024.07.05-14.11.09:429][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1372.03MBs, RandomWriteSpeed=255.11MBs. Assigned SpeedClass 'Local' +[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-14.11.09:467][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-14.11.09:468][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-14.11.09:490][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up +[2024.07.05-14.11.09:684][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-14.11.09:684][ 0]LogInit: Active device profile: [000001DA5FC4CB00][000001DA5E5AE140 49] Windows +[2024.07.05-14.11.09:684][ 0]LogInit: Profiles: [000001DA5FC4CB00][000001DA5E5AE140 49] Windows, [000001DA5FC2A100][000001DA614AC2C0 49] WindowsNoEditor, [000001DA5FC4D900][000001DA614C0440 49] WindowsServer, [000001DA5FC2AE00][000001DA614A8580 49] WindowsClient, [000001DA5FC4FC00][000001DA614C46C0 49] IOS, [000001DA5FC28F00][000001DA614C8800 49] iPadAir, [000001DA5FC4FE00][000001DA614CC940 49] iPadAir2, [000001DA5FBD4C00][000001DA614D8C00 49] IPadPro, [000001DA5FBD4D00][000001DA614D4C40 49] iPadAir3, [000001DA5FC2BB00][000001DA614DCDC0 49] iPadAir4, [000001DA5FBD7600][000001DA614E0F40 49] iPadMini2, [000001DA5FC2B200][000001DA614E50C0 49] iPadMini3, [000001DA5FBD7800][000001DA614E9240 49] iPadMini4, [000001DA5FC2B800][000001DA614ED3C0 49] iPadMini5, [000001DA5FBDC600][000001DA614F5680 49] iPhone6, [000001DA5FBDC700][000001DA614F16C0 49] iPodTouch6, [000001DA5FC4E900][000001DA614FD980 49] iPhone7, [000001DA5FC4E800][000001DA614F99C0 49] iPodTouch7, [000001DA5FBDC100][000001DA61501B40 49] iPhone5S, [000001DA5FBD4700][000001DA61504140 49] iPhone6Plus, [000001DA5FBDE500][000001DA615082C0 49] iPhone6S, [000001DA5FBD5300][000001DA6150C440 49] iPhone6SPlus, [000001DA5FBDFB00][000001DA615105C0 49] iPhone7Plus, [000001DA5FBD7500][000001DA61514740 49] iPhoneSE, [000001DA5FC4E600][000001DA614D0880 49] iPhone8, [000001DA5FBD4600][000001DA615189C0 49] iPhone8Plus, [000001DA5FC4E200][000001DA6151CB00 49] iPhoneX, [000001DA5FBD7300][000001DA61524C80 49] iPhoneXS, [000001DA5FC4F400][000001DA61528E00 49] iPhoneXSMax, [000001DA5FBD6D00][000001DA6152CF80 49] iPhoneXR, [000001DA5FC4C200][000001DA61531100 49] iPhone11, [000001DA5FBD5E00][000001DA61535280 49] iPhone11Pro, [000001DA5FC4EA00][000001DA61539400 49] iPhone11ProMax, [000001DA5FBD7700][000001DA6153D580 49] iPhoneSE2, [000001DA5FC4CD00][000001DA61541700 49] iPhone12Mini, [000001DA5FBD5F00][000001DA61545880 49] iPhone12, [000001DA5FC4C700][000001DA61549A00 49] iPhone12Pro, [000001DA5FBD5400][000001DA6154DB80 49] iPhone12ProMax, [000001DA5FC4CC00][000001DA61550180 49] iPadPro105, [000001DA5FBD5700][000001DA61554300 49] iPadPro129, [000001DA5FC4C100][000001DA61558480 49] iPadPro97, [000001DA5FBD7C00][000001DA6155C600 49] iPadPro2_129, [000001DA5FC4C800][000001DA61560780 49] iPad5, [000001DA5FBD7100][000001DA61564900 49] iPad6, [000001DA5FC4C500][000001DA61520A40 49] iPad7, [000001DA5FBD6800][000001DA61568B80 49] iPad8, [000001DA5FC4D500][000001DA6156CCC0 49] iPadPro11, [000001DA5FBD5500][000001DA61580E40 49] iPadPro2_11, [000001DA5FC4CF00][000001DA61584FC0 49] iPadPro3_129, [000001DA5FBD6C00][000001DA6158D140 49] iPadPro4_129, [000001DA5FC4E500][000001DA615912C0 49] AppleTV, [000001DA5FBD5100][000001DA615F5440 49] AppleTV4K, [000001DA5FC4C400][000001DA616355C0 49] TVOS, [000001DA5FBD6600][000001DA61641740 49] Mac, [000001DA5FC4FD00][000001DA616498C0 49] MacClient, [000001DA5FBD5800][000001DA6164DA40 49] MacNoEditor, [000001DA5FC4F100][000001DA616BDBC0 49] MacServer, [000001DA5FBD7900][000001DA616C01C0 49] Linux, [000001DA5FC4C900][000001DA616C4340 49] LinuxAArch64, [000001DA5FBD7F00][000001DA616C84C0 49] LinuxNoEditor, [000001DA5FC4DB00][000001DA616CC640 49] LinuxAArch64NoEditor, [000001DA5FBD7400][000001DA616D87C0 49] LinuxClient, [000001DA5FC4DC00][000001DA61746940 49] LinuxAArch64Client, [000001DA5FBD5D00][000001DA61780AC0 49] LinuxServer, [000001DA5FC4EF00][000001DA6157CC00 49] LinuxAArch64Server, [000001DA5FBD4500][000001DA617B2D40 49] Android, [000001DA5FC4DE00][000001DA5E65CE80 49] Android_Low, [000001DA5FBD7000][000001DA5E664FC0 49] Android_Mid, [000001DA5FC4E400][000001DA5E66D140 49] Android_High, [000001DA5FBD4800][000001DA5E6712C0 49] Android_Default, [000001DA5FC4F200][000001DA5E6A5440 49] Android_Adreno4xx, [000001DA5FC2A400][000001DA618AD5C0 49] Android_Adreno5xx_Low, [000001DA5FBDDC00][000001DA618BD740 49] Android_Adreno5xx, [000001DA5FC2BD00][000001DA59B4F8C0 49] Android_Adreno6xx, [000001DA5FBDEB00][000001DA59B5FA40 49] Android_Adreno6xx_Vulkan, [000001DA5FC2BE00][000001DA59B73BC0 49] Android_Mali_T6xx, [000001DA5FBDCF00][000001DA59B7A1C0 49] Android_Mali_T7xx, [000001DA5FC29300][000001DA59B8A340 49] Android_Mali_T8xx, [000001DA5FBDDF00][000001DA59BA24C0 49] Android_Mali_G71, [000001DA5FC29C00][000001DA621D4640 49] Android_Mali_G72, [000001DA5FBDE400][000001DA622147C0 49] Android_Mali_G72_Vulkan, [000001DA5FC2B600][000001DA62236940 49] Android_Mali_G76, [000001DA5FBDE100][000001DA6223AAC0 49] Android_Mali_G76_Vulkan, [000001DA5FC29B00][000001DA6223EC40 49] Android_Mali_G77, [000001DA5FBDCA00][000001DA5E668D80 49] Android_Mali_G77_Vulkan, [000001DA5FC2B400][000001DA62242EC0 49] Android_Mali_G78, [000001DA5FBDD300][000001DA62247000 49] Android_Mali_G78_Vulkan, [000001DA5FC2A900][000001DA622B7140 49] Android_Mali_G710, [000001DA5FBDFD00][000001DA622BF2C0 49] Android_Mali_G710_Vulkan, [000001DA5FC29E00][000001DA62361440 49] Android_Vulkan_SM5, [000001DA5FBDC900][000001DA623655C0 49] Android_PowerVR_G6xxx, [000001DA5FC29F00][000001DA6236D740 49] Android_PowerVR_GT7xxx, [000001DA5FBDE700][000001DA623718C0 49] Android_PowerVR_GE8xxx, [000001DA5FC2A300][000001DA62375A40 49] Android_PowerVR_GM9xxx, [000001DA5FBDF200][000001DA62379BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001DA5FC2B000][000001DA6237C1C0 49] Android_TegraK1, [000001DA5FBDD700][000001DA62380340 49] Android_Unknown_Vulkan, [000001DA5FC2B700][000001DA623844C0 49] Lumin, [000001DA5FBDC200][000001DA62388640 49] Lumin_Desktop, [000001DA5FC2A200][000001DA6238C7C0 49] HoloLens, +[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-14.11.09:797][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-14.11.09:797][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-14.11.09:812][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-14.11.10:101][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-14.11.10:167][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-14.11.10:171][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-14.11.10:171][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-14.11.10:171][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-14.11.10:384][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E8C7544A48C528846CC0B3B5A87B75FD | Instance: 0EA461D944FF7ADF23E6CCA3BD9F43FE (NB-PBM2H22CUN-19920). +[2024.07.05-14.11.10:472][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-14.11.10:476][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-14.11.10:512][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-14.11.10:934][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.10:934][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.10:936][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.10:937][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.10:945][ 0]LogUProjectInfo: Found projects: +[2024.07.05-14.11.10:951][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.11:036][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-14.11.11:053][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-14.11.11:053][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-14.11.11:227][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-14.11.11:233][ 0]LogCollectionManager: Loaded 0 collections in 0.001189 seconds +[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.07.05-14.11.11:252][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-14.11.11:451][ 0]LogEngine: Initializing Engine... +[2024.07.05-14.11.11:453][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-14.11.11:453][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-14.11.11:453][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-14.11.11:453][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-14.11.11:564][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-14.11.11:572][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-14.11.11:577][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-14.11.11:582][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-14.11.11:582][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.11.11:589][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.11.11:589][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.11.11:866][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.11.11:869][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.11.11:870][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.11.11:870][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.11.11:871][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.11.11:871][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.11.11:871][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.11.11:872][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.11.11:872][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.11.11:872][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-14.11.11:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-14.11.11:873][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-14.11.11:928][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-14.11.11:929][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-14.11.11:938][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-14.11.11:940][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-14.11.11:940][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-14.11.11:941][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-14.11.11:963][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-14.11.11:980][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-14.11.12:019][ 0]LocalizationService: Localization service is disabled +[2024.07.05-14.11.12:039][ 0]TimingProfiler: Initialize +[2024.07.05-14.11.12:039][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-14.11.12:039][ 0]LoadingProfiler: Initialize +[2024.07.05-14.11.12:039][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-14.11.12:039][ 0]NetworkingProfiler: Initialize +[2024.07.05-14.11.12:039][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-14.11.12:039][ 0]MemoryProfiler: Initialize +[2024.07.05-14.11.12:039][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-14.11.12:147][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-14.11.12:147][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-14.11.12:287][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.07.05-14.11.12:438][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-14.11.12:440][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.12:440][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.121 +[2024.07.05-14.11.12:440][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-14.11.12:440][ 0]LightingResults: New page: Lighting Build +[2024.07.05-14.11.12:441][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.11.12:441][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.11.12:442][ 0]MapCheck: New page: Map Check +[2024.07.05-14.11.12:442][ 0]LightingResults: New page: Lighting Build +[2024.07.05-14.11.12:447][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.11.12:450][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:326][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:326][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:326][ 0]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CB7F6C9DA72BB5E726CC4DB4687C9CA5F7EB1D57), compiling. +[2024.07.05-14.11.14:418][ 0]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:418][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.11.14:421][ 0]LogStaticMesh: Building static mesh Plattform_broken__1_... +[2024.07.05-14.11.14:438][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 22 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 19 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 1 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.11.14:439][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ +[2024.07.05-14.11.14:492][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:493][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:493][ 0]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling. +[2024.07.05-14.11.14:537][ 0]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.11.14:751][ 0]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: FD657850597FF12D2448A5C1D0C607ADA4D1C079), compiling. +[2024.07.05-14.11.14:772][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.11.15:192][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-14.11.15:194][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.11.15:246][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-14.11.15:275][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms +[2024.07.05-14.11.15:317][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-14.11.15:318][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,635ms to complete. +[2024.07.05-14.11.15:318][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.878 +[2024.07.05-14.11.15:327][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.007 +[2024.07.05-14.11.15:568][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.11.15:589][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.11.15:606][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.11.15:623][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.11.15:654][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0208 seconds. Added 3822 classes and 928 