Steinkugel

This commit is contained in:
2024-06-21 14:55:52 +02:00
parent 6ee3645993
commit bb0cf1c4d7
7 changed files with 410 additions and 12 deletions

View File

@@ -130,6 +130,7 @@ LastLevel=/Game/Map
[AssetEditorSubsystem]
CleanShutdown=False
OpenAssetsAtExit=/Game/Materials/Island.Island
[RootWindow]
ScreenPosition=X=320.000 Y=154.400
@@ -1075,6 +1076,11 @@ MRUItem0=/Game/Map
MRUItem1=/Game/Test
[PlacementMode]
RecentlyPlaced=/Game/Assets/Vase1.Vase1;
RecentlyPlaced=/Game/Assets/Vase2.Vase2;
RecentlyPlaced=/Game/Assets/Vase3.Vase3;
RecentlyPlaced=/Game/Materials/FallenStein.FallenStein;
RecentlyPlaced=/Game/Assets/FallenKugel.FallenKugel;
RecentlyPlaced=/Game/Materials/Island.Island;
RecentlyPlaced=/Game/Textures/Island/Island.Island;
RecentlyPlaced=/Game/Assets/Final_Island.Final_Island;
@@ -1090,9 +1096,6 @@ RecentlyPlaced=/Game/Assets/stairs_Cube.stairs_Cube;
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Engine/BasicShapes/Sphere.Sphere;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Engine/BasicShapes/Cone.Cone;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_0
RecentlyPlaced=/Game/Assets/Island_ProtoType.Island_ProtoType;
RecentlyPlaced=/Script/Engine.Actor;/Engine/Transient.ActorFactoryEmptyActor_0
[DetailCategories]
Actor.TransformCommon=True
@@ -1390,15 +1393,16 @@ bConvertSceneUnit=False
LastLogListing=FBXImport
[ContentBrowserRecent]
MRUItem0=/Game/Materials/Island
MRUItem1=/Game/Textures/Island/Island
MRUItem2=/Game/Assets/lambert1_002
MRUItem3=/Game/Map
MRUItem4=/Game/Materials/Treppe
MRUItem5=/Game/Materials/Tuer
MRUItem6=/Game/Materials/Watercolor
MRUItem7=/Engine/BasicShapes/BasicShapeMaterial
MRUItem8=/Game/Assets/BSurfaceMesh
MRUItem0=/Game/Materials/FallenStein
MRUItem1=/Game/Materials/Island
MRUItem2=/Game/Textures/Island/Island
MRUItem3=/Game/Assets/lambert1_002
MRUItem4=/Game/Map
MRUItem5=/Game/Materials/Treppe
MRUItem6=/Game/Materials/Tuer
MRUItem7=/Game/Materials/Watercolor
MRUItem8=/Engine/BasicShapes/BasicShapeMaterial
MRUItem9=/Game/Assets/BSurfaceMesh
[AssetEditorToolkitTabLocation]
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1