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files /dev/null and b/Content/Materials/M_Water.uasset differ diff --git a/Content/Shader+Effekte/dust.uasset b/Content/Shader+Effekte/dust.uasset new file mode 100644 index 0000000..10dae55 Binary files /dev/null and b/Content/Shader+Effekte/dust.uasset differ diff --git a/Content/Textures/T_Water_N.uasset b/Content/Textures/T_Water_N.uasset new file mode 100644 index 0000000..45f5ded Binary files /dev/null and b/Content/Textures/T_Water_N.uasset differ diff --git a/Intermediate/AssetRegistryCache/85bd9ca1.bin b/Intermediate/AssetRegistryCache/85bd9ca1.bin index d7a3963..38caf31 100644 Binary files a/Intermediate/AssetRegistryCache/85bd9ca1.bin and b/Intermediate/AssetRegistryCache/85bd9ca1.bin differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 39f305b..8477ba4 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index eb06e1d..45dd33c 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-847E17DB456BE6AB0A36BC9EDA395C93/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-847E17DB456BE6AB0A36BC9EDA395C93/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-847E17DB456BE6AB0A36BC9EDA395C93/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-CBD49C1944787582FE997E8093F910FE/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-CBD49C1944787582FE997E8093F910FE/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-CBD49C1944787582FE997E8093F910FE/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-DBE0C04C4340913A10389E9F054EB1E7/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-DBE0C04C4340913A10389E9F054EB1E7/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-DBE0C04C4340913A10389E9F054EB1E7/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index c57da95..742deae 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -136,7 +136,7 @@ CleanShutdown=True ScreenPosition=X=58.400 Y=0.000 ScreenPosition=X=56.800 Y=39.200 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1316.800 Y=756.800 +WindowSize=X=1321.600 Y=761.600 None======= InitiallyMaximized=True @@ -165,7 +165,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/Materials +ContentBrowserTab1.SelectedPaths=/Game ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -1122,8 +1122,11 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] -RecentlyPlaced=/Game/Materials/gen2.gen2; +RecentlyPlaced=/Game/Materials/M_Water.M_Water; RecentlyPlaced=/Game/Materials/gen.gen; +RecentlyPlaced=/Game/Assets/wand2.wand2; +RecentlyPlaced=/Game/Assets/wand3.wand3; +RecentlyPlaced=/Game/Materials/gen2.gen2; RecentlyPlaced=/Game/Assets/wand.wand; RecentlyPlaced=/Game/Assets/cornerPiece.cornerPiece; RecentlyPlaced=/Game/Materials/Säule.Säule; @@ -1139,9 +1142,6 @@ RecentlyPlaced=/Game/Assets/door_Cube.door_Cube; RecentlyPlaced=/Game/Blueprints/BP_Lever.BP_Lever; RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0 RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0 -RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door; -RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner; -RecentlyPlaced=/Game/Blueprints/BP_Projectile.BP_Projectile; None======= None======= @@ -2099,25 +2099,25 @@ LastLogListing=FBXImport [ContentBrowserRecent] MRUItem0=/Game/Map -MRUItem1=/Game/Mannequin/Animations/ThirdPerson_AnimBP -MRUItem2=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -MRUItem3=/Game/Blueprints/BP_GameInstance -MRUItem4=/Game/Blueprints/BPI_JumpAndRun -MRUItem5=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem6=/Game/Blueprints/BP_CheckpointGame -MRUItem7=/Game/Blueprints/BP_Checkpoint -MRUItem8=/Game/Materials/KugelMat -MRUItem9=/Game/Blueprints/BP_Deathbox -MRUItem10=/Game/Blueprints/CharacterPhysics -MRUItem11=/Engine/EngineMaterials/DefaultPhysicalMaterial -MRUItem12=/Engine/EngineMaterials/PhysMat_Metal -MRUItem13=/Game/Blueprints/BP_Projectile -MRUItem14=/Game/Blueprints/BP_Spawner -MRUItem15=/Game/Assets/FallenKugel -MRUItem16=/Game/Materials/Island -MRUItem17=/Game/Textures/Treppe/Treppe_Roughness -MRUItem18=/Game/Textures/Treppe/Treppe_Mixed_AO -MRUItem19=/Game/Materials/Treppe +MRUItem1=/Game/Materials/M_Water +MRUItem2=/Game/Mannequin/Animations/ThirdPerson_AnimBP +MRUItem3=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D +MRUItem4=/Game/Blueprints/BP_GameInstance +MRUItem5=/Game/Blueprints/BPI_JumpAndRun +MRUItem6=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem7=/Game/Blueprints/BP_CheckpointGame +MRUItem8=/Game/Blueprints/BP_Checkpoint +MRUItem9=/Game/Materials/KugelMat +MRUItem10=/Game/Blueprints/BP_Deathbox +MRUItem11=/Game/Blueprints/CharacterPhysics +MRUItem12=/Engine/EngineMaterials/DefaultPhysicalMaterial +MRUItem13=/Engine/EngineMaterials/PhysMat_Metal +MRUItem14=/Game/Blueprints/BP_Projectile +MRUItem15=/Game/Blueprints/BP_Spawner +MRUItem16=/Game/Assets/FallenKugel +MRUItem17=/Game/Materials/Island +MRUItem18=/Game/Textures/Treppe/Treppe_Roughness +MRUItem19=/Game/Textures/Treppe/Treppe_Mixed_AO 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"Version": 1, "VersionName": "1.0", "FriendlyName": "UObject Example Plugin" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Subversion" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Texture" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Code Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "XCode Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Manager Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Facial Animation Bulk Importer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Curve Editor Tools" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "CryptoKeys" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Data Validation" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "GeometryMode" } + { "Version": 1, "VersionName": "1.0", 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Simplifier (Early Access)" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Magic Leap Secure Storage" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Magic Leap" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Magic Leap Light Estimatation" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Magic Leap Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Magic Leap Passable World" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "MLSDK" } + { "Version": 2, "VersionName": "2.0", "FriendlyName": "Android Media Player" } + { "Version": 2, "VersionName": "2.0", "FriendlyName": "AVF Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Compositing" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Image Sequence Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Player Editor" } + { "Version": 2, "VersionName": "2.0", "FriendlyName": "WMF Media Player" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Actor Sequence (Experimental)" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "WebM Video Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Level Sequence Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Template Sequence (Experimental)" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Matinee to Level Sequence" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem Utils" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Actor Layer Utilities" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Device Profile Selector" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": 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"FriendlyName": "OpenXR" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenXRHandTracking" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Splash Preload Screen" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "PhysX Vehicles" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Runtime PhysX Cooking" } + { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" } + { "Version": 1, "VersionName": "1.59.0", "FriendlyName": "Oculus VR" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "SteamVR" } + + diff --git a/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/CrashReportClient.ini b/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/DesertGame.log b/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/DesertGame.log new file mode 100644 index 0000000..f3cf588 --- /dev/null +++ b/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/DesertGame.log @@ -0,0 +1,1053 @@ +Log file open, 07/03/24 23:25:55 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.193148 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-21.25.56:119][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-21.25.56:119][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.03-21.25.56:119][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.03-21.25.56:119][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.03-21.25.56:120][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.03-21.25.56:120][ 0]LogInit: User: bib +[2024.07.03-21.25.56:120][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.03-21.25.56:120][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.03-21.25.56:120][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.03-21.25.56:120][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.03-21.25.56:120][ 0]LogMemory: Process Physical Memory: 142.95 MB used, 142.96 MB peak +[2024.07.03-21.25.56:120][ 0]LogMemory: Process Virtual Memory: 129.85 MB used, 129.85 MB peak +[2024.07.03-21.25.56:120][ 0]LogMemory: Physical Memory: 8957.23 MB used, 7111.47 MB free, 16068.70 MB total +[2024.07.03-21.25.56:120][ 0]LogMemory: Virtual Memory: 134203440.00 MB used, 14286.57 MB free, 134217728.00 MB total +[2024.07.03-21.25.56:126][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.03-21.25.56:140][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.03-21.25.56:141][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.03-21.25.56:141][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.03-21.25.56:144][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.03-21.25.56:165][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-21.25.56:177][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.03-21.25.56:177][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.03-21.25.56:249][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.03-21.25.56:253][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-21.25.56:253][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.03-21.25.56:253][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.03-21.25.56:253][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.03-21.25.56:335][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.03-21.25.56:335][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-21.25.56:344][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.03-21.25.56:344][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.03-21.25.56:344][ 0]LogWindows: EnumDisplayDevices: +[2024.07.03-21.25.56:344][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.03-21.25.56:344][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.25.56:344][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.25.56:344][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.25.56:345][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.03-21.25.56:345][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.03-21.25.56:345][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.03-21.25.56:345][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.03-21.25.56:345][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-21.25.56:416][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.03-21.25.56:423][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.03-21.25.56:423][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.03-21.25.56:424][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.03-21.25.56:424][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.03-21.25.56:424][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.03-21.25.56:424][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.03-21.25.56:437][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.03-21.25.56:666][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.03-21.25.56:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.03-21.25.56:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.03-21.25.56:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.03-21.25.56:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.03-21.25.56:708][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.03-21.25.56:711][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.03-21.25.56:717][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.03-21.25.56:720][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.03-21.25.56:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.03-21.25.56:739][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.03-21.25.56:739][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.03-21.25.56:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.03-21.25.56:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.03-21.25.56:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.03-21.25.56:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.03-21.25.56:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.03-21.25.56:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.03-21.25.56:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.03-21.25.56:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.03-21.25.56:773][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.03-21.25.56:776][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.03-21.25.56:776][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.03-21.25.56:781][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.03-21.25.56:804][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.03-21.25.56:824][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.03-21.25.56:824][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/26716/). +[2024.07.03-21.25.56:824][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/EFDF742849596F973F3BA295226A1410/'. +[2024.07.03-21.25.56:824][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.03-21.25.56:824][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.03-21.25.56:824][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.03-21.25.57:406][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.03-21.25.57:487][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.03-21.25.57:502][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.03-21.25.57:502][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-21.25.57:502][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.03-21.25.57:512][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.03-21.25.57:512][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1705.54MBs, RandomWriteSpeed=114.44MBs. Assigned SpeedClass 'Local' +[2024.07.03-21.25.57:513][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.03-21.25.57:513][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.03-21.25.57:513][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.03-21.25.57:549][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.03-21.25.57:549][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.03-21.25.57:570][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up +[2024.07.03-21.25.57:739][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-21.25.57:739][ 0]LogInit: Active device profile: [0000018861C38D00][000001885418E1C0 49] Windows +[2024.07.03-21.25.57:739][ 0]LogInit: Profiles: [0000018861C38D00][000001885418E1C0 49] Windows, [0000018861BFA300][0000018860D30340 49] WindowsNoEditor, [0000018861C39C00][0000018860D344C0 49] WindowsServer, [0000018861BFB100][0000018854192600 49] WindowsClient, [0000018861C3A900][0000018860D38740 49] IOS, [0000018861BF9A00][0000018860D3C880 49] iPadAir, [0000018861C3BE00][0000018860D409C0 49] iPadAir2, [0000018861B9D100][0000018860D4CC80 49] IPadPro, [0000018861B9D200][0000018860D48CC0 49] iPadAir3, [0000018861BF8C00][0000018860D50E40 49] iPadAir4, [0000018861B9DE00][0000018860D54FC0 49] iPadMini2, [0000018861BFB300][0000018860D59140 49] iPadMini3, [0000018861B9F900][0000018860D5D2C0 49] iPadMini4, [0000018861BF9000][0000018860D61440 49] iPadMini5, [0000018861BC0900][0000018860D69700 49] iPhone6, [0000018861BC0A00][0000018860D65740 49] iPodTouch6, [0000018861C3AE00][0000018860D71A00 49] iPhone7, [0000018861C3AF00][0000018860D6DA40 49] iPodTouch7, [0000018861B9FE00][0000018860D75BC0 49] iPhone5S, [0000018861C39100][0000018860D781C0 49] iPhone6Plus, [0000018861BC0100][0000018860D7C340 49] iPhone6S, [0000018861B9C300][0000018860D804C0 49] iPhone6SPlus, [0000018861BC2800][0000018860D84640 49] iPhone7Plus, [0000018861B9E300][0000018860D44780 49] iPhoneSE, [0000018861BC2600][0000018860D888C0 49] iPhone8, [0000018861B9D000][0000018860D8CA00 49] iPhone8Plus, [0000018861BC3100][0000018860D90B40 49] iPhoneX, [0000018861C39500][0000018860D98CC0 49] iPhoneXS, [0000018861BC2B00][0000018860D9CE40 49] iPhoneXSMax, [0000018861C38700][0000018860DA0FC0 49] iPhoneXR, [0000018861BC0700][0000018860DA5140 49] iPhone11, [0000018861C38E00][0000018860DA92C0 49] iPhone11Pro, [0000018861BC1A00][0000018860DAD440 49] iPhone11ProMax, [0000018861C3B800][0000018860DB15C0 49] iPhoneSE2, [0000018861BC3800][0000018860DB5740 49] iPhone12Mini, [0000018861C3A300][0000018860DB98C0 49] iPhone12, [0000018861BC2300][0000018860DC1A40 49] iPhone12Pro, [0000018861C38500][0000018860DC5BC0 49] iPhone12ProMax, [0000018861BC1500][0000018860DD81C0 49] iPadPro105, [0000018861C38A00][00000188537A4340 49] iPadPro129, [0000018861BC3D00][00000188537AC4C0 49] iPadPro97, [0000018861C39200][0000018855A78640 49] iPadPro2_129, [0000018861BC2A00][000001885381C7C0 49] iPad5, [0000018861C39D00][0000018858452940 49] iPad6, [0000018861BC1300][0000018860D94A80 49] iPad7, [0000018861C3BA00][0000018858456BC0 49] iPad8, [0000018861BC0300][000001885845AD00 49] iPadPro11, [0000018861C38100][0000018858466E80 49] iPadPro2_11, [0000018861BC1600][0000018858B33000 49] iPadPro3_129, [0000018861C3B300][0000018858B37180 49] iPadPro4_129, [0000018861BC1000][0000018858B3F300 49] AppleTV, [0000018861C39B00][00000188625F1480 49] AppleTV4K, [0000018861BC3200][00000188625F5600 49] TVOS, [0000018861C3BB00][00000188625F9780 49] Mac, [0000018861BC3700][0000018858B69900 49] MacClient, [0000018861C3BF00][000001885E88BA80 49] MacNoEditor, [0000018861BC3000][0000018861FAFC00 49] MacServer, [0000018861C3AC00][0000018861FBE200 49] Linux, [0000018861BC1D00][0000018861FFC380 49] LinuxAArch64, [0000018861C3AA00][0000018862000500 49] LinuxNoEditor, [0000018861BC3900][0000018862004680 49] LinuxAArch64NoEditor, [0000018861C3B100][0000018862008800 49] LinuxClient, [0000018861BC2F00][000001886200C980 49] LinuxAArch64Client, [0000018861C3B200][0000018862010B00 49] LinuxServer, [0000018861BC3F00][0000018858462C40 49] LinuxAArch64Server, [0000018861C38200][0000018862014D80 49] Android, [0000018861BC0500][00000188584E6EC0 49] Android_Low, [0000018861C3A200][0000018855A59040 49] Android_Mid, [0000018861BC3B00][0000018855A5D1C0 49] Android_High, [0000018861C3A000][0000018855A61340 49] Android_Default, [0000018861BC3300][0000018855A754C0 49] Android_Adreno4xx, [0000018861C3B700][000001886216D640 49] Android_Adreno5xx_Low, [0000018861BC0B00][00000188621B17C0 49] Android_Adreno5xx, [0000018861C3A600][00000188621B5940 49] Android_Adreno6xx, [0000018861BF8500][00000188621D3AC0 49] Android_Adreno6xx_Vulkan, [0000018861B9D300][00000188621E00C0 49] Android_Mali_T6xx, [0000018861BFBB00][00000188621E4240 49] Android_Mali_T7xx, [0000018861B9F300][00000188621E83C0 49] Android_Mali_T8xx, [0000018861BFAE00][00000188621EC540 49] Android_Mali_G71, [0000018861B9E800][00000188622D86C0 49] Android_Mali_G72, [0000018861BF9400][00000188622DC840 49] Android_Mali_G72_Vulkan, [0000018861B9D500][00000188622E09C0 49] Android_Mali_G76, [0000018861BFBD00][00000188622E4B40 49] Android_Mali_G76_Vulkan, [0000018861B9EC00][00000188629A6CC0 49] Android_Mali_G77, [0000018861BFB600][00000188584EAE00 49] Android_Mali_G77_Vulkan, [0000018861B9D700][0000018861FC2F40 49] Android_Mali_G78, [0000018861BFA200][0000018861FC7080 49] Android_Mali_G78_Vulkan, [0000018861B9CB00][0000018861FCB1C0 49] Android_Mali_G710, [0000018861BF8300][0000018862027340 49] Android_Mali_G710_Vulkan, [0000018861B9C200][00000188620374C0 49] Android_Vulkan_SM5, [0000018861BF8800][000001886204F640 49] Android_PowerVR_G6xxx, [0000018861B9E500][000001886205B7C0 49] Android_PowerVR_GT7xxx, [0000018861BF8E00][000001886205F940 49] Android_PowerVR_GE8xxx, [0000018861B9D400][0000018862063AC0 49] Android_PowerVR_GM9xxx, [0000018861BFB400][00000188620660C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000018861B9C600][000001886206A240 49] Android_TegraK1, [0000018861BF9E00][00000188589703C0 49] Android_Unknown_Vulkan, [0000018861B9E100][0000018858974540 49] Lumin, [0000018861BF9100][00000188589786C0 49] Lumin_Desktop, [0000018861B9F400][000001885897C840 49] HoloLens, +[2024.07.03-21.25.57:824][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.03-21.25.57:824][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.03-21.25.57:824][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.03-21.25.57:824][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.03-21.25.57:824][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.03-21.25.57:834][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.03-21.25.58:116][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.25.58:181][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.03-21.25.58:185][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.03-21.25.58:185][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.03-21.25.58:185][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.03-21.25.58:371][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0BC559EC465D1F200DB4BDBC1D882B87 | Instance: 39519781437567EB89E92AA2485B2348 (NB-PBM2H22CST-26716). +[2024.07.03-21.25.58:397][ 0]LogPython: Using Python 3.7.7 +[2024.07.03-21.25.58:811][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.03-21.25.58:816][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.03-21.25.58:919][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:919][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:923][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:925][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:933][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:935][ 0]LogUProjectInfo: Found projects: +[2024.07.03-21.25.59:075][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.03-21.25.59:119][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.03-21.25.59:131][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-21.25.59:131][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-21.25.59:222][ 0]LogCollectionManager: Loaded 0 collections in 0.001131 seconds +[2024.07.03-21.25.59:242][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.03-21.25.59:242][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.03-21.25.59:242][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.03-21.25.59:242][ 0]LogOcInput: OculusInput pre-init called +[2024.07.03-21.25.59:429][ 0]LogEngine: Initializing Engine... +[2024.07.03-21.25.59:430][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.03-21.25.59:431][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-21.25.59:431][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.03-21.25.59:431][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.03-21.25.59:521][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.03-21.25.59:529][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.03-21.25.59:534][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.03-21.25.59:536][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.03-21.25.59:537][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.03-21.25.59:537][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.03-21.25.59:537][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.03-21.25.59:537][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.03-21.25.59:538][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.03-21.25.59:538][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.03-21.25.59:538][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.03-21.25.59:538][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.03-21.25.59:547][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.03-21.25.59:547][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.03-21.25.59:840][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.03-21.25.59:842][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.03-21.25.59:844][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.03-21.25.59:844][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.03-21.25.59:846][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.03-21.25.59:846][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.03-21.25.59:846][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.03-21.25.59:847][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.03-21.25.59:847][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.03-21.25.59:847][ 0]LogInit: FAudioDevice initialized. +[2024.07.03-21.25.59:847][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.03-21.25.59:847][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.03-21.25.59:896][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-21.25.59:897][ 0]LogInit: Texture streaming: Enabled +[2024.07.03-21.25.59:906][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.03-21.25.59:908][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.03-21.25.59:908][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.03-21.25.59:909][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.03-21.25.59:928][ 0]LogInit: Transaction tracking system initialized +[2024.07.03-21.25.59:942][ 0]BlueprintLog: New page: Editor Load +[2024.07.03-21.25.59:983][ 0]LocalizationService: Localization service is disabled +[2024.07.03-21.26.00:001][ 0]TimingProfiler: Initialize +[2024.07.03-21.26.00:001][ 0]TimingProfiler: OnSessionChanged +[2024.07.03-21.26.00:001][ 0]LoadingProfiler: Initialize +[2024.07.03-21.26.00:001][ 0]LoadingProfiler: OnSessionChanged +[2024.07.03-21.26.00:001][ 0]NetworkingProfiler: Initialize +[2024.07.03-21.26.00:001][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.03-21.26.00:001][ 0]MemoryProfiler: Initialize +[2024.07.03-21.26.00:001][ 0]MemoryProfiler: OnSessionChanged +[2024.07.03-21.26.00:118][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.03-21.26.00:119][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.03-21.26.00:255][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.03-21.26.00:408][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.03-21.26.00:410][ 0]SourceControl: Source control is disabled +[2024.07.03-21.26.00:410][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.072 +[2024.07.03-21.26.00:411][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-21.26.00:411][ 0]LightingResults: New page: Lighting Build +[2024.07.03-21.26.00:412][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.26.00:412][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.26.00:412][ 0]MapCheck: New page: Map Check +[2024.07.03-21.26.00:412][ 0]LightingResults: New page: Lighting Build +[2024.07.03-21.26.00:417][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-21.26.00:419][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.03-21.26.01:081][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.03-21.26.01:082][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.03-21.26.01:094][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-21.26.01:104][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.03-21.26.01:105][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-21.26.01:105][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,181ms to complete. +[2024.07.03-21.26.01:105][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.693 +[2024.07.03-21.26.01:106][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.767 +[2024.07.03-21.26.01:240][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.26.01:245][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.26.01:249][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.26.01:254][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.26.01:265][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. +[2024.07.03-21.26.01:266][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.26.01:267][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.26.01:267][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:267][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.26.01:267][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:267][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.03-21.26.01:267][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-21.26.01:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.03-21.26.01:268][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.03-21.26.01:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.03-21.26.01:268][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.03-21.26.01:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.03-21.26.01:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.03-21.26.01:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.03-21.26.01:270][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.03-21.26.01:270][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.03-21.26.01:270][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.03-21.26.01:271][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.03-21.26.01:271][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.03-21.26.01:271][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.03-21.26.01:272][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.03-21.26.01:272][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.03-21.26.01:272][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.03-21.26.01:274][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.03-21.26.01:274][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.03-21.26.01:274][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.03-21.26.01:276][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.03-21.26.01:276][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.03-21.26.01:276][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:304][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.26.01:305][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.03-21.26.01:367][ 0]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.03-21.26.01:368][ 0]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.03-21.26.01:369][ 0]LogSlate: Took 0.000096 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.03-21.26.01:425][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.03-21.26.01:504][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-21.26.01:542][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.26.01:542][ 0]LogLoad: (Engine Initialization) Total time: 6.20 seconds +[2024.07.03-21.26.01:542][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.03-21.26.01:699][ 0]LogAssetRegistry: Asset discovery search completed in 4.1308 seconds +[2024.07.03-21.26.01:704][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.03-21.26.01:707][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.03-21.26.13:089][555]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.07.03-21.26.45:538][263]LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-21.26.45:653][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/T_Water_N" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/T_Water_N.uasset" SILENT=true +[2024.07.03-21.26.45:664][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/T_Water_N09CD56ED4E4EDCFD071FC5A1719D0A97.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/T_Water_N.uasset' +[2024.07.03-21.26.45:736][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.03-21.26.45:756][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.03-21.26.45:763][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.26.45:838][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Heat_Distortion59E3D8A74321FA9C1AE45C80878AE0E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset' +[2024.07.03-21.26.45:875][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Materials/M_Water_Ocean" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Materials/M_Water_Ocean.uasset" SILENT=true +[2024.07.03-21.26.45:884][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Water_Ocean44C8705D461150AC7325C98BE7B263F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Materials/M_Water_Ocean.uasset' +[2024.07.03-21.26.45:922][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Materials/M_Water_Lake" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Materials/M_Water_Lake.uasset" SILENT=true +[2024.07.03-21.26.45:930][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Water_LakeB10BCACD4B301613240B6F8C0B99063D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Materials/M_Water_Lake.uasset' +[2024.07.03-21.26.45:960][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Water" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset" SILENT=true +[2024.07.03-21.26.45:966][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Water9E6B05E64113B1DB42A52C9EFCFF7792.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset' +[2024.07.03-21.26.46:033][263]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Material /Game/StarterContent/Materials/M_Water_Lake.M_Water_Lake +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Material /Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Material /Game/StarterContent/Particles/Materials/M_Heat_Distortion.M_Heat_Distortion +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Texture2D /Game/Textures/T_Water_N.T_Water_N +[2024.07.03-21.27.02:659][202]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.03-21.27.02:666][202]LogStaticMesh: Building static mesh Floor_400x400... +[2024.07.03-21.27.02:667][202]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400 +[2024.07.03-21.27.02:882][202]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.27.03:308][202]LogTexture: Display: Building textures: DeprecatedTextureF60039EB445BD313D9FB3B83A10248ED (BGRA8, 128X128) +[2024.07.03-21.27.03:415][202]LogTexture: Display: Building textures: DeprecatedTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128) +[2024.07.03-21.27.03:418][202]LogTexture: Display: Building textures: DeprecatedTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128) +[2024.07.03-21.27.03:620][202]LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128) +[2024.07.03-21.27.03:623][202]LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128) +[2024.07.03-21.27.03:627][202]LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128) +[2024.07.03-21.27.03:631][202]LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128) +[2024.07.03-21.27.03:635][202]LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128) +[2024.07.03-21.27.03:639][202]LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128) +[2024.07.03-21.27.03:642][202]LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128) +[2024.07.03-21.27.03:646][202]LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128) +[2024.07.03-21.27.03:650][202]LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128) +[2024.07.03-21.27.03:653][202]LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128) +[2024.07.03-21.27.04:101][202]LogObjectTools: Deleting 3 worlds: /Game/StarterContent/Maps/Advanced_Lighting.Advanced_Lighting, /Game/StarterContent/Maps/Minimal_Default.Minimal_Default, /Game/StarterContent/Maps/StarterMap.StarterMap +[2024.07.03-21.27.04:101][202]LogObjectTools: Currently 2 active worlds: /Game/Emmy_Testing.Emmy_Testing, /Engine/Transient.World_0 +[2024.07.03-21.27.04:112][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.03-21.27.14:880][202]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.27.20:955][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-21.27.21:032][550]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.03-21.27.21:032][550]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-21.27.21:032][550]LightingResults: New page: Lighting Build +[2024.07.03-21.27.21:032][550]LoadErrors: New page: Loading map: Map.umap +[2024.07.03-21.27.21:034][550]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.27.21:034][550]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.27.21:034][550]MapCheck: New page: Map Check +[2024.07.03-21.27.21:034][550]LightingResults: New page: Lighting Build +[2024.07.03-21.27.21:044][550]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-21.27.21:047][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.07.03-21.27.21:058][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-21.27.21:068][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.03-21.27.21:079][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.03-21.27.21:087][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.03-21.27.21:087][550]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.03-21.27.21:136][550]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-21.27.21:136][550]LogAIModule: Creating AISystem for world Map +[2024.07.03-21.27.21:146][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.03-21.27.21:157][550]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-21.27.21:157][550]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,166ms to complete. +[2024.07.03-21.27.21:157][550]LogFileHelpers: Loading map 'Map' took 0.124 +[2024.07.03-21.27.22:530][609]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand132) +[2024.07.03-21.27.29:836][830]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.27.29:838][830]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 7456EE6546AD0FB3BFEF1B6852CC3DA78E697E57), compiling. +[2024.07.03-21.27.29:866][830]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.03-21.27.29:871][830]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.27.29:957][830]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.27.30:161][830]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: CCBCB2670AF54C8961969929C639B4E15846ADF9), compiling. +[2024.07.03-21.27.30:164][830]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 22B52B755A76348A6FE207E615A9EEBA08668F2E), compiling. +[2024.07.03-21.27.30:166][830]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E5EB2D8B06B8747315E929CC4113388C2257EBB0), compiling. +[2024.07.03-21.27.30:168][830]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 53811672AB661CCC7BFAF99175B33C483EF40FAE), compiling. +[2024.07.03-21.27.30:169][830]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: D15BDCB5736E16A5CFB7DB4F4EC1C89976013E7B), compiling. +[2024.07.03-21.27.30:190][830]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-21.27.30:190][830]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-21.27.30:190][830]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-21.27.30:200][830]LogSlate: Took 0.000970 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.27.30:271][830]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.03-21.27.31:419][849]LogSlate: Took 0.000414 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.03-21.27.31:470][850]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.31:470][850]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-21.27.31:470][850]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-21.27.31:470][850]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.31:548][851]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.31:554][851]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.32:034][857]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.03-21.27.32:034][857]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.33:012][869]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.03-21.27.33:012][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.33:016][869]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-21.27.33:016][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.33:023][869]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.03-21.27.33:023][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.36:635][919]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-21.27.36:635][919]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-21.27.36:635][919]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-21.27.39:125][965]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: C582F56A7544A9DA5E3A665EF9EE1BFE83A57B79), compiling. +[2024.07.03-21.27.39:127][965]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.39:127][965]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.39:127][965]LogMaterial: Warning: M_Water: Requesting an invalid TextureIndex! (0 / 2) +[2024.07.03-21.27.39:129][965]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A9FD5754DDC0B23DD9C81DCFB6FF7A2C472BBBF3), compiling. +[2024.07.03-21.27.39:133][965]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 2B977FA3A479FF0410C2ED6359D4C3D3DAB36F97), compiling. +[2024.07.03-21.27.39:135][965]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.39:135][965]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.39:140][965]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.42:195][ 24]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: EAD1B85A05958972F1C67A296560392C76E98CCA), compiling. +[2024.07.03-21.27.42:196][ 24]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.42:196][ 24]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.42:197][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 39ED3D7E07A0E77E3CF69331F0F6FD3D2CA82FF4), compiling. +[2024.07.03-21.27.42:200][ 24]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 998841D2A86FC78A5FEB01CB12FF5B62D036C269), compiling. +[2024.07.03-21.27.42:201][ 24]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.42:201][ 24]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.43:808][ 56]LogMaterialEditor: Saving and Compiling material M_Water +[2024.07.03-21.27.47:059][ 56]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed +[2024.07.03-21.27.47:371][ 56]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 250C9681AFBF7174142E9F2096E95D3D911D5305), compiling. +[2024.07.03-21.27.47:371][ 56]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.47:371][ 56]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.47:403][ 56]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: ABC097AF32C16F1F893CA5970977DCE35BDB2C59), compiling. +[2024.07.03-21.27.47:403][ 56]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\M_Water.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.47:403][ 56]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.47:414][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.03-21.27.47:425][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-21.27.47:500][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Water" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset" SILENT=true +[2024.07.03-21.27.47:507][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_WaterCBA2C64041772557E208EF9D0246ACDD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset' +[2024.07.03-21.27.47:520][ 56]AssetCheck: New page: Asset Save: M_Water +[2024.07.03-21.27.47:521][ 56]LogContentValidation: Display: Validating Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.27.49:650][120]LogSlate: Window 'M_Water' being destroyed +[2024.07.03-21.27.49:674][120]LogSlate: Window 'M_Water' being destroyed +[2024.07.03-21.27.49:689][120]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.27.49:689][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.27.56:004][355]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.03-21.27.56:038][355]LogObjectTools: Deleting 3 worlds: /Game/StarterContent/Maps/Advanced_Lighting.Advanced_Lighting, /Game/StarterContent/Maps/Minimal_Default.Minimal_Default, /Game/StarterContent/Maps/StarterMap.StarterMap +[2024.07.03-21.27.56:038][355]LogObjectTools: Currently 3 active worlds: /Game/Map.Map, /Engine/Transient.World_0, /Engine/Transient.World_1 +[2024.07.03-21.27.56:049][355]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.03-21.28.38:997][355]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.28.39:064][355]LogUObjectGlobals: Force Deleting 269 Package(s): + Asset Name: /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion.Blueprint_Effect_Explosion + Asset Name: /Game/StarterContent/Audio/Light02_Cue.Light02_Cue + Asset Name: /Game/StarterContent/Audio/Light02.Light02 + Asset Name: /Game/StarterContent/Audio/Light01_Cue.Light01_Cue + Asset Name: /Game/StarterContent/Audio/Light01.Light01 + Asset Name: /Game/StarterContent/Audio/Fire_Sparks01_Cue.Fire_Sparks01_Cue + Asset Name: /Game/StarterContent/Audio/Fire_Sparks01.Fire_Sparks01 + Asset Name: /Game/StarterContent/Audio/Fire01_Cue.Fire01_Cue + Asset Name: /Game/StarterContent/Audio/Fire01.Fire01 + Asset Name: /Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue diff --git a/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/UE4Minidump.dmp b/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/UE4Minidump.dmp new file mode 100644 index 0000000..1d6b20a Binary files /dev/null and b/Saved/Crashes/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD_0000/UE4Minidump.dmp differ diff --git a/Saved/Logs/DesertGame-backup-2024.06.28-08.07.33.log b/Saved/Logs/DesertGame-backup-2024.06.28-08.07.33.log deleted file mode 100644 index 876cb23..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.28-08.07.33.log +++ /dev/null @@ -1,2117 +0,0 @@ -Log file open, 06/27/24 10:54:08 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.241082 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.27-08.54.08:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.27-08.54.08:543][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.27-08.54.08:543][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.27-08.54.08:543][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.27-08.54.08:543][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.27-08.54.08:545][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.06.27-08.54.08:545][ 0]LogInit: User: bib -[2024.06.27-08.54.08:545][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.27-08.54.08:545][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.27-08.54.08:545][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.27-08.54.08:545][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.27-08.54.08:545][ 0]LogMemory: Process Physical Memory: 144.57 MB used, 144.57 MB peak -[2024.06.27-08.54.08:545][ 0]LogMemory: Process Virtual Memory: 129.70 MB used, 129.70 MB peak -[2024.06.27-08.54.08:545][ 0]LogMemory: Physical Memory: 10472.05 MB used, 5596.65 MB free, 16068.70 MB total -[2024.06.27-08.54.08:545][ 0]LogMemory: Virtual Memory: 134205488.00 MB used, 12239.69 MB free, 134217728.00 MB total -[2024.06.27-08.54.08:548][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.27-08.54.08:564][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.27-08.54.08:564][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.27-08.54.08:565][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.27-08.54.08:566][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.27-08.54.08:568][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.27-08.54.08:578][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.27-08.54.08:590][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.27-08.54.08:590][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.27-08.54.08:665][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.27-08.54.08:672][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.27-08.54.08:729][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.27-08.54.08:729][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Revision : 000c -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.27-08.54.08:737][ 0]LogWindows: EnumDisplayDevices: -[2024.06.27-08.54.08:737][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.27-08.54.08:737][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.27-08.54.08:737][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.27-08.54.08:737][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.27-08.54.08:737][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.27-08.54.08:738][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.27-08.54.08:738][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.27-08.54.08:742][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: Revision : 000c -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.27-08.54.08:785][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.27-08.54.08:806][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.27-08.54.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.27-08.54.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.27-08.54.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.27-08.54.09:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.27-08.54.09:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.27-08.54.09:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.27-08.54.09:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.27-08.54.09:090][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.27-08.54.09:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.27-08.54.09:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.27-08.54.09:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.27-08.54.09:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.27-08.54.09:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.27-08.54.09:122][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.27-08.54.09:125][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.27-08.54.09:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.27-08.54.09:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.27-08.54.09:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.27-08.54.09:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.27-08.54.09:146][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.27-08.54.09:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.27-08.54.09:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.27-08.54.09:153][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.27-08.54.09:158][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.27-08.54.09:181][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.27-08.54.09:203][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/25296/). -[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/014AC7EF40A3DF46978E34AFD8B9275D/'. -[2024.06.27-08.54.09:204][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.27-08.54.09:928][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1721.96MBs, RandomWriteSpeed=242.28MBs. Assigned SpeedClass 'Local' -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.27-08.54.10:053][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.27-08.54.10:054][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.27-08.54.10:080][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up -[2024.06.27-08.54.10:281][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.27-08.54.10:281][ 0]LogInit: Active device profile: [000002738FD98B00][000002738D887B00 49] Windows -[2024.06.27-08.54.10:281][ 0]LogInit: Profiles: [000002738FD98B00][000002738D887B00 49] Windows, [000002738FD5E100][000002738FB42100 49] WindowsNoEditor, [000002738FD99900][000002738FB46280 49] WindowsServer, [000002738FD5EE00][000002738FB4A400 49] WindowsClient, [000002738FD9BC00][000002738FB4E580 49] IOS, [000002738FD5CF00][00000273EF89E700 49] iPadAir, [000002738FD9BE00][000002738D88A840 49] iPadAir2, [000002738FD0CC00][00000273EF8A6A80 49] IPadPro, [000002738FD0CD00][00000273EF8A2AC0 49] iPadAir3, [000002738FD5FB00][00000273EF8AEC40 49] iPadAir4, [000002738FD0F600][00000273EF8B2DC0 49] iPadMini2, [000002738FD5F200][00000273EF8B6F40 49] iPadMini3, [000002738FD0F800][00000273EF8BB0C0 49] iPadMini4, [000002738FD5F800][00000273EF8BF240 49] iPadMini5, [000002738FD30600][00000273EF8C7500 49] iPhone6, [000002738FD30700][00000273EF8C3540 49] iPodTouch6, [000002738FD9A900][000002738FB53800 49] iPhone7, [000002738FD9A800][00000273EF8CB840 49] iPodTouch7, [000002738FD30100][000002738FB579C0 49] iPhone5S, [000002738FD0C700][000002738FB5BB40 49] iPhone6Plus, [000002738FD32500][000002738FB5E140 49] iPhone6S, [000002738FD0D300][000002738FB622C0 49] iPhone6SPlus, [000002738FD33B00][000002738FB66440 49] iPhone7Plus, [000002738FD0F500][000002738FB6A5C0 49] iPhoneSE, [000002738FD9A600][000002738FB6E740 49] iPhone8, [000002738FD0C600][000002738FB728C0 49] iPhone8Plus, [000002738FD9A200][00000273EF8AAA00 49] iPhoneX, [000002738FD0F300][000002738FB76B40 49] iPhoneXS, [000002738FD9B400][000002738FB7AC80 49] iPhoneXSMax, [000002738FD0ED00][000002738FB7EDC0 49] iPhoneXR, [000002738FD98200][000002738FB86F40 49] iPhone11, [000002738FD0DE00][000002738FB8B0C0 49] iPhone11Pro, [000002738FD9AA00][000002738FB8F240 49] iPhone11ProMax, [000002738FD0F700][000002738FB933C0 49] iPhoneSE2, [000002738FD98D00][000002738FB97540 49] iPhone12Mini, [000002738FD0DF00][000002738FB9B6C0 49] iPhone12, [000002738FD98700][000002738FB9F840 49] iPhone12Pro, [000002738FD0D400][000002738FBA39C0 49] iPhone12ProMax, [000002738FD98C00][000002738FBA7B40 49] iPadPro105, [000002738FD0D700][000002738FBAA140 49] iPadPro129, [000002738FD98100][000002738FBAE2C0 49] iPadPro97, [000002738FD0FC00][000002738FBB2440 49] iPadPro2_129, [000002738FD98800][000002738FBB65C0 49] iPad5, [000002738FD0F100][000002738FBBA740 49] iPad6, [000002738FD98500][000002738FBBE8C0 49] iPad7, [000002738FD0E800][000002738FBC2A40 49] iPad8, [000002738FD99500][000002738FB82B80 49] iPadPro11, [000002738FD0D500][000002738FBC6CC0 49] iPadPro2_11, [000002738FD98F00][000002738FBCAE00 49] iPadPro3_129, [000002738FD0EC00][000002738FBCEF40 49] iPadPro4_129, [000002738FD9A500][000002738FBD70C0 49] AppleTV, [000002738FD0D100][000002738FBDB240 49] AppleTV4K, [000002738FD98400][000002738FBDF3C0 49] TVOS, [000002738FD0E600][000002738FBE3540 49] Mac, [000002738FD9BD00][000002738FBE76C0 49] MacClient, [000002738FD0D800][000002738FBEB840 49] MacNoEditor, [000002738FD9B100][000002738FBEF9C0 49] MacServer, [000002738FD0F900][000002738FBF3B40 49] Linux, [000002738FD98900][000002738FBF6140 49] LinuxAArch64, [000002738FD0FF00][000002738FBFA2C0 49] LinuxNoEditor, [000002738FD99B00][000002738FBFE440 49] LinuxAArch64NoEditor, [000002738FD0F400][000002738FC025C0 49] LinuxClient, [000002738FD99C00][000002738FC06740 49] LinuxAArch64Client, [000002738FD0DD00][000002738FC0A8C0 49] LinuxServer, [000002738FD9AF00][000002738FC0EA40 49] LinuxAArch64Server, [000002738FD0C500][000002738FC12BC0 49] Android, [000002738FD99E00][000002738FC16D40 49] Android_Low, [000002738FD0F000][000002738FBD2E80 49] Android_Mid, [000002738FD9A400][000002738FC1AFC0 49] Android_High, [000002738FD0C800][000002738FC1F100 49] Android_Default, [000002738FD9B200][000002738FC27280 49] Android_Adreno4xx, [000002738FD5E400][000002738FC2B400 49] Android_Adreno5xx_Low, [000002738FD31C00][000002738FC2F580 49] Android_Adreno5xx, [000002738FD5FD00][000002738FC33700 49] Android_Adreno6xx, [000002738FD32B00][000002738FC37880 49] Android_Adreno6xx_Vulkan, [000002738FD5FE00][000002738FC3BA00 49] Android_Mali_T6xx, [000002738FD30F00][000002738FC3FB80 49] Android_Mali_T7xx, [000002738FD5D300][000002738FC42180 49] Android_Mali_T8xx, [000002738FD31F00][000002738FC46300 49] Android_Mali_G71, [000002738FD5DC00][000002738FC4A480 49] Android_Mali_G72, [000002738FD32400][000002738FC4E600 49] Android_Mali_G72_Vulkan, [000002738FD5F600][000002738FC52780 49] Android_Mali_G76, [000002738FD32100][000002738FC56900 49] Android_Mali_G76_Vulkan, [000002738FD5DB00][000002738FC5AA80 49] Android_Mali_G77, [000002738FD30A00][000002738FC5EC00 49] Android_Mali_G77_Vulkan, [000002738FD5F400][000002738FC62D80 49] Android_Mali_G78, [000002738FD31300][000002738FC66F00 49] Android_Mali_G78_Vulkan, [000002738FD5E900][000002738FC23040 49] Android_Mali_G710, [000002738FD33D00][000002738FC6B180 49] Android_Mali_G710_Vulkan, [000002738FD5DE00][000002738FC6F2C0 49] Android_Vulkan_SM5, [000002738FD30900][000002738FC77440 49] Android_PowerVR_G6xxx, [000002738FD5DF00][000002738FC7B5C0 49] Android_PowerVR_GT7xxx, [000002738FD32700][000002738FC7F740 49] Android_PowerVR_GE8xxx, [000002738FD5E300][000002738FC838C0 49] Android_PowerVR_GM9xxx, [000002738FD33200][000002738FC87A40 49] Android_PowerVR_GM9xxx_Vulkan, [000002738FD5F000][000002738FC8BBC0 49] Android_TegraK1, [000002738FD31700][000002738FC8E1C0 49] Android_Unknown_Vulkan, [000002738FD5F700][000002738FC92340 49] Lumin, [000002738FD30200][000002738FC964C0 49] Lumin_Desktop, [000002738FD5E200][000002738FC9A640 49] HoloLens, -[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.27-08.54.10:395][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.27-08.54.10:395][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.27-08.54.10:407][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.27-08.54.10:762][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.27-08.54.10:840][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.27-08.54.10:845][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.27-08.54.10:845][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.27-08.54.10:845][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.27-08.54.11:106][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E9859DC94A21688B25F350A37C9AFDFA | Instance: 93CA09DD45F8DF6BA851AD8A51714B99 (NB-PBM2H22CUN-25296). -[2024.06.27-08.54.11:200][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.27-08.54.11:203][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.27-08.54.11:234][ 0]LogPython: Using Python 3.7.7 -[2024.06.27-08.54.11:760][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:760][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:762][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:768][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:771][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.11:818][ 0]LogUProjectInfo: Found projects: -[2024.06.27-08.54.11:839][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.27-08.54.11:854][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.27-08.54.11:854][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.27-08.54.11:909][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.27-08.54.11:963][ 0]LogCollectionManager: Loaded 0 collections in 0.001281 seconds -[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.27-08.54.11:981][ 0]LogOcInput: OculusInput pre-init called -[2024.06.27-08.54.12:195][ 0]LogEngine: Initializing Engine... -[2024.06.27-08.54.12:243][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.27-08.54.12:244][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.27-08.54.12:244][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.27-08.54.12:245][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.27-08.54.12:339][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.27-08.54.12:349][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.27-08.54.12:355][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.27-08.54.12:358][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-08.54.12:366][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-08.54.12:366][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-08.54.12:664][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-08.54.12:667][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-08.54.12:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-08.54.12:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-08.54.12:672][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-08.54.12:672][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-08.54.12:672][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-08.54.12:673][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-08.54.12:673][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-08.54.12:673][ 0]LogInit: FAudioDevice initialized. -[2024.06.27-08.54.12:673][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.27-08.54.12:673][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.27-08.54.12:732][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.27-08.54.12:732][ 0]LogInit: Texture streaming: Enabled -[2024.06.27-08.54.12:744][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.27-08.54.12:747][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.27-08.54.12:747][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.27-08.54.12:748][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.27-08.54.12:788][ 0]LogInit: Transaction tracking system initialized -[2024.06.27-08.54.12:808][ 0]BlueprintLog: New page: Editor Load -[2024.06.27-08.54.12:850][ 0]LocalizationService: Localization service is disabled -[2024.06.27-08.54.12:867][ 0]TimingProfiler: Initialize -[2024.06.27-08.54.12:867][ 0]TimingProfiler: OnSessionChanged -[2024.06.27-08.54.12:867][ 0]LoadingProfiler: Initialize -[2024.06.27-08.54.12:867][ 0]LoadingProfiler: OnSessionChanged -[2024.06.27-08.54.12:867][ 0]NetworkingProfiler: Initialize -[2024.06.27-08.54.12:867][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.27-08.54.12:867][ 0]MemoryProfiler: Initialize -[2024.06.27-08.54.12:867][ 0]MemoryProfiler: OnSessionChanged -[2024.06.27-08.54.12:975][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.27-08.54.12:975][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.27-08.54.13:106][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.27-08.54.13:267][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.27-08.54.13:269][ 0]SourceControl: Source control is disabled -[2024.06.27-08.54.13:269][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.701 -[2024.06.27-08.54.13:269][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.27-08.54.13:270][ 0]LightingResults: New page: Lighting Build -[2024.06.27-08.54.13:270][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.27-08.54.13:271][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-08.54.13:271][ 0]MapCheck: New page: Map Check -[2024.06.27-08.54.13:271][ 0]LightingResults: New page: Lighting Build -[2024.06.27-08.54.13:276][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-08.54.13:279][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.27-08.54.13:525][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.27-08.54.14:731][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.06.27-08.54.14:732][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-08.54.14:953][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.27-08.54.14:967][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.27-08.54.14:969][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.27-08.54.14:969][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete. -[2024.06.27-08.54.14:969][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.698 -[2024.06.27-08.54.14:970][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.402 -[2024.06.27-08.54.15:137][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-08.54.15:142][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-08.54.15:147][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-08.54.15:151][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-08.54.15:186][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0077 seconds. Added 3822 classes and 928 folders. -[2024.06.27-08.54.15:203][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.27-08.54.15:218][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:218][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.27-08.54.15:218][ 0]LogPakFile: OnPakFileMounted2Time == 0.000366 -[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.27-08.54.15:229][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:229][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.27-08.54.15:229][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 -[2024.06.27-08.54.15:237][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.27-08.54.15:237][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:238][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.27-08.54.15:238][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:238][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.27-08.54.15:238][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.27-08.54.15:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.27-08.54.15:245][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.27-08.54.15:253][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:253][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.27-08.54.15:253][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.27-08.54.15:259][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:259][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.27-08.54.15:259][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.06.27-08.54.15:265][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.27-08.54.15:266][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:266][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.27-08.54.15:266][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:266][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.27-08.54.15:266][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.27-08.54.15:273][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:273][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.27-08.54.15:273][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.27-08.54.15:279][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.27-08.54.15:280][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:280][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.27-08.54.15:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.27-08.54.15:280][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.27-08.54.15:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.27-08.54.15:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.27-08.54.15:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.27-08.54.15:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.27-08.54.15:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.27-08.54.15:301][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.27-08.54.15:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.27-08.54.15:308][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.27-08.54.15:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.27-08.54.15:315][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.27-08.54.15:322][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:322][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.27-08.54.15:322][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.27-08.54.15:329][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:329][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.27-08.54.15:329][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.27-08.54.15:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.27-08.54.15:337][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.27-08.54.15:344][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:344][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.27-08.54.15:344][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.27-08.54.15:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.27-08.54.15:351][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.27-08.54.15:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.27-08.54.15:362][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.27-08.54.15:370][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:370][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.27-08.54.15:370][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.27-08.54.15:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.27-08.54.15:377][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.27-08.54.15:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.27-08.54.15:384][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.27-08.54.15:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.27-08.54.15:392][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.27-08.54.15:399][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:399][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.27-08.54.15:399][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.27-08.54.15:406][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.27-08.54.15:407][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.27-08.54.15:407][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.27-08.54.15:407][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.27-08.54.15:407][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.27-08.54.15:407][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.27-08.54.15:643][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.27-08.54.15:647][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.27-08.54.15:718][ 0]LogSlate: Took 0.000277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.27-08.54.15:728][ 0]LogSlate: Took 0.008787 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.27-08.54.15:729][ 0]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.27-08.54.15:878][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1). -[2024.06.27-08.54.16:373][ 0]LogSlate: Took 0.005720 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.27-08.54.16:424][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.27-08.54.16:424][ 0]LogLoad: (Engine Initialization) Total time: 8.86 seconds -[2024.06.27-08.54.16:424][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.27-08.54.16:584][ 0]LogAssetRegistry: Asset discovery search completed in 6.5046 seconds -[2024.06.27-08.54.16:588][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2024.06.27-08.54.16:591][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.27-08.54.17:534][ 23]LogSlate: Took 0.000332 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.27-08.54.27:064][596]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Elevator.Elevator -[2024.06.27-08.54.27:753][596]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.06.27-08.54.59:134][329]LogSlate: Took 0.000300 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.27-08.54.59:194][330]LogSlate: Took 0.009345 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.27-09.08.18:629][647]LogSlate: Window 'Elevator' being destroyed -[2024.06.27-09.08.31:442][323]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.08.31:457][323]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.08.31:460][323]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:08:31) -[2024.06.27-09.08.31:461][323]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.27-09.08.31:462][323]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.27-09.08.31:469][323]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.08.31:476][323]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007195s) -[2024.06.27-09.08.31:477][323]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.08.31:477][323]LogPlayLevel: PIE: World Init took: (0.001016s) -[2024.06.27-09.08.31:477][323]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008358s) -[2024.06.27-09.08.31:503][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms -[2024.06.27-09.08.31:511][323]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.08.31:511][323]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.08.31:513][323]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.08.31:513][323]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.08.31:562][323]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.08.31:562][323]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.08.31:562][323]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.08.31:563][323]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.08.31:563][323]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.08.31:563][323]LogInit: FAudioDevice initialized. -[2024.06.27-09.08.31:563][323]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.06.27-09.08.31:571][323]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.06.27-09.08.31:571][323]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.06.27-09.08.31:571][323]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.06.27-09.08.31:571][323]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.08.31:574][323]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.08.31 -[2024.06.27-09.08.31:574][323]LogWorld: Bringing up level for play took: 0.001689 -[2024.06.27-09.08.31:574][323]LogOnline: OSS: Creating online subsystem instance for: :Context_4 -[2024.06.27-09.08.31:580][323]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.06.27-09.08.31:581][323]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.06.27-09.08.31:581][323]PIE: Server logged in -[2024.06.27-09.08.31:583][323]PIE: Play in editor total start time 0,131 seconds. -[2024.06.27-09.08.55:299][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.08.55:299][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.08.55:300][720]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.08.55:301][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.08.55:319][720]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.08.55:328][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.08.55:355][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.08.55:355][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.08.55:357][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.08.55:376][720]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms -[2024.06.27-09.08.55:399][721]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.06.27-09.08.59:340][902]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1). -[2024.06.27-09.09.16:426][916]BlueprintLog: New page: Compile Elevator -[2024.06.27-09.09.16:482][916]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.06.27-09.09.16:525][916]LogSlate: Took 0.011681 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.27-09.09.17:917][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true -[2024.06.27-09.09.17:931][994]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ElevatorE97257A5431E47E0B3FF6A8FADDE1E83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' -[2024.06.27-09.09.17:946][994]AssetCheck: New page: Asset Save: Elevator -[2024.06.27-09.09.17:946][994]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator -[2024.06.27-09.09.21:083][157]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.09.21:088][157]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.09.21:088][157]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:09:21) -[2024.06.27-09.09.21:089][157]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.09.21:095][157]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006279s) -[2024.06.27-09.09.21:095][157]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.09.21:096][157]LogPlayLevel: PIE: World Init took: (0.000787s) -[2024.06.27-09.09.21:096][157]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007168s) -[2024.06.27-09.09.21:118][157]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.06.27-09.09.21:120][157]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.09.21:120][157]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.09.21:121][157]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.09.21:122][157]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.09.21:122][157]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.09.21:170][157]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.09.21:170][157]LogInit: FAudioDevice initialized. -[2024.06.27-09.09.21:170][157]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.06.27-09.09.21:179][157]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.09.21:181][157]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.09.21 -[2024.06.27-09.09.21:181][157]LogWorld: Bringing up level for play took: 0.002030 -[2024.06.27-09.09.21:181][157]LogOnline: OSS: Creating online subsystem instance for: :Context_5 -[2024.06.27-09.09.21:183][157]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE -[2024.06.27-09.09.21:183][157]PIE: Server logged in -[2024.06.27-09.09.21:184][157]PIE: Play in editor total start time 0,096 seconds. -[2024.06.27-09.09.45:565][617]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE -[2024.06.27-09.09.47:223][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.09.47:223][714]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.09.47:223][714]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.09.47:224][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.09.47:242][714]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.09.47:252][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.09.47:274][714]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.09.47:275][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.09.47:276][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.09.47:279][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.09.47:282][714]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms -[2024.06.27-09.09.47:302][715]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.06.27-09.09.54:971][156]BlueprintLog: New page: Compile Elevator -[2024.06.27-09.09.55:017][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.06.27-09.09.55:999][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true -[2024.06.27-09.09.56:012][200]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ElevatorD2B0109545D82CEC6C876D9AA01D086D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' -[2024.06.27-09.09.56:031][200]AssetCheck: New page: Asset Save: Elevator -[2024.06.27-09.09.56:031][200]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator -[2024.06.27-09.10.00:840][477]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.10.00:846][477]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.10.00:846][477]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:10:00) -[2024.06.27-09.10.00:846][477]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.10.00:854][477]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007025s) -[2024.06.27-09.10.00:854][477]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.10.00:854][477]LogPlayLevel: PIE: World Init took: (0.000903s) -[2024.06.27-09.10.00:855][477]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008039s) -[2024.06.27-09.10.00:878][477]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.06.27-09.10.00:880][477]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.10.00:880][477]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.10.00:881][477]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.10.00:882][477]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.10.00:882][477]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.10.00:930][477]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.10.00:930][477]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.10.00:930][477]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.10.00:931][477]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.10.00:931][477]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.10.00:931][477]LogInit: FAudioDevice initialized. -[2024.06.27-09.10.00:931][477]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.06.27-09.10.00:937][477]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.10.00:938][477]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.10.00 -[2024.06.27-09.10.00:939][477]LogWorld: Bringing up level for play took: 0.001497 -[2024.06.27-09.10.00:939][477]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2024.06.27-09.10.00:941][477]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE -[2024.06.27-09.10.00:941][477]PIE: Server logged in -[2024.06.27-09.10.00:942][477]PIE: Play in editor total start time 0,096 seconds. -[2024.06.27-09.10.15:333][335]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.10.15:333][335]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.10.15:333][335]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.10.15:334][335]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.10.15:350][335]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.10.15:361][335]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.10.15:382][335]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.10.15:382][335]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.10.15:383][335]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.10.15:390][335]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms -[2024.06.27-09.10.15:406][336]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.06.27-09.10.20:738][625]BlueprintLog: New page: Compile Elevator -[2024.06.27-09.10.20:784][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.06.27-09.10.21:397][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true -[2024.06.27-09.10.21:409][651]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Elevator35031DA24BA0F89E5F9245A656D7FA84.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset' -[2024.06.27-09.10.21:427][651]AssetCheck: New page: Asset Save: Elevator -[2024.06.27-09.10.21:427][651]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator -[2024.06.27-09.10.23:885][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.10.23:909][781]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms -[2024.06.27-09.10.23:931][781]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing55218D334D6A62A6DFB4519FB4BC26BB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.10.23:950][781]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.10.23:950][781]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.11.44:148][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.44:149][899]LoadErrors: Failed to load /Game/Blueprints/Materials/yellowgras.yellowgras Referenced by gras -[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. -[2024.06.27-09.11.57:082][609]Cmd: TRANSACTION UNDO -[2024.06.27-09.11.57:082][609]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.02:380][900]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.02:380][900]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.26:889][ 19]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.26:889][ 19]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.27:283][ 29]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.27:283][ 29]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.28:132][ 72]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.28:132][ 72]LogEditorTransaction: Undo Edit Max -[2024.06.27-09.12.30:420][205]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.30:420][205]LogEditorTransaction: Undo Edit Min -[2024.06.27-09.12.53:777][305]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.53:777][305]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.57:994][533]Cmd: TRANSACTION UNDO -[2024.06.27-09.12.57:994][533]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.12.59:319][571]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Blueprints/Foliage/gras.gras -[2024.06.27-09.12.59:354][571]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.27-09.12.59:455][571]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.27-09.12.59:983][572]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). -[2024.06.27-09.13.08:092][957]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Foliage/gras" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset" SILENT=true -[2024.06.27-09.13.08:105][957]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grasBC5EE633400DF4F3705797BF8B385E64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset' -[2024.06.27-09.13.08:122][957]AssetCheck: New page: Asset Save: gras -[2024.06.27-09.13.08:122][957]LogContentValidation: Display: Validating StaticMesh /Game/Blueprints/Foliage/gras.gras -[2024.06.27-09.13.17:239][325]Cmd: TRANSACTION UNDO -[2024.06.27-09.13.17:239][325]LogEditorTransaction: Undo StaticMesh: Material changed -[2024.06.27-09.13.20:661][446]Cmd: TRANSACTION UNDO -[2024.06.27-09.13.20:661][446]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.13.22:996][525]Cmd: TRANSACTION UNDO -[2024.06.27-09.13.22:996][525]LogEditorTransaction: Undo Foliage Editing -[2024.06.27-09.13.35:692][973]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Foliage/gras" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset" SILENT=true -[2024.06.27-09.13.35:698][973]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grasF61B3BCB4F3CDD184EB4C58BE6479B8D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset' -[2024.06.27-09.13.35:730][973]AssetCheck: New page: Asset Save: gras -[2024.06.27-09.13.35:730][973]LogContentValidation: Display: Validating StaticMesh /Game/Blueprints/Foliage/gras.gras -[2024.06.27-09.13.45:300][369]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.13.45:306][369]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.13.45:306][369]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:13:45) -[2024.06.27-09.13.45:306][369]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.13.45:315][369]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009493s) -[2024.06.27-09.13.45:316][369]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.13.45:317][369]LogPlayLevel: PIE: World Init took: (0.001434s) -[2024.06.27-09.13.45:317][369]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011060s) -[2024.06.27-09.13.45:375][369]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms -[2024.06.27-09.13.45:378][369]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.13.45:378][369]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.13.45:380][369]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.13.45:381][369]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.13.45:428][369]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.13.45:428][369]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.13.45:428][369]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.13.45:429][369]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.13.45:429][369]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.13.45:429][369]LogInit: FAudioDevice initialized. -[2024.06.27-09.13.45:429][369]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.06.27-09.13.45:435][369]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.13.45:437][369]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.13.45 -[2024.06.27-09.13.45:437][369]LogWorld: Bringing up level for play took: 0.001688 -[2024.06.27-09.13.45:438][369]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2024.06.27-09.13.45:440][369]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE -[2024.06.27-09.13.45:440][369]PIE: Server logged in -[2024.06.27-09.13.45:441][369]PIE: Play in editor total start time 0,136 seconds. -[2024.06.27-09.13.59:289][195]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.13.59:289][195]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.13.59:297][195]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.13.59:297][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.13.59:306][195]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.13.59:310][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.13.59:331][195]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.13.59:339][195]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.13.59:340][195]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.13.59:357][195]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2024.06.27-09.13.59:373][196]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.06.27-09.14.25:044][ 65]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Blueprints/Materials/grastexture.grastexture -[2024.06.27-09.14.25:054][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: D92D1E3C899C3B2B29A4027C1B3AB446B7722A96), compiling. -[2024.06.27-09.14.25:107][ 65]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority -[2024.06.27-09.14.25:232][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: DDBE8A49C0AD9BA3D6378A0D7358D9835FE5CDB4), compiling. -[2024.06.27-09.14.25:236][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: BCAD15B30929DE5093B815D9E586C2B6F75E737E), compiling. -[2024.06.27-09.14.25:239][ 65]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AE40CFC8A2134091AF34B6DCE6B063FF415FD9B), compiling. -[2024.06.27-09.14.25:260][ 65]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.25:473][ 71]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Total job queries 58, among them cache hits 0 (0.00%) -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: ================================================ -[2024.06.27-09.14.27:173][127]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.27-09.14.27:173][127]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.27-09.14.27:261][130]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 18 -[2024.06.27-09.14.27:261][130]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 15 -[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 -[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.27:785][144]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11 -[2024.06.27-09.14.27:785][144]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.27:834][145]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.28:010][150]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9 -[2024.06.27-09.14.28:010][150]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.29:251][177]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.27-09.14.29:251][177]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.30:556][219]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.31:034][241]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 63EE4E14E38D1E6B96EEE0E24A0DFE31FC51DFCC), compiling. -[2024.06.27-09.14.31:037][241]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 60873BAD23D5F978A74E23D6F66E5FBD9F023306), compiling. -[2024.06.27-09.14.31:041][241]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.31:132][244]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.31:161][245]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.32:505][293]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 45BC1E3A41A06AD575A9F192E1F8E7D45D880B49), compiling. -[2024.06.27-09.14.32:508][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 14853BDDDAB62C970B0A45C5FEA7A0B602536E59), compiling. -[2024.06.27-09.14.32:511][293]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.32:586][296]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.33:559][335]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: E6C2675C3B25E1E69C7FC500222E85C5EC67CAF1), compiling. -[2024.06.27-09.14.33:562][335]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 58577E46BB81B03387D3F29EA212B9B41B4BCCC3), compiling. -[2024.06.27-09.14.33:568][335]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.33:616][337]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.33:653][338]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.36:768][478]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: F8D14CB35AD105B01DFA9F5279CE9DD8AA685097), compiling. -[2024.06.27-09.14.36:770][478]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B3DA995C908DE2CAB044C4E061F4A1A42234E8BB), compiling. -[2024.06.27-09.14.36:774][478]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.36:845][481]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.36:869][482]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.39:696][609]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C2A2482A883AD84BF69B75B213569E3B442332A5), compiling. -[2024.06.27-09.14.39:699][609]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DC6F929EA00194A95217D52865E8627B2FAAC92), compiling. -[2024.06.27-09.14.39:702][609]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.39:772][612]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.39:796][613]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.41:866][706]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: A7CFA332C59454B8AA772F7AF49DBB8B710A91DA), compiling. -[2024.06.27-09.14.41:870][706]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F4CDE3DA4F4DA0E49B571A93A6917B3F0E7A287D), compiling. -[2024.06.27-09.14.41:878][706]LogSlate: Window 'Color Picker' being destroyed -[2024.06.27-09.14.41:888][706]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.27-09.14.41:940][708]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.41:967][709]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.27-09.14.43:991][802]LogMaterialEditor: Saving and Compiling material grastexture -[2024.06.27-09.14.44:299][802]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 0F1026D1D20DB0656A94B7DAD1D21A3BB5FAA2AF), compiling. -[2024.06.27-09.14.44:330][802]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 18C15B9EBF66B52FD5A3F491D37E9FCA59109BC6), compiling. -[2024.06.27-09.14.44:432][802]LogShaderCompilers: Display: Submitted 52 shader compile jobs with 'Normal' priority -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 52 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 45 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 38 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 31 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 24 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Started 52 'Local' shader compile jobs with 'Normal' priority -[2024.06.27-09.14.44:456][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms -[2024.06.27-09.14.47:356][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.06.27-09.14.48:506][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Materials/grastexture" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Materials/grastexture.uasset" SILENT=true -[2024.06.27-09.14.48:512][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grastextureF7D30E6C48F9EC9575D918981B3AB70F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Materials/grastexture.uasset' -[2024.06.27-09.14.48:540][802]AssetCheck: New page: Asset Save: grastexture -[2024.06.27-09.14.48:540][802]LogContentValidation: Display: Validating Material /Game/Blueprints/Materials/grastexture.grastexture -[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass vertex shader: 90 instructions -[2024.06.27-09.14.48:542][802]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.27-09.14.56:343][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.14.56:367][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.27-09.14.56:389][ 73]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing938C41B54D7A4881590FC18A7E3A2247.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.14.56:413][ 73]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.14.56:413][ 73]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.17.25:580][833]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.17.25:580][833]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.17.26:299][866]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.17.26:299][866]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.17.27:840][949]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.17.27:840][949]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.17.32:852][148]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.27-09.17.36:499][305]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.27-09.17.36:499][305]LogEditorClassViewer: Warning: Class /Game/Blueprints/BP_Spawner.PLACEHOLDER-CLASS__BP_Projectile_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.27-09.18.16:833][355]LogSlate: Window 'BP_Spawner' being destroyed -[2024.06.27-09.18.18:511][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.18.18:566][447]LogUObjectHash: Compacting FUObjectHashTables data took 5.00ms -[2024.06.27-09.18.18:592][447]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3EEBAC1C4DE96994999453959CFC1754.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.18.18:618][447]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.18.18:618][447]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.18.36:605][335]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) -[2024.06.27-09.18.38:395][423]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Flamethrower) -[2024.06.27-09.18.39:158][456]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) -[2024.06.27-09.18.40:095][499]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire) -[2024.06.27-09.18.57:762][444]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.18.58:358][470]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.18.58:831][492]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.18.59:407][518]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.00:776][578]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.01:374][607]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.02:835][672]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.03:253][690]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.05:575][798]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.08:345][929]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.08:868][953]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.09:392][976]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.10:139][ 14]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.10:560][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.10:787][ 43]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.11:733][ 85]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.12:083][101]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.19.12:356][112]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.06.27-09.19.13:463][161]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.13:463][161]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.14:340][190]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.14:340][190]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.14:908][221]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.14:909][221]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.15:370][247]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.15:370][247]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.15:791][270]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.15:791][270]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.16:136][289]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.16:136][289]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.16:436][304]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.16:436][304]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.16:795][324]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.16:795][324]LogEditorTransaction: Undo Clicking on Actors -[2024.06.27-09.19.17:155][343]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.17:157][343]LogEditorTransaction: Undo Clicking on Actors (context menu) -[2024.06.27-09.19.17:550][361]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.17:550][361]LogEditorTransaction: Undo Clicking on Actors (context menu) -[2024.06.27-09.19.17:950][383]Cmd: TRANSACTION UNDO -[2024.06.27-09.19.17:950][383]LogEditorTransaction: Undo Clicking on Actors (context menu) -[2024.06.27-09.20.00:893][787]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.01:577][817]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.02:100][841]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.02:683][868]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.03:124][888]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.03:378][899]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.20.03:639][910]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.06.27-09.21.10:731][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.21.10:800][545]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms -[2024.06.27-09.21.10:843][545]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9FE292B24CBECA61E48E1795C6B82BDE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.21.10:900][545]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.21.10:901][545]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.21.12:531][619]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.21.12:540][619]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.21.12:540][619]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:21:12) -[2024.06.27-09.21.12:540][619]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.12:550][619]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010390s) -[2024.06.27-09.21.12:551][619]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.21.12:552][619]LogPlayLevel: PIE: World Init took: (0.001251s) -[2024.06.27-09.21.12:552][619]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011790s) -[2024.06.27-09.21.12:575][619]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms -[2024.06.27-09.21.12:578][619]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.21.12:578][619]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.21.12:581][619]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.21.12:581][619]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.21.12:653][619]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.21.12:653][619]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.21.12:653][619]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.21.12:654][619]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.21.12:654][619]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.21.12:654][619]LogInit: FAudioDevice initialized. -[2024.06.27-09.21.12:654][619]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.06.27-09.21.12:667][619]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.21.12:669][619]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.12 -[2024.06.27-09.21.12:670][619]LogWorld: Bringing up level for play took: 0.002385 -[2024.06.27-09.21.12:670][619]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.06.27-09.21.12:673][619]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.06.27-09.21.12:674][619]PIE: Server logged in -[2024.06.27-09.21.12:675][619]PIE: Play in editor total start time 0,136 seconds. -[2024.06.27-09.21.18:909][988]LogNet: Browse: /Game/Emmy_Testing -[2024.06.27-09.21.18:909][988]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.27-09.21.18:909][988]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.18:911][988]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.21.18:911][988]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.21.18:940][988]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.21.18:943][988]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms -[2024.06.27-09.21.18:945][988]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.18:955][988]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009808s) -[2024.06.27-09.21.18:956][988]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.21.18:957][988]LogPlayLevel: PIE: World Init took: (0.001521s) -[2024.06.27-09.21.18:957][988]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011496s) -[2024.06.27-09.21.18:957][988]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.06.27-09.21.18:957][988]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.21.18:959][988]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.18 -[2024.06.27-09.21.18:960][988]LogWorld: Bringing up level for play took: 0.001841 -[2024.06.27-09.21.18:960][988]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.27-09.21.18:962][988]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.06.27-09.21.18:963][988]LogLoad: Took 0.053470 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.27-09.21.19:031][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.21.19:031][989]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.19:032][989]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.21.19:033][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.21.19:042][989]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.21.19:052][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.21.19:076][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.21.19:076][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.21.19:078][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.21.19:086][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms -[2024.06.27-09.21.19:116][990]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.06.27-09.21.28:708][497]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox -[2024.06.27-09.21.44:632][378]BlueprintLog: New page: Compile BP_Deathbox -[2024.06.27-09.21.44:690][378]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms -[2024.06.27-09.21.46:454][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Deathbox" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Deathbox.uasset" SILENT=true -[2024.06.27-09.21.46:459][468]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Deathbox2C829108448F398DC5E0C88FC0883727.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Deathbox.uasset' -[2024.06.27-09.21.46:477][468]AssetCheck: New page: Asset Save: BP_Deathbox -[2024.06.27-09.21.46:478][468]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox -[2024.06.27-09.21.49:010][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.21.49:044][581]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.06.27-09.21.49:078][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA31CD4C9457830F074D1A79D90BE4F0E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.21.49:108][581]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.21.49:108][581]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.21.52:301][673]LogTemp: Repeating last play command: Selected Viewport -[2024.06.27-09.21.52:311][673]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.27-09.21.52:312][673]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:21:52) -[2024.06.27-09.21.52:312][673]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.21.52:327][673]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014421s) -[2024.06.27-09.21.52:328][673]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.21.52:329][673]LogPlayLevel: PIE: World Init took: (0.001961s) -[2024.06.27-09.21.52:329][673]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.016644s) -[2024.06.27-09.21.52:371][673]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms -[2024.06.27-09.21.52:372][673]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.27-09.21.52:373][673]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.27-09.21.52:374][673]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.27-09.21.52:378][673]LogAudioMixer: Display: 0: FrontLeft -[2024.06.27-09.21.52:378][673]LogAudioMixer: Display: 1: FrontRight -[2024.06.27-09.21.52:500][673]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.27-09.21.52:502][673]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.27-09.21.52:502][673]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.27-09.21.52:502][673]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.27-09.21.52:503][673]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.27-09.21.52:503][673]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.27-09.21.52:503][673]LogInit: FAudioDevice initialized. -[2024.06.27-09.21.52:503][673]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.27-09.21.52:512][673]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.21.52:515][673]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.52 -[2024.06.27-09.21.52:516][673]LogWorld: Bringing up level for play took: 0.002527 -[2024.06.27-09.21.52:516][673]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.06.27-09.21.52:520][673]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.27-09.21.52:520][673]PIE: Server logged in -[2024.06.27-09.21.52:522][673]PIE: Play in editor total start time 0,212 seconds. -[2024.06.27-09.22.09:550][658]LogNet: Browse: /Game/Emmy_Testing -[2024.06.27-09.22.09:550][658]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.27-09.22.09:550][658]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.09:550][658]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.22.09:551][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.09:580][658]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.22.09:590][658]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms -[2024.06.27-09.22.09:592][658]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.09:602][658]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009907s) -[2024.06.27-09.22.09:603][658]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.22.09:603][658]LogPlayLevel: PIE: World Init took: (0.001144s) -[2024.06.27-09.22.09:603][658]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011227s) -[2024.06.27-09.22.09:603][658]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.27-09.22.09:603][658]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.22.09:605][658]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.09 -[2024.06.27-09.22.09:606][658]LogWorld: Bringing up level for play took: 0.001737 -[2024.06.27-09.22.09:606][658]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.27-09.22.09:608][658]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.27-09.22.09:608][658]LogLoad: Took 0.058033 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.27-09.22.16:071][ 38]LogNet: Browse: /Game/Emmy_Testing -[2024.06.27-09.22.16:071][ 38]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.27-09.22.16:071][ 38]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.16:072][ 38]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.22.16:072][ 38]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.16:125][ 38]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.22.16:128][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2024.06.27-09.22.16:129][ 38]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.16:138][ 38]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009084s) -[2024.06.27-09.22.16:139][ 38]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.22.16:139][ 38]LogPlayLevel: PIE: World Init took: (0.001179s) -[2024.06.27-09.22.16:139][ 38]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010464s) -[2024.06.27-09.22.16:139][ 38]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.27-09.22.16:140][ 38]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.22.16:142][ 38]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.16 -[2024.06.27-09.22.16:142][ 38]LogWorld: Bringing up level for play took: 0.001752 -[2024.06.27-09.22.16:143][ 38]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.27-09.22.16:144][ 38]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.27-09.22.16:144][ 38]LogLoad: Took 0.072722 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.27-09.22.25:531][592]LogNet: Browse: /Game/Emmy_Testing -[2024.06.27-09.22.25:531][592]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.27-09.22.25:531][592]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.25:532][592]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.22.25:532][592]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.25:559][592]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.27-09.22.25:568][592]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms -[2024.06.27-09.22.25:570][592]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.25:580][592]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009939s) -[2024.06.27-09.22.25:581][592]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.27-09.22.25:581][592]LogPlayLevel: PIE: World Init took: (0.001138s) -[2024.06.27-09.22.25:581][592]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011280s) -[2024.06.27-09.22.25:581][592]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.27-09.22.25:581][592]LogLoad: Game class is 'GameModeBase' -[2024.06.27-09.22.25:583][592]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.25 -[2024.06.27-09.22.25:584][592]LogWorld: Bringing up level for play took: 0.001714 -[2024.06.27-09.22.25:584][592]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.27-09.22.25:585][592]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.27-09.22.25:585][592]LogLoad: Took 0.053785 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.27-09.22.31:763][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.22.31:763][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.27-09.22.31:763][956]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.22.31:764][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.31:777][956]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.27-09.22.31:785][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.22.31:809][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.27-09.22.31:809][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.22.31:810][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.22.31:818][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms -[2024.06.27-09.22.31:847][957]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.06.27-09.22.42:091][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.22.42:121][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.06.27-09.22.42:152][431]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing00BFCDAD40E533D438A5369A0797FBB7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.22.42:177][431]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.22.42:177][431]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.22.59:791][413]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.27-09.22.59:829][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.27-09.22.59:862][413]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBAE89A2843E7D777B5C7C1945530E455.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.27-09.22.59:885][413]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.27-09.22.59:885][413]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.27-09.23.02:127][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.06.27-09.23.02:189][528]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.02:189][528]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.23.02:245][528]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.27-09.23.02:245][528]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.02:245][528]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.27-09.23.02:359][528]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.27-09.23.02:602][529]Cmd: QUIT_EDITOR -[2024.06.27-09.23.02:602][529]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.27-09.23.02:605][529]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.27-09.23.03:110][529]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.27-09.23.03:110][529]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.27-09.23.03:110][529]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.06.27-09.23.03:110][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.23.03:112][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.27-09.23.03:166][529]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.27-09.23.03:167][529]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.27-09.23.03:179][529]LogExit: Preparing to exit. -[2024.06.27-09.23.03:213][529]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:387][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:398][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:398][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.27-09.23.04:398][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.27-09.23.04:408][529]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.27-09.23.04:435][529]LogExit: Editor shut down -[2024.06.27-09.23.04:435][529]LogExit: Transaction tracking system shut down -[2024.06.27-09.23.04:756][529]LogExit: Object subsystem successfully closed. -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: Total job queries 653, among them cache hits 543 (83.15%) -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: Tracking 82 distinct input hashes that result in 66 distinct outputs (80.49%) -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: ================================================ -[2024.06.27-09.23.04:796][529]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.27-09.23.04:830][529]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (878) -[2024.06.27-09.23.04:830][529]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module Voice (874) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) -[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TakesCore (840) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (838) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (836) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMedia (834) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (832) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (830) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (828) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (826) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (818) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (816) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (814) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (812) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module PlanarCut (810) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module GooglePADEditor (808) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (806) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module SequenceRecorder (805) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (800) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) -[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (796) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.27-09.23.05:124][529]MemoryProfiler: Shutdown -[2024.06.27-09.23.05:124][529]NetworkingProfiler: Shutdown -[2024.06.27-09.23.05:124][529]LoadingProfiler: Shutdown -[2024.06.27-09.23.05:124][529]TimingProfiler: Shutdown -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.27-09.23.05:180][529]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.27-09.23.05:318][529]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) -[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module CollectionManager (595) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (592) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module OpenXREditor (590) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TakeSequencer (588) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MediaCompositing (584) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ImgMedia (582) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (580) -[2024.06.27-09.23.05:320][529]LogOpenImageDenoise: OIDN shutting down -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (578) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MotoSynth (576) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module Synthesis (570) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (564) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module GooglePAD (562) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module EditableMesh (560) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (558) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module CableComponent (556) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AudioCapture (554) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (553) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AssetTags (550) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (548) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (546) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AppleImageUtils (544) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AndroidPermission (542) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (540) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (538) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TemplateSequence (536) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (524) -[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (522) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (520) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (518) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (516) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PluginBrowser (514) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MeshConversion (512) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module DynamicMesh (510) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (508) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometricObjects (506) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module UObjectPlugin (504) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (496) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (494) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (492) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (490) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (488) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PluginUtils (486) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (484) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (480) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GitSourceControl (478) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SourceControl (477) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (474) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module ChaosNiagara (472) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (470) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module FractureEditor (468) -[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (467) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (464) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module BackChannel (462) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (460) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AutomationUtils (458) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AlembicImporter (456) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AlembicLibrary (455) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module GeometryCache (454) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (453) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (448) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CryptoKeys (446) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CurveEditorTools (444) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (442) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (440) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (410) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (408) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module SoundFields (406) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (402) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (398) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (392) -[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (390) -[2024.06.27-09.23.05:937][529]LogModuleManager: Shutting down and abandoning module ActorSequence (388) -[2024.06.27-09.23.05:937][529]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) -[2024.06.27-09.23.06:037][529]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) -[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.06.27-09.23.06:139][529]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (358) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module Niagara (354) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module SignalProcessing (353) -[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module NiagaraCore (348) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (342) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module DataValidation (340) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module AnimationSharing (338) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.06.27-09.23.06:144][529]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.27-09.23.06:144][529]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.27-09.23.06:149][529]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.27-09.23.06:155][529]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.27-09.23.06:160][529]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) -[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module WmfMedia (104) -[2024.06.27-09.23.06:163][529]LogModuleManager: Shutting down and abandoning module Media (103) -[2024.06.27-09.23.06:163][529]LogModuleManager: Shutting down and abandoning module MediaInfo (102) -[2024.06.27-09.23.06:164][529]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (98) -[2024.06.27-09.23.06:164][529]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) -[2024.06.27-09.23.06:165][529]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.27-09.23.06:165][529]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (92) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (88) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module ChunkDownloader (86) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) -[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) -[2024.06.27-09.23.06:167][529]LogModuleManager: Shutting down and abandoning module XMPP (75) -[2024.06.27-09.23.06:167][529]LogModuleManager: Shutting down and abandoning module WebSockets (74) -[2024.06.27-09.23.06:191][529]LogModuleManager: Shutting down and abandoning module HTTP (71) -[2024.06.27-09.23.06:191][529]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.27-09.23.06:191][529]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B40DFBD52-4EF2-7E51-1FD3-4291B09CC8EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.27-09.23.06:191][529]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.27-09.23.06:202][529]LogModuleManager: Shutting down and abandoning module SSL (70) -[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PixWinPlugin (58) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module ChaosCloth (56) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.27-09.23.06:206][529]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.27-09.23.06:242][529]LogD3D11RHI: Shutdown -[2024.06.27-09.23.06:242][529]LogD3D11RHI: CleanupD3DDevice -[2024.06.27-09.23.06:247][529]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.27-09.23.06:251][529]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.27-09.23.06:251][529]LogExit: Exiting. -[2024.06.27-09.23.06:260][529]Log file closed, 06/27/24 11:23:06 diff --git a/Saved/Logs/DesertGame-backup-2024.06.28-13.10.22.log b/Saved/Logs/DesertGame-backup-2024.06.28-13.10.22.log deleted file mode 100644 index 09e8763..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.28-13.10.22.log +++ /dev/null @@ -1,6704 +0,0 @@ -Log file open, 06/28/24 10:08:10 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.205761 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.08.11:313][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.28-08.08.11:317][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.28-08.08.11:317][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.28-08.08.11:317][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.28-08.08.11:318][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.28-08.08.11:318][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.28-08.08.11:318][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.28-08.08.11:319][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.28-08.08.11:319][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.28-08.08.11:319][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.28-08.08.11:319][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.08.11:319][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.06.28-08.08.11:319][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.06.28-08.08.11:319][ 0]LogInit: User: bib -[2024.06.28-08.08.11:319][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.28-08.08.11:319][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.28-08.08.11:319][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.28-08.08.11:319][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.28-08.08.11:319][ 0]LogMemory: Process Physical Memory: 144.93 MB used, 144.93 MB peak -[2024.06.28-08.08.11:319][ 0]LogMemory: Process Virtual Memory: 132.03 MB used, 132.03 MB peak -[2024.06.28-08.08.11:319][ 0]LogMemory: Physical Memory: 9032.56 MB used, 7036.14 MB free, 16068.70 MB total -[2024.06.28-08.08.11:319][ 0]LogMemory: Virtual Memory: 134200680.00 MB used, 17045.38 MB free, 134217728.00 MB total -[2024.06.28-08.08.11:323][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.28-08.08.11:342][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.28-08.08.11:343][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.28-08.08.11:343][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.28-08.08.11:349][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.28-08.08.11:349][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.28-08.08.11:350][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.28-08.08.11:350][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.28-08.08.11:365][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.28-08.08.11:373][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.28-08.08.11:373][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.28-08.08.11:468][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.28-08.08.11:470][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.28-08.08.11:470][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.28-08.08.11:470][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.28-08.08.11:470][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.28-08.08.11:547][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.28-08.08.11:547][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: Revision : 000c -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.28-08.08.11:550][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.06.28-08.08.11:557][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.28-08.08.11:557][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.28-08.08.11:557][ 0]LogWindows: EnumDisplayDevices: -[2024.06.28-08.08.11:558][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.28-08.08.11:558][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.08.11:558][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.08.11:558][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.08.11:558][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.28-08.08.11:558][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.28-08.08.11:558][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.28-08.08.11:558][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.28-08.08.11:558][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: Revision : 000c -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.28-08.08.11:564][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.06.28-08.08.11:625][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.28-08.08.11:632][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.28-08.08.11:632][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.28-08.08.11:632][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.28-08.08.11:633][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.28-08.08.11:633][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.28-08.08.11:633][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.28-08.08.11:642][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.28-08.08.11:886][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.28-08.08.11:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.28-08.08.11:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.28-08.08.11:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.28-08.08.11:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.28-08.08.11:931][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.28-08.08.11:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.28-08.08.11:938][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.28-08.08.11:946][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.28-08.08.11:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.28-08.08.11:953][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.28-08.08.11:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.28-08.08.11:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.28-08.08.11:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.28-08.08.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.28-08.08.11:993][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.28-08.08.11:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.28-08.08.12:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.28-08.08.12:004][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.28-08.08.12:010][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.28-08.08.12:013][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.28-08.08.12:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.28-08.08.12:020][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.28-08.08.12:020][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.28-08.08.12:025][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.28-08.08.12:047][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.28-08.08.12:068][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.28-08.08.12:069][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/23352/). -[2024.06.28-08.08.12:069][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/0237225F446FC84597899381B10474EF/'. -[2024.06.28-08.08.12:069][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.28-08.08.12:069][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.28-08.08.12:069][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.28-08.08.12:676][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.28-08.08.12:738][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.28-08.08.12:752][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.28-08.08.12:752][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.28-08.08.12:752][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.28-08.08.12:762][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.28-08.08.12:762][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1640.53MBs, RandomWriteSpeed=102.46MBs. Assigned SpeedClass 'Local' -[2024.06.28-08.08.12:764][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.28-08.08.12:764][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.28-08.08.12:764][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.28-08.08.12:806][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.28-08.08.12:807][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.28-08.08.12:829][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up -[2024.06.28-08.08.13:152][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.28-08.08.13:152][ 0]LogInit: Active device profile: [0000026E065DCD00][0000026E7E736340 49] Windows -[2024.06.28-08.08.13:152][ 0]LogInit: Profiles: [0000026E065DCD00][0000026E7E736340 49] Windows, [0000026E065AA300][0000026E7E73E4C0 49] WindowsNoEditor, [0000026E065DDC00][0000026E7E73A600 49] WindowsServer, [0000026E065AB100][0000026E7E742740 49] WindowsClient, [0000026E065DE900][0000026E7E746880 49] IOS, [0000026E065A9A00][0000026E7E74A9C0 49] iPadAir, [0000026E065DFE00][0000026E7E752B40 49] iPadAir2, [0000026E06561100][0000026E7E75AE00 49] IPadPro, [0000026E06561200][0000026E7E756E40 49] iPadAir3, [0000026E065A8C00][0000026E654C2FC0 49] iPadAir4, [0000026E06561E00][0000026E654C7140 49] iPadMini2, [0000026E065AB300][0000026E654CB2C0 49] iPadMini3, [0000026E06563900][0000026E654CF440 49] iPadMini4, [0000026E065A9000][0000026E654D35C0 49] iPadMini5, [0000026E06568900][0000026E654DB880 49] iPhone6, [0000026E06568A00][0000026E654D78C0 49] iPodTouch6, [0000026E065DEE00][0000026E654E3B80 49] iPhone7, [0000026E065DEF00][0000026E654DFBC0 49] iPodTouch7, [0000026E06563E00][0000026E654E61C0 49] iPhone5S, [0000026E065DD100][0000026E654EA340 49] iPhone6Plus, [0000026E06568100][0000026E654EE4C0 49] iPhone6S, [0000026E06560300][0000026E06740640 49] iPhone6SPlus, [0000026E0656A800][0000026E7E74E780 49] iPhone7Plus, [0000026E06562300][0000026E067448C0 49] iPhoneSE, [0000026E0656A600][0000026E06748A00 49] iPhone8, [0000026E06561000][0000026E0674CB40 49] iPhone8Plus, [0000026E0656B100][0000026E06754CC0 49] iPhoneX, [0000026E065DD500][0000026E06758E40 49] iPhoneXS, [0000026E0656AB00][0000026E0675CFC0 49] iPhoneXSMax, [0000026E065DC700][0000026E06761140 49] iPhoneXR, [0000026E06568700][0000026E067652C0 49] iPhone11, [0000026E065DCE00][0000026E06769440 49] iPhone11Pro, [0000026E06569A00][0000026E0676D5C0 49] iPhone11ProMax, [0000026E065DF800][0000026E06771740 49] iPhoneSE2, [0000026E0656B800][0000026E067758C0 49] iPhone12Mini, [0000026E065DE300][0000026E06779A40 49] iPhone12, [0000026E0656A300][0000026E0677DBC0 49] iPhone12Pro, [0000026E065DC500][0000026E067801C0 49] iPhone12ProMax, [0000026E06569500][0000026E06784340 49] iPadPro105, [0000026E065DCA00][0000026E067884C0 49] iPadPro129, [0000026E0656BD00][0000026E0678C640 49] iPadPro97, [0000026E065DD200][0000026E067907C0 49] iPadPro2_129, [0000026E0656AA00][0000026E06794940 49] iPad5, [0000026E065DDD00][0000026E06750A80 49] iPad6, [0000026E06569300][0000026E06798BC0 49] iPad7, [0000026E065DFA00][0000026E0679CD00 49] iPad8, [0000026E06568300][0000026E067A4E80 49] iPadPro11, [0000026E065DC100][0000026E067A9000 49] iPadPro2_11, [0000026E06569600][0000026E067AD180 49] iPadPro3_129, [0000026E065DF300][0000026E067B1300 49] iPadPro4_129, [0000026E06569000][0000026E067B5480 49] AppleTV, [0000026E065DDB00][0000026E067B9600 49] AppleTV4K, [0000026E0656B200][0000026E067BD780 49] TVOS, [0000026E065DFB00][0000026E067C1900 49] Mac, [0000026E0656B700][0000026E067C5A80 49] MacClient, [0000026E065DFF00][0000026E067C9C00 49] MacNoEditor, [0000026E0656B000][0000026E067CC200 49] MacServer, [0000026E065DEC00][0000026E067D0380 49] Linux, [0000026E06569D00][0000026E067D4500 49] LinuxAArch64, [0000026E065DEA00][0000026E067D8680 49] LinuxNoEditor, [0000026E0656B900][0000026E067DC800 49] LinuxAArch64NoEditor, [0000026E065DF100][0000026E067E0980 49] LinuxClient, [0000026E0656AF00][0000026E067E4B00 49] LinuxAArch64Client, [0000026E065DF200][0000026E067A0C40 49] LinuxServer, [0000026E0656BF00][0000026E067E8D80 49] LinuxAArch64Server, [0000026E065DC200][0000026E067ECEC0 49] Android, [0000026E06568500][0000026E067F5040 49] Android_Low, [0000026E065DE200][0000026E067F91C0 49] Android_Mid, [0000026E0656BB00][0000026E067FD340 49] Android_High, [0000026E065DE000][0000026E068014C0 49] Android_Default, [0000026E0656B300][0000026E06805640 49] Android_Adreno4xx, [0000026E065DF700][0000026E068097C0 49] Android_Adreno5xx_Low, [0000026E06568B00][0000026E0680D940 49] Android_Adreno5xx, [0000026E065DE600][0000026E06811AC0 49] Android_Adreno6xx, [0000026E065A8500][0000026E068140C0 49] Android_Adreno6xx_Vulkan, [0000026E06561300][0000026E06818240 49] Android_Mali_T6xx, [0000026E065ABB00][0000026E0681C3C0 49] Android_Mali_T7xx, [0000026E06563300][0000026E06820540 49] Android_Mali_T8xx, [0000026E065AAE00][0000026E068246C0 49] Android_Mali_G71, [0000026E06562800][0000026E06828840 49] Android_Mali_G72, [0000026E065A9400][0000026E0682C9C0 49] Android_Mali_G72_Vulkan, [0000026E06561500][0000026E06830B40 49] Android_Mali_G76, [0000026E065ABD00][0000026E06834CC0 49] Android_Mali_G76_Vulkan, [0000026E06562C00][0000026E067F0E00 49] Android_Mali_G77, [0000026E065AB600][0000026E06838F40 49] Android_Mali_G77_Vulkan, [0000026E06561700][0000026E0683D080 49] Android_Mali_G78, [0000026E065AA200][0000026E068411C0 49] Android_Mali_G78_Vulkan, [0000026E06560B00][0000026E06849340 49] Android_Mali_G710, [0000026E065A8300][0000026E0684D4C0 49] Android_Mali_G710_Vulkan, [0000026E06560200][0000026E06851640 49] Android_Vulkan_SM5, [0000026E065A8800][0000026E068557C0 49] Android_PowerVR_G6xxx, [0000026E06562500][0000026E06859940 49] Android_PowerVR_GT7xxx, [0000026E065A8E00][0000026E0685DAC0 49] Android_PowerVR_GE8xxx, [0000026E06561400][0000026E068600C0 49] Android_PowerVR_GM9xxx, [0000026E065AB400][0000026E06864240 49] Android_PowerVR_GM9xxx_Vulkan, [0000026E06560600][0000026E068683C0 49] Android_TegraK1, [0000026E065A9E00][0000026E0686C540 49] Android_Unknown_Vulkan, [0000026E06562100][0000026E068706C0 49] Lumin, [0000026E065A9100][0000026E06874840 49] Lumin_Desktop, [0000026E06563400][0000026E068789C0 49] HoloLens, -[2024.06.28-08.08.13:353][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.28-08.08.13:353][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.28-08.08.13:353][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.28-08.08.13:353][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.28-08.08.13:353][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.28-08.08.13:378][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.28-08.08.14:127][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.28-08.08.14:281][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.28-08.08.14:294][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.28-08.08.14:294][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.28-08.08.14:294][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.28-08.08.14:685][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D2B2BF02425F2B338D7702BF23E3F38B | Instance: 2D8BB8644FAF9639B63812877C4D9F01 (NB-PBM2H22CST-23352). -[2024.06.28-08.08.15:272][ 0]LogPython: Using Python 3.7.7 -[2024.06.28-08.08.16:554][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.28-08.08.16:564][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.28-08.08.16:947][ 0]SourceControl: Source control is disabled -[2024.06.28-08.08.16:947][ 0]SourceControl: Source control is disabled -[2024.06.28-08.08.16:959][ 0]SourceControl: Source control is disabled -[2024.06.28-08.08.16:973][ 0]SourceControl: Source control is disabled -[2024.06.28-08.08.16:979][ 0]LogUProjectInfo: Found projects: -[2024.06.28-08.08.17:042][ 0]SourceControl: Source control is disabled -[2024.06.28-08.08.17:406][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.28-08.08.17:454][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.28-08.08.17:484][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.28-08.08.17:484][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.28-08.08.17:706][ 0]LogCollectionManager: Loaded 0 collections in 0.002185 seconds -[2024.06.28-08.08.17:754][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.06.28-08.08.17:754][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.06.28-08.08.17:754][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.06.28-08.08.17:754][ 0]LogOcInput: OculusInput pre-init called -[2024.06.28-08.08.18:172][ 0]LogEngine: Initializing Engine... -[2024.06.28-08.08.18:292][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.28-08.08.18:293][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.28-08.08.18:293][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.28-08.08.18:295][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.28-08.08.18:527][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.28-08.08.18:548][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.28-08.08.18:550][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.28-08.08.18:558][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.28-08.08.18:560][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.28-08.08.18:561][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.28-08.08.18:561][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.08.18:561][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.08.18:561][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.08.18:562][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.08.18:562][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.08.18:562][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.08.18:562][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.08.18:589][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.08.18:589][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.08.19:237][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.28-08.08.19:241][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.08.19:246][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.08.19:246][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.08.19:248][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.08.19:248][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.08.19:248][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.08.19:250][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.08.19:250][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.08.19:250][ 0]LogInit: FAudioDevice initialized. -[2024.06.28-08.08.19:250][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.28-08.08.19:250][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.28-08.08.19:338][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.28-08.08.19:339][ 0]LogInit: Texture streaming: Enabled -[2024.06.28-08.08.19:364][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.28-08.08.19:369][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.28-08.08.19:370][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.28-08.08.19:371][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.28-08.08.19:416][ 0]LogInit: Transaction tracking system initialized -[2024.06.28-08.08.19:454][ 0]BlueprintLog: New page: Editor Load -[2024.06.28-08.08.19:555][ 0]LocalizationService: Localization service is disabled -[2024.06.28-08.08.19:601][ 0]TimingProfiler: Initialize -[2024.06.28-08.08.19:601][ 0]TimingProfiler: OnSessionChanged -[2024.06.28-08.08.19:601][ 0]LoadingProfiler: Initialize -[2024.06.28-08.08.19:602][ 0]LoadingProfiler: OnSessionChanged -[2024.06.28-08.08.19:602][ 0]NetworkingProfiler: Initialize -[2024.06.28-08.08.19:602][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.28-08.08.19:602][ 0]MemoryProfiler: Initialize -[2024.06.28-08.08.19:602][ 0]MemoryProfiler: OnSessionChanged -[2024.06.28-08.08.19:876][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.28-08.08.19:876][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.28-08.08.20:195][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.06.28-08.08.20:503][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.28-08.08.20:508][ 0]SourceControl: Source control is disabled -[2024.06.28-08.08.20:508][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.103 -[2024.06.28-08.08.20:509][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.28-08.08.20:509][ 0]LightingResults: New page: Lighting Build -[2024.06.28-08.08.20:512][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.08.20:512][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.08.20:512][ 0]MapCheck: New page: Map Check -[2024.06.28-08.08.20:512][ 0]LightingResults: New page: Lighting Build -[2024.06.28-08.08.20:521][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.08.20:525][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.06.28-08.08.20:663][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.28-08.08.21:322][ 0]LogTexture: Display: Building textures: perlin_9_-_128x128 (OODLE_AutoDXT, 128X128) -[2024.06.28-08.08.21:322][ 0]LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 256X256) -[2024.06.28-08.08.21:322][ 0]LogMaterial: Display: Missing cached shadermap for Fire_Matrial in PCD3D_SM5, Default, SM5 (DDC key hash: 7BE705F2E753387015779FC41631829AD565B5CF), compiling. -[2024.06.28-08.08.21:394][ 0]LogShaderCompilers: Display: Submitted 36 shader compile jobs with 'Low' priority -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 36 -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31 -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 26 -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-08.08.21:785][ 0]LogShaderCompilers: Display: Started 36 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.08.21:785][ 0]LogStaticMesh: Building static mesh gras... -[2024.06.28-08.08.21:798][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Blueprints/Foliage/gras.gras -[2024.06.28-08.08.21:813][ 0]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9F4859990FF619B1342A5BDE6D9417EEB61B7186), compiling. Is special engine material. -[2024.06.28-08.08.22:088][ 0]LogShaderCompilers: Display: Submitted 110 shader compile jobs with 'High' priority -[2024.06.28-08.08.22:649][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 110 -[2024.06.28-08.08.22:649][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 100 -[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 90 -[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 80 -[2024.06.28-08.08.26:559][ 0]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.27:084][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 70 -[2024.06.28-08.08.27:084][ 0]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.28:123][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 62 -[2024.06.28-08.08.28:123][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 55 -[2024.06.28-08.08.28:123][ 0]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.28:791][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 48 -[2024.06.28-08.08.28:791][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 42 -[2024.06.28-08.08.28:791][ 0]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 36 -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31 -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 23 -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 19 -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.06.28-08.08.32:142][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.32:700][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 14 -[2024.06.28-08.08.32:700][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.32:700][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 12 -[2024.06.28-08.08.32:700][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 -[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 8 -[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 -[2024.06.28-08.08.33:259][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 3 -[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-08.08.33:815][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.34:362][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-08.08.34:362][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'High' priority -[2024.06.28-08.08.34:771][ 0]LogStaticMesh: Building static mesh treppe_Cube... -[2024.06.28-08.08.34:791][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.28-08.08.34:796][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 18C15B9EBF66B52FD5A3F491D37E9FCA59109BC6), compiling. -[2024.06.28-08.08.34:849][ 0]LogShaderCompilers: Display: Submitted 80 shader compile jobs with 'Low' priority -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 80 -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 71 -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 62 -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 53 -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 44 -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 35 -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 26 -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 -[2024.06.28-08.08.35:756][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 8 -[2024.06.28-08.08.35:757][ 0]LogShaderCompilers: Display: Started 80 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.08.35:757][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.35:773][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.35:811][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.35:831][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.35:870][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.35:887][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.35:898][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.35:928][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.36:728][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.36:745][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.36:778][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.36:793][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.36:826][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.36:843][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:657][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:674][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:711][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:731][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:768][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:781][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:791][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:814][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-08.08.37:817][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.06.28-08.08.37:819][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.08.37:923][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.28-08.08.39:070][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms -[2024.06.28-08.08.39:071][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.28-08.08.39:072][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,4ms to complete. -[2024.06.28-08.08.39:072][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 18.564 -[2024.06.28-08.08.39:076][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 28.671 -[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 22 -[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 19 -[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 -[2024.06.28-08.08.39:143][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 14 -[2024.06.28-08.08.39:144][ 0]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.39:372][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.08.39:394][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.08.39:407][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.08.39:418][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.08.39:480][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0208 seconds. Added 3822 classes and 928 folders. -[2024.06.28-08.08.39:490][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.08.39:514][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.08.39:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:514][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.08.39:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.28-08.08.39:514][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 -[2024.06.28-08.08.39:537][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.28-08.08.39:537][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:537][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.28-08.08.39:537][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:537][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.28-08.08.39:537][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.06.28-08.08.39:553][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.28-08.08.39:553][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:553][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.28-08.08.39:553][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:553][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.28-08.08.39:553][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 -[2024.06.28-08.08.39:570][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.08.39:570][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:570][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.08.39:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.28-08.08.39:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000108 -[2024.06.28-08.08.39:588][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.28-08.08.39:588][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:589][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.28-08.08.39:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.28-08.08.39:589][ 0]LogPakFile: OnPakFileMounted2Time == 0.000107 -[2024.06.28-08.08.39:605][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.28-08.08.39:605][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:605][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.28-08.08.39:605][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:605][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.28-08.08.39:605][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 -[2024.06.28-08.08.39:621][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.28-08.08.39:621][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:621][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.28-08.08.39:621][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:621][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.28-08.08.39:622][ 0]LogPakFile: OnPakFileMounted2Time == 0.000153 -[2024.06.28-08.08.39:640][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.28-08.08.39:640][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:640][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.28-08.08.39:640][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:640][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.28-08.08.39:640][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2024.06.28-08.08.39:656][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.08.39:656][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:656][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.08.39:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.28-08.08.39:656][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 -[2024.06.28-08.08.39:674][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.28-08.08.39:674][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:674][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.28-08.08.39:674][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:674][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.28-08.08.39:674][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 -[2024.06.28-08.08.39:690][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.28-08.08.39:690][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:690][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.28-08.08.39:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.28-08.08.39:690][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 -[2024.06.28-08.08.39:706][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.08.39:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.08.39:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.28-08.08.39:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085 -[2024.06.28-08.08.39:752][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.08.39:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.08.39:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.28-08.08.39:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 -[2024.06.28-08.08.39:768][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.08.39:768][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:768][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.08.39:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.28-08.08.39:768][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 -[2024.06.28-08.08.39:782][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.28-08.08.39:782][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:782][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.28-08.08.39:782][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:782][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.28-08.08.39:782][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2024.06.28-08.08.39:799][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.08.39:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.08.39:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.28-08.08.39:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.06.28-08.08.39:818][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.28-08.08.39:818][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:818][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.28-08.08.39:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.28-08.08.39:818][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 -[2024.06.28-08.08.39:838][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.08.39:838][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:838][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.08.39:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.28-08.08.39:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000125 -[2024.06.28-08.08.39:855][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.08.39:855][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:855][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.08.39:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.28-08.08.39:855][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 -[2024.06.28-08.08.39:875][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.08.39:875][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:875][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.08.39:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.28-08.08.39:875][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085 -[2024.06.28-08.08.39:891][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.08.39:891][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:891][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.08.39:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.28-08.08.39:891][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 -[2024.06.28-08.08.39:907][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.08.39:907][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:907][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.08.39:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.28-08.08.39:907][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 -[2024.06.28-08.08.39:922][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 12 -[2024.06.28-08.08.39:924][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.39:924][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 -[2024.06.28-08.08.39:924][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.39:924][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.28-08.08.39:924][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:924][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.28-08.08.39:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.28-08.08.39:924][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 -[2024.06.28-08.08.39:940][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.08.39:940][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:940][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.08.39:940][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:940][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.28-08.08.39:940][ 0]LogPakFile: OnPakFileMounted2Time == 0.000100 -[2024.06.28-08.08.39:957][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.08.39:957][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:957][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.08.39:957][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:957][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.28-08.08.39:957][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085 -[2024.06.28-08.08.39:974][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.28-08.08.39:974][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.08.39:974][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.28-08.08.39:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.08.39:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.28-08.08.39:974][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 -[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2024.06.28-08.08.40:524][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.40:524][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.08.40:528][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. -[2024.06.28-08.08.40:811][ 0]LogSlate: Took 0.000338 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.28-08.08.40:834][ 0]LogSlate: Took 0.020324 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.28-08.08.40:839][ 0]LogSlate: Took 0.000427 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 -[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 2 -[2024.06.28-08.08.41:110][ 0]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.41:110][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). -[2024.06.28-08.08.41:505][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-08.08.41:505][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.08.41:505][ 0]LogSlate: Took 0.014350 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.28-08.08.41:599][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.08.41:599][ 0]LogLoad: (Engine Initialization) Total time: 31.19 seconds -[2024.06.28-08.08.41:599][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.28-08.08.41:679][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.28-08.08.41:735][ 1]LogAssetRegistry: Asset discovery search completed in 28.9077 seconds -[2024.06.28-08.08.41:750][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) -[2024.06.28-08.08.42:155][ 3]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 5.308290 sec (time since issued), 35.138992 sec (combined shader worker time). -[2024.06.28-08.08.42:213][ 3]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 6.277969 sec (time since issued), 32.408218 sec (combined shader worker time). -[2024.06.28-08.08.42:215][ 3]LogNiagara: Niagara Effect stalled GT for 0.2469 ms. Component(NiagaraComponent /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.FireSmall_2.NiagaraComponent0) System(NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall) -[2024.06.28-08.08.42:367][ 4]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 7.440255 sec (time since issued), 50.054459 sec (combined shader worker time). -[2024.06.28-08.08.43:015][ 6]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.28-08.08.54:119][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.06.28-08.08.54:329][237]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.06.28-08.08.54:329][237]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_BaseColor (OODLE_AutoDXT, 1024X1024) -[2024.06.28-08.08.54:329][237]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-08.08.54:329][237]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-08.08.54:329][237]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_Normal (OODLE_BC5, 1024X1024) -[2024.06.28-08.08.54:329][237]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-08.08.54:329][237]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 4F2303F68E3A6BFF456B2C13845B5C70C10D0227), compiling. -[2024.06.28-08.08.54:344][237]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-08.08.54:345][237]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.08.54:347][237]LogStaticMesh: Building static mesh Final_Island... -[2024.06.28-08.08.54:516][237]LogStaticMesh: Built static mesh [0.17s] /Game/Assets/Final_Island.Final_Island -[2024.06.28-08.08.54:593][237]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.06.28-08.08.54:594][237]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.28-08.08.54:594][237]LightingResults: New page: Lighting Build -[2024.06.28-08.08.54:594][237]LoadErrors: New page: Loading map: Map.umap -[2024.06.28-08.08.54:599][237]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.08.54:599][237]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.08.54:600][237]MapCheck: New page: Map Check -[2024.06.28-08.08.54:600][237]LightingResults: New page: Lighting Build -[2024.06.28-08.08.54:617][237]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.08.54:623][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.06.28-08.08.54:625][237]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.06.28-08.08.54:770][237]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.28-08.08.54:770][237]LogAIModule: Creating AISystem for world Map -[2024.06.28-08.08.54:795][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.06.28-08.08.54:819][237]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.28-08.08.54:820][237]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,476ms to complete. -[2024.06.28-08.08.54:820][237]LogFileHelpers: Loading map 'Map' took 0.226 -[2024.06.28-08.09.16:250][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) -[2024.06.28-08.09.17:698][862]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) -[2024.06.28-08.09.35:400][327]LogActorFactory: Actor Factory created treppe_Cube_002 -[2024.06.28-08.09.35:403][327]LogActorFactory: Actor Factory created treppe_Cube_001 -[2024.06.28-08.09.35:403][327]LogActorFactory: Actor Factory created treppe_Cube -[2024.06.28-08.09.41:495][542]LogActorFactory: Actor Factory created treppe_Cube_002 -[2024.06.28-08.09.41:507][542]LogActorFactory: Actor Factory created treppe_Cube_001 -[2024.06.28-08.09.41:516][542]LogActorFactory: Actor Factory created treppe_Cube -[2024.06.28-08.10.26:698][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.10.54:832][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (TreppeEingang) -[2024.06.28-08.10.55:795][682]Cmd: DELETE -[2024.06.28-08.10.55:795][682]Cmd: ACTOR DELETE -[2024.06.28-08.10.55:814][682]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.10.55:827][682]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.06.28-08.10.55:829][682]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.06.28-08.10.59:684][807]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) -[2024.06.28-08.11.00:827][838]Cmd: DELETE -[2024.06.28-08.11.00:827][838]Cmd: ACTOR DELETE -[2024.06.28-08.11.00:831][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.11.00:846][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.06.28-08.11.00:847][838]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.06.28-08.11.01:485][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) -[2024.06.28-08.11.01:687][862]Cmd: DELETE -[2024.06.28-08.11.01:687][862]Cmd: ACTOR DELETE -[2024.06.28-08.11.01:691][862]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.11.01:704][862]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.06.28-08.11.01:705][862]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.28-08.11.02:251][877]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) -[2024.06.28-08.11.02:485][884]Cmd: DELETE -[2024.06.28-08.11.02:485][884]Cmd: ACTOR DELETE -[2024.06.28-08.11.02:489][884]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.11.02:503][884]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.06.28-08.11.02:504][884]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.28-08.11.03:007][898]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) -[2024.06.28-08.11.03:348][908]Cmd: DELETE -[2024.06.28-08.11.03:348][908]Cmd: ACTOR DELETE -[2024.06.28-08.11.03:353][908]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.11.03:367][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.06.28-08.11.03:368][908]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.06.28-08.11.03:911][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.11.04:481][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Draußen) -[2024.06.28-08.11.04:883][951]Cmd: DELETE -[2024.06.28-08.11.04:883][951]Cmd: ACTOR DELETE -[2024.06.28-08.11.04:888][951]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.11.04:902][951]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.06.28-08.11.04:902][951]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.28-08.11.08:205][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.06.28-08.11.47:682][127]Cmd: TRANSACTION UNDO -[2024.06.28-08.11.47:684][127]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.13.40:991][708]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.13.41:004][708]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.28-08.13.41:056][708]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDC0FC39F49F079415C5AE292969BB8CB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.13.41:072][708]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.13.41:088][708]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBE41DDB44C04455F3B9BFDB4064FF0EB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.13.41:115][708]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.13.41:115][708]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.13.41:115][708]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.14.05:812][423]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (treppe_Cube_002) -[2024.06.28-08.15.56:960][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.16.00:115][800]Cmd: DELETE -[2024.06.28-08.16.00:115][800]Cmd: ACTOR DELETE -[2024.06.28-08.16.00:119][800]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.16.00:166][800]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms -[2024.06.28-08.16.00:167][800]LogEditorActor: Deleted 1 Actors (0.052 secs) -[2024.06.28-08.16.01:310][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.16.02:160][859]Cmd: DELETE -[2024.06.28-08.16.02:160][859]Cmd: ACTOR DELETE -[2024.06.28-08.16.02:163][859]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.16.02:177][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.06.28-08.16.02:178][859]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.28-08.16.06:740][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.16.08:929][ 63]Cmd: DELETE -[2024.06.28-08.16.08:929][ 63]Cmd: ACTOR DELETE -[2024.06.28-08.16.08:933][ 63]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.16.08:947][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.06.28-08.16.08:948][ 63]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.28-08.16.09:407][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.16.10:371][106]Cmd: DELETE -[2024.06.28-08.16.10:372][106]Cmd: ACTOR DELETE -[2024.06.28-08.16.10:376][106]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.16.10:389][106]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.06.28-08.16.10:390][106]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.28-08.16.31:356][564]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.17.07:072][656]Cmd: TRANSACTION UNDO -[2024.06.28-08.17.07:072][656]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.17.11:677][802]Cmd: TRANSACTION UNDO -[2024.06.28-08.17.11:677][802]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.17.54:804][705]LogSlate: Took 0.006879 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.28-08.18.00:168][991]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.18.00:729][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.18.03:915][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.18.09:587][360]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.18.12:665][493]Cmd: TRANSACTION UNDO -[2024.06.28-08.18.12:665][493]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.18.37:544][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.18.38:508][551]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.18.39:699][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.18.40:691][641]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.19.07:485][680]Cmd: TRANSACTION UNDO -[2024.06.28-08.19.07:485][680]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.19.09:124][740]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.19.09:743][763]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.19.14:282][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 54C49F6AB8986CAE3FDE93F5CDCA679F15645CEF), compiling. -[2024.06.28-08.19.14:290][973]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:295][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 397DA19F1C61E7A44C80DDDD630A4BF63D1C236F), compiling. -[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:309][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:314][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7EDD25116D33F2F475FBC7885D056C639F1B6DD7), compiling. -[2024.06.28-08.19.14:330][973]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 28 -[2024.06.28-08.19.14:330][973]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 24 -[2024.06.28-08.19.14:330][973]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:330][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:339][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 11D19227065D1DA1DD89BECDADF41F209ED22EC3), compiling. -[2024.06.28-08.19.14:356][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:362][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_4 in PCD3D_SM5, Default, SM5 (DDC key hash: D5E76CB9A5FE108D53AD50103CEB1B6AA10A59E9), compiling. -[2024.06.28-08.19.14:377][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:384][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 7799CE7CE7512E3B375C877731B2093B60E98D5A), compiling. -[2024.06.28-08.19.14:400][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:409][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 364EBDC5F4EB70670AE9B724A432B68386B99F4E), compiling. -[2024.06.28-08.19.14:423][973]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:455][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_7 in PCD3D_SM5, Default, SM5 (DDC key hash: ABB8DE0F94200D2EF3D9926928A42DFE65A148A1), compiling. -[2024.06.28-08.19.14:475][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:478][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 127A0B1A4E733BBCC50D32C390F8BA240A5246C0), compiling. -[2024.06.28-08.19.14:495][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:500][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 4015C321CB7CD77CD61FDA871D6BCD17135E2951), compiling. -[2024.06.28-08.19.14:521][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:526][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_10 in PCD3D_SM5, Default, SM5 (DDC key hash: 6D32BAF37B0C3F124D6BD98AAE7A4BBE37A4F9AD), compiling. -[2024.06.28-08.19.14:549][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:560][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_11 in PCD3D_SM5, Default, SM5 (DDC key hash: 9233789D418573C9FE0842D26FF83A458ABBFD56), compiling. -[2024.06.28-08.19.14:585][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:590][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_12 in PCD3D_SM5, Default, SM5 (DDC key hash: 852C9CA525EEF115A2221B2D737444F63D8131DC), compiling. -[2024.06.28-08.19.14:617][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:622][973]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_14 in PCD3D_SM5, Default, SM5 (DDC key hash: AA3D483B2B2FD789CE026E73BABD0C50EA06AEF5), compiling. -[2024.06.28-08.19.14:650][973]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Low' priority -[2024.06.28-08.19.14:660][973]LogTexture: Display: Building textures: Texture2D_2 (G8, 128X128) -[2024.06.28-08.19.15:161][981]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 344 -[2024.06.28-08.19.15:161][981]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.15:193][981]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-08.19.15:194][981]LogShaderCompilers: Display: Total job queries 635, among them cache hits 3 (0.47%) -[2024.06.28-08.19.15:194][981]LogShaderCompilers: Display: Tracking 265 distinct input hashes that result in 157 distinct outputs (59.25%) -[2024.06.28-08.19.15:194][981]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% -[2024.06.28-08.19.15:194][981]LogShaderCompilers: Display: ================================================ -[2024.06.28-08.19.15:754][991]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 334 -[2024.06.28-08.19.15:754][991]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.15:892][992]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 324 -[2024.06.28-08.19.15:892][992]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.16:017][993]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 314 -[2024.06.28-08.19.16:017][993]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 304 -[2024.06.28-08.19.16:017][993]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.16:050][994]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 294 -[2024.06.28-08.19.16:050][994]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 284 -[2024.06.28-08.19.16:050][994]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.16:708][ 17]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 274 -[2024.06.28-08.19.16:708][ 17]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.19:653][119]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 264 -[2024.06.28-08.19.19:653][119]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.20:710][138]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 254 -[2024.06.28-08.19.20:710][138]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.21:056][146]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 244 -[2024.06.28-08.19.21:056][146]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.21:287][150]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 234 -[2024.06.28-08.19.21:287][150]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.21:401][151]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 224 -[2024.06.28-08.19.21:401][151]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.21:910][172]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 214 -[2024.06.28-08.19.21:910][172]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.22:290][191]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 204 -[2024.06.28-08.19.22:290][191]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.22:562][201]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 194 -[2024.06.28-08.19.22:562][201]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.23:243][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.19.25:381][250]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 184 -[2024.06.28-08.19.25:381][250]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.26:133][264]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 174 -[2024.06.28-08.19.26:133][264]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.26:466][270]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 164 -[2024.06.28-08.19.26:466][270]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.26:612][273]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 154 -[2024.06.28-08.19.26:612][273]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.26:683][274]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 144 -[2024.06.28-08.19.26:683][274]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.27:068][281]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 134 -[2024.06.28-08.19.27:068][281]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.27:595][291]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 124 -[2024.06.28-08.19.27:596][291]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.28:653][310]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 114 -[2024.06.28-08.19.28:653][310]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.30:712][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 104 -[2024.06.28-08.19.30:712][344]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.31:084][351]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 94 -[2024.06.28-08.19.31:084][351]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.31:943][368]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 84 -[2024.06.28-08.19.31:943][368]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.31:989][369]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 74 -[2024.06.28-08.19.31:989][369]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.32:030][370]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 64 -[2024.06.28-08.19.32:030][370]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.32:530][380]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 -[2024.06.28-08.19.32:530][380]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.33:382][396]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 48 -[2024.06.28-08.19.33:382][396]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.34:159][408]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 41 -[2024.06.28-08.19.34:159][408]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.35:001][419]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 35 -[2024.06.28-08.19.35:001][419]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.35:215][422]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.19.36:495][442]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 30 -[2024.06.28-08.19.36:495][442]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.36:502][442]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 26 -[2024.06.28-08.19.36:502][442]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.36:842][447]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 22 -[2024.06.28-08.19.36:842][447]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.37:060][450]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 19 -[2024.06.28-08.19.37:060][450]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.37:165][452]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 -[2024.06.28-08.19.37:165][452]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.37:360][455]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 -[2024.06.28-08.19.37:361][455]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.37:536][458]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 -[2024.06.28-08.19.37:536][458]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.38:364][473]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 -[2024.06.28-08.19.38:364][473]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.06.28-08.19.38:364][473]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.38:496][476]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 -[2024.06.28-08.19.38:496][476]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.38:573][478]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.06.28-08.19.38:573][478]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.38:654][480]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.06.28-08.19.38:654][480]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-08.19.38:654][480]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.38:952][487]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-08.19.38:952][487]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.06.28-08.19.51:318][950]LogActorFactory: Actor Factory created Cube -[2024.06.28-08.19.53:053][ 11]LogActorFactory: Actor Factory created Cube -[2024.06.28-08.20.00:320][246]Cmd: DELETE -[2024.06.28-08.20.00:320][246]Cmd: ACTOR DELETE -[2024.06.28-08.20.00:324][246]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.20.00:372][246]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2024.06.28-08.20.00:374][246]LogEditorActor: Deleted 1 Actors (0.055 secs) -[2024.06.28-08.20.03:860][339]LogActorFactory: Actor Factory created Cube -[2024.06.28-08.20.04:608][357]LogActorFactory: Actor Factory created Cube -[2024.06.28-08.21.17:001][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.21.17:861][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.21.36:846][285]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.28-08.22.26:034][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.22.34:051][814]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.28-08.22.44:245][190]Cmd: DELETE -[2024.06.28-08.22.44:245][190]Cmd: ACTOR DELETE -[2024.06.28-08.22.44:249][190]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.22.44:278][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.06.28-08.22.44:281][190]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.06.28-08.23.39:177][658]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.06.28-08.23.39:179][658]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.28-08.23.39:215][658]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto1208CE38C4B41B02CCE23079D084D3539.