folders. +[2024.07.05-14.11.15:681][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. +[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-14.11.15:686][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:686][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-14.11.15:686][ 0]LogPakFile: OnPakFileMounted2Time == 0.000108 +[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-14.11.15:687][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:687][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-14.11.15:687][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 +[2024.07.05-14.11.15:688][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-14.11.15:689][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:689][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-14.11.15:689][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:690][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:690][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-14.11.15:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-14.11.15:690][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-14.11.15:691][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:691][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-14.11.15:691][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-14.11.15:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-14.11.15:693][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 +[2024.07.05-14.11.15:693][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-14.11.15:694][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:694][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-14.11.15:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-14.11.15:694][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 +[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-14.11.15:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-14.11.15:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 +[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-14.11.15:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-14.11.15:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-14.11.15:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-14.11.15:699][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 +[2024.07.05-14.11.15:699][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-14.11.15:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:700][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-14.11.15:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-14.11.15:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-14.11.15:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-14.11.15:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-14.11.15:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-14.11.15:702][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 +[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-14.11.15:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-14.11.15:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-14.11.15:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-14.11.15:704][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-14.11.15:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-14.11.15:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 +[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-14.11.15:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-14.11.15:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-14.11.15:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-14.11.15:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 +[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-14.11.15:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-14.11.15:708][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-14.11.15:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-14.11.15:709][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 +[2024.07.05-14.11.15:710][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-14.11.15:710][ 0]LogPakFile: PakFile PathHashIndexSize=101 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-1, root 'root:/') mounted +[2024.07.05-14.11.15:712][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-14.11.15:712][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 +[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-14.11.15:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-14.11.15:713][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 +[2024.07.05-14.11.15:714][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-14.11.15:715][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:715][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-14.11.15:715][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:715][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-14.11.15:715][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 +[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-14.11.15:717][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:717][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-14.11.15:717][ 0]LogPakFile: OnPakFileMounted2Time == 0.000113 +[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-14.11.15:719][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:719][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-14.11.15:719][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.05-14.11.15:803][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0009 seconds. Added 0 classes and 0 folders. +[2024.07.05-14.11.15:808][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0012 seconds. Added 2 classes and 0 folders. +[2024.07.05-14.11.15:876][ 0]LogSlate: Took 0.000468 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-14.11.15:878][ 0]LogSlate: Took 0.000710 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-14.11.15:881][ 0]LogSlate: Took 0.000544 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-14.11.16:030][ 0]LogRenderer: Reallocating scene render targets to support 872x372 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-14.11.16:979][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 4 +[2024.07.05-14.11.16:980][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.11.16:980][ 0]LogSlate: Took 0.000855 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-14.11.17:208][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0016 seconds. 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'ForceLocal' priority +[2024.07.05-14.11.19:208][ 39]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2024.07.05-14.11.19:208][ 39]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.20:019][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-14.11.20:019][ 66]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.21:524][ 81]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-14.11.21:524][ 81]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.22:374][ 88]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.05-14.11.22:374][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.25:170][145]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-14.11.25:170][145]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.25:654][164]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-14.11.25:654][164]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.26:071][186]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-14.11.26:071][186]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.28:491][310]LogContentBrowser: Deferred new asset folder creation: NewFolder 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sound/Bolder.wav) +[2024.07.05-14.11.56:648][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/crumbling rocks.wav) +[2024.07.05-14.11.56:656][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/door.wav) +[2024.07.05-14.11.56:693][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/fackeln etc.wav) +[2024.07.05-14.11.56:746][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/flammenwerfer.wav) +[2024.07.05-14.11.56:775][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/Kristall.wav) +[2024.07.05-14.11.56:803][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/magic 1 .wav) +[2024.07.05-14.11.56:821][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/magic 2.wav) +[2024.07.05-14.11.56:900][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/water.wav) +[2024.07.05-14.11.57:006][145]LogFactory: FactoryCreateFile: FileMediaSource with WmfFileMediaSourceFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/Wüsten Theme.mp3) +[2024.07.05-14.12.09:435][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_1.wav) +[2024.07.05-14.12.09:442][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_2.wav) +[2024.07.05-14.12.09:448][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_3.wav) +[2024.07.05-14.12.09:454][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_4.wav) +[2024.07.05-14.12.09:459][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_5.wav) +[2024.07.05-14.12.09:464][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_6.wav) +[2024.07.05-14.12.09:469][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_8.wav) +[2024.07.05-14.12.09:473][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/sand_step-87182.wav) +[2024.07.05-14.12.25:925][576]LogContentBrowser: Deferred new asset file creation: NewSoundCue +[2024.07.05-14.12.25:934][576]LogContentBrowser: Creating deferred item: NewSoundCue +[2024.07.05-14.12.33:214][ 11]LogContentBrowser: Attempting asset rename: NewSoundCue -> Fang_Steps +[2024.07.05-14.12.33:222][ 11]LogContentBrowser: End creating deferred item NewSoundCue +[2024.07.05-14.12.39:301][356]LogAssetEditorSubsystem: Opening Asset editor for SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps +[2024.07.05-14.12.39:422][356]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-14.12.53:956][114]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_1... +[2024.07.05-14.12.53:956][114]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 will be modified from 40 to 40. +[2024.07.05-14.12.53:985][114]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 182000 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1. +[2024.07.05-14.13.53:118][112]LogAudio: Display: Cached duration for Sound Cue SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps was zero and has changed. Consider manually Re-saving the asset +[2024.07.05-14.14.04:156][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Fang_Steps" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset" SILENT=true +[2024.07.05-14.14.04:159][745]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Steps978476AC498B01F67CCD80A0F78BCB02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset' +[2024.07.05-14.14.04:171][745]AssetCheck: New page: Asset Save: Fang_Steps +[2024.07.05-14.14.04:171][745]LogContentValidation: Display: Validating SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps +[2024.07.05-14.14.06:506][882]LogSlate: Window 'Fang_Steps' being destroyed +[2024.07.05-14.14.10:668][130]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-14.14.18:939][501]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-14.14.18:950][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0002 seconds. Added 1 classes and 2 folders. +[2024.07.05-14.14.18:953][501]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-14.14.19:043][501]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-14.14.19:141][501]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_8:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-14.14.19:143][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0002 seconds. Added 1 classes and 0 folders. +[2024.07.05-14.14.19:246][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.07.05-14.14.20:176][501]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-14.14.20:203][502]LogSlate: Took 0.005131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-14.14.22:236][617]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-14.14.22:242][617]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_10:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-14.14.22:725][617]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-14.14.24:772][730]LogRenderer: Reallocating scene render targets to support 912x404 Format 10 NumSamples 1 (Frame:115). +[2024.07.05-14.14.25:141][751]LogSlate: Window 'Walk_RunBS' being destroyed +[2024.07.05-14.14.59:337][713]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.05-14.14.59:356][713]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.07.05-14.16.07:759][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Walking" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset" SILENT=true +[2024.07.05-14.16.07:767][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Walking2A299AC040145A12D6079AB9E08AAA4C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset' +[2024.07.05-14.16.07:781][740]AssetCheck: New page: Asset Save: Fang_Anim_rig_Walking +[2024.07.05-14.16.07:782][740]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-14.16.09:622][832]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.16.09:622][832]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.16.14:850][118]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.16.14:851][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.16.18:709][334]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_6... +[2024.07.05-14.16.18:709][334]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 will be modified from 40 to 40. +[2024.07.05-14.16.18:729][334]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6. +[2024.07.05-14.16.19:797][393]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_8... +[2024.07.05-14.16.19:797][393]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 will be modified from 40 to 