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Das Game
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8
DefaultEditor.ini
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8
DefaultEditor.ini
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
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2
DefaultEditorPerProjectUserSettings.ini
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2
DefaultEditorPerProjectUserSettings.ini
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[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP
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26
DefaultEngine.ini
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26
DefaultEngine.ini
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[URL]
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GameName=DesertGame
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap
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GameDefaultMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
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GlobalDefaultServerGameMode=None
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
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MinimumiOSVersion=IOS_12
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/DesertGame")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/DesertGame")
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7
DefaultGame.ini
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7
DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=2A6C289F4CDE8598FCAF639BD185A28F
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ProjectName=Third Person BP Game Template
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[StartupActions]
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bAddPacks=True
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InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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6
DesertGame.uproject
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6
DesertGame.uproject
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{
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"FileVersion": 3,
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"EngineAssociation": "4.27",
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"Category": "",
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"Description": ""
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}
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