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.06.28-08.23.39:216][658]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.052 -[2024.06.28-08.23.39:216][658]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.052 -[2024.06.28-08.24.05:796][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.24.09:601][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) -[2024.06.28-08.24.10:558][395]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.24.27:091][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.06.28-08.24.54:593][929]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.25.00:490][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.06.28-08.25.38:464][134]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.25.39:326][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.06.28-08.25.40:739][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.25.49:877][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.06.28-08.26.57:695][796]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.26.58:365][813]LogEditorViewport: Clicking Background -[2024.06.28-08.27.38:112][733]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.27.45:603][988]Cmd: TRANSACTION UNDO -[2024.06.28-08.27.45:603][988]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.27.49:492][125]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.27.50:214][149]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.27.50:922][173]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.27.52:497][226]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.27.53:954][273]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.28.14:431][846]Cmd: TRANSACTION UNDO -[2024.06.28-08.28.14:431][846]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.28.35:680][543]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.29.09:987][611]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.29.14:024][722]Cmd: DELETE -[2024.06.28-08.29.14:024][722]Cmd: ACTOR DELETE -[2024.06.28-08.29.14:029][722]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.29.14:044][722]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.28-08.29.14:048][722]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.06.28-08.29.14:540][735]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.29.14:647][736]Cmd: DELETE -[2024.06.28-08.29.14:647][736]Cmd: ACTOR DELETE -[2024.06.28-08.29.14:652][736]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.29.14:662][736]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.06.28-08.29.14:663][736]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.28-08.29.15:256][753]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.29.15:364][754]Cmd: DELETE -[2024.06.28-08.29.15:364][754]Cmd: ACTOR DELETE -[2024.06.28-08.29.15:369][754]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.29.15:380][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.06.28-08.29.15:381][754]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.28-08.29.18:899][853]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.29.28:164][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.29.45:098][876]LogEditorViewport: Clicking Background -[2024.06.28-08.29.47:470][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.29.52:004][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.29.52:845][111]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.29.53:634][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.30.06:555][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.30.14:039][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.30.28:058][522]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.30.32:849][759]Cmd: TRANSACTION UNDO -[2024.06.28-08.30.32:849][759]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.30.39:106][ 81]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.30.42:586][256]Cmd: DUPLICATE -[2024.06.28-08.30.42:586][256]Cmd: ACTOR DUPLICATE -[2024.06.28-08.31.14:069][774]Cmd: TRANSACTION UNDO -[2024.06.28-08.31.14:069][774]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.31.16:949][895]Cmd: TRANSACTION UNDO -[2024.06.28-08.31.16:950][895]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.31.35:463][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.31.36:129][782]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.28-08.31.37:041][829]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-08.31.46:938][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.31.50:058][379]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.31.52:618][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.31.57:882][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.31.58:145][672]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.31.58:771][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-08.32.07:290][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.28-08.32.16:258][325]Cmd: DELETE -[2024.06.28-08.32.16:258][325]Cmd: ACTOR DELETE -[2024.06.28-08.32.16:263][325]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.32.16:278][325]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.06.28-08.32.16:281][325]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.06.28-08.32.19:386][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.28-08.32.19:814][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-08.32.44:240][368]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.32.50:286][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.32.51:207][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.32.53:064][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.32.53:614][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-08.32.54:855][749]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.33.18:239][452]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.33.32:936][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.33.39:280][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.33.43:119][205]Cmd: DUPLICATE -[2024.06.28-08.33.43:119][205]Cmd: ACTOR DUPLICATE -[2024.06.28-08.33.59:195][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-08.33.59:918][734]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.34.05:251][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.34.09:199][999]Cmd: DUPLICATE -[2024.06.28-08.34.09:199][999]Cmd: ACTOR DUPLICATE -[2024.06.28-08.34.18:885][282]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.34.19:760][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) -[2024.06.28-08.34.23:438][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) -[2024.06.28-08.34.23:951][425]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.34.24:507][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.34.25:415][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.34.25:428][465]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.06.28-08.34.25:469][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC637DA674A838C1E6B58C5836607AC82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.34.25:484][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.34.25:496][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5FB826514E907C6C10F1C8A7DF4495C6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.34.25:513][465]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.34.25:514][465]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.34.25:514][465]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.34.49:904][963]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.34.55:534][ 85]Cmd: TRANSACTION UNDO -[2024.06.28-08.34.55:534][ 85]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.35.15:986][693]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) -[2024.06.28-08.35.22:052][827]LogEditorViewport: Clicking Background -[2024.06.28-08.35.22:389][839]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) -[2024.06.28-08.35.26:136][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) -[2024.06.28-08.35.30:506][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) -[2024.06.28-08.35.32:633][185]LogEditorViewport: Clicking Background -[2024.06.28-08.35.40:359][427]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-08.35.40:837][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-08.35.57:992][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.35.58:003][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.06.28-08.35.58:042][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map529428C444A97DCEA3B8C991E4763339.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.35.58:055][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.35.58:066][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6CEB0BA74B1C4F919E3195928812CB34.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.35.58:082][784]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.35.58:082][784]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.35.58:082][784]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.36.58:552][263]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\saeule.fbx) -[2024.06.28-08.36.58:580][263]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\saeule.fbx -[2024.06.28-08.36.58:588][263]LogFbx: FBX Scene Loaded Succesfully -[2024.06.28-08.37.01:944][263]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.28-08.37.01:988][263]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: AA1C8BFFCDFE46DC270B4EA707CE13E068E9144B), compiling. -[2024.06.28-08.37.01:992][263]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.06.28-08.37.02:004][263]LogStaticMesh: Building static mesh saeule... -[2024.06.28-08.37.02:010][263]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule.saeule -[2024.06.28-08.37.02:018][263]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.28-08.37.02:112][263]LogSlate: Took 0.005018 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.28-08.37.02:314][268]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-08.37.02:317][268]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-08.37.02:317][268]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-08.37.02:317][268]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-08.37.02:322][268]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.06.28-08.37.02:326][268]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.37.03:524][277]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: Total job queries 651, among them cache hits 3 (0.46%) -[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: Tracking 633 distinct input hashes that result in 303 distinct outputs (47.87%) -[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: RAM used: 1.76 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.21% -[2024.06.28-08.37.03:525][277]LogShaderCompilers: Display: ================================================ -[2024.06.28-08.37.03:574][278]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-08.37.03:574][278]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-08.37.07:370][375]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-08.37.07:377][375]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-08.37.09:874][427]LogActorFactory: Actor Factory created saeule -[2024.06.28-08.37.17:130][661]LogActorFactory: Actor Factory created saeule -[2024.06.28-08.37.34:040][161]Cmd: TRANSACTION UNDO -[2024.06.28-08.37.34:040][161]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.37.34:701][184]Cmd: TRANSACTION UNDO -[2024.06.28-08.37.34:701][184]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.39.28:739][591]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.39.30:413][637]Cmd: DELETE -[2024.06.28-08.39.30:413][637]Cmd: ACTOR DELETE -[2024.06.28-08.39.30:426][637]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.39.30:463][637]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms -[2024.06.28-08.39.30:467][637]LogEditorActor: Deleted 1 Actors (0.054 secs) -[2024.06.28-08.39.31:009][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) -[2024.06.28-08.39.31:288][659]Cmd: DELETE -[2024.06.28-08.39.31:288][659]Cmd: ACTOR DELETE -[2024.06.28-08.39.31:295][659]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.39.31:309][659]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.06.28-08.39.31:310][659]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.06.28-08.39.32:014][679]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) -[2024.06.28-08.39.32:183][683]Cmd: DELETE -[2024.06.28-08.39.32:183][683]Cmd: ACTOR DELETE -[2024.06.28-08.39.32:189][683]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.39.32:203][683]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.06.28-08.39.32:204][683]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.06.28-08.39.32:929][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.39.36:697][825]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.39.37:280][842]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.39.40:917][948]Cmd: DUPLICATE -[2024.06.28-08.39.40:917][948]Cmd: ACTOR DUPLICATE -[2024.06.28-08.39.52:544][286]LogEditorViewport: Clicking Background -[2024.06.28-08.39.53:416][314]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.39.57:093][418]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) -[2024.06.28-08.40.30:899][307]Cmd: DUPLICATE -[2024.06.28-08.40.30:899][307]Cmd: ACTOR DUPLICATE -[2024.06.28-08.40.59:403][ 88]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.41.01:199][134]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) -[2024.06.28-08.41.10:780][385]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-08.41.24:282][696]Cmd: TRANSACTION UNDO -[2024.06.28-08.41.24:282][696]LogEditorTransaction: Undo Set Location -[2024.06.28-08.41.37:690][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.41.40:682][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) -[2024.06.28-08.41.44:257][189]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.41.55:663][558]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.41.55:674][558]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.06.28-08.41.55:720][558]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map75E356B5422D5E114F95C89F9EBDAB13.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.41.55:733][558]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.41.55:746][558]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData99FD5D5848866D2A55C5B7A7549A3C56.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.41.55:758][558]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.41.55:758][558]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.41.55:758][558]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.42.17:248][204]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) -[2024.06.28-08.42.33:408][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.42.33:419][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.06.28-08.42.33:461][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9E2CAB02479808C05CBD0D862306381F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.42.33:475][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.42.33:493][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48DFFABB4166200C87D1078DFAB23484.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.42.33:515][705]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.42.33:515][705]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.42.33:515][705]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.42.34:232][726]LogEditorViewport: Clicking Background -[2024.06.28-08.42.52:251][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.43.09:584][622]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. -[2024.06.28-08.43.09:593][622]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-08.43.09:664][622]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.43.09:664][622]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.43.10:017][632]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. -[2024.06.28-08.43.10:033][632]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-08.43.10:557][632]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.43.10:557][632]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.43.37:317][ 89]Cmd: DUPLICATE -[2024.06.28-08.43.37:317][ 89]Cmd: ACTOR DUPLICATE -[2024.06.28-08.43.48:982][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) -[2024.06.28-08.43.51:596][553]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.43.52:883][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) -[2024.06.28-08.43.53:482][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.43.57:522][737]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) -[2024.06.28-08.43.58:690][769]Cmd: DELETE -[2024.06.28-08.43.58:690][769]Cmd: ACTOR DELETE -[2024.06.28-08.43.58:697][769]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.43.58:712][769]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.06.28-08.43.58:714][769]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.06.28-08.43.59:144][781]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG6) -[2024.06.28-08.43.59:691][795]Cmd: DELETE -[2024.06.28-08.43.59:691][795]Cmd: ACTOR DELETE -[2024.06.28-08.43.59:697][795]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.43.59:710][795]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.28-08.43.59:711][795]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.06.28-08.44.00:148][806]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG7) -[2024.06.28-08.44.00:328][811]Cmd: DELETE -[2024.06.28-08.44.00:328][811]Cmd: ACTOR DELETE -[2024.06.28-08.44.00:334][811]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-08.44.00:347][811]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.28-08.44.00:348][811]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.06.28-08.44.05:311][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.44.05:321][962]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.06.28-08.44.05:363][962]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4911A94347ADDAA6643E03A6E3856CB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.44.05:368][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.44.05:380][962]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData45067DAA40D4F99B7F702C9352459E60.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.44.05:400][962]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.44.05:400][962]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.44.05:400][962]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.44.06:087][983]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.44.18:296][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) -[2024.06.28-08.44.22:380][439]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) -[2024.06.28-08.44.27:348][569]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (WandOG1) -[2024.06.28-08.44.28:695][640]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.44.29:870][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) -[2024.06.28-08.44.32:484][740]Cmd: DUPLICATE -[2024.06.28-08.44.32:484][740]Cmd: ACTOR DUPLICATE -[2024.06.28-08.44.54:059][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.45.02:313][744]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.45.17:865][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.45.29:256][358]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.29:256][358]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.29:406][361]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.29:406][361]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.29:563][363]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.29:564][363]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.45.29:741][367]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.29:741][367]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.29:898][372]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.29:898][372]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.30:338][397]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.30:338][397]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.30:618][404]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.30:618][404]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.30:916][412]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.30:916][412]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.45.31:352][423]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.31:352][423]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.45.31:601][429]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.31:601][429]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.45.31:968][438]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.31:968][438]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.45.32:418][449]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.32:418][449]LogEditorTransaction: Undo Duplicate Actors -[2024.06.28-08.45.32:873][459]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.32:873][459]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.33:556][475]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.33:556][475]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.34:780][506]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.34:780][506]LogEditorTransaction: Undo Clicking on Actors (context menu) -[2024.06.28-08.45.35:000][511]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.35:000][511]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.45.35:190][514]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.35:190][514]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.35:479][521]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.35:479][521]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.45.35:733][527]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.35:733][527]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.45.36:135][536]Cmd: TRANSACTION UNDO -[2024.06.28-08.45.36:135][536]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.45.37:306][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.45.37:318][564]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.06.28-08.45.37:360][564]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map158E5AFB4CB9C778F5603495248476DC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.45.37:364][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.45.37:376][564]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData05CDD381435517BE876722BA03978CA3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.45.37:390][564]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.45.37:390][564]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.45.37:390][564]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.45.48:912][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) -[2024.06.28-08.45.56:063][117]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.46.03:171][316]Cmd: DUPLICATE -[2024.06.28-08.46.03:171][316]Cmd: ACTOR DUPLICATE -[2024.06.28-08.46.20:131][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.46.22:633][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) -[2024.06.28-08.46.27:088][ 4]Cmd: TRANSACTION UNDO -[2024.06.28-08.46.27:088][ 4]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.46.32:696][180]Cmd: TRANSACTION UNDO -[2024.06.28-08.46.32:696][180]LogEditorTransaction: Undo Set Scale -[2024.06.28-08.46.42:756][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) -[2024.06.28-08.46.44:457][532]Cmd: DUPLICATE -[2024.06.28-08.46.44:457][532]Cmd: ACTOR DUPLICATE -[2024.06.28-08.46.57:125][889]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.47.01:573][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG6) -[2024.06.28-08.47.09:701][253]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) -[2024.06.28-08.47.15:242][379]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-08.47.19:511][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.47.19:524][495]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.06.28-08.47.19:567][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1A649E064AD37F6C9AD6739172839FD8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.47.19:572][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.47.19:587][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9284516F4A520BE3CAF08D807FAB157E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.47.19:600][495]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.47.19:600][495]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.47.19:600][495]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.47.20:755][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) -[2024.06.28-08.47.27:608][709]Cmd: DUPLICATE -[2024.06.28-08.47.27:608][709]Cmd: ACTOR DUPLICATE -[2024.06.28-08.47.41:168][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-08.47.41:907][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG6) -[2024.06.28-08.47.46:508][166]LogEditorViewport: Clicking Background -[2024.06.28-08.47.46:995][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG10) -[2024.06.28-08.47.54:774][408]Cmd: DUPLICATE -[2024.06.28-08.47.54:774][408]Cmd: ACTOR DUPLICATE -[2024.06.28-08.48.10:643][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) -[2024.06.28-08.50.14:058][932]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (DeckeOG1) -[2024.06.28-08.50.15:252][994]LogEditorViewport: Clicking Background -[2024.06.28-08.50.19:628][124]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.28-08.50.20:554][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG15) -[2024.06.28-08.50.22:625][223]Cmd: DUPLICATE -[2024.06.28-08.50.22:625][223]Cmd: ACTOR DUPLICATE -[2024.06.28-08.50.40:126][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG15) -[2024.06.28-08.50.42:761][667]LogEditorViewport: Clicking Background -[2024.06.28-08.50.44:051][716]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG17) -[2024.06.28-08.50.47:941][848]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG16) -[2024.06.28-08.50.50:405][923]Cmd: DUPLICATE -[2024.06.28-08.50.50:405][923]Cmd: ACTOR DUPLICATE -[2024.06.28-08.51.04:959][479]Cmd: TRANSACTION UNDO -[2024.06.28-08.51.04:959][479]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.51.05:264][486]Cmd: TRANSACTION UNDO -[2024.06.28-08.51.05:264][486]LogEditorTransaction: Undo Move Actors -[2024.06.28-08.51.11:563][711]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Feuerraum) -[2024.06.28-08.51.14:918][822]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG18) -[2024.06.28-08.51.24:749][206]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG14) -[2024.06.28-08.51.25:228][223]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG13) -[2024.06.28-08.51.25:638][237]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG12) -[2024.06.28-08.51.27:358][299]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG12) -[2024.06.28-08.51.27:972][321]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG15) -[2024.06.28-08.51.33:170][500]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (DeckeOG17) -[2024.06.28-08.51.34:761][559]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (DeckeOG17) -[2024.06.28-08.51.35:664][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG17) -[2024.06.28-08.51.37:188][665]Cmd: TRANSACTION UNDO -[2024.06.28-08.51.37:188][665]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-08.51.41:994][834]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-08.51.46:838][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.51.46:850][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.06.28-08.51.46:894][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map88B96E1F4B7364B617D922AC6DFAFD45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.51.46:900][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.51.46:912][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData96E2CA504F7926AFAE09379E2C789842.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.51.46:928][989]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.51.46:929][989]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.51.46:929][989]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.52.06:970][626]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) -[2024.06.28-08.52.43:956][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-08.53.35:260][201]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.53.35:271][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.06.28-08.53.35:315][201]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD14A7F094EA21E6A8E350985B9B38C8F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-08.53.35:320][201]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-08.53.35:331][201]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAEF8043644101AFC50A490BD1D40A2D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-08.53.35:347][201]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-08.53.35:347][201]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-08.53.35:347][201]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-08.54.04:528][857]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\saeule_destroyed.fbx) -[2024.06.28-08.54.04:536][857]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\saeule_destroyed.fbx -[2024.06.28-08.54.04:540][857]LogFbx: FBX Scene Loaded Succesfully -[2024.06.28-08.54.07:579][857]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.28-08.54.07:591][857]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.06.28-08.54.07:601][857]LogStaticMesh: Building static mesh saeule_destroyed... -[2024.06.28-08.54.07:608][857]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.06.28-08.54.07:614][857]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.28-08.54.09:130][894]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-08.54.09:135][894]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-08.54.11:096][943]LogActorFactory: Actor Factory created saeule_destroyed -[2024.06.28-08.54.13:279][ 42]LogActorFactory: Actor Factory created saeule_destroyed -[2024.06.28-09.01.13:886][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.28-09.01.14:609][ 99]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.06.28-09.01.15:254][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG) -[2024.06.28-09.01.16:611][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.06.28-09.01.20:513][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG) -[2024.06.28-09.01.21:531][327]Cmd: DELETE -[2024.06.28-09.01.21:531][327]Cmd: ACTOR DELETE -[2024.06.28-09.01.21:537][327]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.01.21:568][327]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2024.06.28-09.01.21:572][327]LogEditorActor: Deleted 1 Actors (0.040 secs) -[2024.06.28-09.01.22:170][349]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.06.28-09.01.28:440][530]Cmd: TRANSACTION UNDO -[2024.06.28-09.01.28:440][530]LogEditorTransaction: Undo Set Rotation -[2024.06.28-09.01.44:038][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.01.45:154][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.06.28-09.01.48:764][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.01.53:437][308]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.06.28-09.01.58:015][492]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.01.58:026][492]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.06.28-09.01.58:071][492]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map359DFCF145B806A10FDB2DBA6E5738F4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.01.58:085][492]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.01.58:099][492]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4B2D069C4E80F7586EF101A6987782D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.01.58:112][492]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.01.58:112][492]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.01.58:112][492]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.02.14:201][580]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.02.15:897][585]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.06.28-09.02.27:584][619]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.02.30:084][619]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.07.40:231][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-09.07.41:073][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.06.28-09.07.57:555][862]Cmd: TRANSACTION UNDO -[2024.06.28-09.07.57:555][862]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.08.00:087][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.08.00:105][936]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms -[2024.06.28-09.08.00:163][936]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7084F1F54271729C7968BFBABCD2C52C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.08.00:182][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.08.00:198][936]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDB2980B64CDA55A4C3E5CAB41CB8C455.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.08.00:214][936]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.08.00:214][936]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.08.00:214][936]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.08.05:563][146]Cmd: DUPLICATE -[2024.06.28-09.08.05:563][146]Cmd: ACTOR DUPLICATE -[2024.06.28-09.09.04:942][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG4) -[2024.06.28-09.09.07:665][480]Cmd: DELETE -[2024.06.28-09.09.07:665][480]Cmd: ACTOR DELETE -[2024.06.28-09.09.07:672][480]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.09.07:688][480]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.06.28-09.09.07:690][480]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.06.28-09.09.11:955][684]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) -[2024.06.28-09.09.18:953][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.09.20:043][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.09.20:055][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.06.28-09.09.20:101][ 46]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5E9FBB5045310714907DC2B0FB049F4B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.09.20:115][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.09.20:129][ 46]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDAF8BA9D43D3A0CCA894DA8A43DCEC17.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.09.20:142][ 46]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.09.20:142][ 46]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.09.20:142][ 46]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.09.30:593][293]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG3) -[2024.06.28-09.09.36:502][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) -[2024.06.28-09.09.39:201][595]Cmd: DUPLICATE -[2024.06.28-09.09.39:201][595]Cmd: ACTOR DUPLICATE -[2024.06.28-09.09.51:620][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG3) -[2024.06.28-09.09.52:984][103]Cmd: DELETE -[2024.06.28-09.09.52:984][103]Cmd: ACTOR DELETE -[2024.06.28-09.09.52:991][103]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.09.53:014][103]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.06.28-09.09.53:019][103]LogEditorActor: Deleted 1 Actors (0.036 secs) -[2024.06.28-09.09.53:610][133]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) -[2024.06.28-09.10.10:399][682]Cmd: DUPLICATE -[2024.06.28-09.10.10:399][682]Cmd: ACTOR DUPLICATE -[2024.06.28-09.10.27:825][401]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2) -[2024.06.28-09.10.28:808][444]Cmd: DELETE -[2024.06.28-09.10.28:808][444]Cmd: ACTOR DELETE -[2024.06.28-09.10.28:815][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.10.28:831][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.06.28-09.10.28:833][444]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.06.28-09.10.29:432][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) -[2024.06.28-09.10.45:995][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.10.47:718][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) -[2024.06.28-09.10.55:446][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.10.58:762][565]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) -[2024.06.28-09.11.02:323][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.11.02:335][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.06.28-09.11.02:381][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7ABCD0E64518123C2CFE6FB548AF3EC0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.11.02:395][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.11.02:410][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF5677A154402C1E573E362AFFED0A66A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.11.02:424][693]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.11.02:424][693]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.11.02:424][693]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.11.04:596][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) -[2024.06.28-09.11.10:451][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) -[2024.06.28-09.11.17:479][140]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) -[2024.06.28-09.11.18:212][169]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.11.19:068][199]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.11.19:080][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.06.28-09.11.19:125][199]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map16FD141B4C2B0A4E2C3DA499EDE4614A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.11.19:130][199]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.11.19:142][199]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData082C61E84BA68280B3CF4F9EC6AE8EF5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.11.19:155][199]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.11.19:155][199]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.11.19:155][199]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.11.59:921][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.12.29:019][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.12.38:599][439]Cmd: DUPLICATE -[2024.06.28-09.12.38:599][439]Cmd: ACTOR DUPLICATE -[2024.06.28-09.13.11:393][384]Cmd: TRANSACTION UNDO -[2024.06.28-09.13.11:393][384]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.13.11:896][398]Cmd: TRANSACTION UNDO -[2024.06.28-09.13.11:896][398]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.13.14:620][512]Cmd: DELETE -[2024.06.28-09.13.14:620][512]Cmd: ACTOR DELETE -[2024.06.28-09.13.14:627][512]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.13.14:641][512]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.06.28-09.13.14:644][512]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.06.28-09.13.15:865][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.13.25:280][816]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.13.26:051][836]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.13.32:233][998]Cmd: DUPLICATE -[2024.06.28-09.13.32:233][998]Cmd: ACTOR DUPLICATE -[2024.06.28-09.13.53:423][468]Cmd: TRANSACTION UNDO -[2024.06.28-09.13.53:423][468]LogEditorTransaction: Undo Set Scale -[2024.06.28-09.14.06:215][760]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.06:215][760]LogEditorTransaction: Undo Set Scale -[2024.06.28-09.14.13:706][952]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.13:706][952]LogEditorTransaction: Undo Set Scale -[2024.06.28-09.14.40:401][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.14.46:360][811]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.46:360][811]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-09.15.19:606][713]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.15.20:434][736]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.15.20:770][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.06.28-09.15.31:313][ 77]Cmd: TRANSACTION UNDO -[2024.06.28-09.15.31:313][ 77]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-09.15.31:765][ 89]Cmd: TRANSACTION UNDO -[2024.06.28-09.15.31:765][ 89]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-09.15.32:257][138]Cmd: TRANSACTION UNDO -[2024.06.28-09.15.32:258][138]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-09.16.15:278][289]Cmd: TRANSACTION UNDO -[2024.06.28-09.16.15:278][289]LogEditorTransaction: Undo Set Location -[2024.06.28-09.16.18:351][421]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.06.28-09.16.19:848][466]Cmd: TRANSACTION UNDO -[2024.06.28-09.16.19:848][466]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-09.16.39:070][912]Cmd: TRANSACTION UNDO -[2024.06.28-09.16.39:070][912]LogEditorTransaction: Undo Set Location -[2024.06.28-09.17.13:281][722]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.17.13:917][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.06.28-09.17.15:502][786]Cmd: TRANSACTION UNDO -[2024.06.28-09.17.15:502][786]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-09.17.15:964][798]Cmd: TRANSACTION UNDO -[2024.06.28-09.17.15:964][798]LogEditorTransaction: Undo Clicking on Actors -[2024.06.28-09.17.34:567][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.17.35:247][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) -[2024.06.28-09.18.00:435][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.18.03:252][ 77]Cmd: DUPLICATE -[2024.06.28-09.18.03:252][ 77]Cmd: ACTOR DUPLICATE -[2024.06.28-09.18.28:634][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) -[2024.06.28-09.18.29:495][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.06.28-09.18.51:338][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.18.52:016][870]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.06.28-09.18.58:777][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.06.28-09.19.00:499][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.06.28-09.19.02:180][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.06.28-09.19.03:608][167]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.06.28-09.19.05:724][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.19.06:626][271]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.06.28-09.19.19:409][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.19.20:362][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.06.28-09.19.28:790][825]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.06.28-09.19.31:428][903]Cmd: DUPLICATE -[2024.06.28-09.19.31:428][903]Cmd: ACTOR DUPLICATE -[2024.06.28-09.19.47:932][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.19.48:467][481]LogEditorViewport: Clicking Background -[2024.06.28-09.19.49:429][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.19.49:441][513]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.06.28-09.19.49:488][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC2DF72B84D6FCAA2AE14C6BBC30F954D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.19.49:494][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.19.49:509][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9D20D83D417622C9D22907A60483B646.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.19.49:526][513]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.19.49:526][513]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.19.49:526][513]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.20.14:944][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.20.14:959][259]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.06.28-09.20.15:003][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4690F8504FD3FE4FC7621E82B485E876.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.20.15:008][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.20.15:020][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BB682874870DD5CAEA7308013A93DBB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.20.15:037][259]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.20.15:037][259]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.20.15:037][259]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.20.28:358][625]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG3) -[2024.06.28-09.20.29:884][665]Cmd: ACTOR HIDE SELECTED -[2024.06.28-09.20.30:443][680]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG4) -[2024.06.28-09.20.30:620][684]Cmd: ACTOR HIDE SELECTED -[2024.06.28-09.20.33:192][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG3) -[2024.06.28-09.20.33:979][770]Cmd: ACTOR HIDE SELECTED -[2024.06.28-09.20.34:508][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.06.28-09.20.34:914][794]Cmd: ACTOR HIDE SELECTED -[2024.06.28-09.20.35:795][818]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.06.28-09.20.36:207][828]Cmd: ACTOR HIDE SELECTED -[2024.06.28-09.20.57:045][345]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.21.00:722][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.21.33:182][255]Cmd: TRANSACTION UNDO -[2024.06.28-09.21.33:182][255]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.21.40:088][502]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.21.43:354][618]Cmd: DUPLICATE -[2024.06.28-09.21.43:354][618]Cmd: ACTOR DUPLICATE -[2024.06.28-09.21.49:589][764]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.21.49:602][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.06.28-09.21.49:657][764]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map48FA1C95461DDC3FE8C413982F3CAC63.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.21.49:671][764]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.21.49:683][764]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B0AB90A4BA19895DA9C79A489D9B6E1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.21.49:694][764]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.21.49:694][764]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.21.49:694][764]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.22.03:214][887]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.22.11:941][913]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.25.07:396][435]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.25.20:804][475]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.26.10:068][622]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.26.21:210][655]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.27.33:235][869]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.27.54:711][933]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.27.56:379][938]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.28.28:262][ 33]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.30.08:163][331]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.30.37:319][418]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.31.50:357][634]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.06.28-09.31.50:361][634]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.034 -[2024.06.28-09.31.50:366][634]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/saeule] ([1] browsable assets)... -[2024.06.28-09.31.50:427][634]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/saeule.saeule] -[2024.06.28-09.31.50:427][634]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/saeule] -[2024.06.28-09.31.50:427][634]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/saeule_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.31.50:467][634]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_Auto28CDA8E614A4606EEC33A048598AAB173.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/saeule_Auto2.uasset' -[2024.06.28-09.31.50:470][634]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/saeule_destroyed] ([1] browsable assets)... -[2024.06.28-09.31.50:512][634]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed] -[2024.06.28-09.31.50:512][634]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/saeule_destroyed] -[2024.06.28-09.31.50:530][634]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed_Auto294E6BD7F4491D6ECC032C9836BC8942B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/saeule_destroyed_Auto2.uasset' -[2024.06.28-09.31.50:533][634]LogFileHelpers: Auto-saving content packages took 0.171 -[2024.06.28-09.32.32:973][762]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.32.40:018][783]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.33.06:648][862]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. -[2024.06.28-09.33.06:648][862]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.33.07:506][862]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.33.07:506][862]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.33.08:069][863]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.33.08:126][863]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.33.08:126][863]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.37.57:647][866]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.37.57:902][866]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.37.57:902][866]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.37.58:375][867]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.37.58:434][867]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.37.58:434][867]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.39.52:559][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.40.05:666][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule2) -[2024.06.28-09.40.15:475][979]Cmd: DELETE -[2024.06.28-09.40.15:475][979]Cmd: ACTOR DELETE -[2024.06.28-09.40.15:484][979]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.40.15:522][979]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2024.06.28-09.40.15:532][979]LogEditorActor: Deleted 1 Actors (0.057 secs) -[2024.06.28-09.40.16:977][ 11]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) -[2024.06.28-09.40.19:462][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.40.19:490][ 62]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.28-09.40.19:551][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0CB888A24F7ABAA152370A894C4A2B3F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.40.19:574][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.40.19:594][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0F83D5F54623656288906ABD21A92E39.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.40.19:627][ 62]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.40.19:627][ 62]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.40.19:627][ 62]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.41.38:865][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.28-09.41.46:692][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.41.53:505][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) -[2024.06.28-09.41.57:239][492]LogActorFactory: Actor Factory created saeule -[2024.06.28-09.41.58:428][518]LogActorFactory: Actor Factory created saeule -[2024.06.28-09.44.13:368][867]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (DeckeOG17) -[2024.06.28-09.44.14:775][934]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) -[2024.06.28-09.44.57:314][848]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG17) -[2024.06.28-09.45.18:538][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) -[2024.06.28-09.45.25:624][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) -[2024.06.28-09.45.26:674][367]Cmd: DELETE -[2024.06.28-09.45.26:674][367]Cmd: ACTOR DELETE -[2024.06.28-09.45.26:684][367]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.45.26:726][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.06.28-09.45.26:736][367]LogEditorActor: Deleted 1 Actors (0.061 secs) -[2024.06.28-09.45.31:150][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) -[2024.06.28-09.45.32:661][489]Cmd: DUPLICATE -[2024.06.28-09.45.32:661][489]Cmd: ACTOR DUPLICATE -[2024.06.28-09.45.44:648][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) -[2024.06.28-09.45.45:704][683]Cmd: DELETE -[2024.06.28-09.45.45:704][683]Cmd: ACTOR DELETE -[2024.06.28-09.45.45:714][683]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.45.45:745][683]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.06.28-09.45.45:747][683]LogEditorActor: Deleted 1 Actors (0.043 secs) -[2024.06.28-09.45.50:748][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) -[2024.06.28-09.45.51:988][792]Cmd: DUPLICATE -[2024.06.28-09.45.51:989][792]Cmd: ACTOR DUPLICATE -[2024.06.28-09.46.00:237][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) -[2024.06.28-09.46.01:217][937]Cmd: DELETE -[2024.06.28-09.46.01:217][937]Cmd: ACTOR DELETE -[2024.06.28-09.46.01:225][937]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.46.01:257][937]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms -[2024.06.28-09.46.01:266][937]LogEditorActor: Deleted 1 Actors (0.048 secs) -[2024.06.28-09.46.05:814][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) -[2024.06.28-09.46.13:800][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.28-09.46.15:190][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.46.16:257][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule4) -[2024.06.28-09.46.18:941][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) -[2024.06.28-09.46.29:434][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule5) -[2024.06.28-09.46.33:966][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.46.33:993][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.06.28-09.46.34:055][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0B49CD4E4291BD96B00AE9AC38D10678.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.46.34:063][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.46.34:083][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFA51162B468D172BE14F2CB479A20A9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.46.34:106][487]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.46.34:106][487]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.46.34:106][487]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.46.41:854][608]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) -[2024.06.28-09.46.43:282][629]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule4) -[2024.06.28-09.46.45:939][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) -[2024.06.28-09.46.47:362][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenBalkon) -[2024.06.28-09.46.48:402][702]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (saeule4) -[2024.06.28-09.46.49:495][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.46.53:526][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule5) -[2024.06.28-09.46.56:049][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.46.56:625][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule3) -[2024.06.28-09.46.59:150][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.28-09.46.59:692][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenBalkon) -[2024.06.28-09.47.04:053][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.47.04:084][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.06.28-09.47.04:146][983]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map01B5393B4069F22E888CB8B2D4527354.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.47.04:169][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.47.04:193][983]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD5C6C56547C29C4C93F489A27D9CBBD5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.47.04:227][983]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.47.04:227][983]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.47.04:227][983]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.47.25:007][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.47.25:036][277]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.28-09.47.25:106][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B2B52BF42ED4146F79666819C52A0FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.47.25:113][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.47.25:132][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA92E29D43E60235E48C2BB969D4DC54.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.47.25:159][277]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.47.25:159][277]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.47.25:159][277]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.47.32:378][391]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.47.41:357][540]LogActorFactory: Actor Factory created saeule -[2024.06.28-09.47.42:268][556]LogActorFactory: Actor Factory created saeule -[2024.06.28-09.48.10:370][ 95]Cmd: TRANSACTION UNDO -[2024.06.28-09.48.10:370][ 95]LogEditorTransaction: Undo Set Location -[2024.06.28-09.48.53:589][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.48.54:624][921]Cmd: DELETE -[2024.06.28-09.48.54:624][921]Cmd: ACTOR DELETE -[2024.06.28-09.48.54:632][921]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.48.54:706][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.06.28-09.48.54:710][921]LogEditorActor: Deleted 1 Actors (0.086 secs) -[2024.06.28-09.48.55:316][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule6) -[2024.06.28-09.49.03:317][ 67]Cmd: DUPLICATE -[2024.06.28-09.49.03:317][ 67]Cmd: ACTOR DUPLICATE -[2024.06.28-09.49.17:191][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.49.18:000][294]Cmd: DELETE -[2024.06.28-09.49.18:001][294]Cmd: ACTOR DELETE -[2024.06.28-09.49.18:010][294]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.49.18:035][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2024.06.28-09.49.18:037][294]LogEditorActor: Deleted 1 Actors (0.036 secs) -[2024.06.28-09.49.18:718][311]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule7) -[2024.06.28-09.49.24:097][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.49.24:130][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.28-09.49.24:193][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map87292601480719100F335CB8E22DB49E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.49.24:218][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.49.24:247][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0363F60045BFA11E98D00595FDCDBE66.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.49.24:274][423]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.49.24:274][423]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.49.24:274][423]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.49.29:712][516]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.49.30:588][537]Cmd: DELETE -[2024.06.28-09.49.30:588][537]Cmd: ACTOR DELETE -[2024.06.28-09.49.30:595][537]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.49.30:642][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.06.28-09.49.30:644][537]LogEditorActor: Deleted 1 Actors (0.056 secs) -[2024.06.28-09.49.33:718][604]LogActorFactory: Actor Factory created saeule -[2024.06.28-09.49.34:409][630]LogActorFactory: Actor Factory created saeule -[2024.06.28-09.50.50:276][693]Cmd: DUPLICATE -[2024.06.28-09.50.50:277][693]Cmd: ACTOR DUPLICATE -[2024.06.28-09.51.08:418][129]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.51.09:422][149]Cmd: DELETE -[2024.06.28-09.51.09:422][149]Cmd: ACTOR DELETE -[2024.06.28-09.51.09:435][149]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.51.09:482][149]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.06.28-09.51.09:488][149]LogEditorActor: Deleted 1 Actors (0.065 secs) -[2024.06.28-09.51.09:945][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule9) -[2024.06.28-09.51.16:433][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule8) -[2024.06.28-09.51.20:568][352]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) -[2024.06.28-09.51.21:157][359]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.51.22:034][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.51.22:055][373]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.06.28-09.51.22:124][373]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6F3300494A5D3B011DA5EAA29216369E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.51.22:132][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.51.22:155][373]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5AA91E9846D662F66003BBAC5D9519A1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.51.22:180][373]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.51.22:181][373]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.51.22:181][373]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.51.34:630][575]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) -[2024.06.28-09.51.38:046][647]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.51.38:072][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.06.28-09.51.38:132][647]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map149215BA47C4FA6DA756F69F1240152E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.51.38:152][647]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.51.38:175][647]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5B79254747F3FE20F51867BBD1F05E4B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.51.38:204][647]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.51.38:204][647]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.51.38:204][647]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.51.42:545][721]LogActorFactory: Actor Factory created saeule -[2024.06.28-09.51.44:370][761]LogActorFactory: Actor Factory created saeule -[2024.06.28-09.52.47:427][810]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) -[2024.06.28-09.52.49:695][865]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule10) -[2024.06.28-09.53.22:506][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) -[2024.06.28-09.53.24:940][556]Cmd: DELETE -[2024.06.28-09.53.24:940][556]Cmd: ACTOR DELETE -[2024.06.28-09.53.24:948][556]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.53.25:007][556]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2024.06.28-09.53.25:010][556]LogEditorActor: Deleted 1 Actors (0.069 secs) -[2024.06.28-09.53.33:229][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule10) -[2024.06.28-09.53.50:026][967]Cmd: DUPLICATE -[2024.06.28-09.53.50:026][967]Cmd: ACTOR DUPLICATE -[2024.06.28-09.53.53:526][ 16]Cmd: TRANSACTION UNDO -[2024.06.28-09.53.53:526][ 16]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.54.12:421][422]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) -[2024.06.28-09.54.14:190][455]Cmd: DELETE -[2024.06.28-09.54.14:191][455]Cmd: ACTOR DELETE -[2024.06.28-09.54.14:199][455]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.54.14:241][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2024.06.28-09.54.14:243][455]LogEditorActor: Deleted 1 Actors (0.053 secs) -[2024.06.28-09.54.15:108][471]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) -[2024.06.28-09.54.19:204][548]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule10) -[2024.06.28-09.54.21:418][588]Cmd: DUPLICATE -[2024.06.28-09.54.21:418][588]Cmd: ACTOR DUPLICATE -[2024.06.28-09.54.36:832][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) -[2024.06.28-09.54.37:722][872]Cmd: DELETE -[2024.06.28-09.54.37:722][872]Cmd: ACTOR DELETE -[2024.06.28-09.54.37:730][872]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.54.37:761][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.06.28-09.54.37:764][872]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.06.28-09.54.40:956][939]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule OG2) -[2024.06.28-09.54.41:901][960]Cmd: DELETE -[2024.06.28-09.54.41:901][960]Cmd: ACTOR DELETE -[2024.06.28-09.54.41:911][960]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.54.41:939][960]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.28-09.54.41:941][960]LogEditorActor: Deleted 1 Actors (0.039 secs) -[2024.06.28-09.54.52:069][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.54.52:097][169]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.28-09.54.52:168][169]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2DC758EB45D3595FA60FDA8296CAB8AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.54.52:176][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.54.52:195][169]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEECC8A8242D73D5FF36083BDA9671720.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.54.52:234][169]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.54.52:234][169]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.54.52:234][169]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.55.04:502][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.55.04:534][349]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.06.28-09.55.04:602][349]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFDF47AAE4476F603A52FD69129525630.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.55.04:609][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.55.04:628][349]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0B4D69C8445D6A681ECA15BB3C8ACC94.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.55.04:659][349]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.55.04:659][349]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.55.04:659][349]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-09.55.16:177][543]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.55.17:676][579]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule9) -[2024.06.28-09.55.18:991][613]Cmd: DUPLICATE -[2024.06.28-09.55.18:991][613]Cmd: ACTOR DUPLICATE -[2024.06.28-09.55.32:046][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.55.32:806][954]Cmd: DELETE -[2024.06.28-09.55.32:806][954]Cmd: ACTOR DELETE -[2024.06.28-09.55.32:814][954]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.55.32:844][954]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.06.28-09.55.32:846][954]LogEditorActor: Deleted 1 Actors (0.040 secs) -[2024.06.28-09.55.33:515][973]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule14) -[2024.06.28-09.55.40:212][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Stützsäule) -[2024.06.28-09.55.41:000][139]Cmd: DELETE -[2024.06.28-09.55.41:000][139]Cmd: ACTOR DELETE -[2024.06.28-09.55.41:008][139]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.28-09.55.41:040][139]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.28-09.55.41:042][139]LogEditorActor: Deleted 1 Actors (0.041 secs) -[2024.06.28-09.55.42:221][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule14) -[2024.06.28-09.55.44:098][196]Cmd: DUPLICATE -[2024.06.28-09.55.44:098][196]Cmd: ACTOR DUPLICATE -[2024.06.28-09.56.14:797][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) -[2024.06.28-09.56.49:555][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) -[2024.06.28-09.57.00:060][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.06.28-09.57.01:463][662]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden OG3) -[2024.06.28-09.57.02:921][736]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.57.14:588][938]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.06.28-09.57.19:951][ 23]LogMaterial: Display: Missing cached shadermap for DefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 670FF5131947B2F0C3D8ED8EDD56AE09E1DDC3CB), compiling. -[2024.06.28-09.57.20:062][ 23]LogShaderCompilers: Display: Submitted 48 shader compile jobs with 'Low' priority -[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 48 -[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 41 -[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 34 -[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 -[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 -[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 -[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.06.28-09.57.20:072][ 23]LogShaderCompilers: Display: Started 48 'Local' shader compile jobs with 'Low' priority -[2024.06.28-09.57.21:667][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-09.57.28:603][145]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-09.57.28:603][145]LogShaderCompilers: Display: Total job queries 699, among them cache hits 3 (0.43%) -[2024.06.28-09.57.28:603][145]LogShaderCompilers: Display: Tracking 655 distinct input hashes that result in 304 distinct outputs (46.41%) -[2024.06.28-09.57.28:604][145]LogShaderCompilers: Display: RAM used: 1.77 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% -[2024.06.28-09.57.28:604][145]LogShaderCompilers: Display: ================================================ -[2024.06.28-09.57.39:676][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) -[2024.06.28-09.57.43:223][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.57.48:343][522]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) -[2024.06.28-09.58.06:895][882]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-09.58.14:480][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-09.58.24:893][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-09.58.26:377][253]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-09.58.27:295][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-09.58.30:029][330]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-09.58.46:615][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.59.16:792][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-09.59.31:717][659]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-09.59.35:103][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.59.35:138][721]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.06.28-09.59.35:203][721]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAC05E9094D21DE126E02D9A34BE6D9C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-09.59.35:226][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-09.59.35:247][721]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData662BA2714991D7FD667899BB8F4FE5F5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-09.59.35:275][721]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-09.59.35:275][721]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-09.59.35:275][721]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.00.37:639][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.00.37:660][751]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.06.28-10.00.37:726][751]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map547712E542D8C663A45AF2B9A784C92A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.00.37:733][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.00.37:754][751]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5237AE114B4C8BC87B8FDABE8BF1EC87.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.00.37:785][751]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.00.37:785][751]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.00.37:785][751]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.00.46:568][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.00.46:602][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.28-10.00.46:671][899]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9615C7014709F882444CC5B6613D03E3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.00.46:693][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.00.46:714][899]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1B7640354D66FD0E4EBEDDBF902DC4D2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.00.46:746][899]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.00.46:746][899]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.00.46:746][899]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.01.02:372][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.06.28-10.01.06:635][298]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.01.08:127][298]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0296 seconds. Added 126 classes and 0 folders. -[2024.06.28-10.01.10:445][298]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox -[2024.06.28-10.01.10:871][298]LogSlate: Took 0.009126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.28-10.01.14:935][377]LogSlate: Window 'BP_Deathbox' being destroyed -[2024.06.28-10.01.14:977][377]LogSlate: Window 'BP_Deathbox' being destroyed -[2024.06.28-10.01.14:984][377]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.01.14:986][377]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.01.15:058][377]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-10.01.15:058][377]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.01.15:058][377]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.01.41:232][197]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. -[2024.06.28-10.01.41:241][197]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-10.01.41:443][197]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.01.41:443][197]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.01.41:851][208]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. -[2024.06.28-10.01.41:866][208]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-10.01.42:646][208]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.01.42:646][208]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.01.50:380][631]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.28-10.01.50:395][631]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.28-10.02.09:231][284]LogContentBrowser: Attempting asset rename: NewFolder -> Säule -[2024.06.28-10.02.09:239][284]LogContentBrowser: End creating deferred item NewFolder -[2024.06.28-10.03.08:973][641]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) -[2024.06.28-10.03.18:741][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-10.03.27:409][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) -[2024.06.28-10.03.34:450][317]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.03.34:616][317]LogUObjectHash: Compacting FUObjectHashTables data took 6.64ms -[2024.06.28-10.03.34:695][317]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC297CF7A42412314B5EB6E9DB3A3AFCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.03.34:702][317]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.03.34:723][317]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1B98113D47DD99046D33FCAFF5F15FB2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.03.34:750][317]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.03.34:750][317]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.03.34:750][317]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.03.42:628][537]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.28-10.03.42:700][537]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.28-10.03.55:671][772]LogContentBrowser: Attempting asset rename: NewMaterial -> Säule -[2024.06.28-10.03.55:675][772]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.28-10.03.57:763][799]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule.Säule -[2024.06.28-10.03.57:767][799]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: D0701716B6B7FB884BC2BB854984DA7C963715CB), compiling. -[2024.06.28-10.03.57:778][799]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.28-10.03.57:810][799]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.28-10.03.57:962][799]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.28-10.03.58:301][799]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: CD0646DDCFDBE3721BF5E68F02868C22E9F431FC), compiling. -[2024.06.28-10.03.58:307][799]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 65FBF9056648332FFB947732D6FC0EF69820E2C3), compiling. -[2024.06.28-10.03.58:332][799]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.03.58:478][800]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.03.58:479][800]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.03.58:479][800]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.03.58:479][800]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: Total job queries 726, among them cache hits 10 (1.38%) -[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: Tracking 697 distinct input hashes that result in 312 distinct outputs (44.76%) -[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: RAM used: 1.82 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.22% -[2024.06.28-10.03.59:625][813]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.03.59:914][818]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.04.01:122][836]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.04.01:122][836]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.04.01:122][836]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.04.01:122][836]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.05.45:838][372]LogSlate: Window 'Säule' being destroyed -[2024.06.28-10.05.54:755][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Base_color.png) -[2024.06.28-10.05.55:057][564]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.05.55:790][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.05.55:790][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.05.55:838][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Height.png) -[2024.06.28-10.05.55:979][564]LogTexture: Display: Building textures: Material_Height (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.05.56:268][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.05.56:268][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.05.56:305][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Mixed_AO.png) -[2024.06.28-10.05.56:363][564]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.05.56:745][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.05.56:745][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.05.56:812][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Normal.png) -[2024.06.28-10.05.57:374][564]LogTexture: Display: Building textures: Material_Normal (OODLE_BC5, 2048X2048) -[2024.06.28-10.05.57:662][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.05.57:663][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.05.57:791][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Normal_DirectX.png) -[2024.06.28-10.05.58:303][564]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.06.28-10.05.58:619][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.05.58:619][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.05.58:680][564]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule\Material_Roughness.png) -[2024.06.28-10.05.58:736][564]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.05.59:222][564]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.05.59:223][564]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.06.05:821][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) -[2024.06.28-10.06.14:645][821]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) -[2024.06.28-10.06.24:001][542]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 2364676C8DF1697E57197A7998939C5B64EB3971), compiling. -[2024.06.28-10.06.24:005][542]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E2DBCFBDFD1AFE092DD93EBCE92780898267C620), compiling. -[2024.06.28-10.06.24:010][542]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.06.24:087][544]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.06.24:087][544]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.06.24:087][544]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.06.24:087][544]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.06.29:063][818]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: E400D0AAE4179ED3E16421C8F1F496B0C2D8968D), compiling. -[2024.06.28-10.06.29:069][818]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B7DB07CD5BD4A585183413394AA1F7B3E4F6FEA), compiling. -[2024.06.28-10.06.29:071][818]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 37E3037594D41ECB162A9D56712AA73424A8107E), compiling. -[2024.06.28-10.06.29:076][818]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.06.29:124][820]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.06.29:125][820]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.06.29:125][820]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.06.29:125][820]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.06.30:662][889]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 2321CBB003A538A9285CFDA4E9D97D6023FBAA22), compiling. -[2024.06.28-10.06.30:667][889]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C9EAB20713345EC97BB8840024B1B52D1726266A), compiling. -[2024.06.28-10.06.30:669][889]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D4ED336A564BB99B15BFCBBC4853E749ED34EE86), compiling. -[2024.06.28-10.06.30:673][889]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.06.30:727][891]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.06.30:727][891]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.06.30:728][891]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.06.30:728][891]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.06.32:376][988]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 95406E5D966D31DE61CF43C39891314BDF95C9E5), compiling. -[2024.06.28-10.06.32:381][988]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 93C53D5B86766B265A88D949EFE65994CE45BC44), compiling. -[2024.06.28-10.06.32:389][988]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C73B6796006B4F65DADF5434B9F4D4C18E1BEAE1), compiling. -[2024.06.28-10.06.32:391][988]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.06.32:438][990]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.06.32:438][990]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.06.32:438][990]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.06.32:438][990]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.16:456][525]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: E4EC32B27BC652038F3EC7743BBA4F8199FF3863), compiling. -[2024.06.28-10.07.16:459][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 683DFC77A2B3381E6E48C4EA88A9DD5FF8826303), compiling. -[2024.06.28-10.07.16:460][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: E5176D3FA047FC7D74775D3BE069C757736BDA53), compiling. -[2024.06.28-10.07.16:463][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 101EA0B81B52A6C6283962C6D98C97528D5B87F9), compiling. -[2024.06.28-10.07.16:464][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 895162962DDCD1C4EDEF7CCEFE94C3F4601F8EB1), compiling. -[2024.06.28-10.07.16:465][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F7647DDE07E976B364642E207853CD7086231F32), compiling. -[2024.06.28-10.07.16:467][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4724FBD112FED8560B735BB96FA93CB413B4BF72), compiling. -[2024.06.28-10.07.16:468][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 48B59883CA9EEAA3BED768493928326232475D08), compiling. -[2024.06.28-10.07.16:472][525]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: Total job queries 782, among them cache hits 64 (8.18%) -[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: Tracking 706 distinct input hashes that result in 318 distinct outputs (45.04%) -[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: RAM used: 1.86 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.23% -[2024.06.28-10.07.16:506][526]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.07.16:506][526]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.07.16:506][526]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.07.16:506][526]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.07.16:506][526]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.16:527][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.07.16:527][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.07.16:527][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.20:853][780]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 0B1E7500A7357A23418CCD29E3617E3CE76918E0), compiling. -[2024.06.28-10.07.20:856][780]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.07.20:892][782]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.07.20:892][782]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.07.20:892][782]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.07.20:892][782]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.26:502][ 52]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: C6F43E9EE271ADEE490DEF97B6EE97E4D0723139), compiling. -[2024.06.28-10.07.26:511][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 83960B8117A83A967E7767FAD991C1A943977552), compiling. -[2024.06.28-10.07.26:513][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: AC7CF38CCB8BA8B4B5C476518107AF6DABBA4C26), compiling. -[2024.06.28-10.07.26:515][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: BCD9D33C073C27E0A0793B7BEA9B29B287FB9A86), compiling. -[2024.06.28-10.07.26:521][ 52]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.07.26:551][ 53]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.26:551][ 53]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.07.26:551][ 53]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.07.26:551][ 53]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.07.26:551][ 53]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.07.26:567][ 54]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.30:854][218]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: ACF54BF0B805EC1539F74FD7FECC11BCF86B7BE8), compiling. -[2024.06.28-10.07.30:856][218]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 129D2682A94797629B8E60FCD9A430FBF385D9B8), compiling. -[2024.06.28-10.07.30:864][218]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 98E3CEA94DB74AC83AAF90F710D01861CD6D34E0), compiling. -[2024.06.28-10.07.30:865][218]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: DA49E3397C521AD9CF2845731505C00C3A5B0966), compiling. -[2024.06.28-10.07.30:867][218]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 405C6FEBBA74AFE2FE6228F95B288224F104FEF6), compiling. -[2024.06.28-10.07.30:872][218]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.07.30:904][219]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.07.30:904][219]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.07.30:904][219]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.07.30:904][219]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.30:920][220]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.30:920][220]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.07.30:920][220]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.07.30:921][220]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.35:132][385]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 55B4BCEACD7F5C8D7EE9F71A09EA7ACC18BCDA9A), compiling. -[2024.06.28-10.07.35:136][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_7 in PCD3D_SM5, Default, SM5 (DDC key hash: D64E98134F5BB12B09F3DE16300982AE91CEA0C9), compiling. -[2024.06.28-10.07.35:137][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 697A4CF91B9E562EC1305D09248489FCF04FEB3E), compiling. -[2024.06.28-10.07.35:139][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: F37DB13D79B4EDD40240E8D3FB49C446F569601A), compiling. -[2024.06.28-10.07.35:141][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 57EFA883D33054DACC0D6DBA5AA42211D311E5AE), compiling. -[2024.06.28-10.07.35:143][385]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_7 in PCD3D_SM5, Default, SM5 (DDC key hash: 1F843C74D252401984DD9F9322033D660BF5CE47), compiling. -[2024.06.28-10.07.35:151][385]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.07.35:187][386]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.07.35:187][386]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.07.35:187][386]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.07.35:187][386]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.35:201][387]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.35:210][388]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.07.35:210][388]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.07.35:210][388]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.41:122][664]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 1CFB762D84F8368EF48CBFDABB5BC9486756E9A5), compiling. -[2024.06.28-10.07.41:125][664]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.07.41:175][666]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.07.41:175][666]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.07.41:175][666]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.07.41:175][666]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.45:277][843]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 99F6B7875598307A9B11092BE9598601F89EF62F), compiling. -[2024.06.28-10.07.45:281][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: C8266BD240C251A266F99A74D4BDA33218154919), compiling. -[2024.06.28-10.07.45:283][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 9AB2C9217934DF30ABDE62946A564F98954DE685), compiling. -[2024.06.28-10.07.45:284][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 3BD38AD66EC239091D9B9B35F64EB55A02185CF3), compiling. -[2024.06.28-10.07.45:285][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 262DEA6514108B4DCD8EB01A09BB845D934D4330), compiling. -[2024.06.28-10.07.45:287][843]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 2D920014762E68F21E836BB0F296EFC8605CAFF1), compiling. -[2024.06.28-10.07.45:290][843]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.07.45:321][844]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.07.45:321][844]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.07.45:321][844]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.07.45:321][844]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.45:336][845]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.45:348][846]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.07.45:348][846]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.07.45:348][846]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.49:610][ 24]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B648467B6BE1D41113DF7A6CAE6944FF6D25802B), compiling. -[2024.06.28-10.07.49:613][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: C3E18117C7B11E3B3B7BDD0994CBDF93A5702213), compiling. -[2024.06.28-10.07.49:615][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 2B40874E7540CE41507597785D0B39DBBD43477A), compiling. -[2024.06.28-10.07.49:616][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: C51AE756772C428556DCFEB6F2ED7C98EF6D7B54), compiling. -[2024.06.28-10.07.49:618][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: E90E67551DF03B0A4EA3B73CA0EF88E2126A3487), compiling. -[2024.06.28-10.07.49:620][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 82715F810CC05CADF43BB8FB14D2D64F1BF68BFE), compiling. -[2024.06.28-10.07.49:622][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 355576F7FB4908E11B48A33275564CFC70669268), compiling. -[2024.06.28-10.07.49:646][ 24]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.07.49:680][ 25]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.07.49:680][ 25]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.07.49:680][ 25]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.07.49:680][ 25]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.07.49:699][ 26]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.07.49:711][ 27]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.07.49:711][ 27]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.07.49:711][ 27]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.08.12:971][305]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 633B8D98E47FAEC63B3100E62C7530EBE664DB70), compiling. -[2024.06.28-10.08.12:974][305]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: DFF64AEF89CE359C60541623F4E13A4A94BBFE86), compiling. -[2024.06.28-10.08.12:978][305]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.08.12:978][305]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.08.12:978][305]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.08.12:985][306]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.08.12:992][307]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.08.12:994][307]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.08.15:039][400]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.08.15:039][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.08.15:039][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.08.15:608][428]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.28-10.08.15:608][428]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.28-10.08.15:608][428]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.08.15:608][428]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.08.15:608][428]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.08.15:608][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.08.30:188][185]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F345481BD5AB3DB0F370D56B3D7EB38638FF71EC), compiling. -[2024.06.28-10.08.30:191][185]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: AC37A903ECFE6A53732896333F9F65A8727D8098), compiling. -[2024.06.28-10.08.30:197][185]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.08.30:197][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.08.30:197][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.08.30:204][186]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.08.30:210][187]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.08.30:211][187]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.08.30:211][187]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.08.30:212][187]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.08.30:217][187]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.08.31:387][244]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.08.31:388][244]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.08.31:388][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.08.31:995][275]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.08.31:995][275]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.08.31:995][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.08.32:540][282]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.28-10.08.32:540][282]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions -[2024.06.28-10.08.32:541][282]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.08.32:541][282]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.08.32:541][282]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.08.32:541][282]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.05:859][848]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe -[2024.06.28-10.09.05:861][848]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9434C18F28085E8E1C884DB390DF4D552C29AEF3), compiling. -[2024.06.28-10.09.05:880][848]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.28-10.09.05:935][848]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 599E3FD9E7BFA4036BDEA0382A6A1B1DCCD558B7), compiling. -[2024.06.28-10.09.05:939][848]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0F3EB5463B5E7927A2D8BCF7F6148B9960F8D3E5), compiling. -[2024.06.28-10.09.05:941][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 75BE0544158E76C88EA4789B7B1EB69647A3A42F), compiling. -[2024.06.28-10.09.05:943][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5225C351C7BFC968B8FC3819AA82173B6E4ADAE5), compiling. -[2024.06.28-10.09.05:944][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: B82922A14A53B29B056866E12D61080B5CB3CA5A), compiling. -[2024.06.28-10.09.05:946][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 4A3AD1CED5211869A6BEBEB25F32023B7497DDA5), compiling. -[2024.06.28-10.09.05:947][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: E4BC9F68113CE5520660BE822DB2580BA4AB27F4), compiling. -[2024.06.28-10.09.05:959][848]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.09.05:960][848]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.09.05:960][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.06:010][849]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.09.06:045][850]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.09.06:046][850]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.09.06:046][850]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.09.06:046][850]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.09.06:046][850]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.09.07:166][918]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.07:166][918]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.09.07:166][918]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.09.07:166][918]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.07:168][918]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.07:176][918]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.07:279][923]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.07:411][929]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.06.28-10.09.07:411][929]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.07:450][931]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.07:531][936]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 -[2024.06.28-10.09.07:532][936]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.07:556][937]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.09.07:556][937]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.09.07:556][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.08:544][984]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.06.28-10.09.08:546][984]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.08:577][985]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.09.08:577][985]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.09.08:577][985]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.08:682][991]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.28-10.09.08:682][991]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.06.28-10.09.08:682][991]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.09.08:682][991]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.08:717][993]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.09.08:718][993]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.08:718][993]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.09.08:718][993]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.09:126][ 13]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.09.09:126][ 13]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.09.09:127][ 13]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.09.09:127][ 13]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.09.09:127][ 13]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.09.09:127][ 13]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.44:476][259]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: CFED0F551A89423CC44768C0543DDD4985177271), compiling. -[2024.06.28-10.09.44:479][259]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 6F3CA79A169B05BC422A8FC50DBCEDC32948A29F), compiling. -[2024.06.28-10.09.44:481][259]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 5537A5C67AA9F9AE58A3F82D158391AA755FBD0C), compiling. -[2024.06.28-10.09.44:554][260]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C5A108970C53B027456960257CF193C4DE5B10BD), compiling. -[2024.06.28-10.09.44:582][262]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.44:584][262]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.09.44:587][262]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.47:987][406]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 08C24543BACCCE26C02A7972C35BD3C4CA97EDA5), compiling. -[2024.06.28-10.09.47:989][406]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: CC6DAC058A1643D11659D7B374EEF7D4E523008F), compiling. -[2024.06.28-10.09.47:995][406]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.09.47:995][406]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.09.47:995][406]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.48:027][408]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.09.48:027][408]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.09.48:027][408]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.48:058][409]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.28-10.09.48:058][409]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions -[2024.06.28-10.09.48:058][409]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.09.48:058][409]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.09.48:058][409]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.09.48:058][409]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.57:573][921]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B219A6D0C63AEEB90D691A00E37D9E44B00F561A), compiling. -[2024.06.28-10.09.57:606][921]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.09.57:606][921]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.09.57:606][921]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.09.57:622][922]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.59:525][994]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 0BD6BFF5827DA3E9154A4EDB2EDEAC3B6A95EA3E), compiling. -[2024.06.28-10.09.59:530][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 1B7CA6C7CB05C44D42A9A7A5DBAE3E7FF1794BB3), compiling. -[2024.06.28-10.09.59:536][994]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.09.59:536][994]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.09.59:536][994]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.09.59:543][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.59:543][995]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.09.59:543][995]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.09.59:543][995]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.09.59:553][996]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.10.00:731][ 51]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.10.00:731][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.10.00:731][ 51]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.10.01:230][ 78]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.10.01:230][ 78]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.10.01:230][ 78]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.10.02:148][126]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.10.02:148][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.10.02:148][126]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.10.02:149][126]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.10.02:149][126]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.10.02:149][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.10.02:414][140]LogMaterialEditor: Saving and Compiling material Säule -[2024.06.28-10.10.08:175][140]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 2AF97B75D7DC3A2366804054313F5FA1BB0DB437), compiling. -[2024.06.28-10.10.08:257][140]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 66096859E447D4C91A729A37AE36BBCA2C465173), compiling. -[2024.06.28-10.10.08:311][140]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms -[2024.06.28-10.10.08:336][140]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.10.08:959][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.10.08:959][140]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.10.09:065][140]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms -[2024.06.28-10.10.09:164][140]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.10.09:172][140]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.10.09:213][140]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true -[2024.06.28-10.10.09:248][140]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule35133A5A4AD9641CA365A3B5A3FEAACD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' -[2024.06.28-10.10.09:324][140]AssetCheck: New page: Asset Save: Säule -[2024.06.28-10.10.09:324][140]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule -[2024.06.28-10.10.09:332][140]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.10.09:333][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.10.09:333][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.10.10:605][196]MaterialEditorStats: Texture samplers: 8/16 -[2024.06.28-10.10.10:605][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.10.10:605][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.10.10:702][200]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.10.10:702][200]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.10.10:702][200]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.10.10:702][200]MaterialEditorStats: Texture samplers: 8/16 -[2024.06.28-10.10.10:702][200]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.10.10:702][200]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.10.28:721][286]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: C741C453C9BC8AFEF27B3BA6A278B506DC8C5922), compiling. -[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: Total job queries 1075, among them cache hits 263 (24.47%) -[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: Tracking 792 distinct input hashes that result in 357 distinct outputs (45.08%) -[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: RAM used: 2.09 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.26% -[2024.06.28-10.10.28:731][287]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.10.34:638][646]LogMaterialEditor: Saving and Compiling material Säule -[2024.06.28-10.10.34:689][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true -[2024.06.28-10.10.34:691][646]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule0646427F4F9C6CFBC3778EA0F10ED4C4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' -[2024.06.28-10.10.34:718][646]AssetCheck: New page: Asset Save: Säule -[2024.06.28-10.10.34:718][646]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule -[2024.06.28-10.10.43:337][ 16]LogSlate: Window 'Warning: No Preview Mesh Found' being destroyed -[2024.06.28-10.11.56:495][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.11.56:530][158]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms -[2024.06.28-10.11.56:595][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9A99F0FA4C69D8A174F628977D776EA6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.11.56:603][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.11.56:624][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BD27C1740D5787AD62652B2B33C4977.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.11.56:646][158]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.11.56:646][158]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.11.56:646][158]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.12.12:292][507]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.28-10.12.12:358][507]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.28-10.12.23:856][926]LogContentBrowser: Attempting asset rename: NewMaterial -> Säule_destroyed -[2024.06.28-10.12.23:857][926]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.28-10.12.31:339][200]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.28-10.12.31:370][200]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.28-10.12.39:371][467]LogContentBrowser: Attempting asset rename: NewFolder -> Säule_destroyed -[2024.06.28-10.12.39:377][467]LogContentBrowser: End creating deferred item NewFolder -[2024.06.28-10.12.51:088][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Base_color.png) -[2024.06.28-10.12.51:291][577]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.12.51:815][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.12.51:815][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.12.51:842][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Height.png) -[2024.06.28-10.12.51:971][577]LogTexture: Display: Building textures: Material_Height (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.12.52:288][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.12.52:288][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.12.52:319][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Mixed_AO.png) -[2024.06.28-10.12.52:371][577]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.12.52:808][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.12.52:808][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.12.52:867][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Normal.png) -[2024.06.28-10.12.53:398][577]LogTexture: Display: Building textures: Material_Normal (OODLE_BC5, 2048X2048) -[2024.06.28-10.12.53:669][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.12.53:669][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.12.53:774][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Normal_DirectX.png) -[2024.06.28-10.12.54:155][577]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.06.28-10.12.54:425][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.12.54:425][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.12.54:472][577]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\saeule_destroyed\Material_Roughness.png) -[2024.06.28-10.12.54:525][577]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.12.55:048][577]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.12.55:048][577]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.13.08:790][803]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule_destroyed.Säule_destroyed -[2024.06.28-10.13.08:797][803]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: CD22717F36275D142EB8CBD383303F1C6807A37F), compiling. -[2024.06.28-10.13.08:812][803]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.28-10.13.08:860][803]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: A65D1D910D7EAFD95D4A493F31D5F999A729FCF8), compiling. -[2024.06.28-10.13.08:863][803]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 26F6EE640C06C7785785EA6539FE9403704C6FAB), compiling. -[2024.06.28-10.13.08:894][803]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.13.09:001][804]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.13.10:526][894]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.13.11:938][934]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.13.11:938][934]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.13.11:938][934]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.13.11:938][934]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.13.29:386][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 80FC9314E359E28585B01075F1C9EE0B6E04A59D), compiling. -[2024.06.28-10.13.29:388][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4646EEBC80C044273801026C04C9D747D43D6A36), compiling. -[2024.06.28-10.13.29:390][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4B6367AB2A5EE3F7B89328831108C08538C93882), compiling. -[2024.06.28-10.13.29:411][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 388855F5D8717CEF00B4019DF242EDC84297B49F), compiling. -[2024.06.28-10.13.29:413][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5CF88B40AD8892AE3055A1F9BF530C87732AB1B9), compiling. -[2024.06.28-10.13.29:414][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B500F5B24E3828A936B3180FA8648B24BF0431D0), compiling. -[2024.06.28-10.13.29:416][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D223456A284BEEFB1AF69C4815ABACA9312B6438), compiling. -[2024.06.28-10.13.29:424][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 33F56CB931D8A39BEDA0935EC5CD62DC45A5F7DF), compiling. -[2024.06.28-10.13.29:427][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 430D24A8BC244D965F5B99CBDF16A7E1D4073832), compiling. -[2024.06.28-10.13.29:428][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F7764A09FB193AA2929D4A030FE279F416379D2D), compiling. -[2024.06.28-10.13.29:430][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D975B373BA9E4C60DF8BE51440599929FE2FEA1A), compiling. -[2024.06.28-10.13.29:432][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6A2A7FB3AAF2ECA0C97591FE532F74535762CC22), compiling. -[2024.06.28-10.13.29:440][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: E143225410583279BABF4CB2B510C9D8037A4EE5), compiling. -[2024.06.28-10.13.29:442][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5DA3EFC3FD29544D1F245BA3EB8DEC9C28E2A27B), compiling. -[2024.06.28-10.13.29:444][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E2E91CDF125C49FAE460F1166C8ABAE3B7C1BA2E), compiling. -[2024.06.28-10.13.29:445][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C366497232EE489A8DF586AE85017EBD2B8472C), compiling. -[2024.06.28-10.13.29:446][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 56D39FD2F35BBDD005FFE56AE632A8A0C3DB90EF), compiling. -[2024.06.28-10.13.29:448][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 676020AAFD3EB0F40F8B8693DABF5C0E147790AA), compiling. -[2024.06.28-10.13.29:456][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 80BE622B50C166A67978E12DC0F486B0C0803525), compiling. -[2024.06.28-10.13.29:458][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 60A14CEEE931315F4C6B687A11397A35F2F8A42B), compiling. -[2024.06.28-10.13.29:460][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1D8EF63062F65438B1995B939770F98122983F83), compiling. -[2024.06.28-10.13.29:461][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F4CDE52313927A5B3C8831F8DAB32211EEC4ED09), compiling. -[2024.06.28-10.13.29:463][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 619765E5BBB9272B7A2129206A32479805DBCE5B), compiling. -[2024.06.28-10.13.29:464][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C4A9285080923A757A36BB8315C3B60D5C36C25), compiling. -[2024.06.28-10.13.29:465][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BE46CF3ABCC21DC6BCAEC152827B23DC4B7C03B7), compiling. -[2024.06.28-10.13.29:474][592]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 47C95D89CBDC15603C92E8F45AEE7D931E109E11), compiling. -[2024.06.28-10.13.29:476][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 8112608E713DFB15CCF2753BB9089262A1A2B064), compiling. -[2024.06.28-10.13.29:478][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E4F310A337F56E23021DFD56DAFAF533C8F8E261), compiling. -[2024.06.28-10.13.29:480][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E65D6A3DCADD21E0AF993907199FA80EF6C7EDF), compiling. -[2024.06.28-10.13.29:481][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9AF41881244B3FE02E04FC0F89D287F9D17DC6EC), compiling. -[2024.06.28-10.13.29:482][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 60CE6E1A9833328F7738563E0862067E51D0F3A2), compiling. -[2024.06.28-10.13.29:483][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BA1126EF0C43A2A3B6BBD2FC06B6F5FDD799181F), compiling. -[2024.06.28-10.13.29:484][592]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 390910EAE909ADBB17291E06668B96AF4BEDF96D), compiling. -[2024.06.28-10.13.29:490][592]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: Total job queries 1127, among them cache hits 295 (26.18%) -[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: Tracking 802 distinct input hashes that result in 357 distinct outputs (44.51%) -[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: RAM used: 2.09 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.26% -[2024.06.28-10.13.29:517][593]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.13.29:517][593]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.13.29:517][593]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.13.29:517][593]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.13.29:517][593]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.13.29:535][594]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.29:538][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.29:542][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.13.29:546][594]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.29:547][594]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.30:635][643]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.13.30:635][643]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.30:635][643]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.13.30:635][643]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.40:443][141]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 693F57D230CBAF7A240FDA856FE4361DB00FE23D), compiling. -[2024.06.28-10.13.40:445][141]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7902E8FD368129A59001B3A5242B937C03789789), compiling. -[2024.06.28-10.13.40:479][141]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.13.40:479][141]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.13.40:479][141]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.13.40:516][141]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.13.41:644][196]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.13.41:644][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.13.41:644][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.13.42:775][260]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.28-10.13.42:775][260]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.28-10.13.42:775][260]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.13.42:775][260]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.13.42:775][260]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.13.42:775][260]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.13.49:096][622]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: AA8408A422DBDC82513427FC42017039FD90F262), compiling. -[2024.06.28-10.13.49:103][622]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.13.49:103][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.13.49:103][622]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.13.49:160][624]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.28-10.13.49:160][624]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.28-10.13.49:160][624]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.13.49:160][624]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.13.49:160][624]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.13.49:160][624]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.13.57:343][121]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 78F6DFE192AF75493BA08272A3CE3BA35ECCFF3F), compiling. -[2024.06.28-10.13.57:351][121]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CC38E5F700B0DF3CA2718DEDF68F5024C128C1E), compiling. -[2024.06.28-10.13.57:378][121]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.13.57:378][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.13.57:378][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.13.57:414][121]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.13.57:415][121]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.13.58:602][180]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.13.58:602][180]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.13.58:602][180]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.00:752][310]MaterialEditorStats: Base pass shader: 122 instructions -[2024.06.28-10.14.00:752][310]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.06.28-10.14.00:752][310]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.14.00:752][310]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.14.00:752][310]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.14.00:752][310]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.03:750][474]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 2C19E0E874290F8FE63FB1C31B559ECE970B5DF9), compiling. -[2024.06.28-10.14.03:754][474]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 0BEEF5250AA493096C2B3700BDA31773D86706C0), compiling. -[2024.06.28-10.14.03:762][474]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.14.03:763][474]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.28-10.14.03:763][474]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.14.03:807][474]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.14.05:424][556]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.28-10.14.05:424][556]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.28-10.14.05:424][556]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.06:602][630]MaterialEditorStats: Base pass shader: 122 instructions -[2024.06.28-10.14.06:602][630]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions -[2024.06.28-10.14.06:602][630]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.14.06:602][630]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.28-10.14.06:602][630]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.28-10.14.06:603][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.19:559][693]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 9BFDDBC5DCD67D8FEFB194FCD75740A5D0473D39), compiling. -[2024.06.28-10.14.19:563][693]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 4A55AD3D9E38D6EB2EFEC75EAFFB3EB721300C6E), compiling. -[2024.06.28-10.14.19:565][693]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BB12F3E3415A2677826D9B959A25BDFD1E198312), compiling. -[2024.06.28-10.14.22:085][812]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: FEA4CB75B4D1C6FA4A86D7EE00D06430EE3F0692), compiling. -[2024.06.28-10.14.22:087][812]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FAA4A3FBD677450F3CA1320908BFD8DBDB86E3EA), compiling. -[2024.06.28-10.14.22:092][812]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.14.22:092][812]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.28-10.14.22:092][812]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.22:119][814]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.14.22:119][814]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.28-10.14.22:119][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.22:146][815]MaterialEditorStats: Base pass shader: 122 instructions -[2024.06.28-10.14.22:146][815]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions -[2024.06.28-10.14.22:147][815]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.14.22:147][815]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.28-10.14.22:147][815]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.28-10.14.22:147][815]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.24:670][932]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 2B52D6989C913EA4FA41A0A16B5A5706390F1762), compiling. -[2024.06.28-10.14.24:677][932]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.14.24:677][932]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.14.24:677][932]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.24:684][933]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.14.24:694][934]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.14.25:864][983]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.14.25:864][983]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.14.25:864][983]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.26:269][ 1]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.14.26:269][ 1]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.14.26:269][ 1]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.26:822][ 31]LogMaterialEditor: Saving and Compiling material Säule_destroyed -[2024.06.28-10.14.27:301][ 31]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: A9AE5F86AFA86911611C092F77ABDB11E9963636), compiling. -[2024.06.28-10.14.27:356][ 31]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 45E3D9777203B577562372E437DD894FD1E392AE), compiling. -[2024.06.28-10.14.27:420][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms -[2024.06.28-10.14.27:438][ 31]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.14.28:053][ 31]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.14.28:053][ 31]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.14.28:141][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.06.28-10.14.28:213][ 31]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.14.28:219][ 31]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.14.28:278][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset" SILENT=true -[2024.06.28-10.14.28:290][ 31]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule_destroyed4373F9A7438D0EE00CB1A39B4F842432.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset' -[2024.06.28-10.14.28:317][ 31]AssetCheck: New page: Asset Save: Säule_destroyed -[2024.06.28-10.14.28:317][ 31]LogContentValidation: Display: Validating Material /Game/Materials/Säule_destroyed.Säule_destroyed -[2024.06.28-10.14.28:318][ 31]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.28-10.14.28:318][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.14.28:318][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.28:334][ 32]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.14.28:334][ 32]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.14.28:334][ 32]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.29:381][ 84]MaterialEditorStats: Texture samplers: 8/16 -[2024.06.28-10.14.29:381][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.14.29:381][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Texture samplers: 8/16 -[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.14.29:416][ 86]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.15.25:803][474]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.15.25:853][474]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.06.28-10.15.25:919][474]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map251EE6614B216041D000D693D6C3C314.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.15.25:927][474]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.15.25:948][474]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData12C64D5541A84B449849E88C772A00A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.15.25:974][474]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.15.25:974][474]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.15.25:974][474]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.15.48:229][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-10.15.48:615][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-10.15.55:536][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-10.15.56:271][122]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-10.16.54:011][252]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.28-10.16.54:029][252]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.28-10.16.56:563][320]LogContentBrowser: Attempting asset rename: NewMaterial -> gen -[2024.06.28-10.16.56:565][320]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.28-10.16.58:423][360]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen.gen -[2024.06.28-10.16.58:424][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 48F14DC114A826CF46681208178E6FEFCC81D6DB), compiling. -[2024.06.28-10.16.58:435][360]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.28-10.16.58:490][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DFBA9640DF7D1F148AF59AADA231E6D43154F9AD), compiling. -[2024.06.28-10.16.58:492][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 335406A6BA3C157C7C0E86E5FD70DC32C853438A), compiling. -[2024.06.28-10.16.58:506][360]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.16.58:598][361]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.16.58:625][362]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.16.58:626][362]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.16.58:626][362]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.16.58:626][362]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.16.58:626][362]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: Total job queries 1296, among them cache hits 388 (29.94%) -[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: Tracking 859 distinct input hashes that result in 375 distinct outputs (43.66%) -[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: RAM used: 2.21 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.27% -[2024.06.28-10.16.59:805][426]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.17.00:086][439]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.17.01:562][536]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.17.01:562][536]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.17.01:562][536]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.17.01:562][536]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.17.52:038][763]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.28-10.17.52:056][763]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.28-10.17.54:495][828]LogContentBrowser: Attempting asset rename: NewFolder -> gen -[2024.06.28-10.17.54:496][828]LogContentBrowser: End creating deferred item NewFolder -[2024.06.28-10.18.04:017][ 27]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\M_Sandstone\M_Sandstone_basecolor.png) -[2024.06.28-10.18.04:298][ 27]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.18.05:017][ 27]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.18.05:017][ 27]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.18.05:034][ 27]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\M_Sandstone\M_Sandstone_height.png) -[2024.06.28-10.18.05:107][ 27]LogTexture: Display: Building textures: M_Sandstone_height (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.18.05:357][ 27]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.18.05:357][ 27]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.18.05:464][ 27]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\M_Sandstone\M_Sandstone_normal.png) -[2024.06.28-10.18.06:447][ 27]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) -[2024.06.28-10.18.06:717][ 27]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.18.06:717][ 27]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.28-10.18.06:781][ 27]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\M_Sandstone\M_Sandstone_roughness.png) -[2024.06.28-10.18.06:974][ 27]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) -[2024.06.28-10.18.07:326][ 27]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.18.07:326][ 27]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.28-10.18.09:029][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.18.09:065][ 61]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms -[2024.06.28-10.18.09:133][ 61]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map247F67804E72F93ACAB674A8D1D0CDA8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.18.09:140][ 61]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.18.09:159][ 61]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData71EB999F45C4CDE83517D0A9D4BF8A40.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.18.09:183][ 61]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.18.09:183][ 61]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.18.09:183][ 61]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.18.20:197][457]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A7B4D2FFA555395E798437106AB6A38FDF1866A9), compiling. -[2024.06.28-10.18.20:200][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CD06A0F0F6304818F59028B300ACC9652C5038F), compiling. -[2024.06.28-10.18.20:202][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D78BFC45A6B8A30542C1A86DECCBAA23DEADA488), compiling. -[2024.06.28-10.18.20:236][457]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: FCF53AD54C8E428C6304558D89468D2745B7A0C6), compiling. -[2024.06.28-10.18.20:238][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EFC91181F984470BBA2A42CA507E4331FA0FD455), compiling. -[2024.06.28-10.18.20:240][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 02090D8D79BB8D0F4ED1A6EA72BA57AEB0127388), compiling. -[2024.06.28-10.18.20:241][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BFA110FA3C06D5A91147CC838175B18DC31CD1C4), compiling. -[2024.06.28-10.18.20:251][457]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 18D817B2080538148A2B674DB2CBE959C1AD8CE8), compiling. -[2024.06.28-10.18.20:254][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D7A82CE58C7B0912F975E7883889FCA7EA504838), compiling. -[2024.06.28-10.18.20:256][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 37E149DB2C0644A316D62E94F966504D2469BE7F), compiling. -[2024.06.28-10.18.20:258][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D1122B7F3DA3A99C21BBCE0D54124A0AFA5C5325), compiling. -[2024.06.28-10.18.20:260][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: BB377F67EC46468A363AF3387808E1F4D8C3958F), compiling. -[2024.06.28-10.18.20:270][457]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9D8C079F5994018632172EAE9EAB0A8983E753D6), compiling. -[2024.06.28-10.18.20:272][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: AB88987E4234E4C8B90C71EA2711CD4C148F16DA), compiling. -[2024.06.28-10.18.20:273][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0532024E148A05C2F029C5FD2422C1E27FEF2E8E), compiling. -[2024.06.28-10.18.20:275][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 47750729F75127C401BB28E400C35915AAE0846B), compiling. -[2024.06.28-10.18.20:276][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3797BED2A14566D4D0D80F5EF008E3A060A1CB8A), compiling. -[2024.06.28-10.18.20:277][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: F02DF1C0529A5BD2C17C5875ED648C529DAE42A0), compiling. -[2024.06.28-10.18.20:284][457]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.18.20:322][458]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.18.20:322][458]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.28-10.18.20:322][458]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.28-10.18.20:322][458]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.28-10.18.20:322][458]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.28-10.18.20:348][459]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.18.20:349][459]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.18.20:349][459]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.18.31:544][ 36]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3173B1DD1B9634D2F4D6446C861E21F1755CA710), compiling. -[2024.06.28-10.18.31:548][ 36]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 974ACE431DC9F151FB8494236123B257D413CED8), compiling. -[2024.06.28-10.18.31:553][ 36]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.18.31:553][ 36]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.18.31:553][ 36]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.18.31:559][ 37]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.18.31:560][ 37]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.18.31:560][ 37]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.18.31:560][ 37]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.18.31:567][ 38]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.18.31:570][ 38]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.18.32:687][ 87]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.18.32:687][ 87]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.18.32:687][ 87]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.18.34:762][202]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.28-10.18.34:762][202]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.28-10.18.34:762][202]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.18.34:762][202]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.28-10.18.34:762][202]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.28-10.18.34:762][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.18.46:962][904]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D8C4F5D84F896B1B2D8ED42CE91D51306AD67B48), compiling. -[2024.06.28-10.18.46:964][904]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 72AA17FF2A5E1D1752682393EB6F9BF8F0FA0A73), compiling. -[2024.06.28-10.18.46:975][904]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.18.46:975][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.18.46:975][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.18.47:013][904]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.18.48:144][954]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.18.48:144][954]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.18.48:144][954]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.18.51:454][127]MaterialEditorStats: Base pass shader: 122 instructions -[2024.06.28-10.18.51:454][127]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.06.28-10.18.51:454][127]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.18.51:454][127]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.18.51:454][127]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.18.51:454][127]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.12:680][785]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 06F5D1A7671B153D29F55A909D09D9E34237765E), compiling. -[2024.06.28-10.19.12:684][785]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9A025C0EFA437F9E41C190146D6AE4223533BBD6), compiling. -[2024.06.28-10.19.12:686][785]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F633E2F8B537ECEB601C452428D2C33500F29331), compiling. -[2024.06.28-10.19.15:701][939]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E2635E82CA81C225F6639D276383C63E4262269B), compiling. -[2024.06.28-10.19.15:704][939]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5A986E0D47057EC7761145A1DEE3AF983797C95D), compiling. -[2024.06.28-10.19.15:707][939]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.19.15:707][939]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.19.15:707][939]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.15:732][941]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.19.15:732][941]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.19.15:732][941]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.15:758][942]MaterialEditorStats: Base pass shader: 122 instructions -[2024.06.28-10.19.15:758][942]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.06.28-10.19.15:758][942]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.19.15:758][942]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.19.15:758][942]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.28-10.19.15:758][942]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.20:061][116]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9085C415DB7154419D17FD55FA94EDA61245FF08), compiling. -[2024.06.28-10.19.20:078][116]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.19.20:078][116]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.20:078][116]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.20:085][117]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.19.20:089][118]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.19.20:089][118]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.19.20:089][118]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.19.20:093][118]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.19.20:110][119]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.19.20:110][119]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.19.20:110][119]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.19.20:110][119]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.19.20:111][119]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.19.21:596][196]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.19.21:596][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.21:596][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.23:070][273]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.19.23:070][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.19.23:070][273]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.19.23:070][273]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.19.23:070][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.23:070][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.28:162][533]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.19.28:583][533]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 88ADDFB9568EB1CDA2EE9820856E841E9F600563), compiling. -[2024.06.28-10.19.28:645][533]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 6BA1F7B80400A860A97D7B4EB92CC6712EFB380A), compiling. -[2024.06.28-10.19.28:699][533]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2024.06.28-10.19.28:714][533]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.19.29:229][533]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.19.29:229][533]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.19.29:284][533]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.28-10.19.29:372][533]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.19.29:377][533]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.19.29:428][533]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.19.29:438][533]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/genD78DF01B460E98A82264D1884C84F546.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.19.29:480][533]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.19.29:480][533]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.19.29:480][533]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.19.29:480][533]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.29:480][533]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.29:497][534]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.19.29:497][534]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.29:497][534]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.30:765][604]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.19.30:765][604]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.30:765][604]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.30:887][611]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.19.30:887][611]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.19.30:887][611]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.19.30:887][611]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.19.30:887][611]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.30:887][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.35:275][870]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.19.35:684][870]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D0200AE16F861F5FE8064F9B62C5806580E077E4), compiling. -[2024.06.28-10.19.35:740][870]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 52E25313C8F52FCAE4BDD9594CC4A75CF64F899C), compiling. -[2024.06.28-10.19.35:780][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.28-10.19.36:014][870]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.06.28-10.19.36:171][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.19.36:189][870]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen9F4C3B2E4D4C8382705434A6BFDD03C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.19.36:244][870]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.19.36:246][870]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.19.36:246][870]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.28-10.19.36:246][870]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.36:246][870]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.36:282][871]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.19.36:282][871]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.36:282][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.19.36:330][872]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.19.36:330][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.19.36:330][872]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.19.36:330][872]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.19.36:330][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.19.36:330][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.24.23:909][ 37]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 80A95816C6FC912E4A1B0F4176DA90C936DDFE74), compiling. -[2024.06.28-10.24.23:913][ 37]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.24.23:914][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.24.23:914][ 37]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.24.23:921][ 38]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.24.23:927][ 39]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.24.23:927][ 39]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.24.23:927][ 39]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.24.23:927][ 39]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.24.23:949][ 40]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: Total job queries 1463, among them cache hits 505 (34.52%) -[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: Tracking 909 distinct input hashes that result in 388 distinct outputs (42.68%) -[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: RAM used: 2.29 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.28% -[2024.06.28-10.24.25:125][ 98]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.24.25:380][112]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.24.25:380][112]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.24.25:380][112]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.24.25:491][118]LogMaterialEditor: Saving and Compiling material Säule -[2024.06.28-10.24.25:944][118]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 8020FA7FD7FEEEAA200825053E96B74238749FE6), compiling. -[2024.06.28-10.24.25:984][118]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: CFC38D148DCE9A1D02C9AAE7162821B1D64FDB44), compiling. -[2024.06.28-10.24.26:025][118]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms -[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.28-10.24.26:669][118]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.24.26:670][118]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.24.26:730][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.06.28-10.24.27:290][118]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true -[2024.06.28-10.24.27:303][118]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule2D68CCE44EFEDC485D3FE1A0419A2155.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' -[2024.06.28-10.24.27:328][118]AssetCheck: New page: Asset Save: Säule -[2024.06.28-10.24.27:328][118]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule -[2024.06.28-10.24.27:329][118]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.24.27:329][118]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.24.27:329][118]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.24.27:329][118]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.24.27:329][118]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.24.27:329][118]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.24.45:828][544]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 62A6E2BC6457CE2272D34865A056210F4FDB1A60), compiling. -[2024.06.28-10.24.45:831][544]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CEA163A69F3F70EA5C3655B51C96396DAEE23E0), compiling. -[2024.06.28-10.24.45:835][544]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.24.45:835][544]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.24.45:835][544]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.24.45:861][546]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.24.45:861][546]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.24.45:861][546]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.24.45:887][547]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.24.45:887][547]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.24.45:887][547]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.24.45:887][547]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.24.45:887][547]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.24.45:887][547]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.24.46:984][623]LogMaterialEditor: Saving and Compiling material Säule -[2024.06.28-10.24.47:406][623]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F3691656C14E4591972D111BB6C7EA49A7CFDED6), compiling. -[2024.06.28-10.24.47:452][623]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: FE1205F1F0A9B6D450CDB7BC0472031D0BDE0CC8), compiling. -[2024.06.28-10.24.47:493][623]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.06.28-10.24.47:695][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.28-10.24.47:796][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true -[2024.06.28-10.24.47:807][623]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule224B273F4B50FE217543CDA3641E4D7B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' -[2024.06.28-10.24.47:832][623]AssetCheck: New page: Asset Save: Säule -[2024.06.28-10.24.47:832][623]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule -[2024.06.28-10.24.47:833][623]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.24.47:833][623]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.24.47:833][623]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.24.47:833][623]MaterialEditorStats: Texture samplers: 8/16 -[2024.06.28-10.24.47:833][623]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.24.47:833][623]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.25.04:562][635]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/gen/M_Sandstone_roughness.M_Sandstone_roughness -[2024.06.28-10.25.04:650][635]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0007 seconds. Added 1 classes and 2 folders. -[2024.06.28-10.25.27:977][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.25.28:069][292]LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms -[2024.06.28-10.25.28:138][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBBC0816A455B26DA36C39A8AC3C96760.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.25.28:163][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.25.28:190][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData92CFF5E3414DE4A559C5C2A06838F85A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.25.28:218][292]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.25.28:218][292]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.25.28:218][292]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.25.58:998][800]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A9EFCCCC210928A3AAB695C4912BF7DFC32360D0), compiling. -[2024.06.28-10.25.59:020][801]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.25.59:020][801]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.25.59:020][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.25.59:043][802]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.25.59:043][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.25.59:043][802]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.25.59:043][802]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.25.59:043][802]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.25.59:043][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.03:107][ 15]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B6465C5B9A87B1552C78DF71216DC947F88B437A), compiling. -[2024.06.28-10.26.03:110][ 15]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F0ADB4E0490E0E8236945C364EB9BE65405752F3), compiling. -[2024.06.28-10.26.03:120][ 15]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.26.03:120][ 15]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.03:120][ 15]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.03:165][ 17]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.04:824][ 97]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: AD595D697F8ABCA329BEA79C86CABF8B95808040), compiling. -[2024.06.28-10.26.04:826][ 97]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: D722BF489989E05DB45863C639F672B462888A4B), compiling. -[2024.06.28-10.26.04:833][ 97]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.26.04:833][ 97]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.04:833][ 97]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.04:865][ 99]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.04:865][ 99]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.04:865][ 99]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.04:898][100]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.26.04:898][100]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.26.04:898][100]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.26.04:898][100]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.04:898][100]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.04:898][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.06:858][195]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CD34E1C2EF16BFFCCDF336E88D983A35AFC7CC11), compiling. -[2024.06.28-10.26.06:868][195]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D0138FD5AA13A19E15E433CF70A75E5518D628B), compiling. -[2024.06.28-10.26.06:873][195]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.26.06:873][195]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.06:873][195]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.06:900][197]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.06:900][197]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.06:900][197]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.06:930][198]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.26.06:930][198]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.26.06:930][198]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.26.06:930][198]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.06:930][198]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.06:930][198]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.08:955][294]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2C6CFFDA8E138F009DFB689072AF4EE9B6FBF989), compiling. -[2024.06.28-10.26.08:959][294]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CA2AF7C25AC3D5CE2AF1989C2AE175EEBB7DE251), compiling. -[2024.06.28-10.26.08:972][294]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.26.08:972][294]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.08:974][294]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.09:009][296]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.09:009][296]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.09:009][296]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.09:056][297]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.26.09:056][297]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.26.09:056][297]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.26.09:057][297]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.09:057][297]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.09:057][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.15:001][699]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 1103A9C6A977BF0F37DFD0C929203A086FD37F59), compiling. -[2024.06.28-10.26.15:004][699]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D2B8DFD3BBC02F3ADDDEE468BAE2252891C0D1CC), compiling. -[2024.06.28-10.26.15:007][699]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.26.15:007][699]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.15:007][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.15:014][700]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.15:023][701]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.26.15:023][701]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.26.15:023][701]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.15:023][701]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.15:049][702]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.26.15:050][702]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.26.15:050][702]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.26.15:050][702]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.26.15:050][702]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.16:544][788]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.16:544][788]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.16:544][788]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.16:611][789]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 94C4521357AB1C62F02BC0266B7717D987E85E35), compiling. -[2024.06.28-10.26.16:624][789]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: C74641275077ECC5AE8F0358F3B17FF0526CCD75), compiling. -[2024.06.28-10.26.16:637][790]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.16:638][790]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.26.16:638][790]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.26.16:638][790]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.16:647][791]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.16:647][791]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 8 -[2024.06.28-10.26.16:647][791]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.06.28-10.26.16:647][791]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.16:664][791]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.26.16:664][791]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.16:664][791]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.17:132][818]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-10.26.17:132][818]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.17:373][829]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A2FC04E0F9E6576DBD0DD942F1D2F7F5AB0B3996), compiling. -[2024.06.28-10.26.17:384][829]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DB1612D3750A061F0A271B50C696A771A45DF188), compiling. -[2024.06.28-10.26.17:400][830]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.17:410][831]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.17:467][832]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.26.17:467][832]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.17:526][835]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.26.17:526][835]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.17:665][842]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.06.28-10.26.17:665][842]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.18:053][862]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.06.28-10.26.18:053][862]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.06.28-10.26.18:053][862]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.18:665][892]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.06.28-10.26.18:667][892]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.18:787][898]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.06.28-10.26.18:788][898]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.18:790][898]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.26.18:790][898]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.18:790][898]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.18:790][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.18:790][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.19:028][909]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.26.19:029][909]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.20:018][965]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.26.20:416][965]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 5EE4EE5F224290BD9EBBB17E8745B060C2A67C04), compiling. -[2024.06.28-10.26.20:479][965]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A25C3E71FEFC8E476176B28CDFBF1EA0A75C8EA0), compiling. -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.20:586][965]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.20:587][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.26.20:587][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.20:587][965]LogUObjectHash: Compacting FUObjectHashTables data took 6.00ms -[2024.06.28-10.26.21:410][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.28-10.26.21:846][965]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.26.21:861][965]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen1F5E54614E1F34C1E268F0A4D7D02FCD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.26.21:891][965]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.26.21:891][965]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.26.21:901][965]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.26.21:901][965]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.26.21:901][965]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.26.21:901][965]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.26.21:901][965]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.21:902][965]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.57:280][872]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D094BB8929BD8B99AE5DAC0AE155E028F461EA96), compiling. -[2024.06.28-10.26.57:290][872]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A135B3004023382D114F57703D8F501A6B1454D9), compiling. -[2024.06.28-10.26.57:303][873]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.57:303][873]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.26.57:303][873]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.26.57:303][873]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.57:310][874]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.57:334][875]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.26.57:334][875]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.26.57:334][875]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.26.57:335][875]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.26.57:335][875]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.26.57:350][876]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.26.57:350][876]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.57:350][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.58:678][952]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.26.58:678][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.58:678][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.59:919][ 16]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 7C7A2027AD1CF8508692FAE6DB2AB8189EBF6899), compiling. -[2024.06.28-10.26.59:923][ 16]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 62E1633C2730758D899791A4072DE81E24A5B80D), compiling. -[2024.06.28-10.26.59:926][ 16]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.26.59:926][ 16]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.26.59:926][ 16]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.26.59:939][ 18]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.59:939][ 18]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.26.59:939][ 18]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.26.59:939][ 18]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.26.59:946][ 18]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.00:692][ 56]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.27.01:139][ 56]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 706965F00ED693A7522E7D6F41BDC8C80E3DBA78), compiling. -[2024.06.28-10.27.01:184][ 56]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D421E203AA9F7984CB85FA281C2DD075BAEFE4B7), compiling. -[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.01:220][ 56]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.01:220][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 3.61ms -[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.27.02:183][ 56]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.02:243][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.06.28-10.27.02:384][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.27.02:393][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen07E633E5432BE6E9A54AA69BB797E1F0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.27.02:422][ 56]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.27.02:422][ 56]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.02:423][ 56]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.27.29:857][952]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: BAF11D9014C6A21C92BC5CE376B296711EA70557), compiling. -[2024.06.28-10.27.29:861][952]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 0EA73389AF06B9183D93FC8891E50FCC4AD69B21), compiling. -[2024.06.28-10.27.29:863][952]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.27.29:863][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.29:863][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.27.29:869][953]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.27.29:873][954]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.27.29:873][954]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.27.29:873][954]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.27.29:877][954]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.27.29:896][955]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: Total job queries 1743, among them cache hits 683 (39.19%) -[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: Tracking 984 distinct input hashes that result in 430 distinct outputs (43.70%) -[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: RAM used: 2.57 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.31% -[2024.06.28-10.27.31:056][ 26]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.27.31:354][ 46]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.27.31:354][ 46]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.31:354][ 46]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.27.32:732][138]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.27.32:733][138]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.27.32:733][138]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.27.32:733][138]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.27.32:733][138]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.32:733][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.27.34:133][236]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 55FC80B1574E3B0733DC5E117CD4922AB3A1A43F), compiling. -[2024.06.28-10.27.34:138][236]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B211FA9EBF721F4B1833F36B51521FD06EC6294B), compiling. -[2024.06.28-10.27.34:140][236]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.27.34:140][236]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.34:140][236]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.27.34:146][237]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.27.34:153][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.27.34:153][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.27.34:153][238]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.27.34:156][238]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.27.34:158][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.34:771][274]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.27.35:294][274]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 5C57DE4424B17FB176D70A092C77EAB25E37D775), compiling. -[2024.06.28-10.27.35:345][274]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 7BA2FEA7F86F0DD16D35E9232E044081008D79CF), compiling. -[2024.06.28-10.27.35:390][274]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.35:391][274]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.35:391][274]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.27.36:558][274]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.36:617][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.06.28-10.27.36:921][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.27.36:931][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen9CAB00CF4A980960358AA58AD07ECD49.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.27.36:957][274]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.27.36:957][274]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.27.36:958][274]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.27.36:958][274]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.27.36:958][274]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.27.36:958][274]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.27.36:958][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.36:958][274]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.27.49:951][805]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A639E4F24243BCDFF0287AD01B1823A2063AABCA), compiling. -[2024.06.28-10.27.49:955][805]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 0703ECCEEF452FB4EE0886C31C0A72AE8D8ED534), compiling. -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.27.49:975][806]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.27.50:034][811]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.27.50:034][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.50:034][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.27.50:626][844]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4A2B7A96B30C16FD9F2CF2F54B02C4FBE2DCA914), compiling. -[2024.06.28-10.27.50:632][844]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CBE64F73D5CA7049E00503E4C81FB75260915431), compiling. -[2024.06.28-10.27.50:719][847]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.27.50:719][847]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.27.50:719][847]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.27.50:719][847]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.27.50:719][847]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.50:719][847]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.27.51:326][885]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.27.51:861][885]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9FA6FEBE77761FE0C49FD67A67FEA285B91CA852), compiling. -[2024.06.28-10.27.51:898][885]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DDB9605210A4D497635299C94D11B791847C6762), compiling. -[2024.06.28-10.27.51:935][885]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.06.28-10.27.52:109][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.28-10.27.52:208][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.27.52:219][885]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen37D054EF447D24D5A9B133A62D68CA61.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.27.52:248][885]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.27.52:249][885]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.27.52:251][885]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.27.52:251][885]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.27.52:251][885]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.27.52:251][885]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.27.52:251][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.27.52:251][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.01:360][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CAE8DB37725DBFDC650C457F176B175C753D9309), compiling. -[2024.06.28-10.28.01:364][360]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 58BACE4A004EB3242A4241C14CCD7D76D804F001), compiling. -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.28.01:386][361]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.01:424][363]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.28.01:424][363]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.01:425][363]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.02:558][430]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.28.02:558][430]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.02:558][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.03:510][491]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A70C40F9717B335AC5B988C1744A309205F6E92D), compiling. -[2024.06.28-10.28.03:514][491]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 29B58B8B27731E7E553DEDDCFB6CCC68903A7D45), compiling. -[2024.06.28-10.28.03:516][491]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.28.03:516][491]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.03:516][491]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.03:528][493]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.28.03:528][493]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.28.03:528][493]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.28.03:528][493]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.28.03:535][493]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.04:137][529]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.28.04:622][529]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4B3A315FB4AE7656FC627C70CCAE3B6DFE03D7B7), compiling. -[2024.06.28-10.28.04:679][529]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 52B69CCE067DB7550FEE0D27734CD212C3673A5F), compiling. -[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.04:712][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.04:712][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.28.06:076][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.06:126][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.06.28-10.28.06:398][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.28.06:410][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen07C4A6214AAA8C1F50EF69AF09C731BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.28.06:435][529]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.28.06:435][529]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.28.06:436][529]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.28.06:436][529]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.28.06:436][529]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.28.06:436][529]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.28.06:436][529]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.06:436][529]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.35:955][138]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 76AF14ABBFF17D41CCA8CA7172CE1E17AF4AD65F), compiling. -[2024.06.28-10.28.35:994][139]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.28.35:994][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.35:994][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.36:015][140]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.28.36:015][140]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.28.36:016][140]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.28.36:016][140]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.28.36:016][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.36:016][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.39:362][328]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 6D280D6F2590359B7D79C07F9A49AE0340765228), compiling. -[2024.06.28-10.28.39:367][328]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.28.39:367][328]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.39:367][328]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.39:389][330]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.28.39:389][330]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.39:389][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.39:420][331]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.28.39:420][331]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.28.39:420][331]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.28.39:420][331]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.28.39:420][331]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.39:420][331]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.45:980][666]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 27AAB0CBD203423239B462317EB26EF138CB9ED8), compiling. -[2024.06.28-10.28.45:983][666]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.28.45:983][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.45:983][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.46:036][668]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.28.46:036][668]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.28.46:036][668]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.28.46:036][668]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.28.46:036][668]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.46:037][668]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.28.53:005][104]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 23D88D59F86864990FCDB6F4909CCE431CF8B5CC), compiling. -[2024.06.28-10.28.53:016][104]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3B87C377EADDD5282944DE6D2EA17116FF9B3932), compiling. -[2024.06.28-10.28.53:025][105]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.28.53:029][106]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.28.53:029][106]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.28.53:029][106]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.28.53:034][106]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.28.53:059][107]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.53:073][107]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.28.53:073][107]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.53:073][107]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.28.53:641][142]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.28.54:097][142]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DBCD56599E375275AC5B2D421ACC1D6552503D6B), compiling. -[2024.06.28-10.28.54:142][142]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 384DAD484DB813CC0515196770E4C38761086570), compiling. -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.54:181][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.28.54:181][142]LogUObjectHash: Compacting FUObjectHashTables data took 3.61ms -[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-10.28.55:012][142]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.28.55:076][142]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.06.28-10.28.55:940][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.28.55:968][142]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen7B0036E1491C3E1AD836EA852E97E6AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.28.56:016][142]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.28.56:016][142]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.28.56:019][142]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.28.56:019][142]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.28.56:019][142]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.28.56:019][142]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.28.56:019][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.28.56:019][142]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.29.24:104][977]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: C43D38881EB21E0A6DAF51FBC0B5C8EF2C771D0C), compiling. -[2024.06.28-10.29.24:107][977]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2A5853D15D396DF1BC9ABFF25CFA0D11A9AB1FF2), compiling. -[2024.06.28-10.29.24:111][977]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.29.24:111][977]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.29.24:111][977]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.29.24:132][979]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.29.24:132][979]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.29.24:132][979]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.29.24:160][980]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.29.24:160][980]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.29.24:160][980]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.29.24:160][980]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.29.24:160][980]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.29.24:160][980]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.29.29:874][355]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3477918FE30E50CBEA75CEBFFF4573AD2345172D), compiling. -[2024.06.28-10.29.29:878][355]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 11DC6F422595D7C84E1780212B669FA06C943574), compiling. -[2024.06.28-10.29.29:896][356]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.29.29:896][356]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.29.29:896][356]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.29.29:896][356]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.29.29:904][357]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.29.29:909][357]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.29:945][359]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.29.29:945][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.29.29:945][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.29.31:282][437]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: F6D47C5C2C87B6413F134C043AF800389AD0BBBD), compiling. -[2024.06.28-10.29.31:286][437]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 815374A6DF0721F0EB5BADC6DCD53597C84C4E82), compiling. -[2024.06.28-10.29.31:298][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.29.31:298][438]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.29.31:298][438]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.29.31:298][438]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.29.31:313][439]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.29.31:313][439]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 -[2024.06.28-10.29.31:313][439]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.31:435][445]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.06.28-10.29.31:435][445]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.32:419][492]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2024.06.28-10.29.32:419][492]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.06.28-10.29.32:419][492]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.06.28-10.29.32:419][492]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.32:457][494]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.29.32:929][494]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.29.32:929][494]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.29.32:929][494]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.32:952][494]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3FF5F67D807AF6F30EBC79A89028375641E77727), compiling. -[2024.06.28-10.29.33:007][494]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 89D2C741F0674F1154298132E3A1F13F24272459), compiling. -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.33:061][494]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.29.33:061][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.06.28-10.29.34:220][494]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.29.34:221][494]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.29.34:278][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.06.28-10.29.35:252][494]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.29.35:260][494]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen15C6DB7C46AD328F2BB204B682BC7ACE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.29.35:292][494]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.29.35:292][494]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.29.35:293][494]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.29.35:293][494]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.29.35:293][494]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.29.35:293][494]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.29.35:293][494]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.29.35:293][494]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.30.00:459][327]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E2F0E82F49561F58618999F1234C125349629B51), compiling. -[2024.06.28-10.30.00:463][327]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 27BE1DEB72CEE47F94C39093298BE88267580D14), compiling. -[2024.06.28-10.30.00:481][328]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.30.00:481][328]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.30.00:482][328]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.30.00:482][328]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.30.00:482][328]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.30.00:504][330]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.00:534][333]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.30.00:534][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.00:534][333]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.30.01:971][418]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.30.01:971][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.01:971][418]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.30.02:202][429]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2CA683940F212D1A289B0F6D8E5084E8DBEAA4AF), compiling. -[2024.06.28-10.30.02:213][429]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DE929D6823667D08D20525A7F1144CEA892AC228), compiling. -[2024.06.28-10.30.02:218][429]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.30.02:218][429]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.02:218][429]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.30.02:245][431]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.30.02:245][431]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.02:245][431]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.30.02:271][432]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.30.02:271][432]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.30.02:271][432]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.30.02:271][432]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.30.02:271][432]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.02:271][432]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.30.03:452][493]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 85CFF8D11652CC9617583E01307D23494BEA9BC2), compiling. -[2024.06.28-10.30.03:456][493]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: AB972E0A8A35E1AB53B8F8940022DA260A980B6B), compiling. -[2024.06.28-10.30.03:466][494]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.30.03:472][495]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.30.03:472][495]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.30.03:472][495]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.30.03:474][495]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.30.03:479][495]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.03:527][498]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.30.03:528][498]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.03:528][498]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.30.04:083][529]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.30.04:578][529]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4BD38AEFD31D721BCA032258C6263711DA2CA1BE), compiling. -[2024.06.28-10.30.04:627][529]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: EDC1079286146F9271C2C7132C8843580F39D43E), compiling. -[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.04:665][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.30.04:665][529]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.30.05:411][529]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.05:477][529]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.06.28-10.30.06:097][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.30.06:106][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen46CB8ADE414E9652B347DC9DBEE49908.