40. +[2024.07.05-14.16.19:817][393]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8. +[2024.07.05-14.16.20:293][419]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_2... +[2024.07.05-14.16.20:293][419]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 will be modified from 40 to 40. +[2024.07.05-14.16.20:313][419]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2. +[2024.07.05-14.16.20:879][445]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_4... +[2024.07.05-14.16.20:879][445]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 will be modified from 40 to 40. +[2024.07.05-14.16.20:898][445]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4. +[2024.07.05-14.16.21:372][474]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_3... +[2024.07.05-14.16.21:372][474]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 will be modified from 40 to 40. +[2024.07.05-14.16.21:392][474]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3. +[2024.07.05-14.16.21:966][509]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_5... +[2024.07.05-14.16.21:966][509]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 will be modified from 40 to 40. +[2024.07.05-14.16.21:987][509]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5. +[2024.07.05-14.16.22:463][538]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave sand_step-87182... +[2024.07.05-14.16.22:463][538]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182 will be modified from 40 to 40. +[2024.07.05-14.16.22:483][538]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 62208 while cooking SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182. +[2024.07.05-14.16.25:082][670]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.16.25:082][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.16.47:744][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Running" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset" SILENT=true +[2024.07.05-14.16.47:753][ 12]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_RunningF6241BEE4DC2A40CB4E8B9939D6E9AEF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset' +[2024.07.05-14.16.47:767][ 12]AssetCheck: New page: Asset Save: Fang_Anim_rig_Running +[2024.07.05-14.16.47:767][ 12]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-14.16.54:290][372]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.16.54:290][372]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.18.27:648][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_noise... +[2024.07.05-14.18.27:648][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise will be modified from 40 to 40. +[2024.07.05-14.18.27:664][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 127892 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise. +[2024.07.05-14.18.32:746][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpSTART" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpSTART.uasset" SILENT=true +[2024.07.05-14.18.32:754][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpSTARTCD00D60547396EE47D540AA369765E5C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpSTART.uasset' +[2024.07.05-14.18.32:769][888]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpSTART +[2024.07.05-14.18.32:769][888]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART +[2024.07.05-14.18.39:778][286]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.18.39:778][286]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.20.04:233][208]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_landing... +[2024.07.05-14.20.04:234][208]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing will be modified from 40 to 40. +[2024.07.05-14.20.04:255][208]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 132808 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing. +[2024.07.05-14.20.10:749][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.20.10:756][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpENDCC54CB8244BBD0C0AEC43B9F2ED711F8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.20.10:773][584]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.20.10:773][584]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.20.23:151][267]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing +[2024.07.05-14.20.34:786][953]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_landing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_landing.uasset" SILENT=true +[2024.07.05-14.20.34:788][953]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_landing0BC1AC5E4B3F3BA75E5F3D89DF93198E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_landing.uasset' +[2024.07.05-14.20.34:801][953]AssetCheck: New page: Asset Save: Dino-things_landing +[2024.07.05-14.20.34:801][953]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing +[2024.07.05-14.20.43:103][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.20.43:106][438]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND83EA1F564A36997E74B82980DD58B9E3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.20.43:119][438]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.20.43:119][438]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.20.44:734][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.20.44:738][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND7C9E5008491656C8D2E21EA7DB5687C4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.20.44:750][529]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.20.44:750][529]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.20.48:331][715]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.20.48:331][715]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.20.52:969][970]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.20.52:969][970]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.21.41:505][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Interaction" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Interaction.uasset" SILENT=true +[2024.07.05-14.21.41:513][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Interaction1195028F4FD8E2F3FE6034A6B898F05A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Interaction.uasset' +[2024.07.05-14.21.41:528][799]AssetCheck: New page: Asset Save: Fang_Anim_rig_Interaction +[2024.07.05-14.21.41:528][799]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction +[2024.07.05-14.22.01:124][937]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.01:125][937]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.06:105][227]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.06:105][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.09:323][403]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.09:323][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.10:590][465]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.10:591][465]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.52:688][926]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Dance.uasset" SILENT=true +[2024.07.05-14.22.52:696][926]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Dance12E28FBA41A05AEA5F5AF1BB0CC0B424.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Dance.uasset' +[2024.07.05-14.22.52:713][926]AssetCheck: New page: Asset Save: Fang_Anim_rig_Dance +[2024.07.05-14.22.52:713][926]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance +[2024.07.05-14.22.56:461][139]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.56:461][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.56:483][139]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.56:483][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.56:532][139]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.56:532][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.58:442][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-14.22.58:470][247]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP567443CE4AB067303D01C2B477B0A199.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-14.22.58:483][247]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-14.22.58:484][247]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-14.23.01:289][395]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.23.01:294][395]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.23.01:294][395]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:23:01) +[2024.07.05-14.23.01:295][395]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.05-14.23.01:296][395]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.05-14.23.01:302][395]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.23.01:310][395]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007136s) +[2024.07.05-14.23.01:310][395]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.23.01:311][395]LogPlayLevel: PIE: World Init took: (0.000862s) +[2024.07.05-14.23.01:311][395]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008147s) +[2024.07.05-14.23.01:409][395]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms +[2024.07.05-14.23.01:412][395]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.23.01:412][395]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.23.01:414][395]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.23.01:414][395]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.23.01:461][395]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.23.01:461][395]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.23.01:461][395]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.23.01:462][395]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.23.01:462][395]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.23.01:462][395]LogInit: FAudioDevice initialized. +[2024.07.05-14.23.01:462][395]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.05-14.23.01:472][395]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-14.23.01:472][395]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-14.23.01:472][395]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.05-14.23.01:472][395]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.23.01:474][395]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.23.01 +[2024.07.05-14.23.01:475][395]LogWorld: Bringing up level for play took: 0.001812 +[2024.07.05-14.23.01:475][395]LogOnline: OSS: Creating online subsystem instance for: :Context_25 +[2024.07.05-14.23.01:477][395]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.07.05-14.23.01:478][395]PIE: Server logged in +[2024.07.05-14.23.01:479][395]PIE: Play in editor total start time 0,185 seconds. +[2024.07.05-14.23.42:134][774]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.23.42:134][774]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.23.42:134][774]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.23.42:135][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.23.42:145][774]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.23.42:172][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.23.42:196][774]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.23.42:198][774]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.23.42:199][774]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.23.42:249][774]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms +[2024.07.05-14.23.42:278][775]LogPlayLevel: Display: Destroying online subsystem :Context_25 +[2024.07.05-14.23.56:840][497]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.23.56:843][497]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_24:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-14.23.57:221][497]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-14.24.01:590][705]LogSlate: Window 'Fang_Anim_rig_JumpEND' being destroyed +[2024.07.05-14.24.14:392][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.24.14:399][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND0B6E444A4548EB38E22C858CFCDDEF02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.24.14:414][434]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.24.14:414][434]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.24.16:926][546]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.24.16:932][546]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.24.16:932][546]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:16) +[2024.07.05-14.24.16:932][546]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.16:941][546]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008702s) +[2024.07.05-14.24.16:941][546]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.24.16:942][546]LogPlayLevel: PIE: World Init took: (0.000946s) +[2024.07.05-14.24.16:942][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009763s) +[2024.07.05-14.24.16:992][546]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.07.05-14.24.16:994][546]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.24.16:994][546]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.24.16:995][546]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.24.16:997][546]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.24.16:997][546]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.24.17:051][546]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.24.17:051][546]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.24.17:051][546]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.24.17:052][546]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.24.17:052][546]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.24.17:052][546]LogInit: FAudioDevice initialized. +[2024.07.05-14.24.17:052][546]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.07.05-14.24.17:062][546]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.24.17:064][546]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.17 +[2024.07.05-14.24.17:065][546]LogWorld: Bringing up level for play took: 0.001685 +[2024.07.05-14.24.17:065][546]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2024.07.05-14.24.17:066][546]PIE: Server logged in +[2024.07.05-14.24.17:067][546]PIE: Play in editor total start time 0,136 seconds. +[2024.07.05-14.24.24:734][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.24.24:734][ 0]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.24:734][ 0]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.24.24:734][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.24.24:741][ 0]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.24.24:765][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.24.24:787][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.24.24:787][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.24.24:788][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.24.24:791][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.24.24:795][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.07.05-14.24.24:825][ 1]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.07.05-14.24.28:642][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.24.28:650][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpENDD5E57C0049958A5BD1058CBB980DED31.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.24.28:664][190]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.24.28:664][190]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.24.30:846][283]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.24.30:852][283]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.24.30:852][283]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:30) +[2024.07.05-14.24.30:852][283]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.30:861][283]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008993s) +[2024.07.05-14.24.30:862][283]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.24.30:863][283]LogPlayLevel: PIE: World Init took: (0.000969s) +[2024.07.05-14.24.30:863][283]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010093s) +[2024.07.05-14.24.30:892][283]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms +[2024.07.05-14.24.30:893][283]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.24.30:893][283]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.24.30:894][283]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.24.30:896][283]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.24.30:896][283]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.24.30:952][283]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.24.30:953][283]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.24.30:954][283]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.24.30:954][283]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.24.30:954][283]LogInit: FAudioDevice initialized. +[2024.07.05-14.24.30:954][283]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.07.05-14.24.30:962][283]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.24.30:964][283]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.30 +[2024.07.05-14.24.30:964][283]LogWorld: Bringing up level for play took: 0.001727 +[2024.07.05-14.24.30:964][283]LogOnline: OSS: Creating online subsystem instance for: :Context_30 +[2024.07.05-14.24.30:966][283]PIE: Server logged in +[2024.07.05-14.24.30:967][283]PIE: Play in editor total start time 0,115 seconds. +[2024.07.05-14.24.40:904][874]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.24.40:904][874]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.40:905][874]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.24.40:905][874]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.24.40:912][874]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.24.40:936][874]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.24.40:958][874]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.24.40:958][874]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.24.40:959][874]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.24.40:966][874]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2024.07.05-14.24.40:992][875]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2024.07.05-14.24.44:794][ 69]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.24.44:802][ 69]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND88184CFB4D46C47CEE1F4FB957AA1D90.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.24.44:816][ 69]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.24.44:816][ 69]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.24.47:202][171]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.24.47:208][171]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.24.47:208][171]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:47) +[2024.07.05-14.24.47:209][171]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.47:217][171]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008505s) +[2024.07.05-14.24.47:218][171]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.24.47:218][171]LogPlayLevel: PIE: World Init took: (0.000935s) +[2024.07.05-14.24.47:218][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009560s) +[2024.07.05-14.24.47:247][171]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms +[2024.07.05-14.24.47:248][171]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.05-14.24.47:248][171]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.24.47:248][171]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.24.47:249][171]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.24.47:251][171]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.24.47:251][171]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.24.47:305][171]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.24.47:305][171]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.24.47:305][171]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.24.47:306][171]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.24.47:306][171]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.24.47:306][171]LogInit: FAudioDevice initialized. +[2024.07.05-14.24.47:306][171]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.05-14.24.47:324][171]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.24.47:326][171]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.47 +[2024.07.05-14.24.47:326][171]LogWorld: Bringing up level for play took: 0.001695 +[2024.07.05-14.24.47:326][171]LogOnline: OSS: Creating online subsystem instance for: :Context_31 +[2024.07.05-14.24.47:329][171]PIE: Server logged in +[2024.07.05-14.24.47:329][171]PIE: Play in editor total start time 0,122 seconds. +[2024.07.05-14.25.01:813][ 34]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.25.01:813][ 34]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.25.01:813][ 34]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.25.01:813][ 34]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.25.01:825][ 34]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.25.01:849][ 34]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.25.01:871][ 34]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.25.01:871][ 34]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.25.01:872][ 34]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.25.01:875][ 34]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.25.01:878][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2024.07.05-14.25.01:905][ 35]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2024.07.05-14.25.05:394][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.25.05:401][213]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND6CE9D862480741BDA7BE27AC6E1BCE59.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.25.05:416][213]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.25.05:416][213]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.25.07:344][295]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.25.07:349][295]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.25.07:349][295]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:25:07) +[2024.07.05-14.25.07:349][295]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.25.07:357][295]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007448s) +[2024.07.05-14.25.07:357][295]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.25.07:358][295]LogPlayLevel: PIE: World Init took: (0.000846s) +[2024.07.05-14.25.07:358][295]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008400s) +[2024.07.05-14.25.07:384][295]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.05-14.25.07:385][295]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.25.07:385][295]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.25.07:386][295]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.25.07:388][295]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.25.07:388][295]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.25.07:437][295]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.25.07:438][295]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.25.07:438][295]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.25.07:438][295]LogInit: FAudioDevice initialized. +[2024.07.05-14.25.07:438][295]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.07.05-14.25.07:445][295]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.25.07:447][295]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.25.07 +[2024.07.05-14.25.07:447][295]LogWorld: Bringing up level for play took: 0.001628 +[2024.07.05-14.25.07:447][295]LogOnline: OSS: Creating online subsystem instance for: :Context_32 +[2024.07.05-14.25.07:449][295]PIE: Server logged in +[2024.07.05-14.25.07:450][295]PIE: Play in editor total start time 0,102 seconds. +[2024.07.05-14.25.29:342][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.25.29:342][604]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.25.29:342][604]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.25.29:343][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.25.29:349][604]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.25.29:376][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.25.29:398][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.25.29:399][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.25.29:400][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.25.29:407][604]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.05-14.25.29:435][605]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2024.07.05-14.25.31:415][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.25.31:445][684]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms +[2024.07.05-14.25.31:477][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing76F2ED774D27B12F835C50AAABEBBB1E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.25.31:495][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.25.31:556][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataAAEBA864464116C1AF078880CBF565DA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.25.31:571][684]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.25.31:571][684]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.25.31:571][684]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.25.47:313][229]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-14.25.49:682][334]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-14.26.00:596][907]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.26.13:264][632]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.13:264][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.13:286][632]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.13:286][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.13:332][632]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.13:332][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.14:304][684]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.14:304][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.14:314][684]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.14:314][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.14:379][684]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.14:379][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.27.31:446][704]BlueprintLog: New page: Compile BP_Door +[2024.07.05-14.27.31:511][704]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms +[2024.07.05-14.27.31:578][704]LogSlate: Took 0.012659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-14.27.32:301][739]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.07.05-14.27.32:307][739]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door495FCE4F460DBDB27D2BDA868F2354F7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.07.05-14.27.32:319][739]AssetCheck: New page: Asset Save: BP_Door +[2024.07.05-14.27.32:319][739]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-14.27.33:232][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.27.33:267][784]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms +[2024.07.05-14.27.33:289][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingFAB79C36450B7BD724FB19B4070C7A5C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.27.33:303][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.27.33:340][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF39C39BC40A7278155C12DB94DF7E835.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.27.33:352][784]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.27.33:352][784]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.27.33:352][784]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.27.45:016][288]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-14.30.58:072][111]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.30.58:123][111]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-14.30.58:679][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.30.58:692][135]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever61FF89B041BC194FD3EB7FA323AA9379.