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.30.06:137][529]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.30.06:137][529]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.30.06:140][529]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.30.06:140][529]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.06.28-10.30.06:140][529]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.30.06:140][529]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.30.06:140][529]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.06:140][529]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.30.14:145][857]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: FF86F770F43B81D015607D2A0CD8C1F9CB0B8135), compiling. -[2024.06.28-10.30.14:158][857]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: BBC5806185CD5D2726EBC4C365DD654F4DBBC02A), compiling. -[2024.06.28-10.30.14:173][858]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.30.14:173][858]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.30.14:173][858]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.30.14:173][858]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.30.14:180][859]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.30.14:185][859]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.30.14:218][860]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.30.14:218][860]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.14:218][860]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.30.15:333][921]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.30.15:333][921]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.15:333][921]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.30.15:963][953]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4A8ECC5F929B9D1545515122FFD9A64482D92F25), compiling. -[2024.06.28-10.30.15:971][953]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 034A183F7D14769488FBD21536CA2C70655C2903), compiling. -[2024.06.28-10.30.15:975][953]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.30.15:976][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.15:976][953]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.30.16:008][955]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.30.16:008][955]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.16:008][955]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.30.16:036][956]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.30.16:036][956]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.30.16:036][956]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.30.16:036][956]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.30.16:036][956]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.16:036][956]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.30.17:065][ 13]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.30.17:499][ 13]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 13BB28AF37C84F5A9E1911E82CE0483DD2D3B2D3), compiling. -[2024.06.28-10.30.17:555][ 13]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 494688C55E7067D771EAE9B5BBF706A125160790), compiling. -[2024.06.28-10.30.17:602][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.06.28-10.30.17:821][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.06.28-10.30.17:929][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.30.17:939][ 13]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen53FC9C7E430FE3E3802B6682D7BE91B1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.30.17:961][ 13]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.30.17:961][ 13]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.30.17:963][ 13]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.30.17:963][ 13]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.30.17:964][ 13]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.30.17:964][ 13]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.30.17:964][ 13]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.30.17:964][ 13]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.31.02:002][133]LogContentBrowser: Deferred new asset file creation: gen1 -[2024.06.28-10.31.02:085][133]LogContentBrowser: Creating deferred item: gen1 -[2024.06.28-10.31.52:164][917]LogContentBrowser: Attempting asset rename: gen1 -> gen2 -[2024.06.28-10.31.52:175][917]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6B95BFFF7E25D134F2D728480F31FB140A6DBA7E), compiling. -[2024.06.28-10.31.52:200][917]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.06.28-10.31.52:207][917]LogContentBrowser: End creating deferred item gen1 -[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.31.52:240][918]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.06.28-10.31.54:051][941]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.31.54:051][941]LogShaderCompilers: Display: Total job queries 2157, among them cache hits 871 (40.38%) -[2024.06.28-10.31.54:051][941]LogShaderCompilers: Display: Tracking 1124 distinct input hashes that result in 524 distinct outputs (46.62%) -[2024.06.28-10.31.54:052][941]LogShaderCompilers: Display: RAM used: 3.22 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.39% -[2024.06.28-10.31.54:052][941]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.32.17:694][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) -[2024.06.28-10.32.18:636][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-10.32.45:649][614]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 1775C22F3E2712FD232CAC1D72AB3E807F143329), compiling. -[2024.06.28-10.32.45:657][614]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: F4BAC9FC31C70E22EFA9685408C6A01B7E405A35), compiling. -[2024.06.28-10.32.45:660][614]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.32.45:660][614]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.32.45:660][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.32.45:685][616]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.32.45:685][616]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.32.45:685][616]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.32.45:712][617]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.32.45:712][617]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.32.45:712][617]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.32.45:713][617]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.32.45:713][617]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.32.45:713][617]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.32.50:404][919]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D6AC4AB98239C4B5CB5D6C7D8F08DCAE415D284A), compiling. -[2024.06.28-10.32.50:408][919]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 116C64B3F3E2014191CD3A3A4FC3133121741773), compiling. -[2024.06.28-10.32.50:410][919]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.32.50:410][919]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.32.50:410][919]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.32.50:415][920]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.32.50:423][921]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.32.50:425][921]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.32.51:891][ 9]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.32.51:891][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.32.51:891][ 9]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.32.53:457][ 97]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.32.53:534][101]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 502A35E11AFD2B55755E814EC6924850163626CB), compiling. -[2024.06.28-10.32.53:538][101]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 75E040A3C16C6215AD2141212B8992A9D50FBC6F), compiling. -[2024.06.28-10.32.53:541][101]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.32.53:541][101]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.32.53:541][101]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.32.53:547][102]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.32.53:554][103]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.32.53:554][103]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.32.53:554][103]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.32.53:557][103]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.32.53:560][103]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.32.54:282][142]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.32.54:754][142]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 41D00904CE3E98D29F5C18182E4E85F0FC4271DF), compiling. -[2024.06.28-10.32.54:798][142]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 977044826607B17D4FB34B42FDE2D28F43E49567), compiling. -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.32.54:836][142]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.32.54:836][142]LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms -[2024.06.28-10.32.56:006][142]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-10.32.56:006][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.32.56:006][142]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.32.56:006][142]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.32.56:068][142]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.28-10.32.56:212][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.32.56:224][142]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/genD3C222EB4F43AE16D0FA039E490C376E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.32.56:252][142]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.32.56:252][142]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.32.56:253][142]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.32.56:253][142]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.32.56:253][142]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.32.56:253][142]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.32.56:253][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.32.56:253][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.33.09:723][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-10.33.17:347][689]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen2.gen2 -[2024.06.28-10.33.17:349][689]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 825F27901DE38E6300E9B86AB11C8B8139875B62), compiling. -[2024.06.28-10.33.17:429][689]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5201914699994D3AF24DA418ED934A924E30072E), compiling. -[2024.06.28-10.33.17:432][689]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B6A4A80FE1D46306EA61D89C5455961C195EFB3B), compiling. -[2024.06.28-10.33.17:435][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7656966FD2354B2B377CE37229BFC7BBFDE8AD2B), compiling. -[2024.06.28-10.33.17:436][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 30A6E30DCA758BDBDD3CD2DB5726361361D13155), compiling. -[2024.06.28-10.33.17:438][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 569788DFFD7FC80EA7DC1A4E63824CA5753BA5A3), compiling. -[2024.06.28-10.33.17:440][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B2C0A20BDB20AF297F37715EFE28D6C9BB5CD906), compiling. -[2024.06.28-10.33.17:451][689]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.33.17:451][689]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.33.17:451][689]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.33.17:545][690]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.33.18:462][738]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.18:463][738]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.33.18:463][738]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.33.18:463][738]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.18:465][738]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.18:472][738]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.18:556][741]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.18:945][761]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.06.28-10.33.18:945][761]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.19:174][775]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.28-10.33.19:174][775]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.19:198][776]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.33.19:198][776]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.33.19:198][776]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.33.20:064][817]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-10.33.20:065][817]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.33.20:065][817]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.20:097][819]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.33.20:097][819]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.20:268][828]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.33.20:268][828]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.33.20:729][858]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.33.20:729][858]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.33.20:729][858]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.33.20:729][858]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.33.20:729][858]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.33.20:729][858]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.33.21:204][898]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.33.21:272][898]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.33.21:283][898]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen233E6ADAD48749B549263CD85AC409A9B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.33.21:318][898]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.33.21:318][898]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.36.07:214][743]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B5BCF7A4614AF2996BAE886063C7662E95828154), compiling. -[2024.06.28-10.36.07:217][743]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: BA7EF94BBCA3ED79CB95AE3ECF2027A63039EE62), compiling. -[2024.06.28-10.36.07:220][743]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A1F81CFBD39BEE28A26A2209D1AA38AD74615426), compiling. -[2024.06.28-10.36.07:226][743]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.36.07:226][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.07:226][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: Total job queries 2267, among them cache hits 919 (40.54%) -[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: Tracking 1183 distinct input hashes that result in 544 distinct outputs (45.98%) -[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: RAM used: 3.36 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.41% -[2024.06.28-10.36.07:254][744]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.36.07:277][745]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.36.07:277][745]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.36.07:278][745]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.36.07:281][745]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.36.07:281][745]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.36.07:281][745]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.36.07:281][745]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.36.07:281][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.07:281][745]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.09:969][860]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3463D8B39755710D9E59090B35FC57AD716650BF), compiling. -[2024.06.28-10.36.10:006][860]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.36.10:006][860]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.10:006][860]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.36.10:046][860]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:118][917]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.36.11:118][917]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.11:118][917]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.11:302][926]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.36.11:741][926]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D344293A1E8F96C150E489F6C2575846F7B08DAD), compiling. -[2024.06.28-10.36.11:784][926]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B17B2CFAE8CD9AAAC738701D92C3E578B8C9B4F3), compiling. -[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:830][926]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:831][926]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.28-10.36.11:831][926]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.36.11:831][926]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.36.11:831][926]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:833][926]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:836][926]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:843][926]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.28-10.36.11:843][926]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.36.11:860][926]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms -[2024.06.28-10.36.12:711][926]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.36.12:711][926]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.36.12:761][926]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.28-10.36.12:960][926]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.36.12:971][926]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen353F644B43FDFC90655E6EAF0EA9E8EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.36.13:013][926]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.36.13:013][926]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.36.13:014][926]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.36.13:014][926]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.36.13:014][926]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.36.13:014][926]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.36.13:014][926]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.13:014][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.28:094][607]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 06A7BCBAE28EB512556066F38FCC58506CB48D5A), compiling. -[2024.06.28-10.36.28:097][607]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: F19A723E5E145991D4A2C3AD75E91C0434466B8E), compiling. -[2024.06.28-10.36.28:100][607]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.36.28:100][607]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.28:100][607]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.28:106][608]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.36.28:115][609]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.36.28:115][609]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.36.28:115][609]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.36.28:115][609]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.36.28:120][609]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.36.29:334][675]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.36.29:334][675]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.29:334][675]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.30:700][752]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.36.30:700][752]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.36.30:700][752]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.36.30:700][752]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.36.30:700][752]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.30:700][752]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.35:340][935]LogMaterialEditor: Applying material gen -[2024.06.28-10.36.35:730][935]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D9C7EF3E3BEA18646A4618D8E08DF72AE5C4B30E), compiling. -[2024.06.28-10.36.35:769][935]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 3896F0D6F6355AABDFEFA6EB25CDF38DE6DE9695), compiling. -[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.35:814][935]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.36.35:814][935]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.36.36:558][935]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.36.36:633][935]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.06.28-10.36.36:652][935]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.36.36:652][935]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.36:652][935]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.36:936][946]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.36.36:936][946]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.36:937][946]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.37:029][950]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.36.37:029][950]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.36.37:029][950]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.36.37:029][950]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.36.37:029][950]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.36.37:029][950]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.36.37:396][972]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.36.37:497][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.36.37:508][972]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen85B154674374A98E8E999185394C76DF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.36.37:533][972]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.36.37:534][972]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.36.48:703][306]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG) -[2024.06.28-10.37.01:246][982]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 5926E1A13C39CC986ED19CC027FEAA21C09C9F28), compiling. -[2024.06.28-10.37.01:253][982]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4EE37F8B5AFAD9AC6A5C3B335A254DAE3A5ABDDD), compiling. -[2024.06.28-10.37.01:268][983]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.01:278][984]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.37.01:278][984]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.37.01:278][984]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.01:278][984]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.37.01:296][984]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.37.01:296][984]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.37.01:296][984]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.01:296][984]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.37.03:376][101]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A65BBB67D9E221547B9950BBC7784E4189F9D2F6), compiling. -[2024.06.28-10.37.03:381][101]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D3429E401A85B51B826E732D112A44AAC2FD78E7), compiling. -[2024.06.28-10.37.03:391][102]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.03:392][102]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.37.03:392][102]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.37.03:392][102]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.03:416][103]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.37.04:445][156]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.37.05:109][156]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 6C9CC424F1472310190A63AB5CAC6ADE822B6A2A), compiling. -[2024.06.28-10.37.05:172][156]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D0895DCD9A9EDFE11F31766480990A0D9CE4BF50), compiling. -[2024.06.28-10.37.05:221][156]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.05:222][156]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.05:222][156]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.37.05:222][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.28-10.37.06:545][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 -[2024.06.28-10.37.06:546][156]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.37.06:607][156]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.06.28-10.37.06:848][156]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.06.28-10.37.06:848][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.37.06:848][156]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.06.28-10.37.06:848][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.37.07:056][156]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.37.07:056][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.37.07:056][156]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.37.07:056][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.37.08:202][156]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.37.08:224][156]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen39EF3C344C2783F8A1DB9F9F543B7613.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.37.08:255][156]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.37.08:255][156]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.37.08:256][156]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.37.08:256][156]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.37.08:256][156]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.37.08:256][156]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.37.08:256][156]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.08:256][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.37.42:298][849]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: EBAE6555CF1AFAB2A0A661A4396CB82234C5116C), compiling. -[2024.06.28-10.37.42:308][849]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 13B3A5940B81A930861E110598D1B1B32D70FFB8), compiling. -[2024.06.28-10.37.46:928][ 77]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C3A9C2D2733BF0A2237C2D10A541109202A01F07), compiling. -[2024.06.28-10.37.46:932][ 77]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B64F16A9711D86BA0B254DD7D67F050453DA694), compiling. -[2024.06.28-10.37.46:938][ 77]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.37.46:938][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.46:938][ 77]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.46:973][ 79]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.48:674][176]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 32BAD99557077515D44D02E14D8A8151AA83B5FC), compiling. -[2024.06.28-10.37.48:685][176]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7790176103C7F80052FE79C128284BEF75E77B72), compiling. -[2024.06.28-10.37.48:688][176]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.37.48:688][176]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.48:688][176]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.48:728][178]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.37.48:728][178]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.37.48:728][178]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.37.48:728][178]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.48:728][178]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.48:728][178]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.51:114][303]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B580AE9381575837C53FA4934D72DF470553F5E), compiling. -[2024.06.28-10.37.51:118][303]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: AED5A21572BB6C2DDB05CD29DFA8AFFA0F088944), compiling. -[2024.06.28-10.37.51:121][303]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.37.51:121][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.51:121][303]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.51:146][305]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.51:146][305]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.51:146][305]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.51:173][306]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.37.51:173][306]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.37.51:173][306]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.37.51:173][306]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.51:173][306]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.51:173][306]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.52:263][369]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 017DF6ED21619298882FB0A7C2A0E47A229AC5D7), compiling. -[2024.06.28-10.37.52:271][369]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: BB45996650CC09BFB73E8454FD3FB7F611F6AB5C), compiling. -[2024.06.28-10.37.52:275][369]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.37.52:275][369]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.52:275][369]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.52:300][371]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.52:300][371]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.52:300][371]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.52:329][372]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.37.52:329][372]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.37.52:329][372]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.37.52:329][372]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.52:329][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.52:329][372]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.53:152][415]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 75AFC5E535AD05B781B846E61EFAC38308709C4D), compiling. -[2024.06.28-10.37.53:158][415]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A0AF2C3ED318A7397F4D29955DC03FD1B2854641), compiling. -[2024.06.28-10.37.53:161][415]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.37.53:161][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.53:161][415]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.53:185][417]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.53:185][417]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.53:185][417]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.53:209][418]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.37.53:209][418]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.37.53:209][418]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.37.53:209][418]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.53:209][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.53:209][418]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.56:032][583]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 691CA28E092F01E49ED2DBEE0F3AB10A86E46311), compiling. -[2024.06.28-10.37.56:035][583]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.37.56:035][583]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.56:035][583]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.37.56:086][585]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.37.56:086][585]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.37.56:086][585]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.37.56:086][585]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.37.56:086][585]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.37.56:086][585]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.38.21:308][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms -[2024.06.28-10.38.21:323][733]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.28-10.38.21:441][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto32104C6C2449F05B028B339BB0864B047.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto3.umap' -[2024.06.28-10.38.21:445][733]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.189 -[2024.06.28-10.38.21:445][733]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.189 -[2024.06.28-10.38.21:446][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Base_color] ([1] browsable assets)... -[2024.06.28-10.38.21:457][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Base_color.Material_Base_color] -[2024.06.28-10.38.21:457][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Base_color] -[2024.06.28-10.38.21:475][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_color_Auto378902C7F49D221F29F77B79A65529B1F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Base_color_Auto3.uasset' -[2024.06.28-10.38.21:476][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Height] ([1] browsable assets)... -[2024.06.28-10.38.21:483][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Height.Material_Height] -[2024.06.28-10.38.21:483][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Height] -[2024.06.28-10.38.21:493][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Height_Auto3F0A073784A0401C13E020B8763D88087.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Height_Auto3.uasset' -[2024.06.28-10.38.21:494][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Mixed_AO] ([1] browsable assets)... -[2024.06.28-10.38.21:500][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO] -[2024.06.28-10.38.21:500][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Mixed_AO] -[2024.06.28-10.38.21:509][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AO_Auto316E1C99C48812C048117FFAB4530F8F9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Mixed_AO_Auto3.uasset' -[2024.06.28-10.38.21:510][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Normal] ([1] browsable assets)... -[2024.06.28-10.38.21:517][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Normal.Material_Normal] -[2024.06.28-10.38.21:517][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Normal] -[2024.06.28-10.38.21:575][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_Auto3DF02E47D46912B6F08F6B9BED697A1D9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Normal_Auto3.uasset' -[2024.06.28-10.38.21:575][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Normal_DirectX] ([1] browsable assets)... -[2024.06.28-10.38.21:582][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Normal_DirectX.Material_Normal_DirectX] -[2024.06.28-10.38.21:582][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Normal_DirectX] -[2024.06.28-10.38.21:642][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectX_Auto395A95E4041B7C7D6F1E428ABFB2ADA56.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Normal_DirectX_Auto3.uasset' -[2024.06.28-10.38.21:644][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule/Material_Roughness] ([1] browsable assets)... -[2024.06.28-10.38.21:651][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule/Material_Roughness.Material_Roughness] -[2024.06.28-10.38.21:651][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule/Material_Roughness] -[2024.06.28-10.38.21:661][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness_Auto3563F232646DBC077A2B6C39AC7AED6CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule/Material_Roughness_Auto3.uasset' -[2024.06.28-10.38.21:663][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Base_color] ([1] browsable assets)... -[2024.06.28-10.38.21:669][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color] -[2024.06.28-10.38.21:669][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Base_color] -[2024.06.28-10.38.21:688][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_color_Auto3867A0C34471549C92A706E9A83AEEFFD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Base_color_Auto3.uasset' -[2024.06.28-10.38.21:689][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Height] ([1] browsable assets)... -[2024.06.28-10.38.21:696][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Height.Material_Height] -[2024.06.28-10.38.21:696][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Height] -[2024.06.28-10.38.21:707][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Height_Auto31D647A944617DC401E6A8A91371D227B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Height_Auto3.uasset' -[2024.06.28-10.38.21:708][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Mixed_AO] ([1] browsable assets)... -[2024.06.28-10.38.21:714][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO] -[2024.06.28-10.38.21:714][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Mixed_AO] -[2024.06.28-10.38.21:721][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AO_Auto3F4CA0EBA4D91A4A972EC19B791918614.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Mixed_AO_Auto3.uasset' -[2024.06.28-10.38.21:723][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Normal] ([1] browsable assets)... -[2024.06.28-10.38.21:730][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Normal.Material_Normal] -[2024.06.28-10.38.21:730][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Normal] -[2024.06.28-10.38.21:786][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_Auto3068494054B95A0B863B56EB2785EA138.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_Auto3.uasset' -[2024.06.28-10.38.21:787][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Normal_DirectX] ([1] browsable assets)... -[2024.06.28-10.38.21:794][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX] -[2024.06.28-10.38.21:794][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Normal_DirectX] -[2024.06.28-10.38.21:848][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectX_Auto3F98AD9F242086BD16FCF58B91CCB62D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Normal_DirectX_Auto3.uasset' -[2024.06.28-10.38.21:850][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Säule_destroyed/Material_Roughness] ([1] browsable assets)... -[2024.06.28-10.38.21:856][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness] -[2024.06.28-10.38.21:856][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Säule_destroyed/Material_Roughness] -[2024.06.28-10.38.21:867][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness_Auto3CFB1B6564C633A7DBFD098892006A2D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Säule_destroyed/Material_Roughness_Auto3.uasset' -[2024.06.28-10.38.21:869][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/gen/M_Sandstone_basecolor] ([1] browsable assets)... -[2024.06.28-10.38.21:877][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor] -[2024.06.28-10.38.21:877][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/gen/M_Sandstone_basecolor] -[2024.06.28-10.38.21:895][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_basecolor_Auto35C3E0DE646D5F40B3671BF9DDD850052.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/gen/M_Sandstone_basecolor_Auto3.uasset' -[2024.06.28-10.38.21:896][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/gen/M_Sandstone_height] ([1] browsable assets)... -[2024.06.28-10.38.21:902][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/gen/M_Sandstone_height.M_Sandstone_height] -[2024.06.28-10.38.21:903][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/gen/M_Sandstone_height] -[2024.06.28-10.38.21:911][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_height_Auto34A87E314462638B3EC24C09AA28119CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/gen/M_Sandstone_height_Auto3.uasset' -[2024.06.28-10.38.21:912][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/gen/M_Sandstone_normal] ([1] browsable assets)... -[2024.06.28-10.38.21:918][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal] -[2024.06.28-10.38.21:919][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/gen/M_Sandstone_normal] -[2024.06.28-10.38.21:977][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_normal_Auto3DC5DA9CD4C2AAB87E8157B909505F095.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/gen/M_Sandstone_normal_Auto3.uasset' -[2024.06.28-10.38.21:978][733]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/gen/M_Sandstone_roughness] ([1] browsable assets)... -[2024.06.28-10.38.21:986][733]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/gen/M_Sandstone_roughness.M_Sandstone_roughness] -[2024.06.28-10.38.21:986][733]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/gen/M_Sandstone_roughness] -[2024.06.28-10.38.21:998][733]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_roughness_Auto372ABBF2943D39EAB9946F9AD43CD1824.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/gen/M_Sandstone_roughness_Auto3.uasset' -[2024.06.28-10.38.21:999][733]LogFileHelpers: Auto-saving content packages took 0.554 -[2024.06.28-10.38.56:255][ 45]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 93FDC9D55EA92587C153B5922785023E61EADD65), compiling. -[2024.06.28-10.38.56:258][ 45]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3ECB3463A48A81F090B3A1BD80962BA6D8A61051), compiling. -[2024.06.28-10.38.56:295][ 46]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.38.56:295][ 46]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.38.56:295][ 46]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.38.56:324][ 47]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.38.58:663][139]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: D6C19D128431FA834CF74752C1D6A0D32CDA48E8), compiling. -[2024.06.28-10.38.58:667][139]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6061351748BB34D16C986857310E3E957DED60B0), compiling. -[2024.06.28-10.38.58:702][139]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.38.58:702][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.38.58:702][139]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.38.58:717][140]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.38.58:729][141]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.38.58:732][141]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.38.58:794][144]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.38.58:794][144]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.38.58:794][144]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.00:507][217]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.00:507][217]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.00:508][217]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.03:237][327]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: BF62E89E7858A47F12A9AE6A01D414CAFA3F01EB), compiling. -[2024.06.28-10.39.03:240][327]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: AAD4D309F9AF716427C02041943E3FA57B49778D), compiling. -[2024.06.28-10.39.03:251][327]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.03:251][327]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.03:251][327]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.39.03:268][328]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.39.03:297][329]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.03:297][329]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.39.03:297][329]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.39.03:297][329]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.05:395][407]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A5EC129B1AC5F1619D5F17B8BE961B0BF080E314), compiling. -[2024.06.28-10.39.05:398][407]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5C4DC4FD926A9B8436AAC59765713B0A8716E539), compiling. -[2024.06.28-10.39.05:428][409]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.05:428][409]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.39.05:429][409]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.39.05:429][409]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.39.05:436][409]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.39.05:450][409]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.05:463][410]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.28-10.39.05:463][410]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.05:657][418]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.39.05:657][418]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.06:760][468]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.06:760][468]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.06:760][468]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: Total job queries 2551, among them cache hits 1077 (42.22%) -[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: Tracking 1275 distinct input hashes that result in 593 distinct outputs (46.51%) -[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: RAM used: 3.69 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.45% -[2024.06.28-10.39.07:398][491]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.39.09:066][563]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1FD37A216109DAEBF54C7DA0CACCE0EBE565FED0), compiling. -[2024.06.28-10.39.09:068][563]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F9F1C4FB9E60FC1047BF1B6E6DB7D8FB0CE3B376), compiling. -[2024.06.28-10.39.09:079][563]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.09:079][563]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.09:079][563]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.09:090][565]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.09:092][565]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.39.09:092][565]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.39.09:092][565]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.09:098][565]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.39.09:102][565]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.39.09:117][565]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.09:133][566]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.39.09:133][566]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.39.09:133][566]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.10:428][616]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.10:428][616]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.10:428][616]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.11:755][680]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.39.11:755][680]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.39.11:755][680]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.39.11:755][680]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.11:755][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.11:755][680]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.14:516][825]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 082DF3A2CDEF05B35D41A06ADA0A72A74755D665), compiling. -[2024.06.28-10.39.14:526][825]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4782FEAC134F93FA3A4FF85710B4274E835EA68E), compiling. -[2024.06.28-10.39.14:530][825]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.14:530][825]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.14:530][825]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.14:537][826]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.39.14:546][827]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.39.15:727][891]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.15:727][891]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.15:727][891]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.17:045][967]MaterialEditorStats: Base pass shader: 136 instructions -[2024.06.28-10.39.17:045][967]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 210 instructions -[2024.06.28-10.39.17:045][967]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.39.17:045][967]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.17:045][967]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.17:045][967]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.24:384][372]LogEditorTransaction: Undo Edit Speed X -[2024.06.28-10.39.24:387][372]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3F72DB88F6792412C884F09E35C54AA6249AB9CD), compiling. -[2024.06.28-10.39.24:397][372]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: D4B0790F855D6955F446AD2DC1208F6A2AA85AFB), compiling. -[2024.06.28-10.39.24:403][372]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: DA4C0D353B1A3970F89176E15410163597265D4C), compiling. -[2024.06.28-10.39.24:414][372]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: E8FE4B647D3165FABF999D627C3704C672EA4F73), compiling. -[2024.06.28-10.39.24:424][372]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D018D229D78A2E50CAD784CB0D09CB9E07B9646A), compiling. -[2024.06.28-10.39.24:430][372]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B64A80799B1E3693CE1DF8EA9D58BDB4DE769F3C), compiling. -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.24:440][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.24:440][372]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.24:585][373]LogEditorTransaction: Undo Create Pin Link -[2024.06.28-10.39.24:588][373]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3EC1454BCF44E234C276851C68FFF9658934B544), compiling. -[2024.06.28-10.39.24:590][373]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 94E67A33F54FB87AEC0F9F6E1F73BB27CE105217), compiling. -[2024.06.28-10.39.24:594][373]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 381307301CEAA75F5AEDFEA7C18265F605461C43), compiling. -[2024.06.28-10.39.24:597][373]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: ADA840F2B4E2ACF015CDEC81ED85F13096B687FF), compiling. -[2024.06.28-10.39.24:599][373]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E441EBB9417432ABE547A53F2C785A3F885342B3), compiling. -[2024.06.28-10.39.24:602][373]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 719964FA139CA51102A65A1F11886D87C690B1C7), compiling. -[2024.06.28-10.39.24:605][373]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5EF96B7C965B210375B78A56E6BF9F68067F416D), compiling. -[2024.06.28-10.39.24:738][375]LogEditorTransaction: Undo Create Pin Link -[2024.06.28-10.39.24:746][375]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 34F9E5F6B9DB3E4208358EEF9A47A6C37FAF23B7), compiling. -[2024.06.28-10.39.24:750][375]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8772259F28C6542579375B6EC8DE12802D6811C6), compiling. -[2024.06.28-10.39.24:754][375]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 7D2110F65C6025447DA2CF5044083083F96AC76B), compiling. -[2024.06.28-10.39.24:758][375]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 18778363EA900B86CF8EAD3E843D30E4D3C897F8), compiling. -[2024.06.28-10.39.24:762][375]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E5C90162AAA627EF351D703314717417A2EFE599), compiling. -[2024.06.28-10.39.24:765][375]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6CE8E34BE80A577D242AD74BA5EE56C86B1B8868), compiling. -[2024.06.28-10.39.24:767][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B2779388F3B0119FF83453271C3A9BC741029A31), compiling. -[2024.06.28-10.39.24:878][376]LogEditorTransaction: Undo Create Pin Link -[2024.06.28-10.39.24:880][376]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C6051F05944650A9FDC4947E6F51CA8FB55B670D), compiling. -[2024.06.28-10.39.24:882][376]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: A4AE8F22DBCA80D1380ACD917F1285ED50254D55), compiling. -[2024.06.28-10.39.24:890][376]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F077E4017912239F16F638BD006A10EB175E4F8E), compiling. -[2024.06.28-10.39.24:893][376]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 4A20B5BBEC4CBB03A6163CF0989CAEE5467BBB15), compiling. -[2024.06.28-10.39.24:895][376]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 0CD43297330DC5C7F562FA47CDFB09234D41A4F7), compiling. -[2024.06.28-10.39.24:898][376]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: E3951CA15A2D3C1504F166761F2C0090D3A4C991), compiling. -[2024.06.28-10.39.24:899][376]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A4D870523D7A2BB1E4B78D9854023A0A806AFA56), compiling. -[2024.06.28-10.39.24:980][378]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.39.24:980][378]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.39.24:980][378]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.39.24:980][378]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.24:980][378]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.24:980][378]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.25:028][379]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:028][379]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:028][379]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:028][379]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:028][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:028][379]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:028][379]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:028][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:028][379]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:053][380]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:053][380]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:053][380]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:053][380]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:053][380]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:053][380]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:053][380]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:053][380]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:053][380]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:078][381]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:078][381]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:078][381]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:326][395]LogEditorTransaction: Undo Create Pin Link -[2024.06.28-10.39.25:328][395]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: E0DDC505224E91C29A43E3E279399DB18CCD4D9F), compiling. -[2024.06.28-10.39.25:330][395]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1E92C19C0F57C5D0D91837C985EEF109C609CE77), compiling. -[2024.06.28-10.39.25:334][395]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 931AFDAEEE7A6A471A031206746D89D1DB310B82), compiling. -[2024.06.28-10.39.25:345][395]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: ABFD2D719F540D7A4C5DEEE991B7E4727DA27762), compiling. -[2024.06.28-10.39.25:348][395]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9B2B86784A82F6C74D6A6C3E900CBAAF4764AA72), compiling. -[2024.06.28-10.39.25:352][395]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C4BA3043CFAFD357CC4A9C391E6A8CFA1366C022), compiling. -[2024.06.28-10.39.25:354][395]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 49E0EA2D70F1AAA678FAB4D4860516D57AF6E283), compiling. -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:359][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:359][395]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.25:396][397]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.39.25:396][397]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.39.25:396][397]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.39.25:396][397]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:396][397]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:396][397]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.25:454][398]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:454][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:454][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:478][399]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:478][399]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:478][399]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:478][399]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:478][399]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:478][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:478][399]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:478][399]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:478][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:502][400]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:503][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:503][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:503][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:503][400]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:523][401]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.39.25:523][401]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.39.25:523][401]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:523][401]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:523][401]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:523][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:775][416]LogEditorTransaction: Undo Material Editor: New Expression -[2024.06.28-10.39.25:779][416]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 62F982D7FFA6119E96F753F984F1FA0626280FBB), compiling. -[2024.06.28-10.39.25:782][416]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7A1756D301D48A17BFE02D7E15D9681F800E2E8F), compiling. -[2024.06.28-10.39.25:793][416]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 97A01EE86A36904601822486DE1BC81642685333), compiling. -[2024.06.28-10.39.25:797][416]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 89E983D15C788A84766418EEE97537EBEA8515D4), compiling. -[2024.06.28-10.39.25:800][416]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D7EA99992D2132B9DCB691507CF8CD291BBCB011), compiling. -[2024.06.28-10.39.25:803][416]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5BF6C750ACF73F7ACD5CD4F36A2CF1EF5E662AEE), compiling. -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:808][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:808][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:808][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:808][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:808][416]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.25:809][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:809][416]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.25:877][418]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.39.25:877][418]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.39.25:877][418]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.39.25:877][418]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:877][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:877][418]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.25:924][419]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:925][419]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:925][419]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:950][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:950][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:950][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:976][421]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.39.25:977][421]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.39.25:977][421]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:977][421]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.39.25:977][421]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.39.25:977][421]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:977][421]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:977][421]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:977][421]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.25:995][422]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.39.25:995][422]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.39.25:995][422]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.39.25:995][422]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.25:995][422]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.25:995][422]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.39.50:315][871]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 23031543FB20DAA57A321F71D7680753E71A7153), compiling. -[2024.06.28-10.39.50:319][871]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A399FBE0BFD1C837CE233534E3B90092048FE0D3), compiling. -[2024.06.28-10.39.50:354][872]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.39.50:354][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.50:354][872]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.39.50:377][873]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.39.50:377][873]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.39.50:377][873]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.39.50:377][873]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.39.50:377][873]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.39.50:377][873]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.00:957][301]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: DBD98CE7941D37CDF09465B4AB74055802556655), compiling. -[2024.06.28-10.40.00:960][301]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 624FBE4F0BE21A9401EB5DE1BE99131B63ED6EC2), compiling. -[2024.06.28-10.40.00:992][302]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.00:993][302]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.00:993][302]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.01:016][303]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.40.01:016][303]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.40.01:016][303]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.40.01:016][303]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.40.01:016][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.01:016][303]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.03:323][411]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B9BACF073F7A634EA8C2017338BACB44ECEA2AF9), compiling. -[2024.06.28-10.40.03:324][411]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.28-10.40.03:324][411]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A -[2024.06.28-10.40.03:325][411]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0A21F9D83A5842D20FDC1035BCE085C6924F0B06), compiling. -[2024.06.28-10.40.03:329][411]MaterialEditorStats: Error: [SM5] (Node AppendVector) Missing AppendVector input A -[2024.06.28-10.40.06:423][541]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3D0F97BC3F656394FF4CC6811E9345B1BA168891), compiling. -[2024.06.28-10.40.06:424][541]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.28-10.40.06:424][541]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A -[2024.06.28-10.40.06:425][541]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C8EEF32D3E00CE9D33333129C4B2F1434E8854E9), compiling. -[2024.06.28-10.40.08:473][633]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2FDC2BEC7D46B37415524703AE3F8FB9A04C0AC6), compiling. -[2024.06.28-10.40.08:474][633]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.28-10.40.08:474][633]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A -[2024.06.28-10.40.08:476][633]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: BCA6817F1913800091C3C947CF849DF6813AC68E), compiling. -[2024.06.28-10.40.11:661][769]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5BD49A537A176E83E8AA4FDBF1F974FF9D7C5725), compiling. -[2024.06.28-10.40.11:662][769]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.28-10.40.11:662][769]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A -[2024.06.28-10.40.11:663][769]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BB6D5C8F227B786513FCFD3D2F78E5D42E61FE46), compiling. -[2024.06.28-10.40.15:457][978]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3EBE0C4348F7F75895D94C2D160174D4E99DDC17), compiling. -[2024.06.28-10.40.15:458][978]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.28-10.40.15:458][978]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A -[2024.06.28-10.40.16:107][ 16]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 65367C0BCCD034EFD1FAE173866196E49F661658), compiling. -[2024.06.28-10.40.16:108][ 16]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.28-10.40.16:108][ 16]LogMaterial: Display: (Node AppendVector) Missing AppendVector input A -[2024.06.28-10.40.19:803][205]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: EB1C17F3C2F6AD273D46EE7848A4B8B781509150), compiling. -[2024.06.28-10.40.19:803][205]LogMaterial: Warning: [AssetLog] /Engine/Transient.gen2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.28-10.40.19:803][205]LogMaterial: Display: (Node AppendVector) Missing AppendVector input B -[2024.06.28-10.40.19:808][205]MaterialEditorStats: Error: [SM5] (Node AppendVector) Missing AppendVector input B -[2024.06.28-10.40.21:242][274]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 29826EE2F9EB390F90F9313309847FD9AF4DF76C), compiling. -[2024.06.28-10.40.21:249][274]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.21:250][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.21:250][274]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.40.21:279][275]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.21:309][276]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.40.21:309][276]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.40.21:309][276]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.40.21:310][276]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.40.21:310][276]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.22:668][338]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.40.22:668][338]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.22:668][338]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.23:837][393]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.40.23:837][393]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.40.23:837][393]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.40.23:837][393]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.40.23:837][393]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.23:837][393]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.25:124][468]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3734452E78C797381017B252802DB648BD133BBF), compiling. -[2024.06.28-10.40.25:129][468]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 56F69BC169E3F6EE341E11BA2859BA9DC71AE541), compiling. -[2024.06.28-10.40.25:133][468]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.25:133][468]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.25:133][468]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.25:139][469]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.40.25:146][470]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.40.25:146][470]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.40.25:146][470]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.40.25:148][470]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.40.25:151][470]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.26:325][532]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.40.26:326][532]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.26:326][532]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.27:631][597]LogEditorTransaction: Undo Edit Value -[2024.06.28-10.40.27:633][597]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 27B0F029F6AB863078D3F2A18511E7AF0272FE45), compiling. -[2024.06.28-10.40.27:644][597]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0CAC3193FE24ADA5F9D4A197DCB17BD3793CD7DD), compiling. -[2024.06.28-10.40.27:647][597]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: E513343911A0FFF4564D341E7EEF4C75E8F648C0), compiling. -[2024.06.28-10.40.27:651][597]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 445A16225436B4BB145E8157726DD36441A43B80), compiling. -[2024.06.28-10.40.27:654][597]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: FBF1DE375CC14126D0B158CFCFCCEF0E3BE93BE1), compiling. -[2024.06.28-10.40.27:662][597]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AC05CF1437823591800EFD69921B1950D38988B), compiling. -[2024.06.28-10.40.27:672][597]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.27:672][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.40.27:672][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:672][597]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.40.27:673][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.40.27:673][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.27:673][597]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.27:673][597]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.27:673][597]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.27:770][599]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.40.27:770][599]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.40.27:770][599]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.40.27:770][599]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.40.27:770][599]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.27:770][599]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.27:863][601]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.40.27:863][601]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.40.27:863][601]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.40.27:863][601]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.40.27:863][601]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.40.27:863][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:863][601]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.40.27:863][601]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.40.27:863][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:931][602]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.40.27:931][602]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.40.27:931][602]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:931][602]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.40.27:931][602]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.40.27:931][602]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.40.27:931][602]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.40.27:931][602]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.40.27:932][602]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:998][603]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.40.27:999][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.40.27:999][603]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.27:999][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.40.28:943][643]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.40.29:405][643]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8CB9D88421ACDB45F9A106E1BFC904F00BBA598F), compiling. -[2024.06.28-10.40.29:469][643]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1BD5B6E624064DA57BA02AA9204514BEDE616585), compiling. -[2024.06.28-10.40.29:518][643]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.29:518][643]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.40.29:518][643]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.29:518][643]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.40.30:153][643]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.30:234][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.28-10.40.30:586][643]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.40.30:596][643]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2D1690BF14F779A0349EA8686E07487A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.40.30:626][643]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.40.30:626][643]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.40.30:628][643]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.40.30:628][643]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.40.30:628][643]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.40.30:628][643]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.40.30:628][643]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.30:628][643]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.50:745][721]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E7D498D429B238C00AF6B7256EA9CFD7FEE1681), compiling. -[2024.06.28-10.40.50:748][721]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9DB26B1D38722B36EF5EA6DF9D7143E3672E8589), compiling. -[2024.06.28-10.40.50:757][722]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.40.50:757][722]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.40.50:757][722]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.40.50:757][722]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.40.50:765][723]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.40.50:779][723]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.50:803][724]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.40.50:803][724]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.50:803][724]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.52:167][799]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.40.52:167][799]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.52:167][799]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.40.52:458][816]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.40.52:891][816]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A2CD3C61F0EA91826181E63AFFA0878BD3529E7), compiling. -[2024.06.28-10.40.52:938][816]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7737BC3B1AC8BB5F810317490F423ECDCF49C4B2), compiling. -[2024.06.28-10.40.52:968][816]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.28-10.40.53:604][816]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.40.53:605][816]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.53:605][816]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.40.53:605][816]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.40.53:605][816]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.40.53:666][816]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.28-10.40.54:200][816]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.40.54:212][816]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2FDB1F79D4CCB0BFCF790ACB06A608331.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.40.54:236][816]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.40.54:236][816]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.40.54:238][816]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.40.54:238][816]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.40.54:238][816]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.40.54:238][816]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.40.54:238][816]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.40.54:238][816]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.02:279][199]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C2B24E6F52F3D16D346638E739BED497E9C4CC9), compiling. -[2024.06.28-10.41.02:283][199]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: CBC6D70C5BAC655EAE02A4773F57C6E92C010320), compiling. -[2024.06.28-10.41.02:295][200]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.41.02:295][200]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.41.02:295][200]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.41.02:295][200]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.41.02:309][200]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.02:309][200]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.41.02:309][200]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.02:309][200]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.02:937][233]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.41.03:397][233]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 11192EF9188D8FF646056DC96710B2B62F95AF29), compiling. -[2024.06.28-10.41.03:446][233]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6C9293EC61B27DC11727DC480C1A4E8480546BD3), compiling. -[2024.06.28-10.41.03:475][233]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-10.41.04:207][233]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.04:263][233]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.06.28-10.41.04:828][233]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.41.04:840][233]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen23886D5FE43C218294FCDD1BD9008FF1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.41.04:888][233]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.41.04:888][233]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.41.04:889][233]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.41.04:889][233]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.41.04:889][233]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.41.04:889][233]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.41.04:889][233]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.04:889][233]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.10:710][503]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 79F66DA94BF2E098F826DCED5C3C26074C3724C8), compiling. -[2024.06.28-10.41.10:714][503]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B79909678E56765A510C9ED579775CBFBB0635CA), compiling. -[2024.06.28-10.41.10:717][503]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.41.10:717][503]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.10:717][503]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.10:741][505]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.41.10:741][505]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.10:741][505]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.10:766][506]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.41.10:766][506]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.41.10:766][506]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.41.10:766][506]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.41.10:766][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.10:766][506]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.14:350][708]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 505597B6433D40D2292F2B8BD1A17F55FD6F3463), compiling. -[2024.06.28-10.41.14:360][708]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: DC3E1B0327C7D5040D8BC6DAC6FC9811AF0FF325), compiling. -[2024.06.28-10.41.14:363][708]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.41.14:363][708]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.14:363][708]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.14:369][709]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.14:378][710]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.41.15:561][771]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.41.15:561][771]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.15:561][771]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.15:858][788]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.41.16:307][788]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4960FBAD4ADEF001FA88D243E4BCD0ADA73900BA), compiling. -[2024.06.28-10.41.16:372][788]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F4A46E15B31217AAED95BF7CD846B79DB70D6955), compiling. -[2024.06.28-10.41.16:404][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.41.17:138][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.17:195][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.28-10.41.17:547][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.41.17:558][788]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen29555DB8F4C048E7C3C510DBC17082761.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.41.17:585][788]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.41.17:585][788]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.41.17:586][788]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.41.17:586][788]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.41.17:586][788]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.41.17:586][788]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.41.17:586][788]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.17:586][788]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.26:398][215]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1C7012E72257CAFF1964361D3E63178B3AFA21E8), compiling. -[2024.06.28-10.41.26:405][215]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: E37EA51F5DB12B885BCDF65FC0D9DC07044BB4C8), compiling. -[2024.06.28-10.41.26:418][216]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.41.26:418][216]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.41.26:418][216]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.41.26:418][216]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.41.26:426][217]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.41.26:427][217]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.26:451][217]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.41.26:451][217]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.26:451][217]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.26:979][245]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.41.27:421][245]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B6BC75E0C7B26B756D9195E6D867925390BA56DA), compiling. -[2024.06.28-10.41.27:474][245]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 78C1A4DF61BD763682D2D9BF357C6EFAF27055EB), compiling. -[2024.06.28-10.41.27:513][245]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.28-10.41.28:554][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.28:605][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.06.28-10.41.28:980][245]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.41.28:995][245]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen23E66876F44D65673A818AFA1AB7E1494.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.41.29:029][245]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.41.29:029][245]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.41.29:033][245]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.41.29:033][245]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.41.29:033][245]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.41.29:033][245]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.41.29:033][245]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.29:033][245]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.47:421][706]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. -[2024.06.28-10.41.47:467][706]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-10.41.48:363][706]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.41.48:363][706]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.41.48:547][707]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-10.41.48:640][707]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.41.48:641][707]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.41.59:168][196]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 38FABAD5C2305D0BAC21D41DC63E6B1276ABFC0D), compiling. -[2024.06.28-10.41.59:172][196]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 22113054BE182AE65C263F118E583E5F2AA4291D), compiling. -[2024.06.28-10.41.59:176][196]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.41.59:176][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.41.59:176][196]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.41.59:182][197]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.41.59:188][198]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.41.59:188][198]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.41.59:188][198]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.41.59:191][198]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.41.59:202][198]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.41.59:876][238]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.42.00:357][238]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: DC6038782A69EE4F3619174D3592FEAC4735DDBD), compiling. -[2024.06.28-10.42.00:420][238]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A94FE7D69A01EF9CAA10BEF019BC7DE0DE6CC60A), compiling. -[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.42.00:456][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.00:456][238]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.06.28-10.42.01:593][238]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.42.01:594][238]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.01:652][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.06.28-10.42.02:352][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.42.02:365][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen21CF446EC489140E1A38009A37A886AD1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.42.02:393][238]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.42.02:394][238]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.42.02:395][238]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.02:395][238]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.02:395][238]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.02:395][238]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.42.02:395][238]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.02:396][238]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.03:063][269]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B5692B8EE4FC038E337DB8D6506D4C9341B83F0C), compiling. -[2024.06.28-10.42.08:958][573]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B9C9B79C74017713CEF2025257681634A15DAC75), compiling. -[2024.06.28-10.42.08:964][573]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F52C354D44E51B35933D60A2A5AA5E1DF453A5C1), compiling. -[2024.06.28-10.42.08:968][573]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.08:968][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.08:968][573]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.08:976][574]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.08:982][575]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.08:982][575]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.08:982][575]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.08:985][575]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.42.08:987][575]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: Total job queries 3268, among them cache hits 1600 (48.96%) -[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: Tracking 1408 distinct input hashes that result in 675 distinct outputs (47.94%) -[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: RAM used: 4.22 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.52% -[2024.06.28-10.42.09:926][618]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.42.10:182][632]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.10:182][632]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.10:182][632]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.11:691][708]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.11:691][708]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.11:691][708]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.11:691][708]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.11:691][708]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.11:691][708]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.11:953][720]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1B99965D3FCADECD58D7BE6C14CC1A505BC241AD), compiling. -[2024.06.28-10.42.11:964][720]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 649442E7FB6EE1A3188AB179A5FDB77276146F6E), compiling. -[2024.06.28-10.42.11:974][720]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.11:974][720]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.11:974][720]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.42.12:002][721]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.13:243][780]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.13:243][780]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.13:243][780]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.14:349][829]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B4BC231FC8469B2DD1288911EDBA26A16D1667D6), compiling. -[2024.06.28-10.42.14:361][829]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 53CE3CB1AC0C41663D64D6FEDC7C977B3EBE89CD), compiling. -[2024.06.28-10.42.14:373][829]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.14:373][829]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.14:373][829]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.14:384][830]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.14:384][830]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.14:384][830]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.14:384][830]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.42.14:392][831]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.15:487][880]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.15:487][880]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.15:487][880]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.16:747][948]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.16:747][948]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.16:747][948]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.16:747][948]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.16:747][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.16:747][948]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.21:606][154]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.42.22:004][154]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 63A848E9FAD62EB8266057FEB559B9C84C072AAC), compiling. -[2024.06.28-10.42.22:064][154]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F6EE06E56979CDF8E7343142C1F1B21ACC81FB14), compiling. -[2024.06.28-10.42.22:118][154]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.22:120][154]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.42.22:122][154]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.22:123][154]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.22:133][154]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.28-10.42.22:133][154]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.42.22:133][154]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.22:153][154]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.06.28-10.42.22:842][154]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.28-10.42.23:232][154]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.42.23:241][154]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen291AE5DCA4A8FDA7888DDAD8960381F0E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.42.23:265][154]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.42.23:266][154]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.42.23:266][154]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.23:266][154]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.23:266][154]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.23:266][154]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.42.23:267][154]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.23:267][154]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.33:529][594]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 0237DABE0AC807F7C5E6F9F3D2E4A2D1063D0152), compiling. -[2024.06.28-10.42.33:533][594]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6F53F743BAE0E6146AB9A212646836B193AB217D), compiling. -[2024.06.28-10.42.33:540][594]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.33:540][594]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.33:540][594]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.33:564][595]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.34:741][656]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.34:741][656]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.34:741][656]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.36:184][739]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.36:184][739]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.36:184][739]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.36:184][739]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.36:184][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.36:184][739]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.36:510][758]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 51E28C5F278B7F166CF58B2EE4A35D27D665AA48), compiling. -[2024.06.28-10.42.36:514][758]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 169A794791E065E81C4723825E7A0DD9CF29184B), compiling. -[2024.06.28-10.42.36:517][758]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.36:517][758]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.36:517][758]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.36:540][760]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.36:540][760]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.36:540][760]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.36:571][761]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.36:571][761]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.36:571][761]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.36:571][761]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.36:571][761]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.36:571][761]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.43:001][123]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FB3E8F55E1C16C37AAE6B0BB5C33F441C5CD232), compiling. -[2024.06.28-10.42.43:007][123]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: CFD8691C2B727BD064087DF85F9B28129726536D), compiling. -[2024.06.28-10.42.43:013][123]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.43:013][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.43:013][123]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.43:020][124]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.43:033][125]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.43:033][125]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.43:033][125]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.42.43:034][125]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.44:138][173]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.44:138][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.44:138][173]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.45:138][225]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CB21E1187ED296F8E7FDDAC17B455646B041691), compiling. -[2024.06.28-10.42.45:142][225]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 63EAAF45FADF9FF0C9A615B2440269E73ABE8A16), compiling. -[2024.06.28-10.42.45:145][225]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.45:145][225]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.45:145][225]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.45:153][226]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.45:154][226]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.45:154][226]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.45:154][226]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.42.45:167][227]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.46:281][285]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.46:281][285]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.46:281][285]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.48:062][379]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 24674B2F2EB17CC23DE3FB59C5EE9CA45CA740B4), compiling. -[2024.06.28-10.42.48:073][379]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E85A229CF55FBF81A88B208804F75D7D3BD7379), compiling. -[2024.06.28-10.42.48:077][379]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.48:077][379]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.48:077][379]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.48:089][380]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.48:089][380]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.48:089][380]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.48:089][380]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.48:106][381]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.48:106][381]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.48:107][381]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.48:107][381]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.42.48:107][381]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.42.48:107][381]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.49:269][443]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.49:269][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.49:269][443]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.51:033][542]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C19B672F138467FCF531CC2AD71201832CAFC008), compiling. -[2024.06.28-10.42.51:039][542]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 47CCA7442A1E27F90C813570B885CBB12B597282), compiling. -[2024.06.28-10.42.51:045][542]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.51:045][542]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.51:045][542]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.51:056][543]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.51:064][544]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.51:064][544]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.51:064][544]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.51:064][544]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.42.51:071][544]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.52:223][600]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.52:224][600]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.52:224][600]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.53:621][667]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.53:621][667]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.53:621][667]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.53:621][667]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.53:621][667]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.53:621][667]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.55:848][790]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: D5990D1DA02ED283D8A4D4C9B5C419E94620B97B), compiling. -[2024.06.28-10.42.55:853][790]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 13D22B10492B9D11964771679D0D10B7D2BC86F5), compiling. -[2024.06.28-10.42.55:856][790]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.42.55:856][790]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.55:856][790]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.55:868][791]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.55:868][791]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.42.55:868][791]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.42.55:868][791]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.42.55:875][792]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.42.55:876][792]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.57:001][844]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.57:002][844]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.57:002][844]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.58:173][910]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.58:173][910]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.58:173][910]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.58:173][910]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.42.58:173][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.58:173][910]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.42.58:340][920]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.42.58:767][920]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 925EE7DE92BD2693E17D5D992AE4A72D830423CC), compiling. -[2024.06.28-10.42.58:815][920]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4BB612C58DE9A7BA7FE5AC8098EBA524970585FF), compiling. -[2024.06.28-10.42.58:862][920]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.58:862][920]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.28-10.42.58:863][920]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.42.58:863][920]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-10.42.58:863][920]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.58:863][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.42.59:497][920]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.42.59:545][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.28-10.42.59:960][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.42.59:970][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2917B697B4B7E3446A96F38A57BE0BD41.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.42.59:996][920]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.42.59:996][920]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.42.59:997][920]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.42.59:997][920]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.42.59:997][920]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.42.59:997][920]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.42.59:997][920]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.42.59:997][920]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.43.08:263][291]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F5FD591FA26AB2DC3972B44C037A3167C63B18B9), compiling. -[2024.06.28-10.43.08:268][291]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1EC4EBA64A082E88248AD823D56DD301CCC3D805), compiling. -[2024.06.28-10.43.08:278][292]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.43.08:283][293]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.43.08:283][293]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.43.08:283][293]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.43.08:293][293]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.43.08:318][293]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.43.08:318][293]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.43.08:318][293]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.43.08:901][323]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.43.09:370][323]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F7B6464DF2FD7E9B5094F41D4463B02F52CAF94), compiling. -[2024.06.28-10.43.09:424][323]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 62B466CC309EE0496BB043ECF853BD153EC2D48A), compiling. -[2024.06.28-10.43.09:462][323]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.09:462][323]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.43.09:462][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.43.09:462][323]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.09:462][323]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms -[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.10:520][323]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.43.10:521][323]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-10.43.10:521][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.43.10:521][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.43.10:568][323]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.06.28-10.43.10:805][323]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.43.10:815][323]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen220203BB54E528617720B009E6A80597D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.43.10:840][323]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.43.10:840][323]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.43.10:843][323]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.43.10:843][323]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.43.10:843][323]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.43.10:843][323]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.43.10:843][323]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.43.10:843][323]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.43.20:428][747]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 726E0B9C238B86D0C60C20A138A46CC2F9A62194), compiling. -[2024.06.28-10.43.20:438][747]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 17B2A32ED9C3D5F2366AB6E050C9AAD01E4CBB69), compiling. -[2024.06.28-10.43.20:440][747]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.43.20:440][747]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.43.20:440][747]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.43.20:446][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.43.20:454][749]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.43.20:454][749]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.43.20:454][749]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.43.20:457][749]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.43.20:464][749]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.43.21:652][811]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.43.21:652][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.43.21:652][811]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.43.21:736][815]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.43.22:180][815]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 21592EE1B90A2403A8E33F88D3A1876884776005), compiling. -[2024.06.28-10.43.22:232][815]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 14E19E5F16DFFF5055523C91C3E54C32492CA5A7), compiling. -[2024.06.28-10.43.22:272][815]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.22:273][815]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.43.22:273][815]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.43.22:273][815]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.22:273][815]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.43.22:273][815]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.43.22:916][815]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.43.23:004][815]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2024.06.28-10.43.23:398][815]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.43.23:407][815]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2C3720E2A469AF3D64DF974A3433629C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.43.23:432][815]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.43.23:433][815]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.43.23:435][815]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.43.23:435][815]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.43.23:435][815]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.43.23:435][815]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.43.23:435][815]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.43.23:435][815]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.44.06:994][644]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A09B34AA1AEE10C8147D87A0895F506ADEB2E499), compiling. -[2024.06.28-10.44.07:007][644]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.44.07:007][644]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.44.07:007][644]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.44.07:020][646]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.44.07:020][646]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.44.07:027][646]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.06.28-10.44.07:027][646]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.28-10.44.07:027][646]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.28-10.44.07:027][646]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Normal' priority -[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 23 -[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 -[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 -[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 14 -[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 10 -[2024.06.28-10.44.07:082][646]LogShaderCompilers: Display: Started 15 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.44.08:437][711]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.28-10.44.08:437][711]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.44.08:717][725]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.44.08:718][725]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.44.08:746][726]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.44.08:746][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.44.08:746][726]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.44.09:007][738]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.44.09:007][738]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.44.09:055][741]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2024.06.28-10.44.09:055][741]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.44.09:120][743]LogEditorTransaction: Undo Create Pin Link -[2024.06.28-10.44.09:123][743]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: D036D93A8D4814303752AC85250697CF593C3568), compiling. -[2024.06.28-10.44.09:128][743]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B4A50ABB27BBF024D6A474BCC3DCFD31A201B450), compiling. -[2024.06.28-10.44.09:133][743]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B357D40D72CEEDEFCDD8BCF1E0BE9021E7420EFC), compiling. -[2024.06.28-10.44.09:138][743]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 774848F829A43DBB6D4D0498157C5BADA7D8BB30), compiling. -[2024.06.28-10.44.09:142][743]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: EE4FC6B98B6407E23DD1454E6518CA99667C7F1E), compiling. -[2024.06.28-10.44.09:155][743]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 019B456AF1CB98A999B1996DF2DC5F1CD61B1BB0), compiling. -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.44.09:165][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.44.09:165][743]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.44.09:280][745]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.44.09:280][745]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.44.09:280][745]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.44.09:280][745]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.44.09:280][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.44.09:280][745]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.44.10:980][822]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.44.10:980][822]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.44.10:980][822]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.44.10:980][822]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.44.10:980][822]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.44.10:980][822]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.11:008][823]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.44.11:008][823]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.44.11:008][823]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.11:008][823]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.44.11:008][823]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.44.11:008][823]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.44.11:008][823]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.44.11:008][823]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.44.11:008][823]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.44.11:032][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.44.11:032][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-10.44.11:032][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.44.19:521][161]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.28-10.45.10:320][481]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9C70C5B0DACFA7A3B9E0D5DC4B6EA925767DABA3), compiling. -[2024.06.28-10.45.10:323][481]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DAB45DA9FF5B3A28117C57571C3BA557CA64DE0D), compiling. -[2024.06.28-10.45.10:361][481]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.45.10:361][481]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.10:361][481]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.45.10:373][482]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.10:373][482]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.45.10:373][482]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.45.10:373][482]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.45.10:394][483]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: Total job queries 3616, among them cache hits 1760 (48.67%) -[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: Tracking 1563 distinct input hashes that result in 781 distinct outputs (49.97%) -[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: RAM used: 4.91 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.60% -[2024.06.28-10.45.10:404][483]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.45.13:244][612]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: EEBA48DB19A91602137A9FF1E28FCDE5844879BE), compiling. -[2024.06.28-10.45.13:248][612]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C36ED83130F44A669942B4FFECDED6F438DB96BF), compiling. -[2024.06.28-10.45.13:261][613]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.13:267][614]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.45.13:267][614]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.45.13:267][614]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.13:273][614]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.45.13:275][614]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.15:674][704]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 743FCBCAA3193CBF6E3C2EAD1384C47B431EBB67), compiling. -[2024.06.28-10.45.15:677][704]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6FA3F5E86AC41CA8BEAFB72938E1D6C73FFCBABD), compiling. -[2024.06.28-10.45.15:694][705]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.15:701][706]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.45.15:701][706]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.45.15:701][706]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.15:701][706]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.45.15:708][706]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.18:302][808]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: E51E6FEA8A0AA231E8C694807A1A2A9E0EA8BC2B), compiling. -[2024.06.28-10.45.18:306][808]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8745DBB10A812C1EC7E7E61EDE41337D9F74B6FC), compiling. -[2024.06.28-10.45.18:370][810]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.45.18:370][810]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.18:370][810]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.45.18:402][811]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.45.18:402][811]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.45.18:402][811]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.45.18:402][811]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.45.18:402][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.18:402][811]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.45.19:584][872]LogMaterialEditor: Saving and Compiling material gen2 -[2024.06.28-10.45.20:003][872]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: A6DB59C7F7775A5F8D5EC7D89C5CDB4FCC059821), compiling. -[2024.06.28-10.45.20:043][872]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4FB8C09F4E5318ACF13E28F2277C2DA1955422E9), compiling. -[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.28-10.45.20:082][872]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.20:082][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms -[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.45.20:713][872]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.20:758][872]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.28-10.45.21:169][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-10.45.21:178][872]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2A9C020D4472205987D6190AA247FEFE2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-10.45.21:200][872]AssetCheck: New page: Asset Save: gen2 -[2024.06.28-10.45.21:200][872]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-10.45.21:201][872]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.45.21:201][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.45.21:201][872]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.45.21:201][872]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.45.21:201][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.21:201][872]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.45.28:143][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.Säule:MaterialGraph_0.MaterialGraphNode_9 or MaterialGraphNode /Engine/Transient.gen2:MaterialGraph_0.MaterialGraphNode_9 -[2024.06.28-10.45.28:144][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.Säule:MaterialGraph_0.MaterialGraphNode_9 or MaterialGraphNode /Engine/Transient.gen:MaterialGraph_0.MaterialGraphNode_9 -[2024.06.28-10.45.28:150][138]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionAppendVector'"MaterialGraphNode_9.MaterialExpressionAppendVector_0"')' -[2024.06.28-10.45.28:151][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.Säule:MaterialGraph_0.MaterialGraphNode_10 or MaterialGraphNode /Engine/Transient.gen2:MaterialGraph_0.MaterialGraphNode_10 -[2024.06.28-10.45.28:151][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.Säule:MaterialGraph_0.MaterialGraphNode_10 or MaterialGraphNode /Engine/Transient.gen:MaterialGraph_0.MaterialGraphNode_10 -[2024.06.28-10.45.28:151][138]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialGraphNode_10.MaterialExpressionConstant_0"')' -[2024.06.28-10.45.28:151][138]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.gen2:MaterialGraph_0.MaterialGraphNode_11 or MaterialGraphNode /Engine/Transient.gen:MaterialGraph_0.MaterialGraphNode_11 -[2024.06.28-10.45.28:151][138]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialGraphNode_11.MaterialExpressionConstant_1"')' -[2024.06.28-10.45.28:158][138]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: E3C39AFC80A987F9AE620A390693ACA1C39530C7), compiling. -[2024.06.28-10.45.28:161][138]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.45.28:161][138]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.28:161][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.45.28:198][140]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.45.28:198][140]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.45.28:198][140]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.45.28:198][140]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.45.28:198][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.28:198][140]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.45.32:555][345]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B42076709D84B2B91FE5AF150C30E75CF64158F1), compiling. -[2024.06.28-10.45.32:564][345]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.45.32:564][345]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.32:564][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.45.32:588][347]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.45.32:588][347]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.32:588][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.45.32:615][348]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.45.32:615][348]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.45.32:615][348]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.45.32:615][348]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.45.32:615][348]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.32:615][348]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.45.34:420][426]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 7AB18074A06D778EFD3F5D5F145532615185B514), compiling. -[2024.06.28-10.45.34:424][426]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 44E0875D70AB770E2DCCBEAA46D8F7E609054CD9), compiling. -[2024.06.28-10.45.34:431][426]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.45.34:431][426]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.34:431][426]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.45.34:437][427]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.34:446][428]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.45.34:446][428]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.45.34:446][428]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.34:446][428]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.45.34:453][428]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.34:465][428]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.34:484][429]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.45.34:484][429]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.45.34:484][429]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.37:113][533]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 16BD0E26B3720D53AF9ADD2C87B1AE96A4827617), compiling. -[2024.06.28-10.45.37:117][533]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A401B841AA4A4E2EE83B76B0652955524E82BF6A), compiling. -[2024.06.28-10.45.37:138][534]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.37:145][535]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.45.37:145][535]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.45.37:145][535]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.37:145][535]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.45.37:152][535]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.37:163][535]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.37:177][536]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.45.37:177][536]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.45.37:177][536]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.39:516][620]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 25683C8417D6723D25482F621D19A583F5743A18), compiling. -[2024.06.28-10.45.39:519][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 86731C9C637F470B1CD374453CFE51349F51BDC5), compiling. -[2024.06.28-10.45.39:537][622]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.39:537][622]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.45.39:537][622]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.45.39:537][622]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.39:544][622]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.45.39:547][622]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.39:555][622]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.39:601][624]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.45.39:601][624]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.45.39:601][624]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.42:455][740]MaterialEditorStats: Base pass shader: 136 instructions -[2024.06.28-10.45.42:455][740]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 210 instructions -[2024.06.28-10.45.42:455][740]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.45.42:455][740]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.45.42:455][740]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.42:455][740]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.45.45:482][868]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B7D08A50F520FC3C2A6DC84D4FF8232B9A566D38), compiling. -[2024.06.28-10.45.45:485][868]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 563FDD63BA3A51102A7B884879780B3E9FF2FCC6), compiling. -[2024.06.28-10.45.45:510][868]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-10.45.45:510][868]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.45:510][868]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.45.45:518][869]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.45:547][870]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.45:562][871]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.28-10.45.45:562][871]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.28-10.45.45:562][871]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-10.45.46:604][917]LogMaterialEditor: Saving and Compiling material gen -[2024.06.28-10.45.47:042][917]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 8B685C8FA894CB548A585E248D02BE8D043CB024), compiling. -[2024.06.28-10.45.47:101][917]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9367C2581FF18AAEDFD29366EB42DB827D38A795), compiling. -[2024.06.28-10.45.47:141][917]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.06.28-10.45.47:904][917]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.47:904][917]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-10.45.47:904][917]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-10.45.47:904][917]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-10.45.47:905][917]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-10.45.47:982][917]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.06.28-10.45.48:439][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-10.45.48:449][917]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen75A7660C4D9C58EA8CC24BB75B336C26.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-10.45.48:477][917]AssetCheck: New page: Asset Save: gen -[2024.06.28-10.45.48:477][917]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-10.45.48:478][917]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.45.48:478][917]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.45.48:478][917]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.45.48:478][917]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-10.45.48:478][917]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.45.48:478][917]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.46.22:849][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.46.22:888][879]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.06.28-10.46.22:952][879]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map863D478046AB3B560517099E199B5097.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.46.22:962][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.46.22:981][879]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData08CC6094413CA311F633A9894D508500.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.46.23:009][879]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.46.23:009][879]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.46.23:009][879]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.50.08:390][117]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.50.08:434][117]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.06.28-10.50.08:502][117]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map685D12F248B7070C314DF3AE1EE40883.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.50.08:509][117]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.50.08:529][117]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData476913014C4441F27EBB49B2600E637C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.50.08:553][117]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.50.08:553][117]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.50.08:553][117]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.51.31:849][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-10.51.32:844][769]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Final_Island) -[2024.06.28-10.51.33:779][851]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.28-10.52.14:171][654]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.52.14:188][654]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.28-10.52.14:236][654]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEBEABDD7478A3861BCDEAE82CB3E7120.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.52.14:242][654]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.52.14:255][654]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData90AE3BBD437A7002E610ADB062F8F7C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.52.14:277][654]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.52.14:277][654]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.52.14:277][654]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.53.17:527][188]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden Feuerraum) -[2024.06.28-10.57.29:009][489]Cmd: TRANSACTION UNDO -[2024.06.28-10.57.29:009][489]LogEditorTransaction: Undo Create Actors -[2024.06.28-10.57.29:041][489]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B03C39AD1DF2D62A527DF407AF125DE9A54740FD), compiling. -[2024.06.28-10.57.29:049][489]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: CDAB034C28CA83A1A37AA41F756A0C141089DC2A), compiling. -[2024.06.28-10.57.29:051][489]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: C304E28CA9BF2DF56C4F342B545BF5C623A1AC20), compiling. -[2024.06.28-10.57.29:054][489]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2A44939D7189BFEE6B865AF8F34198187F16272A), compiling. -[2024.06.28-10.57.29:058][489]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B3CB2A4053426740D55DE9CC2A0C13F4FCFB6395), compiling. -[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: Total job queries 3860, among them cache hits 1908 (49.43%) -[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: Tracking 1653 distinct input hashes that result in 833 distinct outputs (50.39%) -[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: RAM used: 5.32 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.65% -[2024.06.28-10.57.29:203][491]LogShaderCompilers: Display: ================================================ -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.57.30:087][544]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass shader: 135 instructions -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-10.57.30:087][544]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.06.28-10.57.30:087][544]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.06.28-10.58.06:401][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.58.06:422][549]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2024.06.28-10.58.06:469][549]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map652FC754496694303B9D59B078F9202B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.58.06:484][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.58.06:497][549]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE11F2EE445B436D0488A829574E75EEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.58.06:517][549]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.58.06:517][549]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.58.06:517][549]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-10.58.18:199][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG7) -[2024.06.28-10.58.19:189][858]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.28-10.58.20:075][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG5) -[2024.06.28-10.58.21:261][906]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG7) -[2024.06.28-10.58.23:197][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.58.23:212][949]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.06.28-10.58.23:258][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5306EE9A4597AA089AC8288B97D70DAB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.06.28-10.58.23:263][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.28-10.58.23:276][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBD4CDC264464FC022573D6931EBC97B2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.06.28-10.58.23:292][949]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-10.58.23:292][949]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.28-10.58.23:292][949]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.28-11.58.04:798][499]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) -[2024.06.28-11.59.31:371][446]Cmd: TRANSACTION UNDO -[2024.06.28-11.59.31:372][446]LogEditorTransaction: Undo Set Scale -[2024.06.28-11.59.31:432][446]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FA546A3E5AFB313C910CBC7ECC7470DF48C1D87F), compiling. -[2024.06.28-11.59.31:474][446]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F19BD42559C28349AB93AE08C9CBE8DAD4C7C838), compiling. -[2024.06.28-11.59.31:480][446]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 6EA3B679008E6E5D8D21F14279296D4C30968569), compiling. -[2024.06.28-11.59.31:486][446]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9E543081E412AD2457D0AAD01F6CDD327DDF561E), compiling. -[2024.06.28-11.59.31:492][446]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6CBD0E21485A9F13877DCBA4CC88E3C3557F91DD), compiling. -[2024.06.28-11.59.31:683][448]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-11.59.31:684][448]LogShaderCompilers: Display: Total job queries 3910, among them cache hits 1958 (50.08%) -[2024.06.28-11.59.31:684][448]LogShaderCompilers: Display: Tracking 1653 distinct input hashes that result in 833 distinct outputs (50.39%) -[2024.06.28-11.59.31:684][448]LogShaderCompilers: Display: RAM used: 5.32 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.65% -[2024.06.28-11.59.31:684][448]LogShaderCompilers: Display: ================================================ -[2024.06.28-12.01.01:144][126]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-12.01.17:508][414]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-12.02.05:450][572]LogUObjectHash: Compacting FUObjectHashTables data took 49.62ms -[2024.06.28-12.02.05:735][572]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.671 -[2024.06.28-12.03.29:139][822]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-12.04.19:716][973]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-12.08.15:341][337]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 376DAE1A90C9863024F7C02501F6ABF583A5B95B), compiling. -[2024.06.28-12.08.15:350][337]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 8F25184D1C7ABEF4718E7390189333421B7579C0), compiling. -[2024.06.28-12.08.15:354][337]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 48D0134C832A1C32E1CD0593565F9BFEFF661D07), compiling. -[2024.06.28-12.08.15:384][338]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-12.08.15:385][338]LogShaderCompilers: Display: Total job queries 3912, among them cache hits 1960 (50.10%) -[2024.06.28-12.08.15:385][338]LogShaderCompilers: Display: Tracking 1653 distinct input hashes that result in 833 distinct outputs (50.39%) -[2024.06.28-12.08.15:385][338]LogShaderCompilers: Display: RAM used: 5.32 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.65% -[2024.06.28-12.08.15:385][338]LogShaderCompilers: Display: ================================================ -[2024.06.28-12.08.15:426][339]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-12.08.15:426][339]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.15:426][339]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.15:462][340]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-12.08.15:462][340]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-12.08.15:463][340]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-12.08.15:463][340]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-12.08.15:463][340]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.15:463][340]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.17:737][474]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: A3B30EE9508140004D333721DAD5CA93BA63594D), compiling. -[2024.06.28-12.08.17:745][474]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-12.08.17:745][474]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.17:745][474]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.17:753][475]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.28-12.08.17:753][475]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.28-12.08.17:753][475]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.28-12.08.17:753][475]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.28-12.08.17:757][476]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.28-12.08.17:791][478]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-12.08.21:322][723]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-12.08.21:322][723]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.21:322][723]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.21:683][725]LogMaterialEditor: Saving and Compiling material Säule -[2024.06.28-12.08.24:917][725]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: C4850566ECA33513D4CA2D745079E549E12A4F77), compiling. -[2024.06.28-12.08.25:001][725]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 9754C79DE66E8A542BD9B5A8377B8B84FA7F2D7E), compiling. -[2024.06.28-12.08.25:053][725]LogUObjectHash: Compacting FUObjectHashTables data took 3.82ms -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-12.08.25:630][725]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-12.08.25:664][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.28-12.08.25:815][725]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true -[2024.06.28-12.08.25:847][725]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/SäuleCAA1048D459F0A3D3EC52FA250F08272.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' -[2024.06.28-12.08.26:033][725]AssetCheck: New page: Asset Save: Säule -[2024.06.28-12.08.26:033][725]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule -[2024.06.28-12.08.26:036][725]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-12.08.26:037][725]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-12.08.26:037][725]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-12.08.26:037][725]MaterialEditorStats: Texture samplers: 8/16 -[2024.06.28-12.08.26:037][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.26:037][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.54:605][923]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 570D866087D49315484913F224A3297A57967DC2), compiling. -[2024.06.28-12.08.54:609][923]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: D68DAA3CB5348DBC2B81E6AE65DD2F39C276CF91), compiling. -[2024.06.28-12.08.54:614][923]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-12.08.54:614][923]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.54:614][923]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.54:642][925]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.28-12.08.54:642][925]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.54:642][925]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.54:660][926]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-12.08.54:660][926]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-12.08.54:660][926]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-12.08.54:660][926]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-12.08.54:660][926]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.54:660][926]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.56:299][ 82]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 23B7E201026DB98A18D124E0311CC79B5A676A54), compiling. -[2024.06.28-12.08.56:301][ 82]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.28-12.08.56:301][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.56:301][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Base pass shader: 134 instructions -[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Texture samplers: 7/16 -[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.06.28-12.08.56:350][ 84]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.28-12.12.06:415][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.28-12.12.06:422][151]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.034 -[2024.06.28-12.22.06:800][942]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.28-12.22.06:801][942]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.022 -[2024.06.28-12.32.07:228][733]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.06.28-12.32.07:229][733]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.029 -[2024.06.28-12.42.07:876][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.28-12.42.07:877][525]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.027 -[2024.06.28-12.52.08:434][317]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.06.28-12.52.08:436][317]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.024 -[2024.06.28-13.02.09:063][109]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.28-13.02.09:065][109]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.023 -[2024.06.28-13.09.58:122][504]LogSlate: Window 'Message' being destroyed -[2024.06.28-13.09.58:142][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Säule.Säule -(Selecting 'No' will cause all changes to be lost!) -[2024.06.28-13.09.58:453][504]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B8CE5DD69E775C303C63C2D15F3E9130A91EA185), compiling. -[2024.06.28-13.09.58:487][504]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B55A596E37ADFDB1BAE75D60877916C2B88FA516), compiling. -[2024.06.28-13.09.58:505][504]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: Total job queries 4032, among them cache hits 2064 (51.19%) -[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: Tracking 1669 distinct input hashes that result in 846 distinct outputs (50.69%) -[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: RAM used: 5.40 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.66% -[2024.06.28-13.09.58:628][504]LogShaderCompilers: Display: ================================================ -[2024.06.28-13.09.59:038][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.28-13.10.01:430][504]LogSlate: Window 'Message' being destroyed -[2024.06.28-13.10.01:454][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Treppe.Treppe -(Selecting 'No' will cause all changes to be lost!) -[2024.06.28-13.10.01:716][504]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 04FFE5DF7DE6A1D175EEBA7F97D6F858CA1A0868), compiling. -[2024.06.28-13.10.01:761][504]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 28D8EF4ED29CF01C1665E6294A66DAFE8452859A), compiling. -[2024.06.28-13.10.01:778][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.28-13.10.02:406][504]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.28-13.10.02:458][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.28-13.10.03:417][504]LogSlate: Window 'Message' being destroyed -[2024.06.28-13.10.03:431][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Säule_destroyed.Säule_destroyed -(Selecting 'No' will cause all changes to be lost!) -[2024.06.28-13.10.03:681][504]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 6C283DE9A3420FA25940991015560D93101482C7), compiling. -[2024.06.28-13.10.03:719][504]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 7832A5FDFDB317E65028330D8A5A70A6DABE2C07), compiling. -[2024.06.28-13.10.03:736][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.06.28-13.10.03:917][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.28-13.10.05:244][504]LogSlate: Window 'Message' being destroyed -[2024.06.28-13.10.05:265][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/gen.gen -(Selecting 'No' will cause all changes to be lost!) -[2024.06.28-13.10.05:530][504]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 7BD88437A61B9C46AF17676E21A02BE61C76D585), compiling. -[2024.06.28-13.10.05:567][504]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: DC585FE4D3D00E596E880B7A4E98ED0DA6EBDF9C), compiling. -[2024.06.28-13.10.05:584][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.28-13.10.05:756][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.06.28-13.10.07:256][504]LogSlate: Window 'Message' being destroyed -[2024.06.28-13.10.07:277][504]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/gen2.gen2 -(Selecting 'No' will cause all changes to be lost!) -[2024.06.28-13.10.07:538][504]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 36086F0081AF0814EA662B4014041D820F7E28C1), compiling. -[2024.06.28-13.10.07:566][504]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: C09A81199430D19FF60FE783603E0DDAB80A97C7), compiling. -[2024.06.28-13.10.07:584][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.28-13.10.07:762][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.28-13.10.07:792][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.28-13.10.09:312][504]LogSlate: Window 'Save Content' being destroyed -[2024.06.28-13.10.09:406][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true -[2024.06.28-13.10.09:412][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen88C240DA4F001BF051A477A8580C4E1E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' -[2024.06.28-13.10.09:444][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true -[2024.06.28-13.10.09:451][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2416E24E94708199D759E689826D72F00.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' -[2024.06.28-13.10.09:452][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/gen/M_Sandstone_basecolor" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_basecolor.uasset" SILENT=true -[2024.06.28-13.10.09:745][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_basecolor7595DAD341EEBA00D0A4EC83323CA50E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_basecolor.uasset' -[2024.06.28-13.10.09:748][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/gen/M_Sandstone_height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_height.uasset" SILENT=true -[2024.06.28-13.10.09:805][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_height91C2B0CF4693A8E00B41DC885FB7D1CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_height.uasset' -[2024.06.28-13.10.09:805][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/gen/M_Sandstone_normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_normal.uasset" SILENT=true -[2024.06.28-13.10.10:674][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_normalE9D1CD3B4634E84603CADAA831A62E49.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_normal.uasset' -[2024.06.28-13.10.10:675][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/gen/M_Sandstone_roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_roughness.uasset" SILENT=true -[2024.06.28-13.10.10:924][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_roughness6702CB5241EBAB103730198CED946D17.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/gen/M_Sandstone_roughness.uasset' -[2024.06.28-13.10.10:954][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true -[2024.06.28-13.10.10:963][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material12782F9B42E5DA5813AF9987BC678CEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' -[2024.06.28-13.10.10:964][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Base_color.uasset" SILENT=true -[2024.06.28-13.10.11:238][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_color18B29201424F4630A5AB8B983A82AC18.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Base_color.uasset' -[2024.06.28-13.10.11:509][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_colorB1C9A07440A2C216224F928F88EE9650.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Base_color.uasset' -[2024.06.28-13.10.11:510][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Height.uasset" SILENT=true -[2024.06.28-13.10.11:690][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Height1DD0C7EC46F810F791C07AA259D26837.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Height.uasset' -[2024.06.28-13.10.11:691][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule_destroyed/Material_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Height.uasset" SILENT=true -[2024.06.28-13.10.11:832][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_HeightBA3463854764382BB910F8A1D19648A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Height.uasset' -[2024.06.28-13.10.11:833][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Mixed_AO.uasset" SILENT=true -[2024.06.28-13.10.11:900][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AO1E1C74B94F5B210D46681991F0819BB9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Mixed_AO.uasset' -[2024.06.28-13.10.11:969][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AODFE6A1414408A51C83AB26A44ACB938F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset' -[2024.06.28-13.10.11:970][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal.uasset" SILENT=true -[2024.06.28-13.10.12:648][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_NormalD2527E204292B7BC8EDC5AB217AB93D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal.uasset' -[2024.06.28-13.10.12:649][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule_destroyed/Material_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Normal.uasset" SILENT=true -[2024.06.28-13.10.13:295][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal0126E8E644D848FAC50E14BE85F7B3D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Normal.uasset' -[2024.06.28-13.10.14:009][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectXA133B1684BFC29CFBA9525857C0AC8B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Normal_DirectX.uasset' -[2024.06.28-13.10.14:009][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal_DirectX.uasset" SILENT=true -[2024.06.28-13.10.14:730][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectX05B00A9A434C0A7A5C04069675D56410.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Normal_DirectX.uasset' -[2024.06.28-13.10.14:731][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Roughness.uasset" SILENT=true -[2024.06.28-13.10.14:809][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness1C4C8E454B7B40FB54522C81529D234B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Roughness.uasset' -[2024.06.28-13.10.14:889][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessD4192CDF40C4C15A4E2A0E85AF23F843.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Roughness.uasset' -[2024.06.28-13.10.14:890][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset" SILENT=true -[2024.06.28-13.10.14:906][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule7C7973EA47F3AA58C1E7679604D1CC45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset' -[2024.06.28-13.10.14:906][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true -[2024.06.28-13.10.14:911][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed81AEF0FC46B22A1A51E103BD977E5561.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' -[2024.06.28-13.10.14:938][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true -[2024.06.28-13.10.14:943][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/SäuleD6787D624C7F6A6EF21988B4285F4ED4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' -[2024.06.28-13.10.14:970][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset" SILENT=true -[2024.06.28-13.10.14:976][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule_destroyed20331BA14D2073982030E2BCA8BE0602.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset' -[2024.06.28-13.10.15:001][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true -[2024.06.28-13.10.15:025][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe3343218E4E2860C7DC1E5389EC5AA81E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' -[2024.06.28-13.10.15:220][504]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.15:222][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-13.10.15:383][504]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.15:383][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-13.10.15:482][504]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.15:482][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-13.10.15:572][504]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.15:573][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-13.10.15:679][504]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.15:679][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-13.10.15:761][504]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.28-13.10.16:244][504]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material -[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule.saeule -[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/gen/M_Sandstone_roughness.M_Sandstone_roughness -[2024.06.28-13.10.16:244][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/gen/M_Sandstone_height.M_Sandstone_height -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Roughness.Material_Roughness -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Normal_DirectX.Material_Normal_DirectX -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Normal.Material_Normal -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Height.Material_Height -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Base_color.Material_Base_color -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Normal.Material_Normal -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Height.Material_Height -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/Säule_destroyed.Säule_destroyed -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe -[2024.06.28-13.10.16:245][504]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule -[2024.06.28-13.10.16:252][505]Cmd: QUIT_EDITOR -[2024.06.28-13.10.16:253][505]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.28-13.10.16:260][505]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.28-13.10.16:273][505]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.28-13.10.16:273][505]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.28-13.10.16:273][505]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.28-13.10.16:278][505]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-13.10.16:283][505]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-13.10.16:399][505]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.28-13.10.16:401][505]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.28-13.10.16:426][505]LogExit: Preparing to exit. -[2024.06.28-13.10.17:026][505]LogUObjectHash: Compacting FUObjectHashTables data took 3.69ms -[2024.06.28-13.10.17:670][505]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.17:672][505]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.17:673][505]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.17:675][505]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.17:677][505]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.17:945][505]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.28-13.10.18:058][505]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-13.10.18:071][505]LogExit: Editor shut down -[2024.06.28-13.10.18:079][505]LogExit: Transaction tracking system shut down -[2024.06.28-13.10.19:801][505]LogExit: Object subsystem successfully closed. -[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: Total job queries 4136, among them cache hits 2162 (52.27%) -[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: Tracking 1675 distinct input hashes that result in 848 distinct outputs (50.63%) -[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: RAM used: 5.41 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.66% -[2024.06.28-13.10.19:840][505]LogShaderCompilers: Display: ================================================ -[2024.06.28-13.10.19:895][505]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.28-13.10.20:098][505]LogModuleManager: Shutting down and abandoning module TextureEditor (876) -[2024.06.28-13.10.20:099][505]LogModuleManager: Shutting down and abandoning module BlueprintGraph (874) -[2024.06.28-13.10.20:099][505]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.06.28-13.10.20:100][505]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.28-13.10.20:100][505]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.28-13.10.20:100][505]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.28-13.10.20:126][505]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.28-13.10.20:126][505]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.28-13.10.20:126][505]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.28-13.10.20:127][505]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.28-13.10.20:128][505]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.28-13.10.20:128][505]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.28-13.10.20:130][505]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.28-13.10.20:130][505]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.28-13.10.20:130][505]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.28-13.10.20:133][505]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.28-13.10.20:135][505]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.06.28-13.10.20:136][505]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.06.28-13.10.20:139][505]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) -[2024.06.28-13.10.20:141][505]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) -[2024.06.28-13.10.20:141][505]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module PlanarCut (826) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (820) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (818) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (816) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (814) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (812) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module WebMMedia (810) -[2024.06.28-13.10.20:143][505]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (808) -[2024.06.28-13.10.20:145][505]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (806) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module SequenceRecorder (805) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (802) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (800) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (798) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (796) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (794) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (792) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (790) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module TextureAlignMode (788) -[2024.06.28-13.10.20:146][505]LogModuleManager: Shutting down and abandoning module BspMode (786) -[2024.06.28-13.10.20:147][505]LogModuleManager: Shutting down and abandoning module GeometryMode (784) -[2024.06.28-13.10.20:147][505]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.06.28-13.10.20:147][505]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.28-13.10.20:148][505]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.28-13.10.20:148][505]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.28-13.10.20:148][505]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.28-13.10.20:149][505]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.28-13.10.20:149][505]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.28-13.10.20:149][505]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.28-13.10.20:152][505]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.28-13.10.20:154][505]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.28-13.10.20:155][505]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.28-13.10.20:156][505]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.28-13.10.20:157][505]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.28-13.10.20:158][505]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.28-13.10.20:158][505]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.28-13.10.20:159][505]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.28-13.10.20:159][505]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.28-13.10.20:783][505]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.28-13.10.20:791][505]MemoryProfiler: Shutdown -[2024.06.28-13.10.20:791][505]NetworkingProfiler: Shutdown -[2024.06.28-13.10.20:792][505]LoadingProfiler: Shutdown -[2024.06.28-13.10.20:793][505]TimingProfiler: Shutdown -[2024.06.28-13.10.20:796][505]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.28-13.10.20:798][505]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.28-13.10.20:798][505]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.28-13.10.20:798][505]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.28-13.10.20:799][505]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.28-13.10.20:800][505]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.28-13.10.20:801][505]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.28-13.10.20:802][505]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.28-13.10.20:802][505]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.28-13.10.20:802][505]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.28-13.10.20:803][505]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.28-13.10.20:804][505]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.28-13.10.20:804][505]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.28-13.10.20:804][505]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.28-13.10.20:805][505]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.28-13.10.20:806][505]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.28-13.10.20:806][505]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.28-13.10.20:806][505]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.28-13.10.20:807][505]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.28-13.10.20:808][505]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.28-13.10.20:808][505]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.28-13.10.20:808][505]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.28-13.10.20:843][505]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.28-13.10.20:844][505]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.28-13.10.20:846][505]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.28-13.10.20:848][505]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.28-13.10.20:849][505]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.28-13.10.20:849][505]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.28-13.10.20:850][505]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.28-13.10.20:851][505]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.28-13.10.20:853][505]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.28-13.10.20:853][505]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.28-13.10.20:854][505]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.28-13.10.20:871][505]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.28-13.10.20:879][505]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.28-13.10.20:879][505]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.28-13.10.20:879][505]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.28-13.10.20:880][505]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.28-13.10.20:882][505]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.28-13.10.20:884][505]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.28-13.10.20:884][505]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.28-13.10.20:884][505]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.28-13.10.20:893][505]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.28-13.10.21:106][505]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.28-13.10.21:107][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.28-13.10.21:107][505]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.28-13.10.21:113][505]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.28-13.10.21:115][505]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.06.28-13.10.21:115][505]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.06.28-13.10.21:115][505]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) -[2024.06.28-13.10.21:115][505]LogModuleManager: Shutting down and abandoning module Synthesis (584) -[2024.06.28-13.10.21:116][505]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) -[2024.06.28-13.10.21:116][505]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) -[2024.06.28-13.10.21:116][505]LogModuleManager: Shutting down and abandoning module OpenXREditor (578) -[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) -[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module GooglePAD (574) -[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module EditableMesh (572) -[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) -[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module CableComponent (568) -[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module AssetTags (566) -[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module AudioCapture (564) -[2024.06.28-13.10.21:117][505]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (563) -[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (560) -[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) -[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) -[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module AndroidPermission (554) -[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module ScreenshotTools (552) -[2024.06.28-13.10.21:118][505]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (544) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (542) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MotoSynth (540) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (538) -[2024.06.28-13.10.21:119][505]LogOpenImageDenoise: OIDN shutting down -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (536) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (534) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (532) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (530) -[2024.06.28-13.10.21:119][505]LogModuleManager: Shutting down and abandoning module MeshConversion (528) -[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module DynamicMesh (526) -[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (524) -[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module GeometricObjects (522) -[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module MediaCompositing (520) -[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module ImgMedia (518) -[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (516) -[2024.06.28-13.10.21:120][505]LogModuleManager: Shutting down and abandoning module PluginBrowser (514) -[2024.06.28-13.10.21:122][505]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (512) -[2024.06.28-13.10.21:122][505]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (510) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (508) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module CryptoKeys (506) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module CurveEditorTools (504) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (490) -[2024.06.28-13.10.21:123][505]LogModuleManager: Shutting down and abandoning module FractureEditor (488) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module BackChannel (480) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module AlembicImporter (478) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module AlembicLibrary (477) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module GeometryCache (476) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (475) -[2024.06.28-13.10.21:124][505]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (470) -[2024.06.28-13.10.21:126][505]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (468) -[2024.06.28-13.10.21:127][505]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (466) -[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module AutomationUtils (464) -[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (462) -[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module UObjectPlugin (460) -[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) -[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (456) -[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (454) -[2024.06.28-13.10.21:128][505]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (452) -[2024.06.28-13.10.21:130][505]LogModuleManager: Shutting down and abandoning module PluginUtils (450) -[2024.06.28-13.10.21:130][505]LogModuleManager: Shutting down and abandoning module GitSourceControl (448) -[2024.06.28-13.10.21:130][505]LogModuleManager: Shutting down and abandoning module SourceControl (447) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (444) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (442) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (440) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (432) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (430) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module Paper2DEditor (428) -[2024.06.28-13.10.21:131][505]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (426) -[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (424) -[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (422) -[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (420) -[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (418) -[2024.06.28-13.10.21:132][505]LogModuleManager: Shutting down and abandoning module LiveLink (416) -[2024.06.28-13.10.21:593][505]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.28-13.10.21:593][505]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.28-13.10.21:595][505]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.06.28-13.10.21:595][505]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (408) -[2024.06.28-13.10.21:597][505]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.06.28-13.10.21:597][505]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) -[2024.06.28-13.10.21:597][505]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.28-13.10.21:597][505]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.28-13.10.21:598][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.28-13.10.21:598][505]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.28-13.10.21:599][505]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.06.28-13.10.21:599][505]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) -[2024.06.28-13.10.21:699][505]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) -[2024.06.28-13.10.21:801][505]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (386) -[2024.06.28-13.10.21:802][505]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) -[2024.06.28-13.10.21:802][505]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.06.28-13.10.21:802][505]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.06.28-13.10.21:802][505]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.06.28-13.10.21:803][505]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.06.28-13.10.21:803][505]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.28-13.10.21:803][505]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.06.28-13.10.21:803][505]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.06.28-13.10.21:803][505]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (360) -[2024.06.28-13.10.21:805][505]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (358) -[2024.06.28-13.10.21:807][505]LogModuleManager: Shutting down and abandoning module FacialAnimation (356) -[2024.06.28-13.10.21:807][505]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (354) -[2024.06.28-13.10.21:807][505]LogModuleManager: Shutting down and abandoning module DataValidation (352) -[2024.06.28-13.10.21:807][505]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (350) -[2024.06.28-13.10.21:808][505]LogModuleManager: Shutting down and abandoning module LevelEditor (349) -[2024.06.28-13.10.21:820][505]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (348) -[2024.06.28-13.10.21:821][505]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (346) -[2024.06.28-13.10.21:822][505]LogModuleManager: Shutting down and abandoning module MainFrame (344) -[2024.06.28-13.10.21:823][505]LogModuleManager: Shutting down and abandoning module HotReload (343) -[2024.06.28-13.10.21:825][505]LogModuleManager: Shutting down and abandoning module ToolMenus (339) -[2024.06.28-13.10.21:825][505]LogModuleManager: Shutting down and abandoning module TreeMap (337) -[2024.06.28-13.10.21:825][505]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) -[2024.06.28-13.10.21:825][505]LogModuleManager: Shutting down and abandoning module Niagara (332) -[2024.06.28-13.10.21:827][505]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) -[2024.06.28-13.10.21:828][505]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) -[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) -[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) -[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) -[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.06.28-13.10.21:830][505]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.06.28-13.10.21:832][505]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.28-13.10.21:832][505]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.28-13.10.21:834][505]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.28-13.10.21:834][505]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.28-13.10.21:834][505]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.28-13.10.21:834][505]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.28-13.10.21:835][505]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.28-13.10.21:837][505]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.28-13.10.21:838][505]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.28-13.10.21:838][505]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.28-13.10.21:839][505]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.28-13.10.21:839][505]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.28-13.10.21:840][505]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.28-13.10.21:843][505]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.28-13.10.21:843][505]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.28-13.10.21:846][505]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.28-13.10.21:846][505]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.28-13.10.21:849][505]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.28-13.10.21:849][505]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.28-13.10.21:852][505]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.28-13.10.21:853][505]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.28-13.10.21:856][505]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.28-13.10.21:858][505]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.28-13.10.21:860][505]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.28-13.10.21:870][505]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.28-13.10.21:871][505]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.28-13.10.21:871][505]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.28-13.10.21:872][505]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.28-13.10.21:873][505]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.28-13.10.21:873][505]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.28-13.10.21:873][505]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.28-13.10.21:874][505]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.28-13.10.21:877][505]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.28-13.10.21:877][505]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.28-13.10.21:877][505]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.28-13.10.21:877][505]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.28-13.10.21:878][505]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.28-13.10.21:880][505]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.28-13.10.21:881][505]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.28-13.10.21:882][505]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.28-13.10.21:882][505]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.28-13.10.21:883][505]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.28-13.10.21:884][505]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.28-13.10.21:884][505]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.28-13.10.21:885][505]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.28-13.10.21:885][505]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.28-13.10.21:885][505]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.28-13.10.21:886][505]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.28-13.10.21:889][505]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.28-13.10.21:889][505]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.28-13.10.21:889][505]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.28-13.10.21:890][505]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.28-13.10.21:890][505]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.28-13.10.21:890][505]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.28-13.10.21:891][505]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.28-13.10.21:891][505]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.28-13.10.21:891][505]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.28-13.10.21:892][505]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.28-13.10.21:916][505]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.28-13.10.21:955][505]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.28-13.10.21:955][505]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.28-13.10.21:956][505]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.28-13.10.21:957][505]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.28-13.10.21:957][505]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.28-13.10.21:974][505]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.28-13.10.22:026][505]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.28-13.10.22:026][505]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.28-13.10.22:026][505]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.28-13.10.22:026][505]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.28-13.10.22:027][505]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.28-13.10.22:029][505]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.28-13.10.22:029][505]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.28-13.10.22:029][505]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.28-13.10.22:030][505]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.28-13.10.22:030][505]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.28-13.10.22:031][505]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.28-13.10.22:031][505]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.28-13.10.22:032][505]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.28-13.10.22:032][505]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.06.28-13.10.22:032][505]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.06.28-13.10.22:033][505]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.06.28-13.10.22:033][505]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.06.28-13.10.22:038][505]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.28-13.10.22:038][505]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.28-13.10.22:038][505]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.06.28-13.10.22:038][505]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) -[2024.06.28-13.10.22:043][505]LogModuleManager: Shutting down and abandoning module XMPP (85) -[2024.06.28-13.10.22:044][505]LogModuleManager: Shutting down and abandoning module WebSockets (84) -[2024.06.28-13.10.22:090][505]LogModuleManager: Shutting down and abandoning module HTTP (81) -[2024.06.28-13.10.22:090][505]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.28-13.10.22:091][505]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BF42F8DAA-4A29-777B-FDB4-18A87DAA72B6%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.28-13.10.22:091][505]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.28-13.10.22:110][505]LogModuleManager: Shutting down and abandoning module SSL (80) -[2024.06.28-13.10.22:130][505]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) -[2024.06.28-13.10.22:130][505]LogModuleManager: Shutting down and abandoning module MLSDK (74) -[2024.06.28-13.10.22:130][505]LogModuleManager: Shutting down and abandoning module WmfMedia (72) -[2024.06.28-13.10.22:132][505]LogModuleManager: Shutting down and abandoning module Media (71) -[2024.06.28-13.10.22:135][505]LogModuleManager: Shutting down and abandoning module MediaInfo (70) -[2024.06.28-13.10.22:135][505]LogModuleManager: Shutting down and abandoning module MagicLeap (66) -[2024.06.28-13.10.22:135][505]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) -[2024.06.28-13.10.22:135][505]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) -[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) -[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) -[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module PixWinPlugin (56) -[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) -[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) -[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.28-13.10.22:136][505]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.28-13.10.22:137][505]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.28-13.10.22:139][505]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.28-13.10.22:140][505]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.28-13.10.22:140][505]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.28-13.10.22:140][505]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.28-13.10.22:141][505]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.28-13.10.22:141][505]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.28-13.10.22:141][505]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.28-13.10.22:148][505]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.28-13.10.22:150][505]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.28-13.10.22:151][505]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.28-13.10.22:151][505]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.28-13.10.22:151][505]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.28-13.10.22:157][505]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.28-13.10.22:157][505]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.28-13.10.22:158][505]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.28-13.10.22:158][505]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.28-13.10.22:158][505]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.28-13.10.22:159][505]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.28-13.10.22:159][505]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.28-13.10.22:159][505]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.28-13.10.22:159][505]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.28-13.10.22:161][505]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.28-13.10.22:161][505]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.28-13.10.22:220][505]LogD3D11RHI: Shutdown -[2024.06.28-13.10.22:221][505]LogD3D11RHI: CleanupD3DDevice -[2024.06.28-13.10.22:263][505]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.28-13.10.22:285][505]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.28-13.10.22:285][505]LogExit: Exiting. -[2024.06.28-13.10.22:328][505]Log file closed, 06/28/24 15:10:22 diff --git a/Saved/Logs/DesertGame-backup-2024.07.01-11.41.59.log b/Saved/Logs/DesertGame-backup-2024.07.01-11.41.59.log deleted file mode 100644 index 6b72924..