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.30.58:714][135]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.30.58:714][135]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.30.59:758][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.30.59:781][190]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.05-14.30.59:804][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing1F1A25114469B0A215612A8412E44B42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.30.59:820][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.30.59:858][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData0B5947974596DF2542CAA7909ABDAE46.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.30.59:876][190]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.30.59:876][190]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.30.59:876][190]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.31.01:017][244]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.31.01:022][244]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.31.01:022][244]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:31:01) +[2024.07.05-14.31.01:022][244]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.31.01:029][244]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006754s) +[2024.07.05-14.31.01:030][244]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.31.01:030][244]LogPlayLevel: PIE: World Init took: (0.000861s) +[2024.07.05-14.31.01:030][244]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007734s) +[2024.07.05-14.31.01:052][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.05-14.31.01:053][244]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.31.01:053][244]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.31.01:055][244]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.31.01:055][244]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.31.01:102][244]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.31.01:102][244]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.31.01:102][244]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.31.01:103][244]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.31.01:103][244]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.31.01:103][244]LogInit: FAudioDevice initialized. +[2024.07.05-14.31.01:103][244]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.07.05-14.31.01:111][244]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.31.01:113][244]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.31.01 +[2024.07.05-14.31.01:113][244]LogWorld: Bringing up level for play took: 0.001900 +[2024.07.05-14.31.01:114][244]LogOnline: OSS: Creating online subsystem instance for: :Context_41 +[2024.07.05-14.31.01:116][244]PIE: Server logged in +[2024.07.05-14.31.01:116][244]PIE: Play in editor total start time 0,095 seconds. +[2024.07.05-14.31.06:475][562]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door... +[2024.07.05-14.31.06:475][562]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door.door will be modified from 40 to 40. +[2024.07.05-14.31.06:524][562]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 744192 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door.door. +[2024.07.05-14.31.15:362][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.31.15:362][ 91]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.31.15:362][ 91]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.31.15:362][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.31.15:375][ 91]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.31.15:401][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.31.15:423][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.31.15:424][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.31.15:425][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.31.15:431][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-14.31.15:458][ 92]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2024.07.05-14.31.17:133][171]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.31.17:137][171]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.31.17:137][171]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:31:17) +[2024.07.05-14.31.17:137][171]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.31.17:144][171]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006683s) +[2024.07.05-14.31.17:145][171]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.31.17:145][171]LogPlayLevel: PIE: World Init took: (0.000850s) +[2024.07.05-14.31.17:145][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007633s) +[2024.07.05-14.31.17:168][171]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.05-14.31.17:169][171]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.31.17:170][171]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.31.17:170][171]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.31.17:171][171]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.31.17:171][171]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.31.17:217][171]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.31.17:217][171]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.31.17:218][171]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.31.17:218][171]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.31.17:218][171]LogInit: FAudioDevice initialized. +[2024.07.05-14.31.17:218][171]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. +[2024.07.05-14.31.17:225][171]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.31.17:227][171]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.31.17 +[2024.07.05-14.31.17:228][171]LogWorld: Bringing up level for play took: 0.001690 +[2024.07.05-14.31.17:228][171]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2024.07.05-14.31.17:230][171]PIE: Server logged in +[2024.07.05-14.31.17:230][171]PIE: Play in editor total start time 0,094 seconds. +[2024.07.05-14.31.27:452][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.31.27:452][780]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.31.27:452][780]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.31.27:453][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.31.27:462][780]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.31.27:487][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.31.27:506][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.31.27:507][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.31.27:508][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.31.27:513][780]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-14.31.27:543][781]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2024.07.05-14.31.42:360][485]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/level_sound/door.door +[2024.07.05-14.32.09:210][862]LogSlate: Window 'door' being destroyed +[2024.07.05-14.32.09:237][862]LogSlate: Window 'door' being destroyed +[2024.07.05-14.32.29:470][ 47]LogSlate: Took 0.005232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2024.07.05-14.32.47:509][ 39]LogEditorTransaction: Undo Move Node +[2024.07.05-14.33.28:462][380]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.33.28:508][380]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2024.07.05-14.33.29:686][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.33.29:703][443]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverBAC6D2EB48127A5065AE0DB5CA52990A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.33.29:715][443]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.33.29:715][443]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.34.09:715][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.34.09:737][686]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.05-14.34.09:760][686]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA19B984E46F5D3D4CC5ECB9972B14944.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.34.09:774][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.34.09:811][686]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData80E47EAC4DBACF1FB2004BBF777EBDED.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.34.09:825][686]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.34.09:825][686]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.34.09:825][686]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.34.19:366][110]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.35.33:181][149]BlueprintLog: New page: Compile BP_Projectile +[2024.07.05-14.35.33:223][149]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.05-14.35.33:885][179]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.05-14.35.33:906][179]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile0C34A00B46BCF75DDB5F6C87DB957CF3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.05-14.35.33:920][179]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.05-14.35.33:920][179]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.35.35:034][244]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.35.35:057][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-14.35.35:079][244]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4C9F2EFB42A308B58821CAB4238634BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.35.35:084][244]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.35.35:121][244]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataDC2A6F6B40367397EB2A3A85901C1FFB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.35.35:135][244]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.35.35:135][244]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.35.35:135][244]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.35.36:736][334]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.35.36:741][334]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.35.36:741][334]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:35:36) +[2024.07.05-14.35.36:741][334]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s) +[2024.07.05-14.35.36:748][334]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: World Init took: (0.000775s) +[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007495s) +[2024.07.05-14.35.36:772][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.05-14.35.36:773][334]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.05-14.35.36:773][334]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.35.36:773][334]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.35.36:774][334]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.35.36:776][334]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.35.36:776][334]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.35.36:821][334]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.35.36:821][334]LogInit: FAudioDevice initialized. +[2024.07.05-14.35.36:821][334]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-14.35.36:834][334]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.35.36:835][334]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.35.36 +[2024.07.05-14.35.36:836][334]LogWorld: Bringing up level for play took: 0.001699 +[2024.07.05-14.35.36:836][334]LogOnline: OSS: Creating online subsystem instance for: :Context_44 +[2024.07.05-14.35.36:838][334]PIE: Server logged in +[2024.07.05-14.35.36:838][334]PIE: Play in editor total start time 0,098 seconds. +[2024.07.05-14.35.39:321][479]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Bolder... +[2024.07.05-14.35.39:321][479]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder will be modified from 40 to 40. +[2024.07.05-14.35.39:382][479]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1082880 while cooking SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder. +[2024.07.05-14.35.54:472][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.35.54:472][383]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.35.54:472][383]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.35.54:472][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.35.54:484][383]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.35.54:507][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.35.54:529][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.35.54:529][383]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.35.54:530][383]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.35.54:536][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.05-14.35.54:564][384]LogPlayLevel: Display: Destroying online subsystem :Context_44 +[2024.07.05-14.36.01:400][759]BlueprintLog: New page: Compile BP_Projectile +[2024.07.05-14.36.01:440][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.05-14.36.02:001][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.05-14.36.02:015][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile70FB9D4F4A0F805B821AF0AED824A396.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.05-14.36.02:026][786]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.05-14.36.02:026][786]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.36.07:974][ 99]BlueprintLog: New page: Compile BP_Projectile +[2024.07.05-14.36.08:014][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-14.36.08:488][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.05-14.36.08:502][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileE8941E30487F3E7D16E1AF80CF714786.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.05-14.36.08:515][120]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.05-14.36.08:515][120]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.36.10:201][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.36.10:223][210]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.07.05-14.36.10:245][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingFE42F7E745BFCF3D0A043AB65BB05A18.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.36.10:250][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.36.10:288][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataCCDC05E24AB9F2F423236F9BBFB6F8E7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.36.10:301][210]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.36.10:301][210]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.36.10:301][210]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.36.11:897][292]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.36.11:902][292]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.36.11:902][292]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:36:11) +[2024.07.05-14.36.11:902][292]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.11:909][292]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006557s) +[2024.07.05-14.36.11:909][292]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.36.11:909][292]LogPlayLevel: PIE: World Init took: (0.000790s) +[2024.07.05-14.36.11:910][292]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007442s) +[2024.07.05-14.36.11:933][292]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.07.05-14.36.11:933][292]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.36.11:933][292]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.36.11:934][292]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.36.11:935][292]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.36.11:936][292]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.36.11:980][292]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.36.11:980][292]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.36.11:980][292]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.36.11:981][292]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.36.11:981][292]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.36.11:981][292]LogInit: FAudioDevice initialized. +[2024.07.05-14.36.11:981][292]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. +[2024.07.05-14.36.11:991][292]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.36.11:993][292]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.11 +[2024.07.05-14.36.11:993][292]LogWorld: Bringing up level for play took: 0.001598 +[2024.07.05-14.36.11:993][292]LogOnline: OSS: Creating online subsystem instance for: :Context_45 +[2024.07.05-14.36.11:995][292]PIE: Server logged in +[2024.07.05-14.36.11:996][292]PIE: Play in editor total start time 0,094 seconds. +[2024.07.05-14.36.20:453][795]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.36.20:453][795]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.20:453][795]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.36.20:453][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.36.20:464][795]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.36.20:489][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.36.20:510][795]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.36.20:510][795]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.36.20:511][795]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.36.20:518][795]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-14.36.20:546][796]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2024.07.05-14.36.27:020][146]LogEditorTransaction: Undo Break Pin Links +[2024.07.05-14.36.30:601][334]BlueprintLog: New page: Compile BP_Projectile +[2024.07.05-14.36.30:641][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.07.05-14.36.31:683][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.05-14.36.31:699][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileF143FBA847E89010F8A359A4AA1B41B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.05-14.36.31:711][381]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.05-14.36.31:711][381]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.36.32:704][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.36.32:730][435]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2024.07.05-14.36.32:752][435]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCC2B74404E9FDF25533ABEA8A89E657F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.36.32:767][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.36.32:807][435]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData8BBEF4434C8089AFD1D32293E59A761D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.36.32:820][435]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.36.32:820][435]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.36.32:820][435]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.36.34:193][514]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.36.34:198][514]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.36.34:198][514]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:36:34) +[2024.07.05-14.36.34:198][514]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.34:204][514]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006533s) +[2024.07.05-14.36.34:205][514]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.36.34:205][514]LogPlayLevel: PIE: World Init took: (0.000794s) +[2024.07.05-14.36.34:205][514]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007419s) +[2024.07.05-14.36.34:228][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.05-14.36.34:229][514]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.36.34:229][514]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.36.34:231][514]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.36.34:231][514]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.36.34:274][514]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.36.34:275][514]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.36.34:276][514]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.36.34:276][514]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.36.34:276][514]LogInit: FAudioDevice initialized. +[2024.07.05-14.36.34:276][514]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.07.05-14.36.34:281][514]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.36.34:282][514]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.34 +[2024.07.05-14.36.34:283][514]LogWorld: Bringing up level for play took: 0.001598 +[2024.07.05-14.36.34:283][514]LogOnline: OSS: Creating online subsystem instance for: :Context_46 +[2024.07.05-14.36.34:284][514]PIE: Server logged in +[2024.07.05-14.36.34:285][514]PIE: Play in editor total start time 0,088 seconds. +[2024.07.05-14.36.59:857][ 48]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-14.36.59:857][ 48]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-14.36.59:857][ 48]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.59:858][ 48]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.36.59:858][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.36.59:925][ 48]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.36.59:928][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.05-14.36.59:929][ 48]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006609s) +[2024.07.05-14.36.59:936][ 48]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: World Init took: (0.000778s) +[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007514s) +[2024.07.05-14.36.59:936][ 48]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.07.05-14.36.59:937][ 48]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.36.59:939][ 48]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.59 +[2024.07.05-14.36.59:939][ 48]LogWorld: Bringing up level for play took: 0.001341 +[2024.07.05-14.36.59:940][ 48]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-14.36.59:940][ 48]LogLoad: Took 0.082493 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-14.37.05:618][388]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-14.37.05:618][388]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-14.37.05:618][388]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.37.05:619][388]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.37.05:619][388]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.37.05:686][388]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.37.05:690][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-14.37.05:691][388]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006253s) +[2024.07.05-14.37.05:698][388]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: World Init took: (0.000748s) +[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007171s) +[2024.07.05-14.37.05:698][388]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.07.05-14.37.05:698][388]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.37.05:700][388]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.37.05 +[2024.07.05-14.37.05:701][388]LogWorld: Bringing up level for play took: 0.001494 +[2024.07.05-14.37.05:701][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-14.37.05:702][388]LogLoad: Took 0.083476 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-14.37.07:232][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.37.07:232][477]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.37.07:232][477]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.37.07:232][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.37.07:241][477]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.37.07:266][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.37.07:287][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.37.07:288][477]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.37.07:289][477]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.37.07:310][477]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.05-14.37.07:337][478]LogPlayLevel: Display: Destroying online subsystem :Context_46 +[2024.07.05-14.37.09:787][600]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.37.09:787][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.09:187][898]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.38.09:192][898]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.38.09:192][898]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:38:09) +[2024.07.05-14.38.09:192][898]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.38.09:199][898]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006500s) +[2024.07.05-14.38.09:199][898]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.38.09:200][898]LogPlayLevel: PIE: World Init took: (0.000792s) +[2024.07.05-14.38.09:200][898]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007386s) +[2024.07.05-14.38.09:225][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-14.38.09:227][898]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.38.09:227][898]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.38.09:229][898]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.38.09:229][898]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.38.09:274][898]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.38.09:274][898]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.38.09:274][898]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.38.09:275][898]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.38.09:275][898]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.38.09:275][898]LogInit: FAudioDevice initialized. +[2024.07.05-14.38.09:275][898]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. +[2024.07.05-14.38.09:285][898]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.38.09:286][898]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.38.09 +[2024.07.05-14.38.09:287][898]LogWorld: Bringing up level for play took: 0.001583 +[2024.07.05-14.38.09:287][898]LogOnline: OSS: Creating online subsystem instance for: :Context_47 +[2024.07.05-14.38.09:288][898]PIE: Server logged in +[2024.07.05-14.38.09:289][898]PIE: Play in editor total start time 0,097 seconds. +[2024.07.05-14.38.23:271][727]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.38.23:271][727]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.38.23:271][727]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.38.23:272][727]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.23:291][727]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.38.23:314][727]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.23:335][727]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.38.23:335][727]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.38.23:336][727]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.38.23:342][727]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-14.38.23:368][728]LogPlayLevel: Display: Destroying online subsystem :Context_47 +[2024.07.05-14.38.26:806][903]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.38.26:812][903]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.38.26:812][903]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:38:26) +[2024.07.05-14.38.26:812][903]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.38.26:820][903]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007893s) +[2024.07.05-14.38.26:821][903]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.38.26:821][903]LogPlayLevel: PIE: World Init took: (0.001058s) +[2024.07.05-14.38.26:821][903]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009058s) +[2024.07.05-14.38.26:846][903]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-14.38.26:848][903]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.38.26:848][903]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.38.26:850][903]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.38.26:850][903]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.38.26:902][903]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.38.26:902][903]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.38.26:902][903]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.38.26:903][903]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.38.26:903][903]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.38.26:903][903]LogInit: FAudioDevice initialized. +[2024.07.05-14.38.26:903][903]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-14.38.26:911][903]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.38.26:912][903]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.38.26 +[2024.07.05-14.38.26:913][903]LogWorld: Bringing up level for play took: 0.001714 +[2024.07.05-14.38.26:913][903]LogOnline: OSS: Creating online subsystem instance for: :Context_48 +[2024.07.05-14.38.26:915][903]PIE: Server logged in +[2024.07.05-14.38.26:916][903]PIE: Play in editor total start time 0,105 seconds. +[2024.07.05-14.38.36:612][479]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.38.36:612][479]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.38.36:612][479]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.38.36:612][479]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.36:624][479]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.38.36:647][479]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.36:667][479]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.38.36:667][479]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.38.36:668][479]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.38.36:690][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-14.38.36:716][480]LogPlayLevel: Display: Destroying online subsystem :Context_48 +[2024.07.05-14.38.46:327][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/sand_step-87182" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/sand_step-87182.uasset" SILENT=true +[2024.07.05-14.38.46:329][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/sand_step-87182EFC08B6B490997CB2426C5B4EB5F4081.