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.01-11.41.59.log +++ /dev/null @@ -1,5945 +0,0 @@ -<<<<<<< HEAD -Log file open, 07/01/24 12:12:47 -======= -Log file open, 06/28/24 10:15:32 ->>>>>>> origin/main -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -<<<<<<< HEAD -LogStats: Stats thread started at 0.198507 -======= -LogStats: Stats thread started at 0.195149 ->>>>>>> origin/main -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin Paper2D -<<<<<<< HEAD -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin PluginBrowser -======= -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation ->>>>>>> origin/main -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -<<<<<<< HEAD -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -======= ->>>>>>> origin/main -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -<<<<<<< HEAD -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -======= -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource ->>>>>>> origin/main -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -<<<<<<< HEAD -[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-10.12.47:432][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-10.12.47:432][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.01-10.12.47:432][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.01-10.12.47:432][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.01-10.12.47:433][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.01-10.12.47:433][ 0]LogInit: User: bib -[2024.07.01-10.12.47:433][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.01-10.12.47:433][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.01-10.12.47:433][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.01-10.12.47:433][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.01-10.12.47:433][ 0]LogMemory: Process Physical Memory: 145.10 MB used, 145.10 MB peak -[2024.07.01-10.12.47:433][ 0]LogMemory: Process Virtual Memory: 132.06 MB used, 132.06 MB peak -[2024.07.01-10.12.47:433][ 0]LogMemory: Physical Memory: 10523.82 MB used, 5544.89 MB free, 16068.70 MB total -[2024.07.01-10.12.47:433][ 0]LogMemory: Virtual Memory: 134205112.00 MB used, 12613.15 MB free, 134217728.00 MB total -[2024.07.01-10.12.47:436][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.01-10.12.47:455][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.01-10.12.47:458][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.01-10.12.47:474][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-10.12.47:484][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.01-10.12.47:484][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.01-10.12.47:567][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.01-10.12.47:570][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.01-10.12.47:665][ 0]LogWindows: EnumDisplayDevices: -[2024.07.01-10.12.47:665][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.01-10.12.47:666][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-10.12.47:666][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-10.12.47:666][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-10.12.47:666][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.01-10.12.47:666][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-10.12.47:742][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.01-10.12.47:761][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.01-10.12.48:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.01-10.12.48:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.01-10.12.48:043][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.01-10.12.48:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.01-10.12.48:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.01-10.12.48:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.01-10.12.48:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.01-10.12.48:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.01-10.12.48:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.01-10.12.48:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.01-10.12.48:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.01-10.12.48:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.01-10.12.48:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.01-10.12.48:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.01-10.12.48:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.01-10.12.48:123][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.01-10.12.48:147][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.01-10.12.48:169][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/19784/). -[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/75AAC7344AA136302D9B9594F8DD9C59/'. -[2024.07.01-10.12.48:170][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.01-10.12.48:765][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1518.35MBs, RandomWriteSpeed=75.66MBs. Assigned SpeedClass 'Local' -[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.01-10.12.48:918][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.01-10.12.48:919][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.01-10.12.48:945][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up -[2024.07.01-10.12.49:121][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-10.12.49:121][ 0]LogInit: Active device profile: [000001F88F7FCD00][000001F88D037880 49] Windows -[2024.07.01-10.12.49:121][ 0]LogInit: Profiles: [000001F88F7FCD00][000001F88D037880 49] Windows, [000001F88F7C6300][000001F88F3ADA00 49] WindowsNoEditor, [000001F88F7FDC00][000001F88F3B1B80 49] WindowsServer, [000001F88F7C7100][000001F88F3B4180 49] WindowsClient, [000001F88F7FE900][000001F88F3B8300 49] IOS, [000001F88F7C5A00][000001F88F3BC480 49] iPadAir, [000001F88F7FFE00][000001F88F3A85C0 49] iPadAir2, [000001F88F775100][000001F88F3C4800 49] IPadPro, [000001F88F775200][000001F88F3C0840 49] iPadAir3, [000001F88F7C4C00][000001F88F3C8980 49] iPadAir4, [000001F88F775E00][000001F88F3D0B00 49] iPadMini2, [000001F88F7C7300][000001F88F3D4C80 49] iPadMini3, [000001F88F777900][000001F88F3D8E00 49] iPadMini4, [000001F88F7C5000][000001F88F426F80 49] iPadMini5, [000001F88F794900][000001F88F489240 49] iPhone6, [000001F88F794A00][000001F88F42B280 49] iPodTouch6, [000001F88F7FEE00][000001F88F501540 49] iPhone7, [000001F88F7FEF00][000001F88F4F9580 49] iPodTouch7, [000001F88F777E00][000001F88F58D700 49] iPhone5S, [000001F88F7FD100][000001F8909F1880 49] iPhone6Plus, [000001F88F794100][000001F890A0DA00 49] iPhone6S, [000001F88F774300][000001F88B191B80 49] iPhone6SPlus, [000001F88F796800][000001F88B1AC180 49] iPhone7Plus, [000001F88F776300][000001F88B1B0300 49] iPhoneSE, [000001F88F796600][000001F88B1B4480 49] iPhone8, [000001F88F775000][000001F88B1B8600 49] iPhone8Plus, [000001F88F797100][000001F88F3CC740 49] iPhoneX, [000001F88F7FD500][000001F88B1CC880 49] iPhoneXS, [000001F88F796B00][000001F88B1D09C0 49] iPhoneXSMax, [000001F88F7FC700][000001F88B1D4B00 49] iPhoneXR, [000001F88F794700][000001F88B1DCC80 49] iPhone11, [000001F88F7FCE00][000001F88B1E0E00 49] iPhone11Pro, [000001F88F795A00][000001F88B1E4F80 49] iPhone11ProMax, [000001F88F7FF800][000001F88B1F1100 49] iPhoneSE2, [000001F88F797800][000001F88F485280 49] iPhone12Mini, [000001F88F7FE300][000001F88B1FD400 49] iPhone12, [000001F88F796300][000001F88B201580 49] iPhone12Pro, [000001F88F7FC500][000001F890DAF700 49] iPhone12ProMax, [000001F88F795500][000001F890DB3880 49] iPadPro105, [000001F88F7FCA00][000001F890DD7A00 49] iPadPro129, [000001F88F797D00][000001F890DDBB80 49] iPadPro97, [000001F88F7FD200][000001F88F57E180 49] iPadPro2_129, [000001F88F796A00][000001F88F582300 49] iPad5, [000001F88F7FDD00][000001F88F586480 49] iPad6, [000001F88F795300][000001F890DDE600 49] iPad7, [000001F88F7FFA00][000001F890DE2780 49] iPad8, [000001F88F794300][000001F890DE6900 49] iPadPro11, [000001F88F7FC100][000001F88B1D8A40 49] iPadPro2_11, [000001F88F795600][000001F890DEAB80 49] iPadPro3_129, [000001F88F7FF300][000001F88F4DCCC0 49] iPadPro4_129, [000001F88F795000][000001F88F4ECE40 49] AppleTV, [000001F88F7FDB00][000001F8909D8FC0 49] AppleTV4K, [000001F88F797200][000001F8909DD140 49] TVOS, [000001F88F7FFB00][000001F88F4F12C0 49] Mac, [000001F88F797700][000001F88F4F5440 49] MacClient, [000001F88F7FFF00][000001F88861F5C0 49] MacNoEditor, [000001F88F797000][000001F888623740 49] MacServer, [000001F88F7FEC00][000001F8886318C0 49] Linux, [000001F88F795D00][000001F888635A40 49] LinuxAArch64, [000001F88F7FEA00][000001F888639BC0 49] LinuxNoEditor, [000001F88F797900][000001F88863C1C0 49] LinuxAArch64NoEditor, [000001F88F7FF100][000001F888640340 49] LinuxClient, [000001F88F796F00][000001F8886444C0 49] LinuxAArch64Client, [000001F88F7FF200][000001F88865C640 49] LinuxServer, [000001F88F797F00][000001F8886687C0 49] LinuxAArch64Server, [000001F88F7FC200][000001F88F4D6940 49] Android, [000001F88F794500][000001F88F548AC0 49] Android_Low, [000001F88F7FE200][000001F88F4E8C00 49] Android_Mid, [000001F88F797B00][000001F88F550D40 49] Android_High, [000001F88F7FE000][000001F88F554E80 49] Android_Default, [000001F88F797300][000001F88F558FC0 49] Android_Adreno4xx, [000001F88F7FF700][000001F88F561140 49] Android_Adreno5xx_Low, [000001F88F794B00][000001F88F5692C0 49] Android_Adreno5xx, [000001F88F7FE600][000001F88F56D440 49] Android_Adreno6xx, [000001F88F7C4500][000001F88F5715C0 49] Android_Adreno6xx_Vulkan, [000001F88F775300][000001F88F579740 49] Android_Mali_T6xx, [000001F88F7C7B00][000001F88D13F8C0 49] Android_Mali_T7xx, [000001F88F777300][000001F88D143A40 49] Android_Mali_T8xx, [000001F88F7C6E00][000001F88D147BC0 49] Android_Mali_G71, [000001F88F776800][000001F88D14A1C0 49] Android_Mali_G72, [000001F88F7C5400][000001F890DB6340 49] Android_Mali_G72_Vulkan, [000001F88F775500][000001F890DBA4C0 49] Android_Mali_G76, [000001F88F7C7D00][000001F890DBE640 49] Android_Mali_G76_Vulkan, [000001F88F776C00][000001F890DCE7C0 49] Android_Mali_G77, [000001F88F7C7600][000001F890DD2940 49] Android_Mali_G77_Vulkan, [000001F88F775700][000001F88F574AC0 49] Android_Mali_G78, [000001F88F7C6200][000001F890C90C40 49] Android_Mali_G78_Vulkan, [000001F88F774B00][000001F88F55CD80 49] Android_Mali_G710, [000001F88F7C4300][000001F890C94EC0 49] Android_Mali_G710_Vulkan, [000001F88F774200][000001F890C99000 49] Android_Vulkan_SM5, [000001F88F7C4800][000001F890C9D140 49] Android_PowerVR_G6xxx, [000001F88F776500][000001F88B1532C0 49] Android_PowerVR_GT7xxx, [000001F88F7C4E00][000001F88F4E5440 49] Android_PowerVR_GE8xxx, [000001F88F775400][000001F88F4E15C0 49] Android_PowerVR_GM9xxx, [000001F88F7C7400][000001F88B1E9740 49] Android_PowerVR_GM9xxx_Vulkan, [000001F88F774600][000001F88F54D8C0 49] Android_TegraK1, [000001F88F7C5E00][000001F88F565A40 49] Android_Unknown_Vulkan, [000001F88F776100][000001F88B157BC0 49] Lumin, [000001F88F7C5100][000001F88B15A1C0 49] Lumin_Desktop, [000001F88F777400][000001F88B15E340 49] HoloLens, -[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.01-10.12.49:216][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.01-10.12.49:216][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.01-10.12.49:227][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.01-10.12.49:529][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.01-10.12.49:604][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.01-10.12.49:609][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.01-10.12.49:609][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.01-10.12.49:609][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.01-10.12.49:818][ 0]LogPython: Using Python 3.7.7 -[2024.07.01-10.12.50:163][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 815F87C7447C210DCEEFE9ADE8C4DFA9 | Instance: E73B09844911445271A24DA6B586CAEF (NB-PBM2H22CST-19784). -[2024.07.01-10.12.50:282][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.01-10.12.50:285][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:446][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:448][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:452][ 0]LogUProjectInfo: Found projects: -[2024.07.01-10.12.50:454][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:556][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.01-10.12.50:596][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-10.12.50:722][ 0]LogCollectionManager: Loaded 0 collections in 0.001319 seconds -[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.01-10.12.50:744][ 0]LogOcInput: OculusInput pre-init called -[2024.07.01-10.12.50:939][ 0]LogEngine: Initializing Engine... -[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-10.12.50:940][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.01-10.12.50:941][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.01-10.12.51:043][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.01-10.12.51:053][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.01-10.12.51:057][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.01-10.12.51:062][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-10.12.51:063][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-10.12.51:063][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-10.12.51:085][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) -[2024.07.01-10.12.51:088][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-10.12.51:091][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-10.12.51:094][ 0]LogInit: FAudioDevice initialized. -[2024.07.01-10.12.51:094][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.01-10.12.51:094][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.01-10.12.51:148][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-10.12.51:148][ 0]LogInit: Texture streaming: Enabled -[2024.07.01-10.12.51:159][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.01-10.12.51:161][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.01-10.12.51:161][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.01-10.12.51:162][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.01-10.12.51:183][ 0]LogInit: Transaction tracking system initialized -[2024.07.01-10.12.51:199][ 0]BlueprintLog: New page: Editor Load -[2024.07.01-10.12.51:242][ 0]LocalizationService: Localization service is disabled -[2024.07.01-10.12.51:258][ 0]TimingProfiler: Initialize -[2024.07.01-10.12.51:258][ 0]TimingProfiler: OnSessionChanged -[2024.07.01-10.12.51:258][ 0]LoadingProfiler: Initialize -[2024.07.01-10.12.51:258][ 0]LoadingProfiler: OnSessionChanged -[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: Initialize -[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.01-10.12.51:258][ 0]MemoryProfiler: Initialize -[2024.07.01-10.12.51:258][ 0]MemoryProfiler: OnSessionChanged -[2024.07.01-10.12.51:372][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.01-10.12.51:372][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.01-10.12.51:526][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.01-10.12.51:679][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.01-10.12.51:681][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.51:681][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.102 -[2024.07.01-10.12.51:682][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-10.12.51:682][ 0]LightingResults: New page: Lighting Build -[2024.07.01-10.12.51:683][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.01-10.12.51:683][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-10.12.51:683][ 0]MapCheck: New page: Map Check -[2024.07.01-10.12.51:683][ 0]LightingResults: New page: Lighting Build -[2024.07.01-10.12.51:687][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-10.12.51:690][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.01-10.12.51:739][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.07.01-10.12.52:392][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.01-10.12.52:392][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-10.12.52:406][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-10.12.52:414][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.07.01-10.12.52:414][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-10.12.52:415][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,182ms to complete. -[2024.07.01-10.12.52:415][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.733 -[2024.07.01-10.12.52:416][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.837 -[2024.07.01-10.12.52:546][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-10.12.52:551][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-10.12.52:560][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-10.12.52:564][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-10.12.52:575][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3822 classes and 928 folders. -[2024.07.01-10.12.52:577][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:618][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-10.12.52:619][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.01-10.12.52:672][ 0]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.01-10.12.52:673][ 0]LogSlate: Took 0.000364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.01-10.12.52:675][ 0]LogSlate: Took 0.000306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.01-10.12.52:738][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). -[2024.07.01-10.12.52:803][ 0]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-10.12.52:862][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total time: 6.28 seconds -[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.01-10.12.52:908][ 0]LogAssetRegistry: Asset discovery search completed in 3.9642 seconds -[2024.07.01-10.12.52:912][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.07.01-10.12.52:915][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.01-10.12.53:931][ 43]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Running AutomationTool... -[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Parsing command line: ZipProjectUp -nocompileeditor -project="C:/Users/bib/Documents/GAR/Dino Game/" -install="C:/Users/bib/Documents/Unreal Projects/DesertGame.zip" -[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Started zipping project up -[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Project directory: C:\Users\bib\Documents\GAR\Dino Game -[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Install directory: C:/Users/bib/Documents/Unreal Projects/DesertGame.zip -[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Packaging up the project... -[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): Completed zipping project up -[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): BUILD SUCCESSFUL -[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): AutomationTool exiting with ExitCode=0 (Success) -[2024.07.01-10.15.59:915][434]LogSlate: Took 0.015054 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.01-10.17.27:331][213]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.07.01-10.17.27:374][213]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.01-10.17.27:457][214]Cmd: QUIT_EDITOR -[2024.07.01-10.17.27:457][214]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.01-10.17.27:459][214]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.01-10.17.27:460][214]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.01-10.17.27:460][214]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.01-10.17.27:460][214]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.07.01-10.17.27:460][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-10.17.27:461][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-10.17.27:466][214]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.01-10.17.27:466][214]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-10.17.27:470][214]LogExit: Preparing to exit. -[2024.07.01-10.17.28:452][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.01-10.17.28:591][214]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.01-10.17.28:596][214]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.01-10.17.28:597][214]LogExit: Editor shut down -[2024.07.01-10.17.28:597][214]LogExit: Transaction tracking system shut down -[2024.07.01-10.17.28:731][214]LogExit: Object subsystem successfully closed. -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: ================================================ -[2024.07.01-10.17.28:760][214]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module UATHelper (872) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SequenceRecorder (825) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (822) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (820) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMedia (812) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.01-10.17.29:455][214]MemoryProfiler: Shutdown -[2024.07.01-10.17.29:455][214]NetworkingProfiler: Shutdown -[2024.07.01-10.17.29:455][214]LoadingProfiler: Shutdown -[2024.07.01-10.17.29:455][214]TimingProfiler: Shutdown -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.01-10.17.29:508][214]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (590) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (588) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ScreenshotTools (582) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module SynthesisEditor (580) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module Synthesis (578) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenXREditor (572) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GooglePAD (568) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module EditableMesh (566) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCapture (562) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AssetTags (558) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CableComponent (554) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MediaCompositing (540) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ImgMedia (538) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (536) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (534) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (532) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (530) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (528) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524) -[2024.07.01-10.17.29:736][214]LogOpenImageDenoise: OIDN shutting down -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynth (520) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MeshConversion (518) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (504) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (503) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (500) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (498) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosNiagara (496) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FractureEditor (494) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (490) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (488) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtils (486) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module BackChannel (484) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCache (480) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (474) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module UObjectPlugin (472) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (470) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (466) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginUtils (464) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (458) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (456) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GitSourceControl (454) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SourceControl (453) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (446) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginBrowser (442) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CurveEditorTools (436) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) -[2024.07.01-10.17.30:608][214]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.07.01-10.17.30:708][214]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module Niagara (358) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (340) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module DataValidation (338) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module Paper2D (312) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.01-10.17.30:719][214]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.01-10.17.30:721][214]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DatasmithContent (106) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (104) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRAR (100) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module AugmentedReality (99) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) -[2024.07.01-10.17.30:722][214]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) -[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90) -[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) -[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) -[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module XMPP (79) -[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module WebSockets (78) -[2024.07.01-10.17.30:738][214]LogModuleManager: Shutting down and abandoning module HTTP (75) -[2024.07.01-10.17.30:738][214]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.01-10.17.30:738][214]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BA50E1989-49EC-60BA-6ACC-5480966C28F1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.01-10.17.30:739][214]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.01-10.17.30:760][214]LogModuleManager: Shutting down and abandoning module SSL (74) -[2024.07.01-10.17.30:762][214]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.07.01-10.17.30:764][214]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MLSDK (62) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MagicLeap (60) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.01-10.17.30:766][214]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.01-10.17.30:766][214]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.01-10.17.30:780][214]LogD3D11RHI: Shutdown -[2024.07.01-10.17.30:780][214]LogD3D11RHI: CleanupD3DDevice -[2024.07.01-10.17.30:781][214]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.01-10.17.30:784][214]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.01-10.17.30:784][214]LogExit: Exiting. -[2024.07.01-10.17.30:800][214]Log file closed, 07/01/24 12:17:30 -======= -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.28-08.15.33:009][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.28-08.15.33:009][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.28-08.15.33:009][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:009][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.28-08.15.33:016][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.28-08.15.33:016][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.28-08.15.33:016][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.28-08.15.33:016][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.28-08.15.33:017][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.06.28-08.15.33:017][ 0]LogInit: User: bib -[2024.06.28-08.15.33:017][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.28-08.15.33:017][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.28-08.15.33:017][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.28-08.15.33:017][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.28-08.15.33:017][ 0]LogMemory: Process Physical Memory: 144.98 MB used, 144.98 MB peak -[2024.06.28-08.15.33:017][ 0]LogMemory: Process Virtual Memory: 131.77 MB used, 131.77 MB peak -[2024.06.28-08.15.33:017][ 0]LogMemory: Physical Memory: 10265.61 MB used, 5803.10 MB free, 16068.70 MB total -[2024.06.28-08.15.33:017][ 0]LogMemory: Virtual Memory: 134205776.00 MB used, 11955.31 MB free, 134217728.00 MB total -[2024.06.28-08.15.33:021][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.28-08.15.33:037][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.28-08.15.33:038][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.28-08.15.33:038][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.28-08.15.33:039][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.28-08.15.33:051][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.28-08.15.33:063][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.28-08.15.33:063][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.28-08.15.33:152][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.28-08.15.33:155][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.28-08.15.33:215][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.28-08.15.33:215][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Revision : 000c -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.28-08.15.33:226][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.28-08.15.33:226][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.28-08.15.33:226][ 0]LogWindows: EnumDisplayDevices: -[2024.06.28-08.15.33:226][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.28-08.15.33:227][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.15.33:227][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.15.33:227][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.15.33:227][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.28-08.15.33:227][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.28-08.15.33:227][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.28-08.15.33:228][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.28-08.15.33:228][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Revision : 000c -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.28-08.15.33:276][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.28-08.15.33:293][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.28-08.15.33:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.28-08.15.33:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.28-08.15.33:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.28-08.15.33:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.28-08.15.33:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.28-08.15.33:574][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.28-08.15.33:576][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.28-08.15.33:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.28-08.15.33:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.28-08.15.33:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.28-08.15.33:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.28-08.15.33:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.28-08.15.33:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.28-08.15.33:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.28-08.15.33:616][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.28-08.15.33:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.28-08.15.33:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.28-08.15.33:626][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.28-08.15.33:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.28-08.15.33:635][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.28-08.15.33:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.28-08.15.33:641][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.28-08.15.33:641][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.28-08.15.33:645][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.28-08.15.33:669][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.28-08.15.33:688][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/23132/). -[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/2F0B931749357CE6AFEED2BF7DEF215F/'. -[2024.06.28-08.15.33:688][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.28-08.15.33:689][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.28-08.15.34:282][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.28-08.15.34:357][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.28-08.15.34:358][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.28-08.15.34:358][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.28-08.15.34:365][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.28-08.15.34:365][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1700.23MBs, RandomWriteSpeed=154.39MBs. Assigned SpeedClass 'Local' -[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.28-08.15.34:407][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.28-08.15.34:407][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.28-08.15.34:427][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up -[2024.06.28-08.15.34:590][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.28-08.15.34:590][ 0]LogInit: Active device profile: [00000227D4608B00][00000227C9BBB540 49] Windows -[2024.06.28-08.15.34:590][ 0]LogInit: Profiles: [00000227D4608B00][00000227C9BBB540 49] Windows, [00000227D45CE100][00000227C9BC36C0 49] WindowsNoEditor, [00000227D4609900][00000227C9BC7840 49] WindowsServer, [00000227D45CEE00][00000227D43A59C0 49] WindowsClient, [00000227D460BC00][00000227D43A9B40 49] IOS, [00000227D45CCF00][00000227D43AC140 49] iPadAir, [00000227D460BE00][00000227D43B02C0 49] iPadAir2, [00000227D457CC00][00000227C9BBE540 49] IPadPro, [00000227D457CD00][00000227D43B4580 49] iPadAir3, [00000227D45CFB00][00000227D43B86C0 49] iPadAir4, [00000227D457F600][00000227D43BC800 49] iPadMini2, [00000227D45CF200][00000227D43C0940 49] iPadMini3, [00000227D457F800][00000227D43C8AC0 49] iPadMini4, [00000227D45CF800][00000227D43CCC40 49] iPadMini5, [00000227D4584600][00000227D43D4F00 49] iPhone6, [00000227D4584700][00000227D43D0F40 49] iPodTouch6, [00000227D460A900][00000227D43DD200 49] iPhone7, [00000227D460A800][00000227D43D9240 49] iPodTouch7, [00000227D4584100][00000227D43E13C0 49] iPhone5S, [00000227D457C700][00000227D43E5540 49] iPhone6Plus, [00000227D4586500][00000227D43E96C0 49] iPhone6S, [00000227D457D300][00000227D43ED840 49] iPhone6SPlus, [00000227D4587B00][00000227D43F19C0 49] iPhone7Plus, [00000227D457F500][00000227D43F5B40 49] iPhoneSE, [00000227D460A600][00000227D43F8140 49] iPhone8, [00000227D457C600][00000227D43FC2C0 49] iPhone8Plus, [00000227D460A200][00000227D4400440 49] iPhoneX, [00000227D457F300][00000227D44045C0 49] iPhoneXS, [00000227D460B400][00000227D4408740 49] iPhoneXSMax, [00000227D457ED00][00000227D43C4880 49] iPhoneXR, [00000227D4608200][00000227D440C9C0 49] iPhone11, [00000227D457DE00][00000227D4410B00 49] iPhone11Pro, [00000227D460AA00][00000227D4418C80 49] iPhone11ProMax, [00000227D457F700][00000227D441CE00 49] iPhoneSE2, [00000227D4608D00][00000227D4420F80 49] iPhone12Mini, [00000227D457DF00][00000227D4425100 49] iPhone12, [00000227D4608700][00000227D4429280 49] iPhone12Pro, [00000227D457D400][00000227D442D400 49] iPhone12ProMax, [00000227D4608C00][00000227D4431580 49] iPadPro105, [00000227D457D700][00000227D4435700 49] iPadPro129, [00000227D4608100][00000227D4439880 49] iPadPro97, [00000227D457FC00][00000227D443DA00 49] iPadPro2_129, [00000227D4608800][00000227D4441B80 49] iPad5, [00000227D457F100][00000227D4444180 49] iPad6, [00000227D4608500][00000227D4448300 49] iPad7, [00000227D457E800][00000227D445C480 49] iPad8, [00000227D4609500][00000227D446C600 49] iPadPro11, [00000227D457D500][00000227C97A8780 49] iPadPro2_11, [00000227D4608F00][00000227D0EF2900 49] iPadPro3_129, [00000227D457EC00][00000227D4414A40 49] iPadPro4_129, [00000227D460A500][00000227D557EB80 49] AppleTV, [00000227D457D100][00000227D5582CC0 49] AppleTV4K, [00000227D4608400][00000227D5632E40 49] TVOS, [00000227D457E600][00000227D5636FC0 49] Mac, [00000227D460BD00][00000227D56F5140 49] MacClient, [00000227D457D800][00000227C9D752C0 49] MacNoEditor, [00000227D460B100][00000227C9E45440 49] MacServer, [00000227D457F900][00000227D587D5C0 49] Linux, [00000227D4608900][00000227C9E49740 49] LinuxAArch64, [00000227D457FF00][00000227C9E4D8C0 49] LinuxNoEditor, [00000227D4609B00][00000227C9E55A40 49] LinuxAArch64NoEditor, [00000227D457F400][00000227C9E5DBC0 49] LinuxClient, [00000227D4609C00][00000227C97961C0 49] LinuxAArch64Client, [00000227D457DD00][00000227C97A4340 49] LinuxServer, [00000227D460AF00][00000227C9F444C0 49] LinuxAArch64Server, [00000227D457C500][00000227C9F48640 49] Android, [00000227D4609E00][00000227C9F4C7C0 49] Android_Low, [00000227D457F000][00000227C9F70940 49] Android_Mid, [00000227D460A400][00000227D553EAC0 49] Android_High, [00000227D457C800][00000227D562EC00 49] Android_Default, [00000227D460B200][00000227D5542D40 49] Android_Adreno4xx, [00000227D45CE400][00000227D5572E80 49] Android_Adreno5xx_Low, [00000227D4585C00][00000227D5576FC0 49] Android_Adreno5xx, [00000227D45CFD00][00000227D5A6F140 49] Android_Adreno6xx, [00000227D4586B00][00000227D5A732C0 49] Android_Adreno6xx_Vulkan, [00000227D45CFE00][00000227D5A77440 49] Android_Mali_T6xx, [00000227D4584F00][00000227D5A7B5C0 49] Android_Mali_T7xx, [00000227D45CD300][00000227D5B89740 49] Android_Mali_T8xx, [00000227D4585F00][00000227D5BBD8C0 49] Android_Mali_G71, [00000227D45CDC00][00000227D5BDFA40 49] Android_Mali_G72, [00000227D4586400][00000227D5C1BBC0 49] Android_Mali_G72_Vulkan, [00000227D45CF600][00000227D5C2A1C0 49] Android_Mali_G76, [00000227D4586100][00000227D5C38340 49] Android_Mali_G76_Vulkan, [00000227D45CDB00][00000227D5C3C4C0 49] Android_Mali_G77, [00000227D4584A00][00000227D5C40640 49] Android_Mali_G77_Vulkan, [00000227D45CF400][00000227D5C487C0 49] Android_Mali_G78, [00000227D4585300][00000227D5C56940 49] Android_Mali_G78_Vulkan, [00000227D45CE900][00000227D5C5AAC0 49] Android_Mali_G710, [00000227D4587D00][00000227D5C5EC40 49] Android_Mali_G710_Vulkan, [00000227D45CDE00][00000227D557AD80 49] Android_Vulkan_SM5, [00000227D4584900][00000227D5C62EC0 49] Android_PowerVR_G6xxx, [00000227D45CDF00][00000227D5C67000 49] Android_PowerVR_GT7xxx, [00000227D4586700][00000227D5C6B140 49] Android_PowerVR_GE8xxx, [00000227D45CE300][00000227D5C732C0 49] Android_PowerVR_GM9xxx, [00000227D4587200][00000227D5C8B440 49] Android_PowerVR_GM9xxx_Vulkan, [00000227D45CF000][00000227D55BB5C0 49] Android_TegraK1, [00000227D4585700][00000227D55CB740 49] Android_Unknown_Vulkan, [00000227D45CF700][00000227D55CF8C0 49] Lumin, [00000227D4584200][00000227D55D3A40 49] Lumin_Desktop, [00000227D45CE200][00000227D55D7BC0 49] HoloLens, -[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.28-08.15.34:685][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.28-08.15.34:685][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.28-08.15.34:695][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.28-08.15.35:040][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.28-08.15.35:111][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.28-08.15.35:116][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.28-08.15.35:116][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.28-08.15.35:116][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.28-08.15.35:318][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C243B27449694BA3C35E0890E91EB9C3 | Instance: CF435A3C40D4B66A71DE1EBEA75B47B7 (NB-PBM2H22CUN-23132). -[2024.06.28-08.15.35:402][ 0]LogPython: Using Python 3.7.7 -[2024.06.28-08.15.35:755][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.28-08.15.35:758][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.28-08.15.35:819][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:819][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:827][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:831][ 0]LogUProjectInfo: Found projects: -[2024.06.28-08.15.35:836][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:862][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:991][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.28-08.15.36:019][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.28-08.15.36:037][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.28-08.15.36:037][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.28-08.15.36:184][ 0]LogCollectionManager: Loaded 0 collections in 0.001213 seconds -[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.28-08.15.36:203][ 0]LogOcInput: OculusInput pre-init called -[2024.06.28-08.15.36:393][ 0]LogEngine: Initializing Engine... -[2024.06.28-08.15.36:443][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.28-08.15.36:443][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.28-08.15.36:443][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.28-08.15.36:444][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.28-08.15.36:544][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.28-08.15.36:554][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.28-08.15.36:558][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.28-08.15.36:560][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.28-08.15.36:561][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.28-08.15.36:561][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.28-08.15.36:561][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.15.36:561][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.15.36:562][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.15.36:570][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.15.36:570][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.15.36:623][ 0]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.15.36:626][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.15.36:628][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.15.36:628][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.15.36:629][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.15.36:629][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.15.36:629][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.15.36:631][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.15.36:631][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.15.36:631][ 0]LogInit: FAudioDevice initialized. -[2024.06.28-08.15.36:631][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.28-08.15.36:631][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.28-08.15.36:686][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.28-08.15.36:689][ 0]LogInit: Texture streaming: Enabled -[2024.06.28-08.15.36:700][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.28-08.15.36:702][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.28-08.15.36:702][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.28-08.15.36:704][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.28-08.15.36:724][ 0]LogInit: Transaction tracking system initialized -[2024.06.28-08.15.36:741][ 0]BlueprintLog: New page: Editor Load -[2024.06.28-08.15.36:782][ 0]LocalizationService: Localization service is disabled -[2024.06.28-08.15.36:797][ 0]TimingProfiler: Initialize -[2024.06.28-08.15.36:798][ 0]TimingProfiler: OnSessionChanged -[2024.06.28-08.15.36:798][ 0]LoadingProfiler: Initialize -[2024.06.28-08.15.36:798][ 0]LoadingProfiler: OnSessionChanged -[2024.06.28-08.15.36:798][ 0]NetworkingProfiler: Initialize -[2024.06.28-08.15.36:798][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.28-08.15.36:798][ 0]MemoryProfiler: Initialize -[2024.06.28-08.15.36:798][ 0]MemoryProfiler: OnSessionChanged -[2024.06.28-08.15.36:923][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.28-08.15.36:923][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.28-08.15.37:069][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.28-08.15.37:215][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.28-08.15.37:218][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.37:218][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.993 -[2024.06.28-08.15.37:218][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.28-08.15.37:218][ 0]LightingResults: New page: Lighting Build -[2024.06.28-08.15.37:219][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.15.37:219][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.15.37:219][ 0]MapCheck: New page: Map Check -[2024.06.28-08.15.37:219][ 0]LightingResults: New page: Lighting Build -[2024.06.28-08.15.37:223][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.15.37:225][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.06.28-08.15.37:463][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.28-08.15.38:211][ 0]LogStaticMesh: Building static mesh gras... -[2024.06.28-08.15.38:216][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Blueprints/Foliage/gras.gras -[2024.06.28-08.15.38:616][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.06.28-08.15.38:617][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.15.38:825][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.28-08.15.38:838][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.28-08.15.38:838][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.28-08.15.38:838][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,146ms to complete. -[2024.06.28-08.15.38:838][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.620 -[2024.06.28-08.15.38:839][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.614 -[2024.06.28-08.15.38:999][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.15.39:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.15.39:009][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.15.39:013][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.15.39:041][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0080 seconds. Added 3822 classes and 928 folders. -[2024.06.28-08.15.39:057][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.15.39:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.28-08.15.39:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.28-08.15.39:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.28-08.15.39:081][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.06.28-08.15.39:087][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.28-08.15.39:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.28-08.15.39:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.28-08.15.39:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.15.39:093][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:093][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.28-08.15.39:093][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.28-08.15.39:102][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:102][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.28-08.15.39:102][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.28-08.15.39:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.28-08.15.39:108][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.28-08.15.39:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.28-08.15.39:114][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.28-08.15.39:120][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:120][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.28-08.15.39:120][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.15.39:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.28-08.15.39:127][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.28-08.15.39:135][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.28-08.15.39:136][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:136][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.28-08.15.39:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.28-08.15.39:136][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.28-08.15.39:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.28-08.15.39:142][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.28-08.15.39:149][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.15.39:150][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.15.39:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.28-08.15.39:150][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.15.39:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.28-08.15.39:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.28-08.15.39:162][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.15.39:163][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:163][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.15.39:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.28-08.15.39:163][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.28-08.15.39:171][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:171][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.28-08.15.39:171][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.15.39:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.28-08.15.39:177][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.28-08.15.39:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.28-08.15.39:183][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.15.39:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.28-08.15.39:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.15.39:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.28-08.15.39:196][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.06.28-08.15.39:207][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:208][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:208][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.15.39:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.28-08.15.39:208][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.15.39:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.28-08.15.39:215][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.15.39:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.28-08.15.39:221][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.28-08.15.39:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.28-08.15.39:227][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.15.39:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.28-08.15.39:235][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.06.28-08.15.39:241][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:241][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:242][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.15.39:242][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:242][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.28-08.15.39:242][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.28-08.15.39:248][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:248][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.28-08.15.39:248][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.28-08.15.39:457][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.15.39:460][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. -[2024.06.28-08.15.39:514][ 0]LogSlate: Took 0.000228 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.28-08.15.39:521][ 0]LogSlate: Took 0.006365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.28-08.15.39:522][ 0]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.28-08.15.39:654][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1). -[2024.06.28-08.15.40:107][ 0]LogSlate: Took 0.006150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.28-08.15.40:161][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.15.40:161][ 0]LogLoad: (Engine Initialization) Total time: 7.94 seconds -[2024.06.28-08.15.40:161][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.28-08.15.40:326][ 0]LogAssetRegistry: Asset discovery search completed in 5.8997 seconds -[2024.06.28-08.15.40:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2024.06.28-08.15.40:335][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.28-08.15.41:348][ 15]LogSlate: Took 0.000462 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.28-08.15.48:866][361]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.28-08.15.49:978][361]LogSlate: Window 'Pick Parent Class' being destroyed -[2024.06.28-08.15.49:999][361]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2024.06.28-08.15.50:007][361]LogContentBrowser: Creating deferred item: NewBlueprint -[2024.06.28-08.16.03:485][773]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_BrokenPlattform -[2024.06.28-08.16.03:495][773]LogContentBrowser: End creating deferred item NewBlueprint -[2024.06.28-08.16.06:138][849]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.16.06:801][849]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.06.28-08.16.07:465][849]LogRenderer: Reallocating scene render targets to support 912x460 Format 10 NumSamples 1 (Frame:1). -[2024.06.28-08.16.37:329][ 86]LogSlate: Window 'BP_BrokenPlattform' being destroyed -[2024.06.28-08.16.49:025][286]LogSlate: Took 0.008286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.28-08.18.37:223][ 25]LogEditorTransaction: Undo Modify Component(s) -[2024.06.28-08.19.56:492][627]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.19.56:597][627]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms -[2024.06.28-08.19.56:663][627]LogSlate: Took 0.018239 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.28-08.19.57:146][661]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.19.57:155][661]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformCFD87CFE4C3EF8A056A9A785349C4164.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.19.57:169][661]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.19.57:169][661]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.20.10:483][921]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.28-08.20.34:511][782]LogEditorTransaction: Undo Add Node -[2024.06.28-08.20.38:243][137]LogEditorTransaction: Undo Add Node -[2024.06.28-08.23.54:214][413]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.23.54:216][413]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_BrokenPlattform.uasset: [Compiler] 'Third Person Character' does not inherit from 'Primitive Component' ( Cast To ThirdPersonCharacter would always fail). -[2024.06.28-08.23.54:259][413]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms -[2024.06.28-08.24.07:766][743]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.24.07:803][743]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms -[2024.06.28-08.24.09:093][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.24.09:102][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform341B1F744BEA667039E0068B5BA64148.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.24.09:116][844]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.24.09:116][844]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.25.03:591][ 39]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.25.03:607][ 39]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.25.03:608][ 39]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:25:03) -[2024.06.28-08.25.03:610][ 39]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.28-08.25.03:612][ 39]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.28-08.25.03:618][ 39]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.03:624][ 39]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006568s) -[2024.06.28-08.25.03:625][ 39]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.25.03:625][ 39]LogPlayLevel: PIE: World Init took: (0.000879s) -[2024.06.28-08.25.03:625][ 39]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007556s) -[2024.06.28-08.25.03:649][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms -[2024.06.28-08.25.03:653][ 39]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.25.03:654][ 39]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.25.03:656][ 39]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.25.03:656][ 39]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.25.03:713][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.25.03:713][ 39]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.25.03:713][ 39]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.25.03:714][ 39]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.25.03:714][ 39]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.25.03:714][ 39]LogInit: FAudioDevice initialized. -[2024.06.28-08.25.03:714][ 39]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.06.28-08.25.03:723][ 39]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.06.28-08.25.03:723][ 39]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.06.28-08.25.03:723][ 39]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.06.28-08.25.03:723][ 39]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.25.03:726][ 39]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.03 -[2024.06.28-08.25.03:726][ 39]LogWorld: Bringing up level for play took: 0.001598 -[2024.06.28-08.25.03:726][ 39]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.06.28-08.25.03:737][ 39]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.06.28-08.25.03:739][ 39]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.06.28-08.25.03:739][ 39]PIE: Server logged in -[2024.06.28-08.25.03:740][ 39]PIE: Play in editor total start time 0,137 seconds. -[2024.06.28-08.25.08:342][410]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.25.08:342][410]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.25.08:342][410]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.08:343][410]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.25.08:343][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.08:373][410]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.25.08:415][410]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms -[2024.06.28-08.25.08:417][410]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.08:427][410]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008933s) -[2024.06.28-08.25.08:427][410]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.25.08:428][410]LogPlayLevel: PIE: World Init took: (0.000937s) -[2024.06.28-08.25.08:428][410]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010634s) -[2024.06.28-08.25.08:428][410]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.06.28-08.25.08:428][410]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.25.08:431][410]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.08 -[2024.06.28-08.25.08:431][410]LogWorld: Bringing up level for play took: 0.001661 -[2024.06.28-08.25.08:432][410]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.25.08:433][410]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.06.28-08.25.08:433][410]LogLoad: Took 0.090267 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.25.15:688][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.25.15:688][ 65]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.15:688][ 65]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.25.15:688][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.15:702][ 65]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.25.15:710][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.15:733][ 65]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.25.15:736][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.25.15:737][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.25.15:740][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.25.15:764][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms -[2024.06.28-08.25.15:782][ 66]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.06.28-08.25.20:134][331]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.25.20:144][331]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.25.20:144][331]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:25:20) -[2024.06.28-08.25.20:145][331]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.20:155][331]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010798s) -[2024.06.28-08.25.20:156][331]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.25.20:156][331]LogPlayLevel: PIE: World Init took: (0.001094s) -[2024.06.28-08.25.20:156][331]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012025s) -[2024.06.28-08.25.20:187][331]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms -[2024.06.28-08.25.20:188][331]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.25.20:188][331]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.25.20:189][331]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.25.20:191][331]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.25.20:191][331]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.25.20:264][331]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.25.20:265][331]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.25.20:266][331]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.25.20:266][331]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.25.20:266][331]LogInit: FAudioDevice initialized. -[2024.06.28-08.25.20:266][331]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.06.28-08.25.20:276][331]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.25.20:278][331]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.20 -[2024.06.28-08.25.20:279][331]LogWorld: Bringing up level for play took: 0.002339 -[2024.06.28-08.25.20:279][331]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2024.06.28-08.25.20:282][331]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE -[2024.06.28-08.25.20:282][331]PIE: Server logged in -[2024.06.28-08.25.20:283][331]PIE: Play in editor total start time 0,139 seconds. -[2024.06.28-08.25.25:322][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.25.25:322][732]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.25:322][732]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.25.25:323][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.25:335][732]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.25.25:344][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.25:374][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.25.25:374][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.25.25:375][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.25.25:382][732]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms -[2024.06.28-08.25.25:403][733]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.06.28-08.25.52:504][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.25.52:513][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformF06FEBF1444B3A8C6035829116D235E0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.25.52:527][ 62]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.25.52:527][ 62]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.25.53:262][148]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.25.53:303][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.06.28-08.25.53:890][191]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.25.53:899][191]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform6A48E5E44622405492098BA1C3E34261.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.25.53:910][191]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.25.53:911][191]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.26.17:569][567]LogEditorTransaction: Undo Modify Component(s) -[2024.06.28-08.26.55:671][162]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.26.55:742][162]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms -[2024.06.28-08.26.56:472][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.26.56:481][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformBFA3D989449810CA6FA409A518FD5C48.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.26.56:494][194]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.26.56:494][194]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.26.59:351][386]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.26.59:356][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.26.59:356][386]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:26:59) -[2024.06.28-08.26.59:356][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.26.59:364][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007609s) -[2024.06.28-08.26.59:364][386]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.26.59:365][386]LogPlayLevel: PIE: World Init took: (0.000945s) -[2024.06.28-08.26.59:365][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008662s) -[2024.06.28-08.26.59:390][386]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms -[2024.06.28-08.26.59:391][386]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.26.59:391][386]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.26.59:391][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.26.59:392][386]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.26.59:392][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.26.59:392][386]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.26.59:394][386]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.26.59:394][386]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.26.59:449][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.26.59:449][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.26.59:450][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.26.59:450][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.26.59:450][386]LogInit: FAudioDevice initialized. -[2024.06.28-08.26.59:450][386]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.06.28-08.26.59:457][386]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.26.59:459][386]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.26.59 -[2024.06.28-08.26.59:459][386]LogWorld: Bringing up level for play took: 0.001580 -[2024.06.28-08.26.59:459][386]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.06.28-08.26.59:462][386]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE -[2024.06.28-08.26.59:462][386]PIE: Server logged in -[2024.06.28-08.26.59:462][386]PIE: Play in editor total start time 0,107 seconds. -[2024.06.28-08.27.11:161][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.27.11:161][427]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.27.11:162][427]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.27.11:162][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.27.11:172][427]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.27.11:180][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.27.11:204][427]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.27.11:204][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.27.11:206][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.27.11:209][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.27.11:213][427]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms -[2024.06.28-08.27.11:236][428]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.06.28-08.27.25:366][531]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.27.25:428][531]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.06.28-08.27.25:845][556]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.27.25:856][556]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformD64F839241E2DC1806A6ADBFEE8FA15B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.27.25:870][556]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.27.25:870][556]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.27.29:099][754]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.27.29:104][754]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.27.29:104][754]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:27:29) -[2024.06.28-08.27.29:104][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.27.29:112][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007720s) -[2024.06.28-08.27.29:113][754]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.27.29:113][754]LogPlayLevel: PIE: World Init took: (0.001006s) -[2024.06.28-08.27.29:113][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008831s) -[2024.06.28-08.27.29:139][754]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms -[2024.06.28-08.27.29:141][754]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.27.29:141][754]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.27.29:143][754]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.27.29:143][754]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.27.29:192][754]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.27.29:194][754]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.27.29:195][754]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.27.29:195][754]LogInit: FAudioDevice initialized. -[2024.06.28-08.27.29:195][754]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.06.28-08.27.29:206][754]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.27.29:207][754]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.27.29 -[2024.06.28-08.27.29:208][754]LogWorld: Bringing up level for play took: 0.001579 -[2024.06.28-08.27.29:208][754]LogOnline: OSS: Creating online subsystem instance for: :Context_10 -[2024.06.28-08.27.29:210][754]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE -[2024.06.28-08.27.29:210][754]PIE: Server logged in -[2024.06.28-08.27.29:211][754]PIE: Play in editor total start time 0,108 seconds. -[2024.06.28-08.27.34:191][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.27.34:191][196]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.27.34:191][196]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.27.34:192][196]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.27.34:201][196]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.27.34:209][196]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.27.34:234][196]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.27.34:234][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.27.34:235][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.27.34:239][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.27.34:242][196]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.06.28-08.27.34:265][197]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.06.28-08.27.49:963][307]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.27.49:990][307]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2024.06.28-08.27.50:017][307]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing5CF412B843D95F2DC526BA8FD5BF7D61.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.27.50:048][307]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.27.50:048][307]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-08.27.51:297][386]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.27.51:302][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.27.51:302][386]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:27:51) -[2024.06.28-08.27.51:340][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.27.51:348][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008044s) -[2024.06.28-08.27.51:349][386]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.27.51:349][386]LogPlayLevel: PIE: World Init took: (0.000911s) -[2024.06.28-08.27.51:349][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009171s) -[2024.06.28-08.27.51:374][386]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.06.28-08.27.51:376][386]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.27.51:376][386]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.27.51:378][386]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.27.51:378][386]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.27.51:428][386]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.27.51:429][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.27.51:430][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.27.51:430][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.27.51:430][386]LogInit: FAudioDevice initialized. -[2024.06.28-08.27.51:430][386]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.06.28-08.27.51:438][386]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.27.51:439][386]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.27.51 -[2024.06.28-08.27.51:439][386]LogWorld: Bringing up level for play took: 0.001575 -[2024.06.28-08.27.51:439][386]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2024.06.28-08.27.51:442][386]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.06.28-08.27.51:442][386]PIE: Server logged in -[2024.06.28-08.27.51:442][386]PIE: Play in editor total start time 0,141 seconds. -[2024.06.28-08.28.05:951][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.28.05:951][629]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.28.05:951][629]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.28.05:952][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.28.05:963][629]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.28.05:971][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.28.05:995][629]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.28.05:995][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.28.05:996][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.28.06:000][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.28.06:003][629]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.06.28-08.28.06:028][630]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.06.28-08.28.25:433][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.28.25:442][450]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform20A078D34CF9D10353F673BB63E13146.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.28.25:455][450]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.28.25:456][450]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.28.26:376][548]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.28.26:417][548]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.06.28-08.28.26:851][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.28.26:860][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform45BC31024097FD844857079C1DB24FB4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.28.26:877][574]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.28.26:877][574]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.28.32:962][ 18]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform) -[2024.06.28-08.28.45:860][111]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.28.45:906][111]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.06.28-08.28.46:318][138]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.28.46:327][138]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform600180694DB3EEB28910A9871D82D813.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.28.46:340][138]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.28.46:340][138]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.28.50:950][529]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.28.50:993][529]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.06.28-08.28.51:668][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.28.51:677][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformB5C2B29B49854E72E76520A7B6BFC557.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.28.51:689][578]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.28.51:689][578]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.28.57:655][925]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.28.57:662][925]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.28.57:662][925]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:28:57) -[2024.06.28-08.28.57:663][925]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.28.57:670][925]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007607s) -[2024.06.28-08.28.57:671][925]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.28.57:671][925]LogPlayLevel: PIE: World Init took: (0.000888s) -[2024.06.28-08.28.57:671][925]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s) -[2024.06.28-08.28.57:697][925]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms -[2024.06.28-08.28.57:698][925]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.28.57:698][925]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.28.57:700][925]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.28.57:700][925]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.28.57:751][925]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.28.57:753][925]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.28.57:753][925]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.28.57:753][925]LogInit: FAudioDevice initialized. -[2024.06.28-08.28.57:753][925]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.28-08.28.57:764][925]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.28.57:765][925]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.28.57 -[2024.06.28-08.28.57:766][925]LogWorld: Bringing up level for play took: 0.001567 -[2024.06.28-08.28.57:766][925]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2024.06.28-08.28.57:768][925]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.28-08.28.57:768][925]PIE: Server logged in -[2024.06.28-08.28.57:768][925]PIE: Play in editor total start time 0,107 seconds. -[2024.06.28-08.29.01:941][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.01:941][300]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.01:941][300]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.01:941][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.01:950][300]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.29.01:957][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.01:980][300]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.29.01:980][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.01:982][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.01:985][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.01:988][300]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.06.28-08.29.02:010][301]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.06.28-08.29.03:555][401]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.29.03:561][401]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.29.03:561][401]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:03) -[2024.06.28-08.29.03:561][401]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.03:568][401]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007194s) -[2024.06.28-08.29.03:568][401]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.03:569][401]LogPlayLevel: PIE: World Init took: (0.000916s) -[2024.06.28-08.29.03:569][401]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008217s) -[2024.06.28-08.29.03:593][401]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.06.28-08.29.03:595][401]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.29.03:595][401]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.29.03:597][401]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.29.03:597][401]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.29.03:649][401]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.29.03:649][401]LogInit: FAudioDevice initialized. -[2024.06.28-08.29.03:649][401]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.03:655][401]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.03:657][401]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.03 -[2024.06.28-08.29.03:657][401]LogWorld: Bringing up level for play took: 0.001504 -[2024.06.28-08.29.03:657][401]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.06.28-08.29.03:660][401]LogBlueprintUserMessages: [BP_GameInstance_C_6] SAVE -[2024.06.28-08.29.03:660][401]PIE: Server logged in -[2024.06.28-08.29.03:660][401]PIE: Play in editor total start time 0,1 seconds. -[2024.06.28-08.29.12:601][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.12:601][200]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.12:601][200]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.12:602][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.12:610][200]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.29.12:618][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.12:642][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.12:643][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.12:644][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.12:650][200]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.06.28-08.29.12:672][201]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.06.28-08.29.14:445][315]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.29.14:454][315]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.29.14:455][315]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:14) -[2024.06.28-08.29.14:481][315]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.14:488][315]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008576s) -[2024.06.28-08.29.14:489][315]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.14:490][315]LogPlayLevel: PIE: World Init took: (0.000971s) -[2024.06.28-08.29.14:490][315]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009711s) -[2024.06.28-08.29.14:519][315]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms -[2024.06.28-08.29.14:520][315]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.29.14:520][315]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.29.14:521][315]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.29.14:523][315]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.29.14:523][315]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.29.14:583][315]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.29.14:583][315]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.29.14:583][315]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.29.14:584][315]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.29.14:584][315]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.29.14:584][315]LogInit: FAudioDevice initialized. -[2024.06.28-08.29.14:584][315]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.14:594][315]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.14:596][315]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.14 -[2024.06.28-08.29.14:596][315]LogWorld: Bringing up level for play took: 0.001679 -[2024.06.28-08.29.14:597][315]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.06.28-08.29.14:599][315]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE -[2024.06.28-08.29.14:599][315]PIE: Server logged in -[2024.06.28-08.29.14:599][315]PIE: Play in editor total start time 0,145 seconds. -[2024.06.28-08.29.18:861][679]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.29.18:861][679]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.29.18:861][679]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.18:861][679]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.18:862][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.18:914][679]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.29.18:917][679]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.06.28-08.29.18:919][679]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.18:927][679]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008108s) -[2024.06.28-08.29.18:927][679]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.18:928][679]LogPlayLevel: PIE: World Init took: (0.000933s) -[2024.06.28-08.29.18:928][679]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009189s) -[2024.06.28-08.29.18:928][679]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.18:928][679]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.18:930][679]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.18 -[2024.06.28-08.29.18:931][679]LogWorld: Bringing up level for play took: 0.001509 -[2024.06.28-08.29.18:931][679]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.29.18:932][679]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE -[2024.06.28-08.29.18:932][679]LogLoad: Took 0.071358 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.29.26:281][314]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.29.26:281][314]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.29.26:281][314]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.26:282][314]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.26:282][314]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.26:344][314]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.29.26:348][314]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.06.28-08.29.26:349][314]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.26:358][314]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008309s) -[2024.06.28-08.29.26:359][314]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.26:359][314]LogPlayLevel: PIE: World Init took: (0.000977s) -[2024.06.28-08.29.26:359][314]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009442s) -[2024.06.28-08.29.26:359][314]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.26:359][314]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.26:362][314]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.26 -[2024.06.28-08.29.26:362][314]LogWorld: Bringing up level for play took: 0.001588 -[2024.06.28-08.29.26:363][314]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.29.26:363][314]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE -[2024.06.28-08.29.26:364][314]LogLoad: Took 0.082096 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.29.28:921][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.28:921][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.28:922][538]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.28:922][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.28:931][538]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.29.28:939][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.28:963][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.28:964][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.28:965][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.28:972][538]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms -[2024.06.28-08.29.28:996][539]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.06.28-08.29.46:705][549]Cmd: TRANSACTION UNDO -[2024.06.28-08.29.46:705][549]LogEditorTransaction: Undo Create Actors -[2024.06.28-08.29.52:767][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.29.52:795][892]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms -[2024.06.28-08.29.52:823][892]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing8865E0814C1754128C9082ADD96DC26E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.29.52:843][892]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.29.52:843][892]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-08.29.54:227][975]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.29.54:232][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.29.54:232][975]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:54) -[2024.06.28-08.29.54:232][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.54:240][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007951s) -[2024.06.28-08.29.54:241][975]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.54:241][975]LogPlayLevel: PIE: World Init took: (0.000962s) -[2024.06.28-08.29.54:241][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009019s) -[2024.06.28-08.29.54:267][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.06.28-08.29.54:268][975]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.29.54:268][975]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.29.54:270][975]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.29.54:270][975]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.29.54:325][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.29.54:325][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.29.54:325][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.29.54:326][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.29.54:326][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.29.54:326][975]LogInit: FAudioDevice initialized. -[2024.06.28-08.29.54:326][975]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.54:337][975]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.54:338][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.54 -[2024.06.28-08.29.54:339][975]LogWorld: Bringing up level for play took: 0.001581 -[2024.06.28-08.29.54:339][975]LogOnline: OSS: Creating online subsystem instance for: :Context_15 -[2024.06.28-08.29.54:341][975]LogBlueprintUserMessages: [BP_GameInstance_C_8] SAVE -[2024.06.28-08.29.54:341][975]PIE: Server logged in -[2024.06.28-08.29.54:342][975]PIE: Play in editor total start time 0,11 seconds. -[2024.06.28-08.30.00:288][499]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.30.00:288][499]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.30.00:288][499]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.00:289][499]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.30.00:290][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.30.00:348][499]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.30.00:351][499]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms -[2024.06.28-08.30.00:353][499]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.00:362][499]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008797s) -[2024.06.28-08.30.00:362][499]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.30.00:363][499]LogPlayLevel: PIE: World Init took: (0.000982s) -[2024.06.28-08.30.00:363][499]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009944s) -[2024.06.28-08.30.00:363][499]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. -[2024.06.28-08.30.00:363][499]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.30.00:365][499]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.00 -[2024.06.28-08.30.00:365][499]LogWorld: Bringing up level for play took: 0.001577 -[2024.06.28-08.30.00:366][499]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.30.00:367][499]LogBlueprintUserMessages: [BP_GameInstance_C_8] SAVE -[2024.06.28-08.30.00:367][499]LogLoad: Took 0.078787 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.30.04:761][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.30.04:761][878]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.04:762][878]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.30.04:762][878]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.30.04:772][878]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.30.04:780][878]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.30.04:804][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.30.04:805][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.30.04:806][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.30.04:813][878]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms -[2024.06.28-08.30.04:836][879]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.06.28-08.30.08:843][154]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.30.08:848][154]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.30.08:848][154]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:30:08) -[2024.06.28-08.30.08:848][154]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.08:855][154]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007401s) -[2024.06.28-08.30.08:856][154]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.30.08:856][154]LogPlayLevel: PIE: World Init took: (0.000918s) -[2024.06.28-08.30.08:856][154]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008426s) -[2024.06.28-08.30.08:881][154]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.06.28-08.30.08:882][154]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.30.08:883][154]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.30.08:885][154]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.30.08:885][154]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.30.08:936][154]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.30.08:936][154]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.30.08:936][154]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.30.08:937][154]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.30.08:937][154]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.30.08:937][154]LogInit: FAudioDevice initialized. -[2024.06.28-08.30.08:937][154]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.06.28-08.30.08:942][154]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.30.08:944][154]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.08 -[2024.06.28-08.30.08:945][154]LogWorld: Bringing up level for play took: 0.001560 -[2024.06.28-08.30.08:945][154]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.06.28-08.30.08:947][154]LogBlueprintUserMessages: [BP_GameInstance_C_9] SAVE -[2024.06.28-08.30.08:947][154]PIE: Server logged in -[2024.06.28-08.30.08:947][154]PIE: Play in editor total start time 0,1 seconds. -[2024.06.28-08.30.58:673][469]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.30.58:673][469]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.30.58:673][469]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.58:674][469]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.30.58:675][469]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.30.58:734][469]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.30.58:737][469]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.06.28-08.30.58:739][469]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.58:747][469]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008009s) -[2024.06.28-08.30.58:748][469]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.30.58:748][469]LogPlayLevel: PIE: World Init took: (0.000901s) -[2024.06.28-08.30.58:748][469]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009044s) -[2024.06.28-08.30.58:748][469]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.06.28-08.30.58:748][469]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.30.58:750][469]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.58 -[2024.06.28-08.30.58:751][469]LogWorld: Bringing up level for play took: 0.001553 -[2024.06.28-08.30.58:751][469]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.30.58:752][469]LogBlueprintUserMessages: [BP_GameInstance_C_9] SAVE -[2024.06.28-08.30.58:753][469]LogLoad: Took 0.079263 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.31.00:562][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.31.00:562][641]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.31.00:562][641]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.31.00:562][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.31.00:568][641]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.31.00:577][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.31.00:600][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.31.00:601][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.31.00:602][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.31.00:609][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.06.28-08.31.00:662][643]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.06.28-08.31.03:653][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.31.03:676][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.06.28-08.31.03:700][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3860844046CB3EEF03B4998D3E69B3AE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.31.03:715][862]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.31.03:715][862]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-08.33.52:589][168]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.33.52:593][168]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.33.52:593][168]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:33:52) -[2024.06.28-08.33.52:593][168]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.33.52:600][168]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006518s) -[2024.06.28-08.33.52:601][168]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.33.52:601][168]LogPlayLevel: PIE: World Init took: (0.000960s) -[2024.06.28-08.33.52:601][168]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007583s) -[2024.06.28-08.33.52:624][168]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms -[2024.06.28-08.33.52:626][168]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.33.52:626][168]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.33.52:627][168]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.33.52:629][168]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.33.52:629][168]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.33.52:674][168]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.33.52:674][168]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.33.52:674][168]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.33.52:675][168]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.33.52:675][168]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.33.52:675][168]LogInit: FAudioDevice initialized. -[2024.06.28-08.33.52:675][168]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.06.28-08.33.52:685][168]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.33.52:687][168]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.33.52 -[2024.06.28-08.33.52:688][168]LogWorld: Bringing up level for play took: 0.001579 -[2024.06.28-08.33.52:688][168]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2024.06.28-08.33.52:690][168]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.33.52:690][168]PIE: Server logged in -[2024.06.28-08.33.52:691][168]PIE: Play in editor total start time 0,098 seconds. -[2024.06.28-08.33.55:404][416]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.06:303][402]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.08:214][575]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.13:952][ 78]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.34.13:952][ 78]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.34.13:952][ 78]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.13:953][ 78]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.34.13:953][ 78]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.34.14:014][ 78]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.34.14:018][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms -[2024.06.28-08.34.14:020][ 78]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.14:028][ 78]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007859s) -[2024.06.28-08.34.14:029][ 78]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.34.14:029][ 78]LogPlayLevel: PIE: World Init took: (0.000891s) -[2024.06.28-08.34.14:029][ 78]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008892s) -[2024.06.28-08.34.14:029][ 78]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.06.28-08.34.14:029][ 78]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.34.14:032][ 78]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.34.14 -[2024.06.28-08.34.14:032][ 78]LogWorld: Bringing up level for play took: 0.001486 -[2024.06.28-08.34.14:033][ 78]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.34.14:034][ 78]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.14:034][ 78]LogLoad: Took 0.081932 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.34.18:048][452]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.21:122][711]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.34.21:122][711]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.34.21:122][711]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.21:123][711]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.34.21:123][711]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.34.21:177][711]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.34.21:180][711]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2024.06.28-08.34.21:182][711]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.21:189][711]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007915s) -[2024.06.28-08.34.21:190][711]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.34.21:190][711]LogPlayLevel: PIE: World Init took: (0.000923s) -[2024.06.28-08.34.21:190][711]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008973s) -[2024.06.28-08.34.21:190][711]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.06.28-08.34.21:191][711]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.34.21:192][711]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.34.21 -[2024.06.28-08.34.21:193][711]LogWorld: Bringing up level for play took: 0.001463 -[2024.06.28-08.34.21:193][711]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.34.21:194][711]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.21:194][711]LogLoad: Took 0.073063 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.34.25:850][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.34.25:850][128]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.25:851][128]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.34.25:851][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.34.25:858][128]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.34.25:867][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.34.25:891][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.34.25:892][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.34.25:893][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.34.25:900][128]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.06.28-08.34.25:924][129]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.06.28-08.34.33:776][411]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame -[2024.06.28-08.46.34:378][249]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.46.34:378][249]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.46.34:928][283]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-08.46.34:929][283]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.46.34:929][283]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.46.38:368][368]LogSlate: Window 'Pick Parent Class' being destroyed -[2024.06.28-08.46.38:375][368]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2024.06.28-08.46.38:387][368]LogContentBrowser: Creating deferred item: NewBlueprint -[2024.06.28-08.46.47:091][ 34]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Lever -[2024.06.28-08.46.47:099][ 34]LogContentBrowser: End creating deferred item NewBlueprint -[2024.06.28-08.47.16:192][308]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Lever -[2024.06.28-08.47.19:183][448]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Lever -[2024.06.28-08.47.24:914][805]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Door -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:UserConstructionScript.K2Node_FunctionEntry_0' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.SKEL_BP_Door_C:UserConstructionScript' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.SKEL_BP_Door_C' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door_C' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_1' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_2' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:972][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-08.47.24:975][805]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door53F45A0944925A05B5E59B9CA8E2B601.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-08.47.25:087][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms -[2024.06.28-08.47.25:141][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.06.28-08.47.25:158][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.28-08.47.25:206][805]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-08.47.25:206][805]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-08.47.42:889][274]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-08.48.00:044][686]LogSlate: Window 'BP_Door' being destroyed -[2024.06.28-08.48.41:604][275]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms -[2024.06.28-08.48.41:606][275]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.026 -[2024.06.28-08.48.41:607][275]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Door] ([2] browsable assets)... -[2024.06.28-08.48.41:624][275]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Door.BP_Door] -[2024.06.28-08.48.41:624][275]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Door] -[2024.06.28-08.48.41:624][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Door_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-08.48.41:631][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door_Auto16F8DD8C34FF559D2B4E5CBA39E086647.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Door_Auto1.uasset' -[2024.06.28-08.48.41:632][275]LogFileHelpers: Auto-saving content packages took 0.026 -[2024.06.28-08.50.25:500][308]LogEditorTransaction: Undo Modify Component(s) -[2024.06.28-08.50.35:866][207]BlueprintLog: New page: Compile BP_Door -[2024.06.28-08.50.35:911][207]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms -[2024.06.28-08.50.36:492][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-08.50.36:499][240]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door10B95DFF4431B27D0FC36798D8661BBF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-08.50.36:514][240]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-08.50.36:514][240]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-08.51.09:358][624]Cmd: ACTOR SELECT ALL -[2024.06.28-08.51.10:747][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.51.10:770][678]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.06.28-08.51.10:797][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing33D529A54509D066114B72ABDB50AA71.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.51.10:812][678]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.51.10:812][678]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-08.51.12:739][731]Cmd: SELECT NONE -[2024.06.28-08.51.16:050][973]Cmd: SELECT NONE -[2024.06.28-08.51.34:029][382]LogSlate: Window 'Pick Parent Class' being destroyed -[2024.06.28-08.51.34:036][382]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2024.06.28-08.51.34:046][382]LogContentBrowser: Creating deferred item: NewBlueprint -[2024.06.28-08.51.39:760][835]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Lever -[2024.06.28-08.51.39:766][835]LogContentBrowser: End creating deferred item NewBlueprint -[2024.06.28-08.52.31:276][975]Cmd: TRANSACTION UNDO -[2024.06.28-08.52.31:276][975]LogEditorTransaction: Undo Edit Static Mesh -[2024.06.28-08.53.01:521][545]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:521][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:521][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.BP_Door_2.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:543][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:543][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:543][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:543][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:564][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:575][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:575][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:575][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:584][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:584][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:584][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:625][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:636][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:636][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:636][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:668][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:668][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:668][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:688][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:688][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:688][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:698][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:698][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:698][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:708][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:769][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:769][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:769][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:779][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:779][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:779][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:789][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:789][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:789][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:799][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:828][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:828][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:828][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:840][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:852][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:861][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:872][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:872][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:872][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:886][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:930][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:930][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:930][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:930][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:951][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:951][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:951][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:965][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:965][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:965][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:985][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:986][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:986][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:996][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:996][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:996][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:007][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:007][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:007][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:017][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:017][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:017][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:018][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:038][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:038][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:038][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:049][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:049][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:049][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:070][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:070][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:070][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:070][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:089][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:111][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:111][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:111][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:111][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:132][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:132][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:132][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:152][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:183][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.08:705][223]BlueprintLog: New page: Compile BP_Door -[2024.06.28-08.53.08:755][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms -[2024.06.28-08.53.09:467][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-08.53.09:474][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door50240E7348776C902127E5AAE9E5DE45.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-08.53.09:488][263]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-08.53.09:488][263]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-08.53.36:219][166]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-08.56.23:989][579]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-08.56.24:031][579]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms -[2024.06.28-08.56.24:756][626]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-08.56.24:759][626]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever75D4F2E14593C09A529B1299B3BC6D7E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-08.56.24:771][626]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-08.56.24:771][626]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-08.56.33:632][350]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.06.28-08.56.47:777][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.56.47:802][392]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.06.28-08.56.47:831][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE705CBD345C5823BDBD6C2B8A9C9F742.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.56.47:848][392]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.56.47:848][392]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-09.04.41:661][973]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\door.fbx) -[2024.06.28-09.04.41:681][973]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\door.fbx -[2024.06.28-09.04.41:688][973]LogFbx: FBX Scene Loaded Succesfully -[2024.06.28-09.05.03:992][973]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.28-09.05.04:010][973]LogFbx: Display: Triangulating static mesh Cube -[2024.06.28-09.05.04:015][973]LogStaticMesh: Building static mesh door_Cube... -[2024.06.28-09.05.04:018][973]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube.door_Cube -[2024.06.28-09.05.04:024][973]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.06.28-09.05.04:027][973]LogStaticMesh: Building static mesh door_Cube_001... -[2024.06.28-09.05.04:031][973]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube_001.door_Cube_001 -[2024.06.28-09.05.04:042][973]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.28-09.05.07:694][164]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-09.05.07:698][164]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-09.05.28:065][665]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\schalter.fbx) -[2024.06.28-09.05.28:070][665]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\schalter.fbx -[2024.06.28-09.05.28:074][665]LogFbx: FBX Scene Loaded Succesfully -[2024.06.28-09.05.29:607][665]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.28-09.05.29:619][665]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.06.28-09.05.29:621][665]LogStaticMesh: Building static mesh schalter_Cube_001... -[2024.06.28-09.05.29:623][665]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_001.schalter_Cube_001 -[2024.06.28-09.05.29:630][665]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.06.28-09.05.29:632][665]LogStaticMesh: Building static mesh schalter_Cube_002... -[2024.06.28-09.05.29:634][665]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_002.schalter_Cube_002 -[2024.06.28-09.05.29:647][665]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.28-09.05.31:560][746]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-09.05.31:565][746]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-09.06.48:138][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2024.06.28-09.06.48:139][746]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.026 -[2024.06.28-09.06.48:139][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/schalter_Cube_002] ([1] browsable assets)... -[2024.06.28-09.06.48:163][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/schalter_Cube_002.schalter_Cube_002] -[2024.06.28-09.06.48:163][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/schalter_Cube_002] -[2024.06.28-09.06.48:163][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_002_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.06.48:168][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_002_Auto27B419797428996BADB0482B3246C1A13.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_002_Auto2.uasset' -[2024.06.28-09.06.48:169][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/door_Cube] ([1] browsable assets)... -[2024.06.28-09.06.48:192][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/door_Cube.door_Cube] -[2024.06.28-09.06.48:192][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/door_Cube] -[2024.06.28-09.06.48:193][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.06.48:198][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_Auto2303F1F1F4DC2D5C6771B36A5B9D3A257.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_Auto2.uasset' -[2024.06.28-09.06.48:200][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/door_Cube_001] ([1] browsable assets)... -[2024.06.28-09.06.48:223][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/door_Cube_001.door_Cube_001] -[2024.06.28-09.06.48:223][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/door_Cube_001] -[2024.06.28-09.06.48:223][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_001_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.06.48:229][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_001_Auto21420230747F8A4D04894B98B7C4F0CD6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_001_Auto2.uasset' -[2024.06.28-09.06.48:230][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/schalter_Cube_001] ([1] browsable assets)... -[2024.06.28-09.06.48:253][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/schalter_Cube_001.schalter_Cube_001] -[2024.06.28-09.06.48:253][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/schalter_Cube_001] -[2024.06.28-09.06.48:253][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_001_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.06.48:258][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_001_Auto268A1957B4F9AD4341A073C888AB04AFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_001_Auto2.uasset' -[2024.06.28-09.06.48:259][746]LogFileHelpers: Auto-saving content packages took 0.120 -[2024.06.28-09.13.43:345][ 16]BlueprintLog: New page: Compile BP_Door -[2024.06.28-09.13.43:384][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.06.28-09.13.43:825][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-09.13.43:831][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DoorDB9BEAEC40166DF8989F62A7CBFD6529.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-09.13.43:842][ 38]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-09.13.43:842][ 38]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-09.14.09:677][543]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.09:677][543]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.14.10:263][561]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.10:263][561]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.14.10:899][596]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.10:900][596]LogEditorTransaction: Undo Create Actors -[2024.06.28-09.14.26:101][465]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.26:101][465]LogEditorTransaction: Undo Edit Attenuation Radius -[2024.06.28-09.14.37:882][119]LogSlate: Window 'Color Picker' being destroyed -[2024.06.28-09.14.42:640][393]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-09.14.42:646][393]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-09.14.42:646][393]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 13:14:42) -[2024.06.28-09.14.42:646][393]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.14.42:654][393]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008614s) -[2024.06.28-09.14.42:655][393]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.14.42:655][393]LogPlayLevel: PIE: World Init took: (0.001059s) -[2024.06.28-09.14.42:656][393]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009801s) -[2024.06.28-09.14.42:678][393]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.06.28-09.14.42:686][393]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-09.14.42:686][393]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-09.14.42:688][393]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.14.42:688][393]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.14.42:743][393]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-09.14.42:745][393]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-09.14.42:745][393]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-09.14.42:745][393]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-09.14.42:746][393]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-09.14.42:746][393]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-09.14.42:746][393]LogInit: FAudioDevice initialized. -[2024.06.28-09.14.42:746][393]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.14.42:757][393]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.14.42:760][393]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.14.42 -[2024.06.28-09.14.42:760][393]LogWorld: Bringing up level for play took: 0.001970 -[2024.06.28-09.14.42:760][393]LogOnline: OSS: Creating online subsystem instance for: :Context_22 -[2024.06.28-09.14.42:763][393]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.14.42:763][393]PIE: Server logged in -[2024.06.28-09.14.42:764][393]PIE: Play in editor total start time 0,12 seconds. -[2024.06.28-09.14.54:950][120]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.14.54:950][120]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.14.54:950][120]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.14.54:951][120]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.14.54:951][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.14.54:970][120]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.14.54:979][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.06.28-09.14.54:980][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.14.54:988][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006875s) -[2024.06.28-09.14.54:988][120]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.14.54:989][120]LogPlayLevel: PIE: World Init took: (0.000817s) -[2024.06.28-09.14.54:989][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007806s) -[2024.06.28-09.14.54:989][120]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.14.54:989][120]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.14.54:989][120]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.14.54 -[2024.06.28-09.14.54:991][120]LogWorld: Bringing up level for play took: 0.001325 -[2024.06.28-09.14.54:991][120]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.14.54:992][120]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.14.54:992][120]LogLoad: Took 0.041129 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.00:294][437]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.15.00:294][437]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.15.00:294][437]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.00:294][437]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.00:295][437]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.00:332][437]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.15.00:335][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.06.28-09.15.00:335][437]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.00:342][437]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s) -[2024.06.28-09.15.00:343][437]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.15.00:343][437]LogPlayLevel: PIE: World Init took: (0.000774s) -[2024.06.28-09.15.00:343][437]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007526s) -[2024.06.28-09.15.00:343][437]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.15.00:343][437]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.15.00:345][437]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.00 -[2024.06.28-09.15.00:345][437]LogWorld: Bringing up level for play took: 0.001460 -[2024.06.28-09.15.00:346][437]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.15.00:347][437]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.15.00:347][437]LogLoad: Took 0.053261 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.05:459][743]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.15.05:459][743]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.15.05:459][743]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.05:460][743]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.05:460][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.05:479][743]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.15.05:482][743]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.06.28-09.15.05:483][743]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.05:490][743]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007053s) -[2024.06.28-09.15.05:490][743]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.15.05:491][743]LogPlayLevel: PIE: World Init took: (0.000828s) -[2024.06.28-09.15.05:491][743]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008013s) -[2024.06.28-09.15.05:491][743]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.15.05:491][743]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.15.05:493][743]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.05 -[2024.06.28-09.15.05:493][743]LogWorld: Bringing up level for play took: 0.001513 -[2024.06.28-09.15.05:494][743]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.15.05:495][743]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.15.05:495][743]LogLoad: Took 0.035752 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.11:471][101]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.15.11:471][101]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.15.11:471][101]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.11:472][101]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.11:472][101]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.11:514][101]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.15.11:517][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.06.28-09.15.11:517][101]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.11:524][101]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006670s) -[2024.06.28-09.15.11:525][101]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.15.11:525][101]LogPlayLevel: PIE: World Init took: (0.000787s) -[2024.06.28-09.15.11:525][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007576s) -[2024.06.28-09.15.11:525][101]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.15.11:525][101]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.15.11:527][101]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.11 -[2024.06.28-09.15.11:527][101]LogWorld: Bringing up level for play took: 0.001291 -[2024.06.28-09.15.11:528][101]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.15.11:529][101]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.15.11:529][101]LogLoad: Took 0.057392 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.19:496][578]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.15.19:496][578]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.15.19:496][578]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.19:497][578]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.19:497][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.19:516][578]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.15.19:519][578]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.06.28-09.15.19:520][578]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006948s) -[2024.06.28-09.15.19:527][578]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: World Init took: (0.000836s) -[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007887s) -[2024.06.28-09.15.19:527][578]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.15.19:528][578]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.15.19:529][578]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.19 -[2024.06.28-09.15.19:530][578]LogWorld: Bringing up level for play took: 0.001340 -[2024.06.28-09.15.19:530][578]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.15.19:533][578]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.15.19:533][578]LogLoad: Took 0.036401 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.21:457][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-09.15.21:457][691]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.21:457][691]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.21:458][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.21:469][691]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-09.15.21:477][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.21:494][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-09.15.21:494][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-09.15.21:496][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-09.15.21:501][691]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.06.28-09.15.21:555][693]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2024.06.28-09.15.29:682][173]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.15.29:704][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.06.28-09.15.29:732][173]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9891F80846398DACE25BC986A15368F0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-09.15.29:752][173]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-09.15.29:752][173]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-09.16.06:216][250]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.16.06:219][250]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverA8BCA180484A13921D1E609EE2217908.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.16.06:230][250]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.16.06:230][250]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.16.06:665][276]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.16.06:702][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2024.06.28-09.16.35:171][849]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.16.35:199][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms -[2024.06.28-09.16.36:090][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.16.36:096][894]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever5314E26444B5F69D983F958B19A9AA39.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.16.36:110][894]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.16.36:110][894]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.17.22:082][797]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.17.22:110][797]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.06.28-09.17.22:550][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.17.22:557][818]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverDCF8B0214B7E4836B45BB49E9BA3EDA5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.17.22:570][818]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.17.22:570][818]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.19.28:224][293]LogEditorTransaction: Undo Modify Component(s) -[2024.06.28-09.20.03:006][344]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.20.03:057][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.06.28-09.20.03:676][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.20.03:682][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever16329E8340DEB672B526B7BF14E60CB6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.20.03:693][374]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.20.03:693][374]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.20.14:476][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.20.14:479][962]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8DCDAEDE411C2774C4E967B2EBBE4B34.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.20.14:490][962]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.20.14:490][962]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.20.15:091][998]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.20.15:129][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2024.06.28-09.21.49:591][370]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{379f0c7d-4089-4cf6-a878-79be4959ae97}. -[2024.06.28-09.21.49:636][370]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.21.49:680][370]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.21.49:680][370]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.21.53:911][397]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.21.57:604][408]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.22.14:345][458]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.22.19:939][474]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.22.20:049][474]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.22.20:049][474]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.41.42:185][717]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}. -[2024.06.28-09.41.42:196][717]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.41.42:605][717]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.41.42:605][717]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.43.51:614][492]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight) -[2024.06.28-09.43.54:185][644]Cmd: TRANSACTION UNDO -[2024.06.28-09.43.54:185][644]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.43.55:113][679]LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight) -[2024.06.28-09.43.55:949][728]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-09.43.56:297][747]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight) -[2024.06.28-09.44.01:978][ 80]LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight) -[2024.06.28-09.44.06:512][340]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) -[2024.06.28-09.44.24:677][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.44.24:707][409]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.06.28-09.44.24:736][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBB675043437B030FE96CF48EF18F9446.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-09.44.24:767][409]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-09.44.24:767][409]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-09.47.57:095][788]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.47.57:132][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2024.06.28-09.47.57:787][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.47.57:793][823]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC546BE8545F8CC88AF69EFA57A84ACF6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.47.57:805][823]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.47.57:805][823]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.48.03:244][119]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.28-09.49.33:922][677]LogSlate: Window 'Project Settings' being destroyed -[2024.06.28-09.49.33:935][677]LogSlate: Window 'Project Settings' being destroyed -[2024.06.28-09.49.52:238][306]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.06.28-09.49.55:541][436]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.50.02:857][850]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.50.02:863][850]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.28-09.50.03:021][850]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms -[2024.06.28-09.50.07:956][124]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.50.07:960][124]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.28-09.50.08:067][124]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms -[2024.06.28-09.50.08:749][150]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter5B57505841277CEF946DD283007DABD9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-09.50.08:769][150]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-09.50.08:769][150]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.50.37:033][723]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.28-09.50.59:124][550]LogSlate: Window 'Project Settings' being destroyed -[2024.06.28-09.50.59:160][550]LogSlate: Window 'Project Settings' being destroyed -[2024.06.28-09.51.03:908][777]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.51.04:012][777]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms -[2024.06.28-09.51.05:193][836]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter19AFBB9944C7FA6EBE3045AF4A457413.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-09.51.05:206][836]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-09.51.05:206][836]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.51.13:040][291]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.51.13:135][291]LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms -[2024.06.28-09.51.13:943][325]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterB29989024C24569CFABC2FBCABBC0FF8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-09.51.13:960][325]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-09.51.13:960][325]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.51.19:896][531]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.06.28-09.52.53:206][880]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.28-09.52.53:222][880]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.28-09.53.10:760][176]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.53.10:819][176]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms -[2024.06.28-09.53.11:309][197]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterCA9D29D146C3EA51DB5F2187E91EA1E7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-09.53.11:321][197]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-09.53.11:321][197]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.54.25:308][752]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms -[2024.06.28-09.54.25:310][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.28-09.54.25:337][752]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto31C2920FF4CAE3ADC4003C49883A2B544.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap' -[2024.06.28-09.54.25:338][752]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.066 -[2024.06.28-09.54.25:338][752]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.066 -[2024.06.28-09.54.25:339][752]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Lever] ([2] browsable assets)... -[2024.06.28-09.54.25:374][752]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Lever.BP_Lever] -[2024.06.28-09.54.25:374][752]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Lever] -[2024.06.28-09.54.25:374][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Lever_Auto3.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.54.25:382][752]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever_Auto3B955D8174BC8DBA97AF8C69CDD4F1842.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Lever_Auto3.uasset' -[2024.06.28-09.54.25:383][752]LogFileHelpers: Auto-saving content packages took 0.044 -[2024.06.28-09.55.44:873][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.28-09.55.44:888][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.28-09.58.44:710][507]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.58.44:777][507]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms -[2024.06.28-09.58.45:505][543]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.58.45:517][543]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever299D6E5B49C3DD0F8266A68F7DF43C8B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.58.45:536][543]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.58.45:536][543]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.02.48:366][528]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-10.02.48:439][528]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms -[2024.06.28-10.02.49:157][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterAB293C0E44EA562B255908BD744FD156.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-10.02.49:177][560]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-10.02.49:177][560]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-10.03.23:257][577]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.28-10.03.23:272][577]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.28-10.03.57:867][ 49]BlueprintLog: New page: Compile BP_Door -[2024.06.28-10.03.57:913][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms -[2024.06.28-10.03.58:332][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-10.03.58:337][ 66]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door6B35137444F6A5EF5AC13D8CAAE45B8C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-10.03.58:350][ 66]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-10.03.58:350][ 66]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-10.04.08:134][438]LogActorFactory: Actor Factory created door_Cube -[2024.06.28-10.04.09:240][500]LogActorFactory: Actor Factory created door_Cube -[2024.06.28-10.04.44:192][469]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.04.44:231][469]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms -[2024.06.28-10.04.44:268][469]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing49C6704442E2E06D6A6C629939B42903.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.04.44:307][469]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.04.44:307][469]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.09.49:320][862]LogSlate: Window 'Delete Variable' being destroyed -[2024.06.28-10.09.50:208][915]LogEditorTransaction: Undo Delete current selection -[2024.06.28-10.12.23:636][334]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.12.23:693][334]LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms -[2024.06.28-10.12.24:895][394]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.12.24:905][394]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever7CC677064FEBC2EB87B08EAFD80ED94F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.12.24:919][394]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.12.24:919][394]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.14.40:842][ 91]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.14.40:891][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms -[2024.06.28-10.14.41:389][116]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.14.41:400][116]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever4109BCA34169A46A057077926C8A61C6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.14.41:413][116]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.14.41:413][116]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.15.16:961][848]LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms -[2024.06.28-10.15.16:962][848]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.28-10.15.16:984][848]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto46431FA754F2BF121AE338590EC007DF8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto4.umap' -[2024.06.28-10.15.16:985][848]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.055 -[2024.06.28-10.15.16:985][848]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.055 -[2024.06.28-10.18.59:897][399]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.18.59:904][399]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Lever.uasset: [Compiler] Could not find a variable named "Door" in 'BP_Door_C'. -Make sure 'BP_Door_C' has been compiled for Get Door -[2024.06.28-10.18.59:905][399]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Lever.uasset: [Compiler] The property associated with Door could not be found in '/Game/Blueprints/BP_Lever.BP_Lever_C' -[2024.06.28-10.18.59:972][399]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms -[2024.06.28-10.19.00:537][425]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.19.00:554][425]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverDD69F49045A834FA644D67A267DE2770.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.19.00:575][425]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.19.00:575][425]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.19.31:219][172]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.19.31:264][172]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2024.06.28-10.19.32:119][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.19.32:130][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverE9922D5C47644D024017238605BA7EE5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.19.32:144][210]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.19.32:144][210]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.19.36:348][443]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.19.36:353][443]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.19.36:353][443]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:19:36) -[2024.06.28-10.19.36:353][443]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.19.36:360][443]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006877s) -[2024.06.28-10.19.36:361][443]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.19.36:361][443]LogPlayLevel: PIE: World Init took: (0.001020s) -[2024.06.28-10.19.36:361][443]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008010s) -[2024.06.28-10.19.36:387][443]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.06.28-10.19.36:389][443]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.19.36:389][443]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.19.36:391][443]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.19.36:391][443]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.19.36:435][443]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.19.36:436][443]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.19.36:438][443]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.19.36:438][443]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.19.36:438][443]LogInit: FAudioDevice initialized. -[2024.06.28-10.19.36:438][443]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. -[2024.06.28-10.19.36:452][443]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.19.36:454][443]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.19.36 -[2024.06.28-10.19.36:454][443]LogWorld: Bringing up level for play took: 0.001640 -[2024.06.28-10.19.36:455][443]LogOnline: OSS: Creating online subsystem instance for: :Context_27 -[2024.06.28-10.19.36:458][443]LogBlueprintUserMessages: [BP_GameInstance_C_12] SAVE -[2024.06.28-10.19.36:458][443]PIE: Server logged in -[2024.06.28-10.19.36:458][443]PIE: Play in editor total start time 0,107 seconds. -[2024.06.28-10.19.56:328][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.19.56:328][632]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.19.56:328][632]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.19.56:329][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.19.56:339][632]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.19.56:351][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.19.56:376][632]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.19.56:376][632]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.19.56:377][632]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.19.56:380][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.19.56:383][632]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2024.06.28-10.19.56:419][633]LogPlayLevel: Display: Destroying online subsystem :Context_27 -[2024.06.28-10.20.42:839][240]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.20.42:891][240]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms -[2024.06.28-10.20.43:725][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.20.43:736][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever3C9D489942AA752DD0DDA6B1E625B68E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.20.43:749][277]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.20.43:749][277]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.20.47:536][492]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.20.47:541][492]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.20.47:541][492]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:20:47) -[2024.06.28-10.20.47:541][492]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.20.47:548][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006728s) -[2024.06.28-10.20.47:549][492]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.20.47:549][492]LogPlayLevel: PIE: World Init took: (0.000853s) -[2024.06.28-10.20.47:549][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007680s) -[2024.06.28-10.20.47:576][492]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms -[2024.06.28-10.20.47:577][492]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.20.47:578][492]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.20.47:579][492]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.20.47:579][492]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.20.47:623][492]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.20.47:624][492]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.20.47:625][492]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.20.47:625][492]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.20.47:625][492]LogInit: FAudioDevice initialized. -[2024.06.28-10.20.47:625][492]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. -[2024.06.28-10.20.47:632][492]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.20.47:633][492]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.20.47 -[2024.06.28-10.20.47:634][492]LogWorld: Bringing up level for play took: 0.001646 -[2024.06.28-10.20.47:634][492]LogOnline: OSS: Creating online subsystem instance for: :Context_28 -[2024.06.28-10.20.47:636][492]LogBlueprintUserMessages: [BP_GameInstance_C_13] SAVE -[2024.06.28-10.20.47:636][492]PIE: Server logged in -[2024.06.28-10.20.47:637][492]PIE: Play in editor total start time 0,096 seconds. -[2024.06.28-10.20.56:309][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.20.56:309][ 9]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.20.56:309][ 9]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.20.56:309][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.20.56:321][ 9]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.20.56:334][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.20.56:357][ 9]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.20.56:358][ 9]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.20.56:359][ 9]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.20.56:362][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.20.56:365][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms -[2024.06.28-10.20.56:390][ 10]LogPlayLevel: Display: Destroying online subsystem :Context_28 -[2024.06.28-10.20.58:247][120]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) -[2024.06.28-10.21.01:211][289]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.21.01:219][289]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.21.01:219][289]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:21:01) -[2024.06.28-10.21.01:219][289]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.21.01:225][289]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006508s) -[2024.06.28-10.21.01:226][289]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.21.01:226][289]LogPlayLevel: PIE: World Init took: (0.000934s) -[2024.06.28-10.21.01:226][289]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007544s) -[2024.06.28-10.21.01:253][289]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.06.28-10.21.01:255][289]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.21.01:255][289]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.21.01:257][289]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.21.01:257][289]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.21.01:302][289]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.21.01:302][289]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.21.01:302][289]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.21.01:303][289]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.21.01:303][289]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.21.01:303][289]LogInit: FAudioDevice initialized. -[2024.06.28-10.21.01:303][289]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. -[2024.06.28-10.21.01:310][289]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.21.01:312][289]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.21.01 -[2024.06.28-10.21.01:312][289]LogWorld: Bringing up level for play took: 0.001517 -[2024.06.28-10.21.01:312][289]LogOnline: OSS: Creating online subsystem instance for: :Context_29 -[2024.06.28-10.21.01:315][289]LogBlueprintUserMessages: [BP_GameInstance_C_14] SAVE -[2024.06.28-10.21.01:315][289]PIE: Server logged in -[2024.06.28-10.21.01:316][289]PIE: Play in editor total start time 0,101 seconds. -[2024.06.28-10.21.12:498][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.21.12:498][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.21.12:498][955]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.21.12:498][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.21.12:507][955]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.21.12:514][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.21.12:538][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.21.12:538][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.21.12:539][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.21.12:545][955]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.06.28-10.21.12:568][956]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2024.06.28-10.24.04:912][907]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.24.04:972][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2024.06.28-10.24.05:653][940]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.24.05:668][940]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever3A3FD4C94F32AEA61FFCAAB164AF4392.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.24.05:683][940]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.24.05:683][940]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.25.13:899][735]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.25.13:976][735]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms -[2024.06.28-10.25.14:689][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.25.14:708][767]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverBA46EFF0477B94395ED713A4B0E3B4A1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.25.14:735][767]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.25.14:735][767]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.25.22:935][ 41]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.25.23:009][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms -[2024.06.28-10.25.23:514][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.25.23:535][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverF6F0976D466172E638E515A736C92B3C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.25.23:556][ 62]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.25.23:557][ 62]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.25.31:685][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.25.31:713][288]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms -[2024.06.28-10.25.31:743][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing0D3164F54C9776483445C09C97F9AECF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.25.31:769][288]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.25.31:769][288]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.25.34:242][424]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.25.34:248][424]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.25.34:248][424]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:25:34) -[2024.06.28-10.25.34:248][424]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.25.34:256][424]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007735s) -[2024.06.28-10.25.34:256][424]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.25.34:257][424]LogPlayLevel: PIE: World Init took: (0.001151s) -[2024.06.28-10.25.34:257][424]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008999s) -[2024.06.28-10.25.34:285][424]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms -[2024.06.28-10.25.34:287][424]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.25.34:287][424]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.25.34:290][424]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.25.34:290][424]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.25.34:341][424]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.25.34:341][424]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.25.34:341][424]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.25.34:346][424]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.25.34:346][424]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.25.34:346][424]LogInit: FAudioDevice initialized. -[2024.06.28-10.25.34:346][424]LogAudio: Display: Audio Device (ID: 17) registered with world 'Emmy_Testing'. -[2024.06.28-10.25.34:358][424]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.25.34:360][424]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.25.34 -[2024.06.28-10.25.34:361][424]LogWorld: Bringing up level for play took: 0.001810 -[2024.06.28-10.25.34:361][424]LogOnline: OSS: Creating online subsystem instance for: :Context_30 -[2024.06.28-10.25.34:363][424]LogBlueprintUserMessages: [BP_GameInstance_C_15] SAVE -[2024.06.28-10.25.34:363][424]PIE: Server logged in -[2024.06.28-10.25.34:364][424]PIE: Play in editor total start time 0,117 seconds. -[2024.06.28-10.25.40:527][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.25.40:528][791]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.25.40:528][791]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.25.40:528][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.25.40:540][791]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.25.40:548][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.25.40:573][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.25.40:573][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.25.40:574][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.25.40:580][791]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.06.28-10.25.40:602][792]LogPlayLevel: Display: Destroying online subsystem :Context_30 -[2024.06.28-10.26.02:960][ 96]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.26.02:970][ 96]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.26.02:971][ 96]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:26:02) -[2024.06.28-10.26.02:971][ 96]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.26.02:979][ 96]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008137s) -[2024.06.28-10.26.02:980][ 96]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.26.02:980][ 96]LogPlayLevel: PIE: World Init took: (0.000895s) -[2024.06.28-10.26.02:980][ 96]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009170s) -[2024.06.28-10.26.03:010][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.06.28-10.26.03:014][ 96]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.26.03:014][ 96]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.26.03:015][ 96]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.26.03:016][ 96]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.26.03:016][ 96]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.26.03:069][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.26.03:069][ 96]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.26.03:069][ 96]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.26.03:070][ 96]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.26.03:070][ 96]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.26.03:070][ 96]LogInit: FAudioDevice initialized. -[2024.06.28-10.26.03:070][ 96]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. -[2024.06.28-10.26.03:078][ 96]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.26.03:080][ 96]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.26.03 -[2024.06.28-10.26.03:080][ 96]LogWorld: Bringing up level for play took: 0.001678 -[2024.06.28-10.26.03:080][ 96]LogOnline: OSS: Creating online subsystem instance for: :Context_31 -[2024.06.28-10.26.03:082][ 96]LogBlueprintUserMessages: [BP_GameInstance_C_16] SAVE -[2024.06.28-10.26.03:082][ 96]PIE: Server logged in -[2024.06.28-10.26.03:083][ 96]PIE: Play in editor total start time 0,113 seconds. -[2024.06.28-10.26.13:527][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.26.13:527][719]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.26.13:527][719]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.26.13:528][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.26.13:537][719]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.26.13:544][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.26.13:569][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.26.13:569][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.26.13:570][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.26.13:576][719]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.06.28-10.26.13:631][721]LogPlayLevel: Display: Destroying online subsystem :Context_31 -[2024.06.28-10.26.34:662][976]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.26.34:668][976]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.26.34:668][976]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:26:34) -[2024.06.28-10.26.34:668][976]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.26.34:676][976]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008014s) -[2024.06.28-10.26.34:677][976]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.26.34:677][976]LogPlayLevel: PIE: World Init took: (0.001075s) -[2024.06.28-10.26.34:677][976]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009199s) -[2024.06.28-10.26.34:707][976]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.06.28-10.26.34:711][976]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.26.34:711][976]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.26.34:713][976]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.26.34:713][976]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.26.34:765][976]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.26.34:766][976]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.26.34:766][976]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.26.34:767][976]LogInit: FAudioDevice initialized. -[2024.06.28-10.26.34:767][976]LogAudio: Display: Audio Device (ID: 19) registered with world 'Emmy_Testing'. -[2024.06.28-10.26.34:777][976]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.26.34:779][976]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.26.34 -[2024.06.28-10.26.34:780][976]LogWorld: Bringing up level for play took: 0.001721 -[2024.06.28-10.26.34:780][976]LogOnline: OSS: Creating online subsystem instance for: :Context_32 -[2024.06.28-10.26.34:782][976]LogBlueprintUserMessages: [BP_GameInstance_C_17] SAVE -[2024.06.28-10.26.34:782][976]PIE: Server logged in -[2024.06.28-10.26.34:783][976]PIE: Play in editor total start time 0,116 seconds. -[2024.06.28-10.26.58:217][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.26.58:217][378]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.26.58:218][378]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.26.58:218][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.26.58:227][378]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.26.58:235][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.26.58:261][378]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.26.58:261][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.26.58:262][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.26.58:265][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.26.58:269][378]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.06.28-10.26.58:293][379]LogPlayLevel: Display: Destroying online subsystem :Context_32 -[2024.06.28-10.27.04:221][583]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/door_Cube.door_Cube -[2024.06.28-10.27.04:253][583]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.28-10.27.04:358][583]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.28-10.27.04:874][584]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). -[2024.06.28-10.27.15:333][162]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.06.28-10.27.19:413][301]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.27.19:421][301]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.27.19:422][301]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:27:19) -[2024.06.28-10.27.19:422][301]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.27.19:431][301]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008885s) -[2024.06.28-10.27.19:432][301]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.27.19:432][301]LogPlayLevel: PIE: World Init took: (0.001296s) -[2024.06.28-10.27.19:432][301]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010301s) -[2024.06.28-10.27.19:495][301]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms -[2024.06.28-10.27.19:499][301]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.27.19:499][301]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.27.19:500][301]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.27.19:502][301]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.27.19:502][301]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.27.19:557][301]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.27.19:557][301]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.27.19:557][301]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.27.19:558][301]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.27.19:558][301]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.27.19:558][301]LogInit: FAudioDevice initialized. -[2024.06.28-10.27.19:558][301]LogAudio: Display: Audio Device (ID: 20) registered with world 'Emmy_Testing'. -[2024.06.28-10.27.19:565][301]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.27.19:567][301]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.27.19 -[2024.06.28-10.27.19:568][301]LogWorld: Bringing up level for play took: 0.002117 -[2024.06.28-10.27.19:568][301]LogOnline: OSS: Creating online subsystem instance for: :Context_34 -[2024.06.28-10.27.19:571][301]LogBlueprintUserMessages: [BP_GameInstance_C_18] SAVE -[2024.06.28-10.27.19:571][301]PIE: Server logged in -[2024.06.28-10.27.19:572][301]PIE: Play in editor total start time 0,152 seconds. -[2024.06.28-10.27.23:937][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.27.23:937][560]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.27.23:938][560]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.27.23:938][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.27.23:946][560]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.27.23:954][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.27.23:983][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.27.23:983][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.27.23:984][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.27.23:995][560]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.06.28-10.27.24:018][561]LogPlayLevel: Display: Destroying online subsystem :Context_34 -[2024.06.28-10.27.25:589][618]Cmd: TRANSACTION UNDO -[2024.06.28-10.27.25:589][618]LogEditorTransaction: Undo Move Actors -[2024.06.28-10.27.26:473][641]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.27.26:507][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2024.06.28-10.27.26:534][641]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCA472A474DAF8C13173E3ABC747C5AC1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.27.26:553][641]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.27.26:553][641]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.27.47:735][755]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true -[2024.06.28-10.27.47:741][755]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube31EB94AB4B718C7FC3879781801EF919.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' -[2024.06.28-10.27.47:756][755]AssetCheck: New page: Asset Save: door_Cube -[2024.06.28-10.27.47:756][755]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube -[2024.06.28-10.27.50:223][857]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.27.50:230][857]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.27.50:230][857]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:27:50) -[2024.06.28-10.27.50:230][857]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.27.50:239][857]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008872s) -[2024.06.28-10.27.50:240][857]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.27.50:240][857]LogPlayLevel: PIE: World Init took: (0.001047s) -[2024.06.28-10.27.50:240][857]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010038s) -[2024.06.28-10.27.50:278][857]LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms -[2024.06.28-10.27.50:283][857]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.27.50:283][857]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.27.50:285][857]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.27.50:285][857]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.27.50:342][857]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.27.50:342][857]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.27.50:342][857]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.27.50:343][857]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.27.50:343][857]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.27.50:343][857]LogInit: FAudioDevice initialized. -[2024.06.28-10.27.50:343][857]LogAudio: Display: Audio Device (ID: 21) registered with world 'Emmy_Testing'. -[2024.06.28-10.27.50:355][857]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.27.50:357][857]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.27.50 -[2024.06.28-10.27.50:358][857]LogWorld: Bringing up level for play took: 0.001713 -[2024.06.28-10.27.50:358][857]LogOnline: OSS: Creating online subsystem instance for: :Context_35 -[2024.06.28-10.27.50:360][857]LogBlueprintUserMessages: [BP_GameInstance_C_19] SAVE -[2024.06.28-10.27.50:360][857]PIE: Server logged in -[2024.06.28-10.27.50:361][857]PIE: Play in editor total start time 0,132 seconds. -[2024.06.28-10.27.58:807][359]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.27.58:807][359]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.27.58:807][359]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.27.58:808][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.27.58:816][359]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.27.58:823][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.27.58:852][359]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.27.58:852][359]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.27.58:853][359]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.27.58:859][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.06.28-10.27.58:882][360]LogPlayLevel: Display: Destroying online subsystem :Context_35 -[2024.06.28-10.28.06:289][725]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true -[2024.06.28-10.28.06:296][725]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube545A32D04E79D290A07819A113074134.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' -[2024.06.28-10.28.06:309][725]AssetCheck: New page: Asset Save: door_Cube -[2024.06.28-10.28.06:309][725]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube -[2024.06.28-10.28.10:162][877]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.28.10:168][877]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.28.10:168][877]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:28:10) -[2024.06.28-10.28.10:168][877]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.10:177][877]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008700s) -[2024.06.28-10.28.10:178][877]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.10:178][877]LogPlayLevel: PIE: World Init took: (0.001208s) -[2024.06.28-10.28.10:178][877]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010044s) -[2024.06.28-10.28.10:213][877]LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms -[2024.06.28-10.28.10:215][877]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.28.10:215][877]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.28.10:217][877]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.28.10:217][877]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.28.10:274][877]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.28.10:275][877]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.28.10:275][877]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.28.10:275][877]LogInit: FAudioDevice initialized. -[2024.06.28-10.28.10:275][877]LogAudio: Display: Audio Device (ID: 22) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.10:286][877]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.10:289][877]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.10 -[2024.06.28-10.28.10:289][877]LogWorld: Bringing up level for play took: 0.001736 -[2024.06.28-10.28.10:289][877]LogOnline: OSS: Creating online subsystem instance for: :Context_36 -[2024.06.28-10.28.10:292][877]LogBlueprintUserMessages: [BP_GameInstance_C_20] SAVE -[2024.06.28-10.28.10:292][877]PIE: Server logged in -[2024.06.28-10.28.10:292][877]PIE: Play in editor total start time 0,125 seconds. -[2024.06.28-10.28.20:688][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.28.20:688][493]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.20:688][493]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.28.20:689][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.20:701][493]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.28.20:709][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.20:736][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.28.20:737][493]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.28.20:738][493]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.28.20:744][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms -[2024.06.28-10.28.20:766][494]LogPlayLevel: Display: Destroying online subsystem :Context_36 -[2024.06.28-10.28.22:908][571]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.28.22:914][571]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.28.22:914][571]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:28:22) -[2024.06.28-10.28.22:914][571]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.22:923][571]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008798s) -[2024.06.28-10.28.22:923][571]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.22:924][571]LogPlayLevel: PIE: World Init took: (0.000966s) -[2024.06.28-10.28.22:924][571]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009884s) -[2024.06.28-10.28.22:959][571]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms -[2024.06.28-10.28.22:960][571]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.28.22:960][571]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.28.22:961][571]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.28.22:963][571]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.28.22:963][571]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.28.23:021][571]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.28.23:021][571]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.28.23:021][571]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.28.23:022][571]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.28.23:022][571]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.28.23:022][571]LogInit: FAudioDevice initialized. -[2024.06.28-10.28.23:022][571]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.23:031][571]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.23:033][571]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.23 -[2024.06.28-10.28.23:034][571]LogWorld: Bringing up level for play took: 0.001753 -[2024.06.28-10.28.23:034][571]LogOnline: OSS: Creating online subsystem instance for: :Context_37 -[2024.06.28-10.28.23:037][571]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.28.23:037][571]PIE: Server logged in -[2024.06.28-10.28.23:037][571]PIE: Play in editor total start time 0,125 seconds. -[2024.06.28-10.28.35:974][344]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.28.35:974][344]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.28.35:974][344]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.35:975][344]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.28.35:975][344]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.36:006][344]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.28.36:009][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.06.28-10.28.36:010][344]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.36:017][344]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007087s) -[2024.06.28-10.28.36:018][344]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.36:018][344]LogPlayLevel: PIE: World Init took: (0.000800s) -[2024.06.28-10.28.36:018][344]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008025s) -[2024.06.28-10.28.36:018][344]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.36:018][344]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.36:020][344]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.36 -[2024.06.28-10.28.36:021][344]LogWorld: Bringing up level for play took: 0.001360 -[2024.06.28-10.28.36:021][344]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.28.36:022][344]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.28.36:022][344]LogLoad: Took 0.047894 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.28.52:896][318]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.28.52:896][318]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.28.52:896][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.52:897][318]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.28.52:898][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.52:941][318]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.28.52:946][318]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms -[2024.06.28-10.28.52:948][318]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.52:958][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010063s) -[2024.06.28-10.28.52:959][318]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.52:959][318]LogPlayLevel: PIE: World Init took: (0.001048s) -[2024.06.28-10.28.52:959][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011292s) -[2024.06.28-10.28.52:959][318]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.52:959][318]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.52:962][318]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.52 -[2024.06.28-10.28.52:962][318]LogWorld: Bringing up level for play took: 0.002035 -[2024.06.28-10.28.52:963][318]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.28.52:964][318]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.28.52:964][318]LogLoad: Took 0.068013 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.28.57:172][568]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.28.57:172][568]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.28.57:172][568]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.57:172][568]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.28.57:173][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.57:226][568]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.28.57:230][568]LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms -[2024.06.28-10.28.57:231][568]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007087s) -[2024.06.28-10.28.57:239][568]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: World Init took: (0.000840s) -[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008057s) -[2024.06.28-10.28.57:239][568]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.57:240][568]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.57:241][568]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.57 -[2024.06.28-10.28.57:242][568]LogWorld: Bringing up level for play took: 0.001372 -[2024.06.28-10.28.57:242][568]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.28.57:243][568]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.28.57:243][568]LogLoad: Took 0.070958 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.04:867][ 23]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.04:867][ 23]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.04:867][ 23]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.04:867][ 23]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.04:867][ 23]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.04:897][ 23]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.04:901][ 23]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.06.28-10.29.04:902][ 23]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.04:909][ 23]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007300s) -[2024.06.28-10.29.04:910][ 23]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.04:910][ 23]LogPlayLevel: PIE: World Init took: (0.000842s) -[2024.06.28-10.29.04:910][ 23]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008268s) -[2024.06.28-10.29.04:910][ 23]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.04:910][ 23]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.04:912][ 23]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.04 -[2024.06.28-10.29.04:912][ 23]LogWorld: Bringing up level for play took: 0.001381 -[2024.06.28-10.29.04:913][ 23]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.04:914][ 23]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.04:914][ 23]LogLoad: Took 0.047230 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.08:747][251]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.08:747][251]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.08:747][251]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.08:747][251]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.08:748][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.08:779][251]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.08:783][251]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2024.06.28-10.29.08:784][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.08:791][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007339s) -[2024.06.28-10.29.08:792][251]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.08:792][251]LogPlayLevel: PIE: World Init took: (0.000843s) -[2024.06.28-10.29.08:792][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008306s) -[2024.06.28-10.29.08:792][251]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.08:792][251]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.08:794][251]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.08 -[2024.06.28-10.29.08:794][251]LogWorld: Bringing up level for play took: 0.001408 -[2024.06.28-10.29.08:795][251]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.08:796][251]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.08:796][251]LogLoad: Took 0.048806 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.14:350][582]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.14:350][582]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.14:350][582]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.14:350][582]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.14:350][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.14:380][582]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.14:384][582]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms -[2024.06.28-10.29.14:386][582]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.14:393][582]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007319s) -[2024.06.28-10.29.14:394][582]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.14:394][582]LogPlayLevel: PIE: World Init took: (0.000821s) -[2024.06.28-10.29.14:394][582]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008267s) -[2024.06.28-10.29.14:394][582]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.14:394][582]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.14:396][582]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.14 -[2024.06.28-10.29.14:396][582]LogWorld: Bringing up level for play took: 0.001415 -[2024.06.28-10.29.14:397][582]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.14:398][582]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.14:398][582]LogLoad: Took 0.048082 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.24:131][162]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.24:131][162]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.24:131][162]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.24:131][162]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.24:131][162]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.24:194][162]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.24:197][162]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms -[2024.06.28-10.29.24:199][162]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.24:205][162]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006689s) -[2024.06.28-10.29.24:206][162]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.24:206][162]LogPlayLevel: PIE: World Init took: (0.000861s) -[2024.06.28-10.29.24:206][162]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007682s) -[2024.06.28-10.29.24:206][162]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.24:207][162]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.24:208][162]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.24 -[2024.06.28-10.29.24:209][162]LogWorld: Bringing up level for play took: 0.001317 -[2024.06.28-10.29.24:209][162]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.24:210][162]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.24:210][162]LogLoad: Took 0.079105 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.57:100][134]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.57:100][134]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.57:100][134]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.57:101][134]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.57:101][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.57:129][134]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.57:133][134]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.06.28-10.29.57:135][134]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.57:141][134]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006771s) -[2024.06.28-10.29.57:142][134]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.57:142][134]LogPlayLevel: PIE: World Init took: (0.000788s) -[2024.06.28-10.29.57:142][134]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007673s) -[2024.06.28-10.29.57:142][134]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.57:143][134]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.57:144][134]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.57 -[2024.06.28-10.29.57:145][134]LogWorld: Bringing up level for play took: 0.001313 -[2024.06.28-10.29.57:145][134]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.57:146][134]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.57:146][134]LogLoad: Took 0.045712 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.57:277][138]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.29.57:277][138]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.57:278][138]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.57:278][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.57:288][138]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.29.57:296][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.57:324][138]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.29.57:324][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.29.57:325][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.29.57:331][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms -[2024.06.28-10.29.57:353][139]LogPlayLevel: Display: Destroying online subsystem :Context_37 -[2024.06.28-10.29.59:040][202]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.29.59:046][202]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.29.59:046][202]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:29:59) -[2024.06.28-10.29.59:046][202]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.59:055][202]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008810s) -[2024.06.28-10.29.59:056][202]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.59:056][202]LogPlayLevel: PIE: World Init took: (0.000966s) -[2024.06.28-10.29.59:056][202]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009902s) -[2024.06.28-10.29.59:093][202]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms -[2024.06.28-10.29.59:095][202]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.29.59:095][202]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.29.59:097][202]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.29.59:097][202]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.29.59:152][202]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.29.59:153][202]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.29.59:154][202]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.29.59:154][202]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.29.59:154][202]LogInit: FAudioDevice initialized. -[2024.06.28-10.29.59:154][202]LogAudio: Display: Audio Device (ID: 24) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.59:163][202]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.59:165][202]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.59 -[2024.06.28-10.29.59:165][202]LogWorld: Bringing up level for play took: 0.001696 -[2024.06.28-10.29.59:165][202]LogOnline: OSS: Creating online subsystem instance for: :Context_38 -[2024.06.28-10.29.59:167][202]LogBlueprintUserMessages: [BP_GameInstance_C_22] SAVE -[2024.06.28-10.29.59:167][202]PIE: Server logged in -[2024.06.28-10.29.59:168][202]PIE: Play in editor total start time 0,123 seconds. -[2024.06.28-10.30.01:268][323]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.30.01:268][323]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.30.01:268][323]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.30.01:268][323]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.30.01:280][323]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.30.01:288][323]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.30.01:315][323]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.30.01:315][323]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.30.01:317][323]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.30.01:323][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.06.28-10.30.01:342][324]LogPlayLevel: Display: Destroying online subsystem :Context_38 -[2024.06.28-10.30.19:203][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterD37FAA43404ED5F2C87A5C9456F8E6BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-10.30.19:217][588]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-10.30.19:217][588]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-10.30.20:677][667]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.30.20:686][667]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever7EB1264B4D994DB03BE627866C330ADE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.30.20:700][667]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.30.20:700][667]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.30.21:643][712]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-10.30.21:646][712]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door69184AB84F767C9DBB37FAB6F0885EA9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-10.30.21:660][712]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-10.30.21:660][712]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-10.30.23:244][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.30.23:273][774]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.06.28-10.30.23:294][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing1575FAA34BEA3F792DC069B7A7EBDA31.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.30.23:326][774]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.30.23:326][774]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.41.21:583][ 80]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.41.21:616][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.06.28-10.41.21:638][ 80]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing28DB1BAA47B017083C4D58B3BCF6C934.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.41.21:667][ 80]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.41.21:668][ 80]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.41.53:876][380]LogStaticMesh: Building static mesh FallenKugel... -[2024.06.28-10.41.53:961][380]LogStaticMesh: Built static mesh [0.09s] /Game/Assets/FallenKugel.FallenKugel -[2024.06.28-10.41.53:986][380]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/FallenKugel.FallenKugel -[2024.06.28-10.41.58:336][552]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.41.58:336][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.48.26:867][498]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.48.26:904][498]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms -[2024.06.28-10.48.26:930][498]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE4A56DD94B2CD1671A38D782351888C7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.48.26:948][498]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.48.26:948][498]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.48.30:500][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-10.48.30:503][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door43F40952477C0B76300405A0A1AF36B2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-10.48.30:518][648]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-10.48.30:518][648]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-10.48.31:069][673]BlueprintLog: New page: Compile BP_Door -[2024.06.28-10.48.31:132][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.06.28-10.48.32:469][736]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.48.32:482][736]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC35ADDDA4010E4AF13C19A9BD2A7A3DB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.48.32:495][736]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.48.32:495][736]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.48.32:928][761]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.48.32:993][761]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms -[2024.06.28-10.48.34:856][863]BlueprintLog: New page: Compile BP_Door -[2024.06.28-10.48.34:910][863]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms -[2024.06.28-10.48.35:499][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-10.48.35:505][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door05D184E647EE937F1AA41AA17A9A6089.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-10.48.35:517][886]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-10.48.35:517][886]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-10.48.36:337][928]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.48.36:398][928]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms -[2024.06.28-10.48.36:780][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.48.36:793][945]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverFE8E94414D86403AC37B7A8F748C89B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.48.36:821][945]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.48.36:821][945]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.48.37:951][ 5]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-10.48.38:015][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms -[2024.06.28-10.48.38:410][ 22]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterAC97C3214BDE488C5F1B2B806D674D0D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-10.48.38:423][ 22]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-10.48.38:423][ 22]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-10.48.43:250][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true -[2024.06.28-10.48.43:252][291]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube1D5E4BCF4A5724D963B4CFB2C64298BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' -[2024.06.28-10.48.43:268][291]AssetCheck: New page: Asset Save: door_Cube -[2024.06.28-10.48.43:268][291]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube -[2024.06.28-10.48.45:550][399]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.48.45:583][399]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms -[2024.06.28-10.48.45:607][399]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingEC0E4F72417FC95C0E97A48A742E45F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.48.45:625][399]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.48.45:625][399]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.51.47:660][377]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.51.54:823][765]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.51.54:881][765]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms -[2024.06.28-10.51.55:273][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.51.55:278][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerEDF08DE346DC7317361035B61FCE10A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.51.55:291][784]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.51.55:291][784]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.51.57:842][919]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.51.57:847][919]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.51.57:847][919]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:51:57) -[2024.06.28-10.51.57:847][919]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.51.57:854][919]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007061s) -[2024.06.28-10.51.57:855][919]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.51.57:855][919]LogPlayLevel: PIE: World Init took: (0.001049s) -[2024.06.28-10.51.57:855][919]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008228s) -[2024.06.28-10.51.57:889][919]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms -[2024.06.28-10.51.57:891][919]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.51.57:891][919]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.51.57:891][919]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.51.57:892][919]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.51.57:892][919]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.51.57:892][919]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.51.57:893][919]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.51.57:893][919]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.51.57:939][919]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.51.57:940][919]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.51.57:941][919]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.51.57:941][919]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.51.57:941][919]LogInit: FAudioDevice initialized. -[2024.06.28-10.51.57:941][919]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. -[2024.06.28-10.51.57:949][919]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.51.57:951][919]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.51.57 -[2024.06.28-10.51.57:951][919]LogWorld: Bringing up level for play took: 0.001689 -[2024.06.28-10.51.57:951][919]LogOnline: OSS: Creating online subsystem instance for: :Context_41 -[2024.06.28-10.51.57:953][919]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE -[2024.06.28-10.51.57:953][919]PIE: Server logged in -[2024.06.28-10.51.57:954][919]PIE: Play in editor total start time 0,108 seconds. -[2024.06.28-10.52.02:257][174]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.52.02:257][174]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.52.02:257][174]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.02:257][174]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.52.02:258][174]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.52.02:333][174]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.52.02:337][174]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms -[2024.06.28-10.52.02:338][174]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005985s) -[2024.06.28-10.52.02:344][174]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: World Init took: (0.000744s) -[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006852s) -[2024.06.28-10.52.02:345][174]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. -[2024.06.28-10.52.02:345][174]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.52.02:347][174]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.52.02 -[2024.06.28-10.52.02:347][174]LogWorld: Bringing up level for play took: 0.001260 -[2024.06.28-10.52.02:348][174]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.52.02:348][174]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE -[2024.06.28-10.52.02:348][174]LogLoad: Took 0.091909 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.52.05:952][388]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.52.05:952][388]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.52.05:952][388]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.05:952][388]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.52.05:953][388]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.52.06:016][388]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.52.06:020][388]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms -[2024.06.28-10.52.06:021][388]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006068s) -[2024.06.28-10.52.06:027][388]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: World Init took: (0.000733s) -[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006937s) -[2024.06.28-10.52.06:027][388]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. -[2024.06.28-10.52.06:028][388]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.52.06:029][388]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.52.06 -[2024.06.28-10.52.06:029][388]LogWorld: Bringing up level for play took: 0.001275 -[2024.06.28-10.52.06:030][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.52.06:031][388]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE -[2024.06.28-10.52.06:031][388]LogLoad: Took 0.079068 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.52.12:466][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.52.12:466][770]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.12:466][770]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.52.12:467][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.52.12:488][770]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.52.12:498][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.52.12:533][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.52.12:533][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.52.12:534][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.52.12:541][770]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2024.06.28-10.52.12:572][771]LogPlayLevel: Display: Destroying online subsystem :Context_41 -[2024.06.28-10.53.03:573][141]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.53.03:578][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.53.03:578][141]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:53:03) -[2024.06.28-10.53.03:578][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.03:586][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007962s) -[2024.06.28-10.53.03:587][141]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.53.03:587][141]LogPlayLevel: PIE: World Init took: (0.000885s) -[2024.06.28-10.53.03:587][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008956s) -[2024.06.28-10.53.03:620][141]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.06.28-10.53.03:621][141]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.53.03:621][141]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.53.03:622][141]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.53.03:623][141]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.53.03:623][141]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.53.03:667][141]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.53.03:667][141]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.53.03:668][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.53.03:668][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.53.03:669][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.53.03:669][141]LogInit: FAudioDevice initialized. -[2024.06.28-10.53.03:669][141]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'. -[2024.06.28-10.53.03:680][141]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.53.03:681][141]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.03 -[2024.06.28-10.53.03:682][141]LogWorld: Bringing up level for play took: 0.001543 -[2024.06.28-10.53.03:682][141]LogOnline: OSS: Creating online subsystem instance for: :Context_42 -[2024.06.28-10.53.03:684][141]LogBlueprintUserMessages: [BP_GameInstance_C_24] SAVE -[2024.06.28-10.53.03:684][141]PIE: Server logged in -[2024.06.28-10.53.03:684][141]PIE: Play in editor total start time 0,107 seconds. -[2024.06.28-10.53.11:493][605]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.53.11:493][605]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.53.11:493][605]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.11:493][605]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.53.11:494][605]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.11:555][605]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.53.11:558][605]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms -[2024.06.28-10.53.11:559][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.11:565][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006097s) -[2024.06.28-10.53.11:566][605]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.53.11:566][605]LogPlayLevel: PIE: World Init took: (0.000767s) -[2024.06.28-10.53.11:566][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006999s) -[2024.06.28-10.53.11:566][605]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'. -[2024.06.28-10.53.11:566][605]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.53.11:568][605]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.11 -[2024.06.28-10.53.11:568][605]LogWorld: Bringing up level for play took: 0.001264 -[2024.06.28-10.53.11:569][605]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.53.11:570][605]LogBlueprintUserMessages: [BP_GameInstance_C_24] SAVE -[2024.06.28-10.53.11:570][605]LogLoad: Took 0.076879 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.53.16:985][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.53.16:985][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.16:985][926]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.53.16:986][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.16:997][926]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.53.17:006][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.17:035][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.53.17:036][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.53.17:037][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.53.17:043][926]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms -[2024.06.28-10.53.17:068][927]LogPlayLevel: Display: Destroying online subsystem :Context_42 -[2024.06.28-10.53.23:111][223]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.53.23:162][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms -[2024.06.28-10.53.23:712][250]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.53.23:717][250]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner138668A54A63ACFCAEAFD4AAD93281F7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.53.23:733][250]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.53.23:733][250]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.53.28:094][497]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.53.28:162][497]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms -[2024.06.28-10.53.28:578][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.53.28:584][519]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerA6B493D2423130E4C2144B985074CDFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.53.28:601][519]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.53.28:601][519]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.53.30:822][605]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.53.30:828][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.53.30:828][605]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:53:30) -[2024.06.28-10.53.30:829][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.30:838][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009128s) -[2024.06.28-10.53.30:839][605]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.53.30:839][605]LogPlayLevel: PIE: World Init took: (0.001135s) -[2024.06.28-10.53.30:839][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010394s) -[2024.06.28-10.53.30:882][605]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms -[2024.06.28-10.53.30:883][605]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.53.30:883][605]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.53.30:884][605]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.53.30:886][605]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.53.30:886][605]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.53.30:946][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.53.30:946][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.53.30:946][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.53.30:947][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.53.30:947][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.53.30:947][605]LogInit: FAudioDevice initialized. -[2024.06.28-10.53.30:947][605]LogAudio: Display: Audio Device (ID: 27) registered with world 'Emmy_Testing'. -[2024.06.28-10.53.30:958][605]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.53.30:960][605]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.30 -[2024.06.28-10.53.30:961][605]LogWorld: Bringing up level for play took: 0.001844 -[2024.06.28-10.53.30:961][605]LogOnline: OSS: Creating online subsystem instance for: :Context_43 -[2024.06.28-10.53.30:964][605]LogBlueprintUserMessages: [BP_GameInstance_C_25] SAVE -[2024.06.28-10.53.30:964][605]PIE: Server logged in -[2024.06.28-10.53.30:964][605]PIE: Play in editor total start time 0,137 seconds. -[2024.06.28-10.53.36:885][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.53.36:886][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.36:886][955]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.53.36:886][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.36:898][955]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.53.36:906][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.36:937][955]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.53.36:937][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.53.36:938][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.53.36:941][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.53.36:945][955]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms -[2024.06.28-10.53.36:968][956]LogPlayLevel: Display: Destroying online subsystem :Context_43 -[2024.06.28-10.53.42:145][221]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.53.42:205][221]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms -[2024.06.28-10.53.42:661][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.53.42:667][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner4FA97246484BA6AFDC1482940A3D86C5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.53.42:682][243]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.53.42:682][243]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.53.51:513][749]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.53.51:572][749]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms -[2024.06.28-10.53.52:796][816]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.53.52:803][816]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerA0BF678742F3AB4B1B97C29F3C0F8C6A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.53.52:817][816]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.53.52:817][816]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.54.03:795][354]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.54.03:800][354]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.54.03:800][354]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:54:03) -[2024.06.28-10.54.03:801][354]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.03:809][354]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008376s) -[2024.06.28-10.54.03:810][354]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.54.03:810][354]LogPlayLevel: PIE: World Init took: (0.000936s) -[2024.06.28-10.54.03:810][354]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009433s) -[2024.06.28-10.54.03:850][354]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms -[2024.06.28-10.54.03:851][354]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.54.03:851][354]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.54.03:852][354]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.54.03:854][354]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.54.03:854][354]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.54.03:908][354]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.54.03:908][354]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.54.03:908][354]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.54.03:909][354]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.54.03:909][354]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.54.03:909][354]LogInit: FAudioDevice initialized. -[2024.06.28-10.54.03:909][354]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'. -[2024.06.28-10.54.03:915][354]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.54.03:917][354]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.03 -[2024.06.28-10.54.03:917][354]LogWorld: Bringing up level for play took: 0.001679 -[2024.06.28-10.54.03:918][354]LogOnline: OSS: Creating online subsystem instance for: :Context_44 -[2024.06.28-10.54.03:920][354]LogBlueprintUserMessages: [BP_GameInstance_C_26] SAVE -[2024.06.28-10.54.03:920][354]PIE: Server logged in -[2024.06.28-10.54.03:921][354]PIE: Play in editor total start time 0,121 seconds. -[2024.06.28-10.54.20:744][360]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.54.20:744][360]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.54.20:744][360]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.20:744][360]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.54.20:745][360]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.20:778][360]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.54.20:781][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms -[2024.06.28-10.54.20:783][360]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.20:790][360]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007317s) -[2024.06.28-10.54.20:791][360]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.54.20:791][360]LogPlayLevel: PIE: World Init took: (0.000835s) -[2024.06.28-10.54.20:791][360]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008272s) -[2024.06.28-10.54.20:791][360]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'. -[2024.06.28-10.54.20:791][360]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.54.20:793][360]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.20 -[2024.06.28-10.54.20:793][360]LogWorld: Bringing up level for play took: 0.001521 -[2024.06.28-10.54.20:794][360]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.54.20:795][360]LogBlueprintUserMessages: [BP_GameInstance_C_26] SAVE -[2024.06.28-10.54.20:795][360]LogLoad: Took 0.050892 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.54.24:924][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.54.24:924][604]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.24:924][604]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.54.24:925][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.24:936][604]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.54.24:944][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.24:976][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.54.24:976][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.54.24:978][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.54.24:984][604]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms -[2024.06.28-10.54.25:009][605]LogPlayLevel: Display: Destroying online subsystem :Context_44 -[2024.06.28-10.54.30:213][887]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.54.30:271][887]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.06.28-10.54.30:697][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.54.30:702][910]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner40CAFDD6440C01B0C983AF96ADF4894C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.54.30:718][910]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.54.30:718][910]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.54.40:803][272]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.54.40:809][272]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.54.40:809][272]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:54:40) -[2024.06.28-10.54.40:809][272]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.40:818][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008632s) -[2024.06.28-10.54.40:819][272]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.54.40:819][272]LogPlayLevel: PIE: World Init took: (0.000958s) -[2024.06.28-10.54.40:819][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009710s) -[2024.06.28-10.54.40:858][272]LogUObjectHash: Compacting FUObjectHashTables data took 3.83ms -[2024.06.28-10.54.40:860][272]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.54.40:860][272]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.54.40:862][272]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.54.40:862][272]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.54.40:916][272]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.54.40:917][272]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.54.40:918][272]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.54.40:918][272]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.54.40:918][272]LogInit: FAudioDevice initialized. -[2024.06.28-10.54.40:918][272]LogAudio: Display: Audio Device (ID: 29) registered with world 'Emmy_Testing'. -[2024.06.28-10.54.40:928][272]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.54.40:931][272]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.40 -[2024.06.28-10.54.40:931][272]LogWorld: Bringing up level for play took: 0.001691 -[2024.06.28-10.54.40:931][272]LogOnline: OSS: Creating online subsystem instance for: :Context_45 -[2024.06.28-10.54.40:934][272]LogBlueprintUserMessages: [BP_GameInstance_C_27] SAVE -[2024.06.28-10.54.40:934][272]PIE: Server logged in -[2024.06.28-10.54.40:935][272]PIE: Play in editor total start time 0,126 seconds. -[2024.06.28-10.54.45:257][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.54.45:257][527]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.45:257][527]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.54.45:258][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.45:266][527]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.54.45:274][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.45:304][527]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.54.45:304][527]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.54.45:305][527]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.54.45:309][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.54.45:312][527]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2024.06.28-10.54.45:336][528]LogPlayLevel: Display: Destroying online subsystem :Context_45 -[2024.06.28-10.54.54:099][798]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.06.28-10.55.12:135][482]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.06.28-10.55.28:552][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.55.28:593][257]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms -[2024.06.28-10.55.28:621][257]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3F27E8EF41FFC51667226C9BF8DB2F6E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.55.28:659][257]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.55.28:659][257]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-11.00.36:878][308]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.36:878][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.38:244][356]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-11.00.38:244][356]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.38:244][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.39:004][383]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-11.00.39:005][383]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.39:005][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.39:588][403]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.39:588][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.40:165][432]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-11.00.40:165][432]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.40:165][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.40:692][459]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-11.00.40:693][459]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.40:693][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.05.00:715][211]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms -[2024.06.28-11.05.05:072][211]LogSlate: Window 'Save Content' being destroyed -[2024.06.28-11.05.05:103][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube_001.uasset" SILENT=true -[2024.06.28-11.05.05:105][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_001A063E94A4C685854BF35A98AA302631A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube_001.uasset' -[2024.06.28-11.05.05:106][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_001.uasset" SILENT=true -[2024.06.28-11.05.05:108][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_0019A95BB2E4BA961B7CE9A26A916957753.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_001.uasset' -[2024.06.28-11.05.05:108][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_002.uasset" SILENT=true -[2024.06.28-11.05.05:111][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_002CAAF76614EA54890DEDA94B4F370834F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_002.uasset' -[2024.06.28-11.05.05:208][211]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schalter_Cube_002.schalter_Cube_002 -[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schalter_Cube_001.schalter_Cube_001 -[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube_001.door_Cube_001 -[2024.06.28-11.05.17:110][912]LogSlate: Window 'Asset Report' being destroyed -[2024.06.28-11.05.40:294][912]AssetTools: New page: Content migration completed successfully! -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonWalk -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_Female -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_Female_PhysicsAsset -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_UE4Logo_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_UE4Logo_Mask -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Male_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Male_Mask -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/M_Male_Body -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MI_Female_Body -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Female_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Female_Mask -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonRun -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonIdle -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonJump_Start -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonJump_Loop -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_Jump -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_AnimBP -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Checkpoint -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BPI_JumpAndRun -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Projectile -[2024.06.28-11.05.40:294][912]AssetTools: /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Lever -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Door -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/door_Cube_001 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/schalter_Cube_002 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/schalter_Cube_001 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_BrokenPlattform -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_CheckpointGame -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Deathbox -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Elevator -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Texturen/perlin_9_-_128x128 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Fire_Matrial -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Fire -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/FireSmall -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Flamethrower -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Materials/grastexture -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Foliage/gras -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Emmy_Testing -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Spawner -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/door_Cube -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/1M_Cube -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/CubeMaterial -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_GameInstance -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/FallenKugel -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Map -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Final_Island -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Watercolor -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Island -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/Island_low_BSurfaceMesh_BaseColor -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/DefaultMaterial_Roughness -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/Island_low_BSurfaceMesh_Normal -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Event -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Map_BuiltData -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Test -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Test_BuiltData -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/DefaultMaterial -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel1 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/wood -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/rope -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/metal -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/holders -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/flame -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/coals -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel2 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel3 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube_001 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube_002 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/1M_Cube_Chamfer -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/TemplateFloor -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/FallenStein -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Roughness -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Normal_OpenGL -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Base_color -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Treppe -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Roughness -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Normal_DirectX -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Mixed_AO -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Height -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Base_color -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Tuer -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Normal -[2024.06.28-11.11.44:491][594]LogUObjectHash: Compacting FUObjectHashTables data took 5.54ms -[2024.06.28-11.11.44:563][594]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.28-11.11.44:814][595]Cmd: QUIT_EDITOR -[2024.06.28-11.11.44:814][595]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.28-11.11.44:822][595]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.28-11.11.45:274][595]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.28-11.11.45:274][595]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.28-11.11.45:274][595]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.06.28-11.11.45:274][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-11.11.45:278][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-11.11.45:326][595]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.28-11.11.45:327][595]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.28-11.11.45:353][595]LogExit: Preparing to exit. -[2024.06.28-11.11.45:609][595]LogUObjectHash: Compacting FUObjectHashTables data took 5.19ms -[2024.06.28-11.11.45:988][595]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:989][595]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.46:104][595]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.28-11.11.46:150][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.46:153][595]LogExit: Editor shut down -[2024.06.28-11.11.46:156][595]LogExit: Transaction tracking system shut down -[2024.06.28-11.11.46:773][595]LogExit: Object subsystem successfully closed. -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: ================================================ -[2024.06.28-11.11.46:809][595]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (882) -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (880) -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878) -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module Voice (876) -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (874) -[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) -[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module PlanarCut (804) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module CharacterAI (794) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.28-11.11.48:074][595]MemoryProfiler: Shutdown -[2024.06.28-11.11.48:074][595]NetworkingProfiler: Shutdown -[2024.06.28-11.11.48:074][595]LoadingProfiler: Shutdown -[2024.06.28-11.11.48:074][595]TimingProfiler: Shutdown -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.28-11.11.48:112][595]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.28-11.11.48:124][595]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.28-11.11.48:124][595]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.28-11.11.48:125][595]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.28-11.11.48:125][595]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.28-11.11.48:133][595]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.28-11.11.48:133][595]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.28-11.11.48:144][595]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (590) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (588) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (586) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (584) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (582) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLink (580) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (578) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TakeSequencer (576) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TakeMovieScene (574) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module Synthesis (570) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OpenXREditor (564) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ScreenshotTools (560) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GooglePAD (558) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module CableComponent (556) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module EditableMesh (554) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (552) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AudioCapture (550) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (549) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AssetTags (546) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TemplateSequence (532) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MediaCompositing (530) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ImgMedia (528) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (526) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MotoSynth (524) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (522) -[2024.06.28-11.11.48:510][595]LogOpenImageDenoise: OIDN shutting down -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MeshConversion (520) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module DynamicMesh (518) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (516) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometricObjects (514) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (512) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (511) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (508) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (506) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (504) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (502) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (500) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module FractureEditor (494) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module BackChannel (488) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCache (480) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (474) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (472) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (470) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (468) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (466) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (464) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PluginBrowser (462) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (460) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (458) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (456) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CurveEditorTools (454) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (452) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CryptoKeys (450) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (448) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (446) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (444) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (442) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module UObjectPlugin (440) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (438) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (436) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (434) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PluginUtils (432) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (430) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (428) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GitSourceControl (426) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SourceControl (425) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (422) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (410) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module SoundFields (406) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) -[2024.06.28-11.11.48:612][595]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.06.28-11.11.48:713][595]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module DataValidation (342) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.06.28-11.11.48:715][595]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.06.28-11.11.48:804][595]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.06.28-11.11.48:804][595]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (318) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module Paper2D (312) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.28-11.11.48:940][595]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.28-11.11.49:037][595]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.28-11.11.49:038][595]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.28-11.11.49:068][595]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.28-11.11.49:098][595]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.28-11.11.49:098][595]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) -[2024.06.28-11.11.49:100][595]LogModuleManager: Shutting down and abandoning module XMPP (85) -[2024.06.28-11.11.49:100][595]LogModuleManager: Shutting down and abandoning module WebSockets (84) -[2024.06.28-11.11.49:134][595]LogModuleManager: Shutting down and abandoning module HTTP (81) -[2024.06.28-11.11.49:134][595]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.28-11.11.49:134][595]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B561AA530-4B87-A8CD-3CA2-589C3E5AF652%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.28-11.11.49:134][595]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.28-11.11.49:160][595]LogModuleManager: Shutting down and abandoning module SSL (80) -[2024.06.28-11.11.49:165][595]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) -[2024.06.28-11.11.49:165][595]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.06.28-11.11.49:167][595]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module ChaosCloth (64) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.28-11.11.49:170][595]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.28-11.11.49:185][595]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.28-11.11.49:185][595]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.28-11.11.49:294][595]LogD3D11RHI: Shutdown -[2024.06.28-11.11.49:294][595]LogD3D11RHI: CleanupD3DDevice -[2024.06.28-11.11.49:382][595]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.28-11.11.49:388][595]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.28-11.11.49:388][595]LogExit: Exiting. -[2024.06.28-11.11.49:406][595]Log file closed, 06/28/24 13:11:49 ->>>>>>> origin/main diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-09.01.23.log b/Saved/Logs/DesertGame-backup-2024.07.03-09.01.23.log deleted file mode 100644 index dcd88c5..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.03-09.01.23.log +++ /dev/null @@ -1,1924 +0,0 @@ -Log file open, 07/01/24 13:44:30 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.227605 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.01-11.44.30:996][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.01-11.44.30:996][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-11.44.31:001][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-11.44.31:001][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.01-11.44.31:001][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.01-11.44.31:001][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.01-11.44.31:002][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.01-11.44.31:002][ 0]LogInit: User: bib -[2024.07.01-11.44.31:002][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.01-11.44.31:002][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.01-11.44.31:002][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.01-11.44.31:002][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.01-11.44.31:002][ 0]LogMemory: Process Physical Memory: 145.40 MB used, 145.40 MB peak -[2024.07.01-11.44.31:002][ 0]LogMemory: Process Virtual Memory: 118.93 MB used, 118.93 MB peak -[2024.07.01-11.44.31:002][ 0]LogMemory: Physical Memory: 11530.96 MB used, 4537.74 MB free, 16068.70 MB total -[2024.07.01-11.44.31:002][ 0]LogMemory: Virtual Memory: 134205696.00 MB used, 12028.43 MB free, 134217728.00 MB total -[2024.07.01-11.44.31:006][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.01-11.44.31:022][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.01-11.44.31:023][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.01-11.44.31:023][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.01-11.44.31:027][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.01-11.44.31:040][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-11.44.31:057][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.01-11.44.31:057][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.01-11.44.31:146][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.01-11.44.31:148][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.01-11.44.31:228][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.01-11.44.31:228][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-11.44.31:236][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.01-11.44.31:236][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.01-11.44.31:236][ 0]LogWindows: EnumDisplayDevices: -[2024.07.01-11.44.31:236][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.01-11.44.31:237][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-11.44.31:237][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-11.44.31:237][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-11.44.31:237][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.01-11.44.31:237][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-11.44.31:314][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.01-11.44.31:322][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.01-11.44.31:322][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.01-11.44.31:336][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.01-11.44.31:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.01-11.44.31:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.01-11.44.31:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.01-11.44.31:621][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.01-11.44.31:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.01-11.44.31:630][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.01-11.44.31:636][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.01-11.44.31:642][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.01-11.44.31:645][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.01-11.44.31:651][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.01-11.44.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.01-11.44.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.01-11.44.31:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.01-11.44.31:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.01-11.44.31:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.01-11.44.31:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.01-11.44.31:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.01-11.44.31:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.01-11.44.31:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.01-11.44.31:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.01-11.44.31:709][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.01-11.44.31:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.01-11.44.31:714][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.01-11.44.31:719][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.01-11.44.31:740][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.01-11.44.31:767][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/9476/). -[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/FDB8D20C4A42A87F49752E9851F7795B/'. -[2024.07.01-11.44.31:767][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.01-11.44.32:336][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.01-11.44.32:424][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.01-11.44.32:424][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1682.08MBs, RandomWriteSpeed=134.85MBs. Assigned SpeedClass 'Local' -[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.01-11.44.32:462][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.01-11.44.32:463][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.01-11.44.32:485][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up -[2024.07.01-11.44.32:655][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-11.44.32:655][ 0]LogInit: Active device profile: [000001E87D7F1400][000001E8768FBBC0 49] Windows -[2024.07.01-11.44.32:655][ 0]LogInit: Profiles: [000001E87D7F1400][000001E8768FBBC0 49] Windows, [000001E87D77E600][000001E8769021C0 49] WindowsNoEditor, [000001E87D7F3400][000001E876906340 49] WindowsServer, [000001E87D74FF00][000001E87CDC04C0 49] WindowsClient, [000001E87D77F800][000001E8768FE600 49] IOS, [000001E87D74F100][000001E87CDC4740 49] iPadAir, [000001E87D77EB00][000001E87CDC8880 49] iPadAir2, [000001E87D710700][000001E87CDD4B00 49] IPadPro, [000001E87D710800][000001E87CDCCB40 49] iPadAir3, [000001E87D74DD00][000001E87CDD8CC0 49] iPadAir4, [000001E87D711600][000001E87CDDCE40 49] iPadMini2, [000001E87D74C700][000001E87CDE0FC0 49] iPadMini3, [000001E87D712200][000001E87CDE5140 49] iPadMini4, [000001E87D74E900][000001E87CDE92C0 49] iPadMini5, [000001E87D7F1100][000001E87CDF1580 49] iPhone6, [000001E87D7F2400][000001E87CDED5C0 49] iPodTouch6, [000001E87D6FFF00][000001E87CDF9880 49] iPhone7, [000001E87D6FFE00][000001E87CDF58C0 49] iPodTouch7, [000001E87D712D00][000001E87CDFDA40 49] iPhone5S, [000001E87D6FF200][000001E87CE01BC0 49] iPhone6Plus, [000001E87D711D00][000001E87CE041C0 49] iPhone6S, [000001E87D6FD400][000001E87CE08340 49] iPhone6SPlus, [000001E87D713400][000001E87D1344C0 49] iPhone7Plus, [000001E87D6FD200][000001E87D138640 49] iPhoneSE, [000001E87D712700][000001E87CDD0780 49] iPhone8, [000001E87D6FE000][000001E87D13C8C0 49] iPhone8Plus, [000001E87D7F2500][000001E87D140A00 49] iPhoneX, [000001E87D6FC200][000001E87D144B40 49] iPhoneXS, [000001E87D7F2D00][000001E87D14CCC0 49] iPhoneXSMax, [000001E87D6FEA00][000001E87D154E40 49] iPhoneXR, [000001E87D7F1E00][000001E87D158FC0 49] iPhone11, [000001E87D6FC800][000001E87D169140 49] iPhone11Pro, [000001E87D7F0400][000001E87D1852C0 49] iPhone11ProMax, [000001E87D6FFC00][000001E87D18D440 49] iPhoneSE2, [000001E87D7F1B00][000001E875D315C0 49] iPhone12Mini, [000001E87D6FDB00][000001E875D35740 49] iPhone12, [000001E87D7F1300][000001E87BC4D8C0 49] iPhone12Pro, [000001E87D6FFD00][000001E876997A40 49] iPhone12ProMax, [000001E87D7F1C00][000001E8769A3BC0 49] iPadPro105, [000001E87D6FEF00][000001E8769BE1C0 49] iPadPro129, [000001E87D7F0600][000001E87E558340 49] iPadPro97, [000001E87D6FDC00][000001E87E55C4C0 49] iPadPro2_129, [000001E87D7F2600][000001E87E560640 49] iPad5, [000001E87D6FED00][000001E87E5647C0 49] iPad6, [000001E87D7F3200][000001E87E568940 49] iPad7, [000001E87D6FE100][000001E87D148A80 49] iPad8, [000001E87D7F1900][000001E87E574BC0 49] iPadPro11, [000001E87D6FC600][000001E87E578D00 49] iPadPro2_11, [000001E87D7F0800][000001E87E580E80 49] iPadPro3_129, [000001E87D6FEE00][000001E87E585000 49] iPadPro4_129, [000001E87D7F0A00][000001E87E58D180 49] AppleTV, [000001E87D6FCF00][000001E800BF9300 49] AppleTV4K, [000001E87D7F1600][000001E87E59D480 49] TVOS, [000001E87D6FF900][000001E800BFD600 49] Mac, [000001E87D7F3100][000001E87667B780 49] MacClient, [000001E87D6FE300][000001E87667F900 49] MacNoEditor, [000001E87D7F2A00][000001E876683A80 49] MacServer, [000001E87D6FDE00][000001E876687C00 49] Linux, [000001E87D7F2F00][000001E87668A200 49] LinuxAArch64, [000001E87D6FEC00][000001E87668E380 49] LinuxNoEditor, [000001E87D7F3000][000001E876692500 49] LinuxAArch64NoEditor, [000001E87D6FD800][000001E875D16680 49] LinuxClient, [000001E87D7F2900][000001E875D1A800 49] LinuxAArch64Client, [000001E87D6FF700][000001E875D1E980 49] LinuxServer, [000001E87D7F2300][000001E875D22B00 49] LinuxAArch64Server, [000001E87D6FD900][000001E87E57CC40 49] Android, [000001E87D7F1800][000001E87BCC8D80 49] Android_Low, [000001E87D6FE800][000001E87BCCCEC0 49] Android_Mid, [000001E87D77C300][000001E800915040 49] Android_High, [000001E87D710100][000001E8009251C0 49] Android_Default, [000001E87D77E100][000001E80093F340 49] Android_Adreno4xx, [000001E87D711C00][000001E8009434C0 49] Android_Adreno5xx_Low, [000001E87D77DD00][000001E800947640 49] Android_Adreno5xx, [000001E87D713A00][000001E80094F7C0 49] Android_Adreno6xx, [000001E87D77FB00][000001E80095D940 49] Android_Adreno6xx_Vulkan, [000001E87D713E00][000001E800961AC0 49] Android_Mali_T6xx, [000001E87D77F300][000001E8009640C0 49] Android_Mali_T7xx, [000001E87D710200][000001E800968240 49] Android_Mali_T8xx, [000001E87D77D200][000001E800E223C0 49] Android_Mali_G71, [000001E87D712900][000001E800FAA540 49] Android_Mali_G72, [000001E87D77F400][000001E87BC546C0 49] Android_Mali_G72_Vulkan, [000001E87D713F00][000001E87BC58840 49] Android_Mali_G76, [000001E87D77CB00][000001E87BC709C0 49] Android_Mali_G76_Vulkan, [000001E87D711000][000001E87BC74B40 49] Android_Mali_G77, [000001E87D77D300][000001E87BC80CC0 49] Android_Mali_G77_Vulkan, [000001E87D711300][000001E800910E00 49] Android_Mali_G78, [000001E87D77DA00][000001E87BC88F40 49] Android_Mali_G78_Vulkan, [000001E87D711B00][000001E87BC8D080 49] Android_Mali_G710, [000001E87D77FE00][000001E87BC911C0 49] Android_Mali_G710_Vulkan, [000001E87D713800][000001E87BC9D340 49] Android_Vulkan_SM5, [000001E87D77E000][000001E87BCA14C0 49] Android_PowerVR_G6xxx, [000001E87D710500][000001E800FEB640 49] Android_PowerVR_GT7xxx, [000001E87D77C800][000001E800FF37C0 49] Android_PowerVR_GE8xxx, [000001E87D6FD600][000001E800FF7940 49] Android_PowerVR_GM9xxx, [000001E87D77EC00][000001E800FFBAC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E87D6FFB00][000001E800FFE0C0 49] Android_TegraK1, [000001E87D77EF00][000001E801002240 49] Android_Unknown_Vulkan, [000001E87D6FD000][000001E8010063C0 49] Lumin, [000001E87D77EE00][000001E80100A540 49] Lumin_Desktop, [000001E87D6FCB00][000001E87BCA46C0 49] HoloLens, -[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.01-11.44.32:749][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.01-11.44.32:749][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.01-11.44.32:764][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.01-11.44.33:062][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.01-11.44.33:137][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.01-11.44.33:142][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.01-11.44.33:142][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.01-11.44.33:142][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.01-11.44.33:362][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 93AFF25A48C3717040CBEFBBE1120B03 | Instance: 4FEA3F1A4247C8DB6F5870A389C1E924 (NB-PBM2H22CST-9476). -[2024.07.01-11.44.33:389][ 0]LogPython: Using Python 3.7.7 -[2024.07.01-11.44.33:846][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.01-11.44.33:852][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.01-11.44.33:969][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.33:970][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.33:972][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.33:975][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.33:982][ 0]LogUProjectInfo: Found projects: -[2024.07.01-11.44.33:984][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.34:156][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.01-11.44.34:205][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.01-11.44.34:219][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-11.44.34:219][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-11.44.34:316][ 0]LogCollectionManager: Loaded 0 collections in 0.001172 seconds -[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.01-11.44.34:335][ 0]LogOcInput: OculusInput pre-init called -[2024.07.01-11.44.34:532][ 0]LogEngine: Initializing Engine... -[2024.07.01-11.44.34:584][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.01-11.44.34:584][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-11.44.34:584][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.01-11.44.34:585][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.01-11.44.34:692][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.01-11.44.34:704][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.01-11.44.34:704][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.01-11.44.34:708][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.01-11.44.34:709][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.01-11.44.34:709][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.01-11.44.34:709][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.44.34:709][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.44.34:710][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.44.34:721][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.44.34:721][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.44.35:008][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.44.35:013][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.44.35:014][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.44.35:014][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.44.35:015][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.44.35:015][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.44.35:015][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.44.35:017][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.44.35:017][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.44.35:017][ 0]LogInit: FAudioDevice initialized. -[2024.07.01-11.44.35:017][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.01-11.44.35:017][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.01-11.44.35:081][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-11.44.35:081][ 0]LogInit: Texture streaming: Enabled -[2024.07.01-11.44.35:092][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.01-11.44.35:096][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.01-11.44.35:096][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.01-11.44.35:097][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.01-11.44.35:117][ 0]LogInit: Transaction tracking system initialized -[2024.07.01-11.44.35:136][ 0]BlueprintLog: New page: Editor Load -[2024.07.01-11.44.35:179][ 0]LocalizationService: Localization service is disabled -[2024.07.01-11.44.35:196][ 0]TimingProfiler: Initialize -[2024.07.01-11.44.35:197][ 0]TimingProfiler: OnSessionChanged -[2024.07.01-11.44.35:197][ 0]LoadingProfiler: Initialize -[2024.07.01-11.44.35:197][ 0]LoadingProfiler: OnSessionChanged -[2024.07.01-11.44.35:197][ 0]NetworkingProfiler: Initialize -[2024.07.01-11.44.35:197][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.01-11.44.35:197][ 0]MemoryProfiler: Initialize -[2024.07.01-11.44.35:197][ 0]MemoryProfiler: OnSessionChanged -[2024.07.01-11.44.35:324][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.01-11.44.35:324][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.01-11.44.35:472][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.01-11.44.35:631][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.01-11.44.35:633][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.35:633][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.529 -[2024.07.01-11.44.35:633][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-11.44.35:634][ 0]LightingResults: New page: Lighting Build -[2024.07.01-11.44.35:635][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.44.35:635][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.44.35:635][ 0]MapCheck: New page: Map Check -[2024.07.01-11.44.35:635][ 0]LightingResults: New page: Lighting Build -[2024.07.01-11.44.35:639][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.44.35:642][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.01-11.44.36:669][ 0]LogStaticMesh: Building static mesh door_Cube... -[2024.07.01-11.44.36:680][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/door_Cube.door_Cube -[2024.07.01-11.44.36:748][ 0]LogStaticMesh: Building static mesh schalter_Cube_002... -[2024.07.01-11.44.36:750][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_002.schalter_Cube_002 -[2024.07.01-11.44.36:751][ 0]LogStaticMesh: Building static mesh schalter_Cube_001... -[2024.07.01-11.44.36:753][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_001.schalter_Cube_001 -[2024.07.01-11.44.36:819][ 0]LogStaticMesh: Building static mesh door_Cube_001... -[2024.07.01-11.44.36:823][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube_001.door_Cube_001 -[2024.07.01-11.44.37:074][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.01-11.44.37:075][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.44.37:272][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-11.44.37:280][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.01-11.44.37:280][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-11.44.37:281][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,189ms to complete. -[2024.07.01-11.44.37:281][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.648 -[2024.07.01-11.44.37:282][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.178 -[2024.07.01-11.44.37:438][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.44.37:443][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.44.37:447][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.44.37:451][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.44.37:471][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. -[2024.07.01-11.44.37:475][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-11.44.37:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.01-11.44.37:484][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-11.44.37:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.01-11.44.37:493][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.01-11.44.37:499][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.01-11.44.37:499][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:500][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.01-11.44.37:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.01-11.44.37:500][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-11.44.37:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.01-11.44.37:506][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-11.44.37:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.01-11.44.37:514][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-11.44.37:520][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:520][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.01-11.44.37:520][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-11.44.37:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.01-11.44.37:526][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-11.44.37:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.01-11.44.37:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-11.44.37:540][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:540][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.01-11.44.37:540][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-11.44.37:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.01-11.44.37:547][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-11.44.37:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.01-11.44.37:552][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-11.44.37:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.01-11.44.37:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-11.44.37:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.01-11.44.37:567][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-11.44.37:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.01-11.44.37:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-11.44.37:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.01-11.44.37:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-11.44.37:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.01-11.44.37:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-11.44.37:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.01-11.44.37:598][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-11.44.37:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.01-11.44.37:606][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-11.44.37:612][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:612][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.01-11.44.37:612][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-11.44.37:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.01-11.44.37:620][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-11.44.37:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.01-11.44.37:628][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-11.44.37:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.01-11.44.37:635][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.01-11.44.37:641][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.01-11.44.37:642][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:642][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.01-11.44.37:642][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:642][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.01-11.44.37:642][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-11.44.37:650][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:650][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.01-11.44.37:650][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-11.44.37:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.01-11.44.37:656][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 -[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-11.44.37:663][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:663][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.01-11.44.37:663][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:866][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-11.44.37:867][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.01-11.44.37:938][ 0]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.01-11.44.37:946][ 0]LogSlate: Took 0.006665 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.01-11.44.37:947][ 0]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.01-11.44.38:063][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). -[2024.07.01-11.44.38:329][ 0]LogSlate: Took 0.006304 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-11.44.38:380][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-11.44.38:380][ 0]LogLoad: (Engine Initialization) Total time: 8.27 seconds -[2024.07.01-11.44.38:380][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.01-11.44.38:427][ 0]LogAssetRegistry: Asset discovery search completed in 5.9429 seconds -[2024.07.01-11.44.38:431][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.07.01-11.44.38:434][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.01-11.44.50:982][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.01-11.44.50:987][694]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-11.44.51:334][694]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.01-11.44.51:334][694]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-11.44.51:334][694]LightingResults: New page: Lighting Build -[2024.07.01-11.44.51:334][694]LoadErrors: New page: Loading map: Map.umap -[2024.07.01-11.44.51:336][694]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.44.51:336][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.44.51:336][694]MapCheck: New page: Map Check -[2024.07.01-11.44.51:336][694]LightingResults: New page: Lighting Build -[2024.07.01-11.44.51:342][694]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.44.51:345][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.07.01-11.44.51:346][694]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.01-11.44.51:405][694]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-11.44.51:405][694]LogAIModule: Creating AISystem for world Map -[2024.07.01-11.44.51:414][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.01-11.44.51:426][694]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-11.44.51:426][694]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,161ms to complete. -[2024.07.01-11.44.51:426][694]LogFileHelpers: Loading map 'Map' took 0.092 -[2024.07.01-11.44.57:342][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.01-11.44.57:412][863]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.07.01-11.44.57:412][863]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-11.44.57:412][863]LightingResults: New page: Lighting Build -[2024.07.01-11.44.57:412][863]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.07.01-11.44.57:414][863]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.44.57:414][863]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.44.57:415][863]MapCheck: New page: Map Check -[2024.07.01-11.44.57:415][863]LightingResults: New page: Lighting Build -[2024.07.01-11.44.57:422][863]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.44.57:425][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.01-11.44.57:425][863]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.01-11.44.57:447][863]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-11.44.57:447][863]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.44.57:456][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.01-11.44.57:459][863]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-11.44.57:459][863]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,114ms to complete. -[2024.07.01-11.44.57:459][863]LogFileHelpers: Loading map 'Emmy_Testing' took 0.047 -[2024.07.01-11.45.13:503][400]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.01-11.45.14:075][400]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.07.01-11.45.14:695][400]LogSlate: Took 0.000762 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.01-11.45.14:794][401]LogSlate: Took 0.004645 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.01-11.45.35:879][425]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.01-11.45.42:953][812]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) -[2024.07.01-11.45.44:223][885]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox) -[2024.07.01-11.45.45:932][986]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.01-11.45.50:705][258]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.45.50:713][258]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.45.50:713][258]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:45:50) -[2024.07.01-11.45.50:715][258]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.01-11.45.50:716][258]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.01-11.45.50:722][258]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.45.50:730][258]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007658s) -[2024.07.01-11.45.50:731][258]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.45.50:731][258]LogPlayLevel: PIE: World Init took: (0.001150s) -[2024.07.01-11.45.50:731][258]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008953s) -[2024.07.01-11.45.50:751][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.07.01-11.45.50:756][258]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.45.50:756][258]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.45.50:759][258]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.45.50:759][258]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.45.50:813][258]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.45.50:813][258]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.45.50:813][258]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.45.50:814][258]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.45.50:814][258]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.45.50:814][258]LogInit: FAudioDevice initialized. -[2024.07.01-11.45.50:814][258]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.01-11.45.50:827][258]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.01-11.45.50:827][258]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.01-11.45.50:827][258]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.01-11.45.50:827][258]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.45.50:831][258]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.45.50 -[2024.07.01-11.45.50:832][258]LogWorld: Bringing up level for play took: 0.003332 -[2024.07.01-11.45.50:833][258]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2024.07.01-11.45.50:842][258]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. -[2024.07.01-11.45.50:846][258]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.07.01-11.45.50:846][258]PIE: Server logged in -[2024.07.01-11.45.50:848][258]PIE: Play in editor total start time 0,14 seconds. -[2024.07.01-11.45.55:607][523]LogNet: Browse: /Game/Emmy_Testing -[2024.07.01-11.45.55:607][523]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.01-11.45.55:607][523]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.45.55:609][523]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.45.55:609][523]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.45.55:631][523]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.45.55:648][523]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms -[2024.07.01-11.45.55:649][523]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.45.55:657][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007397s) -[2024.07.01-11.45.55:657][523]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.45.55:657][523]LogPlayLevel: PIE: World Init took: (0.000805s) -[2024.07.01-11.45.55:658][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008348s) -[2024.07.01-11.45.55:658][523]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.01-11.45.55:658][523]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.45.55:660][523]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.45.55 -[2024.07.01-11.45.55:660][523]LogWorld: Bringing up level for play took: 0.001376 -[2024.07.01-11.45.55:661][523]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.01-11.45.55:662][523]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.07.01-11.45.55:662][523]LogLoad: Took 0.054624 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.01-11.46.02:083][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.46.02:083][905]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.46.02:083][905]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.46.02:084][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.46.02:094][905]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.46.02:100][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.46.02:122][905]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.46.02:123][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.46.02:124][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.46.02:128][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.46.02:135][905]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms -[2024.07.01-11.46.02:161][906]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.07.01-11.47.33:477][338]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.47.33:483][338]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.47.33:483][338]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:47:33) -[2024.07.01-11.47.33:514][338]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.47.33:520][338]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006130s) -[2024.07.01-11.47.33:523][338]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.47.33:523][338]LogPlayLevel: PIE: World Init took: (0.002844s) -[2024.07.01-11.47.33:523][338]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009111s) -[2024.07.01-11.47.33:548][338]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.07.01-11.47.33:550][338]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.47.33:550][338]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.47.33:552][338]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.47.33:552][338]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.47.33:602][338]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.47.33:603][338]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.47.33:604][338]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.47.33:604][338]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.47.33:604][338]LogInit: FAudioDevice initialized. -[2024.07.01-11.47.33:604][338]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.07.01-11.47.33:611][338]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.47.33:613][338]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.47.33 -[2024.07.01-11.47.33:613][338]LogWorld: Bringing up level for play took: 0.001618 -[2024.07.01-11.47.33:614][338]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.07.01-11.47.33:616][338]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE -[2024.07.01-11.47.33:616][338]PIE: Server logged in -[2024.07.01-11.47.33:617][338]PIE: Play in editor total start time 0,135 seconds. -[2024.07.01-11.47.37:536][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.47.37:536][569]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.47.37:536][569]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.47.37:536][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.47.37:548][569]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.47.37:554][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.47.37:574][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.47.37:574][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.47.37:575][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.47.37:581][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.07.01-11.47.37:601][570]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.07.01-11.48.05:307][200]BlueprintLog: New page: Compile BP_Spawner -[2024.07.01-11.48.05:363][200]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2024.07.01-11.48.16:663][853]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.48.16:668][853]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.48.16:668][853]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:48:16) -[2024.07.01-11.48.16:695][853]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.48.16:701][853]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006455s) -[2024.07.01-11.48.16:702][853]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.48.16:702][853]LogPlayLevel: PIE: World Init took: (0.000755s) -[2024.07.01-11.48.16:702][853]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007357s) -[2024.07.01-11.48.16:726][853]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.07.01-11.48.16:727][853]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.48.16:727][853]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.48.16:728][853]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.48.16:730][853]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.48.16:730][853]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.48.16:782][853]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.48.16:782][853]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.48.16:782][853]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.48.16:783][853]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.48.16:783][853]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.48.16:783][853]LogInit: FAudioDevice initialized. -[2024.07.01-11.48.16:783][853]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.07.01-11.48.16:790][853]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.48.16:792][853]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.48.16 -[2024.07.01-11.48.16:792][853]LogWorld: Bringing up level for play took: 0.001545 -[2024.07.01-11.48.16:792][853]LogOnline: OSS: Creating online subsystem instance for: :Context_10 -[2024.07.01-11.48.16:794][853]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE -[2024.07.01-11.48.16:794][853]PIE: Server logged in -[2024.07.01-11.48.16:795][853]PIE: Play in editor total start time 0,128 seconds. -[2024.07.01-11.48.23:716][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.48.23:716][264]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.48.23:716][264]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.48.23:716][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.48.23:726][264]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.48.23:733][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.48.23:755][264]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.48.23:755][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.48.23:756][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.48.23:759][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.48.23:762][264]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2024.07.01-11.48.23:813][266]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.07.01-11.49.05:710][651]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance -[2024.07.01-11.49.08:884][800]LogSlate: Window 'BP_GameInstance' being destroyed -[2024.07.01-11.49.42:794][733]BlueprintLog: New page: Compile BP_GameInstance -[2024.07.01-11.49.42:823][733]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.07.01-11.49.46:142][921]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.49.46:146][921]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.49.46:146][921]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:49:46) -[2024.07.01-11.49.46:146][921]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.49.46:153][921]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006562s) -[2024.07.01-11.49.46:153][921]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.49.46:154][921]LogPlayLevel: PIE: World Init took: (0.000987s) -[2024.07.01-11.49.46:154][921]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007650s) -[2024.07.01-11.49.46:178][921]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms -[2024.07.01-11.49.46:179][921]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.49.46:179][921]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.49.46:182][921]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.49.46:182][921]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.49.46:240][921]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.49.46:241][921]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.49.46:241][921]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.49.46:241][921]LogInit: FAudioDevice initialized. -[2024.07.01-11.49.46:241][921]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.07.01-11.49.46:248][921]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.49.46:250][921]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.49.46 -[2024.07.01-11.49.46:250][921]LogWorld: Bringing up level for play took: 0.001685 -[2024.07.01-11.49.46:250][921]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2024.07.01-11.49.46:252][921]PIE: Server logged in -[2024.07.01-11.49.46:253][921]PIE: Play in editor total start time 0,108 seconds. -[2024.07.01-11.49.58:440][651]LogScript: Warning: Accessed None trying to read property SaveData - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01A6 -[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform -[2024.07.01-11.49.58:440][651]LogScript: Warning: Attempted to assign to None - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01BB -[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform -[2024.07.01-11.49.58:440][651]LogScript: Warning: Accessed None trying to read property SaveData - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01D9 -[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation -[2024.07.01-11.49.58:440][651]LogScript: Warning: Attempted to assign to None - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01EE -[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation -[2024.07.01-11.49.58:440][651]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE -[2024.07.01-11.50.06:770][151]LogNet: Browse: /Game/Emmy_Testing -[2024.07.01-11.50.06:770][151]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.01-11.50.06:770][151]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.06:771][151]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.50.06:771][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.50.06:796][151]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.50.06:799][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.07.01-11.50.06:800][151]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.06:807][151]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006963s) -[2024.07.01-11.50.06:808][151]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.50.06:808][151]LogPlayLevel: PIE: World Init took: (0.000779s) -[2024.07.01-11.50.06:808][151]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007856s) -[2024.07.01-11.50.06:808][151]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.07.01-11.50.06:808][151]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.50.06:810][151]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.06 -[2024.07.01-11.50.06:810][151]LogWorld: Bringing up level for play took: 0.001348 -[2024.07.01-11.50.06:811][151]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.01-11.50.06:811][151]LogLoad: Took 0.040930 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.01-11.50.14:571][616]LogScript: Warning: Accessed None trying to read property SaveData - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01A6 -[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform -[2024.07.01-11.50.14:572][616]LogScript: Warning: Attempted to assign to None - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01BB -[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform -[2024.07.01-11.50.14:572][616]LogScript: Warning: Accessed None trying to read property SaveData - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01D9 -[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation -[2024.07.01-11.50.14:572][616]LogScript: Warning: Attempted to assign to None - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01EE -[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation -[2024.07.01-11.50.14:572][616]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE -[2024.07.01-11.50.19:038][884]LogNet: Browse: /Game/Emmy_Testing -[2024.07.01-11.50.19:038][884]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.01-11.50.19:038][884]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.19:038][884]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.50.19:039][884]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.50.19:104][884]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.50.19:107][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms -[2024.07.01-11.50.19:108][884]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.19:114][884]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006347s) -[2024.07.01-11.50.19:114][884]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.50.19:115][884]LogPlayLevel: PIE: World Init took: (0.000747s) -[2024.07.01-11.50.19:115][884]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007196s) -[2024.07.01-11.50.19:115][884]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.07.01-11.50.19:115][884]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.50.19:116][884]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.19 -[2024.07.01-11.50.19:116][884]LogWorld: Bringing up level for play took: 0.001243 -[2024.07.01-11.50.19:117][884]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.01-11.50.19:118][884]LogLoad: Took 0.079073 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.01-11.50.20:526][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.50.20:526][965]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.20:526][965]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.50.20:526][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.50.20:534][965]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.50.20:541][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.50.20:565][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.50.20:565][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.50.20:566][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.50.20:573][965]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms -[2024.07.01-11.50.20:688][965]LogSlate: Took 0.005863 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.01-11.50.20:699][966]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.07.01-11.50.24:092][113]LogSlate: Window 'Message Log' being destroyed -[2024.07.01-11.50.24:101][113]LogSlate: Window 'Message Log' being destroyed -[2024.07.01-11.50.50:549][698]BlueprintLog: New page: Compile BP_GameInstance -[2024.07.01-11.50.50:577][698]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.07.01-11.50.54:091][902]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.50.54:095][902]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.50.54:095][902]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:50:54) -[2024.07.01-11.50.54:134][902]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.54:142][902]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007589s) -[2024.07.01-11.50.54:143][902]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.50.54:143][902]LogPlayLevel: PIE: World Init took: (0.000719s) -[2024.07.01-11.50.54:143][902]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008473s) -[2024.07.01-11.50.54:171][902]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2024.07.01-11.50.54:172][902]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.50.54:172][902]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.50.54:173][902]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.50.54:175][902]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.50.54:175][902]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.50.54:225][902]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.50.54:226][902]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.50.54:226][902]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.50.54:226][902]LogInit: FAudioDevice initialized. -[2024.07.01-11.50.54:226][902]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.07.01-11.50.54:230][902]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.50.54:232][902]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.54 -[2024.07.01-11.50.54:232][902]LogWorld: Bringing up level for play took: 0.001515 -[2024.07.01-11.50.54:232][902]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.07.01-11.50.54:234][902]PIE: Server logged in -[2024.07.01-11.50.54:235][902]PIE: Play in editor total start time 0,14 seconds. -[2024.07.01-11.51.00:900][300]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.07.01-11.51.04:833][536]LogNet: Browse: /Game/Emmy_Testing -[2024.07.01-11.51.04:833][536]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.01-11.51.04:833][536]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.51.04:834][536]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.51.04:834][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.51.04:880][536]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.51.04:883][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2024.07.01-11.51.04:884][536]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.51.04:891][536]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006290s) -[2024.07.01-11.51.04:891][536]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.51.04:892][536]LogPlayLevel: PIE: World Init took: (0.000819s) -[2024.07.01-11.51.04:892][536]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008074s) -[2024.07.01-11.51.04:892][536]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.07.01-11.51.04:892][536]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.51.04:893][536]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.51.04 -[2024.07.01-11.51.04:893][536]LogWorld: Bringing up level for play took: 0.001212 -[2024.07.01-11.51.04:894][536]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.01-11.51.04:895][536]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.07.01-11.51.04:895][536]LogLoad: Took 0.062097 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.01-11.51.06:926][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.51.06:926][656]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.51.06:926][656]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.51.06:926][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.51.06:934][656]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.51.06:941][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.51.06:965][656]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.51.06:965][656]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.51.06:966][656]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.51.06:969][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.51.06:972][656]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.07.01-11.51.07:028][658]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.07.01-11.51.08:514][747]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.51.08:520][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.51.08:520][747]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:51:08) -[2024.07.01-11.51.08:520][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.51.08:529][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008531s) -[2024.07.01-11.51.08:529][747]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.51.08:530][747]LogPlayLevel: PIE: World Init took: (0.000993s) -[2024.07.01-11.51.08:530][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009670s) -[2024.07.01-11.51.08:559][747]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.07.01-11.51.08:560][747]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.51.08:560][747]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.51.08:563][747]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.51.08:563][747]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.51.08:628][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.51.08:629][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.51.08:629][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.51.08:629][747]LogInit: FAudioDevice initialized. -[2024.07.01-11.51.08:630][747]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.07.01-11.51.08:637][747]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.51.08:639][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.51.08 -[2024.07.01-11.51.08:640][747]LogWorld: Bringing up level for play took: 0.001851 -[2024.07.01-11.51.08:640][747]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.07.01-11.51.08:642][747]PIE: Server logged in -[2024.07.01-11.51.08:643][747]PIE: Play in editor total start time 0,124 seconds. -[2024.07.01-11.51.20:721][466]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.01-11.51.20:730][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.01-11.51.20:754][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.01-11.51.20:783][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Emmy_Testing18DCC946485E792E9D09ADBBB98090D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap' -[2024.07.01-11.51.20:795][466]LogFileHelpers: Saving map 'Emmy_Testing' took 0.067 -[2024.07.01-11.51.20:796][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.01-11.51.20:803][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner9E073842405AADFCD148B6832D5E7E97.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.01-11.51.20:804][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true -[2024.07.01-11.51.20:813][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance830B1BB143A96027DB622B996CD8E364.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' -[2024.07.01-11.51.20:825][466]AssetCheck: New page: Asset Save: multiple assets -[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance -[2024.07.01-11.54.07:316][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.54.07:316][428]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.54.07:316][428]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.54.07:316][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.54.07:326][428]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.54.07:333][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.54.07:357][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.54.07:357][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.54.07:358][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.54.07:365][428]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms -[2024.07.01-11.54.07:387][429]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.07.01-11.54.09:981][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.07.01-11.55.18:317][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms -[2024.07.01-11.55.18:369][860]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.01-11.55.18:369][860]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-11.55.18:369][860]LightingResults: New page: Lighting Build -[2024.07.01-11.55.18:369][860]LoadErrors: New page: Loading map: Map.umap -[2024.07.01-11.55.18:371][860]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.55.18:371][860]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.55.18:371][860]MapCheck: New page: Map Check -[2024.07.01-11.55.18:371][860]LightingResults: New page: Lighting Build -[2024.07.01-11.55.18:396][860]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.55.18:400][860]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.07.01-11.55.18:400][860]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.01-11.55.18:475][860]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-11.55.18:475][860]LogAIModule: Creating AISystem for world Map -[2024.07.01-11.55.18:502][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.07.01-11.55.18:505][860]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-11.55.18:505][860]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,17ms to complete. -[2024.07.01-11.55.18:505][860]LogFileHelpers: Loading map 'Map' took 0.135 -[2024.07.01-11.57.00:881][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.01-11.57.00:909][706]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.01-11.57.00:961][706]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B88D3A348E1F6BB884F44911ADD12DF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.01-11.57.00:977][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.01-11.57.00:994][706]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1DC034AA44F2583EA5F851AF92748620.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.01-11.57.01:009][706]AssetCheck: New page: Asset Save: multiple assets -[2024.07.01-11.57.01:009][706]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.01-11.57.01:010][706]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.01-11.57.03:676][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.01-11.57.03:690][792]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.03:690][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.57.03:735][792]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.01-11.57.03:735][792]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.03:735][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.57.03:780][792]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.03:780][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.57.03:835][792]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.01-11.57.03:959][793]Cmd: QUIT_EDITOR -[2024.07.01-11.57.03:959][793]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.01-11.57.03:964][793]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.01-11.57.04:423][793]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.01-11.57.04:423][793]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.01-11.57.04:423][793]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.01-11.57.04:423][793]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.57.04:425][793]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.57.04:477][793]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.01-11.57.04:478][793]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-11.57.04:483][793]LogExit: Preparing to exit. -[2024.07.01-11.57.05:284][793]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.01-11.57.05:362][793]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:364][793]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:367][793]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:369][793]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:371][793]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:374][793]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:376][793]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:430][793]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.01-11.57.05:435][793]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:435][793]LogExit: Editor shut down -[2024.07.01-11.57.05:436][793]LogExit: Transaction tracking system shut down -[2024.07.01-11.57.05:590][793]LogExit: Object subsystem successfully closed. -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: ================================================ -[2024.07.01-11.57.05:610][793]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module Voice (874) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (826) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (824) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMedia (822) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.01-11.57.06:651][793]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.01-11.57.06:651][793]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.01-11.57.06:652][793]MemoryProfiler: Shutdown -[2024.07.01-11.57.06:652][793]NetworkingProfiler: Shutdown -[2024.07.01-11.57.06:652][793]LoadingProfiler: Shutdown -[2024.07.01-11.57.06:652][793]TimingProfiler: Shutdown -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.01-11.57.06:725][793]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module Synthesis (582) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (572) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module AppleImageUtils (570) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module GooglePAD (568) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module EditableMesh (566) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module CableComponent (562) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AudioCapture (560) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AssetTags (556) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MediaCompositing (544) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ImgMedia (542) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (538) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (536) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (534) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (532) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (530) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MotoSynth (528) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) -[2024.07.01-11.57.06:890][793]LogOpenImageDenoise: OIDN shutting down -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MeshConversion (524) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module DynamicMesh (522) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (520) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometricObjects (518) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (516) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (514) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (513) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (510) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (508) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (506) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (504) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module FractureEditor (502) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (500) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module BackChannel (492) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (490) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AutomationUtils (488) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (486) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AlembicImporter (484) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AlembicLibrary (483) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module GeometryCache (482) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (481) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (476) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (474) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PluginBrowser (472) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (468) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PluginUtils (448) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module SourceControl (443) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (410) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module SoundFields (406) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.07.01-11.57.07:458][793]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.07.01-11.57.07:559][793]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (360) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module DataValidation (348) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.01-11.57.07:569][793]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.01-11.57.07:573][793]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.07.01-11.57.07:573][793]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (98) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.07.01-11.57.07:574][793]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.01-11.57.07:575][793]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.01-11.57.07:575][793]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.01-11.57.07:609][793]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.01-11.57.07:609][793]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.01-11.57.07:609][793]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B85094658-4015-B19C-76AA-43ABAA06668A%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.01-11.57.07:610][793]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.01-11.57.07:636][793]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.01-11.57.07:637][793]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.07.01-11.57.07:640][793]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.01-11.57.07:644][793]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.01-11.57.07:670][793]LogD3D11RHI: Shutdown -[2024.07.01-11.57.07:670][793]LogD3D11RHI: CleanupD3DDevice -[2024.07.01-11.57.07:675][793]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.01-11.57.07:678][793]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.01-11.57.07:678][793]LogExit: Exiting. -[2024.07.01-11.57.07:682][793]Log file closed, 07/01/24 13:57:07 diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-20.57.07.log b/Saved/Logs/DesertGame-backup-2024.07.03-20.57.07.log new file mode 100644 index 0000000..d29eea2 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.03-20.57.07.log @@ -0,0 +1,2077 @@ +Log file open, 07/03/24 21:58:53 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.197711 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-19.58.53:774][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-19.58.53:774][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.03-19.58.53:774][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.03-19.58.53:774][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.03-19.58.53:775][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.03-19.58.53:775][ 0]LogInit: User: bib +[2024.07.03-19.58.53:775][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.03-19.58.53:775][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.03-19.58.53:775][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.03-19.58.53:775][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.03-19.58.53:775][ 0]LogMemory: Process Physical Memory: 143.26 MB used, 143.27 MB peak +[2024.07.03-19.58.53:775][ 0]LogMemory: Process Virtual Memory: 129.96 MB used, 129.96 MB peak +[2024.07.03-19.58.53:775][ 0]LogMemory: Physical Memory: 9050.31 MB used, 7018.39 MB free, 16068.70 MB total +[2024.07.03-19.58.53:775][ 0]LogMemory: Virtual Memory: 134203344.00 MB used, 14386.98 MB free, 134217728.00 MB total +[2024.07.03-19.58.53:779][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.03-19.58.53:793][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.03-19.58.53:793][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.03-19.58.53:793][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.03-19.58.53:795][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.03-19.58.53:795][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.03-19.58.53:795][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.03-19.58.53:797][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.03-19.58.53:814][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-19.58.53:824][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.03-19.58.53:825][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.03-19.58.53:898][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.03-19.58.53:900][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.03-19.58.53:983][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.03-19.58.53:983][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.03-19.58.53:985][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.03-19.58.53:985][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-19.58.53:993][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.03-19.58.53:993][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.03-19.58.53:993][ 0]LogWindows: EnumDisplayDevices: +[2024.07.03-19.58.53:993][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.03-19.58.53:993][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-19.58.53:994][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-19.58.53:994][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-19.58.53:994][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.03-19.58.53:994][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-19.58.54:003][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-19.58.54:071][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.03-19.58.54:093][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.03-19.58.54:355][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.03-19.58.54:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.03-19.58.54:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.03-19.58.54:387][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.03-19.58.54:390][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.03-19.58.54:393][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.03-19.58.54:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.03-19.58.54:402][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.03-19.58.54:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.03-19.58.54:407][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.03-19.58.54:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.03-19.58.54:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.03-19.58.54:431][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.03-19.58.54:434][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.03-19.58.54:436][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.03-19.58.54:439][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.03-19.58.54:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.03-19.58.54:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.03-19.58.54:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.03-19.58.54:454][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.03-19.58.54:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.03-19.58.54:460][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.03-19.58.54:460][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.03-19.58.54:464][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.03-19.58.54:485][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.03-19.58.54:505][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/10444/). +[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/D00FE539433654F5AA023BB9E8D512A6/'. +[2024.07.03-19.58.54:505][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.03-19.58.55:045][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.03-19.58.55:121][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.03-19.58.55:121][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1733.52MBs, RandomWriteSpeed=211.54MBs. Assigned SpeedClass 'Local' +[2024.07.03-19.58.55:122][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.03-19.58.55:123][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.03-19.58.55:123][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.03-19.58.55:156][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.03-19.58.55:156][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.03-19.58.55:178][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up +[2024.07.03-19.58.55:333][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-19.58.55:333][ 0]LogInit: Active device profile: [000002779CF84D00][000002779AB080C0 49] Windows +[2024.07.03-19.58.55:333][ 0]LogInit: Profiles: [000002779CF84D00][000002779AB080C0 49] Windows, [000002779CF52300][000002779BEAC240 49] WindowsNoEditor, [000002779CF85C00][000002779BEB03C0 49] WindowsServer, [000002779CF53100][000002779BEB4540 49] WindowsClient, [000002779CF86900][000002779AB0C680 49] IOS, [000002779CF51A00][000002779BEB87C0 49] iPadAir, [000002779CF87E00][000002779BEBC900 49] iPadAir2, [000002779DED5100][000002779BEC8BC0 49] IPadPro, [000002779DED5200][000002779BEC4C00 49] iPadAir3, [000002779CF50C00][000002779BECCD80 49] iPadAir4, [000002779DED5E00][000002779BED0F00 49] iPadMini2, [000002779CF53300][000002779BED5080 49] iPadMini3, [000002779DED7900][000002779BED9200 49] iPadMini4, [000002779CF51000][000002779BEDD380 49] iPadMini5, [000002779DEF4900][000002779BEE5640 49] iPhone6, [000002779DEF4A00][000002779BEE1680 49] iPodTouch6, [000002779CF86E00][000002779BEED940 49] iPhone7, [000002779CF86F00][000002779BEE9980 49] iPodTouch7, [000002779DED7E00][000002779BEF1B00 49] iPhone5S, [000002779CF85100][000002779BEF4100 49] iPhone6Plus, [000002779DEF4100][000002779BEF8280 49] iPhone6S, [000002779DED4300][000002779BEFC400 49] iPhone6SPlus, [000002779DEF6800][000002779BF1A580 49] iPhone7Plus, [000002779DED6300][000002779DF30700 49] iPhoneSE, [000002779DEF6600][000002779BEC0840 49] iPhone8, [000002779DED5000][000002779DF34980 49] iPhone8Plus, [000002779DEF7100][000002779DF38AC0 49] iPhoneX, [000002779CF85500][000002779DF40C40 49] iPhoneXS, [000002779DEF6B00][000002779DF44DC0 49] iPhoneXSMax, [000002779CF84700][000002779DF48F40 49] iPhoneXR, [000002779DEF4700][000002779DF4D0C0 49] iPhone11, [000002779CF84E00][000002779DF51240 49] iPhone11Pro, [000002779DEF5A00][000002779DF553C0 49] iPhone11ProMax, [000002779CF87800][000002779DF59540 49] iPhoneSE2, [000002779DEF7800][000002779DF5D6C0 49] iPhone12Mini, [000002779CF86300][000002779DF61840 49] iPhone12, [000002779DEF6300][000002779DF659C0 49] iPhone12Pro, [000002779CF84500][000002779DF69B40 49] iPhone12ProMax, [000002779DEF5500][000002779DF6C140 49] iPadPro105, [000002779CF84A00][000002779DF702C0 49] iPadPro129, [000002779DEF7D00][000002779DF74440 49] iPadPro97, [000002779CF85200][000002779DF785C0 49] iPadPro2_129, [000002779DEF6A00][000002779DF7C740 49] iPad5, [000002779CF85D00][000002779DF808C0 49] iPad6, [000002779DEF5300][000002779DF3CA00 49] iPad7, [000002779CF87A00][000002779DF84B40 49] iPad8, [000002779DEF4300][000002779DF88C80 49] iPadPro11, [000002779CF84100][000002779DF8CDC0 49] iPadPro2_11, [000002779DEF5600][000002779DF94F40 49] iPadPro3_129, [000002779CF87300][000002779DF990C0 49] iPadPro4_129, [000002779DEF5000][000002779DF9D240 49] AppleTV, [000002779CF85B00][000002779DFA13C0 49] AppleTV4K, [000002779DEF7200][000002779DFA5540 49] TVOS, [000002779CF87B00][000002779DFA96C0 49] Mac, [000002779DEF7700][000002779DFAD840 49] MacClient, [000002779CF87F00][000002779DFB19C0 49] MacNoEditor, [000002779DEF7000][000002779E005B40 49] MacServer, [000002779CF86C00][000002779E008140 49] Linux, [000002779DEF5D00][000002779E00C2C0 49] LinuxAArch64, [000002779CF86A00][0000027794C9C440 49] LinuxNoEditor, [000002779DEF7900][0000027794CAC5C0 49] LinuxAArch64NoEditor, [000002779CF87100][0000027794CBC740 49] LinuxClient, [000002779DEF6F00][000002779023C8C0 49] LinuxAArch64Client, [000002779CF87200][000002778FE98A40 49] LinuxServer, [000002779DEF7F00][000002779DF90B80 49] LinuxAArch64Server, [000002779CF84200][000002778FEB4CC0 49] Android, [000002779DEF4500][000002778FEB8E00 49] Android_Low, [000002779CF86200][000002778FEBCF40 49] Android_Mid, [000002779DEF7B00][000002778FEC50C0 49] Android_High, [000002779CF86000][0000027794855240 49] Android_Default, [000002779DEF7300][0000027794CDD3C0 49] Android_Adreno4xx, [000002779CF87700][0000027794CE1540 49] Android_Adreno5xx_Low, [000002779DEF4B00][0000027794CE56C0 49] Android_Adreno5xx, [000002779CF86600][0000027794D0F840 49] Android_Adreno6xx, [000002779CF50500][0000027794D139C0 49] Android_Adreno6xx_Vulkan, [000002779DED5300][000002779A94FB40 49] Android_Mali_T6xx, [000002779CF53B00][000002779A986140 49] Android_Mali_T7xx, [000002779DED7300][000002779A94A2C0 49] Android_Mali_T8xx, [000002779CF52E00][00000277901F4440 49] Android_Mali_G71, [000002779DED6800][00000277901F85C0 49] Android_Mali_G72, [000002779CF51400][00000277948C8740 49] Android_Mali_G72_Vulkan, [000002779DED5500][00000277948CC8C0 49] Android_Mali_G76, [000002779CF53D00][00000277948D0A40 49] Android_Mali_G76_Vulkan, [000002779DED6C00][00000277948D4BC0 49] Android_Mali_G77, [000002779CF53600][00000277948D8D40 49] Android_Mali_G77_Vulkan, [000002779DED5700][000002778FEC0E80 49] Android_Mali_G78, [000002779CF52200][00000277948DCFC0 49] Android_Mali_G78_Vulkan, [000002779DED4B00][00000277948E1100 49] Android_Mali_G710, [000002779CF50300][0000027790231280 49] Android_Mali_G710_Vulkan, [000002779DED4200][0000027790235400 49] Android_Vulkan_SM5, [000002779CF50800][0000027790239580 49] Android_PowerVR_G6xxx, [000002779DED6500][000002779E1DD700 49] Android_PowerVR_GT7xxx, [000002779CF50E00][000002779E225880 49] Android_PowerVR_GE8xxx, [000002779DED5400][000002779E249A00 49] Android_PowerVR_GM9xxx, [000002779CF53400][000002779E26BB80 49] Android_PowerVR_GM9xxx_Vulkan, [000002779DED4600][000002779E26E180 49] Android_TegraK1, [000002779CF51E00][000002779E272300 49] Android_Unknown_Vulkan, [000002779DED6100][000002779E276480 49] Lumin, [000002779CF51100][000002779E27E600 49] Lumin_Desktop, [000002779DED7400][000002779E28C780 49] HoloLens, +[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.03-19.58.55:431][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.03-19.58.55:431][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.03-19.58.55:441][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.03-19.58.55:733][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-19.58.55:799][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.03-19.58.55:803][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.03-19.58.55:803][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.03-19.58.55:803][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.03-19.58.55:972][ 0]LogPython: Using Python 3.7.7 +[2024.07.03-19.58.56:363][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 77D99C364F74D404BD06A3AEEBE445AC | Instance: 7717C2DE4995DCCF95EB40A8350C4C6C (NB-PBM2H22CST-10444). +[2024.07.03-19.58.56:399][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.03-19.58.56:401][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.03-19.58.56:531][ 0]SourceControl: Source control is disabled +[2024.07.03-19.58.56:531][ 0]SourceControl: Source control is disabled +[2024.07.03-19.58.56:536][ 0]SourceControl: Source control is disabled +[2024.07.03-19.58.56:539][ 0]SourceControl: Source control is disabled +[2024.07.03-19.58.56:544][ 0]SourceControl: Source control is disabled +[2024.07.03-19.58.56:548][ 0]LogUProjectInfo: Found projects: +[2024.07.03-19.58.56:643][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.03-19.58.56:679][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.03-19.58.56:693][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-19.58.56:693][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-19.58.56:832][ 0]LogOcInput: OculusInput pre-init called +[2024.07.03-19.58.56:984][ 0]LogCollectionManager: Loaded 0 collections in 0.001156 seconds +[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.03-19.58.57:034][ 0]LogEngine: Initializing Engine... +[2024.07.03-19.58.57:088][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.03-19.58.57:089][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-19.58.57:089][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.03-19.58.57:089][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.03-19.58.57:185][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.03-19.58.57:193][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.03-19.58.57:196][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.03-19.58.57:199][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.03-19.58.57:199][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.03-19.58.57:200][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.03-19.58.57:209][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.03-19.58.57:209][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.03-19.58.57:496][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.03-19.58.57:499][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.03-19.58.57:501][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.03-19.58.57:501][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.03-19.58.57:502][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.03-19.58.57:502][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.03-19.58.57:502][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.03-19.58.57:503][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.03-19.58.57:503][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.03-19.58.57:503][ 0]LogInit: FAudioDevice initialized. +[2024.07.03-19.58.57:503][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.03-19.58.57:503][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.03-19.58.57:563][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-19.58.57:563][ 0]LogInit: Texture streaming: Enabled +[2024.07.03-19.58.57:573][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.03-19.58.57:575][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.03-19.58.57:575][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.03-19.58.57:576][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.03-19.58.57:595][ 0]LogInit: Transaction tracking system initialized +[2024.07.03-19.58.57:611][ 0]BlueprintLog: New page: Editor Load +[2024.07.03-19.58.57:656][ 0]LocalizationService: Localization service is disabled +[2024.07.03-19.58.57:673][ 0]TimingProfiler: Initialize +[2024.07.03-19.58.57:673][ 0]TimingProfiler: OnSessionChanged +[2024.07.03-19.58.57:673][ 0]LoadingProfiler: Initialize +[2024.07.03-19.58.57:673][ 0]LoadingProfiler: OnSessionChanged +[2024.07.03-19.58.57:673][ 0]NetworkingProfiler: Initialize +[2024.07.03-19.58.57:673][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.03-19.58.57:673][ 0]MemoryProfiler: Initialize +[2024.07.03-19.58.57:673][ 0]MemoryProfiler: OnSessionChanged +[2024.07.03-19.58.57:786][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.03-19.58.57:786][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.03-19.58.57:923][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.03-19.58.58:070][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.03-19.58.58:072][ 0]SourceControl: Source control is disabled +[2024.07.03-19.58.58:072][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.096 +[2024.07.03-19.58.58:072][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-19.58.58:073][ 0]LightingResults: New page: Lighting Build +[2024.07.03-19.58.58:073][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.03-19.58.58:074][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-19.58.58:074][ 0]MapCheck: New page: Map Check +[2024.07.03-19.58.58:074][ 0]LightingResults: New page: Lighting Build +[2024.07.03-19.58.58:078][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-19.58.58:080][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.03-19.58.59:374][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.03-19.58.59:375][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.03-19.58.59:538][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-19.58.59:547][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.03-19.58.59:547][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-19.58.59:547][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,172ms to complete. +[2024.07.03-19.58.59:547][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.475 +[2024.07.03-19.58.59:549][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.572 +[2024.07.03-19.58.59:688][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-19.58.59:692][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-19.58.59:698][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-19.58.59:703][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-19.58.59:718][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0069 seconds. Added 3822 classes and 928 folders. +[2024.07.03-19.58.59:720][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-19.58.59:729][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:729][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.03-19.58.59:729][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-19.58.59:737][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:737][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.03-19.58.59:737][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.03-19.58.59:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.03-19.58.59:742][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-19.58.59:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.03-19.58.59:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-19.58.59:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.03-19.58.59:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-19.58.59:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.03-19.58.59:756][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-19.58.59:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.03-19.58.59:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-19.58.59:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.03-19.58.59:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-19.58.59:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.03-19.58.59:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-19.58.59:777][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:777][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.03-19.58.59:777][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-19.58.59:784][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:784][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.03-19.58.59:784][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-19.58.59:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.03-19.58.59:790][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-19.58.59:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.03-19.58.59:795][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-19.58.59:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.03-19.58.59:800][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 +[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-19.58.59:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.03-19.58.59:806][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-19.58.59:811][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:811][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.03-19.58.59:811][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-19.58.59:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.03-19.58.59:816][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-19.58.59:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.03-19.58.59:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-19.58.59:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.03-19.58.59:827][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-19.58.59:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.03-19.58.59:834][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-19.58.59:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.03-19.58.59:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-19.58.59:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.03-19.58.59:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.03-19.58.59:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.03-19.58.59:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-19.58.59:856][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:856][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.03-19.58.59:856][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-19.58.59:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.03-19.58.59:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-19.58.59:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-19.58.59:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.03-19.58.59:864][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.03-19.59.00:020][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.03-19.59.00:021][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.03-19.59.00:084][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.03-19.59.00:090][ 0]LogSlate: Took 0.005302 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.03-19.59.00:091][ 0]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.03-19.59.00:203][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.03-19.59.00:282][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-19.59.00:324][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-19.59.00:324][ 0]LogLoad: (Engine Initialization) Total time: 7.35 seconds +[2024.07.03-19.59.00:324][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.03-19.59.00:361][ 0]LogAssetRegistry: Asset discovery search completed in 5.1844 seconds +[2024.07.03-19.59.00:365][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.03-19.59.00:368][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.03-19.59.06:283][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.03-19.59.06:292][295]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-19.59.06:369][295]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.03-19.59.06:369][295]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-19.59.06:369][295]LightingResults: New page: Lighting Build +[2024.07.03-19.59.06:369][295]LoadErrors: New page: Loading map: Map.umap +[2024.07.03-19.59.06:373][295]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.03-19.59.06:373][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-19.59.06:373][295]MapCheck: New page: Map Check +[2024.07.03-19.59.06:373][295]LightingResults: New page: Lighting Build +[2024.07.03-19.59.06:381][295]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-19.59.06:386][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.03-19.59.06:387][295]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.03-19.59.06:441][295]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-19.59.06:441][295]LogAIModule: Creating AISystem for world Map +[2024.07.03-19.59.06:451][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.03-19.59.06:455][295]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-19.59.06:455][295]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,139ms to complete. +[2024.07.03-19.59.06:455][295]LogFileHelpers: Loading map 'Map' took 0.087 +[2024.07.03-19.59.44:549][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.45:447][430]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.45:933][452]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.46:516][479]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.47:088][506]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.47:592][529]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.48:277][561]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-19.59.49:549][623]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.50:162][649]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.50:856][676]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.53:927][841]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-19.59.54:451][870]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-19.59.55:305][929]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-19.59.55:959][972]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-19.59.56:638][ 16]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.00:807][245]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.01:992][324]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.04:712][508]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.05:659][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.06:358][622]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.07:927][730]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.08:537][770]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.09:285][820]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.00.12:651][ 18]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.00.13:379][ 58]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.00.13:941][ 90]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.00.14:465][120]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.00.15:459][178]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.00.18:633][367]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.19:272][395]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.19:988][429]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.20:569][456]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.21:183][485]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.21:874][517]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.22:482][545]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.23:102][574]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.23:784][606]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.24:547][642]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.25:123][669]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.25:686][695]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.00.44:911][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.00.44:919][779]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-20.00.44:963][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0BBBD344471784809C0B2B993561996F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.00.44:979][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.00.45:170][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF49EB33B442F6488ADF85D87C7859CC6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.00.45:186][779]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.00.45:187][779]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.00.45:187][779]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.03.35:753][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.03.35:761][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.03-20.03.35:801][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE40E1551459514803FC8F1AD322D78B8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.03.35:816][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.03.35:914][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3080CA2D4F9D0490299118994DD8AC2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.03.35:938][821]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.03.35:938][821]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.03.35:938][821]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.03.41:467][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.03.41:474][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-20.03.41:512][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map86279CD642365B32A15CFB8C93E85E88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.03.41:526][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.03.41:623][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAB95390D4BC6482798C8C69C95D23256.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.03.41:649][ 86]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.03.41:649][ 86]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.03.41:649][ 86]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.22.47:621][604]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.22.49:322][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.22.58:686][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) +[2024.07.03-20.23.00:386][388]Cmd: DELETE +[2024.07.03-20.23.00:386][388]Cmd: ACTOR DELETE +[2024.07.03-20.23.00:393][388]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.23.00:405][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.07.03-20.23.00:407][388]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.07.03-20.23.02:625][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece5) +[2024.07.03-20.23.03:366][570]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand47) +[2024.07.03-20.23.04:480][634]Cmd: DUPLICATE +[2024.07.03-20.23.04:480][634]Cmd: ACTOR DUPLICATE +[2024.07.03-20.23.19:550][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.03-20.23.20:227][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.03-20.23.22:477][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.03-20.23.26:392][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.03-20.23.42:831][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.03-20.23.58:055][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG3) +[2024.07.03-20.23.58:929][413]Cmd: DELETE +[2024.07.03-20.23.58:929][413]Cmd: ACTOR DELETE +[2024.07.03-20.23.58:936][413]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.23.58:946][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.07.03-20.23.58:947][413]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-20.24.30:239][ 74]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) +[2024.07.03-20.24.33:670][229]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) +[2024.07.03-20.24.50:015][ 65]Cmd: DUPLICATE +[2024.07.03-20.24.50:015][ 65]Cmd: ACTOR DUPLICATE +[2024.07.03-20.25.02:618][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) +[2024.07.03-20.25.14:927][218]Cmd: TRANSACTION UNDO +[2024.07.03-20.25.14:928][218]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-20.25.15:308][224]Cmd: TRANSACTION UNDO +[2024.07.03-20.25.15:308][224]LogEditorTransaction: Undo Move Actors +[2024.07.03-20.25.15:766][240]Cmd: TRANSACTION UNDO +[2024.07.03-20.25.15:766][240]LogEditorTransaction: Undo Move Actors +[2024.07.03-20.25.16:784][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.25.16:792][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.03-20.25.16:830][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F924A75404F4B167CAF86B48F94B3E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.25.16:848][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.25.16:956][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE5474CE248E241D9062D05ACDBDFF7AC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.25.16:977][275]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.25.16:977][275]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.25.16:977][275]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.25.18:356][325]Cmd: DELETE +[2024.07.03-20.25.18:356][325]Cmd: ACTOR DELETE +[2024.07.03-20.25.18:361][325]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.25.18:361][325]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.25.18:391][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.03-20.25.18:392][325]LogEditorActor: Deleted 2 Actors (0.035 secs) +[2024.07.03-20.25.26:122][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34) +[2024.07.03-20.25.26:533][708]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) +[2024.07.03-20.25.27:118][735]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) +[2024.07.03-20.25.30:301][882]Cmd: DUPLICATE +[2024.07.03-20.25.30:301][882]Cmd: ACTOR DUPLICATE +[2024.07.03-20.25.38:682][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) +[2024.07.03-20.25.39:241][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15) +[2024.07.03-20.25.41:152][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.25.41:160][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.03-20.25.41:204][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFB40C66C4870D08FF35FE68239BDB48D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.25.41:217][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.25.41:317][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0BCF817A486B4044A9CE48B7AD97D3EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.25.41:338][374]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.25.41:338][374]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.25.41:338][374]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.25.47:411][697]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.03-20.25.48:496][760]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.03-20.25.51:957][906]LogActorFactory: Actor Factory created wand +[2024.07.03-20.25.52:631][949]LogActorFactory: Actor Factory created wand +[2024.07.03-20.26.15:828][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.26.15:836][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.03-20.26.15:878][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map271BE3C94DB9A77FE38A74BFD8989A6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.26.15:893][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.26.15:991][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF2441C1B442992D1258E9EA3EC18A08F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.26.16:012][377]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.26.16:012][377]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.26.16:012][377]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.26.35:100][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere4) +[2024.07.03-20.26.43:394][823]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.26.48:584][134]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.27.32:120][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.03-20.27.33:569][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.03-20.27.36:029][522]Cmd: DUPLICATE +[2024.07.03-20.27.36:029][522]Cmd: ACTOR DUPLICATE +[2024.07.03-20.27.57:065][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.03-20.27.57:857][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) +[2024.07.03-20.28.06:275][ 11]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece13) +[2024.07.03-20.28.07:710][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.03-20.28.10:494][226]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) +[2024.07.03-20.28.11:728][287]Cmd: DUPLICATE +[2024.07.03-20.28.11:728][287]Cmd: ACTOR DUPLICATE +[2024.07.03-20.28.27:074][ 30]Cmd: DUPLICATE +[2024.07.03-20.28.27:074][ 30]Cmd: ACTOR DUPLICATE +[2024.07.03-20.28.40:273][876]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand83) +[2024.07.03-20.28.41:383][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand84) +[2024.07.03-20.28.41:946][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand83) +[2024.07.03-20.28.42:362][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) +[2024.07.03-20.28.50:922][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.28.50:930][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.03-20.28.50:969][371]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8E14A0584BC6E15563F1D0897BA25FF2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.28.50:983][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.28.51:080][371]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData32C7C37640DD827A28DCE0A06847916B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.28.51:105][371]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.28.51:105][371]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.28.51:105][371]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.29.00:623][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand84) +[2024.07.03-20.29.01:511][814]Cmd: DUPLICATE +[2024.07.03-20.29.01:511][814]Cmd: ACTOR DUPLICATE +[2024.07.03-20.29.09:487][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) +[2024.07.03-20.29.14:547][477]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.03-20.29.16:238][554]Cmd: DELETE +[2024.07.03-20.29.16:238][554]Cmd: ACTOR DELETE +[2024.07.03-20.29.16:244][554]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.29.16:256][554]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-20.29.16:257][554]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.07.03-20.29.17:049][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.29.17:057][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-20.29.17:097][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE707B5014350BCCD9E8448977009D15C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.29.17:112][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.29.17:211][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData991526BF4310FA1C88CCEAAA20468F53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.29.17:232][591]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.29.17:232][591]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.29.17:232][591]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.29.41:835][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.29.42:772][881]Cmd: DELETE +[2024.07.03-20.29.42:772][881]Cmd: ACTOR DELETE +[2024.07.03-20.29.42:777][881]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.29.42:798][881]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-20.29.42:800][881]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.03-20.29.43:896][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.29.44:750][970]Cmd: DELETE +[2024.07.03-20.29.44:750][970]Cmd: ACTOR DELETE +[2024.07.03-20.29.44:756][970]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.29.44:764][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.03-20.29.44:765][970]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.29.45:994][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.29.46:823][ 63]Cmd: DELETE +[2024.07.03-20.29.46:823][ 63]Cmd: ACTOR DELETE +[2024.07.03-20.29.46:829][ 63]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.29.46:840][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-20.29.46:841][ 63]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-20.29.47:759][106]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.29.48:458][135]Cmd: DELETE +[2024.07.03-20.29.48:459][135]Cmd: ACTOR DELETE +[2024.07.03-20.29.48:464][135]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.29.48:475][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-20.29.48:476][135]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.03-20.29.50:345][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) +[2024.07.03-20.29.51:084][248]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) +[2024.07.03-20.29.51:480][266]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand36) +[2024.07.03-20.29.51:966][288]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece15) +[2024.07.03-20.29.53:885][378]Cmd: DUPLICATE +[2024.07.03-20.29.53:885][378]Cmd: ACTOR DUPLICATE +[2024.07.03-20.30.05:799][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.30.06:364][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece18) +[2024.07.03-20.30.07:138][910]Cmd: DELETE +[2024.07.03-20.30.07:138][910]Cmd: ACTOR DELETE +[2024.07.03-20.30.07:147][910]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.30.07:157][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.07.03-20.30.07:158][910]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.07.03-20.30.12:426][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.03-20.30.13:297][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.30.13:306][194]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.03-20.30.13:353][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC80D7C754169FA5F313213B7EADB2D58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.30.13:369][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.30.13:486][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4E71FA0A440FAE1033A368BF9AB161AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.30.13:508][194]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.30.13:508][194]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.30.13:508][194]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.31.54:554][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.31.55:201][940]Cmd: DELETE +[2024.07.03-20.31.55:201][940]Cmd: ACTOR DELETE +[2024.07.03-20.31.55:207][940]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.31.55:223][940]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms +[2024.07.03-20.31.55:224][940]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.07.03-20.31.56:090][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) +[2024.07.03-20.31.57:094][ 34]Cmd: DUPLICATE +[2024.07.03-20.31.57:095][ 34]Cmd: ACTOR DUPLICATE +[2024.07.03-20.32.05:322][454]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) +[2024.07.03-20.32.09:005][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.03-20.32.10:130][725]Cmd: DUPLICATE +[2024.07.03-20.32.10:130][725]Cmd: ACTOR DUPLICATE +[2024.07.03-20.32.20:567][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.33.11:225][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.33.12:487][786]Cmd: DELETE +[2024.07.03-20.33.12:487][786]Cmd: ACTOR DELETE +[2024.07.03-20.33.12:494][786]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.33.12:504][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.07.03-20.33.12:506][786]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-20.33.13:822][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) +[2024.07.03-20.33.19:360][136]Cmd: DUPLICATE +[2024.07.03-20.33.19:360][136]Cmd: ACTOR DUPLICATE +[2024.07.03-20.33.43:885][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) +[2024.07.03-20.33.47:680][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15) +[2024.07.03-20.33.52:377][ 11]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.03-20.33.55:336][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) +[2024.07.03-20.33.58:101][373]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) +[2024.07.03-20.34.00:556][522]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) +[2024.07.03-20.34.02:093][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.34.02:725][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) +[2024.07.03-20.34.07:610][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.34.12:732][243]Cmd: DELETE +[2024.07.03-20.34.12:732][243]Cmd: ACTOR DELETE +[2024.07.03-20.34.12:739][243]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.34.12:748][243]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-20.34.12:750][243]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-20.34.13:235][266]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.34.13:476][276]Cmd: DELETE +[2024.07.03-20.34.13:476][276]Cmd: ACTOR DELETE +[2024.07.03-20.34.13:483][276]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.34.13:491][276]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-20.34.13:492][276]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.34.14:386][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.03-20.34.16:124][394]Cmd: DUPLICATE +[2024.07.03-20.34.16:124][394]Cmd: ACTOR DUPLICATE +[2024.07.03-20.34.24:157][780]Cmd: DUPLICATE +[2024.07.03-20.34.24:157][780]Cmd: ACTOR DUPLICATE +[2024.07.03-20.34.31:635][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) +[2024.07.03-20.34.32:442][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.03-20.34.34:713][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.34.40:776][677]Cmd: DELETE +[2024.07.03-20.34.40:776][677]Cmd: ACTOR DELETE +[2024.07.03-20.34.40:783][677]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.34.40:792][677]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.03-20.34.40:794][677]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.03-20.34.41:948][737]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.34.42:620][768]Cmd: DELETE +[2024.07.03-20.34.42:620][768]Cmd: ACTOR DELETE +[2024.07.03-20.34.42:627][768]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.34.42:638][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.03-20.34.42:639][768]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.03-20.34.43:704][813]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.34.45:024][866]Cmd: DELETE +[2024.07.03-20.34.45:024][866]Cmd: ACTOR DELETE +[2024.07.03-20.34.45:030][866]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.34.45:042][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-20.34.45:043][866]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.07.03-20.34.46:132][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.03-20.34.48:790][ 18]Cmd: DUPLICATE +[2024.07.03-20.34.48:790][ 18]Cmd: ACTOR DUPLICATE +[2024.07.03-20.35.04:081][798]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.35.06:358][924]Cmd: DELETE +[2024.07.03-20.35.06:358][924]Cmd: ACTOR DELETE +[2024.07.03-20.35.06:365][924]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.06:366][924]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.06:366][924]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.06:375][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.07.03-20.35.06:377][924]LogEditorActor: Deleted 3 Actors (0.018 secs) +[2024.07.03-20.35.07:554][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand94) +[2024.07.03-20.35.11:060][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.35.11:993][155]Cmd: DELETE +[2024.07.03-20.35.11:993][155]Cmd: ACTOR DELETE +[2024.07.03-20.35.11:999][155]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.12:007][155]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-20.35.12:008][155]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.35.12:576][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.35.12:700][184]Cmd: DELETE +[2024.07.03-20.35.12:700][184]Cmd: ACTOR DELETE +[2024.07.03-20.35.12:705][184]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.12:713][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-20.35.12:713][184]LogEditorActor: Deleted 1 Actors (0.013 secs) +[2024.07.03-20.35.13:202][205]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.35.13:372][211]Cmd: DELETE +[2024.07.03-20.35.13:372][211]Cmd: ACTOR DELETE +[2024.07.03-20.35.13:379][211]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.13:388][211]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.03-20.35.13:389][211]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.03-20.35.15:486][300]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) +[2024.07.03-20.35.19:708][470]Cmd: DUPLICATE +[2024.07.03-20.35.19:709][470]Cmd: ACTOR DUPLICATE +[2024.07.03-20.35.51:448][216]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.35.52:678][266]Cmd: DELETE +[2024.07.03-20.35.52:678][266]Cmd: ACTOR DELETE +[2024.07.03-20.35.52:685][266]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.52:694][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.03-20.35.52:695][266]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.03-20.35.53:103][283]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.35.53:202][286]Cmd: DELETE +[2024.07.03-20.35.53:202][286]Cmd: ACTOR DELETE +[2024.07.03-20.35.53:208][286]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.53:216][286]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-20.35.53:216][286]LogEditorActor: Deleted 1 Actors (0.013 secs) +[2024.07.03-20.35.53:668][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.35.53:880][313]Cmd: DELETE +[2024.07.03-20.35.53:880][313]Cmd: ACTOR DELETE +[2024.07.03-20.35.53:886][313]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.35.53:894][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.03-20.35.53:894][313]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.03-20.35.55:586][388]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.35.56:691][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand101) +[2024.07.03-20.35.57:785][467]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand100) +[2024.07.03-20.35.58:436][493]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand99) +[2024.07.03-20.35.59:729][539]Cmd: DUPLICATE +[2024.07.03-20.35.59:729][539]Cmd: ACTOR DUPLICATE +[2024.07.03-20.36.17:320][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.07.03-20.36.21:021][562]Cmd: DELETE +[2024.07.03-20.36.21:021][562]Cmd: ACTOR DELETE +[2024.07.03-20.36.21:028][562]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.36.21:029][562]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.36.21:029][562]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.36.21:037][562]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.07.03-20.36.21:038][562]LogEditorActor: Deleted 3 Actors (0.017 secs) +[2024.07.03-20.36.22:937][642]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) +[2024.07.03-20.36.25:899][757]Cmd: DUPLICATE +[2024.07.03-20.36.25:899][757]Cmd: ACTOR DUPLICATE +[2024.07.03-20.36.53:326][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.36.54:434][247]Cmd: DELETE +[2024.07.03-20.36.54:434][247]Cmd: ACTOR DELETE +[2024.07.03-20.36.54:440][247]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.36.54:449][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms +[2024.07.03-20.36.54:451][247]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.03-20.36.57:320][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.36.57:986][455]Cmd: DELETE +[2024.07.03-20.36.57:986][455]Cmd: ACTOR DELETE +[2024.07.03-20.36.57:992][455]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.36.58:001][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.07.03-20.36.58:002][455]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.03-20.36.58:449][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.36.58:566][486]Cmd: DELETE +[2024.07.03-20.36.58:567][486]Cmd: ACTOR DELETE +[2024.07.03-20.36.58:573][486]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.36.58:582][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-20.36.58:582][486]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.36.59:023][512]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.07.03-20.36.59:248][523]Cmd: DELETE +[2024.07.03-20.36.59:248][523]Cmd: ACTOR DELETE +[2024.07.03-20.36.59:255][523]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.36.59:266][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.03-20.36.59:267][523]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-20.37.02:296][693]Cmd: TRANSACTION UNDO +[2024.07.03-20.37.02:296][693]LogEditorTransaction: Undo Delete Actors +[2024.07.03-20.37.03:989][758]Cmd: DELETE +[2024.07.03-20.37.03:989][758]Cmd: ACTOR DELETE +[2024.07.03-20.37.03:993][758]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.37.04:002][758]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.03-20.37.04:003][758]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.03-20.37.04:518][782]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) +[2024.07.03-20.37.05:121][806]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand87) +[2024.07.03-20.37.05:636][829]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand86) +[2024.07.03-20.37.06:093][851]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand85) +[2024.07.03-20.37.08:253][961]Cmd: DUPLICATE +[2024.07.03-20.37.08:253][961]Cmd: ACTOR DUPLICATE +[2024.07.03-20.37.20:536][604]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) +[2024.07.03-20.37.21:340][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand111) +[2024.07.03-20.37.38:032][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.37.39:086][650]Cmd: DELETE +[2024.07.03-20.37.39:086][650]Cmd: ACTOR DELETE +[2024.07.03-20.37.39:092][650]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.37.39:101][650]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.07.03-20.37.39:102][650]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.03-20.37.41:286][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.37.44:470][971]Cmd: DELETE +[2024.07.03-20.37.44:470][971]Cmd: ACTOR DELETE +[2024.07.03-20.37.44:476][971]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.37.44:485][971]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-20.37.44:486][971]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.03-20.37.44:883][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.37.45:008][ 2]Cmd: DELETE +[2024.07.03-20.37.45:008][ 2]Cmd: ACTOR DELETE +[2024.07.03-20.37.45:014][ 2]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.37.45:023][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.03-20.37.45:023][ 2]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.37.45:744][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) +[2024.07.03-20.37.46:986][119]Cmd: DUPLICATE +[2024.07.03-20.37.46:986][119]Cmd: ACTOR DUPLICATE +[2024.07.03-20.38.23:116][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) +[2024.07.03-20.38.27:417][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.38.28:250][696]Cmd: DELETE +[2024.07.03-20.38.28:250][696]Cmd: ACTOR DELETE +[2024.07.03-20.38.28:257][696]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.38.28:268][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.03-20.38.28:270][696]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.07.03-20.38.28:727][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.38.28:863][733]Cmd: DELETE +[2024.07.03-20.38.28:863][733]Cmd: ACTOR DELETE +[2024.07.03-20.38.28:870][733]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.38.28:878][733]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.03-20.38.28:878][733]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.38.29:305][759]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.38.29:427][765]Cmd: DELETE +[2024.07.03-20.38.29:427][765]Cmd: ACTOR DELETE +[2024.07.03-20.38.29:433][765]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.38.29:442][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.03-20.38.29:443][765]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.03-20.38.30:069][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand112) +[2024.07.03-20.38.31:434][886]Cmd: DUPLICATE +[2024.07.03-20.38.31:434][886]Cmd: ACTOR DUPLICATE +[2024.07.03-20.38.36:190][143]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand113) +[2024.07.03-20.38.41:691][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand112) +[2024.07.03-20.38.42:664][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand113) +[2024.07.03-20.38.43:552][590]Cmd: DUPLICATE +[2024.07.03-20.38.43:552][590]Cmd: ACTOR DUPLICATE +[2024.07.03-20.38.55:924][348]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) +[2024.07.03-20.38.56:274][367]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand112) +[2024.07.03-20.38.57:966][471]Cmd: DUPLICATE +[2024.07.03-20.38.57:966][471]Cmd: ACTOR DUPLICATE +[2024.07.03-20.39.07:433][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.39.08:183][ 57]Cmd: DELETE +[2024.07.03-20.39.08:183][ 57]Cmd: ACTOR DELETE +[2024.07.03-20.39.08:189][ 57]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.39.08:197][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.03-20.39.08:198][ 57]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.03-20.39.08:763][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.39.08:839][ 84]Cmd: DELETE +[2024.07.03-20.39.08:839][ 84]Cmd: ACTOR DELETE +[2024.07.03-20.39.08:843][ 84]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.39.08:852][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-20.39.08:852][ 84]LogEditorActor: Deleted 1 Actors (0.013 secs) +[2024.07.03-20.39.09:383][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.39.09:478][111]Cmd: DELETE +[2024.07.03-20.39.09:478][111]Cmd: ACTOR DELETE +[2024.07.03-20.39.09:483][111]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.39.09:491][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.03-20.39.09:492][111]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.39.10:993][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.39.12:851][263]Cmd: DELETE +[2024.07.03-20.39.12:851][263]Cmd: ACTOR DELETE +[2024.07.03-20.39.12:857][263]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.39.12:866][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.03-20.39.12:868][263]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.03-20.39.13:142][276]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.39.13:320][283]Cmd: DELETE +[2024.07.03-20.39.13:320][283]Cmd: ACTOR DELETE +[2024.07.03-20.39.13:326][283]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.39.13:334][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.03-20.39.13:334][283]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.03-20.39.13:710][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.07.03-20.39.13:778][302]Cmd: DELETE +[2024.07.03-20.39.13:778][302]Cmd: ACTOR DELETE +[2024.07.03-20.39.13:783][302]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.39.13:790][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-20.39.13:790][302]LogEditorActor: Deleted 1 Actors (0.012 secs) +[2024.07.03-20.39.15:063][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand117) +[2024.07.03-20.39.15:813][412]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand116) +[2024.07.03-20.39.16:403][444]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand115) +[2024.07.03-20.39.17:977][534]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand112) +[2024.07.03-20.39.18:619][569]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) +[2024.07.03-20.39.19:175][599]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand114) +[2024.07.03-20.39.20:718][684]Cmd: DUPLICATE +[2024.07.03-20.39.20:718][684]Cmd: ACTOR DUPLICATE +[2024.07.03-20.39.40:554][841]LogEditorViewport: Clicking Background +[2024.07.03-20.39.41:319][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.39.41:327][882]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.03-20.39.41:369][882]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7C5C55D94217251B5FFE09B5989106C6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.39.41:386][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.39.41:487][882]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData850A393B479C093959B312B93BB6E3EE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.39.41:508][882]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.39.41:508][882]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.39.41:508][882]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.40.55:900][515]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) +[2024.07.03-20.41.19:262][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.03-20.41.35:498][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand69) +[2024.07.03-20.41.48:716][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) +[2024.07.03-20.41.50:239][344]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece10) +[2024.07.03-20.41.54:074][609]Cmd: DELETE +[2024.07.03-20.41.54:074][609]Cmd: ACTOR DELETE +[2024.07.03-20.41.54:079][609]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.41.54:098][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.07.03-20.41.54:100][609]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.03-20.41.54:725][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece14) +[2024.07.03-20.41.55:016][672]Cmd: DELETE +[2024.07.03-20.41.55:016][672]Cmd: ACTOR DELETE +[2024.07.03-20.41.55:023][672]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.41.55:033][672]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.03-20.41.55:035][672]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.07.03-20.42.00:903][ 99]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) +[2024.07.03-20.42.01:747][151]Cmd: DELETE +[2024.07.03-20.42.01:747][151]Cmd: ACTOR DELETE +[2024.07.03-20.42.01:753][151]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.42.01:762][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.03-20.42.01:763][151]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.03-20.42.02:169][179]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece13) +[2024.07.03-20.42.02:238][182]Cmd: DELETE +[2024.07.03-20.42.02:238][182]Cmd: ACTOR DELETE +[2024.07.03-20.42.02:244][182]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.42.02:252][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.03-20.42.02:253][182]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.42.09:644][569]LogActorFactory: Actor Factory created wand +[2024.07.03-20.42.10:788][626]LogActorFactory: Actor Factory created wand +[2024.07.03-20.42.34:674][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.03-20.42.35:332][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) +[2024.07.03-20.42.36:776][956]Cmd: DUPLICATE +[2024.07.03-20.42.36:777][956]Cmd: ACTOR DUPLICATE +[2024.07.03-20.42.44:413][380]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) +[2024.07.03-20.42.46:423][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.42.46:431][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-20.42.46:470][486]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE2208CD34F31BF0F60E04D8ECE8273FC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.42.46:486][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.42.46:586][486]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7861250A4F1879BFA2839090BE5C84F1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.42.46:609][486]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.42.46:609][486]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.42.46:610][486]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.42.49:679][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand44) +[2024.07.03-20.44.32:414][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.07.03-20.46.09:102][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) +[2024.07.03-20.47.56:733][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) +[2024.07.03-20.47.58:063][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) +[2024.07.03-20.47.58:955][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) +[2024.07.03-20.47.59:701][215]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) +[2024.07.03-20.48.05:055][495]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) +[2024.07.03-20.48.07:059][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) +[2024.07.03-20.48.32:423][754]Cmd: TRANSACTION UNDO +[2024.07.03-20.48.32:423][754]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.48.32:785][763]Cmd: TRANSACTION UNDO +[2024.07.03-20.48.32:785][763]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.48.35:888][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand14) +[2024.07.03-20.49.19:642][ 29]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.19:642][ 29]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.45:121][929]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.45:122][929]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.45:307][933]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.45:307][933]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.45:444][936]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.45:444][936]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.45:579][939]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.45:580][939]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.45:741][945]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.45:741][945]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.45:888][950]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.45:888][950]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.46:211][963]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.46:211][963]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.46:374][970]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.46:374][970]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.49:029][ 85]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.49:029][ 85]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.49:203][ 93]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.49:203][ 93]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.49:389][102]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.49:389][102]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.49:863][125]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.49:863][125]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.50:230][143]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.50:230][143]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.50:705][166]Cmd: TRANSACTION UNDO +[2024.07.03-20.49.50:705][166]LogEditorTransaction: Undo Create Actors +[2024.07.03-20.49.52:133][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.49.52:142][231]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.03-20.49.52:181][231]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DF3C5CF46146EBE8A02E1B85F82328E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.49.52:196][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.49.52:292][231]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2EBDB0464A935F2751BC02ABF212D66B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.49.52:313][231]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.49.52:313][231]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.49.52:313][231]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.50.03:831][798]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) +[2024.07.03-20.50.12:408][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.03-20.50.27:588][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) +[2024.07.03-20.50.28:069][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) +[2024.07.03-20.50.29:208][313]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand2) +[2024.07.03-20.50.37:856][838]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) +[2024.07.03-20.50.38:748][884]Cmd: TRANSACTION UNDO +[2024.07.03-20.50.38:748][884]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-20.50.39:143][894]Cmd: TRANSACTION UNDO +[2024.07.03-20.50.39:143][894]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-20.50.39:423][903]Cmd: TRANSACTION UNDO +[2024.07.03-20.50.39:423][903]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-20.50.39:917][926]Cmd: TRANSACTION UNDO +[2024.07.03-20.50.39:917][926]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-20.50.40:104][935]Cmd: TRANSACTION UNDO +[2024.07.03-20.50.40:104][935]LogEditorTransaction: Undo Move Actors +[2024.07.03-20.50.40:544][955]Cmd: TRANSACTION UNDO +[2024.07.03-20.50.40:544][955]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-20.50.40:871][970]Cmd: TRANSACTION UNDO +[2024.07.03-20.50.40:871][970]LogEditorTransaction: Undo Move Actors +[2024.07.03-20.50.41:715][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.50.41:722][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-20.50.41:760][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6097B42B4C18EFAA0F75059F7F3B0D65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.50.41:774][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.50.41:870][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCF6778454837FE1CB8BA289AA49E8047.