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/sand_step-87182.uasset' +[2024.07.05-14.38.46:333][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_8" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_8.uasset" SILENT=true +[2024.07.05-14.38.46:335][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_8A38BB77D42BE29CE44A6D98A45B1E946.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_8.uasset' +[2024.07.05-14.38.46:344][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_6" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_6.uasset" SILENT=true +[2024.07.05-14.38.46:346][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_6B9F5746841A894E22655B8913D5A0EC5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_6.uasset' +[2024.07.05-14.38.46:349][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_5" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_5.uasset" SILENT=true +[2024.07.05-14.38.46:351][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_58480316044A25EE07C94F18858E9723E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_5.uasset' +[2024.07.05-14.38.46:354][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_4" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_4.uasset" SILENT=true +[2024.07.05-14.38.46:357][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_4BD7E22CC464119DA3936CDBD8DF9F6CD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_4.uasset' +[2024.07.05-14.38.46:360][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_3.uasset" SILENT=true +[2024.07.05-14.38.46:362][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_3512AB82D4051E1AF4BF7DAB373C683F4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_3.uasset' +[2024.07.05-14.38.46:366][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_2.uasset" SILENT=true +[2024.07.05-14.38.46:368][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_286573D1C454B7FFC6F6EE2ADCED5F273.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_2.uasset' +[2024.07.05-14.38.46:372][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_1.uasset" SILENT=true +[2024.07.05-14.38.46:374][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_1938853C041DD68A2536560912BF05666.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_1.uasset' +[2024.07.05-14.38.46:375][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/Wüsten_Theme" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten_Theme.uasset" SILENT=true +[2024.07.05-14.38.46:375][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Wüsten_ThemeA8B400054E276D8E5F888AA27A3E9F7C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten_Theme.uasset' +[2024.07.05-14.38.46:406][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/water" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/water.uasset" SILENT=true +[2024.07.05-14.38.46:446][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/water9C499F4C483654A283C26BBD1FD18EBB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/water.uasset' +[2024.07.05-14.38.46:450][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/magic_2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_2.uasset" SILENT=true +[2024.07.05-14.38.46:453][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/magic_23717E5134A849C866A61D8AE455C6DBD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_2.uasset' +[2024.07.05-14.38.46:459][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/magic_1_" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_1_.uasset" SILENT=true +[2024.07.05-14.38.46:462][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/magic_1_736C102843507BCC5AD9A1B313FF200B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_1_.uasset' +[2024.07.05-14.38.46:469][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Kristall" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Kristall.uasset" SILENT=true +[2024.07.05-14.38.46:475][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/KristallCAE46516477D946B6B3C42A5291D6715.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Kristall.uasset' +[2024.07.05-14.38.46:488][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flammenwerfer0AFF8DA0406E9A8409DC1FB1F56277FE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/flammenwerfer.uasset' +[2024.07.05-14.38.46:501][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/fackeln_etc" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/fackeln_etc.uasset" SILENT=true +[2024.07.05-14.38.46:507][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/fackeln_etc3ABF693D4366B5BEE071DFBE9516F892.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/fackeln_etc.uasset' +[2024.07.05-14.38.46:511][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door.uasset" SILENT=true +[2024.07.05-14.38.46:513][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/doorC0A7B6CE401707016D1D5AAE8EFB404C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door.uasset' +[2024.07.05-14.38.46:519][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/crumbling_rocks44855E8442B75AFE49EBADA23FEC7FA7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/crumbling_rocks.uasset' +[2024.07.05-14.38.46:524][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset" SILENT=true +[2024.07.05-14.38.46:527][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BolderCB2EEB26423D424565B13BBA2E83A77B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset' +[2024.07.05-14.38.46:531][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_noise" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_noise.uasset" SILENT=true +[2024.07.05-14.38.46:533][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_noise218A12874BBA322F33B0FABA6DF544FA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_noise.uasset' +[2024.07.05-14.38.46:537][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_jump" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_jump.uasset" SILENT=true +[2024.07.05-14.38.46:539][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_jump63E950214947D81CCD4B3F86ABD89DFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_jump.uasset' +[2024.07.05-14.38.46:557][907]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating FileMediaSource /Game/Sounds/level_sound/Wüsten_Theme.Wüsten_Theme +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/water.water +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/magic_2.magic_2 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/magic_1_.magic_1_ +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Kristall.Kristall +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/flammenwerfer.flammenwerfer +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/fackeln_etc.fackeln_etc +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/door.door +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/crumbling_rocks.crumbling_rocks +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_jump.Dino-things_jump +[2024.07.05-14.39.34:776][226]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.39.34:776][226]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.39.34:776][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.39.36:878][348]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.39.36:878][348]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.39.36:878][348]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.12:816][848]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound\level sound\door_ new.wav) +[2024.07.05-14.43.27:800][371]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.43.27:841][371]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2024.07.05-14.43.28:537][406]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.43.28:550][406]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever62EBAE1744C554710E98158AE5DB9908.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.43.28:564][406]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.43.28:564][406]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.43.31:496][550]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.43.31:501][550]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.43.31:501][550]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:43:31) +[2024.07.05-14.43.31:501][550]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.43.31:508][550]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006655s) +[2024.07.05-14.43.31:509][550]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.43.31:509][550]LogPlayLevel: PIE: World Init took: (0.000895s) +[2024.07.05-14.43.31:509][550]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007650s) +[2024.07.05-14.43.31:532][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms +[2024.07.05-14.43.31:534][550]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.43.31:534][550]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.43.31:536][550]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.43.31:536][550]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.43.31:581][550]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.43.31:581][550]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.43.31:581][550]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.43.31:582][550]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.43.31:582][550]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.43.31:582][550]LogInit: FAudioDevice initialized. +[2024.07.05-14.43.31:582][550]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.07.05-14.43.31:594][550]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.43.31:596][550]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.43.31 +[2024.07.05-14.43.31:597][550]LogWorld: Bringing up level for play took: 0.001827 +[2024.07.05-14.43.31:597][550]LogOnline: OSS: Creating online subsystem instance for: :Context_49 +[2024.07.05-14.43.31:599][550]PIE: Server logged in +[2024.07.05-14.43.31:599][550]PIE: Play in editor total start time 0,099 seconds. +[2024.07.05-14.43.35:760][798]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door__new... +[2024.07.05-14.43.35:760][798]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new will be modified from 40 to 40. +[2024.07.05-14.43.35:790][798]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 457456 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new. +[2024.07.05-14.43.42:291][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.43.42:291][187]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.43.42:291][187]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.43.42:292][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.42:302][187]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.43.42:325][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.42:342][187]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.43.42:342][187]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.43.42:344][187]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.43.42:346][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.43.42:349][187]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.05-14.43.42:376][188]LogPlayLevel: Display: Destroying online subsystem :Context_49 +[2024.07.05-14.43.44:447][294]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.43.44:452][294]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.43.44:452][294]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:43:44) +[2024.07.05-14.43.44:452][294]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.43.44:459][294]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006412s) +[2024.07.05-14.43.44:459][294]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.43.44:460][294]LogPlayLevel: PIE: World Init took: (0.000954s) +[2024.07.05-14.43.44:460][294]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007465s) +[2024.07.05-14.43.44:477][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.05-14.43.44:479][294]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.43.44:479][294]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.43.44:480][294]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.43.44:481][294]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.43.44:481][294]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.43.44:526][294]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.43.44:526][294]LogInit: FAudioDevice