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.50.41:886][ 8]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.50.41:886][ 8]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.50.41:886][ 8]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.50.54:079][584]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18) +[2024.07.03-20.51.10:863][321]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.51.33:210][439]Cmd: TRANSACTION UNDO +[2024.07.03-20.51.33:210][439]LogEditorTransaction: Undo Set Scale +[2024.07.03-20.51.46:404][969]Cmd: TRANSACTION UNDO +[2024.07.03-20.51.46:405][969]LogEditorTransaction: Undo Set Scale +[2024.07.03-20.51.57:486][768]Cmd: TRANSACTION UNDO +[2024.07.03-20.51.57:486][768]LogEditorTransaction: Undo Set Scale +[2024.07.03-20.51.57:949][779]Cmd: TRANSACTION UNDO +[2024.07.03-20.51.57:949][779]LogEditorTransaction: Undo Move Actors +[2024.07.03-20.51.59:769][863]Cmd: DUPLICATE +[2024.07.03-20.51.59:769][863]Cmd: ACTOR DUPLICATE +[2024.07.03-20.52.44:272][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.52.44:902][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.52.45:282][273]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.52.52:070][567]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.52.57:456][882]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand31) +[2024.07.03-20.53.04:480][344]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.53.17:926][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) +[2024.07.03-20.53.23:160][393]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.53.24:137][447]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.53.24:904][494]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18) +[2024.07.03-20.53.31:573][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.53.34:113][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.53.35:549][129]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) +[2024.07.03-20.53.39:511][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.53.40:176][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.55.32:313][475]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms +[2024.07.03-20.55.35:766][475]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-20.55.37:828][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.55.38:620][591]Cmd: DELETE +[2024.07.03-20.55.38:620][591]Cmd: ACTOR DELETE +[2024.07.03-20.55.38:627][591]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-20.55.38:634][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.03-20.55.38:635][591]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-20.55.40:460][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.55.40:467][707]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-20.55.40:498][707]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map32BBD18F45F2FBE2696305B34B475FCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.55.40:511][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.55.40:590][707]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B38FF784750FA701A92869398E4F0AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.55.40:605][707]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.55.40:605][707]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.55.40:605][707]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.56.58:650][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-20.56.58:656][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.03-20.56.58:688][242]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map62970239494D7F9FCD182D84DD16A32E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-20.56.58:701][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-20.56.58:777][242]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE8E8A6794B5824ECD92D5681A869BCF8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-20.56.58:794][242]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-20.56.58:794][242]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-20.56.58:794][242]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-20.57.04:071][578]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-20.57.04:108][578]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.03-20.57.04:237][579]Cmd: QUIT_EDITOR +[2024.07.03-20.57.04:237][579]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.03-20.57.04:241][579]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.03-20.57.04:243][579]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.03-20.57.04:243][579]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.03-20.57.04:243][579]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.03-20.57.04:243][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-20.57.04:246][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-20.57.04:329][579]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.03-20.57.04:330][579]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-20.57.04:334][579]LogExit: Preparing to exit. +[2024.07.03-20.57.05:302][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.03-20.57.05:430][579]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.03-20.57.05:431][579]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.03-20.57.05:458][579]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.03-20.57.05:466][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.03-20.57.05:466][579]LogExit: Editor shut down +[2024.07.03-20.57.05:467][579]LogExit: Transaction tracking system shut down +[2024.07.03-20.57.05:681][579]LogExit: Object subsystem successfully closed. +[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: ================================================ +[2024.07.03-20.57.05:706][579]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) +[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TextureAlignMode (848) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module BspMode (846) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module GeometryMode (844) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) +[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TakesCore (836) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (828) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (826) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMedia (820) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (816) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SequenceRecorder (815) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (812) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (810) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (808) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (806) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (804) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (802) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (800) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (798) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (796) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (794) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (792) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (790) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (788) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (786) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.03-20.57.06:731][579]MemoryProfiler: Shutdown +[2024.07.03-20.57.06:731][579]NetworkingProfiler: Shutdown +[2024.07.03-20.57.06:731][579]LoadingProfiler: Shutdown +[2024.07.03-20.57.06:731][579]TimingProfiler: Shutdown +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.03-20.57.06:767][579]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.03-20.57.06:767][579]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.03-20.57.06:790][579]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.03-20.57.06:944][579]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.03-20.57.06:944][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (602) +[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (600) +[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) +[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module CollectionManager (597) +[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module OculusEditor (594) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module OculusInput (592) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (590) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module PluginBrowser (588) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (584) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CurveEditorTools (582) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (580) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CryptoKeys (578) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module TakeSequencer (576) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module TakeMovieScene (574) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ScreenshotTools (572) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module Synthesis (568) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module GooglePAD (558) +[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module EditableMesh (556) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module CableComponent (552) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AssetTags (550) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AudioCapture (548) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (547) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MediaCompositing (532) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ImgMedia (530) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module TemplateSequence (528) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (524) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (522) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (520) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (518) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (516) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (514) +[2024.07.03-20.57.06:947][579]LogOpenImageDenoise: OIDN shutting down +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (512) +[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MotoSynth (510) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (508) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (507) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (504) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module MeshConversion (502) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module DynamicMesh (500) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (498) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometricObjects (496) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (494) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (492) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (490) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (488) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module FractureEditor (486) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (484) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (481) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module BackChannel (478) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AlembicImporter (472) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AlembicLibrary (471) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCache (470) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (469) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (462) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module UObjectPlugin (460) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (456) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (454) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PluginUtils (452) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (450) +[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (448) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module GitSourceControl (446) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module SourceControl (445) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (442) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (438) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (436) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.03-20.57.07:547][579]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (410) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module FacialAnimation (408) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (406) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module DataValidation (404) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module SignificanceManager (402) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (400) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module SoundFields (398) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (396) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (394) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (390) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (388) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (386) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module ActorSequence (382) +[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module UdpMessaging (380) +[2024.07.03-20.57.07:649][579]LogModuleManager: Shutting down and abandoning module TcpMessaging (378) +[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (376) +[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module Niagara (374) +[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module SignalProcessing (373) +[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module NiagaraEditor (371) +[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module NiagaraCore (368) +[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (366) +[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (364) +[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (362) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (360) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (358) +[2024.07.03-20.57.07:752][579]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (356) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (354) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (352) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (350) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapController (348) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (346) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapAR (344) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (342) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) +[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) +[2024.07.03-20.57.07:759][579]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.03-20.57.07:764][579]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.03-20.57.07:774][579]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.03-20.57.07:779][579]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) +[2024.07.03-20.57.07:779][579]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module WmfMedia (92) +[2024.07.03-20.57.07:781][579]LogModuleManager: Shutting down and abandoning module Media (91) +[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module MediaInfo (90) +[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (86) +[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) +[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) +[2024.07.03-20.57.07:783][579]LogModuleManager: Shutting down and abandoning module XMPP (75) +[2024.07.03-20.57.07:783][579]LogModuleManager: Shutting down and abandoning module WebSockets (74) +[2024.07.03-20.57.07:820][579]LogModuleManager: Shutting down and abandoning module HTTP (71) +[2024.07.03-20.57.07:820][579]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.03-20.57.07:820][579]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9D6D8CDC-4D6F-936B-C2A0-3ABA93FC0DC5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.03-20.57.07:820][579]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.03-20.57.07:854][579]LogModuleManager: Shutting down and abandoning module SSL (70) +[2024.07.03-20.57.07:856][579]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (66) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module NiagaraShader (64) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module MLSDK (62) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module MagicLeap (60) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module PixWinPlugin (56) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.03-20.57.07:860][579]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.03-20.57.07:883][579]LogD3D11RHI: Shutdown +[2024.07.03-20.57.07:883][579]LogD3D11RHI: CleanupD3DDevice +[2024.07.03-20.57.07:889][579]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.03-20.57.07:895][579]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.03-20.57.07:895][579]LogExit: Exiting. +[2024.07.03-20.57.07:902][579]Log file closed, 07/03/24 22:57:07 diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-21.15.46.log b/Saved/Logs/DesertGame-backup-2024.07.03-21.15.46.log new file mode 100644 index 0000000..23985b6 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.03-21.15.46.log @@ -0,0 +1,1786 @@ +Log file open, 07/03/24 22:57:54 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.200932 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-20.57.54:974][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-20.57.54:978][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-20.57.54:979][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-20.57.54:979][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.03-20.57.54:979][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.03-20.57.54:979][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-20.57.54:979][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-20.57.54:980][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.03-20.57.54:980][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.03-20.57.54:980][ 0]LogInit: User: bib +[2024.07.03-20.57.54:980][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.03-20.57.54:980][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.03-20.57.54:980][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.03-20.57.54:980][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.03-20.57.54:980][ 0]LogMemory: Process Physical Memory: 144.97 MB used, 144.98 MB peak +[2024.07.03-20.57.54:980][ 0]LogMemory: Process Virtual Memory: 131.90 MB used, 131.90 MB peak +[2024.07.03-20.57.54:980][ 0]LogMemory: Physical Memory: 9114.77 MB used, 6953.93 MB free, 16068.70 MB total +[2024.07.03-20.57.54:980][ 0]LogMemory: Virtual Memory: 134203632.00 MB used, 14092.71 MB free, 134217728.00 MB total +[2024.07.03-20.57.54:984][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.03-20.57.55:000][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.03-20.57.55:000][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.03-20.57.55:000][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.03-20.57.55:002][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.03-20.57.55:003][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.03-20.57.55:004][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.03-20.57.55:021][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-20.57.55:038][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.03-20.57.55:038][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.03-20.57.55:115][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.03-20.57.55:117][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-20.57.55:117][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.03-20.57.55:117][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.03-20.57.55:117][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.03-20.57.55:199][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.03-20.57.55:199][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.03-20.57.55:200][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.03-20.57.55:200][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-20.57.55:201][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-20.57.55:207][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.03-20.57.55:208][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.03-20.57.55:208][ 0]LogWindows: EnumDisplayDevices: +[2024.07.03-20.57.55:208][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.03-20.57.55:208][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-20.57.55:208][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-20.57.55:208][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-20.57.55:208][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.03-20.57.55:208][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.03-20.57.55:208][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.03-20.57.55:208][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.03-20.57.55:208][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-20.57.55:213][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-20.57.55:279][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.03-20.57.55:286][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.03-20.57.55:287][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.03-20.57.55:304][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.03-20.57.55:540][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.03-20.57.55:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.03-20.57.55:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.03-20.57.55:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.03-20.57.55:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.03-20.57.55:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.03-20.57.55:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.03-20.57.55:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.03-20.57.55:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.03-20.57.55:591][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.03-20.57.55:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.03-20.57.55:610][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.03-20.57.55:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.03-20.57.55:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.03-20.57.55:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.03-20.57.55:621][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.03-20.57.55:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.03-20.57.55:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.03-20.57.55:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.03-20.57.55:639][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.03-20.57.55:643][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.03-20.57.55:646][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.03-20.57.55:649][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.03-20.57.55:649][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.03-20.57.55:652][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.03-20.57.55:673][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.03-20.57.55:694][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.03-20.57.55:694][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/3420/). +[2024.07.03-20.57.55:694][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/11B21CA740F6B0A294982198D3434EDD/'. +[2024.07.03-20.57.55:694][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.03-20.57.55:694][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.03-20.57.55:694][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.03-20.57.56:240][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-20.57.56:295][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.03-20.57.56:308][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.03-20.57.56:309][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-20.57.56:309][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.03-20.57.56:316][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.03-20.57.56:316][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2027.67MBs, RandomWriteSpeed=141.10MBs. Assigned SpeedClass 'Local' +[2024.07.03-20.57.56:317][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.03-20.57.56:317][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.03-20.57.56:317][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.03-20.57.56:355][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.03-20.57.56:355][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.03-20.57.56:377][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up +[2024.07.03-20.57.56:536][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-20.57.56:536][ 0]LogInit: Active device profile: [0000011B631FCD00][0000011B5A35A7C0 49] Windows +[2024.07.03-20.57.56:536][ 0]LogInit: Profiles: [0000011B631FCD00][0000011B5A35A7C0 49] Windows, [0000011B631C6300][0000011B5A35E900 49] WindowsNoEditor, [0000011B631FDC00][0000011B61ABEA80 49] WindowsServer, [0000011B631C7100][0000011B61AC2C00 49] WindowsClient, [0000011B631FE900][0000011B61AC6D80 49] IOS, [0000011B631C5A00][0000011B61ACAF00 49] iPadAir, [0000011B631FFE00][0000011B61ACF080 49] iPadAir2, [0000011B63171100][0000011B61AD7340 49] IPadPro, [0000011B63171200][0000011B61AD3380 49] iPadAir3, [0000011B631C4C00][0000011B61ADB500 49] iPadAir4, [0000011B63171E00][0000011B61ADF680 49] iPadMini2, [0000011B631C7300][0000011B61AE3800 49] iPadMini3, [0000011B63173900][0000011B61AE7980 49] iPadMini4, [0000011B631C5000][0000011B61AEBB00 49] iPadMini5, [0000011B63190900][0000011B61AF2240 49] iPhone6, [0000011B63190A00][0000011B61AEE280 49] iPodTouch6, [0000011B631FEE00][0000011B61AFA540 49] iPhone7, [0000011B631FEF00][0000011B61AF6580 49] iPodTouch7, [0000011B63173E00][0000011B61AFE700 49] iPhone5S, [0000011B631FD100][0000011B61ABA840 49] iPhone6Plus, [0000011B63190100][0000011B61B02980 49] iPhone6S, [0000011B63170300][0000011B61B06AC0 49] iPhone6SPlus, [0000011B63192800][0000011B61B0EC40 49] iPhone7Plus, [0000011B63172300][0000011B61B12DC0 49] iPhoneSE, [0000011B63192600][0000011B61B16F40 49] iPhone8, [0000011B63171000][0000011B61B1B0C0 49] iPhone8Plus, [0000011B63193100][0000011B61B1F240 49] iPhoneX, [0000011B631FD500][0000011B61B233C0 49] iPhoneXS, [0000011B63192B00][0000011B61B27540 49] iPhoneXSMax, [0000011B631FC700][0000011B61B2B6C0 49] iPhoneXR, [0000011B63190700][0000011B61B2F840 49] iPhone11, [0000011B631FCE00][0000011B61B339C0 49] iPhone11Pro, [0000011B63191A00][0000011B61B37B40 49] iPhone11ProMax, [0000011B631FF800][0000011B61B3A140 49] iPhoneSE2, [0000011B63193800][0000011B62D0E2C0 49] iPhone12Mini, [0000011B631FE300][0000011B62D12440 49] iPhone12, [0000011B63192300][0000011B62D305C0 49] iPhone12Pro, [0000011B631FC500][0000011B62D34740 49] iPhone12ProMax, [0000011B63191500][0000011B62D388C0 49] iPadPro105, [0000011B631FCA00][0000011B61B0AA00 49] iPadPro129, [0000011B63193D00][0000011B62D3CB40 49] iPadPro97, [0000011B631FD200][0000011B62D40C80 49] iPadPro2_129, [0000011B63192A00][0000011B62D44DC0 49] iPad5, [0000011B631FDD00][0000011B62D4CF40 49] iPad6, [0000011B63191300][0000011B62D510C0 49] iPad7, [0000011B631FFA00][0000011B62D55240 49] iPad8, [0000011B63190300][0000011B62D593C0 49] iPadPro11, [0000011B631FC100][0000011B62D5D540 49] iPadPro2_11, [0000011B63191600][0000011B62D616C0 49] iPadPro3_129, [0000011B631FF300][0000011B62D65840 49] iPadPro4_129, [0000011B63191000][0000011B62D699C0 49] AppleTV, [0000011B631FDB00][0000011B62D6DB40 49] AppleTV4K, [0000011B63193200][0000011B62DB8140 49] TVOS, [0000011B631FFB00][0000011B62DBC2C0 49] Mac, [0000011B63193700][0000011B62E18440 49] MacClient, [0000011B631FFF00][0000011B62E845C0 49] MacNoEditor, [0000011B63193000][0000011B62E88740 49] MacServer, [0000011B631FEC00][0000011B62E8C8C0 49] Linux, [0000011B63191D00][0000011B62F12A40 49] LinuxAArch64, [0000011B631FEA00][0000011B62D48B80 49] LinuxNoEditor, [0000011B63193900][0000011B5BD40CC0 49] LinuxAArch64NoEditor, [0000011B631FF100][0000011B5B702E00 49] LinuxClient, [0000011B63192F00][0000011B5B7A0F40 49] LinuxAArch64Client, [0000011B631FF200][0000011B5B7A90C0 49] LinuxServer, [0000011B63193F00][0000011B5B7AD240 49] LinuxAArch64Server, [0000011B631FC200][0000011B5B7B13C0 49] Android, [0000011B63190500][0000011B5E7E1540 49] Android_Low, [0000011B631FE200][0000011B5757D6C0 49] Android_Mid, [0000011B63193B00][0000011B57581840 49] Android_High, [0000011B631FE000][0000011B575AB9C0 49] Android_Default, [0000011B63193300][0000011B575AFB40 49] Android_Adreno4xx, [0000011B631FF700][0000011B575B6140 49] Android_Adreno5xx_Low, [0000011B63190B00][0000011B62D882C0 49] Android_Adreno5xx, [0000011B631FE600][0000011B62D9C440 49] Android_Adreno6xx, [0000011B631C4500][0000011B62DAA5C0 49] Android_Adreno6xx_Vulkan, [0000011B63171300][0000011B62DAE740 49] Android_Mali_T6xx, [0000011B631C7B00][0000011B62DB28C0 49] Android_Mali_T7xx, [0000011B63173300][0000011B64356A40 49] Android_Mali_T8xx, [0000011B631C6E00][0000011B6435ABC0 49] Android_Mali_G71, [0000011B63172800][0000011B62F06D40 49] Android_Mali_G72, [0000011B631C5400][0000011B5B7A4E80 49] Android_Mali_G72_Vulkan, [0000011B63171500][0000011B62F0AFC0 49] Android_Mali_G76, [0000011B631C7D00][0000011B5B79D100 49] Android_Mali_G76_Vulkan, [0000011B63172C00][0000011B5E865280 49] Android_Mali_G77, [0000011B631C7600][0000011B5E869400 49] Android_Mali_G77_Vulkan, [0000011B63171700][0000011B5E86D580 49] Android_Mali_G78, [0000011B631C6200][0000011B5BD23700 49] Android_Mali_G78_Vulkan, [0000011B63170B00][0000011B5BD37880 49] Android_Mali_G710, [0000011B631C4300][0000011B5BD3BA00 49] Android_Mali_G710_Vulkan, [0000011B63170200][0000011B64091B80 49] Android_Vulkan_SM5, [0000011B631C4800][0000011B640A0180 49] Android_PowerVR_G6xxx, [0000011B63172500][0000011B640BC300 49] Android_PowerVR_GT7xxx, [0000011B631C4E00][0000011B6449C480 49] Android_PowerVR_GE8xxx, [0000011B63171400][0000011B644AA600 49] Android_PowerVR_GM9xxx, [0000011B631C7400][0000011B645C8780 49] Android_PowerVR_GM9xxx_Vulkan, [0000011B63170600][0000011B645CC900 49] Android_TegraK1, [0000011B631C5E00][0000011B645DAA80 49] Android_Unknown_Vulkan, [0000011B63172100][0000011B645DEC00 49] Lumin, [0000011B631C5100][0000011B645E2D80 49] Lumin_Desktop, [0000011B63173400][0000011B645E6F00 49] HoloLens, +[2024.07.03-20.57.56:630][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.03-20.57.56:630][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.03-20.57.56:630][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.03-20.57.56:630][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.03-20.57.56:630][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.03-20.57.56:643][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.03-20.57.56:946][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-20.57.57:023][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.03-20.57.57:028][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.03-20.57.57:029][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.03-20.57.57:029][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.03-20.57.57:240][ 0]LogPython: Using Python 3.7.7 +[2024.07.03-20.57.57:566][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.03-20.57.57:568][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.03-20.57.57:685][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4563997D47FC4504631DE0986396AD67 | Instance: EF87B44D4011B5D2F1586CB66D86B8C4 (NB-PBM2H22CST-3420). +[2024.07.03-20.57.57:842][ 0]SourceControl: Source control is disabled +[2024.07.03-20.57.57:842][ 0]SourceControl: Source control is disabled +[2024.07.03-20.57.57:844][ 0]SourceControl: Source control is disabled +[2024.07.03-20.57.57:849][ 0]SourceControl: Source control is disabled +[2024.07.03-20.57.57:851][ 0]SourceControl: Source control is disabled +[2024.07.03-20.57.57:870][ 0]LogUProjectInfo: Found projects: +[2024.07.03-20.57.57:946][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.03-20.57.57:965][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.03-20.57.57:977][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-20.57.57:977][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-20.57.58:089][ 0]LogCollectionManager: Loaded 0 collections in 0.001113 seconds +[2024.07.03-20.57.58:107][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.03-20.57.58:107][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.03-20.57.58:107][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.03-20.57.58:107][ 0]LogOcInput: OculusInput pre-init called +[2024.07.03-20.57.58:296][ 0]LogEngine: Initializing Engine... +[2024.07.03-20.57.58:297][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.03-20.57.58:297][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-20.57.58:297][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.03-20.57.58:298][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.03-20.57.58:393][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.03-20.57.58:401][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.03-20.57.58:405][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.03-20.57.58:408][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.03-20.57.58:408][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.03-20.57.58:409][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.03-20.57.58:409][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.03-20.57.58:409][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.03-20.57.58:419][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.03-20.57.58:419][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.03-20.57.58:709][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.03-20.57.58:712][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.03-20.57.58:714][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.03-20.57.58:714][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.03-20.57.58:715][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.03-20.57.58:715][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.03-20.57.58:715][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.03-20.57.58:716][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.03-20.57.58:716][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.03-20.57.58:716][ 0]LogInit: FAudioDevice initialized. +[2024.07.03-20.57.58:716][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.03-20.57.58:716][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.03-20.57.58:771][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-20.57.58:772][ 0]LogInit: Texture streaming: Enabled +[2024.07.03-20.57.58:781][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.03-20.57.58:783][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.03-20.57.58:783][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.03-20.57.58:784][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.03-20.57.58:804][ 0]LogInit: Transaction tracking system initialized +[2024.07.03-20.57.58:819][ 0]BlueprintLog: New page: Editor Load +[2024.07.03-20.57.58:859][ 0]LocalizationService: Localization service is disabled +[2024.07.03-20.57.58:875][ 0]TimingProfiler: Initialize +[2024.07.03-20.57.58:875][ 0]TimingProfiler: OnSessionChanged +[2024.07.03-20.57.58:875][ 0]LoadingProfiler: Initialize +[2024.07.03-20.57.58:875][ 0]LoadingProfiler: OnSessionChanged +[2024.07.03-20.57.58:875][ 0]NetworkingProfiler: Initialize +[2024.07.03-20.57.58:876][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.03-20.57.58:876][ 0]MemoryProfiler: Initialize +[2024.07.03-20.57.58:876][ 0]MemoryProfiler: OnSessionChanged +[2024.07.03-20.57.58:986][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.03-20.57.58:986][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.03-20.57.59:127][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.03-20.57.59:275][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.03-20.57.59:278][ 0]SourceControl: Source control is disabled +[2024.07.03-20.57.59:278][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.110 +[2024.07.03-20.57.59:278][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-20.57.59:278][ 0]LightingResults: New page: Lighting Build +[2024.07.03-20.57.59:279][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.03-20.57.59:279][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-20.57.59:279][ 0]MapCheck: New page: Map Check +[2024.07.03-20.57.59:279][ 0]LightingResults: New page: Lighting Build +[2024.07.03-20.57.59:284][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-20.57.59:287][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.03-20.57.59:960][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.03-20.57.59:961][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.03-20.57.59:982][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-20.57.59:991][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.03-20.57.59:991][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-20.57.59:991][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,171ms to complete. +[2024.07.03-20.57.59:991][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.713 +[2024.07.03-20.57.59:992][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.824 +[2024.07.03-20.58.00:126][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-20.58.00:130][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-20.58.00:135][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-20.58.00:139][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-20.58.00:149][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0066 seconds. Added 3822 classes and 928 folders. +[2024.07.03-20.58.00:151][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-20.58.00:152][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-20.58.00:152][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:152][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-20.58.00:152][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:152][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.03-20.58.00:152][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-20.58.00:153][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:153][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.03-20.58.00:153][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:153][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.03-20.58.00:153][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:153][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.03-20.58.00:153][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.03-20.58.00:154][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.03-20.58.00:154][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:154][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.03-20.58.00:154][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-20.58.00:154][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.03-20.58.00:155][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.03-20.58.00:155][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:155][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:155][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.03-20.58.00:155][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.03-20.58.00:156][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.03-20.58.00:156][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:156][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:156][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.03-20.58.00:156][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.03-20.58.00:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.03-20.58.00:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.03-20.58.00:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.03-20.58.00:158][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.03-20.58.00:158][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:158][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:158][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.03-20.58.00:158][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.03-20.58.00:159][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.03-20.58.00:159][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:159][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.03-20.58.00:159][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-20.58.00:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.03-20.58.00:160][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:160][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.03-20.58.00:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.03-20.58.00:160][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.03-20.58.00:161][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.03-20.58.00:161][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-20.58.00:161][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-20.58.00:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.03-20.58.00:161][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.03-20.58.00:191][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-20.58.00:192][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.03-20.58.00:253][ 0]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.03-20.58.00:254][ 0]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.03-20.58.00:255][ 0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.03-20.58.00:317][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.03-20.58.00:397][ 0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-20.58.00:443][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-20.58.00:444][ 0]LogLoad: (Engine Initialization) Total time: 6.28 seconds +[2024.07.03-20.58.00:444][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.03-20.58.00:481][ 0]LogAssetRegistry: Asset discovery search completed in 4.1048 seconds +[2024.07.03-20.58.00:485][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) +[2024.07.03-20.58.00:488][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.03-20.58.05:965][325]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.03-20.58.05:981][325]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-20.58.06:061][325]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.03-20.58.06:061][325]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-20.58.06:061][325]LightingResults: New page: Lighting Build +[2024.07.03-20.58.06:061][325]LoadErrors: New page: Loading map: Map.umap +[2024.07.03-20.58.06:064][325]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.03-20.58.06:064][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-20.58.06:064][325]MapCheck: New page: Map Check +[2024.07.03-20.58.06:064][325]LightingResults: New page: Lighting Build +[2024.07.03-20.58.06:072][325]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-20.58.06:078][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.03-20.58.06:079][325]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.03-20.58.06:137][325]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-20.58.06:137][325]LogAIModule: Creating AISystem for world Map +[2024.07.03-20.58.06:148][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.03-20.58.06:151][325]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-20.58.06:152][325]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,169ms to complete. +[2024.07.03-20.58.06:152][325]LogFileHelpers: Loading map 'Map' took 0.090 +[2024.07.03-20.58.30:050][ 64]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand2.fbx) +[2024.07.03-20.58.30:074][ 64]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand2.fbx +[2024.07.03-20.58.30:083][ 64]LogFbx: FBX Scene Loaded Succesfully +[2024.07.03-20.58.31:590][ 64]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.03-20.58.31:625][ 64]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.07.03-20.58.31:632][ 64]LogStaticMesh: Building static mesh wand2... +[2024.07.03-20.58.31:636][ 64]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand2.wand2 +[2024.07.03-20.58.31:648][ 64]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.03-20.58.31:769][ 64]LogSlate: Took 0.005527 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.03-20.58.33:361][133]LogSlate: Window 'Message Log' being destroyed +[2024.07.03-20.58.33:374][133]LogSlate: Window 'Message Log' being destroyed +[2024.07.03-20.58.35:779][211]LogActorFactory: Actor Factory created wand2 +[2024.07.03-20.58.36:998][289]LogActorFactory: Actor Factory created wand2 +[2024.07.03-20.58.58:828][401]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.58.59:657][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) +[2024.07.03-20.59.03:585][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.59.05:536][799]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.03-20.59.06:196][838]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.59.07:248][901]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) +[2024.07.03-20.59.08:108][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.59.09:317][ 24]Cmd: DUPLICATE +[2024.07.03-20.59.09:317][ 24]Cmd: ACTOR DUPLICATE +[2024.07.03-20.59.24:444][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.59.24:957][901]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) +[2024.07.03-20.59.25:550][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127) +[2024.07.03-20.59.34:428][491]Cmd: DUPLICATE +[2024.07.03-20.59.34:428][491]Cmd: ACTOR DUPLICATE +[2024.07.03-20.59.41:521][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127) +[2024.07.03-20.59.46:274][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-20.59.46:999][326]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand128) +[2024.07.03-20.59.55:736][583]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand3.fbx) +[2024.07.03-20.59.55:741][583]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand3.fbx +[2024.07.03-20.59.55:745][583]LogFbx: FBX Scene Loaded Succesfully +[2024.07.03-20.59.56:868][583]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.03-20.59.56:905][583]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.07.03-20.59.56:906][583]LogStaticMesh: Building static mesh wand3... +[2024.07.03-20.59.56:908][583]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand3.wand3 +[2024.07.03-20.59.56:912][583]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.03-20.59.58:863][689]LogSlate: Window 'Message Log' being destroyed +[2024.07.03-20.59.58:876][689]LogSlate: Window 'Message Log' being destroyed +[2024.07.03-21.00.00:450][756]LogActorFactory: Actor Factory created wand3 +[2024.07.03-21.00.02:331][891]LogActorFactory: Actor Factory created wand3 +[2024.07.03-21.00.19:374][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) +[2024.07.03-21.00.20:205][ 48]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand129) +[2024.07.03-21.00.27:748][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.03-21.00.28:978][542]Cmd: DELETE +[2024.07.03-21.00.28:978][542]Cmd: ACTOR DELETE +[2024.07.03-21.00.28:991][542]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.00.29:003][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2024.07.03-21.00.29:006][542]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.07.03-21.00.29:560][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand129) +[2024.07.03-21.00.30:592][628]Cmd: DUPLICATE +[2024.07.03-21.00.30:592][628]Cmd: ACTOR DUPLICATE +[2024.07.03-21.00.52:495][820]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127) +[2024.07.03-21.00.55:237][984]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand130) +[2024.07.03-21.00.56:279][ 46]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand127) +[2024.07.03-21.00.57:427][117]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand128) +[2024.07.03-21.00.58:200][164]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand129) +[2024.07.03-21.01.00:168][273]Cmd: DUPLICATE +[2024.07.03-21.01.00:168][273]Cmd: ACTOR DUPLICATE +[2024.07.03-21.01.28:562][747]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.01.28:570][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.03-21.01.28:613][747]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map09E3BC5F44960A10C75D23AF03BCD95B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.01.28:628][747]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-21.01.28:808][747]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5517E734A4BE7C4B6DF3EAB35E382A4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-21.01.28:824][747]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.01.28:824][747]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.01.28:825][747]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-21.01.35:927][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand69) +[2024.07.03-21.01.41:081][414]Cmd: DELETE +[2024.07.03-21.01.41:081][414]Cmd: ACTOR DELETE +[2024.07.03-21.01.41:090][414]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.01.41:105][414]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.03-21.01.41:107][414]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.03-21.01.42:119][475]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand72) +[2024.07.03-21.01.42:527][497]Cmd: DELETE +[2024.07.03-21.01.42:527][497]Cmd: ACTOR DELETE +[2024.07.03-21.01.42:535][497]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.01.42:545][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.03-21.01.42:546][497]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-21.01.43:193][536]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) +[2024.07.03-21.01.53:553][155]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.03-21.02.24:316][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.07.03-21.02.25:983][102]Cmd: DELETE +[2024.07.03-21.02.25:984][102]Cmd: ACTOR DELETE +[2024.07.03-21.02.25:991][102]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.02.26:001][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.02.26:003][102]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.07.03-21.02.26:554][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.03-21.02.27:852][210]Cmd: DUPLICATE +[2024.07.03-21.02.27:852][210]Cmd: ACTOR DUPLICATE +[2024.07.03-21.02.46:640][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.03-21.02.47:552][295]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.02.47:561][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-21.02.47:606][295]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6BE284424DEAF90DBDD3BAA2A4DAF829.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.02.47:624][295]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-21.02.47:729][295]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData99480FA64DFEE35B456B77B52ED25C6E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-21.02.47:751][295]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.02.47:752][295]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.02.47:752][295]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-21.03.08:499][393]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) +[2024.07.03-21.03.12:599][647]Cmd: DELETE +[2024.07.03-21.03.12:599][647]Cmd: ACTOR DELETE +[2024.07.03-21.03.12:607][647]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.03.12:622][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms +[2024.07.03-21.03.12:624][647]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.03-21.03.18:263][ 39]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand2) +[2024.07.03-21.03.20:544][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.03-21.03.21:958][270]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand) +[2024.07.03-21.03.22:711][334]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) +[2024.07.03-21.03.24:249][432]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand2) +[2024.07.03-21.03.25:575][516]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece4) +[2024.07.03-21.03.26:084][547]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece3) +[2024.07.03-21.03.46:569][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) +[2024.07.03-21.03.49:034][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) +[2024.07.03-21.03.49:818][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) +[2024.07.03-21.03.50:417][904]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand74) +[2024.07.03-21.03.52:708][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand71) +[2024.07.03-21.03.53:472][ 52]Cmd: DELETE +[2024.07.03-21.03.53:472][ 52]Cmd: ACTOR DELETE +[2024.07.03-21.03.53:478][ 52]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.03.53:492][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.03-21.03.53:495][ 52]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.07.03-21.03.57:710][278]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.03.57:718][278]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.03.57:759][278]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1927D386408BBA6BB4B6ACA3DC6D730E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.03.57:774][278]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-21.03.57:872][278]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEA67E639431DE7E1F433EA990BC7DE85.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-21.03.57:895][278]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.03.57:895][278]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.03.57:895][278]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-21.04.12:762][124]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) +[2024.07.03-21.04.18:643][291]LogActorFactory: Actor Factory created wand +[2024.07.03-21.04.19:242][328]LogActorFactory: Actor Factory created wand +[2024.07.03-21.04.45:143][815]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) +[2024.07.03-21.04.47:069][931]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Feuersäule) +[2024.07.03-21.04.47:848][979]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand76) +[2024.07.03-21.04.48:265][ 3]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand75) +[2024.07.03-21.04.50:670][138]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand77) +[2024.07.03-21.04.51:305][163]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand74) +[2024.07.03-21.05.07:968][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand75) +[2024.07.03-21.05.09:231][232]Cmd: DUPLICATE +[2024.07.03-21.05.09:231][232]Cmd: ACTOR DUPLICATE +[2024.07.03-21.05.26:645][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) +[2024.07.03-21.05.27:257][200]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand74) +[2024.07.03-21.05.28:450][279]Cmd: DUPLICATE +[2024.07.03-21.05.28:450][279]Cmd: ACTOR DUPLICATE +[2024.07.03-21.05.38:293][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.05.38:303][911]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.03-21.05.38:345][911]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5BC24E4B4A6EE4EDB466DBB9750E105D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.05.38:360][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-21.05.38:460][911]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData58A4892A46B85A168494FA99732BDD3C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-21.05.38:480][911]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.05.38:480][911]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.05.38:480][911]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-21.05.52:076][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand69) +[2024.07.03-21.08.00:090][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) +[2024.07.03-21.08.31:280][538]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand105) +[2024.07.03-21.08.33:236][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) +[2024.07.03-21.08.33:996][665]Cmd: DELETE +[2024.07.03-21.08.33:996][665]Cmd: ACTOR DELETE +[2024.07.03-21.08.34:003][665]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.08.34:013][665]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.03-21.08.34:018][665]LogEditorActor: Deleted 1 Actors (0.022 secs) +[2024.07.03-21.08.39:841][873]LogActorFactory: Actor Factory created wand2 +[2024.07.03-21.08.40:408][911]LogActorFactory: Actor Factory created wand2 +[2024.07.03-21.09.07:088][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand99) +[2024.07.03-21.09.07:841][600]Cmd: DELETE +[2024.07.03-21.09.07:841][600]Cmd: ACTOR DELETE +[2024.07.03-21.09.07:846][600]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.09.07:860][600]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms +[2024.07.03-21.09.07:862][600]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.07.03-21.09.08:863][668]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) +[2024.07.03-21.09.09:541][710]Cmd: DELETE +[2024.07.03-21.09.09:542][710]Cmd: ACTOR DELETE +[2024.07.03-21.09.09:547][710]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.09.09:559][710]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.03-21.09.09:560][710]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-21.09.11:824][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) +[2024.07.03-21.09.12:566][922]Cmd: DELETE +[2024.07.03-21.09.12:566][922]Cmd: ACTOR DELETE +[2024.07.03-21.09.12:571][922]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.09.12:582][922]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.03-21.09.12:583][922]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.03-21.09.17:114][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) +[2024.07.03-21.09.18:709][372]Cmd: DUPLICATE +[2024.07.03-21.09.18:709][372]Cmd: ACTOR DUPLICATE +[2024.07.03-21.09.32:093][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) +[2024.07.03-21.09.32:816][242]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand71) +[2024.07.03-21.09.34:769][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand100) +[2024.07.03-21.09.35:492][422]Cmd: DELETE +[2024.07.03-21.09.35:492][422]Cmd: ACTOR DELETE +[2024.07.03-21.09.35:499][422]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.09.35:509][422]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2024.07.03-21.09.35:511][422]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-21.09.36:078][461]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand97) +[2024.07.03-21.09.36:197][467]Cmd: DELETE +[2024.07.03-21.09.36:197][467]Cmd: ACTOR DELETE +[2024.07.03-21.09.36:204][467]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.09.36:213][467]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.03-21.09.36:214][467]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.03-21.09.38:009][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand71) +[2024.07.03-21.09.40:342][733]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand70) +[2024.07.03-21.09.42:131][856]Cmd: DUPLICATE +[2024.07.03-21.09.42:131][856]Cmd: ACTOR DUPLICATE +[2024.07.03-21.10.00:172][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.03-21.10.00:950][ 34]Cmd: DELETE +[2024.07.03-21.10.00:950][ 34]Cmd: ACTOR DELETE +[2024.07.03-21.10.00:955][ 34]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.10.00:967][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-21.10.00:968][ 34]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-21.10.01:468][ 72]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) +[2024.07.03-21.10.05:669][380]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) +[2024.07.03-21.10.28:789][768]LogActorFactory: Actor Factory created wand3 +[2024.07.03-21.10.29:161][790]LogActorFactory: Actor Factory created wand3 +[2024.07.03-21.10.52:223][245]Cmd: TRANSACTION UNDO +[2024.07.03-21.10.52:223][245]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.11.10:510][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) +[2024.07.03-21.11.12:417][428]Cmd: DELETE +[2024.07.03-21.11.12:417][428]Cmd: ACTOR DELETE +[2024.07.03-21.11.12:424][428]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.11.12:440][428]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.07.03-21.11.12:444][428]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.03-21.11.13:018][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand92) +[2024.07.03-21.11.13:219][466]Cmd: DELETE +[2024.07.03-21.11.13:219][466]Cmd: ACTOR DELETE +[2024.07.03-21.11.13:225][466]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.11.13:234][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-21.11.13:235][466]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.03-21.11.16:041][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) +[2024.07.03-21.11.16:925][636]Cmd: DELETE +[2024.07.03-21.11.16:925][636]Cmd: ACTOR DELETE +[2024.07.03-21.11.16:930][636]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.11.16:939][636]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.03-21.11.16:941][636]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.03-21.11.23:440][902]LogActorFactory: Actor Factory created wand2 +[2024.07.03-21.11.24:322][955]LogActorFactory: Actor Factory created wand2 +[2024.07.03-21.12.00:996][788]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand90) +[2024.07.03-21.12.02:397][864]Cmd: DUPLICATE +[2024.07.03-21.12.02:398][864]Cmd: ACTOR DUPLICATE +[2024.07.03-21.12.14:601][493]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand83) +[2024.07.03-21.12.17:505][625]Cmd: DELETE +[2024.07.03-21.12.17:505][625]Cmd: ACTOR DELETE +[2024.07.03-21.12.17:511][625]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.12.17:529][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.07.03-21.12.17:532][625]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.03-21.12.17:989][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand84) +[2024.07.03-21.12.18:203][657]Cmd: DELETE +[2024.07.03-21.12.18:203][657]Cmd: ACTOR DELETE +[2024.07.03-21.12.18:209][657]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.12.18:218][657]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.12.18:219][657]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.03-21.12.30:567][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.03-21.13.25:803][959]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.25:803][959]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.26:048][964]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.26:049][964]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.26:525][979]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.26:525][979]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.26:692][986]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.26:692][986]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.26:880][994]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.26:880][994]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.27:029][ 0]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.27:029][ 0]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.27:181][ 6]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.27:181][ 6]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.27:341][ 12]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.27:341][ 12]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.27:448][ 16]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.27:448][ 16]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.27:613][ 23]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.27:613][ 23]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.27:746][ 28]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.27:746][ 28]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.27:881][ 33]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.27:881][ 33]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.28:923][ 74]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.28:923][ 74]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.29:077][ 79]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.29:077][ 79]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.29:179][ 83]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.29:179][ 83]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.29:308][ 88]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.29:308][ 88]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.29:458][ 94]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.29:458][ 94]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.29:592][ 99]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.29:592][ 99]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.29:732][105]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.29:732][105]LogEditorTransaction: Undo Delete Actors +[2024.07.03-21.13.29:865][107]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.29:865][107]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.30:048][115]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.30:048][115]LogEditorTransaction: Undo Delete Actors +[2024.07.03-21.13.30:237][121]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.30:237][121]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.30:376][126]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.30:376][126]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.30:527][131]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.30:527][131]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.30:697][138]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.30:697][138]LogEditorTransaction: Undo Duplicate Actors +[2024.07.03-21.13.30:827][141]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.30:827][141]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.30:974][146]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.30:974][146]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.31:105][150]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.31:105][150]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.31:262][157]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.31:262][157]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.31:416][163]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.31:416][163]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.31:539][168]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.31:539][168]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.31:686][174]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.31:687][174]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.31:833][180]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.31:833][180]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.31:959][185]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.31:959][185]LogEditorTransaction: Undo Rotate Actors +[2024.07.03-21.13.32:094][189]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.32:094][189]LogEditorTransaction: Undo Rotate Actors +[2024.07.03-21.13.32:235][195]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.32:235][195]LogEditorTransaction: Undo Create Actors +[2024.07.03-21.13.32:399][201]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.32:399][201]LogEditorTransaction: Undo Delete Actors +[2024.07.03-21.13.32:548][204]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.32:548][204]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.32:704][210]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.32:704][210]LogEditorTransaction: Undo Delete Actors +[2024.07.03-21.13.32:828][212]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.32:828][212]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.32:961][218]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.32:961][218]LogEditorTransaction: Undo Delete Actors +[2024.07.03-21.13.33:113][222]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.33:113][222]LogEditorTransaction: Undo Clicking on Actors +[2024.07.03-21.13.33:276][227]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.33:276][227]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.33:455][233]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.33:455][233]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.33:615][239]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.33:615][239]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.34:040][257]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.34:040][257]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.34:319][269]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.34:320][269]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.34:532][278]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.34:532][278]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.34:740][287]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.34:740][287]LogEditorTransaction: Undo Move Actors +[2024.07.03-21.13.35:141][304]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.35:141][304]LogEditorTransaction: Undo Rotate Actors +[2024.07.03-21.13.35:586][322]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.35:586][322]LogEditorTransaction: Undo Create Actors +[2024.07.03-21.13.36:030][339]Cmd: TRANSACTION UNDO +[2024.07.03-21.13.36:030][339]LogEditorTransaction: Undo Set Actor Visibility +[2024.07.03-21.13.42:064][611]Cmd: TRANSACTION REDO +[2024.07.03-21.13.42:064][611]LogEditorTransaction: Redo Set Actor Visibility +[2024.07.03-21.13.44:955][725]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) +[2024.07.03-21.13.46:158][792]Cmd: DUPLICATE +[2024.07.03-21.13.46:158][792]Cmd: ACTOR DUPLICATE +[2024.07.03-21.13.57:198][417]Cmd: DELETE +[2024.07.03-21.13.57:198][417]Cmd: ACTOR DELETE +[2024.07.03-21.13.57:205][417]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-21.13.57:222][417]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.07.03-21.13.57:225][417]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.03-21.13.59:354][480]LogActorFactory: Actor Factory created wand2 +[2024.07.03-21.14.00:331][534]LogActorFactory: Actor Factory created wand2 +[2024.07.03-21.14.16:892][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) +[2024.07.03-21.14.17:508][498]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.03-21.14.20:228][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) +[2024.07.03-21.15.33:527][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.15.33:534][633]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.03-21.15.33:574][633]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDBC90C624EB3B0A02206A38702ED78B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.15.33:589][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-21.15.33:687][633]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD4CF46674B2F8B07EDA9B3BEB2780C06.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-21.15.33:705][633]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.15.33:705][633]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.15.33:705][633]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-21.15.39:243][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.15.39:252][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.03-21.15.39:294][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE9F7D9924B497A242C3FC4A87B29C087.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.15.39:309][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-21.15.39:408][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4E44F13441F115EC6BAC529ECBCD1A0A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-21.15.39:426][852]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.15.39:426][852]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.15.39:426][852]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-21.15.41:729][971]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.15.41:774][971]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset" SILENT=true +[2024.07.03-21.15.41:780][971]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand243C7B21C42D096F2497066AA2B4B8262.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset' +[2024.07.03-21.15.41:799][971]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset" SILENT=true +[2024.07.03-21.15.41:803][971]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand3E485EB7A455DAE23E09DB9A555F71B29.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset' +[2024.07.03-21.15.41:818][971]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.15.41:819][971]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand3.wand3 +[2024.07.03-21.15.41:819][971]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand2.wand2 +[2024.07.03-21.15.42:411][997]LogSlate: Took 0.017542 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.03-21.15.43:502][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.03-21.15.43:546][ 49]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.03-21.15.43:653][ 50]Cmd: QUIT_EDITOR +[2024.07.03-21.15.43:653][ 50]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.03-21.15.43:656][ 50]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.03-21.15.43:659][ 50]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.03-21.15.43:659][ 50]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.03-21.15.43:659][ 50]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.03-21.15.43:659][ 50]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-21.15.43:662][ 50]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-21.15.43:712][ 50]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.03-21.15.43:718][ 50]LogExit: Preparing to exit. +[2024.07.03-21.15.44:184][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-21.15.44:294][ 50]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.15.44:294][ 50]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.15.44:324][ 50]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.03-21.15.44:331][ 50]LogExit: Editor shut down +[2024.07.03-21.15.44:332][ 50]LogExit: Transaction tracking system shut down +[2024.07.03-21.15.44:480][ 50]LogExit: Object subsystem successfully closed. +[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.03-21.15.44:497][ 50]LogShaderCompilers: Display: ================================================ +[2024.07.03-21.15.44:510][ 50]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.03-21.15.44:535][ 50]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.03-21.15.44:535][ 50]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.03-21.15.44:535][ 50]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (840) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (838) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (836) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (834) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module WebMMedia (832) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (830) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module OpenXRInput (828) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (818) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (816) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (814) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (812) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (804) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (802) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.03-21.15.44:536][ 50]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.03-21.15.44:537][ 50]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.03-21.15.45:538][ 50]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.03-21.15.45:539][ 50]MemoryProfiler: Shutdown +[2024.07.03-21.15.45:539][ 50]NetworkingProfiler: Shutdown +[2024.07.03-21.15.45:539][ 50]LoadingProfiler: Shutdown +[2024.07.03-21.15.45:539][ 50]TimingProfiler: Shutdown +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.03-21.15.45:539][ 50]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.03-21.15.45:540][ 50]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.03-21.15.45:571][ 50]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.03-21.15.45:572][ 50]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.03-21.15.45:572][ 50]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.03-21.15.45:573][ 50]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.03-21.15.45:573][ 50]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.03-21.15.45:573][ 50]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.03-21.15.45:574][ 50]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.03-21.15.45:575][ 50]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.03-21.15.45:592][ 50]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.03-21.15.45:666][ 50]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.03-21.15.45:666][ 50]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.03-21.15.45:666][ 50]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.03-21.15.45:666][ 50]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (590) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module TakeSequencer (588) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ScreenshotTools (584) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module Synthesis (580) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MediaCompositing (572) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ImgMedia (570) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (568) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module GooglePAD (566) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module EditableMesh (562) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module CableComponent (560) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AudioCapture (556) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (555) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AssetTags (552) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module AndroidPermission (546) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (544) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (542) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (538) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (536) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (534) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (532) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (530) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (528) +[2024.07.03-21.15.45:667][ 50]LogOpenImageDenoise: OIDN shutting down +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (526) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MotoSynth (524) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module MeshConversion (522) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module DynamicMesh (520) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (518) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module GeometricObjects (516) +[2024.07.03-21.15.45:667][ 50]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (514) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (513) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (510) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (508) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (506) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (504) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (502) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module FractureEditor (500) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module BackChannel (492) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (490) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AutomationUtils (488) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (486) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (484) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCache (480) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module UObjectPlugin (474) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (472) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (470) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (468) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module PluginUtils (466) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (464) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module GitSourceControl (462) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module SourceControl (461) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (458) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (456) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (454) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (452) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module PluginBrowser (448) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (446) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.03-21.15.45:668][ 50]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module Niagara (408) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module SignalProcessing (407) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module NiagaraCore (402) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module SignificanceManager (400) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module SoundFields (398) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (396) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (394) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (392) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (388) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (386) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (384) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (382) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module ActorSequence (380) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (378) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (376) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (374) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (372) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (370) +[2024.07.03-21.15.46:387][ 50]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (368) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (366) +[2024.07.03-21.15.46:387][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (364) +[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (362) +[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapController (360) +[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (358) +[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module MagicLeapAR (356) +[2024.07.03-21.15.46:388][ 50]LogModuleManager: Shutting down and abandoning module UdpMessaging (354) +[2024.07.03-21.15.46:489][ 50]LogModuleManager: Shutting down and abandoning module TcpMessaging (352) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module FacialAnimation (340) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.07.03-21.15.46:589][ 50]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.07.03-21.15.46:592][ 50]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.07.03-21.15.46:592][ 50]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.07.03-21.15.46:592][ 50]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.07.03-21.15.46:592][ 50]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.03-21.15.46:593][ 50]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.03-21.15.46:594][ 50]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.03-21.15.46:595][ 50]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.03-21.15.46:596][ 50]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.03-21.15.46:597][ 50]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.03-21.15.46:598][ 50]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.03-21.15.46:599][ 50]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.03-21.15.46:601][ 50]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) +[2024.07.03-21.15.46:601][ 50]LogModuleManager: Shutting down and abandoning module WmfMedia (104) +[2024.07.03-21.15.46:603][ 50]LogModuleManager: Shutting down and abandoning module Media (103) +[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module MediaInfo (102) +[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (98) +[2024.07.03-21.15.46:604][ 50]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (96) +[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module OpenXRAR (94) +[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module AugmentedReality (93) +[2024.07.03-21.15.46:604][ 50]LogModuleManager: Shutting down and abandoning module OpenXRHMD (90) +[2024.07.03-21.15.46:605][ 50]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88) +[2024.07.03-21.15.46:605][ 50]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) +[2024.07.03-21.15.46:605][ 50]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) +[2024.07.03-21.15.46:606][ 50]LogModuleManager: Shutting down and abandoning module XMPP (77) +[2024.07.03-21.15.46:606][ 50]LogModuleManager: Shutting down and abandoning module WebSockets (76) +[2024.07.03-21.15.46:617][ 50]LogModuleManager: Shutting down and abandoning module HTTP (73) +[2024.07.03-21.15.46:617][ 50]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.03-21.15.46:617][ 50]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2A0EFF63-4BA2-0F21-5800-3580A8F64335%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.03-21.15.46:617][ 50]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module SSL (72) +[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (68) +[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module ChunkDownloader (66) +[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (64) +[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module MLSDK (62) +[2024.07.03-21.15.46:631][ 50]LogModuleManager: Shutting down and abandoning module MagicLeap (60) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PixWinPlugin (56) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.03-21.15.46:632][ 50]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.03-21.15.46:633][ 50]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.03-21.15.46:633][ 50]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.03-21.15.46:650][ 50]LogD3D11RHI: Shutdown +[2024.07.03-21.15.46:650][ 50]LogD3D11RHI: CleanupD3DDevice +[2024.07.03-21.15.46:653][ 50]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.03-21.15.46:655][ 50]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.03-21.15.46:655][ 50]LogExit: Exiting. +[2024.07.03-21.15.46:659][ 50]Log file closed, 07/03/24 23:15:46 diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-21.24.59.log b/Saved/Logs/DesertGame-backup-2024.07.03-21.24.59.log new file mode 100644 index 0000000..0bba029 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.03-21.24.59.log @@ -0,0 +1,1800 @@ +Log file open, 07/03/24 23:22:00 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.250517 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.22.00:477][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.03-21.22.00:477][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.22.00:477][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-21.22.00:481][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-21.22.00:481][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-21.22.00:481][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.03-21.22.00:481][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.03-21.22.00:481][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.22.00:482][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.03-21.22.00:483][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.03-21.22.00:483][ 0]LogInit: User: bib +[2024.07.03-21.22.00:483][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.03-21.22.00:483][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.03-21.22.00:483][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.03-21.22.00:483][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.03-21.22.00:483][ 0]LogMemory: Process Physical Memory: 146.70 MB used, 146.71 MB peak +[2024.07.03-21.22.00:483][ 0]LogMemory: Process Virtual Memory: 132.14 MB used, 132.14 MB peak +[2024.07.03-21.22.00:483][ 0]LogMemory: Physical Memory: 9476.88 MB used, 6591.82 MB free, 16068.70 MB total +[2024.07.03-21.22.00:483][ 0]LogMemory: Virtual Memory: 134203848.00 MB used, 13877.97 MB free, 134217728.00 MB total +[2024.07.03-21.22.00:487][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.03-21.22.00:502][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.03-21.22.00:502][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.03-21.22.00:502][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.03-21.22.00:504][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.03-21.22.00:505][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.03-21.22.00:505][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.03-21.22.00:505][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.03-21.22.00:505][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.03-21.22.00:505][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.03-21.22.00:505][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.03-21.22.00:505][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.03-21.22.00:506][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.03-21.22.00:525][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-21.22.00:538][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.03-21.22.00:539][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.03-21.22.00:627][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.03-21.22.00:630][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-21.22.00:630][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.03-21.22.00:630][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.03-21.22.00:630][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.03-21.22.00:728][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.03-21.22.00:728][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-21.22.00:730][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-21.22.00:738][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.03-21.22.00:738][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.03-21.22.00:738][ 0]LogWindows: EnumDisplayDevices: +[2024.07.03-21.22.00:738][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.03-21.22.00:738][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.22.00:738][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.22.00:738][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.22.00:739][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.03-21.22.00:739][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.03-21.22.00:739][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.03-21.22.00:739][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.03-21.22.00:739][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-21.22.00:744][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-21.22.00:808][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.03-21.22.00:816][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.03-21.22.00:816][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.03-21.22.00:816][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.03-21.22.00:816][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.03-21.22.00:816][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.03-21.22.00:816][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.03-21.22.00:828][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.03-21.22.01:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.03-21.22.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.03-21.22.01:111][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.03-21.22.01:111][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.03-21.22.01:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.03-21.22.01:121][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.03-21.22.01:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.03-21.22.01:127][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.03-21.22.01:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.03-21.22.01:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.03-21.22.01:139][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.03-21.22.01:156][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.03-21.22.01:156][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.03-21.22.01:161][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.03-21.22.01:164][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.03-21.22.01:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.03-21.22.01:170][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.03-21.22.01:176][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.03-21.22.01:176][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.03-21.22.01:183][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.03-21.22.01:186][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.03-21.22.01:189][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.03-21.22.01:192][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.03-21.22.01:192][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.03-21.22.01:197][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.03-21.22.01:218][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.03-21.22.01:239][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.03-21.22.01:239][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/29732/). +[2024.07.03-21.22.01:239][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/17B38905441344ADEA29CB912E872058/'. +[2024.07.03-21.22.01:239][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.03-21.22.01:239][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.03-21.22.01:239][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.03-21.22.01:816][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.03-21.22.01:886][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 106MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-21.22.01:886][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.03-21.22.01:886][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.03-21.22.01:886][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.03-21.22.01:886][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-21.22.01:886][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.03-21.22.01:900][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.03-21.22.01:901][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-21.22.01:901][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.03-21.22.01:907][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.03-21.22.01:907][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1614.88MBs, RandomWriteSpeed=166.86MBs. Assigned SpeedClass 'Local' +[2024.07.03-21.22.01:908][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.03-21.22.01:909][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.03-21.22.01:909][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.03-21.22.01:941][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.03-21.22.01:941][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.03-21.22.01:965][ 0]LogAssetRegistry: FAssetRegistry took 0.0031 seconds to start up +[2024.07.03-21.22.02:142][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-21.22.02:142][ 0]LogInit: Active device profile: [000001AA056D4D00][000001AA038062C0 49] Windows +[2024.07.03-21.22.02:142][ 0]LogInit: Profiles: [000001AA056D4D00][000001AA038062C0 49] Windows, [000001AA0569E300][000001AA04162440 49] WindowsNoEditor, [000001AA056D5C00][000001AA0380A580 49] WindowsServer, [000001AA0569F100][000001AA041666C0 49] WindowsClient, [000001AA056D6900][000001AA0416A800 49] IOS, [000001AA0569DA00][000001AA0416E940 49] iPadAir, [000001AA056D7E00][000001AA04176AC0 49] iPadAir2, [000001AA05625100][000001AA0417ED80 49] IPadPro, [000001AA05625200][000001AA0417ADC0 49] iPadAir3, [000001AA0569CC00][000001AA04182F40 49] iPadAir4, [000001AA05625E00][000001AA041870C0 49] iPadMini2, [000001AA0569F300][000001AA041A5240 49] iPadMini3, [000001AA05627900][000001AA041A93C0 49] iPadMini4, [000001AA0569D000][000001AA041AD540 49] iPadMini5, [000001AA0563C900][000001AA041B5800 49] iPhone6, [000001AA0563CA00][000001AA041B1840 49] iPodTouch6, [000001AA056D6E00][000001AA041BDB00 49] iPhone7, [000001AA056D6F00][000001AA041B9B40 49] iPodTouch7, [000001AA05627E00][000001AA041C0140 49] iPhone5S, [000001AA056D5100][000001AA041C42C0 49] iPhone6Plus, [000001AA0563C100][000001AA041C8440 49] iPhone6S, [000001AA05624300][000001AA041CC5C0 49] iPhone6SPlus, [000001AA0563E800][000001AA041D0740 49] iPhone7Plus, [000001AA05626300][000001AA04172880 49] iPhoneSE, [000001AA0563E600][000001AA041D49C0 49] iPhone8, [000001AA05625000][000001AA041D8B00 49] iPhone8Plus, [000001AA0563F100][000001AA041E0C80 49] iPhoneX, [000001AA056D5500][000001AA041E4E00 49] iPhoneXS, [000001AA0563EB00][000001AA041E8F80 49] iPhoneXSMax, [000001AA056D4700][000001AA041ED100 49] iPhoneXR, [000001AA0563C700][000001AA041F1280 49] iPhone11, [000001AA056D4E00][000001AA0423F400 49] iPhone11Pro, [000001AA0563DA00][000001AA04243580 49] iPhone11ProMax, [000001AA056D7800][000001AA042A1700 49] iPhoneSE2, [000001AA0563F800][000001AA04311880 49] iPhone12Mini, [000001AA056D6300][000001AA04315A00 49] iPhone12, [000001AA0563E300][000001AA04325B80 49] iPhone12Pro, [000001AA056D4500][000001AA0432C180 49] iPhone12ProMax, [000001AA0563D500][000001AA043BC300 49] iPadPro105, [000001AA056D4A00][000001AA7C92C480 49] iPadPro129, [000001AA0563FD00][000001AA7C988600 49] iPadPro97, [000001AA056D5200][000001AA7C98C780 49] iPadPro2_129, [000001AA0563EA00][000001AA7C990900 49] iPad5, [000001AA056D5D00][000001AA041DCA40 49] iPad6, [000001AA0563D300][000001AA043D8B80 49] iPad7, [000001AA056D7A00][000001AA043DCCC0 49] iPad8, [000001AA0563C300][000001AA043E8E40 49] iPadPro11, [000001AA056D4100][000001AA043F0FC0 49] iPadPro2_11, [000001AA0563D600][000001AA043F5140 49] iPadPro3_129, [000001AA056D7300][000001AA043F92C0 49] iPadPro4_129, [000001AA0563D000][000001AA04423440 49] AppleTV, [000001AA056D5B00][000001AA0442B5C0 49] AppleTV4K, [000001AA0563F200][000001AA04023740 49] TVOS, [000001AA056D7B00][000001AA0443B8C0 49] Mac, [000001AA0563F700][000001AA7FC4BA40 49] MacClient, [000001AA056D7F00][000001AA04281BC0 49] MacNoEditor, [000001AA0563F000][000001AA042841C0 49] MacServer, [000001AA056D6C00][000001AA7FC6E340 49] Linux, [000001AA0563DD00][000001AA7FC724C0 49] LinuxAArch64, [000001AA056D6A00][000001AA043AE640 49] LinuxNoEditor, [000001AA0563F900][000001AA043B27C0 49] LinuxAArch64NoEditor, [000001AA056D7100][000001AA043B6940 49] LinuxClient, [000001AA0563EF00][000001AA04288AC0 49] LinuxAArch64Client, [000001AA056D7200][000001AA043E4C00 49] LinuxServer, [000001AA0563FF00][000001AA0428CD40 49] LinuxAArch64Server, [000001AA056D4200][000001AA04290E80 49] Android, [000001AA0563C500][000001AA04294FC0 49] Android_Low, [000001AA056D6200][000001AA0429D140 49] Android_Mid, [000001AA0563FB00][000001AA043052C0 49] Android_High, [000001AA056D6000][000001AA04309440 49] Android_Default, [000001AA0563F300][000001AA0430D5C0 49] Android_Adreno4xx, [000001AA056D7700][000001AA7D03B740 49] Android_Adreno5xx_Low, [000001AA0563CB00][000001AA7D03F8C0 49] Android_Adreno5xx, [000001AA056D6600][000001AA7D043A40 49] Android_Adreno6xx, [000001AA0569C500][000001AA7D04BBC0 49] Android_Adreno6xx_Vulkan, [000001AA05625300][000001AA7D04E1C0 49] Android_Mali_T6xx, [000001AA0569FB00][000001AA7D052340 49] Android_Mali_T7xx, [000001AA05627300][000001AA03D544C0 49] Android_Mali_T8xx, [000001AA0569EE00][000001AA03D58640 49] Android_Mali_G71, [000001AA05626800][000001AA03D5C7C0 49] Android_Mali_G72, [000001AA0569D400][000001AA7CB58940 49] Android_Mali_G72_Vulkan, [000001AA05625500][000001AA7CB5CAC0 49] Android_Mali_G76, [000001AA0569FD00][000001AA7CB60C40 49] Android_Mali_G76_Vulkan, [000001AA05626C00][000001AA04298D80 49] Android_Mali_G77, [000001AA0569F600][000001AA7CBB4EC0 49] Android_Mali_G77_Vulkan, [000001AA05625700][000001AA7CBB9000 49] Android_Mali_G78, [000001AA0569E200][000001AA7CBBD140 49] Android_Mali_G78_Vulkan, [000001AA05624B00][000001AA7CBC52C0 49] Android_Mali_G710, [000001AA0569C300][000001AA7CBC9440 49] Android_Mali_G710_Vulkan, [000001AA05624200][000001AA042E15C0 49] Android_Vulkan_SM5, [000001AA0569C800][000001AA042E5740 49] Android_PowerVR_G6xxx, [000001AA05626500][000001AA042E98C0 49] Android_PowerVR_GT7xxx, [000001AA0569CE00][000001AA042F1A40 49] Android_PowerVR_GE8xxx, [000001AA05625400][000001AA7CBD1BC0 49] Android_PowerVR_GM9xxx, [000001AA0569F400][000001AA7CBD41C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001AA05624600][000001AA7CBD8340 49] Android_TegraK1, [000001AA0569DE00][000001AA7CBDC4C0 49] Android_Unknown_Vulkan, [000001AA05626100][000001AA7CBE0640 49] Lumin, [000001AA0569D100][000001AA7CBE47C0 49] Lumin_Desktop, [000001AA05627400][000001AA043A8940 49] HoloLens, +[2024.07.03-21.22.02:233][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.03-21.22.02:233][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.03-21.22.02:233][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.03-21.22.02:233][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.03-21.22.02:233][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.03-21.22.02:244][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.03-21.22.02:539][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.22.02:608][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.03-21.22.02:612][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.03-21.22.02:612][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.03-21.22.02:612][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.03-21.22.02:768][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6A017FC84D97B7E05FE5E6AEBB0906C4 | Instance: 0D4CDCD34855193A3FC95D99D3FE8354 (NB-PBM2H22CST-29732). +[2024.07.03-21.22.02:884][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.03-21.22.02:887][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.03-21.22.02:896][ 0]LogPython: Using Python 3.7.7 +[2024.07.03-21.22.03:404][ 0]SourceControl: Source control is disabled +[2024.07.03-21.22.03:404][ 0]SourceControl: Source control is disabled +[2024.07.03-21.22.03:407][ 0]SourceControl: Source control is disabled +[2024.07.03-21.22.03:408][ 0]SourceControl: Source control is disabled +[2024.07.03-21.22.03:423][ 0]SourceControl: Source control is disabled +[2024.07.03-21.22.03:425][ 0]LogUProjectInfo: Found projects: +[2024.07.03-21.22.03:579][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.03-21.22.03:606][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.03-21.22.03:625][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-21.22.03:625][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-21.22.03:710][ 0]LogCollectionManager: Loaded 0 collections in 0.001144 seconds +[2024.07.03-21.22.03:729][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.03-21.22.03:729][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.03-21.22.03:729][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.03-21.22.03:729][ 0]LogOcInput: OculusInput pre-init called +[2024.07.03-21.22.03:927][ 0]LogEngine: Initializing Engine... +[2024.07.03-21.22.03:929][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.03-21.22.03:929][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-21.22.03:929][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.03-21.22.03:930][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.03-21.22.04:026][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.03-21.22.04:035][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.03-21.22.04:041][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.03-21.22.04:044][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.03-21.22.04:045][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.03-21.22.04:045][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.03-21.22.04:045][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.03-21.22.04:045][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.03-21.22.04:045][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.03-21.22.04:045][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.03-21.22.04:045][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.03-21.22.04:045][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.03-21.22.04:045][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.03-21.22.04:045][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.03-21.22.04:045][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.03-21.22.04:045][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.03-21.22.04:046][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.03-21.22.04:046][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.03-21.22.04:046][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.03-21.22.04:056][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.03-21.22.04:056][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.03-21.22.04:286][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.03-21.22.04:289][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.03-21.22.04:290][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.03-21.22.04:290][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.03-21.22.04:293][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.03-21.22.04:293][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.03-21.22.04:293][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.03-21.22.04:294][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.03-21.22.04:294][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.03-21.22.04:294][ 0]LogInit: FAudioDevice initialized. +[2024.07.03-21.22.04:295][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.03-21.22.04:295][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.03-21.22.04:353][ 0]LogDerivedDataCache: Saved boot cache 0.06s 106MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-21.22.04:354][ 0]LogInit: Texture streaming: Enabled +[2024.07.03-21.22.04:363][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.03-21.22.04:366][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.03-21.22.04:366][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.03-21.22.04:367][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.03-21.22.04:386][ 0]LogInit: Transaction tracking system initialized +[2024.07.03-21.22.04:401][ 0]BlueprintLog: New page: Editor Load +[2024.07.03-21.22.04:440][ 0]LocalizationService: Localization service is disabled +[2024.07.03-21.22.04:456][ 0]TimingProfiler: Initialize +[2024.07.03-21.22.04:456][ 0]TimingProfiler: OnSessionChanged +[2024.07.03-21.22.04:456][ 0]LoadingProfiler: Initialize +[2024.07.03-21.22.04:456][ 0]LoadingProfiler: OnSessionChanged +[2024.07.03-21.22.04:456][ 0]NetworkingProfiler: Initialize +[2024.07.03-21.22.04:456][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.03-21.22.04:456][ 0]MemoryProfiler: Initialize +[2024.07.03-21.22.04:456][ 0]MemoryProfiler: OnSessionChanged +[2024.07.03-21.22.04:568][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.03-21.22.04:568][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.03-21.22.04:709][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.03-21.22.04:856][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.03-21.22.04:858][ 0]SourceControl: Source control is disabled +[2024.07.03-21.22.04:858][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.334 +[2024.07.03-21.22.04:858][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-21.22.04:859][ 0]LightingResults: New page: Lighting Build +[2024.07.03-21.22.04:859][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.22.04:859][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.22.04:860][ 0]MapCheck: New page: Map Check +[2024.07.03-21.22.04:860][ 0]LightingResults: New page: Lighting Build +[2024.07.03-21.22.04:865][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-21.22.04:867][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.03-21.22.05:558][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.03-21.22.05:559][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.03-21.22.05:573][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-21.22.05:583][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.03-21.22.05:583][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-21.22.05:584][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,184ms to complete. +[2024.07.03-21.22.05:584][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.725 +[2024.07.03-21.22.05:585][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.061 +[2024.07.03-21.22.05:718][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.22.05:723][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.22.05:728][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.22.05:732][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.22.05:741][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0064 seconds. Added 3822 classes and 928 folders. +[2024.07.03-21.22.05:744][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.22.05:744][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.22.05:744][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:744][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.22.05:744][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:744][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.03-21.22.05:744][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.03-21.22.05:744][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-21.22.05:744][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:744][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-21.22.05:744][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:744][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.03-21.22.05:744][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.03-21.22.05:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.03-21.22.05:746][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.22.05:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.03-21.22.05:746][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:746][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-21.22.05:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.03-21.22.05:746][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.03-21.22.05:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.03-21.22.05:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.03-21.22.05:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.03-21.22.05:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.03-21.22.05:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-21.22.05:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.03-21.22.05:749][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.22.05:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.03-21.22.05:749][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:749][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.22.05:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.03-21.22.05:749][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.22.05:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.03-21.22.05:750][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-21.22.05:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.03-21.22.05:750][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.22.05:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.03-21.22.05:750][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-21.22.05:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.03-21.22.05:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.22.05:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.03-21.22.05:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.22.05:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.03-21.22.05:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.22.05:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.03-21.22.05:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:751][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.22.05:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.03-21.22.05:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.22.05:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.03-21.22.05:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.03-21.22.05:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.03-21.22.05:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.22.05:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.03-21.22.05:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-21.22.05:753][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.22.05:753][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:753][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.22.05:753][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:753][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.03-21.22.05:753][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.22.05:753][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-21.22.05:753][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.22.05:753][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-21.22.05:753][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.22.05:753][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.03-21.22.05:753][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.22.05:778][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.22.05:778][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.03-21.22.05:829][ 0]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.03-21.22.05:830][ 0]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.03-21.22.05:831][ 0]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.03-21.22.05:898][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.03-21.22.05:974][ 0]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-21.22.06:012][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.22.06:012][ 0]LogLoad: (Engine Initialization) Total time: 6.49 seconds +[2024.07.03-21.22.06:013][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.03-21.22.06:061][ 0]LogAssetRegistry: Asset discovery search completed in 4.0973 seconds +[2024.07.03-21.22.06:065][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.03-21.22.06:068][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.03-21.22.12:184][271]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.03-21.22.12:196][271]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-21.22.12:280][271]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.03-21.22.12:281][271]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-21.22.12:281][271]LightingResults: New page: Lighting Build +[2024.07.03-21.22.12:281][271]LoadErrors: New page: Loading map: Map.umap +[2024.07.03-21.22.12:283][271]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.22.12:283][271]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.22.12:283][271]MapCheck: New page: Map Check +[2024.07.03-21.22.12:283][271]LightingResults: New page: Lighting Build +[2024.07.03-21.22.12:292][271]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-21.22.12:295][271]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.03-21.22.12:296][271]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.03-21.22.12:351][271]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-21.22.12:351][271]LogAIModule: Creating AISystem for world Map +[2024.07.03-21.22.12:361][271]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.03-21.22.12:373][271]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-21.22.12:374][271]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,166ms to complete. +[2024.07.03-21.22.12:374][271]LogFileHelpers: Loading map 'Map' took 0.093 +[2024.07.03-21.22.31:630][109]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\sachen\export\M_Water.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_N': Can't find file. +[2024.07.03-21.22.31:631][109]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\sachen\export\M_Water.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_N': Can't find file. +[2024.07.03-21.22.31:631][109]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\sachen\export\M_Water.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_N': Can't find file. +[2024.07.03-21.22.31:631][109]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\sachen\export\M_Water.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_N': Can't find file. +[2024.07.03-21.22.31:631][109]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Water_N.T_Water_N Referenced by M_Water +[2024.07.03-21.22.31:632][109]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\sachen\export\M_Water.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_N': Can't find file. +[2024.07.03-21.22.31:632][109]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Water_N.T_Water_N Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.22.31:632][109]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\sachen\export\M_Water.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_N': Can't find file. +[2024.07.03-21.22.31:632][109]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Water_N.T_Water_N Referenced by MaterialExpressionTextureSample_3 +[2024.07.03-21.22.31:633][109]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: CD4F89706735C9A594D0705043D90F9C565AB5DC), compiling. +[2024.07.03-21.22.31:640][109]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\sachen\export\M_Water.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.22.31:640][109]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.22.37:824][389]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Water" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset" SILENT=true +[2024.07.03-21.22.37:831][389]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Water5B8076B74015DB6C8899D5BCD480AABB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset' +[2024.07.03-21.22.37:900][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.03-21.22.37:919][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.03-21.22.37:926][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.22.37:955][389]AssetCheck: New page: Asset Save: M_Water +[2024.07.03-21.22.37:955][389]LogContentValidation: Display: Validating Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.22.46:593][854]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Shader+Effekte/dust" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset" SILENT=true +[2024.07.03-21.22.46:646][854]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/dust6E1CF92A473814BABA6FCAA51808BEF5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset' +[2024.07.03-21.22.46:716][854]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.03-21.22.46:736][854]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.03-21.22.46:742][854]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.22.46:774][854]AssetCheck: New page: Asset Save: dust +[2024.07.03-21.22.46:774][854]LogContentValidation: Display: Validating NiagaraSystem /Game/Shader+Effekte/dust.dust +[2024.07.03-21.22.53:163][ 84]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.22.53:168][ 84]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 96A50DDB484CAE178B926010B62B80AFA50AB984), compiling. +[2024.07.03-21.22.53:169][ 84]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.22.53:169][ 84]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.22.53:192][ 84]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.22.53:286][ 84]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.22.53:494][ 84]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: AB0C86A3B209BEF59150399E846B8024A91B97A1), compiling. +[2024.07.03-21.22.53:495][ 84]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.22.53:495][ 84]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.22.53:500][ 84]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 40DC5D14B41F0C5DEA685E1E61781C0D3AFD8C5B), compiling. +[2024.07.03-21.22.53:500][ 84]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.22.53:500][ 84]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.22.53:503][ 84]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7617C772A2C680E786A43342678EDF64D4397D01), compiling. +[2024.07.03-21.22.53:506][ 84]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7710CCD17E01ACA4B1A462EB3F63AF09B5FB7ECB), compiling. +[2024.07.03-21.22.53:507][ 84]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 50BBBB5EB8A21CEC958F068D3471DCDB15B28AB6), compiling. +[2024.07.03-21.22.53:528][ 84]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.22.53:543][ 84]LogSlate: Took 0.000469 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.03-21.22.53:642][ 84]LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.03-21.23.10:805][726]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.03-21.23.10:805][726]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.23.10:805][726]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.23.10:805][726]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.23.10:818][726]LogPackFactory: Finished extracting 8 files (including 0 errors). +[2024.07.03-21.23.10:824][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Floor_400x400.uasset" +[2024.07.03-21.23.10:830][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Pillar_50x500.uasset" +[2024.07.03-21.23.10:840][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" +[2024.07.03-21.23.10:846][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Wall_400x200.uasset" +[2024.07.03-21.23.10:851][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Wall_400x300.uasset" +[2024.07.03-21.23.10:857][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Wall_400x400.uasset" +[2024.07.03-21.23.10:863][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Wall_500x500.uasset" +[2024.07.03-21.23.10:868][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" +[2024.07.03-21.23.10:874][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" +[2024.07.03-21.23.10:880][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" +[2024.07.03-21.23.10:886][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" +[2024.07.03-21.23.10:894][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Collapse01.uasset" +[2024.07.03-21.23.10:900][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Collapse02.uasset" +[2024.07.03-21.23.10:906][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Collapse_Cue.uasset" +[2024.07.03-21.23.10:913][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Explosion01.uasset" +[2024.07.03-21.23.10:920][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Explosion02.uasset" +[2024.07.03-21.23.10:926][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Explosion_Cue.uasset" +[2024.07.03-21.23.10:933][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Fire01.uasset" +[2024.07.03-21.23.10:938][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Fire01_Cue.uasset" +[2024.07.03-21.23.10:945][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Fire_Sparks01.uasset" +[2024.07.03-21.23.10:950][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" +[2024.07.03-21.23.10:957][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Light01.uasset" +[2024.07.03-21.23.10:963][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Light01_Cue.uasset" +[2024.07.03-21.23.10:969][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Light02.uasset" +[2024.07.03-21.23.10:976][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Light02_Cue.uasset" +[2024.07.03-21.23.10:982][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Smoke01.uasset" +[2024.07.03-21.23.10:988][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Smoke01_Cue.uasset" +[2024.07.03-21.23.10:994][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Starter_Background_Cue.uasset" +[2024.07.03-21.23.11:002][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Starter_Birds01.uasset" +[2024.07.03-21.23.11:018][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Starter_Music01.uasset" +[2024.07.03-21.23.11:024][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Starter_Music_Cue.uasset" +[2024.07.03-21.23.11:033][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Starter_Wind05.uasset" +[2024.07.03-21.23.11:040][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Starter_Wind06.uasset" +[2024.07.03-21.23.11:047][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Steam01.uasset" +[2024.07.03-21.23.11:053][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Audio/Steam01_Cue.uasset" +[2024.07.03-21.23.11:059][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" +[2024.07.03-21.23.11:065][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" +[2024.07.03-21.23.11:071][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" +[2024.07.03-21.23.11:077][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" +[2024.07.03-21.23.11:083][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" +[2024.07.03-21.23.11:089][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" +[2024.07.03-21.23.11:095][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" +[2024.07.03-21.23.11:101][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/BP_LightStudio.uasset" +[2024.07.03-21.23.11:106][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" +[2024.07.03-21.23.11:113][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" +[2024.07.03-21.23.11:118][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" +[2024.07.03-21.23.11:125][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" +[2024.07.03-21.23.11:132][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" +[2024.07.03-21.23.11:139][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Blueprints/Assets/Skybox.uasset" +[2024.07.03-21.23.11:147][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino 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+[2024.07.03-21.23.12:390][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" +[2024.07.03-21.23.12:398][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" +[2024.07.03-21.23.12:404][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Fire_SubUV.uasset" +[2024.07.03-21.23.12:410][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino 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Game/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" +[2024.07.03-21.23.12:460][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" +[2024.07.03-21.23.12:475][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" +[2024.07.03-21.23.12:487][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" +[2024.07.03-21.23.12:505][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_ground_Moss_D.uasset" +[2024.07.03-21.23.12:518][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" +[2024.07.03-21.23.12:525][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Lamp_M.uasset" +[2024.07.03-21.23.12:535][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Lamp_N.uasset" +[2024.07.03-21.23.12:551][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_MacroVariation.uasset" +[2024.07.03-21.23.12:566][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" +[2024.07.03-21.23.12:580][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" +[2024.07.03-21.23.12:593][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" +[2024.07.03-21.23.12:601][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" +[2024.07.03-21.23.12:614][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" +[2024.07.03-21.23.12:626][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" +[2024.07.03-21.23.12:635][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" +[2024.07.03-21.23.12:647][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" +[2024.07.03-21.23.12:658][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" +[2024.07.03-21.23.12:668][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_RockMesh_M.uasset" +[2024.07.03-21.23.12:683][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_RockMesh_N.uasset" +[2024.07.03-21.23.12:703][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" +[2024.07.03-21.23.12:717][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" +[2024.07.03-21.23.12:729][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" +[2024.07.03-21.23.12:745][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" +[2024.07.03-21.23.12:762][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" +[2024.07.03-21.23.12:794][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" +[2024.07.03-21.23.12:819][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" +[2024.07.03-21.23.12:842][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" +[2024.07.03-21.23.12:849][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Shelf_M.uasset" +[2024.07.03-21.23.12:860][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Shelf_N.uasset" +[2024.07.03-21.23.12:865][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Single_Tile_N.uasset" +[2024.07.03-21.23.12:873][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" +[2024.07.03-21.23.12:878][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" +[2024.07.03-21.23.12:884][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Spark_Core.uasset" +[2024.07.03-21.23.12:890][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Statue_M.uasset" +[2024.07.03-21.23.12:897][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Statue_N.uasset" +[2024.07.03-21.23.12:904][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_TableRound_M.uasset" +[2024.07.03-21.23.12:912][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_TableRound_N.uasset" +[2024.07.03-21.23.12:917][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" +[2024.07.03-21.23.12:923][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" +[2024.07.03-21.23.12:929][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" +[2024.07.03-21.23.12:936][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" +[2024.07.03-21.23.12:943][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" +[2024.07.03-21.23.12:950][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" +[2024.07.03-21.23.12:958][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Water_M.uasset" +[2024.07.03-21.23.12:965][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Water_N.uasset" +[2024.07.03-21.23.12:975][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" +[2024.07.03-21.23.12:984][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" +[2024.07.03-21.23.12:992][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" +[2024.07.03-21.23.13:004][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" +[2024.07.03-21.23.13:014][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" +[2024.07.03-21.23.13:029][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" +[2024.07.03-21.23.13:038][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" +[2024.07.03-21.23.13:048][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" +[2024.07.03-21.23.13:057][726]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" +[2024.07.03-21.23.13:164][726]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Floor_400x400FB6F1E234EC6D111D97F83956651DBA7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Architecture/Floor_400x400.uasset' +[2024.07.03-21.23.13:182][726]AssetCheck: New page: Asset Save: Floor_400x400 +[2024.07.03-21.23.13:182][726]LogContentValidation: Display: Validating StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400 +[2024.07.03-21.23.16:751][866]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.07.03-21.23.27:870][229]LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.03-21.23.27:941][231]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.23.27:955][232]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-21.23.27:955][232]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-21.23.27:955][232]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.23.39:783][767]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: ADE746F0144243C57760EDCB105E0D62D71FED1E), compiling. +[2024.07.03-21.23.39:785][767]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.23.39:785][767]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.23.39:786][767]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 6547D2E9F9A82F6BEE4495CF63CA2EFD9A0F3858), compiling. +[2024.07.03-21.23.39:789][767]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: A59B0A75BF1F49841DF57463D1B63B31B97C5367), compiling. +[2024.07.03-21.23.39:789][767]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.23.39:789][767]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.23.39:887][770]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.23.39:900][771]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-21.23.39:900][771]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-21.23.39:900][771]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.23.46:031][ 75]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: B2F4D59CA451F9344537D2263F4AADE753ED55EE), compiling. +[2024.07.03-21.23.46:033][ 75]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CB8E621BC41C5ABC7FC12AE133918CC9A98AAD30), compiling. +[2024.07.03-21.23.46:035][ 75]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: F1928EAAED1722A97D51BD022F8BF5AD65BF7082), compiling. +[2024.07.03-21.23.46:038][ 75]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-21.23.46:039][ 75]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-21.23.46:039][ 75]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-21.23.46:083][ 76]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.03-21.23.46:104][ 77]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.03-21.23.46:104][ 77]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.03-21.23.46:104][ 77]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-21.23.46:104][ 77]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-21.23.46:104][ 77]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-21.23.46:104][ 77]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-21.23.46:104][ 77]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.23.46:104][ 77]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.23.46:132][ 78]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-21.23.46:132][ 78]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-21.23.46:132][ 78]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.23.47:559][ 99]LogMaterialEditor: Saving and Compiling material M_Water +[2024.07.03-21.23.48:103][ 99]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: A065FE8DE7A394E9BCB491157281976C1A7C8690), compiling. +[2024.07.03-21.23.48:164][ 99]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: B2E562E902502CF03E3396056A039C65254137F9), compiling. +[2024.07.03-21.23.48:223][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.03-21.23.48:236][ 99]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.23.48:749][ 99]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.03-21.23.48:749][ 99]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.23.48:766][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.03-21.23.48:880][ 99]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.03-21.23.48:880][ 99]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.03-21.23.48:880][ 99]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 +[2024.07.03-21.23.48:880][ 99]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 +[2024.07.03-21.23.48:880][ 99]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.23.48:954][ 99]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Water" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset" SILENT=true +[2024.07.03-21.23.48:971][ 99]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Water1AB3B27441231E5EF096C38B74630D39.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset' +[2024.07.03-21.23.49:238][ 99]AssetCheck: New page: Asset Save: M_Water +[2024.07.03-21.23.49:239][ 99]LogContentValidation: Display: Validating Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.23.49:243][ 99]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.03-21.23.49:243][ 99]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-21.23.49:243][ 99]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-21.23.50:748][118]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.03-21.23.50:748][118]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.23.51:796][131]LogSlate: Window 'M_Water' being destroyed +[2024.07.03-21.23.51:819][131]LogSlate: Window 'M_Water' being destroyed +[2024.07.03-21.23.51:842][131]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.23.51:842][131]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.23.51:848][131]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.03-21.23.51:849][131]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.23.52:460][141]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-21.23.52:460][141]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.23.53:388][152]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.03-21.23.53:388][152]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.23.54:121][157]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.03-21.23.54:121][157]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.23.55:809][181]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.03-21.23.55:809][181]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.24.32:208][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.24.32:218][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.03-21.24.32:262][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map63B12B544FD7A892B1409492E57199A3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.24.32:277][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-21.24.32:467][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8DFEF04D4AB9708048EA3493ECE7AC73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-21.24.32:486][421]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.24.32:486][421]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.24.32:486][421]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-21.24.53:137][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.24.53:147][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.03-21.24.53:192][427]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map07D142BB44DCEF972CA196ABC827E559.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.24.53:208][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-21.24.53:309][427]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData50FF7EFC40B7BD2B1526259E019B9FA5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-21.24.53:332][427]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.24.53:332][427]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.24.53:332][427]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-21.24.55:999][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.03-21.24.56:043][542]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.03-21.24.56:135][543]Cmd: QUIT_EDITOR +[2024.07.03-21.24.56:135][543]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.03-21.24.56:137][543]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.03-21.24.56:139][543]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.03-21.24.56:139][543]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.03-21.24.56:139][543]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.03-21.24.56:139][543]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-21.24.56:141][543]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-21.24.56:187][543]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.03-21.24.56:187][543]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-21.24.56:194][543]LogExit: Preparing to exit. +[2024.07.03-21.24.56:203][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.03-21.24.57:111][543]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.24.57:111][543]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.24.57:143][543]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.03-21.24.57:146][543]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.24.57:146][543]LogExit: Editor shut down +[2024.07.03-21.24.57:146][543]LogExit: Transaction tracking system shut down +[2024.07.03-21.24.57:338][543]LogExit: Object subsystem successfully closed. +[2024.07.03-21.24.57:354][543]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.03-21.24.57:354][543]LogShaderCompilers: Display: Total job queries 65, among them cache hits 14 (21.54%) +[2024.07.03-21.24.57:354][543]LogShaderCompilers: Display: Tracking 31 distinct input hashes that result in 24 distinct outputs (77.42%) +[2024.07.03-21.24.57:354][543]LogShaderCompilers: Display: RAM used: 0.30 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% +[2024.07.03-21.24.57:354][543]LogShaderCompilers: Display: ================================================ +[2024.07.03-21.24.57:363][543]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module GooglePADEditor (846) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (844) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module TakesCore (836) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (834) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (832) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (830) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module PlanarCut (828) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (822) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module WebMMedia (816) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (814) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module CharacterAI (812) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (796) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (794) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (792) +[2024.07.03-21.24.57:384][543]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (790) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (788) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.03-21.24.57:385][543]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.03-21.24.58:575][543]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.03-21.24.58:576][543]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.03-21.24.58:576][543]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.03-21.24.58:576][543]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.03-21.24.58:576][543]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.03-21.24.58:576][543]MemoryProfiler: Shutdown +[2024.07.03-21.24.58:576][543]NetworkingProfiler: Shutdown +[2024.07.03-21.24.58:576][543]LoadingProfiler: Shutdown +[2024.07.03-21.24.58:576][543]TimingProfiler: Shutdown +[2024.07.03-21.24.58:576][543]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.03-21.24.58:576][543]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.03-21.24.58:577][543]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.03-21.24.58:578][543]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.03-21.24.58:578][543]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.03-21.24.58:578][543]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.03-21.24.58:578][543]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.03-21.24.58:578][543]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.03-21.24.58:578][543]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.03-21.24.58:578][543]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.03-21.24.58:609][543]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.03-21.24.58:610][543]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.03-21.24.58:610][543]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.03-21.24.58:612][543]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.03-21.24.58:612][543]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.03-21.24.58:612][543]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.03-21.24.58:612][543]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.03-21.24.58:612][543]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.03-21.24.58:612][543]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.03-21.24.58:612][543]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.03-21.24.58:613][543]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.03-21.24.58:614][543]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.03-21.24.58:614][543]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.03-21.24.58:614][543]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.03-21.24.58:634][543]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.03-21.24.58:721][543]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.03-21.24.58:721][543]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.03-21.24.58:721][543]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.03-21.24.58:721][543]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module CableComponent (590) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module OpenXREditor (588) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module Synthesis (584) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (578) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module ScreenshotTools (576) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module GooglePAD (574) +[2024.07.03-21.24.58:722][543]LogModuleManager: Shutting down and abandoning module EditableMesh (572) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module AudioCapture (568) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (567) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module AssetTags (564) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (562) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (560) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module AppleImageUtils (558) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module AndroidPermission (556) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (554) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (552) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module TakeSequencer (550) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module TakeMovieScene (548) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (546) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (544) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (542) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (540) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (538) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (536) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module MotoSynth (534) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (532) +[2024.07.03-21.24.58:723][543]LogOpenImageDenoise: OIDN shutting down +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module MeshConversion (530) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module DynamicMesh (528) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (526) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module GeometricObjects (524) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module TemplateSequence (522) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (520) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (519) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (516) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (514) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (512) +[2024.07.03-21.24.58:723][543]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (510) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module MediaCompositing (508) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module ImgMedia (506) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (504) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module FractureEditor (502) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module ChaosNiagara (500) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (499) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module PluginUtils (494) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module BackChannel (492) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (490) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (488) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module AutomationUtils (486) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module AlembicImporter (484) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module AlembicLibrary (483) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module GeometryCache (482) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (481) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module PluginBrowser (476) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (474) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (472) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (470) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module CryptoKeys (468) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466) +[2024.07.03-21.24.58:724][543]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (464) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (462) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (460) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (456) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (454) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module UObjectPlugin (452) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (450) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module SourceControl (443) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (438) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.07.03-21.24.58:725][543]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (392) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (390) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (388) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (386) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (384) +[2024.07.03-21.24.59:459][543]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (382) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (380) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (378) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (376) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapController (374) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (372) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module MagicLeapAR (370) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (368) +[2024.07.03-21.24.59:459][543]LogModuleManager: Shutting down and abandoning module UdpMessaging (366) +[2024.07.03-21.24.59:560][543]LogModuleManager: Shutting down and abandoning module TcpMessaging (364) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (362) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module ActorSequence (360) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (358) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (356) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module FacialAnimation (354) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module DataValidation (352) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (350) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module LevelEditor (349) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (348) +[2024.07.03-21.24.59:661][543]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (346) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module MainFrame (344) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module HotReload (343) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module ToolMenus (339) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module TreeMap (337) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module Niagara (332) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module GameplayCameras (318) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.03-21.24.59:662][543]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.03-21.24.59:664][543]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.03-21.24.59:665][543]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.03-21.24.59:666][543]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.03-21.24.59:667][543]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.03-21.24.59:668][543]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.03-21.24.59:670][543]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) +[2024.07.03-21.24.59:670][543]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module MLSDK (88) +[2024.07.03-21.24.59:670][543]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (86) +[2024.07.03-21.24.59:672][543]LogModuleManager: Shutting down and abandoning module XMPP (81) +[2024.07.03-21.24.59:672][543]LogModuleManager: Shutting down and abandoning module WebSockets (80) +[2024.07.03-21.24.59:674][543]LogModuleManager: Shutting down and abandoning module HTTP (77) +[2024.07.03-21.24.59:674][543]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.03-21.24.59:674][543]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD889C9CE-4ABE-D58E-2CE6-2FAC1BB6A449%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.03-21.24.59:674][543]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.03-21.24.59:702][543]LogModuleManager: Shutting down and abandoning module SSL (76) +[2024.07.03-21.24.59:703][543]LogModuleManager: Shutting down and abandoning module MagicLeap (72) +[2024.07.03-21.24.59:703][543]LogModuleManager: Shutting down and abandoning module WmfMedia (70) +[2024.07.03-21.24.59:705][543]LogModuleManager: Shutting down and abandoning module Media (69) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module MediaInfo (68) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module PixWinPlugin (54) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.03-21.24.59:706][543]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.03-21.24.59:707][543]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.03-21.24.59:708][543]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.03-21.24.59:724][543]LogD3D11RHI: Shutdown +[2024.07.03-21.24.59:724][543]LogD3D11RHI: CleanupD3DDevice +[2024.07.03-21.24.59:728][543]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.03-21.24.59:730][543]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.03-21.24.59:730][543]LogExit: Exiting. +[2024.07.03-21.24.59:740][543]Log file closed, 07/03/24 23:24:59 diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-21.28.43.log b/Saved/Logs/DesertGame-backup-2024.07.03-21.28.43.log new file mode 100644 index 0000000..dc6a425 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.03-21.28.43.log @@ -0,0 +1,1122 @@ +Log file open, 07/03/24 23:25:55 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.193148 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:115][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-21.25.56:119][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-21.25.56:119][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.03-21.25.56:119][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.03-21.25.56:119][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-21.25.56:119][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.25.56:120][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.03-21.25.56:120][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.03-21.25.56:120][ 0]LogInit: User: bib +[2024.07.03-21.25.56:120][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.03-21.25.56:120][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.03-21.25.56:120][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.03-21.25.56:120][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.03-21.25.56:120][ 0]LogMemory: Process Physical Memory: 142.95 MB used, 142.96 MB peak +[2024.07.03-21.25.56:120][ 0]LogMemory: Process Virtual Memory: 129.85 MB used, 129.85 MB peak +[2024.07.03-21.25.56:120][ 0]LogMemory: Physical Memory: 8957.23 MB used, 7111.47 MB free, 16068.70 MB total +[2024.07.03-21.25.56:120][ 0]LogMemory: Virtual Memory: 134203440.00 MB used, 14286.57 MB free, 134217728.00 MB total +[2024.07.03-21.25.56:126][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.03-21.25.56:140][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.03-21.25.56:141][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.03-21.25.56:141][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.03-21.25.56:143][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.03-21.25.56:144][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.03-21.25.56:165][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-21.25.56:177][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.03-21.25.56:177][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.03-21.25.56:249][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.03-21.25.56:253][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-21.25.56:253][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.03-21.25.56:253][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.03-21.25.56:253][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.03-21.25.56:335][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.03-21.25.56:335][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-21.25.56:337][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-21.25.56:344][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.03-21.25.56:344][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.03-21.25.56:344][ 0]LogWindows: EnumDisplayDevices: +[2024.07.03-21.25.56:344][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.03-21.25.56:344][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.25.56:344][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.25.56:344][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.25.56:345][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.03-21.25.56:345][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.03-21.25.56:345][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.03-21.25.56:345][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.03-21.25.56:345][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-21.25.56:349][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-21.25.56:350][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-21.25.56:416][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.03-21.25.56:423][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.03-21.25.56:423][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.03-21.25.56:424][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.03-21.25.56:424][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.03-21.25.56:424][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.03-21.25.56:424][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.03-21.25.56:437][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.03-21.25.56:666][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.03-21.25.56:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.03-21.25.56:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.03-21.25.56:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.03-21.25.56:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.03-21.25.56:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.03-21.25.56:708][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.03-21.25.56:711][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.03-21.25.56:717][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.03-21.25.56:720][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.03-21.25.56:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.03-21.25.56:739][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.03-21.25.56:739][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.03-21.25.56:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.03-21.25.56:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.03-21.25.56:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.03-21.25.56:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.03-21.25.56:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.03-21.25.56:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.03-21.25.56:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.03-21.25.56:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.03-21.25.56:773][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.03-21.25.56:776][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.03-21.25.56:776][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.03-21.25.56:781][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.03-21.25.56:804][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.03-21.25.56:824][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.03-21.25.56:824][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/26716/). +[2024.07.03-21.25.56:824][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/EFDF742849596F973F3BA295226A1410/'. +[2024.07.03-21.25.56:824][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.03-21.25.56:824][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.03-21.25.56:824][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.03-21.25.57:406][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.03-21.25.57:487][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-21.25.57:488][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.03-21.25.57:502][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.03-21.25.57:502][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-21.25.57:502][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.03-21.25.57:512][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.03-21.25.57:512][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1705.54MBs, RandomWriteSpeed=114.44MBs. Assigned SpeedClass 'Local' +[2024.07.03-21.25.57:513][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.03-21.25.57:513][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.03-21.25.57:513][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.03-21.25.57:549][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.03-21.25.57:549][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.03-21.25.57:570][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up +[2024.07.03-21.25.57:739][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-21.25.57:739][ 0]LogInit: Active device profile: [0000018861C38D00][000001885418E1C0 49] Windows +[2024.07.03-21.25.57:739][ 0]LogInit: Profiles: [0000018861C38D00][000001885418E1C0 49] Windows, [0000018861BFA300][0000018860D30340 49] WindowsNoEditor, [0000018861C39C00][0000018860D344C0 49] WindowsServer, [0000018861BFB100][0000018854192600 49] WindowsClient, [0000018861C3A900][0000018860D38740 49] IOS, [0000018861BF9A00][0000018860D3C880 49] iPadAir, [0000018861C3BE00][0000018860D409C0 49] iPadAir2, [0000018861B9D100][0000018860D4CC80 49] IPadPro, [0000018861B9D200][0000018860D48CC0 49] iPadAir3, [0000018861BF8C00][0000018860D50E40 49] iPadAir4, [0000018861B9DE00][0000018860D54FC0 49] iPadMini2, [0000018861BFB300][0000018860D59140 49] iPadMini3, [0000018861B9F900][0000018860D5D2C0 49] iPadMini4, [0000018861BF9000][0000018860D61440 49] iPadMini5, [0000018861BC0900][0000018860D69700 49] iPhone6, [0000018861BC0A00][0000018860D65740 49] iPodTouch6, [0000018861C3AE00][0000018860D71A00 49] iPhone7, [0000018861C3AF00][0000018860D6DA40 49] iPodTouch7, [0000018861B9FE00][0000018860D75BC0 49] iPhone5S, [0000018861C39100][0000018860D781C0 49] iPhone6Plus, [0000018861BC0100][0000018860D7C340 49] iPhone6S, [0000018861B9C300][0000018860D804C0 49] iPhone6SPlus, [0000018861BC2800][0000018860D84640 49] iPhone7Plus, [0000018861B9E300][0000018860D44780 49] iPhoneSE, [0000018861BC2600][0000018860D888C0 49] iPhone8, [0000018861B9D000][0000018860D8CA00 49] iPhone8Plus, [0000018861BC3100][0000018860D90B40 49] iPhoneX, [0000018861C39500][0000018860D98CC0 49] iPhoneXS, [0000018861BC2B00][0000018860D9CE40 49] iPhoneXSMax, [0000018861C38700][0000018860DA0FC0 49] iPhoneXR, [0000018861BC0700][0000018860DA5140 49] iPhone11, [0000018861C38E00][0000018860DA92C0 49] iPhone11Pro, [0000018861BC1A00][0000018860DAD440 49] iPhone11ProMax, [0000018861C3B800][0000018860DB15C0 49] iPhoneSE2, [0000018861BC3800][0000018860DB5740 49] iPhone12Mini, [0000018861C3A300][0000018860DB98C0 49] iPhone12, [0000018861BC2300][0000018860DC1A40 49] iPhone12Pro, [0000018861C38500][0000018860DC5BC0 49] iPhone12ProMax, [0000018861BC1500][0000018860DD81C0 49] iPadPro105, [0000018861C38A00][00000188537A4340 49] iPadPro129, [0000018861BC3D00][00000188537AC4C0 49] iPadPro97, [0000018861C39200][0000018855A78640 49] iPadPro2_129, [0000018861BC2A00][000001885381C7C0 49] iPad5, [0000018861C39D00][0000018858452940 49] iPad6, [0000018861BC1300][0000018860D94A80 49] iPad7, [0000018861C3BA00][0000018858456BC0 49] iPad8, [0000018861BC0300][000001885845AD00 49] iPadPro11, [0000018861C38100][0000018858466E80 49] iPadPro2_11, [0000018861BC1600][0000018858B33000 49] iPadPro3_129, [0000018861C3B300][0000018858B37180 49] iPadPro4_129, [0000018861BC1000][0000018858B3F300 49] AppleTV, [0000018861C39B00][00000188625F1480 49] AppleTV4K, [0000018861BC3200][00000188625F5600 49] TVOS, [0000018861C3BB00][00000188625F9780 49] Mac, [0000018861BC3700][0000018858B69900 49] MacClient, [0000018861C3BF00][000001885E88BA80 49] MacNoEditor, [0000018861BC3000][0000018861FAFC00 49] MacServer, [0000018861C3AC00][0000018861FBE200 49] Linux, [0000018861BC1D00][0000018861FFC380 49] LinuxAArch64, [0000018861C3AA00][0000018862000500 49] LinuxNoEditor, [0000018861BC3900][0000018862004680 49] LinuxAArch64NoEditor, [0000018861C3B100][0000018862008800 49] LinuxClient, [0000018861BC2F00][000001886200C980 49] LinuxAArch64Client, [0000018861C3B200][0000018862010B00 49] LinuxServer, [0000018861BC3F00][0000018858462C40 49] LinuxAArch64Server, [0000018861C38200][0000018862014D80 49] Android, [0000018861BC0500][00000188584E6EC0 49] Android_Low, [0000018861C3A200][0000018855A59040 49] Android_Mid, [0000018861BC3B00][0000018855A5D1C0 49] Android_High, [0000018861C3A000][0000018855A61340 49] Android_Default, [0000018861BC3300][0000018855A754C0 49] Android_Adreno4xx, [0000018861C3B700][000001886216D640 49] Android_Adreno5xx_Low, [0000018861BC0B00][00000188621B17C0 49] Android_Adreno5xx, [0000018861C3A600][00000188621B5940 49] Android_Adreno6xx, [0000018861BF8500][00000188621D3AC0 49] Android_Adreno6xx_Vulkan, [0000018861B9D300][00000188621E00C0 49] Android_Mali_T6xx, [0000018861BFBB00][00000188621E4240 49] Android_Mali_T7xx, [0000018861B9F300][00000188621E83C0 49] Android_Mali_T8xx, [0000018861BFAE00][00000188621EC540 49] Android_Mali_G71, [0000018861B9E800][00000188622D86C0 49] Android_Mali_G72, [0000018861BF9400][00000188622DC840 49] Android_Mali_G72_Vulkan, [0000018861B9D500][00000188622E09C0 49] Android_Mali_G76, [0000018861BFBD00][00000188622E4B40 49] Android_Mali_G76_Vulkan, [0000018861B9EC00][00000188629A6CC0 49] Android_Mali_G77, [0000018861BFB600][00000188584EAE00 49] Android_Mali_G77_Vulkan, [0000018861B9D700][0000018861FC2F40 49] Android_Mali_G78, [0000018861BFA200][0000018861FC7080 49] Android_Mali_G78_Vulkan, [0000018861B9CB00][0000018861FCB1C0 49] Android_Mali_G710, [0000018861BF8300][0000018862027340 49] Android_Mali_G710_Vulkan, [0000018861B9C200][00000188620374C0 49] Android_Vulkan_SM5, [0000018861BF8800][000001886204F640 49] Android_PowerVR_G6xxx, [0000018861B9E500][000001886205B7C0 49] Android_PowerVR_GT7xxx, [0000018861BF8E00][000001886205F940 49] Android_PowerVR_GE8xxx, [0000018861B9D400][0000018862063AC0 49] Android_PowerVR_GM9xxx, [0000018861BFB400][00000188620660C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000018861B9C600][000001886206A240 49] Android_TegraK1, [0000018861BF9E00][00000188589703C0 49] Android_Unknown_Vulkan, [0000018861B9E100][0000018858974540 49] Lumin, [0000018861BF9100][00000188589786C0 49] Lumin_Desktop, [0000018861B9F400][000001885897C840 49] HoloLens, +[2024.07.03-21.25.57:824][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.03-21.25.57:824][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.03-21.25.57:824][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.03-21.25.57:824][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.03-21.25.57:824][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.03-21.25.57:834][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.03-21.25.58:116][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.25.58:181][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.03-21.25.58:185][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.03-21.25.58:185][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.03-21.25.58:185][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.03-21.25.58:371][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0BC559EC465D1F200DB4BDBC1D882B87 | Instance: 39519781437567EB89E92AA2485B2348 (NB-PBM2H22CST-26716). +[2024.07.03-21.25.58:397][ 0]LogPython: Using Python 3.7.7 +[2024.07.03-21.25.58:811][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.03-21.25.58:816][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.03-21.25.58:919][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:919][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:923][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:925][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:933][ 0]SourceControl: Source control is disabled +[2024.07.03-21.25.58:935][ 0]LogUProjectInfo: Found projects: +[2024.07.03-21.25.59:075][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.03-21.25.59:119][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.03-21.25.59:131][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-21.25.59:131][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-21.25.59:222][ 0]LogCollectionManager: Loaded 0 collections in 0.001131 seconds +[2024.07.03-21.25.59:242][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.03-21.25.59:242][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.03-21.25.59:242][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.03-21.25.59:242][ 0]LogOcInput: OculusInput pre-init called +[2024.07.03-21.25.59:429][ 0]LogEngine: Initializing Engine... +[2024.07.03-21.25.59:430][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.03-21.25.59:431][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-21.25.59:431][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.03-21.25.59:431][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.03-21.25.59:521][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.03-21.25.59:529][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.03-21.25.59:534][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.03-21.25.59:536][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.03-21.25.59:537][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.03-21.25.59:537][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.03-21.25.59:537][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.03-21.25.59:537][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.03-21.25.59:537][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.03-21.25.59:538][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.03-21.25.59:538][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.03-21.25.59:538][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.03-21.25.59:538][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.03-21.25.59:547][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.03-21.25.59:547][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.03-21.25.59:840][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.03-21.25.59:842][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.03-21.25.59:844][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.03-21.25.59:844][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.03-21.25.59:846][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.03-21.25.59:846][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.03-21.25.59:846][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.03-21.25.59:847][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.03-21.25.59:847][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.03-21.25.59:847][ 0]LogInit: FAudioDevice initialized. +[2024.07.03-21.25.59:847][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.03-21.25.59:847][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.03-21.25.59:896][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-21.25.59:897][ 0]LogInit: Texture streaming: Enabled +[2024.07.03-21.25.59:906][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.03-21.25.59:908][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.03-21.25.59:908][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.03-21.25.59:909][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.03-21.25.59:928][ 0]LogInit: Transaction tracking system initialized +[2024.07.03-21.25.59:942][ 0]BlueprintLog: New page: Editor Load +[2024.07.03-21.25.59:983][ 0]LocalizationService: Localization service is disabled +[2024.07.03-21.26.00:001][ 0]TimingProfiler: Initialize +[2024.07.03-21.26.00:001][ 0]TimingProfiler: OnSessionChanged +[2024.07.03-21.26.00:001][ 0]LoadingProfiler: Initialize +[2024.07.03-21.26.00:001][ 0]LoadingProfiler: OnSessionChanged +[2024.07.03-21.26.00:001][ 0]NetworkingProfiler: Initialize +[2024.07.03-21.26.00:001][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.03-21.26.00:001][ 0]MemoryProfiler: Initialize +[2024.07.03-21.26.00:001][ 0]MemoryProfiler: OnSessionChanged +[2024.07.03-21.26.00:118][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.03-21.26.00:119][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.03-21.26.00:255][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.03-21.26.00:408][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.03-21.26.00:410][ 0]SourceControl: Source control is disabled +[2024.07.03-21.26.00:410][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.072 +[2024.07.03-21.26.00:411][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-21.26.00:411][ 0]LightingResults: New page: Lighting Build +[2024.07.03-21.26.00:412][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.26.00:412][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.26.00:412][ 0]MapCheck: New page: Map Check +[2024.07.03-21.26.00:412][ 0]LightingResults: New page: Lighting Build +[2024.07.03-21.26.00:417][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-21.26.00:419][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.03-21.26.01:081][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.03-21.26.01:082][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.03-21.26.01:094][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-21.26.01:104][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.03-21.26.01:105][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-21.26.01:105][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,181ms to complete. +[2024.07.03-21.26.01:105][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.693 +[2024.07.03-21.26.01:106][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.767 +[2024.07.03-21.26.01:240][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.26.01:245][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.26.01:249][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.26.01:254][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.26.01:265][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. +[2024.07.03-21.26.01:266][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.26.01:267][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.26.01:267][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:267][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.26.01:267][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:267][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.03-21.26.01:267][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-21.26.01:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.03-21.26.01:268][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:268][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.03-21.26.01:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.03-21.26.01:268][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.03-21.26.01:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.03-21.26.01:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.03-21.26.01:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.03-21.26.01:270][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.03-21.26.01:270][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:270][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:270][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.03-21.26.01:270][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.03-21.26.01:271][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.03-21.26.01:271][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:271][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.03-21.26.01:271][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.03-21.26.01:272][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.03-21.26.01:272][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:272][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:272][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.03-21.26.01:272][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.03-21.26.01:274][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.03-21.26.01:274][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.03-21.26.01:274][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:275][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:275][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.03-21.26.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.03-21.26.01:276][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.03-21.26.01:276][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.26.01:276][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.26.01:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.03-21.26.01:276][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.26.01:304][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.26.01:305][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.03-21.26.01:367][ 0]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.03-21.26.01:368][ 0]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.03-21.26.01:369][ 0]LogSlate: Took 0.000096 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.03-21.26.01:425][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.03-21.26.01:504][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-21.26.01:542][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.26.01:542][ 0]LogLoad: (Engine Initialization) Total time: 6.20 seconds +[2024.07.03-21.26.01:542][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.03-21.26.01:699][ 0]LogAssetRegistry: Asset discovery search completed in 4.1308 seconds +[2024.07.03-21.26.01:704][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.03-21.26.01:707][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.03-21.26.13:089][555]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.07.03-21.26.45:538][263]LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-21.26.45:653][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/T_Water_N" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/T_Water_N.uasset" SILENT=true +[2024.07.03-21.26.45:664][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/T_Water_N09CD56ED4E4EDCFD071FC5A1719D0A97.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/T_Water_N.uasset' +[2024.07.03-21.26.45:736][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.03-21.26.45:756][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.03-21.26.45:763][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.26.45:838][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Heat_Distortion59E3D8A74321FA9C1AE45C80878AE0E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset' +[2024.07.03-21.26.45:875][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Materials/M_Water_Ocean" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Materials/M_Water_Ocean.uasset" SILENT=true +[2024.07.03-21.26.45:884][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Water_Ocean44C8705D461150AC7325C98BE7B263F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Materials/M_Water_Ocean.uasset' +[2024.07.03-21.26.45:922][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Materials/M_Water_Lake" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Materials/M_Water_Lake.uasset" SILENT=true +[2024.07.03-21.26.45:930][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Water_LakeB10BCACD4B301613240B6F8C0B99063D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/StarterContent/Materials/M_Water_Lake.uasset' +[2024.07.03-21.26.45:960][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Water" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset" SILENT=true +[2024.07.03-21.26.45:966][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Water9E6B05E64113B1DB42A52C9EFCFF7792.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset' +[2024.07.03-21.26.46:033][263]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Material /Game/StarterContent/Materials/M_Water_Lake.M_Water_Lake +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Material /Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Material /Game/StarterContent/Particles/Materials/M_Heat_Distortion.M_Heat_Distortion +[2024.07.03-21.26.46:033][263]LogContentValidation: Display: Validating Texture2D /Game/Textures/T_Water_N.T_Water_N +[2024.07.03-21.27.02:659][202]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.03-21.27.02:666][202]LogStaticMesh: Building static mesh Floor_400x400... +[2024.07.03-21.27.02:667][202]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400 +[2024.07.03-21.27.02:882][202]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.27.03:308][202]LogTexture: Display: Building textures: DeprecatedTextureF60039EB445BD313D9FB3B83A10248ED (BGRA8, 128X128) +[2024.07.03-21.27.03:415][202]LogTexture: Display: Building textures: DeprecatedTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128) +[2024.07.03-21.27.03:418][202]LogTexture: Display: Building textures: DeprecatedTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128) +[2024.07.03-21.27.03:620][202]LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128) +[2024.07.03-21.27.03:623][202]LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128) +[2024.07.03-21.27.03:627][202]LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128) +[2024.07.03-21.27.03:631][202]LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128) +[2024.07.03-21.27.03:635][202]LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128) +[2024.07.03-21.27.03:639][202]LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128) +[2024.07.03-21.27.03:642][202]LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128) +[2024.07.03-21.27.03:646][202]LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128) +[2024.07.03-21.27.03:650][202]LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128) +[2024.07.03-21.27.03:653][202]LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128) +[2024.07.03-21.27.04:101][202]LogObjectTools: Deleting 3 worlds: /Game/StarterContent/Maps/Advanced_Lighting.Advanced_Lighting, /Game/StarterContent/Maps/Minimal_Default.Minimal_Default, /Game/StarterContent/Maps/StarterMap.StarterMap +[2024.07.03-21.27.04:101][202]LogObjectTools: Currently 2 active worlds: /Game/Emmy_Testing.Emmy_Testing, /Engine/Transient.World_0 +[2024.07.03-21.27.04:112][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.03-21.27.14:880][202]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.27.20:955][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-21.27.21:032][550]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.03-21.27.21:032][550]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-21.27.21:032][550]LightingResults: New page: Lighting Build +[2024.07.03-21.27.21:032][550]LoadErrors: New page: Loading map: Map.umap +[2024.07.03-21.27.21:034][550]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.27.21:034][550]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.27.21:034][550]MapCheck: New page: Map Check +[2024.07.03-21.27.21:034][550]LightingResults: New page: Lighting Build +[2024.07.03-21.27.21:044][550]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-21.27.21:047][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.07.03-21.27.21:058][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-21.27.21:068][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.03-21.27.21:079][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.03-21.27.21:087][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.03-21.27.21:087][550]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.03-21.27.21:136][550]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-21.27.21:136][550]LogAIModule: Creating AISystem for world Map +[2024.07.03-21.27.21:146][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.03-21.27.21:157][550]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-21.27.21:157][550]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,166ms to complete. +[2024.07.03-21.27.21:157][550]LogFileHelpers: Loading map 'Map' took 0.124 +[2024.07.03-21.27.22:530][609]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand132) +[2024.07.03-21.27.29:836][830]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.27.29:838][830]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 7456EE6546AD0FB3BFEF1B6852CC3DA78E697E57), compiling. +[2024.07.03-21.27.29:866][830]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.03-21.27.29:871][830]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.27.29:957][830]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.27.30:161][830]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: CCBCB2670AF54C8961969929C639B4E15846ADF9), compiling. +[2024.07.03-21.27.30:164][830]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 22B52B755A76348A6FE207E615A9EEBA08668F2E), compiling. +[2024.07.03-21.27.30:166][830]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E5EB2D8B06B8747315E929CC4113388C2257EBB0), compiling. +[2024.07.03-21.27.30:168][830]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 53811672AB661CCC7BFAF99175B33C483EF40FAE), compiling. +[2024.07.03-21.27.30:169][830]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: D15BDCB5736E16A5CFB7DB4F4EC1C89976013E7B), compiling. +[2024.07.03-21.27.30:190][830]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-21.27.30:190][830]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-21.27.30:190][830]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-21.27.30:200][830]LogSlate: Took 0.000970 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-21.27.30:271][830]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-21.27.30:271][830]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.03-21.27.31:419][849]LogSlate: Took 0.000414 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.03-21.27.31:470][850]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.31:470][850]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-21.27.31:470][850]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-21.27.31:470][850]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.31:548][851]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.31:554][851]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.32:034][857]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.03-21.27.32:034][857]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.33:012][869]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.03-21.27.33:012][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.33:016][869]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-21.27.33:016][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.33:023][869]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.03-21.27.33:023][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-21.27.36:635][919]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-21.27.36:635][919]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-21.27.36:635][919]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-21.27.39:125][965]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: C582F56A7544A9DA5E3A665EF9EE1BFE83A57B79), compiling. +[2024.07.03-21.27.39:127][965]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.39:127][965]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.39:127][965]LogMaterial: Warning: M_Water: Requesting an invalid TextureIndex! (0 / 2) +[2024.07.03-21.27.39:129][965]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A9FD5754DDC0B23DD9C81DCFB6FF7A2C472BBBF3), compiling. +[2024.07.03-21.27.39:133][965]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 2B977FA3A479FF0410C2ED6359D4C3D3DAB36F97), compiling. +[2024.07.03-21.27.39:135][965]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.39:135][965]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.39:140][965]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.42:195][ 24]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: EAD1B85A05958972F1C67A296560392C76E98CCA), compiling. +[2024.07.03-21.27.42:196][ 24]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.42:196][ 24]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.42:197][ 24]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 39ED3D7E07A0E77E3CF69331F0F6FD3D2CA82FF4), compiling. +[2024.07.03-21.27.42:200][ 24]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 998841D2A86FC78A5FEB01CB12FF5B62D036C269), compiling. +[2024.07.03-21.27.42:201][ 24]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.42:201][ 24]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.43:808][ 56]LogMaterialEditor: Saving and Compiling material M_Water +[2024.07.03-21.27.47:059][ 56]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed +[2024.07.03-21.27.47:371][ 56]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 250C9681AFBF7174142E9F2096E95D3D911D5305), compiling. +[2024.07.03-21.27.47:371][ 56]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.47:371][ 56]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.47:403][ 56]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: ABC097AF32C16F1F893CA5970977DCE35BDB2C59), compiling. +[2024.07.03-21.27.47:403][ 56]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\M_Water.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.27.47:403][ 56]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.27.47:414][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.03-21.27.47:425][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-21.27.47:500][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Water" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset" SILENT=true +[2024.07.03-21.27.47:507][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_WaterCBA2C64041772557E208EF9D0246ACDD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset' +[2024.07.03-21.27.47:520][ 56]AssetCheck: New page: Asset Save: M_Water +[2024.07.03-21.27.47:521][ 56]LogContentValidation: Display: Validating Material /Game/Materials/M_Water.M_Water +[2024.07.03-21.27.49:650][120]LogSlate: Window 'M_Water' being destroyed +[2024.07.03-21.27.49:674][120]LogSlate: Window 'M_Water' being destroyed +[2024.07.03-21.27.49:689][120]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.27.49:689][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.27.56:004][355]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.03-21.27.56:038][355]LogObjectTools: Deleting 3 worlds: /Game/StarterContent/Maps/Advanced_Lighting.Advanced_Lighting, /Game/StarterContent/Maps/Minimal_Default.Minimal_Default, /Game/StarterContent/Maps/StarterMap.StarterMap +[2024.07.03-21.27.56:038][355]LogObjectTools: Currently 3 active worlds: /Game/Map.Map, /Engine/Transient.World_0, /Engine/Transient.World_1 +[2024.07.03-21.27.56:049][355]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.03-21.28.38:997][355]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.28.39:064][355]LogUObjectGlobals: Force Deleting 269 Package(s): + Asset Name: /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion.Blueprint_Effect_Explosion + Asset Name: /Game/StarterContent/Audio/Light02_Cue.Light02_Cue + Asset Name: /Game/StarterContent/Audio/Light02.Light02 + Asset Name: /Game/StarterContent/Audio/Light01_Cue.Light01_Cue + Asset Name: /Game/StarterContent/Audio/Light01.Light01 + Asset Name: /Game/StarterContent/Audio/Fire_Sparks01_Cue.Fire_Sparks01_Cue + Asset Name: /Game/StarterContent/Audio/Fire_Sparks01.Fire_Sparks01 + Asset Name: /Game/StarterContent/Audio/Fire01_Cue.Fire01_Cue + Asset Name: /Game/StarterContent/Audio/Fire01.Fire01 + Asset Name: /Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue +[2024.07.03-21.28.43:237][355]LogWindows: Error: === Critical error: === +[2024.07.03-21.28.43:237][355]LogWindows: Error: +[2024.07.03-21.28.43:237][355]LogWindows: Error: Fatal error! +[2024.07.03-21.28.43:237][355]LogWindows: Error: +[2024.07.03-21.28.43:237][355]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000e18 +[2024.07.03-21.28.43:237][355]LogWindows: Error: +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5e594c27 UE4Editor-Engine.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5e60621d UE4Editor-Engine.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5e505dba UE4Editor-Engine.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5e5758a0 UE4Editor-Engine.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5ece9658 UE4Editor-Engine.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5c8a7ec2 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5c8a586a UE4Editor-UnrealEd.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5c8a50c2 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5bfeb269 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5c2d0dde UE4Editor-UnrealEd.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5c2c7e97 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa6720a6fe UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa6722280e UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa6707421e UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa670ee104 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa670d7097 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa670c9b62 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa775ac025 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa775992b7 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa775ae465 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa77594410 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffac991ef5c USER32.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffac991e684 USER32.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa775afb79 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa670f865a UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa67096b09 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5c363e9e UE4Editor-UnrealEd.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa5c898de2 UE4Editor-UnrealEd.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa54bec618 UE4Editor-AssetTools.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff9d1ce2d69 UE4Editor-ContentBrowserAssetDataSource.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff9d1ce2f6e UE4Editor-ContentBrowserAssetDataSource.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff9d1cd23a7 UE4Editor-ContentBrowserAssetDataSource.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa54e91af3 UE4Editor-ContentBrowser.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa54e8af42 UE4Editor-ContentBrowser.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa54f0b6d2 UE4Editor-ContentBrowser.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa54e8ea17 UE4Editor-ContentBrowser.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa6720a6fe UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa6722280e UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa6707421e UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa670ee104 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa670d7097 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa670c9b62 UE4Editor-Slate.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa775ac025 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa775992b7 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa775ae465 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa77594410 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffac991ef5c USER32.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffac991e684 USER32.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffa775afcd4 UE4Editor-ApplicationCore.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff6f1197621 UE4Editor.exe!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff6f11b0fcc UE4Editor.exe!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff6f11b10ba UE4Editor.exe!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff6f11b40dd UE4Editor.exe!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff6f11c5984 UE4Editor.exe!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ff6f11c853a UE4Editor.exe!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffac9747344 KERNEL32.DLL!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: [Callstack] 0x00007ffacb63cc91 ntdll.dll!UnknownFunction [] +[2024.07.03-21.28.43:237][355]LogWindows: Error: +[2024.07.03-21.28.43:248][355]LogExit: Executing StaticShutdownAfterError +[2024.07.03-21.28.43:253][355]LogWindows: FPlatformMisc::RequestExit(1) +[2024.07.03-21.28.43:253][355]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) +[2024.07.03-21.28.43:253][355]LogCore: Engine exit requested (reason: Win RequestExit) +[2024.07.03-21.28.43:258][355]Log file closed, 07/03/24 23:28:43 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index d29eea2..b5cf353 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/03/24 21:58:53 +Log file open, 07/03/24 23:28:47 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,7 +10,7 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.197711 +LogStats: Stats thread started at 0.188871 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting @@ -18,50 +18,44 @@ LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin LuminPlatformFeatures @@ -69,46 +63,46 @@ LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker @@ -116,33 +110,38 @@ LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 @@ -164,6 +163,7 @@ LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 @@ -228,1850 +228,3720 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-19.58.53:774][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-19.58.53:774][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.03-19.58.53:774][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.03-19.58.53:774][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.03-19.58.53:775][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.03-19.58.53:775][ 0]LogInit: User: bib -[2024.07.03-19.58.53:775][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.03-19.58.53:775][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.03-19.58.53:775][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.03-19.58.53:775][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.03-19.58.53:775][ 0]LogMemory: Process Physical Memory: 143.26 MB used, 143.27 MB peak -[2024.07.03-19.58.53:775][ 0]LogMemory: Process Virtual Memory: 129.96 MB used, 129.96 MB peak -[2024.07.03-19.58.53:775][ 0]LogMemory: Physical Memory: 9050.31 MB used, 7018.39 MB free, 16068.70 MB total -[2024.07.03-19.58.53:775][ 0]LogMemory: Virtual Memory: 134203344.00 MB used, 14386.98 MB free, 134217728.00 MB total -[2024.07.03-19.58.53:779][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.03-19.58.53:793][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.03-19.58.53:793][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.03-19.58.53:793][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.03-19.58.53:795][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.03-19.58.53:795][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.03-19.58.53:795][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.03-19.58.53:797][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.03-19.58.53:814][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.03-19.58.53:824][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.03-19.58.53:825][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.03-19.58.53:898][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.03-19.58.53:900][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.03-19.58.53:983][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.03-19.58.53:983][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.03-19.58.53:985][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.03-19.58.53:985][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.03-19.58.53:993][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.03-19.58.53:993][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.03-19.58.53:993][ 0]LogWindows: EnumDisplayDevices: -[2024.07.03-19.58.53:993][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.03-19.58.53:993][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-19.58.53:994][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-19.58.53:994][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-19.58.53:994][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.03-19.58.53:994][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-19.58.54:003][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.03-19.58.54:071][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.03-19.58.54:093][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.03-19.58.54:355][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.03-19.58.54:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.03-19.58.54:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.03-19.58.54:387][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.03-19.58.54:390][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.03-19.58.54:393][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.03-19.58.54:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.03-19.58.54:402][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.03-19.58.54:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.03-19.58.54:407][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.03-19.58.54:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.03-19.58.54:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.03-19.58.54:431][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.03-19.58.54:434][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.03-19.58.54:436][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.03-19.58.54:439][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.03-19.58.54:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.03-19.58.54:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.03-19.58.54:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.03-19.58.54:454][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.03-19.58.54:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.03-19.58.54:460][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.03-19.58.54:460][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.03-19.58.54:464][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.03-19.58.54:485][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.03-19.58.54:505][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/10444/). -[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/D00FE539433654F5AA023BB9E8D512A6/'. -[2024.07.03-19.58.54:505][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.03-19.58.55:045][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.03-19.58.55:121][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.03-19.58.55:121][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1733.52MBs, RandomWriteSpeed=211.54MBs. Assigned SpeedClass 'Local' -[2024.07.03-19.58.55:122][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.03-19.58.55:123][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.03-19.58.55:123][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.03-19.58.55:156][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.03-19.58.55:156][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.03-19.58.55:178][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up -[2024.07.03-19.58.55:333][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-19.58.55:333][ 0]LogInit: Active device profile: [000002779CF84D00][000002779AB080C0 49] Windows -[2024.07.03-19.58.55:333][ 0]LogInit: Profiles: [000002779CF84D00][000002779AB080C0 49] Windows, [000002779CF52300][000002779BEAC240 49] WindowsNoEditor, [000002779CF85C00][000002779BEB03C0 49] WindowsServer, [000002779CF53100][000002779BEB4540 49] WindowsClient, [000002779CF86900][000002779AB0C680 49] IOS, [000002779CF51A00][000002779BEB87C0 49] iPadAir, [000002779CF87E00][000002779BEBC900 49] iPadAir2, [000002779DED5100][000002779BEC8BC0 49] IPadPro, [000002779DED5200][000002779BEC4C00 49] iPadAir3, [000002779CF50C00][000002779BECCD80 49] iPadAir4, [000002779DED5E00][000002779BED0F00 49] iPadMini2, [000002779CF53300][000002779BED5080 49] iPadMini3, [000002779DED7900][000002779BED9200 49] iPadMini4, [000002779CF51000][000002779BEDD380 49] iPadMini5, [000002779DEF4900][000002779BEE5640 49] iPhone6, [000002779DEF4A00][000002779BEE1680 49] iPodTouch6, [000002779CF86E00][000002779BEED940 49] iPhone7, [000002779CF86F00][000002779BEE9980 49] iPodTouch7, [000002779DED7E00][000002779BEF1B00 49] iPhone5S, [000002779CF85100][000002779BEF4100 49] iPhone6Plus, [000002779DEF4100][000002779BEF8280 49] iPhone6S, [000002779DED4300][000002779BEFC400 49] iPhone6SPlus, [000002779DEF6800][000002779BF1A580 49] iPhone7Plus, [000002779DED6300][000002779DF30700 49] iPhoneSE, [000002779DEF6600][000002779BEC0840 49] iPhone8, [000002779DED5000][000002779DF34980 49] iPhone8Plus, [000002779DEF7100][000002779DF38AC0 49] iPhoneX, [000002779CF85500][000002779DF40C40 49] iPhoneXS, [000002779DEF6B00][000002779DF44DC0 49] iPhoneXSMax, [000002779CF84700][000002779DF48F40 49] iPhoneXR, [000002779DEF4700][000002779DF4D0C0 49] iPhone11, [000002779CF84E00][000002779DF51240 49] iPhone11Pro, [000002779DEF5A00][000002779DF553C0 49] iPhone11ProMax, [000002779CF87800][000002779DF59540 49] iPhoneSE2, [000002779DEF7800][000002779DF5D6C0 49] iPhone12Mini, [000002779CF86300][000002779DF61840 49] iPhone12, [000002779DEF6300][000002779DF659C0 49] iPhone12Pro, [000002779CF84500][000002779DF69B40 49] iPhone12ProMax, [000002779DEF5500][000002779DF6C140 49] iPadPro105, [000002779CF84A00][000002779DF702C0 49] iPadPro129, [000002779DEF7D00][000002779DF74440 49] iPadPro97, [000002779CF85200][000002779DF785C0 49] iPadPro2_129, [000002779DEF6A00][000002779DF7C740 49] iPad5, [000002779CF85D00][000002779DF808C0 49] iPad6, [000002779DEF5300][000002779DF3CA00 49] iPad7, [000002779CF87A00][000002779DF84B40 49] iPad8, [000002779DEF4300][000002779DF88C80 49] iPadPro11, [000002779CF84100][000002779DF8CDC0 49] iPadPro2_11, [000002779DEF5600][000002779DF94F40 49] iPadPro3_129, [000002779CF87300][000002779DF990C0 49] iPadPro4_129, [000002779DEF5000][000002779DF9D240 49] AppleTV, [000002779CF85B00][000002779DFA13C0 49] AppleTV4K, [000002779DEF7200][000002779DFA5540 49] TVOS, [000002779CF87B00][000002779DFA96C0 49] Mac, [000002779DEF7700][000002779DFAD840 49] MacClient, [000002779CF87F00][000002779DFB19C0 49] MacNoEditor, [000002779DEF7000][000002779E005B40 49] MacServer, [000002779CF86C00][000002779E008140 49] Linux, [000002779DEF5D00][000002779E00C2C0 49] LinuxAArch64, [000002779CF86A00][0000027794C9C440 49] LinuxNoEditor, [000002779DEF7900][0000027794CAC5C0 49] LinuxAArch64NoEditor, [000002779CF87100][0000027794CBC740 49] LinuxClient, [000002779DEF6F00][000002779023C8C0 49] LinuxAArch64Client, [000002779CF87200][000002778FE98A40 49] LinuxServer, [000002779DEF7F00][000002779DF90B80 49] LinuxAArch64Server, [000002779CF84200][000002778FEB4CC0 49] Android, [000002779DEF4500][000002778FEB8E00 49] Android_Low, [000002779CF86200][000002778FEBCF40 49] Android_Mid, [000002779DEF7B00][000002778FEC50C0 49] Android_High, [000002779CF86000][0000027794855240 49] Android_Default, [000002779DEF7300][0000027794CDD3C0 49] Android_Adreno4xx, [000002779CF87700][0000027794CE1540 49] Android_Adreno5xx_Low, [000002779DEF4B00][0000027794CE56C0 49] Android_Adreno5xx, [000002779CF86600][0000027794D0F840 49] Android_Adreno6xx, [000002779CF50500][0000027794D139C0 49] Android_Adreno6xx_Vulkan, [000002779DED5300][000002779A94FB40 49] Android_Mali_T6xx, [000002779CF53B00][000002779A986140 49] Android_Mali_T7xx, [000002779DED7300][000002779A94A2C0 49] Android_Mali_T8xx, [000002779CF52E00][00000277901F4440 49] Android_Mali_G71, [000002779DED6800][00000277901F85C0 49] Android_Mali_G72, [000002779CF51400][00000277948C8740 49] Android_Mali_G72_Vulkan, [000002779DED5500][00000277948CC8C0 49] Android_Mali_G76, [000002779CF53D00][00000277948D0A40 49] Android_Mali_G76_Vulkan, [000002779DED6C00][00000277948D4BC0 49] Android_Mali_G77, [000002779CF53600][00000277948D8D40 49] Android_Mali_G77_Vulkan, [000002779DED5700][000002778FEC0E80 49] Android_Mali_G78, [000002779CF52200][00000277948DCFC0 49] Android_Mali_G78_Vulkan, [000002779DED4B00][00000277948E1100 49] Android_Mali_G710, [000002779CF50300][0000027790231280 49] Android_Mali_G710_Vulkan, [000002779DED4200][0000027790235400 49] Android_Vulkan_SM5, [000002779CF50800][0000027790239580 49] Android_PowerVR_G6xxx, [000002779DED6500][000002779E1DD700 49] Android_PowerVR_GT7xxx, [000002779CF50E00][000002779E225880 49] Android_PowerVR_GE8xxx, [000002779DED5400][000002779E249A00 49] Android_PowerVR_GM9xxx, [000002779CF53400][000002779E26BB80 49] Android_PowerVR_GM9xxx_Vulkan, [000002779DED4600][000002779E26E180 49] Android_TegraK1, [000002779CF51E00][000002779E272300 49] Android_Unknown_Vulkan, [000002779DED6100][000002779E276480 49] Lumin, [000002779CF51100][000002779E27E600 49] Lumin_Desktop, [000002779DED7400][000002779E28C780 49] HoloLens, -[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.03-19.58.55:431][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.03-19.58.55:431][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.03-19.58.55:441][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.03-19.58.55:733][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.03-19.58.55:799][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.03-19.58.55:803][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.03-19.58.55:803][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.03-19.58.55:803][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.03-19.58.55:972][ 0]LogPython: Using Python 3.7.7 -[2024.07.03-19.58.56:363][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 77D99C364F74D404BD06A3AEEBE445AC | Instance: 7717C2DE4995DCCF95EB40A8350C4C6C (NB-PBM2H22CST-10444). -[2024.07.03-19.58.56:399][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.03-19.58.56:401][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.03-19.58.56:531][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:531][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:536][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:539][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:544][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:548][ 0]LogUProjectInfo: Found projects: -[2024.07.03-19.58.56:643][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.03-19.58.56:679][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.03-19.58.56:693][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-19.58.56:693][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-19.58.56:832][ 0]LogOcInput: OculusInput pre-init called -[2024.07.03-19.58.56:984][ 0]LogCollectionManager: Loaded 0 collections in 0.001156 seconds -[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.03-19.58.57:034][ 0]LogEngine: Initializing Engine... -[2024.07.03-19.58.57:088][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.03-19.58.57:089][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-19.58.57:089][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.03-19.58.57:089][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.03-19.58.57:185][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.03-19.58.57:193][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.03-19.58.57:196][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.03-19.58.57:199][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.03-19.58.57:199][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-19.58.57:209][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-19.58.57:209][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-19.58.57:496][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.03-19.58.57:499][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-19.58.57:501][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-19.58.57:501][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-19.58.57:502][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-19.58.57:502][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-19.58.57:502][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-19.58.57:503][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-19.58.57:503][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-19.58.57:503][ 0]LogInit: FAudioDevice initialized. -[2024.07.03-19.58.57:503][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.03-19.58.57:503][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.03-19.58.57:563][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-19.58.57:563][ 0]LogInit: Texture streaming: Enabled -[2024.07.03-19.58.57:573][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.03-19.58.57:575][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.03-19.58.57:575][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.03-19.58.57:576][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.03-19.58.57:595][ 0]LogInit: Transaction tracking system initialized -[2024.07.03-19.58.57:611][ 0]BlueprintLog: New page: Editor Load -[2024.07.03-19.58.57:656][ 0]LocalizationService: Localization service is disabled -[2024.07.03-19.58.57:673][ 0]TimingProfiler: Initialize -[2024.07.03-19.58.57:673][ 0]TimingProfiler: OnSessionChanged -[2024.07.03-19.58.57:673][ 0]LoadingProfiler: Initialize -[2024.07.03-19.58.57:673][ 0]LoadingProfiler: OnSessionChanged -[2024.07.03-19.58.57:673][ 0]NetworkingProfiler: Initialize -[2024.07.03-19.58.57:673][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.03-19.58.57:673][ 0]MemoryProfiler: Initialize -[2024.07.03-19.58.57:673][ 0]MemoryProfiler: OnSessionChanged -[2024.07.03-19.58.57:786][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.03-19.58.57:786][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.03-19.58.57:923][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.03-19.58.58:070][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.03-19.58.58:072][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.58:072][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.096 -[2024.07.03-19.58.58:072][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-19.58.58:073][ 0]LightingResults: New page: Lighting Build -[2024.07.03-19.58.58:073][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.03-19.58.58:074][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-19.58.58:074][ 0]MapCheck: New page: Map Check -[2024.07.03-19.58.58:074][ 0]LightingResults: New page: Lighting Build -[2024.07.03-19.58.58:078][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-19.58.58:080][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.03-19.58.59:374][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.03-19.58.59:375][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-19.58.59:538][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-19.58.59:547][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.03-19.58.59:547][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-19.58.59:547][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,172ms to complete. -[2024.07.03-19.58.59:547][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.475 -[2024.07.03-19.58.59:549][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.572 -[2024.07.03-19.58.59:688][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-19.58.59:692][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-19.58.59:698][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-19.58.59:703][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-19.58.59:718][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0069 seconds. Added 3822 classes and 928 folders. -[2024.07.03-19.58.59:720][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-19.58.59:729][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:729][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.03-19.58.59:729][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-19.58.59:737][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:737][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.03-19.58.59:737][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.03-19.58.59:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.03-19.58.59:742][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-19.58.59:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.03-19.58.59:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-19.58.59:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.03-19.58.59:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-19.58.59:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.03-19.58.59:756][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-19.58.59:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.03-19.58.59:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-19.58.59:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.03-19.58.59:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-19.58.59:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.03-19.58.59:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-19.58.59:777][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:777][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.03-19.58.59:777][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-19.58.59:784][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:784][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.03-19.58.59:784][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-19.58.59:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.03-19.58.59:790][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-19.58.59:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.03-19.58.59:795][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-19.58.59:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.03-19.58.59:800][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 -[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-19.58.59:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.03-19.58.59:806][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-19.58.59:811][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:811][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.03-19.58.59:811][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-19.58.59:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.03-19.58.59:816][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-19.58.59:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.03-19.58.59:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-19.58.59:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.03-19.58.59:827][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-19.58.59:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.03-19.58.59:834][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-19.58.59:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.03-19.58.59:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-19.58.59:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.03-19.58.59:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.03-19.58.59:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.03-19.58.59:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-19.58.59:856][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:856][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.03-19.58.59:856][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-19.58.59:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.03-19.58.59:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-19.58.59:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.03-19.58.59:864][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.07.03-19.59.00:020][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.03-19.59.00:021][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.03-19.59.00:084][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.03-19.59.00:090][ 0]LogSlate: Took 0.005302 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.03-19.59.00:091][ 0]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.03-19.59.00:203][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.03-19.59.00:282][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-19.59.00:324][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-19.59.00:324][ 0]LogLoad: (Engine Initialization) Total time: 7.35 seconds -[2024.07.03-19.59.00:324][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.03-19.59.00:361][ 0]LogAssetRegistry: Asset discovery search completed in 5.1844 seconds -[2024.07.03-19.59.00:365][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.07.03-19.59.00:368][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.03-19.59.06:283][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.07.03-19.59.06:292][295]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-19.59.06:369][295]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.03-19.59.06:369][295]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-19.59.06:369][295]LightingResults: New page: Lighting Build -[2024.07.03-19.59.06:369][295]LoadErrors: New page: Loading map: Map.umap -[2024.07.03-19.59.06:373][295]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-19.59.06:373][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-19.59.06:373][295]MapCheck: New page: Map Check -[2024.07.03-19.59.06:373][295]LightingResults: New page: Lighting Build -[2024.07.03-19.59.06:381][295]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-19.59.06:386][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.03-19.59.06:387][295]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.03-19.59.06:441][295]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-19.59.06:441][295]LogAIModule: Creating AISystem for world Map -[2024.07.03-19.59.06:451][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.03-19.59.06:455][295]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-19.59.06:455][295]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,139ms to complete. -[2024.07.03-19.59.06:455][295]LogFileHelpers: Loading map 'Map' took 0.087 -[2024.07.03-19.59.44:549][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.45:447][430]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.45:933][452]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.46:516][479]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.47:088][506]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.47:592][529]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.48:277][561]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-19.59.49:549][623]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.50:162][649]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.50:856][676]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.53:927][841]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-19.59.54:451][870]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-19.59.55:305][929]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.55:959][972]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-19.59.56:638][ 16]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.00:807][245]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.01:992][324]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.04:712][508]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.05:659][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.06:358][622]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.07:927][730]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.08:537][770]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.09:285][820]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.12:651][ 18]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.13:379][ 58]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.13:941][ 90]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.14:465][120]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.15:459][178]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.18:633][367]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.19:272][395]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.19:988][429]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.20:569][456]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.21:183][485]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.21:874][517]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.22:482][545]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.23:102][574]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.23:784][606]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.24:547][642]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.25:123][669]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.25:686][695]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.44:911][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.00.44:919][779]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.03-20.00.44:963][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0BBBD344471784809C0B2B993561996F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.00.44:979][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.00.45:170][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF49EB33B442F6488ADF85D87C7859CC6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.00.45:186][779]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.00.45:187][779]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.00.45:187][779]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.03.35:753][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.03.35:761][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.03-20.03.35:801][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE40E1551459514803FC8F1AD322D78B8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.03.35:816][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.03.35:914][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3080CA2D4F9D0490299118994DD8AC2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.03.35:938][821]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.03.35:938][821]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.03.35:938][821]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.03.41:467][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.03.41:474][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.03.41:512][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map86279CD642365B32A15CFB8C93E85E88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.03.41:526][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.03.41:623][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAB95390D4BC6482798C8C69C95D23256.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.03.41:649][ 86]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.03.41:649][ 86]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.03.41:649][ 86]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.22.47:621][604]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.22.49:322][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.22.58:686][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) -[2024.07.03-20.23.00:386][388]Cmd: DELETE -[2024.07.03-20.23.00:386][388]Cmd: ACTOR DELETE -[2024.07.03-20.23.00:393][388]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.23.00:405][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2024.07.03-20.23.00:407][388]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.03-20.23.02:625][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece5) -[2024.07.03-20.23.03:366][570]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand47) -[2024.07.03-20.23.04:480][634]Cmd: DUPLICATE -[2024.07.03-20.23.04:480][634]Cmd: ACTOR DUPLICATE -[2024.07.03-20.23.19:550][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.03-20.23.20:227][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.03-20.23.22:477][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.03-20.23.26:392][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.03-20.23.42:831][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.03-20.23.58:055][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG3) -[2024.07.03-20.23.58:929][413]Cmd: DELETE -[2024.07.03-20.23.58:929][413]Cmd: ACTOR DELETE -[2024.07.03-20.23.58:936][413]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.23.58:946][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.07.03-20.23.58:947][413]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.24.30:239][ 74]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.03-20.24.33:670][229]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) -[2024.07.03-20.24.50:015][ 65]Cmd: DUPLICATE -[2024.07.03-20.24.50:015][ 65]Cmd: ACTOR DUPLICATE -[2024.07.03-20.25.02:618][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) -[2024.07.03-20.25.14:927][218]Cmd: TRANSACTION UNDO -[2024.07.03-20.25.14:928][218]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.25.15:308][224]Cmd: TRANSACTION UNDO -[2024.07.03-20.25.15:308][224]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.25.15:766][240]Cmd: TRANSACTION UNDO -[2024.07.03-20.25.15:766][240]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.25.16:784][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.25.16:792][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.03-20.25.16:830][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F924A75404F4B167CAF86B48F94B3E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.25.16:848][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.25.16:956][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE5474CE248E241D9062D05ACDBDFF7AC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.25.16:977][275]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.25.16:977][275]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.25.16:977][275]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.25.18:356][325]Cmd: DELETE -[2024.07.03-20.25.18:356][325]Cmd: ACTOR DELETE -[2024.07.03-20.25.18:361][325]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.25.18:361][325]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.25.18:391][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.03-20.25.18:392][325]LogEditorActor: Deleted 2 Actors (0.035 secs) -[2024.07.03-20.25.26:122][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34) -[2024.07.03-20.25.26:533][708]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.03-20.25.27:118][735]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) -[2024.07.03-20.25.30:301][882]Cmd: DUPLICATE -[2024.07.03-20.25.30:301][882]Cmd: ACTOR DUPLICATE -[2024.07.03-20.25.38:682][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) -[2024.07.03-20.25.39:241][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15) -[2024.07.03-20.25.41:152][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.25.41:160][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.03-20.25.41:204][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFB40C66C4870D08FF35FE68239BDB48D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.25.41:217][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.25.41:317][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0BCF817A486B4044A9CE48B7AD97D3EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.25.41:338][374]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.25.41:338][374]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.25.41:338][374]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.25.47:411][697]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.03-20.25.48:496][760]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.03-20.25.51:957][906]LogActorFactory: Actor Factory created wand -[2024.07.03-20.25.52:631][949]LogActorFactory: Actor Factory created wand -[2024.07.03-20.26.15:828][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.26.15:836][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.03-20.26.15:878][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map271BE3C94DB9A77FE38A74BFD8989A6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.26.15:893][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.26.15:991][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF2441C1B442992D1258E9EA3EC18A08F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.26.16:012][377]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.26.16:012][377]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.26.16:012][377]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.26.35:100][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere4) -[2024.07.03-20.26.43:394][823]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.26.48:584][134]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.27.32:120][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.03-20.27.33:569][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) -[2024.07.03-20.27.36:029][522]Cmd: DUPLICATE -[2024.07.03-20.27.36:029][522]Cmd: ACTOR DUPLICATE -[2024.07.03-20.27.57:065][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.03-20.27.57:857][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) -[2024.07.03-20.28.06:275][ 11]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece13) -[2024.07.03-20.28.07:710][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) -[2024.07.03-20.28.10:494][226]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) -[2024.07.03-20.28.11:728][287]Cmd: DUPLICATE -[2024.07.03-20.28.11:728][287]Cmd: ACTOR DUPLICATE -[2024.07.03-20.28.27:074][ 30]Cmd: DUPLICATE -[2024.07.03-20.28.27:074][ 30]Cmd: ACTOR DUPLICATE -[2024.07.03-20.28.40:273][876]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand83) -[2024.07.03-20.28.41:383][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand84) -[2024.07.03-20.28.41:946][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand83) -[2024.07.03-20.28.42:362][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) -[2024.07.03-20.28.50:922][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.28.50:930][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.03-20.28.50:969][371]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8E14A0584BC6E15563F1D0897BA25FF2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.28.50:983][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.28.51:080][371]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData32C7C37640DD827A28DCE0A06847916B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.28.51:105][371]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.28.51:105][371]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.28.51:105][371]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.29.00:623][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand84) -[2024.07.03-20.29.01:511][814]Cmd: DUPLICATE -[2024.07.03-20.29.01:511][814]Cmd: ACTOR DUPLICATE -[2024.07.03-20.29.09:487][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.03-20.29.14:547][477]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.03-20.29.16:238][554]Cmd: DELETE -[2024.07.03-20.29.16:238][554]Cmd: ACTOR DELETE -[2024.07.03-20.29.16:244][554]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.16:256][554]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-20.29.16:257][554]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-20.29.17:049][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.29.17:057][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.07.03-20.29.17:097][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE707B5014350BCCD9E8448977009D15C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.29.17:112][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.29.17:211][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData991526BF4310FA1C88CCEAAA20468F53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.29.17:232][591]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.29.17:232][591]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.29.17:232][591]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.29.41:835][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.29.42:772][881]Cmd: DELETE -[2024.07.03-20.29.42:772][881]Cmd: ACTOR DELETE -[2024.07.03-20.29.42:777][881]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.42:798][881]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.03-20.29.42:800][881]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-20.29.43:896][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.29.44:750][970]Cmd: DELETE -[2024.07.03-20.29.44:750][970]Cmd: ACTOR DELETE -[2024.07.03-20.29.44:756][970]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.44:764][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.03-20.29.44:765][970]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.29.45:994][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.29.46:823][ 63]Cmd: DELETE -[2024.07.03-20.29.46:823][ 63]Cmd: ACTOR DELETE -[2024.07.03-20.29.46:829][ 63]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.46:840][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-20.29.46:841][ 63]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.29.47:759][106]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.29.48:458][135]Cmd: DELETE -[2024.07.03-20.29.48:459][135]Cmd: ACTOR DELETE -[2024.07.03-20.29.48:464][135]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.48:475][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.29.48:476][135]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.29.50:345][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) -[2024.07.03-20.29.51:084][248]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) -[2024.07.03-20.29.51:480][266]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand36) -[2024.07.03-20.29.51:966][288]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece15) -[2024.07.03-20.29.53:885][378]Cmd: DUPLICATE -[2024.07.03-20.29.53:885][378]Cmd: ACTOR DUPLICATE -[2024.07.03-20.30.05:799][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.30.06:364][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece18) -[2024.07.03-20.30.07:138][910]Cmd: DELETE -[2024.07.03-20.30.07:138][910]Cmd: ACTOR DELETE -[2024.07.03-20.30.07:147][910]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.30.07:157][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.07.03-20.30.07:158][910]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-20.30.12:426][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.03-20.30.13:297][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.30.13:306][194]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.03-20.30.13:353][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC80D7C754169FA5F313213B7EADB2D58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.30.13:369][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.30.13:486][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4E71FA0A440FAE1033A368BF9AB161AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.30.13:508][194]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.30.13:508][194]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.30.13:508][194]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.31.54:554][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.31.55:201][940]Cmd: DELETE -[2024.07.03-20.31.55:201][940]Cmd: ACTOR DELETE -[2024.07.03-20.31.55:207][940]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.31.55:223][940]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.03-20.31.55:224][940]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.03-20.31.56:090][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) -[2024.07.03-20.31.57:094][ 34]Cmd: DUPLICATE -[2024.07.03-20.31.57:095][ 34]Cmd: ACTOR DUPLICATE -[2024.07.03-20.32.05:322][454]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) -[2024.07.03-20.32.09:005][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.03-20.32.10:130][725]Cmd: DUPLICATE -[2024.07.03-20.32.10:130][725]Cmd: ACTOR DUPLICATE -[2024.07.03-20.32.20:567][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.33.11:225][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.33.12:487][786]Cmd: DELETE -[2024.07.03-20.33.12:487][786]Cmd: ACTOR DELETE -[2024.07.03-20.33.12:494][786]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.33.12:504][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.03-20.33.12:506][786]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.33.13:822][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.03-20.33.19:360][136]Cmd: DUPLICATE -[2024.07.03-20.33.19:360][136]Cmd: ACTOR DUPLICATE -[2024.07.03-20.33.43:885][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.03-20.33.47:680][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15) -[2024.07.03-20.33.52:377][ 11]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.03-20.33.55:336][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) -[2024.07.03-20.33.58:101][373]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) -[2024.07.03-20.34.00:556][522]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.03-20.34.02:093][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.02:725][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.03-20.34.07:610][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.12:732][243]Cmd: DELETE -[2024.07.03-20.34.12:732][243]Cmd: ACTOR DELETE -[2024.07.03-20.34.12:739][243]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.12:748][243]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-20.34.12:750][243]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.34.13:235][266]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.13:476][276]Cmd: DELETE -[2024.07.03-20.34.13:476][276]Cmd: ACTOR DELETE -[2024.07.03-20.34.13:483][276]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.13:491][276]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.03-20.34.13:492][276]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.34.14:386][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-20.34.16:124][394]Cmd: DUPLICATE -[2024.07.03-20.34.16:124][394]Cmd: ACTOR DUPLICATE -[2024.07.03-20.34.24:157][780]Cmd: DUPLICATE -[2024.07.03-20.34.24:157][780]Cmd: ACTOR DUPLICATE -[2024.07.03-20.34.31:635][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) -[2024.07.03-20.34.32:442][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-20.34.34:713][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.40:776][677]Cmd: DELETE -[2024.07.03-20.34.40:776][677]Cmd: ACTOR DELETE -[2024.07.03-20.34.40:783][677]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.40:792][677]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.03-20.34.40:794][677]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.34.41:948][737]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.42:620][768]Cmd: DELETE -[2024.07.03-20.34.42:620][768]Cmd: ACTOR DELETE -[2024.07.03-20.34.42:627][768]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.42:638][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.03-20.34.42:639][768]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.34.43:704][813]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.45:024][866]Cmd: DELETE -[2024.07.03-20.34.45:024][866]Cmd: ACTOR DELETE -[2024.07.03-20.34.45:030][866]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.45:042][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-20.34.45:043][866]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-20.34.46:132][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-20.34.48:790][ 18]Cmd: DUPLICATE -[2024.07.03-20.34.48:790][ 18]Cmd: ACTOR DUPLICATE -[2024.07.03-20.35.04:081][798]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.06:358][924]Cmd: DELETE -[2024.07.03-20.35.06:358][924]Cmd: ACTOR DELETE -[2024.07.03-20.35.06:365][924]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.06:366][924]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.06:366][924]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.06:375][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.07.03-20.35.06:377][924]LogEditorActor: Deleted 3 Actors (0.018 secs) -[2024.07.03-20.35.07:554][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand94) -[2024.07.03-20.35.11:060][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.11:993][155]Cmd: DELETE -[2024.07.03-20.35.11:993][155]Cmd: ACTOR DELETE -[2024.07.03-20.35.11:999][155]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.12:007][155]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.03-20.35.12:008][155]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.35.12:576][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.12:700][184]Cmd: DELETE -[2024.07.03-20.35.12:700][184]Cmd: ACTOR DELETE -[2024.07.03-20.35.12:705][184]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.12:713][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.03-20.35.12:713][184]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.07.03-20.35.13:202][205]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.13:372][211]Cmd: DELETE -[2024.07.03-20.35.13:372][211]Cmd: ACTOR DELETE -[2024.07.03-20.35.13:379][211]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.13:388][211]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.03-20.35.13:389][211]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.35.15:486][300]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) -[2024.07.03-20.35.19:708][470]Cmd: DUPLICATE -[2024.07.03-20.35.19:709][470]Cmd: ACTOR DUPLICATE -[2024.07.03-20.35.51:448][216]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.52:678][266]Cmd: DELETE -[2024.07.03-20.35.52:678][266]Cmd: ACTOR DELETE -[2024.07.03-20.35.52:685][266]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.52:694][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.03-20.35.52:695][266]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.35.53:103][283]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.53:202][286]Cmd: DELETE -[2024.07.03-20.35.53:202][286]Cmd: ACTOR DELETE -[2024.07.03-20.35.53:208][286]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.53:216][286]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.03-20.35.53:216][286]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.07.03-20.35.53:668][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.53:880][313]Cmd: DELETE -[2024.07.03-20.35.53:880][313]Cmd: ACTOR DELETE -[2024.07.03-20.35.53:886][313]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.53:894][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-20.35.53:894][313]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.03-20.35.55:586][388]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.56:691][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand101) -[2024.07.03-20.35.57:785][467]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand100) -[2024.07.03-20.35.58:436][493]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand99) -[2024.07.03-20.35.59:729][539]Cmd: DUPLICATE -[2024.07.03-20.35.59:729][539]Cmd: ACTOR DUPLICATE -[2024.07.03-20.36.17:320][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.36.21:021][562]Cmd: DELETE -[2024.07.03-20.36.21:021][562]Cmd: ACTOR DELETE -[2024.07.03-20.36.21:028][562]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.21:029][562]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.21:029][562]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.21:037][562]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.07.03-20.36.21:038][562]LogEditorActor: Deleted 3 Actors (0.017 secs) -[2024.07.03-20.36.22:937][642]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) -[2024.07.03-20.36.25:899][757]Cmd: DUPLICATE -[2024.07.03-20.36.25:899][757]Cmd: ACTOR DUPLICATE -[2024.07.03-20.36.53:326][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.36.54:434][247]Cmd: DELETE -[2024.07.03-20.36.54:434][247]Cmd: ACTOR DELETE -[2024.07.03-20.36.54:440][247]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.54:449][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2024.07.03-20.36.54:451][247]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.36.57:320][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.36.57:986][455]Cmd: DELETE -[2024.07.03-20.36.57:986][455]Cmd: ACTOR DELETE -[2024.07.03-20.36.57:992][455]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.58:001][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.03-20.36.58:002][455]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.36.58:449][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.36.58:566][486]Cmd: DELETE -[2024.07.03-20.36.58:567][486]Cmd: ACTOR DELETE -[2024.07.03-20.36.58:573][486]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.58:582][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.07.03-20.36.58:582][486]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.36.59:023][512]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.36.59:248][523]Cmd: DELETE -[2024.07.03-20.36.59:248][523]Cmd: ACTOR DELETE -[2024.07.03-20.36.59:255][523]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.59:266][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-20.36.59:267][523]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.37.02:296][693]Cmd: TRANSACTION UNDO -[2024.07.03-20.37.02:296][693]LogEditorTransaction: Undo Delete Actors -[2024.07.03-20.37.03:989][758]Cmd: DELETE -[2024.07.03-20.37.03:989][758]Cmd: ACTOR DELETE -[2024.07.03-20.37.03:993][758]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.37.04:002][758]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-20.37.04:003][758]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.03-20.37.04:518][782]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.03-20.37.05:121][806]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand87) -[2024.07.03-20.37.05:636][829]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand86) -[2024.07.03-20.37.06:093][851]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand85) -[2024.07.03-20.37.08:253][961]Cmd: DUPLICATE -[2024.07.03-20.37.08:253][961]Cmd: ACTOR DUPLICATE -[2024.07.03-20.37.20:536][604]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) -[2024.07.03-20.37.21:340][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand111) -[2024.07.03-20.37.38:032][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.37.39:086][650]Cmd: DELETE -[2024.07.03-20.37.39:086][650]Cmd: ACTOR DELETE -[2024.07.03-20.37.39:092][650]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.37.39:101][650]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.07.03-20.37.39:102][650]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.37.41:286][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.37.44:470][971]Cmd: DELETE -[2024.07.03-20.37.44:470][971]Cmd: ACTOR DELETE -[2024.07.03-20.37.44:476][971]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.37.44:485][971]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.03-20.37.44:486][971]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.37.44:883][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.37.45:008][ 2]Cmd: DELETE -[2024.07.03-20.37.45:008][ 2]Cmd: ACTOR DELETE -[2024.07.03-20.37.45:014][ 2]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.37.45:023][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-20.37.45:023][ 2]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.37.45:744][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.03-20.37.46:986][119]Cmd: DUPLICATE -[2024.07.03-20.37.46:986][119]Cmd: ACTOR DUPLICATE -[2024.07.03-20.38.23:116][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.03-20.38.27:417][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.38.28:250][696]Cmd: DELETE -[2024.07.03-20.38.28:250][696]Cmd: ACTOR DELETE -[2024.07.03-20.38.28:257][696]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.38.28:268][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.03-20.38.28:270][696]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.03-20.38.28:727][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.38.28:863][733]Cmd: DELETE -[2024.07.03-20.38.28:863][733]Cmd: ACTOR DELETE -[2024.07.03-20.38.28:870][733]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.38.28:878][733]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-20.38.28:878][733]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.38.29:305][759]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.38.29:427][765]Cmd: DELETE -[2024.07.03-20.38.29:427][765]Cmd: ACTOR DELETE -[2024.07.03-20.38.29:433][765]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.38.29:442][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.03-20.38.29:443][765]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.38.30:069][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand112) -[2024.07.03-20.38.31:434][886]Cmd: DUPLICATE -[2024.07.03-20.38.31:434][886]Cmd: ACTOR DUPLICATE -[2024.07.03-20.38.36:190][143]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand113) -[2024.07.03-20.38.41:691][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand112) -[2024.07.03-20.38.42:664][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand113) -[2024.07.03-20.38.43:552][590]Cmd: DUPLICATE -[2024.07.03-20.38.43:552][590]Cmd: ACTOR DUPLICATE -[2024.07.03-20.38.55:924][348]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) -[2024.07.03-20.38.56:274][367]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand112) -[2024.07.03-20.38.57:966][471]Cmd: DUPLICATE -[2024.07.03-20.38.57:966][471]Cmd: ACTOR DUPLICATE -[2024.07.03-20.39.07:433][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.08:183][ 57]Cmd: DELETE -[2024.07.03-20.39.08:183][ 57]Cmd: ACTOR DELETE -[2024.07.03-20.39.08:189][ 57]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.08:197][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.03-20.39.08:198][ 57]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.03-20.39.08:763][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.08:839][ 84]Cmd: DELETE -[2024.07.03-20.39.08:839][ 84]Cmd: ACTOR DELETE -[2024.07.03-20.39.08:843][ 84]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.08:852][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.03-20.39.08:852][ 84]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.07.03-20.39.09:383][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.09:478][111]Cmd: DELETE -[2024.07.03-20.39.09:478][111]Cmd: ACTOR DELETE -[2024.07.03-20.39.09:483][111]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.09:491][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.03-20.39.09:492][111]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.39.10:993][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.12:851][263]Cmd: DELETE -[2024.07.03-20.39.12:851][263]Cmd: ACTOR DELETE -[2024.07.03-20.39.12:857][263]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.12:866][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.03-20.39.12:868][263]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.39.13:142][276]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.13:320][283]Cmd: DELETE -[2024.07.03-20.39.13:320][283]Cmd: ACTOR DELETE -[2024.07.03-20.39.13:326][283]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.13:334][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-20.39.13:334][283]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.03-20.39.13:710][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.13:778][302]Cmd: DELETE -[2024.07.03-20.39.13:778][302]Cmd: ACTOR DELETE -[2024.07.03-20.39.13:783][302]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.13:790][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.39.13:790][302]LogEditorActor: Deleted 1 Actors (0.012 secs) -[2024.07.03-20.39.15:063][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand117) -[2024.07.03-20.39.15:813][412]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand116) -[2024.07.03-20.39.16:403][444]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand115) -[2024.07.03-20.39.17:977][534]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand112) -[2024.07.03-20.39.18:619][569]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) -[2024.07.03-20.39.19:175][599]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand114) -[2024.07.03-20.39.20:718][684]Cmd: DUPLICATE -[2024.07.03-20.39.20:718][684]Cmd: ACTOR DUPLICATE -[2024.07.03-20.39.40:554][841]LogEditorViewport: Clicking Background -[2024.07.03-20.39.41:319][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.39.41:327][882]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.03-20.39.41:369][882]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7C5C55D94217251B5FFE09B5989106C6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.39.41:386][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.39.41:487][882]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData850A393B479C093959B312B93BB6E3EE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.39.41:508][882]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.39.41:508][882]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.39.41:508][882]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.40.55:900][515]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.07.03-20.41.19:262][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.03-20.41.35:498][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand69) -[2024.07.03-20.41.48:716][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) -[2024.07.03-20.41.50:239][344]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece10) -[2024.07.03-20.41.54:074][609]Cmd: DELETE -[2024.07.03-20.41.54:074][609]Cmd: ACTOR DELETE -[2024.07.03-20.41.54:079][609]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.41.54:098][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.07.03-20.41.54:100][609]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-20.41.54:725][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece14) -[2024.07.03-20.41.55:016][672]Cmd: DELETE -[2024.07.03-20.41.55:016][672]Cmd: ACTOR DELETE -[2024.07.03-20.41.55:023][672]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.41.55:033][672]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.03-20.41.55:035][672]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-20.42.00:903][ 99]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) -[2024.07.03-20.42.01:747][151]Cmd: DELETE -[2024.07.03-20.42.01:747][151]Cmd: ACTOR DELETE -[2024.07.03-20.42.01:753][151]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.42.01:762][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-20.42.01:763][151]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.42.02:169][179]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece13) -[2024.07.03-20.42.02:238][182]Cmd: DELETE -[2024.07.03-20.42.02:238][182]Cmd: ACTOR DELETE -[2024.07.03-20.42.02:244][182]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.42.02:252][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-20.42.02:253][182]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.42.09:644][569]LogActorFactory: Actor Factory created wand -[2024.07.03-20.42.10:788][626]LogActorFactory: Actor Factory created wand -[2024.07.03-20.42.34:674][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.03-20.42.35:332][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.03-20.42.36:776][956]Cmd: DUPLICATE -[2024.07.03-20.42.36:777][956]Cmd: ACTOR DUPLICATE -[2024.07.03-20.42.44:413][380]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.03-20.42.46:423][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.42.46:431][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-20.42.46:470][486]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE2208CD34F31BF0F60E04D8ECE8273FC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.42.46:486][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.42.46:586][486]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7861250A4F1879BFA2839090BE5C84F1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.42.46:609][486]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.42.46:609][486]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.42.46:610][486]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.42.49:679][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand44) -[2024.07.03-20.44.32:414][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.07.03-20.46.09:102][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-20.47.56:733][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) -[2024.07.03-20.47.58:063][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) -[2024.07.03-20.47.58:955][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) -[2024.07.03-20.47.59:701][215]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) -[2024.07.03-20.48.05:055][495]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) -[2024.07.03-20.48.07:059][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-20.48.32:423][754]Cmd: TRANSACTION UNDO -[2024.07.03-20.48.32:423][754]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.48.32:785][763]Cmd: TRANSACTION UNDO -[2024.07.03-20.48.32:785][763]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.48.35:888][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand14) -[2024.07.03-20.49.19:642][ 29]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.19:642][ 29]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:121][929]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:122][929]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:307][933]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:307][933]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:444][936]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:444][936]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:579][939]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:580][939]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:741][945]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:741][945]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:888][950]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:888][950]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.46:211][963]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.46:211][963]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.46:374][970]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.46:374][970]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.49:029][ 85]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.49:029][ 85]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.49:203][ 93]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.49:203][ 93]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.49:389][102]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.49:389][102]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.49:863][125]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.49:863][125]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.50:230][143]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.50:230][143]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.50:705][166]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.50:705][166]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.52:133][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.49.52:142][231]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.03-20.49.52:181][231]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DF3C5CF46146EBE8A02E1B85F82328E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.49.52:196][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.49.52:292][231]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2EBDB0464A935F2751BC02ABF212D66B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.49.52:313][231]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.49.52:313][231]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.49.52:313][231]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.50.03:831][798]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.03-20.50.12:408][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.03-20.50.27:588][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-20.50.28:069][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) -[2024.07.03-20.50.29:208][313]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand2) -[2024.07.03-20.50.37:856][838]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.03-20.50.38:748][884]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.38:748][884]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.39:143][894]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.39:143][894]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.39:423][903]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.39:423][903]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.39:917][926]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.39:917][926]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.40:104][935]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.40:104][935]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.50.40:544][955]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.40:544][955]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.40:871][970]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.40:871][970]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.50.41:715][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.50.41:722][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.50.41:760][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6097B42B4C18EFAA0F75059F7F3B0D65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.50.41:774][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.50.41:870][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCF6778454837FE1CB8BA289AA49E8047.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.50.41:886][ 8]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.50.41:886][ 8]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.50.41:886][ 8]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.50.54:079][584]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18) -[2024.07.03-20.51.10:863][321]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.51.33:210][439]Cmd: TRANSACTION UNDO -[2024.07.03-20.51.33:210][439]LogEditorTransaction: Undo Set Scale -[2024.07.03-20.51.46:404][969]Cmd: TRANSACTION UNDO -[2024.07.03-20.51.46:405][969]LogEditorTransaction: Undo Set Scale -[2024.07.03-20.51.57:486][768]Cmd: TRANSACTION UNDO -[2024.07.03-20.51.57:486][768]LogEditorTransaction: Undo Set Scale -[2024.07.03-20.51.57:949][779]Cmd: TRANSACTION UNDO -[2024.07.03-20.51.57:949][779]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.51.59:769][863]Cmd: DUPLICATE -[2024.07.03-20.51.59:769][863]Cmd: ACTOR DUPLICATE -[2024.07.03-20.52.44:272][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.52.44:902][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.52.45:282][273]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.52.52:070][567]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.52.57:456][882]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand31) -[2024.07.03-20.53.04:480][344]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.53.17:926][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) -[2024.07.03-20.53.23:160][393]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.53.24:137][447]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.53.24:904][494]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18) -[2024.07.03-20.53.31:573][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.53.34:113][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.53.35:549][129]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) -[2024.07.03-20.53.39:511][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.53.40:176][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.55.32:313][475]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.07.03-20.55.35:766][475]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.03-20.55.37:828][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.55.38:620][591]Cmd: DELETE -[2024.07.03-20.55.38:620][591]Cmd: ACTOR DELETE -[2024.07.03-20.55.38:627][591]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.55.38:634][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.03-20.55.38:635][591]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.55.40:460][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.55.40:467][707]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.55.40:498][707]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map32BBD18F45F2FBE2696305B34B475FCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.55.40:511][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.55.40:590][707]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B38FF784750FA701A92869398E4F0AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.55.40:605][707]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.55.40:605][707]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.55.40:605][707]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.56.58:650][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.56.58:656][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.03-20.56.58:688][242]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map62970239494D7F9FCD182D84DD16A32E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.56.58:701][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.56.58:777][242]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE8E8A6794B5824ECD92D5681A869BCF8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.56.58:794][242]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.56.58:794][242]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.56.58:794][242]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.57.04:071][578]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms -[2024.07.03-20.57.04:108][578]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.03-20.57.04:237][579]Cmd: QUIT_EDITOR -[2024.07.03-20.57.04:237][579]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.03-20.57.04:241][579]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.03-20.57.04:243][579]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.03-20.57.04:243][579]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.03-20.57.04:243][579]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.03-20.57.04:243][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-20.57.04:246][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-20.57.04:329][579]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.03-20.57.04:330][579]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.03-20.57.04:334][579]LogExit: Preparing to exit. -[2024.07.03-20.57.05:302][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.07.03-20.57.05:430][579]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.03-20.57.05:431][579]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.03-20.57.05:458][579]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.03-20.57.05:466][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.03-20.57.05:466][579]LogExit: Editor shut down -[2024.07.03-20.57.05:467][579]LogExit: Transaction tracking system shut down -[2024.07.03-20.57.05:681][579]LogExit: Object subsystem successfully closed. -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: ================================================ -[2024.07.03-20.57.05:706][579]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TextureAlignMode (848) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module BspMode (846) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module GeometryMode (844) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TakesCore (836) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (828) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (826) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMedia (820) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (816) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SequenceRecorder (815) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (812) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (810) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (808) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (806) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (804) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (802) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (800) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (798) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (796) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (794) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (792) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (790) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (788) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (786) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module PlanarCut (784) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.03-20.57.06:731][579]MemoryProfiler: Shutdown -[2024.07.03-20.57.06:731][579]NetworkingProfiler: Shutdown -[2024.07.03-20.57.06:731][579]LoadingProfiler: Shutdown -[2024.07.03-20.57.06:731][579]TimingProfiler: Shutdown -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.03-20.57.06:767][579]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.03-20.57.06:767][579]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.03-20.57.06:790][579]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.03-20.57.06:944][579]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.03-20.57.06:944][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (602) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (600) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module CollectionManager (597) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module OculusEditor (594) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module OculusInput (592) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (590) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module PluginBrowser (588) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (584) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CurveEditorTools (582) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (580) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CryptoKeys (578) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module TakeSequencer (576) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module TakeMovieScene (574) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ScreenshotTools (572) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module Synthesis (568) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module GooglePAD (558) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module EditableMesh (556) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module CableComponent (552) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AssetTags (550) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AudioCapture (548) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (547) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MediaCompositing (532) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ImgMedia (530) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module TemplateSequence (528) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (524) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (522) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (520) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (518) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (516) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (514) -[2024.07.03-20.57.06:947][579]LogOpenImageDenoise: OIDN shutting down -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (512) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MotoSynth (510) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (508) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (507) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (504) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module MeshConversion (502) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module DynamicMesh (500) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (498) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometricObjects (496) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (494) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (492) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (490) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (488) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module FractureEditor (486) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (484) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (481) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module BackChannel (478) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AlembicImporter (472) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AlembicLibrary (471) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCache (470) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (469) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (462) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module UObjectPlugin (460) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (456) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (454) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PluginUtils (452) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (450) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (448) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module GitSourceControl (446) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module SourceControl (445) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (442) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (438) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (436) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.03-20.57.07:547][579]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (410) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module FacialAnimation (408) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (406) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module DataValidation (404) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module SignificanceManager (402) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (400) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module SoundFields (398) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (396) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (394) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (390) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (388) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (386) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module ActorSequence (382) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module UdpMessaging (380) -[2024.07.03-20.57.07:649][579]LogModuleManager: Shutting down and abandoning module TcpMessaging (378) -[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (376) -[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module Niagara (374) -[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module SignalProcessing (373) -[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module NiagaraEditor (371) -[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module NiagaraCore (368) -[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (366) -[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (364) -[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (362) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (360) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (358) -[2024.07.03-20.57.07:752][579]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (356) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (354) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (352) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (350) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapController (348) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (346) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapAR (344) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (342) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) -[2024.07.03-20.57.07:759][579]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.03-20.57.07:764][579]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.03-20.57.07:774][579]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.03-20.57.07:779][579]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) -[2024.07.03-20.57.07:779][579]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module WmfMedia (92) -[2024.07.03-20.57.07:781][579]LogModuleManager: Shutting down and abandoning module Media (91) -[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module MediaInfo (90) -[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (86) -[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) -[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) -[2024.07.03-20.57.07:783][579]LogModuleManager: Shutting down and abandoning module XMPP (75) -[2024.07.03-20.57.07:783][579]LogModuleManager: Shutting down and abandoning module WebSockets (74) -[2024.07.03-20.57.07:820][579]LogModuleManager: Shutting down and abandoning module HTTP (71) -[2024.07.03-20.57.07:820][579]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.03-20.57.07:820][579]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9D6D8CDC-4D6F-936B-C2A0-3ABA93FC0DC5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.03-20.57.07:820][579]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.03-20.57.07:854][579]LogModuleManager: Shutting down and abandoning module SSL (70) -[2024.07.03-20.57.07:856][579]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (66) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module NiagaraShader (64) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module MLSDK (62) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module MagicLeap (60) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module PixWinPlugin (56) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.03-20.57.07:860][579]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.03-20.57.07:883][579]LogD3D11RHI: Shutdown -[2024.07.03-20.57.07:883][579]LogD3D11RHI: CleanupD3DDevice -[2024.07.03-20.57.07:889][579]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.03-20.57.07:895][579]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.03-20.57.07:895][579]LogExit: Exiting. -[2024.07.03-20.57.07:902][579]Log file closed, 07/03/24 22:57:07 +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.28.47:847][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.03-21.28.47:847][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.28.47:847][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-21.28.47:862][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-21.28.47:862][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-21.28.47:862][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.03-21.28.47:863][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.03-21.28.47:863][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-21.28.47:863][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.03-21.28.47:863][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.03-21.28.47:864][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.03-21.28.47:864][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.03-21.28.47:864][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-21.28.47:864][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.03-21.28.47:864][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.03-21.28.47:864][ 0]LogInit: User: bib +[2024.07.03-21.28.47:864][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.03-21.28.47:864][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.03-21.28.47:864][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.03-21.28.47:864][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.03-21.28.47:864][ 0]LogMemory: Process Physical Memory: 143.07 MB used, 143.07 MB peak +[2024.07.03-21.28.47:864][ 0]LogMemory: Process Virtual Memory: 130.10 MB used, 130.10 MB peak +[2024.07.03-21.28.47:864][ 0]LogMemory: Physical Memory: 8020.03 MB used, 8048.67 MB free, 16068.70 MB total +[2024.07.03-21.28.47:864][ 0]LogMemory: Virtual Memory: 134202640.00 MB used, 15088.99 MB free, 134217728.00 MB total +[2024.07.03-21.28.47:867][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.03-21.28.47:881][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.03-21.28.47:883][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.03-21.28.47:883][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.03-21.28.47:885][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.03-21.28.47:885][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.03-21.28.47:886][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.03-21.28.47:886][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.03-21.28.47:886][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.03-21.28.47:886][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.03-21.28.47:886][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.03-21.28.47:886][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.03-21.28.47:886][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.03-21.28.47:903][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-21.28.47:914][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.03-21.28.47:914][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.03-21.28.47:990][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.03-21.28.47:992][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-21.28.47:992][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.03-21.28.47:992][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.03-21.28.47:992][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.03-21.28.48:074][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.03-21.28.48:074][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-21.28.48:076][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-21.28.48:083][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.03-21.28.48:083][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.03-21.28.48:083][ 0]LogWindows: EnumDisplayDevices: +[2024.07.03-21.28.48:083][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.03-21.28.48:083][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.28.48:083][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.28.48:084][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-21.28.48:084][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.03-21.28.48:084][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.03-21.28.48:084][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.03-21.28.48:084][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.03-21.28.48:084][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-21.28.48:089][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-21.28.48:152][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.03-21.28.48:159][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.03-21.28.48:159][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.03-21.28.48:160][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.03-21.28.48:160][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.03-21.28.48:160][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.03-21.28.48:160][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.03-21.28.48:172][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.03-21.28.48:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.03-21.28.48:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.03-21.28.48:427][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.03-21.28.48:427][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.03-21.28.48:433][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.03-21.28.48:437][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.03-21.28.48:441][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.03-21.28.48:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.03-21.28.48:452][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.03-21.28.48:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.03-21.28.48:459][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.03-21.28.48:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.03-21.28.48:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.03-21.28.48:481][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.03-21.28.48:484][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.03-21.28.48:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.03-21.28.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.03-21.28.48:496][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.03-21.28.48:496][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.03-21.28.48:502][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.03-21.28.48:504][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.03-21.28.48:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.03-21.28.48:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.03-21.28.48:510][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.03-21.28.48:515][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.03-21.28.48:535][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.03-21.28.48:554][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.03-21.28.48:554][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/9360/). +[2024.07.03-21.28.48:554][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/49CCB6B0492AD0410CBF13984CAD21F3/'. +[2024.07.03-21.28.48:554][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.03-21.28.48:554][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.03-21.28.48:554][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.03-21.28.49:123][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.03-21.28.49:184][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-21.28.49:185][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.03-21.28.49:185][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.03-21.28.49:185][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.03-21.28.49:185][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-21.28.49:185][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.03-21.28.49:201][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.03-21.28.49:201][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-21.28.49:201][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.03-21.28.49:209][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.03-21.28.49:209][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1277.57MBs, RandomWriteSpeed=131.79MBs. Assigned SpeedClass 'Local' +[2024.07.03-21.28.49:210][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.03-21.28.49:211][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.03-21.28.49:211][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.03-21.28.49:249][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.03-21.28.49:249][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.03-21.28.49:273][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up +[2024.07.03-21.28.49:450][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-21.28.49:450][ 0]LogInit: Active device profile: [000001DB2B310D00][000001DB2A3CD740 49] Windows +[2024.07.03-21.28.49:450][ 0]LogInit: Profiles: [000001DB2B310D00][000001DB2A3CD740 49] Windows, [000001DB2B2D6300][000001DB2A3D58C0 49] WindowsNoEditor, [000001DB2B311C00][000001DB2A3D9A40 49] WindowsServer, [000001DB2B2D7100][000001DB2A3DDBC0 49] WindowsClient, [000001DB2B312900][000001DB2A3E01C0 49] IOS, [000001DB2B2D5A00][000001DB2A3E4340 49] iPadAir, [000001DB2B313E00][000001DB2A3E84C0 49] iPadAir2, [000001DB2B275100][000001DB2A3EC700 49] IPadPro, [000001DB2B275200][000001DB2A3D0740 49] iPadAir3, [000001DB2B2D4C00][000001DB2A3F0880 49] iPadAir4, [000001DB2B275E00][000001DB2A3F49C0 49] iPadMini2, [000001DB2B2D7300][000001DB2A3FCB40 49] iPadMini3, [000001DB2B277900][000001DB2A400CC0 49] iPadMini4, [000001DB2B2D5000][000001DB2A404E40 49] iPadMini5, [000001DB2B294900][000001DB2A40D100 49] iPhone6, [000001DB2B294A00][000001DB2A409140 49] iPodTouch6, [000001DB2B312E00][000001DB2A415400 49] iPhone7, [000001DB2B312F00][000001DB2A411440 49] iPodTouch7, [000001DB2B277E00][000001DB2A4195C0 49] iPhone5S, [000001DB2B311100][000001DB2A41D740 49] iPhone6Plus, [000001DB2B294100][000001DB2B4318C0 49] iPhone6S, [000001DB2B274300][000001DB2B435A40 49] iPhone6SPlus, [000001DB2B296800][000001DB2B439BC0 49] iPhone7Plus, [000001DB2B276300][000001DB2B43C1C0 49] iPhoneSE, [000001DB2B296600][000001DB2B440340 49] iPhone8, [000001DB2B275000][000001DB2B4444C0 49] iPhone8Plus, [000001DB2B297100][000001DB2B448640 49] iPhoneX, [000001DB2B311500][000001DB2A3F8780 49] iPhoneXS, [000001DB2B296B00][000001DB2B4BC8C0 49] iPhoneXSMax, [000001DB2B310700][000001DB2B4C0A00 49] iPhoneXR, [000001DB2B294700][000001DB2B4D8B40 49] iPhone11, [000001DB2B310E00][000001DB238D6CC0 49] iPhone11Pro, [000001DB2B295A00][000001DB238DEE40 49] iPhone11ProMax, [000001DB2B313800][000001DB238E6FC0 49] iPhoneSE2, [000001DB2B297800][000001DB2382B140 49] iPhone12Mini, [000001DB2B312300][000001DB239072C0 49] iPhone12, [000001DB2B296300][000001DB2394B440 49] iPhone12Pro, [000001DB2B310500][000001DB2352D5C0 49] iPhone12ProMax, [000001DB2B295500][000001DB23531740 49] iPadPro105, [000001DB2B310A00][000001DB235358C0 49] iPadPro129, [000001DB2B297D00][000001DB23539A40 49] iPadPro97, [000001DB2B311200][000001DB2353DBC0 49] iPadPro2_129, [000001DB2B296A00][000001DB27F861C0 49] iPad5, [000001DB2B311D00][000001DB27F8E340 49] iPad6, [000001DB2B295300][000001DB27F964C0 49] iPad7, [000001DB2B313A00][000001DB27F9A640 49] iPad8, [000001DB2B294300][000001DB27F9E7C0 49] iPadPro11, [000001DB2B310100][000001DB27FC8940 49] iPadPro2_11, [000001DB2B295600][000001DB238D2A80 49] iPadPro3_129, [000001DB2B313300][000001DB27FD4BC0 49] iPadPro4_129, [000001DB2B295000][000001DB1E2E6D00 49] AppleTV, [000001DB2B311B00][000001DB1E2FAE80 49] AppleTV4K, [000001DB2B297200][000001DB1E2FF000 49] TVOS, [000001DB2B313B00][000001DB2B4AB180 49] Mac, [000001DB2B297700][000001DB2B4AF300 49] MacClient, [000001DB2B313F00][000001DB2B4B3480 49] MacNoEditor, [000001DB2B297000][000001DB2B4B7600 49] MacServer, [000001DB2B312C00][000001DB2380B780 49] Linux, [000001DB2B295D00][000001DB2380F900 49] LinuxAArch64, [000001DB2B312A00][000001DB23813A80 49] LinuxNoEditor, [000001DB2B297900][000001DB23817C00 49] LinuxAArch64NoEditor, [000001DB2B313100][000001DB2381A200 49] LinuxClient, [000001DB2B296F00][000001DB2381E380 49] LinuxAArch64Client, [000001DB2B313200][000001DB23822500 49] LinuxServer, [000001DB2B297F00][000001DB23826680 49] LinuxAArch64Server, [000001DB2B310200][000001DB2B644800 49] Android, [000001DB2B294500][000001DB2B670980 49] Android_Low, [000001DB2B312200][000001DB2B6B4B00 49] Android_Mid, [000001DB2B297B00][000001DB1E2F6C40 49] Android_High, [000001DB2B312000][000001DB2B6D2D80 49] Android_Default, [000001DB2B297300][000001DB2B6E0EC0 49] Android_Adreno4xx, [000001DB2B313700][000001DB2B721040 49] Android_Adreno5xx_Low, [000001DB2B294B00][000001DB2B73B1C0 49] Android_Adreno5xx, [000001DB2B312600][000001DB2B75D340 49] Android_Adreno6xx, [000001DB2B2D4500][000001DB2B7614C0 49] Android_Adreno6xx_Vulkan, [000001DB2B275300][000001DB2B765640 49] Android_Mali_T6xx, [000001DB2B2D7B00][000001DB2B7697C0 49] Android_Mali_T7xx, [000001DB2B277300][000001DB2B76D940 49] Android_Mali_T8xx, [000001DB2B2D6E00][000001DB2B771AC0 49] Android_Mali_G71, [000001DB2B276800][000001DB2B7E40C0 49] Android_Mali_G72, [000001DB2B2D5400][000001DB2B7E8240 49] Android_Mali_G72_Vulkan, [000001DB2B275500][000001DB2B7EC3C0 49] Android_Mali_G76, [000001DB2B2D7D00][000001DB2B82C540 49] Android_Mali_G76_Vulkan, [000001DB2B276C00][000001DB235826C0 49] Android_Mali_G77, [000001DB2B2D7600][000001DB23586840 49] Android_Mali_G77_Vulkan, [000001DB2B275700][000001DB2358E9C0 49] Android_Mali_G78, [000001DB2B2D6200][000001DB237DAB40 49] Android_Mali_G78_Vulkan, [000001DB2B274B00][000001DB237DECC0 49] Android_Mali_G710, [000001DB2B2D4300][000001DB2B71CE00 49] Android_Mali_G710_Vulkan, [000001DB2B274200][000001DB23592F40 49] Android_Vulkan_SM5, [000001DB2B2D4800][000001DB23597080 49] Android_PowerVR_G6xxx, [000001DB2B276500][000001DB2359B1C0 49] Android_PowerVR_GT7xxx, [000001DB2B2D4E00][000001DB235A3340 49] Android_PowerVR_GE8xxx, [000001DB2B275400][000001DB235A74C0 49] Android_PowerVR_GM9xxx, [000001DB2B2D7400][000001DB235AB640 49] Android_PowerVR_GM9xxx_Vulkan, [000001DB2B274600][000001DB2358B7C0 49] Android_TegraK1, [000001DB2B2D5E00][000001DB237E3940 49] Android_Unknown_Vulkan, [000001DB2B276100][000001DB235AFAC0 49] Lumin, [000001DB2B2D5100][000001DB235B20C0 49] Lumin_Desktop, [000001DB2B277400][000001DB237F2240 49] HoloLens, +[2024.07.03-21.28.49:548][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.03-21.28.49:548][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.03-21.28.49:548][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.03-21.28.49:548][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.03-21.28.49:548][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.03-21.28.49:559][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.03-21.28.49:842][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.28.49:912][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.03-21.28.49:916][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.03-21.28.49:916][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.03-21.28.49:916][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.03-21.28.50:097][ 0]LogPython: Using Python 3.7.7 +[2024.07.03-21.28.50:512][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 27D8CFF84B6C67A9F48BE1B550FFC6C4 | Instance: 947B5B6F49DAB648C63BC5B333B1EDEE (NB-PBM2H22CST-9360). +[2024.07.03-21.28.50:547][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.03-21.28.50:551][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.03-21.28.50:805][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.03-21.28.50:840][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.03-21.28.50:850][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-21.28.50:850][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-21.28.50:948][ 0]SourceControl: Source control is disabled +[2024.07.03-21.28.50:948][ 0]SourceControl: Source control is disabled +[2024.07.03-21.28.50:950][ 0]SourceControl: Source control is disabled +[2024.07.03-21.28.50:951][ 0]SourceControl: Source control is disabled +[2024.07.03-21.28.50:956][ 0]SourceControl: Source control is disabled +[2024.07.03-21.28.50:957][ 0]LogUProjectInfo: Found projects: +[2024.07.03-21.28.50:971][ 0]LogCollectionManager: Loaded 0 collections in 0.001143 seconds +[2024.07.03-21.28.50:990][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.03-21.28.50:990][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.03-21.28.50:990][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.03-21.28.50:990][ 0]LogOcInput: OculusInput pre-init called +[2024.07.03-21.28.51:180][ 0]LogEngine: Initializing Engine... +[2024.07.03-21.28.51:181][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.03-21.28.51:182][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-21.28.51:182][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.03-21.28.51:182][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.03-21.28.51:276][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.03-21.28.51:284][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.03-21.28.51:287][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.03-21.28.51:290][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.03-21.28.51:290][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.03-21.28.51:290][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.03-21.28.51:290][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.03-21.28.51:290][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.03-21.28.51:290][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.03-21.28.51:290][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.03-21.28.51:290][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.03-21.28.51:290][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.03-21.28.51:290][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.03-21.28.51:290][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.03-21.28.51:290][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.03-21.28.51:291][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.03-21.28.51:291][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.03-21.28.51:291][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.03-21.28.51:291][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.03-21.28.51:301][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.03-21.28.51:301][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.03-21.28.51:611][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.03-21.28.51:614][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.03-21.28.51:616][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.03-21.28.51:616][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.03-21.28.51:617][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.03-21.28.51:617][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.03-21.28.51:617][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.03-21.28.51:618][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.03-21.28.51:618][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.03-21.28.51:618][ 0]LogInit: FAudioDevice initialized. +[2024.07.03-21.28.51:618][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.03-21.28.51:618][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.03-21.28.51:675][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-21.28.51:675][ 0]LogInit: Texture streaming: Enabled +[2024.07.03-21.28.51:685][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.03-21.28.51:688][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.03-21.28.51:688][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={37A43EAC-4DC6-F3A9-6F60-62A5DC882E46} +[2024.07.03-21.28.51:688][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.03-21.28.51:689][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.03-21.28.51:708][ 0]LogInit: Transaction tracking system initialized +[2024.07.03-21.28.51:723][ 0]BlueprintLog: New page: Editor Load +[2024.07.03-21.28.51:764][ 0]LocalizationService: Localization service is disabled +[2024.07.03-21.28.51:780][ 0]TimingProfiler: Initialize +[2024.07.03-21.28.51:780][ 0]TimingProfiler: OnSessionChanged +[2024.07.03-21.28.51:780][ 0]LoadingProfiler: Initialize +[2024.07.03-21.28.51:780][ 0]LoadingProfiler: OnSessionChanged +[2024.07.03-21.28.51:780][ 0]NetworkingProfiler: Initialize +[2024.07.03-21.28.51:780][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.03-21.28.51:780][ 0]MemoryProfiler: Initialize +[2024.07.03-21.28.51:780][ 0]MemoryProfiler: OnSessionChanged +[2024.07.03-21.28.51:890][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.03-21.28.51:890][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.03-21.28.52:027][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.03-21.28.52:173][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.03-21.28.52:175][ 0]SourceControl: Source control is disabled +[2024.07.03-21.28.52:175][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.106 +[2024.07.03-21.28.52:175][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-21.28.52:175][ 0]LightingResults: New page: Lighting Build +[2024.07.03-21.28.52:176][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.28.52:176][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.28.52:177][ 0]MapCheck: New page: Map Check +[2024.07.03-21.28.52:177][ 0]LightingResults: New page: Lighting Build +[2024.07.03-21.28.52:181][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-21.28.52:183][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.03-21.28.52:847][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.03-21.28.52:848][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.03-21.28.52:860][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-21.28.52:870][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.03-21.28.52:870][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-21.28.52:870][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,163ms to complete. +[2024.07.03-21.28.52:870][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.695 +[2024.07.03-21.28.52:872][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.803 +[2024.07.03-21.28.53:014][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.28.53:019][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.28.53:023][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.28.53:027][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-21.28.53:038][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0075 seconds. Added 3822 classes and 928 folders. +[2024.07.03-21.28.53:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.28.53:041][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.28.53:041][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:041][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.28.53:041][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:041][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.03-21.28.53:041][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.07.03-21.28.53:041][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-21.28.53:041][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:041][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-21.28.53:041][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:041][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.03-21.28.53:041][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.03-21.28.53:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.03-21.28.53:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.03-21.28.53:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.03-21.28.53:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.03-21.28.53:042][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.28.53:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.28.53:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.03-21.28.53:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-21.28.53:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.03-21.28.53:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-21.28.53:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.03-21.28.53:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-21.28.53:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.03-21.28.53:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-21.28.53:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.03-21.28.53:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.28.53:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.03-21.28.53:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-21.28.53:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.03-21.28.53:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-21.28.53:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.03-21.28.53:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.28.53:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.03-21.28.53:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.28.53:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.03-21.28.53:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.28.53:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.03-21.28.53:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-21.28.53:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.03-21.28.53:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.28.53:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.03-21.28.53:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-21.28.53:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.03-21.28.53:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.28.53:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.03-21.28.53:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.28.53:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.03-21.28.53:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.28.53:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.03-21.28.53:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-21.28.53:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.03-21.28.53:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-21.28.53:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.03-21.28.53:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.03-21.28.53:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.03-21.28.53:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-21.28.53:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.03-21.28.53:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-21.28.53:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.03-21.28.53:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:050][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-21.28.53:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-21.28.53:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-21.28.53:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-21.28.53:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.03-21.28.53:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.07.03-21.28.53:074][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.28.53:076][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.03-21.28.53:126][ 0]LogSlate: Took 0.000134 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.03-21.28.53:127][ 0]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.03-21.28.53:128][ 0]LogSlate: Took 0.000113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.03-21.28.53:185][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.03-21.28.53:263][ 0]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-21.28.53:299][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.03-21.28.53:299][ 0]LogLoad: (Engine Initialization) Total time: 6.23 seconds +[2024.07.03-21.28.53:299][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.03-21.28.53:344][ 0]LogAssetRegistry: Asset discovery search completed in 4.0726 seconds +[2024.07.03-21.28.53:348][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.07.03-21.28.53:351][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.03-21.29.11:976][944]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512. +[2024.07.03-21.29.12:084][944]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.03-21.29.19:164][944]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.29.22:641][125]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.03-21.29.22:750][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.03-21.29.30:288][125]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.29.30:348][125]LogUObjectGlobals: Force Deleting 102 Package(s): + Asset Name: /Game/StarterContent/Textures/T_Fire_Tiled_D.T_Fire_Tiled_D + Asset Name: /Game/StarterContent/Textures/T_Fire_SubUV.T_Fire_SubUV + Asset Name: /Game/StarterContent/Textures/T_Smoke_Tiled_D.T_Smoke_Tiled_D + Asset Name: /Game/StarterContent/Textures/T_Smoke_SubUV.T_Smoke_SubUV + Asset Name: /Game/StarterContent/Textures/T_Explosion_SubUV.T_Explosion_SubUV + Asset Name: /Game/StarterContent/Textures/T_Burst_M.T_Burst_M + Asset Name: /Game/StarterContent/Textures/T_Lamp_N.T_Lamp_N + Asset Name: /Game/StarterContent/Textures/T_Lamp_M.T_Lamp_M + Asset Name: /Game/StarterContent/Textures/T_Spark_Core.T_Spark_Core + Asset Name: /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D.T_Brick_Clay_Beveled_D +[2024.07.03-21.29.30:355][125]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-21.29.31:997][125]LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5 (DDC key hash: 2DD45CE5BFA3DE16FED1355AEE2F5D6A91AF3161), compiling. +[2024.07.03-21.29.32:003][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Fire_SubUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:005][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:005][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:006][125]LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5 (DDC key hash: 2DD45CE5BFA3DE16FED1355AEE2F5D6A91AF3161), compiling. +[2024.07.03-21.29.32:006][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Fire_SubUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:006][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:006][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:006][125]LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5 (DDC key hash: 2DD45CE5BFA3DE16FED1355AEE2F5D6A91AF3161), compiling. +[2024.07.03-21.29.32:006][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Fire_SubUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:006][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:006][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:007][125]LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5 (DDC key hash: 2DD45CE5BFA3DE16FED1355AEE2F5D6A91AF3161), compiling. +[2024.07.03-21.29.32:008][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Fire_SubUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:008][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:008][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:008][125]LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5 (DDC key hash: 2DD45CE5BFA3DE16FED1355AEE2F5D6A91AF3161), compiling. +[2024.07.03-21.29.32:010][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Fire_SubUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:010][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:010][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:011][125]LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5 (DDC key hash: 2DD45CE5BFA3DE16FED1355AEE2F5D6A91AF3161), compiling. +[2024.07.03-21.29.32:011][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Fire_SubUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:011][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:011][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:011][125]LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: 3B868E6E5E96046AFDD3517CD07E6A89605B22F2), compiling. +[2024.07.03-21.29.32:013][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_smoke_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:013][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:013][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:014][125]LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: 3B868E6E5E96046AFDD3517CD07E6A89605B22F2), compiling. +[2024.07.03-21.29.32:014][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_smoke_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:014][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:014][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:014][125]LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: 3B868E6E5E96046AFDD3517CD07E6A89605B22F2), compiling. +[2024.07.03-21.29.32:014][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_smoke_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:014][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:014][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:015][125]LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: 3B868E6E5E96046AFDD3517CD07E6A89605B22F2), compiling. +[2024.07.03-21.29.32:017][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_smoke_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:017][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:017][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:018][125]LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: 3B868E6E5E96046AFDD3517CD07E6A89605B22F2), compiling. +[2024.07.03-21.29.32:018][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_smoke_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:018][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:018][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:018][125]LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: 3B868E6E5E96046AFDD3517CD07E6A89605B22F2), compiling. +[2024.07.03-21.29.32:018][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_smoke_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:018][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:020][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:020][125]LogMaterial: Display: Missing cached shadermap for M_explosion_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: C0B92B488B9B49C99FF4D7419B0B47DE2BFF8ADD), compiling. +[2024.07.03-21.29.32:021][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_explosion_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:021][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:021][125]LogMaterial: Display: Missing cached shadermap for M_explosion_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: C0B92B488B9B49C99FF4D7419B0B47DE2BFF8ADD), compiling. +[2024.07.03-21.29.32:022][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_explosion_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:022][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:023][125]LogMaterial: Display: Missing cached shadermap for M_explosion_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: C0B92B488B9B49C99FF4D7419B0B47DE2BFF8ADD), compiling. +[2024.07.03-21.29.32:023][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_explosion_subUV.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:023][125]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.32:023][125]LogMaterial: Display: Missing cached shadermap for M_Burst in PCD3D_SM5, Default, SM5 (DDC key hash: B75E18FB2E8ED1DD31F404696ABA913BAA0CF6F1), compiling. +[2024.07.03-21.29.32:023][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Burst.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:023][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:024][125]LogMaterial: Display: Missing cached shadermap for M_Burst in PCD3D_SM5, Default, SM5 (DDC key hash: B75E18FB2E8ED1DD31F404696ABA913BAA0CF6F1), compiling. +[2024.07.03-21.29.32:024][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Burst.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:024][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:026][125]LogMaterial: Display: Missing cached shadermap for M_Burst in PCD3D_SM5, Default, SM5 (DDC key hash: B75E18FB2E8ED1DD31F404696ABA913BAA0CF6F1), compiling. +[2024.07.03-21.29.32:027][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Burst.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:027][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:028][125]LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM5, Default, SM5 (DDC key hash: D8BF2EB666A562350ECB0CF20DAF7F6EB1B2BA40), compiling. +[2024.07.03-21.29.32:028][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Lamp.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:028][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:028][125]LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM5, Default, SM5 (DDC key hash: D8BF2EB666A562350ECB0CF20DAF7F6EB1B2BA40), compiling. +[2024.07.03-21.29.32:028][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Lamp.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:028][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:029][125]LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM5, Default, SM5 (DDC key hash: D8BF2EB666A562350ECB0CF20DAF7F6EB1B2BA40), compiling. +[2024.07.03-21.29.32:031][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Lamp.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:031][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:032][125]LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM5, Default, SM5 (DDC key hash: D8BF2EB666A562350ECB0CF20DAF7F6EB1B2BA40), compiling. +[2024.07.03-21.29.32:032][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Lamp.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:032][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:033][125]LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM5, Default, SM5 (DDC key hash: D8BF2EB666A562350ECB0CF20DAF7F6EB1B2BA40), compiling. +[2024.07.03-21.29.32:033][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Lamp.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:033][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:033][125]LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM5, Default, SM5 (DDC key hash: D8BF2EB666A562350ECB0CF20DAF7F6EB1B2BA40), compiling. +[2024.07.03-21.29.32:033][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Lamp.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:033][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:035][125]LogMaterial: Display: Missing cached shadermap for M_Spark in PCD3D_SM5, Default, SM5 (DDC key hash: 96591DBC415C6D433724B8F7EFE076E72493632F), compiling. +[2024.07.03-21.29.32:035][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Spark.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:035][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:036][125]LogMaterial: Display: Missing cached shadermap for M_Spark in PCD3D_SM5, Default, SM5 (DDC key hash: 96591DBC415C6D433724B8F7EFE076E72493632F), compiling. +[2024.07.03-21.29.32:037][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Spark.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:037][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:037][125]LogMaterial: Display: Missing cached shadermap for M_Spark in PCD3D_SM5, Default, SM5 (DDC key hash: 96591DBC415C6D433724B8F7EFE076E72493632F), compiling. +[2024.07.03-21.29.32:038][125]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Spark.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.32:038][125]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.32:863][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.03-21.29.32:890][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.32:896][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.32:903][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.32:909][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.32:915][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.32:922][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.32:931][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.03-21.29.32:937][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.32:943][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.32:950][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.32:956][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.32:963][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.32:969][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.32:975][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.32:982][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.32:988][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.03-21.29.32:995][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:001][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.33:008][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:014][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:020][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:026][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.33:031][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:037][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:043][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:049][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:055][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:061][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.33:067][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:074][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:079][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:086][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.33:091][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:097][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:104][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:110][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:116][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:122][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:130][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.33:136][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.29.33:143][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.33:149][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.03-21.29.33:156][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.33:163][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.03-21.29.33:169][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.33:176][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:182][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.33:188][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.33:194][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:200][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:206][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:212][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:219][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:225][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:231][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:237][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:243][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.29.33:250][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.29.33:256][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:262][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:268][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:274][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:280][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:286][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:292][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.33:298][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.33:304][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:309][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:315][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:321][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:327][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:335][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:340][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:346][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:352][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:358][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:363][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:369][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:376][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:382][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:387][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:393][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:399][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:405][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.33:411][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.33:417][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.03-21.29.33:424][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.07.03-21.29.33:431][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.03-21.29.33:439][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.03-21.29.33:447][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.03-21.29.33:454][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.03-21.29.33:462][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.03-21.29.33:469][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.03-21.29.33:476][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.07.03-21.29.33:484][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.03-21.29.33:491][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.03-21.29.33:499][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.03-21.29.33:506][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.29.33:513][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.03-21.29.33:519][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.03-21.29.33:526][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.33:533][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.03-21.29.33:539][125]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-21.29.37:131][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.03-21.29.38:771][284]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.29.38:791][284]LogUObjectGlobals: Force Deleting 19 Package(s): + Asset Name: /Game/StarterContent/Shapes/Shape_Cone.Shape_Cone + Asset Name: /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube + Asset Name: /Game/StarterContent/Shapes/Shape_Cylinder.Shape_Cylinder + Asset Name: /Game/StarterContent/Shapes/Shape_NarrowCapsule.Shape_NarrowCapsule + Asset Name: /Game/StarterContent/Shapes/Shape_Pipe.Shape_Pipe + Asset Name: /Game/StarterContent/Shapes/Shape_Pipe_180.Shape_Pipe_180 + Asset Name: /Game/StarterContent/Shapes/Shape_Pipe_90.Shape_Pipe_90 + Asset Name: /Game/StarterContent/Shapes/Shape_Plane.Shape_Plane + Asset Name: /Game/StarterContent/Shapes/Shape_QuadPyramid.Shape_QuadPyramid + Asset Name: /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere +[2024.07.03-21.29.39:065][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.03-21.29.39:073][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.39:080][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.03-21.29.39:086][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.39:093][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.03-21.29.39:099][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.39:106][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.39:112][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.03-21.29.39:119][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.29.39:125][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.39:132][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.39:138][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.39:144][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.39:150][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.39:157][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-21.29.39:163][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.39:170][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.03-21.29.39:176][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.39:183][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.39:189][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.03-21.29.39:196][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.29.42:416][458]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.03-21.29.42:419][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to load '/Game/StarterContent/Textures/T_Bush_D': Can't find file. +[2024.07.03-21.29.42:419][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to load '/Game/StarterContent/Textures/T_Bush_D': Can't find file. +[2024.07.03-21.29.42:419][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to load '/Game/StarterContent/Textures/T_Bush_N': Can't find file. +[2024.07.03-21.29.42:419][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to load '/Game/StarterContent/Textures/T_Bush_N': Can't find file. +[2024.07.03-21.29.42:420][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to load '/Game/StarterContent/Textures/T_Bush_D': Can't find file. +[2024.07.03-21.29.42:420][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to load '/Game/StarterContent/Textures/T_Bush_N': Can't find file. +[2024.07.03-21.29.42:420][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to load '/Game/StarterContent/Textures/T_Bush_N': Can't find file. +[2024.07.03-21.29.42:420][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Bush_N.T_Bush_N Referenced by MaterialExpressionTextureSample_0 +[2024.07.03-21.29.42:420][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to load '/Game/StarterContent/Textures/T_Bush_D': Can't find file. +[2024.07.03-21.29.42:420][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Bush_D.T_Bush_D Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.42:422][458]LogMaterial: Display: Missing cached shadermap for M_Bush in PCD3D_SM5, Default, SM5 (DDC key hash: 88020133558D54A4B0CE37F276EE0FDC915E8AC1), compiling. +[2024.07.03-21.29.42:422][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Bush.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:422][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:424][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to load '/Game/StarterContent/Textures/T_Chair_M': Can't find file. +[2024.07.03-21.29.42:424][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to load '/Game/StarterContent/Textures/T_Chair_M': Can't find file. +[2024.07.03-21.29.42:424][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to load '/Game/StarterContent/Textures/T_Chair_N': Can't find file. +[2024.07.03-21.29.42:424][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to load '/Game/StarterContent/Textures/T_Chair_N': Can't find file. +[2024.07.03-21.29.42:424][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to load '/Game/StarterContent/Textures/T_Chair_M': Can't find file. +[2024.07.03-21.29.42:425][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to load '/Game/StarterContent/Textures/T_Chair_N': Can't find file. +[2024.07.03-21.29.42:425][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to load '/Game/StarterContent/Textures/T_Chair_M': Can't find file. +[2024.07.03-21.29.42:425][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Chair_M.T_Chair_M Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.42:425][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to load '/Game/StarterContent/Textures/T_Chair_N': Can't find file. +[2024.07.03-21.29.42:425][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Chair_N.T_Chair_N Referenced by MaterialExpressionTextureSample_3 +[2024.07.03-21.29.42:427][458]LogMaterial: Display: Missing cached shadermap for M_Chair in PCD3D_SM5, Default, SM5 (DDC key hash: C040918CB9BC3698813627C9679BB1C960A1161F), compiling. +[2024.07.03-21.29.42:428][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Chair.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:428][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:429][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to load '/Game/StarterContent/Textures/T_Frame_M': Can't find file. +[2024.07.03-21.29.42:429][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to load '/Game/StarterContent/Textures/T_Frame_M': Can't find file. +[2024.07.03-21.29.42:429][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to load '/Game/StarterContent/Textures/T_Frame_N': Can't find file. +[2024.07.03-21.29.42:429][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to load '/Game/StarterContent/Textures/T_Frame_N': Can't find file. +[2024.07.03-21.29.42:429][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to load '/Game/StarterContent/Textures/T_Frame_M': Can't find file. +[2024.07.03-21.29.42:429][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to load '/Game/StarterContent/Textures/T_Frame_N': Can't find file. +[2024.07.03-21.29.42:430][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to load '/Game/StarterContent/Textures/T_Frame_M': Can't find file. +[2024.07.03-21.29.42:430][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Frame_M.T_Frame_M Referenced by MaterialExpressionTextureSample_0 +[2024.07.03-21.29.42:430][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to load '/Game/StarterContent/Textures/T_Frame_N': Can't find file. +[2024.07.03-21.29.42:430][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Frame_N.T_Frame_N Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.42:431][458]LogMaterial: Display: Missing cached shadermap for M_Frame in PCD3D_SM5, Default, SM5 (DDC key hash: 55ACF509CA01F3647434D6D2928ED838D05B5A4D), compiling. +[2024.07.03-21.29.42:431][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Frame.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:431][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:435][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_M': Can't find file. +[2024.07.03-21.29.42:435][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_M': Can't find file. +[2024.07.03-21.29.42:435][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_N': Can't find file. +[2024.07.03-21.29.42:435][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_N': Can't find file. +[2024.07.03-21.29.42:435][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_M': Can't find file. +[2024.07.03-21.29.42:435][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_N': Can't find file. +[2024.07.03-21.29.42:436][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_N': Can't find file. +[2024.07.03-21.29.42:436][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Door_N.T_Door_N Referenced by MaterialExpressionTextureSample_6 +[2024.07.03-21.29.42:436][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_M': Can't find file. +[2024.07.03-21.29.42:436][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Door_M.T_Door_M Referenced by MaterialExpressionTextureSample_8 +[2024.07.03-21.29.42:436][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to load '/Game/StarterContent/Textures/T_Door_M': Can't find file. +[2024.07.03-21.29.42:436][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Door_M.T_Door_M Referenced by MaterialExpressionTextureSample_9 +[2024.07.03-21.29.42:444][458]LogMaterial: Display: Missing cached shadermap for M_Door in PCD3D_SM5, Default, SM5 (DDC key hash: EBCC33D47FACE465A8670045C3ABB810AD455490), compiling. +[2024.07.03-21.29.42:444][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Door.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:444][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:465][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.42:465][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.42:465][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.42:465][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.42:466][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_RockMesh_M': Can't find file. +[2024.07.03-21.29.42:466][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_RockMesh_M': Can't find file. +[2024.07.03-21.29.42:466][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_RockMesh_N': Can't find file. +[2024.07.03-21.29.42:466][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_RockMesh_N': Can't find file. +[2024.07.03-21.29.42:467][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.42:467][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.42:467][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_RockMesh_M': Can't find file. +[2024.07.03-21.29.42:467][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_RockMesh_N': Can't find file. +[2024.07.03-21.29.42:467][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_RockMesh_N': Can't find file. +[2024.07.03-21.29.42:467][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_RockMesh_N.T_RockMesh_N Referenced by MaterialExpressionTextureSample_0 +[2024.07.03-21.29.42:468][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_RockMesh_M': Can't find file. +[2024.07.03-21.29.42:468][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_RockMesh_M.T_RockMesh_M Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.42:468][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.42:468][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Basalt_D.T_Rock_Basalt_D Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.42:468][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.42:468][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Detail_Rocky_N.T_Detail_Rocky_N Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.42:470][458]LogMaterial: Display: Missing cached shadermap for M_Rock in PCD3D_SM5, Default, SM5 (DDC key hash: 35E2AAC1D9FB9A0C4FE70C4AC50661A06B488905), compiling. +[2024.07.03-21.29.42:470][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Rock.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:470][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:471][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_M': Can't find file. +[2024.07.03-21.29.42:471][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_M': Can't find file. +[2024.07.03-21.29.42:471][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_N': Can't find file. +[2024.07.03-21.29.42:471][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_N': Can't find file. +[2024.07.03-21.29.42:471][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_M': Can't find file. +[2024.07.03-21.29.42:471][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_N': Can't find file. +[2024.07.03-21.29.42:472][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_N': Can't find file. +[2024.07.03-21.29.42:472][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Shelf_N.T_Shelf_N Referenced by MaterialExpressionTextureSample_0 +[2024.07.03-21.29.42:472][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_M': Can't find file. +[2024.07.03-21.29.42:472][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Shelf_M.T_Shelf_M Referenced by MaterialExpressionTextureSample_3 +[2024.07.03-21.29.42:472][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to load '/Game/StarterContent/Textures/T_Shelf_M': Can't find file. +[2024.07.03-21.29.42:472][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Shelf_M.T_Shelf_M Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.42:474][458]LogMaterial: Display: Missing cached shadermap for M_Shelf in PCD3D_SM5, Default, SM5 (DDC key hash: 59D820FB6DC49F71A43DBF75E2EB4870B479FFC8), compiling. +[2024.07.03-21.29.42:474][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Shelf.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:474][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:478][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_M': Can't find file. +[2024.07.03-21.29.42:478][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_M': Can't find file. +[2024.07.03-21.29.42:478][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_N': Can't find file. +[2024.07.03-21.29.42:478][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_N': Can't find file. +[2024.07.03-21.29.42:479][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_M': Can't find file. +[2024.07.03-21.29.42:479][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_N': Can't find file. +[2024.07.03-21.29.42:479][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_StatueGlass.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_M': Can't find file. +[2024.07.03-21.29.42:479][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_StatueGlass.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_N': Can't find file. +[2024.07.03-21.29.42:479][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_StatueGlass.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_M': Can't find file. +[2024.07.03-21.29.42:479][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_StatueGlass.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_N': Can't find file. +[2024.07.03-21.29.42:480][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_M': Can't find file. +[2024.07.03-21.29.42:480][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Statue_M.T_Statue_M Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.42:480][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_N': Can't find file. +[2024.07.03-21.29.42:480][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Statue_N.T_Statue_N Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.42:480][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_StatueGlass.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_M': Can't find file. +[2024.07.03-21.29.42:480][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Statue_M.T_Statue_M Referenced by MaterialExpressionTextureSample_0 +[2024.07.03-21.29.42:481][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_StatueGlass.uasset: Failed to load '/Game/StarterContent/Textures/T_Statue_N': Can't find file. +[2024.07.03-21.29.42:481][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Statue_N.T_Statue_N Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.42:481][458]LogMaterial: Display: Missing cached shadermap for M_Statue in PCD3D_SM5, Default, SM5 (DDC key hash: 933CCD3B648B9CB28A9823ACBECB3AD7F142A8C2), compiling. +[2024.07.03-21.29.42:482][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_Statue.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:482][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:486][458]LogMaterial: Display: Missing cached shadermap for M_StatueGlass in PCD3D_SM5, Default, SM5 (DDC key hash: 582E8B10B0E3AEA352645036FB621F8D89A19719), compiling. +[2024.07.03-21.29.42:486][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_StatueGlass.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:486][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:487][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to load '/Game/StarterContent/Textures/T_TableRound_M': Can't find file. +[2024.07.03-21.29.42:487][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to load '/Game/StarterContent/Textures/T_TableRound_M': Can't find file. +[2024.07.03-21.29.42:487][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to load '/Game/StarterContent/Textures/T_TableRound_N': Can't find file. +[2024.07.03-21.29.42:488][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to load '/Game/StarterContent/Textures/T_TableRound_N': Can't find file. +[2024.07.03-21.29.42:488][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to load '/Game/StarterContent/Textures/T_TableRound_M': Can't find file. +[2024.07.03-21.29.42:488][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to load '/Game/StarterContent/Textures/T_TableRound_N': Can't find file. +[2024.07.03-21.29.42:488][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to load '/Game/StarterContent/Textures/T_TableRound_M': Can't find file. +[2024.07.03-21.29.42:488][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_TableRound_M.T_TableRound_M Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.42:488][458]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to load '/Game/StarterContent/Textures/T_TableRound_N': Can't find file. +[2024.07.03-21.29.42:488][458]LoadErrors: Failed to load /Game/StarterContent/Textures/T_TableRound_N.T_TableRound_N Referenced by MaterialExpressionTextureSample_3 +[2024.07.03-21.29.42:489][458]LogMaterial: Display: Missing cached shadermap for M_TableRound in PCD3D_SM5, Default, SM5 (DDC key hash: EED72F82CD349C1C9A851BA5E5B07C8FE3311326), compiling. +[2024.07.03-21.29.42:490][458]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Props\Materials\M_TableRound.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.42:490][458]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.42:501][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.03-21.29.43:759][458]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.29.43:797][458]LogUObjectGlobals: Force Deleting 31 Package(s): + Asset Name: /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling + Asset Name: /Game/StarterContent/Props/Materials/M_Lamp.M_Lamp + Asset Name: /Game/StarterContent/Props/SM_Lamp_Wall.SM_Lamp_Wall + Asset Name: /Game/StarterContent/Props/MaterialSphere.MaterialSphere + Asset Name: /Game/StarterContent/Props/SM_Bush.SM_Bush + Asset Name: /Game/StarterContent/Props/SM_Chair.SM_Chair + Asset Name: /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame + Asset Name: /Game/StarterContent/Props/SM_Couch.SM_Couch + Asset Name: /Game/StarterContent/Props/SM_Door.SM_Door + Asset Name: /Game/StarterContent/Props/SM_DoorFrame.SM_DoorFrame +[2024.07.03-21.29.43:913][458]LogStaticMesh: Building static mesh SM_PillarFrame... +[2024.07.03-21.29.43:916][458]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame +[2024.07.03-21.29.43:921][458]LogStaticMesh: Building static mesh SM_Lamp_Ceiling... +[2024.07.03-21.29.43:932][458]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling +[2024.07.03-21.29.43:953][458]LogStaticMesh: Building static mesh SM_MatPreviewMesh_02... +[2024.07.03-21.29.44:005][458]LogStaticMesh: Built static mesh [0.05s] /Game/StarterContent/Props/SM_MatPreviewMesh_02.SM_MatPreviewMesh_02 +[2024.07.03-21.29.44:051][458]LogStaticMesh: Building static mesh SM_Lamp_Wall... +[2024.07.03-21.29.44:054][458]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Props/SM_Lamp_Wall.SM_Lamp_Wall +[2024.07.03-21.29.44:065][458]LogStaticMesh: Building static mesh SM_WindowFrame... +[2024.07.03-21.29.44:065][458]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Props/SM_WindowFrame.SM_WindowFrame +[2024.07.03-21.29.44:072][458]LogStaticMesh: Building static mesh SM_TableRound... +[2024.07.03-21.29.44:095][458]LogStaticMesh: Built static mesh [0.02s] /Game/StarterContent/Props/SM_TableRound.SM_TableRound +[2024.07.03-21.29.44:108][458]LogStaticMesh: Building static mesh SM_Statue... +[2024.07.03-21.29.44:126][458]LogStaticMesh: Built static mesh [0.02s] /Game/StarterContent/Props/SM_Statue.SM_Statue +[2024.07.03-21.29.44:143][458]LogStaticMesh: Building static mesh SM_Bush... +[2024.07.03-21.29.44:146][458]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Props/SM_Bush.SM_Bush +[2024.07.03-21.29.44:151][458]LogStaticMesh: Building static mesh SM_Couch... +[2024.07.03-21.29.44:159][458]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Props/SM_Couch.SM_Couch +[2024.07.03-21.29.44:163][458]LogStaticMesh: Building static mesh SM_CornerFrame... +[2024.07.03-21.29.44:165][458]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame +[2024.07.03-21.29.44:167][458]LogStaticMesh: Building static mesh SM_Shelf... +[2024.07.03-21.29.44:170][458]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Props/SM_Shelf.SM_Shelf +[2024.07.03-21.29.44:173][458]LogStaticMesh: Building static mesh SM_DoorFrame... +[2024.07.03-21.29.44:173][458]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Props/SM_DoorFrame.SM_DoorFrame +[2024.07.03-21.29.44:178][458]LogStaticMesh: Building static mesh SM_Chair... +[2024.07.03-21.29.44:186][458]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Props/SM_Chair.SM_Chair +[2024.07.03-21.29.44:191][458]LogStaticMesh: Building static mesh SM_Rock... +[2024.07.03-21.29.44:196][458]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Props/SM_Rock.SM_Rock +[2024.07.03-21.29.44:201][458]LogStaticMesh: Building static mesh SM_Door... +[2024.07.03-21.29.44:207][458]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Props/SM_Door.SM_Door +[2024.07.03-21.29.44:219][458]LogStaticMesh: Building static mesh SM_PillarFrame300... +[2024.07.03-21.29.44:222][458]LogStaticMesh: Built static mesh [0.00s] /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 +[2024.07.03-21.29.44:490][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.03-21.29.44:498][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.44:503][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.29.44:509][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.44:515][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.03-21.29.44:522][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.29.44:528][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.44:535][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.44:542][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.29.44:549][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.29.44:555][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.44:561][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.44:568][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.44:574][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.44:580][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.44:587][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.44:593][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.44:599][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.44:605][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.44:611][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.44:617][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.44:623][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.44:630][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.44:638][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.29.44:644][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.44:650][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.44:656][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.03-21.29.44:662][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.44:667][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.44:674][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.44:680][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.44:686][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.03-21.29.44:692][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.47:614][609]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Dust_Particle.uasset: Failed to load '/Game/StarterContent/Textures/T_Dust_Particle_D': Can't find file. +[2024.07.03-21.29.47:615][609]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Dust_Particle.uasset: Failed to load '/Game/StarterContent/Textures/T_Dust_Particle_D': Can't find file. +[2024.07.03-21.29.47:615][609]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Dust_Particle.uasset: Failed to load '/Game/StarterContent/Textures/T_Dust_Particle_D': Can't find file. +[2024.07.03-21.29.47:616][609]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Dust_Particle.uasset: Failed to load '/Game/StarterContent/Textures/T_Dust_Particle_D': Can't find file. +[2024.07.03-21.29.47:616][609]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Dust_Particle_D.T_Dust_Particle_D Referenced by MaterialExpressionParticleSubUV_0 +[2024.07.03-21.29.47:617][609]LogMaterial: Display: Missing cached shadermap for M_Dust_Particle in PCD3D_SM5, Default, SM5 (DDC key hash: F56C3C087B9AA03927500209E89187A1C2D8AD60), compiling. +[2024.07.03-21.29.47:618][609]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Particles\Materials\M_Dust_Particle.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.47:618][609]LogMaterial: Display: (Node ParticleSubUV) Missing ParticleSubUV input texture +[2024.07.03-21.29.47:627][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.03-21.29.51:038][609]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.29.51:079][609]LogUObjectGlobals: Force Deleting 16 Package(s): + Asset Name: /Game/StarterContent/Particles/P_Smoke.P_Smoke + Asset Name: /Game/StarterContent/Particles/P_Fire.P_Fire + Asset Name: /Game/StarterContent/Particles/Materials/M_Radial_Gradient.M_Radial_Gradient + Asset Name: /Game/StarterContent/Particles/Materials/M_Heat_Distortion.M_Heat_Distortion + Asset Name: /Game/StarterContent/Particles/Materials/M_Fire_SubUV.M_Fire_SubUV + Asset Name: /Game/StarterContent/Particles/P_Explosion.P_Explosion + Asset Name: /Game/StarterContent/Particles/Materials/M_smoke_subUV.M_smoke_subUV + Asset Name: /Game/StarterContent/Particles/Materials/M_radial_ramp.M_radial_ramp + Asset Name: /Game/StarterContent/Particles/Materials/m_flare_01.m_flare_01 + Asset Name: /Game/StarterContent/Particles/Materials/M_explosion_subUV.M_explosion_subUV +[2024.07.03-21.29.51:225][609]LogParticles: Warning: MaxCount = 659 for Emitter ParticleSpriteEmitter_4 (/Game/StarterContent/Particles/P_Sparks.P_Sparks) +[2024.07.03-21.29.51:231][609]LogParticles: Warning: MaxCount = 502 for Emitter ParticleSpriteEmitter_3 (/Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust) +[2024.07.03-21.29.51:231][609]LogParticles: Warning: MaxCount = 502 for Emitter ParticleSpriteEmitter_2 (/Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust) +[2024.07.03-21.29.51:231][609]LogParticles: Warning: MaxCount = 502 for Emitter ParticleSpriteEmitter_1 (/Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust) +[2024.07.03-21.29.51:232][609]LogParticles: Warning: MaxCount = 502 for Emitter ParticleSpriteEmitter_0 (/Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust) +[2024.07.03-21.29.51:376][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.03-21.29.51:382][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.51:389][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.51:395][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.51:401][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.51:408][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.51:414][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.29.51:419][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.29.51:426][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.51:432][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.29.51:439][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.29.51:445][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.29.51:452][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.51:458][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.29.51:464][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.51:470][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.51:477][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.03-21.29.51:482][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.29.54:545][774]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.03-21.29.54:548][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_D': Can't find file. +[2024.07.03-21.29.54:548][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_D': Can't find file. +[2024.07.03-21.29.54:548][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_M': Can't find file. +[2024.07.03-21.29.54:548][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_M': Can't find file. +[2024.07.03-21.29.54:548][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_N': Can't find file. +[2024.07.03-21.29.54:548][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_N': Can't find file. +[2024.07.03-21.29.54:548][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:549][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:549][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_D': Can't find file. +[2024.07.03-21.29.54:549][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_M': Can't find file. +[2024.07.03-21.29.54:549][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_N': Can't find file. +[2024.07.03-21.29.54:549][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:549][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_N': Can't find file. +[2024.07.03-21.29.54:549][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N.T_Brick_Clay_Beveled_N Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.54:550][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_M': Can't find file. +[2024.07.03-21.29.54:550][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M.T_Brick_Clay_Beveled_M Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:550][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:550][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_27 +[2024.07.03-21.29.54:550][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:550][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_28 +[2024.07.03-21.29.54:550][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:550][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_29 +[2024.07.03-21.29.54:550][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_D': Can't find file. +[2024.07.03-21.29.54:550][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D.T_Brick_Clay_Beveled_D Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:550][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Beveled_D': Can't find file. +[2024.07.03-21.29.54:550][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D.T_Brick_Clay_Beveled_D Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.54:551][774]LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_Beveled in PCD3D_SM5, Default, SM5 (DDC key hash: 19D0D5BADB83CFFAB8ED0EA21B094311A2173EB2), compiling. +[2024.07.03-21.29.54:551][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Beveled.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:551][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:552][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_D': Can't find file. +[2024.07.03-21.29.54:552][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_D': Can't find file. +[2024.07.03-21.29.54:552][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_M': Can't find file. +[2024.07.03-21.29.54:552][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_M': Can't find file. +[2024.07.03-21.29.54:552][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_N': Can't find file. +[2024.07.03-21.29.54:553][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_N': Can't find file. +[2024.07.03-21.29.54:553][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.54:553][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.54:553][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:553][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_D': Can't find file. +[2024.07.03-21.29.54:553][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_M': Can't find file. +[2024.07.03-21.29.54:553][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_N': Can't find file. +[2024.07.03-21.29.54:553][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.54:554][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:554][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_M': Can't find file. +[2024.07.03-21.29.54:554][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_New_M.T_Brick_Clay_New_M Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:554][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:554][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:554][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:555][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_N': Can't find file. +[2024.07.03-21.29.54:555][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_New_N.T_Brick_Clay_New_N Referenced by MaterialExpressionTextureSample_31 +[2024.07.03-21.29.54:555][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.54:555][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Detail_Rocky_N.T_Detail_Rocky_N Referenced by MaterialExpressionTextureSample_32 +[2024.07.03-21.29.54:555][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_D': Can't find file. +[2024.07.03-21.29.54:555][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_New_D.T_Brick_Clay_New_D Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:555][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_New_D': Can't find file. +[2024.07.03-21.29.54:555][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_New_D.T_Brick_Clay_New_D Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.54:562][774]LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_New in PCD3D_SM5, Default, SM5 (DDC key hash: 38C11C5461E3D14EF18691E78353FAFD15DEDF6C), compiling. +[2024.07.03-21.29.54:562][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_New.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:562][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:563][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Old_D': Can't find file. +[2024.07.03-21.29.54:563][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Old_D': Can't find file. +[2024.07.03-21.29.54:563][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Old_N': Can't find file. +[2024.07.03-21.29.54:563][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Old_N': Can't find file. +[2024.07.03-21.29.54:563][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:564][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:564][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:564][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Old_D': Can't find file. +[2024.07.03-21.29.54:564][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Old_N': Can't find file. +[2024.07.03-21.29.54:564][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:564][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:565][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Old_D': Can't find file. +[2024.07.03-21.29.54:565][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_Old_D.T_Brick_Clay_Old_D Referenced by MaterialExpressionTextureSample_60 +[2024.07.03-21.29.54:565][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Clay_Old_N': Can't find file. +[2024.07.03-21.29.54:565][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Clay_Old_N.T_Brick_Clay_Old_N Referenced by MaterialExpressionTextureSample_61 +[2024.07.03-21.29.54:565][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:565][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_62 +[2024.07.03-21.29.54:565][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:565][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_63 +[2024.07.03-21.29.54:565][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:565][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_64 +[2024.07.03-21.29.54:565][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:565][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_65 +[2024.07.03-21.29.54:566][774]LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_Old in PCD3D_SM5, Default, SM5 (DDC key hash: BA91965B66C746924F0D60B639D8D0E72542DB13), compiling. +[2024.07.03-21.29.54:567][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Clay_Old.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:567][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:567][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Cut_Stone_D': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Cut_Stone_D': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Cut_Stone_N': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Cut_Stone_N': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Cut_Stone_D': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Cut_Stone_N': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:568][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:569][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Cut_Stone_D': Can't find file. +[2024.07.03-21.29.54:569][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Cut_Stone_D.T_Brick_Cut_Stone_D Referenced by MaterialExpressionTextureSample_18 +[2024.07.03-21.29.54:569][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Cut_Stone_N': Can't find file. +[2024.07.03-21.29.54:569][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Cut_Stone_N.T_Brick_Cut_Stone_N Referenced by MaterialExpressionTextureSample_19 +[2024.07.03-21.29.54:569][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:569][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_20 +[2024.07.03-21.29.54:570][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:570][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_21 +[2024.07.03-21.29.54:570][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:570][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_22 +[2024.07.03-21.29.54:570][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:570][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_23 +[2024.07.03-21.29.54:570][774]LogMaterial: Display: Missing cached shadermap for M_Brick_Cut_Stone in PCD3D_SM5, Default, SM5 (DDC key hash: 49D83FA279E4C9A83984B3B59721B4B16F7891A8), compiling. +[2024.07.03-21.29.54:571][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Cut_Stone.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:571][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:572][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_D': Can't find file. +[2024.07.03-21.29.54:573][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_D': Can't find file. +[2024.07.03-21.29.54:573][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_M': Can't find file. +[2024.07.03-21.29.54:573][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_M': Can't find file. +[2024.07.03-21.29.54:574][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_N': Can't find file. +[2024.07.03-21.29.54:574][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_N': Can't find file. +[2024.07.03-21.29.54:575][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.54:575][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:575][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_D': Can't find file. +[2024.07.03-21.29.54:575][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_M': Can't find file. +[2024.07.03-21.29.54:576][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_N': Can't find file. +[2024.07.03-21.29.54:576][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.54:576][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:577][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_M': Can't find file. +[2024.07.03-21.29.54:577][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M.T_Brick_Hewn_Stone_M Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:578][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:578][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:578][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:579][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_N': Can't find file. +[2024.07.03-21.29.54:579][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N.T_Brick_Hewn_Stone_N Referenced by MaterialExpressionTextureSample_31 +[2024.07.03-21.29.54:579][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Detail_Rocky_N': Can't find file. +[2024.07.03-21.29.54:579][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_D': Can't find file. +[2024.07.03-21.29.54:579][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D.T_Brick_Hewn_Stone_D Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:580][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to load '/Game/StarterContent/Textures/T_Brick_Hewn_Stone_D': Can't find file. +[2024.07.03-21.29.54:580][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D.T_Brick_Hewn_Stone_D Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.54:581][774]LogMaterial: Display: Missing cached shadermap for M_Brick_Hewn_Stone in PCD3D_SM5, Default, SM5 (DDC key hash: F517695A484FF16CC63DE5B68A01DA5CD37F6C8C), compiling. +[2024.07.03-21.29.54:582][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Brick_Hewn_Stone.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:582][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:583][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Ceramic_Tile_M': Can't find file. +[2024.07.03-21.29.54:583][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Ceramic_Tile_M': Can't find file. +[2024.07.03-21.29.54:583][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Ceramic_Tile_N': Can't find file. +[2024.07.03-21.29.54:584][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Ceramic_Tile_N': Can't find file. +[2024.07.03-21.29.54:584][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:584][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:585][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:585][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Ceramic_Tile_M': Can't find file. +[2024.07.03-21.29.54:585][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Ceramic_Tile_N': Can't find file. +[2024.07.03-21.29.54:586][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:586][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:587][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:587][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:587][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:587][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Marble_Polished_D.T_Rock_Marble_Polished_D Referenced by MaterialExpressionTextureSample_50 +[2024.07.03-21.29.54:587][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Ceramic_Tile_N': Can't find file. +[2024.07.03-21.29.54:588][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Ceramic_Tile_N.T_Ceramic_Tile_N Referenced by MaterialExpressionTextureSample_51 +[2024.07.03-21.29.54:588][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to load '/Game/StarterContent/Textures/T_Ceramic_Tile_M': Can't find file. +[2024.07.03-21.29.54:588][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Ceramic_Tile_M.T_Ceramic_Tile_M Referenced by MaterialExpressionTextureSample_52 +[2024.07.03-21.29.54:589][774]LogMaterial: Display: Missing cached shadermap for M_Ceramic_Tile_Checker in PCD3D_SM5, Default, SM5 (DDC key hash: 32849701F2C49E133A37BFCFA8D10947890C4952), compiling. +[2024.07.03-21.29.54:589][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ceramic_Tile_Checker.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:589][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:590][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_D': Can't find file. +[2024.07.03-21.29.54:591][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_D': Can't find file. +[2024.07.03-21.29.54:591][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_M': Can't find file. +[2024.07.03-21.29.54:591][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_M': Can't find file. +[2024.07.03-21.29.54:592][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_N': Can't find file. +[2024.07.03-21.29.54:592][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_N': Can't find file. +[2024.07.03-21.29.54:592][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:593][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_D': Can't find file. +[2024.07.03-21.29.54:593][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_M': Can't find file. +[2024.07.03-21.29.54:593][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_N': Can't find file. +[2024.07.03-21.29.54:593][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:594][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_D': Can't find file. +[2024.07.03-21.29.54:594][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Pebble_D.T_CobbleStone_Pebble_D Referenced by MaterialExpressionTextureSample_3 +[2024.07.03-21.29.54:595][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_N': Can't find file. +[2024.07.03-21.29.54:595][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Pebble_N.T_CobbleStone_Pebble_N Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:595][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Pebble_M': Can't find file. +[2024.07.03-21.29.54:595][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Pebble_M.T_CobbleStone_Pebble_M Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.54:595][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:595][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_7 +[2024.07.03-21.29.54:596][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:596][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_8 +[2024.07.03-21.29.54:596][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:596][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_9 +[2024.07.03-21.29.54:597][774]LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Pebble in PCD3D_SM5, Default, SM5 (DDC key hash: ABE75C8452D78B5ED0D23FF9205E7B5DB118C41B), compiling. +[2024.07.03-21.29.54:598][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Pebble.