initialized. +[2024.07.05-14.43.44:526][294]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. +[2024.07.05-14.43.44:533][294]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.43.44:534][294]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.43.44 +[2024.07.05-14.43.44:535][294]LogWorld: Bringing up level for play took: 0.001608 +[2024.07.05-14.43.44:535][294]LogOnline: OSS: Creating online subsystem instance for: :Context_50 +[2024.07.05-14.43.44:537][294]PIE: Server logged in +[2024.07.05-14.43.44:537][294]PIE: Play in editor total start time 0,087 seconds. +[2024.07.05-14.43.51:652][716]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.43.51:652][716]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.43.51:652][716]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.43.51:652][716]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.51:658][716]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.43.51:682][716]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.51:700][716]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.43.51:700][716]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.43.51:701][716]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.43.51:708][716]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-14.43.51:734][717]LogPlayLevel: Display: Destroying online subsystem :Context_50 +[2024.07.05-14.44.06:385][565]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.44.06:421][565]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.05-14.44.06:992][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.44.07:006][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8D45E1A54D8B6F94A6FC72B0837B082E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.44.07:019][593]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.44.07:019][593]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.44.08:186][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.44.08:205][656]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms +[2024.07.05-14.44.08:228][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing69A083C04C4F02711EEECC94E866EDE4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.44.08:242][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.44.08:281][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF1961AEE431628C9FD9A64BAF5C57A9E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.44.08:295][656]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.44.08:295][656]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.44.08:295][656]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.44.10:478][770]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.44.10:483][770]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.44.10:483][770]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:10) +[2024.07.05-14.44.10:520][770]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.10:527][770]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007005s) +[2024.07.05-14.44.10:527][770]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.44.10:528][770]LogPlayLevel: PIE: World Init took: (0.000735s) +[2024.07.05-14.44.10:528][770]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007889s) +[2024.07.05-14.44.10:548][770]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-14.44.10:549][770]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.44.10:549][770]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.44.10:550][770]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.44.10:551][770]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.44.10:551][770]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.44.10:594][770]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.44.10:594][770]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.44.10:594][770]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.44.10:595][770]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.44.10:595][770]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.44.10:595][770]LogInit: FAudioDevice initialized. +[2024.07.05-14.44.10:595][770]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. +[2024.07.05-14.44.10:606][770]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.44.10:608][770]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.10 +[2024.07.05-14.44.10:608][770]LogWorld: Bringing up level for play took: 0.001657 +[2024.07.05-14.44.10:608][770]LogOnline: OSS: Creating online subsystem instance for: :Context_51 +[2024.07.05-14.44.10:610][770]PIE: Server logged in +[2024.07.05-14.44.10:611][770]PIE: Play in editor total start time 0,129 seconds. +[2024.07.05-14.44.19:112][275]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.44.19:112][275]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.19:112][275]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.44.19:112][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.44.19:121][275]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.44.19:123][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.44.19:141][275]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.44.19:141][275]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.44.19:142][275]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.44.19:145][275]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.44.19:147][275]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-14.44.19:189][277]LogPlayLevel: Display: Destroying online subsystem :Context_51 +[2024.07.05-14.44.30:504][947]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.44.30:541][947]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-14.44.31:103][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.44.31:116][976]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC93C5D74419DA1E99FF0B6ABAF9A5E09.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.44.31:128][976]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.44.31:128][976]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.44.32:154][ 37]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.44.32:173][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.07.05-14.44.32:195][ 37]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing120F1EF34BF40644DE992E9AF604403C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.44.32:211][ 37]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.44.32:247][ 37]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData5ACBEDCF401D53FB30B8CAA1E2A91A22.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.44.32:260][ 37]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.44.32:260][ 37]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.44.32:260][ 37]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.44.33:492][101]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.44.33:497][101]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.44.33:497][101]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:33) +[2024.07.05-14.44.33:497][101]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.33:504][101]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006613s) +[2024.07.05-14.44.33:505][101]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.44.33:505][101]LogPlayLevel: PIE: World Init took: (0.000785s) +[2024.07.05-14.44.33:505][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007505s) +[2024.07.05-14.44.33:523][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.07.05-14.44.33:524][101]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.44.33:524][101]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.44.33:525][101]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.44.33:526][101]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.44.33:526][101]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.44.33:570][101]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.44.33:570][101]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.44.33:570][101]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.44.33:571][101]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.44.33:571][101]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.44.33:571][101]LogInit: FAudioDevice initialized. +[2024.07.05-14.44.33:571][101]LogAudio: Display: Audio Device (ID: 17) registered with world 'Emmy_Testing'. +[2024.07.05-14.44.33:582][101]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.44.33:583][101]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.33 +[2024.07.05-14.44.33:584][101]LogWorld: Bringing up level for play took: 0.001588 +[2024.07.05-14.44.33:584][101]LogOnline: OSS: Creating online subsystem instance for: :Context_52 +[2024.07.05-14.44.33:586][101]PIE: Server logged in +[2024.07.05-14.44.33:586][101]PIE: Play in editor total start time 0,09 seconds. +[2024.07.05-14.44.40:421][507]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.44.40:421][507]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.40:421][507]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.44.40:422][507]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.44.40:431][507]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.44.40:434][507]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.44.40:452][507]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.44.40:452][507]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.44.40:453][507]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.44.40:459][507]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.07.05-14.44.40:500][509]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2024.07.05-14.44.41:891][589]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.44.41:895][589]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.44.41:895][589]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:41) +[2024.07.05-14.44.41:895][589]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.41:903][589]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007025s) +[2024.07.05-14.44.41:904][589]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.44.41:904][589]LogPlayLevel: PIE: World Init took: (0.000837s) +[2024.07.05-14.44.41:904][589]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007958s) +[2024.07.05-14.44.41:923][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.07.05-14.44.41:924][589]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.44.41:924][589]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.44.41:926][589]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.44.41:926][589]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.44.41:969][589]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.44.41:969][589]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.44.41:969][589]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.44.41:970][589]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.44.41:970][589]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.44.41:970][589]LogInit: FAudioDevice initialized. +[2024.07.05-14.44.41:970][589]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. +[2024.07.05-14.44.41:980][589]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.44.41:981][589]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.41 +[2024.07.05-14.44.41:982][589]LogWorld: Bringing up level for play took: 0.001705 +[2024.07.05-14.44.41:982][589]LogOnline: OSS: Creating online subsystem instance for: :Context_53 +[2024.07.05-14.44.41:984][589]PIE: Server logged in +[2024.07.05-14.44.41:985][589]PIE: Play in editor total start time 0,09 seconds. +[2024.07.05-14.45.03:503][876]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-14.45.03:503][876]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-14.45.03:503][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.45.03:503][876]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.45.03:503][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.45.03:559][876]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.45.03:562][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-14.45.03:564][876]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.45.03:569][876]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005881s) +[2024.07.05-14.45.03:570][876]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.45.03:570][876]LogPlayLevel: PIE: World Init took: (0.000768s) +[2024.07.05-14.45.03:570][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006764s) +[2024.07.05-14.45.03:570][876]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. +[2024.07.05-14.45.03:571][876]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.45.03:572][876]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.45.03 +[2024.07.05-14.45.03:573][876]LogWorld: Bringing up level for play took: 0.001388 +[2024.07.05-14.45.03:573][876]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-14.45.03:574][876]LogLoad: Took 0.071411 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-14.45.27:333][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.45.27:334][298]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.45.27:334][298]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.45.27:334][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.45.27:344][298]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.45.27:347][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.45.27:363][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.45.27:364][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.45.27:365][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.45.27:371][298]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-14.45.27:403][300]LogPlayLevel: Display: Destroying online subsystem :Context_53 +[2024.07.05-14.45.30:657][490]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.45.30:657][490]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.45.30:657][490]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated diff --git a/Saved/SaveGames/1.sav b/Saved/SaveGames/1.sav new file mode 100644 index 0000000..f127b04 Binary files /dev/null and b/Saved/SaveGames/1.sav differ