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:598][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:600][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_D': Can't find file. +[2024.07.03-21.29.54:600][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_D': Can't find file. +[2024.07.03-21.29.54:600][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:601][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:601][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:601][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:601][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:602][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:602][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_D': Can't find file. +[2024.07.03-21.29.54:602][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:603][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:603][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:605][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_D': Can't find file. +[2024.07.03-21.29.54:605][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_D.T_CobbleStone_Rough_D Referenced by MaterialExpressionTextureSample_19 +[2024.07.03-21.29.54:605][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_D': Can't find file. +[2024.07.03-21.29.54:605][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_D.T_CobbleStone_Rough_D Referenced by MaterialExpressionTextureSample_31 +[2024.07.03-21.29.54:606][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:606][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_0 +[2024.07.03-21.29.54:606][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:606][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_10 +[2024.07.03-21.29.54:606][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:606][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_12 +[2024.07.03-21.29.54:606][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:606][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_14 +[2024.07.03-21.29.54:606][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:606][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_16 +[2024.07.03-21.29.54:607][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:607][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_18 +[2024.07.03-21.29.54:607][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:607][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_2 +[2024.07.03-21.29.54:607][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:607][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_20 +[2024.07.03-21.29.54:607][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:607][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_22 +[2024.07.03-21.29.54:607][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:607][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_39 +[2024.07.03-21.29.54:607][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:608][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_4 +[2024.07.03-21.29.54:608][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:608][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_41 +[2024.07.03-21.29.54:608][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:608][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_42 +[2024.07.03-21.29.54:608][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:608][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_43 +[2024.07.03-21.29.54:608][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:608][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_45 +[2024.07.03-21.29.54:608][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:608][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_47 +[2024.07.03-21.29.54:609][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:609][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_48 +[2024.07.03-21.29.54:609][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:609][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_50 +[2024.07.03-21.29.54:609][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:609][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_51 +[2024.07.03-21.29.54:609][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:609][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_53 +[2024.07.03-21.29.54:609][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:609][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_54 +[2024.07.03-21.29.54:609][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:609][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_56 +[2024.07.03-21.29.54:610][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:610][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_57 +[2024.07.03-21.29.54:610][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:610][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_59 +[2024.07.03-21.29.54:610][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:610][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_6 +[2024.07.03-21.29.54:610][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:610][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_60 +[2024.07.03-21.29.54:610][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:610][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_62 +[2024.07.03-21.29.54:610][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:610][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_63 +[2024.07.03-21.29.54:611][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:611][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_65 +[2024.07.03-21.29.54:611][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:611][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_66 +[2024.07.03-21.29.54:611][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:611][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_67 +[2024.07.03-21.29.54:611][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:611][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_69 +[2024.07.03-21.29.54:611][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Rough_N': Can't find file. +[2024.07.03-21.29.54:611][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Rough_N.T_CobbleStone_Rough_N Referenced by MaterialExpressionTextureSampleParameter2D_72 +[2024.07.03-21.29.54:611][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:611][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_73 +[2024.07.03-21.29.54:612][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:612][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Gradinet_01.T_Gradinet_01 Referenced by MaterialExpressionTextureSampleParameter2D_8 +[2024.07.03-21.29.54:613][774]LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Rough in PCD3D_SM5, Default, SM5 (DDC key hash: A2870855D074D4C2B6B1D3C461FB09434A19DC14), compiling. +[2024.07.03-21.29.54:614][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Rough.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:614][774]LogMaterial: Display: (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D +[2024.07.03-21.29.54:614][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:615][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:615][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:616][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_M': Can't find file. +[2024.07.03-21.29.54:616][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_M': Can't find file. +[2024.07.03-21.29.54:616][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:616][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:616][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:616][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:617][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:617][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:617][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_M': Can't find file. +[2024.07.03-21.29.54:617][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:617][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:617][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:617][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:620][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:620][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_19 +[2024.07.03-21.29.54:620][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_M': Can't find file. +[2024.07.03-21.29.54:620][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_M.T_CobbleStone_Smooth_M Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:620][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:620][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_20 +[2024.07.03-21.29.54:620][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:620][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSample_31 +[2024.07.03-21.29.54:621][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:621][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:621][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_M': Can't find file. +[2024.07.03-21.29.54:621][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_M.T_CobbleStone_Smooth_M Referenced by MaterialExpressionTextureSample_6 +[2024.07.03-21.29.54:621][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:621][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:621][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D.T_Rock_Smooth_Granite_D Referenced by MaterialExpressionTextureSampleParameter2D_1 +[2024.07.03-21.29.54:621][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:622][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:622][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:622][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:622][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_15 +[2024.07.03-21.29.54:622][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:622][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:622][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:622][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_19 +[2024.07.03-21.29.54:623][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:623][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:623][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:623][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:623][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_23 +[2024.07.03-21.29.54:623][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:623][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_26 +[2024.07.03-21.29.54:623][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:623][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_29 +[2024.07.03-21.29.54:623][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:624][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_32 +[2024.07.03-21.29.54:624][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:624][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_35 +[2024.07.03-21.29.54:624][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:624][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_38 +[2024.07.03-21.29.54:624][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:624][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_39 +[2024.07.03-21.29.54:624][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:624][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:624][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_40 +[2024.07.03-21.29.54:625][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:625][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:625][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_42 +[2024.07.03-21.29.54:625][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:625][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_45 +[2024.07.03-21.29.54:625][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:625][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:625][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_48 +[2024.07.03-21.29.54:625][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:625][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_5 +[2024.07.03-21.29.54:626][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:626][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:626][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_51 +[2024.07.03-21.29.54:626][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:626][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:626][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_54 +[2024.07.03-21.29.54:626][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:626][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:626][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_57 +[2024.07.03-21.29.54:626][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:627][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:627][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:627][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_60 +[2024.07.03-21.29.54:627][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:627][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:627][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_63 +[2024.07.03-21.29.54:627][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:628][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:628][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_66 +[2024.07.03-21.29.54:628][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:628][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:628][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_69 +[2024.07.03-21.29.54:628][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_N': Can't find file. +[2024.07.03-21.29.54:628][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_N.T_CobbleStone_Smooth_N Referenced by MaterialExpressionTextureSampleParameter2D_72 +[2024.07.03-21.29.54:628][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Smooth_Granite_D': Can't find file. +[2024.07.03-21.29.54:628][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_Gradinet_01': Can't find file. +[2024.07.03-21.29.54:629][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to load '/Game/StarterContent/Textures/T_CobbleStone_Smooth_D': Can't find file. +[2024.07.03-21.29.54:629][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_CobbleStone_Smooth_D.T_CobbleStone_Smooth_D Referenced by MaterialExpressionTextureSampleParameter2D_9 +[2024.07.03-21.29.54:630][774]LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Smooth in PCD3D_SM5, Default, SM5 (DDC key hash: 20CB1C8A7BF63559CC891F1FB27580FE81797AB4), compiling. +[2024.07.03-21.29.54:631][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_CobbleStone_Smooth.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:631][774]LogMaterial: Display: (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D +[2024.07.03-21.29.54:631][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:634][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Grime_D': Can't find file. +[2024.07.03-21.29.54:634][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Grime_D': Can't find file. +[2024.07.03-21.29.54:635][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:635][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:635][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:635][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:636][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Grime_D': Can't find file. +[2024.07.03-21.29.54:636][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:636][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:636][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:637][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Grime_D': Can't find file. +[2024.07.03-21.29.54:637][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Grime_D.T_Concrete_Grime_D Referenced by MaterialExpressionTextureSample_11 +[2024.07.03-21.29.54:638][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:638][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Rust_N.T_Metal_Rust_N Referenced by MaterialExpressionTextureSample_12 +[2024.07.03-21.29.54:638][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:638][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_13 +[2024.07.03-21.29.54:638][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Grime_D': Can't find file. +[2024.07.03-21.29.54:638][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Grime_D.T_Concrete_Grime_D Referenced by MaterialExpressionTextureSample_14 +[2024.07.03-21.29.54:638][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:638][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Rust_N.T_Metal_Rust_N Referenced by MaterialExpressionTextureSample_15 +[2024.07.03-21.29.54:639][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:639][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:640][774]LogMaterial: Display: Missing cached shadermap for M_Concrete_Grime in PCD3D_SM5, Default, SM5 (DDC key hash: EC766CCC9A893197C98CB94A9DA7808D8DC137DA), compiling. +[2024.07.03-21.29.54:641][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Grime.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:641][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:641][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Panels_D': Can't find file. +[2024.07.03-21.29.54:641][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Panels_D': Can't find file. +[2024.07.03-21.29.54:642][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Panels_N': Can't find file. +[2024.07.03-21.29.54:642][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Panels_N': Can't find file. +[2024.07.03-21.29.54:642][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:642][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:642][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Panels_D': Can't find file. +[2024.07.03-21.29.54:642][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Panels_N': Can't find file. +[2024.07.03-21.29.54:642][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:643][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:643][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Panels_D': Can't find file. +[2024.07.03-21.29.54:643][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Panels_D.T_Concrete_Panels_D Referenced by MaterialExpressionTextureSample_82 +[2024.07.03-21.29.54:644][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Panels_N': Can't find file. +[2024.07.03-21.29.54:644][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Panels_N.T_Concrete_Panels_N Referenced by MaterialExpressionTextureSample_83 +[2024.07.03-21.29.54:644][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:644][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_84 +[2024.07.03-21.29.54:644][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:644][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_85 +[2024.07.03-21.29.54:644][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:644][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_86 +[2024.07.03-21.29.54:644][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:644][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_87 +[2024.07.03-21.29.54:645][774]LogMaterial: Display: Missing cached shadermap for M_Concrete_Panels in PCD3D_SM5, Default, SM5 (DDC key hash: 298CC212C4B90CD8EF74F0D0F6FB2D18514D36EA), compiling. +[2024.07.03-21.29.54:645][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Panels.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:645][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:646][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Poured_D': Can't find file. +[2024.07.03-21.29.54:646][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Poured_D': Can't find file. +[2024.07.03-21.29.54:646][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Poured_N': Can't find file. +[2024.07.03-21.29.54:647][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Poured_N': Can't find file. +[2024.07.03-21.29.54:647][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:647][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:647][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Poured_D': Can't find file. +[2024.07.03-21.29.54:647][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Poured_N': Can't find file. +[2024.07.03-21.29.54:647][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:647][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:648][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Poured_D': Can't find file. +[2024.07.03-21.29.54:648][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Poured_D.T_Concrete_Poured_D Referenced by MaterialExpressionTextureSample_64 +[2024.07.03-21.29.54:648][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Poured_N': Can't find file. +[2024.07.03-21.29.54:649][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Poured_N.T_Concrete_Poured_N Referenced by MaterialExpressionTextureSample_65 +[2024.07.03-21.29.54:649][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:649][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_66 +[2024.07.03-21.29.54:649][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:649][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_67 +[2024.07.03-21.29.54:649][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:649][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_68 +[2024.07.03-21.29.54:649][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:649][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_69 +[2024.07.03-21.29.54:650][774]LogMaterial: Display: Missing cached shadermap for M_Concrete_Poured in PCD3D_SM5, Default, SM5 (DDC key hash: E1AE3816CCCF6AE21E886551230DADA7B32DAC44), compiling. +[2024.07.03-21.29.54:650][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Poured.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:650][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:651][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_D': Can't find file. +[2024.07.03-21.29.54:651][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_D': Can't find file. +[2024.07.03-21.29.54:652][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_M': Can't find file. +[2024.07.03-21.29.54:652][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_M': Can't find file. +[2024.07.03-21.29.54:652][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_N': Can't find file. +[2024.07.03-21.29.54:652][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_N': Can't find file. +[2024.07.03-21.29.54:652][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M': Can't find file. +[2024.07.03-21.29.54:652][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M': Can't find file. +[2024.07.03-21.29.54:653][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:653][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_D': Can't find file. +[2024.07.03-21.29.54:653][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_M': Can't find file. +[2024.07.03-21.29.54:653][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_N': Can't find file. +[2024.07.03-21.29.54:653][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M': Can't find file. +[2024.07.03-21.29.54:653][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:654][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M': Can't find file. +[2024.07.03-21.29.54:654][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M.T_Concrete_Tiles_Variation_M Referenced by MaterialExpressionTextureSample_0 +[2024.07.03-21.29.54:654][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_M': Can't find file. +[2024.07.03-21.29.54:654][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Tiles_M.T_Concrete_Tiles_M Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:654][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:654][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:655][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_3 +[2024.07.03-21.29.54:655][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_N': Can't find file. +[2024.07.03-21.29.54:655][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Tiles_N.T_Concrete_Tiles_N Referenced by MaterialExpressionTextureSample_31 +[2024.07.03-21.29.54:655][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_Concrete_Tiles_D': Can't find file. +[2024.07.03-21.29.54:655][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Concrete_Tiles_D.T_Concrete_Tiles_D Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:655][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:655][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.54:656][774]LogMaterial: Display: Missing cached shadermap for M_Concrete_Tiles in PCD3D_SM5, Default, SM5 (DDC key hash: D49640EB7A3C2BA614BDD30DD614B0C18642905F), compiling. +[2024.07.03-21.29.54:656][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Concrete_Tiles.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:656][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:657][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_D': Can't find file. +[2024.07.03-21.29.54:657][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_D': Can't find file. +[2024.07.03-21.29.54:657][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_N': Can't find file. +[2024.07.03-21.29.54:657][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_N': Can't find file. +[2024.07.03-21.29.54:658][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:658][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:658][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_D': Can't find file. +[2024.07.03-21.29.54:658][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_N': Can't find file. +[2024.07.03-21.29.54:658][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:658][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:659][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_D': Can't find file. +[2024.07.03-21.29.54:659][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Ground_Grass_D.T_Ground_Grass_D Referenced by MaterialExpressionTextureSample_10 +[2024.07.03-21.29.54:659][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:659][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_11 +[2024.07.03-21.29.54:659][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_D': Can't find file. +[2024.07.03-21.29.54:659][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Ground_Grass_D.T_Ground_Grass_D Referenced by MaterialExpressionTextureSample_12 +[2024.07.03-21.29.54:660][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:660][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_13 +[2024.07.03-21.29.54:660][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Grass_N': Can't find file. +[2024.07.03-21.29.54:660][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Ground_Grass_N.T_Ground_Grass_N Referenced by MaterialExpressionTextureSample_29 +[2024.07.03-21.29.54:660][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:660][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_30 +[2024.07.03-21.29.54:661][774]LogMaterial: Display: Missing cached shadermap for M_Ground_Grass in PCD3D_SM5, Default, SM5 (DDC key hash: 6618BFC734D18A69B246822059129BE0F5D6E5F7), compiling. +[2024.07.03-21.29.54:662][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Grass.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:662][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:662][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Gravel_D': Can't find file. +[2024.07.03-21.29.54:663][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Gravel_D': Can't find file. +[2024.07.03-21.29.54:663][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Gravel_N': Can't find file. +[2024.07.03-21.29.54:663][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Gravel_N': Can't find file. +[2024.07.03-21.29.54:663][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:663][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:663][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Gravel_D': Can't find file. +[2024.07.03-21.29.54:663][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Gravel_N': Can't find file. +[2024.07.03-21.29.54:664][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:664][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:664][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Gravel_D': Can't find file. +[2024.07.03-21.29.54:664][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Ground_Gravel_D.T_Ground_Gravel_D Referenced by MaterialExpressionTextureSample_25 +[2024.07.03-21.29.54:665][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Gravel_N': Can't find file. +[2024.07.03-21.29.54:665][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Ground_Gravel_N.T_Ground_Gravel_N Referenced by MaterialExpressionTextureSample_26 +[2024.07.03-21.29.54:665][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:665][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:665][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:665][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_6 +[2024.07.03-21.29.54:665][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:666][774]LogMaterial: Display: Missing cached shadermap for M_Ground_Gravel in PCD3D_SM5, Default, SM5 (DDC key hash: 74123DB92A34C6AF5D951AB17CF58CC3973CE4BB), compiling. +[2024.07.03-21.29.54:666][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Gravel.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:666][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:667][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_ground_Moss_D': Can't find file. +[2024.07.03-21.29.54:667][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_ground_Moss_D': Can't find file. +[2024.07.03-21.29.54:667][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Moss_N': Can't find file. +[2024.07.03-21.29.54:668][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Moss_N': Can't find file. +[2024.07.03-21.29.54:668][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:668][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:668][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_ground_Moss_D': Can't find file. +[2024.07.03-21.29.54:668][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Moss_N': Can't find file. +[2024.07.03-21.29.54:668][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:669][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:670][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_ground_Moss_D': Can't find file. +[2024.07.03-21.29.54:670][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_ground_Moss_D.T_ground_Moss_D Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.54:670][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:670][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_12 +[2024.07.03-21.29.54:670][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:670][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:670][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_14 +[2024.07.03-21.29.54:670][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:670][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_15 +[2024.07.03-21.29.54:671][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to load '/Game/StarterContent/Textures/T_Ground_Moss_N': Can't find file. +[2024.07.03-21.29.54:671][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Ground_Moss_N.T_Ground_Moss_N Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:671][774]LogMaterial: Display: Missing cached shadermap for M_Ground_Moss in PCD3D_SM5, Default, SM5 (DDC key hash: 7B9F445C08E7EADEDEAA65AE744D466FB91DA45F), compiling. +[2024.07.03-21.29.54:672][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Ground_Moss.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:672][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:673][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Brushed_Nickel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:673][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Brushed_Nickel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:673][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Brushed_Nickel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:674][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_49 +[2024.07.03-21.29.54:674][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Brushed_Nickel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:674][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_50 +[2024.07.03-21.29.54:674][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Brushed_Nickel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:674][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_51 +[2024.07.03-21.29.54:675][774]LogMaterial: Display: Missing cached shadermap for M_Metal_Brushed_Nickel in PCD3D_SM5, Default, SM5 (DDC key hash: 7D5B5B94B6993EBB7B04D32261D9626EE9EC4AB2), compiling. +[2024.07.03-21.29.54:676][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Brushed_Nickel.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:676][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:677][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:677][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Aluminum_D': Can't find file. +[2024.07.03-21.29.54:678][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Aluminum_D': Can't find file. +[2024.07.03-21.29.54:678][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:678][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:678][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:679][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Aluminum_D': Can't find file. +[2024.07.03-21.29.54:679][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:679][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Aluminum_D': Can't find file. +[2024.07.03-21.29.54:679][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Aluminum_D.T_Metal_Aluminum_D Referenced by MaterialExpressionTextureSample_46 +[2024.07.03-21.29.54:679][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:679][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Gold_N.T_Metal_Gold_N Referenced by MaterialExpressionTextureSample_47 +[2024.07.03-21.29.54:680][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:680][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:680][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:681][774]LogMaterial: Display: Missing cached shadermap for M_Metal_Burnished_Steel in PCD3D_SM5, Default, SM5 (DDC key hash: 2EE409A5CC9E9C123D3692BC28DE8FBDC7F44CCC), compiling. +[2024.07.03-21.29.54:682][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Burnished_Steel.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:682][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:682][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Chrome.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:683][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Chrome.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:683][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Chrome.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:683][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Chrome.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:683][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Chrome.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:684][774]LogMaterial: Display: Missing cached shadermap for M_Metal_Chrome in PCD3D_SM5, Default, SM5 (DDC key hash: A3A5592AACA0F7462332094A14E50D04BEF9A5EB), compiling. +[2024.07.03-21.29.54:685][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Chrome.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:685][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:685][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:685][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Copper_D': Can't find file. +[2024.07.03-21.29.54:686][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Copper_D': Can't find file. +[2024.07.03-21.29.54:686][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:686][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:686][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Copper_D': Can't find file. +[2024.07.03-21.29.54:686][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:687][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Copper_D': Can't find file. +[2024.07.03-21.29.54:687][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Copper_D.T_Metal_Copper_D Referenced by MaterialExpressionTextureSample_46 +[2024.07.03-21.29.54:687][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:687][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:687][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:687][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:688][774]LogMaterial: Display: Missing cached shadermap for M_Metal_Copper in PCD3D_SM5, Default, SM5 (DDC key hash: 46E324E9D5BCF608D3B2487623F498B048A3DDE7), compiling. +[2024.07.03-21.29.54:689][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Copper.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:689][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:689][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:690][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_D': Can't find file. +[2024.07.03-21.29.54:690][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_D': Can't find file. +[2024.07.03-21.29.54:690][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:690][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:690][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_D': Can't find file. +[2024.07.03-21.29.54:690][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:691][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_D': Can't find file. +[2024.07.03-21.29.54:691][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Gold_D.T_Metal_Gold_D Referenced by MaterialExpressionTextureSample_46 +[2024.07.03-21.29.54:691][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:691][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:691][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:691][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:692][774]LogMaterial: Display: Missing cached shadermap for M_Metal_Gold in PCD3D_SM5, Default, SM5 (DDC key hash: 12408FC1556341668F97F46DF7491EAC1AA90025), compiling. +[2024.07.03-21.29.54:693][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Gold.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:693][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:693][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:693][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_D': Can't find file. +[2024.07.03-21.29.54:694][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_D': Can't find file. +[2024.07.03-21.29.54:694][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:694][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:694][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_D': Can't find file. +[2024.07.03-21.29.54:694][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:695][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:695][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Rust_N.T_Metal_Rust_N Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:695][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_N': Can't find file. +[2024.07.03-21.29.54:695][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Rust_N.T_Metal_Rust_N Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.54:695][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Rust_D': Can't find file. +[2024.07.03-21.29.54:695][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Rust_D.T_Metal_Rust_D Referenced by MaterialExpressionTextureSample_55 +[2024.07.03-21.29.54:695][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:695][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_58 +[2024.07.03-21.29.54:695][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:695][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_59 +[2024.07.03-21.29.54:696][774]LogMaterial: Display: Missing cached shadermap for M_Metal_Rust in PCD3D_SM5, Default, SM5 (DDC key hash: 8DA69B6D400C66298B39C5734923D96EB6413588), compiling. +[2024.07.03-21.29.54:697][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Rust.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:697][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:697][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:698][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_D': Can't find file. +[2024.07.03-21.29.54:698][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_D': Can't find file. +[2024.07.03-21.29.54:698][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_N': Can't find file. +[2024.07.03-21.29.54:698][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_N': Can't find file. +[2024.07.03-21.29.54:698][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:699][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_D': Can't find file. +[2024.07.03-21.29.54:699][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_N': Can't find file. +[2024.07.03-21.29.54:699][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_D': Can't find file. +[2024.07.03-21.29.54:699][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Steel_D.T_Metal_Steel_D Referenced by MaterialExpressionTextureSample_78 +[2024.07.03-21.29.54:699][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_N': Can't find file. +[2024.07.03-21.29.54:699][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Steel_N.T_Metal_Steel_N Referenced by MaterialExpressionTextureSample_79 +[2024.07.03-21.29.54:700][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:700][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_81 +[2024.07.03-21.29.54:700][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:700][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_82 +[2024.07.03-21.29.54:700][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:700][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_83 +[2024.07.03-21.29.54:701][774]LogMaterial: Display: Missing cached shadermap for M_Metal_Steel in PCD3D_SM5, Default, SM5 (DDC key hash: 8704C1347F7490BC08B105857A5F7F0557B5F2FF), compiling. +[2024.07.03-21.29.54:701][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Metal_Steel.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:701][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:702][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:702][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:702][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.54:703][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.54:703][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_N': Can't find file. +[2024.07.03-21.29.54:703][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_N': Can't find file. +[2024.07.03-21.29.54:703][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:703][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:703][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.54:703][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_N': Can't find file. +[2024.07.03-21.29.54:704][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_N': Can't find file. +[2024.07.03-21.29.54:704][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Basalt_N.T_Rock_Basalt_N Referenced by MaterialExpressionTextureSample_10 +[2024.07.03-21.29.54:704][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:705][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_41 +[2024.07.03-21.29.54:705][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:705][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_42 +[2024.07.03-21.29.54:705][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:705][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_43 +[2024.07.03-21.29.54:705][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.54:705][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Basalt_D.T_Rock_Basalt_D Referenced by MaterialExpressionTextureSample_6 +[2024.07.03-21.29.54:705][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_N': Can't find file. +[2024.07.03-21.29.54:705][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Basalt_N.T_Rock_Basalt_N Referenced by MaterialExpressionTextureSample_7 +[2024.07.03-21.29.54:705][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:705][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_8 +[2024.07.03-21.29.54:706][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Basalt_D': Can't find file. +[2024.07.03-21.29.54:706][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Basalt_D.T_Rock_Basalt_D Referenced by MaterialExpressionTextureSample_9 +[2024.07.03-21.29.54:706][774]LogMaterial: Display: Missing cached shadermap for M_Rock_Basalt in PCD3D_SM5, Default, SM5 (DDC key hash: C1CC65F1ED34A47BFEB80B0188F36583E56721D6), compiling. +[2024.07.03-21.29.54:707][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Basalt.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:707][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:707][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:708][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:708][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:708][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:708][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:708][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:709][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:709][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Marble_Polished_D.T_Rock_Marble_Polished_D Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.54:709][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Gold_N': Can't find file. +[2024.07.03-21.29.54:709][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Gold_N.T_Metal_Gold_N Referenced by MaterialExpressionTextureSample_13 +[2024.07.03-21.29.54:709][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:709][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_14 +[2024.07.03-21.29.54:709][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:710][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Marble_Polished_D.T_Rock_Marble_Polished_D Referenced by MaterialExpressionTextureSample_15 +[2024.07.03-21.29.54:710][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:710][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Marble_Polished_D.T_Rock_Marble_Polished_D Referenced by MaterialExpressionTextureSample_16 +[2024.07.03-21.29.54:710][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Marble_Polished_D': Can't find file. +[2024.07.03-21.29.54:710][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Marble_Polished_D.T_Rock_Marble_Polished_D Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:711][774]LogMaterial: Display: Missing cached shadermap for M_Rock_Marble_Polished in PCD3D_SM5, Default, SM5 (DDC key hash: FABF275EBB2C8445F2D274D6F37437A921AB1323), compiling. +[2024.07.03-21.29.54:711][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Marble_Polished.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:711][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:712][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:712][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:712][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_D': Can't find file. +[2024.07.03-21.29.54:712][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_D': Can't find file. +[2024.07.03-21.29.54:712][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_N': Can't find file. +[2024.07.03-21.29.54:713][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_N': Can't find file. +[2024.07.03-21.29.54:713][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:713][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:713][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_D': Can't find file. +[2024.07.03-21.29.54:713][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_N': Can't find file. +[2024.07.03-21.29.54:714][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_D': Can't find file. +[2024.07.03-21.29.54:714][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Sandstone_D.T_Rock_Sandstone_D Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.54:714][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_D': Can't find file. +[2024.07.03-21.29.54:714][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Sandstone_D.T_Rock_Sandstone_D Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:714][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_N': Can't find file. +[2024.07.03-21.29.54:714][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Sandstone_N.T_Rock_Sandstone_N Referenced by MaterialExpressionTextureSample_4 +[2024.07.03-21.29.54:715][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Sandstone_N': Can't find file. +[2024.07.03-21.29.54:715][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Sandstone_N.T_Rock_Sandstone_N Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.54:715][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:715][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:715][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:715][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:716][774]LogMaterial: Display: Missing cached shadermap for M_Rock_Sandstone in PCD3D_SM5, Default, SM5 (DDC key hash: 2710048937FF19A2014715E8DEC2079B66F4655D), compiling. +[2024.07.03-21.29.54:717][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Sandstone.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:717][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:718][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:718][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:718][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_D': Can't find file. +[2024.07.03-21.29.54:718][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_D': Can't find file. +[2024.07.03-21.29.54:718][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_N': Can't find file. +[2024.07.03-21.29.54:718][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_N': Can't find file. +[2024.07.03-21.29.54:718][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:719][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:719][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_D': Can't find file. +[2024.07.03-21.29.54:719][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_N': Can't find file. +[2024.07.03-21.29.54:720][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_D': Can't find file. +[2024.07.03-21.29.54:720][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Slate_D.T_Rock_Slate_D Referenced by MaterialExpressionTextureSample_38 +[2024.07.03-21.29.54:720][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_N': Can't find file. +[2024.07.03-21.29.54:720][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Slate_N.T_Rock_Slate_N Referenced by MaterialExpressionTextureSample_39 +[2024.07.03-21.29.54:720][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:720][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_40 +[2024.07.03-21.29.54:720][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:720][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:721][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:721][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_D': Can't find file. +[2024.07.03-21.29.54:721][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Slate_D.T_Rock_Slate_D Referenced by MaterialExpressionTextureSample_44 +[2024.07.03-21.29.54:721][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to load '/Game/StarterContent/Textures/T_Rock_Slate_N': Can't find file. +[2024.07.03-21.29.54:721][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Rock_Slate_N.T_Rock_Slate_N Referenced by MaterialExpressionTextureSample_45 +[2024.07.03-21.29.54:722][774]LogMaterial: Display: Missing cached shadermap for M_Rock_Slate in PCD3D_SM5, Default, SM5 (DDC key hash: AB4507CFB9A43FAB1E8E997428AFD9F02A023266), compiling. +[2024.07.03-21.29.54:722][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Rock_Slate.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:722][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:723][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Checker_Noise_M': Can't find file. +[2024.07.03-21.29.54:723][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Checker_Noise_M': Can't find file. +[2024.07.03-21.29.54:723][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Single_Tile_N': Can't find file. +[2024.07.03-21.29.54:723][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Single_Tile_N': Can't find file. +[2024.07.03-21.29.54:723][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Dot_M': Can't find file. +[2024.07.03-21.29.54:724][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Dot_M': Can't find file. +[2024.07.03-21.29.54:724][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Dot_N': Can't find file. +[2024.07.03-21.29.54:724][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Dot_N': Can't find file. +[2024.07.03-21.29.54:724][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Checker_Noise_M': Can't find file. +[2024.07.03-21.29.54:724][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Single_Tile_N': Can't find file. +[2024.07.03-21.29.54:724][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Dot_M': Can't find file. +[2024.07.03-21.29.54:725][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Dot_N': Can't find file. +[2024.07.03-21.29.54:725][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Checker_Noise_M': Can't find file. +[2024.07.03-21.29.54:725][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Checker_Noise_M.T_Checker_Noise_M Referenced by MaterialExpressionTextureSample_13 +[2024.07.03-21.29.54:725][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Dot_N': Can't find file. +[2024.07.03-21.29.54:725][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Dot_N.T_Tech_Dot_N Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:726][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Single_Tile_N': Can't find file. +[2024.07.03-21.29.54:726][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Single_Tile_N.T_Single_Tile_N Referenced by MaterialExpressionTextureSample_3 +[2024.07.03-21.29.54:726][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Checker_Noise_M': Can't find file. +[2024.07.03-21.29.54:726][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Checker_Noise_M.T_Checker_Noise_M Referenced by MaterialExpressionTextureSample_5 +[2024.07.03-21.29.54:726][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Dot_M': Can't find file. +[2024.07.03-21.29.54:726][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Dot_M.T_Tech_Dot_M Referenced by MaterialExpressionTextureSample_6 +[2024.07.03-21.29.54:727][774]LogMaterial: Display: Missing cached shadermap for M_Tech_Checker_Dot in PCD3D_SM5, Default, SM5 (DDC key hash: 19B65E38365A733E1C10478ABB4856EED7AAEE6B), compiling. +[2024.07.03-21.29.54:727][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Checker_Dot.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:727][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:728][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:728][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:728][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_N': Can't find file. +[2024.07.03-21.29.54:728][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_N': Can't find file. +[2024.07.03-21.29.54:728][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:729][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_N': Can't find file. +[2024.07.03-21.29.54:729][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_N': Can't find file. +[2024.07.03-21.29.54:729][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Hex_Tile_N.T_Tech_Hex_Tile_N Referenced by MaterialExpressionTextureSample_25 +[2024.07.03-21.29.54:729][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:729][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Hex_Tile_M.T_Tech_Hex_Tile_M Referenced by MaterialExpressionTextureSample_26 +[2024.07.03-21.29.54:729][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:729][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Hex_Tile_M.T_Tech_Hex_Tile_M Referenced by MaterialExpressionTextureSample_27 +[2024.07.03-21.29.54:730][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_N': Can't find file. +[2024.07.03-21.29.54:730][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Hex_Tile_N.T_Tech_Hex_Tile_N Referenced by MaterialExpressionTextureSample_28 +[2024.07.03-21.29.54:730][774]LogMaterial: Display: Missing cached shadermap for M_Tech_Hex_Tile in PCD3D_SM5, Default, SM5 (DDC key hash: 2CBE7BD2C092DEC02745112E1A58ECD4A6DD2EC3), compiling. +[2024.07.03-21.29.54:731][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:731][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:731][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:731][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:732][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_N': Can't find file. +[2024.07.03-21.29.54:732][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:732][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:732][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_N': Can't find file. +[2024.07.03-21.29.54:732][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_N': Can't find file. +[2024.07.03-21.29.54:732][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Hex_Tile_N.T_Tech_Hex_Tile_N Referenced by MaterialExpressionTextureSample_37 +[2024.07.03-21.29.54:733][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:733][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Hex_Tile_M.T_Tech_Hex_Tile_M Referenced by MaterialExpressionTextureSample_38 +[2024.07.03-21.29.54:733][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:733][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_39 +[2024.07.03-21.29.54:733][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Hex_Tile_M': Can't find file. +[2024.07.03-21.29.54:733][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Hex_Tile_M.T_Tech_Hex_Tile_M Referenced by MaterialExpressionTextureSample_40 +[2024.07.03-21.29.54:734][774]LogMaterial: Display: Missing cached shadermap for M_Tech_Hex_Tile_Pulse in PCD3D_SM5, Default, SM5 (DDC key hash: 82F1F2493BAAA1C6C1F9AA19F414A15D23E7469B), compiling. +[2024.07.03-21.29.54:734][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Hex_Tile_Pulse.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:734][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:735][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:735][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_D': Can't find file. +[2024.07.03-21.29.54:735][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Panel_M': Can't find file. +[2024.07.03-21.29.54:735][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Panel_M': Can't find file. +[2024.07.03-21.29.54:735][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Panel_N': Can't find file. +[2024.07.03-21.29.54:736][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Panel_N': Can't find file. +[2024.07.03-21.29.54:736][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:736][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_D': Can't find file. +[2024.07.03-21.29.54:736][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Panel_M': Can't find file. +[2024.07.03-21.29.54:736][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Panel_N': Can't find file. +[2024.07.03-21.29.54:737][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Panel_N': Can't find file. +[2024.07.03-21.29.54:737][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Panel_N.T_Tech_Panel_N Referenced by MaterialExpressionTextureSample_21 +[2024.07.03-21.29.54:737][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Tech_Panel_M': Can't find file. +[2024.07.03-21.29.54:737][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Tech_Panel_M.T_Tech_Panel_M Referenced by MaterialExpressionTextureSample_22 +[2024.07.03-21.29.54:737][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_Metal_Steel_D': Can't find file. +[2024.07.03-21.29.54:737][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Metal_Steel_D.T_Metal_Steel_D Referenced by MaterialExpressionTextureSample_26 +[2024.07.03-21.29.54:737][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:737][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_45 +[2024.07.03-21.29.54:737][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:738][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_46 +[2024.07.03-21.29.54:738][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:738][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_47 +[2024.07.03-21.29.54:739][774]LogMaterial: Display: Missing cached shadermap for M_Tech_Panel in PCD3D_SM5, Default, SM5 (DDC key hash: 1C35EF66526B8A94C2CF5FB67572F92CE9B85136), compiling. +[2024.07.03-21.29.54:739][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Tech_Panel.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:739][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:740][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:740][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_D': Can't find file. +[2024.07.03-21.29.54:740][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_D': Can't find file. +[2024.07.03-21.29.54:740][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_M': Can't find file. +[2024.07.03-21.29.54:740][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_M': Can't find file. +[2024.07.03-21.29.54:741][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_N': Can't find file. +[2024.07.03-21.29.54:741][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_N': Can't find file. +[2024.07.03-21.29.54:741][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:741][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_D': Can't find file. +[2024.07.03-21.29.54:741][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_M': Can't find file. +[2024.07.03-21.29.54:741][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_N': Can't find file. +[2024.07.03-21.29.54:742][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_D': Can't find file. +[2024.07.03-21.29.54:742][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D.T_Wood_Floor_Walnut_D Referenced by MaterialExpressionTextureSample_0 +[2024.07.03-21.29.54:742][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_N': Can't find file. +[2024.07.03-21.29.54:742][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N.T_Wood_Floor_Walnut_N Referenced by MaterialExpressionTextureSample_1 +[2024.07.03-21.29.54:742][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:742][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_18 +[2024.07.03-21.29.54:742][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_M': Can't find file. +[2024.07.03-21.29.54:742][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M.T_Wood_Floor_Walnut_M Referenced by MaterialExpressionTextureSample_2 +[2024.07.03-21.29.54:743][774]LogMaterial: Display: Missing cached shadermap for M_Wood_Floor_Walnut_Polished in PCD3D_SM5, Default, SM5 (DDC key hash: 26F3DA3BDA8FDE15EAD5D995DA2F1065C9E3889D), compiling. +[2024.07.03-21.29.54:743][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Polished.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:743][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:743][774]LogMaterial: Display: (Node TextureSample) Alpha is Cavity Mask> Missing input texture +[2024.07.03-21.29.54:743][774]LogMaterial: Display: (Node TextureSample) Alpha is AO> Missing input texture +[2024.07.03-21.29.54:744][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:744][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_D': Can't find file. +[2024.07.03-21.29.54:745][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_M': Can't find file. +[2024.07.03-21.29.54:745][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_N': Can't find file. +[2024.07.03-21.29.54:745][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:745][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_D': Can't find file. +[2024.07.03-21.29.54:745][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_M': Can't find file. +[2024.07.03-21.29.54:745][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_N': Can't find file. +[2024.07.03-21.29.54:746][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_D': Can't find file. +[2024.07.03-21.29.54:746][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_N': Can't find file. +[2024.07.03-21.29.54:746][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Floor_Walnut_M': Can't find file. +[2024.07.03-21.29.54:746][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:746][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_32 +[2024.07.03-21.29.54:746][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:746][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_33 +[2024.07.03-21.29.54:746][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:746][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_MacroVariation.T_MacroVariation Referenced by MaterialExpressionTextureSample_34 +[2024.07.03-21.29.54:747][774]LogMaterial: Display: Missing cached shadermap for M_Wood_Floor_Walnut_Worn in PCD3D_SM5, Default, SM5 (DDC key hash: 8B62FF8AE608448241D8285F5C4A396550B426D3), compiling. +[2024.07.03-21.29.54:748][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Floor_Walnut_Worn.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:748][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:748][774]LogMaterial: Display: (Node TextureSample) Alpha is Cavity Mask> Missing input texture +[2024.07.03-21.29.54:748][774]LogMaterial: Display: (Node TextureSample) Alpha is AO> Missing input texture +[2024.07.03-21.29.54:748][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:748][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Oak_D': Can't find file. +[2024.07.03-21.29.54:749][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Oak_D': Can't find file. +[2024.07.03-21.29.54:749][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Oak_N': Can't find file. +[2024.07.03-21.29.54:749][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Oak_N': Can't find file. +[2024.07.03-21.29.54:749][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:749][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Oak_D': Can't find file. +[2024.07.03-21.29.54:749][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Oak_N': Can't find file. +[2024.07.03-21.29.54:750][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Oak_D': Can't find file. +[2024.07.03-21.29.54:750][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Oak_D.T_Wood_Oak_D Referenced by MaterialExpressionTextureSample_82 +[2024.07.03-21.29.54:750][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Oak_N': Can't find file. +[2024.07.03-21.29.54:750][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Oak_N.T_Wood_Oak_N Referenced by MaterialExpressionTextureSample_83 +[2024.07.03-21.29.54:750][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:750][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:750][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:751][774]LogMaterial: Display: Missing cached shadermap for M_Wood_Oak in PCD3D_SM5, Default, SM5 (DDC key hash: F2391F4A4E888A83E3B01FE2F50236FFC9A5EA94), compiling. +[2024.07.03-21.29.54:751][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Oak.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:751][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:752][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:752][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:752][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Pine_D': Can't find file. +[2024.07.03-21.29.54:752][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Pine_D': Can't find file. +[2024.07.03-21.29.54:753][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Pine_N': Can't find file. +[2024.07.03-21.29.54:753][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Pine_N': Can't find file. +[2024.07.03-21.29.54:753][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:753][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:753][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Pine_D': Can't find file. +[2024.07.03-21.29.54:753][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Pine_N': Can't find file. +[2024.07.03-21.29.54:754][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Pine_D': Can't find file. +[2024.07.03-21.29.54:754][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Pine_D.T_Wood_Pine_D Referenced by MaterialExpressionTextureSample_82 +[2024.07.03-21.29.54:754][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Pine_N': Can't find file. +[2024.07.03-21.29.54:754][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Pine_N.T_Wood_Pine_N Referenced by MaterialExpressionTextureSample_83 +[2024.07.03-21.29.54:754][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:754][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:754][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:755][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:755][774]LogMaterial: Display: Missing cached shadermap for M_Wood_Pine in PCD3D_SM5, Default, SM5 (DDC key hash: F5369C1F82CE097107F0078BBD73FF0EBD0990D5), compiling. +[2024.07.03-21.29.54:756][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Pine.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:756][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:756][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:756][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Walnut_D': Can't find file. +[2024.07.03-21.29.54:757][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Walnut_D': Can't find file. +[2024.07.03-21.29.54:757][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Walnut_N': Can't find file. +[2024.07.03-21.29.54:757][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Walnut_N': Can't find file. +[2024.07.03-21.29.54:757][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:757][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Walnut_D': Can't find file. +[2024.07.03-21.29.54:757][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Walnut_N': Can't find file. +[2024.07.03-21.29.54:758][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Walnut_D': Can't find file. +[2024.07.03-21.29.54:758][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Walnut_D.T_Wood_Walnut_D Referenced by MaterialExpressionTextureSample_82 +[2024.07.03-21.29.54:758][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_Wood_Walnut_N': Can't find file. +[2024.07.03-21.29.54:758][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Wood_Walnut_N.T_Wood_Walnut_N Referenced by MaterialExpressionTextureSample_83 +[2024.07.03-21.29.54:758][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:758][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:758][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to load '/Game/StarterContent/Textures/T_MacroVariation': Can't find file. +[2024.07.03-21.29.54:759][774]LogMaterial: Display: Missing cached shadermap for M_Wood_Walnut in PCD3D_SM5, Default, SM5 (DDC key hash: E443F2F460622828F0A0802E0D6279A581701C2C), compiling. +[2024.07.03-21.29.54:759][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Wood_Walnut.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:759][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:760][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Lake.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:760][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Lake.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:761][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Lake.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:761][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by M_Water_Lake +[2024.07.03-21.29.54:761][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Lake.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:761][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_19 +[2024.07.03-21.29.54:762][774]LogMaterial: Display: Missing cached shadermap for M_Water_Lake in PCD3D_SM5, Default, SM5 (DDC key hash: E49F4F3DF71B5C1D508049D38652CA91357A06A1), compiling. +[2024.07.03-21.29.54:803][774]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.03-21.29.54:804][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:804][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_M': Can't find file. +[2024.07.03-21.29.54:804][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_M': Can't find file. +[2024.07.03-21.29.54:804][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:804][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_M': Can't find file. +[2024.07.03-21.29.54:805][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_M': Can't find file. +[2024.07.03-21.29.54:805][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Water_M.T_Water_M Referenced by M_Water_Ocean +[2024.07.03-21.29.54:805][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:805][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by M_Water_Ocean +[2024.07.03-21.29.54:805][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_M': Can't find file. +[2024.07.03-21.29.54:805][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Water_M.T_Water_M Referenced by MaterialExpressionTextureSample_18 +[2024.07.03-21.29.54:805][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Water_M': Can't find file. +[2024.07.03-21.29.54:805][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Water_M.T_Water_M Referenced by MaterialExpressionTextureSample_19 +[2024.07.03-21.29.54:806][774]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to load '/Game/StarterContent/Textures/T_Perlin_Noise_M': Can't find file. +[2024.07.03-21.29.54:806][774]LoadErrors: Failed to load /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M Referenced by MaterialExpressionTextureSample_21 +[2024.07.03-21.29.54:807][774]LogMaterial: Display: Missing cached shadermap for M_Water_Ocean in PCD3D_SM5, Default, SM5 (DDC key hash: FC34EF127EFFF78A10A9DD47ECEEAA09536058EB), compiling. +[2024.07.03-21.29.54:808][774]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Materials\M_Water_Ocean.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.29.54:808][774]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.29.54:815][774]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.03-21.29.54:815][774]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 +[2024.07.03-21.29.54:815][774]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.03-21.29.54:815][774]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.03-21.29.54:815][774]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.03-21.29.54:815][774]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.03-21.29.54:815][774]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.03-21.29.54:815][774]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2024.07.03-21.29.54:815][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.03-21.29.56:295][774]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.29.56:312][774]LogUObjectGlobals: Force Deleting 43 Package(s): + Asset Name: /Game/StarterContent/Materials/M_Glass.M_Glass + Asset Name: /Game/StarterContent/Materials/M_Basic_Floor.M_Basic_Floor + Asset Name: /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall + Asset Name: /Game/StarterContent/Materials/M_AssetPlatform.M_AssetPlatform + Asset Name: /Game/StarterContent/Materials/M_Brick_Clay_Beveled.M_Brick_Clay_Beveled + Asset Name: /Game/StarterContent/Materials/M_Brick_Clay_New.M_Brick_Clay_New + Asset Name: /Game/StarterContent/Materials/M_Brick_Clay_Old.M_Brick_Clay_Old + Asset Name: /Game/StarterContent/Materials/M_Brick_Cut_Stone.M_Brick_Cut_Stone + Asset Name: /Game/StarterContent/Materials/M_Brick_Hewn_Stone.M_Brick_Hewn_Stone + Asset Name: /Game/StarterContent/Materials/M_Ceramic_Tile_Checker.M_Ceramic_Tile_Checker +[2024.07.03-21.29.57:291][774]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.07.03-21.29.57:306][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.03-21.29.57:318][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.03-21.29.57:329][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.03-21.29.57:340][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.03-21.29.57:350][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.03-21.29.57:361][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.03-21.29.57:371][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.03-21.29.57:385][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms +[2024.07.03-21.29.57:397][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2024.07.03-21.29.57:411][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.07.03-21.29.57:424][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.03-21.29.57:435][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.03-21.29.57:445][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.07.03-21.29.57:457][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.07.03-21.29.57:468][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.03-21.29.57:480][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms +[2024.07.03-21.29.57:492][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.03-21.29.57:504][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.07.03-21.29.57:515][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.03-21.29.57:526][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.03-21.29.57:535][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.03-21.29.57:547][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.03-21.29.57:559][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.07.03-21.29.57:570][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.07.03-21.29.57:581][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.03-21.29.57:597][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.03-21.29.57:608][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.07.03-21.29.57:619][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.03-21.29.57:630][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.03-21.29.57:640][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.03-21.29.57:651][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2024.07.03-21.29.57:661][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.07.03-21.29.57:672][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.03-21.29.57:683][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.03-21.29.57:694][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.03-21.29.57:704][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.03-21.29.57:713][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.03-21.29.57:723][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.03-21.29.57:733][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.03-21.29.57:743][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.03-21.29.57:754][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.03-21.29.57:765][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.03-21.29.57:777][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.07.03-21.29.57:788][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.03-21.30.00:225][896]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.03-21.30.00:230][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Advanced_Lighting.umap: Failed to load '/Game/StarterContent/Materials/M_AssetPlatform': Can't find file. +[2024.07.03-21.30.00:230][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Advanced_Lighting.umap: Failed to load '/Game/StarterContent/Materials/M_AssetPlatform': Can't find file. +[2024.07.03-21.30.00:232][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\SM_AssetPlatform.uasset: Failed to load '/Game/StarterContent/Materials/M_AssetPlatform': Can't find file. +[2024.07.03-21.30.00:232][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\SM_AssetPlatform.uasset: Failed to load '/Game/StarterContent/Materials/M_AssetPlatform': Can't find file. +[2024.07.03-21.30.00:232][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Advanced_Lighting.umap: Failed to load '/Game/StarterContent/Materials/M_AssetPlatform': Can't find file. +[2024.07.03-21.30.00:234][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Advanced_Lighting.umap: Failed to load '/Game/StarterContent/Materials/M_AssetPlatform': Can't find file. +[2024.07.03-21.30.00:234][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_AssetPlatform.M_AssetPlatform Referenced by SM_AssetPlatform_7 +[2024.07.03-21.30.00:235][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\SM_AssetPlatform.uasset: Failed to load '/Game/StarterContent/Materials/M_AssetPlatform': Can't find file. +[2024.07.03-21.30.00:235][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_AssetPlatform.M_AssetPlatform Referenced by SM_AssetPlatform +[2024.07.03-21.30.00:265][896]LogTexture: Display: Building textures: DeprecatedTextureF60039EB445BD313D9FB3B83A10248ED (BGRA8, 128X128) +[2024.07.03-21.30.00:301][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:302][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:302][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:302][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:302][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:302][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:303][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:303][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:303][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_StatueGlass': Can't find file. +[2024.07.03-21.30.00:303][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_StatueGlass': Can't find file. +[2024.07.03-21.30.00:304][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Floor_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Floor': Can't find file. +[2024.07.03-21.30.00:304][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Floor_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Floor': Can't find file. +[2024.07.03-21.30.00:304][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Floor_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Floor': Can't find file. +[2024.07.03-21.30.00:305][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:305][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:305][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:305][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:305][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_StatueGlass': Can't find file. +[2024.07.03-21.30.00:305][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:305][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:306][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:306][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:306][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:306][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:306][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:306][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:306][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/Materials/M_StatueGlass': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/Materials/M_StatueGlass': Can't find file. +[2024.07.03-21.30.00:307][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:308][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:308][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:308][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:308][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:308][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:310][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Floor_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Floor': Can't find file. +[2024.07.03-21.30.00:310][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Floor.M_Basic_Floor Referenced by Floor_400x400 +[2024.07.03-21.30.00:310][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Floor_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Floor': Can't find file. +[2024.07.03-21.30.00:311][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:311][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_Chair.SM_Chair Referenced by Chair +[2024.07.03-21.30.00:311][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:311][896]LoadErrors: Failed to load /Game/StarterContent/Props/Materials/M_Chair.M_Chair Referenced by Chair +[2024.07.03-21.30.00:311][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:311][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_Chair.SM_Chair Referenced by Chair_15 +[2024.07.03-21.30.00:311][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:311][896]LoadErrors: Failed to load /Game/StarterContent/Props/Materials/M_Chair.M_Chair Referenced by Chair_15 +[2024.07.03-21.30.00:311][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:311][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Copper.M_Metal_Copper Referenced by Floor +[2024.07.03-21.30.00:312][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:312][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Brushed_Nickel.M_Metal_Brushed_Nickel Referenced by Floor_14 +[2024.07.03-21.30.00:312][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:312][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_Statue.SM_Statue Referenced by Statue +[2024.07.03-21.30.00:312][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/Materials/M_StatueGlass': Can't find file. +[2024.07.03-21.30.00:312][896]LoadErrors: Failed to load /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass Referenced by Statue +[2024.07.03-21.30.00:312][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:312][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Burnished_Steel.M_Metal_Burnished_Steel Referenced by Statue +[2024.07.03-21.30.00:312][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:312][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_TableRound.SM_TableRound Referenced by Table +[2024.07.03-21.30.00:324][896]LogTexture: Display: Building textures: DeprecatedTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128) +[2024.07.03-21.30.00:329][896]LogTexture: Display: Building textures: DeprecatedTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128) +[2024.07.03-21.30.00:341][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Fire.uasset: Failed to load '/Game/StarterContent/Particles/P_Fire': Can't find file. +[2024.07.03-21.30.00:341][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Fire.uasset: Failed to load '/Game/StarterContent/Particles/P_Fire': Can't find file. +[2024.07.03-21.30.00:342][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Fire.uasset: Failed to load '/Game/StarterContent/Particles/P_Fire': Can't find file. +[2024.07.03-21.30.00:342][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Smoke.uasset: Failed to load '/Game/StarterContent/Particles/P_Smoke': Can't find file. +[2024.07.03-21.30.00:342][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Smoke.uasset: Failed to load '/Game/StarterContent/Particles/P_Smoke': Can't find file. +[2024.07.03-21.30.00:342][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Smoke.uasset: Failed to load '/Game/StarterContent/Particles/P_Smoke': Can't find file. +[2024.07.03-21.30.00:343][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Sparks.uasset: Failed to load '/Game/StarterContent/Particles/P_Sparks': Can't find file. +[2024.07.03-21.30.00:343][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Sparks.uasset: Failed to load '/Game/StarterContent/Particles/P_Sparks': Can't find file. +[2024.07.03-21.30.00:343][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Sparks.uasset: Failed to load '/Game/StarterContent/Particles/P_Sparks': Can't find file. +[2024.07.03-21.30.00:344][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Steam.uasset: Failed to load '/Game/StarterContent/Particles/P_Steam_Lit': Can't find file. +[2024.07.03-21.30.00:344][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Steam.uasset: Failed to load '/Game/StarterContent/Particles/P_Steam_Lit': Can't find file. +[2024.07.03-21.30.00:344][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_Effect_Steam.uasset: Failed to load '/Game/StarterContent/Particles/P_Steam_Lit': Can't find file. +[2024.07.03-21.30.00:344][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_CeilingLight.uasset: Failed to load '/Game/StarterContent/Props/SM_Lamp_Ceiling': Can't find file. +[2024.07.03-21.30.00:345][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_CeilingLight.uasset: Failed to load '/Game/StarterContent/Props/SM_Lamp_Ceiling': Can't find file. +[2024.07.03-21.30.00:345][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_CeilingLight.uasset: Failed to load '/Game/StarterContent/Props/SM_Lamp_Ceiling': Can't find file. +[2024.07.03-21.30.00:345][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_WallSconce.uasset: Failed to load '/Game/StarterContent/Props/SM_Lamp_Wall': Can't find file. +[2024.07.03-21.30.00:345][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_WallSconce.uasset: Failed to load '/Game/StarterContent/Props/SM_Lamp_Wall': Can't find file. +[2024.07.03-21.30.00:345][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Blueprints\Blueprint_WallSconce.uasset: Failed to load '/Game/StarterContent/Props/SM_Lamp_Wall': Can't find file. +[2024.07.03-21.30.00:347][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Beveled': Can't find file. +[2024.07.03-21.30.00:347][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Beveled': Can't find file. +[2024.07.03-21.30.00:348][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_New': Can't find file. +[2024.07.03-21.30.00:348][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_New': Can't find file. +[2024.07.03-21.30.00:348][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Old': Can't find file. +[2024.07.03-21.30.00:348][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Old': Can't find file. +[2024.07.03-21.30.00:348][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Cut_Stone': Can't find file. +[2024.07.03-21.30.00:348][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Cut_Stone': Can't find file. +[2024.07.03-21.30.00:349][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Hewn_Stone': Can't find file. +[2024.07.03-21.30.00:349][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Hewn_Stone': Can't find file. +[2024.07.03-21.30.00:349][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ceramic_Tile_Checker': Can't find file. +[2024.07.03-21.30.00:349][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ceramic_Tile_Checker': Can't find file. +[2024.07.03-21.30.00:349][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Pebble': Can't find file. +[2024.07.03-21.30.00:349][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Pebble': Can't find file. +[2024.07.03-21.30.00:350][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Rough': Can't find file. +[2024.07.03-21.30.00:350][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Rough': Can't find file. +[2024.07.03-21.30.00:350][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Smooth': Can't find file. +[2024.07.03-21.30.00:350][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Smooth': Can't find file. +[2024.07.03-21.30.00:350][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Grime': Can't find file. +[2024.07.03-21.30.00:350][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Grime': Can't find file. +[2024.07.03-21.30.00:350][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Panels': Can't find file. +[2024.07.03-21.30.00:351][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Panels': Can't find file. +[2024.07.03-21.30.00:351][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Poured': Can't find file. +[2024.07.03-21.30.00:351][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Poured': Can't find file. +[2024.07.03-21.30.00:351][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Tiles': Can't find file. +[2024.07.03-21.30.00:351][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Tiles': Can't find file. +[2024.07.03-21.30.00:351][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Grass': Can't find file. +[2024.07.03-21.30.00:352][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Grass': Can't find file. +[2024.07.03-21.30.00:352][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Gravel': Can't find file. +[2024.07.03-21.30.00:352][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Gravel': Can't find file. +[2024.07.03-21.30.00:352][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Moss': Can't find file. +[2024.07.03-21.30.00:352][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Moss': Can't find file. +[2024.07.03-21.30.00:352][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:353][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:353][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Chrome': Can't find file. +[2024.07.03-21.30.00:353][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Chrome': Can't find file. +[2024.07.03-21.30.00:353][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:353][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:353][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:353][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Rust': Can't find file. +[2024.07.03-21.30.00:354][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Rust': Can't find file. +[2024.07.03-21.30.00:354][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Steel': Can't find file. +[2024.07.03-21.30.00:354][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Steel': Can't find file. +[2024.07.03-21.30.00:354][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Basalt': Can't find file. +[2024.07.03-21.30.00:354][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Basalt': Can't find file. +[2024.07.03-21.30.00:354][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Marble_Polished': Can't find file. +[2024.07.03-21.30.00:355][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Marble_Polished': Can't find file. +[2024.07.03-21.30.00:355][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Sandstone': Can't find file. +[2024.07.03-21.30.00:355][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Sandstone': Can't find file. +[2024.07.03-21.30.00:355][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Slate': Can't find file. +[2024.07.03-21.30.00:355][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Slate': Can't find file. +[2024.07.03-21.30.00:355][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Checker_Dot': Can't find file. +[2024.07.03-21.30.00:355][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Checker_Dot': Can't find file. +[2024.07.03-21.30.00:356][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile': Can't find file. +[2024.07.03-21.30.00:356][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile': Can't find file. +[2024.07.03-21.30.00:356][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse': Can't find file. +[2024.07.03-21.30.00:356][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse': Can't find file. +[2024.07.03-21.30.00:356][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Panel': Can't find file. +[2024.07.03-21.30.00:356][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Panel': Can't find file. +[2024.07.03-21.30.00:356][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Lake': Can't find file. +[2024.07.03-21.30.00:357][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Lake': Can't find file. +[2024.07.03-21.30.00:357][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Ocean': Can't find file. +[2024.07.03-21.30.00:357][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Ocean': Can't find file. +[2024.07.03-21.30.00:357][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished': Can't find file. +[2024.07.03-21.30.00:357][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished': Can't find file. +[2024.07.03-21.30.00:357][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn': Can't find file. +[2024.07.03-21.30.00:358][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn': Can't find file. +[2024.07.03-21.30.00:358][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Oak': Can't find file. +[2024.07.03-21.30.00:358][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Oak': Can't find file. +[2024.07.03-21.30.00:358][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Pine': Can't find file. +[2024.07.03-21.30.00:358][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Pine': Can't find file. +[2024.07.03-21.30.00:358][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Walnut': Can't find file. +[2024.07.03-21.30.00:359][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Walnut': Can't find file. +[2024.07.03-21.30.00:359][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:359][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x200.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:359][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x200.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:359][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x200.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:360][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Door_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:360][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Door_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:360][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Window_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:360][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Window_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:361][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Beveled': Can't find file. +[2024.07.03-21.30.00:361][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_New': Can't find file. +[2024.07.03-21.30.00:361][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Old': Can't find file. +[2024.07.03-21.30.00:362][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Cut_Stone': Can't find file. +[2024.07.03-21.30.00:362][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Hewn_Stone': Can't find file. +[2024.07.03-21.30.00:362][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ceramic_Tile_Checker': Can't find file. +[2024.07.03-21.30.00:362][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Pebble': Can't find file. +[2024.07.03-21.30.00:362][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Rough': Can't find file. +[2024.07.03-21.30.00:362][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Smooth': Can't find file. +[2024.07.03-21.30.00:362][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Grime': Can't find file. +[2024.07.03-21.30.00:362][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Panels': Can't find file. +[2024.07.03-21.30.00:363][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Poured': Can't find file. +[2024.07.03-21.30.00:363][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Tiles': Can't find file. +[2024.07.03-21.30.00:363][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Grass': Can't find file. +[2024.07.03-21.30.00:363][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Gravel': Can't find file. +[2024.07.03-21.30.00:363][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Moss': Can't find file. +[2024.07.03-21.30.00:363][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:363][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:363][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Chrome': Can't find file. +[2024.07.03-21.30.00:364][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:364][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:364][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Rust': Can't find file. +[2024.07.03-21.30.00:364][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Steel': Can't find file. +[2024.07.03-21.30.00:364][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Basalt': Can't find file. +[2024.07.03-21.30.00:364][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Marble_Polished': Can't find file. +[2024.07.03-21.30.00:364][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Sandstone': Can't find file. +[2024.07.03-21.30.00:364][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Slate': Can't find file. +[2024.07.03-21.30.00:365][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Checker_Dot': Can't find file. +[2024.07.03-21.30.00:365][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile': Can't find file. +[2024.07.03-21.30.00:365][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse': Can't find file. +[2024.07.03-21.30.00:365][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Panel': Can't find file. +[2024.07.03-21.30.00:365][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Lake': Can't find file. +[2024.07.03-21.30.00:365][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Ocean': Can't find file. +[2024.07.03-21.30.00:365][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished': Can't find file. +[2024.07.03-21.30.00:365][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn': Can't find file. +[2024.07.03-21.30.00:366][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Oak': Can't find file. +[2024.07.03-21.30.00:366][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Pine': Can't find file. +[2024.07.03-21.30.00:366][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Walnut': Can't find file. +[2024.07.03-21.30.00:366][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Particles/P_Ambient_Dust': Can't find file. +[2024.07.03-21.30.00:366][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Particles/P_Ambient_Dust': Can't find file. +[2024.07.03-21.30.00:366][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:366][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:367][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:367][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:367][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:367][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:367][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_DoorFrame': Can't find file. +[2024.07.03-21.30.00:367][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_DoorFrame': Can't find file. +[2024.07.03-21.30.00:367][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_GlassWindow': Can't find file. +[2024.07.03-21.30.00:368][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_GlassWindow': Can't find file. +[2024.07.03-21.30.00:368][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:368][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:368][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:368][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:368][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:368][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:369][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_WindowFrame': Can't find file. +[2024.07.03-21.30.00:369][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_WindowFrame': Can't find file. +[2024.07.03-21.30.00:369][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:369][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:369][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_QuadPyramid': Can't find file. +[2024.07.03-21.30.00:369][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_QuadPyramid': Can't find file. +[2024.07.03-21.30.00:370][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:370][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:370][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Particles/P_Ambient_Dust': Can't find file. +[2024.07.03-21.30.00:370][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:370][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:370][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:370][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_DoorFrame': Can't find file. +[2024.07.03-21.30.00:371][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_GlassWindow': Can't find file. +[2024.07.03-21.30.00:371][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:371][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:371][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:371][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:371][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_WindowFrame': Can't find file. +[2024.07.03-21.30.00:371][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:371][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_QuadPyramid': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Beveled': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_New': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Old': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Cut_Stone': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Hewn_Stone': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Ceramic_Tile_Checker': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Pebble': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Rough': Can't find file. +[2024.07.03-21.30.00:372][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Smooth': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Concrete_Grime': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Concrete_Panels': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Concrete_Poured': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Concrete_Tiles': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Ground_Grass': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Ground_Gravel': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Ground_Moss': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Chrome': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Rust': Can't find file. +[2024.07.03-21.30.00:373][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Steel': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Rock_Basalt': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Rock_Marble_Polished': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Rock_Sandstone': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Rock_Slate': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Tech_Checker_Dot': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Tech_Panel': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Water_Lake': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Water_Ocean': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Oak': Can't find file. +[2024.07.03-21.30.00:374][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Pine': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Walnut': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Beveled': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_New': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Old': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Cut_Stone': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Brick_Hewn_Stone': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Ceramic_Tile_Checker': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Pebble': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Rough': Can't find file. +[2024.07.03-21.30.00:375][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Smooth': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Concrete_Grime': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Concrete_Panels': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Concrete_Poured': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Concrete_Tiles': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Ground_Grass': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Ground_Gravel': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Ground_Moss': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Chrome': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Rust': Can't find file. +[2024.07.03-21.30.00:376][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Metal_Steel': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Rock_Basalt': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Rock_Marble_Polished': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Rock_Sandstone': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Rock_Slate': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Tech_Checker_Dot': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Tech_Panel': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Water_Lake': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Water_Ocean': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Oak': Can't find file. +[2024.07.03-21.30.00:377][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Pine': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Materials/M_Wood_Walnut': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Particles/P_Ambient_Dust': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_DoorFrame': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_GlassWindow': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:378][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_WindowFrame': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Shapes/Shape_QuadPyramid': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Particles/P_Ambient_Dust': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_DoorFrame': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_GlassWindow': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:379][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Props/SM_WindowFrame': Can't find file. +[2024.07.03-21.30.00:380][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:380][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Shapes/Shape_QuadPyramid': Can't find file. +[2024.07.03-21.30.00:380][896]LogLinker: Warning: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:386][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Particles/P_Ambient_Dust': Can't find file. +[2024.07.03-21.30.00:386][896]LoadErrors: Failed to load /Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust Referenced by P_Ambient_Dust_17 +[2024.07.03-21.30.00:387][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:387][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:387][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_Chair': Can't find file. +[2024.07.03-21.30.00:387][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_Chair.SM_Chair Referenced by Chair_94 +[2024.07.03-21.30.00:387][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/Materials/M_Chair': Can't find file. +[2024.07.03-21.30.00:387][896]LoadErrors: Failed to load /Game/StarterContent/Props/Materials/M_Chair.M_Chair Referenced by Chair_94 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_DoorFrame': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_DoorFrame.SM_DoorFrame Referenced by DoorFrame +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Hewn_Stone': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Hewn_Stone.M_Brick_Hewn_Stone Referenced by Floor_10 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ceramic_Tile_Checker': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ceramic_Tile_Checker.M_Ceramic_Tile_Checker Referenced by Floor_11 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Pebble': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_CobbleStone_Pebble.M_CobbleStone_Pebble Referenced by Floor_12 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Rough': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_CobbleStone_Rough.M_CobbleStone_Rough Referenced by Floor_13 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Smooth': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_CobbleStone_Smooth.M_CobbleStone_Smooth Referenced by Floor_14 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Grime': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Concrete_Grime.M_Concrete_Grime Referenced by Floor_15 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Panels': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Concrete_Panels.M_Concrete_Panels Referenced by Floor_16 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Tiles': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Concrete_Tiles.M_Concrete_Tiles Referenced by Floor_17 +[2024.07.03-21.30.00:388][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Poured': Can't find file. +[2024.07.03-21.30.00:388][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Concrete_Poured.M_Concrete_Poured Referenced by Floor_18 +[2024.07.03-21.30.00:389][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Moss': Can't find file. +[2024.07.03-21.30.00:389][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ground_Moss.M_Ground_Moss Referenced by Floor_19 +[2024.07.03-21.30.00:389][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ceramic_Tile_Checker': Can't find file. +[2024.07.03-21.30.00:389][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ceramic_Tile_Checker.M_Ceramic_Tile_Checker Referenced by Floor_2 +[2024.07.03-21.30.00:389][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Gravel': Can't find file. +[2024.07.03-21.30.00:389][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ground_Gravel.M_Ground_Gravel Referenced by Floor_20 +[2024.07.03-21.30.00:389][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Grass': Can't find file. +[2024.07.03-21.30.00:389][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ground_Grass.M_Ground_Grass Referenced by Floor_21 +[2024.07.03-21.30.00:389][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Steel': Can't find file. +[2024.07.03-21.30.00:389][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Steel.M_Metal_Steel Referenced by Floor_22 +[2024.07.03-21.30.00:389][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Rust': Can't find file. +[2024.07.03-21.30.00:389][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Rust.M_Metal_Rust Referenced by Floor_23 +[2024.07.03-21.30.00:390][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:390][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Floor_24 +[2024.07.03-21.30.00:390][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:390][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Burnished_Steel.M_Metal_Burnished_Steel Referenced by Floor_25 +[2024.07.03-21.30.00:390][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Chrome': Can't find file. +[2024.07.03-21.30.00:390][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Chrome.M_Metal_Chrome Referenced by Floor_26 +[2024.07.03-21.30.00:390][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:390][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Copper.M_Metal_Copper Referenced by Floor_27 +[2024.07.03-21.30.00:390][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:390][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Brushed_Nickel.M_Metal_Brushed_Nickel Referenced by Floor_28 +[2024.07.03-21.30.00:391][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Marble_Polished': Can't find file. +[2024.07.03-21.30.00:391][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Rock_Marble_Polished.M_Rock_Marble_Polished Referenced by Floor_29 +[2024.07.03-21.30.00:391][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Basalt': Can't find file. +[2024.07.03-21.30.00:391][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Rock_Basalt.M_Rock_Basalt Referenced by Floor_30 +[2024.07.03-21.30.00:391][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Sandstone': Can't find file. +[2024.07.03-21.30.00:391][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Rock_Sandstone.M_Rock_Sandstone Referenced by Floor_31 +[2024.07.03-21.30.00:391][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Slate': Can't find file. +[2024.07.03-21.30.00:391][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Rock_Slate.M_Rock_Slate Referenced by Floor_32 +[2024.07.03-21.30.00:391][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile': Can't find file. +[2024.07.03-21.30.00:391][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Tech_Hex_Tile.M_Tech_Hex_Tile Referenced by Floor_33 +[2024.07.03-21.30.00:391][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Checker_Dot': Can't find file. +[2024.07.03-21.30.00:392][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Tech_Checker_Dot.M_Tech_Checker_Dot Referenced by Floor_34 +[2024.07.03-21.30.00:392][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Panel': Can't find file. +[2024.07.03-21.30.00:392][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Tech_Panel.M_Tech_Panel Referenced by Floor_35 +[2024.07.03-21.30.00:392][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse': Can't find file. +[2024.07.03-21.30.00:392][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.M_Tech_Hex_Tile_Pulse Referenced by Floor_36 +[2024.07.03-21.30.00:392][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Lake': Can't find file. +[2024.07.03-21.30.00:392][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Water_Lake.M_Water_Lake Referenced by Floor_37 +[2024.07.03-21.30.00:392][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Ocean': Can't find file. +[2024.07.03-21.30.00:392][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean Referenced by Floor_38 +[2024.07.03-21.30.00:392][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Oak': Can't find file. +[2024.07.03-21.30.00:392][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Oak.M_Wood_Oak Referenced by Floor_39 +[2024.07.03-21.30.00:393][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Beveled': Can't find file. +[2024.07.03-21.30.00:393][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Clay_Beveled.M_Brick_Clay_Beveled Referenced by Floor_4 +[2024.07.03-21.30.00:393][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Walnut': Can't find file. +[2024.07.03-21.30.00:393][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Walnut.M_Wood_Walnut Referenced by Floor_40 +[2024.07.03-21.30.00:393][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Pine': Can't find file. +[2024.07.03-21.30.00:393][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Pine.M_Wood_Pine Referenced by Floor_41 +[2024.07.03-21.30.00:393][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn': Can't find file. +[2024.07.03-21.30.00:393][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.M_Wood_Floor_Walnut_Worn Referenced by Floor_42 +[2024.07.03-21.30.00:393][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished': Can't find file. +[2024.07.03-21.30.00:393][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.M_Wood_Floor_Walnut_Polished Referenced by Floor_43 +[2024.07.03-21.30.00:393][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_New': Can't find file. +[2024.07.03-21.30.00:393][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Clay_New.M_Brick_Clay_New Referenced by Floor_7 +[2024.07.03-21.30.00:394][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Old': Can't find file. +[2024.07.03-21.30.00:394][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Clay_Old.M_Brick_Clay_Old Referenced by Floor_8 +[2024.07.03-21.30.00:394][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Cut_Stone': Can't find file. +[2024.07.03-21.30.00:394][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Cut_Stone.M_Brick_Cut_Stone Referenced by Floor_9 +[2024.07.03-21.30.00:394][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_GlassWindow': Can't find file. +[2024.07.03-21.30.00:394][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_GlassWindow.SM_GlassWindow Referenced by GlassWindow +[2024.07.03-21.30.00:394][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:394][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_10 +[2024.07.03-21.30.00:394][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Grime': Can't find file. +[2024.07.03-21.30.00:394][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Concrete_Grime.M_Concrete_Grime Referenced by MaterialSphere_10 +[2024.07.03-21.30.00:394][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:394][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_11 +[2024.07.03-21.30.00:395][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Panels': Can't find file. +[2024.07.03-21.30.00:395][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Concrete_Panels.M_Concrete_Panels Referenced by MaterialSphere_11 +[2024.07.03-21.30.00:395][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:395][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_12 +[2024.07.03-21.30.00:395][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Tiles': Can't find file. +[2024.07.03-21.30.00:395][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Concrete_Tiles.M_Concrete_Tiles Referenced by MaterialSphere_12 +[2024.07.03-21.30.00:395][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:395][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_13 +[2024.07.03-21.30.00:395][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Concrete_Poured': Can't find file. +[2024.07.03-21.30.00:395][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Concrete_Poured.M_Concrete_Poured Referenced by MaterialSphere_13 +[2024.07.03-21.30.00:395][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:395][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_14 +[2024.07.03-21.30.00:396][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Moss': Can't find file. +[2024.07.03-21.30.00:396][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ground_Moss.M_Ground_Moss Referenced by MaterialSphere_14 +[2024.07.03-21.30.00:396][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:396][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_15 +[2024.07.03-21.30.00:396][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Gravel': Can't find file. +[2024.07.03-21.30.00:396][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ground_Gravel.M_Ground_Gravel Referenced by MaterialSphere_15 +[2024.07.03-21.30.00:396][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:396][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_16 +[2024.07.03-21.30.00:396][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ground_Grass': Can't find file. +[2024.07.03-21.30.00:396][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ground_Grass.M_Ground_Grass Referenced by MaterialSphere_16 +[2024.07.03-21.30.00:396][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:396][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_17 +[2024.07.03-21.30.00:396][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Beveled': Can't find file. +[2024.07.03-21.30.00:396][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Clay_Beveled.M_Brick_Clay_Beveled Referenced by MaterialSphere_17 +[2024.07.03-21.30.00:397][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:397][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_18 +[2024.07.03-21.30.00:397][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Rust': Can't find file. +[2024.07.03-21.30.00:397][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Rust.M_Metal_Rust Referenced by MaterialSphere_18 +[2024.07.03-21.30.00:397][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:397][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_19 +[2024.07.03-21.30.00:397][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:397][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by MaterialSphere_19 +[2024.07.03-21.30.00:397][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:397][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_2 +[2024.07.03-21.30.00:398][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_New': Can't find file. +[2024.07.03-21.30.00:398][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Clay_New.M_Brick_Clay_New Referenced by MaterialSphere_2 +[2024.07.03-21.30.00:398][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:398][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_20 +[2024.07.03-21.30.00:398][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Burnished_Steel': Can't find file. +[2024.07.03-21.30.00:398][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Burnished_Steel.M_Metal_Burnished_Steel Referenced by MaterialSphere_20 +[2024.07.03-21.30.00:398][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:398][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_21 +[2024.07.03-21.30.00:398][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Chrome': Can't find file. +[2024.07.03-21.30.00:398][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Chrome.M_Metal_Chrome Referenced by MaterialSphere_21 +[2024.07.03-21.30.00:398][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:398][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_22 +[2024.07.03-21.30.00:399][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Copper': Can't find file. +[2024.07.03-21.30.00:399][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Copper.M_Metal_Copper Referenced by MaterialSphere_22 +[2024.07.03-21.30.00:399][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:399][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_23 +[2024.07.03-21.30.00:399][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Brushed_Nickel': Can't find file. +[2024.07.03-21.30.00:399][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Brushed_Nickel.M_Metal_Brushed_Nickel Referenced by MaterialSphere_23 +[2024.07.03-21.30.00:399][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:399][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_24 +[2024.07.03-21.30.00:399][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Marble_Polished': Can't find file. +[2024.07.03-21.30.00:399][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Rock_Marble_Polished.M_Rock_Marble_Polished Referenced by MaterialSphere_24 +[2024.07.03-21.30.00:399][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:399][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_25 +[2024.07.03-21.30.00:399][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Basalt': Can't find file. +[2024.07.03-21.30.00:399][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Rock_Basalt.M_Rock_Basalt Referenced by MaterialSphere_25 +[2024.07.03-21.30.00:400][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:400][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_26 +[2024.07.03-21.30.00:400][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Sandstone': Can't find file. +[2024.07.03-21.30.00:400][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Rock_Sandstone.M_Rock_Sandstone Referenced by MaterialSphere_26 +[2024.07.03-21.30.00:400][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:400][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_27 +[2024.07.03-21.30.00:400][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Rock_Slate': Can't find file. +[2024.07.03-21.30.00:400][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Rock_Slate.M_Rock_Slate Referenced by MaterialSphere_27 +[2024.07.03-21.30.00:400][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:400][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_28 +[2024.07.03-21.30.00:400][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile': Can't find file. +[2024.07.03-21.30.00:400][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Tech_Hex_Tile.M_Tech_Hex_Tile Referenced by MaterialSphere_28 +[2024.07.03-21.30.00:401][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:401][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_29 +[2024.07.03-21.30.00:401][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Checker_Dot': Can't find file. +[2024.07.03-21.30.00:401][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Tech_Checker_Dot.M_Tech_Checker_Dot Referenced by MaterialSphere_29 +[2024.07.03-21.30.00:401][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:401][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_3 +[2024.07.03-21.30.00:401][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Old': Can't find file. +[2024.07.03-21.30.00:401][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Clay_Old.M_Brick_Clay_Old Referenced by MaterialSphere_3 +[2024.07.03-21.30.00:401][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:401][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_30 +[2024.07.03-21.30.00:401][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Panel': Can't find file. +[2024.07.03-21.30.00:401][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Tech_Panel.M_Tech_Panel Referenced by MaterialSphere_30 +[2024.07.03-21.30.00:402][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:402][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_31 +[2024.07.03-21.30.00:402][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse': Can't find file. +[2024.07.03-21.30.00:402][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.M_Tech_Hex_Tile_Pulse Referenced by MaterialSphere_31 +[2024.07.03-21.30.00:402][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:402][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_32 +[2024.07.03-21.30.00:402][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Lake': Can't find file. +[2024.07.03-21.30.00:402][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Water_Lake.M_Water_Lake Referenced by MaterialSphere_32 +[2024.07.03-21.30.00:402][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:402][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_33 +[2024.07.03-21.30.00:402][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Water_Ocean': Can't find file. +[2024.07.03-21.30.00:402][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean Referenced by MaterialSphere_33 +[2024.07.03-21.30.00:403][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:403][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_34 +[2024.07.03-21.30.00:403][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Oak': Can't find file. +[2024.07.03-21.30.00:403][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Oak.M_Wood_Oak Referenced by MaterialSphere_34 +[2024.07.03-21.30.00:403][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:403][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_35 +[2024.07.03-21.30.00:403][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Walnut': Can't find file. +[2024.07.03-21.30.00:403][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Walnut.M_Wood_Walnut Referenced by MaterialSphere_35 +[2024.07.03-21.30.00:403][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:403][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_36 +[2024.07.03-21.30.00:404][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Pine': Can't find file. +[2024.07.03-21.30.00:404][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Pine.M_Wood_Pine Referenced by MaterialSphere_36 +[2024.07.03-21.30.00:404][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:404][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_37 +[2024.07.03-21.30.00:404][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn': Can't find file. +[2024.07.03-21.30.00:404][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.M_Wood_Floor_Walnut_Worn Referenced by MaterialSphere_37 +[2024.07.03-21.30.00:404][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:404][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_38 +[2024.07.03-21.30.00:404][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished': Can't find file. +[2024.07.03-21.30.00:404][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.M_Wood_Floor_Walnut_Polished Referenced by MaterialSphere_38 +[2024.07.03-21.30.00:404][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:404][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_4 +[2024.07.03-21.30.00:405][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Cut_Stone': Can't find file. +[2024.07.03-21.30.00:405][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Cut_Stone.M_Brick_Cut_Stone Referenced by MaterialSphere_4 +[2024.07.03-21.30.00:405][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:405][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_5 +[2024.07.03-21.30.00:405][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Hewn_Stone': Can't find file. +[2024.07.03-21.30.00:405][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Hewn_Stone.M_Brick_Hewn_Stone Referenced by MaterialSphere_5 +[2024.07.03-21.30.00:405][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:405][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_50 +[2024.07.03-21.30.00:405][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Steel': Can't find file. +[2024.07.03-21.30.00:405][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Steel.M_Metal_Steel Referenced by MaterialSphere_50 +[2024.07.03-21.30.00:405][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:405][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_6 +[2024.07.03-21.30.00:406][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Ceramic_Tile_Checker': Can't find file. +[2024.07.03-21.30.00:406][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Ceramic_Tile_Checker.M_Ceramic_Tile_Checker Referenced by MaterialSphere_6 +[2024.07.03-21.30.00:406][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:406][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_7 +[2024.07.03-21.30.00:406][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Pebble': Can't find file. +[2024.07.03-21.30.00:406][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_CobbleStone_Pebble.M_CobbleStone_Pebble Referenced by MaterialSphere_7 +[2024.07.03-21.30.00:406][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:406][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_8 +[2024.07.03-21.30.00:406][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Rough': Can't find file. +[2024.07.03-21.30.00:406][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_CobbleStone_Rough.M_CobbleStone_Rough Referenced by MaterialSphere_8 +[2024.07.03-21.30.00:406][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/MaterialSphere': Can't find file. +[2024.07.03-21.30.00:406][896]LoadErrors: Failed to load /Game/StarterContent/Props/MaterialSphere.MaterialSphere Referenced by MaterialSphere_9 +[2024.07.03-21.30.00:407][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_CobbleStone_Smooth': Can't find file. +[2024.07.03-21.30.00:407][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_CobbleStone_Smooth.M_CobbleStone_Smooth Referenced by MaterialSphere_9 +[2024.07.03-21.30.00:407][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:407][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar +[2024.07.03-21.30.00:407][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:407][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 Referenced by Pillar_137 +[2024.07.03-21.30.00:407][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:407][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 Referenced by Pillar_138 +[2024.07.03-21.30.00:407][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:407][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 Referenced by Pillar_139 +[2024.07.03-21.30.00:408][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:408][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 Referenced by Pillar_140 +[2024.07.03-21.30.00:408][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:408][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 Referenced by Pillar_141 +[2024.07.03-21.30.00:408][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:408][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 Referenced by Pillar_142 +[2024.07.03-21.30.00:408][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:408][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 Referenced by Pillar_143 +[2024.07.03-21.30.00:408][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame300': Can't find file. +[2024.07.03-21.30.00:408][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 Referenced by Pillar_144 +[2024.07.03-21.30.00:408][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:408][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_54 +[2024.07.03-21.30.00:409][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:409][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_55 +[2024.07.03-21.30.00:409][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:409][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_56 +[2024.07.03-21.30.00:409][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:409][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_57 +[2024.07.03-21.30.00:409][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:409][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_58 +[2024.07.03-21.30.00:409][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:409][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_59 +[2024.07.03-21.30.00:409][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:409][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_60 +[2024.07.03-21.30.00:410][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:410][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_61 +[2024.07.03-21.30.00:410][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:410][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_62 +[2024.07.03-21.30.00:410][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:410][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_63 +[2024.07.03-21.30.00:410][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:410][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_64 +[2024.07.03-21.30.00:410][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:410][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_65 +[2024.07.03-21.30.00:410][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:410][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_66 +[2024.07.03-21.30.00:411][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:411][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_67 +[2024.07.03-21.30.00:411][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:411][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_68 +[2024.07.03-21.30.00:411][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:411][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_69 +[2024.07.03-21.30.00:411][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:411][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_70 +[2024.07.03-21.30.00:411][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:411][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_71 +[2024.07.03-21.30.00:411][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:411][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_72 +[2024.07.03-21.30.00:412][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:412][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_73 +[2024.07.03-21.30.00:412][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:412][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_74 +[2024.07.03-21.30.00:412][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:412][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_75 +[2024.07.03-21.30.00:412][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:412][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_76 +[2024.07.03-21.30.00:412][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:412][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_77 +[2024.07.03-21.30.00:412][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:412][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_78 +[2024.07.03-21.30.00:413][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:413][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_79 +[2024.07.03-21.30.00:413][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:413][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_80 +[2024.07.03-21.30.00:413][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:413][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_81 +[2024.07.03-21.30.00:413][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:413][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_82 +[2024.07.03-21.30.00:413][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:413][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_83 +[2024.07.03-21.30.00:414][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:414][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_84 +[2024.07.03-21.30.00:414][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:414][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_85 +[2024.07.03-21.30.00:414][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:414][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_86 +[2024.07.03-21.30.00:414][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:414][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_87 +[2024.07.03-21.30.00:414][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:414][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_88 +[2024.07.03-21.30.00:414][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:414][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_89 +[2024.07.03-21.30.00:415][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:415][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_90 +[2024.07.03-21.30.00:415][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:415][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_91 +[2024.07.03-21.30.00:415][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:415][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_92 +[2024.07.03-21.30.00:415][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_PillarFrame': Can't find file. +[2024.07.03-21.30.00:415][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame Referenced by Pillar_93 +[2024.07.03-21.30.00:416][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:416][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner +[2024.07.03-21.30.00:416][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:416][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_146 +[2024.07.03-21.30.00:416][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:416][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_147 +[2024.07.03-21.30.00:416][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:416][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_148 +[2024.07.03-21.30.00:417][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:417][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_149 +[2024.07.03-21.30.00:417][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:417][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_150 +[2024.07.03-21.30.00:417][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:417][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_151 +[2024.07.03-21.30.00:417][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:417][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_152 +[2024.07.03-21.30.00:417][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:417][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_153 +[2024.07.03-21.30.00:417][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:417][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_154 +[2024.07.03-21.30.00:418][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:418][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_155 +[2024.07.03-21.30.00:418][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:418][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_156 +[2024.07.03-21.30.00:418][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:418][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_157 +[2024.07.03-21.30.00:418][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:418][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_158 +[2024.07.03-21.30.00:418][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:418][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_159 +[2024.07.03-21.30.00:419][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_CornerFrame': Can't find file. +[2024.07.03-21.30.00:419][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame Referenced by PillarCorner_160 +[2024.07.03-21.30.00:419][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_QuadPyramid': Can't find file. +[2024.07.03-21.30.00:419][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_QuadPyramid.Shape_QuadPyramid Referenced by Shape_QuadPyramid_7 +[2024.07.03-21.30.00:419][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:419][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_10 +[2024.07.03-21.30.00:419][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:419][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_10 +[2024.07.03-21.30.00:419][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:419][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_13 +[2024.07.03-21.30.00:419][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:419][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_13 +[2024.07.03-21.30.00:420][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:420][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_14 +[2024.07.03-21.30.00:420][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:420][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_14 +[2024.07.03-21.30.00:420][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:420][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_16 +[2024.07.03-21.30.00:420][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:420][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_16 +[2024.07.03-21.30.00:420][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:420][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_17 +[2024.07.03-21.30.00:421][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:421][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_17 +[2024.07.03-21.30.00:421][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:421][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_18 +[2024.07.03-21.30.00:421][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:421][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_18 +[2024.07.03-21.30.00:421][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:421][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_20 +[2024.07.03-21.30.00:421][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:421][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_20 +[2024.07.03-21.30.00:421][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:421][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_21 +[2024.07.03-21.30.00:422][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:422][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_21 +[2024.07.03-21.30.00:422][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:422][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_23 +[2024.07.03-21.30.00:422][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:422][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_23 +[2024.07.03-21.30.00:422][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:422][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_24 +[2024.07.03-21.30.00:422][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:422][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_24 +[2024.07.03-21.30.00:423][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:423][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_26 +[2024.07.03-21.30.00:423][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:423][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_26 +[2024.07.03-21.30.00:423][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:423][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_3 +[2024.07.03-21.30.00:423][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:423][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_3 +[2024.07.03-21.30.00:423][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:423][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_30 +[2024.07.03-21.30.00:423][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:423][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_30 +[2024.07.03-21.30.00:424][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:424][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_31 +[2024.07.03-21.30.00:424][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:424][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_31 +[2024.07.03-21.30.00:424][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:424][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_32 +[2024.07.03-21.30.00:424][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:424][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_32 +[2024.07.03-21.30.00:424][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:424][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_33 +[2024.07.03-21.30.00:424][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:424][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_33 +[2024.07.03-21.30.00:425][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:425][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_34 +[2024.07.03-21.30.00:425][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:425][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_34 +[2024.07.03-21.30.00:425][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:425][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_35 +[2024.07.03-21.30.00:425][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:425][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_35 +[2024.07.03-21.30.00:425][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:425][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_36 +[2024.07.03-21.30.00:425][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:425][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_36 +[2024.07.03-21.30.00:426][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:426][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_37 +[2024.07.03-21.30.00:426][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:426][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_37 +[2024.07.03-21.30.00:426][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:426][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_38 +[2024.07.03-21.30.00:426][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:426][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_38 +[2024.07.03-21.30.00:426][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:426][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_4 +[2024.07.03-21.30.00:426][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:426][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_4 +[2024.07.03-21.30.00:427][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:427][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_5 +[2024.07.03-21.30.00:427][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:427][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_5 +[2024.07.03-21.30.00:427][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Sphere': Can't find file. +[2024.07.03-21.30.00:427][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere Referenced by Shape_Sphere_62 +[2024.07.03-21.30.00:427][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:427][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_62 +[2024.07.03-21.30.00:427][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:427][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_7 +[2024.07.03-21.30.00:427][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:427][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_7 +[2024.07.03-21.30.00:428][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:428][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_8 +[2024.07.03-21.30.00:428][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:428][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_8 +[2024.07.03-21.30.00:428][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Shapes/Shape_Cube': Can't find file. +[2024.07.03-21.30.00:428][896]LoadErrors: Failed to load /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube Referenced by Shape_Sphere_9 +[2024.07.03-21.30.00:428][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Metal_Gold': Can't find file. +[2024.07.03-21.30.00:428][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Metal_Gold.M_Metal_Gold Referenced by Shape_Sphere_9 +[2024.07.03-21.30.00:428][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_WindowFrame': Can't find file. +[2024.07.03-21.30.00:428][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_WindowFrame.SM_WindowFrame Referenced by SM_WindowFrame_41 +[2024.07.03-21.30.00:428][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_Statue': Can't find file. +[2024.07.03-21.30.00:429][896]LoadErrors: Failed to load /Game/StarterContent/Props/SM_Statue.SM_Statue Referenced by Statue_6 +[2024.07.03-21.30.00:429][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Props/SM_TableRound': Can't find file. +[2024.07.03-21.30.00:429][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Materials/M_Brick_Clay_Old': Can't find file. +[2024.07.03-21.30.00:429][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Brick_Clay_Old.M_Brick_Clay_Old Referenced by Wall_Door_400x300_6 +[2024.07.03-21.30.00:430][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Door_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:430][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Wall_Door_400x300 +[2024.07.03-21.30.00:430][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x200.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:430][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Wall_400x200 +[2024.07.03-21.30.00:435][896]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Window_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.00:435][896]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Wall_Window_400x300 +[2024.07.03-21.30.00:443][896]LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128) +[2024.07.03-21.30.00:448][896]LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128) +[2024.07.03-21.30.00:452][896]LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128) +[2024.07.03-21.30.00:456][896]LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128) +[2024.07.03-21.30.00:459][896]LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128) +[2024.07.03-21.30.00:463][896]LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128) +[2024.07.03-21.30.00:468][896]LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128) +[2024.07.03-21.30.00:472][896]LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128) +[2024.07.03-21.30.00:477][896]LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128) +[2024.07.03-21.30.00:484][896]LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128) +[2024.07.03-21.30.00:500][896]LogObjectTools: Deleting 3 worlds: /Game/StarterContent/Maps/Advanced_Lighting.Advanced_Lighting, /Game/StarterContent/Maps/Minimal_Default.Minimal_Default, /Game/StarterContent/Maps/StarterMap.StarterMap +[2024.07.03-21.30.00:500][896]LogObjectTools: Currently 4 active worlds: /Game/Emmy_Testing.Emmy_Testing, /Engine/Transient.World_0, /Engine/Transient.World_1, /Engine/Transient.World_2 +[2024.07.03-21.30.00:510][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.07.03-21.30.02:022][896]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.30.02:058][896]LogWorld: UWorld::CleanupWorld for Advanced_Lighting, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.02:058][896]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.30.02:059][896]LogWorld: UWorld::CleanupWorld for Minimal_Default, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.02:059][896]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.30.02:059][896]LogWorld: UWorld::CleanupWorld for StarterMap, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.02:059][896]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.30.02:140][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.03-21.30.02:147][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.03-21.30.02:154][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.30.02:161][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.30.02:168][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.02:174][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.30.02:196][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.03-21.30.02:202][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.07.03-21.30.05:069][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-21.30.06:948][ 35]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.30.06:992][ 35]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight +[2024.07.03-21.30.07:142][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.03-21.30.07:149][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.03-21.30.07:155][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.09:996][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.30.11:179][178]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.30.11:218][178]LogUObjectGlobals: Force Deleting 16 Package(s): + Asset Name: /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke.Blueprint_Effect_Smoke + Asset Name: /Game/StarterContent/Blueprints/Blueprint_Effect_Fire.Blueprint_Effect_Fire + Asset Name: /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion.Blueprint_Effect_Explosion + Asset Name: /Game/StarterContent/Blueprints/Blueprint_CeilingLight.Blueprint_CeilingLight + Asset Name: /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks.Blueprint_Effect_Sparks + Asset Name: /Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam + Asset Name: /Game/StarterContent/Blueprints/Blueprint_WallSconce.Blueprint_WallSconce + Asset Name: /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT.FogBrightnessLUT + Asset Name: /Game/StarterContent/Blueprints/Assets/SunlightColorLUT.SunlightColorLUT + Asset Name: /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows.M_LightStage_Arrows +[2024.07.03-21.30.11:356][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.03-21.30.11:492][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.03-21.30.11:499][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.30.11:505][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.11:512][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.11:518][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.30.11:525][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.03-21.30.11:531][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.30.11:538][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.30.11:544][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.11:551][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.11:557][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.30.11:563][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.30.11:570][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.03-21.30.11:578][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.03-21.30.11:584][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.03-21.30.11:591][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.03-21.30.11:598][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.03-21.30.11:604][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.30.14:365][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.03-21.30.15:554][321]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.30.15:664][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.03-21.30.15:671][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.30.15:678][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.30.15:685][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.15:692][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-21.30.15:698][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.30.15:705][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.15:713][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.30.15:719][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.30.15:725][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.15:732][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.30.15:738][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.15:744][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-21.30.15:750][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.15:757][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.30.15:763][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.15:770][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.03-21.30.15:777][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.30.15:783][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.07.03-21.30.15:790][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.30.15:797][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.15:803][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.15:810][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.15:816][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.30.15:834][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.03-21.30.15:840][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.07.03-21.30.18:804][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Pillar_50x500.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:804][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Pillar_50x500.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:804][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Pillar_50x500.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:805][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Pillar_50x500.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:805][480]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Pillar_50x500 +[2024.07.03-21.30.18:805][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:806][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:806][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x300.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:806][480]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Wall_400x300 +[2024.07.03-21.30.18:806][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:807][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:807][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:807][480]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Wall_400x400 +[2024.07.03-21.30.18:807][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_500x500.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:808][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_500x500.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:808][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_500x500.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:808][480]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Wall_500x500 +[2024.07.03-21.30.18:809][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Door_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:809][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Door_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:809][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Door_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:809][480]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Wall_Door_400x400 +[2024.07.03-21.30.18:810][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Window_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:810][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Window_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:810][480]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\StarterContent\Architecture\Wall_Window_400x400.uasset: Failed to load '/Game/StarterContent/Materials/M_Basic_Wall': Can't find file. +[2024.07.03-21.30.18:810][480]LoadErrors: Failed to load /Game/StarterContent/Materials/M_Basic_Wall.M_Basic_Wall Referenced by Wall_Window_400x400 +[2024.07.03-21.30.18:817][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.03-21.30.20:047][480]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.03-21.30.20:122][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.03-21.30.20:130][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-21.30.20:136][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.30.20:141][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-21.30.20:148][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.30.20:155][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.20:161][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.03-21.30.20:168][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.20:174][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.20:181][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.03-21.30.20:188][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-21.30.20:209][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.03-21.30.20:217][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-21.30.31:407][128]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.30.31:413][128]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-21.30.31:440][128]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Emmy_TestingAD2D42884DFB00E5EF44D9B32C5858DD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap' +[2024.07.03-21.30.31:469][128]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.07.03-21.30.31:469][128]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.03-21.30.32:988][213]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.03-21.30.33:050][213]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: ABC097AF32C16F1F893CA5970977DCE35BDB2C59), compiling. +[2024.07.03-21.30.33:051][213]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\M_Water.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-21.30.33:051][213]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.03-21.30.33:072][213]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.03-21.30.33:072][213]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-21.30.33:072][213]LightingResults: New page: Lighting Build +[2024.07.03-21.30.33:072][213]LoadErrors: New page: Loading map: Map.umap +[2024.07.03-21.30.33:074][213]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.33:074][213]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-21.30.33:075][213]MapCheck: New page: Map Check +[2024.07.03-21.30.33:075][213]LightingResults: New page: Lighting Build +[2024.07.03-21.30.33:082][213]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-21.30.33:087][213]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.03-21.30.33:088][213]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.03-21.30.33:137][213]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-21.30.33:137][213]LogAIModule: Creating AISystem for world Map +[2024.07.03-21.30.33:145][213]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.03-21.30.33:149][213]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-21.30.33:149][213]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,119ms to complete. +[2024.07.03-21.30.33:149][213]LogFileHelpers: Loading map 'Map' took 0.077 +[2024.07.03-21.30.37:555][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-21.30.37:562][410]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.30.37:605][410]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F4B3A2D4BE997CF44B8878E48CC41E4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-21.30.37:620][410]LogFileHelpers: Saving map 'Map' took 0.065 +[2024.07.03-21.30.37:633][410]AssetCheck: New page: Asset Save: Map +[2024.07.03-21.30.37:633][410]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-21.30.41:143][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-21.30.41:182][574]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.03-21.30.41:288][575]Cmd: QUIT_EDITOR +[2024.07.03-21.30.41:288][575]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.03-21.30.41:291][575]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.03-21.30.41:293][575]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.03-21.30.41:293][575]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.03-21.30.41:293][575]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.03-21.30.41:293][575]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-21.30.41:294][575]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-21.30.41:346][575]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.03-21.30.41:347][575]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-21.30.41:357][575]LogExit: Preparing to exit. +[2024.07.03-21.30.41:616][575]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.03-21.30.41:719][575]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.41:719][575]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.41:719][575]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.41:719][575]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.41:719][575]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.41:738][575]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.03-21.30.41:741][575]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.03-21.30.41:741][575]LogExit: Editor shut down +[2024.07.03-21.30.41:743][575]LogExit: Transaction tracking system shut down +[2024.07.03-21.30.41:996][575]LogExit: Object subsystem successfully closed. +[2024.07.03-21.30.42:016][575]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.03-21.30.42:016][575]LogShaderCompilers: Display: Total job queries 25, among them cache hits 0 (0.00%) +[2024.07.03-21.30.42:016][575]LogShaderCompilers: Display: Tracking 25 distinct input hashes that result in 21 distinct outputs (84.00%) +[2024.07.03-21.30.42:016][575]LogShaderCompilers: Display: RAM used: 0.15 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.03-21.30.42:016][575]LogShaderCompilers: Display: ================================================ +[2024.07.03-21.30.42:025][575]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.03-21.30.42:045][575]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) +[2024.07.03-21.30.42:045][575]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.03-21.30.42:045][575]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.03-21.30.42:045][575]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (828) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (826) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module WebMMedia (820) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (818) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (804) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (802) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.03-21.30.42:046][575]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.03-21.30.42:047][575]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.03-21.30.42:047][575]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.03-21.30.42:047][575]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.03-21.30.42:047][575]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.03-21.30.42:047][575]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.03-21.30.42:047][575]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.03-21.30.43:872][575]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.03-21.30.43:872][575]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.03-21.30.43:872][575]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.03-21.30.43:872][575]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.03-21.30.43:872][575]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.03-21.30.43:873][575]MemoryProfiler: Shutdown +[2024.07.03-21.30.43:873][575]NetworkingProfiler: Shutdown +[2024.07.03-21.30.43:873][575]LoadingProfiler: Shutdown +[2024.07.03-21.30.43:873][575]TimingProfiler: Shutdown +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.03-21.30.43:873][575]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.03-21.30.43:874][575]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.03-21.30.43:906][575]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.03-21.30.43:906][575]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.03-21.30.43:906][575]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.03-21.30.43:906][575]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.03-21.30.43:906][575]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.03-21.30.43:907][575]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.03-21.30.43:907][575]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.03-21.30.43:907][575]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.03-21.30.43:907][575]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.03-21.30.43:907][575]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.03-21.30.43:907][575]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.03-21.30.43:911][575]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.03-21.30.43:911][575]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.03-21.30.43:911][575]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.03-21.30.43:911][575]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.03-21.30.43:911][575]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.03-21.30.43:911][575]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.03-21.30.43:911][575]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.03-21.30.43:912][575]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.03-21.30.43:921][575]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.03-21.30.44:132][575]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.03-21.30.44:132][575]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.03-21.30.44:132][575]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.03-21.30.44:133][575]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.03-21.30.44:133][575]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.03-21.30.44:133][575]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) +[2024.07.03-21.30.44:133][575]LogModuleManager: Shutting down and abandoning module CollectionManager (595) +[2024.07.03-21.30.44:134][575]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (592) +[2024.07.03-21.30.44:134][575]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (590) +[2024.07.03-21.30.44:134][575]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588) +[2024.07.03-21.30.44:134][575]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (586) +[2024.07.03-21.30.44:134][575]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (584) +[2024.07.03-21.30.44:134][575]LogModuleManager: Shutting down and abandoning module PluginUtils (582) +[2024.07.03-21.30.44:134][575]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (580) +[2024.07.03-21.30.44:134][575]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (578) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (576) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module GitSourceControl (574) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module SourceControl (573) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (570) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module TakeSequencer (568) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module TakeMovieScene (566) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module ScreenshotTools (564) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module SynthesisEditor (562) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module Synthesis (560) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (558) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (556) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module OpenXREditor (554) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (552) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module GooglePAD (550) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (548) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module EditableMesh (546) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module CableComponent (544) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module AssetTags (542) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (540) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module AudioCapture (538) +[2024.07.03-21.30.44:135][575]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (537) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (534) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module AppleImageUtils (532) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module AndroidPermission (530) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (528) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (526) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module TemplateSequence (524) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MediaCompositing (522) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module ImgMedia (520) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (518) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (516) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (514) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (512) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (510) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (508) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (506) +[2024.07.03-21.30.44:136][575]LogOpenImageDenoise: OIDN shutting down +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (504) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MotoSynth (502) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module MeshConversion (500) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module DynamicMesh (498) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (496) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module GeometricObjects (494) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (492) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (490) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (488) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (486) +[2024.07.03-21.30.44:136][575]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (485) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (482) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (480) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module ChaosNiagara (478) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module FractureEditor (476) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (475) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (472) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (470) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module AutomationUtils (468) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module BackChannel (466) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (464) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module AlembicImporter (462) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module AlembicLibrary (461) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module GeometryCache (460) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (459) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (454) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (452) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (450) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module PluginBrowser (446) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.07.03-21.30.44:137][575]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (410) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module SoundFields (408) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.03-21.30.44:675][575]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) +[2024.07.03-21.30.44:676][575]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) +[2024.07.03-21.30.44:676][575]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) +[2024.07.03-21.30.44:676][575]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) +[2024.07.03-21.30.44:676][575]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) +[2024.07.03-21.30.44:676][575]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) +[2024.07.03-21.30.44:676][575]LogModuleManager: Shutting down and abandoning module ActorSequence (390) +[2024.07.03-21.30.44:676][575]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (388) +[2024.07.03-21.30.44:676][575]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) +[2024.07.03-21.30.44:777][575]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) +[2024.07.03-21.30.44:878][575]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (382) +[2024.07.03-21.30.44:878][575]LogModuleManager: Shutting down and abandoning module Niagara (380) +[2024.07.03-21.30.44:878][575]LogModuleManager: Shutting down and abandoning module SignalProcessing (379) +[2024.07.03-21.30.44:878][575]LogModuleManager: Shutting down and abandoning module NiagaraEditor (377) +[2024.07.03-21.30.44:878][575]LogModuleManager: Shutting down and abandoning module NiagaraCore (374) +[2024.07.03-21.30.44:878][575]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372) +[2024.07.03-21.30.44:878][575]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (370) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (368) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (366) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (364) +[2024.07.03-21.30.44:879][575]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (362) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (360) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (358) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (356) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapController (354) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (352) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module MagicLeapAR (350) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (348) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (340) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.07.03-21.30.44:879][575]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.07.03-21.30.44:881][575]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.07.03-21.30.44:881][575]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.07.03-21.30.44:881][575]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.07.03-21.30.44:881][575]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) +[2024.07.03-21.30.44:882][575]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.03-21.30.44:884][575]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.03-21.30.44:885][575]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.03-21.30.44:886][575]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.03-21.30.44:887][575]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.03-21.30.44:888][575]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.03-21.30.44:889][575]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.03-21.30.44:891][575]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module PixWinPlugin (108) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104) +[2024.07.03-21.30.44:891][575]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module OpenXRAR (102) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module AugmentedReality (101) +[2024.07.03-21.30.44:891][575]LogModuleManager: Shutting down and abandoning module OpenXRHMD (98) +[2024.07.03-21.30.44:892][575]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (96) +[2024.07.03-21.30.44:892][575]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) +[2024.07.03-21.30.44:893][575]LogModuleManager: Shutting down and abandoning module XMPP (87) +[2024.07.03-21.30.44:893][575]LogModuleManager: Shutting down and abandoning module WebSockets (86) +[2024.07.03-21.30.44:904][575]LogModuleManager: Shutting down and abandoning module HTTP (83) +[2024.07.03-21.30.44:904][575]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.03-21.30.44:904][575]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B02A02A41-4F1C-E7D1-4DFD-D88DFCB06FDB%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.03-21.30.44:904][575]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.03-21.30.44:940][575]LogModuleManager: Shutting down and abandoning module SSL (82) +[2024.07.03-21.30.44:942][575]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (78) +[2024.07.03-21.30.44:942][575]LogModuleManager: Shutting down and abandoning module ChunkDownloader (76) +[2024.07.03-21.30.44:942][575]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (74) +[2024.07.03-21.30.44:942][575]LogModuleManager: Shutting down and abandoning module WmfMedia (72) +[2024.07.03-21.30.44:946][575]LogModuleManager: Shutting down and abandoning module Media (71) +[2024.07.03-21.30.44:947][575]LogModuleManager: Shutting down and abandoning module MediaInfo (70) +[2024.07.03-21.30.44:947][575]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) +[2024.07.03-21.30.44:947][575]LogModuleManager: Shutting down and abandoning module MLSDK (64) +[2024.07.03-21.30.44:947][575]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.03-21.30.44:947][575]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.03-21.30.44:948][575]LogModuleManager: Shutting down and abandoning module MagicLeap (58) +[2024.07.03-21.30.44:948][575]LogModuleManager: Shutting down and abandoning module ChaosCloth (56) +[2024.07.03-21.30.44:948][575]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2024.07.03-21.30.44:948][575]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.07.03-21.30.44:948][575]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.03-21.30.44:948][575]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.03-21.30.44:948][575]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.03-21.30.44:949][575]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.03-21.30.44:949][575]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.03-21.30.44:949][575]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.03-21.30.44:949][575]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.03-21.30.44:949][575]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.03-21.30.44:949][575]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.07.03-21.30.44:949][575]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.03-21.30.44:949][575]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.03-21.30.44:949][575]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.03-21.30.44:950][575]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.03-21.30.44:950][575]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.03-21.30.44:950][575]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.03-21.30.44:950][575]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.03-21.30.44:951][575]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.03-21.30.45:104][575]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.03-21.30.45:173][575]LogD3D11RHI: Shutdown +[2024.07.03-21.30.45:173][575]LogD3D11RHI: CleanupD3DDevice +[2024.07.03-21.30.45:177][575]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.03-21.30.45:180][575]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.03-21.30.45:180][575]LogExit: Exiting. +[2024.07.03-21.30.45:184][575]Log file closed, 07/03/24 23:30:45